Skip to content

Instantly share code, notes, and snippets.

View spaceinvader91's full-sized avatar

spaceinvader91

View GitHub Profile
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnemyWeapon : MonoBehaviour
{
[SerializeField] private GameObject enemyBullet;
public Transform bulletSpawn;
[SerializeField] private GameObject sfxObject;