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Created May 12, 2011 02:07
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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef UV_H
#define UV_H
#define UV_VERSION_MAJOR 0
#define UV_VERSION_MINOR 1
#include <stdint.h> /* int64_t */
#include <sys/types.h> /* size_t */
typedef struct uv_err_s uv_err_t;
typedef struct uv_handle_s uv_handle_t;
typedef struct uv_req_s uv_req_t;
#if defined(__unix__) || defined(__POSIX__) || defined(__APPLE__)
# include "uv-unix.h"
#else
# include "uv-win.h"
#endif
/* The status parameter is 0 if the request completed successfully,
* and should be -1 if the request was cancelled or failed.
* For uv_close_cb, -1 means that the handle was closed due to an error.
* Error details can be obtained by calling uv_last_error().
*
* In the case of uv_read_cb the uv_buf returned should be freed by the
* user.
*/
typedef uv_buf (*uv_alloc_cb)(uv_handle_t* handle, size_t suggested_size);
typedef void (*uv_read_cb)(uv_handle_t *handle, int nread, uv_buf buf);
typedef void (*uv_write_cb)(uv_req_t* req, int status);
typedef void (*uv_connect_cb)(uv_req_t* req, int status);
typedef void (*uv_shutdown_cb)(uv_req_t* req, int status);
typedef void (*uv_accept_cb)(uv_handle_t* handle);
typedef void (*uv_close_cb)(uv_handle_t* handle, int status);
typedef void (*uv_timer_cb)(uv_req_t* req, int64_t skew, int status);
/* TODO: do loop_cb and async_cb really need a status argument? */
typedef void (*uv_loop_cb)(uv_handle_t* handle, int status);
typedef void (*uv_async_cb)(uv_handle_t* handle, int stats);
/* Expand this list if necessary. */
typedef enum {
UV_UNKNOWN = -1,
UV_OK = 0,
UV_EOF,
UV_EACCESS,
UV_EAGAIN,
UV_EADDRINUSE,
UV_EADDRNOTAVAIL,
UV_EAFNOSUPPORT,
UV_EALREADY,
UV_EBADF,
UV_EBUSY,
UV_ECONNABORTED,
UV_ECONNREFUSED,
UV_ECONNRESET,
UV_EDESTADDRREQ,
UV_EFAULT,
UV_EHOSTUNREACH,
UV_EINTR,
UV_EINVAL,
UV_EISCONN,
UV_EMFILE,
UV_ENETDOWN,
UV_ENETUNREACH,
UV_ENFILE,
UV_ENOBUFS,
UV_ENOMEM,
UV_ENONET,
UV_ENOPROTOOPT,
UV_ENOTCONN,
UV_ENOTSOCK,
UV_ENOTSUP,
UV_EPROTO,
UV_EPROTONOSUPPORT,
UV_EPROTOTYPE,
UV_ETIMEDOUT
} uv_err_code;
typedef enum {
UV_UNKNOWN_HANDLE = 0,
UV_TCP,
UV_NAMED_PIPE,
UV_TTY,
UV_FILE,
UV_PREPARE,
UV_CHECK,
UV_IDLE,
UV_ASYNC
} uv_handle_type;
typedef enum {
UV_UNKNOWN_REQ = 0,
UV_CONNECT,
UV_ACCEPT,
UV_READ,
UV_WRITE,
UV_SHUTDOWN,
UV_TIMEOUT,
UV_WAKEUP
} uv_req_type;
struct uv_err_s {
/* read-only */
uv_err_code code;
/* private */
int sys_errno_;
};
struct uv_req_s {
/* read-only */
uv_req_type type;
/* public */
uv_handle_t* handle;
void* cb;
void* data;
/* private */
uv_req_private_fields
};
struct uv_handle_s {
/* read-only */
uv_handle_type type;
/* public */
uv_close_cb close_cb;
void* data;
/* number of bytes queued for writing */
size_t write_queue_size;
/* private */
uv_handle_private_fields
};
/* Most functions return boolean: 0 for success and -1 for failure.
* On error the user should then call uv_last_error() to determine
* the error code.
*/
uv_err_t uv_last_error();
char* uv_strerror(uv_err_t err);
void uv_init(uv_alloc_cb alloc);
int uv_run();
/* Manually modify the event loop's reference count. Useful if the user wants
* to have a handle or timeout that doesn't keep the loop alive.
*/
void uv_ref();
void uv_unref();
void uv_update_time();
int64_t uv_now();
void uv_req_init(uv_req_t* req, uv_handle_t* handle, void* cb);
/*
* TODO:
* - uv_(pipe|pipe_tty)_handle_init
* - uv_bind_pipe(char* name)
* - uv_continuous_read(uv_handle_t* handle, uv_continuous_read_cb* cb)
* - A way to list cancelled uv_reqs after before/on uv_close_cb
*/
/* TCP socket methods.
* Handle and callback bust be set by calling uv_req_init.
*/
int uv_tcp_init(uv_handle_t* handle, uv_close_cb close_cb, void* data);
int uv_bind(uv_handle_t* handle, struct sockaddr* addr);
int uv_connect(uv_req_t* req, struct sockaddr* addr);
int uv_shutdown(uv_req_t* req);
/* TCP server methods. */
int uv_listen(uv_handle_t* handle, int backlog, uv_accept_cb cb);
/* Call this after accept_cb. client does not need to be initialized. */
int uv_accept(uv_handle_t* server, uv_handle_t* client,
uv_close_cb close_cb, void* data);
/* Read data from an incoming stream. The callback will be made several
* several times until there is no more data to read or uv_read_stop is
* called. When we've reached EOF nread will be set to -1 and the error is
* set to UV_EOF. When nread == -1 the buf parameter might not point to a
* valid buffer; in that case buf.len and buf.base are both set to 0.
* Note that nread might also be 0, which does *not* indicate an error or
* eof; it happens when libuv requested a buffer through the alloc callback
* but then decided that it didn't need that buffer.
*/
int uv_read_start(uv_handle_t* handle, uv_read_cb cb);
int uv_read_stop(uv_handle_t* handle);
int uv_write(uv_req_t* req, uv_buf bufs[], int bufcnt);
/* Timer methods */
int uv_timeout(uv_req_t* req, int64_t timeout);
/* libev wrapper. Every active prepare handle gets its callback called
* exactly once per loop iteration, just before the system blocks to wait
* for completed i/o.
*/
int uv_prepare_init(uv_handle_t* handle, uv_close_cb close_cb, void* data);
int uv_prepare_start(uv_handle_t* handle, uv_loop_cb cb);
int uv_prepare_stop(uv_handle_t* handle);
/* libev wrapper. Every active check handle gets its callback called exactly
* once per loop iteration, just after the system returns from blocking.
*/
int uv_check_init(uv_handle_t* handle, uv_close_cb close_cb, void* data);
int uv_check_start(uv_handle_t* handle, uv_loop_cb cb);
int uv_check_stop(uv_handle_t* handle);
/* libev wrapper. Every active idle handle gets its callback called repeatedly until it is
* stopped. This happens after all other types of callbacks are processed.
* When there are multiple "idle" handles active, their callbacks are called
* in turn.
*/
int uv_idle_init(uv_handle_t* handle, uv_close_cb close_cb, void* data);
int uv_idle_start(uv_handle_t* handle, uv_loop_cb cb);
int uv_idle_stop(uv_handle_t* handle);
/* libev wrapper. uv_async_send wakes up the event loop and calls the async
* handle's callback There is no guarantee that every uv_async_send call
* leads to exactly one invocation of the callback; The only guarantee is
* that the callback function is called at least once after the call to
* async_send. Unlike everything else, uv_async_send can be called from
* another thread.
*
* QUESTION(ryan) Can UV_ASYNC just use uv_loop_cb? Same signature on my
* side.
*/
int uv_async_init(uv_handle_t* handle, uv_async_cb async_cb,
uv_close_cb close_cb, void* data);
int uv_async_send(uv_handle_t* handle);
/* Request handle to be closed. close_cb will be called
* asynchronously after this call.
*/
int uv_close(uv_handle_t* handle);
/* Utility */
struct sockaddr_in uv_ip4_addr(char* ip, int port);
#endif /* UV_H */
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