From https://github.com/rbenv/rbenv/wiki/Unix-shell-initialization.
Shell initialization files are ways to persist common shell configuration, such as:
$PATH
and other environment variables- shell prompt
- shell tab-completion
using System; | |
using System.Reflection; | |
using UnityEngine; | |
using UnityEditor; | |
public class GridAndSnapWindow : EditorWindow | |
{ | |
private static readonly float[] valuePresets = new float[] { 1f, .5f, .25f, .1f, .05f, .01f }; | |
private PropertyInfo propInfoGridSize; |
import os | |
import re | |
# '20161121_001122.jpg' -> '2016-11-21 00.11.22.jpg' | |
TARGET = '%s/Dropbox/Camera Uploads' % os.path.expanduser('~') | |
PATTERN = re.compile(r'^(?P<year>\d\d\d\d)' | |
r'(?P<month>\d\d)' | |
r'(?P<day>\d\d)_' |
From https://github.com/rbenv/rbenv/wiki/Unix-shell-initialization.
Shell initialization files are ways to persist common shell configuration, such as:
$PATH
and other environment variablesWindows Registry Editor Version 5.00 | |
[HKEY_CURRENT_USER\Software\SimonTatham\PuTTY\Sessions\seoul256] | |
"Colour0"="208,208,208" | |
"Colour1"="228,228,228" | |
"Colour2"="58,58,58" | |
"Colour3"="58,58,58" | |
"Colour4"="58,58,58" | |
"Colour5"="208,208,208" | |
"Colour6"="78,78,78" |