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@UiThread | |
fun View.fadeIn( | |
duration: Long = 250, | |
fromAlpha: Float? = null, | |
onAnimation: AlphaAnimation.() -> Unit = {}, | |
) { | |
clearAnimation() | |
val oldAlpha = alpha | |
alpha = 1f | |
startAnimation(AlphaAnimation(fromAlpha ?: oldAlpha, 1f).apply { | |
this.duration = duration | |
onAnimation() | |
}) | |
} | |
@UiThread | |
fun View.fadeOut( | |
duration: Long = 250, | |
onAnimation: AlphaAnimation.() -> Unit = {}, | |
) { | |
clearAnimation() | |
startAnimation(AlphaAnimation(alpha, 0.0f).apply { | |
this.duration = duration | |
onAnimation() | |
}) | |
} | |
@UiThread | |
fun View.tryFadeIn( | |
duration: Long = 250, | |
fromAlpha: Float? = null, | |
onAnimation: AlphaAnimation.() -> Unit = {}, | |
) { | |
tryVisible() | |
return fadeIn(duration, fromAlpha) { | |
onAnimation() | |
} | |
} | |
@UiThread | |
fun View.tryFadeOut( | |
duration: Long = 250, | |
onAnimation: AlphaAnimation.() -> Unit = {}, | |
) = takeIf { isVisible }?.fadeOut(duration) { | |
setAnimationListener { onEnd { tryInvisible() } } | |
onAnimation() | |
} | |
class SimpleAnimationListener( | |
var onRepeat: (animation: Animation?) -> Unit = {}, | |
var onStart: (animation: Animation?) -> Unit = {}, | |
var onEnd: (animation: Animation?) -> Unit = {}, | |
) : Animation.AnimationListener { | |
fun onRepeat(action: (animation: Animation?) -> Unit) { | |
onRepeat = action | |
} | |
fun onStart(action: (animation: Animation?) -> Unit) { | |
onStart = action | |
} | |
fun onEnd(action: (animation: Animation?) -> Unit) { | |
onEnd = action | |
} | |
override fun onAnimationRepeat(animation: Animation?) { | |
onRepeat.invoke(animation) | |
} | |
override fun onAnimationStart(animation: Animation?) { | |
onStart.invoke(animation) | |
} | |
override fun onAnimationEnd(animation: Animation?) { | |
onEnd.invoke(animation) | |
} | |
} | |
fun Animation.setAnimationListener( | |
onSetListener: SimpleAnimationListener.() -> Unit = {}, | |
) = setAnimationListener(SimpleAnimationListener().apply { onSetListener() }) | |
@UiThread | |
fun <T: View> T.slideY( | |
to: Float = 0f, | |
duration: Long = animationSmallDuration, | |
interpolator: Interpolator? = null, | |
onAnimation: ValueAnimator.(T) -> Unit = {}, | |
) = animate( | |
from = translationY, | |
to = to, | |
duration = duration, | |
interpolator = interpolator ?: FastOutSlowInInterpolator(), | |
onAnimation = onAnimation, | |
) { translationY = it } | |
@UiThread | |
fun <V: View> V.animate( | |
from: Float, | |
to: Float, | |
duration: Long = animationDuration, | |
interpolator: Interpolator? = null, | |
onAnimation: ValueAnimator.(V) -> Unit = {}, | |
onUpdate: ValueAnimator.(Float) -> Unit = {}, | |
) { | |
if (from != to) { | |
clearAnimation() | |
val view = this | |
ValueAnimator.ofFloat(from, to).apply { | |
this.duration = duration | |
interpolator?.let { this.interpolator = it } | |
onAnimation(view) | |
addUpdateListener { (it.animatedValue as? Float)?.let { value -> | |
it.onUpdate(value) | |
} } | |
}.start() | |
} | |
} |
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