Skip to content

Instantly share code, notes, and snippets.

Embed
What would you like to do?
空のGameObjectを生成する
using UnityEngine;
using UnityEditor;
public class CreateEmpty
{
[MenuItem("GameObject/Create EmptyZero %#n", false, -1)]
static void CreateEmptyObject()
{
var obj = new GameObject("GameObject");
obj.transform.localPosition = Vector3.zero;
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment