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@NelsonMinar
Last active February 9, 2016 23:37
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#!/usr/bin/env python3
"A simple discord.py program to log in and receive and post messages"
# Configure these for a valid Discord account to log in as
email = FILL IN EMAIL
password = FILL IN PASSWORD
# Logging configuration. Go to DEBUG level if you want much more detail
import logging
logging.basicConfig(level=logging.INFO)
import discord, asyncio
# Create a subclass of Client that defines our own event handlers
# Another option is just to write functions decorated with @client.async_event
class MyClient(discord.Client):
@asyncio.coroutine
def on_ready(self):
"Asynchronous event handler for when we are fully ready to interact with the server"
print('Logged in %s %s' % (self.user.name, self.user.id))
# Store a couple of destinations for messages
nelson = None
gamesChannel = None
# Enumerate the channels. This works over all servers the user is participating in
print('Channels')
for channel in self.get_all_channels():
print(' ', channel.server, channel.name, channel.type)
if channel.name == "games":
# Store away the #games channel object for later use
gamesChannel = channel
# Enumerate the members for every serv
print('Members')
for member in self.get_all_members():
print(' ', member.name, member.status)
if member.name == "Nelson":
nelson = member
# Send a message to a destination
yield from self.send_message(nelson, "Hello meatbag")
@asyncio.coroutine
def on_message(self, message):
"Asynchronous event handler that's called every time a message is seen by the user"
print('Message received\n ', message.content)
# Run the client, a blocking call that logs in and runs the event loop. Exits on Ctrl-C
client = MyClient()
client.run(email, password)
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