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@martijnthe
Created May 19, 2013 01:10
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MenuLayer code fragment
#define BUFFER_SIZE 25
static const uint8_t s_music_launcher_icon_pixels[] = {
0xff, 0xff, 0x1f, 0x00, 0xff, 0xff, 0x01, 0x00, 0xff, 0x3f, 0x00, 0x00, 0xff, 0x03, 0x00, 0x00, /* bytes 0 - 16 */
0x7f, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x18, 0x00, 0x7f, 0x00, 0x1f, 0x00, /* bytes 16 - 32 */
0x7f, 0xf0, 0x1f, 0x00, 0x7f, 0xfc, 0x1f, 0x00, 0x7f, 0xfc, 0x1f, 0x00, 0x7f, 0xfc, 0x1f, 0x00, /* bytes 32 - 48 */
0x7f, 0xfc, 0x1f, 0x00, 0x7f, 0xfc, 0x1f, 0x00, 0x7f, 0xfc, 0x1f, 0x00, 0x7f, 0xfc, 0x1f, 0x00, /* bytes 48 - 64 */
0x7f, 0xfc, 0x1f, 0x00, 0x7f, 0xfc, 0x1f, 0x00, 0x7f, 0xfc, 0x00, 0x00, 0x7f, 0x7c, 0x00, 0x00, /* bytes 64 - 80 */
0x03, 0x3c, 0x00, 0x00, 0x01, 0x3c, 0x00, 0x00, 0x00, 0x3c, 0x80, 0x00, 0x00, 0x3c, 0xc0, 0x00, /* bytes 80 - 96 */
0x00, 0x7e, 0xe0, 0x00, 0x00, 0xff, 0xff, 0x00, 0x81, 0xff, 0xff, 0x00,
};
static const GBitmap s_music_launcher_icon_bitmap = {
.addr = (void*) &s_music_launcher_icon_pixels,
.row_size_bytes = 4,
.info_flags = 0x1000,
.bounds = {
.origin = { .x = 0, .y = 0 },
.size = { .w = 24, .h = 27 },
},
};
typedef struct {
Window window;
MenuLayer menu_layer;
GBitmap icon;
Window detail_window;
TextLayer detail_text;
char detail_text_buffer[50];
} AppData;
static uint16_t get_num_sections_callback(struct MenuLayer *menu_layer, AppData *data) {
(void)data;
(void)menu_layer;
return 4;
}
static uint16_t get_num_rows_callback(struct MenuLayer *menu_layer, uint16_t section_index, AppData *data) {
(void)data;
(void)menu_layer;
switch (section_index) {
default:
case 0: return 2;
case 1: return 3;
case 2: return 4;
case 3: return 5;
}
}
static int16_t get_cell_height_callback(struct MenuLayer *menu_layer, MenuIndex *cell_index, AppData *data) {
(void)data;
(void)menu_layer;
(void)cell_index;
// Variable row heights demo:
switch (cell_index->row % 3) {
default:
case 0:
return 44;
case 1:
return 64;
case 2:
return 84;
}
}
static int16_t get_header_height_callback(struct MenuLayer *menu_layer, uint16_t section_index, AppData *data) {
(void)data;
(void)menu_layer;
(void)section_index;
return MENU_CELL_BASIC_HEADER_HEIGHT;
}
static void draw_row_callback(GContext* ctx, Layer *cell_layer, MenuIndex *cell_index, AppData *data) {
char title[BUFFER_SIZE];
char subtitle[BUFFER_SIZE];
switch (cell_index->row % 2) {
case 0:
sniprintf(title, BUFFER_SIZE, "Title %i/%i ", cell_index->section, cell_index->row);
sniprintf(subtitle, BUFFER_SIZE, "Subtitle %i/%i", cell_index->section, cell_index->row);
menu_cell_basic_draw(ctx, cell_layer, title, subtitle, (GBitmap*)&s_music_launcher_icon_bitmap);
break;
default:
case 1:
sniprintf(title, BUFFER_SIZE, "Only Title %i/%i", cell_index->section, cell_index->row);
menu_cell_title_draw(ctx, cell_layer, title);
break;
}
(void)data;
}
static void draw_header_callback(GContext* ctx, Layer *cell_layer, uint16_t section_index, AppData *data) {
char title[BUFFER_SIZE];
sniprintf(title, BUFFER_SIZE, "Section Header (%i)", section_index);
menu_cell_basic_header_draw(ctx, cell_layer, title);
(void)data;
}
static void detail_window_load(Window *window) {
AppData *data = window_get_user_data(window);
TextLayer *t = &data->detail_text;
text_layer_init(t, window->layer.bounds);
text_layer_set_text(t, data->detail_text_buffer);
layer_add_child(&window->layer, &t->layer);
}
static void push_detail_window(AppData *data, MenuIndex *index, bool is_long_click) {
sniprintf(data->detail_text_buffer, 50, "SELECTION:\n\nSection %i, Row %i\nLong click: %c", index->section, index->row, is_long_click ? 'Y' : 'N');
Window *detail_window = &data->detail_window;
window_init(detail_window, WINDOW_NAME("Demo Menu Detail"));
window_set_user_data(detail_window, data);
window_set_window_handlers(detail_window, (WindowHandlers) {
.load = detail_window_load,
});
const bool animated = true;
window_stack_push(detail_window, animated);
}
static void select_callback(MenuLayer *menu_layer, MenuIndex *cell_index, AppData *data) {
push_detail_window(data, cell_index, false);
(void)menu_layer;
}
static void select_long_callback(MenuLayer *menu_layer, MenuIndex *cell_index, AppData *data) {
push_detail_window(data, cell_index, true);
(void)menu_layer;
}
static void window_load(Window *window) {
AppData *data = window_get_user_data(window);
MenuLayer *menu_layer = &data->menu_layer;
menu_layer_init(menu_layer, window->layer.bounds);
menu_layer_set_callbacks(menu_layer, data, (MenuLayerCallbacks) {
.get_num_sections = (MenuLayerGetNumberOfSectionsCallback) get_num_sections_callback,
.get_num_rows = (MenuLayerGetNumberOfRowsInSectionsCallback) get_num_rows_callback,
.get_cell_height = (MenuLayerGetCellHeightCallback) get_cell_height_callback,
.get_header_height = (MenuLayerGetHeaderHeightCallback) get_header_height_callback,
.draw_row = (MenuLayerDrawRowCallback) draw_row_callback,
.draw_header = (MenuLayerDrawHeaderCallback) draw_header_callback,
.select_click = (MenuLayerSelectCallback) select_callback,
.select_long_click = (MenuLayerSelectCallback) select_long_callback,
});
menu_layer_set_click_config_onto_window(menu_layer, window);
layer_add_child(&window->layer, menu_layer_get_layer(menu_layer));
}
static void push_window(AppData *data) {
Window *window = &data->window;
window_init(window, WINDOW_NAME("Demo Menu"));
window_set_user_data(window, data);
window_set_window_handlers(window, (WindowHandlers) {
.load = window_load,
});
const bool animated = true;
window_stack_push(window, animated);
}
////////////////////
// App boilerplate
static void app_init(AppContextRef app_ctx) {
AppData *data = (AppData*) malloc(sizeof(AppData));
if (data == NULL) {
PBL_CROAK("Out of memory");
}
app_set_user_data(app_ctx, data);
push_window(data);
}
static void app_deinit(AppContextRef app_ctx) {
AppData *data = app_get_user_data(app_ctx);
if (data) {
free(data);
}
}
static void app_main(void *params) {
static PebbleAppHandlers s_handlers = {
.init_handler = app_init,
.deinit_handler = app_deinit,
};
app_event_loop(params, &s_handlers);
}
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