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@wolinka
Last active October 17, 2025 13:04
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Yapım aşamasında html sayfası
<!DOCTYPE html>
<html lang="tr">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Yapım Aşamasında!</title>
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Inter:wght@300;400;600;700&family=Poppins:wght@700&display=swap" rel="stylesheet">
<style>
:root {
--primary-navy: #2C3E50;
--gradient-bg: linear-gradient(135deg, #E3F2FD 0%, #F8F9FA 50%, #F0F8FF 100%);
}
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
font-family: 'Inter', sans-serif;
background: var(--gradient-bg);
min-height: 100vh;
overflow: hidden;
position: relative;
display: flex;
justify-content: center;
align-items: center;
}
#particle-canvas {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
z-index: 0;
}
.container {
position: relative;
z-index: 2;
display: flex;
flex-direction: column;
align-items: center;
padding: 2rem;
max-width: 90%;
background: rgba(255, 255, 255, 0.1);
backdrop-filter: blur(10px);
border-radius: 20px;
border: 1px solid rgba(255, 255, 255, 0.2);
}
.hero-section { text-align: center; margin-bottom: 1.5rem; }
.progress-section { width: 100%; max-width: 400px; margin: 1.5rem 0; }
.footer { margin-top: 1.5rem; text-align: center; font-size: 0.8rem; }
.main-title {
font-family: 'Poppins', sans-serif;
font-size: clamp(2rem, 6vw, 3.5rem);
font-weight: 700;
color: var(--primary-navy);
margin-bottom: 1rem;
line-height: 1.2;
letter-spacing: 1px;
}
.subtitle {
font-size: clamp(1rem, 4vw, 1.1rem);
color: var(--primary-navy);
opacity: 0.7;
line-height: 1.5;
max-width: 450px;
text-align: center;
margin: 0 auto;
}
.progress-label {
display: flex;
justify-content: space-between;
margin-bottom: 0.5rem;
font-size: 0.9rem;
color: var(--primary-navy);
}
.progress-bar {
width: 100%;
height: 8px;
background: rgba(44, 62, 80, 0.1);
border-radius: 4px;
overflow: hidden;
}
.progress-fill {
height: 100%;
background: var(--primary-navy);
width: 75%;
border-radius: 4px;
}
.footer a {
color: var(--primary-navy);
text-decoration: none;
font-weight: 600;
transition: all 0.3s ease;
position: relative;
}
.footer a:hover {
color: #1A252F;
transform: translateY(-1px);
}
.footer a::after {
content: '';
position: absolute;
width: 0;
height: 2px;
bottom: -2px;
left: 0;
background: var(--primary-navy);
transition: width 0.3s ease;
}
.footer a:hover::after {
width: 100%;
}
</style>
</head>
<body>
<canvas id="particle-canvas"></canvas>
<main class="container">
<header class="hero-section">
<h1 class="main-title">Yapım Aşamasında</h1>
<p class="subtitle">Bu web adresine harika bir site geliyor. Yakın zamanda tekrar kontrol edin.</p>
</header>
<section class="progress-section">
<div class="progress-label">
<span>İlerleme Durumu</span>
<span>75%</span>
</div>
<div class="progress-bar">
<div class="progress-fill"></div>
</div>
</section>
<footer class="footer">
<p>&copy; 2025 <a href="https://wolinka.com.tr/" target="_blank">Wolinka</a></p>
</footer>
</main>
<script>
document.addEventListener('DOMContentLoaded', function() {
const canvas = document.getElementById('particle-canvas');
const ctx = canvas.getContext('2d');
let particlesArray;
let mouse = {
x: null,
y: null,
radius: 150
};
function setCanvasSize() {
const dpr = window.devicePixelRatio || 1;
canvas.width = window.innerWidth * dpr;
canvas.height = window.innerHeight * dpr;
canvas.style.width = `${window.innerWidth}px`;
canvas.style.height = `${window.innerHeight}px`;
ctx.scale(dpr, dpr);
}
setCanvasSize();
window.addEventListener('resize', () => {
setCanvasSize();
init();
});
// Mouse event listeners
window.addEventListener('mousemove', function(event) {
mouse.x = event.x;
mouse.y = event.y;
});
window.addEventListener('mouseout', function() {
mouse.x = null;
mouse.y = null;
});
class Particle {
constructor(x, y, dirX, dirY, size, color) {
this.x = x;
this.y = y;
this.directionX = dirX;
this.directionY = dirY;
this.size = size;
this.color = color;
this.opacity = Math.random() * 0.5 + 0.5;
this.pulse = Math.random() * 0.02 + 0.01;
}
draw() {
// Pulsing effect
this.opacity += this.pulse;
if (this.opacity <= 0.3 || this.opacity >= 1) {
this.pulse = -this.pulse;
}
// Main particle
ctx.save();
ctx.globalAlpha = this.opacity;
ctx.beginPath();
ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2, false);
ctx.fillStyle = this.color;
ctx.fill();
ctx.restore();
}
update() {
// Sınır kontrolü ve yön değiştirme
if (this.x > window.innerWidth || this.x < 0) this.directionX = -this.directionX;
if (this.y > window.innerHeight || this.y < 0) this.directionY = -this.directionY;
// Normal hareket animasyonu
this.x += this.directionX;
this.y += this.directionY;
// Mouse etkisi
if (mouse.x != null && mouse.y != null) {
let dx = mouse.x - this.x;
let dy = mouse.y - this.y;
let distance = Math.sqrt(dx * dx + dy * dy);
if (distance < mouse.radius) {
let forceDirectionX = dx / distance;
let forceDirectionY = dy / distance;
let force = (mouse.radius - distance) / mouse.radius;
let pushX = forceDirectionX * force * this.size * 2;
let pushY = forceDirectionY * force * this.size * 2;
this.x -= pushX;
this.y -= pushY;
}
}
this.draw();
}
}
function init() {
particlesArray = [];
let numberOfParticles = (window.innerHeight * window.innerWidth) / 18000;
let particleColor = getComputedStyle(document.documentElement).getPropertyValue('--primary-navy').trim();
for (let i = 0; i < numberOfParticles; i++) {
let size = (Math.random() * 3) + 0.5;
let x = Math.random() * window.innerWidth;
let y = Math.random() * window.innerHeight;
let dirX = (Math.random() * 0.4) - 0.2;
let dirY = (Math.random() * 0.4) - 0.2;
particlesArray.push(new Particle(x, y, dirX, dirY, size, particleColor));
}
}
function connect() {
for (let a = 0; a < particlesArray.length; a++) {
for (let b = a; b < particlesArray.length; b++) {
let distance = ((particlesArray[a].x - particlesArray[b].x) ** 2) + ((particlesArray[a].y - particlesArray[b].y) ** 2);
if (distance < (window.innerWidth / 7) * (window.innerHeight / 7)) {
let opacityValue = 1 - (distance / 25000);
let lineWidth = Math.max(0.5, opacityValue * 2);
// Gradient line effect
let gradient = ctx.createLinearGradient(
particlesArray[a].x, particlesArray[a].y,
particlesArray[b].x, particlesArray[b].y
);
gradient.addColorStop(0, `rgba(44, 62, 80, ${opacityValue * 0.6})`);
gradient.addColorStop(0.5, `rgba(44, 62, 80, ${opacityValue * 0.8})`);
gradient.addColorStop(1, `rgba(44, 62, 80, ${opacityValue * 0.6})`);
ctx.strokeStyle = gradient;
ctx.lineWidth = lineWidth;
ctx.beginPath();
ctx.moveTo(particlesArray[a].x, particlesArray[a].y);
ctx.lineTo(particlesArray[b].x, particlesArray[b].y);
ctx.stroke();
}
}
}
}
function animate() {
requestAnimationFrame(animate);
ctx.clearRect(0, 0, window.innerWidth, window.innerHeight);
for (let i = 0; i < particlesArray.length; i++) {
particlesArray[i].update();
}
connect();
}
init();
animate();
});
</script>
</body>
</html>
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teşekkürler kullanıyorum

@wolinka
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wolinka commented Oct 17, 2025

teşekkürler kullanıyorum

Güle güle kullanın :))

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