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New Input Systemの簡単な例
using UnityEngine;
using UnityEngine.Experimental.Input;
public class InputTest : MonoBehaviour
{
private void Update()
{
Debug.LogFormat("Mouse Position : {0}", Mouse.current.position.ReadValue());
Debug.LogFormat("Press Space Key: {0}" , Keyboard.current.spaceKey.isPressed);
}
}
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