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using Oculus.Avatar2; | |
using Node = UnityEngine.XR.XRNode; | |
namespace xrdnk | |
{ | |
/// <summary> | |
/// OvrAvatarInputManager の実装クラス | |
/// <para>ハンドトラッキングを前提としている</para> | |
/// <remarks>Meta Avatar のボディトラッキングに必要</remarks> | |
/// </summary> |
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using System; | |
using TMPro; | |
using UnityEngine; | |
using UnityEngine.Events; | |
using UnityEngine.Localization; | |
using UnityEngine.Localization.Components; | |
namespace xrdnk | |
{ | |
/// <summary> |
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using System; | |
using TMPro; | |
using UnityEditor; | |
using UnityEditor.Events; | |
using UnityEngine.Events; | |
using UnityEngine.Localization.Components; | |
namespace xrdnk.Editor | |
{ | |
/// <summary> |
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