Skip to content

Instantly share code, notes, and snippets.

var Term;
(function() {
'use strict';
var socket = io.connect();
window.addEventListener('load', function() {
var element = document.getElementById('js-terminal'),
cell = createCell(element),
@VigibotDev
VigibotDev / README.md
Last active August 29, 2015 14:20 — forked from vgrocha/README.md

d3-bilevelLabelTooltip

This is a modified d3js bilevel partition in which labels and tooltips were added.

The idea is to have an abbreviation of the partition displayed and a tooltip with a fancier description and the size of that partition.

The base for this chart was Mike's Bilevel Partition. Tooltips thanks to Sharon Howard

@VigibotDev
VigibotDev / README.md
Last active August 29, 2015 14:20 — forked from mbostock/.block

This example is the second of three in the Path Transitions tutorial; see the previous example for context.

The desired pairing of numbers for path interpolation is like this:

M x0, y0 L x1, y1 L x2, y2 L x3, y3 L xR, y4
   ↓   ↓    ↓   ↓    ↓   ↓    ↓   ↓
M xl, y0 L x0, y1 L x1, y2 L x2, y3 L x3, y4

Where xl is some negative value off the left side, and xr is some positive value off the right side. This way, the first point ⟨x0,y0⟩ is interpolated to ⟨xl,y0⟩; meaning, the x-coordinate is interpolated rather than the y-coordinate, and so the path appears to slide off to the left. Likewise, the incoming point ⟨xr,y4⟩ is interpolated to ⟨x3,y4⟩.

@VigibotDev
VigibotDev / README.md
Last active August 29, 2015 14:20 — forked from mbostock/.block

This example is the second of three in the Path Transitions tutorial; see the previous example for context.

The desired pairing of numbers for path interpolation is like this:

M x0, y0 L x1, y1 L x2, y2 L x3, y3 L xR, y4
   ↓   ↓    ↓   ↓    ↓   ↓    ↓   ↓
M xl, y0 L x0, y1 L x1, y2 L x2, y3 L x3, y4

Where xl is some negative value off the left side, and xr is some positive value off the right side. This way, the first point ⟨x0,y0⟩ is interpolated to ⟨xl,y0⟩; meaning, the x-coordinate is interpolated rather than the y-coordinate, and so the path appears to slide off to the left. Likewise, the incoming point ⟨xr,y4⟩ is interpolated to ⟨x3,y4⟩.