- All commands shall be verbs
- Direct objects should follow the verb unless that makes an unnatural imparative sentence structure in American English
- Indirect objects and modifiers shall be signalled by the participles that feel natural in American English
- Optionally, participles that feel natural in other forms of English can be added as synonyms
- Indirect objects are order-independant
- Commands without enough arguments to do anything shall list help
- in [gameName]
- join
- vote/for
- nolynch/noLynch/no lynch: alias of no-lynch
- to not lynch: alias of no-lynch
- for [playerName]
- [playerName]
- unvote
- no-lynch
- target
- chat/say/whisper
- list
- votes
- players
- kill
- revive/ressurect/unkill
- advance
- [to] next day
- [to] next phase
- [to] tomorrow
- list
- actions
- send
- rolecard
- to [player]
- message
- to [player]
- this
- to [player]
- rolecard
- set
- [playerName]
- [property]
- [gameName] - [game option]
- [playerName]
- add
- [playerName]
- as
- mod
- player
- [no option: as player]
- to [gameName]
- as
- [playerName]