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@kconner
kconner / macOS Internals.md
Last active May 25, 2024 19:26
macOS Internals

macOS Internals

Understand your Mac and iPhone more deeply by tracing the evolution of Mac OS X from prelease to Swift. John Siracusa delivers the details.

Starting Points

How to use this gist

You've got two main options:

@ConnerWill
ConnerWill / ANSI-escape-sequences.md
Last active June 1, 2024 12:33
ANSI Escape Sequences cheatsheet

ANSI Escape Sequences

Standard escape codes are prefixed with Escape:

  • Ctrl-Key: ^[
  • Octal: \033
  • Unicode: \u001b
  • Hexadecimal: \x1B
  • Decimal: 27
@vipertechofficial
vipertechofficial / fastest-rgba-hsla-hex-conversion.js
Created April 30, 2022 19:23
Fastest RGBA, HSLA, and HEX color conversion, formatting and blending (mix) in JavaScript developed for the pixa.pics project.
_format_color = (color) => { // Supports #fff (short rgb), #fff0 (short rgba), #e2e2e2 (full rgb) and #e2e2e2ff (full rgba)
const hex = color || "#00000000";
const hex_length = hex.length;
if(hex_length === 9) {
return hex;
} else if (hex_length === 7) {
@acutmore
acutmore / README.md
Last active January 21, 2024 20:30
Emulating a 4-Bit Virtual Machine in (TypeScript\JavaScript) (just Types no Script)

A compile-time 4-Bit Virtual Machine implemented in TypeScript's type system. Capable of running a sample 'FizzBuzz' program.

Syntax emits zero JavaScript.

type RESULT = VM<
  [
    ["push", N_1],         // 1
    ["push", False],       // 2
 ["peek", _], // 3
@fnky
fnky / ANSI.md
Last active June 2, 2024 17:38
ANSI Escape Codes

ANSI Escape Sequences

Standard escape codes are prefixed with Escape:

  • Ctrl-Key: ^[
  • Octal: \033
  • Unicode: \u001b
  • Hexadecimal: \x1B
  • Decimal: 27
@dmnsgn
dmnsgn / WebGL-WebGPU-frameworks-libraries.md
Last active May 31, 2024 13:54
A collection of WebGL and WebGPU frameworks and libraries

A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.

Engines and libraries ⚙️

Name Stars Last Commit Description
three.js ![GitHub
@gtallen1187
gtallen1187 / slope_vs_starting.md
Created November 2, 2015 00:02
A little bit of slope makes up for a lot of y-intercept

"A little bit of slope makes up for a lot of y-intercept"

01/13/2012. From a lecture by Professor John Ousterhout at Stanford, class CS140

Here's today's thought for the weekend. A little bit of slope makes up for a lot of Y-intercept.

[Laughter]

@paulirish
paulirish / what-forces-layout.md
Last active May 31, 2024 22:37
What forces layout/reflow. The comprehensive list.

What forces layout / reflow

All of the below properties or methods, when requested/called in JavaScript, will trigger the browser to synchronously calculate the style and layout*. This is also called reflow or layout thrashing, and is common performance bottleneck.

Generally, all APIs that synchronously provide layout metrics will trigger forced reflow / layout. Read on for additional cases and details.

Element APIs

Getting box metrics
  • elem.offsetLeft, elem.offsetTop, elem.offsetWidth, elem.offsetHeight, elem.offsetParent
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace IN8
{
public class Emulator
{
//Setup memory and registers