Code based on Inigo Quilez approach:
It uses the same random calculations as the Unity standard Shader Graph Voronoi so both patterns can be overlapped.
# Remove the line below if you want to inherit .editorconfig settings from higher directories | |
root = true | |
# C# files | |
[*.cs] | |
#### Core EditorConfig Options #### | |
# Severities | |
dotnet_diagnostic.IDE0016.severity = none |
Code based on Inigo Quilez approach:
It uses the same random calculations as the Unity standard Shader Graph Voronoi so both patterns can be overlapped.
convert -strip -interlace Plane -gaussian-blur 0.05 -quality 85% -depth 8 -resize 1024x768\> upload/020971010010.jpg upload/teste_020971010010.jpg |
find . -name "*.png" -exec sh -c 'r=$(identify -verbose {} | grep "Colors:\ 1"); if [ ${#r} -gt 0 ]; then echo "mv {} {}.bkp"; mv {} {}.bkp; fi' \; |
packages: | |
"Alignment", | |
"All Autocomplete", | |
"ApacheConf.tmLanguage", | |
"Bootstrap 3 Snippets", | |
"BracketHighlighter", | |
"CodeIgniter Snippets", | |
"CodeIgniter Utilities", | |
"Color Highlighter", | |
"ColorPicker", |