Created
February 8, 2014 00:14
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All ModPE script methods in BlockLauncher 1.6.6
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addItemInventory(par1int, par2int, par3int); | |
bl_setMobSkin(par1int, par2String); | |
bl_spawnMob(par1double, par2double, par3double, par4int, par5String); | |
clientMessage(par1String); | |
explode(par1double, par2double, par3double, par4double); | |
getCarriedItem(); | |
getLevel(); | |
getPitch(par1Object); | |
getPlayerEnt(); | |
getPlayerX(); | |
getPlayerY(); | |
getPlayerZ(); | |
getTile(par1int, par2int, par3int); | |
getYaw(par1Object); | |
preventDefault(); | |
print(par1String); | |
rideAnimal(par1int, par2int); | |
setNightMode(par1boolean); | |
setPosition(par1int, par2double, par3double, par4double); | |
setPositionRelative(par1int, par2double, par3double, par4double); | |
setRot(par1int, par2double, par3double); | |
setTile(par1int, par2int, par3int, par4int, par5int); | |
setVelX(par1int, par2double); | |
setVelY(par1int, par2double); | |
setVelZ(par1int, par2double); | |
spawnChicken(par1double, par2double, par3double, par4String); | |
spawnCow(par1double, par2double, par3double, par4String); | |
spawnPigZombie(par1double, par2double, par3double, par4int, par5String); | |
ModPE.getItemName(par1int, par2int, par3boolean); | |
ModPE.joinServer(par1String, par2int); | |
ModPE.langEdit(par1String, par2String); | |
ModPE.leaveGame(); | |
ModPE.log(par1String); | |
ModPE.overrideTexture(par1String, par2String); | |
ModPE.readData(par1String); | |
ModPE.removeData(par1String); | |
ModPE.resetImages(); | |
ModPE.saveData(par1String, par2String); | |
ModPE.selectLevel(par1String, par2String, par3String, par4int); | |
ModPE.setFoodItem(par1int, par2String, par3int, par4int, par5String); | |
ModPE.setGameSpeed(par1double); | |
ModPE.setGuiBlocks(par1String); | |
ModPE.setItem(par1int, par2String, par3int, par4String); | |
ModPE.setItems(par1String); | |
ModPE.setTerrain(par1String); | |
ModPE.takeScreenshot(par1String); | |
Level.destroyBlock(par1int, par2int, par3int, par4boolean); | |
Level.dropItem(par1double, par2double, par3double, par4double, par5int, par6int, par7int); | |
Level.explode(par1double, par2double, par3double, par4double); | |
Level.getAddress(); | |
Level.getChestSlot(par1int, par2int, par3int, par4int); | |
Level.getChestSlotCount(par1int, par2int, par3int, par4int); | |
Level.getChestSlotData(par1int, par2int, par3int, par4int); | |
Level.getData(par1int, par2int, par3int); | |
Level.getGameMode(); | |
Level.getSignText(par1int, par2int, par3int, par4int); | |
Level.getTile(par1int, par2int, par3int); | |
Level.getTime(); | |
Level.getWorldDir(); | |
Level.getWorldName(); | |
Level.playSound(par1double, par2double, par3double, par4String, par5double, par6double); | |
Level.playSoundEnt(par1int, par2String, par3double, par4double); | |
Level.setChestSlot(par1int, par2int, par3int, par4int, par5int, par6int, par7int); | |
Level.setGameMode(par1int); | |
Level.setNightMode(par1boolean); | |
Level.setSignText(par1int, par2int, par3int, par4int, par5String); | |
Level.setSpawn(par1int, par2int, par3int); | |
Level.setTile(par1int, par2int, par3int, par4int, par5int); | |
Level.setTime(par1int); | |
Level.spawnChicken(par1double, par2double, par3double, par4String); | |
Level.spawnCow(par1double, par2double, par3double, par4String); | |
Level.spawnMob(par1double, par2double, par3double, par4int, par5String); | |
Player.addItemCreativeInv(par1int, par2int, par3int); | |
Player.addItemInventory(par1int, par2int, par3int); | |
Player.clearInventorySlot(par1int); | |
Player.getArmorSlot(par1int); | |
Player.getArmorSlotDamage(par1int); | |
Player.getCarriedItem(); | |
Player.getCarriedItemCount(); | |
Player.getCarriedItemData(); | |
Player.getEntity(); | |
Player.getInventorySlot(par1int); | |
Player.getInventorySlotCount(par1int); | |
Player.getInventorySlotData(par1int); | |
Player.getName(par1int); | |
Player.getSelectedSlotId(); | |
Player.getX(); | |
Player.getY(); | |
Player.getZ(); | |
Player.isPlayer(par1int); | |
Player.setArmorSlot(par1int, par2int, par3int); | |
Player.setHealth(par1int); | |
Entity.getAnimalAge(par1int); | |
Entity.getEntityTypeId(par1int); | |
Entity.getHealth(par1int); | |
Entity.getPitch(par1int); | |
Entity.getVelX(par1int); | |
Entity.getVelY(par1int); | |
Entity.getVelZ(par1int); | |
Entity.getX(par1int); | |
Entity.getY(par1int); | |
Entity.getYaw(par1int); | |
Entity.getZ(par1int); | |
Entity.remove(par1int); | |
Entity.rideAnimal(par1int, par2int); | |
Entity.setAnimalAge(par1int, par2int); | |
Entity.setCarriedItem(par1int, par2int, par3int, par4int); | |
Entity.setFireTicks(par1int, par2int); | |
Entity.setHealth(par1int, par2int); | |
Entity.setMobSkin(par1int, par2String); | |
Entity.setPosition(par1int, par2double, par3double, par4double); | |
Entity.setPositionRelative(par1int, par2double, par3double, par4double); | |
Entity.setRenderType(par1int, par2int); | |
Entity.setRot(par1int, par2double, par3double); | |
Entity.setSneaking(par1int, par2boolean); | |
Entity.setVelX(par1int, par2double); | |
Entity.setVelY(par1int, par2double); | |
Entity.setVelZ(par1int, par2double); | |
Entity.spawnMob(par1double, par2double, par3double, par4int, par5String); | |
Block.defineBlock(par1int, par2String, par3Object, par4Object, par5Object, par6Object); | |
Block.setColor(par1int, par2Scriptable); | |
Block.setDestroyTime(par1int, par2double); | |
Block.setExplosionResistance(par1int, par2double); | |
Block.setLightLevel(par1int, par2int); | |
Block.setRenderLayer(par1int, par2int); | |
Block.setShape(par1int, par2double, par3double, par4double, par5double, par6double, par7double); | |
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