Skip to content

Instantly share code, notes, and snippets.

@williamgs
williamgs / export_t3d.py
Last active May 14, 2018 06:16
Export script for instanced meshes to Unreal from Blender (FBX + T3D)
"""
Work in progress. It works, but no file output options and T3D currently prints to console
references:
https://forums.unrealengine.com/community/community-content-tools-and-tutorials/1257-3ds-max-object-placement-scripts
https://forums.unrealengine.com/community/community-content-tools-and-tutorials/11358-introducing-3ds-max-to-ue4-fbx-and-t3d-exporter-maxscript
"""
# exports each selected object into its own file
import bpy
import os