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December 2, 2015 23:49
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Thought experiement on broccoli v1 changes to more easily hook into and/or compose inputNodes
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function MyPlugin(inputNodes, options) { | |
this.options = options; | |
// In this example, let's say we need to do something special with the first | |
// inputNode as compared to the others. | |
[this.firstNode, ...this.otherNodes] = inputNodes; | |
// Make sure we re-create event handlers new for every build (at least the ones | |
// that require state be reset between builds) | |
this.on('newBuild', () => { | |
this.firstNode.on('beginNode', this.options.startCallback); // pre-firstNode | |
this.firstNode.on('endNode', this.options.secondCallback); // post-firstNode | |
this.otherNodes.forEach(n => n.on('endNode', this.options.postEachOtherCallback)); | |
// Make `finalCallback` only get called after _all_ input nodes are fully finished | |
// using the little eventComposeHelper util (included below). A bit superficial | |
// but illustates needing to "hook" into the completion of X different nodes | |
let callbackComposeHandlers = eventComposeHelper(inputNodes.length, this.options.finalCallback); | |
inputNodes.forEach((n, i) => n.on('endNode', callbackComposeHandlers[i])); | |
}); | |
Plugin.call(inputNodes, options); | |
} | |
MyPlugin.prototype.build = function() { | |
// A more sane way to "hook" around the completion of _all_ passed inputNodes | |
// instead of the superfical above use of eventComposeHelper | |
// this.options.finalCallback(); | |
// Whatever else this plugin wants to do in its build ... | |
} |
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// Event composition util, example usage: | |
// | |
// var a = eventComposeHelper(2, () => console.log('DONE')) | |
// a[0]() | |
// a[1]() // DONE logged | |
// | |
function eventComposeHelper(numCallbacksNeeded, whenDone) { | |
const callbacksCalled = Array(numCallbacksNeeded).fill(false); | |
function buildCallbackHandler(index) { | |
return function() { | |
callbacksCalled[index] = true; | |
if (callbacksCalled.every(x => x === true)) { | |
whenDone(); | |
callbacksCalled.fill(false); // if we need to run `whenDone` multiple times | |
} | |
} | |
} | |
return Array(numCallbacksNeeded).fill(null).map((x, i) => buildCallbackHandler(i)); | |
} |
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