-
Declared like so:
int encode_character(char c, char multitap);
-
To pass a value by reference, prepend the
&
before the argument name:
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module GlobalAlignmentProblem( | |
solve | |
) where | |
import Data.Array | |
import qualified Data.Map as M | |
data Input = Input {string1 :: String, | |
string2 :: String | |
} |
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extends Control | |
# Mostly inspired off https://www.youtube.com/watch?v=80cwYGvKB9U | |
# and https://github.com/godotengine/godot/issues/8003 | |
onready var input_node: LineEdit = $Input | |
onready var output_node: TextEdit = $Output | |
# Dump some commands in here for convenience | |
var history = ["get_tree().get_root().get_node('Main')"] |
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:: Stylesheet [stylesheet] | |
body { | |
overflow-y: scroll; | |
} | |
:: Script [script] | |
var audio = document.createElement('audio'); | |
audio.src = 'background.ogg'; |
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bl_info = { | |
"name": "Render Solo ", | |
"author": "Lionbark", | |
"version": (1), | |
"blender": (3, 6, 0), | |
"location": "3D Viewport > Side panel", | |
"description": "Render objects in the solo collection individually", | |
"warning": "", | |
"doc_url": "", | |
"category": "Render", |
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bl_info = { | |
"name": "Quick Export", | |
"author": "Lionbark", | |
"version": (1), | |
"blender": (3, 6, 0), | |
"location": "3D Viewport > Side panel", | |
"description": "Render only selected objects, everything else indirect only", | |
"warning": "", | |
"doc_url": "", | |
"category": "Render", |