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assumptionsoup / PlayerController.cs
Last active January 25, 2019 06:11
SpringyCamera
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpringAndMassEuler {
float Stiffness;
float Friction;
Vector3 MassOffset;
Vector3 MassVelocity;
Computer Information:
Manufacturer: Unknown
Model: Unknown
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: GenuineIntel
CPU Family: 0x6
CPU Model: 0x3e