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@alielmajdaoui
Created November 4, 2022 21:25
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./src/main/main.ts
/* eslint global-require: off, no-console: off, promise/always-return: off */
/**
* This module executes inside of electron's main process. You can start
* electron renderer process from here and communicate with the other processes
* through IPC.
*
* When running `npm run build` or `npm run build:main`, this file is compiled to
* `./src/main.js` using webpack. This gives us some performance wins.
*/
import path from 'path';
import { app, BrowserWindow, shell, ipcMain } from 'electron';
import { autoUpdater } from 'electron-updater';
import log from 'electron-log';
import MenuBuilder from './menu';
import { resolveHtmlPath } from './util';
import { createWindow as createSettingsWindow } from '../settings-main/settings-main';
class AppUpdater {
constructor() {
log.transports.file.level = 'info';
autoUpdater.logger = log;
autoUpdater.checkForUpdatesAndNotify();
}
}
let mainWindow: BrowserWindow | null = null;
ipcMain.on('ipc-example', async (event, arg) => {
const msgTemplate = (pingPong: string) => `IPC test: ${pingPong}`;
console.log(msgTemplate(arg));
event.reply('ipc-example', msgTemplate('pong'));
});
ipcMain.on('open-settings-window', async () => {
createSettingsWindow();
});
if (process.env.NODE_ENV === 'production') {
const sourceMapSupport = require('source-map-support');
sourceMapSupport.install();
}
const isDebug =
process.env.NODE_ENV === 'development' || process.env.DEBUG_PROD === 'true';
if (isDebug) {
require('electron-debug')();
}
const installExtensions = async () => {
const installer = require('electron-devtools-installer');
const forceDownload = !!process.env.UPGRADE_EXTENSIONS;
const extensions = ['REACT_DEVELOPER_TOOLS'];
return installer
.default(
extensions.map((name) => installer[name]),
forceDownload
)
.catch(console.log);
};
const createWindow = async () => {
if (isDebug) {
await installExtensions();
}
const RESOURCES_PATH = app.isPackaged
? path.join(process.resourcesPath, 'assets')
: path.join(__dirname, '../../assets');
const getAssetPath = (...paths: string[]): string => {
return path.join(RESOURCES_PATH, ...paths);
};
mainWindow = new BrowserWindow({
show: false,
width: 1024,
height: 728,
icon: getAssetPath('icon.png'),
webPreferences: {
preload: app.isPackaged
? path.join(__dirname, 'preload.js')
: path.join(__dirname, '../../.erb/dll/preload.js'),
},
});
mainWindow.loadURL(resolveHtmlPath('main.html'));
mainWindow.on('ready-to-show', () => {
if (!mainWindow) {
throw new Error('"mainWindow" is not defined');
}
if (process.env.START_MINIMIZED) {
mainWindow.minimize();
} else {
mainWindow.show();
}
});
mainWindow.on('closed', () => {
mainWindow = null;
});
const menuBuilder = new MenuBuilder(mainWindow);
menuBuilder.buildMenu();
// Open urls in the user's browser
mainWindow.webContents.setWindowOpenHandler((edata) => {
shell.openExternal(edata.url);
return { action: 'deny' };
});
// Remove this if your app does not use auto updates
// eslint-disable-next-line
new AppUpdater();
};
/**
* Add event listeners...
*/
app.on('window-all-closed', () => {
// Respect the OSX convention of having the application in memory even
// after all windows have been closed
if (process.platform !== 'darwin') {
app.quit();
}
});
app
.whenReady()
.then(() => {
createWindow();
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) createWindow();
});
})
.catch(console.log);
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