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Last active May 18, 2020

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CV

Alexander Degtyarev

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Game Developer Generalist

Minsk, Belarus

Contact

Social

Work

  • CVedia

    03.2019 - Present

    Project:
    CVedia (Web)

    Role:
    Senior Unity Developer: Computer Vision simulation and synthetic dataset generation

    Tech:
    Unity3d, C#, Python, Shaders, C++, RenderDoc, ICE, OpenCV

  • Playtika

    10.2018 - 03.2019

    Project:
    BoardKings (Google PlayStore)

    Role:
    Technical Artist: Developing tools, custom shaders, supporting asset pipeline, VFX, insert complex art to the game, PCG

    Tech:
    Unity3d, C#, iOs, Android, Git, Jira, Shaders, Cg, Maya, Photoshop, Unity Editor

  • Hazerim (Freelance)

    05.2018 - 12.2018

    Project:
    Raido (WebGL)

    Role:
    Developer: Developing whole project from scratch, tech consulting, managing 2 remote developers.

    Tech:
    Unity3d, C#, WebGL, Git, Trello, Networking, XML

  • Core Five (Freelance)

    07.2017 - 01.2018

    Project: Gem Joy (AppStore)

    Role: Developer: Developing whole project

    Tech: Unity3d, C#, Firebase, Appodeal, Git, Trello, Shaders/Effects, Firebase Functions, Cron-job.org, JavaScript, iOS, Android

  • Halfbus Studio

    07.2014 - 11.2019, Present(rare Maintenance)

    Project:
    Basement (Steam) (Kickstarter)

    Role:
    Sole developer / co-founder: Developing whole project from LudumDare prototype to Steam, through Kickstarter

    Tech:
    Unity3d, C#, Steam/Steamworks.SDK, Git/Svn, Trello, Rewired, Shaders/Effects, Tools/Custom Editors

  • Inventain

    03.2013 - 07.2014

    Projects:
    Buddy Super Run (AppStore)
    Buddyman: Comix (Web)

    Role:
    Team-lead / Software engineer: Managed team of 6 devs, coordinated work with art-team of 6+ people(3d/2d) and 3 designers.

    Tech:
    Unity3d, C#, Mobile, Git/Svn, Jenkins, Jira, Shaders/Effects, Tools/Custom Editors, Native plugins,OpenCV

  • Nival

    04.2011 - 03.2013

    Projects: Satellite projects for Prime World;
    Emaki (Web)
    Alchemy (Google PlayStore)

    Role:
    Software engineer -> Team-lead: Sole developer on some unreleased projects. Managed team of 3 devs on a later stage of projects;

    Tech:
    Unity3d, C#, Mobile, Git/Svn, Jira, Shaders/Effects, Tools/Custom Editors

Education

  • School

    1998 - 2009
    Gymnasium 2 (linguistics)
    
  • BSUIR

    2009 - 2018
    Faculty of Computer Systems and Networks
    Computer Science
    BS CS
    

Tech

  • Unity3d, C#, Shaders, CG, GLSL, OpenGL, UnrealEngine, C++, Dlang, Python
  • SublimeText, RenderDoc, XCode,
  • Git, Plastic, Svn, Hg
  • Trello, Jira, Asana, Wrike

Languages

  • Russian - Native speaker
  • English - Intermediate
  • German - Novice

Other

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