Skip to content

Instantly share code, notes, and snippets.

@tsubaki tsubaki/Register.cs
Created Mar 1, 2018

What would you like to do?
using UnityEngine;
using UnityEngine.Events;
namespace RegisterObject
public class Register : MonoBehaviour
[SerializeField] UnityEvent onAwake;
void Awake()
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
You can’t perform that action at this time.