- Clear feature ownership
- Module usage predictibility (refactoring, maintainence, you know what's shared, what's not, prevents accidental regressions, avoids huge directories of not-actually-reusable modules, etc)
This document is a guide to writing agile contracts. Unlike traditional contracts, an agile contract does not specify individual tasks to be completed by the Contractor. Rather, an agile contract specifies how the Client and Contractor interact, and how the Contractor is paid. The Deliverable Work performed for the contract is determined through an ongoing collaboration between the Client and the Contractor.
Agile contracts require a great deal of trust from both the Client and the Contractor. This trust is fostered through tight feedback cycles and well-defined responsibilities that both parties can expect from each other. More so than traditional contracts, an agile contract requires active participation from the Client.
Questions to ask potential employers
Happy to chat about this. There’s an obvious disclaimer that there’s a cost to css-in-js solutions, but that cost is paid specifically for the benefits it brings; as such it’s useful for some usecases, and not meant as a replacement for all workflows.
(These conversations always get heated on twitter, so please believe that I’m here to converse, not to convince. In return, I promise to listen to you too and change my opinions; I’ve had mad respect for you for years and would consider your feedback a gift. Also, some of the stuff I’m writing might seem obvious to you; I’m not trying to tell you if all people of some of the details, but it might be useful to someone else who bumps into this who doesn’t have context)
So the big deal about css-in-js (cij) is selectors.
These are my unstructured notes from the workshop. Read with caution (they're biased to my own interpretation).
1,000,000 Julian.com visitors Part 1: What's your objective for your article? Part 2: pair it with an objective objective + motivation good nonfiction = 70% novelty + 25% story + 5% style
Building reusable UI components is a non trivial task, as we need to anticipate a number of things when planing for reuseability. On the one end of the spectrum we want to enable customization and on the other side we want to avoid developers doing the wrong thing, like breaking the component or displaying invalid states.
To get a better understanding of what we need to think about and consider upfront, we will build a non-trivial UI component, that displays tags. Our
Tags component will take care of managing and displaying tags.
Debounce a function when you want it to execute only once after a defined interval of time. If the event occurs multiple times within the interval, the interval is reset each time.
Example A user is typing into an input field and you want to execute a function, such as a call to the server, only when the user stops typing for a certain interval, such as 500ms.