This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
PImage img, img1, img2, img3, img4; // Declare a variable of type PImage | |
int bigdistance = 2000; | |
int distance = 100; | |
int gridpoints = (bigdistance/distance); | |
int picheight = 210,picwidth = 210; | |
String string1 = "channeler"; | |
int numberofcharacters = string1.length(); | |
int x = picwidth; | |
int y = picwidth; | |
static final color BG = -32; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
PImage img1, img2, img3, img4, img5, img6, img7, img8, img; | |
float i = 0; | |
static final color BG = -4; | |
void setup() | |
{ | |
size(1000,1000,P3D); | |
img1 = loadImage("assembly (1).png"); | |
img2 = loadImage("assembly (2).png"); | |
img3 = loadImage("assembly (3).png"); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
float ry = 0, ry2, i, j; | |
void setup() { | |
size(700, 700); | |
background(57); | |
smooth(); | |
noFill(); | |
stroke(2); | |
noLoop(); | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
int i = 0, j =0, k =0, y=0, r, degreepoint = 0, d1, d2; | |
int angle1, angle2, point; | |
int radius = 400; | |
void setup() | |
{ | |
size(4000, 4000); | |
background(255, 254, 233); | |
noLoop(); | |
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
//Create the ArrayList of Waves | |
ArrayList<Wave> waves = new ArrayList<Wave>(); | |
void setup() { | |
size(800, 800); | |
//Set all ellipses to draw from the Center | |
ellipseMode(CENTER); | |
noFill(); | |
strokeWeight(2); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
//changed from https://www.openprocessing.org/sketch/126679 | |
int sizeX = 500; | |
int sizeY = 500; | |
int number=1; | |
int count = 15; | |
float inc = 1; | |
Tentacle[] tentacles; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
PImage img1, img2, img3, img4, img5, img6; | |
float orbitDuration; | |
float orbitRad = 100; | |
float ang, x, y; | |
float rotationCounter = 0; | |
void setup() | |
{ | |
size(900,900); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
PImage img1, img2; | |
void setup() { | |
background(0,0); | |
size(640, 640); | |
noStroke(); | |
rectMode(CENTER); | |
img1 = loadImage("https://i.ibb.co/w6Vx0wp/Nehlet2-small-white.png"); | |
img2 = loadImage("https://i.ibb.co/FY0xQnG/Her-Benificence2-small-white.png"); | |
imageMode(CENTER); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
float sinLUT[]; | |
float cosLUT[]; | |
float SINCOS_PRECISION=1.0; | |
int SINCOS_LENGTH= int((360.0/SINCOS_PRECISION)); | |
// System data | |
boolean dosave=false; | |
int num; | |
float pt[]; | |
int style[]; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
int i = 0, j =0, k =0, y=0, r, degreepoint = 0, d1, d2; | |
int angle1, point; | |
int radius = 300; | |
void setup() | |
{ | |
size(800, 800); | |
background(255, 254, 233); | |
noLoop(); | |
} |