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@HugsLibRecordKeeper
Created May 2, 2024 14:25
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Rimworld output log published using HugsLib
This file has been truncated, but you can view the full file.
Log uploaded on Thursday, May 2, 2024, 4:25:11 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Core(Ludeon.RimWorld): (no assemblies)
Better Log - Fix your errors(bs.betterlog): 0PrepatcherAPI(1.2.0), 1Fishery(0.5.1.2), BetterLog(1.1.0), System.Runtime.CompilerServices.Unsafe(av:6.0.0,fv:6.0.21.52210)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.3]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.3)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.13.0)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), 0PrepatcherAPI(av:1.2.0,fv:1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:24.4.15), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0)
Vanilla Psycasts Expanded(VanillaExpanded.VPsycastsE): VanillaPsycastsExpanded(1.1.0)
Alpha Animals(sarg.alphaanimals): AlphaBehavioursAndEvents(1.0.0)
Alpha Biomes(sarg.alphabiomes): AlphaBiomes(1.0.0)
Vanilla Races Expanded - Android(vanillaracesexpanded.android): VREAndroids(1.1.0)
Alpha Genes(sarg.alphagenes): AlphaGenes(1.0.0)
Vanilla Factions Expanded - Mechanoids(OskarPotocki.VFE.Mechanoid): VFEM(1.0.1.2)
Alpha Mechs(sarg.alphamechs): AlphaMechs(1.0.0)
Animal Foods Extended(TheVillain.Animalfoodsextended): AnimalFoodsExtended(1.0.0)
AutoExtractGenes(Nibato.AutoExtractGenes): 0Harmony(av:2.3.3,fv:2.3.1.1), AutoExtractGenes(av:1.0.0,fv:1.1.0)
Better Pawn Control(VouLT.BetterPawnControl)[ov:2.7.3]: BetterPawnControl(2.7.0)
Camera+(brrainz.cameraplus)[mv:2.7.5.0]: CameraPlus(2.7.5), CrossPromotion(1.1.2)
Character Editor(void.charactereditor): CharacterEditor(1.5.9)
Dubs Bad Hygiene(Dubwise.DubsBadHygiene): 0DubCore(1.0.0), 0Harmony(av:2.3.3,fv:2.2.2), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), BadHygiene(av:1.0.0,fv:1.0.0)
Common Sense(avilmask.CommonSense): CommonSense(1.0.8887.29270)
Corpse Cleanup(Aelanna.CorpseCleanup): CorpseCleanup(1.0.0)
Defensive Positions(UnlimitedHugs.DefensivePositions): 0MultiplayerAPI(av:0.3.0,fv:0.5.0), DefensivePositions(av:1.7.0,fv:1.13.0)
Do Your F****** Research(KB.PrioritizeResearch)[mv:1.0.3]: KB_Prioritize_Research(1.0.0)
Doors Expanded(jecrell.doorsexpanded)[mv:1.5.0.0]: DoorsExpanded(1.4.0.1)
DragSelect(telardo.DragSelect): DragSelect(1.2.1)
Dubs Mint Menus(Dubwise.DubsMintMenus): 0Harmony(av:2.3.3,fv:2.3.2), DubsMintMenus(av:1.2.8852.28744,fv:1.0.0)
Dubs Performance Analyzer(Dubwise.DubsPerformanceAnalyzer.steam): 0Harmony(av:2.3.3,fv:2.3.2), PerformanceAnalyzer(1.0.0)
Dynamic Trade Interface(zeracronius.dynamictradeinterface): DynamicTradeInterface(1.0.0)
Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: (no assemblies)
Vanilla Weapons Expanded - Laser(VanillaExpanded.VWEL)[mv:1.1.0]: (no assemblies)
Vanilla Factions Expanded - Pirates(OskarPotocki.VFE.Pirates): VFEPirates(1.0.0)
Vanilla Furniture Expanded - Power(VanillaExpanded.VFEPower): VanillaPowerExpanded(1.0.0)
Vanilla Furniture Expanded - Production(VanillaExpanded.VFEProduction)[mv:1.0.3.0]: (no assemblies)
Even More Linkables(hobbes.bamba.evenmorelinkables): EvenMoreLinkables(1.0.0), FixSolarPanelMeterOverflow(1.0.0), MoreLinkablesAssembly(1.0.0)
Furnace(GT.Sam.Furnace): (no assemblies)
Gene Extractor Tiers(RedMattis.GeneExtractor): GeneExtractorTiers(1.0.0), GeneExtraction_VNPE_Patch(1.0.0)
Gene Ripper(DanielWedemeyer.GeneRipper)[mv:0.3.0]: GeneRipper(1.0.0)
Gene Trader(tac.genetrader): (no assemblies)
Geological Landforms(m00nl1ght.GeologicalLandforms): LunarLoader(1.1.7), LunarFramework(1.1.7), MapPreview(1.12.14), TerrainGraph(1.1.5), GeologicalLandforms(1.6.10), GeologicalLandformsMod(1.6.10)
Gideon's Quality Surgeon Reborn(gideon.reborn.qualitysurgeon): QualitySurgeon(av:1.0.6,fv:1.0.6)
Heat Map (Continued)(Syrus.HeatMap): HeatMap(1.5.0)
Hunt for Me(aRandomKiwi.HuntForMe): aRandomKiwi_HuntForMe(3.5.6)
In-wall coolers and vents(Hanabishi.InwallCoolersAndVents): InwallCoolersAndVents(1.1.7359.34146)
Vanilla Furniture Expanded - Architect(VanillaExpanded.VFEArchitect): VFEArchitect(1.0.0)
Layered Wall Destruction(Keshash.LayeredWallDestruction): DestroyableWalls(1.0.0), HarmonyMod(2.3.1)
Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.7), MapPreviewMod(1.12.14)
Map Reroll (1.4/1.5)(TheRealLemon.MapReroll): MapReroll(av:2.4.0,fv:2.7.1)
Medical Tab - Forked(tofudriver.MedicalTabForked): 0MultiplayerAPI(av:0.3.0,fv:0.3.0), DynamicPawnTable(av:4.0.0,fv:4.5.114), MedicalTab(1.0.0)
Map Designer(zylle.MapDesigner): MapDesigner(1.0.0)
Metal Don't Burn (UNOFFICIAL 1.4 PATCH)(mario1.3patch.metaldontburn): (no assemblies)
Not My Fault(Vesper.NotMyFault): RationalFactionGoodwill(1.0.0)
OgreStack(Ogre.OgreStack): OgreStack(1.0.0)
P-Music(Peppsen.PMusic): (no assemblies)
Parka Retexture(Tied.ParkaRetex)[mv:1.1]: (no assemblies)
Performance Optimizer(Taranchuk.PerformanceOptimizer): PerformanceOptimizer(1.0.0)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0)
PrisonerRansom(erdelf.PrisonerRansom): 0Harmony(av:2.3.3,fv:2.3.1.1), PrisonerRansom(1.0.8838.32743)
Prisoners Dont Have Keys(Mlie.PrisonersDontHaveKeys)[mv:1.5.0]: PrisonersDontHaveKeys(av:1.0.0,fv:1.5.0), DoorsExpandedPatch(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0)
Quality Of Building(sdknm2.QualityOfBuilding): QualityOfBuilding(1.0.0)
QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.3.3,fv:1.2.0.1), QualityBuilder(av:1.0.18,fv:1.0.18)
RBSE(Rah.RBSE): RahCom(1.0.0), rimworld2020(1)(1.0.0)
RealDeathless(StarEngraver.RealDeathless): librwmod-realdeathless(0.0.0.4)
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(av:1.0.0,fv:1.1.0)
Rimefeller(Dubwise.Rimefeller): 0Harmony(2.3.3), 0MultiplayerAPI(av:0.3.0,fv:0.5.0), Rimefeller(av:1.0.0,fv:1.0.0)
Risk of Rain Bungus(EL.Bungus): (no assemblies)
RunAndGun (1.5 Updated by Nillas)(roolo.runandgun): tacticowl(av:2.0.22,fv:2.0.22)
Scenario Searchbars(nimrag.scenariosearchbar): ScenarioSearchbar(1.0.0)
Seamless Embrasures(neronix17.embrasures): SeamlessEmbrasures(1.0.0)
Search and Destroy (Unofficial Update)(MemeGoddess.SearchAndDestroy): SearchAndDestroy(1.1.0)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.6)
Smart Speed(sarg.smartspeed): SmartSpeed(1.0.0)
Smart Turret Covering(denev.SmartTurretCovering): SmartTurretCovering(1.0.0)
Snap Out!(weilbyte.snapout): 0MultiplayerAPI(av:0.3.0,fv:0.5.0), SnapOut(av:0.9.0,fv:0.9.0)
Vehicle Framework(SmashPhil.VehicleFramework): 0Harmony(av:2.3.3,fv:2.2.2), SmashTools(1.0.0), UpdateLogTool(1.3.8866.40896), Vehicles(1.5.1)
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): VanillaVehiclesExpanded(1.0.0)
Snow Crawler(Pal5k.SnowCrawler): (no assemblies)
Stack gap(Andromeda.StackGap): StackGap(1.0.0)
Trading Options(joseasoler.TradingOptions): TradingOptions(0.5.0)
Underground Vault(MrHydralisk.UndergroundVault)[mv:1.5.1.0]: Underground Vault(1.0.0)
Vanilla Apparel Expanded(VanillaExpanded.VAPPE)[mv:1.2.0]: (no assemblies)
Vanilla Apparel Expanded — Accessories(VanillaExpanded.VAEAccessories): VAE Accessories(1.0.0)
Vanilla Armour Expanded(VanillaExpanded.VARME)[mv:1.2.0]: (no assemblies)
Vanilla Events Expanded(VanillaExpanded.VEE)[mv:1.1.0]: VEE(1.4.2)
Vanilla Factions Expanded - Ancients(VanillaExpanded.VFEA): VFEAncients(1.0.0)
Vanilla Factions Expanded - Empire(OskarPotocki.VFE.Empire): VFEEmpire(1.0.0)
Vanilla Factions Expanded - Deserters(OskarPotocki.VFE.Deserters): VFED(1.0.0)
Vanilla Furniture Expanded - Art(VanillaExpanded.VFEArt)[mv:1.0.3]: (no assemblies)
Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: VFEF(1.0.0)
Vanilla Furniture Expanded - Medical Module(VanillaExpanded.VFEMedical)[mv:1.1.0]: VanillaFurnitureEM(1.0.0)
Vanilla Furniture Expanded - Security(VanillaExpanded.VFESecurity)[mv:1.1.1.0]: VFESecurity(1.1.2.2)
Vanilla Furniture Expanded(VanillaExpanded.VFECore)[mv:1.1.0]: VanillaFurnitureEC(1.4.0), VFurnitureE_Ideo(1.0.0)
Vanilla Furniture Expanded - Spacer Module(VanillaExpanded.VFESpacer): MFSpacer(av:1.1.3,fv:1.0.0)
Vanilla Hair Expanded(VanillaExpanded.VHE)[mv:1.0.3]: VanillaHairExpanded(1.2.0)
Vanilla Ideology Expanded - Dryads(VanillaExpanded.Ideo.Dryads): VanillaIdeologyExpandedDryads(1.0.0)
Vanilla Books Expanded(VanillaExpanded.VBooksE): VanillaBooksExpanded(1.0.0)
Vanilla Ideology Expanded - Memes and Structures(VanillaExpanded.VMemesE): VanillaMemesExpanded(1.0.0)
Vanilla Nutrient Paste Expanded(VanillaExpanded.VNutrientE): VNPE(1.0.0)
Vanilla Outposts Expanded(vanillaexpanded.outposts): VOE(av:3.0.0,fv:1.0.0), FactoryOutpost(1.0.0)
Vanilla Persona Weapons Expanded(VanillaExpanded.VPersonaWeaponsE): VanillaPersonaWeaponsExpanded(1.0.0)
Vanilla Plants Expanded - Mushrooms(VanillaExpanded.VPlantsEMushrooms): VanillaPlantsExpandedMushrooms(1.0.0)
Vanilla Psycasts Expanded - Puppeteer(VanillaExpanded.VPE.Puppeteer): VPEPuppeteer(1.0.2)
Vanilla Races Expanded - Genie(vanillaracesexpanded.genie): VanillaRacesExpanded-Genie(1.0.0)
Vanilla Races Expanded - Hussar(vanillaracesexpanded.hussar): VREHussars(1.0.0)
Vanilla Races Expanded - Phytokin(vanillaracesexpanded.phytokin): VanillaRacesExpanded-Phytokin(1.0.0)
Vanilla Races Expanded - Sanguophage(vanillaracesexpanded.sanguophage): VanillaRacesExpanded-Sanguophage(1.0.0)
RimHUD(Jaxe.RimHUD): RimHUD(1.15.3)
Vanilla Skills Expanded(vanillaexpanded.skills): VSE(1.0.0)
Vanilla Social Interactions Expanded(VanillaExpanded.VanillaSocialInteractionsExpanded): VanillaSocialInteractionsExpanded(1.0.0.1)
Vanilla Storytellers Expanded - Perry Persistent(VSE.PerryPersistent): (no assemblies)
Vanilla Storytellers Expanded - Winston Waves(VanillaStorytellersExpanded.WinstonWaves): VSEWW(1.0.2.2)
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: 0ModSettingsFramework(1.0.0), VanillaTexturesExpanded(1.0.1)
Vanilla Trading Expanded(VanillaExpanded.VanillaTradingExpanded): VanillaTradingExpanded(1.0.0)
Vanilla Traits Expanded(VanillaExpanded.VanillaTraitsExpanded): VanillaTraitsExpanded(1.4.1)
Vanilla Vehicles Expanded - Tier 3(OskarPotocki.VanillaVehiclesExpandedTier3): VanillaVehiclesExpanded-Tier3(1.0.0)
Vanilla Weapons Expanded - Coilguns(VanillaExpanded.VWEC): (no assemblies)
Vanilla Weapons Expanded - Heavy Weapons(VanillaExpanded.VWEHW): (no assemblies)
Vanilla Weapons Expanded - Makeshift(VanillaExpanded.VWEMS): (no assemblies)
Vanilla Weapons Expanded - Non-Lethal(VanillaExpanded.VWENL): VanillaWeaponsExpandedNonLethal(1.0.0)
Vanilla Weapons Expanded - Quickdraw(VanillaExpanded.VWEQ)[mv:1.1.0]: (no assemblies)
Dubs Rimatomics(Dubwise.Rimatomics): 0Harmony(2.3.3), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), Rimatomics(av:1.0.0,fv:1.0.0)
We Are United(Sl4vP0weR.WeAreUnited): WeAreUnited(1.0.0)
What's That Mod(co.uk.epicguru.whatsthatmod): 0ColourPicker(1.0.0), WhatsThatMod(1.0.0)
[LTO] Colony Groups(DerekBickley.LTOColonyGroupsFinal): CompatUtils(1.2.3), TacticalGroups(av:1.0.0,fv:1.0.6)
RocketMan - Performance Mod(Krkr.RocketMan): Cosmodrome(0.6.3.2421), Gagarin(0.0.0 [no FileVersionInfo]), Proton(1.0.0 [no FileVersionInfo]), Soyuz(1.0.0 [no FileVersionInfo])
Active Harmony patches:
Ability.<>c__DisplayClass121_0.<GiveAbility>b__0: (no patches)
Ability.GetDescriptionForPawn: (no patches)
Ability.PreWarmupAction: (no patches)
Ability.StartAbilityJob: (no patches)
Ability.get_Comp: (no patches)
AbilityExtension_ExtraHediffs.Cast: (no patches)
AbilityExtension_FleckOnTarget.<>c__DisplayClass9_0.<WarmupToil>b__0: (no patches)
AbilityExtension_Neuroquake.Cast: (no patches)
AbilityExtension_Psycast.<>c__DisplayClass19_0.<WarmupToil>b__0: (no patches)
AbilityExtension_Psycast.PrereqsCompleted: (no patches)
AbilityExtension_PsychicComa.Cast: (no patches)
AbilityExtension_SpawnTemperatureArea.Cast: (no patches)
AbilityExtension_TargetValidator.ValidateTarget: PRE: [2147483647]VREAndroids.VPEPuppeteer_AbilityExtension_TargetValidator_ValidateTarget_Patch.Prefix
AbilityExtension_WarmupEffecter.<>c__DisplayClass3_0.<WarmupToil>g__InitEffecter|0: (no patches)
AbilityExtension_WordOfLove.Cast: (no patches)
AbilityPawnFlyer.RespawnPawn: (no patches)
AbilityUtility.ValidateSickOrInjured: (no patches)
Ability_AffectMechs.Cast: (no patches)
Ability_Barrier.Cast: (no patches)
Ability_BlastOff.Cast: (no patches)
Ability_BlastOff.IsEnabledForPawn: (no patches)
Ability_BlastOff.get_Transporter: (no patches)
Ability_Construct_Rock.Cast: (no patches)
Ability_Construct_Steel.Cast: (no patches)
Ability_ConsumeBodies.<>c__DisplayClass0_0.<WarmupToil>b__0: (no patches)
Ability_ConsumeBodies.<>c__DisplayClass0_0.<WarmupToil>b__1: (no patches)
Ability_DrainPsyessence.Cast: (no patches)
Ability_IncreaseQuality.Cast: (no patches)
Ability_IncreaseQuality.ValidateTarget: (no patches)
Ability_LuckTransfer.Cast: (no patches)
Ability_MetaMorph.Cast: (no patches)
Ability_MindSplit.Cast: (no patches)
Ability_Power.Cast: (no patches)
Ability_Power.ValidateTarget: (no patches)
Ability_PowerJump.Cast: (no patches)
Ability_PowerJump.GetGizmo: (no patches)
Ability_PsychicComa.Cast: (no patches)
Ability_Recharge.Cast: (no patches)
Ability_Recharge.ValidateTarget: (no patches)
Ability_ShootProjectile.ShootProjectile: (no patches)
Ability_Spawn.Spawn: (no patches)
Ability_SpawnBuilding.Cast: (no patches)
Ability_Teleport.Cast: (no patches)
Ability_TimeQuake.Cast: (no patches)
Ability_Waterskip.Cast: (no patches)
ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
ActiveTerrainUtility.GetTempControl: (no patches)
ActiveTerrainUtility.Powered: (no patches)
ActiveTerrainUtility.TryFindNearestPowerConduitFloor: (no patches)
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix
ActivityGizmo.get_Comp: (no patches)
ActivityWorker.GetChangeRatePerDay: (no patches)
ActivityWorker.GetInspectString: (no patches)
ActivityWorker.GetSummary: (no patches)
AddEquipment_Patch.Postfix: (no patches)
AddictionUtility.CanBingeOnNow: (no patches)
AddictionUtility.FindAddictionHediff: (no patches)
AddictionUtility.HasChemicalDependency: (no patches)
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: [2147483647]VREAndroids.AgeInjuryUtility_GenerateRandomOldAgeInjuries_Patch.Prefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: VREAndroids.AgeInjuryUtility_RandomHediffsToGainOnBirthday_Patch.Postfix
Alert_AbandonedBaby..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ActivatorCountdown..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ActivatorCountdown.GetLabel: (no patches)
Alert_ActivatorCountdown.get_ActivatorCountdowns: (no patches)
Alert_AgeReversalDemandNear..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Analyzable_GrayFlesh..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Analyzable_NeuralLump..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Analyzable_RevenantFlesh..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AndroidsLowOnPower..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimaLinkingReady..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimaLinkingReady.GetTargets: (no patches)
Alert_AnimalFilth..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalPenNeeded..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalPenNotEnclosed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalPenNotEnclosed.CalculateTargets: (no patches)
Alert_AnimalRoaming..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AwaitingMedicalOperation..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BestowerWaiting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BilliardsTableOnWall..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Biostarvation..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BlockedSewer..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Boredom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BrawlerHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix
Alert_CannotBeUsedRoofed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CaravanIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans
Alert_CasketOpening..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ChessTableNoChairs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistLeftUnburied..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistNeedsRescuing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistNeedsTend..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistsIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ConnectedPawnNotAssignedToPlantCutting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ConnectedPawnNotAssignedToPlantCutting.GetTargets: (no patches)
Alert_ConsoleTab..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ContamLevels..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ContamLevels.<>c.<GetReport>b__5_2: (no patches)
Alert_ContaminatedTower..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ContaminatedTower.GetReport: (no patches)
Alert_CoolingAlerts..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Corruption_High..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Corruption_Low..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CreepJoinerTimeout..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CubeWithdrawal..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CultistPsychicRitual..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DangerousActivity..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DangerousActivity.DangerousActivity: (no patches)
Alert_DangerousActivity.GetExplanation: (no patches)
Alert_DangerousActivity.GetLabel: (no patches)
Alert_DateRitualComing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DeathrestComplete..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Digesting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DisallowedBuildingInsideMonument..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DormanyWakeUpDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DrillingPhase..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_EmergingPitGate..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_EntityNeedsTend..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Exhaustion..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ExpertiseAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_FireInHomeArea..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Freezing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_FuelNodeIgnition..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GauranlenTreeWithoutProductionMode..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GauranlenTreeWithoutProductionMode.GetTargets: (no patches)
Alert_GenebankUnpowered..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GenebankUnpowered.GetTargets: (no patches)
Alert_GhoulHypothermia..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Heatstroke..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HitchedAnimalHungryNoFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterHasShieldAndRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterLacksRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: PeteTimesSix.SimpleSidearms.Intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon
Alert_Hypothermia..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HypothermicAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_IdeoBuildingDisrespected..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_IdeoBuildingMissing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ImmobileCaravan..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_InfestationDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_InhibitorBlocked..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_InsufficientContainmentStrength..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LifeThreateningHediff..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowBabyFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowDeathrest..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowHemogen..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowMedicine..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MajorOrExtremeBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MeatHunger..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechChargerFull..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechDamaged..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechMissingBodyPart..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MinifiedTreeAboutToDie..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MinorBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MissingPump..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MissingSidearm..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MissingTower..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MissingWell..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MonolithAutoActivating..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MonumentMarkerMissingBlueprints..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedAnomalyProject..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedAnomalyProject.GetCurrentCategories: (no patches)
Alert_NeedBabyCribs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedBatteries..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedColonistBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedDefenses..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedDoctor..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedHoldingPlatform..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedJoySources..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMealSource..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMechChargers..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMeditationSpot..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMiner..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedResearchBench..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedResearchProject..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedSlaveBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedSlaveCribs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedWarden..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedWarmClothes..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoBabyFeeders..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoBabyFoodCaravan..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoStorage..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoUrgentStorage..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Overheating..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PasteDispenserNeedsHopper..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PasteDispenserNeedsHopper.get_BadDispensers: post: VNPE.Alert_PasteDispenserNeedsHopper_BadDispensers.Postfix
Alert_PasteDispenserNeedsHopper_BadDispensers.<>c.<Postfix>b__0_0: (no patches)
Alert_PennedAnimalHungry..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PesWarning..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PokerTableNoChairs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PollutedTerrain..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PredatorInPen..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PredatorInPen.CalculateTargets: (no patches)
Alert_PsychicBondedSeparated..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_QuestExpiresSoon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ReactorAlerts..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ReimplantationAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RolesEmpty..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RoyalNoAcceptableFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RoyalNoThroneAssigned..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SaplingchildNeedsPlanting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ShieldUserHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ShuttleLandingBeaconUnusable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ShuttleLandingBeaconUnusable.get_Targets: (no patches)
Alert_SlaveRebellionLikely..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlavesUnattended..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlavesUnsuppressed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StarvationAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StarvationColonists..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StatsLearning..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SubjectHasNowOverseer..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TatteredApparel..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ThreatDetection..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ThroneroomInvalidConfiguration..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TimedMakeFactionHostile..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TimedMakeFactionHostile.GetExplanation: (no patches)
Alert_TimedMakeFactionHostile.get_WorldObjects: (no patches)
Alert_TimedRaidsArriving..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TitleRequiresBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ToxicBuildup..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ToxicFallout..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ToxifierGeneratorStopped..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ToxifierGeneratorStopped.GetTargets: (no patches)
Alert_UndercaveUnstable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UndignifiedBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UndignifiedThroneroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnhappyNudity..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnusableMeditationFocus..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnusableMeditationFocus.Alert_PermitAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_WarqueenHasLowResources..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_WaterTemp..ctor: post: Proton.Alert_Constructor_Patch.Postfix
AlertsReadout..ctor: post: Proton.AlertsReadout_Constructor_Patch.Postfix
AlertsReadout.AlertsReadoutOnGUI: TRANS: Proton.AlertsReadout_AlertsReadoutOnGUI_Patch.Transpiler
AlertsReadout.AlertsReadoutUpdate: TRANS: Proton.AlertsReadout_AlertsReadoutUpdate_Patch.Transpiler
AllowToolController.WorldLoaded: (no patches)
AllowToolUtility.ToggleForbiddenInCell: (no patches)
AlphaGenes_BodyPartDef_GetMaxHealth.PostFix: (no patches)
AlphaGenes_GenRecipe_PostProcessProduct_Patch.IncreaseQualityByOne: (no patches)
AnimalPenManager.ForceRebuildPens: (no patches)
AnimalPenManager.GetFixedAutoCutFilter: PRE: [100]GeologicalLandforms.Patches.Patch_Verse_AnimalPenManager.GetFixedAutoCutFilter_Prefix
AnimalPenUtility.AnySuitablePens: (no patches)
AnimalPenUtility.ClosestSuitablePen: (no patches)
AnimalPenUtility.GetCurrentPenOf: (no patches)
AnimalPenUtility.GetPenAnimalShouldBeTakenTo: (no patches)
AnimalProductionUtility.<AnimalProductionStats>d__0.MoveNext: (no patches)
AnimalProductionUtility.EggMarketValue: (no patches)
AnimalProductionUtility.EggNutrition: (no patches)
AnimalProductionUtility.EggsPerYear: (no patches)
AnimalProductionUtility.GestationDaysEach: (no patches)
AnimalProductionUtility.GestationDaysLitter: (no patches)
AnimalProductionUtility.MilkMarketValue: (no patches)
AnimalProductionUtility.MilkNutrition: (no patches)
AnimalProductionUtility.MilkPerYear: (no patches)
AnimalProductionUtility.OffspringRange: (no patches)
AnimalProductionUtility.WoolMarketValue: (no patches)
AnimalProductionUtility.WoolPerYear: (no patches)
AnomalyUtility.FindEntityOnPlatform: (no patches)
Apparel.get_DesiredColor: (no patches)
Apparel.set_DesiredColor: (no patches)
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler
Apparel_Shield.ExposeData: (no patches)
Apparel_Shield.get_CompShield: (no patches)
ArchotechSettlement.get_AnyArchotechBuildingRequiresStudy: (no patches)
AreaManager.UpdateAllAreasLinks: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_UpdateAllAreasLinks.Prefix
ArenaUtility.BeginArenaFight: (no patches)
ArenaUtility.BeginArenaFightSet: (no patches)
ArenaUtility.PerformBattleRoyale: (no patches)
ArmorUtility.ApplyArmor: TRANS: [800]VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix post: VREHussars.ArmorUtility_GetPostArmorDamage_Patch.Postfix, VFEAncients.PowerWorker_Blunt.ChangeType
ArtilleryComp.<>c.<get_ArtilleryComps>b__12_0: (no patches)
ArtilleryComp.EndBombardment: (no patches)
ArtilleryComp.PostPostRemove: (no patches)
ArtilleryComp.TryStartBombardment: (no patches)
ArtilleryComp.get_ArtilleryProps: (no patches)
ArtilleryStrikeArrivalAction.get_ArtilleryComp: (no patches)
ArtilleryStrikeArrivalAction_Insectoid.PostStrikeAction: (no patches)
ArtilleryStrikeArrivalAction_Map.Arrived: (no patches)
ArtilleryStrikeArrivalAction_MapParent.StrikeAction: (no patches)
ArtilleryStrikeArrivalAction_Settlement.PostStrikeAction: (no patches)
AssignableUtility.GetAssignedPawn: (no patches)
AssignableUtility.GetAssignedPawns: (no patches)
AttachableThing.Destroy: (no patches)
AttachmentUtility.GetAttachment: (no patches)
AttackTargetFinder.<>c__DisplayClass5_0.<BestAttackTarget>b__1: TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager+OverrideBestAttackTargetValidator.Transpiler
AttackTargetFinder.BestAttackTarget: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.BestAttackTarget_Prefix TRANS: VFESecurity.Patch_AttackTargetFinder+manual_BestAttackTarget.Transpiler
AttackTargetFinder.BestShootTargetFromCurrentPosition: TRANS: VFESecurity.Patch_AttackTargetFinder+BestShootTargetFromCurrentPosition.Transpiler
AttackTargetFinder.IsAutoTargetable: (no patches)
AttackTargetsCache.GetPotentialTargetsFor: post: VanillaPsycastsExpanded.Technomancer.HaywireManager.ChangeTargets, SearchAndDestroy.Harmony.AttackTargetsCache_GetPotentialTargetsFor.Postfix
AutoBuildRoofAreaSetter.TryGenerateAreaNow: post: VFEMech.AutoBuildRoofAreaSetter_TryGenerateAreaNow.Postfix
AutoExtractGenesAssignerComp.CompTickRare: (no patches)
AutoUndrafter.AutoUndraftTick: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
Autotests_ColonyMaker.MakeColony: (no patches)
AvoidGrid.PrintAvoidGridAroundTurret: PRE: VFED.HarmonyPatches.MiscPatches.NoAvoidGridForLargeRange
BackCompatibility.BackCompatibleDefName: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_BackCompatibleDefName.Prefix
BackCompatibility.GetBackCompatibleType: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_GetBackCompatibleType.Prefix
BackCompatibilityConverter_1_0.PostLoadSavegame: (no patches)
BackCompatibilityConverter_Universal.ApplyLampColor: (no patches)
BackCompatibilityConverter_Universal.BiosculpterReworkBackCompat: (no patches)
BackstoryDef.BodyTypeFor: post: VFECore.BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler
BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix
BaseGenUtility.RandomCheapWallStuff: post: AlphaBiomes.AlphaBiomes_BaseGenUtility_RandomCheapWallStuff_Patch.RemoveMaterial
BaseGenUtility.TryRandomInexpensiveFloor: post: AlphaBiomes.AlphaBiomes_BaseGenUtility_TryRandomInexpensiveFloor_Patch.RemoveAlphaBiomesFloorsFromRuins
BeachMaker.BeachTerrainAt: PRE: MapDesigner.Patches.CoastTerrainPatch.Prefix
BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState TRANS: Vehicles.MapHandling.BeachMakerTranspiler
BeamDraw.Setup: (no patches)
BeamProjectile.get_DamageAmount: (no patches)
BeautyUtility.FillBeautyRelevantCells: TRANS: RocketMan.Patches.BeautyUtility_Patch+BeautyUtility_FillBeautyRelevantCells_Patch.Transpiler
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle
BestTransmitterForConnector_Patch.<>c.<Postfix>b__0_0: (no patches)
Bill.IsFixedOrAllowedIngredient: PRE: [2147483647]VREAndroids.Bill_IsFixedOrAllowedIngredient_Patch.Prefix
Bill.PawnAllowedToStartAnew: PRE: VanillaTraitsExpanded.PawnAllowedToStartAnew_Patch.Prefix, TacticalGroups.HarmonyPatches_GroupBills.PawnAllowedToStartAnew
Bill.SetAnyPawnRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
Bill.SetAnySlaveRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
Bill.SetPawnRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
BillUtility.IsSurgeryViolationOnExtraFactionMember: post: VFECore.Misc.HireableSystemStaticInitialization.IsSurgeryViolation_Postfix
Bill_Medical.Clone: post: VREAndroids.Bill_Medical_Clone_Patch.Postfix
Bill_Medical.ExposeData: post: VREAndroids.Bill_Medical_ExposeData_Patch.Postfix
Bill_Medical.get_Label: PRE: VREAndroids.Bill_Medical_Label_Patch.Prefix post: VREAndroids.Bill_Medical_Label_Patch.Postfix TRANS: VREAndroids.Bill_Medical_Label_Patch.Transpiler
Bill_Production.ShouldDoNow: post: EvenMoreLinkables.Bill_Production_ShouldDoNow_Patch.Postfix
Bill_Production_ShouldDoNow_Patch.Postfix: (no patches)
BiomeDef.CommonalityOfAnimal: post: AlphaBehavioursAndEvents.AlphaAnimals_BiomeDef_CommonalityOfAnimal_Patch.MultiplyAlphaAnimalCommonality
BiomeWorker_AridShrubland.GetScore: post: AlphaBiomes.BiomeWorker_AridShrubland_GetScore_Patch.RemoveShrub
BiomeWorker_BorealForest.GetScore: post: AlphaBiomes.BiomeWorker_BorealForest_GetScore_Patch.RemoveBoreal
BiomeWorker_ColdBog.GetScore: post: AlphaBiomes.BiomeWorker_ColdBog_GetScore_Patch.RemoveColdBog
BiomeWorker_Desert.GetScore: post: AlphaBiomes.BiomeWorker_Desert_GetScore_Patch.RemoveDesert
BiomeWorker_ExtremeDesert.GetScore: post: AlphaBiomes.BiomeWorker_ExtremeDesert_GetScore_Patch.RemoveExtDesert
BiomeWorker_GelatinousSuperorganism.GetScore: (no patches)
BiomeWorker_IceSheet.GetScore: post: AlphaBiomes.BiomeWorker_IceSheet_GetScore_Patch.RemoveIceSh
BiomeWorker_IdyllicMeadows.GetScore: (no patches)
BiomeWorker_MechanoidIntrusion.GetScore: (no patches)
BiomeWorker_OcularForest.GetScore: (no patches)
BiomeWorker_PyroclasticConflagration.GetScore: (no patches)
BiomeWorker_SeaIce.GetScore: post: AlphaBiomes.BiomeWorker_SeaIce_GetScore_Patch.RemoveSeaIce
BiomeWorker_TarPits.GetScore: (no patches)
BiomeWorker_TemperateForest.GetScore: post: AlphaBiomes.BiomeWorker_TemperateForest_GetScore_Patch.RemoveForest
BiomeWorker_TemperateSwamp.GetScore: post: AlphaBiomes.BiomeWorker_TemperateSwamp_GetScore_Patch.RemoveTempSw
BiomeWorker_TropicalRainforest.GetScore: post: AlphaBiomes.BiomeWorker_TropicalRainforest_GetScore_Patch.RemoveTropRain
BiomeWorker_TropicalSwamp.GetScore: post: AlphaBiomes.BiomeWorker_TropicalSwamp_GetScore_Patch.RemoveTropSw
BiomeWorker_Tundra.GetScore: post: AlphaBiomes.BiomeWorker_Tundra_GetScore_Patch.RemoveTundra
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.SpawnSetup: PRE: DoorsExpanded.HarmonyPatches.DoorExpandedBlueprintSpawnSetupPrefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
BodyPartDef.GetMaxHealth: post: AlphaGenes.AlphaGenes_BodyPartDef_GetMaxHealth.PostFix, [0]VREHussars.GetMaxHealth_Patch.Postfix
BodyPartDef.IsSkinCovered: PRE: [2147483647]VREAndroids.BodyPartDef_IsSkinCovered_Patch.Prefix
Bombardment.StartRandomFire: (no patches)
Bombardment.TryDoExplosion: (no patches)
Book.GenerateBook: PRE: VanillaBooksExpanded.Book_GenerateBook_Patch.Prefix
Book.get_BookComp: (no patches)
BookOutcomeDoer.get_CompQuality: (no patches)
BookOutcomeDoerGainSkillExp.OnBookGenerated: PRE: VanillaBooksExpanded.BookOutcomeDoerGainSkillExp_OnBookGenerated_Patch.Prefix
BookUtility.<>c.<MakeBook>b__4_0: (no patches)
BookUtility.MakeBook: (no patches)
BrambleSpawner.SetupPlant: (no patches)
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching
BreakdownableUtility.IsBrokenDown: (no patches)
BroadshieldPack.BroadshieldProjectileInterceptorProperties: (no patches)
BroadshieldPack.NearbyActiveBroadshield: (no patches)
BroadshieldPack.Notify_BulletImpactNearby: (no patches)
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo
BuildCopyCommandUtility.FindAllowedDesignator: PRE: [2147483647]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Postfix
BuildFacilityCommandUtility.<BuildFacilityCommands>d__0.MoveNext: (no patches)
BuildableDef.ForceAllowPlaceOver: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.ForceAllowPlaceOver_Postfix
BuildableDef.get_IsResearchFinished: post: Rimatomics.HarmonyPatches+Harmony_IsResearchFinished.Postfix
Building.<GetGizmos>d__27.MoveNext: (no patches)
Building.Destroy: PRE: VanillaFurnitureExpanded.Patch_BuildingDestroy.Prefix
Building.DoDestroyEffects: (no patches)
Building.PreApplyDamage: post: VFESecurity.Patch_Building+PreApplyDamage.Postfix
Building.get_PowerComp: (no patches)
BuildingPatches.<>c__DisplayClass3_0.<FixHacking>b__2: (no patches)
BuildingReviver.<>c.<.cctor>b__1_1: (no patches)
BuildingReviver.<>c.<.cctor>b__1_2: (no patches)
Building_AncientCryptosleepSarchophagus.PostPostMake: (no patches)
Building_AncientCryptosleepSarchophagus.SpawnSetup: (no patches)
Building_AndroidBehavioristStation.SpawnSetup: (no patches)
Building_AndroidBehavioristStation.get_PowerOn: (no patches)
Building_AndroidCreationStation.SpawnSetup: (no patches)
Building_AndroidStand.SpawnSetup: (no patches)
Building_Artillery.ExtractShell: (no patches)
Building_Artillery.get_CanExtractShell: (no patches)
Building_AssignableFixture.SetGender: (no patches)
Building_AssignableFixture.SpawnSetup: (no patches)
Building_AutoPlant.SpawnSetup: (no patches)
Building_Autoclave.SpawnSetup: (no patches)
Building_Autocrane.CompleteConstruction: (no patches)
Building_Autocrane.SpawnSetup: (no patches)
Building_Battery.DrawAt: (no patches)
Building_Battery.PostApplyDamage: (no patches)
Building_Battery.Tick: (no patches)
Building_Bed.FacilityChanged: (no patches)
Building_Bed.GetFloatMenuOptions: post: VREAndroids.Building_Bed_GetFloatMenuOptions_Patch.Postfix
Building_Bed.IsOwner: (no patches)
Building_Bed.get_CompAssignableToPawn: (no patches)
Building_BedMachine.get_occupant: (no patches)
Building_BioferriteGenerator.get_HeatPusher: (no patches)
Building_BioferriteHarvester.get_CableConnection: (no patches)
Building_BioferriteHarvester.get_FacilityComp: (no patches)
Building_BioferriteHarvester.get_Power: (no patches)
Building_BlastingCharge.<GetGizmos>d__0.MoveNext: (no patches)
Building_BlastingCharge.Command_Detonate: (no patches)
Building_BurnPit.SpawnSetup: (no patches)
Building_Butt.Working: (no patches)
Building_CannonControl.get_Manager: (no patches)
Building_CeilingFan.SpawnSetup: (no patches)
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix, VFED.WorldComponent_Deserters.GetCommTargets_Postfix, VFECore.Misc.HireableSystemStaticInitialization.GetCommTargets_Postfix
Building_CommsConsole.SpawnSetup: (no patches)
Building_Composter.AddWort: (no patches)
Building_Composter.GetInspectString: (no patches)
Building_Composter.ThingDefToCompost_PatchMe: (no patches)
Building_Composter.ThingDefToProduce_PatchMe: (no patches)
Building_Composter.get_CurrentTempProgressSpeedFactor: (no patches)
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_Crate.get_CanOpen: (no patches)
Building_Door.PawnCanOpen: post: PrisonersDontHaveKeys.Building_Door_PawnCanOpen.Postfix
Building_Door.PostMake: (no patches)
Building_Door.SpawnSetup: (no patches)
Building_DoorExpanded.SpawnSetup: (no patches)
Building_DoorRemoteButton.SpawnSetup: (no patches)
Building_Dripper.SpawnSetup: (no patches)
Building_Dripper.TickRare: (no patches)
Building_Electroharvester.get_CableConnection: (no patches)
Building_Electroharvester.get_Electroharvester: (no patches)
Building_Electroharvester.get_PowerTrader: (no patches)
Building_EnergyWeapon.<GetGizmos>b__108_2: (no patches)
Building_EnergyWeapon.<GetGizmos>d__108.MoveNext: (no patches)
Building_EnergyWeapon.GetInspectString: (no patches)
Building_EnergyWeapon.ReceiveCompSignal: (no patches)
Building_EnergyWeapon.SpawnSetup: (no patches)
Building_EnergyWeapon.UpdateGunVerbs: (no patches)
Building_EnergyWeapon.dumpShells: (no patches)
Building_EnergyWeapon.get_GunCompEq: (no patches)
Building_FermentingBarrel.AddWort: (no patches)
Building_FermentingBarrel.GetInspectString: (no patches)
Building_FermentingBarrel.get_CurrentTempProgressSpeedFactor: (no patches)
Building_FillableThing.Tick: (no patches)
Building_FleshmassHeart.Destroy: (no patches)
Building_FleshmassHeart.get_BiosignatureComp: (no patches)
Building_FleshmassHeart.get_Comp: (no patches)
Building_FrenzyInducer.get_PowerTraderComp: (no patches)
Building_GeneAssembler.CheckAllContainersValid: (no patches)
Building_GeneAssembler.GetGeneBankHoldingPack: (no patches)
Building_GeneAssembler.GetGenepacks: (no patches)
Building_GeneAssembler.MaxComplexity: (no patches)
Building_GeneAssembler.get_CanBeWorkedOnNow: (no patches)
Building_GeneAssembler.get_ConnectedFacilities: (no patches)
Building_GeneAssembler.get_PowerTraderComp: (no patches)
Building_GeneAssembler.get_UsedFacilities: (no patches)
Building_GeneExtractor.<GetGizmos>b__38_3: (no patches)
Building_GeneExtractor.CanAcceptPawn: post: [-2147483648]VREAndroids.Building_GeneExtractor_CanAcceptPawn_Patch.Postfix
Building_GeneExtractor.get_PowerTraderComp: (no patches)
Building_GeneExtractorTier.<GetGizmos>b__56_5: (no patches)
Building_GeneExtractorTier.Finish: (no patches)
Building_GeneExtractorTier.GetAllGenesOnCurrentMap: (no patches)
Building_GeneExtractorTier.Postfix: (no patches)
Building_GeneExtractorTier.Tick: post: GeneExtraction_VNPE_Patch.Building_GeneExtractorTier.Postfix
Building_GeneExtractorTier.get_PowerTraderComp: (no patches)
Building_GeneRipper.KillOccupant: (no patches)
Building_GeneRipper.get_PowerTraderComp: (no patches)
Building_Grave.Notify_HauledTo: (no patches)
Building_Grave.get_CompAssignableToPawn: (no patches)
Building_GrowthVat.CanAcceptPawn: post: [-2147483648]VREAndroids.Building_GrowthVat_CanAcceptPawn_Patch.Postfix
Building_GrowthVat.Tick: post: VNPE.Building_GrowthVat_Tick.Postfix
Building_GrowthVat.get_PowerTraderComp: (no patches)
Building_GrowthVat_Tick.Postfix: (no patches)
Building_HoldingPlatform.EjectContents: (no patches)
Building_HoldingPlatform.Tick: (no patches)
Building_HoldingPlatform.get_AttachPointsComp: (no patches)
Building_HoldingPlatform.get_FacilitiesComp: (no patches)
Building_HoldingPlatform.get_HasAttachedElectroharvester: (no patches)
Building_HoldingPlatform.get_PlatformProps: (no patches)
Building_HoldingPlatform.get_TargetPawnAttachPoints: (no patches)
Building_HotTub.SpawnSetup: (no patches)
Building_IndoctrinationPod.SpawnSetup: (no patches)
Building_IndustrialApiary.SpawnSetup: (no patches)
Building_ItemProcessor.SpawnSetup: (no patches)
Building_ItemProcessor.removeProductOperation: (no patches)
Building_LaserGun.SpawnSetup: (no patches)
Building_LaunchPad.SpawnSetup: (no patches)
Building_MechCharger.IsCompatibleWithCharger: post: AlphaMechs.AlphaMechs_Building_MechCharger_IsCompatibleWithCharger_Patch.AddBossMechsToCharger
Building_MechCharger.get_Container: (no patches)
Building_MechCharger.get_Power: (no patches)
Building_MechCharger.get_WasteProducer: (no patches)
Building_MechGestator.get_Power: (no patches)
Building_MechGestator.get_WasteProducer: (no patches)
Building_NeutroCasket.SpawnSetup: (no patches)
Building_NutrientGrinder.SpawnSetup: (no patches)
Building_NutrientGrinder.TryProducePaste: (no patches)
Building_NutrientPasteDispenser.GetGizmos: post: VNPE.Building_NutrientPasteDispenser_GetGizmos.Postfix
Building_NutrientPasteDispenser.HasEnoughFeedstockInHoppers: post: VNPE.Building_NutrientPasteDispenser_HasEnoughFeedstockInHoppers.Postfix
Building_NutrientPasteDispenser.SpawnSetup: (no patches)
Building_NutrientPasteDispenser.TryDispenseFood: PRE: VNPE.Building_NutrientPasteDispenser_TryDispenseFood.Prefix TRANS: CommonSense.GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
Building_NutrientPasteDispenser.get_CanDispenseNow: PRE: VNPE.Building_NutrientPasteDispenser_CanDispenseNow.Prefix
Building_NutrientPasteDispenser_GetGizmos.TryDropFood: (no patches)
Building_NutrientPasteDispenser_HasEnoughFeedstockInHoppers.Postfix: (no patches)
Building_NutrientPasteDispenser_TryDispenseFood.Prefix: (no patches)
Building_NutrientPasteTap.SpawnSetup: (no patches)
Building_NutrientPasteTap.TryDispenseFoodOverride: (no patches)
Building_NutrientPasteTap.TryDropFood: (no patches)
Building_OrbitalTradeBeacon.<AllPowered>d__7.MoveNext: (no patches)
Building_PPC.PostApplyDamage: (no patches)
Building_PPC.SpawnSetup: (no patches)
Building_PPC.Tick: (no patches)
Building_PassiveJoyTable.Tick: (no patches)
Building_Pipe.SpawnSetup: (no patches)
Building_Pipe.SpawnSetup: (no patches)
Building_Pipe.SpawnSetup: (no patches)
Building_PipelineJunction.Refill: (no patches)
Building_PipelineJunction.Tick: (no patches)
Building_PipelineJunction.get_CanOpen: (no patches)
Building_PlantGrower.CanAcceptSowNow: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerCanAcceptSowNow_Postfix
Building_PlantGrower.SpawnSetup: (no patches)
Building_PlantGrower.TickRare: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerTickRare_Prefix
Building_PlutoniumProc.SpawnSetup: (no patches)
Building_PowerSwitch.ExposeData: (no patches)
Building_PowerSwitch.SpawnSetup: (no patches)
Building_PropaneHeater.Tick: (no patches)
Building_ProximityDetector.get_Glower: (no patches)
Building_ProximityDetector.get_PowerTraderComp: (no patches)
Building_RadDetector.SpawnSetup: (no patches)
Building_Radar.ReceiveCompSignal: (no patches)
Building_Radar.SpawnSetup: (no patches)
Building_Railgun.TryChamberRound: (no patches)
Building_RecoiledTurret.NotifyTargetInRange: (no patches)
Building_RemoteTrapExplosive.SpringSub: (no patches)
Building_RepairStored.PostMapInit: (no patches)
Building_ResearchReactor.SpawnSetup: (no patches)
Building_ResourceConsole.SpawnSetup: (no patches)
Building_RimatomicsResearchBench.SpawnSetup: (no patches)
Building_RimatomicsWorkbench.SpawnSetup: (no patches)
Building_Scarecrow.<GetGizmos>b__1_1: (no patches)
Building_Shield.DeSpawn: (no patches)
Building_Shield.SpawnSetup: (no patches)
Building_Shield.UpdateCache: (no patches)
Building_Shield.get_PowerTraderComp: (no patches)
Building_ShieldArray.SpawnSetup: (no patches)
Building_ShipCapacitorPPC.DrawAt: (no patches)
Building_SleepSuppressor.get_NoiseSourceComp: (no patches)
Building_SleepSuppressor.get_PowerTraderComp: (no patches)
Building_SmallBattery.DrawAt: (no patches)
Building_SmallBattery.PostApplyDamage: (no patches)
Building_SmallBattery.Tick: (no patches)
Building_SubcorePolyanalyzer.get_PowerOn: (no patches)
Building_SubcoreScanner.CanAcceptPawn: post: [-2147483648]VREAndroids.Building_SubcoreScanner_CanAcceptPawn_Patch.Postfix
Building_SubcoreScanner.get_PowerOn: (no patches)
Building_TempControl.SpawnSetup: (no patches)
Building_Throne.get_CompAssignableToPawn: (no patches)
Building_TradingTerminal.SpawnSetup: (no patches)
Building_Trap.Spring: TRANS: VFESecurity.Patch_Building_Trap+Spring.Transpiler
Building_TrapBear.SpawnSetup: (no patches)
Building_TrapExplosive.SpringSub: (no patches)
Building_Turret.ThreatDisabled: (no patches)
Building_Turret.get_IsStunned: (no patches)
Building_TurretGun.<GetGizmos>d__70.MoveNext: (no patches)
Building_TurretGun.BurstComplete: post: VFED.Building_TurretGunBarrels.BurstComplete_Postfix
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix, VFESecurity.Patch_Building_TurretGun+DrawExtraSelectionOverlays.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.ExtractShell: (no patches)
Building_TurretGun.GetInspectString: (no patches)
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix, VFEMech.Building_TurretGun_IsValidTarget.Postfix TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager.Transpiler
Building_TurretGun.OrderAttack: post: VFESecurity.Patch_Building_TurretGun+OrderAttack.Postfix
Building_TurretGun.SpawnSetup: (no patches)
Building_TurretGun.Tick: (no patches)
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix, VFEAncients.HarmonyPatches.PointDefensePatches.TryShootProjectile, VFESecurity.Patch_Building_TurretGun+TryStartShootSomething.Prefix
Building_TurretGun.UpdateGunVerbs: (no patches)
Building_TurretGun.get_AttackVerb: PRE: VFEAncients.HarmonyPatches.PointDefensePatches.OverrideAttackVerb
Building_TurretGun.get_CanExtractShell: (no patches)
Building_TurretGun.get_GunCompEq: (no patches)
Building_UVTerminal.get_compMannable: (no patches)
Building_UVTerminal.get_compPowerTrader: (no patches)
Building_Valve.SpawnSetup: (no patches)
Building_Valve.SpawnSetup: (no patches)
Building_Valve.SpawnSetup: (no patches)
Building_Valve.get_Graphic: (no patches)
Building_Valve.get_Graphic: (no patches)
Building_VaultDoor.PawnCanOpen: (no patches)
Building_Vent.SpawnSetup: (no patches)
Building_VoidMonolith.<>c__DisplayClass79_0.<GetFloatMenuOptions>b__0: (no patches)
Building_VoidMonolith.Activate: (no patches)
Building_VoidMonolith.AutoActivate: (no patches)
Building_VoidMonolith.OrderForceTarget: (no patches)
Building_VoidMonolith.Reset: (no patches)
Building_VoidMonolith.SetLevel: (no patches)
Building_VoidMonolith.SpawnSetup: (no patches)
Building_VoidMonolith.UpdateAttachments: (no patches)
Building_WarcasketFoundry.SpawnSetup: (no patches)
Building_WashingMachine.SpawnSetup: (no patches)
Building_WastepackAtomizer.get_Atomizer: (no patches)
Building_WastepackAtomizer.get_PowerTrader: (no patches)
Building_WeaponsBench.SpawnSetup: (no patches)
Building_WorkTable.SpawnSetup: (no patches)
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Building_ZeusCannon.get_Manager: (no patches)
Building_bath.get_IsCold: (no patches)
Building_shower.SpawnSetup: (no patches)
Building_sparkgrid.Tick: (no patches)
Building_storagePool.SpawnSetup: (no patches)
Bullet.Impact: PRE: Vehicles.Combat.BulletImpact
CEditor.EditorUI.BlockBio.ARandomSkills: TRANS: VSE.CharacterEditorPatches.ARandomSkills_Transpiler
CEditor.EditorUI.BlockBio.ATogglePassion: PRE: VSE.CharacterEditorPatches.ATogglePassion_Prefix
CEditor.EditorUI.BlockBio.DrawSkills: PRE: VSE.CharacterEditorPatches.DrawSkills_Prefix post: VSE.CharacterEditorPatches.DrawSkills_Postfix
CEditor.EditorUI.BlockPerson.ARandomizeBio: TRANS: VSE.CharacterEditorPatches.ARandomSkills_Transpiler
CEditor.EditorUI.BlockPerson.b: (no patches)
CEditor.EditorUI.BlockPerson.cn: (no patches)
CallBossgroupUtility.<>c.<GetBossgroupCaller>b__3_0: (no patches)
CallBossgroupUtility.BossgroupEverCallable: (no patches)
CallBossgroupUtility.GetBossgroupCaller: (no patches)
CallBossgroupUtility.TryStartSummonBossgroupJob: (no patches)
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
CameraDriver.CalculateCurInputDollyVect: post: CameraPlus.CameraDriver_CalculateCurInputDollyVect_Patch.Postfix
CameraDriver.Update: PRE: CameraPlus.CameraDriver_Update_Patch.Prefix post: Soyuz.Patches.CameraDriver_Patch.Postfix TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryHideWorld: post: TacticalGroups.HarmonyPatches.EntriesDirty
CameraJumper.TryJumpInternal: post: TacticalGroups.HarmonyPatches.EntriesDirty
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld
CapacityUtility.DiseaseProgress.op_Explicit: (no patches)
CapacityUtility.IsDisease: (no patches)
Caravan.<>c__DisplayClass117_0.<GetGizmos>b__17: (no patches)
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix, Outposts.HarmonyPatches.AddCaravanGizmos
Caravan.GetInspectString: post: Outposts.HarmonyPatches.AddRestingAtOutpost
Caravan.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
Caravan.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle
Caravan.Notify_PawnAdded: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.Notify_PawnRemoved: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.PostAdd: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.PostRemove: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanAnimalWI.<>c.<GenerateGroup>b__3_0: (no patches)
CaravanArrivalAction_Enter.Arrived: post: BetterPawnControl.CaravanArrivalAction_Enter_Arrived.Postfix
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitEscapeShip.<>c__DisplayClass12_0.<GetFloatMenuOptions>b__1: (no patches)
CaravanArrivalAction_VisitEscapeShip.CanVisit: (no patches)
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler
CaravanEnterMapUtility.Enter: PRE: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Prefix, Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2, TacticalGroups.HarmonyPatches.CaravanEnter, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings post: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Postfix
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1
CaravanExitMapUtility.AddCaravanExitTaleIfShould: post: VanillaMemesExpanded.VanillaMemesExpanded_CaravanExitMapUtility_AddCaravanExitTaleIfShould_Patch.SetPawnCaravanTimerToZero
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndCreateCaravan: post: VanillaSocialInteractionsExpanded.ExitMapAndCreateCaravan_Patch.Postfix, TacticalGroups.HarmonyPatches.ExitMapAndCreateCaravan
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.AllSendablePawns: TRANS: VFECore.Misc.HireableSystemStaticInitialization.CaravanAllSendablePawns_Transpiler
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle
CaravanFormingUtility.IsFormingCaravanOrDownedPawnToBeTakenByCaravan: PRE: VanillaTradingExpanded.IsFormingCaravanOrDownedPawnToBeTakenByCaravanPatch.Prefix
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo
CaravanInventoryUtility.TryGetDrugToSatisfyChemicalNeed: (no patches)
CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler
CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanPawnsNeedsUtility.GetFoodScore: (no patches)
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles
CaravanTicksPerMoveUtility.GetTicksPerMove: post: VanillaTraitsExpanded.GetTicksPerMove_Patch.Postfix
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix
CaravanUIUtility.AddPawnsSections: PRE: TacticalGroups.HarmonyPatches_CaravanSorting.AddPawnsSectionsPrefix post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner
CaravanUtility.RemoveRememberedWeaponsFromThingList: (no patches)
CaravanUtility.TransferWeaponsToCorrectInventory: (no patches)
Caravan_CarryTracker.WantsToBeCarried: post: VFEAncients.HarmonyPatches.AbilityPatches.WantsToBeCarriedPostfix
Caravan_GetGizmos_Patch.<Postfix>d__0.MoveNext: (no patches)
Caravan_NeedsTracker.AnyPawnOutOfFood: TRANS: VREAndroids.Caravan_NeedsTracker_AnyPawnOutOfFood_Patch.Transpiler
Caravan_NeedsTracker.TrySatisfyJoyNeed: TRANS: Soyuz.Patches.Caravan_NeedsTracker_TrySatisfyJoyNeed_Patch.Transpiler
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TrySatisfyPawnNeeds.Prefix post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath
Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow
Caravan_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Caravan_TraderTracker_ColonyThingsWillingToBuy.Postfix
Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick
CaravansBattlefield.CheckWonBattle: (no patches)
CaravansBattlefield.PostMapGenerate: (no patches)
CastPositionFinder.CastPositionPreference: TRANS: VFEMech.AvoidGrid_Patch.Transpiler
CastPositionFinder.TryFindCastPosition: TRANS: VFESecurity.Patch_CastPositionFinder+TryFindCastPosition.Transpiler
CategorySetting.ProcessThing: (no patches)
CellFinder.TryFindRandomPawnExitCell: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomPawnExitCell
CellFinderLoose.TryFindRandomNotEdgeCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomNotEdgeCellWith
CellFinderLoose.TryGetRandomCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryGetRandomCellWith
CellInspectorDrawer.DrawMapInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawMapInspector
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle
CellInspectorDrawer.DrawWorldInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawWorldInspector
ChainBolt.get_SourceAbility: (no patches)
CharacterCardUtility.<>c__DisplayClass36_4.<LifestageAndXenotypeOptions>b__18: PRE: [2147483647]VREAndroids.CharacterCardUtility_LifestageAndXenotypeOptions_Subclass_Patch.Prefix
CharacterCardUtility.<>c__DisplayClass42_0.<DoTopStack>b__8: PRE: [2147483647]VREAndroids.CharacterCardUtility_DoTopStack_Patch.Prefix
CharacterCardUtility.<>c__DisplayClass43_0.<DoLeftSection>b__4: PRE: [2147483647]VREAndroids.CharacterCardUtility_DoLeftSection_Patch.Prefix TRANS: VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler2
CharacterCardUtility.DoLeftSection: TRANS: VFEEmpire.HarmonyPatches.Patch_DoLeftSection.Transpiler, VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler
CharacterCardUtility.DrawCharacterCard: TRANS: VFEEmpire.HarmonyPatches.Patch_StripTitles.Transpiler, VSE.Expertise.ExpertisePatches.CharacterCardTranspiler
CharacterCardUtility.GetWorkTypeDisableCauses: post: VFEAncients.HarmonyPatches.PowerPatches.AddCauseDisable TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
CharacterCardUtility.GetWorkTypeDisabledCausedBy: TRANS: VFEAncients.HarmonyPatches.PowerPatches.AddCauseDisableExplain
CharacterCardUtility.LifestageAndXenotypeOptions: TRANS: VREAndroids.CharacterCardUtility_LifestageAndXenotypeOptions_Patch.Transpiler
CharacterCardUtility.PawnCardSize: post: VSE.Expertise.ExpertisePatches.PawnCardSize_Postfix
CharacterCardUtility.get_CustomXenotypes: TRANS: VREAndroids.CharacterCardUtility_CustomXenotypes_Patch.Transpiler
ChildcareUtility.CanBreastfeedNow: (no patches)
ChildcareUtility.SuckleFromLactatingPawn: (no patches)
ChoiceLetter_ChoosePersonaWeapon.<>c__DisplayClass11_0.<Option_ChooseWeapon>b__0: (no patches)
ChoiceLetter_ChoosePersonaWeapon.<get_AllPersonaWeapons>d__7.MoveNext: (no patches)
ChoiceLetter_ChoosePersonaWeapon.OpenChooseDialog: (no patches)
CocoonSpawner.Spawn: (no patches)
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CaravanMemberCaravanAt: PRE: TacticalGroups.HarmonyPatches.CaravanMemberCaravanAt
ColonistBar.CaravanMembersCaravansInScreenRect: PRE: TacticalGroups.HarmonyPatches.CaravanMembersCaravansInScreenRect
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler
ColonistBar.ColonistBarOnGUI: PRE: TacticalGroups.HarmonyPatches.ColonistBarOnGUI
ColonistBar.ColonistOrCorpseAt: PRE: TacticalGroups.HarmonyPatches.ColonistOrCorpseAt
ColonistBar.GetColonistsInOrder: PRE: TacticalGroups.HarmonyPatches.GetColonistsInOrder
ColonistBar.Highlight: PRE: TacticalGroups.HarmonyPatches.Highlight
ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: TacticalGroups.HarmonyPatches.MapColonistsOrCorpsesInScreenRect
ColonistBar.MarkColonistsDirty: post: TacticalGroups.HarmonyPatches.MarkColonistsDirty
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles
ColumnExtraIcons.PostOpen: (no patches)
Combat.OverriddenHitFlags: (no patches)
Combat.ProjectileMapToWorld: (no patches)
Combat.StartingTicksFromTurret: (no patches)
Combat.TurretHitFlags: (no patches)
Command.GizmoOnGUIInt: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon, MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile
Command_Ability.get_BGTexture: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_Command_Ability_BGTexture_Patch.ChangeBG
Command_Ability.get_BGTextureShrunk: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_Command_Ability_BGTextureShrunk_Patch.ChangeBGShrunk
Command_ArtExhibit.<>c.<ProcessInput>b__5_0: (no patches)
Command_SetFirstItemList.ProcessInput: (no patches)
Command_SetFourthItemList.ProcessInput: (no patches)
Command_SetPlantToGrow.IsPlantAvailable: PRE: [100]GeologicalLandforms.Patches.Patch_Verse_Command_SetPlantToGrow.IsPlantAvailable_Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_Command_SetPlantToGrow_IsPlantAvailable_Patch.MakeCocoaBushNotSowable
Command_SetPlantToGrow.ProcessInput: PRE: DubsMintMenus.Patch_Command_SetPlantToGrow.Prefix
Command_SetSecondItemList.ProcessInput: (no patches)
Command_SetThirdItemList.ProcessInput: (no patches)
CommsConsoleUtility.PlayerHasPoweredCommsConsole: (no patches)
CompAbilities.GetGizmos: post: VanillaPsycastsExpanded.CompAbilities_GetGizmos_Patch.Postfix
CompAbilityCallTradeCaravan.Apply: (no patches)
CompAbilityEffect_BloodfeederBite.Apply: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_CompAbilityEffect_BloodfeederBite_Apply_Patch.DeleteAllHediffs
CompAbilityEffect_BloodfeederBite.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_BloodfeederBite_Valid_Patch.Postfix
CompAbilityEffect_Coagulate.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_Coagulate_Valid_Patch.Postfix
CompAbilityEffect_CorpsefeederBite.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_BloodfeederBite_Valid_Patch.Postfix
CompAbilityEffect_GiveHediff.ApplyInner: (no patches)
CompAbilityEffect_HeartCrush.Valid: post: [-2147483648]VREAndroids.VanillaRacesExpandedSanguophage_CompAbilityEffect_HeartCrush_Valid_Patch.Postfix
CompAbilityEffect_ParasiticStinger.Apply: (no patches)
CompAbilityEffect_ReimplantXenogerm.Apply: (no patches)
CompAbilityEffect_ReimplantXenogerm.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_ReimplantXenogerm_Valid_Patch.Postfix
CompAbilityEffect_Resurrect.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_Resurrect_Valid_Patch.Postfix
CompAbilityEffect_SanguofeederBite.Valid: post: [-2147483648]VREAndroids.CompAbilityEffect_BloodfeederBite_Valid_Patch.Postfix
CompAbilityEffect_StartAnimaLinking.Valid: (no patches)
CompAbilityEffect_Teleport.Apply: (no patches)
CompAbilityEffect_WordOfLove.Apply: (no patches)
CompAbilityEffect_WordOfLove.ValidateTarget: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix
CompAbilityEnableSelfDestruct.Apply: (no patches)
CompAbilityTameInsectoid.Apply: (no patches)
CompActivity.Deactivate: (no patches)
CompAffectedByFacilities.<PotentialThingsToLinkTo>d__24.MoveNext: (no patches)
CompAffectedByFacilities.CanPotentiallyLinkTo: (no patches)
CompAffectedByFacilities.CanPotentiallyLinkTo_Static: (no patches)
CompAffectedByFacilities.GetPotentiallySupplantedFacility: (no patches)
CompAffectedByFacilities.GetStatOffset: (no patches)
CompAffectedByFacilities.GetStatsExplanation: (no patches)
CompAffectedByFacilities.IsFacilityActive: (no patches)
CompAffectedByFacilities.IsPotentiallyValidFacilityForMe: (no patches)
CompAffectedByFacilities.IsPotentiallyValidFacilityForMe_Static: (no patches)
CompAffectedByFacilities.LinkToNearbyFacilities: (no patches)
CompAffectedByFacilities.Notify_NewLink: (no patches)
CompAffectedByFacilities.UnlinkAll: (no patches)
CompAirconBaseUnit.PostSpawnSetup: (no patches)
CompAirconIndoorUnit.PostSpawnSetup: (no patches)
CompAmbientSound.PostSpawnSetup: (no patches)
CompAnalyzable.OrderForceTarget: (no patches)
CompApparelVerbOwner.CreateVerbTargetCommand: post: VFEPirates.HarmonyPatches.CompReloadable_CreateVerbTargetCommand_Patch.Postfix
CompArt.JustCreatedBy: post: VFEEmpire.HarmonyPatches.CompArt_JustCreatedBy_Patch.Postfix
CompAssignableToPawn.<CompGetGizmosExtra>b__31_0: PRE: DubsMintMenus.Patch_CompAssignableToPawn.Prefix
CompAssignableToPawn.get_PlayerCanSeeAssignments: post: [-2147483648]VREAndroids.CompAssignableToPawn_PlayerCanSeeAssignments_Patch.Postfix
CompAssignableToPawn_DeathrestCasket.CanAssignTo: (no patches)
CompAssignableToPawn_FixtureUnused.<>c.<SetGender>b__21_0: (no patches)
CompAssignableToPawn_FixtureUnused.ClearRef: (no patches)
CompAssignableToPawn_FixtureUnused.SetBed: (no patches)
CompAssignableToPawn_FixtureUnused.SetGender: (no patches)
CompAtomizer.PostSpawnSetup: (no patches)
CompAutoCutWindTurbine.GetFixedAutoCutFilter: PRE: [100]GeologicalLandforms.Patches.Patch_RimWorld_CompAutoCutWindTurbine.GetFixedAutoCutFilter_Prefix
CompBandNode.<>c.<CompGetGizmosExtra>b__21_2: (no patches)
CompBandNode.<>c.<CompGetGizmosExtra>b__21_3: (no patches)
CompBandNode.get_PowerTrader: (no patches)
CompBiocodable.IsBiocoded: (no patches)
CompBiocodable.IsBiocodedFor: (no patches)
CompBiosculpterPod.<>c.<FindPodFor>b__142_0: (no patches)
CompBiosculpterPod.<>c__DisplayClass142_0.<FindPodFor>g__Validator|1: (no patches)
CompBiosculpterPod.AddCarryToPodJobs: PRE: VREAndroids.CompBiosculpterPod_AddCarryToPodJobs_Patch.Prefix
CompBiosculpterPod.CanAgeReverse: PRE: [2147483647]VREAndroids.CompBiosculpterPod_CanAgeReverse_Patch.Prefix
CompBiosculpterPod.CannotUseNowPawnReason: post: [-2147483648]VREAndroids.CompBiosculpterPod_CannotUseNowPawnReason_Patch.Postfix
CompBiosculpterPod.CompTick: post: VNPE.CompBiosculpterPod_CompTick.Postfix
CompBiosculpterPod.CycleCompleted: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_CycleCompleted.Prefix
CompBiosculpterPod.SetPower: (no patches)
CompBiosculpterPod.WasLoadingCanceled: (no patches)
CompBiosculpterPod.get_PowerOn: (no patches)
CompBiosculpterPod_CompTick.GetComp: (no patches)
CompBladelinkWeapon.Notify_KilledPawn: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Postfix_KilledPawn
CompBlockage.DoBreakdown: (no patches)
CompBlockage.Notify_Repaired: (no patches)
CompBoiler.PostSpawnSetup: (no patches)
CompBoxRefuel.PostSpawnSetup: (no patches)
CompBreakdownable.DoBreakdown: (no patches)
CompBreakdownable.Notify_Repaired: (no patches)
CompBreakdownable.PostDeSpawn: (no patches)
CompBreakdownable.PostSpawnSetup: (no patches)
CompBuildPeriodically.TryCreateBuilding: (no patches)
CompCableConnection.GetTargetConnectionPt: (no patches)
CompCableConnection.RebuildCables: (no patches)
CompCauseGameCondition.CacheComps: (no patches)
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix
CompCauseHediff_AoE.CompTick: (no patches)
CompCauseHediff_AoE.GiveOrUpdateHediff: (no patches)
CompCauseHediff_AoE.get_PowerTrader: (no patches)
CompCauseHediff_AoE_WithFaction.CompTick: (no patches)
CompCauseHediff_AoE_WithFaction.get_PowerTrader: (no patches)
CompCauseHediff_AoE_WithRestrictions.CompTick: (no patches)
CompCauseHediff_AoE_WithRestrictions.get_PowerTrader: (no patches)
CompCauseHediff_Apparel.Notify_Equipped: (no patches)
CompCauseThoughtIfThoughtFound.CompTick: (no patches)
CompColorableUtility.SetColor: (no patches)
CompConfigurableSpawner.TickInterval: (no patches)
CompConfigurableSpawner.get_FuelOn: (no patches)
CompConfigurableSpawner.get_PowerOn: (no patches)
CompConvertToThing.OutputResource: PRE: VNPE.CompConvertToThing_OutputResource.Prefix
CompConvertToThing_OutputResource.Prefix: (no patches)
CompCoreSampleDrill.PostSpawnSetup: (no patches)
CompCorpseDecayer.CompTick: (no patches)
CompCreatesInfestations.get_CanCreateInfestationNow: (no patches)
CompCreatesInfestations.get_CantFireBecauseSomethingElseCreatedInfestationRecently: (no patches)
CompCrudeCracker.PostSpawnSetup: (no patches)
CompDarkener.RecacheDarkCells: (no patches)
CompDarklightOverlay.PostSpawnSetup: (no patches)
CompDeathrestBindable.Apply: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_CompDeathrestBindable_Apply_Patch.DeathRestExtensions
CompDeathrestBindable.CompTickRare: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_CompDeathrestBindable_CompTickRare_Patch.DeathRestExtensions
CompDeathrestBindable.get_CanIncreasePresence: (no patches)
CompDeathrestBindable.get_PowerTraderComp: (no patches)
CompDeathrestBindable.get_RefuelableComp: (no patches)
CompDeepDrill.PostSpawnSetup: (no patches)
CompDeepDrill.TryProducePortion: (no patches)
CompDependsOnBuilding.CompTick: (no patches)
CompDestroyThisItem.PostDeSpawn: (no patches)
CompDestroyThisItem.PostDestroy: (no patches)
CompDestroyThisItem.PostSpawnSetup: (no patches)
CompDisruptorFlare.PostSpawnSetup: (no patches)
CompDraincasket.<>c__DisplayClass42_1.<AddCarryToBatteryJobs>b__0: (no patches)
CompDraincasket.Initialize: (no patches)
CompDraincasket.PostDeSpawn: (no patches)
CompDraincasket.PostDestroy: (no patches)
CompDraincasket.PostSpawnSetup: (no patches)
CompDreadmeld.Notify_Killed: (no patches)
CompDrug.PostIngested: post: VanillaMemesExpanded.VanillaMemesExpanded_CompDrug_PostIngested_Patch.DetectDrinkConsumed
CompDryadCounter.<>c.<CompGetGizmosExtra>b__4_0: (no patches)
CompDryadCounter.PostDestroy: (no patches)
CompDryadCounter.PostSpawnSetup: (no patches)
CompDryadHolder.TryAcceptPawn: (no patches)
CompDryadHolder.get_TreeComp: (no patches)
CompEggContainer.CompInspectStringExtra: (no patches)
CompEggContainer.get_EggsRuined: (no patches)
CompEggLayer.ProduceEgg: (no patches)
CompEmptyStateGraphic.get_ParentIsEmpty: (no patches)
CompEquippable.GetVerbsCommands: PRE: MVCF.PatchSets.PatchSet_ExtraEquipment.GetVerbsCommands_Prefix post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix
CompExplodingEggLayer.ProduceEgg: (no patches)
CompExplodingHatcher.PostSplitOff: (no patches)
CompExplodingHatcher.PreAbsorbStack: (no patches)
CompExplodingHatcher.get_FreezerComp: (no patches)
CompExplosive.Detonate: PRE: VFED.CompExplosive_Shells.Detonate_Prefix
CompExplosive.ExplosiveRadius: (no patches)
CompExplosivePowered.get_CanEverExplodeFromDamage: (no patches)
CompExplosiveTank.ExplosiveRadius: (no patches)
CompFacility.AmIActiveForAnyone: (no patches)
CompFacility.DrawLinesToPotentialThingsToLinkTo: (no patches)
CompFacility.DrawPlaceMouseAttachmentsToPotentialThingsToLinkTo: (no patches)
CompFacility.LinkToNearbyBuildings: (no patches)
CompFacility.PostDeSpawn: (no patches)
CompFacility.PostDrawExtraSelectionOverlays: (no patches)
CompFacility.UnlinkAll: (no patches)
CompFacility.get_CanBeActive: post: Hobbes.MoreLinkablesProduction.Patches.CanBeActive_Postfix
CompFacilityInUse.DoTick: (no patches)
CompFireBurst.get_CompExplosive: (no patches)
CompFireOverlay.PostSpawnSetup: (no patches)
CompFireOverlayRotatable.PostSpawnSetup: (no patches)
CompFirefoamPack.UsePack: (no patches)
CompFleckEmitter.CompTick: (no patches)
CompFleckEmitter.CompTick: (no patches)
CompFleshmass.CompInspectStringExtra: (no patches)
CompFleshmass.Notify_Killed: (no patches)
CompFleshmass.PostDestroy: (no patches)
CompFleshmassHeart.PostDestroy: (no patches)
CompFleshmassHeart.TrySpawnSpecialMass: (no patches)
CompFleshmassHeartChild.get_HeartComp: (no patches)
CompFleshmassNucleus.get_Activity: (no patches)
CompFloorEtching.PostSpawnSetup: (no patches)
CompFoodPoisonable.PostSplitOff: (no patches)
CompFoodPoisonable.PreAbsorbStack: (no patches)
CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
CompFuelPump.PostSpawnSetup: (no patches)
CompFueledTravel.TryConnectPower: (no patches)
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix
CompGasProducer.CompTick: (no patches)
CompGenderRestrict.SetGender: (no patches)
CompGeneTailoringPod.<>c.<CompGetGizmosExtra>b__30_4: (no patches)
CompGeneTailoringPod.<>c__DisplayClass30_0.<CompGetGizmosExtra>b__3: (no patches)
CompGeneTailoringPod.<>c__DisplayClass33_0.<FindPodsFor>b__4: (no patches)
CompGeneTailoringPod.AddCarryToPodJobs: (no patches)
CompGeneTailoringPod.StartOperation: (no patches)
CompGeneTailoringPod.get_HasFuel: (no patches)
CompGeneTailoringPod.get_PowerOn: (no patches)
CompGenepackContainer.get_PowerOn: (no patches)
CompGeneratedNames.TransformLabel: (no patches)
CompGiveHediffSeverity.CompTick: (no patches)
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: PRE: PerformanceOptimizer.Optimization_FasterGetCompReplacement.SetGlowColorInternalPrefix post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompGlowerExtended.CompGlower_SetGlowColorInternal_Patch.Postfix: (no patches)
CompGlowerExtended.get_ShouldBeLitNow: (no patches)
CompGoldenCube.get_StudyUnlocks: (no patches)
CompGraphicByTerrain.PostSpawnSetup: (no patches)
CompGraphicCustomization_PsychicWeapon.Notify_Unequipped: (no patches)
CompGraphicCustomization_PsychicWeapon.TryGiveAbility: (no patches)
CompGrayStatueTeleporter.Trigger: (no patches)
CompGrowsFleshmassTendrils.Grow: (no patches)
CompGuidedProjectile.PostSpawnSetup: (no patches)
CompHackable.Hack: PRE: VFEAncients.PowerWorker_Hack.InstantHack
CompHasPawnSources.AllowStackWith: (no patches)
CompHasPawnSources.PostSplitOff: (no patches)
CompHasSources.PostSplitOff: (no patches)
CompHasSources.PreAbsorbStack: (no patches)
CompHatcher.AllowStackWith: (no patches)
CompHatcher.PostSplitOff: (no patches)
CompHatcher.PreAbsorbStack: (no patches)
CompHatcher.get_FreezerComp: (no patches)
CompHeatPusherEffecter.PostSpawnSetup: (no patches)
CompHeatPusherPowered.PostSpawnSetup: (no patches)
CompHeatPusherWatered.PostSpawnSetup: (no patches)
CompHeatStore.PostSpawnSetup: (no patches)
CompHibernatable.CompTick: (no patches)
CompHoldingPlatformTarget.Escape: (no patches)
CompHoldingPlatformTarget.Notify_HeldOnPlatform: (no patches)
CompHoldingPlatformTarget.get_CanBeCaptured: (no patches)
CompHoldingPlatformTarget.get_CompStudiable: (no patches)
CompHoldingPlatformTarget.get_EntityHolder: (no patches)
CompHumanHatcher.PostSplitOff: (no patches)
CompHumanHatcher.PreAbsorbStack: (no patches)
CompHumanHatcher.get_FreezerComp: (no patches)
CompIngestedThoughtFromQuality.PostIngested: (no patches)
CompIngredients.PostSplitOff: (no patches)
CompIngredients.PreAbsorbStack: (no patches)
CompIngredients_CanStackWith_CommonSensePatch.Postfix: (no patches)
CompIntel.PostSplitOff: (no patches)
CompIntel.PreAbsorbStack: (no patches)
CompIntelScraper.Expire: (no patches)
CompInteractable.PostSpawnSetup: (no patches)
CompInvisibilityEngulfer.Activate: (no patches)
CompItemProcessor.PostDeSpawn: (no patches)
CompItemProcessor.PostDestroy: (no patches)
CompItemProcessor.PostSpawnSetup: (no patches)
CompLaserCapacitor.get_equippable: (no patches)
CompLaunchable.TryLaunch: (no patches)
CompLaunchable.get_FuelingPortSourceFuel: (no patches)
CompLaunchable.get_FuelingPortSourceHasAnyFuel: (no patches)
CompLaunchable.get_MaxLaunchDistanceEverPossible: (no patches)
CompLaunchable.get_Transporter: (no patches)
CompLightball.CompTick: (no patches)
CompLongRangeArtillery.<get_SelectedComps>d__2.MoveNext: (no patches)
CompLongRangeArtillery.ArtilleryMapComp: (no patches)
CompLongRangeArtillery.PostDeSpawn: (no patches)
CompLongRangeArtillery.PostSpawnSetup: (no patches)
CompLongRangeArtillery.TryLaunch: (no patches)
CompLongRangeArtillery.get_ChangeableProjectile: (no patches)
CompLongRangeArtillery.get_MannableComp: (no patches)
CompLongRangeArtillery.get_PowerComp: (no patches)
CompLongRangeArtillery.get_RefuelableComp: (no patches)
CompLongRangeMineralScanner.<>c__DisplayClass7_0.<CompGetGizmosExtra>b__1: (no patches)
CompLoudspeaker.CompTick: (no patches)
CompMachine.<>c__DisplayClass19_0.<GetGizmos>b__3: (no patches)
CompMachine.IsTurretAllowed: (no patches)
CompMachine.get_StationProps: (no patches)
CompMachineChargingStation.<>c.<CompGetGizmosExtra>b__20_1: (no patches)
CompMachineChargingStation.<>c.<CompGetGizmosExtra>b__20_3: (no patches)
CompMachineChargingStation.CompTickRare: (no patches)
CompMachineChargingStation.SpawnMyPawn: (no patches)
CompMachineChargingStation.get_PowerComp: (no patches)
CompMaturingAlcohol.PostSplitOff: (no patches)
CompMaturingAlcohol.PreAbsorbStack: (no patches)
CompMaturingAlcohol.get_Active: (no patches)
CompMetalhorror.get_DormantComp: (no patches)
CompMetalhorrorInfectible.PostSplitOff: (no patches)
CompMetalhorrorInfectible.PreAbsorbStack: (no patches)
CompMoteEmitter.CompTick: (no patches)
CompMoteEmitterProximityScan.get_ProximityComp: (no patches)
CompNerveBundle.Notify_Killed: (no patches)
CompNeuralSupercharger.CanAutoUse: post: [-2147483648]VREAndroids.CompNeuralSupercharger_CanAutoUse_Patch.Postfix
CompNeuralSupercharger.CompFloatMenuOptions: post: [-2147483648]VREAndroids.CompNeuralSupercharger_CompFloatMenuOptions_Patch.Postfix
CompNociosphere.CompInspectStringExtra: (no patches)
CompNociosphere.OnActivityActivated: (no patches)
CompNociosphere.get_Activity: (no patches)
CompNociosphere.get_AoEComp: (no patches)
CompNociosphere.get_Pushable: (no patches)
CompNociosphere.get_StudyUnlocks: (no patches)
CompNoiseSource.get_PowerComp: (no patches)
CompNotifyDestruction.NotifyDestructionToComps: (no patches)
CompObelisk.get_ActivityComp: (no patches)
CompObelisk.get_StudyUnlocks: (no patches)
CompObeliskDeactivationInteractor.OnInteracted: (no patches)
CompObeliskDeactivationInteractor.get_ObeliskComp: (no patches)
CompObeliskTriggerInteractor.get_ObeliskComp: (no patches)
CompObelisk_Abductor.<>c__DisplayClass30_0.<GenerateLabyrinth>b__0: (no patches)
CompObelisk_Abductor.get_Labyrinth: (no patches)
CompObelisk_Duplicator.TriggerInteractionEffect: (no patches)
CompObelisk_Labyrinth.OnInteracted: (no patches)
CompOilDerrick.PostSpawnSetup: (no patches)
CompPawnDependsOn.PostDestroy: (no patches)
CompPawnDependsOn.SpawnMyPawn: (no patches)
CompPawnMerge.SetDryadAwakenPod: (no patches)
CompPawnSpawnOnWakeup.<>c.<Spawn>b__10_0: (no patches)
CompPawnSpawnOnWakeup.CompTick: (no patches)
CompPawnSpawnOnWakeup.Spawn: (no patches)
CompPipe.PostSpawnSetup: (no patches)
CompPipe.PostSpawnSetup: (no patches)
CompPipe.PostSpawnSetup: (no patches)
CompPlantHarmRadius.PostSpawnSetup: (no patches)
CompPlantHarmRadiusIfBroken.CompTick: (no patches)
CompPlantable.CanPlantAt: (no patches)
CompPlantable.ConnectionStrengthReducedByNearbyBuilding: (no patches)
CompPlantable.DrawSurroundingsInfo: (no patches)
CompPlantable.PostSplitOff: (no patches)
CompPlantable.PreAbsorbStack: (no patches)
CompPollutionPump.PostSpawnSetup: (no patches)
CompPower.PostExposeData: (no patches)
CompPowerAdvancedWater.ForceOthersToRebuildCache: (no patches)
CompPowerAdvancedWater.RebuildCache: (no patches)
CompPowerBattery.PostSpawnSetup: (no patches)
CompPowerBattery.get_AmountCanAccept: PRE: VFEPirates.CompPowerBattery_AmountCanAccept_Patch.Prefix
CompPowerPlant.PostSpawnSetup: (no patches)
CompPowerPlant.UpdateDesiredPowerOutput: post: Hobbes.MoreLinkablesPower.Patches.UpdateDesiredPowerOutput_Postfix
CompPowerPlantElectroharvester.get_FacilityComp: (no patches)
CompPowerPlantNuclear.CompInspectStringExtra: (no patches)
CompPowerPlantNuclear.PostSpawnSetup: (no patches)
CompPowerPlantSolar.PostDraw: PRE: [-2147483648]FixSolarPanelMeterOverflow.FixSolarPanelMeterOverflow.Prefix
CompPowerPlantSteam.PostSpawnSetup: (no patches)
CompPowerPlantWater.ForceOthersToRebuildCache: (no patches)
CompPowerPlantWater.RebuildCache: (no patches)
CompPowerTrader.PostSpawnSetup: (no patches)
CompPowerTrader.set_PowerOn: post: VFEMech.PowerOn_Patch.Postfix
CompProducesBioferrite.BioferritePerDay: (no patches)
CompProducesBioferrite.BioferriteStatDrawEntry: (no patches)
CompProjectileInterceptor.PostDraw: PRE: AlphaMechs.AlphaMechs_CompProjectileInterceptor_PostDraw_Patch.ChangeShieldColour
CompProjectileInterceptor.get_Active: post: VFED.CompProperties_ProjectileInterceptor_Powered.Active_Postfix
CompProperties_Facility.ResolveReferences: (no patches)
CompProperties_PostProcessText.ResolveReferences: (no patches)
CompProperties_ProjectileInterceptor_Powered.Active_Postfix: (no patches)
CompProperties_Serum.<SpecialDisplayStats>d__1.MoveNext: (no patches)
CompProximityFuse.<CompGetGizmosExtra>b__3_0: (no patches)
CompProximityFuse.CompTickRare: (no patches)
CompPsylinkable.CanPsylink: (no patches)
CompPsylinkable.FinishLinkingRitual: (no patches)
CompPsylinkable.GetRequiredPlantCount: (no patches)
CompPsylinkable.OnGrassGrown: (no patches)
CompPsylinkable.get_CompSubplant: (no patches)
CompPsytrainer.CanBeUsedBy: (no patches)
CompPylon.PostSpawnSetup: (no patches)
CompQuality.PostSplitOff: (no patches)
CompQuality.SetQuality: (no patches)
CompQuestGiver.PostSpawnSetup: (no patches)
CompRadialPulse.get_ParentIsActive: (no patches)
CompRadiator.PostSpawnSetup: (no patches)
CompRechargeable.CompTick: (no patches)
CompRefinery.PostSpawnSetup: (no patches)
CompRefuelable.CompTick: (no patches)
CompRefuelable.ConsumeFuel: TRANS: VFEEmpire.HarmonyPatches.Patch_CompRefuelable_ConsumeFuel.Transpiler
CompRefuelable.Initialize: (no patches)
CompRefueling.CompTick: (no patches)
CompRefuelingPump.PostSpawnSetup: (no patches)
CompRegisterAsRewardDrop.PostSpawnSetup: (no patches)
CompRegisterIngredients.PostSpawnSetup: (no patches)
CompReportWorkSpeed.CompInspectStringExtra: (no patches)
CompResearchFacility.CompTick: (no patches)
CompResearchFacility.PostSpawnSetup: (no patches)
CompResearchFacility.ThrowArcDischarge: (no patches)
CompResearchFacility.ThrowLaserBeam: (no patches)
CompResearchFacility.Used: (no patches)
CompRevenant.Hypnotize: PRE: [2147483647]VREAndroids.CompRevenant_Hypnotize_Patch.Prefix
CompRevenant.get_Invisibility: (no patches)
CompRevenantSpine.OnInteracted: (no patches)
CompRimatomicsShield.PostSpawnSetup: (no patches)
CompRimatomicsShield.ReceiveCompSignal: (no patches)
CompRitualEffect_Lightball.SpawnFleck: (no patches)
CompRockSpawner.TickInterval: (no patches)
CompRockSpawner.get_FuelOn: (no patches)
CompRockSpawner.get_PowerOn: (no patches)
CompRottable.CompInspectStringExtra: PRE: [2147483647]VREAndroids.CompRottable_CompInspectStringExtra_Patch.Prefix
CompRottable.PostSplitOff: (no patches)
CompRottable.PreAbsorbStack: (no patches)
CompRottable.get_Active: PRE: [2147483647]VREAndroids.CompRottable_Active_Patch.Prefix, VFEMech.Active_Patch.Prefix, VanillaVehiclesExpanded.CompRottable_Active_Patch.Prefix
CompRottable.set_RotProgress: PRE: [2147483647]VREAndroids.CompRottable_RotProgress_Patch.Prefix
CompRoyalImplant.CheckForViolations: (no patches)
CompSanguophageMeetingFire.PostDraw: (no patches)
CompScanner.PostSpawnSetup: (no patches)
CompScorpionCounter.<>c.<CompGetGizmosExtra>b__4_0: (no patches)
CompScorpionCounter.PostDestroy: (no patches)
CompScorpionCounter.PostSpawnSetup: (no patches)
CompSewageHandler.PostSpawnSetup: (no patches)
CompShield.Draw: PRE: AlphaMechs.AlphaMechs_CompShield_Draw_Patch.ChangeShieldColour
CompShield.PostExposeData: (no patches)
CompShield.PostSpawnSetup: (no patches)
CompShield.get_ShieldState: (no patches)
CompShieldField.SpawnSetup_Patch.Postfix: (no patches)
CompShieldField.get_PowerTraderComp: (no patches)
CompShipLandingBeacon.EstablishConnections: (no patches)
CompShipLandingBeacon.PostDeSpawn: (no patches)
CompShipLandingBeacon.PostSpawnSetup: (no patches)
CompShipLandingBeacon.get_Active: (no patches)
CompShuttle.get_Transporter: (no patches)
CompSidearmMemory.GetMemoryCompForPawn: PRE: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.GetMemoryCompForPawnPrefix
CompSightstealer.get_Invisibility: (no patches)
CompSiphon.PostSpawnSetup: (no patches)
CompSmokeCloudMaker.CompTick: (no patches)
CompSolarPowerUp.PostSpawnSetup: (no patches)
CompSoulsPowerPlant.CompTick: (no patches)
CompSpawnOtherBuildingWhenPowered.CompTickRare: (no patches)
CompSpawnOtherBuildingWhenPowered.PostSpawnSetup: (no patches)
CompSpawner.TickInterval: (no patches)
CompSpawner.get_PowerOn: (no patches)
CompSpawnerDouble.TickInterval: (no patches)
CompSpawnerDouble.get_PowerOn: (no patches)
CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix
CompSpawnerHives.CompTick: (no patches)
CompSpawnerItems.get_Active: (no patches)
CompSpawnerPawn.<>c.<FindLordToJoin>b__20_0: (no patches)
CompSpawnerPawn.get_DormancyComp: (no patches)
CompSpawnsRevenant.CompTickRare: (no patches)
CompSprinkler.PostDeSpawn: (no patches)
CompSprinkler.PostSpawnSetup: (no patches)
CompSprinkler.PostSpawnSetup: (no patches)
CompStackByQuality.AllowStackWith: (no patches)
CompStudiable.AdjustedAnomalyKnowledge: (no patches)
CompStudiable.CurrentlyStudiable: (no patches)
CompStudiable.GetInspectStringExtraFor: (no patches)
CompStudiable.PostSpawnSetup: (no patches)
CompStudiable.get_CompActivity: (no patches)
CompStudyUnlocks.get_StudyComp: (no patches)
CompSubmersible.PostSpawnSetup: (no patches)
CompSummonCompanionDryads.Valid: (no patches)
CompSummonScorpion.Valid: (no patches)
CompSupplySlingshot.TryLaunch: (no patches)
CompSupplySlingshot.get_Transporter: (no patches)
CompSurveillancePillar.PostSpawnSetup: (no patches)
CompSwitchApparel.<CompGetWornGizmosExtra>b__2_0: (no patches)
CompTargetEffect_Biodecode.DoEffectOn: (no patches)
CompTargetable.ValidateTarget: post: [-2147483648]VREAndroids.CompTargetable_ValidateTarget_Patch.Postfix
CompTargetable_Biocoded.ValidateTarget: (no patches)
CompTargetable_Ground.<>c__DisplayClass5_0.<SelectedUseOption>b__0: (no patches)
CompTempNode.Apply: (no patches)
CompTempRuinableAndDestroy.AllowStackWith: (no patches)
CompTempRuinableAndDestroy.PostSplitOff: (no patches)
CompTempRuinableAndDestroy.PreAbsorbStack: (no patches)
CompTempTransforms.AllowStackWith: (no patches)
CompTempTransforms.DoTicks: (no patches)
CompTempTransforms.PostSplitOff: (no patches)
CompTempTransforms.PreAbsorbStack: (no patches)
CompTemperatureRuinable.AllowStackWith: (no patches)
CompTemperatureRuinable.PostSplitOff: (no patches)
CompTemperatureRuinable.PreAbsorbStack: (no patches)
CompTeratogenicHediff.Apply: (no patches)
CompTerrainPump.PostSpawnSetup: (no patches)
CompThermostat.CompInspectStringExtra: (no patches)
CompThermostat.PostDrawExtraSelectionOverlays: (no patches)
CompThrowMote.CompTick: (no patches)
CompThrownFleckEmitter.get_IsOn: (no patches)
CompThrownMoteEmitter.get_IsOn: (no patches)
CompToxPack.UsePack: (no patches)
CompTransporter.<CompGetGizmosExtra>d__45.MoveNext: (no patches)
CompTransporter.SubtractFromToLoadList: (no patches)
CompTransporter.get_Launchable: (no patches)
CompTransporter.get_Shuttle: (no patches)
CompTurretGun.UpdateGunVerbs: (no patches)
CompTurretGun.get_CanShoot: (no patches)
CompTurretGun.get_GunCompEq: (no patches)
CompUndergroundPassage.PostDeSpawn: (no patches)
CompUnloadChecker.<>c.<GetFirstMarked>b__5_0: (no patches)
CompUnloadChecker.<>c.<GetFirstMarked>b__5_1: (no patches)
CompUnloadChecker.<>c.<GetFirstMarked>b__5_2: (no patches)
CompUnloadChecker.GetChecker: (no patches)
CompUpdateRoomStats.PostDeSpawn: (no patches)
CompUpdateRoomStats.PostDestroy: (no patches)
CompUpdateRoomStats.PostSpawnSetup: (no patches)
CompUsableImplant.FloatMenuOptionLabel: (no patches)
CompUsableImplant.TryStartUseJob: (no patches)
CompUseEffect_AddHediffAndEnableDisappearsComp.DoEffect: (no patches)
CompUseEffect_CallBossgroup.CallBossgroup: (no patches)
CompUseEffect_CallBossgroup.ConfirmMessage: (no patches)
CompUseEffect_GainAbility.AllowStackWith: (no patches)
CompUseEffect_GiveAbility.CanBeUsedBy: (no patches)
CompUseEffect_GiveAbility.DoEffect: (no patches)
CompUseEffect_InstallImplant.CanBeUsedBy: PRE: VREAndroids.CompUseEffect_InstallImplant_CanBeUsedBy_Patch.Prefix post: VREAndroids.CompUseEffect_InstallImplant_CanBeUsedBy_Patch.Postfix
CompUseEffect_LearnSkill.AllowStackWith: (no patches)
CompUseEffect_LearnSkill.CanBeUsedBy: post: [-2147483648]VREAndroids.CompUseEffect_LearnSkill_CanBeUsedBy_Patch.Postfix
CompUseEffect_SpawnFleshbeastFromTargetPawns.Initialize: (no patches)
CompUseEffect_StartWick.DoEffect: (no patches)
CompVariableHeatPusher.PostSpawnSetup: (no patches)
CompVariablePollutionPump.PostSpawnSetup: (no patches)
CompVoidStructure.OnInteracted: (no patches)
CompVolatileEngine.CompTick: (no patches)
CompVolatileEngine.PostSpawnSetup: (no patches)
CompWakeUpDormant.Activate: (no patches)
CompWakeUpDormant.get_DormantComp: (no patches)
CompWaterFiltration.PostSpawnSetup: (no patches)
CompWaterInlet.PostSpawnSetup: (no patches)
CompWaterPumpingStation.PostSpawnSetup: (no patches)
CompWaterStorage.PostSpawnSetup: (no patches)
CompWaterStorage.get_PipeComp: (no patches)
CompWaterTrader.PostSpawnSetup: (no patches)
CompWorkHelper.PostSpawnSetup: (no patches)
Comp_AtmosphericHeater.CompTick: (no patches)
Comp_AtmosphericHeater.PostSpawnSetup: (no patches)
Comp_SaunaHeater.PostSpawnSetup: (no patches)
ComplexThreatWorker.TryGetThingTriggerSignal: (no patches)
ComplexThreatWorker_FuelNode.ResolveInt: (no patches)
ComplexThreatWorker_RaidTerminal.ResolveInt: (no patches)
ComponentCache.MapGenerated: PRE: MapPreview.Compatibility.ModCompat_SmashTools.ComponentCache_MapGenerated
CompressibilityDecider.DetermineReferences: (no patches)
ConditionalStatAffecter_InSunlight.Applies: post: AlphaBiomes.AlphaBiomes_ConditionalStatAffecter_InSunlight_Applies_Patch.VampiresAreFine
Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.Construction_CompleteConstructionVehicle_Patch.Prefix
ContainmentUtility.<GetInhibitorAffectedCells>d__8.MoveNext: (no patches)
ContainmentUtility.CanParticipateInEscape: (no patches)
ContainmentUtility.GetLinearBuildingFrontCell: (no patches)
ContainmentUtility.InitiateEscapeMtbDays: (no patches)
ContainmentUtility.IsLinearBuildingBlocked: (no patches)
ContainmentUtility.SafelyContains: (no patches)
ContainmentUtility.ShowContainmentStats: (no patches)
ContrabandManager.TryGiveExtension: (no patches)
CoolingSystem.SpawnSetup: (no patches)
Corpse.ButcherProducts: PRE: VanillaSocialInteractionsExpanded.Patch_ButcherProducts.Prefix
Corpse.GetInspectString: post: VFEAncients.PowerWorker_Resurrect.AddResInfo, [-2147483648]VREAndroids.Corpse_GetInspectString_Patch.Postfix
Corpse.Kill: (no patches)
Corpse.TickRare: post: VFEAncients.PowerWorker_Resurrect.CorpseTick
Corpse.get_CurRotDrawMode: (no patches)
CorpseCleanupUtility.IsUsingIncendiaryWeapon: (no patches)
CoverUtility.BaseBlockChance: post: VFESecurity.Patch_CoverUtility+BaseBlockChance_Thing.Postfix
CoverUtility.CalculateCoverGiverSet: PRE: SmartTurretCovering.HarmonyPatches+CalculateCoverGiverSet_Patch.Prefix post: VFESecurity.Patch_CoverUtility+CalculateCoverGiverSet.Postfix TRANS: SmartTurretCovering.HarmonyPatches+CalculateCoverGiverSet_Patch.Transpiler
CoverUtility.CalculateOverallBlockChance: PRE: SmartTurretCovering.HarmonyPatches+CalculateOverallBlockChance_Patch.Prefix post: VFESecurity.Patch_CoverUtility+CalculateOverallBlockChance.Postfix TRANS: SmartTurretCovering.HarmonyPatches+CalculateOverallBlockChance_Patch.Transpiler
CoverUtility.TryFindAdjustedCoverInCell: post: SmartTurretCovering.HarmonyPatches+TryFindAdjustedCoverInCell_Patch.Postfix TRANS: SmartTurretCovering.HarmonyPatches+TryFindAdjustedCoverInCell_Patch.Transpiler
CustomSiegeUtility.AcceptsShell: (no patches)
DamageFlasher.GetDamagedMat: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.GetDuplicateMat
DamageWorker.ExplosionDamageThing: PRE: VFEAncients.PowerWorker_NoExplode.Immunity post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.Apply: post: VanillaMemesExpanded.VanillaMemesExpanded_DamageWorker_AddInjury_Apply_Patch.DetectIfDamagedInnocent
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix, VanillaTraitsExpanded.Patch_ApplyDamageToPart.Prefix
DamageWorker_AddInjury.ApplyToPawn: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_AddInjury.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DamageWorker_AddInjury.FinalizeAndAddInjury: (no patches)
DamageWorker_AddInjury.FinalizeAndAddInjury: (no patches)
DamageWorker_Bite.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DamageWorker_Blunt.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DamageWorker_Cut.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DamageWorker_ExtraInfecter.ApplySpecialEffectsToPart: (no patches)
DamageWorker_Scratch.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DamageWorker_Stab.ChooseHitPart: PRE: VFEAncients.PowerWorker_VitalHits.ChooseHitPart_Prefix
DamageWorker_SwallowWhole.ApplySpecialEffectsToPart: (no patches)
DangerWatcher.AffectsStoryDanger: (no patches)
DaysUntilRotCalculator.ApproxDaysUntilRot: (no patches)
DaysWorthOfFoodCalculator.AnyFoodEatingPawn: TRANS: VREAndroids.DaysWorthOfFoodCalculator_AnyFoodEatingPawn_Patch.Transpiler
DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: TRANS: VREAndroids.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood_Patch.Transpiler
DeathActionWorker_Divide.SpawnPawn: (no patches)
DeathActionWorker_DropOnDeath.PawnDied: (no patches)
DeathActionWorker_RockChunk.PawnDied: (no patches)
DebugOptions.<>c__DisplayClass2_0.<SkipToWave>b__0: (no patches)
DebugOptions.AddModifier: (no patches)
DebugOptions.ResetToWaveOne: (no patches)
DebugOptions.ResetWave: (no patches)
DebugOptions.RewardTest: (no patches)
DebugOptions.SendAllReward: (no patches)
DebugOptions.SendWaveNow: (no patches)
DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_6: (no patches)
DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_7: (no patches)
DebugOutputsEconomy.<>c.<Drugs>b__6_41: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_0: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_2: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_3: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_4: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_5: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_6: (no patches)
DebugOutputsEconomy.LitterSizeAverage: (no patches)
DebugOutputsGeneral.<>c.<DoTablesInternalMelee>b__18_9: (no patches)
DebugOutputsGeneral.<>c.<Tools>b__19_4: (no patches)
DebugOutputsGeneral.<>c.<Tools>b__19_5: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelCapacity|16_0: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelToReload|16_2: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelType|16_1: (no patches)
DebugOutputsInfection.<>c.<Infections>b__3_5: (no patches)
DebugOutputsInfection.<>c__DisplayClass3_0.<Infections>b__4: (no patches)
DebugOutputsInfection.<Infections>g__baseSeverityIncrease|3_3: (no patches)
DebugOutputsMisc.<>c.<FoodPoisonChances>b__11_3: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_3: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_4: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_5: (no patches)
DebugOutputsMisc.<>c__DisplayClass10_0.<ThingsPowerAndHeat>b__1: (no patches)
DebugOutputsMisc.<MeditationFoci>g__TryGetOffset|6_0: (no patches)
DebugOutputsPawns.<>c.<Entities>b__28_2: (no patches)
DebugOutputsPawns.<>c.<Entities>b__28_3: (no patches)
DebugOutputsPawns.BioferriteGeneration: (no patches)
DebugThingPlaceHelper.DebugSpawn: (no patches)
DebugToolsGeneral.BreakDown: (no patches)
DebugToolsGeneral.ForceSleep: (no patches)
DebugToolsGeneral.Rot1Day: (no patches)
DebugToolsMisc.<>c__DisplayClass1_0.<SetQuality>b__0: (no patches)
DebugToolsMisc.DrawAttachPoints: (no patches)
DebugToolsPawns.GivePsylink: TRANS: VanillaPsycastsExpanded.DebugToolsPawns_GivePsylink.Transpiler
DebugToolsPawns.MakeInjuryPermanent: (no patches)
DebugToolsPawns.SetPassion: PRE: VSE.Passions.PassionPatches.SetPassion_Prefix
DebugToolsSpawning.<>c__DisplayClass24_0.<CreateMealWithSpecifics>b__3: (no patches)
DebugToolsSpawning.<>c__DisplayClass44_1.<SpawnBossgroup>b__0: (no patches)
DebugToolsSpawning.<>c__DisplayClass50_0.<SpawnFlare>b__0: (no patches)
DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner
DebugWindowsOpener..ctor: post: RocketMan.DebugWindowsOpener_Patch.Postfix, RocketMan.DebugWindowsOpener_Patch.Postfix TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix, Analyzer.DebugLogenabler.DebugKeysPatch TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DrawButtons: post: SmashTools.UnitTesting.DrawDebugWindowButton TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler
Decoy.SpawnSetup: (no patches)
DeepDrillInfestationIncidentUtility.GetUsableDeepDrills: (no patches)
DeepResourceGrid.AnyActiveDeepScannersOnMap: (no patches)
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix
DefExtensions.ResolveReferences: (no patches)
DefExtensions.ResolveReferences: (no patches)
DefExtensions.get_SaunaDefs: (no patches)
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: VREAndroids.DefGenerator_GenerateImpliedDefs_PreResolve_Patch.Prefix, Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DefensivePositionsManager.WorldLoaded: (no patches)
DeserterServiceWorkers.CallShuttle: (no patches)
Designation.Notify_Added: post: VFED.HarmonyPatches.MiscPatches.BiosecurityWarning
DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: PipeSystem.ResolvedAllowedDesignators_Patch.Postfix, Vehicles.Construction.RemoveDisabledVehicles
Designator.CreateReverseDesignationGizmo: PRE: [2147483647]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Prefix post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix, [-2147483648]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Postfix
DesignatorContextMenuController.RegisterReverseDesignatorPair: (no patches)
Designator_Adopt.DesignateThing: (no patches)
Designator_Allow.CanDesignateThing: (no patches)
Designator_AllowAll.AllowAllTheThings: (no patches)
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DesignateSingleCell: PRE: Replace_Stuff.Replace.InterceptDesignator_Build.Prefix
Designator_Build.DrawPanelReadout: TRANS: VFECore.Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Build.get_Visible: post: Replace_Stuff.HideCoolerBuild.Postfix, VFEArchitect.ArchitectMod.RequireGodMode
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_ExtractSkull.CanDesignateThing: post: [-2147483648]VREAndroids.Designator_ExtractSkull_CanDesignateThing_Patch.Postfix
Designator_Forbid.CanDesignateThing: (no patches)
Designator_Forbid.CanDesignateThing: (no patches)
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Designator_Place.<>c__DisplayClass18_0.<DoExtraGuiControls>b__0: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDesignatorPlaceRotateAgainIfNeededTranspiler
Designator_Place.HandleRotationShortcuts: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDesignatorPlaceRotateAgainIfNeededTranspiler
Designator_PlantsCut.AffectsThing: post: AlphaBiomes.AlphaBiomes_Designator_PlantsCut_AffectsThing_Patch.RemovePlantCutGizmo
Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation
Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation
Designator_RearmTrap.CanDesignateThing: (no patches)
Designator_RestoreWall.CanDesignateCell: (no patches)
Designator_RestoreWall.CanDesignateThing: (no patches)
Designator_RestoreWall.DesignateSingleCell: (no patches)
Designator_Unforbid.CanDesignateThing: (no patches)
DestroyedBuildings.RemoveAt: (no patches)
DestroyedBuildings.ReviveBuilding: (no patches)
DestroyedBuildings.SaveBuilding: (no patches)
DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
DestructibleBuilding.PostDestroy: (no patches)
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider, MapPreview.Patches.Patch_RimWorld_Dialog_AdvancedGameConfig.DoWindowContents
Dialog_BillConfig.DoWindowContents: TRANS: TacticalGroups.HarmonyPatches_GroupBills.DoWindowContents_Transpiler
Dialog_BillConfig.GeneratePawnRestrictionOptions: post: TacticalGroups.HarmonyPatches_GroupBills.GeneratePawnRestrictionOptions
Dialog_ChangeDryadCaste.DrawLeftRect: (no patches)
Dialog_ChooseGraphic.<>c__DisplayClass10_1.<DoWindowContents>b__0: (no patches)
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_ChooseMemes.get_MemeCountRangeAbsolute: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_MemeCountRangeAbsolute_Patch.SetMaxToOptions
Dialog_ChoosePersonaWeapon.<>c__DisplayClass10_0.<DoWindowContents>b__6: (no patches)
Dialog_ChoosePersonaWeapon.<DoWindowContents>b__10_0: (no patches)
Dialog_ChoosePersonaWeapon.<DoWindowContents>b__10_2: (no patches)
Dialog_ChoosePersonaWeapon.<DoWindowContents>b__10_3: (no patches)
Dialog_ChoosePersonaWeapon.SendWeapon: (no patches)
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix
Dialog_CreateXenotype.DrawSearchRect: TRANS: VREAndroids.Dialog_CreateXenotype_DrawSearchRect_Patch.Transpiler
Dialog_DebugHygiene.<>c.<DoWindowContents>b__19_3: (no patches)
Dialog_DebugHygiene.<>c.<DoWindowContents>b__19_4: (no patches)
Dialog_DebugSetHediffRemaining.get_Comp: (no patches)
Dialog_FancyDanPlantSetterBob.IsPlantAvailable: PRE: GeologicalLandforms.Compatibility.ModCompat_DubsMintMenus.Dialog_FancyDanPlantSetterBob_IsPlantAvailable
Dialog_FormCaravan.GetFoodScore: (no patches)
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform
Dialog_FormCaravan.get_MostFoodWillRotSoon: (no patches)
Dialog_FormVehicleCaravan.get_MostFoodWillRotSoon: (no patches)
Dialog_GraphicCustomization.GetScrollHeight: (no patches)
Dialog_GraphicCustomization.Init: (no patches)
Dialog_Hire.OnAcceptKeyPressed: (no patches)
Dialog_InfoCard..ctor: post: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Dialog_InfoCard_Postfix
Dialog_InfoCard.DoWindowContents: PRE: VREAndroids.Dialog_InfoCard_DoWindowContents_Patch.Prefix, Vehicles.Gizmos.VehicleInfoCardOverride
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler
Dialog_MapPreviews.PreClose: post: GeologicalLandforms.Compatibility.ModCompat_MapReroll.Dialog_MapPreviews_PreClose
Dialog_MapPreviews.SetUpTabs: post: GeologicalLandforms.Compatibility.ModCompat_MapReroll.Dialog_MapPreviews_SetUpTabs
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_NewFactionSpawning.Ignore: (no patches)
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_PowerManager.SwitchOffAllOf: (no patches)
Dialog_SplitCaravan.AddItemsToTransferables: post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_AddItemsToTransferables.Postfix
Dialog_SplitCaravan.TrySplitCaravan: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Postfix
Dialog_StashVehicle.TransferPawns: (no patches)
Dialog_StylingStation.Reset: (no patches)
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo
Dialog_Trade.PostOpen: PRE: DynamicTradeInterface.Patches.Dialog_TradePatches.Prefix
Dialog_ViewGenes.DoWindowContents: PRE: [2147483647]VREAndroids.Dialog_ViewGenes_DoWindowContents_Patch.Prefix
DirectXmlLoader.DefFromNode: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_DefFromNode.Prefix post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef, Gagarin.DirectXmlLoader_Patch+DirectXmlLoader_DefFromNode_Patch.Postfix
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes
DistressCallUtility.SpawnCorpses: (no patches)
DoSingleTick_Patch.Postfix: (no patches)
DraincasketRefuelWorkGiverUtility.CanRefuel: (no patches)
DraincasketRefuelWorkGiverUtility.FindAllFuel: (no patches)
DraincasketRefuelWorkGiverUtility.FindBestFuel: (no patches)
DraincasketRefuelWorkGiverUtility.RefuelJob: (no patches)
DropCellFinder.<>c.<TradeDropSpot>b__1_4: (no patches)
DropCellFinder.<>c__DisplayClass3_0.<TryFindSafeLandingSpotCloseToColony>g__SpotValidator|0: (no patches)
DropCellFinder.CanPhysicallyDropInto: (no patches)
DropCellFinder.FindRaidDropCenterDistant: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindRaidDropCenterDistant_Transpiler
DropCellFinder.FindSafeLandingSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSafeLandingSpot
Drought.Init: (no patches)
DrugPolicy.<>c.<InitializeIfNeeded>b__13_0: (no patches)
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
DrugPolicyUIUtility.DoAssignDrugPolicyButtons: PRE: [2147483647]VREAndroids.DrugPolicyUIUtility_DoAssignDrugPolicyButtons_Patch.Prefix
DrugStatsUtility.GetAddictionOffsetPerDay: (no patches)
DrugStatsUtility.GetDrugComp: (no patches)
DrugStatsUtility.GetHighOffsetPerDay: (no patches)
DrugStatsUtility.GetToleranceOffsetPerDay: (no patches)
DualWieldUtility.TryGetMeleeVerbOffHand: (no patches)
DualWieldUtility.TryGetOffHandAttackVerb: (no patches)
DubUtils.Hygiene: (no patches)
DubUtils.PipeNet: (no patches)
DubUtils.Rimefeller: (no patches)
DyingRevenant.Complete: (no patches)
DyingRevenant.InitWith: (no patches)
EditWindow_DebugInspector.CurrentDebugString: (no patches)
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons TRANS: RocketMan.EditWindow_Log_DoMessagesListing_Patch.Transpiler, [300]BetterLog.Patches+EditWindow_Log_DoMessagesListing_Patch.Transpiler
EditWindow_Log.DoWindowContents: TRANS: BetterLog.Patches+EditWindow_Log_DoWindowContents_Patch.Transpiler
EditWindow_Log_DoMessagesListing_Patch.Transpiler: PRE: BetterLog.Patches+Decolorize_Patch.DisableRocketmanLogPatch
EmpireUtility.RoyaltyTracker: (no patches)
EmpireUtility.Terrorism: (no patches)
EnterCooldownCompUtility.EnterCooldownBlocksEntering: (no patches)
EnterCooldownCompUtility.EnterCooldownDaysLeft: (no patches)
EnterCooldownCompUtility.EnterCooldownHoursLeft: (no patches)
EnterCooldownCompUtility.EnterCooldownTicksLeft: (no patches)
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentUtility.AlreadyBondedToWeapon: (no patches)
EquipmentUtility.CanEquip: (no patches)
EquipmentUtility.GetPersonaWeaponConfirmationText: (no patches)
EquipmentUtility.IsBondedTo: (no patches)
EquipmentUtility.QuestLodgerCanUnequip: post: VFECore.Misc.HireableSystemStaticInitialization.QuestLodgerCanUnequip_Postfix
ExitMapGrid.get_MapUsesExitGrid: (no patches)
ExpandableProjectile.GetMaxRange: (no patches)
ExpectationsUtility.CurrentExpectationFor: post: VanillaMemesExpanded.VanillaMemesExpanded_ExpectationsUtility_CurrentExpectationFor_Patch.LowerOrDecreaseExpectation TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit.Expectations
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell
Explosion.TrySpawnExplosionThing: (no patches)
ExportUtils.CreateCorpseSymbol: (no patches)
Ext_Vehicles.IsRoofRestricted: (no patches)
ExtensionUtils.BiomeGrid: (no patches)
ExtensionUtils.LandformData: (no patches)
Extensions.GetCarriedWeapons: (no patches)
Extensions.IsValidSidearmsCarrier: post: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.IsValidSidearmsCarrierPostfix
FacilitiesUtility.<>c__DisplayClass5_0.<NotifyFacilitiesAboutChangedLOSBlockers>b__1: (no patches)
Faction.CanChangeGoodwillFor: post: VFED.HarmonyPatches.GoodwillPatches.CanChangeGoodwillFor_Postfix
Faction.Notify_MemberDied: PRE: VEE.Faction_Notify_MemberDied.Prefix TRANS: NonBinaryGender.HarmonyPatches.Transpiler
Faction.Notify_PawnJoined: post: BetterPawnControl.Faction_Notify_PawnJoined.Postfix
Faction.Notify_RelationKindChanged: post: Rimatomics.HarmonyPatches+Harmony_TryAffectGoodwillWith.Postfix
Faction.TryAffectGoodwillWith: PRE: VanillaTraitsExpanded.TryAffectGoodwillWith_Patch.Prefix
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix, VFED.HarmonyPatches.GoodwillPatches.TryMakeInitialRelationsWith_Postfix
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix
FactionDef.RaidCommonalityFromPoints: post: VFED.HarmonyPatches.MiscPatches.EmpireRaidChance
FactionDialogMaker.<>c__DisplayClass3_0.<RequestAICoreQuest>b__0: (no patches)
FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix
FactionUtility.GetSlavesInFactionCount: post: [-2147483648]VREAndroids.FactionUtility_GetSlavesInFactionCount_Patch.Postfix
Faction_Patch.CheckDefeated: (no patches)
Fail_BrainDeath.RunOnPawn: (no patches)
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
FallingStructureStrategy.SpawnThreats: (no patches)
FeedPatientUtility.ShouldBeFed: post: [-2147483648]VREAndroids.FeedPatientUtility_ShouldBeFed_Patch.Postfix
FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_CalculateFertilityAt.PostFix, VEE.FertilityGrid_Patch.Postfix
FertilityGrid_Patch.Postfix: (no patches)
FileLog.FlushBuffer: PRE: BetterLog.Patches+FileLog_Log_Patch.Prefix
FileLog.Log: PRE: BetterLog.Patches+FileLog_Log_Patch.Prefix
FilthGrayFleshNoticeable.SendLetter: (no patches)
FilthRevenantSmear.SendLetter: (no patches)
FilthRevenantSmear.Tick: (no patches)
Find.get_Anomaly: (no patches)
Find.get_BossgroupManager: (no patches)
Find.get_PawnDuplicator: (no patches)
Find.get_PsychicRitualManager: (no patches)
FireTornado.Tick: (no patches)
FireUtility.CanEverAttachFire: (no patches)
FireUtility.NumFiresAt: (no patches)
FixedColonyAnimalsDebug.MakeColony: (no patches)
FlamethrowProjectile.DoDamage: (no patches)
FleshTypeDef.ChooseWoundOverlay: post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FleshTypeDef.Wound.Resolve: TRANS: VanillaPsycastsExpanded.WoundWithShader.Resolve_Transpiler
FleshbeastUtility.SpawnFleshbeastFromPawn: (no patches)
FleshmassMapComponent.DestroyFleshmass: (no patches)
FlickUtility.WantsToBeOn: (no patches)
FloatMenu.PostClose: post: BetterPawnControl.FloatMenu_PostClose.Postfix
FloatMenuMakerMap.<>c.<AddHumanlikeOrders>b__12_27: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_10.<AddHumanlikeOrders>b__11: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_11.<AddHumanlikeOrders>b__15: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_12.<AddHumanlikeOrders>g__CarryToShuttleAct|18: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_12.<AddHumanlikeOrders>g__IsValidShuttle|17: (no patches)
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix TRANS: MVCF.PatchSets.PatchSet_PreferMelee.CheckForMelee
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix post: [600]GeologicalLandforms.Patches.Patch_RimWorld_FloatMenuMakerMap.AddHumanlikeOrders, VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, VREAndroids.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, VFEAncients.HarmonyPatches.BuildingPatches.AddCarryJobs, VFEEmpire.HarmonyPatches.Patch_AddHumanlikeOrders.Postfix, VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_FloatMenuMakerMap_AddHumanlikeOrders_Patch.AddCarryToDrainCasket, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, VanillaPsycastsExpanded.Technomancer.Psyring.EquipConditions, MVCF.PatchSets.PatchSet_Brawlers.AddHumanlikeOrders_Postfix TRANS: VFED.HarmonyPatches.MiscPatches.CheckBiosecurity, Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.SkipIfAnimal, VFEAncients.PowerWorker_NoPrioritize.StoreOpts post: VFEAncients.PowerWorker_NoPrioritize.DisableOpts TRANS: KB_Prioritize_Research.FloatMenuMakerMap_Patches+FloatMenuMakerMap_AddJobGiverWorkOrders.Transpiler, DoorsExpanded.HarmonyPatches.DoorRemoteAddJobGiverWorkOrdersTranspiler
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder, [-2147483648]VREAndroids.FloatMenuMakerMap_CanTakeOrder_Patch.Postfix
FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles
FloatMenuMakerMap.PawnGotoAction: (no patches)
FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix: (no patches)
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles
FloodFillerFog.<>c__DisplayClass3_0.<FloodUnfog>b__1: (no patches)
FloorEtchingRambling.PostMake: (no patches)
FocusStrengthOffset_BuildingDefsLit.BuildingLit: (no patches)
FocusStrengthOffset_Lit.CanApply: (no patches)
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.AddFoodPoisoningHediff: PRE: VanillaTraitsExpanded.AddFoodPoisoningHediff_Patch.Prefix
FoodUtility.AddThoughtsFromIdeo: PRE: AlphaGenes.AlphaGenes_FoodUtility_AddThoughtsFromIdeo_Patch.DisableNonCannibalFoodThought
FoodUtility.FoodOptimality: post: CommonSense.IngredientPriority+FoodUtility_FoodOptimality.Postfix
FoodUtility.GenerateGoodIngredients: (no patches)
FoodUtility.GetFoodKind: (no patches)
FoodUtility.GetFoodKind: (no patches)
FoodUtility.GetFoodKindForStacking: (no patches)
FoodUtility.GetMeatSourceCategory: PRE: VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.HasVeneratedAnimalMeatOrCorpseIngredients: (no patches)
FoodUtility.IsAcceptablePreyFor: post: [-2147483648]VREAndroids.FoodUtility_IsAcceptablePreyFor_Patch.Postfix
FoodUtility.IsHumanlikeCorpseOrHumanlikeMeatOrIngredient: (no patches)
FoodUtility.IsInsectCorpseOrInsectMeatIngredient: (no patches)
FoodUtility.NutritionForEater: post: AlphaGenes.AlphaGenes_FoodUtility_NutritionForEater_Postfix.PostFix
FoodUtility.ThoughtsFromIngesting: post: AlphaGenes.AlphaGenes_FoodUtility_ThoughtsFromIngesting_Patch.AddGeneticMeatThought, VanillaMemesExpanded.VanillaMemesExpanded_FoodUtility_ThoughtsFromIngesting_Patch.NotifyAnimalProducstIngested
FoodUtility.TryFindBestFoodSourceFor: (no patches)
FoodUtility.WillEat: post: [-2147483648]VREAndroids.FoodUtility_WillEat_ThingDef_Patch.Postfix
FoodUtility.WillEat: post: [-2147483648]VREAndroids.FoodUtility_WillEat_Thing_Patch.Postfix
FoodUtility.WillIngestFromInventoryNow: PRE: CommonSense.FoodUtility_WillIngestFromInventoryNow_CommonSensePatch.Prefix
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
ForbidUtility.CaresAboutForbidden: post: VFECore.Misc.HireableSystemStaticInitialization.CaresAboutForbidden_Postfix
ForbidUtility.IsForbidden: (no patches)
ForbidUtility.IsForbidden: PRE: [2147483647]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Postfix
ForbidUtility.SetForbidden: (no patches)
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough
FormCaravanComp.get_AnyActiveThreatNow: PRE: [2147483647]PerformanceOptimizer.Optimization_FormCaravanComp_AnyActiveThreatNow.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_FormCaravanComp_AnyActiveThreatNow.Postfix
FormCaravanGizmoUtility.TryGetGizmo: (no patches)
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix, VFEAncients.PowerWorker_Construct.Refund, Vehicles.Construction.CompleteConstructionVehicle TRANS: VFECore.Frame_CompleteConstruction_Patch.Transpiler, Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler, VSE.Stats.StatPatches.ConstructionQualityTranspiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix, VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.TotalMaterialCost: PRE: Replace_Stuff.Virtualize_TotalMaterialCost.Prefix
Frame.get_WorkToBuild: PRE: [2147483647]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Prefix, Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix, [-2147483648]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Postfix
Frame_Destroy_Patch.Postfix: (no patches)
FuelPowerplant.PostSpawnSetup: (no patches)
FuelingPortUtility.LaunchableAt: (no patches)
Game.AddMap: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: TacticalGroups.HarmonyPatches.EntriesDirty, GeologicalLandforms.Patches.Patch_Verse_Game.AddMap
Game.ClearCaches: post: SmashTools.ProjectSetup.ClearCaches, PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, TacticalGroups.HarmonyPatches.IsPlayingDirty_Postfix, [-2147483648]RocketMan.Patches.Game_DeinitAndRemoveMap_Patch.Postfix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix, [-2147483648]RocketMan.Patches.Game_FinalizeInit_Patch.Postfix
Game.InitNewGame: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, SmashTools.ComponentCache.ClearCache post: MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
Game.LoadGame: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: CharacterEditor.CEditor.OnSavegameLoaded, GeologicalLandforms.Patches.Patch_Verse_Game.LoadGame, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix
Game.UpdatePlay: post: [800]RocketMan.Patches.Game_UpdatePlay_Patch.Postfix, CameraPlus.Game_UpdatePlay_Patch.Postfix
Game.set_CurrentMap: post: TacticalGroups.HarmonyPatches.EntriesDirty
GameComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, SmashTools.UnitTesting.ExecutePostLoadTesting, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame
GameComponentUtility.StartedNewGame: post: VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame
GameComponent_Anomaly.Hypnotize: PRE: [2147483647]VREAndroids.GameComponent_Anomaly_Hypnotize_Patch.Prefix
GameConditionManager.RegisterCondition: post: VanillaMemesExpanded.VanillaMemesExpanded_GameConditionManager_RegisterCondition_Patch.SendRandomMood
GameCondition_AcidRain.DoCellSteadyEffects: (no patches)
GameCondition_Aurora.Init: post: VanillaMemesExpanded.VanillaMemesExpanded_GameCondition_Aurora_Init_Patch.SendRandomMood
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix
GameCondition_NuclearFallout.DoCellSteadyEffects: (no patches)
GameCondition_ToxicFallout.DoCellSteadyEffects: (no patches)
GameCondition_UnnaturalHeat.get_TargetTempOffset: (no patches)
GameInitData.ResetWorldRelatedMapInitData: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
GarageDoor.SpawnSetup: (no patches)
GasUtility.PawnGasEffectsTick: (no patches)
GatheringWorker_MovieNight.CanInteractWith: (no patches)
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.LordAI.VehiclesDontParty post: [-2147483648]VREAndroids.GatheringsUtility_ShouldGuestKeepAttendingGathering_Patch.Postfix
GatheringsUtility.ShouldPawnKeepGathering: PRE: VanillaTraitsExpanded.ShouldPawnKeepGathering_Patch.Prefix
GauranlenTreeModeDef.get_Description: (no patches)
GauranlenUtility.<GetConnectionsAffectedByBuilding>d__2.MoveNext: (no patches)
Gen.IsHashIntervalTick: TRANS: Soyuz.Patches.Gen_IsHashIntervalTick_Patch.Transpiler
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles
GenCelestial.CurCelestialSunGlow: PRE: [2147483647]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Prefix post: AlphaBiomes.AlphaBiomes_GenCelestial_CurCelestialSunGlow_Patch.AvoidTheLight, [-2147483648]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Postfix
GenCelestial.CurShadowStrength: post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.CurShadowStrength_Postfix
GenConstruct.<CanPlaceBlueprintOver>g__IsEdificeOverNonEdifice|17_0: TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCasesAndAlsoInTheCompilerGeneratedMethod.Transpiler
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: VanillaFurnitureExpanded.Patch_BlocksConstruction.Postfix, Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanBuildOnTerrain_Prefix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch.Prefix
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch2.Prefix TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
GenConstruct.CanPlaceBlueprintAt_NewTemp: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.GetAttachedBuildings: PRE: Replace_Stuff.NoAttachedBuildings.Prefix
GenConstruct.GetWallAttachedTo: TRANS: Replace_Stuff.NoWallAttachment.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenDefDatabase.GetDef: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef
GenDefDatabase.GetDefSilentFail: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef
GenDraw.DrawAimPie: TRANS: VFED.Building_TurretGunBarrels+CastSourceReplacer.ReplaceCall
GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix
GenGameEnd.EndGameDialogMessage: PRE: VSEWW.GenGameEnd_EndGameDialogMessage.Prefix
GenGameEnd_EndGameDialogMessage.Prefix: (no patches)
GenGrid.Impassable: TRANS: VFESecurity.Patch_GenGrid+Impassable.Transpiler
GenGrid.Standable: TRANS: VFESecurity.Patch_GenGrid+Standable.Transpiler
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix
GenGuest.EnslavePrisoner: PRE: [2147483647]VREAndroids.GenGuest_EnslavePrisoner_Patch.Prefix
GenHostility.AnyHostileActiveThreatTo: post: [0]VFEM.HarmonyPatches.AnyHostileActiveThreatTo_Patch.Postfix
GenHostility.AnyHostileActiveThreatToPlayer: post: VFED.HarmonyPatches.MiscPatches.ComplexHostileWithQuest
GenHostility.HostileTo: (no patches)
GenHostility.HostileTo: (no patches)
GenHostility.IsPotentialThreat: (no patches)
GenLabel.BestKindLabel: PRE: VREAndroids.GenLabel_BestKindLabel_Patch.Prefix
GenLeaving.DoLeavingsFor: (no patches)
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds
GenLeaving.GetBuildingResourcesLeaveCalculator: post: VanillaMemesExpanded.VanillaMemesExpanded_GenLeaving_GetBuildingResourcesLeaveCalculator_Patch.SetYieldTo100
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
GenOption.RotAllThing: (no patches)
GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix: (no patches)
GenRadial.NumCellsInRadius: TRANS: VFEM.HarmonyPatches.Explosion_Patch.Transpiler
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
GenRecipe.MakeRecipeProducts: PRE: [2147483647]VanillaBooksExpanded.GenRecipe_MakeRecipeProducts_Patch.Prefix, VFEAncients.HarmonyPatches.MendingPatches.RepairItem post: VanillaSocialInteractionsExpanded.MakeRecipeProducts_Patch.Postfix, VanillaTraitsExpanded.MakeRecipeProducts_Patch.Postfix, [-2147483648]VanillaBooksExpanded.GenRecipe_MakeRecipeProducts_Patch.Postfix
GenRecipe.PostProcessProduct: post: AlphaGenes.AlphaGenes_GenRecipe_PostProcessProduct_Patch.IncreaseQualityByOne, VanillaMemesExpanded.VanillaMemesExpanded_GenRecipe_PostProcessProduct_Patch.IncreaseQualityByOne TRANS: VSE.Stats.StatPatches.CraftingQualityTranspiler
GenReplace.PlaceReplaceFrame: post: QualityBuilder.Patch_ReplaceStuff.PostFix_PlaceReplaceFrame
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: VFEPirates.GenSpawn_Spawn_Patch.Prefix, Replace_Stuff.NewThing.TransferSettings.Prefix, Vehicles.Construction.RegisterThingSpawned post: Replace_Stuff.NewThing.TransferSettings.Postfix
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
GenStep_AncientComplex.ScatterAt: (no patches)
GenStep_AnimaTrees.DesiredTreeCountForMap: post: MapDesigner.Patches.AnimaTreePatch.Postfix
GenStep_Animals.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Animals.Generate_Prefix
GenStep_CaveHives.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_CaveHives.Generate_Transpiler
GenStep_CaveHives.TrySpawnHive: (no patches)
GenStep_Caves.Dig: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.Dig_Transpiler
GenStep_Caves.FindRandomEdgeCellForTunnel: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.FindRandomEdgeCellForTunnel_Transpiler
GenStep_Caves.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Caves.Generate_Prefix
GenStep_Caves.GetDistToCave: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToCave_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByDir_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByOffset_Transpiler
GenStep_Caves.RemoveSmallDisconnectedSubGroups: post: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.RemoveSmallDisconnectedSubGroups_Postfix
GenStep_CavesTerrain.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_CavesTerrain.Generate_Prefix
GenStep_DownedRefugee.ScatterAt: (no patches)
GenStep_ElevationFertility.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_ElevationFertility.Generate_Prefix, MapDesigner.Patches.MountainSettingsPatch.Prefix post: MapDesigner.Patches.MountainSettingsPatch.Postfix TRANS: [800]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_ElevationFertility.Generate_Transpiler, MapDesigner.Patches.MountainSettingsPatch.Transpiler
GenStep_ItemStash.ScatterAt: (no patches)
GenStep_Labyrinth.Generate: (no patches)
GenStep_MechanoidAttackParty.Generate: (no patches)
GenStep_MechanoidShipLanding.SpawnMechsAndBeacons: (no patches)
GenStep_Monolith.GenerateMonolith: (no patches)
GenStep_Plants.Generate: PRE: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Plants.Generate_Prefix
GenStep_PoluxTrees.DesiredTreeCountForMap: post: MapDesigner.Patches.PoluxTreesPatch.Postfix
GenStep_Power.<>c__DisplayClass22_0.<TryFindClosestReachableNet>b__1: (no patches)
GenStep_Power.EnsureBatteriesConnectedAndMakeSense: (no patches)
GenStep_Power.EnsureGeneratorsConnectedAndMakeSense: (no patches)
GenStep_Power.EnsurePowerUsersConnected: (no patches)
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_Power.IsPowerGenerator: (no patches)
GenStep_Power.IsPowerUser: (no patches)
GenStep_Power.TrySpawnBatteryNear: (no patches)
GenStep_Power.TrySpawnPowerGeneratorNear: (no patches)
GenStep_Power.UpdateDesiredPowerOutputForAllGenerators: (no patches)
GenStep_PreciousLump.Generate: PRE: VanillaTradingExpanded.ResetMarketValue_Patch.Prefix post: VanillaTradingExpanded.ResetMarketValue_Patch.Postfix
GenStep_PrisonerWillingToJoin.ScatterAt: (no patches)
GenStep_RockChunks.Generate: PRE: MapDesigner.Patches.RockChunkPatch.Prefix
GenStep_RockChunks.GrowLowRockFormationFrom: PRE: AlphaBiomes.AlphaBiomes_GenStep_RockChunks_GrowLowRockFormationFrom_Patch.RemoveRockFilth
GenStep_RocksFromGrid.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_RocksFromGrid.Generate_Transpiler
GenStep_ScatterAncientFences.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientFences
GenStep_ScatterAncientLandingPad.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientLandingPad
GenStep_ScatterAncientMechs.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientMechs
GenStep_ScatterAncientTurret.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientTurret
GenStep_ScatterAncientUtilityBuilding.Generate: PRE: MapDesigner.Patches.IdeologyPatch.AncientUtilityBuilding
GenStep_ScatterCaveDebris.Generate: PRE: MapDesigner.Patches.IdeologyPatch.CaveDebris
GenStep_ScatterCaveDebris.ScatterAt: (no patches)
GenStep_ScatterLumpsMineable.ChooseThingDef: PRE: VanillaTradingExpanded.ResetMarketValue_Patch.Prefix post: VanillaTradingExpanded.ResetMarketValue_Patch.Postfix
GenStep_ScatterLumpsMineable.Generate: PRE: MapDesigner.Patches.OreDensityPatch.Prefix
GenStep_ScatterRoadDebris.Generate: PRE: MapDesigner.Patches.IdeologyPatch.RoadDebris
GenStep_Scatterer.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Prefix post: [200]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Postfix
GenStep_Settlement.ScatterAt: TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStep_SleepingMechanoids.Generate: (no patches)
GenStep_SleepingMechanoids.SendMechanoidsToSleepImmediately: (no patches)
GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler
GenStep_Terrain.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.Generate_Prefix post: [0]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.Generate_Postfix
GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState TRANS: MapDesigner.Patches.RiverDirectionPatch.Transpiler, [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiver_Transpiler
GenStep_Terrain.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiverLookupTexture
GenStep_Terrain.TerrainFrom: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.TerrainFrom, MapDesigner.Feature.Feature_TerrainFrom.Prefix post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix, MapDesigner.Patches.RiverbankBeachFix.Postfix
GenStep_UndercaveInterest.GenerateCorpseGear: (no patches)
GenStep_UndercaveInterest.GenerateCorpsePile: (no patches)
GenStep_UndercaveInterest.GenerateHive: (no patches)
GenStuff.RandomStuffInexpensiveFor: post: AlphaBiomes.AlphaBiomes_GenStuff_RandomStuffInexpensiveFor_Patch.RemoveMaterial TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix
GenTemperature.GetTemperatureForCell: PRE: VanillaPsycastsExpanded.GenTemperature_GetTemperatureForCell_Patch.Prefix
GenTemperature_GetTemperatureForCell_Patch.Prefix: (no patches)
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix, VREHussars.VREHussars_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix, CharacterEditor.CEditor.OnPostAddGene
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix, CharacterEditor.CEditor.OnPostRemoveGene
GeneDef.GetDescriptionFull: post: [-2147483648]VREAndroids.GeneDef_GetDescriptionFull_Patch.Postfix
GeneDef.SpecialDisplayStats: post: [-2147483648]VREAndroids.GeneDef_SpecialDisplayStats_Patch.Postfix
GeneDefGenerator.ImpliedGeneDefs: post: VREAndroids.GeneDefGenerator_ImpliedGeneDefs_Patch.Postfix, AlphaGenes.AlphaGenes_GeneDefGenerator_ImpliedGeneDefs_Patch.Postfix, VREHussars.VREHussars_GeneDefGenerator_ImpliedGeneDefs_Patch.Postfix
GeneGizmo_Resource.get_Title: PRE: VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_GeneGizmo_Resource_Title_Patch.ChangeBarColour, VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_GeneGizmo_Resource_Title_Patch.ChangeLabel
GeneResourceDrainUtility.OffsetResource: PRE: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_GeneResourceDrainUtility_OffsetResource_Apply_Patch.DoubleHemogenLoss
GeneUIUtility.DrawGene: TRANS: VanillaGenesExpanded.GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
GeneUIUtility.DrawGenesInfo: PRE: [2147483647]VREAndroids.GeneUIUtility_DrawGenesInfo_Patch.Prefix
GeneUtility.ExtractXenogerm: (no patches)
GeneUtility.IsBloodfeeder: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_GeneUtility_IsBloodfeeder_Patch.CountEkkimianAsBloodfeeder
GeneUtility.get_GenesInOrder: post: [-2147483648]VREAndroids.GeneUtility_GenesInOrder_Patch.Postfix
Gene_ChemicalDependency.Notify_IngestedThing: (no patches)
Gene_Deathrest.CanUseBindableNow: (no patches)
Gene_Deathrest.Notify_DeathrestEnded: (no patches)
Gene_Deathrest.TryLinkToNearbyDeathrestBuildings: (no patches)
Gene_Deathrest.get_BoundComps: (no patches)
Gene_Deathrest.get_CurrentCapacity: (no patches)
Genepack.PostMake: post: AlphaGenes.AlphaGenes_Genepack_PostMake_Patch.ChangeForAlphaGenes
GenepackDrawable.PostOpen: (no patches)
GettersFilters.<>c__DisplayClass10_1.<findBestRangedWeapon>b__8: (no patches)
GettersFilters.isDangerousWeapon: (no patches)
GettersFilters.isEMPWeapon: (no patches)
GettersFilters.isManualUse: (no patches)
GhostDrawer.DrawGhostThing: PRE: VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDrawGhostThingTranspiler
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler, DoorsExpanded.HarmonyPatches.DoorExpandedGhostGraphicForTranspiler
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace
GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|12_0: PRE: DubsMintMenus.HarmonyPatches+H_GizmoGridDrawer.Prefix TRANS: PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.GizmoGridDrawer_ProcessGizmoStateTranspiler
Gizmo_SidearmsList.DrawGizmoLabel: PRE: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.GizmoLabelFixer
GlobalControls.GlobalControlsOnGUI: (no patches)
GlobalControls.TemperatureString: TRANS: [-2147483648]VanillaPsycastsExpanded.GlobalControls_TemperatureString_Patch.Transpiler
GlobalControlsUtility.DoTimespeedControls: PRE: Analyzer.GUIElement_TPS.Prefix
GlobalControls_TemperatureString_Patch.ModifyTemperatureIfNeeded: (no patches)
GlowGrid.CombineColors: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.CombineColorsDark
GlowGrid.GroundGlowAt: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.IgnoreSkyDark post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.GameGlowAt_Postfix
GlowGrid.RegisterGlower: post: VanillaPsycastsExpanded.Nightstalker.CompDarkener.MoveDarkLast
GoodwillSituationWorker_PermanentEnemy.ArePermanentEnemies: post: VFED.HarmonyPatches.GoodwillPatches.ArePermanentEnemies_Postfix
GourmetMeal.CanStackWith: (no patches)
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit
Graphic_ActivityMask.DrawWorker: (no patches)
Graphic_ActivityMaskRandom.DrawWorker: (no patches)
Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler
Graphic_FadesInOut.DrawWorker: (no patches)
Graphic_Flicker.DrawWorker: (no patches)
Graphic_LinkedPipe.<ShouldLinkWith>g__Predicate|7_0: (no patches)
Graphic_Random.SubGraphicFor: post: QualityOfBuilding.QualityOfBuildingGraphicRandomPatch.Postfix
GridsUtility.GetItemStackSpaceLeftFor: post: StorageUpperBound.PatchHelper.Postfix
HackUtility.IsHackable: (no patches)
HackUtility.IsHacked: (no patches)
Harmony..ctor: PRE: Analyzer.Profiling.RememberHarmonyIDs.Prefix
HarmonyInit.AddDroughtLine: (no patches)
HarmonyPatches.BeltsOnDeath: (no patches)
HarmonyPatches.Drop_Prefix: (no patches)
HarmonyPatches.GetColorForHauled: (no patches)
HarmonyPatches.Harmony_TrySatisfyPawnNeeds.<>c.<Prefix>b__0_0: (no patches)
HarmonyPatches.Harmony_TrySatisfyPawnNeeds.<>c.<Prefix>b__0_1: (no patches)
HarmonyPatches.Harmony_TrySatisfyPawnNeeds.Prefix: (no patches)
HarmonyPatches.JobDriver_HaulToCell_PostFix: (no patches)
HarmonyPatches.Pawn_InventoryTracker_PostFix: (no patches)
HarmonyPatches.TryCreateRecolorJobPrefix: (no patches)
HarmonyPatches_Plumbing.CanRefuelThing_Postfix: (no patches)
HarmonyPatches_Plumbing.PlantGrowerCanAcceptSowNow_Postfix: (no patches)
HarmonyPatches_Plumbing.PlantGrowerTickRare_Prefix: (no patches)
HarmonyPatches_Thirst.IngestedPostfix: (no patches)
HarmonyUtility.HasActivePatches: PRE: PerformanceOptimizer.Optimization_FasterGetCompReplacement.StripPOPatchesInfo
HaulAIUtility.HaulToCellStorageJob: post: StorageUpperBound.PatchHelper.Postfix
HaulAIUtility.HaulablePlaceValidator: post: VanillaPlantsExpandedMushrooms.VanillaPlantsExpandedMushrooms_HaulAIUtility_HaulablePlaceValidator_Patch.MakeZonesNotHaulable
HaulAIUtility.PawnCanAutomaticallyHaulFast: TRANS: AlphaGenes.AlphaGenes_HaulAIUtility_PawnCanAutomaticallyHaulFast.Transpiler
HeadTypeDef.GetGraphic: TRANS: VFECore.HeadTypeDef_GetGraphic_Patch.Transpiler
HealthAIUtility.ShouldBeTendedNowByPlayer: post: [-2147483648]VREAndroids.HealthAIUtility_ShouldBeTendedNowByPlayer_Patch.Postfix
HealthAIUtility.ShouldSeekMedicalRestUrgent: post: [-2147483648]VREAndroids.HealthAIUtility_ShouldSeekMedicalRestUrgent_Patch.Postfix
HealthCardUtility.<>c__DisplayClass27_0.<DrawMedOperationsTab>b__0: TRANS: VREAndroids.HealthCardUtility_DrawMedOperationsTab_Patch.Transpiler
HealthCardUtility.CanDoRecipeWithMedicineRestriction: post: [-2147483648]VREAndroids.HealthCardUtility_CanDoRecipeWithMedicineRestriction_Patch.Postfix
HealthCardUtility.CreateSurgeryBill: post: VREAndroids.HealthCardUtility_CreateSurgeryBill_Patch.Postfix
HealthCardUtility.DrawHediffListing: TRANS: VREAndroids.HealthCardUtility_DrawHediffListing_Patch.Transpiler
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix, VREAndroids.HealthCardUtility_DrawHediffRow_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix, VREAndroids.HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler, VREAndroids.HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.DrawOverviewTab: PRE: [2147483647]VREAndroids.HealthCardUtility_DrawOverviewTab_Patch.Prefix post: AutoExtractGenes.HealthCardUtilityPatch_DrawOverViewTab.Postfix
HealthCardUtility.DrawPawnHealthCard: PRE: VREAndroids.HealthCardUtility_DrawPawnHealthCard_Patch.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix, [-2147483648]VREAndroids.HealthCardUtility_DrawPawnHealthCard_Patch.Postfix
HealthCardUtility.GenerateSurgeryOption: PRE: VREAndroids.HealthCardUtility_GenerateSurgeryOption_Patch.Prefix post: VREAndroids.HealthCardUtility_GenerateSurgeryOption_Patch.Postfix, MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix TRANS: VREAndroids.HealthCardUtility_GenerateSurgeryOption_Patch.Transpiler
HealthCardUtility.VisibleHediffs: post: VREAndroids.HealthCardUtility_VisibleHediffs_Patch.Postfix
HealthUtility.AddStartingHediffs: (no patches)
HealthUtility.FindImmunizableHediffWhichCanKill: (no patches)
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel
HealthUtility.GetPartConditionLabel: post: VanillaPsycastsExpanded.HealthUtility_GetPartConditionLabel_Patch.Postfix
HealthUtility.TryAnesthetize: PRE: [2147483647]VREAndroids.HealthUtility_TryAnesthetize_Patch.Prefix
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix
Hediff.TendableNow: (no patches)
Hediff.Tick: TRANS: Soyuz.Patches.Hediff_Tick_Patch.Transpiler, Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff.get_BleedRate: post: Soyuz.Patches.Hediff_BleedRate_Patch.Postfix
Hediff.get_ShouldRemove: post: VanillaTraitsExpanded.ShouldRemove_Patch.Postfix
Hediff.get_TendPriority: (no patches)
Hediff.get_TipStringExtra: (no patches)
HediffCompProperties_Reloadable.TargetVerb: (no patches)
HediffComp_AnoleGrown.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_AsexualReproduction.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_AutoPermanentInjury.CompPostMake: (no patches)
HediffComp_AutoPermanentInjury.CompPostMake: (no patches)
HediffComp_CauseIncident.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_CauseMentalState.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChanceToRemove.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChanceToRemove_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeImplantLevel.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeNeed.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChangeNeed_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeWeather.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Chargeable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_CorpseDecayer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DamageAura.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DamageBrain.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DeleteAfterTime.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DeleteAfterTime.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DestroyOrgan.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DieAfterPeriod.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DisappearIfOtherFound.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Disappears.CompPostMerged: (no patches)
HediffComp_Disappears.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Disappears_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DisappearsAndKills_Shambler.get_compHoldingPlatformTarget: (no patches)
HediffComp_DisappearsPausable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DisappearsPausable_LethalInjuries.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Discoverable.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Discoverable_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Disorientation.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DissolveAllOnDeath.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Draftable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Electrified.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_EntropyLink.Notify_EntropyGained: (no patches)
HediffComp_ExplodeOnDowned.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_FilthProducer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_FleshbeastEmerge.TentacleAttack: (no patches)
HediffComp_Floating.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GangreneWounds.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GasProducer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffLungRot.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffLungRotAlternative.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffsInRange.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffsInRangeExpanded.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHemogen.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveNeurocharge.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GrowthMode.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HealHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HealPermanentWounds.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HealPermanentWounds_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HeatPusher.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HighlyFlammable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HumanEggLayer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HumanEggLayer.ProduceEgg: (no patches)
HediffComp_Hurricane.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_Infecter.CheckMakeInfection: (no patches)
HediffComp_Infecter.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Infecter_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Infections.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_InfinitePower.Begin: (no patches)
HediffComp_InfinitePower.CompExposeData: (no patches)
HediffComp_InfinitePower.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Invisibility.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Invisibility.UpdateTarget: PRE: PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.ClearCache
HediffComp_Invisibility.get_PlatformTarget: (no patches)
HediffComp_InvisibilityEngulfer.<>c.<get_CompShouldRemove>b__2_0: (no patches)
HediffComp_InvisibilityEngulfer.CompPostPostRemoved: (no patches)
HediffComp_KillAfterDays.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HediffComp_KillAfterDays_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_LightSustenance.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Link.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MessageAboveSeverity.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MessageAfterTicks.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MessageStageIncreased.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MightJoin.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Mime.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Mote.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MoteOverHead.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_NearbyEffecter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_NoBleedHeartAttack.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PassiveRegenerator.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PeriodicWounds.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PlaySound.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Polluter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Pollution.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PregnantHuman.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VanillaGenesExpanded.VanillaGenesExpanded_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation, AlphaGenes.AlphaGenes_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffComp_PsychicHarmonizer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PsychicSuppression.get_CompShouldRemove: (no patches)
HediffComp_RandomDamage.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RandomMutation.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RandomizeSeverityPhases.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Recharge.CompExposeData: (no patches)
HediffComp_Recharge.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Recharge.Init: (no patches)
HediffComp_Regeneration.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RemoveIfOtherHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ReplaceHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SelfHeal.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_SelfHeal_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromEntropy.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromGas.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromGasDensityDirect.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromHemogen.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromMinerals.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityPerSecond.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Shield.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SkillDecay.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SpawnFilth.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SpawnMote.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Spawner.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Spreadable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageByMood.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageByPsylink.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageBySunlight.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageByTemperature.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Targeting.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_TendDuration.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_TendDuration_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Teratogenesis.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ThoughtEffecter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Traitor.CompPostMerged: (no patches)
HediffComp_Traitor.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_VerbGiver.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Waterstriding.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_WhileHavingThoughts.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffDef.PossibleToDevelopImmunityNaturally: PRE: [2147483647]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Postfix
HediffGiver_Bleeding.OnIntervalPassed: PRE: [2147483647]VREAndroids.HediffGiver_Bleeding_OnIntervalPassed_Patch.Prefix
HediffGiver_Heat.OnIntervalPassed: PRE: [2147483647]VREAndroids.HediffGiver_Heat_OnIntervalPassed_Patch.Prefix
HediffGiver_Hypothermia.OnIntervalPassed: PRE: [2147483647]VREAndroids.HediffGiver_Hypothermia_OnIntervalPassed_Patch.Prefix
HediffSet.AddDirect: PRE: [2147483647]VREAndroids.HediffSet_AddDirect_Patch.Prefix
HediffSet.CacheMissingPartsCommonAncestors: PRE: [2147483647]VREAndroids.HediffSet_CacheMissingPartsCommonAncestors_Patch.Prefix
HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HediffSet_Dirty.Postfix, VFECore.DirtyCache_Patch.Postfix, VanillaPsycastsExpanded.HediffSet_DirtyCache_Patch.Postfix
HediffSet.GetHediffsVerbs: (no patches)
HediffSet.GetHungerRateFactor: post: VFEPirates.HediffSet_GetHungerRateFactor_Patch.Postfix
HediffSet.GetPartHealth: TRANS: VREAndroids.HediffSet_GetPartHealth_Patch.Transpiler
HediffSet.HasDirectlyAddedPartFor: PRE: VREAndroids.HediffSet_HasDirectlyAddedPartFor_Patch.Prefix
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix, VanillaPsycastsExpanded.HediffSet_BleedRateTotal_Patch.Postfix
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended post: [-2147483648]VREAndroids.HediffUtility_CanHealFromTending_Patch.Postfix
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal post: VanillaPsycastsExpanded.HediffUtility_CanHealNaturally_Patch.Postfix, [-2147483648]VREAndroids.HediffUtility_CanHealNaturally_Patch.Postfix
HediffUtility.FullyImmune: (no patches)
HediffUtility.IsPermanent: (no patches)
HediffUtility.IsTended: (no patches)
Hediff_Abilities.GiveRandomAbilityAtLevel: (no patches)
Hediff_AcidBuildup.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_AcidBuildup.get_Immunity: (no patches)
Hediff_AddedPart.PostAdd: TRANS: VREAndroids.Hediff_AddedPart_PostAdd_Patch.Transpiler
Hediff_Addiction.get_LabelInBrackets: (no patches)
Hediff_Alcohol.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_AndroidReactor.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_BandNode.RecacheBandNodes: (no patches)
Hediff_BeamncasterBandNode.RecacheBandNodes: (no patches)
Hediff_BlizzardSource.PostAdd: (no patches)
Hediff_BlizzardSource.PostRemoved: (no patches)
Hediff_BlizzardSource.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_BloodRage.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_BrainLeech.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Crushing.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_CubeInterest.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_CubeWithdrawal.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_DarknessExposure.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_DeathRefusal.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Deathshield.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_ElectromagneticShock.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Essence.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_FasterMovement.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_FatalRad.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_FrenzyField.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_GroupLink.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_HeartAttack.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_IceBlock.PostAdd: (no patches)
Hediff_IceBlock.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Injury.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Injury.get_BleedRate: PRE: [2147483647]VREAndroids.Hediff_Injury_BleedRate_Patch.Prefix
Hediff_Injury.get_LabelBase: (no patches)
Hediff_Injury.get_LabelInBrackets: (no patches)
Hediff_Injury.get_PainOffset: PRE: [2147483647]VREAndroids.Hediff_Injury_PainOffset_Patch.Prefix
Hediff_Injury_PainOffset_Patch.Prefix: (no patches)
Hediff_KillItself.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Labor.GetRandomLaborPushingDuration: (no patches)
Hediff_Labor.PreRemoved: (no patches)
Hediff_Labor.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Labor.get_Progress: (no patches)
Hediff_LaborPushing.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_LaborPushing.get_Progress: (no patches)
Hediff_Level.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Liferot.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_LightExposure.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MeatHunger.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MechanoidUplink.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MineralFueled.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MineralOverdrive.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MissingPart.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Overlay.PostAdd: (no patches)
Hediff_Overshield.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_PainField.get_Description: (no patches)
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Pregnant.Tick: PRE: VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_Hediff_Pregnant_Tick.Prefix, Soyuz.Patches.Hediff_Pregnant_Tick_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_PsycastAbilities.InitializeFromPsylink: post: VanillaPersonaWeaponsExpanded.Hediff_Psylink_InitializeFromPsylink_Patch.Postfix
Hediff_PsycastAbilities.Reset: (no patches)
Hediff_PsycastAbilities.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_PsychicDrone.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Psylink.ChangeLevel: PRE: [2147483647]VREAndroids.Hediff_Psylink_ChangeLevel_Patch.Prefix
Hediff_Psylink.ChangeLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_ChangeLevel.Prefix
Hediff_Psylink.PostAdd: post: VanillaPsycastsExpanded.Hediff_Psylink_PostAdd.Postfix
Hediff_Psylink.TryGiveAbilityOfLevel: PRE: VPEPuppeteer.Hediff_Psylink_TryGiveAbilityOfLevel_Patch.Prefix, VanillaPsycastsExpanded.Hediff_Psylink_TryGiveAbilityOfLevel.Prefix
Hediff_Psylink_InitializeFromPsylink_Patch.Postfix: (no patches)
Hediff_Puppet.PostRemoved: (no patches)
Hediff_Puppeteer.AddComa: (no patches)
Hediff_Puppeteer.TryTransferMind: (no patches)
Hediff_ReactiveArmour.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Shambler.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_SiegeMode.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_SleepSuppression.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Stalking.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Thrall.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_VoidlinkBandNode.RecacheBandNodes: (no patches)
HireableSystemStaticInitialization.GetCommTargets_Postfix: (no patches)
HireableSystemStaticInitialization.GetContractTracker: (no patches)
Hive.PostApplyDamage: (no patches)
Hive.ThreatDisabled: (no patches)
Hive.get_CompDormant: (no patches)
Hive.get_PawnSpawner: (no patches)
HonorWorker_Gallery.<>c.<Available>b__0_1: (no patches)
HugsLibController.LoadReloadInitialize: post: Rimefeller.RimefellerMod.Postfix
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
HumanEmbryo.Notify_DebugSpawned: (no patches)
HumanEmbryo.get_Father: (no patches)
HumanEmbryo.get_Mother: (no patches)
HumanOvum.<>c__DisplayClass7_0.<CanFertilizeFloatOption>b__0: (no patches)
HumanOvum.ProduceEmbryo: (no patches)
ITab.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Art.get_SelectedCompArt: (no patches)
ITab_ContentsGenepackHolder.get_ContainerThing: (no patches)
ITab_ContentsTransporter.get_Transporter: (no patches)
ITab_Entity.DoKnowledgeGainListing: (no patches)
ITab_Entity.FillTab: (no patches)
ITab_Pawn_Character.FillTab: post: VSE.Expertise.ExpertisePatches.DoCharacterCardExtras
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix
ITab_Pawn_Character.get_PawnToShowInfoAbout: PRE: [2147483647]VREAndroids.ITab_Pawn_Character_PawnToShowInfoAbout_Patch.Prefix
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix, CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix TRANS: VFEPirates.ITab_Pawn_Gear_DrawThingRow_Transpiler.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix
ITab_Pawn_Gear_CanControl.Postfix: (no patches)
ITab_Pawn_Health..ctor: post: AutoExtractGenes.HealthCardUtilityPatch_ITab_Pawn_Health.Postfix
ITab_Pawn_Needs.get_IsVisible: (no patches)
ITab_Pawn_Psycasts.InitCache: (no patches)
ITab_Pawn_Visitor.<>c__DisplayClass8_0.<DoPrisonerTab>g__CanUsePrisonerInteractionMode|0: post: VREAndroids.ITab_Pawn_Visitor_CanUsePrisonerInteractionMode_Patch.Postfix, VFEAncients.HarmonyPatches.PreceptPatches.CanUseInteractionMode_Postfix
ITab_Pawn_Visitor.DoPrisonerTab: (no patches)
ITab_Pawn_Visitor.FillTab: PRE: VREAndroids.ITab_Pawn_Visitor_FillTab_Patch.Prefix post: VREAndroids.ITab_Pawn_Visitor_FillTab_Patch.Postfix
ITab_Pawn_Visitor.InteractionModeChanged: post: VFEAncients.HarmonyPatches.PreceptPatches.InteractionModeChanged_Postfix
ITab_PenBase.get_SelectedCompAnimalPenMarker: (no patches)
ITab_ResourceConsole.DoProductList: (no patches)
ITab_Storage.FillTab: PRE: StorageUpperBound.PatchFillTab.Prefix
ITab_StudyNotes.DrawTitle: (no patches)
ITab_StudyNotes.get_Studiable: (no patches)
ITab_StudyNotes.get_StudyUnlocks: (no patches)
ITab_Vehicle_Cargo.DrawHeader: (no patches)
ITab_WindTurbineAutoCut.get_AutoCut: (no patches)
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler
Ideo.MemberWillingToDo: PRE: VFEAncients.HarmonyPatches.PreceptPatches.MemberWillingToDo_Prefix
Ideo.RecacheColonistBelieverCount: PRE: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPrefix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPrefix post: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPostfix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPostfix
IdeoBuildingPresenceDemand.BuildingPresent: PRE: [2147483647]PerformanceOptimizer.Optimization_IdeoBuildingPresenceDemand_BuildingPresent.Prefix
IdeoUIUtility.DoMemes: PRE: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoMemes_Patch.MakeBoxSmaller post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoMemes_Patch.MakeBoxBigger
IdeoUIUtility.DoPrecepts: post: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoPrecepts_Patch.EnableMorePrecepts
IdeoUIUtility.DoPreceptsInt: TRANS: VFECore.OptionalFeatures.Dialog_FloatMenuOptions.Transpiler, VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoPreceptsInt_Patch.Transpiler
IdeoUIUtility.DoStyles: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_IdeoUIUtility_DoStyles_Patch.Transpiler
IdeoUtility.GetStyleDominance: PRE: [2147483647]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Postfix
ImmunityHandler.DiseaseContractChanceFactor: post: [-2147483648]VREAndroids.ImmunityHandler_DiseaseContractChanceFactor_Patch.Postfix
ImmunityHandler.TryAddImmunityRecord: (no patches)
ImmunityRecord.ImmunityChangePerTick: post: Soyuz.Patches.ImmunityRecord_ImmunityChangePerTick_Patch.Postfix
ImmunityRecord.ImmunityTick: PRE: VanillaSocialInteractionsExpanded.ImmunityTick_Patch.Prefix post: VanillaSocialInteractionsExpanded.ImmunityTick_Patch.Postfix
IncidentWorker.CanFireNow: PRE: VFEAncients.HarmonyPatches.StorytellerPatches.AdditionalIncidentReqs, VFED.HarmonyPatches.MiscPatches.CheckForVisibility post: [200]GeologicalLandforms.Patches.Patch_RimWorld_IncidentWorker.CanFireNow
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix
IncidentWorker_CrashedShipPart.TryExecuteWorker: (no patches)
IncidentWorker_DeepDrillInfestation.TryExecuteWorker: (no patches)
IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_Disease.TryExecuteWorker: (no patches)
IncidentWorker_DiseaseHuman.PotentialVictimCandidates: post: VREAndroids.IncidentWorker_DiseaseHuman_PotentialVictimCandidates.Postfix
IncidentWorker_MakeGameCondition.CanFireNowSub: post: AlphaBiomes.AlphaBiomes_IncidentWorker_MakeGameCondition_CanFireNowSub_Patch.DisableEclipseAndAcidRain
IncidentWorker_MakeGameConditionPurple.CanFireNowSub: (no patches)
IncidentWorker_MakeGameConditionPurple.TryExecuteWorker: (no patches)
IncidentWorker_NeutralGroup.SpawnPawns: post: VFEEmpire.HarmonyPatches.Patch_SpawnPawns.Postfix
IncidentWorker_Obelisk.<>c.<ChanceFactorNow>b__2_0: (no patches)
IncidentWorker_OrbitalTraderArrival.<>c.<TryExecuteWorker>b__2_2: (no patches)
IncidentWorker_PawnsArrive.FactionCanBeGroupSource: post: VFEAncients.HarmonyPatches.StorytellerPatches.AncientsShouldNotArrive
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix, VSEWW.IncidentWorker_Raid_TryExecuteWorker.Prefix
IncidentWorker_RaidEnemy.GetLetterText: PRE: VFEEmpire.HarmonyPatches.Patch_GetLetterText.Prefix, VanillaPsycastsExpanded.IncidentWorker_RaidEnemy_GetLetterText_Patch.Prefix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: VOE.Outpost_Defensive.UpdateRaidTarget
IncidentWorker_RaidEnemy.TryResolveRaidFaction: PRE: VFEM.HarmonyPatches.Raid_Patches+RaidEnemyResolveFaction_Patch.Prefix post: VFEM.HarmonyPatches.Raid_Patches+RaidEnemyResolveFaction_Patch.Postfix
IncidentWorker_Reinforcements.<>c.<TryExecuteWorker>b__2_1: (no patches)
IncidentWorker_RevenantEmergence.<>c.<TryExecuteWorker>b__2_0: (no patches)
IncidentWorker_RevenantEmergence.TryExecuteWorker: (no patches)
IncidentWorker_RimatomicsTraderArrival.<>c.<TryExecuteWorker>b__0_0: (no patches)
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_ShamblerAssault.PostProcessSpawnedPawns: (no patches)
IncidentWorker_ShamblerSwarm.SetupShamblerHediffs: (no patches)
IncidentWorker_TowerContamination.TryExecuteWorker: (no patches)
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: PRE: TradingOptions.Patches.ExtraCaravanVisitorFood.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Prefix post: TradingOptions.Patches.ExtraCaravanVisitorFood.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Postfix
IncidentWorker_UnnaturalCorpseArrival.ValidatePawn: PRE: [2147483647]VREAndroids.IncidentWorker_UnnaturalCorpseArrival_ValidatePawn_Patch.Prefix
IncidentWorker_VisitorGroup.TryExecuteWorker: PRE: TradingOptions.Patches.ExtraCaravanVisitorFood.IncidentWorker_VisitorGroup_TryExecuteWorker.Prefix post: TradingOptions.Patches.ExtraCaravanVisitorFood.IncidentWorker_VisitorGroup_TryExecuteWorker.Postfix
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
IndividualThoughtToAdd.Add: post: VanillaSocialInteractionsExpanded.IndividualThoughtToAdd_Patch.Postfix, VanillaTraitsExpanded.Add_Patch.Postfix
InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix
InfestationUtility.SpawnJellyTunnels: (no patches)
InfestationUtility.SpawnTunnels: (no patches)
IngestionOutcomeDoer_UseThing.DoIngestionOutcomeSpecial: (no patches)
IngredientPriority.FoodUtility_FoodOptimality.Postfix: (no patches)
IngredientPriority.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.<>c.<DoSort>b__1_0: (no patches)
IngredientPriority.WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.PreProcess: (no patches)
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.ClearReverseDesignators, PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.InspectGizmoGrid_DrawInspectGizmoGridForTranspiler
InspectPaneButtons.Draw: post: SmashTools.Compatibility_RimHUD.DrawButtonsOnRimHUD
InspectPaneFiller.DrawMood: PRE: [2147483647]VREAndroids.InspectPaneFiller_DrawMood_Patch.Prefix, [2147483647]VPEPuppeteer.InspectPaneFiller_DrawMood_Patch.Prefix
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InspectTabBase.get_TabRect: post: DubsMintMenus.HarmonyPatches.TabSizeAdjuster
InspirationHandler.EndInspiration: post: VanillaSocialInteractionsExpanded.EndInspiration_Patch.Postfix
InspirationHandler.TryStartInspiration: PRE: [2147483647]VREAndroids.InspirationHandler_TryStartInspiration_Patch.Prefix post: VanillaSocialInteractionsExpanded.TryStartInspiration_Patch.Postfix
InspirationWorker.CommonalityFor: TRANS: VSE.Passions.PassionPatches.CommonalityFor_Transpiler
InteractionUtility.CanInitiateRandomInteraction: post: [-2147483648]VREAndroids.InteractionUtility_CanInitiateRandomInteraction_Patch.Postfix
InteractionUtility.CanReceiveInteraction: post: VanillaMemesExpanded.VanillaMemesExpanded_InteractionUtility_CanReceiveInteraction_Patch.DontInteract
InteractionWorker_Breakup.Interacted: post: VanillaSocialInteractionsExpanded.Interacted_Patch.Postfix
InteractionWorker_Breakup.RandomSelectionWeight: post: VanillaTraitsExpanded.RandomSelectionWeight_Patch.Postfix
InteractionWorker_DeepTalk.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_DeepTalk_RandomSelectionWeight_Patch.Postfix
InteractionWorker_KindWords.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_KindWords_RandomSelectionWeight_Patch.Postfix
InteractionWorker_RecruitAttempt.DoRecruit: PRE: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Prefix post: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Postfix
InteractionWorker_RecruitAttempt.Interacted: post: VanillaMemesExpanded.VanillaMemesExpanded_InteractionWorker_RecruitAttempt_Interacted_Patch.DecreaseAnonymity TRANS: VFEAncients.HarmonyPatches.StorytellerPatches.IncreaseRecruitDifficulty, VSE.Stats.StatPatches.RecruitStatTranspiler, VanillaSocialInteractionsExpanded.InteractionWorker_RecruitAttempt_Interacted_Patch.Transpiler
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix, VanillaTraitsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix, [-2147483648]VREAndroids.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix
InteractionWorker_RomanceAttempt.SuccessChance: post: VanillaSocialInteractionsExpanded.SuccessChance_Patch.Postfix
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
InvisibilityUtility.GetAlpha: (no patches)
InvisibilityUtility.GetInvisibilityComp: (no patches)
InvisibilityUtility.IsHiddenFromPlayer: (no patches)
InvisibilityUtility.IsPsychologicallyInvisible: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.Postfix
JobDriver.CheckCurrentToilEndOrFail: PRE: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPrefix post: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPostfix
JobDriver.DriverTick: TRANS: Soyuz.Patches.JobDriver_DriverTick_Patch.Transpiler
JobDriver.Notify_Starting: post: VanillaMemesExpanded.VanillaMemesExpanded_JobDriver_Notify_Starting_Patch.ModifyOnWork
JobDriver.SetupToils: post: Tacticowl.Patch_SetupToils.Postfix
JobDriver_ActivityGoPassive.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_ActivitySuppression.<>c__DisplayClass9_0.<TrySuppress>b__1: (no patches)
JobDriver_ActivitySuppression.<>c__DisplayClass9_0.<TrySuppress>b__2: (no patches)
JobDriver_ActivitySuppression.<>c__DisplayClass9_0.<TrySuppress>b__4: (no patches)
JobDriver_AffectRoof.<>c__DisplayClass12_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RoofStatTranspiler
JobDriver_AnalyzeItem.get_AnalyzableComp: (no patches)
JobDriver_AnimalHunt.<MakeNewToils>b__7_8: (no patches)
JobDriver_AnimalHunt.<MakeNewToils>d__7.MoveNext: (no patches)
JobDriver_AnimalHunt.OnEndKillingTarget: (no patches)
JobDriver_AnimalHuntAssist.<MakeNewToils>b__7_6: (no patches)
JobDriver_AnimalHuntAssist.<MakeNewToils>d__7.MoveNext: (no patches)
JobDriver_AnimalHuntAssist.OnEndKillingTarget: (no patches)
JobDriver_AnimalResource.GetComp: (no patches)
JobDriver_AnimalResource.GetSpecificComp: (no patches)
JobDriver_ApplyTechprint.get_TechprintComp: (no patches)
JobDriver_AskToUnite.get_Properties: (no patches)
JobDriver_AttachTurret.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_AttachTurret.<>c__DisplayClass1_0.<MakeNewToils>b__2: (no patches)
JobDriver_AttachTurret.<>c__DisplayClass2_0.<Finalize>b__0: (no patches)
JobDriver_AttachTurret.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_BestowingCeremony.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_BestowingCeremony_MakeNewToils.Postfix
JobDriver_BuildCubeSculpture.PlaceAndFinish: (no patches)
JobDriver_CarryGenepackToContainer.get_ContainerComp: (no patches)
JobDriver_CarryToBioBattery.get_Pod: (no patches)
JobDriver_CarryToBiosculpterPod.get_Pod: (no patches)
JobDriver_CarryToDraincasket.get_Pod: (no patches)
JobDriver_CarryToEntityHolder.<>c__DisplayClass9_0.<ChainTakeeToPlatformToils>b__0: (no patches)
JobDriver_CarryToEntityHolder.<MakeNewToils>b__8_1: (no patches)
JobDriver_CarryToEntityHolder.<MakeNewToils>b__8_2: (no patches)
JobDriver_CarryToEntityHolder.get_DestHolder: (no patches)
JobDriver_CarryToEntityHolderAlreadyHolding.get_DestHolder: (no patches)
JobDriver_CarryToGeneTailoringPod.get_Pod: (no patches)
JobDriver_CastAbilityOnce.get_CompAbilities: (no patches)
JobDriver_ChangeTreeMode.<MakeNewToils>b__2_0: (no patches)
JobDriver_CleanBin.<>c__DisplayClass3_0.<MakeNewToils>b__1: (no patches)
JobDriver_CleanFilth.<>c__DisplayClass7_0.<MakeNewToils>b__1: TRANS: VFED.HarmonyPatches.FilthCleaningPatch.Transpiler
JobDriver_ConstructFinishFrame.<>c__DisplayClass6_0.<MakeNewToils>b__1: TRANS: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler, VSE.Stats.StatPatches.FloorStatOptionTranspiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix, QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
JobDriver_ConvertPrisoner.MakeNewToils: post: VanillaMemesExpanded.VanillaMemesExpanded_JobDriver_ConvertPrisoner_MakeNewToils_Patch.ReduceAnonymity
JobDriver_CreateAndEnterCocoon.<EnterToil>b__0_0: (no patches)
JobDriver_CreateAndEnterDryadHolder.get_TreeComp: (no patches)
JobDriver_CreateAndEnterHealingPod.<EnterToil>b__0_0: (no patches)
JobDriver_CustomizeItem.<MakeNewToils>b__1_0: (no patches)
JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
JobDriver_DeconstructBuilding.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_DevourerDigest.get_Comp: (no patches)
JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
JobDriver_DoBill_MakeNewToils_CommonSensePatch.<>c__DisplayClass2_1.<DoMakeToils>b__7: (no patches)
JobDriver_DoBill_MakeNewToils_CommonSensePatch.<>c__DisplayClass2_4.<DoMakeToils>b__18: (no patches)
JobDriver_DraftToPosition.TryFindMannableGunAtPosition: (no patches)
JobDriver_DrainWater.<MakeNewToils>b__1_0: (no patches)
JobDriver_DrinkFromBasin.<MakeNewToils>b__3_2: (no patches)
JobDriver_DropEquipment.<MakeNewToils>b__4_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_DropEquipment_MakeNewToils_Patches.JobDriver_DropEquipment_MakeNewToils_Patches_initAction_Transpiler
JobDriver_EmptyThingContainer.<MakeNewToils>b__7_1: (no patches)
JobDriver_EnterBiosculpterPod.<>c__DisplayClass11_0.<PrepareToEnterToil>b__0: (no patches)
JobDriver_EnterBiosculpterPod.get_BiosculpterPod: (no patches)
JobDriver_EnterDraincasket.get_Pod: (no patches)
JobDriver_EnterGeneTailoringPod.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_EnterGeneTailoringPod.<>c__DisplayClass1_0.<MakeNewToils>b__1: (no patches)
JobDriver_EnterTransporter.get_Shuttle: (no patches)
JobDriver_EnterTransporter.get_Transporter: (no patches)
JobDriver_Equip.<MakeNewToils>b__1_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler
JobDriver_EquipFromWeaponBox.<MakeNewToils>b__1_0: (no patches)
JobDriver_ExecuteEntity.<MakeNewToils>b__7_0: (no patches)
JobDriver_ExtractIntel.<MakeNewToils>b__1_0: (no patches)
JobDriver_ExtractIntelPawn.<>c.<MakeNewToils>b__1_3: (no patches)
JobDriver_ExtractSkull.<MakeNewToils>b__5_2: (no patches)
JobDriver_ExtractToInventory.<MakeNewToils>b__4_0: (no patches)
JobDriver_FixBlockage.<MakeNewToils>b__5_1: (no patches)
JobDriver_FixBrokenDownBuilding.<MakeNewToils>b__8_1: (no patches)
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler
JobDriver_GetNeuralSupercharge.<MakeNewToils>b__2_1: (no patches)
JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough
JobDriver_Hack.MakeNewToils: post: VFEAncients.HarmonyPatches.BuildingPatches.FixHacking
JobDriver_Hack.get_CompHacking: (no patches)
JobDriver_HaulCorpseToPublicPlace.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_HaulCorpseToPublicPlace_MakeNewToils.Postfix
JobDriver_HaulToAtomizer.<MakeNewToils>b__4_0: (no patches)
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_HaulToInventory.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_HaulToTransporter.Notify_Starting: (no patches)
JobDriver_HaulToTransporter.get_Transporter: (no patches)
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils
JobDriver_Ingest.MakeNewToils: post: AlphaBehavioursAndEvents.AlphaAnimals_JobDriver_Ingest_MakeNewToils_Patch.ApplyHediffIfCorpseEaten, VanillaSocialInteractionsExpanded.JobDriver_Ingest_MakeNewToils.Postfix
JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: CommonSense.JobDriver_PrepareToIngestToils_Dispenser_CommonSensePatch.Prefix
JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix
JobDriver_IngestWeird.<>c__DisplayClass13_0.<FinalizeIngestAnything>b__0: (no patches)
JobDriver_IngestWeird.<MakeNewToils>d__8.MoveNext: (no patches)
JobDriver_InsertProcessorFirst.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_InsertProcessorFirst.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_InsertProcessorSecond.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_InsertProcessorSecond.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_InsertProcessorThird.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_InsertProcessorThird.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_InstallRelic.<MakeNewToils>g__ReliquaryFull|5_0: (no patches)
JobDriver_InteractThing.get_Interactable: (no patches)
JobDriver_InteractWithPassage.<MakeNewToils>b__1_0: (no patches)
JobDriver_InteractWithPassage.TryMakePreToilReservations: (no patches)
JobDriver_LayDown.GetReport: PRE: [2147483647]VREAndroids.JobDriver_LayDown_GetReport_Patch.Prefix
JobDriver_LayEgg.<MakeNewToils>b__5_0: (no patches)
JobDriver_LayEgg.get_EggBoxComp: (no patches)
JobDriver_LayExplodingEgg.<MakeNewToils>b__1_0: (no patches)
JobDriver_LeaveMap.<MakeNewToils>b__1_1: (no patches)
JobDriver_LinkPsylinkable.get_Psylinkable: (no patches)
JobDriver_LoadUnfinishedBuilding.<MakeNewToils>b__6_0: (no patches)
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VFECore.JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_Vanilla.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VanillaTraitsExpanded.GenerateRandomMinTicksToNextLovin_Patch.Postfix
JobDriver_Lovin.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Lovin_MakeNewToils.Postfix
JobDriver_LovinOneNightStand.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_VSIE.Transpiler
JobDriver_Maintain.<>c__DisplayClass2_0.<MakeNewToils>b__0: (no patches)
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__0: (no patches)
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__2: (no patches)
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__3: (no patches)
JobDriver_ManTurret.FindAmmoForTurret: PRE: VFESecurity.Patch_TryFindRandomShellDef.Prefix
JobDriver_ManTurret.FindFuelForTurret: (no patches)
JobDriver_ManTurret.GunNeedsLoading: (no patches)
JobDriver_ManTurret.GunNeedsRefueling: (no patches)
JobDriver_ManUVTerminal.<>c__DisplayClass4_0.<MakeNewToils>b__0: (no patches)
JobDriver_Meditate.<MakeNewToils>b__16_3: (no patches)
JobDriver_Meditate.MeditationTick: post: CommonSense.JobDriver_MeditationTick_CommonSensePatch.Postfix
JobDriver_MergeIntoGaumakerPod.get_GaumakerPod: (no patches)
JobDriver_MergeIntoGaumakerPod.get_TreeComp: (no patches)
JobDriver_Milk.GetComp: (no patches)
JobDriver_NociosphereDepart.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_NociosphereDepart.<>c__DisplayClass2_0.<MakeNewToils>b__2: (no patches)
JobDriver_OperateCoreSampleDrill.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_OperateDeepDrill.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_OperateDeepDrill.<>c__DisplayClass1_0.<MakeNewToils>b__1: (no patches)
JobDriver_OperateScanner.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_PlantSaplingchild.<MakeNewToils>b__3_0: (no patches)
JobDriver_PlantSeed.<MakeNewToils>b__9_2: (no patches)
JobDriver_PlantSeed.get_PlantableComp: (no patches)
JobDriver_PlantSow.MakeNewToils: post: VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_JobDriver_PlantSow_MakeNewToils_Patch.Postfix, VanillaSocialInteractionsExpanded.JobDriver_PlantSow_MakeNewToils.Postfix
JobDriver_PoisonMeal.<MakeNewToils>b__1_0: (no patches)
JobDriver_PrepareCaravan_GatherItems.<PlaceTargetInCarrierInventory>b__27_0: (no patches)
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle
JobDriver_PruneGauranlenTre.get_TreeConnection: (no patches)
JobDriver_Reading.ReadBook: PRE: VanillaBooksExpanded.JobDriver_Reading_ReadBook_Patch.Prefix post: VanillaBooksExpanded.JobDriver_Reading_ReadBook_Patch.Postfix
JobDriver_Reading_ReadBook_Patch.Prefix: (no patches)
JobDriver_RearmTrap.get_RearmableComp: (no patches)
JobDriver_Recharge.get_BedCompPowerTrader: (no patches)
JobDriver_Recharge.get_MyBuildingCompMachineChargingStation: (no patches)
JobDriver_Recharge.get_MyBuildingCompPowerTrader: (no patches)
JobDriver_RecolorApparel.<MakeNewToils>b__5_0: (no patches)
JobDriver_RefillWater.get_Bucket: (no patches)
JobDriver_Refuel.get_RefuelableComp: (no patches)
JobDriver_RefuelAtomic.get_RefuelableComp: (no patches)
JobDriver_RefuelDraincasket.get_RefuelableComp: (no patches)
JobDriver_RefuelDraincasketAtomic.get_RefuelableComp: (no patches)
JobDriver_RefuelVehicle.<>c__DisplayClass7_0.<FinalizeRefueling>b__0: (no patches)
JobDriver_Reign.<MakeNewToils>b__7_3: PRE: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Prefix post: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Postfix
JobDriver_ReleaseEntity.<MakeNewToils>b__10_1: (no patches)
JobDriver_ReleaseEntity.get_EntityShouldBeReleased: (no patches)
JobDriver_ReleaseMechs.<MakeNewToils>b__1_0: (no patches)
JobDriver_Reload.<MakeNewToils>d__5.MoveNext: (no patches)
JobDriver_RemoveFloor.get_SpeedStat: TRANS: VSE.Stats.StatPatches.FloorStatTranspiler
JobDriver_RemoveProduct.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_RemoveProduct.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_RemoveSewage.DoEffect: (no patches)
JobDriver_Repair.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RepairStatTranspiler
JobDriver_RepairMachine.<>c__DisplayClass2_0.<Finalize>b__0: (no patches)
JobDriver_RepairMech.MakeNewToils: PRE: AlphaGenes_JobDriver_RepairMech_MakeNewToils_Patch.StorePawn
JobDriver_RestoreWall.<MakeNewToils>d__3.MoveNext: (no patches)
JobDriver_RestoreWreck.get_Comp: (no patches)
JobDriver_Resurrect.<MakeNewToils>b__9_0: (no patches)
JobDriver_Resurrect.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Resurrect_MakeNewToils.Postfix
JobDriver_Resurrect.Resurrect: PRE: [2147483647]VREAndroids.JobDriver_Resurrect_Resurrect_Patch.Prefix
JobDriver_ReturnToGauranlenTree.get_TreeComp: (no patches)
JobDriver_ReturnedCaravan_PenAnimals.PenIsEnclosed: (no patches)
JobDriver_RevenantAttack.<>c__DisplayClass14_0.<MakeNewToils>b__6: (no patches)
JobDriver_RevenantAttack.get_Comp: (no patches)
JobDriver_RevenantEscape.<MakeNewToils>b__7_2: (no patches)
JobDriver_RevenantEscape.get_Comp: (no patches)
JobDriver_RevenantSleep.get_Comp: (no patches)
JobDriver_RevenantWander.get_Comp: (no patches)
JobDriver_RopeToPen.get_DestinationMarker: (no patches)
JobDriver_Scarify.Scarify: (no patches)
JobDriver_Shear.GetComp: (no patches)
JobDriver_ShieldMech.get_ProjectileInterceptor: (no patches)
JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix
JobDriver_StandAndFaceTarget.get_CompAbilities: (no patches)
JobDriver_StockpileWaterBottles.<MakeNewToils>b__4_1: (no patches)
JobDriver_StockpileWaterBottles.<MakeNewToils>b__4_2: (no patches)
JobDriver_StudyInteract.<MakeNewToils>b__13_3: (no patches)
JobDriver_StudyInteract.get_StudyComp: (no patches)
JobDriver_StudyItem.<GetStudyToils>d__10.MoveNext: (no patches)
JobDriver_StudyItem.get_CanStudyInPlace: (no patches)
JobDriver_SuperviseConstruction.get_Facility: (no patches)
JobDriver_SuperviseDrilling.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_SuperviseResearch.get_Facility: (no patches)
JobDriver_TakeToBed.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_TakeToBed_MakeNewToils.Postfix
JobDriver_TendEntity.<MakeNewToils>b__14_0: (no patches)
JobDriver_TransferBetweenEntityHolders.<MakeNewToils>b__10_1: (no patches)
JobDriver_TransferBetweenEntityHolders.get_DestHolder: (no patches)
JobDriver_TransferBetweenEntityHolders.get_SourceHolder: (no patches)
JobDriver_TriggerSprinkler.<>c__DisplayClass4_0.<MakeNewToils>b__0: (no patches)
JobDriver_TriggerSprinkler.Notify_Starting: (no patches)
JobDriver_UnloadMarkedItems.<MakeNewToils>b__7_7: (no patches)
JobDriver_UnloadMarkedItems.StillUnloadable: (no patches)
JobDriver_UnloadYourHauledInventory.<MakeNewToils>d__4.MoveNext: (no patches)
JobDriver_UnnaturalCorpseAttack.<>c__DisplayClass4_0.<MakeNewToils>b__4: (no patches)
JobDriver_UpgradeBuilding.<MakeNewToils>b__8_0: (no patches)
JobDriver_UseEndogenefier.<>c__DisplayClass4_0.<MakeNewToils>b__0: (no patches)
JobDriver_UseEndogenefier.Notify_Starting: (no patches)
JobDriver_UseGeneRemover.<>c__DisplayClass4_0.<MakeNewToils>b__0: (no patches)
JobDriver_UseGeneRemover.Notify_Starting: (no patches)
JobDriver_UseGenepackDisruptor.<>c__DisplayClass4_0.<MakeNewToils>b__0: (no patches)
JobDriver_UseGenepackDisruptor.Notify_Starting: (no patches)
JobDriver_UseGenepackTweaker.<>c__DisplayClass4_0.<MakeNewToils>b__0: (no patches)
JobDriver_UseGenepackTweaker.Notify_Starting: (no patches)
JobDriver_UseGermlineMutator.<>c__DisplayClass4_0.<MakeNewToils>b__0: (no patches)
JobDriver_UseGermlineMutator.Notify_Starting: (no patches)
JobDriver_UseItem.<>c__DisplayClass7_0.<Use>b__0: (no patches)
JobDriver_UseItem.<MakeNewToils>b__5_0: (no patches)
JobDriver_UseItem.<PrepareToUse>b__6_0: (no patches)
JobDriver_UseItem.Notify_Starting: (no patches)
JobDriver_UseItem.PrepareToUse: (no patches)
JobDriver_UseItemOn.<MakeNewToils>b__5_1: (no patches)
JobDriver_UseItemOn.<MakeNewToils>d__5.MoveNext: (no patches)
JobDriver_UseItemOn.get_CompUsable: (no patches)
JobDriver_UseItemResearchBench.<MakeNewToils>b__3_0: (no patches)
JobDriver_UseQuestGiver.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_UseSauna.UseAllHeaters: (no patches)
JobDriver_UseSauna.WatchTickAction: (no patches)
JobDriver_UseSauna.get_heater: (no patches)
JobDriver_UseXenogenefier.<>c__DisplayClass4_0.<MakeNewToils>b__0: (no patches)
JobDriver_UseXenogenefier.Notify_Starting: (no patches)
JobDriver_UseXenotypeInjector.<>c__DisplayClass4_0.<MakeNewToils>b__0: (no patches)
JobDriver_UseXenotypeInjector.Notify_Starting: (no patches)
JobDriver_UseXenotypeNullifier.<>c__DisplayClass4_0.<MakeNewToils>b__0: (no patches)
JobDriver_UseXenotypeNullifier.Notify_Starting: (no patches)
JobDriver_ViewArt.WaitTickAction: post: VanillaTraitsExpanded.WaitTickAction_Patch.Postfix
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn post: AlphaGenes.AlphaGenes_JobDriver_Vomit_MakeNewToils_Patch.DamageAfterPuking
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler
JobDriver_WatchBuilding.MakeNewToils: post: VanillaTraitsExpanded.MakeNewToils_Patch.Postfix
JobDriver_WatchTelevision.WatchTickAction: (no patches)
JobDriver_WatchTelevisionTogether.WatchTickAction: (no patches)
JobDriver_WatchWashingMachine.WatchTickAction: (no patches)
JobDriver_emptySepticTank.get_comp: (no patches)
JobDriver_poopOutside.<MakeNewToils>b__1_3: (no patches)
JobGiver_AIDefendPawn.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPawn+TryFindShootingPosition.Transpiler
JobGiver_AIDefendPoint.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPoint+TryFindShootingPosition.Transpiler
JobGiver_AIFightEnemies.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIFightEnemies+TryFindShootingPosition.Transpiler
JobGiver_AIFightEnemiesFleeing.PrimaryVerbIsIncendiary: (no patches)
JobGiver_AIFightEnemiesStrongest.PrimaryVerbIsIncendiary: (no patches)
JobGiver_AIFightEnemiesWeakest.PrimaryVerbIsIncendiary: (no patches)
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_AIFightEnemy.PrimaryVerbIsIncendiary: (no patches)
JobGiver_AIFightEnemy.UpdateEnemyTarget: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.UpdateEnemyTarget_Prefix
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_AIReleaseMechs.TryGiveJob: (no patches)
JobGiver_AnimaLinking.TryGiveJob: (no patches)
JobGiver_AnimalHunt.BestPawnToHuntForPredator: (no patches)
JobGiver_AnimalHunt.BestPawnToHuntForPredatorSup: (no patches)
JobGiver_AnimalHunt.TryGiveJob: (no patches)
JobGiver_BingeDrug.<>c__DisplayClass5_0.<BestIngestTarget>b__0: (no patches)
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: VFESecurity.Patch_JobGiver_ConfigurableHostilityResponse+TryGetAttackNearbyEnemyJob.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_ConfigurableHostilityResponse.TryGiveJob: PRE: [2147483647]PerformanceOptimizer.Optimization_JobGiver_ConfigurableHostilityResponse.Prefix
JobGiver_CreateAndEnterDryadHolder.TryGiveJob: (no patches)
JobGiver_DisassembleAnyNonMechBuildings.TryGiveJob: (no patches)
JobGiver_DisassembleNonMechBuildings.<>c.<TryGiveJob>b__1_3: (no patches)
JobGiver_DisassembleNonMechBuildings.<>c.<TryGiveJob>b__1_4: (no patches)
JobGiver_DisassembleNonMechBuildings.TryGiveJob: (no patches)
JobGiver_DoLovin.TryGiveJob: PRE: VanillaTraitsExpanded.JobGiver_DoLovin_TryGiveJob_Patch.Prefix
JobGiver_DrinkWater.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_DrinkWater_GetPriority_CommonSensePatch.Prefix
JobGiver_DropUnusedInventory.Drop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_DyeHair.TryGiveJob: PRE: TacticalGroups.HarmonyPatches.JobGiver_DyeHair_TryGiveJobPrefix
JobGiver_EatInGatheringArea.TryGiveJob: post: VanillaSocialInteractionsExpanded.TryGiveJob_Patch.Postfix
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetHemogen.CanFeedOnPrisoner: post: [-2147483648]VREAndroids.JobGiver_GetHemogen_CanFeedOnPrisoner_Patch.Postfix
JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix
JobGiver_GetJoyInGatheringArea.TryGiveJobFromJoyGiverDefDirect: post: VanillaSocialInteractionsExpanded.TryGiveJobFromJoyGiverDefDirect_Patch.Postfix
JobGiver_GetNeuralSupercharge.<>c__DisplayClass2_0.<ClosestSupercharger>g__Validator|0: (no patches)
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_GetRest.TryGiveJob: PRE: VanillaTraitsExpanded.TryGiveJob_Patch.Prefix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_GetWeirdFood.TryGiveJob: (no patches)
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_HaveWash.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_HaveWash_GetPriority_CommonSensePatch.Prefix
JobGiver_Hemohunter.FindPawnToSuck: TRANS: VREAndroids.VanillaRacesExpandedSanguophage_JobGiver_Hemohunter_FindPawnToSuck_Patch.Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_LayEgg.<>c.<GetBestEggBox>g__GetScore|4_1: (no patches)
JobGiver_LayEgg.<>c__DisplayClass4_0.<GetBestEggBox>g__IsUsableBox|0: (no patches)
JobGiver_LayEgg.GetBestEggBox: (no patches)
JobGiver_LayEgg.TryGiveJob: (no patches)
JobGiver_LayExplodingEgg.TryGiveJob: (no patches)
JobGiver_MaintainHives.TryGiveJob: (no patches)
JobGiver_ManTurrets.<>c__DisplayClass2_0.<TryGiveJob>b__0: (no patches)
JobGiver_MergeIntoGaumakerPod.TryGiveJob: (no patches)
JobGiver_MergeIntoGaumakerPodCorruptor.TryGiveJob: (no patches)
JobGiver_NociosphereDepart.TryGiveJob: (no patches)
JobGiver_NociosphereFight.GetRandomPossibleAbility: (no patches)
JobGiver_NociosphereFight.IsAnyAttackOnCooldown: (no patches)
JobGiver_OptimizeApparel.TryCreateRecolorJob: PRE: TacticalGroups.HarmonyPatches.TryCreateRecolorJobPrefix
JobGiver_OptimizeApparel.TryGiveJob: PRE: VFEPirates.JobGiver_OptimizeApparel_TryGiveJob_Patch.Prefix
JobGiver_Orders.TryGiveJob: post: SearchAndDestroy.Harmony.JobGiver_Orders_TryGiveJob.Postfix
JobGiver_PatientGoToBed.TryGiveJob: post: VREAndroids.JobGiver_PatientGoToBed_TryGiveJob_Patch.Postfix
JobGiver_PickUpOpportunisticWeapon.GetWeaponScore: (no patches)
JobGiver_ReactToCloseMeleeThreat.TryGiveJob: post: VFEAncients.HarmonyPatches.PreceptPatches.NoFightingInterrogator
JobGiver_Recharge.TryGiveJob: (no patches)
JobGiver_RetrieveWeapon.<>c__DisplayClass0_0.<TryGiveJobStatic>b__1: (no patches)
JobGiver_RetrieveWeapon.<>c__DisplayClass0_0.<TryGiveJobStatic>b__2: (no patches)
JobGiver_ReturnToGauranlenTree.TryGiveJob: (no patches)
JobGiver_ReturnToStation.TryGiveJob: (no patches)
JobGiver_ReturnToStationIdle.TryGiveJob: (no patches)
JobGiver_SatifyChemicalDependency.DrugValidator: (no patches)
JobGiver_SatisfyChemicalNeed.DrugValidator: (no patches)
JobGiver_StandAndBeSociallyActive.TryGiveJob: post: VanillaSocialInteractionsExpanded.JobGiver_StandAndBeSociallyActive_TryGiveJob_Patch.Postfix
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix
JobGiver_UseToilet.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_UseToilet_GetPriority_CommonSensePatch.Prefix
JobGiver_ViewingArtTogether.<>c__DisplayClass2_1.<TryFindArtToView>b__0: (no patches)
JobGiver_Wander.TryGiveJob: PRE: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix, Vehicles.Jobs.VehiclesDontWander post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix
JobGiver_WanderInRoofedCellsInPen.ShouldSeekRoofedCells: post: VEE.JobGiver_WanderInRoofedCellsInPen_Patch.Postfix
JobGiver_Work.PawnCanUseWorkGiver: post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob
JoyGiver.GetChance: post: VanillaTraitsExpanded.GetChance_Patch.Postfix
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JoyGiver_Ingest_CreateIngestJob_CommonSensePatch.Postfix
JoyGiver_InteractBuilding.CanInteractWith: (no patches)
JoyGiver_Meditate.TryGiveJob: post: [-2147483648]VREAndroids.JoyGiver_Meditate_Patch.Postfix
JoyGiver_SocialRelax.TryFindChairBesideTable: (no patches)
JoyGiver_SocialRelax.TryFindChairNear: (no patches)
JoyGiver_UseSauna.CanInteractWith: (no patches)
JoyGiver_ViewArt.<>c__DisplayClass1_0.<TryGiveJob>b__0: (no patches)
JoyGiver_VisitGrave.TryGiveJob: PRE: VanillaTraitsExpanded.JoyGiver_VisitGrave_TryGiveJob_Patch.Prefix
JoyUtility.JoyTickCheckEnd: PRE: VanillaSocialInteractionsExpanded.JoyUtility_JoyTickCheckEnd.Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_JoyUtility_JoyTickCheckEnd_Patch.InformJoyTakingPlace
JoyUtility.TryGainRecRoomThought: PRE: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Prefix post: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Postfix
KCSG_Skyfaller.SpawnThings: (no patches)
KeyBindingDef.get_KeyDownEvent: PRE: CameraPlus.KeyBindingDef_KeyDownEvent_Patch.Prefix
LabyrinthMapComponent.TeleportPawnsClosing: (no patches)
LandformGraphEditor.Init: PRE: MapPreview.Compatibility.ModCompat_GeologicalLandforms+LandformGraphEditor_Init.Prefix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LaserEyeBeamDraw.Setup: (no patches)
LayoutWorkerComplex_Mechanitor.TryPlaceDeceasedMechanitor: (no patches)
LearningReadout.LearningReadoutOnGUI: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI, [600]MapPreview.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI
LearningUtility.ConnectedBlackboards: (no patches)
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix
LifeStageWorkSettings.IsDisabled: PRE: [2147483647]VREAndroids.LifeStageWorkSettings_IsDisabled_Patch.Prefix
LifeStageWorker.Notify_LifeStageStarted: post: VanillaGenesExpanded.LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
ListerBuildings.Add: (no patches)
ListerBuildings.ColonistsHaveBuildingWithPowerOn: (no patches)
ListerBuildings.Remove: (no patches)
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle
ListerThings.EverListable: post: VanillaPsycastsExpanded.HarmonyPatches.ListerThings_EverListable_Patch.Postfix
Listing_ResourceReadout.DoCategory: TRANS: DubsMintMenus.PinningSys+Patch_DoCategory.Transpiler
Listing_ResourceReadout.DoThingDef: TRANS: DubsMintMenus.PinningSys+Patch_DoThingDef.Transpiler
Listing_TreeThingFilter.DoThingDef: PRE: DubsMintMenus.HarmonyPatches+Harmony_DoThingDef.Prefix
LoadableXmlAsset..ctor: post: Gagarin.LoadableXmlAsset_Constructor_Patch.Postfix
LoadedModManager.ApplyPatches: PRE: [1000]Gagarin.LoadedModManager_Profiler+ApplyPatches_Profiler.Prefix, ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix, [0]Gagarin.LoadedModManager_Patch+ApplyPatches_Patch.Prefix post: Gagarin.LoadedModManager_Patch+ApplyPatches_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+ApplyPatches_Profiler.Postfix
LoadedModManager.ClearCachedPatches: PRE: [1000]Gagarin.LoadedModManager_Profiler+ClearCachedPatches_Profiler.Prefix, Gagarin.LoadedModManager_Patch+ClearCachedPatches_Patch.Prefix post: [0]Gagarin.LoadedModManager_Profiler+ClearCachedPatches_Profiler.Postfix
LoadedModManager.CombineIntoUnifiedXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+CombineIntoUnifiedXML_Profiler.Prefix, [0]Gagarin.LoadedModManager_Patch+CombineIntoUnifiedXML_Patch.Prefix post: [800]Gagarin.LoadedModManager_Patch+CombineIntoUnifiedXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+CombineIntoUnifiedXML_Profiler.Postfix
LoadedModManager.LoadModXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+LoadModXML_Profiler.Prefix, Gagarin.LoadedModManager_Patch+LoadModXML_Patch.Prefix post: Gagarin.LoadedModManager_Patch+LoadModXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+LoadModXML_Profiler.Postfix
LoadedModManager.ParseAndProcessXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+ParseAndProcessXML_Profiler.Prefix post: [0]Gagarin.LoadedModManager_Patch+ParseAndProcessXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+ParseAndProcessXML_Profiler.Postfix
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
LoadedObjectDirectory.Clear: post: VFECore.Misc.HireableSystemStaticInitialization.AddHireablesToLoadedObjectDirectory
Log.Error: PRE: BetterLog.Patches+Decolorize_Patch.Prefix, ModSettingsFramework.Log_Error_Patch.Prefix, Analyzer.DebugLogenabler.ErrorPrefix, PerformanceOptimizer.Log_Error_Patch.Prefix post: BetterLog.Patches+Log_Error_Message_Patch.Postfix, Analyzer.DebugLogenabler.ErrorPostfix
Log.Message: PRE: BetterLog.Patches+Decolorize_Patch.Prefix
Log.Notify_MessageReceivedThreadedInternal: TRANS: BetterLog.Patches+Log_Notify_MessageReceivedThreadedInternal_Modify_Patch.Transpiler
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
Log.Warning: PRE: BetterLog.Patches+Decolorize_Patch.Prefix
LogMessage.get_Color: post: BetterLog.Patches+LogMessage_Color_Patch.Postfix
Lord.AddPawn: PRE: VanillaTraitsExpanded.AddPawn_Patch.Prefix post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix, VanillaSocialInteractionsExpanded.Patch_AddPawn.Postfix
Lord.CheckTransitionOnSignal: post: VFEEmpire.HarmonyPatches.Patch_Lords.CheckTransitionOnSignal_Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix, VanillaSocialInteractionsExpanded.Patch_Cleanup.Prefix
Lord.GotoToil: post: VFEEmpire.HarmonyPatches.Patch_Lords.GotoToil_Postfix
LordJob_BestowingCeremony.CreateGraph: (no patches)
LordJob_EscortPawn.<>c__DisplayClass8_0.<CreateGraph>b__1: (no patches)
LordJob_EscortPawn.CreateGraph: (no patches)
LordJob_ExitOnShuttle.InitializeLoading: (no patches)
LordJob_FormAndSendCaravan.get_GatheringItemsNow: PRE: VanillaTradingExpanded.GatheringItemsNowPatch.Prefix
LordJob_Joinable_MarriageCeremony.WeddingSucceeded: post: VanillaSocialInteractionsExpanded.LordJob_Joinable_MarriageCeremony_WeddingSucceeded_Patch.Postfix
LordJob_Joinable_Party.get_AttendeeThought: post: VanillaMemesExpanded.VanillaMemesExpanded_LordJob_Joinable_Party_AttendeeThought_Patch.ChangeThoughtForParty
LordJob_Joinable_Party.get_OrganizerThought: post: VanillaMemesExpanded.VanillaMemesExpanded_LordJob_Joinable_Party_OrganizerThought_Patch.ChangeThoughtForPartyOrganizer
LordJob_MechanoidDefendBase.OnDefeat: (no patches)
LordJob_Parade.Notify_PawnLost: (no patches)
LordJob_Parade.StopParade: (no patches)
LordJob_Ritual.AddRelicInRoomThought: (no patches)
LordJob_TradeWithColony.CreateGraph: TRANS: TradingOptions.Patches.CaravanVisitorDepartureTime.LordJob_TradeWithColony_CreateGraph_Patch.Transpiler
LordJob_VisitColony.CreateGraph: TRANS: TradingOptions.Patches.CaravanVisitorDepartureTime.LordJob_VisitColony_CreateGraph_Patch.Transpiler
LordMaker.MakeNewLord: post: VFEEmpire.HarmonyPatches.Patch_Lords.MakeNewLord_Postfix
LordManager.RemoveLord: post: VFEEmpire.HarmonyPatches.Patch_Lords.RemoveLord_Prefix
LordToil_ArtExhibit_Wait.<>c.<ExtraFloatMenuOptions>b__6_1: (no patches)
LordToil_PanicFlee.Init: post: VanillaMemesExpanded.VanillaMemesExpanded_LordToil_PanicFlee_Init_Patch.UndraftWhenEnemyFlees
LordToil_Siege.LordToilTick: (no patches)
LovePartnerRelationUtility.LovinMtbSinglePawnFactor: PRE: VREAndroids.LovePartnerRelationUtility_LovinMtbSinglePawnFactor_Patch.Prefix
Machine.SpawnSetup: (no patches)
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld post: TacticalGroups.HarmonyPatches.EntriesDirty
MainButton_Toggle.<>c.<Activate>b__2_0: (no patches)
MainButtonsRoot.HandleLowPriorityShortcuts: TRANS: TacticalGroups.HarmonyPatches.HandleLowPriorityShortcuts_Transpiler
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
MainMenuDrawer.DoMainMenuControls: PRE: BetterLog.Patches+MainMenuDrawer_DoMainMenuControls_Patch.Prefix, RocketMan.MainMenuDrawer_DoMainMenuControls_Patch.Prefix TRANS: BetterLog.Patches+MainMenuDrawer_DoMainMenuControls_Patch.Transpiler, HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
MainMenuDrawer.Init: post: CharacterEditor.CEditor.OnMainMenuInit, LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix
MainMenuDrawer.MainMenuOnGUI: post: CharacterEditor.CEditor.OnMainMenuOnGUI
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Menu.PreOpen: post: CameraPlus.MainTabWindow_Menu_PreOpen_Patch.Postfix
MainTabWindow_Menu.get_RequestedTabSize: post: BetterLog.Patches+MainTabWindow_Menu_Patch.Postfix
MainTabWindow_MintResearch.DrawSteps: (no patches)
MainTabWindow_MintResearch.MysterBox.SetTargetProject: PRE: VanillaVehiclesExpanded.MainTabWindow_MintResearch_SetTargetProject_Patch.Prefix
MainTabWindow_PawnTable.PostOpen: post: BetterPawnControl.MainTabWindow_PawnTable_OnPostOpen.Postfix
MainTabWindow_Quests.DoCharityIcon: post: VFED.HarmonyPatches.MiscPatches.AddDeserterIcon
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.DrawResearchBenchRequirements: (no patches)
MainTabWindow_Research.DrawStartButton: TRANS: VanillaVehiclesExpanded.MainTabWindow_Research_DrawStartButton_Patch.Transpiler
MainTabWindow_Research.GetResearchBenchRequirementsScore: (no patches)
MainTabWindow_Rimatomics.<DrawPanel>g__Predicate|24_1: (no patches)
MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix post: TacticalGroups.HarmonyPatches.EntriesDirty
ManagedVerbUtility.InitializeManaged: (no patches)
MannableUtility.MannedThing: (no patches)
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents, [-2147483648]RocketMan.Patches.Map_ConstructComponents_Patch.Postfix
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache, KCSG.Prefix_Map_ExposeData.Prefix
Map.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix
Map.FinalizeInit: PRE: Vehicles.MapHandling.PreFinalizeInitRegionBuilding post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, CharacterEditor.CEditor.OnMapLoaded, PerformanceOptimizer.Map_FinalizeInit.Postfix, [-2147483648]RocketMan.Patches.Map_FinalizeInit_Patch.Postfix
Map.MapUpdate: PRE: Rimefeller.Harmony_GridRegen.Prefix, DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GridRegen_Prefix, Rimatomics.Harmony_GridRegen.Prefix
MapComponent.MapRemoved: post: BetterPawnControl.Patches.MapComponent_OnRemove.Postfix
MapComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache
MapComponent_GeneGoodies.FinalizeInit: (no patches)
MapComponent_IdeologicalGoodies.FinalizeInit: (no patches)
MapComponent_RoyaltyTracker.Room_UpdateRoomStatsAndRole_Postfix: (no patches)
MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix, VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.ComponentCache.ClearMapComps, VanillaPsycastsExpanded.GenRadialCached.Deinit_Postfix
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost
MapGenerator.GenerateContentsIntoMap: PRE: [800]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Prefix, [700]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap, VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix, SmashTools.ComponentCache.MapGenerated post: [0]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Postfix
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap, RocketMan.MapGenerator_Patch+GenerateMap_Patch.Prefix post: VFECore.MapGenerator_GenerateMap_Patch.Postfix TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
MapGenerator_Patch.GenerateMap_Patch.Prefix: (no patches)
MapInterface.HandleMapClicks: post: PerformanceOptimizer.Optimization_UIToggle.Postfix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: Vehicles.MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapParent.<>c__DisplayClass32_0.<GetTransportPodsFloatMenuOptions>b__1: (no patches)
MapParent.DrawExtraSelectionOverlays: (no patches)
MapParent.GetInspectString: (no patches)
MapParent.RecalculateHibernatableIncidentTargets: (no patches)
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval
MapPreviewGenerator.ConstructMinimalMapComponents: (no patches)
MapPreviewGenerator.GeneratePreviewForSeed: PRE: [1000]GeologicalLandforms.Compatibility.ModCompat_MapReroll.MapPreviewGenerator_GeneratePreviewForSeed_Prefix, MapPreview.Compatibility.ModCompat_MapReroll.MapPreviewGenerator_GeneratePreviewForSeed_Prefix post: [-10]GeologicalLandforms.Compatibility.ModCompat_MapReroll.MapPreviewGenerator_GeneratePreviewForSeed_Postfix
MapPreviewGenerator.TerrainFrom: PRE: [1000]GeologicalLandforms.Compatibility.ModCompat_MapReroll.MapPreviewGenerator_TerrainFrom
MapPreviewToolbar.ButtonRerollMap.OnAction: (no patches)
MapPreviewToolbar.ButtonRerollMapUndo.OnAction: (no patches)
MapPreviewToolbar.OnWorldTileSelected: (no patches)
MapRerollController.<MapActionsCustomDrawer>g__DrawReenableRerollsButton|86_0: (no patches)
MapRerollController.get_WorldState: (no patches)
MapSeedRerollWindow.PreOpen: (no patches)
MapTemperature.GetCellBool: TRANS: HeatMap.MapTemperature_GetCellBool_Patch.Transpiler
MapTemperature.GetColorForTemperature: PRE: HeatMap.MapTemperature_GetColorForTemperature_Patch.Prefix
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns, AlphaBehavioursAndEvents.AlphaAnimals_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MapTemperature.get_Drawer: post: HeatMap.MapTemperature_get_Drawer_Patch.Postfix
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: AlphaMechs.AlphaMechs_MassUtility_Capacity_Patch.IncreaseCarrying TRANS: VFECore.MassUtility_Capacity_Patch.Transpiler
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix, VFEPirates.HarmonyPatches.MechKindSuitableForCluster_Patch.Postfix
MechClusterUtility.IsBuildingThreat: (no patches)
MechClusterUtility.SpawnCluster: (no patches)
MechRepairUtility.CanRepair: (no patches)
MechRepairUtility.RepairTick: post: AlphaGenes_MechRepairUtility_RepairTick_Patch.AddHediff
MechanitorControlGroup.SetWorkModeForPawn: (no patches)
MechanitorUtility.InMechanitorCommandRange: post: VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix
MechanoidsAreCapable.Postfix: (no patches)
MedicalCareUtility.MedicalCareSelectButton: PRE: [2147483647]VREAndroids.MedicalCareUtility_MedicalCareSelectButton_Patch.Prefix
MedicalCareUtility.MedicalCareSetter: PRE: [2147483647]VREAndroids.MedicalCareUtility_MedicalCareSetter_Patch.Prefix
MedicalRecipesUtility.<GetMedicalStatsFromRecipeDefs>d__6.MoveNext: (no patches)
MedicalRecipesUtility.SpawnThingsFromHediffs: PRE: [2147483647]VREAndroids.MedicalRecipesUtility_SpawnThingsFromHediffs_Patch.Prefix
MeditationFocusDef.EnablingThingsExplanation: post: AlphaGenes.AlphaGenes_MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix, VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix, VanillaPsycastsExpanded.MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix
MeditationFocusTypeAvailabilityCache.PawnCanUseInt: post: AlphaGenes.AlphaGenes_MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix, VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix, VanillaPsycastsExpanded.MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix, [-2147483648]VREAndroids.MeditationFocusTypeAvailabilityCache_PawnCanUseInt_Patch.Postfix
MeditationUtility.<FocusObjectsForPawnHyperlinks>d__18.MoveNext: (no patches)
MeditationUtility.<FocusSpotsInTheRoom>d__13.MoveNext: (no patches)
MeditationUtility.<GetMeditationFociAffectedByBuilding>d__23.MoveNext: (no patches)
MeditationUtility.BestFocusAt: (no patches)
MeditationUtility.CanMeditateNow: post: [-2147483648]VREAndroids.MeditationUtility_CanMeditateNow_Patch.Postfix
MeditationUtility.DrawMeditationFociAffectedByBuildingOverlay: (no patches)
MeditationUtility.DrawMeditationSpotOverlay: (no patches)
MeditationUtility.FocusTypeAvailableExplanation: (no patches)
MeleeVerbUtility.PrefersMelee: (no patches)
MemoryThoughtHandler.ExposeData: (no patches)
MemoryThoughtHandler.TryGainMemory: post: VFEAncients.PowerWorker_BreakOnReject.PostMemoryAdd
MemoryThoughtHandler.TryGainMemory: PRE: VanillaTraitsExpanded.TryGainMemory_Patch.Prefix post: VFECore.TryGainMemory_Patch.Postfix, VanillaSocialInteractionsExpanded.TryGainMemory_Patch.Postfix, VanillaTraitsExpanded.TryGainMemory_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_ThoughtStacking.Transpiler
MemoryUtility.ClearAllMapsAndWorld: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix, RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix, Rimatomics.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix post: GeologicalLandforms.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld, MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix
MemoryUtility.UnloadUnusedUnityAssets: post: VREAndroids.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix, VanillaVehiclesExpanded.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak post: VFECore.MentaBreakWorker_Patches.BreakCanOccur_PostFix, VanillaMemesExpanded.VanillaMemesExpanded_MentalBreakWorker_BreakCanOccur_Patch.DisableMostMentalBreaksIfPacifist
MentalBreakWorker.CommonalityFor: post: VFECore.MentaBreakWorker_Patches.CommonalityFor_PostFix
MentalBreakWorker.TryStart: PRE: VREHussars.MentalWorker_Patches.Prefix
MentalBreakWorker_Catatonic.TryStart: PRE: VREHussars.MentalWorker_Patches.Prefix post: VanillaSocialInteractionsExpanded.MentalBreakWorker_Catatonic_Patch.Postfix
MentalBreakWorker_Hallucinations.TryStart: PRE: VREHussars.MentalWorker_Patches.Prefix
MentalBreakWorker_HumanityBreak.TryStart: PRE: VREHussars.MentalWorker_Patches.Prefix
MentalBreakWorker_RunWild.BreakCanOccur: PRE: [2147483647]VREAndroids.MentalBreakWorker_RunWild_BreakCanOccur_Patch.Prefix
MentalBreakWorker_RunWild.TryStart: PRE: [2147483647]VREAndroids.MentalBreakWorker_RunWild_TryStart_Patch.Prefix, VREHussars.MentalWorker_Patches.Prefix post: VanillaSocialInteractionsExpanded.MentalBreakWorker_RunWild_Patch.Postfix
MentalBreakWorker_WildDecree.TryStart: PRE: VREHussars.MentalWorker_Patches.Prefix
MentalBreaker.get_BreakExtremeIsApproaching: post: [-2147483648]VREAndroids.MentalBreaker_BreakExtremeIsApproaching_Patch.Postfix, [-2147483648]VPEPuppeteer.MentalBreaker_BreakExtremeIsApproaching_Patch.Postfix
MentalBreaker.get_BreakExtremeIsImminent: post: [-2147483648]VREAndroids.MentalBreaker_BreakExtremeIsImminent_Patch.Postfix, [-2147483648]VPEPuppeteer.MentalBreaker_BreakExtremeIsImminent_Patch.Postfix
MentalBreaker.get_BreakMajorIsImminent: post: [-2147483648]VREAndroids.MentalBreaker_BreakMajorIsImminent_Patch.Postfix, [-2147483648]VPEPuppeteer.MentalBreaker_BreakMajorIsImminent_Patch.Postfix
MentalBreaker.get_BreakMinorIsImminent: post: [-2147483648]VREAndroids.MentalBreaker_BreakMinorIsImminent_Patch.Postfix, [-2147483648]VPEPuppeteer.MentalBreaker_BreakMinorIsImminent_Patch.Postfix
MentalBreaker.get_BreakThresholdExtreme: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Postfix
MentalBreaker.get_BreakThresholdMajor: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMajor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMajor.Postfix
MentalBreaker.get_BreakThresholdMinor: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMinor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMinor.Postfix
MentalBreaker.get_CanDoRandomMentalBreaks: post: [-2147483648]VREAndroids.MentalBreaker_CanDoRandomMentalBreaks_Patch.Postfix, [-2147483648]VPEPuppeteer.MentalBreaker_CanDoRandomMentalBreaks_Patch.Postfix
MentalState.MentalStateTick: TRANS: Soyuz.Patches.MentalBreaker_MentalStateTick_Patch.Transpiler, Soyuz.Patches.MentalState_MentalStateTick_Patch.Transpiler
MentalState.RecoverFromState: PRE: VanillaSocialInteractionsExpanded.RecoverFromState_Patch.Prefix
MentalStateHandler.TryStartMentalState: PRE: [2147483647]VREAndroids.MentalStateHandler_TryStartMentalState_Patch.Prefix, [2147483647]VPEPuppeteer.MentalStateHandler_TryStartMentalState_Patch.Prefix, VFEPirates.MentalStateHandler_TryStartMentalState_Patch.Prefix, VREHussars.MentalStateHandler_TryStartMentalState_Patch.Prefix, Vehicles.PawnAI.EjectPawnForMentalState, VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Prefix, VanillaTraitsExpanded.Patch_TryStartMentalState.Prefix post: Tacticowl.Patch_TryStartMentalState.Postfix, VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Postfix
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState
MentalState_Jailbreaker.Notify_InducedPrisonerToEscape: post: VanillaSocialInteractionsExpanded.Notify_InducedPrisonerToEscape_Patch.Postfix
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles
MentalState_MurderousRage.TryFindNewTarget: PRE: VFEAncients.PowerWorker_BreakOnReject.ForceTarget
MentalState_SlaughterThing.Notify_SlaughteredTarget: post: VanillaSocialInteractionsExpanded.MentalState_SlaughterThing_Notify_SlaughteredTarget_Patch.Postfix
MentalState_SocialFighting.PostEnd: post: VanillaSocialInteractionsExpanded.PostEnd_Patch.Postfix
MentalState_SocialFighting.get_IsOtherPawnSocialFightingWithMe: post: VanillaSocialInteractionsExpanded.IsOtherPawnSocialFightingWithMe_Patch.Postfix
Messages.Message: PRE: VREAndroids.Messages_Message_Patch.Prefix
Messages.MessagesDoGUI: PRE: TacticalGroups.HarmonyPatches_DynamicMessages.MessagesDoGUI
MetalhorrorUtility.CanBeInfected: PRE: [2147483647]VREAndroids.MetalhorrorUtility_CanBeInfected_Patch.Prefix
MetalhorrorUtility.SpawnMetalhorror: (no patches)
MindJump.Impact: (no patches)
MindJump.TransferMind: (no patches)
Mineable.DestroyMined: post: VanillaSocialInteractionsExpanded.DestroyMined_Patch.Postfix
Mineable.TrySpawnYield: TRANS: Replace_Stuff.OverMineable.DropOnPawn.Transpiler, VSE.Stats.StatPatches.RockChunkChanceTranspiler, VanillaSocialInteractionsExpanded.MineableYield_Patch.Transpiler
MintPawns_Gear.Projectile: (no patches)
MiscPatches.CheckForIntercept: (no patches)
ModBase.ApplyHarmonyPatches: TRANS: Analyzer.Profiling.RememberHarmonyIDs.Transpiler
ModContentLoader`1.LoadTexture: PRE: [2147483647]Gagarin.ModContentLoader_Texture2D_Patch+LoadTexture_Patch.Prefix
ModContentPack.LoadDefs: PRE: Gagarin.ModContentPack_Patch+ModContentPack_LoadDefs_Patch.Prefix post: Gagarin.ModContentPack_Patch+ModContentPack_LoadDefs_Patch.Postfix
ModLister.RebuildModList: post: Brrainz.CrossPromotion.ModLister_RebuildModList_Postfix
ModsConfig.Reset: PRE: Gagarin.ModsConfig_Patch+ModsConfig_Reset_Patch.Prefix post: Gagarin.ModsConfig_Patch+ModsConfig_Reset_Patch.Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoteMaker.MakeMoodThoughtBubble: PRE: [2147483647]VREAndroids.MoteMaker_MakeMoodThoughtBubble_Patch.Prefix, [2147483647]VPEPuppeteer.MoteMaker_MakeMoodThoughtBubble_Patch.Prefix
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
MoteProgressBar.AnyThingWithQualityHere: (no patches)
Mote_Strike.Strike: (no patches)
MouseoverReadout.MouseoverReadoutOnGUI: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Postfix TRANS: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Transpiler, VEE.MouseoverReadout_Patch.Transpiler, VanillaPlantsExpandedMushrooms.MouseoverReadout_MouseoverReadoutOnGUI_Patch.Transpiler
MoveColonyUtility.MoveColonyAndReset: (no patches)
MoveColonyUtility.RemoveHediffs: post: VFEAncients.HarmonyPatches.PowerPatches.RemovePowers
MusicManagerPlay.ChooseNextSong: PRE: VFECore.ForcedMusicManager.ChooseNextSong_Prefix
MusicManagerPlay.UpdateMusicFadeout: (no patches)
MusicManagerPlay.get_DangerMusicMode: PRE: VFECore.ForcedMusicManager.DangerMusicMode_Prefix
MutantUtility.CanResurrectAsShambler: PRE: [2147483647]VREAndroids.MutantUtility_CanResurrectAsShambler_Patch.Prefix
MutantUtility.ResurrectAsShambler: (no patches)
NapalmBomb.SpawnSetup: (no patches)
Need.get_ShowOnNeedList: PRE: [2147483647]VREAndroids.Need_ShowOnNeedList_Patch.Prefix, [2147483647]VPEPuppeteer.Need_ShowOnNeedList_Patch.Prefix
Need_Beauty.CurrentInstantBeauty: PRE: [2147483647]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Postfix
Need_Beauty.get_CurCategory: PRE: VanillaTraitsExpanded.CurCategory_Patch.Prefix
Need_Food.FoodFallPerTickAssumingCategory: (no patches)
Need_Food.NeedInterval: PRE: VFEAncients.PowerWorker_Hunger.Interval
Need_Food.get_GUIChangeArrow: PRE: VFEAncients.PowerWorker_Hunger.HungerArrow
Need_Food.get_MaxLevel: post: VanillaGenesExpanded.Patch_FoodCapacity.FoodCapacity_Postfix
Need_Food.get_PlatformTarget: (no patches)
Need_Joy.GainJoy: PRE: VanillaSocialInteractionsExpanded.GainJoy_Patch.Prefix
Need_Joy.get_FallPerInterval: post: VFEAncients.PowerWorker_RecreationDrop.Double, VanillaMemesExpanded.VanillaMemesExpanded_Need_Joy_FallPerInterval_Patch.ModifyFallIntervalForPartyHost, VanillaTraitsExpanded.FallPerInterval_Patch.Postfix
Need_Joy.get_GainingJoy: post: VFEAncients.PowerWorker_Loner.GainingAlone
Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix
Need_Power.get_ChargingStationComp: (no patches)
Need_Rest.TickResting: post: Soyuz.Patches.Need_Rest_TickResting_Patch.Postfix
NeedsCardUtility.DoMoodAndThoughts: PRE: [2147483647]VREAndroids.NeedsCardUtility_DoMoodAndThoughts_Patch.Prefix, [2147483647]VPEPuppeteer.NeedsCardUtility_DoMoodAndThoughts_Patch.Prefix
NextRaidInfo.ApplyPostPawnGen: (no patches)
NociosphereActivityWorker.GetChangeRatePerDay: (no patches)
NociosphereActivityWorker.GetSummary: (no patches)
NociosphereUtility.SkipTo: (no patches)
NuclearStrike.BlastWavePawn: (no patches)
NuclearStrike.BlastWaveThing: (no patches)
NuclearStrike.StartStrike: (no patches)
ObeliskActivityWorker.GetChangeRatePerDay: (no patches)
ObeliskActivityWorker.GetSummary: (no patches)
ObserveSurroundingThings_Patch.Postfix: (no patches)
Operation_Empower.Success: (no patches)
Operation_Empower.get_MaxPowerLevel: (no patches)
Operation_RemoveWeakness.CanRunOnPawn: (no patches)
OpportunisticTasks.Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix: (no patches)
OpportunisticTasks.Pawn_JobTracker_StartJob_CommonSensePatch.Prefix: (no patches)
Optimization_WorldGrid_LongLatOf.Prefix: PRE: MapPreview.Compatibility.ModCompat_PerformanceOptimizer.Optimization_WorldGrid_LongLatOf_Prefix
OrbitalSlicer.Tick: (no patches)
OrbitalStrike.StartStrike: (no patches)
Outpost.OutpostHealthTick: (no patches)
OverlayDrawer.RenderForbiddenAtomizerOverlay: (no patches)
OverlayDrawer.RenderForbiddenRefuelOverlay: (no patches)
OverlayDrawer.RenderOutOfFuelOverlay: (no patches)
PCT.SneakyMoveToInventory: (no patches)
Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton
Page_ConfigureStartingPawns.DrawXenotypeEditorButton: TRANS: VREAndroids.Page_ConfigureStartingPawns_DrawXenotypeEditorButton_Patch.Transpiler
Page_ConfigureStartingPawns.PreOpen: post: CharacterEditor.CEditor.GamePlusPreOpen, KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_CreateWorldParams.DoWindowContents: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.DoWindowContents_Transpiler
Page_CreateWorldParams.Reset: post: GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.Reset
Page_ModsConfig.DoModInfo: PRE: Brrainz.CrossPromotion.Page_ModsConfig_DoModInfo_Prefix
Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix
Page_SelectStoryteller.CanDoNext: post: VFEPirates.Page_SelectStoryteller_CanDoNext_Patch.ChangeNext
Page_SelectStorytellerInGame.PreClose: post: VFEPirates.Page_SelectStorytellerInGame_PreClose_Patch.OpenCurses
PassionExtension.IncrementPassion: PRE: VSE.Passions.PassionPatches.IncrementPassion_Prefix
PatchSet_Apparel.ApparelRemoved_Prefix: (no patches)
PatchSet_Brawlers.AddHumanlikeOrders_Postfix: (no patches)
PatchSet_Equipment.MaybeRemoveEquipmentVerb: (no patches)
PatchSet_Hediffs.PostRemoved_Prefix: (no patches)
PatchSet_Inventory.Notify_ItemRemoved: (no patches)
PatchSet_MultiVerb.Prefix_OrderForceTarget: (no patches)
PatchSet_PreferMelee.Prefix_IsRangedWeapon: (no patches)
PatchSet_Reloading.PostGenerate: (no patches)
Patch_AddHumanlikeOrders.<>c.<Postfix>b__0_0: (no patches)
Patch_AddPawn.Postfix: (no patches)
Patch_AddPawn.Postfix: (no patches)
Patch_ApplyDamageToPart.GetAlcoholHediff: (no patches)
Patch_ArmorUtility.ApplyArmor.ShieldUseDeflectMetalEffect: (no patches)
Patch_BuildingDestroy.Prefix: (no patches)
Patch_Building_TurretGun.DrawExtraSelectionOverlays.Postfix: (no patches)
Patch_Building_TurretGun.OrderAttack.Postfix: (no patches)
Patch_Building_TurretGun.TryStartShootSomething.Prefix: (no patches)
Patch_Cleanup.Prefix: (no patches)
Patch_CoverUtility.CalculateCoverGiverSet.Postfix: (no patches)
Patch_CoverUtility.CalculateOverallBlockChance.Postfix: (no patches)
Patch_DrugPolicy.ExposeData.<>c.<Prefix>b__0_0: (no patches)
Patch_DrugPolicy.ExposeData.<>c.<Prefix>b__0_1: (no patches)
Patch_End.Prefix: (no patches)
Patch_Execute.Prefix: (no patches)
Patch_FloatMenuMakerMap.AddHumanlikeOrders_Fix.CanEquip: PRE: VFEAncients.PowerWorker_Strong.ForceCanEquip
Patch_FloatMenuMakerMap.AddHumanlikeOrders_Fix.Postfix: (no patches)
Patch_FloatMenuMakerMap_AddHumanlikeOrders.Postfix: (no patches)
Patch_GameComponentUtility.LoadedGame.Validator: (no patches)
Patch_GameComponentUtility.StartedNewGame.OnNewGame: (no patches)
Patch_HealthCardUtility.GenerateListing: PRE: VREAndroids.DubsMintMenus_Patch_HealthCardUtility_GenerateListing_Patch.Prefix
Patch_IsDefeated.Postfix: (no patches)
Patch_Kill.ShouldTriggerReinforcements: (no patches)
Patch_Lords.MakeNewLord_Postfix: (no patches)
Patch_Lords.RemoveLord_Prefix: (no patches)
Patch_Pawn_CurrentEffectiveVerb.Postfix: (no patches)
Patch_PowerBeam_StartStrike.Postfix: (no patches)
Patch_RimWorld_World.ConstructComponents: (no patches)
Patch_TerrainGrid.CanRemoveTopLayerAt.Postfix: (no patches)
Patch_Thing_Ingested.Postfix: (no patches)
Patch_Tornado.CellImmuneToDamage.Postfix: (no patches)
Patch_TryExecuteWorker.Prefix: (no patches)
Patch_TryFindRandomShellDef.Prefix: (no patches)
Patch_TryFindRandomShellDef.RetrieveParentSettings: (no patches)
Patch_WorldObjectsHolder.Remove.Postfix: (no patches)
Patches.CanBeActive_Postfix: (no patches)
Patches.MainMenuDrawer_DoMainMenuControls_Patch.AddNewButton: PRE: BetterLog.Patches+MainMenuDrawer_DoMainMenuControls_Extra_Patch.Prefix
Patches.UpdateDesiredPowerOutput_Postfix: (no patches)
PathFinder.FindPath: TRANS: VFESecurity.Patch_PathFinder+FindPath.Transpiler
PathGrid.CalculatedCostAt: TRANS: [800]VFESecurity.Patch_PathGrid+CalculatedCostAt.Transpiler
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.<GetDisabledWorkTypes>g__FillList|327_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix post: VFEAncients.HarmonyPatches.PowerPatches.AddDisabledWorkTypes TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.AnythingToStrip: PRE: VFEPirates.Pawn_AnythingToStrip_Patch.Prefix
Pawn.ButcherProducts: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_ButcherProducts_Patch.Postfix, VREAndroids.Pawn_ButcherProducts_Patch.Postfix, VFEPirates.Pawn_ButcherProducts_Patch.Postfix
Pawn.CheckAcceptArrest: post: VFECore.Misc.HireableSystemStaticInitialization.CheckAcceptArrestPostfix
Pawn.CheckForDisturbedSleep: PRE: VanillaPlantsExpandedMushrooms.VanillaPlantsExpandedMushrooms_Pawn_CheckForDisturbedSleep_Patch.NullifyDisturbedSleepThought
Pawn.DeSpawn: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_DeSpawn post: VFECore.Shields.ShieldsSystem.OnPawnDespawn, VFECore.PhasingPatches.Despawn_Postfix, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostDeSpawned
Pawn.Destroy: PRE: VPEPuppeteer.Pawn_Destroy_Patch.Prefix, VanillaSocialInteractionsExpanded.Destroy_Patch.Prefix, VanillaTraitsExpanded.Destroy_Patch.Prefix, TacticalGroups.HarmonyPatches.Pawn_Destroy_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix TRANS: Vehicles.Construction.ValidDestroyModeForVehicles
Pawn.Discard: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Discard_Postfix
Pawn.DrawAt: post: VFECore.Shields.ShieldsSystem.PawnPostDrawAt
Pawn.ExitMap: post: VanillaTraitsExpanded.ExitMap_Patch.Postfix
Pawn.ExposeData: post: VFEAncients.Pawn_PowerTracker.Save, VFEAncients.HarmonyPatches.MetaMorphPatches.SaveMetamorphed, VFEEmpire.HarmonyPatches.Patch_HonorsMisc.ExposeData_Postfix, VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders
Pawn.GetDisabledWorkTypes: post: VFEPirates.Pawn_GetDisabledWorkTypes_Patch.Postfix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix, VFEAncients.HarmonyPatches.AbilityPatches.AddGizmos, VFEEmpire.HarmonyPatches.Patch_HonorsMisc.GetGizmos_Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, Tacticowl.Patch_PawnGetGizmos.Postfix, MVCF.PatchSets.PatchSet_Animals.Pawn_GetGizmos_Postfix
Pawn.GetInspectString: post: VFEPirates.Pawn_GetInspectString_Patch.Postfix
Pawn.GetReasonsForDisabledWorkType: TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
Pawn.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
Pawn.Kill: PRE: VFECore.Patch_Kill.Prefix, VPEPuppeteer.Pawn_Kill_Patch.Prefix, VanillaStorytellersExpanded.Patch_Kill.Prefix, VanillaPsycastsExpanded.Pawn_Kill_Patch.Prefix, VanillaPsycastsExpanded.Skipmaster.SkipdoorPatches.Pawn_Kill_Prefix, Vehicles.Extra.MoveOnDeath, VAE_Accessories.HarmonyPatches.BeltsOnDeath, VanillaSocialInteractionsExpanded.Pawn_Kill_Patch.Prefix post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix, VFEEmpire.HarmonyPatches.ColonistTitleCache+OnPawn.Postfix, VFED.HarmonyPatches.MiscPatches.ExplodePackOnDeath, VanillaPsycastsExpanded.Pawn_Kill_Patch.Postfix, Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix
Pawn.Notify_BulletImpactNearby: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.Notify_Teleported: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.PostMapInit: post: VanillaGenesExpanded.Pawn_PostMapInit_Patch.Postfix
Pawn.PreApplyDamage: post: VREHussars.Pawn_PreApplyDamage_Patch.Postfix, VFEAncients.PowerWorker_Blunt.SurfaceOnly
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals
Pawn.SetFaction: PRE: VanillaSocialInteractionsExpanded.SetFaction_Patch.Prefix post: VFEEmpire.HarmonyPatches.ColonistTitleCache+OnPawn.Postfix, TacticalGroups.HarmonyPatches.SetFaction_Postfix
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, VFECore.Shields.ShieldsSystem.OnPawnSpawn, VFECore.PhasingPatches.CheckPhasing, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostSpawned, Tacticowl.Patch_SpawnSetup.Postfix, VanillaSocialInteractionsExpanded.SpawnSetup_Patch.Postfix, VanillaTraitsExpanded.SpawnSetup_Patch.Postfix, TacticalGroups.HarmonyPatches.Pawn_SpawnSetup_Postfix, MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_SpawnSetup
Pawn.SpecialDisplayStats: post: VREAndroids.Pawn_SpecialDisplayStats_Patch.Postfix
Pawn.Strip: PRE: VFEPirates.Pawn_Strip_Patch.Prefix
Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled
Pawn.Tick: TRANS: Soyuz.Patches.Pawn_Tick_Patch.Transpiler
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed post: Tacticowl.Patch_TicksPerMove.Postfix
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VanillaGenesExpanded.Pawn_BodySize.Postfix
Pawn.get_CombinedDisabledWorkTags: post: VFEAncients.HarmonyPatches.PowerPatches.DisableWork, VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Postfix_Disabled TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix
Pawn.get_DescriptionFlavor: PRE: [2147483647]VREAndroids.Pawn_DescriptionFlavor_Patch.Prefix
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted
Pawn.get_HealthScale: PRE: VFEAncients.HarmonyPatches.MetaMorphPatches.MetaMorphHealth post: VanillaGenesExpanded.Pawn_HealthScale.HealthScale_Postfix, VSEWW.Pawn_HealthScale.Postfix
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist
Pawn.get_OverseerSubject: (no patches)
Pawn.get_TicksPerMoveCardinal: post: aRandomKiwi.HFM.Pawn_Patch+TicksPerMoveCardinal.Listener
Pawn.get_TicksPerMoveDiagonal: post: aRandomKiwi.HFM.Pawn_Patch+TicksPerMoveDiagonal.Listener
Pawn.get_VerbProperties: PRE: VFEAncients.HarmonyPatches.MetaMorphPatches.MetaMorphAttacks
Pawn.set_Name: PRE: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Set_Name_Prefix
PawnActivityWorker.GetChangeRatePerDay: (no patches)
PawnActivityWorker.GetSummary: (no patches)
PawnAddictionHediffsGenerator.<>c.<GenerateAddictionsAndTolerancesFor>b__4_0: (no patches)
PawnAddictionHediffsGenerator.<>c__DisplayClass6_0.<PossibleWithTechLevel>b__0: (no patches)
PawnAddictionHediffsGenerator.DoIngestionOutcomeDoers: (no patches)
PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnApparelGenerator.PostProcessApparel: (no patches)
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler
PawnBioAndNameGenerator.GiveShuffledBioTo: PRE: [2147483647]VREAndroids.PawnBioAndNameGenerator_GiveShuffledBioTo_Patch.Prefix
PawnBreathMoteMaker.ProcessPostTickVisuals: PRE: [2147483647]VREAndroids.PawnBreathMoteMaker_ProcessPostTickVisuals_Patch.Prefix
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Postfix
PawnColumnWorker_AutoRepair.DoCell: (no patches)
PawnColumnWorker_FoodRestriction.DoAssignFoodRestrictionButtons: PRE: [2147483647]VREAndroids.PawnColumnWorker_FoodRestriction_DoAssignFoodRestrictionButtons_Patch.Prefix
PawnColumnWorker_Hunting.GetValue: (no patches)
PawnColumnWorker_Hunting.SetValue: (no patches)
PawnColumnWorker_HuntingCanAssist.GetValue: (no patches)
PawnColumnWorker_HuntingCanAssist.SetValue: (no patches)
PawnColumnWorker_PreyModeHunting.GetValue: (no patches)
PawnColumnWorker_PreyModeHunting.SetValue: (no patches)
PawnColumnWorker_SupervisedHunting.GetValue: (no patches)
PawnColumnWorker_SupervisedHunting.SetValue: (no patches)
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability, VREAndroids.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: [2147483647]VREAndroids.PawnDiedOrDownedThoughtsUtility_AppendThoughts_ForHumanlike_Patch.Prefix TRANS: VFEAncients.PowerWorker_BreakOnKilled.InjectOnKilled
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: post: VanillaTraitsExpanded.TryGiveThoughts_Patch.Postfix
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VFECore.Abilities.PawnFlyer_RecomputePosition_Patch.Prefix
PawnGen_Patch.Postfix: (no patches)
PawnGen_Patch.Postfix: (no patches)
PawnGenerator.AdjustXenotypeForFactionlessPawn: TRANS: VREAndroids.PawnGenerator_AdjustXenotypeForFactionlessPawn_Patch.Transpiler
PawnGenerator.ApplyMiscDamage: (no patches)
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GenerateGenes: PRE: VREAndroids.PawnGenerator_GenerateGenes_Patch.Prefix post: VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix, VREAndroids.PawnGenerator_GenerateGenes_Patch.Postfix TRANS: VREAndroids.PawnGenerator_GenerateGenes_Patch.Transpiler
PawnGenerator.GenerateInitialHediffs: post: VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix, VanillaPsycastsExpanded.PawnGen_Patch.Postfix
PawnGenerator.GeneratePawn: PRE: Vehicles.Construction.GenerateVehiclePawn post: VFEPirates.PawnGenerator_GeneratePawn_Patch.Postfix
PawnGenerator.GeneratePawnRelations: PRE: [2147483647]VREAndroids.PawnGenerator_GeneratePawnRelations_Patch.Prefix, AlphaGenes.AlphaGenes_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations
PawnGenerator.GenerateSkills: PRE: [2147483647]VREAndroids.PawnGenerator_GenerateSkills_Patch.Prefix, VSE.Passions.PassionPatches.GenerateSkills_Prefix post: VFECore.PawnGenerator_GenerateSkills.Postfix
PawnGenerator.GenerateTraits: PRE: VREAndroids.PawnGenerator_GenerateTraits_Patch.Prefix
PawnGenerator.PostProcessGeneratedGear: (no patches)
PawnGenerator.TryGenerateNewPawnInternal: PRE: VREAndroids.PawnGenerator_TryGenerateNewPawnInternal_Patch.Prefix post: VFEAncients.HarmonyPatches.PowerPatches.AddPowers, [-2147483648]VREAndroids.PawnGenerator_TryGenerateNewPawnInternal_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_PawnGenerator.Transpiler
PawnGenerator.XenotypesAvailableFor: post: [-2147483648]VREAndroids.PawnGenerator_XenotypesAvailableFor_Patch.Postfix
PawnGroupMaker.CanGenerateFrom: post: VanillaPsycastsExpanded.PawnGroupMaker_CanGenerateFrom_Patch.Postfix, VFEM.HarmonyPatches.Raid_Patches+GetRandomPawnGroupMaker_Patch.Postfix
PawnGroupMakerUtility.<>c__DisplayClass14_0.<TryGetRandomFactionForCombatPawnGroup>b__0: PRE: VFEM.HarmonyPatches.Raid_Patches+FactionForCombatGroup_Patch.Prefix
PawnGroupMakerUtility.GeneratePawnKindsExample: PRE: VFED.HarmonyPatches.ImperialForcesSizePatches.Prefix
PawnGroupMakerUtility.GeneratePawns: PRE: VFED.HarmonyPatches.ImperialForcesSizePatches.Prefix
PawnGroupMakerUtility.PawnGenOptionValid: post: VFED.HarmonyPatches.MiscPatches.CheckDeserterSpawn
PawnHairColors.RandomHairColorGene: PRE: [2147483647]VREAndroids.PawnHairColors_RandomHairColorGene_Patch.Prefix
PawnHairColors.get_HairColorGenes: TRANS: VREAndroids.PawnHairColors_HairColorGenes_Patch.Transpiler
PawnInventoryGenerator.<>c__DisplayClass3_1.<GiveDrugsIfAddicted>b__0: (no patches)
PawnInventoryGenerator.<>c__DisplayClass4_0.<GiveCombatEnhancingDrugs>b__0: (no patches)
PawnInventoryGenerator.GiveCombatEnhancingDrugs: (no patches)
PawnInventoryGenerator.GiveRandomFood: post: TradingOptions.Patches.ExtraCaravanVisitorFood.PawnInventoryGenerator_GiveRandomFood_Patch.Postfix
PawnKindDef.<ConfigErrors>d__144.MoveNext: (no patches)
PawnObserver.ObserveSurroundingThings: post: VanillaTraitsExpanded.ObserveSurroundingThings_Patch.Postfix
PawnRelationWorker.BaseGenerationChanceFactor: post: [-2147483648]VREAndroids.PawnRelationWorker_BaseGenerationChanceFactor_Patch.Postfix
PawnRenderNode.ColorFor: post: VanillaGenesExpanded.PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNodeWorker.AppendDrawRequests: PRE: VFECore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.ScaleFor: post: VanillaGenesExpanded.PawnRenderNodeWorker_ScaleFor_Patch.Postfix
PawnRenderNodeWorker_Apparel_Body.CanDrawNow: post: VanillaMemesExpanded.VanillaMemesExpanded_PawnRenderNodeWorker_Apparel_Body_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix TRANS: VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: post: VFEPirates.HarmonyPatches.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix TRANS: VFECore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler, VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler
PawnRenderNodeWorker_Body.CanDrawNow: post: VFECore.PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNode_AnimalPack.GraphicFor: post: VFECore.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_Apparel.EnsureMaterialsInitialized: post: QualityOfBuilding.PawnRenderNodeApparelPatch.Postfix
PawnRenderNode_Body.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Body_GraphicFor_Patch.Postfix
PawnRenderNode_Fur.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Head.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Head_GraphicFor_Patch.Postfix
PawnRenderTree.ProcessApparel: post: VFECore.PawnRenderTree_ProcessApparel_Patch.Postfix
PawnRenderTree.SetupDynamicNodes: TRANS: VFEAncients.HarmonyPatches.MetaMorphPatches.MetaMorphDynamicNodes
PawnRenderTree.TrySetupGraphIfNeeded: TRANS: VFEAncients.HarmonyPatches.MetaMorphPatches.MetaMorphRenderTree
PawnRenderUtility.CalculateCarriedDrawPos: (no patches)
PawnRenderUtility.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderUtility_CarryWeaponOpenly.PawnRenderUtility_CarryWeaponOpenly_Postfix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, VFEPirates.HarmonyPatches.PawnRenderUtility_DrawEquipmentAiming_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderUtility_Draw_EquipmentAiming_GunDrawing_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix
PawnRenderUtility.DrawEquipmentAndApparelExtras: post: MVCF.PatchSets.PatchSet_Drawing.DrawVerbExtras
PawnRenderUtility_DrawEquipmentAiming_Patch.DrawEquipmentAiming: (no patches)
PawnRenderer.BaseHeadOffsetAt: post: VFECore.PawnRenderer_BaseHeadOffsetAt.Postfix
PawnRenderer.BodyAngle: PRE: VFEEmpire.HarmonyPatches.PawnRenderer_BodyAngle_Patch.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+H_BodyAngle.Postfix
PawnRenderer.GetBodyPos: post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.GetDrawParms: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_GetDrawParms.Postfix
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing
PawnRenderer.ParallelGetPreRenderResults: PRE: VFECore.ParallelGetPreRenderResults_Patch.Prefix
PawnRenderer.RenderCache: (no patches)
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Prefix, VREAndroids.PawnRenderer_RenderPawnAt_Patch.Prefix post: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Postfix, VREAndroids.PawnRenderer_RenderPawnAt_Patch.Postfix
PawnShieldGenerator.<Reset>g__isShield|2_0: (no patches)
PawnShieldGenerator.TryGenerateShieldFor: (no patches)
PawnSidearmsGenerator.TryGenerateSidearmFor: (no patches)
PawnSkinColors.RandomSkinColorGene: PRE: [2147483647]VREAndroids.PawnSkinColors_RandomSkinColorGene_Patch.Prefix
PawnSkinColors.get_SkinColorGenesInOrder: TRANS: VREAndroids.PawnSkinColors_SkinColorGenesInOrder_Patch.Transpiler
PawnStatusEffecters.EffectersTick: (no patches)
PawnTable.PawnTableOnGUI: post: BetterPawnControl.Patches.PawnTable_PawnTableOnGUI.Postfix, TacticalGroups.HarmonyPatches.PawnTableOnGUI
PawnTechHediffsGenerator.InstallPart: (no patches)
PawnUIOverlay.DrawPawnGUIOverlay: PRE: [10000]CameraPlus.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix, VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, VFECore.PawnUIOverlay_DrawSelection_Patch.Prefix post: VFECore.PawnUIOverlay_DrawSelection_Patch.Postfix TRANS: CameraPlus.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Transpiler
PawnUnloadChecker.CheckIfPawnShouldUnloadInventory: (no patches)
PawnUtility.BodyResourceGrowthSpeed: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy, AlphaGenes.AlphaGenes_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy
PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff
PawnUtility.CanTakeDrug: (no patches)
PawnUtility.CanTakeDrugForDependency: (no patches)
PawnUtility.FertileMateTarget: (no patches)
PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix
PawnUtility.GetPosture: PRE: [2147483647]VREAndroids.PawnUtility_GetPosture_Patch.Prefix
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee, AlphaBehavioursAndEvents.AlphaAnimals_PawnUtility_IsFighting_Patch.DisableBlackHive
PawnUtility.IsTeetotaler: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Postfix
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.PawnWouldBeUnhappyTakingDrug: (no patches)
PawnUtility.ShouldSendNotificationAbout: post: VanillaPsycastsExpanded.HarmonyPatches.PawnUtility_ShouldSendNotificationAbout_Patch.Postfix, Vehicles.Extra.SendNotificationsVehicle
PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
PawnUtility_Mated.VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix: (no patches)
PawnVerbGizmoUtility.<GetGizmosForVerb>d__1.MoveNext: (no patches)
PawnWeaponGenerator.TryGenerateWeaponFor: (no patches)
Pawn_AbilityTracker.Notify_TemporaryAbilitiesChanged: post: VanillaPsycastsExpanded.Pawn_AbilityTracker_Notify_TemporaryAbilitiesChanged_Patch.Postfix
Pawn_AbilityTracker.get_AllAbilitiesForReading: (no patches)
Pawn_AgeTracker.AgeTick: TRANS: Soyuz.Patches.Pawn_AgeTracker_AgeTick_Patch.Transpiler
Pawn_AgeTracker.BirthdayBiological: PRE: [2147483647]VREAndroids.Pawn_AgeTracker_BirthdayBiological_Patch.Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_AgeTracker_BirthdayBiological_Patch.IfElderAddTrait TRANS: VanillaSocialInteractionsExpanded.BirthdayBiological_Patch.Transpiler
Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VanillaGenesExpanded.GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_AgeTracker.RecalculateLifeStageIndex: PRE: [2147483647]VREAndroids.Pawn_AgeTracker_RecalculateLifeStageIndex_Patch.Prefix post: CharacterEditor.CEditor.OnRecalcIndex
Pawn_AgeTracker.get_AgeBiologicalYearsFloat: post: [-2147483648]VREAndroids.Pawn_AgeTracker_AgeBiologicalYearsFloat_Patch.Postfix
Pawn_ApparelTracker.<get_AllApparelVerbs>d__40.MoveNext: (no patches)
Pawn_ApparelTracker.ExposeData: (no patches)
Pawn_ApparelTracker.Notify_ApparelAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelAdded_Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelRemoved_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix
Pawn_ApparelTracker.Notify_LostBodyPart: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix
Pawn_ApparelTracker.Remove: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix
Pawn_ApparelTracker.Unlock: PRE: VFEPirates.Pawn_ApparelTracker_Unlock_Patch.Prefix
Pawn_ApparelTracker.Wear: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix
Pawn_ApparelTracker.get_FirstApparelVerb: (no patches)
Pawn_ApparelTracker_TryDrop_Patch.Postfix: (no patches)
Pawn_ApparelTracker_Wear_Patch.Postfix: (no patches)
Pawn_CallTracker.CallTrackerTick: TRANS: Soyuz.Patches.Pawn_CallTracker_CallTrackerTick_Patch.Transpiler
Pawn_CarryTracker.<GetGizmos>d__22.MoveNext: (no patches)
Pawn_ConnectionsTracker.<GetGizmos>b__9_0: (no patches)
Pawn_ConnectionsTracker.<GetGizmos>d__9.MoveNext: (no patches)
Pawn_ConnectionsTracker.Notify_PawnKilled: (no patches)
Pawn_DraftController.GetGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix
Pawn_DraftController.get_ShowDraftGizmo: post: [-2147483648]VREAndroids.Pawn_DraftController_ShowDraftGizmo_Patch.Postfix
Pawn_DraftController.set_Drafted: PRE: [2147483647]VREAndroids.Pawn_DraftController_Drafted_Patch.Prefix, VanillaTraitsExpanded.Drafted_Patch.Prefix post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter, VREHussars.Pawn_DraftController_Drafted_Patch.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
Pawn_DrawTracker.get_DrawPos: post: VFECore.Pawn_DrawTracker_Patch.Postfix
Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
Pawn_DrugPolicyTracker.CanCauseOverdose: (no patches)
Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow: PRE: [2147483647]VREAndroids.Pawn_DrugPolicyTracker_ShouldTryToTakeScheduledNow_Patch.Prefix
Pawn_EquipmentTracker.<<GetGizmos>g__YieldGizmos|30_0>d.MoveNext: (no patches)
Pawn_EquipmentTracker.<get_AllEquipmentVerbs>d__12.MoveNext: (no patches)
Pawn_EquipmentTracker.AddEquipment: post: VFECore.AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.EquipmentTrackerTick: (no patches)
Pawn_EquipmentTracker.ExposeData: (no patches)
Pawn_EquipmentTracker.Notify_EquipmentAdded: PRE: VFEAncients.PowerWorker_WeaponRange.ModifyRanges post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, VFEAncients.PowerWorker_WeaponRange.ResetRanges
Pawn_EquipmentTracker.Notify_PawnDied: (no patches)
Pawn_EquipmentTracker.TryDropEquipment: post: VFECore.TryDropEquipment_Patch.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix
Pawn_EquipmentTracker.get_PrimaryEq: (no patches)
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_FilthTracker.TryDropFilth: PRE: VanillaTraitsExpanded.TryDropFilth_Patch.Prefix
Pawn_FilthTracker.TryPickupFilth: PRE: VanillaTraitsExpanded.TryPickupFilth_Patch.Prefix post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.TryPickupFilth_Postfix
Pawn_GeneTracker.ExposeData: post: VREAndroids.Pawn_GeneTracker_ExposeData_Patch.Postfix
Pawn_GeneTracker.Notify_GenesChanged: post: VanillaGenesExpanded.Notify_GenesChanged_Patch.Postfix, VREAndroids.Pawn_GeneTracker_Notify_GenesChanged_Patch.Postfix, VanillaPsycastsExpanded.Pawn_GeneTracker_Notify_GenesChanged_Patch.Postfix
Pawn_GeneTracker.get_XenotypeDescShort: PRE: [2147483647]VREAndroids.Pawn_GeneTracker_XenotypeDescShort_Patch.Prefix
Pawn_GetGizmos_Patch.<Postfix>d__0.MoveNext: (no patches)
Pawn_GetInspectString_Patch.Postfix: (no patches)
Pawn_GuestTracker.SetGuestStatus: post: BetterPawnControl.Pawn_GuestTracker_SetGuestStatus.Postfix
Pawn_HealthTracker.<>c.<Notify_Resurrected>b__74_0: (no patches)
Pawn_HealthTracker.AddHediff: PRE: [2147483647]VREAndroids.Pawn_HealthTracker_AddHediff_Patch.Prefix, VFEAncients.PowerWorker_Bones.HandleBones, VanillaPsycastsExpanded.Pawn_HealthTracker_AddHediff_Patch.Prefix, AnimalFoodsExtended.Patches.AddHediff, Vehicles.HealthAndStats.VehiclesDontAddHediffs post: MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix
Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix
Pawn_HealthTracker.DropBloodFilth: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.HealthTick: TRANS: Soyuz.Patches.Pawn_HealthTracker_Tick_Patch.Transpiler
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned, VanillaSocialInteractionsExpanded.MakeDowned_Patch.Prefix post: AlphaGenes.AlphaGenes_Pawn_HealthTracker_MakeDowned_Patch.BreakSomeBones, VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.MakeUndowned: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: VFEPirates.HarmonyPatches.Pawn_HealthTracker_NotifyPlayerOfKilled_Patch.Prefix
Pawn_HealthTracker.Notify_Resurrected: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix, TacticalGroups.HarmonyPatches.EntriesDirty
Pawn_HealthTracker.Notify_UsedVerb: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HealthTracker_Dirty.Postfix
Pawn_HealthTracker.PostApplyDamage: post: VanillaPsycastsExpanded.Chronopath.GameCondition_RaidPause.PostPostApplyDamage
Pawn_HealthTracker.Reset: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.RestorePartRecursiveInt: PRE: [2147483647]VREAndroids.Pawn_HealthTracker_RestorePartRecursiveInt_Patch.Prefix
Pawn_HealthTracker.SetDead: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix, BetterPawnControl.Patches.Pawn_HealthTracker_OnDead.Postfix
Pawn_HealthTracker.ShouldBeDead: PRE: RealDeathless.Patch_ShouldBeDead.Prefix_ShouldBeDead post: [-2147483648]VREAndroids.Pawn_HealthTracker_ShouldBeDead_Patch.Postfix
Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold: TRANS: VanillaPsycastsExpanded.Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold_Patch.Transpiler
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: post: [-2147483648]VREAndroids.Pawn_HealthTracker_ShouldBeDeadFromRequiredCapacity_Patch.Postfix
Pawn_HealthTracker.ShouldBeDowned: PRE: [2147483647]VREAndroids.Pawn_HealthTracker_ShouldBeDowned_Patch.Prefix, VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTrait, VFEMech.CompPropaganda+SetIdeo_Patch.Postfix
Pawn_InteractionsTracker.SocialFightChance: post: VFEAncients.PowerWorker_AlwaysSocialFight.ForceSocialFight
Pawn_InteractionsTracker.StartSocialFight: post: AlphaGenes.AlphaGenes_Pawn_InteractionsTracker_StartSocialFight_Patch.ReceiveRecreation
Pawn_InteractionsTracker.TryInteractRandomly: PRE: VanillaSocialInteractionsExpanded.TryInteractRandomly_Patch.Prefix TRANS: VFEAncients.HarmonyPatches.PowerPatches.ForceInteraction
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix, VFEPirates.VFEPirates_Pawn_InteractionsTracker_TryInteractWith_Patch.AddInteractionThoughts, VanillaSocialInteractionsExpanded.TryInteractWith_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_Pawn_InteractionsTracker_TryInteractWith.Transpiler
Pawn_InteractionsTracker.get_CurrentSocialMode: PRE: [2147483647]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Postfix
Pawn_InventoryTracker.<GetCombatEnhancingDrugs>d__42.MoveNext: (no patches)
Pawn_InventoryTracker.<GetDrugs>d__41.MoveNext: (no patches)
Pawn_InventoryTracker.AddHauledCaravanItem: (no patches)
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.TryAddAndUnforbid: (no patches)
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.CleanupCurrentJob: TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
Pawn_JobTracker.DetermineNextJob: post: SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix, VanillaTraitsExpanded.EndCurrentJobPatch.Prefix, TacticalGroups.HarmonyPatches.EndCurrentJobPrefix post: TacticalGroups.HarmonyPatches.EndCurrentJobPostfix
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle TRANS: VREAndroids.Pawn_JobTracker_IsCurrentJobPlayerInterruptible_Patch.Transpiler
Pawn_JobTracker.JobTrackerTick: TRANS: Soyuz.Patches.Pawn_JobTracker_JobTrackerTick_Patch.Transpiler
Pawn_JobTracker.Notify_TuckedIntoBed: post: VREAndroids.Pawn_JobTracker_Notify_TuckedIntoBed_Patch.Postfix
Pawn_JobTracker.StartJob: PRE: VREAndroids.Pawn_JobTracker_StartJob_Patch.Prefix, CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix, VFEPirates.Pawn_JobTracker_StartJob_Patch.Prefix, VanillaPsycastsExpanded.Pawn_JobTracker_StartJob_Patch.Prefix, VanillaTraitsExpanded.StartJob_Patch.Prefix
Pawn_JobTracker.TryTakeOrderedJob: PRE: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Prefix post: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Postfix
Pawn_Kill_Patch.Postfix: (no patches)
Pawn_MechanitorTracker.CanCommandTo: post: AlphaGenes.AlphaGenes_Pawn_MechanitorTracker_CanCommandTo_Patch.ModifyRange
Pawn_MechanitorTracker.DrawCommandRadius: post: AlphaGenes.AlphaGenes_Pawn_MechanitorTracker_DrawCommandRadius_Patch.DrawExtraCommandRadius
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: (no patches)
Pawn_MeleeVerbs.TryMeleeAttack: post: VanillaTraitsExpanded.TryMeleeAttack_Patch.Postfix
Pawn_MindState.CheckStartMentalStateBecauseRecruitAttempted: TRANS: VSE.Stats.StatPatches.AttackOnTameFailTranspiler
Pawn_MindState.GetGizmos: post: aRandomKiwi.HFM.Pawn_MindState_Patch+GetGizmos.Listener
Pawn_MindState.MindStateTick: TRANS: Soyuz.Patches.Pawn_MindState_MindStateTick_Patch.Transpiler
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_MindState.StartManhunterBecauseOfPawnAction: PRE: aRandomKiwi.HFM.Pawn_MindState_Patch+Pawn_MindState_StartManhunterBecauseOfPawnAction.Replacement
Pawn_MindState_Patch.GetGizmos.<>c__DisplayClass0_1.<Listener>b__7: (no patches)
Pawn_MindState_Patch.GetGizmos.<>c__DisplayClass0_1.<Listener>b__8: (no patches)
Pawn_MindState_Patch.GetGizmos.Listener: (no patches)
Pawn_MutantTracker.<SpecialDisplayStats>d__50.MoveNext: (no patches)
Pawn_MutantTracker.Notify_Died: (no patches)
Pawn_MutantTracker.Revert: (no patches)
Pawn_NeedsTracker.AddNeed: PRE: [2147483647]VREAndroids.Pawn_NeedsTracker_AddNeed_Patch.Prefix, [2147483647]VPEPuppeteer.Pawn_NeedsTracker_AddNeed_Patch.Prefix
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_NeedsTracker.BindDirectNeedFields: post: VREAndroids.Pawn_NeedsTracker_BindDirectNeedFields_Patch.Postfix
Pawn_NeedsTracker.NeedsTrackerTick: PRE: RocketMan.Patches.BeautyUtility_Patch+Pawn_NeedsTracker_Patch.Prefix TRANS: Soyuz.Patches.Pawn_NeedsTracker_NeedTrackerTick_Patch.Transpiler
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix, VanillaPsycastsExpanded.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+Patch_ShouldHaveNeed.Postfix, [-2147483648]VREAndroids.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Postfix, [-2147483648]VPEPuppeteer.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Postfix
Pawn_Ownership.ClaimMeditationSpot: (no patches)
Pawn_Ownership.ExposeData: (no patches)
Pawn_Ownership.UnclaimMeditationSpot: (no patches)
Pawn_Patch.TicksPerMoveCardinal.Listener: (no patches)
Pawn_Patch.TicksPerMoveDiagonal.Listener: (no patches)
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.CostToPayThisTick: post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_CostToPayThisTick_Patch.Postfix
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell
Pawn_PathFollower.PatherTick: PRE: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Prefix post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Postfix
Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix
Pawn_PathFollower.StartPath: PRE: VFECore.PhasingPatches.StartPath_Prefix, Vehicles.VehiclePathing.StartVehiclePath post: VFECore.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells
Pawn_PowerTracker.CanGetPowers: post: [-2147483648]VREAndroids.VFEAncients_Pawn_PowerTracker_CanGetPowers_Patch.Postfix
Pawn_PsychicEntropyTracker.GainPsyfocus: TRANS: VanillaPsycastsExpanded.Pawn_EntropyTracker_GainPsyfocus_Postfix.Transpiler
Pawn_PsychicEntropyTracker.GetGizmo: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_GetGizmo_Prefix.Prefix
Pawn_PsychicEntropyTracker.OffsetPsyfocusDirectly: post: VanillaPsycastsExpanded.Pawn_EntropyTracker_OffsetPsyfocusDirectly_Postfix.Postfix
Pawn_PsychicEntropyTracker.PsychicEntropyTrackerTick: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler, Soyuz.Patches.Pawn_PsychicEntropyTracker_PsychicEntropyTrackerTick_Patch.Transpiler
Pawn_PsychicEntropyTracker.RechargePsyfocus: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_RechargePsyfocus_Postfix.Prefix
Pawn_PsychicEntropyTracker.RemoveAllEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_PsychicEntropyTracker.TryAddEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_RecordsTracker.RecordsTick: TRANS: Soyuz.Patches.Pawn_RecordsTracker_Patch.Transpiler
Pawn_RelationsTracker.AddDirectRelation: PRE: VanillaSocialInteractionsExpanded.AddDirectRelation_Patch.Prefix
Pawn_RelationsTracker.ExposeData: post: VFECore.Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.LovinAgeFactor: PRE: [2147483647]VREAndroids.Pawn_RelationsTracker_LovinAgeFactor_Patch.Prefix
Pawn_RelationsTracker.OpinionExplanation: TRANS: VFEEmpire.HarmonyPatches.Patch_HonorsMisc+RelationsPatches.Transpiler
Pawn_RelationsTracker.OpinionOf: PRE: [2147483647]VREAndroids.Pawn_RelationsTracker_OpinionOf_Patch.Prefix, [2147483647]VPEPuppeteer.Pawn_RelationsTracker_OpinionOf_Patch.Prefix TRANS: VFEEmpire.HarmonyPatches.Patch_HonorsMisc+RelationsPatches.Transpiler
Pawn_RelationsTracker.PrettinessFactor: post: AlphaGenes.AlphaGenes_Pawn_RelationsTracker_PrettinessFactor_Patch.NoUgliness
Pawn_RelationsTracker.SecondaryLovinChanceFactor: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix
Pawn_RelationsTracker.SetPregnancyApproach: post: VFECore.Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RopeTracker.RopeToSpot: (no patches)
Pawn_RopeTracker.TryUnropeFromHitchingSpot: (no patches)
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation
Pawn_RoyaltyTracker.CanRequireBedroom: PRE: [2147483647]VREAndroids.Pawn_RoyaltyTracker_CanRequireBedroom_Patch.Prefix
Pawn_RoyaltyTracker.OnPostTitleChanged: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_RoyaltyTracker_OnPostTitleChanged_Patch.RemoveMajordomoRole, VanillaPersonaWeaponsExpanded.Pawn_RoyaltyTracker_OnPostTitleChanged.Postfix
Pawn_RoyaltyTracker.ReduceTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_RoyaltyTracker.SetTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_RoyaltyTracker.TryRemoveFavor: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_RoyaltyTracker_TryRemoveFavor_Patch.AddExtraFavor
Pawn_RoyaltyTracker.UpdateRoyalTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_RoyaltyTracker_OnPostTitleChanged.Postfix: (no patches)
Pawn_SkillTracker..ctor: post: VSE.ExpertiseTrackers.CreateExpertise
Pawn_SkillTracker.ExposeData: post: VSE.ExpertiseTrackers.SaveExpertise
Pawn_SkillTracker.Learn: PRE: VanillaPsycastsExpanded.Pawn_SkillTracker_Learn_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_SkillTracker.MaxPassionOfRelevantSkillsFor: TRANS: VSE.Passions.PassionPatches.MaxPassion_Transpiler
Pawn_SkillTracker.SkillsTick: TRANS: Soyuz.Patches.Pawn_SkillsTracker_SkillsTick_Patch.Transpiler
Pawn_StanceTracker.SetStance: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Pawn_StanceTracker_SetStance
Pawn_StoryTracker.ExposeData: PRE: VREAndroids.Pawn_StoryTracker_ExposeData_Patch.Prefix
Pawn_StoryTracker.TryGetRandomHeadFromSet: PRE: [2147483647]VREAndroids.Pawn_StoryTracker_TryGetRandomHeadFromSet_Patch.Prefix
Pawn_StoryTracker.get_SkinColor: post: [-2147483648]VREAndroids.Pawn_StoryTracker_SkinColor_Patch.Postfix
Pawn_StyleTracker.get_CanDesireLookChange: PRE: [2147483647]VREAndroids.Pawn_StyleTracker_CanDesireLookChange_Patch.Prefix
Pawn_SwallowWhole.TickRare: (no patches)
Pawn_SwallowWhole.TickRare: (no patches)
Pawn_SwallowWhole.get_Comp: (no patches)
Pawn_TimetableTracker.GetAssignment: (no patches)
Pawn_TraderTracker.<ColonyThingsWillingToBuy>d__13.MoveNext: (no patches)
PawnsArrivalModeWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_PawnsArrivalModeWorker.CanUseWith
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_Gauntlet.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead
PawnsFinder.get_Temporary: (no patches)
PeaceTalks.GetBadOutcomeWeightFactor: TRANS: VSE.Stats.StatPatches.PeaceTalksStatTranspiler
PerformanceTesting.ComponentCacheProfile: (no patches)
PitGate.BeginCollapsing: (no patches)
PlaceWorker_CocoonTriggerRadius.DrawGhost: (no patches)
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_DeepWellHead.HasScanner: (no patches)
PlaceWorker_DrawLinesToDeathrestBuildings.CanShowConnectionTo: (no patches)
PlaceWorker_GlowRadius.DrawGhost: (no patches)
PlaceWorker_NoiseSource.DrawGhost: (no patches)
PlaceWorker_OnPowerConduit.<>c.<AllowsPlacing>b__0_0: (no patches)
PlaceWorker_Pipe.AllowsPlacing: (no patches)
PlaceWorker_Pipe.AllowsPlacing: (no patches)
PlaceWorker_Pipe.AllowsPlacing: (no patches)
PlaceWorker_PollutionPump.DrawGhost: (no patches)
PlaceWorker_PollutionPumpArtificialBuildings.DrawGhost: (no patches)
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_RitualPosition.<RitualSeatsInRange>d__5.MoveNext: (no patches)
PlaceWorker_ShowCauseHediffAoE.DrawGhost: (no patches)
PlaceWorker_ShowCauseHediffAoEExpanded.DrawGhost: (no patches)
PlaceWorker_ShowCompSendSignalOnPawnProximityRadius.DrawGhost: (no patches)
PlaceWorker_ShowExplosionRadius.DrawGhost: (no patches)
PlaceWorker_ShowFacilitiesRange.DrawGhost: (no patches)
PlaceWorker_ShowMotionDetectionRadius.DrawGhost: (no patches)
PlaceWorker_ShowPlantHarmRadius.DrawGhost: (no patches)
PlaceWorker_ShowProjectileInterceptorRadius.DrawGhost: (no patches)
PlaceWorker_ShowReinforcerAffectArea.DrawGhost: (no patches)
PlaceWorker_ShowTurretRadius.AllowsPlacing: TRANS: VFED.HarmonyPatches.MiscPatches.FixPlaceworkerForLargeRadius
PlaceWorker_SmokeCloudMaker.DrawGhost: (no patches)
PlaceWorker_Sprinkler.<>c.<AllowsPlacing>b__1_0: (no patches)
PlaceWorker_ToxifierGenerator.DrawGhost: (no patches)
PlaceWorker_UserGrid.DrawGhost: (no patches)
PlaceWorker_VariablePollutionPumpArtificialBuildings.DrawGhost: (no patches)
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
Plant.PlantCollected: post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput
Plant.PostMapInit: post: VEE.Plant_PostMapInit_Patch.Postfix
Plant.TickLong: PRE: [2147483647]PerformanceOptimizer.Optimization_Plant_TickLong.Prefix post: VEE.Plant_TickLong_Patch.Postfix TRANS: PerformanceOptimizer.Optimization_Plant_TickLong.Transpiler
Plant.YieldNow: post: VanillaMemesExpanded.VanillaMemesExpanded_Plant_YieldNow_Patch.IncreaseTreeCuttingYield
Plant.get_GrowthRate: post: VEE.Plant_GrowthRate_Patch.Postfix, VSEWW.Plant_GrowthRate.Postfix
PlantFallColors.GetFallColorFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Postfix
PlantUtility.CanEverPlantAt: post: AlphaBiomes.AlphaBiomes_PlantUtility_CanEverPlantAt_Patch.DetectMaxFertility
PlantUtility.CanSowOnGrower: post: VFEF.VFEF_PlantUtility_CanSowOnGrower_Patch.Postfix, VanillaPlantsExpandedMushrooms.VanillaPlantsExpandedMushrooms_PlantUtility_CanSowOnGrower_Patch.SowTagsOnAquaticPlants
Plant_PostMapInit_Patch.Postfix: (no patches)
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.ReduceToCapacity: TRANS: RocketMan.Optimizations.PlayLog_ReduceToCapacity_Patch.Transpiler
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, BetterPawnControl.Patches.PlaySettings_DoPlaySettingsGlobalControls.Postfix, MapPreview.Patches.Patch_RimWorld_PlaySettings.DoPlaySettingsGlobalControls
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: (no patches)
PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: (no patches)
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix
PollutionInfo.MapRemoved: (no patches)
PollutionUtility.PolluteMapToPercent: PRE: MapDesigner.Patches.PollutionLevelPatch.Prefix
PowerBeam.StartStrike: post: VFEEmpire.HarmonyPatches.Patch_PowerBeam_StartStrike.Postfix
PowerConnectionMaker.BestTransmitterForConnector: post: VFEMech.BestTransmitterForConnector_Patch.Postfix
PowerConnectionMaker.PotentialConnectorsForTransmitter: post: VFEMech.PotentialConnectorsForTransmitter_Patch.Postfix
PowerNet.DeregisterAllComponentsOf: (no patches)
PowerNet.PowerNetTick: post: VFEAncients.HarmonyPatches.BuildingPatches.PowerNetOnSolarFlarePostfix TRANS: VFEAncients.HarmonyPatches.BuildingPatches.PowerNetOnSolarFlareTranspiler
PowerNet.RegisterAllComponentsOf: (no patches)
PowerOn_Patch.Postfix: (no patches)
PowerWorker.Notify_Added: (no patches)
PowerWorker.Notify_Removed: (no patches)
PowerWorker_WeaponRange.ModifyRanges: (no patches)
PowerWorker_WeaponRange.ResetRanges: (no patches)
PreceptComp_BedThought.HasActiveLinkedFacility: (no patches)
Precept_Relic.GenerateNameRaw: (no patches)
Precept_Role.get_DisabledWorkTypes: post: VanillaMemesExpanded.VanillaMemesExpanded_Precept_Role_DisabledWorkTypes_Patch.DisableDumbLabor
Precept_RoleMulti.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.Prefix
Precept_RoleSingle.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.Prefix
Prefs.get_DevMode: PRE: Analyzer.DebugLogenabler.DevModePrefix
PregnancyUtility.PregnancyChanceForPartners: post: VFECore.PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags
Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor
Projectile.CheckForFreeInterceptBetween: PRE: Rimatomics.HarmonyPatches+H_CheckForFreeInterceptBetween.Prefix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix
Projectile.ImpactSomething: PRE: VFEAncients.HarmonyPatches.PointDefensePatches.PreImpactSomething post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit
Projectile.Launch: PRE: VFEAncients.HarmonyPatches.PointDefensePatches.PreLaunch post: VFECore.Projectile_Launch_Patch.Postfix
Projectile.Tick: post: VFECore.Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret
Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles
Projectile_Launch_Patch.<>c.<Postfix>b__0_0: (no patches)
Projectile_Launch_Patch.IsHomingProjectile: (no patches)
ProperGlowerComp.get__ShouldBeLitNow: (no patches)
PsychicRitualDef_InvocationCircle.CalculateFacilityQualityOffset: (no patches)
PsychicRitualDef_Psychophagy.OutcomeDescription: (no patches)
PsychicRitualToil_Brainwipe.ApplyOutcome: (no patches)
PsychicRitualToil_NeurosisPulse.ApplyOutcome: (no patches)
PsychicRitualToil_PleasurePulse.ApplyOutcome: (no patches)
PsychicRitualToil_Psychophagy.ApplyOutcome: (no patches)
PsychicRitualToil_SkipAbduction.ApplyOutcome: (no patches)
PsychicRitualToil_SkipAbductionPlayer.ApplyOutcome: (no patches)
PsychicRitualToil_VoidProvocation.ApplyOutcome: (no patches)
PsychicRitualUtility.<GetPsychicRitualSpotsAffectedByThing>d__0.MoveNext: (no patches)
Psyring.Notify_Equipped: (no patches)
Psyring.Notify_Unequipped: (no patches)
QualityBuilder.getCompQualityBuilder: (no patches)
QualityBuilder_MapComponent.getAndEnsure: (no patches)
QualityOfBuildingColorChangePatch.oldPrefix: (no patches)
QualityOfBuildingGraphicRandomPatch.Postfix: (no patches)
QualityOfBuildingGraphicUtilityPatch.testPostfix: (no patches)
QualityOfBuildingUtility.DoPrefix: (no patches)
QualityOfBuildingUtility.GetQualityGraphicAndCache: (no patches)
QualityUtility.GenerateQualityCreatedByPawn: PRE: VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Prefix post: EvenMoreLinkables.QualityUtility_GenerateQualityCreatedByPawn_Patch.Postfix, VFEAncients.PowerWorker_Craft.AddLevels, VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Postfix TRANS: VanillaSocialInteractionsExpanded.GenerateQualityCreatedByPawn_Patch.Transpiler
QualityUtility.SendCraftNotification: (no patches)
QualityUtility.TryGetQuality: (no patches)
QualityUtility_GenerateQualityCreatedByPawn_Patch.Postfix: (no patches)
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix post: VFEEmpire.Patch_Quest_End.Postfix, VFED.HarmonyPatches.MiscPatches.CheckForPlotEnd
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix
QuestGen_Shuttle.GenerateShuttle: (no patches)
QuestNode_GeneratePawn.<>c__DisplayClass22_0.<RunInt>b__0: (no patches)
QuestNode_GeneratePawn.RunInt: PRE: VREAndroids.QuestNode_GeneratePawn_RunInt_Patch.Prefix post: VREAndroids.QuestNode_GeneratePawn_RunInt_Patch.Postfix
QuestNode_GenerateShuttle.RunInt: (no patches)
QuestNode_GenerateShuttleCustom.RunInt: (no patches)
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetNearbySettlement.<>c__DisplayClass0_0.<RandomNearbyTradeableSettlement>b__0: (no patches)
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestNode_GetSiteTile.TryFindTile: (no patches)
QuestNode_Root_BestowingCeremony.RunInt: (no patches)
QuestNode_Root_GrandBall.RunInt: (no patches)
QuestNode_Root_Hack_AncientComplex.QuestSetupComplex: (no patches)
QuestNode_Root_Hack_AncientComplex.RunInt: (no patches)
QuestNode_Root_Hack_WorshippedTerminal.RunInt: (no patches)
QuestNode_Root_Loot_AncientComplex.RunInt: (no patches)
QuestNode_Root_MechanitorShip.RunInt: (no patches)
QuestNode_Root_Mission_AncientComplex.QuestSetupComplex: (no patches)
QuestNode_Root_Mission_AncientComplex.RunInt: (no patches)
QuestNode_Root_MysteriousCargo.ValidatePawn: PRE: [2147483647]VREAndroids.QuestNode_Root_MysteriousCargo_ValidatePawn_Patch.Prefix
QuestNode_Root_RefugeePodCrash_Ghoul.GeneratePawn: (no patches)
QuestNode_Root_ReliquaryPilgrims.TryFindReliquaryWithRelic: (no patches)
QuestNode_Root_RoyalParade.RunInt: (no patches)
QuestNode_Root_ShuttleCrash_Rescue.TryFindRaidWalkInPosition: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRaidWalkInPosition
QuestNode_Root_WandererJoinAbasia.GeneratePawn: PRE: VREAndroids.QuestNode_Root_WandererJoinAbasia_GeneratePawn_Patch.Prefix post: VREAndroids.QuestNode_Root_WandererJoinAbasia_GeneratePawn_Patch.Postfix
QuestNode_SpawnMechCluster.TestRunInt: post: GeologicalLandforms.Patches.Patch_RimWorld_QuestNode_SpawnMechCluster.TestRunInt
QuestNode_TradeRequest_GetRequestedThing.<>c__DisplayClass4_0.<TryFindRandomRequestedThingDef>b__0: (no patches)
QuestPart_ActivateStructuresAlert.<>c.<get_AlertLabel>b__4_0: (no patches)
QuestPart_AddContentsToShuttle.Notify_QuestSignalReceived: (no patches)
QuestPart_ArtExhibit.MakeLord: (no patches)
QuestPart_BiocodeWeapons.Notify_QuestSignalReceived: (no patches)
QuestPart_DisableTradeRequest.<>c.<AssignDebugData>b__8_0: (no patches)
QuestPart_DisableTradeRequest.Notify_QuestSignalReceived: (no patches)
QuestPart_Filter_AllRequiredThingsLoaded.Pass: (no patches)
QuestPart_Filter_AnyOnTransporter.Pass: (no patches)
QuestPart_Filter_AnyOnTransporterCapableOfHacking.Pass: (no patches)
QuestPart_Filter_Hacked.Pass: (no patches)
QuestPart_FlagshipFight.Notify_QuestSignalReceived: (no patches)
QuestPart_InitiateTradeRequest.<>c.<AssignDebugData>b__15_0: (no patches)
QuestPart_InitiateTradeRequest.Cleanup: (no patches)
QuestPart_InitiateTradeRequest.Notify_QuestSignalReceived: (no patches)
QuestPart_LendColonistsToFaction.Enable: (no patches)
QuestPart_MarkObjectives.Notify_QuestSignalReceived: (no patches)
QuestPart_Parade.MakeLord: (no patches)
QuestPart_PawnsNoLongerRequiredForShuttleOnRescue.Notify_QuestSignalReceived: (no patches)
QuestPart_RequirePawnsCurrentlyOnShuttle.Notify_PawnKilled: (no patches)
QuestPart_RequirePawnsCurrentlyOnShuttle.Notify_QuestSignalReceived: (no patches)
QuestPart_RequirePawnsCurrentlyOnShuttle.ReplacePawnReferences: (no patches)
QuestPart_RequiredShuttleThings.Notify_QuestSignalReceived: (no patches)
QuestPart_RequirementsToAcceptBedroom.CulpritsAre: (no patches)
QuestPart_RequirementsToAcceptThingStudied.<get_QuestLookTargets>d__2.MoveNext: (no patches)
QuestPart_RequirementsToAcceptThingStudied.CanAccept: (no patches)
QuestPart_RequirementsToAcceptThingStudied_ArchotechStructures.<get_QuestLookTargets>d__1.MoveNext: (no patches)
QuestPart_SendShuttleAway.ReplacePawnReferences: (no patches)
QuestPart_SendShuttleAwayOnCleanup.ReplacePawnReferences: (no patches)
QuestPart_ShuttleLeaveDelay.ReplacePawnReferences: (no patches)
QuestPart_ShuttleLeaveDelay.get_AlertExplanation: (no patches)
QuestPart_StartDetectionRaids.Notify_QuestSignalReceived: (no patches)
QuestPart_StartWick.Notify_QuestSignalReceived: (no patches)
QuestPart_TradeRequestInactive.QuestPartTick: (no patches)
QuestPart_TransporterPawns.Notify_QuestSignalReceived: (no patches)
QuestPart_TransporterPawns_Feed.Process: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_QuestPart_FeedPawns.Postfix
QuestUtility.IsQuestLodger: PRE: [2147483647]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Prefix post: VFECore.Misc.HireableSystemStaticInitialization.IsQuestLodger_Postfix, [-2147483648]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Postfix
Questnode_Root_ArtExhibit.RunInt: (no patches)
RCellFinder.CanWanderToCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_CanWanderToCell.Postfix, CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix
RCellFinder.FindSiegePositionFrom: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSiegePositionFrom
RCellFinder.TryFindBestExitSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindBestExitSpot
RCellFinder.TryFindRandomExitSpot: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomExitSpot
RCellFinder.TryFindRandomPawnEntryCell: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomPawnEntryCell
RaceProperties.CanEverEat: post: [-2147483648]VREAndroids.RaceProperties_CanEverEat_Patch.Postfix
RaceProperties.NutritionEatenPerDayExplanation: (no patches)
RaidPatches.RaidGroupChecker: (no patches)
RaidPatches.RaidGroupChecker: (no patches)
RaidRestlessness.GetThoughtState: (no patches)
RaidStrategyWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_RaidStrategyWorker.CanUseWith
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
RandomOutcomeComp.CompTick: (no patches)
Reachability.CanReach: PRE: VFECore.PhasingPatches.AllReachable
ReactorControl.SpawnSetup: (no patches)
ReadingOutcomeDoer.Initialize: (no patches)
ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Prefix post: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Postfix
RecipeDef.AvailableOnNow: post: EvenMoreLinkables.RecipeDef_AvailableOnNow_Patch.Postfix
RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix, [-2147483648]VREAndroids.RecipeDef_AvailableNow_Patch.Postfix
RecipeDefGenerator.DrugAdministerDefs: post: VREAndroids.RecipeDefGenerator_DrugAdministerDefs_Patch.Postfix
RecipeDef_AvailableOnNow_Patch.Postfix: (no patches)
RecipeWorker.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
RecipeWorkerCounter.CountValidThing: (no patches)
RecipeWorker_CreateSkillBook.CountProducts: (no patches)
RecipeWorker_WarcasketRemoval.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_AddHediff.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_AdministerIngestible.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_AdministerNeutroamineForAndroid.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_AdministerUsableItem.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_BloodTransfusion.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_ExtractHemogen.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_ExtractOvum.CompletableEver: post: VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_Recipe_ExtractOvum_CompletableEver.Postfix
Recipe_ExtractOvum.OnSurgerySuccess: (no patches)
Recipe_GhoulInfusion.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_ImplantEmbryo.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_ImplantEmbryo.CompletableEver: post: VanillaRacesExpandedPhytokin.VanillaRacesExpandedPhytokin_Recipe_ImplantEmbryo_CompletableEver.Postfix
Recipe_ImplantIUD.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_ImplantXenogerm.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_InstallAndroidPart.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_InstallArtificialBodyPart.ApplyOnPawn: post: VanillaMemesExpanded.VanillaMemesExpanded_Recipe_InstallArtificialBodyPart_ApplyOnPawn_Patch.InstalledNonNaturalBodyPart
Recipe_RemoveArtificialBodyPart.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: VanillaSocialInteractionsExpanded.Recipe_Patch.Prefix, VanillaSocialInteractionsExpanded.Recipe_Patch.Postfix, VanillaTraitsExpanded.ApplyOnPawn_Patch.Prefix post: VanillaTraitsExpanded.ApplyOnPawn_Patch.Postfix
Recipe_RemoveHediff.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_RemoveImplantation.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_Surgery.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
Recipe_Surgery.CheckSurgeryFail: PRE: [2147483647]VREAndroids.Recipe_Surgery_CheckSurgeryFail_Patch.Prefix, VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Prefix post: VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Postfix
Recipe_SurgicalInspection.ApplyOnPawn: (no patches)
Recipe_TerminatePregnancy.AvailableOnNow: post: [-2147483648]VREAndroids.RecipeWorker_AvailableOnNow_Patch.Postfix
RecordsUtility.Notify_PawnDowned: post: VanillaMemesExpanded.VanillaMemesExpanded_RecordsUtility_Notify_PawnDowned_Patch.ThrowPawnDownedEvent
RecordsUtility.Notify_PawnKilled: post: VSEWW.RecordsUtility_Notify_PawnKilled.Postfix
RecordsUtility_Notify_PawnKilled.Postfix: (no patches)
RefuelWorkGiverUtility.CanRefuel: PRE: VFED.CompBoxRefuel.CanRefuel_Prefix
RefuelWorkGiverUtility.FindAllFuel: (no patches)
RefuelWorkGiverUtility.FindBestFuel: (no patches)
RefuelWorkGiverUtility.RefuelJob: (no patches)
Region.Allows: TRANS: VFEArchitect.ArchitectMod.PrisonerProof
RelationsUtility.IsDisfigured: post: AlphaGenes.AlphaGenes_RelationsUtility_IsDisfigured_Patch.RemoveDisfigurement
RelationsUtility.RomanceEligible: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix, [-2147483648]VREAndroids.RelationsUtility_RomanceEligible_Patch.Postfix
RelationsUtility.RomanceEligiblePair: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix
RelationsUtility.TryDevelopBondRelation: PRE: [2147483647]VREAndroids.RelationsUtility_TryDevelopBondRelation_Patch.Prefix, VanillaTraitsExpanded.TryDevelopBondRelation_Patch.Prefix
ReliquaryUtility.GetRelicConvertPowerFactorForPawn: (no patches)
ReliquaryUtility.IsRelic: (no patches)
ReloadableUtility.<FindPotentiallyReloadableGear>d__2.MoveNext: (no patches)
ReloadableUtility.CanUseConsideringQueuedJobs: (no patches)
ReloadableUtility.FindSomeReloadableComponent: (no patches)
ReloadableUtility.OwnerOf: post: VanillaVehiclesExpanded.ReloadableUtility_OwnerOf_Patch.Postfix
ReloadableUtility.TotalChargesFromQueuedJobs: (no patches)
RemoteShieldUtility.GetActiveMechShieldGizmo: (no patches)
ReorderableWidget.ReorderableWidgetOnGUI_AfterWindowStack: post: TacticalGroups.HarmonyPatches.ReorderableWidgetOnGUI_AfterWindowStack
ReplaceFrame.FinalizeReplace: (no patches)
RerollToolbox.GetStateForMap: (no patches)
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
ResearchManager.FinishProject: PRE: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix, VanillaSocialInteractionsExpanded.FinishProject_Patch.Postfix
ResearchManager.ResetAllProgress: post: Rimatomics.HarmonyPatches+Harmony_ResetAllProgress.Postfix
ResearchProjectDef.<get_Techprint>b__71_0: (no patches)
ResearchProjectDef.CanBeResearchedAt: (no patches)
ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_AnalyzedThingsCompleted: (no patches)
ResearchProjectDef.get_CanStartNow: post: VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
ResearchProjectUtility.AutoAssignRules: (no patches)
ResearchStepDef.<>c.<CanBeResearchedAt>b__22_0: (no patches)
ResearchStepDef.CanBeResearchedAt: (no patches)
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.OnlyReservationsForJobDef: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReserversOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.TryGetReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ResourceCounter.get_TotalHumanEdibleNutrition: post: VNPE.ResourceCounter_TotalHumanEdibleNutrition.Postfix
ResourceCounter_TotalHumanEdibleNutrition.Postfix: (no patches)
ResourceReadout.DoReadoutCategorized: PRE: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Prefix TRANS: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Transpiler
RestUtility.CanUseBedEver: post: [-2147483648]VREAndroids.RestUtility_CanUseBedEver_Patch.Postfix
RestUtility.FindBedFor: PRE: VREAndroids.RestUtility_FindBedFor_Patch.Prefix post: VREAndroids.RestUtility_FindBedFor_Patch.Postfix
RestUtility.IsActivityDormant: (no patches)
RestUtility.IsValidBedFor: post: [-2147483648]VREAndroids.RestUtility_IsValidBedFor_Patch.Postfix
RestUtility.WakeUp: (no patches)
RestoreWallUtility.RestoreWall: (no patches)
ResurrectionUtility.TryResurrectWithSideEffects: PRE: [2147483647]VREAndroids.ResurrectionUtility_TryResurrectWithSideEffects_Patch.Prefix
RevenantUtility.CreateRevenantSmear: (no patches)
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, LayeredDestruction.Patch.Postfix, VFESecurity.Patch_ReverseDesignatorDatabase+InitDesignators.Postfix
RewardCreator.GenerateItems: (no patches)
RewardCreator.GenerateRandomItems: (no patches)
RewardsGenerator.DoGenerate: PRE: VFEEmpire.HarmonyPatches.Patch_GenerateRewards.Prefix post: VFEEmpire.HarmonyPatches.Patch_GenerateRewards.Postfix
RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix: PRE: Vehicles.Compatibility_RimHUD.DontRenderRimHUDForVehicles_InspectPaneUtility
RimatomicsResearch.<>c.<SpawnTradeShip>b__17_0: (no patches)
RitualBehaviorWorker_DancePartyTech.Tick: (no patches)
RitualObligationTargetWorker_AnimaTree.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_AnyGatherSpot.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_AnyGatherSpotOrAltar.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_CampfireParty.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_IdeoBuildingOrRitualSpot.CanUseTargetInternal: post: VanillaMemesExpanded.VanillaMemesExpanded_RitualObligationTargetWorker_IdeoBuildingOrRitualSpot_CanUseTargetInternal_Patch.DontAllowWickerManToActAsSpeechFocus
RitualObligationTargetWorker_LightBall.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_SkyLanterns.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_UnconnectedGauranlenTree.<GetTargets>d__2.MoveNext: (no patches)
RitualObligationTargetWorker_UnconnectedGauranlenTree.CanUseTargetInternal: (no patches)
RitualObligationTrigger_SecondDefeat.Tick: (no patches)
RitualObligationTrigger_StrongerLeader.Tick: (no patches)
RitualOutcomeComp_NumActiveLoudspeakers.GetQualityFactor: (no patches)
RitualOutcomeComp_NumActiveLoudspeakers.LoudspeakerActive: (no patches)
RitualOutcomeComp_RitualTargetDefs.<BlockingIssues>d__8.MoveNext: (no patches)
RitualOutcomeEffectWorker_AnimaTreeLinking.Apply: (no patches)
RitualOutcomeEffectWorker_BestowTitle.Apply: post: VFEEmpire.HarmonyPatches.Patch_Bestowing.Postfix
RitualOutcomeEffectWorker_Bestowing.Apply: TRANS: VanillaPsycastsExpanded.RitualOutcomeEffectWorker_Bestowing_Apply_Patch.Transpiler
RitualOutcomeEffectWorker_Bonfire.Apply: (no patches)
RitualOutcomeEffectWorker_ConnectToTree.Apply: (no patches)
RitualOutcomeEffectWorker_LeadershipChallenge.Apply: (no patches)
RitualPosition_AnimaLinkingSpot.GetCell: (no patches)
RitualRole_Suicidal.AppliesToPawn: (no patches)
RiverMaker..ctor: PRE: MapDesigner.Patches.RiverStylePatch.Prefix post: MapDesigner.Patches.RiverStylePatch.Postfix TRANS: Vehicles.MapHandling.RiverMakerTranspiler
RiverMaker.TerrainAt: PRE: MapDesigner.Patches.RiverBankPatch.Prefix
RiverMaker.ValidatePassage: PRE: [700]MapPreview.Patches.Patch_RimWorld_RiverMaker.ValidatePassage, MapDesigner.Patches.River_ValidatePassage_Patch.Prefix
RocketMod.<>c__DisplayClass16_0.<DoSettings>b__0: (no patches)
RoofCollapseCellsFinder.ConnectsToRoofHolder: post: VFEMech.ConnectsToRoofHolder_Patch.Postfix
RoofCollapseUtility.WithinRangeOfRoofHolder: PRE: [600]GeologicalLandforms.Patches.Patch_Verse_RoofCollapseUtility.WithinRangeOfRoofHolder post: VFEMech.WithinRangeOfRoofHolder_Patch.Postfix
Room.Notify_RoomShapeChanged: post: VNPE.Room_NotifyRoomShapeChanged.Postfix
Room.UpdateRoomStatsAndRole: post: VFEEmpire.MapComponent_RoyaltyTracker.Room_UpdateRoomStatsAndRole_Postfix
RoomContentsAnimalCorpses.SpawnCorpse: (no patches)
RoomContentsDeadBody.SpawnCorpse: (no patches)
RoomContentsObelisk.FillRoom: (no patches)
RoomRequirement_AllThingsAnyOfAreGlowing.<ConfigErrors>d__2.MoveNext: (no patches)
RoomRequirement_AllThingsAnyOfAreGlowing.Met: (no patches)
RoomRequirement_AllThingsAreGlowing.<ConfigErrors>d__2.MoveNext: (no patches)
RoomRequirement_AllThingsAreGlowing.Met: (no patches)
RoomRoleWorker_DeathrestChamber.GetScore: (no patches)
RoomRoleWorker_WorshipRoom.DominatingIdeo: (no patches)
RoomRoleWorker_WorshipRoom.GetScore: (no patches)
RoomStatDef.GetScoreStageIndex: post: VanillaPsycastsExpanded.RoomStatDef_GetScoreStageIndex_Patch.Postfix
RoomStatWorker_Beauty.GetScore: post: AlphaBehavioursAndEvents.AlphaAnimals_RoomStatWorker_Beauty_GetScore_Patch.IncreaseRoomBeautyIfPedigreedRaptorDetected
RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GetScore_Postfix
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered, CameraPlus.Root_OnGUI_Patch.Postfix
Root.Start: PRE: StorageUpperBound.StorageManager+Map_Loading.Prefix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: post: GeologicalLandforms.Patches.Patch_Verse_Root_Play.SetupForQuickTestPlay
RottableUtility.GetRotStage: (no patches)
RottableUtility.IsDessicated: (no patches)
RottableUtility.IsNotFresh: (no patches)
RoyalTitleDef.SpecialDisplayStats: post: VFEEmpire.HarmonyPatches.Patch_RoyalTitleDef_SpecialDisplayStats.Postfix
RoyalTitlePermitDef.get_CooldownTicks: post: VanillaMemesExpanded.VanillaMemesExpanded_RoyalTitlePermitDef_CooldownTicks_Patch.AdjustPreceptCooldown
RoyalTitlePermitWorker.FillAidOption: TRANS: VanillaMemesExpanded.RoyalTitlePermitWorker_FillAidOption_Patch.Transpiler
RoyalTitlePermitWorker_CallArmoredShuttle.Call: (no patches)
RoyalTitlePermitWorker_CallRegiment.Call: (no patches)
RoyalTitlePermitWorker_CallShuttle.CallShuttle: (no patches)
SanguophageUtility.InSunlight: post: AlphaBiomes.AlphaBiomes_SanguophageUtility_InSunlight_Patch.VampiresAreFine
SanitationToils.<>c__DisplayClass0_0.<FillBottleFromThing>b__0: (no patches)
SanitationToils.<>c__DisplayClass1_0.<FillBottleFromCell>b__0: (no patches)
SanitationUtil.CheckForBlockage: (no patches)
SanitationUtil.GiveNastyGutBug: PRE: VanillaTraitsExpanded.GiveNastyGutBug_Patch.Prefix
SappersUtility.HasBuildingDestroyerWeapon: (no patches)
SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
ScenPart_CreateIncident.DoEditInterface: post: ScenarioSearchbar.ScenPart_CreateIncident_Patch.Postfix
ScenPart_CreateIncident.Tick: PRE: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Prefix post: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Postfix
ScenPart_IncidentBase.DoEditInterface: post: ScenarioSearchbar.ScenPart_IncidentBase_Patch.Postfix
ScenPart_IncidentBase.DoIncidentEditInterface: PRE: ScenarioSearchbar.DoIncidentEditInterface_Patch.Prefix
ScenPart_LowOrbitCrash.GenerateIntoMap: (no patches)
ScenPart_ReconnectAllPowerBuildings.<>c__DisplayClass9_0.<TryFindClosestReachableNet>b__1: (no patches)
ScenPart_ReconnectAllPowerBuildings.EnsurePowerUsersConnected: (no patches)
ScenPart_ReconnectAllPowerBuildings.EnsureTransmittersConnected: (no patches)
ScenPart_ReconnectAllPowerBuildings.IsPowerGenerator: (no patches)
ScenPart_ReconnectAllPowerBuildings.IsPowerUser: (no patches)
ScenPart_ReconnectAllPowerBuildings.TryTurnOnImmediately: (no patches)
ScenPart_ReconnectAllPowerBuildings.UpdateDesiredPowerOutputForAllGenerators: (no patches)
ScenPart_StartingAnimal.DoEditInterface: post: ScenarioSearchbar.ScenPart_StartingAnimal_Patch.Postfix
ScenPart_StartingAnimal.PossibleAnimals: post: ScenarioSearchbar.PossibleAnimals_Patch.Postfix
ScenPart_StartingMech.<>c.<get_PossibleMechs>b__3_0: (no patches)
ScenPart_StartingResearch.DoEditInterface: post: ScenarioSearchbar.ScenPart_StartingResearch_Patch.Postfix
ScenPart_StartingResearch.NonRedundantResearchProjects: post: ScenarioSearchbar.NonRedundantResearchProjects_Patch.Postfix
ScenPart_StartingThingStyle_Defined.b.b: (no patches)
ScenPart_StatFactor.DoEditInterface: PRE: ScenarioSearchbar.ScenPart_StatFactor_Patch.Prefix
ScenPart_ThingCount.DoEditInterface: post: ScenarioSearchbar.ScenPart_ThingCount_Patch.Postfix
ScenPart_ThingCount.PossibleThingDefs: post: ScenarioSearchbar.PossibleThingDefs_Patch.Postfix
ScenarioUtils.<>c.<DamageUntilDead>b__1_0: (no patches)
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles
Scribe_Values.Look: PRE: VSE.Passions.PassionPatches.LookPassion
SectionLayer_BridgeProps.ShouldDrawPropsBelow: post: VFEArchitect.ArchitectMod.IsVanillaBridge
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler
SectionLayer_PipeOverlay.DrawLayer: (no patches)
SectionLayer_PipeOverlay.Regenerate: (no patches)
SectionLayer_PipeOverlay.Regenerate: (no patches)
SectionLayer_SunShadows.Regenerate: TRANS: [800]VFESecurity.Patch_SectionLayer_SunShadows+manual_Regenerate.Transpiler
SeedRerollData.GetMapSeed: (no patches)
SeedRerollData.IsMapSeedRerolled: (no patches)
SelectionDrawer.DrawSelectionBracketFor: PRE: VFECore.SelectionDrawer_DrawSelection_Patch.Prefix, Vehicles.Rendering.DrawSelectionBracketsVehicles post: VFECore.SelectionDrawer_DrawSelection_Patch.Postfix
Selector.HandleMapClicks: PRE: Vehicles.Extra.MultiSelectFloatMenu
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler
Selector.SelectInternal: (no patches)
SendShuttleAwayQuestPartUtility.SendAway: (no patches)
SettleInExistingMapUtility.Settle: post: TacticalGroups.HarmonyPatches.Settle
Settlement.<>c__DisplayClass65_0.<GetShuttleFloatMenuOptions>b__1: (no patches)
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough
Settlement.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
Settlement.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
Settlement.PostMapGenerate: (no patches)
Settlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementAbandonUtility.Abandon: post: VanillaMemesExpanded.VanillaMemesExpanded_SettlementAbandonUtility_Abandon_Patch.SetAbandonedTimeToZero
SettlementDefeatUtility.CheckDefeated: PRE: [800]VFEM.HarmonyPatches.Faction_Patch.Prefix TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix, [0]VFEM.HarmonyPatches.SettlementDefeatedUtility_Patch.Postfix
SettlementGenUtils.PowerNetManagement.<>c__DisplayClass12_0.<TryFindClosestReachableNet>b__1: (no patches)
SettlementGenUtils.PowerNetManagement.EnsureBatteriesConnectedAndMakeSense: (no patches)
SettlementGenUtils.PowerNetManagement.EnsureGeneratorsConnectedAndMakeSense: (no patches)
SettlementGenUtils.PowerNetManagement.EnsurePowerUsersConnected: (no patches)
SettlementGenUtils.PowerNetManagement.IsPowerGenerator: (no patches)
SettlementGenUtils.PowerNetManagement.IsPowerUser: (no patches)
SettlementGenUtils.PowerNetManagement.UpdateDesiredPowerOutputForAllGenerators: (no patches)
SettlementUtility.AffectRelationsOnAttacked: PRE: VFEMech.Patch_AffectRelationsOnAttacked.Prefix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems post: PeteTimesSix.SimpleSidearms.Intercepts.Settlement_TraderTracker_ColonyThingsWillingToBuy.Postfix
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler
Settlement_TraderTracker.get_RegenerateStockEveryDays: post: TradingOptions.Patches.SettlementRestock.Settlement_TraderTracker_RegenerateStockEveryDays_Patch.Postfix
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle
ShieldGeneratorUtility.CheckIntercept: (no patches)
ShipLandingBeaconUtility.DrawLinesToNearbyBeacons: (no patches)
ShipLandingBeaconUtility.GetLandingZones: (no patches)
ShipUtility.<>c__DisplayClass8_0.<ShipStartupGizmos>b__0: (no patches)
ShipUtility.<LaunchFailReasons>d__2.MoveNext: (no patches)
ShipUtility.HasHibernatingParts: (no patches)
ShipUtility.StartupHibernatingParts: (no patches)
ShortCircuitUtility.DoShortCircuit: TRANS: VanillaPlantsExpandedMushrooms.ShortCircuitUtility_DoShortCircuit_Patch.Transpiler
ShortCircuitUtility.DrainBatteriesAndCauseExplosion: TRANS: VanillaPlantsExpandedMushrooms.ShortCircuitUtility_DrainBatteriesAndCauseExplosion_Patch.Transpiler
ShortCircuitUtility.TryShortCircuitInRain: (no patches)
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix
SiegeBlueprintPlacer.PlaceArtilleryBlueprints: post: VFESecurity.Patch_PlaceArtilleryBlueprints.Postfix
SignalAction_StartWick.Complete: (no patches)
SignalAction_StartWick.get_ShouldRemoveNow: (no patches)
SilhouetteUtility.ShouldDrawSilhouette: PRE: CameraPlus.SilhouetteUtility_ShouldDrawSilhouette_Patch.Prefix
SimpleCurveDrawer.DrawCurvesLegend: PRE: VanillaTradingExpanded.SimpleCurveDrawer_Patch.Prefix
SimpleSidearmsPatch.GetMemoryCompForPawnPrefix: (no patches)
SimpleSidearmsPatch.IsValidSidearmsCarrierPostfix: (no patches)
Site.PostMapGenerate: (no patches)
Site.ShouldRemoveMapNow: post: VFED.HarmonyPatches.MiscPatches.NoRemoveObjectiveMaps, VFEM.HarmonyPatches.ShouldRemoveMapNow_Patch.Postfix, Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix
SitePartWorker_ConditionCauser.GetPostProcessedThreatLabel: (no patches)
SitePartWorker_ConditionCauser.Init: (no patches)
SitePartWorker_ConditionCauser.PostDrawExtraSelectionOverlays: (no patches)
SitePartWorker_ConditionCauser_ClimateAdjuster.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_ConditionCauser_PsychicDroner.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_ConditionCauser_PsychicSuppressor.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_ConditionCauser_WeatherController.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_DistressCall_Fleshbeasts.PostMapGenerate: (no patches)
SitePartWorker_Objectives.ShouldKeepSiteForObjectives: (no patches)
SitePartWorker_WorshippedTerminal.GetArrivedLetterPart: (no patches)
SketchGenUtility.IsFloorAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsFloorAllowed.Postfix, Rimefeller.HarmonyPatches+H_IsFloorAllowed.Postfix
SketchGenUtility.IsStuffAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsStuffAllowed.Postfix, Rimefeller.HarmonyPatches+H_IsStuffAllowed.Postfix
SketchThing.Instantiate: (no patches)
SketchThing.SetDormant: (no patches)
SkillRecord.Interval: PRE: [2147483647]VREAndroids.SkillRecord_Interval_Patch.Prefix, [800]VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Prefix_Interval, VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix, VFEAncients.HarmonyPatches.StorytellerPatches.NoSkillDecay, VanillaTraitsExpanded.Interval_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler, VSE.Passions.PassionPatches.Interval_Transpiler
SkillRecord.Learn: PRE: [2147483647]VREAndroids.SkillRecord_Learn_Patch.Prefix, VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix, VanillaSocialInteractionsExpanded.Learn_Patch.Prefix, Soyuz.Patches.SkillRecord_Patch+Learn_Patch.Prefix post: VPEPuppeteer.SkillRecord_Learn_Patch.Postfix, VSE.Expertise.ExpertisePatches.PostLearn, VanillaSocialInteractionsExpanded.Learn_Patch.Postfix TRANS: VSE.Passions.PassionPatches.Learn_Transpiler
SkillRecord.LearnRateFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Prefix, VSE.Passions.PassionPatches.LearnRateFactor_Prefix post: VPEPuppeteer.SkillRecord_LearnRateFactor_Patch.Postfix, [-2147483648]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Postfix
SkillRecord.get_Aptitude: TRANS: VREAndroids.SkillRecord_Aptitude_Patch.Transpiler
SkillTool.GetSkillAsSeparatedString: TRANS: VSE.CharacterEditorPatches.GetSkillAsSeparatedString_Transpiler
SkillTool.SetSkillsFromSeparatedString: TRANS: VSE.CharacterEditorPatches.SetSkillsAsSeparatedString_Transpiler
SkillUI.DrawSkill: TRANS: VSE.Passions.PassionPatches.DrawSkill_Transpiler
SkillUI.DrawSkillsOf: PRE: VSE.Expertise.ExpertisePatches.DrawExpertiseToo
SkillUI.GetLabel: PRE: VSE.Passions.PassionPatches.GetLabel_Prefix
SkillUI.GetLearningFactor: PRE: VSE.Passions.PassionPatches.GetLearningFactor_Prefix
SkillUI.GetSkillDescription: TRANS: VREAndroids.SkillUI_GetSkillDescription_Patch.Transpiler, VSE.Passions.PassionPatches.GetSkillDescription_Transpiler
SkillValue..ctor: TRANS: VSE.RimHUDPatches.Constructor_Transpiler
SkillValue.GetColor: PRE: VSE.RimHUDPatches.GetSkillColor_Prefix
SkyManager.CurrentSkyTarget: (no patches)
SkyManager.GetOverridenShadowVector: (no patches)
Skyfaller.PostPostMake: (no patches)
Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix, VFESecurity.Patch_Skyfaller+Patch_Tick.Prefix post: VFED.HarmonyPatches.MiscPatches.CheckForIntercept
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor
SlaveRebellionUtility.InitiateSlaveRebellionMtbDays: post: VanillaMemesExpanded.VanillaMemesExpanded_SlaveRebellionUtility_InitiateSlaveRebellionMtbDays_Patch.SetCorruptedSlaveToMinusOne
SmokepopBelt.Notify_BulletImpactNearby: (no patches)
SnowUtility.AddSnowRadial: PRE: VanillaPsycastsExpanded.Conflagrator.FireTornado.FixSnowUtility
SocialCardUtility.CanDrawTryRomance: PRE: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Prefix post: VREAndroids.HarmonyPatches_ForRomanceReasonsChangeAge.Postfix
SocialCardUtility.DrawPregnancyApproach: TRANS: VFECore.SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
SocialCardUtility.DrawRelationsAndOpinions: PRE: [2147483647]VREAndroids.SocialCardUtility_DrawRelationsAndOpinions_Patch.Prefix
SocialInteractionsManager.TryDevelopNewTrait: PRE: [2147483647]VREAndroids.VSIE_SocialInteractionsManager_TryDevelopNewTrait_Patch.Prefix
SpecialThingFilterWorker_BiocodedWeapons.Matches: (no patches)
SpecialThingFilterWorker_Fresh.AlwaysMatches: (no patches)
SpecialThingFilterWorker_Fresh.CanEverMatch: (no patches)
SpecialThingFilterWorker_Fresh.Matches: (no patches)
SpecialThingFilterWorker_NonBiocodedWeapons.Matches: (no patches)
SpecialThingFilterWorker_Rotten.CanEverMatch: (no patches)
SpecialThingFilterWorker_Rotten.Matches: (no patches)
StageFailTrigger_NoPoweredLoudspeakers.Failed: (no patches)
StageFailTrigger_TargetNotLit.Failed: (no patches)
StageFailTrigger_TargetUnpowered.Failed: (no patches)
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
Stance_WarmupStanceDraw_Patch.Postfix: (no patches)
StartingPawnUtility.<>c__DisplayClass35_0.<GeneratePossessions>b__3: (no patches)
StartingPawnUtility.FindBestSkillOwner: TRANS: VSE.Passions.PassionPatches.FindBestSkillOwner_Transpiler
StartingPawnUtility.GeneratePossessions: (no patches)
StartingPawnUtility.GenerateStartingPossession: (no patches)
StatCalculator.GetVerbsAndTools: (no patches)
StatCalculator.RangedDPS: (no patches)
StatCalculator.RangedDPSAverage: (no patches)
StatCalculator.RangedSpeed: (no patches)
StatCalculator.canUseSidearmInstance: (no patches)
StatDef.PopulateMutableStats: (no patches)
StatExtension.GetStatValue: post: VanillaSocialInteractionsExpanded.GetStatValue_Patch.Postfix, [0]VFECore.StatExtension_GetStatValue_Patch.Postfix
StatPart_Age.ActiveFor: post: [-2147483648]VREAndroids.StatPart_Age_ActiveFor_Patch.Postfix
StatPart_AmmoCrate.CanAffect: (no patches)
StatPart_Bin.ExplanationPart: (no patches)
StatPart_Bin.TransformValue: (no patches)
StatPart_Glow.ActiveFor: post: VFEAncients.PowerWorker_PrefersDarkness.Glow_ActiveFor_Postfix, VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NoDarkPenalty
StatPart_HasRelic.ActiveFor: (no patches)
StatPart_NearHarbingerTree.ActiveFor: (no patches)
StatPart_NearbyFoci.<>c.<AllFociNearby>b__2_0: (no patches)
StatPart_NearbyFoci.AllFociNearby: (no patches)
StatPart_ReloadMarketValue.TransformAndExplain: (no patches)
StatPart_WeaponTraitsMarketValueOffset.ExplanationPart: (no patches)
StatPart_WeaponTraitsMarketValueOffset.TransformValue: (no patches)
StatPart_WorkTableAutomation.Applies: (no patches)
StatPart_WorkTableAutomationDecreased.Applies: (no patches)
StatPart_WorkTableManualUnefficient.Applies: (no patches)
StatPart_WorkTableUnpowered.Applies: (no patches)
StatWorker.FinalizeValue: post: VFEAncients.HarmonyPatches.PowerPatches.SetStat
StatWorker.GearHasCompsThatAffectStat: (no patches)
StatWorker.GetBaseValueFor: PRE: VanillaTradingExpanded.StatWorker_GetBaseValueFor_Patch.Prefix, MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix post: VFECore.StatWorker_GetBaseValueFor_Patch.Postfix
StatWorker.GetExplanationFull: PRE: VFEAncients.HarmonyPatches.PowerPatches.SetStatExplain, VFEArchitect.ArchitectMod.StatIgnoreStuff
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler, VFEAncients.HarmonyPatches.PowerPatches.StatExplanationTranspile, VSE.Expertise.ExpertisePatches.StatExplainTranspiler
StatWorker.GetValue: TRANS: RocketMan.Optimizations.StatWorker_Patch.Transpiler
StatWorker.GetValueUnfinalized: PRE: VFEArchitect.ArchitectMod.StatIgnoreStuff TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler, VFEAncients.HarmonyPatches.PowerPatches.StatGetValueTranspile, VSE.Expertise.ExpertisePatches.StatTranspiler
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle
StatWorker.ShouldShowFor: post: [-2147483648]VREAndroids.StatWorker_ShouldShowFor_Patch.Postfix
StatWorker.StatOffsetFromGear: TRANS: VREHussars.StatWorker_StatOffsetFromGear_Patch.Transpiler
StatWorker_MarketValue.CalculableRecipe: PRE: [2147483647]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Postfix
StatWorker_MeleeAverageDPS.GetVerbsAndTools: (no patches)
StatWorker_PossibleCompOffsets.AbstractValueRange: (no patches)
StatWorker_PossibleCompOffsets.GetExplanationUnfinalized: (no patches)
StatWorker_PossibleCompOffsets.GetStatDrawEntryLabel: (no patches)
StatWorker_PossibleCompOffsets.GetValueUnfinalized: (no patches)
StaticConstructorOnStartupUtility.CallAll: post: LayeredDestruction.StaticConstructorOnStartupUtilityPatch.Postfix, PerformanceOptimizer.InitializeMod.Postfix, VanillaTradingExpanded.Initializer.Postfix
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
SteadyEnvironmentEffects.FinalDeteriorationRate: post: VFEAncients.HarmonyPatches.BuildingPatches.AddDeterioration
SteadyEnvironmentEffects.TryDoDeteriorate: PRE: VFEMech.TryDoDeteriorate_Patch.Prefix
StockGenerator.RandomCountOf: post: TradingOptions.Patches.WealthScaling.StockGenerator_RandomCountOf_Patch.Postfix
StorageSettings.ExposeData: post: StorageUpperBound.StorageSettings_ExposeData.ExposeData
StorageSettingsClipboard.Copy: PRE: StorageUpperBound.StorageSettingsClipboard_Copy.Prefix
StorageSettingsClipboard.PasteInto: post: StorageUpperBound.StorageSettingsClipboard_PasteInto.Postfix
StoreUtility.NoStorageBlockersIn: post: StorageUpperBound.PatchHelper.Postfix
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix
StorytellerComp_RandomMain.ChooseRandomCategory: TRANS: VFEPirates.StorytellerComp_RandomMain_ChooseRandomCategory_Transpiler.Transpiler
StorytellerUtilityPopulation.CalculatePopulationIntent: post: VFEPirates.StorytellerUtilityPopulation_CalculatePopulationIntent_Patch.Postfix
StudyManager.ExposeData: (no patches)
StudyManager.Study: (no patches)
StudyManager.UpdateStudiableCache: (no patches)
StudyUtility.<>c__DisplayClass0_0.<TargetHoldingPlatformForEntity>b__2: (no patches)
StudyUtility.<>c__DisplayClass0_0.<TargetHoldingPlatformForEntity>b__4: (no patches)
StudyUtility.<>c__DisplayClass1_0.<TryFindResearchBench>b__0: (no patches)
StudyUtility.AlreadyReserved: (no patches)
StunHandler.Notify_DamageApplied: post: VREAndroids.StunHandler_Notify_DamageApplied_Patch.Postfix
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally
StunHandler_Notify_DamageApplied_Patch.Postfix: (no patches)
SubmersibleUtility.IsSubmersible: (no patches)
Supercomputer.SpawnSetup: (no patches)
SurgeryOutcome_HediffWithDuration.Apply: (no patches)
Sustainer.SustainerUpdate: PRE: Soyuz.Patches.Sustainer_Update_Patch.Prefix
SymbolResolver_AncientAltar.Resolve: (no patches)
SymbolResolver_Archonexus.Resolve: (no patches)
SymbolResolver_ChargeBatteries.Resolve: (no patches)
SymbolResolver_DesiccatedCorpses.SpawnCorpse: (no patches)
SymbolResolver_DestroyRefuelableLightSource.<>c__DisplayClass0_0.<Resolve>b__0: (no patches)
SymbolResolver_Hives.Resolve: (no patches)
SymbolResolver_Interior_Brewery.get_SpawnPassiveCoolerIfTemperatureAbove: (no patches)
SymbolResolver_Interior_ThroneRoom.<>c.<Resolve>b__0_0: (no patches)
SymbolResolver_OutdoorLighting.FindNearbyGlowers: (no patches)
SymbolResolver_OutdoorLighting.Resolve: (no patches)
SymbolResolver_Refuel.Resolve: (no patches)
SymbolResolver_Ship_Populate.AttemptToPlace: (no patches)
SymbolResolver_Ship_Pregen.Resolve: (no patches)
SymbolResolver_SingleThing.Resolve: (no patches)
SymbolUtils.GenerateBuildingAt: (no patches)
SymbolUtils.GenerateItemAt: (no patches)
SymbolUtils.PreparePawnCorpse: (no patches)
TKeySystem.Parse: PRE: [1000]Gagarin.TKeySystem_Profiler.Prefix post: Gagarin.LoadedModManager_Patch+TKeySystem_Parse_Patch.Postfix, [0]Gagarin.TKeySystem_Profiler.Postfix
TacticAttackTargetFinder.<>c__DisplayClass10_0.<BestAttackTarget>b__1: (no patches)
TacticAttackTargetFinder.IsAutoTargetable: (no patches)
TacticUtils.ResetTacticGroups: (no patches)
TacticUtils.get_TacticalGroups: (no patches)
TaleData_Thing.GenerateFrom: (no patches)
TaleData_Thing.GenerateRandom: (no patches)
TaleUtility.Notify_PawnDied: post: VREAndroids.TaleUtility_Notify_PawnDied_Patch_Patch.Postfix, VFEPirates.VFEPirates_TaleUtility_Notify_PawnDied_Patch.NotifyCrewmanDied, VanillaMemesExpanded.VanillaMemesExpanded_TaleUtility_Notify_PawnDied_Patch.NotifyEnemyDied
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters
Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: Vehicles.Rendering.TargeterUpdate
TargetingParameters.<>c.<ForDraftedCarryTransporter>b__48_0: (no patches)
TargetingParameters.<>c.<ForEntityCapture>b__68_0: (no patches)
TattooDef.GraphicFor: post: VanillaGenesExpanded.TattooDef_GraphicFor_Patch.Postfix
TechprintUtility.<>c__DisplayClass0_0.<GetResearchProjectsNeedingTechprintsNow>b__0: (no patches)
TendUtility.DoTend: PRE: VanillaSocialInteractionsExpanded.DoTend_Patch.Prefix post: VanillaSocialInteractionsExpanded.DoTend_Patch.Postfix
TendUtility.GetOptimalHediffsToTendWithSingleTreatment: (no patches)
TerrainComp_Healer.FirstInjuryToThreat: (no patches)
TerrainComp_PowerTrader.PostExposeData: (no patches)
TerrainDef.PostLoad: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TerrainPostLoad.Prefix
TerrainGrid.CanRemoveTopLayerAt: post: VFESecurity.Patch_TerrainGrid+CanRemoveTopLayerAt.Postfix
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts post: DubsBadHygiene.Patches.HarmonyPatches+H_DoTerrainChangedEffects.Postfix
TerrainGrid.RemoveTopLayer: PRE: VFECore.__TerrainGrid.Prefix, Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix, VFEMech.TerrainPatches+RemoveTopLayer_Patch.Prefix
TerrainGrid.SetTerrain: PRE: VFECore._TerrainGrid.Prefix post: VFECore._TerrainGrid.Postfix, VFEMech.TerrainPatches+Patch_SetTerrain.Postfix
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix, [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: GeologicalLandforms.Patches.Patch_RimWorld_TerrainPatchMaker.Init, [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
TerrorismWorker_Poisoning.<>c.<GetMeals>b__1_0: (no patches)
TeslaProjectile.Impact: (no patches)
Text.get_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Getter_Patch.Prefix
Text.get_CurFontStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurFontStyle_Patch.Prefix
Text.get_CurTextAreaReadOnlyStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaReadOnlyStyle_Patch.Prefix
Text.get_CurTextAreaStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaStyle_Patch.Prefix
Text.get_CurTextFieldStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextFieldStyle_Patch.Prefix
Text.get_Font: PRE: [-2147483648]RocketMan.Text_Patch+Text_Font_Getter_Patch.Prefix
Text.get_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Getter_Patch.Prefix
Text.set_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Setter_Patch.Prefix
Text.set_Font: PRE: [-2147483648]RocketMan.Text_Patch+Text_Font_Setter_Patch.Prefix
Text.set_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Setter_Patch.Prefix
Thing.BlocksPawn: post: VFESecurity.Patch_Thing+BlocksPawn.Postfix
Thing.CanStackWith: post: CommonSense.CompIngredients_CanStackWith_CommonSensePatch.Postfix
Thing.DeSpawn: PRE: VanillaPsycastsExpanded.GenRadialCached.DeSpawn_Prefix TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler, VFESecurity.Patch_Thing+DeSpawn.Transpiler
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld
Thing.DrawAt: PRE: DoorsExpanded.HarmonyPatches.DoorExpandedThingDrawAtPrefix
Thing.GetFloatMenuOptions: post: VanillaRacesExpandedSanguophage.VanillaRacesExpandedSanguophage_Thing_GetFloatMenuOptions_Patch.Postfix
Thing.Ingested: post: VFEEmpire.HarmonyPatches.Patch_Thing_Ingested.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_Thing_Ingested_Patch.NotifyAnimalProducstIngested, VanillaSocialInteractionsExpanded.Thing_Ingested.Postfix
Thing.PostMapInit: PRE: VFEMech.ThingPostInit_Patch.Prefix
Thing.SpawnSetup: post: VanillaPsycastsExpanded.GenRadialCached.SpawnSetup_Postfix TRANS: VFEMech.ThingSpawnSetup_Patch.Transpiler, Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler, VFESecurity.Patch_Thing+SpawnSetup.Transpiler
Thing.SpecialDisplayStats: post: VFEAncients.HarmonyPatches.MendingPatches.MendingDisplayStats
Thing.SplitOff: TRANS: CommonSense.Thing_SplitOff_CommonSensePatch.CleanIngList
Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix, VFEAncients.PowerWorker_Damages.ChangeDamage, VFEMech.Thing_TakeDamage_Patch.Prefix post: VFECore.Patch_Thing_TakeDamage.Postfix, VanillaTraitsExpanded.TakeDamage_Patch.Postfix
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix
Thing.get_Graphic: PRE: QualityOfBuilding.ThingGetGraphicPatch.Prefix post: QualityOfBuilding.ThingGetGraphicPatch.Postfix, [0]VFESecurity.Patch_Thing+get_Graphic.Postfix
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder
Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, VREAndroids.ThingDef_SpecialDisplayStats_Patch.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay
ThingDef.get_CanInteractThroughCorners: TRANS: Replace_Stuff.OverMineable.CanInteractThroughCorners.Transpiler
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler
ThingDef.get_HasThingIDNumber: post: VanillaPsycastsExpanded.HarmonyPatches.ThingDef_HasThingIDNumber_Patch.Postfix
ThingDef.get_IsAddictiveDrug: (no patches)
ThingDef.get_IsRangedWeapon: PRE: MVCF.PatchSets.PatchSet_PreferMelee.Prefix_IsRangedWeapon post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon
ThingDef.get_IsShell: post: VFESecurity.Patch_IsShell.Postfix
ThingDef.get_IsShieldThatBlocksRanged: (no patches)
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.OverMineable.BlueprintOverFog.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix, Replace_Stuff.NewThing.FramesDrawOverBuildingsEvenTheDoors.Postfix
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingDefGenerator_Neurotrainer.ImpliedThingDefs: post: VanillaPsycastsExpanded.ThingDefGenerator_Neurotrainer_ImpliedThingDefs_Patch.Postfix
ThingDefGenerator_Skyfallers.GenerateImpliedSkyfallerDef: (no patches)
ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
ThingFilter.get_Summary: post: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Postfix
ThingFilterUI.DoThingFilterConfigWindow: TRANS: StorageUpperBound.UIDrawHitPointsFilterConfig.Transpiler
ThingGetDefaultGraphicPatch.testPostfix: (no patches)
ThingGetDefaultGraphicPatch.testPrefix: (no patches)
ThingGetGraphicPatch.Postfix: (no patches)
ThingGetGraphicPatch.Prefix: (no patches)
ThingListGroupHelper.Includes: post: VNPE.ThingListGroupHelper_Includes.Postfix TRANS: VFED.HarmonyPatches.MiscPatches.FixLudeonsStupidHardcoding
ThingMaker.MakeThing: post: CommonSense.ThingMaker_MakeThing_CommonSensePatch.Postfix
ThingMaker_MakeThing_CommonSensePatch.Postfix: (no patches)
ThingOwnerUtility.TryGetFixedTemperature: (no patches)
ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException
ThingSetMakerUtility.<>c__DisplayClass3_0.<GetAllowedThingDefs>b__1: (no patches)
ThingSetMakerUtility.AssignQuality: (no patches)
ThingSetMakerUtility.CanGenerate: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMakerUtility.Postfix, Rimefeller.HarmonyPatches+Harmony_ThingSetMakerUtility.Postfix
ThingSetMaker_Meteorite.Reset: post: VanillaPsycastsExpanded.ThingSetMaker_Meteorite_Reset.Postfix
ThingSetMaker_Pawn.Generate: (no patches)
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix
ThingStuffPairWithQuality.MakeThing: (no patches)
ThingStyleHelper.GetEverSeenByPlayer: (no patches)
ThingStyleHelper.GetStyleDef: (no patches)
ThingStyleHelper.GetStyleSourcePrecept: (no patches)
ThingStyleHelper.SetEverSeenByPlayer: (no patches)
ThingStyleHelper.SetStyleDef: (no patches)
ThingStyleHelper.SetStyleSourcePrecept: (no patches)
ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed_NewTemp: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingUtility.TryAbsorbStackNumToTake: post: StorageUpperBound.PatchHelper.Postfix
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix, CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.Notify_Explosion: (no patches)
ThingWithComps.PreApplyDamage: post: VFECore.Shields.ShieldsSystem.PostPreApplyDamage
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix
ThingWithComps.get_DrawColor: (no patches)
Thing_DefaultGraphic_Patch.Prefix: (no patches)
Thing_Ingested.Postfix: (no patches)
Thing_SplitOff_CommonSensePatch.ClearIngs: (no patches)
ThinkNodeConditional_EscapingHoldingPlatform.Satisfied: (no patches)
ThinkNode_ActivityModeActive.Satisfied: (no patches)
ThinkNode_ActivityModePassive.Satisfied: (no patches)
ThinkNode_ChancePerHour_Nuzzle.MtbHours: post: AnimalFoodsExtended.Patches.MtbHours
ThinkNode_ConditionalBurning.Satisfied: PRE: [2147483647]VREAndroids.ThinkNode_ConditionalBurning_Satisfied_Patch.Prefix
ThinkNode_ConditionalHiveCanReproduce.Satisfied: (no patches)
ThinkNode_ConditionalRevenantState.Satisfied: (no patches)
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.JoyPolicePriority: (no patches)
ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.JoyPolicePriority2: (no patches)
Thought.MoodOffset: post: VanillaTraitsExpanded.MoodOffset_Patch.Postfix
ThoughtHandler.GetSocialThoughts: PRE: [2147483647]VREAndroids.ThoughtHandler_GetSocialThoughts_Patch.Prefix
ThoughtHandler.OpinionOffsetOfGroup: post: VFEAncients.PowerWorker_Celebrity.Double
ThoughtHandler.TotalMoodOffset: PRE: [2147483647]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Postfix
ThoughtUtility.CanGetThought: PRE: [2147483647]VPEPuppeteer.ThoughtUtility_CanGetThought_Patch.Prefix
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: PRE: VanillaSocialInteractionsExpanded.GiveThoughtsForPawnOrganHarvested_Patch.Prefix
ThoughtUtility.NullifyingHediff: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NullDarkness
ThoughtUtility.ThoughtNullified: post: VFEAncients.HarmonyPatches.PowerPatches.ThoughtNullified_Postfix
ThoughtUtility.ThoughtNullifiedMessage: post: VFEAncients.HarmonyPatches.PowerPatches.ThoughtNullifiedMessage_Postfix
ThoughtWorker_AgeReversalDemanded.CanHaveThought: PRE: [2147483647]VREAndroids.ThoughtWorker_AgeReversalDemanded_CanHaveThought_Patch.Prefix
ThoughtWorker_AgeReversalDemanded.ShouldHaveThought: PRE: [2147483647]VREAndroids.ThoughtWorker_AgeReversalDemanded_ShouldHaveThought_Patch.Prefix
ThoughtWorker_Ascetic.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Postfix
ThoughtWorker_BioferriteGenerator.CurrentStateInternal: (no patches)
ThoughtWorker_BloodTorch.<>c__DisplayClass1_0.<CurrentStateInternal>b__0: (no patches)
ThoughtWorker_Cold.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_Cold_CurrentStateInternal.Postfix
ThoughtWorker_Dark.CurrentStateInternal: post: AlphaGenes.AlphaGenes_ThoughtWorker_Dark_CurrentStateInternal_Postfix.PostFix
ThoughtWorker_Greedy.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Postfix
ThoughtWorker_HospitalPatientRoomStats.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Postfix
ThoughtWorker_IsCarryingIncendiaryWeapon.CurrentStateInternal: (no patches)
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix
ThoughtWorker_NeedFood.CurrentStateInternal: post: VanillaGenesExpanded.CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
ThoughtWorker_NeedNeuralSupercharge.ShouldHaveThought: PRE: [2147483647]VREAndroids.ThoughtWorker_NeedNeuralSupercharge_ShouldHaveThought_Patch.Prefix
ThoughtWorker_Pain.CurrentThoughtState: PRE: [2147483647]VREAndroids.ThoughtWorker_Pain_CurrentThoughtState_Patch.Prefix
ThoughtWorker_PassionateWork.CurrentStateInternal: PRE: VSE.Passions.PassionPatches.CurrentStateInternal_Prefix
ThoughtWorker_Precept_AltarSharing.SharedAltar: (no patches)
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: AlphaGenes.AlphaGenes_ThoughtWorker_PsychicDrone_CurrentStateInternal_Patch.InvertPsychicDrone, VanillaPsycastsExpanded.ThoughtWorker_PsychicDrone_CurrentStateInternal_Patch.Postfix
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: (no patches)
ThoughtWorker_RadioBase.ShouldActivateThought: (no patches)
ThoughtWorker_RoomImpressiveness.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Postfix
ThoughtWorker_Sick.CurrentStateInternal: post: VanillaMemesExpanded.VanillaMemesExpanded_ThoughtWorker_Sick_CurrentStateInternal_Patch.DontShowIfHolyDisease
ThoughtWorker_SleepSuppressor.CurrentStateInternal: (no patches)
ThoughtWorker_ThoughtFromNearbyThingDef.CurrentStateInternal: (no patches)
ThoughtWorker_Ugly.CurrentSocialStateInternal: post: AlphaGenes.AlphaGenes_ThoughtWorker_Ugly_CurrentSocialStateInternal_Patch.NoUgliness
ThoughtWorker_VoidFascination.CurrentStateInternal: (no patches)
ThoughtWorker_WeaponTrait.CurrentStateInternal: (no patches)
ThoughtWorker_WeaponTrait.WeaponName: (no patches)
ThoughtWorker_WeaponTraitBonded.CurrentStateInternal: (no patches)
ThoughtWorker_WeaponTraitKillNeed.CurrentStateInternal: (no patches)
ThoughtWorker_WearingColor.CurrentStateInternal: (no patches)
Thought_DisableFirstDefeatThought.MoodOffset: (no patches)
Thought_FoodEaten.SetFood: (no patches)
Thought_Memory.TryMergeWithExistingMemory: TRANS: VFEEmpire.HarmonyPatches.Patch_ThoughtStacking.Transpiler
Thought_MemoryObservation_Chimera.set_Target: (no patches)
Thought_PsychicHarmonizer.get_ShouldDiscard: (no patches)
Thought_WeaponTrait.get_Name: (no patches)
TickManager.DoSingleTick: PRE: [800]RocketMan.Patches.TickManager_DoSingleTick_Context_Patch.Prefix, VFECore.DoSingleTick_Patch.Prefix post: VFECore.DoSingleTick_Patch.Postfix TRANS: [2147483647]RocketMan.Patches.TickManager_DoSingleTick_Patch.Transpiler
TickManager.TogglePaused: post: CameraPlus.TickManager_TogglePaused_Patch.Postfix
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles
TickManager.get_TickRateMultiplier: PRE: SmartSpeed.SmartSpeed_TickManager_TickRateMultiplier_PreAndPostfix.ModifyTickRate
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix
TileFinder.IsValidTileForNewSettlement: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_TileFinder.IsValidTileForNewSettlement_Transpiler
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix, SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Prefix.CallGUIConfig TRANS: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Transpiler.Transpiler
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor
ToilEffects.WithEffect: post: VanillaSocialInteractionsExpanded.WithEffect_Patch.Postfix
ToilEffects.WithProgressBar: post: VanillaSocialInteractionsExpanded.WithProgressBar_Patch.Postfix, VanillaTraitsExpanded.WithProgressBar_Patch.Postfix
ToilMaker.MakeToil: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Postfix
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFESecurity.Patch_Toils_Combat+manual_GoToCastPosition_initAction.Transpiler
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
Toils_Haul.<>c__DisplayClass6_0.<CarryHauledThingToCell>b__1: (no patches)
Toils_Haul.<>c__DisplayClass6_0.<CarryHauledThingToCell>b__2: (no patches)
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_Ingest.<>c__DisplayClass13_0.<FinalizeIngest>b__0: PRE: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Prefix post: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Postfix
Toils_LayDown.<>c__DisplayClass11_0.<SelfShutdown>b__0: (no patches)
Toils_LayDown.<>c__DisplayClass12_0.<ActivityDormant>b__0: (no patches)
Toils_LayDown.<>c__DisplayClass12_0.<ActivityDormant>b__2: (no patches)
Toils_LayDown.<>c__DisplayClass6_0.<LayDown>b__0: (no patches)
Toils_LayDown.ApplyBedThoughts: PRE: VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Prefix post: VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Postfix
Toils_Recipe.<>c__DisplayClass1_0.<MakeUnfinishedThingIfNeeded>b__0: (no patches)
Toils_Refuel.<>c__DisplayClass0_0.<FinalizeRefueling>b__0: (no patches)
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix
Tools.HandleHotkeys: (no patches)
TooltipUtility.ShotCalculationTipString: TRANS: VFEAncients.PowerWorker_ForceHit.ShotCalculationTipString_Transpile
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix, VFESecurity.Patch_Tornado+CellImmuneToDamage.Postfix
Tornado.Tick: (no patches)
TouchPathEndModeUtility.IsCornerTouchAllowed_NewTemp: post: Replace_Stuff.OverMineable.IsCornerTouchAllowed.Postfix
TradeDeal.TryExecute: PRE: VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Prefix post: VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Postfix, VanillaMemesExpanded.VanillaMemesExpanded_TradeDeal_TryExecute_Patch.NotifySuccessfulTrade TRANS: VanillaSocialInteractionsExpanded.TryExecute_Patch.Transpiler
TradeDeal_TryExecute_Patch.Postfix: (no patches)
TradeRequestComp.PlayerCanGive: (no patches)
TradeShip.GenerateThings: post: TradingOptions.Patches.TradeShipDepartureTime.TradeShip_GenerateThings_Patch.ChangeTicksUntilDeparture
TradeShip.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
TradeShip.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
TradeUtility.<AllLaunchableThingsForTrade>d__7.MoveNext: (no patches)
Tradeable.GetPriceTooltip: post: VFEEmpire.HarmonyPatches.DestroyerPatches.AddToTooltip
Tradeable.InitPriceDataIfNeeded: PRE: VFEEmpire.HarmonyPatches.DestroyerPatches.CheckShouldModify post: VFEEmpire.HarmonyPatches.DestroyerPatches.ModifySellPrice
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck
Tradeable_Pawn.ResolveTrade: post: VanillaMemesExpanded.VanillaMemesExpanded_Tradeable_Pawn_ResolveTrade_Patch.DetectSlaveBought
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix
TraderKindDef.get_CalculatedCommonality: post: TradingOptions.Patches.SlaverCommonality.TraderKindDef_CalculatedCommonality_Patch.Postfix
TrainableUtility.CanBeMaster: (no patches)
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
Trait.AllowsWorkType: post: VFEPirates.Trait_AllowsWorkType_Patch.Postfix
TraitSet.GainTrait: PRE: [2147483647]VREAndroids.TraitSet_GainTrait_Patch.Prefix post: VanillaTraitsExpanded.GainTrait_Patch.Postfix
TraitSet.HasTrait: post: VFEAncients.PowerWorker_PretendTrait.HasTrait_Postfix
TraitSet.HasTrait: post: VFEAncients.PowerWorker_PretendTrait.HasTrait_Postfix
Transferable.CanAdjustBy: post: VanillaPsycastsExpanded.Transferable_CanAdjustBy_Patch.Postfix
TransferableOneWayWidget.DrawDaysUntilRot: (no patches)
TransferableUIUtility.<>c__DisplayClass26_0.<DrawTransferableInfo>b__0: (no patches)
TransferableUIUtility.ContentSourceDescription: PRE: VFECore.TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable TRANS: DragSelect.TransferableUIUtility_Patch.AddDraggableButton
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler
TransferableUtility.TransferAsOne: (no patches)
TransferableVehicleWidget.DrawDaysUntilRot: (no patches)
Transformer.SpawnSetup: (no patches)
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix, VanillaSocialInteractionsExpanded.Patch_Execute.Prefix
TransitionAction_WakeAll.DoAction: (no patches)
TransportPodsArrivalActionUtility.DropShuttle: (no patches)
TransportPodsArrivalAction_GiveGift.<>c__DisplayClass7_0.<GetFloatMenuOptions>b__2: (no patches)
TransportPodsArrivalAction_VisitSite.Arrived: PRE: VFEMech.Patch_Arrived.Prefix
TransportShip.get_ShuttleComp: (no patches)
TransportShip.get_TransporterComp: (no patches)
TransportShipMaker.MakeTransportShip: (no patches)
TransporterUtility.<AllSendableItems>d__5.MoveNext: (no patches)
TransporterUtility.<AllSendablePawns>d__4.MoveNext: (no patches)
TransporterUtility.GetTransportersInGroup: (no patches)
TransporterUtility.WasLoadingCanceled: (no patches)
TrashUtility.ShouldTrashBuilding: (no patches)
TrashUtility.ShouldTrashBuilding: (no patches)
TravelingTransportPods.Arrived: PRE: VFEPirates.TravelingPawn+TravelingTransportPods_Arrived.Prefix
TriggerContainerEmptied.Tick: (no patches)
Trigger_MotionDetected.ActivateOn: (no patches)
TryDropEquipment_Patch.Postfix: (no patches)
TryGainMemory_Patch.Prefix: (no patches)
TryGetAttackVerb_Patch.Postfix: (no patches)
TryInteractWith_Patch.TryGetCachedSpreadableComp: (no patches)
Turbine.SpawnSetup: (no patches)
TurretTop.DrawTurret: PRE: VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, [0]VFESecurity.Patch_TurretTop+DrawTurret.Prefix
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix
TurretTop_Artillery.get_DrawLayer: (no patches)
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, SmashTools.ProjectSetup.ValidateGUIState, BetterPawnControl.Patches.UIRoot_OnGUI_onKeyPress.Postfix
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu
UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs, Analyzer.H_KeyPresses.OnGUI
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs, Analyzer.H_KeyPresses.OnGUI post: CameraPlus.UIRoot_Play_UIRootOnGUI_Patch.Postfix, RocketMan.KeyBinder.OnGUI
UndercaveMapComponent.Notify_BeginCollapsing: (no patches)
UndergroundManager.<>c__DisplayClass5_1.<Enter>b__2: (no patches)
UnnaturalCorpse.PostMake: (no patches)
UnnaturalCorpse.get_Forbiddable: (no patches)
UnnaturalCorpseTracker.ApplyCorpseDestroyedThoughts: (no patches)
UnnaturalCorpseTracker.Notify_AwokenAttackStarting: (no patches)
UpgradeInProgress.ExposeData: (no patches)
Utilities.DropShuttleCustom: (no patches)
Utils.AndroidCanCatch: (no patches)
Utils.CancelHuntingPack: (no patches)
Utils.GetAutoExtractGenesComponent: (no patches)
Utils.Initialize: (no patches)
Utils.IsDisabled: (no patches)
VFEGlobal.GeneralSettings: (no patches)
VPEPUtils.IsAliveOrTransferingMind: (no patches)
VSIE_Utils.DrugValidator: (no patches)
VSIE_Utils.get_SocialInteractionsManager: (no patches)
VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix: (no patches)
VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix: (no patches)
VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix: (no patches)
VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization: (no patches)
VanillaMemesExpanded_FoodUtility_ThoughtsFromIngesting_Patch.NotifyAnimalProducstIngested: (no patches)
VanillaMemesExpanded_GenRecipe_PostProcessProduct_Patch.IncreaseQualityByOne: (no patches)
VanillaMemesExpanded_Thing_Ingested_Patch.NotifyAnimalProducstIngested: (no patches)
VanillaPlantsExpandedMushrooms_Pawn_CheckForDisturbedSleep_Patch.NullifyDisturbedSleepThought: (no patches)
VanillaShieldsExpandedStartup.<>c.<.cctor>b__1_0: (no patches)
VehicleCaravanPathingHelper.EstimatedTicksToArrive: (no patches)
VehicleDef.ResolveReferences: (no patches)
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix
VehiclePathing.<>c__DisplayClass3_1.<GotoLocationVehicles>b__0: (no patches)
VehiclePawn.<TryGetDrugToSatisfyNeed>g__CheckInventory|83_0: (no patches)
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix, VanillaVehiclesExpanded_Tier3.VehiclePawn_DisembarkPawn_Pawn.Postfix
VehiclePawn.Notify_Boarded: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix
VehicleSkyfaller_Arriving.get_VehicleLauncherProps: (no patches)
VehicleTurret.<ConfigErrors>d__258.MoveNext: (no patches)
VehicleTurret.FireTurret: PRE: VFECore.VehicleFramework_Turret_Patch.Prefix post: VFECore.VehicleFramework_Turret_Patch.Postfix
Vehicle_PathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix
Verb.Available: post: VFECore.Available.Postfix, VFESecurity.Patch_Verb+Available.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb.CanHitTarget: post: VFECore.Shields.ShieldsSystem.CanHitTargetFrom_Postfix
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb
Verb.Notify_EquipmentLost: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.Verb_Notify_EquipmentLost_Patches.Verb_Notify_EquipmentLost_Transpiler
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget
Verb.TryCastNextBurstShot: post: MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Postfix TRANS: Tacticowl.Verb_TryCastNextBurstShot.Transpiler, MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Transpiler
Verb.TryFindShootLineFromTo: TRANS: VFESecurity.Patch_Verb+TryFindShootLineFromTo.Transpiler
Verb.TryStartCastOn: PRE: [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix, Tacticowl.DualWield.Patch_TryStartCastOn.Postfix TRANS: Tacticowl.DualWield.Patch_TryStartCastOn.Transpiler
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource post: VanillaVehiclesExpanded.Verb_EquipmentSource_Patch.Postfix
VerbAccuracyUtility.CheckAccuracyEffects: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbProperties.AdjustedAccuracy: post: Tacticowl.Patch_AdjustedAccuracy.Postfix TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler
VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration
VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand, VFEAncients.HarmonyPatches.PowerPatches.ApplyStat, VSE.Stats.StatPatches.AdjustMeleeCooldown TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1
VerbProperties.AdjustedCooldown: post: VFEAncients.HarmonyPatches.PowerPatches.ApplyStat, VSE.Stats.StatPatches.AdjustMeleeCooldown TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix, VanillaPsycastsExpanded.VerbProperties_AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.DrawRadiusRing: TRANS: VFESecurity.Patch_VerbProperties+DrawRadiusRing.Transpiler
VerbProperties.GetForceMissFactorFor: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix
VerbProperties.get_CausesExplosion: (no patches)
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix
VerbTracker.GetVerbsCommands: post: Tacticowl.DualWield.Patch_VerbTracker_GetVerbsCommands_Postfix.Postfix
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb
VerbTracker_CreateVerbTargetCommand_Patch.Postfix: (no patches)
VerbUtility.GetConcreteExampleVerbs: (no patches)
Verb_ADSRay.HasShield: (no patches)
Verb_ArcFlash.TryCastShot: (no patches)
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast
Verb_CastTargetEffect.TryCastShot: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb
Verb_DeployDeadlifePack.TryCastShot: (no patches)
Verb_DeployToxPack.TryCastShot: (no patches)
Verb_FirefoamPop.get_Explosive: (no patches)
Verb_FirefoamPop.get_Reloadable: (no patches)
Verb_HELBeam.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix TRANS: VFED.HarmonyPatches.MiscPatches.APAlwaysHits, VFED.Building_TurretGunBarrels+CastSourceReplacer.ReplaceCall, VFEAncients.PowerWorker_ForceHit.TryCastShot_Transpile
Verb_LaunchProjectile.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_MeleeAttack.GetDodgeChance: PRE: VFEAncients.PowerWorker_MeleeSkill.ForceDodge
Verb_MeleeAttack.GetNonMissChance: PRE: VFEAncients.PowerWorker_MeleeSkill.ForceHit
Verb_MeleeAttack.TryCastShot: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackDamage.DamageInfosToApply: post: VFEAncients.PowerWorker_Strong.AddDamage
Verb_Obelisk.TryCastShot: (no patches)
Verb_Railgun.TryCastFireMission: (no patches)
Verb_Railgun.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_RimatomicsVerb.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShieldDetonation.<get_GetShieldComps>d__4.MoveNext: (no patches)
Verb_ShieldDetonation.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb
Verb_ShootBeam.TryCastShot: (no patches)
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
Verb_ShootRealistic.TryCastShotInternal: (no patches)
Verb_ShootWorldRecoiled.TryCastShotInternal: (no patches)
Verb_SmokePop.Pop: (no patches)
Verb_SpewFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_SpewFire.TryCastShot: (no patches)
Verb_Spray.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Spray.TryCastShot: (no patches)
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
VoidAwakeningUtility.KillAllFreeEntities: (no patches)
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns
WITab_Terrain.FillTab: PRE: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Prefix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Transpiler
WalkPathFinder.TryFindWalkPath: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindWalkPath_Transpiler
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix
WaterMassStat.ExplanationPart: (no patches)
WaterMassStat.TransformValue: (no patches)
WaterValueStat.ExplanationPart: (no patches)
WaterValueStat.TransformValue: (no patches)
WealthWatcher.ForceRecount: TRANS: VREAndroids.WealthWatcher_ForceRecount_Patch.Transpiler, AlphaGenes.AlphaGenes_WealthWatcher_ForceRecount_Patch.Transpiler
WeaponsConsole.SpawnSetup: (no patches)
WeatherEvent_LightningStrike.FireEvent: PRE: GeologicalLandforms.Patches.Patch_RimWorld_WeatherEvent_LightningStrike.TestRunInt
WeatherManager.TransitionTo: post: AlphaBiomes.AlphaBiomes_WeatherManager_TransitionTo_Patch.DecideForsakenWeathers
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix
WeatherOverlay_Effects.DoThingDamage: (no patches)
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix
Widgets.DefIcon: PRE: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Widgets_DefIcon_Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix
Widgets.HyperlinkWithIcon: TRANS: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Widgets_HyperlinkWithIcon_Transpiler
WidgetsWork.DrawWorkBoxBackground: TRANS: VSE.Passions.PassionPatches.DrawWorkBoxBackground_Transpiler
WidgetsWork.DrawWorkBoxFor: TRANS: DragSelect.WidgetsWork_Patch.AddDraggableButtonForCheckbox, DragSelect.WidgetsWork_Patch.AddDraggableButtonForNumber
WildAnimalSpawner.SpawnRandomWildAnimalAt: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WildAnimalSpawner.SpawnRandomWildAnimalAt_Transpiler
WildAnimalSpawner.get_DesiredAnimalDensity: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildAnimalSpawner.DesiredAnimalDensity_Transpiler
WildPlantSpawner.CanRegrowAt: post: AlphaBiomes.AlphaBiomes_WildPlantSpawner_CanRegrowAt_Patch.RegrowOnCold
WildPlantSpawner.SetupPlant: (no patches)
WildPlantSpawner.WildPlantSpawnerTickInternal: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildPlantSpawner.WildPlantSpawnerTickInternal_Transpiler
WildPlantSpawner.get_CurrentWholeMapNumDesiredPlants: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildPlantSpawner.CurrentWholeMapNumDesiredPlants_Transpiler
WindManager.WindManagerTick: TRANS: [2147483647]PerformanceOptimizer.Optimization_WindManager_WindManagerTick.Transpiler
Window.Notify_ResolutionChanged: post: TacticalGroups.HarmonyPatches.IsPlayingDirty_Postfix
Window.PostClose: post: Brrainz.CrossPromotion.Page_ModsConfig_PostClose_Postfix
Window.PreClose: post: BetterPawnControl.Patches.Window_PreClose.Postfix
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs
Window_Analyzer.PostClose: (no patches)
Window_ChooseReward.PostClose: (no patches)
WinstonMod.DoGameSettings: (no patches)
WinstonMod.WriteSettings: (no patches)
WorkGiver_AnimalResource.GetComp: (no patches)
WorkGiver_AttachTurret.HasJobOnThing: (no patches)
WorkGiver_AttachTurret.JobOnThing: (no patches)
WorkGiver_ChangeTreeMode.HasJobOnThing: (no patches)
WorkGiver_CleanBin.HasJobOnThing: (no patches)
WorkGiver_ClearSnow.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
WorkGiver_CoreSampleDrill.ShouldSkip: (no patches)
WorkGiver_DarkStudyInteract.HasJobOnThing: (no patches)
WorkGiver_DeepDrill.HasJobOnThing: (no patches)
WorkGiver_DeepDrill.ShouldSkip: (no patches)
WorkGiver_DestroyItem.HasJobOnThing: (no patches)
WorkGiver_DestroyItem.PotentialWorkThingsGlobal: (no patches)
WorkGiver_DoBill.<>c__DisplayClass24_0.<TryFindBestIngredientsHelper>b__4: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.Transpiler
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: PRE: [2147483647]VREAndroids.WorkGiver_DoBill_AddEveryMedicineToRelevantThings_Patch.Prefix
WorkGiver_DoBill.CannotDoBillDueToMedicineRestriction: post: [-2147483648]VREAndroids.WorkGiver_DoBill_CannotDoBillDueToMedicineRestriction_Patch.Postfix
WorkGiver_DoBill.IsUsableIngredient: PRE: VFEAncients.HarmonyPatches.MendingPatches.IsUsableIngredient_Prefix
WorkGiver_DoBill.JobOnThing: PRE: VREAndroids.WorkGiver_DoBill_JobOnThing_Patch.Prefix post: QualitySurgeon.QualitySurgeon.Postfix
WorkGiver_DoBill.ThingIsUsableBillGiver: post: [-2147483648]VREAndroids.WorkGiver_DoBill_ThingIsUsableBillGiver_Patch.Postfix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet: post: VFEAncients.HarmonyPatches.MendingPatches.TryFindStuffIngredients
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort
WorkGiver_DraincasketRefuel.PotentialWorkThingsGlobal: (no patches)
WorkGiver_EmptyEggBox.HasJobOnThing: (no patches)
WorkGiver_EmptyEggBox.JobOnThing: (no patches)
WorkGiver_EmptyWasteContainer.HasJobOnThing: (no patches)
WorkGiver_EmptyWasteContainer.JobOnThing: (no patches)
WorkGiver_ExecuteEntity.GetEntity: (no patches)
WorkGiver_FillComposter.HasJobOnThing: (no patches)
WorkGiver_FillFermentingBarrel.HasJobOnThing: (no patches)
WorkGiver_FixBlockage.PotentialWorkThingsGlobal: (no patches)
WorkGiver_FixBlockage.ShouldSkip: (no patches)
WorkGiver_FixBrokenDownBuilding.PotentialWorkThingsGlobal: (no patches)
WorkGiver_FixBrokenDownBuilding.ShouldSkip: (no patches)
WorkGiver_GrowerSow.JobOnCell: TRANS: VanillaSocialInteractionsExpanded.WorkGiver_Patches.JobOnCellTranspiler
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorkGiver_HaulResourcesToCarrier.HasJobOnThing: (no patches)
WorkGiver_HaulResourcesToCarrier.JobOnThing: (no patches)
WorkGiver_HaulToAtomizer.HasJobOnThing: (no patches)
WorkGiver_HaulToAtomizer.JobOnThing: (no patches)
WorkGiver_HaulToBiosculpterPod.HasJobOnThing: (no patches)
WorkGiver_HaulToBiosculpterPod.JobOnThing: (no patches)
WorkGiver_HaulToGeneBank.<>c__DisplayClass7_0.<FindGeneBank>b__0: (no patches)
WorkGiver_HaulToGeneBank.<>c__DisplayClass7_0.<FindGeneBank>b__0: (no patches)
WorkGiver_HaulToGeneBank.FindGeneBank: (no patches)
WorkGiver_HaulToGeneBank.FindGeneBank: (no patches)
WorkGiver_HaulToGeneBankMixed.<>c__DisplayClass7_0.<FindGeneBank>b__0: (no patches)
WorkGiver_HaulToGeneBankMixed.FindGeneBank: (no patches)
WorkGiver_HaulToInventory.CapacityAt: post: StorageUpperBound.PickUpAndHaul_Patch.CapacityAtPostfix
WorkGiver_HaulToInventory.JobOnThing: (no patches)
WorkGiver_HaulToInventory.ShouldSkip: (no patches)
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon
WorkGiver_InsertProcessorFirst.HasJobOnThing: (no patches)
WorkGiver_InsertProcessorFirst.PotentialWorkThingsGlobal: (no patches)
WorkGiver_InsertProcessorSecond.HasJobOnThing: (no patches)
WorkGiver_InsertProcessorSecond.PotentialWorkThingsGlobal: (no patches)
WorkGiver_InsertProcessorThird.HasJobOnThing: (no patches)
WorkGiver_InsertProcessorThird.PotentialWorkThingsGlobal: (no patches)
WorkGiver_LoadMagazine.FindAmmo: (no patches)
WorkGiver_LoadPlutoniumProc.HasJobOnThing: (no patches)
WorkGiver_LoadPuProcChems.HasJobOnThing: (no patches)
WorkGiver_LoadTransporters.HasJobOnThing: (no patches)
WorkGiver_LoadTransporters.JobOnThing: (no patches)
WorkGiver_Milk.GetComp: (no patches)
WorkGiver_Open.HasJobOnThing: post: VFED.HarmonyPatches.MiscPatches.CheckBiosecurity
WorkGiver_OperateScanner.HasJobOnThing: (no patches)
WorkGiver_PatientGoToBedTreatment.AnyAvailableDoctorFor: PRE: [2147483647]VREAndroids.WorkGiver_PatientGoToBedTreatment_AnyAvailableDoctorFor_Patch.Prefix
WorkGiver_PlantSeed.HasJobOnThing: (no patches)
WorkGiver_PlantSeed.JobOnThing: (no patches)
WorkGiver_PruneGauranlenTree.GetPriority: (no patches)
WorkGiver_PruneGauranlenTree.HasJobOnThing: (no patches)
WorkGiver_RefillWater.JobOnThing: (no patches)
WorkGiver_Refuel.CanRefuelThing: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanRefuelThing_Postfix
WorkGiver_ReleaseEntity.GetEntity: (no patches)
WorkGiver_RemoveProduct.PotentialWorkThingsGlobal: (no patches)
WorkGiver_RepairMachine.JobOnThing: (no patches)
WorkGiver_RepairMech.HasJobOnThing: (no patches)
WorkGiver_Researcher.ShouldSkip: post: VanillaTraitsExpanded.ShouldSkip_Patch.Postfix
WorkGiver_Shear.GetComp: (no patches)
WorkGiver_StudyBase.GetPriority: (no patches)
WorkGiver_StudyInteract.HasJobOnThing: (no patches)
WorkGiver_SuperviseResearch.HasJobOnThing: (no patches)
WorkGiver_TakeEntityToHoldingPlatform.HasJobOnThing: (no patches)
WorkGiver_TakeEntityToHoldingPlatform.JobOnThing: (no patches)
WorkGiver_TendEntity.GetTendableEnityFromPotentialPlatform: (no patches)
WorkGiver_TransferEntity.GetEntity: (no patches)
WorkGiver_TransferEntity.HasJobOnThing: (no patches)
WorkGiver_TransferEntity.JobOnThing: (no patches)
WorkGiver_UpgradeBuilding.HasJobOnThing: (no patches)
WorkGiver_UpgradeBuilding.JobOnThing: (no patches)
WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix
WorkGiver_Warden.ShouldTakeCareOfPrisoner: post: VFEAncients.HarmonyPatches.PreceptPatches.ShouldTakeCareOfPrisoner_Postfix
WorkGiver_Warden_SuppressActivity.GetPriority: (no patches)
WorkGiver_Warden_SuppressActivity.JobOnThing: (no patches)
WorkGiver_emptySepticTank.HasJobOnThing: (no patches)
WorkshopItems.Notify_Subscribed: post: Brrainz.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.CoastDirectionAt: post: MapDesigner.Patches.CoastDirPatch.Postfix
World.ConstructComponents: post: GeologicalLandforms.Patches.Patch_RimWorld_World.ConstructComponents
World.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
World.FinalizeInit: PRE: GeologicalLandforms.Patches.Patch_RimWorld_World.FinalizeInit post: PeteTimesSix.SimpleSidearms.Intercepts.Patch_World_FinalizeInit.Postfix
World.HasCaves: PRE: MapDesigner.Patches.CaveSettingsPatch.Prefix, GeologicalLandforms.Patches.Patch_RimWorld_World.HasCaves, MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
World.NaturalRockTypesIn: PRE: [0]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Prefix post: [800]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Postfix, VFECore.World_NaturalRockTypesIn_Patch.Postfix
World.get_PlayerWealthForStoryteller: post: VanillaTradingExpanded.Bank+World_PlayerWealthForStoryteller_Patch.Postfix
WorldArtilleryTracker.DeregisterBombardment: (no patches)
WorldArtilleryTracker.RegisterBombardment: (no patches)
WorldCameraDriver.JumpTo: PRE: TacticalGroups.HarmonyPatches.EntriesDirty
WorldComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix
WorldGenStep_Terrain.GenerateGridIntoWorld: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.GenerateGridIntoWorld_Postfix
WorldGenStep_Terrain.SetupHillinessNoise: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.SetupHillinessNoise_Postfix
WorldGrid.LongLatOf: PRE: [2147483647]PerformanceOptimizer.Optimization_WorldGrid_LongLatOf.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_WorldGrid_LongLatOf.Postfix
WorldInspectPane.get_CurTabs: post: AlphaBiomes.AlphaBiomes_WorldInspectPane_CurTabs_Patch.Postfix
WorldInterface.WorldInterfaceUpdate: TRANS: [200]MapPreview.Patches.Patch_RimWorld_WorldInterface.WorldInterfaceUpdate_Transpiler
WorldObject.Destroy: PRE: TacticalGroups.HarmonyPatches.Caravan_Destroy_Prefix
WorldObject_ICBMfission.NukemRico: (no patches)
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.Remove: post: VFESecurity.Patch_WorldObjectsHolder+Remove.Postfix
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache
WorldPathGrid.CalculatedMovementDifficultyAt: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.CalculatedMovementDifficultyAt_Transpiler
WorldPathGrid.HillinessMovementDifficultyOffset: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.HillinessMovementDifficultyOffset
WorldPawns.DefPreventingMothball: TRANS: Soyuz.Patches.WorldPawns_Patch+WorldPawns_ShouldMothball_Patch.Transpiler
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects
WorldPawns.WorldPawnsTick: PRE: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Prefix post: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Postfix
WorldReachability.CanReach: PRE: RocketMan.Optimizations.WorldReachability_Patch+WorldReachability_CanReach_Patch.Prefix
WorldReachability_Patch.WorldReachability_CanReach_Patch.Prefix: PRE: GeologicalLandforms.Compatibility.ModCompat_RocketMan.WorldReachability_CanReach_Patch
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate
Xenogerm.<GetGizmos>b__16_0: TRANS: VREAndroids.Xenogerm_GetGizmos_Patch.Transpiler
Xenogerm.GetFloatMenuOptions: post: VREAndroids.Xenogerm_GetFloatMenuOptions_Patch.Postfix
Xenogerm.SetTargetPawn: (no patches)
XenophobicRageMentalStateUtility.FindPawnToKill: (no patches)
XenotypeDef.SpecialDisplayStats: post: VREAndroids.XenotypeDef_SpecialDisplayStats_Patch.Postfix
XmlInheritance.Resolve: PRE: [1000]Gagarin.XmlInheritance_Patch+XmlInheritance_Resolve_Patch.Prefix post: [0]Gagarin.XmlInheritance_Patch+XmlInheritance_Resolve_Patch.Postfix
_TerrainGrid.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VFECore.TerrainGrid_SetTerrain_Postfix
_TerrainGrid.Prefix: (no patches)
_WorkGiver_ConstructFinishFrames.Postfix: PRE: VFECore.QualityBuilder_WorkGiver_ConstructFinishFrames_Patch.Prefix
__TerrainGrid.Prefix: (no patches)
a2.a: (no patches)
a2.a: (no patches)
a2.a: (no patches)
a2.b: (no patches)
a2.b: (no patches)
a2.c: (no patches)
a2.d: (no patches)
af.c: (no patches)
b.ae: (no patches)
b.c: (no patches)
bl.a: (no patches)
bp.a: (no patches)
bp.a: (no patches)
bp.a: (no patches)
bp.a: (no patches)
bp.b: (no patches)
bp.b: (no patches)
reactorCore.SpawnSetup: (no patches)
reactorCore.get_UG: (no patches)
Harmony versions present: 2.3.3.0: net.pardeike.rimworld.lib.harmony, bs.betterlog, Krkr.RocketMan, PerformanceOptimizer.Main, VouLT.BetterPawnControl, Troy_Alias.TacticalGroups, RimHUD, rimworld.mod.charactereditor, net.pardeike.rimworld.mod.camera+, VPEPuppeteerMod, OskarPotocki.VanillaPsycastsExpanded, VanillaApparelExpanded.Accessories, VFEEmpire.Mod, Dubwise.Rimatomics, VREAndroidsMod, VanillaExpanded.VFEA, Tacticowl, LayeredDestruction.patch, OskarPotocki.VanillaFurnitureExpanded.Security, Krkr.RocketMan.Gagarin, mehni.rimworld.pickupandhaul.main, Krkr.RocketMan.Soyuz, OskarPotocki.VanillaFactionsExpandedMechanoids, KB_Prioritize_Research, vanillaexpanded.furniture.architect, TheRealLemon.MapReroll, VanillaVehiclesExpanded.Mod, Dubwise.Rimefeller, EvenMoreLinkablesMod, Telardo.DragSelect, Hobbes.MoreLinkables, GET-VNPE_COMPAT, Mlie.PrisonersDontHaveKeys, QualityOfBuilding, VanillaVehiclesExpanded_Tier3.Mod, VanillaPersonaWeaponsExpanded.Mod, UnlimitedHugs.DefensivePositions, Krkr.RocketMan.PROTON, Syrus.HeatMap; 2.3.2.0: ModSettingsFrameworkMod, Dubwise.PerformanceAnalyzer, OskarPotocki.VFECore, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, legodude17.mvcf, GraphicCustomization.Mod, OskarPotocki.HeavyWeapons, VFEPirates.Mod, Kikohi.VESWinstonWave, OskarPotocki.VanillaHairExpanded, Dubwise.DubsMintMenus, brrainz-crosspromotion, Kikohi.KCSG, Kikohi.PipeSystem, nimrag.scenariosearchbar, OskarPotocki.VanillaTexturesExpanded; 2.3.1.1: vanillaexpanded.factions.deserters, OskarPotocki.VanillaTraitsExpanded, VREHussars.Mod, OskarPotocki.VRESanguophage, vanillaexpanded.skills, Uuugggg.rimworld.Replace_Stuff.main, com.alphaanimals, com.alphagenes, com.vanillamemesexpanded, com.alphamechs, zylle.MapDesigner, com.alphabiomes, de.hatti.rimworld.mod.qualitybuilder, nibato.rimworld.autoextractgenes, OskarPotocki.VREPhytokin, StarEngraver.RealDeathless, com.smartspeed, denev.SmartTurretCovering, joseasoler.TradingOptions, com.vanillafarmingexpanded, com.vanillaplantsexpandedmushrooms, Kikohi.VanillaEventExpanded, DynamicTradeInterfaceMod, rimworld.erdelf.prisoner_ransom; 2.2.2.0: UnlimitedHugs.HugsLib, SmashPhil.SmashTools, SmashPhil.VehicleFramework, UnlimitedHugs.AllowTool, OskarPotocki.VanillaSocialInteractionsExpanded, PeteTimesSix.SimpleSidearms, GeologicalLandformsMod.Main, Dubwise.DubsBadHygiene, net.avilmask.rimworld.mod.CommonSense, rimworld.jecrell.doorsexpanded, OskarPotocki.VanillaTradingExpanded, GeologicalLandforms.Main, MapPreview.Main, smashphil.updatelog, MapPreviewMod.Main, SmashPhil.VehicleFramework_preload, fluffy.medicaltab, AnimalFoodsExtended, MapPreviewMod.Active, LunarFramework.Main, VanillaExpanded.VNutrientE, LunarFramework.Compat.HugsLib, VanillaTradingExpandedEarly.Mod, Andromeda.StackGap, VanillaBooksExpandedMod, com.deadmano.fixsolarpanelmeteroverflow, MapPreview.Compat.VFECore, MapPreview.Compat.PerformanceOptimizer, MapPreview.Compat.SmashTools, GeologicalLandforms.Compat.Cosmodrome, GeologicalLandforms.Compat.DubsMintMenus, GeologicalLandforms.Compat.MapReroll, MapPreviewMod.Compat.MapReroll, MapPreviewMod.Compat.GeologicalLandformsMod; 2.2.1.0: vanillaexpanded.outposts, Vesper.NotMyFault.patch; 2.0.2.0: de.hatti.rimworld.mod.qualitysurgeron; 2.0.0.8: rimworld.randomKiwi.hfm; 2.0.0.7: MemeGoddess.SearchAndDestroy
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
D3D11 device created for Microsoft Media Foundation video decoding.
RimWorld 1.5.4069 rev95
[HugsLib] version 11.0.3
[HugsLib] early-initializing AllowTool
[KB_Prioritize_Research] - patching to allow research prioritizing.
DubsMintMenus v1.3.1086
[Analyzer] ==========================================================================
[Analyzer] Analyzer Running In Debug Mode
[Analyzer] ==========================================================================
QualityBuilder successfully patched Replace Stuff
[RimHUD v1.15.3] Initialized
Loaded What's That Mod.
GAGARIN: StartUpStarted called!
GAGARIN: Cache found
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
b.4069:4/18/2024 12:00:00 AM:1.5.4069 rev95
b.4069:4/18/2024 12:00:00 AM:1.5.4069 rev95
b.4069:4/18/2024 12:00:00 AM:1.5.4069 rev95
b.4069:4/18/2024 12:00:00 AM:1.5.4069 rev95
GAGARIN: Cache disabled from
Gagarin.StartupHelper:StartUpStarted():0
System.Reflection.MonoMethod:InternalInvoke():0
System.Reflection.MonoMethod:Invoke():0
System.Reflection.MethodBase:Invoke():0
RocketMan.FunctionsUtility+<>c__DisplayClass1_0`1[[RocketMan.Main+OnInitialization, Cosmodrome, Version=0.6.3.2421, Culture=neutral, PublicKeyToken=null]]:<GetActions>b__3():0
RocketMan.RocketMod:.ctor():0
System.Reflection.MonoCMethod:InternalInvoke():0
System.Reflection.MonoCMethod:InternalInvoke():0
System.Reflection.MonoCMethod:DoInvoke():0
System.Reflection.MonoCMethod:Invoke():0
System.RuntimeType:CreateInstanceImpl():0
System.Activator:CreateInstance():0
System.Activator:CreateInstance():0
Verse.LoadedModManager:CreateModClasses():0
Verse.LoadedModManager:LoadAllActiveMods():0
Verse.PlayDataLoader:DoPlayLoad():0
Verse.PlayDataLoader:LoadAllPlayData():0
Verse.Root+<>c:<Start>b__6_1():0
Verse.LongEventHandler:RunEventFromAnotherThread():0
Verse.LongEventHandler+<>c:<UpdateCurrentAsynchronousEvent>b__28_0():0
System.Threading.ThreadHelper:ThreadStart_Context():0
System.Threading.ExecutionContext:RunInternal():0
System.Threading.ExecutionContext:Run():0
System.Threading.ExecutionContext:Run():0
System.Threading.ThreadHelper:ThreadStart():0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: Cache expired!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
b.4069:4/18/2024 12:00:00 AM:1.5.4069 rev95
ROCKETMAN:No more RocketMan "Log spam"...
I hope you're fucking satisfied.
GAGARIN: LoadModXML_Profiler took 3.151 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: CombineIntoUnifiedXML has Context.IsUsingCache=False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: CombineIntoUnifiedXML_Profiler took 0.838 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: TKeySystem.Parse took 0.002 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: ApplyPatches_Profiler took 3.644 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: XmlInheritance.Resolve took 0.299 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[KB_Prioritize_Research] - patching to allow research prioritizing.
b.4069:4/18/2024 12:00:00 AM:1.5.4069 rev95
GAGARIN: Cache created! creating cache took 0 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: ParseAndProcessXML_Profiler took 12 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: ClearCachedPatches_Profiler took 0 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named MeleeHit_Wood_Sharp found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named MeleeHit_Wood_Blunt found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Key binding conflict: MainTab_MedicalTab and Misc7 are both bound to M.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Key binding conflict: Misc7 and MainTab_MedicalTab are both bound to M.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: XmlInheritance.Resolve took 0.299 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Adding duplicate HugsLib.UpdateFeatureDef name: ColonyGroups_1_3_07
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
startIndex: 18
endIndex: 25
Start: newobj System.Void System.Text.StringBuilder::.ctor()
End:callvirt virtual System.String System.Object::ToString()
Start: stloc.1 NULL
End:br.s Label4
[VehicleFramework] Importing additional assets from vehicleassets. UnityVersion=2019.4.30f1 Status: successfully loaded.
GAGARIN: XmlInheritance.Resolve took 0.299 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Translation data for language English has 2 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
MeditationFocusDef Void does not have a MeditationFocusExtension, which means it will not have an icon in the Psycasts UI.
Please ask Ludeon Studios to add one.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[AnimalFoodsExtended] Loading.
[AnimalFoodsExtended] Patching.
[AnimalFoodsExtended] Loaded successfully.
[KB_Prioritize_Research] - patching to allow research prioritizing.
[Gene Extraction Tiers] Compatibility for Vanilla Nutrient Paste Expanded loaded.
[TrueTerrainColors v1.12.14] Loaded cached true colors for 631 terrain defs from file.
Medical Tab :: Tag Mirrored is not associated with any pawnCapacity. This may be intentional. For modders; if the tag defName contains the capacity defName the two will be linked.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Map Designer for 1.4] Initializing....
[Map Designer] Finding biomes...
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 250 | Water 20
PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
Error in static constructor of PrisonersDontHaveKeys.DoorsExpandedPatch: System.TypeInitializationException: The type initializer for 'PrisonersDontHaveKeys.DoorsExpandedPatch' threw an exception. ---> System.ArgumentException: You can only patch implemented methods/constructors. Patch the declared method virtual System.Boolean RimWorld.Building_Door::PawnCanOpen(Verse.Pawn p) instead.
[Ref 3CADE492]
at HarmonyLib.PatchProcessor.Patch () [0x00051] in <abec11463bc04855a5322a0a868aeb22>:0
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <abec11463bc04855a5322a0a868aeb22>:0
at <0x267e377d5f0 + 0x0016a> <unknown method>
--- End of inner exception stack trace ---
[Ref 61DA9C5C]
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00028] in <957a20e0be784a65bc32cf449445b937>:0
- POSTFIX LunarFramework.Bootstrap: Void LunarFramework.Internal.Patches.Patch_Verse_StaticConstructorOnStartupUtility:CallAll_Postfix()
- POSTFIX LayeredDestruction.patch: Void LayeredDestruction.StaticConstructorOnStartupUtilityPatch:Postfix()
- POSTFIX PerformanceOptimizer.Main: Void PerformanceOptimizer.InitializeMod:Postfix()
- POSTFIX VanillaTradingExpandedEarly.Mod: Void VanillaTradingExpanded.Initializer:Postfix()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Quality Of Building] patching
2024-05-02 12:27:40 - RealDeathless: Load Successfully.
Patched: 10
[SmashPhil.SmashTools] Successfully applied compatibility patches for RimHUD
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for Map Preview
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for Geological Landforms
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for RimHUD
[VehicleFramework] version 1.5.1587
[VehicleFramework] 178 patches successfully applied.
GAGARIN: StartUpFinished called!
[Geological Landforms v1.6.10] Found landform data in the following mods: Geological Landforms
[Geological Landforms v1.6.10] Loaded 36 landforms of which 0 are edited and 0 are custom.
Type TradeUIRevisedCompatibility probably needs a StaticConstructorOnStartup attribute, because it has a field TradeArrow of type Texture2D. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
MVCF successfully applied 57 patches
[de.hatti.rimworld.mod.qualitybuilder] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.ThingUtility.CheckAutoRebuildOnDestroyed
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 369)
CharacterEditor v1.5.9 initializing...
updating labels for english...
loading pawn slot content from file...
character editor instance created
checking editor settings...
bodysizes genes are active
CharacterEditor v1.5.9 ...done
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
--> [What's That Mod] Took 0.01 seconds to scan all patches. <--
What's That Mod: Wrote to 9043 mod descriptions, 115 patched defs resolved.
What's That Mod took 27 milliseconds to generate all def descriptions.
[HugsLib] initializing DefensivePositions, HeatMap, MapReroll, SearchAndDestroy
[OgreStack]: Modify Stack Sizes Complete
CE is trying to create default parameter lists ...
creating default parameter list for genes...
1252 default entities for genes created
creating default parameter list for objects...
3554 default entities for objects created
creating default parameter list for turrets...
58 default entities for turrets created
...lists created
CE is trying to apply modified parameters...
no modifications for genes
no modifications for objects
no modifications for lifestages
...done
Starting patches: 2331 - 5/2/2024 12:28:14 PM
[KB_Prioritize_Research] - patching to allow research prioritizing.
Finished transpiling 2331 methods - 5/2/2024 12:28:51 PM
Unloading 5 Unused Serialized files (Serialized files now loaded: 6)
QualityBuilder added property to '273' things
Unloading 1144 unused Assets to reduce memory usage. Loaded Objects now: 53422.
Total: 731.978000 ms (FindLiveObjects: 1.992600 ms CreateObjectMapping: 1.607300 ms MarkObjects: 727.313500 ms DeleteObjects: 1.064200 ms)
Loading game from file ok alles gut glaub ich with mods:
- brrainz.harmony
- Ludeon.RimWorld
- bs.betterlog
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- UnlimitedHugs.HugsLib
- UnlimitedHugs.AllowTool
- OskarPotocki.VanillaFactionsExpanded.Core
- VanillaExpanded.VPsycastsE
- sarg.alphaanimals
- sarg.alphabiomes
- vanillaracesexpanded.android
- sarg.alphagenes
- OskarPotocki.VFE.Mechanoid
- sarg.alphamechs
- TheVillain.Animalfoodsextended
- Nibato.AutoExtractGenes
- VouLT.BetterPawnControl
- brrainz.cameraplus
- void.charactereditor
- Dubwise.DubsBadHygiene
- avilmask.CommonSense
- Aelanna.CorpseCleanup
- UnlimitedHugs.DefensivePositions
- KB.PrioritizeResearch
- jecrell.doorsexpanded
- telardo.DragSelect
- Dubwise.DubsMintMenus
- Dubwise.DubsPerformanceAnalyzer.steam
- zeracronius.dynamictradeinterface
- VanillaExpanded.VWE
- VanillaExpanded.VWEL
- OskarPotocki.VFE.Pirates
- VanillaExpanded.VFEPower
- VanillaExpanded.VFEProduction
- hobbes.bamba.evenmorelinkables
- GT.Sam.Furnace
- RedMattis.GeneExtractor
- DanielWedemeyer.GeneRipper
- tac.genetrader
- m00nl1ght.GeologicalLandforms
- gideon.reborn.qualitysurgeon
- Syrus.HeatMap
- aRandomKiwi.HuntForMe
- Hanabishi.InwallCoolersAndVents
- VanillaExpanded.VFEArchitect
- Keshash.LayeredWallDestruction
- m00nl1ght.MapPreview
- TheRealLemon.MapReroll
- tofudriver.MedicalTabForked
- zylle.MapDesigner
- mario1.3patch.metaldontburn
- Vesper.NotMyFault
- Ogre.OgreStack
- Peppsen.PMusic
- Tied.ParkaRetex
- Taranchuk.PerformanceOptimizer
- Mehni.PickUpAndHaul
- erdelf.PrisonerRansom
- Mlie.PrisonersDontHaveKeys
- sdknm2.QualityOfBuilding
- hatti.qualitybuilder
- Rah.RBSE
- StarEngraver.RealDeathless
- Uuugggg.ReplaceStuff
- Dubwise.Rimefeller
- EL.Bungus
- roolo.runandgun
- nimrag.scenariosearchbar
- neronix17.embrasures
- MemeGoddess.SearchAndDestroy
- PeteTimesSix.SimpleSidearms
- sarg.smartspeed
- denev.SmartTurretCovering
- weilbyte.snapout
- SmashPhil.VehicleFramework
- OskarPotocki.VanillaVehiclesExpanded
- Pal5k.SnowCrawler
- Andromeda.StackGap
- joseasoler.TradingOptions
- MrHydralisk.UndergroundVault
- VanillaExpanded.VAPPE
- VanillaExpanded.VAEAccessories
- VanillaExpanded.VARME
- VanillaExpanded.VEE
- VanillaExpanded.VFEA
- OskarPotocki.VFE.Empire
- OskarPotocki.VFE.Deserters
- VanillaExpanded.VFEArt
- VanillaExpanded.VFEFarming
- VanillaExpanded.VFEMedical
- VanillaExpanded.VFESecurity
- VanillaExpanded.VFECore
- VanillaExpanded.VFESpacer
- VanillaExpanded.VHE
- VanillaExpanded.Ideo.Dryads
- VanillaExpanded.VBooksE
- VanillaExpanded.VMemesE
- VanillaExpanded.VNutrientE
- vanillaexpanded.outposts
- VanillaExpanded.VPersonaWeaponsE
- VanillaExpanded.VPlantsEMushrooms
- VanillaExpanded.VPE.Puppeteer
- vanillaracesexpanded.genie
- vanillaracesexpanded.hussar
- vanillaracesexpanded.phytokin
- vanillaracesexpanded.sanguophage
- Jaxe.RimHUD
- vanillaexpanded.skills
- VanillaExpanded.VanillaSocialInteractionsExpanded
- VSE.PerryPersistent
- VanillaStorytellersExpanded.WinstonWaves
- VanillaExpanded.VTEXE
- VanillaExpanded.VanillaTradingExpanded
- VanillaExpanded.VanillaTraitsExpanded
- OskarPotocki.VanillaVehiclesExpandedTier3
- VanillaExpanded.VWEC
- VanillaExpanded.VWEHW
- VanillaExpanded.VWEMS
- VanillaExpanded.VWENL
- VanillaExpanded.VWEQ
- Dubwise.Rimatomics
- Sl4vP0weR.WeAreUnited
- co.uk.epicguru.whatsthatmod
- DerekBickley.LTOColonyGroupsFinal
- Krkr.RocketMan
Could not resolve reference to object with loadID Lord_137 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_137 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.ThingWithComps and Verse.Pawn. label=artCreator
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.ThingWithComps and Verse.Pawn. label=artCreator
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_137 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaSocialInteractionsExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_137 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaSocialInteractionsExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_144 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaSocialInteractionsExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_46 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaSocialInteractionsExpanded.RaidGroup curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human429209 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaTraitsExpanded.TraitsManager curPathRelToParent=/cowards
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human446593 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Rose has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to get valid region at (48, 0, 86) but RegionAndRoomUpdater is disabled. The result may be incorrect.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to get valid region at (48, 0, 86) but RegionAndRoomUpdater is disabled. The result may be incorrect.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
checking editor settings...
bodysizes genes are active
Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 62243.
Total: 1900.265500 ms (FindLiveObjects: 2.416900 ms CreateObjectMapping: 1.496900 ms MarkObjects: 1896.254700 ms DeleteObjects: 0.096800 ms)
QualityBuilder added to orders category.
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Failed to capture Harmony ctor, exception: Object reference not set to an instance of an object, occured at
Analyzer.Profiling.RememberHarmonyIDs:Prefix(string)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 3 Unused Serialized files (Serialized files now loaded: 6)
Unloading 7939 unused Assets to reduce memory usage. Loaded Objects now: 56596.
Total: 1595.651100 ms (FindLiveObjects: 2.294800 ms CreateObjectMapping: 1.311300 ms MarkObjects: 1583.576400 ms DeleteObjects: 8.468300 ms)
Loading game from file Anheniadevourer with mods:
- brrainz.harmony
- Ludeon.RimWorld
- bs.betterlog
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- UnlimitedHugs.HugsLib
- UnlimitedHugs.AllowTool
- OskarPotocki.VanillaFactionsExpanded.Core
- VanillaExpanded.VPsycastsE
- sarg.alphaanimals
- sarg.alphabiomes
- vanillaracesexpanded.android
- sarg.alphagenes
- OskarPotocki.VFE.Mechanoid
- sarg.alphamechs
- TheVillain.Animalfoodsextended
- Nibato.AutoExtractGenes
- VouLT.BetterPawnControl
- brrainz.cameraplus
- void.charactereditor
- Dubwise.DubsBadHygiene
- avilmask.CommonSense
- Aelanna.CorpseCleanup
- UnlimitedHugs.DefensivePositions
- KB.PrioritizeResearch
- jecrell.doorsexpanded
- telardo.DragSelect
- Dubwise.DubsMintMenus
- Dubwise.DubsPerformanceAnalyzer.steam
- zeracronius.dynamictradeinterface
- VanillaExpanded.VWE
- VanillaExpanded.VWEL
- OskarPotocki.VFE.Pirates
- VanillaExpanded.VFEPower
- VanillaExpanded.VFEProduction
- hobbes.bamba.evenmorelinkables
- GT.Sam.Furnace
- RedMattis.GeneExtractor
- DanielWedemeyer.GeneRipper
- tac.genetrader
- m00nl1ght.GeologicalLandforms
- gideon.reborn.qualitysurgeon
- Syrus.HeatMap
- aRandomKiwi.HuntForMe
- Hanabishi.InwallCoolersAndVents
- VanillaExpanded.VFEArchitect
- Keshash.LayeredWallDestruction
- m00nl1ght.MapPreview
- TheRealLemon.MapReroll
- tofudriver.MedicalTabForked
- zylle.MapDesigner
- mario1.3patch.metaldontburn
- Vesper.NotMyFault
- Ogre.OgreStack
- Peppsen.PMusic
- Tied.ParkaRetex
- Taranchuk.PerformanceOptimizer
- Mehni.PickUpAndHaul
- erdelf.PrisonerRansom
- Mlie.PrisonersDontHaveKeys
- sdknm2.QualityOfBuilding
- hatti.qualitybuilder
- Rah.RBSE
- StarEngraver.RealDeathless
- Uuugggg.ReplaceStuff
- Dubwise.Rimefeller
- EL.Bungus
- roolo.runandgun
- nimrag.scenariosearchbar
- neronix17.embrasures
- MemeGoddess.SearchAndDestroy
- PeteTimesSix.SimpleSidearms
- sarg.smartspeed
- denev.SmartTurretCovering
- weilbyte.snapout
- SmashPhil.VehicleFramework
- OskarPotocki.VanillaVehiclesExpanded
- Pal5k.SnowCrawler
- Andromeda.StackGap
- joseasoler.TradingOptions
- MrHydralisk.UndergroundVault
- VanillaExpanded.VAPPE
- VanillaExpanded.VAEAccessories
- VanillaExpanded.VARME
- VanillaExpanded.VEE
- VanillaExpanded.VFEA
- OskarPotocki.VFE.Empire
- OskarPotocki.VFE.Deserters
- VanillaExpanded.VFEArt
- VanillaExpanded.VFEFarming
- VanillaExpanded.VFEMedical
- VanillaExpanded.VFESecurity
- VanillaExpanded.VFECore
- VanillaExpanded.VFESpacer
- VanillaExpanded.VHE
- VanillaExpanded.Ideo.Dryads
- VanillaExpanded.VBooksE
- VanillaExpanded.VMemesE
- VanillaExpanded.VNutrientE
- vanillaexpanded.outposts
- VanillaExpanded.VPersonaWeaponsE
- VanillaExpanded.VPlantsEMushrooms
- VanillaExpanded.VPE.Puppeteer
- vanillaracesexpanded.genie
- vanillaracesexpanded.hussar
- vanillaracesexpanded.phytokin
- vanillaracesexpanded.sanguophage
- Jaxe.RimHUD
- vanillaexpanded.skills
- VanillaExpanded.VanillaSocialInteractionsExpanded
- VSE.PerryPersistent
- VanillaStorytellersExpanded.WinstonWaves
- VanillaExpanded.VTEXE
- VanillaExpanded.VanillaTradingExpanded
- VanillaExpanded.VanillaTraitsExpanded
- OskarPotocki.VanillaVehiclesExpandedTier3
- VanillaExpanded.VWEC
- VanillaExpanded.VWEHW
- VanillaExpanded.VWEMS
- VanillaExpanded.VWENL
- VanillaExpanded.VWEQ
- Dubwise.Rimatomics
- Sl4vP0weR.WeAreUnited
- co.uk.epicguru.whatsthatmod
- DerekBickley.LTOColonyGroupsFinal
- Krkr.RocketMan
QualityBuilder added property to '0' things
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=colonist_booze_tracker_backup
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human429209 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaTraitsExpanded.TraitsManager curPathRelToParent=/cowards
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
checking editor settings...
bodysizes genes are active
Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 64582.
Total: 2895.137400 ms (FindLiveObjects: 2.058100 ms CreateObjectMapping: 1.223100 ms MarkObjects: 2891.763000 ms DeleteObjects: 0.092900 ms)
System.NullReferenceException: Object reference not set to an instance of an object
[Ref D0A646CC]
at Verse.GridsUtility.Fogged (Verse.IntVec3 c, Verse.Map map) [0x00000] in <957a20e0be784a65bc32cf449445b937>:0
at AllowTool.Designator_HaulUrgently.ThingIsRelevant (Verse.Thing thing) [0x00015] in <265ca9a7207e4e91b7143054729037f5>:0
at AllowTool.Designator_HaulUrgently.CanDesignateThing (Verse.Thing t) [0x00001] in <265ca9a7207e4e91b7143054729037f5>:0
at Verse.Designator.CreateReverseDesignationGizmo (Verse.Thing t) [0x00045] in <957a20e0be784a65bc32cf449445b937>:0
- PREFIX PerformanceOptimizer.Main: Boolean PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo:Prefix(Designator __instance, Thing t, CachedObjectTick`1& __state, Command_Action& __result)
- POSTFIX UnlimitedHugs.AllowTool: Void AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch:CreateReverseDesignationGizmo_Postfix(Designator __instance, Command_Action __result)
- POSTFIX PerformanceOptimizer.Main: Void PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo:Postfix(CachedObjectTick`1 __state, Command_Action& __result)
at RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor (System.Collections.Generic.IEnumerable`1[T] selectedObjects, Verse.Gizmo& mouseoverGizmo) [0x00183] in <957a20e0be784a65bc32cf449445b937>:0
- TRANSPILER UnlimitedHugs.AllowTool: IEnumerable`1 AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch:ClearReverseDesignators(IEnumerable`1 instructions)
- TRANSPILER PerformanceOptimizer.Main: IEnumerable`1 PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor:InspectGizmoGrid_DrawInspectGizmoGridForTranspiler(IEnumerable`1 instructions) currentSelectable: null
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
QualityBuilder: Could not get quality from thing with defName 'Frame_Throne'
JumpToToil with null toil. pawn=Mech_Lifter374562, job=EmptyWasteContainer (Job_4229829) A = Thing_BasicRecharger189483 B = Thing_Wastepack452729 C = (95, 0, 76) Giver = JobGiver_Work [workGiverDef: EmptyWasteContainer]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Job is entered
Exception in JobDriver tick for pawn Mech_Constructoid398536 driver=JobDriver_SuperviseConstruction (toilIndex=3)
System.NullReferenceException: Object reference not set to an instance of an object.
[Ref 86CECB6C]
at Rimatomics.JobDriver_SuperviseConstruction+<>c__DisplayClass9_0.<MakeNewToils>b__1 () [0x0009f] in <494cf980eda148b49dbce6a2121b5f79>:0
at Verse.AI.JobDriver.DriverTick () [0x001c7] in <957a20e0be784a65bc32cf449445b937>:0
- TRANSPILER Krkr.RocketMan.Soyuz: IEnumerable`1 Soyuz.Patches.JobDriver_DriverTick_Patch:Transpiler(IEnumerable`1 instructions, ILGenerator generator)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn 'Katia' has '1.836' % surgery successChance. Pawn count 2
Pawn 'Nelson' has '1.479' % surgery successChance. Pawn count 2
Pawn 'Katia' has '1.836' % surgery successChance. Pawn count 2
Pawn 'Nelson' has '1.479' % surgery successChance. Pawn count 2
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Faction_41 is referenced (xml node name: relatedFaction) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Job is entered
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Faction_41 is referenced (xml node name: relatedFaction) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Faction_41 is referenced (xml node name: relatedFaction) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
JumpToToil with null toil. pawn=Mech_Lifter191434, job=EmptyWasteContainer (Job_4285388) A = Thing_BasicRecharger189483 B = Thing_Wastepack455459 C = (93, 0, 77) Giver = JobGiver_Work [workGiverDef: EmptyWasteContainer]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Faction_41 is referenced (xml node name: relatedFaction) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GetInspectString exception on TableRimatomicsMachining180659:
System.InvalidCastException: Specified cast is not valid.
[Ref 51150399]
at RimWorld.CompReportWorkSpeed.CompInspectStringExtra () [0x0011d] in <957a20e0be784a65bc32cf449445b937>:0
- TRANSPILER PerformanceOptimizer.Main: IEnumerable`1 PerformanceOptimizer.Optimization_FasterGetCompReplacement:Transpiler(IEnumerable`1 instructions, MethodBase method)
at Verse.ThingWithComps.InspectStringPartsFromComps () [0x00020] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.ThingWithComps.GetInspectString () [0x00013] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.InspectPaneFiller.DrawInspectStringFor (Verse.ISelectable sel, UnityEngine.Rect rect) [0x00000] in <957a20e0be784a65bc32cf449445b937>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
reinnited
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Job is entered
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Faction_41 is referenced (xml node name: relatedFaction) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_136 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Faction_41 is referenced (xml node name: relatedFaction) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_136 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_137 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Faction_41 is referenced (xml node name: relatedFaction) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_136 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_137 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
reinnited
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Faction_41 is referenced (xml node name: relatedFaction) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_136 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_137 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Job is entered
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Faction_41 is referenced (xml node name: relatedFaction) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_136 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_137 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Faction_41 is referenced (xml node name: relatedFaction) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_136 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_137 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
JumpToToil with null toil. pawn=Petal, job=EmptyWasteContainer (Job_4385988) A = Thing_BasicRecharger189482 B = Thing_Wastepack459976 C = (95, 0, 79) Giver = JobGiver_Work [workGiverDef: EmptyWasteContainer]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Faction_41 is referenced (xml node name: relatedFaction) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_136 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_137 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Job is entered
reinnited
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
reinnited
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
reinnited
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
reinnited
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Faction_41 is referenced (xml node name: relatedFaction) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_136 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_137 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
JumpToToil with null toil. pawn=Koda, job=EmptyWasteContainer (Job_4420492) A = Thing_BasicRecharger189481 B = Thing_Wastepack462827 C = (95, 0, 76) Giver = JobGiver_Work [workGiverDef: EmptyWasteContainer]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456572 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456572 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Faction_41 is referenced (xml node name: relatedFaction) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_136 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_137 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456572 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456572 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Faction_41 is referenced (xml node name: relatedFaction) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_136 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_137 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
reinnited
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
reinnited
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
reinnited
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Job is entered
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Militor324434 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456572 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Militor324434 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456572 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Faction_41 is referenced (xml node name: relatedFaction) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_136 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_137 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Militor324434 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456572 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Militor324434 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456572 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Faction_41 is referenced (xml node name: relatedFaction) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_136 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_137 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human465415 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Job is entered
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Militor324434 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456572 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Militor324434 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456572 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Faction_41 is referenced (xml node name: relatedFaction) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_136 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_137 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human465415 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Militor324434 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456572 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Militor324434 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456572 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_136 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_137 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human465415 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VNPE_NutrientPasteDripper395945 (at (27, 0, 51)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 3278C971]
at VNPE.Building_Dripper.TickRare () [0x000b7] in <675ece3a92a349e8a38b2238df5d48ad>:0
- TRANSPILER PerformanceOptimizer.Main: IEnumerable`1 PerformanceOptimizer.Optimization_FasterGetCompReplacement:Transpiler(IEnumerable`1 instructions, MethodBase method)
at Verse.TickList.Tick () [0x0016b] in <957a20e0be784a65bc32cf449445b937>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VNPE_NutrientPasteDripper395945 (at (27, 0, 51)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 3278C971] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(418) : Error executing m_FMODChannel->setFrequency(m_Pitch * m_DopplerPitch * m_BaseFrequency) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(152) : Error executing m_FMODChannel->isPlaying(playing) (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.cpp(393) : Error executing m_FMODChannel->stop() (The specified channel has been reused to play another sound. )
(Filename: Line: 15)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Militor324434 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456572 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Militor324434 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456572 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_136 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_137 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human465415 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Job is entered
Trying to save reference to a discarded thing Mech_Termite324422 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Militor324434 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324443 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456572 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456581 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Termite324422 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Militor324434 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324443 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456572 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456581 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456582 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456583 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456584 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456585 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456586 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456588 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_136 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Lord_137 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human390684 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Object with load ID Thing_Human465415 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
JumpToToil with null toil. pawn=Mech_Lifter191440, job=EmptyWasteContainer (Job_4541834) A = Thing_BasicRecharger189482 B = Thing_Wastepack476828 C = (95, 0, 79) Giver = JobGiver_Work [workGiverDef: EmptyWasteContainer]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Termite324422 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324424 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324428 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324432 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Scyther324433 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Militor324434 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324440 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Mech_Pikeman324443 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Lancer336450 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336452 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Centipede336456 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336458 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Scyther336460 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Daggersnout336461 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing VFE_Mech_Fireworm336463 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer380681 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430002 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430003 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430004 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430005 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430006 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430007 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430008 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430009 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430010 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430011 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430012 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430013 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Devourer430014 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456570 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456572 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456573 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456574 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456576 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456577 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456578 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to save reference to a discarded thing Sightstealer456579 with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li
(Filename: C:
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