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@HugsLibRecordKeeper
Created May 17, 2024 08:10
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Rimworld output log published using HugsLib
Log uploaded on Friday, May 17, 2024, 5:10:48 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Advanced Power Plus(Meltup.AdvancedPowerPlus): (no assemblies)
Core(Ludeon.RimWorld): (no assemblies)
Carryalls | Intercontinental Transport(Nephlite.Carryalls): 0Harmony(av:2.3.3,fv:2.2.2), NephsCarryalls(1.0.0)
[FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
[GMT] Trading Spot(Grizzlemethis.TradingSpot.RW): TradingSpot(1.0.0)
[Ling]Move Steam Geyser(LingLuo.MoveSteamGeyser): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
[RKTM] Mod(DesTiNy.RKTM.Mod): (no assemblies)
Bionic icons(automatic.bionicicons): BionicIcons(1.0.0)
Damage Indicators [1.5](CaesarV6.DamageIndicators): DamageMotes(1.0.0)
Door Mat(dracoix.doormat.r12a): RimWorld-DoorMat(1.0.0)
Dubs Skylights(Dubwise.DubsSkylights): 0Harmony(av:2.3.3,fv:2.3.2), Dubs Skylight(av:1.5.8852.32080,fv:1.0.0)
Tilled Soil(GT.Sam.TilledSoil): (no assemblies)
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(av:1.0.0,fv:1.1.0)
RT Fuse(ratys.rtfuse)[mv:1.7.0.0]: 0Harmony(av:2.3.3,fv:1.2.0.1), RT_Fuse(1.0.0)
Realistic Rooms Rewritten(Lucifer.RealisticRooms): RealisticRoomsRewritten(1.0.0)
Wall Light(Murmur.WallLight): WallLight(av:1.5.8874.26767,fv:1.0.0)
Smart Speed(sarg.smartspeed): SmartSpeed(1.0.0)
EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.5.11]: EdBPrepareCarefully(av:1.1.1,fv:1.5.11)
Increased Stack(Taveron.IncreasedStack): (no assemblies)
Less Stupid Romance Attempt (Continued)(Mlie.LessStupidRomanceAttempt)[mv:1.5.0]: RipRomanceAttempt(av:1.0.0,fv:1.5.0)
Dubs Skylights Addon(BJR1984.DubsSkylights.addon)[mv:5.0.0]: (no assemblies)
Geological Landforms(m00nl1ght.GeologicalLandforms): LunarLoader(1.1.7), LunarFramework(1.1.7), MapPreview(1.12.14), TerrainGraph(1.1.5), GeologicalLandforms(1.6.10), GeologicalLandformsMod(1.6.10)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.3]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.3)
Change map edge limit(kapitanoczywisty.changemapedge): ChangeMapEdge(1.0.0)
Better Pawn Control(VouLT.BetterPawnControl)[ov:2.7.3]: BetterPawnControl(2.7.0)
LWM's Deep Storage(LWM.DeepStorage)[mv:1.5.0.3]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), 0MultiplayerAPI(av:0.5.0,fv:0.5.0), LWM.DeepStorage(1.0.0.24014)
No Random Relations(dvs.NoRandomRelations): NoRandomRelations(1.0.0)
Numbers(Mehni.Numbers): 0Harmony(av:2.3.3,fv:1.2.0.1), Numbers(av:1.0.0,fv:1.1.0)
Packed Meat(avilmask.PackedMeat)[mv:1.0.7]: PackedMeat(1.0.8895.971)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(av:0.1.0,fv:1.0.0), PickUpAndHaul(1.0.0)
RandomPlus(mastertea.RandomPlus): RandomPlus(1.0.0)
Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.5.0)
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: 0ModSettingsFramework(1.0.0), VanillaTexturesExpanded(1.0.1)
Active Harmony patches:
ActiveDropPod.PodOpen: PRE: SRTS.HarmonyTest_dp.Prefix
AnimalPenManager.GetFixedAutoCutFilter: PRE: [100]GeologicalLandforms.Patches.Patch_Verse_AnimalPenManager.GetFixedAutoCutFilter_Prefix
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Blueprint_Storage.Destroy: PRE: LWM.DeepStorage.Patch_Blueprint_Storage_Destroy.Prefix
Blueprint_Storage.GetGizmos: post: LWM.DeepStorage.Patch_Blueprint_storage_GetGizmos.Postfix
Blueprint_Storage.MakeSolidThing: post: LWM.DeepStorage.Patch_Blueprint_Storage_MakeSolidThing.Postfix
Building.DeSpawn: PRE: [800]LWM.DeepStorage.Patch_Building_DeSpawn_For_Building_Storage.Prefix
Building.get_MaxItemsInCell: PRE: LWM.DeepStorage.Patch_Building_MaxItemsInCell.Prefix
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_NutrientPasteDispenser.TryDispenseFood: TRANS: PackedMeat.Building_NutrientPasteDispenser_NutrientPasteDispenser_PackedMeatPatch.Transpiler
Building_Storage.<GetGizmos>d__52.MoveNext: TRANS: LWM.DeepStorage.Patch_Building_Storage_Gizmos.Transpiler
Building_Storage.Notify_LostThing: post: LWM.DeepStorage.Patch_Building_Storage_Notify_LostThing.Postfix
Building_Storage.Notify_ReceivedThing: post: LWM.DeepStorage.PatchDisplay_Notify_ReceivedThing.Postfix, LWM.DeepStorage.Patch_Building_Storage_Notify_ReceivedThing.Postfix
Building_Storage.SpaceRemainingFor: PRE: LWM.DeepStorage.Patch_Building_Storage_SpaceRemainingFor.Prefix
Building_Storage.SpawnSetup: post: LWM.DeepStorage.PatchDisplay_SpawnSetup.Postfix
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Caravan.GetGizmos: post: SRTS.StartUp.LaunchAndBombGizmosPassthrough
CaravanArrivalAction_Enter.Arrived: post: BetterPawnControl.CaravanArrivalAction_Enter_Arrived.Postfix
CellFinder.TryFindRandomPawnExitCell: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomPawnExitCell
CellFinderLoose.TryFindRandomNotEdgeCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomNotEdgeCellWith
CellFinderLoose.TryGetRandomCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryGetRandomCellWith
CellInspectorDrawer.DrawMapInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawMapInspector
CellInspectorDrawer.DrawWorldInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawWorldInspector
CellRect.InNoBuildEdgeArea: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.IgnoreFunction post: ChangeMapEdge.ChangeMapEdgeHarmony.CellRectInNoBuildEdgeArea_Postfix
CharacterCardUtility.DrawCharacterCard: TRANS: RandomPlus.Patch_RandomEditButton.Transpiler
CollectionsMassCalculator.CapacityLeftAfterTradeableTransfer: PRE: SRTS.StartUp.SRTSMassCapacityCaravan
Command_SetPlantToGrow.IsPlantAvailable: PRE: [100]GeologicalLandforms.Patches.Patch_Verse_Command_SetPlantToGrow.IsPlantAvailable_Prefix
CompAutoCutWindTurbine.GetFixedAutoCutFilter: PRE: [100]GeologicalLandforms.Patches.Patch_RimWorld_CompAutoCutWindTurbine.GetFixedAutoCutFilter_Prefix
CompShield.PostPreApplyDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
CompTransporter.CompGetGizmosExtra: post: SRTS.StartUp.NoLaunchGroupForSRTS
CompressibilityDeciderUtility.IsSaveCompressible: post: LWM.DeepStorage.Patch_IsSaveCompressible.Postfix
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefGenerator.GenerateImpliedDefs_PreResolve: post: Numbers.Numbers.Columndefs
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DesignateSingleCell: PRE: Replace_Stuff.Replace.InterceptDesignator_Build.Prefix
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix
Designator_Build.get_Visible: post: Replace_Stuff.HideCoolerBuild.Postfix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Dialog_LoadTransporters.AddItemsToTransferables: TRANS: SRTS.StartUp.AddItemsEntireMapNonHomeTranspiler
Dialog_LoadTransporters.AddPawnsToTransferables: TRANS: SRTS.StartUp.CustomOptionsPawnsToTransportTranspiler
Dialog_LoadTransporters.get_MassCapacity: PRE: SRTS.StartUp.CustomSRTSMassCapacity
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_Trade.get_MassUsage: TRANS: SRTS.StartUp.SRTSMassUsageCaravanTranspiler
DropCellFinder.FindRaidDropCenterDistant: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindRaidDropCenterDistant_Transpiler
DropCellFinder.FindSafeLandingSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSafeLandingSpot
DropPodUtility.MakeDropPodAt: PRE: SRTS.HarmonyTest.Prefix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: TRANS: SRTS.StartUp.ExpandableIconDetourSRTSTranspiler
Faction.Notify_PawnJoined: post: BetterPawnControl.Faction_Notify_PawnJoined.Postfix
FloatMenu.PostClose: post: BetterPawnControl.FloatMenu_PostClose.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: [600]GeologicalLandforms.Patches.Patch_RimWorld_FloatMenuMakerMap.AddHumanlikeOrders
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.GetMeatSourceCategory: PRE: PackedMeat.Thoughts+FoodUtility_GetMeatSourceCategory_PackedMeatPatch.Prefix
FoodUtility.ThoughtsFromIngesting: PRE: PackedMeat.Thoughts+FoodUtility_ThoughtsFromIngesting_PackedMeatPatch.Prefix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix, LWM.DeepStorage.Patch_Frame_CompleteConstruction.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler, LWM.DeepStorage.Patch_Frame_CompleteConstruction.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix, LWM.DeepStorage.Patch_Frame_Destroy.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix, LWM.DeepStorage.Patch_Frame_FailConstruction.Prefix TRANS: LWM.DeepStorage.Patch_Frame_FailConstruction.Transpiler
Frame.TotalMaterialCost: PRE: Replace_Stuff.Virtualize_TotalMaterialCost.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.AddMap: post: GeologicalLandforms.Patches.Patch_Verse_Game.AddMap
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix
Game.LoadGame: post: GeologicalLandforms.Patches.Patch_Verse_Game.LoadGame
GenConstruct.<CanPlaceBlueprintOver>g__IsEdificeOverNonEdifice|17_0: TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCasesAndAlsoInTheCompilerGeneratedMethod.Transpiler
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
GenConstruct.CanPlaceBlueprintAt_NewTemp: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.GetAttachedBuildings: PRE: Replace_Stuff.NoAttachedBuildings.Prefix
GenConstruct.GetWallAttachedTo: TRANS: Replace_Stuff.NoWallAttachment.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenDraw.DrawNoBuildEdgeLines: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.DrawNoBuildEdgeLines_Prefix
GenDraw.DrawNoZoneEdgeLines: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.DrawNoZoneEdgeLines_Prefix
GenGrid.InNoBuildEdgeArea: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.IgnoreFunction post: ChangeMapEdge.ChangeMapEdgeHarmony.InNoBuildEdgeArea_Postfix
GenGrid.InNoZoneEdgeArea: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.IgnoreFunction post: ChangeMapEdge.ChangeMapEdgeHarmony.InNoZoneEdgeArea_Postfix
GenPlace.TryPlaceDirect: post: LWM.DeepStorage.Patch_GenPlace_TryPlaceDirect.Postfix
GenRecipe.MakeRecipeProducts: post: PackedMeat.GenRecipe_MakeRecipeProducts_PackedMeatPatch.Postfix
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
GenStep_Animals.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Animals.Generate_Prefix
GenStep_CaveHives.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_CaveHives.Generate_Transpiler
GenStep_Caves.Dig: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.Dig_Transpiler
GenStep_Caves.FindRandomEdgeCellForTunnel: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.FindRandomEdgeCellForTunnel_Transpiler
GenStep_Caves.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Caves.Generate_Prefix
GenStep_Caves.GetDistToCave: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToCave_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByDir_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByOffset_Transpiler
GenStep_Caves.RemoveSmallDisconnectedSubGroups: post: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.RemoveSmallDisconnectedSubGroups_Postfix
GenStep_CavesTerrain.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_CavesTerrain.Generate_Prefix
GenStep_ElevationFertility.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_ElevationFertility.Generate_Prefix TRANS: [800]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_ElevationFertility.Generate_Transpiler
GenStep_Plants.Generate: PRE: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Plants.Generate_Prefix
GenStep_RocksFromGrid.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_RocksFromGrid.Generate_Transpiler
GenStep_Scatterer.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Prefix post: [200]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Postfix
GenStep_Terrain.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.Generate_Prefix post: [0]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.Generate_Postfix
GenStep_Terrain.GenerateRiver: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiver_Transpiler
GenStep_Terrain.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiverLookupTexture
GenStep_Terrain.TerrainFrom: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.TerrainFrom
GenThing.ItemCenterAt: TRANS: LWM.DeepStorage.Patch_GenThing_ItemCenterAt.Transpiler
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GlowGrid.GroundGlowAt: post: Dubs_Skylight.Patch_GameGlowAt.Postfix
Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler
HaulAIUtility.HaulToCellStorageJob: TRANS: LWM.DeepStorage.Patch_HaulAIUtility_HaulToCellStorageJob.Transpiler
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
ITab_Pawn_Gear.DrawThingRow: TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
IncidentWorker.CanFireNow: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_IncidentWorker.CanFireNow
InteractionWorker_Breakup.RandomSelectionWeight: post: RipRomanceAttempt.RRA_B_RandomSelectionWeightM.Postfix
InteractionWorker_MarriageProposal.AcceptanceChance: post: RipRomanceAttempt.RRA_MP_AcceptanceChance.Postfix
InteractionWorker_MarriageProposal.RandomSelectionWeight: post: RipRomanceAttempt.RRA_MP_RandomSelectionWeight.Postfix
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: RipRomanceAttempt.RRA_RA_RandomSelectionWeight.Postfix
InteractionWorker_RomanceAttempt.SuccessChance: post: RipRomanceAttempt.RRA_RA_SuccessChance.Postfix
JobDriver_ConstructFinishFrame.<>c__DisplayClass6_0.<MakeNewToils>b__1: TRANS: SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_Work.TryIssueJobPackage: TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler
JoyGiver_InteractBuilding.CanInteractWith: TRANS: Dubs_Skylight.GardenPatches+Patch_CanInteractWith.Transpiler
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LearningReadout.LearningReadoutOnGUI: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter, RandomPlus.Patch_DoMainMenuControls.Transpiler
MainMenuDrawer.Init: post: LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix
MainTabWindow_PawnTable.PostOpen: post: BetterPawnControl.MainTabWindow_PawnTable_OnPostOpen.Postfix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FillComponents: PRE: MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponent.MapRemoved: post: BetterPawnControl.Patches.MapComponent_OnRemove.Postfix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapGenerator.GenerateContentsIntoMap: PRE: [800]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Prefix, [700]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap post: [0]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Postfix
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap
MemoryUtility.ClearAllMapsAndWorld: post: GeologicalLandforms.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld
Mineable.TrySpawnYield: TRANS: Replace_Stuff.OverMineable.DropOnPawn.Transpiler
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Need_Outdoors.NeedInterval: TRANS: Dubs_Skylight.Patch_NeedInterval.Transpiler
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
Page_ConfigureStartingPawns.PreOpen: post: RandomPlus.Patch_InitRandomSettings.Postfix
Page_CreateWorldParams.DoWindowContents: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.DoWindowContents_Transpiler
Page_CreateWorldParams.Reset: post: GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.Reset
Pawn.ButcherProducts: post: PackedMeat.ButcherTask+Pawn_ButcherProducts_RegularMeatPatch.Postfix
PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
PawnGenerationRequest.get_CanGeneratePawnRelations: PRE: NoRandomRelations.CanGeneratePawnRelations_Patch.Prefix
PawnTable.PawnTableOnGUI: post: Numbers.Numbers.ApplyColumnsRemoval, BetterPawnControl.Patches.PawnTable_PawnTableOnGUI.Postfix TRANS: Numbers.Numbers.MakeHeadersReOrderable
PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff
PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix
Pawn_GuestTracker.SetGuestStatus: post: BetterPawnControl.Pawn_GuestTracker_SetGuestStatus.Postfix
Pawn_HealthTracker.SetDead: post: BetterPawnControl.Patches.Pawn_HealthTracker_OnDead.Postfix
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
PawnsArrivalModeWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_PawnsArrivalModeWorker.CanUseWith
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, BetterPawnControl.Patches.PlaySettings_DoPlaySettingsGlobalControls.Postfix
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
QuestNode_Root_ShuttleCrash_Rescue.TryFindRaidWalkInPosition: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRaidWalkInPosition
QuestNode_SpawnMechCluster.TestRunInt: post: GeologicalLandforms.Patches.Patch_RimWorld_QuestNode_SpawnMechCluster.TestRunInt
RCellFinder.FindSiegePositionFrom: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSiegePositionFrom
RCellFinder.TryFindBestExitSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindBestExitSpot
RCellFinder.TryFindRandomExitSpot: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomExitSpot
RCellFinder.TryFindRandomPawnEntryCell: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomPawnEntryCell
RaidStrategyWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_RaidStrategyWorker.CanUseWith
ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.OnlyReservationsForJobDef: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReserversOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.TryGetReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
RiverMaker.ValidatePassage: PRE: [700]MapPreview.Patches.Patch_RimWorld_RiverMaker.ValidatePassage
RoofCollapseUtility.WithinRangeOfRoofHolder: PRE: [600]GeologicalLandforms.Patches.Patch_Verse_RoofCollapseUtility.WithinRangeOfRoofHolder
RoofGrid.SetRoof: post: Dubs_Skylight.Patch_SetRoof.Postfix
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: post: GeologicalLandforms.Patches.Patch_Verse_Root_Play.SetupForQuickTestPlay
SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
SectionLayer_Things.Regenerate: TRANS: LWM.DeepStorage.PatchDisplay_SectionLayer_Things_Regenerate.Transpiler
Selector.HandleMapClicks: PRE: LWM.DeepStorage.Patch_HandleMapClicks.Prefix
Selector.Select: post: LWM.DeepStorage.Open_DS_Tab_On_Select.Postfix
Settlement_TraderTracker.GiveSoldThingToPlayer: TRANS: SRTS.StartUp.GiveSoldThingsToSRTSTranspiler
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
StartingPawnUtility.RandomizePawn: PRE: RandomPlus.Patch_RandomizeMethod.Prefix
StaticConstructorOnStartupUtility.CallAll: post: PackedMeat.AfterPatch+StaticConstructorOnStartupUtility_CallAll_PackedMeat.Postfix
StorageGroupUtility.SetStorageGroup: PRE: LWM.DeepStorage.Patch_StorageGroupUtility_SetStorageGroup+Patch_IStorageGroupMember_SetStorageGroup.Prefix
StoreUtility.IsGoodStoreCell: post: LWM.DeepStorage.Patch_IsGoodStoreCell.Postfix
StoreUtility.NoStorageBlockersIn: PRE: LWM.DeepStorage.Patch_NoStorageBlockersIn.Prefix
TantrumMentalStateUtility.CanSmash: post: LWM.DeepStorage.Patch_TantrumMentalStateUtility_CanSmash.AfterCanSmash
Targeter.ProcessInputEvents: post: SRTS.StartUp.ProcessBombingInputEvents
Targeter.TargeterOnGUI: post: SRTS.StartUp.DrawBombingTargeter
Targeter.TargeterUpdate: post: SRTS.StartUp.BombTargeterUpdate
TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_TerrainPatchMaker.Init
Thing.DeSpawn: PRE: LWM.DeepStorage.Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix
Thing.DrawGUIOverlay: PRE: LWM.DeepStorage.Add_DSU_GUI_Overlay.Prefix
Thing.SplitOff: PRE: LWM.DeepStorage.Patch_Thing_SplitOff.Prefix
Thing.TakeDamage: post: DamageMotes.DamageMotes_Patch.Postfix
Thing.get_DrawPos: post: LWM.DeepStorage.Ensure_Top_Item_In_DSU_Draws_Correctly.Postfix
Thing.set_Position: PRE: LWM.DeepStorage.Patch_Thing_set_Position.Prefix post: LWM.DeepStorage.Patch_Thing_set_Position.Postfix
ThingDef.get_CanInteractThroughCorners: TRANS: Replace_Stuff.OverMineable.CanInteractThroughCorners.Transpiler
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.OverMineable.BlueprintOverFog.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix, Replace_Stuff.NewThing.FramesDrawOverBuildingsEvenTheDoors.Postfix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
ThingUtility.CheckAutoRebuildOnDestroyed_NewTemp: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
TickManager.get_TickRateMultiplier: PRE: SmartSpeed.SmartSpeed_TickManager_TickRateMultiplier_PreAndPostfix.ModifyTickRate
TileFinder.IsValidTileForNewSettlement: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_TileFinder.IsValidTileForNewSettlement_Transpiler
TimeControls.DoTimeControlsGUI: PRE: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Prefix.CallGUIConfig TRANS: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Transpiler.Transpiler
Toils_Haul.PlaceHauledThingInCell: post: LWM.DeepStorage.Patch_PlaceHauledThingInCell_Toil.Postfix
TouchPathEndModeUtility.IsCornerTouchAllowed_NewTemp: post: Replace_Stuff.OverMineable.IsCornerTouchAllowed.Postfix
TransportPodsArrivalActionUtility.DropTravelingTransportPods: PRE: SRTS.StartUp.DropSRTSExactSpot
TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: SRTS.HarmonyTest_AJ.Prefix
TravelingTransportPods.get_TraveledPctStepPerTick: PRE: SRTS.StartUp.CustomTravelSpeedSRTS
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, BetterPawnControl.Patches.UIRoot_OnGUI_onKeyPress.Postfix
Verb_MeleeAttack.SoundMiss: post: DamageMotes.Verb_MeleeAttack_Patch.Postfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Terrain.FillTab: PRE: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Prefix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Transpiler
WalkPathFinder.TryFindWalkPath: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindWalkPath_Transpiler
WeatherEvent_LightningStrike.FireEvent: PRE: GeologicalLandforms.Patches.Patch_RimWorld_WeatherEvent_LightningStrike.TestRunInt
WildAnimalSpawner.SpawnRandomWildAnimalAt: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WildAnimalSpawner.SpawnRandomWildAnimalAt_Transpiler
WildAnimalSpawner.get_DesiredAnimalDensity: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildAnimalSpawner.DesiredAnimalDensity_Transpiler
WildPlantSpawner.WildPlantSpawnerTickInternal: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildPlantSpawner.WildPlantSpawnerTickInternal_Transpiler
WildPlantSpawner.get_CurrentWholeMapNumDesiredPlants: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildPlantSpawner.CurrentWholeMapNumDesiredPlants_Transpiler
Window.PreClose: post: BetterPawnControl.Patches.Window_PreClose.Postfix
WorkGiver_ConstructFinishFrames.JobOnThing: post: SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorkGiver_Scanner.GetPriority: post: SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix
World.ConstructComponents: post: GeologicalLandforms.Patches.Patch_RimWorld_World.ConstructComponents
World.FinalizeInit: PRE: GeologicalLandforms.Patches.Patch_RimWorld_World.FinalizeInit
World.HasCaves: PRE: GeologicalLandforms.Patches.Patch_RimWorld_World.HasCaves
World.NaturalRockTypesIn: PRE: [0]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Prefix post: [800]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Postfix
WorldDynamicDrawManager.DrawDynamicWorldObjects: TRANS: SRTS.StartUp.DrawDynamicSRTSObjectsTranspiler
WorldGenStep_Terrain.GenerateGridIntoWorld: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.GenerateGridIntoWorld_Postfix
WorldGenStep_Terrain.SetupHillinessNoise: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.SetupHillinessNoise_Postfix
WorldPathGrid.CalculatedMovementDifficultyAt: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.CalculatedMovementDifficultyAt_Transpiler
WorldPathGrid.HillinessMovementDifficultyOffset: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.HillinessMovementDifficultyOffset
WorldSelector.HandleWorldClicks: post: SRTS.StartUp.TravelingSRTSChangeDirection
Harmony versions present: 2.3.3.0: net.pardeike.rimworld.lib.harmony, VouLT.BetterPawnControl, io.github.ratysz.madskills, net.avilmask.rimworld.mod.PackedMeat, mehni.rimworld.numbers, EdB.PrepareCarefully, rimworld.kapitanoczywisty.changemapedge, mehni.rimworld.pickupandhaul.main; 2.3.2.0: Dubwise.Dubs_Skylights, ModSettingsFrameworkMod, SmarterConstruction, OskarPotocki.VanillaTexturesExpanded; 2.3.1.1: Uuugggg.rimworld.Replace_Stuff.main, com.smartspeed, Harmony_RipRomanceAttempt; 2.2.2.0: net.littlewhitemouse.LWM.DeepStorage, LunarFramework.Main, LunarFramework.Compat.HugsLib, UnlimitedHugs.HugsLib, SRTSExpanded.smashphil.neceros, MapPreview.Main, GeologicalLandforms.Main, GeologicalLandformsMod.Main; 2.1.0.0: com.CaesarV6.DamageMotes.Patch; 2.0.2.0: Bar0th.NoRandomRelations; 2.0.0.6: RandomPlus
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.5.4085 rev545
Dubs Skylight 1.5.2639
[HugsLib] version 11.0.3
XML error: Could not find parent node named "BuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="BuildingBase"><defName>ASRG</defName><label>advanced stirling radioisotope generator</label><description>Produces electricity using refuellable uranium heat source attached to an advanced stirling engine. Will slowly heat up rooms it is placed in.</description><thingClass>Building</thingClass><graphicData><texPath>RTG/fueled_medium_asrg</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize></graphicData><altitudeLayer>Building</altitudeLayer><pathCost>150</pathCost><passability>PassThroughOnly</passability><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><blockLight>true</blockLight><statBases><MaxHitPoints>360</MaxHitPoints><WorkToBuild>6000</WorkToBuild><Flammability>0.5</Flammability><Beauty>-30</Beauty></statBases><tickerType>Normal</tickerType><size>(2,2)</size><costList><Steel>120</Steel><Plasteel>20</Plasteel><Gold>2</Gold><ComponentIndustrial>2</ComponentIndustrial><ComponentSpacer>1</ComponentSpacer></costList><comps><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-2500</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>4</glowRadius><glowColor>(50,200,50,0)</glowColor></li><li Class="CompProperties_Breakdownable" /><li Class="CompProperties_Refuelable"><fuelConsumptionRate>0.125</fuelConsumptionRate><fuelCapacity>25</fuelCapacity><fuelFilter><thingDefs><li>Uranium</li></thingDefs></fuelFilter><showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle></li><li Class="CompProperties_HeatPusher"><compClass>CompHeatPusherPowered</compClass><heatPerSecond>2</heatPerSecond></li><li Class="CompProperties_Stunnable"><useLargeEMPEffecter>true</useLargeEMPEffecter><empChancePerTick>0.7</empChancePerTick><affectedDamageDefs><li>EMP</li></affectedDamageDefs></li></comps><blockWind>true</blockWind><holdsRoof>false</holdsRoof><rotatable>false</rotatable><terrainAffordanceNeeded>Medium</terrainAffordanceNeeded><designationCategory>Power</designationCategory><uiOrder>2100</uiOrder><building><ai_chillDestination>false</ai_chillDestination><soundAmbient>GeothermalPlant_Ambience</soundAmbient><destroySound>BuildingDestroyed_Metal_Medium</destroySound></building><staticSunShadowHeight>0.20</staticSunShadowHeight><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>fueled_ASRG</li></researchPrerequisites><constructionSkillPrerequisite>8</constructionSkillPrerequisite></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "BuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="BuildingBase"><defName>large_ASRG</defName><label>large advanced stirling radioisotope generator</label><description>Produces electricity using refuellable uranium heat source attached to an advanced stirling engine. Will heat up rooms twice as much as smaller version.</description><thingClass>Building</thingClass><graphicData><texPath>RTG/fueled_large_asrg</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(4,4)</drawSize><damageData><rect>(0.2,0,3.9,3.9)</rect></damageData></graphicData><altitudeLayer>Building</altitudeLayer><pathCost>150</pathCost><passability>PassThroughOnly</passability><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><blockLight>true</blockLight><statBases><MaxHitPoints>720</MaxHitPoints><WorkToBuild>22000</WorkToBuild><Flammability>1.0</Flammability><Beauty>-40</Beauty></statBases><tickerType>Normal</tickerType><size>(4,4)</size><selectable>true</selectable><costList><Steel>480</Steel><Plasteel>60</Plasteel><Gold>6</Gold><ComponentIndustrial>6</ComponentIndustrial><ComponentSpacer>3</ComponentSpacer></costList><comps><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-9000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>4</glowRadius><glowColor>(50,200,50,0)</glowColor></li><li Class="CompProperties_Breakdownable" /><li Class="CompProperties_Refuelable"><fuelConsumptionRate>0.40</fuelConsumptionRate><fuelCapacity>80</fuelCapacity><fuelFilter><thingDefs><li>Uranium</li></thingDefs></fuelFilter><showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle></li><li Class="CompProperties_HeatPusher"><compClass>CompHeatPusherPowered</compClass><heatPerSecond>4</heatPerSecond></li><li Class="CompProperties_Stunnable"><useLargeEMPEffecter>true</useLargeEMPEffecter><empChancePerTick>0.7</empChancePerTick><affectedDamageDefs><li>EMP</li></affectedDamageDefs></li></comps><blockWind>true</blockWind><holdsRoof>false</holdsRoof><rotatable>false</rotatable><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><designationCategory>Power</designationCategory><uiOrder>2100</uiOrder><building><soundAmbient>GeothermalPlant_Ambience</soundAmbient><ai_chillDestination>false</ai_chillDestination></building><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>large_fueled_ASRG</li></researchPrerequisites><constructionSkillPrerequisite>10</constructionSkillPrerequisite></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "BuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="BuildingBase"><defName>sd_adv_powergen_adv_geothermal_generator</defName><label>advanced geothermal generator</label><description>Produces electricity from geothermal steam geysers. Must be placed on a geyser.</description><thingClass>Building</thingClass><drawerType>MapMeshAndRealTime</drawerType><graphicData><texPath>SD/adv_geothermal_generator</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(6,6)</drawSize><damageData><rect>(0.3,0,5.4,6)</rect></damageData></graphicData><altitudeLayer>Building</altitudeLayer><passability>Impassable</passability><blockWind>true</blockWind><scatterableOnMapGen>false</scatterableOnMapGen><fillPercent>1</fillPercent><blockLight>true</blockLight><canOverlapZones>false</canOverlapZones><statBases><MaxHitPoints>750</MaxHitPoints><WorkToBuild>25000</WorkToBuild><Flammability>0.4</Flammability><Beauty>-40</Beauty></statBases><tickerType>Normal</tickerType><size>(6,6)</size><costList><Steel>400</Steel><Plasteel>40</Plasteel><ComponentIndustrial>12</ComponentIndustrial><ComponentSpacer>4</ComponentSpacer></costList><comps><li Class="CompProperties_Power"><compClass>CompPowerPlantSteam</compClass><basePowerConsumption>-7500</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Breakdownable" /><li Class="CompProperties_Stunnable"><useLargeEMPEffecter>true</useLargeEMPEffecter><empChancePerTick>0.7</empChancePerTick><affectedDamageDefs><li>EMP</li></affectedDamageDefs></li><li Class="CompProperties_Glower"><glowRadius>8</glowRadius><glowColor>(1,174,238,0)</glowColor></li></comps><rotatable>false</rotatable><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><designationCategory>Power</designationCategory><uiOrder>2110</uiOrder><placeWorkers><li>PlaceWorker_OnSteamGeyser</li></placeWorkers><building><ai_chillDestination>false</ai_chillDestination><soundAmbient>GeothermalPlant_Ambience</soundAmbient><destroySound>BuildingDestroyed_Metal_Big</destroySound></building><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>advanced_nofuel_geothermal_generator</li></researchPrerequisites><constructionSkillPrerequisite>10</constructionSkillPrerequisite></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "BuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="BuildingBase"><defName>advanced_nuclear_generator</defName><label>advanced nuclear generator</label><thingClass>Building</thingClass><graphicData><texPath>RTG/fueled_advanced_nuclear_power_plant</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(6,6)</drawSize><damageData><rect>(0.3,0,5.4,6)</rect></damageData></graphicData><altitudeLayer>Building</altitudeLayer><pathCost>150</pathCost><passability>PassThroughOnly</passability><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><blockLight>true</blockLight><statBases><MaxHitPoints>1500</MaxHitPoints><WorkToBuild>66000</WorkToBuild><Flammability>1.0</Flammability><Beauty>-50</Beauty></statBases><tickerType>Normal</tickerType><description>Produces electricity using an advanced stirling engine with refuellable uranium as the heat source. Plasteel is used as a rudimentary neutron reflector to superheat the fuel cask, improving power output and efficiency of the generator.</description><size>(6,6)</size><selectable>true</selectable><costList><Steel>800</Steel><Plasteel>160</Plasteel><Gold>16</Gold><ComponentIndustrial>16</ComponentIndustrial><ComponentSpacer>8</ComponentSpacer></costList><comps><li Class="CompProperties_Power"><compClass>CompPowerPlant</compClass><basePowerConsumption>-26000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Glower"><glowRadius>8</glowRadius><glowColor>(50,200,50,0)</glowColor></li><li Class="CompProperties_Breakdownable" /><li Class="CompProperties_Refuelable"><fuelConsumptionRate>1.0</fuelConsumptionRate><fuelCapacity>200</fuelCapacity><fuelFilter><thingDefs><li>Uranium</li></thingDefs></fuelFilter><showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle></li><li Class="CompProperties_HeatPusher"><compClass>CompHeatPusherPowered</compClass><heatPerSecond>6</heatPerSecond></li><li Class="CompProperties_Stunnable"><useLargeEMPEffecter>true</useLargeEMPEffecter><empChancePerTick>0.7</empChancePerTick><affectedDamageDefs><li>EMP</li></affectedDamageDefs></li></comps><blockWind>true</blockWind><holdsRoof>false</holdsRoof><rotatable>false</rotatable><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><designationCategory>Power</designationCategory><uiOrder>2100</uiOrder><building><ai_chillDestination>false</ai_chillDestination><soundAmbient>GeothermalPlant_Ambience</soundAmbient><destroySound>BuildingDestroyed_Metal_Big</destroySound></building><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>advanced_fueled_nuclear_generator</li></researchPrerequisites><constructionSkillPrerequisite>12</constructionSkillPrerequisite></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "BuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="BuildingBase"><defName>sd_adv_powergen_adv_wind_turbine</defName><label>advanced wind turbine</label><description>A wind-powered electrical generator. Requires a large clear space in front and behind for optimal air flow.</description><thingClass>Building</thingClass><drawerType>MapMeshAndRealTime</drawerType><graphicData><texPath>SD/advanced_wind_turbine</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(5,2)</drawSize><shadowData><volume>(0.2, 1.0, 0.8)</volume></shadowData><damageData><rect>(2,0.15,1,1.4)</rect></damageData></graphicData><uiIconPath>SD/advanced_wind_turbine_icon</uiIconPath><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>50</pathCost><canOverlapZones>false</canOverlapZones><blockWind>true</blockWind><fillPercent>0.5</fillPercent><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>6500</WorkToBuild><Flammability>0.4</Flammability><Beauty>-12</Beauty></statBases><tickerType>Normal</tickerType><size>(5,2)</size><selectable>true</selectable><drawPlaceWorkersWhileSelected>true</drawPlaceWorkersWhileSelected><rotatable>true</rotatable><designationCategory>Power</designationCategory><uiOrder>2100</uiOrder><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><building><allowAutoroof>false</allowAutoroof><destroySound>BuildingDestroyed_Metal_Medium</destroySound></building><costList><Steel>120</Steel><Plasteel>20</Plasteel><ComponentIndustrial>3</ComponentIndustrial><ComponentSpacer>2</ComponentSpacer></costList><constructEffect>ConstructMetal</constructEffect><placeWorkers><li>PlaceWorker_WindTurbine</li></placeWorkers><comps><li Class="CompProperties_Power"><compClass>CompPowerPlantWind</compClass><basePowerConsumption>-4000</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Breakdownable" /><li><compClass>CompAutoCutWindTurbine</compClass></li><li Class="CompProperties_Stunnable"><useLargeEMPEffecter>true</useLargeEMPEffecter><empEffecterDimensions>(1.8,0,0.5)</empEffecterDimensions><empEffecterOffset>(0,0,-0.5)</empEffecterOffset><empChancePerTick>0.3</empChancePerTick><affectedDamageDefs><li>EMP</li></affectedDamageDefs></li><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(1,213,238,0)</glowColor></li></comps><researchPrerequisites><li>advanced_naturalfuel_wind_turbine</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><inspectorTabs><li>ITab_WindTurbineAutoCut</li></inspectorTabs></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "BuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="BuildingBase"><defName>sd_adv_powergen_adv_solar_generator</defName><label>advanced solar generator</label><description>Produces electricity from sunlight. Does not work in the dark.</description><thingClass>Building</thingClass><drawerType>MapMeshAndRealTime</drawerType><graphicData><texPath>SD/advanced_solar_panels</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(4,4)</drawSize><shadowData><volume>(3.5,0.75,3.4)</volume><offset>(0,0,0)</offset></shadowData><damageData><rect>(0,0.6,4,2.8)</rect></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><rotatable>false</rotatable><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><fillPercent>0.5</fillPercent><canOverlapZones>false</canOverlapZones><statBases><MaxHitPoints>400</MaxHitPoints><WorkToBuild>5000</WorkToBuild><Flammability>0.6</Flammability></statBases><tickerType>Normal</tickerType><size>(4,4)</size><building><destroySound>BuildingDestroyed_Metal_Big</destroySound></building><costList><Steel>120</Steel><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial><ComponentSpacer>2</ComponentSpacer></costList><comps><li Class="CompProperties_Power"><compClass>CompPowerPlantSolar</compClass><basePowerConsumption>-3400</basePowerConsumption><transmitsPower>true</transmitsPower></li><li Class="CompProperties_Breakdownable" /><li Class="CompProperties_Stunnable"><useLargeEMPEffecter>true</useLargeEMPEffecter><empChancePerTick>0.03</empChancePerTick><affectedDamageDefs><li>EMP</li></affectedDamageDefs></li><li Class="CompProperties_Glower"><glowRadius>5</glowRadius><glowColor>(1,213,238,0)</glowColor></li></comps><terrainAffordanceNeeded>Medium</terrainAffordanceNeeded><designationCategory>Power</designationCategory><uiOrder>2100</uiOrder><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>advanced_naturalfuel_solar_panels</li></researchPrerequisites><constructionSkillPrerequisite>8</constructionSkillPrerequisite></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "BuildingBase" for node "ThingDef". Full node: <ThingDef ParentName="BuildingBase"><defName>sd_adv_powergen_WatermillGenerator</defName><label>advanced watermill generator</label><description>Produces electricity from a river. Must be placed with its wheel in moving water. If watermills are placed too close together, the turbulence they generate will interfere and reduce power generation.</description><thingClass>Building</thingClass><drawerType>MapMeshAndRealTime</drawerType><graphicData><texPath>SD/advanced_watermill_generator</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(5,6)</drawSize><shadowData><volume>(2.6,1,2.16)</volume><offset>(-0.20,0,0)</offset></shadowData><damageData><rectN>(0.1,1.2,4.75,3.25)</rectN><rectE>(1.25,0.2,3.5,4.7)</rectE><rectS>(0.2,1.2,4.7,3.25)</rectS><rectW>(1.25,0.2,3.5,4.7)</rectW></damageData></graphicData><castEdgeShadows>false</castEdgeShadows><staticSunShadowHeight>0</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>Impassable</passability><blockWind>true</blockWind><scatterableOnMapGen>false</scatterableOnMapGen><fillPercent>1</fillPercent><blockLight>true</blockLight><canOverlapZones>false</canOverlapZones><statBases><MaxHitPoints>640</MaxHitPoints><WorkToBuild>8000</WorkToBuild><Flammability>0.9</Flammability><Beauty>-30</Beauty></statBases><tickerType>Normal</tickerType><size>(5,6)</size><costList><WoodLog>100</WoodLog><Steel>260</Steel><ComponentIndustrial>7</ComponentIndustrial><ComponentSpacer>3</ComponentSpacer></costList><comps><li Class="CompProperties_Power"><compClass>CompPowerPlantWater</compClass><basePowerConsumption>-2300</basePowerConsumption><transmitsPower>true</transmitsPower><soundAmbientProducingPower>WaterMill_Ambience</soundAmbientProducingPower></li><li Class="CompProperties_Breakdownable" /><li Class="CompProperties_Stunnable"><useLargeEMPEffecter>true</useLargeEMPEffecter><empEffecterDimensions>(2.0,0,1.6)</empEffecterDimensions><empChancePerTick>0.5</empChancePerTick><affectedDamageDefs><li>EMP</li></affectedDamageDefs></li><li Class="CompProperties_Glower"><glowRadius>7</glowRadius><glowColor>(248,151,73,0)</glowColor></li></comps><rotatable>true</rotatable><terrainAffordanceNeeded /><designationCategory>Power</designationCategory><uiOrder>2100</uiOrder><placeWorkers><li>PlaceWorker_WatermillGenerator</li></placeWorkers><building><ai_chillDestination>false</ai_chillDestination><destroySound>BuildingDestroyed_Metal_Big</destroySound></building><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>advanced_nofuel_watermill</li></researchPrerequisites><constructionSkillPrerequisite>8</constructionSkillPrerequisite></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Key binding conflict: MainTab_kNumbersOverviewTab and OpenMapSearch are both bound to Z.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Key binding conflict: OpenMapSearch and MainTab_kNumbersOverviewTab are both bound to Z.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Translation data for language Korean has 45410 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Damage Indicators initialized.
Wall Light: v1.5.8874.26767
[TrueTerrainColors v1.12.14] Loaded cached true colors for 194 terrain defs from file.
LWM Update: stable(ish) 1.5.0.3
LWM.DeepStorage: Making Shelf, ShelfSmall, Hopper into Deep Storage
PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
[Geological Landforms v1.6.10] Found landform data in the following mods: Geological Landforms
[Geological Landforms v1.6.10] Loaded 36 landforms of which 0 are edited and 0 are custom.
[HugsLib] initializing ChangeMapEdge
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