Created
November 7, 2009 14:50
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diff --git a/src/game/WorldSocket.cpp b/src/game/WorldSocket.cpp | |
index 1de190b..fadf92d 100644 | |
--- a/src/game/WorldSocket.cpp | |
+++ b/src/game/WorldSocket.cpp | |
@@ -30,6 +30,8 @@ | |
#include "WorldSocket.h" | |
#include "Common.h" | |
+#include "Config/ConfigEnv.h" | |
+ | |
#include "Util.h" | |
#include "World.h" | |
#include "WorldPacket.h" | |
@@ -861,6 +863,25 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) | |
if(security > SEC_ADMINISTRATOR) // prevent invalid security settings in DB | |
security = SEC_ADMINISTRATOR; | |
+ | |
+ // CHECK ACCESS TO REALM - FOR ONLY TEST ACCOUNT | |
+ QueryResult *accAccess = loginDatabase.PQuery("SELECT realm_id FROM account_access WHERE acc_id = '%d'", id); | |
+ uint32 accessRealm = fieldsAcc[0].GetInt32(); | |
+ if(accAccess){ | |
+ Field* fieldsAcc = accAccess->Fetch(); | |
+ uint32 realmID = sConfig.GetIntDefault("RealmID", 0); | |
+ if(realmID != accessRealm){ | |
+ packet.Initialize (SMSG_AUTH_RESPONSE, 1); | |
+ packet << uint8 (AUTH_FAILED); | |
+ SendPacket (packet); | |
+ | |
+ delete accAccess, result; | |
+ sLog.outBasic ("WorldSocket::HandleAuthSession: Account not access to realm)."); | |
+ return -1; | |
+ } | |
+ delete accAccess; | |
+ } | |
+ | |
K.SetHexStr (fields[2].GetString ()); | |
time_t mutetime = time_t (fields[8].GetUInt64 ()); |
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