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@el-hoshino
Created July 3, 2019 08:37
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Xcode 11.0 beta 3の画面SceneDelegate地味に変わってる👀beta 2まではwindow = UIWindow(frame:) だったけど、これからはwindow = UIWindow(windowScene:)に #CodePiece
// Xcode 11.0 beta 2 まで
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
// Use a UIHostingController as window root view controller
let window = UIWindow(frame: UIScreen.main.bounds)
window.rootViewController = UIHostingController(rootView: ContentView(model: model))
self.window = window
window.makeKeyAndVisible()
}
// Xcode 11.0 beta 3 から
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
// Use a UIHostingController as window root view controller
if let windowScene = scene as? UIWindowScene {
let window = UIWindow(windowScene: windowScene)
window.rootViewController = UIHostingController(rootView: ContentView())
self.window = window
window.makeKeyAndVisible()
}
}
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