This is a modification version of original TOML by Tom Preston-Werner cause i thought:
- it should be more simple
- it can be not called as a language (as a developer, i'm lost in a lot of programming languages, tired anyway...)
#!/usr/bin/env bash | |
DOCKER=`which docker` | |
usage() | |
{ | |
echo "Usage: $(basename $0) [-l num] IMAGE" | |
exit 0 | |
} |
<?php // ~/.config/psysh/config.php | |
// Anything not Laravel - let's try to autoload something likely to exist | |
if (!defined('LARAVEL_START')) { | |
return [ | |
'defaultIncludes' => [ | |
getcwd().'/vendor/autoload.php', | |
getcwd().'/bootstrap/autoload.php', | |
], | |
]; |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
typedef struct { | |
char name[10]; | |
} Person; | |
int main() { | |
// initialize to empty |
This is a modification version of original TOML by Tom Preston-Werner cause i thought:
Notice:
:modulename
The docsite should add Access-Control-Allow-Origin
to allow cross json requsest.
This common style is for me in developer eye. You could also follow it by yourself.
The very beginning thing is you need to name a project. It is really very important when starting a project. No name, then no project.
/** | |
原始 = rgba(255,0,0,.5) + rgba(0,255,0,.5): <br /> | |
<canvas id="item0" width="120" height="120"> | |
您的浏览器不支持html5 | |
</canvas> | |
<br /> | |
灰度:<br /> | |
<canvas id="item1" width="360" height="120"> | |
您的浏览器不支持html5 | |
</canvas> |