Created
October 30, 2024 23:57
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libSDL2 patch for Terraria on macOS
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diff --git a/src/video/cocoa/SDL_cocoamouse.m b/src/video/cocoa/SDL_cocoamouse.m | |
index c14f9abdc..5f87f03dc 100644 | |
--- a/src/video/cocoa/SDL_cocoamouse.m | |
+++ b/src/video/cocoa/SDL_cocoamouse.m | |
@@ -529,14 +529,14 @@ void Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent *event) | |
For continuous scroll events from trackpads, send fractional deltas for smoother scrolling. */ | |
if (![event hasPreciseScrollingDeltas]) { | |
if (x > 0) { | |
- x = SDL_ceil(x); | |
+ x = 1; | |
} else if (x < 0) { | |
- x = SDL_floor(x); | |
+ x = -1; | |
} | |
if (y > 0) { | |
- y = SDL_ceil(y); | |
+ y = 1; | |
} else if (y < 0) { | |
- y = SDL_floor(y); | |
+ y = -1; | |
} | |
} | |
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