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@yoya
Created December 20, 2018 14:10
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chrome://gpu
Version Information
Data exported 2018-12-20T14:03:16.679Z
Chrome version Chrome/73.0.3645.0
Operating system Windows NT 10.0.17134
Software rendering list URL https://chromium.googlesource.com/chromium/src/+/b2e486f0d5a83d34bd6bdd72ebbe2005063a8133/gpu/config/software_rendering_list.json
Driver bug list URL https://chromium.googlesource.com/chromium/src/+/b2e486f0d5a83d34bd6bdd72ebbe2005063a8133/gpu/config/gpu_driver_bug_list.json
ANGLE commit id 4638dc9def81
2D graphics backend Skia/73 6f27489c650284c9488d0a82ab03b31dc48656cc-
Command Line chrome.exe --enable-webgl2-compute-context --use-angle=gl --flag-switches-begin --flag-switches-end
Driver Information
Initialization time 762
In-process GPU false
Passthrough Command Decoder true
Sandboxed true
GPU0 VENDOR = 0x10de [Google Inc.], DEVICE= 0x13c0 [ANGLE (NVIDIA Corporation, GeForce GTX 980/PCIe/SSE2, OpenGL 4.5 core)] *ACTIVE*
Optimus false
AMD switchable false
Desktop compositing Aero Glass
Direct composition false
Supports overlays false
Overlay capabilities
Diagonal Monitor Size of \\.\DISPLAY1 26.9"
Driver D3D12 feature level D3D 12.1
Driver Vulkan API version Vulkan API 1.1.0
Driver vendor NVIDIA
Driver version 411.63
Driver date 9-18-2018
GPU CUDA compute capability major version 5
Pixel shader version 1.00
Vertex shader version 1.00
Max. MSAA samples 8
Machine model name
Machine model version
GL_VENDOR Google Inc.
GL_RENDERER ANGLE (NVIDIA Corporation, GeForce GTX 980/PCIe/SSE2, OpenGL 4.5 core)
GL_VERSION OpenGL ES 2.0 (ANGLE 2.1.0.4638dc9def81)
GL_EXTENSIONS GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_multiview_multisample GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_rectangle GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_texture GL_CHROMIUM_framebuffer_mixed_samples GL_CHROMIUM_path_rendering GL_CHROMIUM_sync_query GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_frag_depth GL_EXT_map_buffer_range GL_EXT_multisample_compatibility GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_shader_texture_lod GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_fence GL_NV_pack_subimage GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth32 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object OES_compressed_EAC_R11_signed_texture OES_compressed_EAC_R11_unsigned_texture OES_compressed_EAC_RG11_signed_texture OES_compressed_EAC_RG11_unsigned_texture OES_compressed_ETC2_RGB8_texture OES_compressed_ETC2_RGBA8_texture OES_compressed_ETC2_punchthroughA_RGBA8_texture OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture OES_compressed_ETC2_sRGB8_alpha8_texture OES_compressed_ETC2_sRGB8_texture
Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
Disabled WebGL Extensions
Window system binding vendor
Window system binding version 1.4 (ANGLE 2.1.0.4638dc9def81)
Window system binding extensions EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_KHR_get_all_proc_addresses EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache
Direct rendering Yes
Reset notification strategy 0x8252
GPU process crash count 0
Compositor Information
Tile Update Mode One-copy
Partial Raster Enabled
GpuMemoryBuffers Status
R_8 Software only
R_16 Software only
RG_88 Software only
BGR_565 Software only
RGBA_4444 Software only
RGBX_8888 GPU_READ, SCANOUT
RGBA_8888 GPU_READ, SCANOUT
BGRX_8888 Software only
BGRX_1010102 Software only
RGBX_1010102 Software only
BGRA_8888 Software only
RGBA_F16 Software only
YVU_420 Software only
YUV_420_BIPLANAR Software only
UYVY_422 Software only
Display(s) Information
Info Display[2528732444] bounds=[0,0 2560x1440], workarea=[0,0 2560x1400], scale=1, external.
Color space information {primaries_d50_referred: [[0.6870, 0.3060], [0.1970, 0.7240], [0.1520, 0.0551]], transfer:0.0777*x + 0.0000 if x < 0.0450 else (0.9478*x + 0.0521)**2.4000 + -0.0000, matrix:RGB, range:FULL}
Bits per color component 8
Bits per pixel 24
Video Acceleration Information
Decode h264 baseline up to 1920x1088 pixels
Decode h264 main up to 1920x1088 pixels
Decode h264 high up to 1920x1088 pixels
Encode h264 baseline up to 3840x2176 pixels and/or 30.000 fps
Encode h264 main up to 3840x2176 pixels and/or 30.000 fps
Encode h264 high up to 3840x2176 pixels and/or 30.000 fps
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