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Created April 28, 2024 13:37
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Rimworld output log published using HugsLib
Log uploaded on Sunday, April 28, 2024, 2:37:29 PM
Loaded mods:
Prepatcher(zetrith.prepatcher): 0Harmony(2.3.1.1), 0PrepatcherAPI(1.2.0), 0PrepatcherDataAssembly(1.0.0), PrepatcherImpl(1.0.0), Prestarter(1.0.0)
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(av:2.3.1.1,fv:2.3.3), HarmonyMod(2.3.1)
Fishery - Modding Library(bs.fishery): 0PrepatcherAPI(1.2.0), 1Fishery(0.5.1.2), System.Runtime.CompilerServices.Unsafe(av:6.0.0,fv:6.0.21.52210)
Core(Ludeon.RimWorld): (no assemblies)
Performance Fish(bs.performance): PerformanceFish(0.6.0)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.3]: 0Harmony(av:2.3.1.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.3)
Advanced Bridges(kongkim.AdvancedBridges): Rainbeau's Advanced Bridges(1.0.7887.38522)
Advanced Moisture Pump (Continued)(CiXwOw.advancedmoisturepump): AdvancedMoisturePump(1.0.0)
Aerocraft Framework(MYDE.AerocraftFramework): AerocraftFramework(1.0.0)
Aerocraft Framework - Retexture(HalituisAmaricanous.AerocraftRetexture): (no assemblies)
Replimat(sumghai.Replimat)[mv:1.5.3]: Replimat(1.0.0)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), 0PrepatcherAPI(av:1.2.0,fv:1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:24.4.15), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0)
Vanilla Factions Expanded - Mechanoids(OskarPotocki.VFE.Mechanoid): VFEM(1.0.1.2)
Alpha Mechs(sarg.alphamechs): AlphaMechs(1.0.0)
Alpha Prefabs(Sarg.AlphaPrefabs): AlphaPrefabs(1.0.0)
Apparel Tainted Only When Corpse Rots(Inglix.ApparelTaintedOnCorpseRot): Apparel Tainted When Corpse Rots(1.5.0)
More Faction Interaction (Continued)(Mlie.MoreFactionInteraction)[mv:1.5.0]: MoreFactionInteraction(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0)
Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: (no assemblies)
Vanilla Weapons Expanded - Laser(VanillaExpanded.VWEL)[mv:1.1.0]: (no assemblies)
Vanilla Factions Expanded - Pirates(OskarPotocki.VFE.Pirates): VFEPirates(1.0.0)
Ask Before Enter(Mlie.AskBeforeEnter)[mv:1.5.0]: AskBeforeEnter(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0)
Better Gene Graphics Framework(telardo.BetterGeneGraphicsFramework): BetterGeneGraphicsFramework(1.0.0)
Better Gene Inheritance(RedMattis.BetterGeneInheritance): BGInheritance(0.0.0)
Better Orbital Traders(coldcrow.betterorbitaltraders)[mv:1.1]: (no assemblies)
Better Traders(JM.betterTraders)[mv:1.5.1]: (no assemblies)
Turret Collection (Unofficial)(eatKenny.leafzxg.DWs.TurretCollection): (no assemblies)
Bill Doors' Turret Collection Retexture(3HSTltd.TCRetex): (no assemblies)
Geological Landforms(m00nl1ght.GeologicalLandforms): LunarLoader(1.1.6), LunarFramework(1.1.6), MapPreview(1.12.13), TerrainGraph(1.1.5), GeologicalLandforms(1.6.9), GeologicalLandformsMod(1.6.9)
Biome Transitions(m00nl1ght.GeologicalLandforms.BiomeTransitions): (no assemblies)
Blood Animations(Fuu.BloodAnimations): BloodAnimations(1.0.0)
Bulk Smelting (Continued)(zal.bulksmelting)[mv:1.0.4.0]: (no assemblies)
Bunny Suits!(soap.BS): (no assemblies)
Vehicle Framework(SmashPhil.VehicleFramework): 0Harmony(av:2.3.1.1,fv:2.2.2), SmashTools(1.0.0), UpdateLogTool(1.3.8866.40896), Vehicles(1.5.1)
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): VanillaVehiclesExpanded(1.0.0)
CV90 - A Combat Vehicle Mod(Samael.Vehicles): (no assemblies)
Camera+(brrainz.cameraplus)[mv:2.7.5.0]: CameraPlus(2.7.5), CrossPromotion(1.1.2)
Carryalls | Intercontinental Transport(Nephlite.Carryalls): 0Harmony(av:2.3.1.1,fv:2.2.2), NephsCarryalls(1.0.0)
Celestial Manufacturing Cooperation MKII(TOT.CMC.Weaponry): MYDE_CMC_Dll(1.0.0), MYDE_L_Share(1.0.0), MYDE_Laser_Framework(1.0.0), TOT_DLL_I(1.0.0), TOT_DLL_test(1.0.0), WeaponUtility(1.0.0)
Chill the F*** Out(KB.ChillOut)[mv:1.0.3]: KB_Chill_Out(1.0.0)
Choose Your Outfit(oels.chooseyouroutfit): ChooseYourOutfit(1.0.0)
Cleaning Speed(Aelanna.CleaningSpeed)[mv:1.2.0.0]: (no assemblies)
Corpse Cleanup(Aelanna.CorpseCleanup): CorpseCleanup(1.0.0)
RimHUD(Jaxe.RimHUD): RimHUD(1.15.3)
Vanilla Skills Expanded(vanillaexpanded.skills): VSE(1.0.0)
De-generalize Work(Alias.DegeneralizeWork): (no assemblies)
Defensive Machine Gun Turret Pack(sumghai.DefensiveMachineGunTurretPack)[mv:1.8.5]: (no assemblies)
Do Your F****** Research(KB.PrioritizeResearch)[mv:1.0.3]: KB_Prioritize_Research(1.0.0)
Drakken Laser Drill(MYDE.DrakkenLaserDrill): MYDE_DrakkenLaserDrill(1.0.0)
DrakkenLaserDrill.ReTexture(MOS.DrakkenLaserDrill.ReTexture): (no assemblies)
Dubs Bad Hygiene(Dubwise.DubsBadHygiene): 0DubCore(1.0.0), 0Harmony(av:2.3.1.1,fv:2.2.2), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), BadHygiene(av:1.0.0,fv:1.0.0)
Dubs Break Mod(Dubwise.DubsBreakMod): 0Harmony(av:2.3.1.1,fv:2.3.3), DubsBreakMod(av:1.0.8868.23185,fv:1.0.0)
Dubs Mint Menus(Dubwise.DubsMintMenus): 0Harmony(av:2.3.1.1,fv:2.3.2), DubsMintMenus(av:1.2.8852.28744,fv:1.0.0)
Dubs Performance Analyzer(Dubwise.DubsPerformanceAnalyzer.steam): 0Harmony(av:2.3.1.1,fv:2.3.2), PerformanceAnalyzer(1.0.0)
Dubs Rimatomics(Dubwise.Rimatomics): 0Harmony(av:2.3.1.1,fv:2.3.3), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), Rimatomics(av:1.0.0,fv:1.0.0)
Dubs Rimkit(Dubwise.DubsRimkit): 0Harmony(av:2.3.1.1,fv:2.3.3), Dubs Rimkit(1.0.0)
Dubs Skylights(Dubwise.DubsSkylights): 0Harmony(av:2.3.1.1,fv:2.3.2), Dubs Skylight(av:1.5.8852.32080,fv:1.0.0)
Dynamic Diplomacy - Continued(nilchei.dynamicdiplomacycontinued): DynamicDiplomacy(1.0.0)
Eccentric Extras - Angel Hairs(Aelanna.EccentricExtras.AngelHairs)[mv:1.8.1.0]: (no assemblies)
Eccentric Extras - Beach Stuff(Aelanna.EccentricTech.BeachStuff): EccentricBeachStuff(1.0.0)
Eccentric Tech - Core(Aelanna.EccentricTech.Core)[mv:1.4.0.0]: EccentricTools(1.0.0)
Eccentric Tech - Advanced Shields(Aelanna.EccentricTech.AdvancedShields)[mv:1.4.0.0]: EccentricShieldBelts(1.0.0)
Elite Bionics Framework(V1024.EBFramework)[mv:2.0.0.0]: EliteBionicsFramework(5.1.7.2)
XML Extensions(imranfish.xmlextensions): XmlExtensions(av:1.3.0,fv:1.7.1)
Humanoid Alien Races(erdelf.HumanoidAlienRaces): 0Harmony(av:2.3.1.1,fv:2.3.3), AlienRace(1.0.0)
Eccentric Tech - Cosmetic Modifications(Aelanna.EccentricTech.Cosmetics2)[mv:3.2.1.0]: EccentricCosmetics(1.0.0)
Eccentric Tech - Defense Grid(Aelanna.EccentricTech.DefenseGrid): EccentricProjectiles(6.0.0 [no FileVersionInfo]), EccentricDefenseGrid(1.0.0)
Eccentric Tech - Foxy's Armory 2.0(Aelanna.EccentricTech.FoxysArmory2)[mv:2.8.3.0]: EccentricProjectiles(6.0.0)
Eccentric Tech - Fusion Power(Aelanna.EccentricTech.FusionPower)[mv:1.4.0.0]: EccentricPower(1.0.0)
Edge of Descension - Monoblades(Rabbit.EdgeOfDescension): (no assemblies)
Enable Oversized Weapons(CarnySenpai.EnableOversizedWeapons): EnableOversizedWeapons(1.0.0)
Extrematorium Etc.(Hol.Extrematorium): (no assemblies)
Fill backstories(Mlie.FillBackstories)[mv:1.5.0]: FillBackstories(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0)
Vanilla Furniture Expanded - Security(VanillaExpanded.VFESecurity)[mv:1.1.1.0]: VFESecurity(1.1.2.2)
Fortifications - Industrial(Aoba.Fortress.Industrial): AOBAUtilities(1.0.0), Fortification(1.0.0)
Fortification Industrial - Citadel(Aoba.Fortress.Industrial.Citadel): (no assemblies)
Fortification Industrial -Nuclear Dawn(Aoba.Fortress.Industrial.NuclearDawn): (no assemblies)
GarlicSauce's Advanced Deep Drill (Continued)(zal.advanceddeepdrill)[mv:1.0.3.0]: (no assemblies)
Glitter Tech Classic(GT.Sam.GlitterTech): (no assemblies)
GlitterNet(K.GlitterNet): GlitterNet(1.0.0)
Go Explore!(Albion.GoExplore)[mv:1.1.0]: LetsGoExplore(av:0.1.0.1,fv:1.0.0)
Go the Fork to Sleep(Khorbos.GoToSleep)[mv:1.0.5]: KB_Go_To_Sleep(1.0.0)
Grab Your Tool! (Continued)(Mlie.GrabYourTool)[mv:1.5.0]: CM_Grab_Your_Tool(av:1.0.0,fv:1.5.0)
Graphics Settings+(Telefonmast.GraphicsSettings)[mv:1.0.0]: GraphicSetter(1.0.0)
Engine Industries(Aoba.Motorization.Engine): (no assemblies)
H-47(Sorrode.H47): (no assemblies)
Hats Display Selection(velc.HatsDisplaySelection): HatDisplaySelection(1.0.0)
Hospital(Adamas.Hospital): 0MultiplayerAPI(av:0.3.0,fv:0.3.0), Hospital(1.4.0)
Hospitality(Orion.Hospitality)[mv:1.5.0.4]: 0MultiplayerAPI(av:0.3.0,fv:0.5.0), Hospitality(av:1.0.0,fv:1.5.0.4)
Ignorance Is Bliss 1.5(dame.ignorance)[mv:1.4.0.3]: Ignorance Is Bliss(0.0.0)
Industrial concrete(Aoba.Fortress.Industrial.Concrete): (no assemblies)
Injured Carry(Haecriver.InjuredCarry): InjuredCarry(1.0.0)
Item Teleporter(Scorpio.ItemTeleporter): 0Harmony(av:2.3.1.1,fv:2.3.3), ItemTeleporter(1.0.0)
Just Put It Over There(Mlie.JustPutItOverThere)[mv:1.5.0]: JustPutItOverThere(av:1.0.0,fv:1.5.0)
LWM's Deep Storage (Unofficial 1.5)(LWM.DeepStorageHotfix)[mv:1.4.1.4]: 0MultiplayerAPI(av:0.3.0,fv:0.3.0), IHoldMultipleThings(av:0.1.0,fv:1.0.0), LWM.DeepStorage(1.0.0.29171)
Layered Wall Destruction(Keshash.LayeredWallDestruction): DestroyableWalls(1.0.0), HarmonyMod(2.3.1)
Lighting Control(localghost.lightingcontrol): Lighting Control(1.0.0)
Long Range Firefights 1.5(CaptainGeorge.LongRangeFirefights)[mv:1.0.0]: LRPSolution(av:2.0.0.4,fv:1.0.0)
Mad Skills+(cedaro.MadSkillsPlus): MadSkills(1.0.0)
Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.6), MapPreviewMod(1.12.13)
Mark For Destruction(kathanon.MarkForDestruction): MarkForDestruction(1.0.0)
RimThunder - Core(RimThunder.Core): Motorization(1.0.0)
Mechanization - MobileWorker(Aoba.MZ.MobileWorker): 0Harmony(av:2.3.1.1,fv:2.2.2), Assembly-CSharp(av:1.5.8874.2866,fv:1.5.8871.25230), Assembly-CSharp-firstpass(0.0.0), com.rlabrecque.steamworks.net(0.0.0), ISharpZipLib(1.0.0), Motorization(1.0.0), NAudio(1.7.3), NVorbis(0.8.4), SmashTools(1.0.0), Unity.Burst(0.0.0), Unity.Burst.Unsafe(4.0.5 [no FileVersionInfo]), Unity.Mathematics(1.0.0), Unity.TextMeshPro(0.0.0), UnityEngine.UI(1.0.0), Vehicles(1.5.1)
MedPod(sumghai.medpod)[mv:1.5.22]: MedPod(1.0.0)
Miho, the celestial fox(miho.fortifiedoutremer): CheckHediffMakeHediff(1.0.0), ItemFormChange_Miho(1.0.0), JobHediff(1.0.0), MonoTail(1.0.0), SYS(1.0.0.1)
Miho, the celestial fox [english translation](chaosdeadeye.Miho.EnglishTranslation): (no assemblies)
[Aya]Nearmare Race(Ayameduki.HARNearmare): BodyTypeGeneratorFemaleOnly(1.0.0), BuildingEffect(1.0.0), CompSummonSlave(1.0.0), Nearmaere(1.0.0)
More Apparels for Aya races(HahaAyaRaces.ApparelPatchCore): (no assemblies)
More Apparels for Aya races Version 2(HahaAyaRaces.ApparelPatchVtwo): (no assemblies)
More Appraels for Aya races: Armours(HahaAyaRaces.ApparelPatchBattle): (no assemblies)
More Vanilla Biomes(zylle.MoreVanillaBiomes)[mv:0.1.5.1]: VanillaBiomes(1.0.0)
More Vanilla Mechanoid(Teiwaz.MVE): (no assemblies)
No Forced Slowdown(TheGooseBehindTheSlaughter.NoForcedSlowdown): NoSlowdown(1.0.0)
No HAR Hairs on Humans(Yuki.NoHARHairsonHumans): (no assemblies)
Not My Fault(Vesper.NotMyFault): RationalFactionGoodwill(1.0.0)
Alpha Animals(sarg.alphaanimals): AlphaBehavioursAndEvents(1.0.0)
Optimization: Leathers - C# Edition(Scorpio.OptimizationLeathers): OptimizationLeather(1.0.0)
Vanilla Cooking Expanded(VanillaExpanded.VCookE): VanillaCookingExpanded(1.0.0)
Vanilla Fishing Expanded(VanillaExpanded.VCEF): VCE-Fishing(1.0.0)
Optimization: Meats - C# Edition(seohyeon.OptimizationMeats): AlienMeatTest(1.0.0)
Ore Yields (Continued)(Mlie.OreYields)[mv:1.5.0]: VersionFromManifest(0.0.0), YieldPatch(av:1.0.0,fv:1.5.0)
Paramount Combat Armaments(Samael.PCA): (no assemblies)
Pawn Editor(ISOREX.PawnEditor): PawnEditor(av:1.0.5,fv:1.0.5)
Performance Optimizer(Taranchuk.PerformanceOptimizer): PerformanceOptimizer(1.0.0)
Phantom Materials(BBBBilly.PhantomMaterials): (no assemblies)
[JDS] Simple Storage(JangoDsoul.SimpleStorage): (no assemblies)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(av:0.1.0,fv:1.0.0), PickUpAndHaul(1.0.0)
Camping Tent(Aoba.Tent): CompGiveThought(1.0.0), Tent(2.2.0)
Post-apocalyptic Shelters(Aoba.TentShelters): (no assemblies)
Prepare Moderately(Lakuna.PrepareModerately)[mv:6.5.2.0]: PrepareModerately(6.5.2)
Prison Commons (Continued)(Mlie.PrisonCommons)[mv:1.5.0]: PrisonCommons(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0)
QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.3.1.1,fv:1.2.0.1), QualityBuilder(av:1.0.18,fv:1.0.18)
ReTend(temmie3754.retend.1): ReTend(1.0.0)
Real Ruins(Woolstrand.RealRuins)[mv:3.0.0.0]: 0Harmony(av:2.3.1.1,fv:1.2.0.1), RealRuins(2.2.2.16198 [no FileVersionInfo])
Repair hubs(lts.RH): RH_Repair(1.0.0)
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(av:1.0.0,fv:1.1.0)
Research Data(kongkim.ResearchData): ResearchData(1.0.0)
RimCities(Cabbage.RimCities): 0Harmony(av:2.3.1.1,fv:2.3.3), RimCities(1.0.0)
RimField5042(MO.RimField5042): (no assemblies)
Universum(sindre0830.universum): Universum(1.0.0)
RimNauts 2(sindre0830.rimnauts2): RimNauts2(1.0.0)
RimThunder - Cold Front(Aoba.RimThunder.RedArmy.ColdFront): (no assemblies)
RimThunder - Flying Chariot(RimThunderTeams.RimThunder.FlyingChariot): (no assemblies)
RimThunder - Roaring Tiger(Aoba.RimThunder.ROCA): (no assemblies)
Rimefeller(Dubwise.Rimefeller): 0Harmony(av:2.3.1.1,fv:2.3.3), 0MultiplayerAPI(av:0.3.0,fv:0.5.0), Rimefeller(av:1.0.0,fv:1.0.0)
Rimefeller Retexture and Restyle(NomadRw.RetextureandRestyleRimefeller): (no assemblies)
Roo's HD Glasses Hairstyles(Rooboid.GlasseshairHD): (no assemblies)
Roo's HD Hairstyles(Rooboid.Hdhair): (no assemblies)
Roo's HD Royalty Hairstyles(Rooboid.RoyalhairHD)[mv:0.1.0.0]: (no assemblies)
RunAndGun (1.5 Updated by Nillas)(roolo.runandgun): tacticowl(av:2.0.22,fv:2.0.22)
Satellite(DimonSever000.SpaceExpansion.Specific): Satellite(1.0.0)
Shamblers Hate Wildlife(Teok25.Shamblers.Hate.Wildlife): Shamblers Hate Wildlife(1.0.0)
Shell FX(LongerCFloor.MortarFX): (no assemblies)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.6)
Simply More Bridges (Continued)(Mlie.SimplyMoreBridges)[mv:1.5.0]: SimplyMoreBridges(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0)
Smart Speed(sarg.smartspeed): SmartSpeed(1.0.0)
Snap Out!(weilbyte.snapout): 0MultiplayerAPI(av:0.3.0,fv:0.5.0), SnapOut(av:0.9.0,fv:0.9.0)
Snow Crawler(Pal5k.SnowCrawler): (no assemblies)
Tech Advancing(GHXX.TechAdvancing): 0Harmony(av:2.3.1.1,fv:2.0.0.4), 0MultiplayerAPI(av:0.3.0,fv:0.5.0), TechAdvancing(1.0.0)
The Dead Man's Switch(Aoba.DeadManSwitch.Core): DMS(1.0.0)
The Price Is Right(Uuugggg.ThePriceIsRight): The_Price_Is_Right(1.0.0)
Thumper(VIC.Thumper): 0Harmony(av:2.3.1.1,fv:2.2.2), VicyX.Thumper(1.1.8868.30287 [no FileVersionInfo])
Titan Vehicles Continued(JAHV.SpacerVehiclesHAL.CONTINUED)[mv:1.2]: JAHV(1.0.0)
Trader ships(automatic.traderships): 0Harmony(av:2.3.1.1,fv:2.0.2), TraderShips(1.0.350.854)
Trading Options(joseasoler.TradingOptions): TradingOptions(0.5.0)
Turret Vanilla Retexture and Restyle(NomadRw.TurretVanillaRetextureRestyle): (no assemblies)
Ushankas Glitterworld Uprising(Ushanka.GlitterworldUprising): GlitterworldUprising(1.0.0)
Ushankas Luciferium Expansion(Ushanka.LuciferiumExpansion): LuciferiumExpansion(1.0.0)
VFEM - No Hopper Necessary(HG.Addons.VFEMnhn): NoHopperNecessary(1.0.0)
Quarry(Ogliss.TheWhiteCrayon.Quarry)[ov:2.0.0.0]: 0Harmony(av:2.3.1.1,fv:2.2.2), Quarry(2.0.0)
Van's Retexture : Quarry(sirvan.quarryretexture): (no assemblies)
Vanilla Base Generation Expanded(VanillaExpanded.BaseGenerationExpanded): (no assemblies)
Vanilla Books Expanded(VanillaExpanded.VBooksE): VanillaBooksExpanded(1.0.0)
Vanilla Events Expanded(VanillaExpanded.VEE)[mv:1.1.0]: VEE(1.4.2)
Vanilla Factions Expanded - Empire(OskarPotocki.VFE.Empire): VFEEmpire(1.0.0)
Vanilla Factions Expanded - Deserters(OskarPotocki.VFE.Deserters): VFED(1.0.0)
Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: VFEF(1.0.0)
Vanilla Furniture Expanded - Power(VanillaExpanded.VFEPower): VanillaPowerExpanded(1.0.0)
Vanilla Furniture Expanded - Production(VanillaExpanded.VFEProduction)[mv:1.0.3.0]: (no assemblies)
Vanilla Furniture Expanded(VanillaExpanded.VFECore)[mv:1.1.0]: VanillaFurnitureEC(1.4.0), VFurnitureE_Ideo(1.0.0)
Vanilla Furniture Expanded - Spacer Module(VanillaExpanded.VFESpacer): MFSpacer(av:1.1.3,fv:1.0.0)
Vanilla Helixien Gas Expanded(VanillaExpanded.HelixienGas): VHelixienGasE(av:1.0.0,fv:1.0.1)
Vanilla Outposts Expanded(vanillaexpanded.outposts): VOE(av:3.0.0,fv:1.0.0), FishingOutpost(1.0.0), VCE-Fishing(1.0.0), FactoryOutpost(1.0.0)
Vanilla Outposts Expanded: Additional Outposts(MrHydralisk.VOEAdditionalOutposts)[mv:1.12.0.1]: VOE Additional Outposts(1.0.0), VOE Prisoner Patch(1.0.0)
Vanilla Outposts Expanded: Power Grid(MrHydralisk.VOEPowerGrid)[mv:1.6.0.0]: VOE Power Grid(1.0.0), VOE Prisoner Patch(1.0.0)
Vanilla Outposts Expanded: Delivery Logistics(MrHydralisk.VOEDeliveryLogistics)[mv:1.1.1.0]: VOE Delivery Logistics(1.0.0)
Vanilla Outposts Expanded: Prisoner Patch(MrHydralisk.VOEPrisonerPatch)[mv:1.0.2.0]: VOE Prisoner Patch(1.0.0)
Vanilla Temperature Expanded(VanillaExpanded.Temperature): ProxyHeat(1.0.0), VanillaTemperatureExpanded(1.0.0)
Vanilla Traits Expanded(VanillaExpanded.VanillaTraitsExpanded): VanillaTraitsExpanded(1.4.1)
Vanilla Vehicles Expanded - Tier 3(OskarPotocki.VanillaVehiclesExpandedTier3): VanillaVehiclesExpanded-Tier3(1.0.0)
Vanilla Weapons Expanded - Coilguns(VanillaExpanded.VWEC): (no assemblies)
Vanilla Weapons Expanded - Grenades(VanillaExpanded.VWEG): (no assemblies)
Vanilla Weapons Expanded - Heavy Weapons(VanillaExpanded.VWEHW): (no assemblies)
Vanilla Weapons Expanded - Non-Lethal(VanillaExpanded.VWENL): VanillaWeaponsExpandedNonLethal(1.0.0)
Vanilla Weapons Expanded - Quickdraw(VanillaExpanded.VWEQ)[mv:1.1.0]: (no assemblies)
Vaults of Vagar(alexprotopopov.VaultsofVagar): Smoketrail(1.0.0)
Vaults of Vagar: Medium Bolters(alexprotopopov.VaultsofVagarMB): (no assemblies)
Vehicle Framework Expanded - Classic Mechs(KavaCaligula.VFClassicMechs): SmashTools(1.0.0), UpdateLogTool(av:1.3.8866.40896,fv:1.3.8694.22873), Vehicles(1.5.1), VFEClassicMechs(1.0.0)
[Aya]Chaoura Race(Ayameduki.HARChaoura): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), BuildingEffect(1.0.0), Chaoura(1.0.0), CompSummonSlave(1.0.0)
[Aya]Idearn Race(Ayameduki.HARIdearn): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), BuildingEffect(1.0.0), CompSummonSlave(1.0.0), Idearn(1.0.0)
[Aya]Littluna EX(Ayameduki.HARLittlunaEX): (no assemblies)
[Aya]Littluna Race(Ayameduki.HARLittluna): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), BuildingEffect(1.0.0), CompSummonSlave(1.0.0), Littluna_Dll(1.0.0)
[Aya]Nearmare EX(Ayameduki.HARNearmareEX): (no assemblies)
[Aya]Nexaga Race(Ayameduki.HARNexaga): BodyTypeGeneratorFemaleOnly(1.0.0)
[Aya]Qualeela Race(Ayameduki.HARQualeela): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), BuildingEffect(1.0.0), CompSummonSlave(1.0.0), Qualeela(1.0.0), RequeenDll(1.0.0)
[Aya]Silkiera EX(Ayameduki.HARSilkieraEX): (no assemblies)
[Aya]Silkiera Race(Ayameduki.HARSilkiera): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), Building_MailOrderTerminal(1.0.0), CompSummonSlave(1.0.0), Silkiera(1.0.0)
WRelicK's English Ayameduki Race Translations - Eveliet, Chaoura, Idearn, Idhale, Littluna, Nearmare, NC, NX, QL, SL, SK, SA, XO(WRK.AyaTranslations): (no assemblies)
Walls are solid(Victor.WallsAreSolid): WallsAreSolid(1.0.0)
Way Better Romance(divineDerivative.Romance): WayBetterRomance(1.0.0)
We Are United(Sl4vP0weR.WeAreUnited): WeAreUnited(1.0.0)
What's for sale?(kikohi.whatsforsale): WDYS(1.1.0)
Alpha Genes(sarg.alphagenes): AlphaGenes(1.0.0)
Eccentric Tech - Angel Apparel(Aelanna.EccentricTech.AngelApparel)[mv:1.8.0.0]: (no assemblies)
Vanilla Apparel Expanded(VanillaExpanded.VAPPE)[mv:1.2.0]: (no assemblies)
Vanilla Armour Expanded(VanillaExpanded.VARME)[mv:1.2.0]: (no assemblies)
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: 0ModSettingsFramework(1.0.0), VanillaTexturesExpanded(1.0.1)
Xeva Faction(Xeva.XevaFaction.11): XevaFaction(1.0.0)
Xeva FB Pack(Xeva.XevaFBpack.11): (no assemblies)
Xeva Faction Apparel - Upscaled(Vinzero.XevaFAppUP): (no assemblies)
Xeva Faction Hair - Upscaled(Vinzero.XevaFhairUP): (no assemblies)
Xeva Faction Weapons - Upscaled(Vinzero.XevaFWeapUP): (no assemblies)
[1.5-1.4] CAI 5000 - Advanced AI + Fog Of War(Krkr.rule56): 0PrepatcherAPI(av:1.2.0,fv:1.1.0), CombatAI(0.0.0)
[Aya]Enforcer Boss(Ayameduki.BOSSEnforcer): CompSummonSlave(1.0.0), Enforcer(1.0.0)
[Aya]Requeen Boss(Ayameduki.BOSSRequeen): 836fe135b587fc7f(1.0.0), Aya_Common(1.0.0), RequeenDll(1.0.0)
[FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
[LTO] Colony Groups(DerekBickley.LTOColonyGroupsFinal): CompatUtils(1.2.3), TacticalGroups(av:1.0.0,fv:1.0.6)
[LTS]Systems(LimeTreeSnake.Systems): LTS_Systems(1.0.0)
[LTS]Furnishing(LimeTreeSnake.Furnishing): (no assemblies)
[LTS]Maintenance(LimeTreeSnake.Maintenance): Maintenance(1.0.0)
[LTS]Tenants(LimeTreeSnake.Tenants): LTS_Systems(1.0.0), Tenants(1.0.0)
[NL] Realistic Body(Nals.RealisticBody): (no assemblies)
[Og] Automatic Power Switch(Og.AutomaticPowerSwitch): autoflicker(1.0.0)
[RH2] BCD: CASEVAC(RH2.BCD.CASEVAC): 0Harmony(av:2.3.1.1,fv:2.3.3), Casevac(1.0.0)
[RH2] BCD: First Aid(RH2.BCDs.First.Aid): 0Harmony(av:2.3.1.1,fv:2.3.3), FirstAid(1.0.0)
[RH2] CPERS: Arrest Here!(RH2.CPERS.Arrest.Here): 0Harmony(av:2.3.1.1,fv:2.3.3), CapturedPersons(1.0.0)
[RH2] Faction: Utilitarian(RH2.Faction.Utilitarian): Enlist(1.0.0), HiringPawns(1.0.0), RH_PawnKindSkills(1.0.0), RH_ShieldApparel(1.0.0)
[RH2] Faction: V.O.I.D.(RH2.Faction.VOID): ChickenCorpses(1.0.0), CompApparelWithWeapon(1.0.0), CompGoggle(1.0.0), CPBackpacks(1.0.0), EncounterFramework(1.0.0), Enlist(1.0.0), FactionTweaks(1.0.0), RH_PawnKindSkills(1.0.0), RH_RapidHealing(1.0.0), RH_Resurrector(1.0.0), RH_ShieldApparel(1.0.0), RH2_CustomMechSerum(1.0.0), ScenarioAdditions(1.0.0), VoidEvents(1.0.0)
[RH2] Hand-To-Hand(RH2.HandToHand): 0Harmony(av:2.3.1.1,fv:2.3.3), CQCTakedown(1.0.0)
[RH2] Rimdeed® - Pawn Recruitment(CP.Rimdeed): Rimdeed(1.0.0)
[RH2] Rimmu-Nation² - Clothing(CP.RimmuNation.2.Clothing): CPBackpacks(1.0.0)
[RH2] Rimmu-Nation² - Weapons(CP.RimmuNation.2.Weapons): CPWeaponExt(1.0.0)
[RH2] Uncle Boris' - Brainwash Chair(CP.Uncle.Boris.Brainwash.Chair): Brainwash(1.0.0)
[RH2] Uncle Boris' - Used Furniture(CP.Uncle.Boris.Used.Furniture): JoyFacilities(1.0.0), RedHorse(1.0.0), ReinforcementCall(1.0.0), Vending(1.0.0)
[SSR]Solar System Republic Vehicles Part 太阳系共和国载具拓展包(SSR.Vehicles): (no assemblies)
[Vehicle Framework] Aircrafts and Bombs(Asieruso23.VFAYB.Planes): BigBadaBoom(1.0.0)
[WD] Realistic Darkness(Wemd.RealisticDarkness): RealisticDarkness(1.0.0)
[WD] Reinforced Doors(Wemd.ReinforcedDoors): (no assemblies)
简单实用(SiMeng.EzGame): (no assemblies)
RimJobWorld(rim.job.world)[mv:5.3.9.5]: 0MultiplayerAPI(av:0.3.0,fv:0.5.0), RJW(av:5.3.9.4,fv:1.0.0)
RocketMan - Performance Mod(Krkr.RocketMan): Cosmodrome(0.6.3.2421), Gagarin(0.0.0 [no FileVersionInfo]), Proton(1.0.0 [no FileVersionInfo]), Soyuz(1.0.0 [no FileVersionInfo])
Active Harmony patches:
Ability.Activate: post: EccentricProjectiles.HarmonyPatches.AbilityActivate_Postfix
AccessTools.AllTypes: PRE: PerformanceFish.AccessToolsCaching+AllTypes.Prefix post: PerformanceFish.AccessToolsCaching+AllTypes.Postfix
Activator.CreateInstance: PRE: PerformanceFish.System.ReflectionCaching+ActivatorPatches+CreateInstance_Type.Prefix
ActiveDropPod.PodOpen: PRE: SRTS.HarmonyTest_dp.Prefix
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Patches.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: VoidEvents.AgeInjuryUtility_GenerateRandomOldAgeInjuries_Patch.Prefix, AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix post: VoidEvents.AgeInjuryUtility_GenerateRandomOldAgeInjuries_Patch.Postfix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: PRE: VoidEvents.AgeInjuryUtility_RandomHediffsToGainOnBirthday_Patch.Prefix post: VoidEvents.AgeInjuryUtility_RandomHediffsToGainOnBirthday_Patch.Postfix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
AggressiveAnimalIncidentUtility.CanArriveManhunter: post: VoidEvents.AggressiveAnimalIncidentUtility_CanArriveManhunter_Patch.Postfix
Alert_AbandonedBaby..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ActivatorCountdown..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AgeReversalDemandNear..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Analyzable_GrayFlesh..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Analyzable_NeuralLump..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Analyzable_RevenantFlesh..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimaLinkingReady..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalFilth..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalPenNeeded..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalPenNotEnclosed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalRoaming..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AwaitingMedicalOperation..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BestowerWaiting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BilliardsTableOnWall..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Biostarvation..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BlockedSewer..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Boredom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BrawlerHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix
Alert_CannotBeUsedRoofed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CaravanIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans
Alert_CasketOpening..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ChessTableNoChairs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistLeftUnburied..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistNeedsRescuing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistNeedsTend..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistsIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ConnectedPawnNotAssignedToPlantCutting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ConsoleTab..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ContamLevels..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ContaminatedTower..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CoolingAlerts..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CreepJoinerTimeout..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CubeWithdrawal..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CultistPsychicRitual..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DangerousActivity..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DateRitualComing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DeathrestComplete..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Digesting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DisallowedBuildingInsideMonument..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DormanyWakeUpDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DrillingPhase..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_EffectCount..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_EmergingPitGate..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_EntityNeedsTend..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Exhaustion..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ExpertiseAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_FireInHomeArea..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_FuelNodeIgnition..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GauranlenTreeWithoutProductionMode..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GenebankUnpowered..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GhoulHypothermia..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GuestCantClaimBed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GuestHasNoFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GuestNotEnoughBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Heatstroke..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HitchedAnimalHungryNoFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HullIntegrityCritical..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HullIntegrityLow..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterHasShieldAndRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterLacksRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: PeteTimesSix.SimpleSidearms.Intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon
Alert_Hypothermia..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HypothermicAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_IdeoBuildingDisrespected..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_IdeoBuildingMissing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ImmobileCaravan..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_InfestationDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_InhibitorBlocked..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_InsufficientContainmentStrength..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LifeThreateningHediff..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Alert_LowBabyFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowDeathrest..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowHemogen..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowMedicine..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MajorOrExtremeBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MeatHunger..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechChargerFull..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechDamaged..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechMissingBodyPart..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechMissingBodyPart.HasMissingBodyPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Alert_MinifiedTreeAboutToDie..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MinorBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MissingPump..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MissingSidearm..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MissingTower..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MissingWell..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MonolithAutoActivating..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MonumentMarkerMissingBlueprints..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedAnomalyProject..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedBabyCribs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedBatteries..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedColonistBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedDefenses..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedDoctor..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedHoldingPlatform..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedJoySources..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMealSource..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMechChargers..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMeditationSpot..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMiner..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedResearchBench..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedResearchProject..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedSlaveBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedSlaveCribs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedWarden..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedWarmClothes..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoBabyFeeders..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoBabyFoodCaravan..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoStorage..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PasteDispenserNeedsHopper..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PennedAnimalHungry..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PesWarning..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PokerTableNoChairs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PollutedTerrain..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PredatorInPen..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PsychicBondedSeparated..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_QuestExpiresSoon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ReactorAlerts..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ReactorFuelConstant..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ReactorLowFuel..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ReactorOnInternalBuffer..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ReimplantationAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RolesEmpty..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RoyalNoAcceptableFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RoyalNoThroneAssigned..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ShieldUserHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ShuttleLandingBeaconUnusable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlaveRebellionLikely..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlavesUnattended..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlavesUnsuppressed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StarvationAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StarvationColonists..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StatsLearning..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SubjectHasNowOverseer..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TatteredApparel..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ThreatDetection..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ThroneroomInvalidConfiguration..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TimedMakeFactionHostile..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TimedRaidsArriving..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TitleRequiresBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ToxicBuildup..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ToxicFallout..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ToxifierGeneratorStopped..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UndercaveUnstable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UndignifiedBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UndignifiedThroneroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnhappyNudity..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnusableMeditationFocus..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnusableMeditationFocus.Alert_PermitAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_WarqueenHasLowResources..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_WaterTemp..ctor: post: Proton.Alert_Constructor_Patch.Postfix
AlertsReadout..ctor: post: Proton.AlertsReadout_Constructor_Patch.Postfix
AlertsReadout.AlertsReadoutOnGUI: TRANS: Proton.AlertsReadout_AlertsReadoutOnGUI_Patch.Transpiler
AlertsReadout.AlertsReadoutUpdate: TRANS: Proton.AlertsReadout_AlertsReadoutUpdate_Patch.Transpiler
AlphaGenes_Pawn_HealthTracker_MakeDowned_Patch.BreakSomeBones: PRE: MedPod.AlphaGenesCompatibility.SkipIfPawnHasDeltaWaveComa
AnimalPenManager.GetFixedAutoCutFilter: PRE: [100]GeologicalLandforms.Patches.Patch_Verse_AnimalPenManager.GetFixedAutoCutFilter_Prefix
ApparelGraphicRecordGetter.TryGetGraphicApparel: PRE: NightVisionGoggle.TryGetGraphicApparel_Patch.Prefix TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, AlienRace.HarmonyPatches.TryGetGraphicApparelTranspiler
ApparelProperties.PawnCanWear: post: AlienRace.HarmonyPatches.PawnCanWearPostfix
ApparelUtility.GetApparelReplacedByNewApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
AreaManager.UpdateAllAreasLinks: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_UpdateAllAreasLinks.Prefix
ArmorUtility.ApplyArmor: TRANS: VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix
AttackTargetFinder.BestAttackTarget: PRE: CombatAI.Patches.AttackTargetFinder_Patch+AttackTargetFinder_BestAttackTarget_Patch.Prefix post: CombatAI.Patches.AttackTargetFinder_Patch+AttackTargetFinder_BestAttackTarget_Patch.Postfix TRANS: VFESecurity.Patch_AttackTargetFinder+manual_BestAttackTarget.Transpiler
AttackTargetFinder.BestShootTargetFromCurrentPosition: TRANS: VFESecurity.Patch_AttackTargetFinder+BestShootTargetFromCurrentPosition.Transpiler
AttackTargetFinder.GetShootingTargetScore: TRANS: CombatAI.Patches.AttackTargetFinder_Patch+Harmony_AttackTargetFinder_GetShootingTargetScore.Transpiler
AutoBuildRoofAreaSetter.TryGenerateAreaNow: post: VFEMech.AutoBuildRoofAreaSetter_TryGenerateAreaNow.Postfix
AutoUndrafter.AutoUndraftTick: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
AvoidGrid.PrintAvoidGridAroundTurret: PRE: VFED.HarmonyPatches.MiscPatches.NoAvoidGridForLargeRange
BOSS_RQ_Blood_Hediff.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
BOSS_RQ_Delete_Hediff.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
BOSS_RQ_Down_Hediff.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
BOSS_RQ_Hediff_Gone_Error.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
BackCompatibility.BackCompatibleDefName: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_BackCompatibleDefName.Prefix
BackCompatibility.GetBackCompatibleType: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_GetBackCompatibleType.Prefix
BackCompatibilityConverter_0_18.PostExposeData: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BackCompatibilityConverter_1_4.BackCompatibleDefName: post: EccentricCosmetics.HarmonyPatches.BackCompatibleDefName_Postfix
BackstoryDef.BodyTypeFor: post: VFECore.BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler
BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BeachMaker.Init: PRE: VanillaBiomes.VanillaBiomesPatches.BeachMaker_Prefix TRANS: Vehicles.MapHandling.BeachMakerTranspiler
BeardDef.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.BeardDefGraphicForTranspiler
BeautyUtility.FillBeautyRelevantCells: TRANS: RocketMan.Patches.BeautyUtility_Patch+BeautyUtility_FillBeautyRelevantCells_Patch.Transpiler
BedCellSearchPattern.AddCellsToList: PRE: MedPod.Harmony_BedCellSearchPattern_AddCellsToList.Prefix
BedInteractionCellSearchPattern.BedCellOffsets: PRE: Tent.Patch_BedInteractionCellSearchPattern.Prefix
BedUtility.WillingToShareBed: post: AlienRace.HarmonyPatches.WillingToShareBedPostfix
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle
Bill.PawnAllowedToStartAnew: PRE: VanillaTraitsExpanded.PawnAllowedToStartAnew_Patch.Prefix, TacticalGroups.HarmonyPatches_GroupBills.PawnAllowedToStartAnew post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
Bill.SetAnyPawnRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
Bill.SetAnySlaveRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
Bill.SetPawnRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
BillUtility.IsSurgeryViolationOnExtraFactionMember: post: VFECore.Misc.HireableSystemStaticInitialization.IsSurgeryViolation_Postfix
BillUtility.MakeNewBill: post: Motorization.Harmony_BillUtility+MakeNewBill_PostFix.PostFix, Motorization.Harmony_BillUtility+MakeNewBill_PostFix.PostFix
BiomeDef.CommonalityOfAnimal: post: AlphaBehavioursAndEvents.AlphaAnimals_BiomeDef_CommonalityOfAnimal_Patch.MultiplyAlphaAnimalCommonality
BiomeDef.get_DrawMaterial: PRE: Universum.Utilities.BiomeDef_DrawMaterial.Prefix
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
BodyPartDef.GetMaxHealth: post: AlphaGenes.AlphaGenes_BodyPartDef_GetMaxHealth.PostFix, EBF.Patches.PostFix_BodyPart_GetMaxHealth.CheckEbfProtocolViolation
Bombardment.TryDoExplosion: TRANS: EccentricProjectiles.HarmonyPatches.BombardmentProjectileTryDoExplosion_Transpiler
Book.GenerateBook: PRE: VanillaBooksExpanded.Book_GenerateBook_Patch.Prefix
BookOutcomeDoerGainSkillExp.OnBookGenerated: PRE: VanillaBooksExpanded.BookOutcomeDoerGainSkillExp_OnBookGenerated_Patch.Prefix
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo
BuildCopyCommandUtility.FindAllowedDesignator: PRE: [2147483647]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Postfix
BuildableDef.ForceAllowPlaceOver: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.ForceAllowPlaceOver_Postfix
BuildableDef.get_IsResearchFinished: post: Rimatomics.HarmonyPatches+Harmony_IsResearchFinished.Postfix
Building.DeSpawn: PRE: [800]LWM.DeepStorage.Patch_Building_DeSpawn_For_Building_Storage.Prefix, ProxyHeat.HarmonyPatches+Patch_DeSpawn.Prefix
Building.Destroy: PRE: VanillaFurnitureExpanded.Patch_BuildingDestroy.Prefix
Building.PreApplyDamage: post: VFESecurity.Patch_Building+PreApplyDamage.Postfix
Building.SpawnSetup: post: ProxyHeat.HarmonyPatches+Patch_SpawnSetup.Postfix
BuildingProperties.get_EffectiveMineableYield: post: YieldPatch.OrePatch_Harmony+BuildingProperties_EffectiveMineableYield.Postfix
Building_AcUnit.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix TRANS: ProxyHeat.HarmonyPatches.TickRare_Transpiler
Building_Bed.GetFootSlotPos: post: MedPod.BuildingBed_GetFootSlotPos.Postfix
Building_Bed.GetGizmos: post: Hospitality.Patches.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.GetSleepingSlotPos: post: MedPod.BuildingBed_GetSleepingSlotPos.Postfix
Building_Bed.get_DrawColorTwo: post: Hospital.Patches.BedColorPatch+DrawColorTwo.Postfix
Building_Bed.get_SleepingSlotsCount: post: MedPod.BuildingBed_SleepingSlotsCount.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Patches.Building_Bed_Patch+ForPrisoners.Postfix
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix, VFED.WorldComponent_Deserters.GetCommTargets_Postfix, VFECore.Misc.HireableSystemStaticInitialization.GetCommTargets_Postfix
Building_CommsConsole.GetFloatMenuOptions: post: Rimdeed.Building_CommsConsole_Patch.Postfix
Building_Cooler.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler, ProxyHeat.HarmonyPatches.TickRare_Transpiler
Building_Door.ClearReachabilityCache: post: CombatAI.Patches.Building_Door_Patch+Building_Door_ClearReachabilityCache_Patch.Postfix
Building_Door.PawnCanOpen: PRE: Hospitality.Patches.Building_Door_Patch+PawnCanOpen.Prefix post: VoidEvents.Building_Door_Patch.Postfix, PrisonCommons.Building_Door_PawnCanOpen_Patch.Postfix
Building_Door.Tick: post: CombatAI.Patches.Building_Door_Patch+Building_Door_Tick_Patch.Postfix
Building_Door.get_StuckOpen: post: LTS_Systems.Harmony.Harmony.StuckOpen_PostFix
Building_Heater.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix TRANS: ProxyHeat.HarmonyPatches.TickRare_Transpiler
Building_HeaterWithOffset.PushHeat: TRANS: ProxyHeat.HarmonyPatches.TickRare_Transpiler
Building_HeaterWithOffset.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix
Building_ItemProcessor.CheckTheHoppers: TRANS: HG.Addons.VFEM.Harmony.HopperPatch.CheckTheHoppersTranspiler
Building_MechCharger.IsCompatibleWithCharger: post: AlphaMechs.AlphaMechs_Building_MechCharger_IsCompatibleWithCharger_Patch.AddBossMechsToCharger
Building_PlantGrower.CanAcceptSowNow: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerCanAcceptSowNow_Postfix
Building_PlantGrower.TickRare: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerTickRare_Prefix
Building_Storage.<GetGizmos>d__52.MoveNext: TRANS: LWM.DeepStorage.Patch_Building_Storage_Gizmos.Transpiler
Building_Storage.Notify_ReceivedThing: post: LWM.DeepStorage.PatchDisplay_Notify_ReceivedThing.Postfix
Building_Storage.SpawnSetup: post: LWM.DeepStorage.PatchDisplay_SpawnSetup.Postfix
Building_Trap.Spring: TRANS: VFESecurity.Patch_Building_Trap+Spring.Transpiler
Building_Turret.ThreatDisabled: post: Fortification.Harmony_ThreatDisabled.PostBuilding_Turret_ThreatDisabled
Building_TurretGun.BurstComplete: post: VFED.Building_TurretGunBarrels.BurstComplete_Postfix
Building_TurretGun.DeSpawn: PRE: CombatAI.Patches.Building_TurretGun_Patch+Building_TurretGun_DeSpawn_Patch.Prefix
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix, VFESecurity.Patch_Building_TurretGun+DrawExtraSelectionOverlays.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.GetGizmos: post: EccentricProjectiles.HarmonyPatches.BuildingTurretGunGetGizmos_Postfix
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix, VFEMech.Building_TurretGun_IsValidTarget.Postfix
Building_TurretGun.OrderAttack: post: VFESecurity.Patch_Building_TurretGun+OrderAttack.Postfix
Building_TurretGun.SpawnSetup: post: CombatAI.Patches.Building_TurretGun_Patch+Building_TurretGun_SpawnSetup_Patch.Postfix
Building_TurretGun.TargSearcher: post: EccentricDefenseGrid.HarmonyPatches.BuildingTurretGunTargSearcher_Postfix
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix, VFESecurity.Patch_Building_TurretGun+TryStartShootSomething.Prefix
Building_TurretGun.get_CanSetForcedTarget: post: Fortification.Harmony_TurretGun.Postfix, DMS.Patch_ForceTarget.Postfix, DMS.Patch_ForceTarget.Postfix
Building_TwoCellCooler.PushCoolAir: TRANS: ProxyHeat.HarmonyPatches.TickRare_Transpiler
Building_TwoCellCooler.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix
Building_TwoCellHeater.TickRare: post: ProxyHeat.HarmonyPatches.TickRare_Postfix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Bullet.Impact: PRE: Vehicles.Combat.BulletImpact
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
CameraDriver.CalculateCurInputDollyVect: post: CameraPlus.CameraDriver_CalculateCurInputDollyVect_Patch.Postfix
CameraDriver.Update: PRE: CameraPlus.CameraDriver_Update_Patch.Prefix post: Soyuz.Patches.CameraDriver_Patch.Postfix TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryHideWorld: post: TacticalGroups.HarmonyPatches.EntriesDirty
CameraJumper.TryJumpInternal: post: TacticalGroups.HarmonyPatches.EntriesDirty
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix, Outposts.HarmonyPatches.AddCaravanGizmos, SRTS.StartUp.LaunchAndBombGizmosPassthrough
Caravan.GetInspectString: post: Outposts.HarmonyPatches.AddRestingAtOutpost
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle
Caravan.Notify_PawnAdded: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.Notify_PawnRemoved: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.PostAdd: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.PostRemove: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanArrivalAction_OfferGifts.CanOfferGiftsTo: PRE: Cities.CaravanArrivalAction_OfferGifts_CanOfferGiftsTo.Prefix
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler
CaravanEnterMapUtility.Enter: PRE: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Prefix, Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2, TacticalGroups.HarmonyPatches.CaravanEnter post: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Postfix
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1
CaravanEnterMapUtility.GetEnterCell: PRE: Cities.CaravanEnterMapUtility_GetEnterCell.Prefix
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndCreateCaravan: post: TacticalGroups.HarmonyPatches.ExitMapAndCreateCaravan
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.AllSendablePawns: TRANS: VFECore.Misc.HireableSystemStaticInitialization.CaravanAllSendablePawns_Transpiler
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo
CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler
CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles
CaravanTicksPerMoveUtility.GetTicksPerMove: post: VanillaTraitsExpanded.GetTicksPerMove_Patch.Postfix
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot, Universum.World.Patch.CaravanTweenerUtility_PatherTweenedPosRoot.Prefix
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix
CaravanUIUtility.AddPawnsSections: PRE: TacticalGroups.HarmonyPatches_CaravanSorting.AddPawnsSectionsPrefix post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner
CaravanVisitUtility.TradeCommand: post: Enlist.CaravanVisitUtility_TradeCommand_Patch.Postfix
Caravan_NeedsTracker.TrySatisfyJoyNeed: TRANS: Soyuz.Patches.Caravan_NeedsTracker_TrySatisfyJoyNeed_Patch.Transpiler
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TrySatisfyPawnNeeds.Prefix post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath
Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow
Caravan_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Caravan_TraderTracker_ColonyThingsWillingToBuy.Postfix
Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick
CastPositionFinder.CastPositionPreference: post: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_CastPositionPreference_Patch.Postfix TRANS: VFEMech.AvoidGrid_Patch.Transpiler
CastPositionFinder.TryFindCastPosition: PRE: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Prefix post: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Postfix TRANS: VFESecurity.Patch_CastPositionFinder+TryFindCastPosition.Transpiler, CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Transpiler
CellFinder.TryFindRandomPawnExitCell: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomPawnExitCell
CellFinderLoose.TryFindRandomNotEdgeCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomNotEdgeCellWith
CellFinderLoose.TryGetRandomCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryGetRandomCellWith
CellInspectorDrawer.DrawMapInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawMapInspector
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle
CellInspectorDrawer.DrawWorldInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawWorldInspector
CharacterCardUtility.<>c__DisplayClass43_0.<DoLeftSection>b__4: TRANS: VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler2
CharacterCardUtility.<>c__DisplayClass43_2.<DoLeftSection>b__8: post: BetterRomance.HarmonyPatches.CharacterCardUtility_DoLeftSection.Postfix
CharacterCardUtility.DoLeftSection: TRANS: VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler, VFEEmpire.HarmonyPatches.Patch_DoLeftSection.Transpiler
CharacterCardUtility.DrawCharacterCard: TRANS: VSE.Expertise.ExpertisePatches.CharacterCardTranspiler, VFEEmpire.HarmonyPatches.Patch_StripTitles.Transpiler, AlienRace.HarmonyPatches.DrawCharacterCardTranspiler, rjw.SexcardPatch.Transpiler
CharacterCardUtility.GetWorkTypeDisableCauses: TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
CharacterCardUtility.LifestageAndXenotypeOptions: TRANS: AlienRace.HarmonyPatches.LifestageAndXenotypeOptionsTranspiler
CharacterCardUtility.PawnCardSize: post: VSE.Expertise.ExpertisePatches.PawnCardSize_Postfix
ChildRelationUtility.ChanceOfBecomingChildOf: PRE: BetterRomance.HarmonyPatches.ChildRelationUtility_ChanceOfBecomingChildOf.Prefix TRANS: BetterRomance.HarmonyPatches.ChildRelationUtility_ChanceOfBecomingChildOf.GayTranspiler, BetterRomance.HarmonyPatches.ChildRelationUtility_ChanceOfBecomingChildOf.AgeTranspiler
ChildRelationUtility.NumberOfChildrenFemaleWantsEver: TRANS: BetterRomance.HarmonyPatches.ChildRelationUtility_NumberOfChildrenFemaleWantsEver.Transpiler
ChoiceLetter.OpenLetter: PRE: Rimdeed.OpenLetter_Patch.Prefix
ChoiceLetter_GrowthMoment.CacheLetterText: TRANS: AlienRace.HarmonyPatches.GrowthMomentCacheLetterTextTranspiler, BetterRomance.HarmonyPatches.ChoiceLetter_GrowthMoment_CacheLetterText.Transpiler
ChoiceLetter_GrowthMoment.MakeChoices: TRANS: BetterRomance.HarmonyPatches.ChoiceLetter_GrowthMoment_MakeChoices.Transpiler
Cocoon.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.CapacityLeftAfterTradeableTransfer: PRE: SRTS.StartUp.SRTSMassCapacityCaravan
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CaravanMemberCaravanAt: PRE: TacticalGroups.HarmonyPatches.CaravanMemberCaravanAt
ColonistBar.CaravanMembersCaravansInScreenRect: PRE: TacticalGroups.HarmonyPatches.CaravanMembersCaravansInScreenRect
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler
ColonistBar.ColonistBarOnGUI: PRE: TacticalGroups.HarmonyPatches.ColonistBarOnGUI
ColonistBar.ColonistOrCorpseAt: PRE: TacticalGroups.HarmonyPatches.ColonistOrCorpseAt
ColonistBar.GetColonistsInOrder: PRE: TacticalGroups.HarmonyPatches.GetColonistsInOrder
ColonistBar.Highlight: PRE: TacticalGroups.HarmonyPatches.Highlight
ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: TacticalGroups.HarmonyPatches.MapColonistsOrCorpsesInScreenRect
ColonistBar.MarkColonistsDirty: post: TacticalGroups.HarmonyPatches.MarkColonistsDirty
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles
Command.GizmoOnGUIInt: TRANS: MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile
Command_SetPlantToGrow.IsPlantAvailable: PRE: [100]GeologicalLandforms.Patches.Patch_Verse_Command_SetPlantToGrow.IsPlantAvailable_Prefix
Command_SetPlantToGrow.ProcessInput: PRE: DubsMintMenus.Patch_Command_SetPlantToGrow.Prefix
CompAbilityEffect_WordOfLove.ValidateTarget: PRE: rjw.PATCH_CompAbilityEffect_WordOfLove_ValidateTarget.GenderChecks TRANS: BetterRomance.HarmonyPatches.CompAbilityEffect_WordOfLove_ValidateTarget.Transpiler
CompAdvancedResourceProcessor.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompAdvancedShield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompAirconBaseUnit.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompAirconIndoorUnit.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompAnimatedGantry.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompApparelVerbOwner.CreateVerbTargetCommand: post: VFEPirates.HarmonyPatches.CompReloadable_CreateVerbTargetCommand_Patch.Postfix
CompArt.JustCreatedBy: post: VFEEmpire.HarmonyPatches.CompArt_JustCreatedBy_Patch.Postfix
CompAssignableToPawn.<CompGetGizmosExtra>b__31_0: PRE: DubsMintMenus.Patch_CompAssignableToPawn.Prefix
CompAssignableToPawn_Bed.IdeoligionForbids: PRE: PerformanceFish.ThingCompCaching+CompAssignableToPawn_Bed_Patch.Prefix post: PerformanceFish.ThingCompCaching+CompAssignableToPawn_Bed_Patch.Postfix, Tent.CompAssignableToPawn_Bed_IdeoligionForbids.Postfix
CompAssignableToPawn_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
CompAtomizer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompAutoCutWindTurbine.GetFixedAutoCutFilter: PRE: [100]GeologicalLandforms.Patches.Patch_RimWorld_CompAutoCutWindTurbine.GetFixedAutoCutFilter_Prefix
CompBandNode.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompBiocodable.CodeFor: PRE: DMS.Patch_Biocode.Prefix, DMS.Patch_Biocode.Prefix
CompBiosculpterPod.CycleCompleted: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_CycleCompleted.Prefix
CompBiosculpterPod.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompBladelinkWeapon.Notify_KilledPawn: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Postfix_KilledPawn
CompBlockage.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompBoiler.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompCableConnection.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix
CompCauseHediff_AoE.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompCauseHediff_AoE_WithFaction.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompCauseHediff_AoE_WithRestrictions.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompCommandRelay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompConsoleOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompCrudeCracker.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompDarklightOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompDeathrestBindable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompDeepExtractor.PostSpawnSetup: post: VHelixienGasE.CompDeepExtractor_PostSpawnSetup.Postfix
CompDeepExtractor.TryProducePortion: PRE: VHelixienGasE.CompDeepExtractor_TryProducePortion.Prefix
CompDefenseCapacitor.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompDefenseHeatsink.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompDirectionalFire.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompDrawAdditionalGraphics.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompDrawLayer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.DrugPostIngestedPostfix
CompDryadHolder.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompEmptyStateGraphic.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompEquippable.GetVerbsCommands: PRE: MVCF.PatchSets.PatchSet_ExtraEquipment.GetVerbsCommands_Prefix post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix, EccentricProjectiles.HarmonyPatches.VerbTrackerGetVerbsCommands_Postfix
CompExplosive.Detonate: PRE: VFED.CompExplosive_Shells.Detonate_Prefix
CompExplosiveTank.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompFacility.get_CanBeActive: post: ResearchData.CompFacility_CanBeActive_Patch.Postfix
CompFireOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompFireOverlayRotatable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompFleshmassBase.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompForbiddable.CompGetGizmosExtra: PRE: Cities.CompForbiddable_CompGetGizmosExtra.Prefix
CompFueledTravel.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix
CompFullProjectileInterceptor.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompFusionCapacitor.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompFusionStorage.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompGeneratorOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompHarbingerTreeConsumable.<>c__DisplayClass15_0.<GetNutritionFromCorpse>b__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompHarbingerTreeConsumable.GetNutritionFromCorpse: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompHeatStore.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompHeatsinkOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompHitchingSpot.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompLaunchable.get_AnyInGroupIsUnderRoof: post: RimNauts2.Things.Patch.CompLaunchable_AnyInGroupIsUnderRoof.Postfix
CompLauncherOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompMachine.OnBuildingDestroyed: PRE: tete.CompMachine_Patch.NoDeadKill, tete.CompMachine_Patch.NoDeadKill
CompMachineChargingStation.PostSpawnSetup: TRANS: tete.CompMachineChargingStation_Patch.CompMachineChargingStation_PostDeSpawn, tete.CompMachineChargingStation_Patch.CompMachineChargingStation_PostDeSpawn
CompMechPowerCell.KillPowerProcessor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompMedPodSettings.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompMotionDetector.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompOilDerrick.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompOrbitalBeam.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompPawnOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompPowerAdvancedSolar.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompPowerAdvancedWater.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompPowerAdvancedWind.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompPowerBattery.get_AmountCanAccept: PRE: VFEPirates.CompPowerBattery_AmountCanAccept_Patch.Prefix
CompPowerPlantSolar.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompPowerPlantWater.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompPowerPlantWind.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompPowerTrader.PostSpawnSetup: post: Replimat.Harmony_CompPowerTrader_PostSpawnSetup.Postfix
CompPowerTrader.set_PowerOn: post: VFEMech.PowerOn_Patch.Postfix
CompProjectileInterceptor.CompTick: post: CombatAI.Patches.CompProjectileInterceptor_Patch+CompProjectileInterceptor_CompTick_Patch.Postfix
CompProjectileInterceptor.PostDraw: PRE: AlphaMechs.AlphaMechs_CompProjectileInterceptor_PostDraw_Patch.ChangeShieldColour, CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompProjectileInterceptor.get_Active: post: VFED.CompProperties_ProjectileInterceptor_Powered.Active_Postfix
CompProjectorOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
CompRJW.VanillaTraitCheck: TRANS: BetterRomance.HarmonyPatches.OtherMod_Patches.VanillaTraitCheckTranspiler
CompRadialPulse.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompRadiator.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompRefinery.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompRefineryThreader.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompRefuelable.ConsumeFuel: PRE: ResearchData.CompRefuelable_ConsumeFuel_Patch.Prefix TRANS: VFEEmpire.HarmonyPatches.Patch_CompRefuelable_ConsumeFuel.Transpiler
CompRefuelable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompResourceStorage.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompRimatomicsShield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompRitualFireOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompRottable.CompTick: TRANS: PerformanceFish.MiscOptimizations+CompRottable.Transpiler
CompRottable.get_Active: PRE: VFEMech.Active_Patch.Prefix, VanillaVehiclesExpanded.CompRottable_Active_Patch.Prefix, ItemTeleporter.Active_Patch.Prefix
CompSanguophageMeetingFire.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompScarletRefinery.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompSecondLayer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompSensorOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompSewageTreatment.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompShield.Draw: PRE: AlphaMechs.AlphaMechs_CompShield_Draw_Patch.ChangeShieldColour
CompShield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompShieldBubble.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompShieldField.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompShip.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompSidearmMemory.GetMemoryCompForPawn: PRE: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.GetMemoryCompForPawnPrefix
CompSoulsPowerPlant.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix
CompStandaloneGeneratorOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompStorageTank.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompTargetingBeam.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompTargetingBeamBlue.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompThingContainer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompTransporter.CompGetGizmosExtra: post: SRTS.StartUp.NoLaunchGroupForSRTS
CompTransporter.PostDeSpawn: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_CompTransporter_PostDeSpawn.Prefix
CompTreeConnection.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompUpgradeTree.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompUseEffect_InstallImplant.CanBeUsedBy: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.DoEffect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.GetExistingImplant: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompVehicleTurrets.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompWaterFillable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompWaterStorage.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompWindPump.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_BaseDraw_DecorationAndShadow.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_Base_Thing.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_Base_Weapon.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_CMCShield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_CombatBoost.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_DoExplosion_BySomeWays.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_DrakkenLaserDrill_Attack_CrossMap.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_DrakkenLaserDrill_ConcentratedBeam_CrossMap.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_DrakkenLaserDrill_MouseAttack_CrossMap.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_DrakkenLaserDrill_PulseCannon_CrossMap.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_FCradar.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_SaunaHeater.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_UAV.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
ComponentCache.MapGenerated: PRE: MapPreview.Compatibility.ModCompat_SmashTools.ComponentCache_MapGenerated
CompressibilityDeciderUtility.IsSaveCompressible: post: LWM.DeepStorage.Patch_IsSaveCompressible.Postfix
Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.Construction_CompleteConstructionVehicle_Patch.Prefix
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.PostCorpseDestroy: post: EBF.Patches.PostFix_Corpse_PostCorpseDestroy.OnCorpseDestroyed
Corpse.RotStageChanged: post: ApparelTaintedOnCorpseRot.PatchRotStateChanged.Postfix
CoverGrid.DeRegister: PRE: CombatAI.Patches.CoverGrid_Patch+CoverGrid_DeRegister_Patch.Prefix post: CombatAI.Patches.CoverGrid_Patch+CoverGrid_DeRegister_Patch.Postfix
CoverGrid.RecalculateCell: TRANS: CombatAI.Patches.CoverGrid_Patch+CoverGrid_RecalculateCell_Patch.Transpiler
CoverGrid.Register: PRE: CombatAI.Patches.CoverGrid_Patch+CoverGrid_Register_Patch.Prefix post: CombatAI.Patches.CoverGrid_Patch+CoverGrid_Register_Patch.Postfix
CoverUtility.BaseBlockChance: post: VFESecurity.Patch_CoverUtility+BaseBlockChance_Thing.Postfix
CoverUtility.CalculateCoverGiverSet: post: VFESecurity.Patch_CoverUtility+CalculateCoverGiverSet.Postfix
CoverUtility.CalculateOverallBlockChance: post: VFESecurity.Patch_CoverUtility+CalculateOverallBlockChance.Postfix
DamageWorker.ExplosionCellsToHit: post: BigBadaBoom.Patches.DamageWorker_ExplosionCellsToHit_Patch.Postfix
DamageWorker.ExplosionDamageThing: post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix, VanillaTraitsExpanded.Patch_ApplyDamageToPart.Prefix
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_AddInjury.ApplyToPawn: post: BloodAnimations.DamageWorker_AddInjury_ApplyToPawn.ApplyToPawn TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_AddInjury.ReduceDamageToPreserveOutsideParts: TRANS: EBF.Transpilations.Transpiler_DamageWorker_AddInjury.Transpiler
DamageWorker_Blunt.<>c.<StunChances>b__2_0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, EBF.Transpilations.Transpiler_DamageWorker_Blunt_LambdaOne.Transpiler
DamageWorker_Blunt.<>c.<StunChances>b__2_5: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, EBF.Transpilations.Transpiler_DamageWorker_Blunt_LambdaTwo.Transpiler
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: EBF.Transpilations.Transpiler_DamageWorker_Blunt_SpecialEffects.TranspileTheTarget, AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugOutputsHealth.<>c__DisplayClass5_0.<Prosthetics>b__13: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugOutputsHealth.<>c__DisplayClass5_0.<Prosthetics>b__14: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugOutputsTextGen.<>c__DisplayClass0_5.<FlavorfulCombatTest>b__22: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugToolsMisc.WoundDebug: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugToolsPawns.Do10DamageUntilDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugToolsPawns.SetPassion: PRE: VSE.Passions.PassionPatches.SetPassion_Prefix
DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugWindowsOpener..ctor: post: RocketMan.DebugWindowsOpener_Patch.Postfix, RocketMan.DebugWindowsOpener_Patch.Postfix TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix, Analyzer.DebugLogenabler.DebugKeysPatch TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DrawButtons: post: SmashTools.UnitTesting.DrawDebugWindowButton TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler, PawnEditor.PawnEditorMod.AddDevButton
DeepProfiler.Start: PRE: Prepatcher.HarmonyPatches.InitAllMetadataPrefix
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix
DeepResourceGrid.RenderMouseAttachments: PRE: VHelixienGasE.DeepResourceGrid_RenderMouseAttachments.Prefix
DeepResourceGrid.SetAt: PRE: VHelixienGasE.DeepResourceGrid_SetAt.Prefix
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles, SimplyMoreBridges.GenerateBridges.Prefix
Designation.Notify_Added: post: VFED.HarmonyPatches.MiscPatches.BiosecurityWarning
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: PipeSystem.ResolvedAllowedDesignators_Patch.Postfix, Vehicles.Construction.RemoveDisabledVehicles
DesignationManager.RemoveDesignation: PRE: MarkForDestruction.Patch_RemoveDesignation.RemoveDesignation
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
Designator.CreateReverseDesignationGizmo: PRE: [2147483647]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Postfix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DesignateSingleCell: PRE: Replace_Stuff.Replace.InterceptDesignator_Build.Prefix
Designator_Build.DrawPanelReadout: TRANS: VFECore.Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Build.get_Visible: post: Replace_Stuff.HideCoolerBuild.Postfix
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Designator_RemoveBridge.CanDesignateCell: PRE: SimplyMoreBridges.Harmony.Harmony_Designator_RemoveBridge_CanDesignateCell.Prefix
DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
Dialog_AdvancedGameConfig.DoWindowContents: post: MapPreview.Patches.Patch_RimWorld_Dialog_AdvancedGameConfig.DoWindowContents
Dialog_BillConfig.DoWindowContents: TRANS: TacticalGroups.HarmonyPatches_GroupBills.DoWindowContents_Transpiler
Dialog_BillConfig.GeneratePawnRestrictionOptions: post: TacticalGroups.HarmonyPatches_GroupBills.GeneratePawnRestrictionOptions
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix
Dialog_FancyDanPlantSetterBob.IsPlantAvailable: PRE: GeologicalLandforms.Compatibility.ModCompat_DubsMintMenus.Dialog_FancyDanPlantSetterBob_IsPlantAvailable
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform, RealRuins.RealRuins+DialogFormCaravan_Patch.Prefix, RealRuins.RealRuins+DialogFormCaravan_Patch.Prefix
Dialog_InfoCard..ctor: post: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Dialog_InfoCard_Postfix
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Gizmos.VehicleInfoCardOverride
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_LoadTransporters.AddItemsToTransferables: TRANS: SRTS.StartUp.AddItemsEntireMapNonHomeTranspiler
Dialog_LoadTransporters.AddPawnsToTransferables: TRANS: SRTS.StartUp.CustomOptionsPawnsToTransportTranspiler
Dialog_LoadTransporters.get_MassCapacity: PRE: SRTS.StartUp.CustomSRTSMassCapacity
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler
Dialog_ManagePolicies`1.DoWindowContents: TRANS: ChooseYourOutfit.Patch_Dialog_ManagePolicies_ApparelPolicy_DoWindowContents.Transpiler
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_Options.DoCategoryRow: PRE: XmlExtensions.Dialog_Options_Patch.Prefix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_SplitCaravan.AddItemsToTransferables: post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_AddItemsToTransferables.Postfix
Dialog_SplitCaravan.TrySplitCaravan: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Postfix
Dialog_StylingStation..ctor: post: AlienRace.StylingStation.ConstructorPostfix
Dialog_StylingStation.DoWindowContents: TRANS: AlienRace.StylingStation.DoWindowContentsTranspiler
Dialog_StylingStation.Reset: post: AlienRace.StylingStation.ResetPostfix
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo
Dialog_Trade.get_MassUsage: TRANS: SRTS.StartUp.SRTSMassUsageCaravanTranspiler
DirectXmlLoader.DefFromNode: PRE: Prepatcher.HarmonyPatches.PrefixDefFromNode, DubsBadHygiene.Patches.HarmonyPatches+H_DefFromNode.Prefix post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef, Gagarin.DirectXmlLoader_Patch+DirectXmlLoader_DefFromNode_Patch.Postfix
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes
DirectXmlToObject.GetObjectFromXmlMethod: TRANS: XmlExtensions.GetObjectFromXmlMethod_Patch.Transpiler
District.OpenRoofCountStopAt: post: Universum.Utilities.District_OpenRoofCountStopAt.Postfix
DrawBatch.Flush: TRANS: PerformanceFish.MiscOptimizations+DrawBatch_Flush.Transpiler
DropCellFinder.FindRaidDropCenterDistant: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindRaidDropCenterDistant_Transpiler
DropCellFinder.FindSafeLandingSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSafeLandingSpot
DropPodUtility.MakeDropPodAt: PRE: SRTS.HarmonyTest.Prefix
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons TRANS: RocketMan.EditWindow_Log_DoMessagesListing_Patch.Transpiler
EditWindow_Log.DoWindowContents: TRANS: CombatAI.Patches.EditWindow_Log_Patch+EditWindow_Log_DoWindowContents_Patch.Transpiler
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.TweakValues.TweakValuesTranspiler
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentUtility.CanEquip: post: AlienRace.HarmonyPatches.CanEquipPostfix, DMS.Patch_EquipmentUtility_CanEquip.Postfix, DMS.Patch_EquipmentUtility_CanEquip.Postfix
EquipmentUtility.QuestLodgerCanUnequip: post: VFECore.Misc.HireableSystemStaticInitialization.QuestLodgerCanUnequip_Postfix
ExitMapGrid.get_Color: post: Universum.Utilities.ExitMapGrid_Color.Postfix
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: TRANS: SRTS.StartUp.ExpandableIconDetourSRTSTranspiler
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Patches.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit.Expectations
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell
Explosion.TrySpawnExplosionThing: TRANS: Monotail.ExplodeFaction.Transpiler
Extensions.IsValidSidearmsCarrier: post: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.IsValidSidearmsCarrierPostfix
Faction.CanChangeGoodwillFor: post: VFED.HarmonyPatches.GoodwillPatches.CanChangeGoodwillFor_Postfix
Faction.ExposeData: post: HiringPawns.Faction_ExposeData_Patch.Postfix
Faction.Notify_MemberDied: PRE: VEE.Faction_Notify_MemberDied.Prefix, CombatAI.Patches.Faction_Patch+Faction_Notify_MemberDied_Patch.Prefix TRANS: NonBinaryGender.HarmonyPatches.Transpiler
Faction.Notify_MemberExitedMap: PRE: Hospitality.Patches.Faction_Patch+Notify_MemberExitedMap.Prefix
Faction.Notify_MemberTookDamage: PRE: CombatAI.Patches.Faction_Patch+Faction_Notify_MemberTookDamage_Patch.Prefix
Faction.Notify_RelationKindChanged: PRE: CombatAI.Patches.Faction_Patch+Faction_Notify_Notify_RelationKindChanged_Patch.Prefix post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged, Rimatomics.HarmonyPatches+Harmony_TryAffectGoodwillWith.Postfix
Faction.TryAffectGoodwillWith: PRE: VoidEvents.Faction_TryAffectGoodwillWith_Patch.Prefix, VanillaTraitsExpanded.TryAffectGoodwillWith_Patch.Prefix post: Enlist.Patch_TryAffectGoodwillWith.Postfix, HiringPawns.Faction_TryAffectGoodwillWith_Patch.Postfix
Faction.TryGenerateNewLeader: post: FactionTweaks.TryGenerateNewLeader_Patch.Postfix
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix, VFED.HarmonyPatches.GoodwillPatches.TryMakeInitialRelationsWith_Postfix, AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix
FactionDef.RaidCommonalityFromPoints: post: VFED.HarmonyPatches.MiscPatches.EmpireRaidChance
FactionDialogMaker.FactionDialogFor: post: HiringPawns.FactionDialogMaker_FactionDialogFor_Patch.Postfix, Hospitality.Patches.FactionDialogMaker_Patch+FactionDialogFor.Postfix
FactionGiftUtility.OfferGiftsCommand: post: Enlist.FactionGiftUtility_OfferGiftsCommand_Patch.Postfix
FactionUIUtility.DrawFactionRow: PRE: CombatAI.Patches.Faction_Patch+FactionUIUtility_DrawFactionRow_Patch.Prefix TRANS: FactionTweaks.FactionUIUtility_DrawFactionRow.Transpiler
FactionUtility.HostileTo: post: VoidEvents.FactionUtility_HostileTo_Patch.Postfix
FactionUtility.IsPoliticallyProper: post: Hospitality.Patches.FactionUtility_Patch+IsPoliticallyProper.Postfix
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
FeedPatientUtility.ShouldBeFed: post: MedPod.ShouldBeFed_IgnoreMedPods.Postfix
FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_CalculateFertilityAt.PostFix, VEE.FertilityGrid_Patch.Postfix
FieldInfo.SetValue: PRE: PerformanceFish.System.ReflectionCaching+FieldInfoPatches+SetValue_Patch.Prefix
FleckMaker.PlaceFootprint: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_PlaceFootprint_Patch.Prefix
FleckMaker.Static: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_Static_Patch.Prefix
FleckMaker.ThrowBreathPuff: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_ThrowBreathPuff_Patch.Prefix
FleckMaker.ThrowMetaIcon: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_ThrowMetaIcon_Patch.Prefix
FleshTypeDef.ChooseWoundOverlay: post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FleshbeastUtility.TryGiveMutation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FlickUtility.WantsToBeOn: post: Lighting_Control.WantsToBeOnPatch.Postfix
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix TRANS: MVCF.PatchSets.PatchSet_PreferMelee.CheckForMelee
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix post: [600]GeologicalLandforms.Patches.Patch_RimWorld_FloatMenuMakerMap.AddHumanlikeOrders, VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, KB_Chill_Out.FloatMenuMakerMap_Patches+FloatMenuMakerMap_AddHumanlikeOrders.Postfix, KB_Go_To_Sleep.FloatMenuMakerMap_Patches+FloatMenuMakerMap_AddHumanlikeOrders.Postfix, MedPod.Harmony_FloatMenuMakerMap_OverrideRescueWithMedPodVersion.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, VFEEmpire.HarmonyPatches.Patch_AddHumanlikeOrders.Postfix, Brainwash.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, InjuredCarry.Patches+FloatMenuMakerCarryAdder.AddFloatMenuOption, ReTend.Patches.Patch_FloatMenuMakerMap, BetterRomance.HarmonyPatches.FloatMenuMakerMap_AddHumanlikeOrders.Postfix, Casevac.FloatMenuMakerCarryAdder.Postfix, FirstAid.FloatMenuMakerCarryAdder.Postfix, CapturedPersons.AddHumanlikeOrdersPatch.Postfix, MVCF.PatchSets.PatchSet_Brawlers.AddHumanlikeOrders_Postfix TRANS: CM_Grab_Your_Tool.FloatMenuMakerMapPatches+FloatMenuMakerMap_AddHumanlikeOrders.Transpiler, VFED.HarmonyPatches.MiscPatches.CheckBiosecurity, Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.SkipIfAnimal TRANS: KB_Prioritize_Research.FloatMenuMakerMap_Patches+FloatMenuMakerMap_AddJobGiverWorkOrders.Transpiler
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder, DMS.Patch_CanTakeOrder.AllowTakeOrder, DMS.Patch_CanTakeOrder.AllowTakeOrder, rjw.disable_FloatMenuMakerMap.NonHero_disable_controls
FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, rjw.RMB_Menu.ChoicesAtFor
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles
FloatMenuMakerMap.PawnGotoAction: post: CombatAI.Patches.FloatMenuMakerMap_Patch+FloatMenuMakerMap_PawnGotoAction_Patch.Postfix
FloatMenuMakerMap.TryMakeFloatMenu_NonPawn: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_TryMakeFloatMenu_NonPawn.Prefix
FloatMenuMakerMap.TryMakeMultiSelectFloatMenu: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_TryMakeMultiSelectFloatMenu.Prefix
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles
FloatMenuUtility.MakeMenu: PRE: VSE.PrepareModeratelyPatches.MakeMenu_Prefix
FogGrid.NotifyAreaRevealed: PRE: Cities.FogGrid_NotifyAreaRevealed.Prefix
FogGrid.Notify_FogBlockerRemoved: post: Quarry.FogGrid_Notify_FogBlockerRemoved_Patch.Postfix
FogGrid.Notify_PawnEnteringDoor: post: Quarry.FogGrid_Notify_PawnEnteringDoor_Patch.Postfix
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.<>c__DisplayClass14_0.<BestFoodSourceOnMap>b__0: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass14_0.<BestFoodSourceOnMap>b__1: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass14_0.<BestFoodSourceOnMap>b__2: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.AddFoodPoisoningHediff: PRE: Replimat.Harmony_FoodUtility_AddFoodPoisoningHediff.Prefix, VanillaTraitsExpanded.AddFoodPoisoningHediff_Patch.Prefix
FoodUtility.AddThoughtsFromIdeo: PRE: AlphaGenes.AlphaGenes_FoodUtility_AddThoughtsFromIdeo_Patch.DisableNonCannibalFoodThought, AlienRace.HarmonyPatches.FoodUtilityAddThoughtsFromIdeoPrefix
FoodUtility.BestFoodInInventory: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_BestFoodInInventory.Transpiler
FoodUtility.BestFoodSourceOnMap: PRE: Replimat.Harmony_FoodUtility_BestFoodSourceOnMap.Prefix post: Replimat.Harmony_FoodUtility_BestFoodSourceOnMap.Postfix, Hospitality.Patches.FoodUtility_Patch+BestFoodSourceOnMapPatch.Postfix
FoodUtility.FoodOptimality: PRE: Replimat.Harmony_FoodUtility_FoodOptimality.Prefix post: Hospitality.Patches.FoodUtility_Patch+FoodOptimalityPatch.Postfix
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FoodUtility.GetFinalIngestibleDef: PRE: Replimat.Harmony_FoodUtility_GetFinalIngestibleDef.Prefix
FoodUtility.GetMeatSourceCategory: PRE: VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.IsFoodSourceOnMapSociallyProper: post: Hospitality.Patches.FoodUtility_Patch+IsFoodSourceOnMapSociallyProperPatch.Postfix
FoodUtility.NutritionForEater: post: AlphaGenes.AlphaGenes_FoodUtility_NutritionForEater_Postfix.PostFix
FoodUtility.SpawnedFoodSearchInnerScan: PRE: Replimat.Harmony_FoodUtility_SpawnedFoodSearchInnerScan.Prefix
FoodUtility.ThoughtsFromIngesting: PRE: VoidEvents.ThoughtsFromIngesting_Patch.Prefix post: Replimat.Harmony_FoodUtility_ThoughtsFromIngesting.Postfix, AlphaGenes.AlphaGenes_FoodUtility_ThoughtsFromIngesting_Patch.AddGeneticMeatThought, AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
FoodUtility.TryFindBestFoodSourceFor: post: Hospitality.Patches.FoodUtility_Patch+TryFindBestFoodSourceFor_Patch.Postfix
FoodUtility.WillEat: TRANS: rjw.Patch_DevelopmentalStageExtensions_Baby_Callers.BabyMethodShouldReturnFalse
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
ForbidUtility.CaresAboutForbidden: post: VFECore.Misc.HireableSystemStaticInitialization.CaresAboutForbidden_Postfix TRANS: Hospitality.Patches.ForbidUtility_Patch+CaresAboutForbidden.Transpiler
ForbidUtility.InAllowedArea: post: Hospitality.Patches.ForbidUtility_Patch+InAllowedArea.Postfix
ForbidUtility.IsForbidden: PRE: [2147483647]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Prefix post: Hospitality.Patches.ForbidUtility_Patch+IsForbidden.Postfix, [-2147483648]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Postfix
ForbidUtility.SetForbidden: PRE: Hospitality.Patches.ForbidUtility_Patch+SetForbidden.Prefix
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough
FormCaravanComp.get_AnyActiveThreatNow: PRE: [2147483647]PerformanceOptimizer.Optimization_FormCaravanComp_AnyActiveThreatNow.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_FormCaravanComp_AnyActiveThreatNow.Postfix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix, Vehicles.Construction.CompleteConstructionVehicle TRANS: VFECore.Frame_CompleteConstruction_Patch.Transpiler, VSE.Stats.StatPatches.ConstructionQualityTranspiler, Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix, VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.TotalMaterialCost: PRE: Replace_Stuff.Virtualize_TotalMaterialCost.Prefix
Frame.get_WorkToBuild: PRE: [2147483647]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Prefix, Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix, [-2147483648]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Postfix
Fueled.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
FuelingPortUtility.GetFuelingPortCell: PRE: RimNauts2.Things.Patch.FuelingPortUtility_GetFuelingPortCell.Prefix
GUIUtility.GetControlID: post: Prepatcher.HarmonyPatches.GetControlIDPostfix
Game.AddMap: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: TacticalGroups.HarmonyPatches.EntriesDirty, GeologicalLandforms.Patches.Patch_Verse_Game.AddMap
Game.ClearCaches: PRE: CombatAI.Patches.Game_Patch+Game_ClearCaches_Patch.Prefix post: SmashTools.ProjectSetup.ClearCaches, PipeSystem.Game_ClearCaches.Postfix, Universum.Utilities.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: PRE: CombatAI.Patches.Game_Patch+Game_DeinitAndRemoveMap_Patch.Prefix post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, TacticalGroups.HarmonyPatches.IsPlayingDirty_Postfix, [-2147483648]RocketMan.Patches.Game_DeinitAndRemoveMap_Patch.Postfix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix, Universum.Utilities.Game_FinalizeInit.Postfix, [100]PerformanceFish.UtilityPatches+FinalizeInit_Patch.Postfix, [-2147483648]RocketMan.Patches.Game_FinalizeInit_Patch.Postfix
Game.InitNewGame: PRE: Replimat.Harmony_Game_FlushCacheOnNewOrExistingGames.Prefix, SmashTools.ComponentCache.ClearCache, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, Universum.Utilities.Game_GameInitData.Prefix post: PawnEditor.StartingThingsManager.RestoreScenario, TechAdvancing.TA_PostOnMapGenerate_Event.Postfix, MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix, EBF.Patches.PostFix_Game_InitNewGame.PostFix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
Game.LoadGame: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: RealRuins.RealRuins+LoadGame_Patch.Postfix, Universum.Utilities.Game_LoadGame.Postfix, TechAdvancing.TA_PostOnMapLoad_Event.Postfix, GeologicalLandforms.Patches.Patch_Verse_Game.LoadGame, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix, EBF.Patches.PostFix_Game_LoadGame.PostFix, RealRuins.RealRuins+LoadGame_Patch.Postfix, [0]Hospitality.Patches.Game_LoadGame_Patch.Postfix
Game.UpdatePlay: PRE: Universum.Utilities.Game_UpdatePlay.Prefix post: [800]RocketMan.Patches.Game_UpdatePlay_Patch.Postfix, CameraPlus.Game_UpdatePlay_Patch.Postfix, Universum.Utilities.Game_UpdatePlay.Postfix
Game.set_CurrentMap: post: TacticalGroups.HarmonyPatches.EntriesDirty
GameComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit
GameComponentUtility.GameComponentTick: post: Replimat.Harmony_GameComponentUtility_GameComponentTick.Postfix
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, SmashTools.UnitTesting.ExecutePostLoadTesting, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame
GameComponentUtility.StartedNewGame: post: VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix
GameDataSaveLoader.SaveGame: post: RealRuins.RealRuins+SaveGame_Patch.Postfix, RealRuins.RealRuins+SaveGame_Patch.Postfix
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
GameInitData.ResetWorldRelatedMapInitData: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
GameRules.DesignatorAllowed: TRANS: AlienRace.HarmonyPatches.DesignatorAllowedTranspiler
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.LordAI.VehiclesDontParty, Hospitality.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
GatheringsUtility.ShouldPawnKeepGathering: PRE: VanillaTraitsExpanded.ShouldPawnKeepGathering_Patch.Prefix
Gen.IsHashIntervalTick: TRANS: Soyuz.Patches.Gen_IsHashIntervalTick_Patch.Transpiler
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles
GenCelestial.CelestialSunGlow: PRE: Universum.Utilities.GenCelestial_CelestialSunGlow.Prefix
GenCelestial.CurCelestialSunGlow: PRE: [2147483647]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Postfix
GenCity.<>c__DisplayClass0_0.<RandomCityFaction>b__0: post: VFECore.Patch_Cities_GenCity+manual_RandomCityFaction_predicate.Postfix
GenConstruct.<CanPlaceBlueprintOver>g__IsEdificeOverNonEdifice|17_0: TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCasesAndAlsoInTheCompilerGeneratedMethod.Transpiler
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: VanillaFurnitureExpanded.Patch_BlocksConstruction.Postfix, Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanBuildOnTerrain_Prefix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch.Prefix
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch2.Prefix post: AlienRace.HarmonyPatches.CanConstructPostfix TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
GenConstruct.CanPlaceBlueprintAt: post: SimplyMoreBridges.Harmony.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix
GenConstruct.CanPlaceBlueprintAt_NewTemp: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.GetAttachedBuildings: PRE: Replace_Stuff.NoAttachedBuildings.Prefix
GenConstruct.GetWallAttachedTo: TRANS: Replace_Stuff.NoWallAttachment.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenDraw.DrawAimPie: TRANS: VFED.Building_TurretGunBarrels+CastSourceReplacer.ReplaceCall
GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix, RealRuins.RealRuins+GameOver_Patch.Postfix
GenGrid.Impassable: TRANS: VFESecurity.Patch_GenGrid+Impassable.Transpiler
GenGrid.Standable: TRANS: VFESecurity.Patch_GenGrid+Standable.Transpiler
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix
GenGuest.EnslavePrisoner: post: Hospitality.Patches.GenGuest_Patch+EnslavePrisoner.Postfix
GenGuest.GuestRelease: PRE: rjw.PATCH_GenGuest_GuestRelease.GuestRelease_Update_Designators
GenHostility.AnyHostileActiveThreatTo: post: [0]VFEM.HarmonyPatches.AnyHostileActiveThreatTo_Patch.Postfix
GenHostility.AnyHostileActiveThreatToPlayer: post: VFED.HarmonyPatches.MiscPatches.ComplexHostileWithQuest
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds
GenLeaving.DropFilthDueToDamage: post: BloodAnimations.GenLeaving_DropFilthDueToDamage.DropFilthDueToDamage
GenLocalDate.DayTick: TRANS: [800]PerformanceFish.GenLocalDateCaching+DayTickByThing_Patch.Transpiler
GenLocalDate.DayTick: PRE: PerformanceFish.GenLocalDateCaching+DayTickByMap_Patch.Prefix post: PerformanceFish.GenLocalDateCaching+DayTickByMap_Patch.Postfix
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
GenRadial.NumCellsInRadius: TRANS: VFEM.HarmonyPatches.Explosion_Patch.Transpiler
GenRecipe.MakeRecipeProducts: PRE: [2147483647]VanillaBooksExpanded.GenRecipe_MakeRecipeProducts_Patch.Prefix, [175]Maintenance.Harmony.Harmony.MakeRecipeProducts_PreFix post: VanillaTraitsExpanded.MakeRecipeProducts_Patch.Postfix, [-2147483648]VanillaBooksExpanded.GenRecipe_MakeRecipeProducts_Patch.Postfix
GenRecipe.PostProcessProduct: PRE: DMS.Patch_PostProcessProduct.PreFix, DMS.Patch_PostProcessProduct.PreFix post: AlphaGenes.AlphaGenes_GenRecipe_PostProcessProduct_Patch.IncreaseQualityByOne TRANS: VSE.Stats.StatPatches.CraftingQualityTranspiler
GenReplace.PlaceReplaceFrame: post: QualityBuilder.Patch_ReplaceStuff.PostFix_PlaceReplaceFrame
GenSight.LineOfSight: PRE: CombatAI.Patches.GenSight_Patch+GenSight_LineOfSight2_Patch.Prefix
GenSight.LineOfSight: PRE: CombatAI.Patches.GenSight_Patch+GenSight_LineOfSight1_Patch.Prefix
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: VFEPirates.GenSpawn_Spawn_Patch.Prefix, Replace_Stuff.NewThing.TransferSettings.Prefix, Vehicles.Construction.RegisterThingSpawned post: Replace_Stuff.NewThing.TransferSettings.Postfix, Cities.GenSpawn_Spawn.Postfix, rjw.Patch_GenSpawn_Spawn.Sexualize_GenSpawn_Spawn
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
GenStep_Animals.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Animals.Generate_Prefix
GenStep_CaveHives.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_CaveHives.Generate_Transpiler
GenStep_Caves.Dig: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.Dig_Transpiler
GenStep_Caves.FindRandomEdgeCellForTunnel: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.FindRandomEdgeCellForTunnel_Transpiler
GenStep_Caves.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Caves.Generate_Prefix
GenStep_Caves.GetDistToCave: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToCave_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByOffset_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByDir_Transpiler
GenStep_Caves.RemoveSmallDisconnectedSubGroups: post: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.RemoveSmallDisconnectedSubGroups_Postfix
GenStep_CavesTerrain.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_CavesTerrain.Generate_Prefix
GenStep_ElevationFertility.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_ElevationFertility.Generate_Prefix TRANS: [800]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_ElevationFertility.Generate_Transpiler
GenStep_FindPlayerStartSpot.Generate: post: Cities.GenStep_FindPlayerStartSpot_Generate.Postfix
GenStep_Plants.Generate: PRE: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Plants.Generate_Prefix
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_RocksFromGrid.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_RocksFromGrid.Generate_Transpiler
GenStep_ScatterRuinsSimple.ScatterAt: PRE: RealRuins.RealRuins+GenStep_ScatterRuinsSimple_ScatterAt_Patch.Prefix, RealRuins.RealRuins+GenStep_ScatterRuinsSimple_ScatterAt_Patch.Prefix
GenStep_Scatterer.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Prefix post: [200]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Postfix
GenStep_Settlement.ScatterAt: TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler
GenStep_Terrain.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.Generate_Prefix post: [0]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.Generate_Postfix
GenStep_Terrain.GenerateRiver: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiver_Transpiler
GenStep_Terrain.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiverLookupTexture
GenStep_Terrain.TerrainFrom: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.TerrainFrom post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix, VanillaBiomes.RockyTerrainPatch.Postfix
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix
GenTemperature.GetTemperatureForCell: PRE: Replimat.Harmony_GenTemperature_GetTemperatureForCell.Prefix, LTS_Systems.Harmony.Harmony.GetTemperatureForCell_PreFix
GenTemperature.TryGetTemperatureForCell: post: ProxyHeat.HarmonyPatches+Patch_TryGetTemperatureForCell.Postfix
GenThing.ItemCenterAt: TRANS: LWM.DeepStorage.Patch_GenThing_ItemCenterAt.Transpiler
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix
GeneDef.GetDescriptionFull: TRANS: BetterRomance.HarmonyPatches.GeneDef_GetDescriptionFull.AgeCurveTranspiler
GeneDefGenerator.ImpliedGeneDefs: post: AlphaGenes.AlphaGenes_GeneDefGenerator_ImpliedGeneDefs_Patch.Postfix
GeneUIUtility.DrawGene: TRANS: VanillaGenesExpanded.GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
GeneUtility.ExtractXenogerm: post: Universum.Utilities.GeneUtility_ExtractXenogerm.Postfix
GeneUtility.ImplantXenogermItem: post: Universum.Utilities.GeneUtility_ImplantXenogermItem.Postfix
GeneUtility.ReimplantXenogerm: post: Universum.Utilities.GeneUtility_ReimplantXenogerm.Postfix
GeneUtility.UpdateXenogermReplication: post: Universum.Utilities.GeneUtility_UpdateXenogermReplication.Postfix
Genepack.PostMake: post: AlphaGenes.AlphaGenes_Genepack_PostMake_Patch.ChangeForAlphaGenes
Generator.SendLetter: post: RimNauts2.Patch.Generator_SendLetter.Postfix
GetOrGenerateMapUtility.GetOrGenerateMap: post: EncounterFramework.GetOrGenerateMapUtility_GetOrGenerateMap_Patch.Postfix
GhostDrawer.DrawGhostThing: PRE: VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix
GhostUtility.GhostGraphicFor: PRE: EccentricPower.HarmonyPatches.GhostUtility_GhostGraphicFor_Prefix post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace
GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|12_0: PRE: DubsMintMenus.HarmonyPatches+H_GizmoGridDrawer.Prefix TRANS: PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.GizmoGridDrawer_ProcessGizmoStateTranspiler
Gizmo_GrowthTier.GrowthTierTooltip: PRE: AlienRace.HarmonyPatches.GrowthTierTooltipPrefix TRANS: BetterRomance.HarmonyPatches.Gizmo_GrowthTier_GrowthTierTooltip.Transpiler
Gizmo_SidearmsList.DrawGizmoLabel: PRE: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.GizmoLabelFixer
GlobalControls.TemperatureString: post: Universum.Utilities.GlobalControls_TemperatureString.Postfix TRANS: [-2147483648]ProxyHeat.HarmonyPatches+GlobalControls_TemperatureString_Patch.Transpiler
GlobalControlsUtility.DoTimespeedControls: PRE: Analyzer.GUIElement_TPS.Prefix
GlobalTextureAtlasManager.TryGetPawnFrameSet: PRE: AlienRace.HarmonyPatches.GlobalTextureAtlasGetFrameSetPrefix
GlowGrid.GroundGlowAt: post: Dubs_Skylight.Patch_GameGlowAt.Postfix
GoodwillSituationManager.GetNaturalGoodwill: post: VoidEvents.GoodwillSituationManager_GetNaturalGoodwill_Patch.Postfix
GoodwillSituationWorker_PermanentEnemy.ArePermanentEnemies: post: VFED.HarmonyPatches.GoodwillPatches.ArePermanentEnemies_Postfix
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
Graphic.Print: TRANS: EnableOversizedWeapons.HarmonyPatch.Transpiler_Print
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit
Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler
GridsUtility.Fogged: PRE: CombatAI.Patches.GridsUtility_Patch.Prefix
GrowthUtility.IsGrowthBirthday: TRANS: AlienRace.HarmonyPatches.IsGrowthBirthdayTranspiler
GuestUtility.IsSellingToSlavery: PRE: Enlist.GuestUtility_IsSellingToSlavery_Patch.Prefix, Rimdeed.GuestUtility_IsSellingToSlavery_Patch.Prefix
HAR_CO_Blood_Hediff.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HAR_CO_Dark_Hediff.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HAR_IA_XXX_Hediff.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HAR_LL_Down_Hediff.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HAR_LL_Health_Hediff.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HAR_NM_XXX_Hediff.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HAR_SK_XXX_Hediff.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HairDef.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.HairDefGraphicForTranspiler
Harmony..ctor: PRE: Analyzer.Profiling.RememberHarmonyIDs.Prefix
HasPassion.DoEditInterface: TRANS: VSE.PrepareModeratelyPatches.PassionStringTranspiler
HasPassion.Summary: TRANS: VSE.PrepareModeratelyPatches.PassionStringTranspiler
HasPassionsAtLevel.DoEditInterface: TRANS: VSE.PrepareModeratelyPatches.PassionStringTranspiler
HasPassionsAtLevel.Summary: TRANS: VSE.PrepareModeratelyPatches.PassionStringTranspiler
HaulAIUtility.HaulToCellStorageJob: TRANS: LWM.DeepStorage.Patch_HaulToCellStorageJob.Transpiler
HaulAIUtility.PawnCanAutomaticallyHaulFast: TRANS: AlphaGenes.AlphaGenes_HaulAIUtility_PawnCanAutomaticallyHaulFast.Transpiler
HeadTypeDef.GetGraphic: TRANS: VFECore.HeadTypeDef_GetGraphic_Patch.Transpiler
HealthAIUtility.ShouldSeekMedicalRestUrgent: PRE: rjw.Patch_HealthAIUtility_ShouldSeekMedicalRestUrgent.Prefix
HealthCardUtility.<>c__DisplayClass44_0.<DoDebugOptions>b__17: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.<>c__DisplayClass44_0.<DoDebugOptions>b__3: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.DrawHealthSummary: PRE: Hospital.Patches.AllowOperationsPatch+AllowOperationsOnPatients.Prefix
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.DrawPawnHealthCard: post: DubsMintMenus.Patch_HealthCardUtility.Postfix
HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix
HealthCardUtility.GetTooltip: post: EBF.Patches.Unification.PostFix_Everyone_BodyPartTooltip.PostFix TRANS: EBF.Transpilations.Transpiler_HealthCardUtility.Transpiler
HealthUtility.DamageLegsUntilIncapableOfMoving: TRANS: EBF.Transpilations.Transpiler_HealthUtility_DamageLegs.Transpiler
HealthUtility.DamageLimbsUntilIncapableOfManipulation: TRANS: EBF.Transpilations.Transpiler_HealthUtility_DamageLimbs.Transpiler
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel
HealthUtility.GetPartConditionLabel: TRANS: EBF.Transpilations.Transpiler_HealthUtility_PartConditionLabel.Transpiler
HealthUtility.GiveRandomSurgeryInjuries: TRANS: EBF.Transpilations.Transpiler_HealthUtility_SurgeryInjuries.Transpiler
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthUtility.TryGetWorstHealthCondition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix
Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, Soyuz.Patches.Hediff_Tick_Patch.Transpiler, Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff.get_BleedRate: post: Soyuz.Patches.Hediff_BleedRate_Patch.Postfix
Hediff.get_ShouldRemove: post: VanillaTraitsExpanded.ShouldRemove_Patch.Postfix
HediffComp.get_CompTipStringExtra: post: EBF.Patches.Unification.PostFix_Everyone_CompPatches_TipString.PostFix
HediffComp_AnoleGrown.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_AsexualReproduction.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_AutoHeal.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_AutoStopMentalState.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_CauseIncident.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_CauseMentalState.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChanceToRemove.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChanceToRemove_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeImplantLevel.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeNeed.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChangeNeed_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeWeather.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Chargeable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ConstancyDamage.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_CorpseDecayer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DamageAura.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DamageBrain.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DeleteAfterTime.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DeleteAfterTime.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DestroyOrgan.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DieAfterPeriod.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DisappearIfOtherFound.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Disappears.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Disappears_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DisappearsPausable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DisappearsPausable_LethalInjuries.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Discoverable.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Discoverable_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Disorientation.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Draftable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Effects.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Electrified.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ExplodeOnDowned.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_FeelingBrokenSeverityReduce.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_FilthProducer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Floating.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GasProducer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffLungRot.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffLungRotAlternative.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffsInRange.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffsInRangeExpanded.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffsInRangeMech.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHemogen.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveNeurocharge.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GrowthMode.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HealHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HealPermanentWounds.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HealPermanentWounds_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HeatPusher.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HighlyFlammable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HumanEggLayer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_Infecter.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Infecter_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Invisibility.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Invisibility.UpdateTarget: PRE: PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.ClearCache
HediffComp_KillAfterDays.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HediffComp_KillAfterDays_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_LightSustenance.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Link.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MechHeal.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MessageAboveSeverity.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MessageAfterTicks.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MessageStageIncreased.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MightJoin.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Mime.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Mote.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_NearbyEffecter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_NoBleedHeartAttack.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PassiveRegenerator.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Polluter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Pollution.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PregnantHuman.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VanillaGenesExpanded.VanillaGenesExpanded_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation, AlphaGenes.AlphaGenes_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffComp_PsychicHarmonizer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RandomDamage.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RandomMutation.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RandomizeSeverityPhases.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RapidHealing.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ReactOnDamage.React: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffComp_Regeneration.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Regeneration.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RemoveIfOtherHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RemoveUponGettingUp.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ReplaceHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SelfHeal.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_SelfHeal_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromEntropy.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromGas.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromGasDensityDirect.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromHemogen.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromMinerals.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityPerSecond.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityRealtime.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Shield.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SkillDecay.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Spawner.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Spreadable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageByMood.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageByPsylink.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageBySunlight.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_StageByTemperature.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Targeting.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_TendDuration.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_TendDuration_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Teratogenesis.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ThoughtEffecter.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Traitor.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_VerbGiver.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Waterstriding.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_WhileHavingThoughts.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffDef.PossibleToDevelopImmunityNaturally: PRE: [2147483647]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Postfix
HediffGiver_BrainInjury.OnHediffAdded: TRANS: EBF.Transpilations.Transpiler_HediffBrainInjury_OnHediffAdded.Transpiler
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffGiver_RandomAgeCurved.OnIntervalPassed: PRE: VoidEvents.HediffGiver_RandomAgeCurved_OnIntervalPassed_Patch.Prefix post: VoidEvents.HediffGiver_RandomAgeCurved_OnIntervalPassed_Patch.Postfix
HediffSet.<>c.<get_HasHead>b__14_0: post: AlienRace.HarmonyPatches.HasHeadPostfix
HediffSet.<GetNotMissingParts>d__75.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.AddDirect: post: EBF.Patches.PostFix_HediffSet_AddDirect.ResetCacheSpecifically TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HediffSet_Dirty.Postfix, PerformanceFish.Hediffs.HediffSetCaching+DirtyCache.Postfix, VFECore.DirtyCache_Patch.Postfix
HediffSet.GetHungerRateFactor: post: VFEPirates.HediffSet_GetHungerRateFactor_Patch.Postfix
HediffSet.GetPartHealth: TRANS: EBF.Transpilations.Transpiler_HediffSet_GetPartHealth.Transpiler
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal
HediffWithComps.get_LabelInBrackets: post: EBF.Patches.Unification.PostFix_Everyone_HediffWithComps_LabelBracket.PostFix
Hediff_AcidBuildup.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Alcohol.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_BloodRage.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Crushing.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_CubeInterest.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_CubeWithdrawal.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_DarknessExposure.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_DeathRefusal.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_FasterMovement.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_FatalRad.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_FrenzyField.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_HeartAttack.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Injury.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Injury.get_BleedRate: post: EBF.Patches.PostFix_HediffInjury_BleedRate.PostFix
Hediff_InsectEgg.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_KillItself.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Labor.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_LaborPushing.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Level.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_LightExposure.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MeatHunger.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MechanoidUplink.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MicroComputer.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MineralFueled.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MineralOverdrive.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MissingPart.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MissingPart.get_BleedRate: post: EBF.Patches.PostFix_HediffMissingPart_BleedRate.PostFix TRANS: EBF.Transpilations.Transpiler_HediffMissingPart_BleedRate.Transpiler
Hediff_MissingPart.get_PainOffset: TRANS: EBF.Transpilations.Transpiler_HediffMissingPart_PainOffset.Transpiler
Hediff_PartBaseArtifical.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_PartBaseNatural.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Pregnant.DoBirthSpawn: PRE: rjw.PATCH_Hediff_Pregnant_DoBirthSpawn.on_begin_DoBirthSpawn
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Pregnant.Tick: PRE: rjw.PATCH_Hediff_Pregnant_Tick.abort_on_missing_genitals, Soyuz.Patches.Hediff_Pregnant_Tick_Patch.Prefix, Hospitality.Patches.Hediff_Pregnant_Patch+Tick.Postfix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Pregnant.get_IsSeverelyWounded: TRANS: EBF.Transpilations.Transpiler_HediffPregnant_SeverelyWounded.Transpiler
Hediff_ReactiveArmour.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Shambler.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_SiegeMode.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_SimpleBaby.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_SleepSuppression.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Stalking.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HugsLibController.LoadReloadInitialize: post: Rimefeller.RimefellerMod.Postfix
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
HumanEmbryo.CanImplantReport: post: AlienRace.HarmonyPatches.EmbryoImplantReportPostfix TRANS: BetterRomance.HarmonyPatches.HumanEmbryo_CanImplantReport.Transpiler
HumanEmbryo.ImplantPawnValid: PRE: AlienRace.HarmonyPatches.EmbryoImplantPawnPrefix
HumanOvum.CanFertilizeReport: post: AlienRace.HarmonyPatches.HumanOvumCanFertilizeReportPostfix TRANS: BetterRomance.HarmonyPatches.HumanOvum_CanFertilizeReport.Transpiler, rjw.Patch_HumanOvum_CanFertilizeReport.CheckForPenisInsteadOfGender
HumanlikeMeshPoolUtility.GetHumanlikeBeardSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix
HumanlikeMeshPoolUtility.GetHumanlikeBodySetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeBodySetForPawnPrefix
HumanlikeMeshPoolUtility.GetHumanlikeHairSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix
HumanlikeMeshPoolUtility.GetHumanlikeHeadSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix
ITab.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Pawn_Character.FillTab: post: VSE.Expertise.ExpertisePatches.DoCharacterCardExtras
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix TRANS: VFEPirates.ITab_Pawn_Gear_DrawThingRow_Transpiler.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, rjw.PATCH_ITab_Pawn_Gear_InterfaceDrop.drop_locked_apparel
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix
ITab_Pawn_Gear.get_CanControlColonist: post: DMS.Patch_CanDropWeapon.CanControl, DMS.Patch_CanDropWeapon.CanControl
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Patches.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Vehicle_Cargo.InterfaceDrop: PRE: JAHV.Patches.Patch_InterfaceDrop
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler
Ideo.RecacheColonistBelieverCount: PRE: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPrefix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPrefix post: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPostfix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPostfix
Ideo.SetIcon: post: FactionTweaks.Ideo_SetIcon_Patch.Postfix
IdeoBuildingPresenceDemand.BuildingPresent: PRE: [2147483647]PerformanceOptimizer.Optimization_IdeoBuildingPresenceDemand_BuildingPresent.Prefix
IdeoFoundation.RandomizePrecepts: PRE: FactionTweaks.IdeoFoundation_RandomizePrecepts_Patch.Prefix
IdeoUtility.CanUseIdeo: PRE: FactionTweaks.IdeoUtility_CanUseIdeo_Patch.Prefix
ImmunityHandler.DiseaseContractChanceFactor: post: DMS.DiseaseContractChanceFactor.Postfix, DMS.DiseaseContractChanceFactor.Postfix
ImmunityHandler.ImmunityRecordExists: post: PerformanceFish.Hediffs.ImmunityHandlerCaching+ImmunityRecordExists.Postfix
ImmunityHandler.NeededImmunitiesNow: PRE: [800]PerformanceFish.Hediffs.ImmunityHandlerCaching+NeededImmunitiesNow.Prefix post: [800]PerformanceFish.Hediffs.ImmunityHandlerCaching+NeededImmunitiesNow.Postfix
ImmunityHandler.TryAddImmunityRecord: PRE: PerformanceFish.Hediffs.ImmunityHandlerCaching+TryAddImmunityRecord.Prefix
ImmunityRecord.ImmunityChangePerTick: post: Soyuz.Patches.ImmunityRecord_ImmunityChangePerTick_Patch.Postfix
IncidentWorker.CanFireNow: PRE: VFED.HarmonyPatches.MiscPatches.CheckForVisibility post: RimNauts2.Biome.Patch.IncidentWorker_CanFireNow.Postfix, [200]GeologicalLandforms.Patches.Patch_RimWorld_IncidentWorker.CanFireNow
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix, AOBAUtilities.Patch_IncidentWork.Prefix
IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_NeutralGroup.SpawnPawns: post: VFEEmpire.HarmonyPatches.Patch_SpawnPawns.Postfix
IncidentWorker_OrbitalTraderArrival.CanFireNowSub: PRE: TraderShips.Patch.PatchIncidentWorker_OrbitalTraderArrivalCanFireNowSub.Prefix
IncidentWorker_OrbitalTraderArrival.TryExecuteWorker: PRE: TraderShips.Patch.PatchIncidentWorker_OrbitalTraderArrivalTryExecuteWorker.Prefix
IncidentWorker_PawnsArrive.CanFireNowSub: post: DIgnoranceIsBliss.Core_Patches.Patch_PawnsArriveCanFireNowSub_Postfix.Postfix
IncidentWorker_PawnsArrive.FactionCanBeGroupSource: post: DIgnoranceIsBliss.Core_Patches.Patch_FactionCanBeGroupSource_Postfix.Postfix
IncidentWorker_Raid.ResolveRaidArriveMode: PRE: RimNauts2.Biome.Patch.IncidentWorker_Raid_ResolveRaidArriveMode.Prefix
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix
IncidentWorker_RaidEnemy.GetLetterText: PRE: VFEEmpire.HarmonyPatches.Patch_GetLetterText.Prefix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: VoidEvents.IncidentWorker_RaidEnemy_TryExecuteWorker.TryExecuteWorkerPrefix, VOE.Outpost_Defensive.UpdateRaidTarget post: MYDE_DrakkenLaserDrill.MYDE_Harmony_DrakkenLaserDrill_AutoAttack.Postfix
IncidentWorker_RaidEnemy.TryResolveRaidFaction: PRE: VFEM.HarmonyPatches.Raid_Patches+RaidEnemyResolveFaction_Patch.Prefix post: VFEM.HarmonyPatches.Raid_Patches+RaidEnemyResolveFaction_Patch.Postfix
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: PRE: TradingOptions.Patches.ExtraCaravanVisitorFood.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Prefix, AskBeforeEnter.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Prefix post: TradingOptions.Patches.ExtraCaravanVisitorFood.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Postfix
IncidentWorker_TravelerGroup.TryExecuteWorker: PRE: AskBeforeEnter.IncidentWorker_TravelerGroup_TryExecuteWorker.Prefix
IncidentWorker_VisitorGroup.TryExecuteWorker: PRE: TradingOptions.Patches.ExtraCaravanVisitorFood.IncidentWorker_VisitorGroup_TryExecuteWorker.Prefix, AskBeforeEnter.IncidentWorker_VisitorGroup_TryExecuteWorker.Prefix post: TradingOptions.Patches.ExtraCaravanVisitorFood.IncidentWorker_VisitorGroup_TryExecuteWorker.Postfix
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
IndividualThoughtToAdd.Add: post: VanillaTraitsExpanded.Add_Patch.Postfix
InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix, Init.VanillaPatch.Postfix
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.InspectGizmoGrid_DrawInspectGizmoGridForTranspiler
InspectPaneButtons.Draw: post: SmashTools.Compatibility_RimHUD.DrawButtonsOnRimHUD
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InspectTabBase.get_TabRect: post: DubsMintMenus.HarmonyPatches.TabSizeAdjuster
InspirationWorker.CommonalityFor: TRANS: VSE.Passions.PassionPatches.CommonalityFor_Transpiler
InteractionWorker_Breakup.Interacted: PRE: BetterRomance.HarmonyPatches.InteractionWorker_Breakup_Interacted.Prefix
InteractionWorker_Breakup.RandomSelectionWeight: post: VanillaTraitsExpanded.RandomSelectionWeight_Patch.Postfix, BetterRomance.HarmonyPatches.InteractionWorker_Breakup_RandomSelectionWeight.Postfix
InteractionWorker_MarriageProposal.AcceptanceChance: post: BetterRomance.HarmonyPatches.InteractionWorker_MarriageProposal_AcceptanceChance.Postfix
InteractionWorker_MarriageProposal.Interacted: PRE: BetterRomance.HarmonyPatches.InteractionWorker_MarriageProposal_Interacted.Prefix
InteractionWorker_MarriageProposal.RandomSelectionWeight: PRE: BetterRomance.HarmonyPatches.InteractionWorker_MarriageProposal_RandomSelectionWeight.Prefix TRANS: BetterRomance.HarmonyPatches.InteractionWorker_MarriageProposal_RandomSelectionWeight.Transpiler
InteractionWorker_RecruitAttempt.DoRecruit: post: Hospitality.Patches.InteractionWorker_RecruitAttempt_DoRecruit_Patch+DoRecruit.Postfix
InteractionWorker_RecruitAttempt.Interacted: TRANS: VSE.Stats.StatPatches.RecruitStatTranspiler
InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: BetterRomance.HarmonyPatches.InteractionWorker_RomanceAttempt_BreakLoverAndFianceRelations.Prefix
InteractionWorker_RomanceAttempt.Interacted: TRANS: AlienRace.HarmonyPatches.RomanceAttemptInteractTranspiler
InteractionWorker_RomanceAttempt.OpinionFactor: TRANS: BetterRomance.HarmonyPatches.InteractionWorker_RomanceAttempt_OpinionFactor.Transpiler
InteractionWorker_RomanceAttempt.PartnerFactor: PRE: BetterRomance.HarmonyPatches.InteractionWorker_RomanceAttempt_PartnerFactor.Prefix post: BetterRomance.HarmonyPatches.InteractionWorker_RomanceAttempt_PartnerFactor.Postfix
InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: BetterRomance.HarmonyPatches.InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix post: VanillaTraitsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix
InteractionWorker_RomanceAttempt.RomanceFactors: PRE: BetterRomance.HarmonyPatches.InteractionWorker_RomanceAttempt_RomanceFactors.Prefix TRANS: BetterRomance.HarmonyPatches.InteractionWorker_RomanceAttempt_RomanceFactors.Transpiler
InteractionWorker_RomanceAttempt.SuccessChance: post: AlienRace.HarmonyPatches.RomanceAttemptSuccessChancePostfix
InteractionWorker_RomanceAttempt.TryAddCheaterThought: PRE: BetterRomance.HarmonyPatches.InteractionWorker_RomanceAttempt_TryAddCheaterThought.Prefix
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
InvisibilityUtility.IsPsychologicallyInvisible: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.Postfix
JobDriver.CheckCurrentToilEndOrFail: PRE: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPrefix post: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPostfix
JobDriver.Cleanup: PRE: rjw.PATCH_JobDriver_Loving_Cleanup.on_cleanup_driver
JobDriver.DriverTick: TRANS: Soyuz.Patches.JobDriver_DriverTick_Patch.Transpiler, Hospitality.Patches.JobDriver_Patch+DriverTick.Transpiler
JobDriver.GetReport: post: Replimat.Harmony_JobDriver_GetReport.Postfix
JobDriver.SetupToils: post: Tacticowl.Patch_SetupToils.Postfix
JobDriver.TryActuallyStartNextToil: post: CM_Grab_Your_Tool.ToilPatches+JobDriver_TryActuallyStartNextToil.Postfix
JobDriver_AffectRoof.<>c__DisplayClass12_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RoofStatTranspiler
JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_BottleFeedBaby.MakeNewToils: PRE: Replimat.Harmony_JobDriver_BottleFeedBaby_MakeNewToils.Prefix
JobDriver_CleanFilth.<>c__DisplayClass7_0.<MakeNewToils>b__1: TRANS: VFED.HarmonyPatches.FilthCleaningPatch.Transpiler
JobDriver_ConstructFinishFrame.<>c__DisplayClass6_0.<MakeNewToils>b__1: TRANS: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler, VSE.Stats.StatPatches.FloorStatOptionTranspiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix, QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
JobDriver_DropEquipment.<MakeNewToils>b__4_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_DropEquipment_MakeNewToils_Patches.JobDriver_DropEquipment_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Equip.<MakeNewToils>b__1_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler
JobDriver_FoodDeliver.GetReport: post: Replimat.Harmony_JobDriver_FoodDeliver_GetReport.Postfix
JobDriver_FoodFeedPatient.GetReport: post: Replimat.Harmony_JobDriver_FoodFeedPatient_GetReport.Postfix
JobDriver_FoodFeedPatient.MakeNewToils: post: Hospital.Patches.Billing_Feed_Patch+BillPatientsForFood.Postfix
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils
JobDriver_Ingest.GetReport: post: Replimat.Harmony_JobDriver_Ingest_GetReport.Postfix
JobDriver_Ingest.MakeNewToils: post: AlphaBehavioursAndEvents.AlphaAnimals_JobDriver_Ingest_MakeNewToils_Patch.ApplyHediffIfCorpseEaten
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VFECore.JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_Vanilla.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VanillaTraitsExpanded.GenerateRandomMinTicksToNextLovin_Patch.Postfix TRANS: AlienRace.HarmonyPatches.GenerateRandomMinTicksToNextLovinTranspiler, BetterRomance.HarmonyPatches.JobDriver_Lovin_GenerateRandomMinTicksToNextLovin.Transpiler
JobDriver_Lovin.MakeNewToils: PRE: rjw.PATCH_JobDriver_Lovin_MakeNewToils.lovin_patch_n_override
JobDriver_ManTurret.FindAmmoForTurret: PRE: VFESecurity.Patch_TryFindRandomShellDef.Prefix
JobDriver_Mate.MakeNewToils: PRE: rjw.PATCH_JobDriver_Mate_MakeNewToils.matin_patch_n_override
JobDriver_Meditate.MeditationTick: PRE: rjw.PATCH_JobDriver_Meditate_MeditationTick.Disable_For_Nymph
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle
JobDriver_Reading.ReadBook: PRE: VanillaBooksExpanded.JobDriver_Reading_ReadBook_Patch.Prefix post: VanillaBooksExpanded.JobDriver_Reading_ReadBook_Patch.Postfix
JobDriver_RemoveFloor.get_SpeedStat: TRANS: VSE.Stats.StatPatches.FloorStatTranspiler
JobDriver_Repair.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RepairStatTranspiler
JobDriver_RepairMech.MakeNewToils: PRE: AlphaGenes_JobDriver_RepairMech_MakeNewToils_Patch.StorePawn
JobDriver_Research.<>c__DisplayClass6_0.<MakeNewToils>b__0: post: ResearchData.JobDriver_Research_Patch.Postfix
JobDriver_Research.MakeNewToils: post: ResearchData.JobDriver_Research_MakeNewToils_Patch.Postfix
JobDriver_TendPatient.TryMakePreToilReservations: PRE: Hospital.Patches.CanSelfTendNow_Patch+Satisfied.Prefix
JobDriver_ViewArt.WaitTickAction: post: VanillaTraitsExpanded.WaitTickAction_Patch.Postfix
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn post: AlphaGenes.AlphaGenes_JobDriver_Vomit_MakeNewToils_Patch.DamageAfterPuking
JobDriver_Wait.CheckForAutoAttack: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler
JobDriver_Wait.MakeNewToils: post: CombatAI.Patches.JobDriver_Wait_Patch+JobDriver_Wait_MakeNewToils_Patch.Postfix
JobDriver_WaitDowned.DecorateWaitToil: PRE: MedPod.JobDriver_WaitDowned_DecorateWaitToil_WakePatientIfKickedOffMedPod.Prefix
JobDriver_WatchBuilding.MakeNewToils: post: VanillaTraitsExpanded.MakeNewToils_Patch.Postfix
JobDriver_Wear.GetCurrentWearSound: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_AIDefendPawn.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPawn+TryFindShootingPosition.Transpiler
JobGiver_AIDefendPoint.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPoint+TryFindShootingPosition.Transpiler
JobGiver_AIFightEnemies.TryFindShootingPosition: PRE: CombatAI.Patches.Harmony_CastPositionFinder+JobGiver_AIFightEnemies_TryFindShootingPosition_Patch.Prefix TRANS: VFESecurity.Patch_JobGiver_AIFightEnemies+TryFindShootingPosition.Transpiler
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_AIFightEnemy.TryGiveJob: post: VoidEvents.JobGiver_AIFightEnemy_TryGiveJob_Patch.Postfix
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_AIGotoNearestHostile.TryGiveJob: PRE: CombatAI.Patches.JobGiver_AIGotoNearestHostile_Patch+JobGiver_AIGotoNearestHostile_TryGiveJob_Patch.Prefix
JobGiver_AITrashBuildingsDistant.TryGiveJob: PRE: CombatAI.Patches.JobGiver_AITrashBuildingsDistant_Patch+JobGiver_AITrashBuildingsDistant_TryGiveJob_Patch.Prefix post: CombatAI.Patches.JobGiver_AITrashBuildingsDistant_Patch+JobGiver_AITrashBuildingsDistant_TryGiveJob_Patch.Postfix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: VFESecurity.Patch_JobGiver_ConfigurableHostilityResponse+TryGetAttackNearbyEnemyJob.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_ConfigurableHostilityResponse.TryGiveJob: PRE: [2147483647]PerformanceOptimizer.Optimization_JobGiver_ConfigurableHostilityResponse.Prefix
JobGiver_DoLovin.TryGiveJob: PRE: VanillaTraitsExpanded.JobGiver_DoLovin_TryGiveJob_Patch.Prefix, BetterRomance.HarmonyPatches.JobGiver_DoLovin_TryGiveJob.Prefix TRANS: BetterRomance.HarmonyPatches.JobGiver_DoLovin_TryGiveJob.Transpiler
JobGiver_DropUnusedInventory.Drop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_DyeHair.TryGiveJob: PRE: TacticalGroups.HarmonyPatches.JobGiver_DyeHair_TryGiveJobPrefix
JobGiver_ExitMap.TryGiveJob: TRANS: WallsAreSolid.PatchTryGiveJob.Transpiler
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_GetRest.TryGiveJob: PRE: VanillaTraitsExpanded.TryGiveJob_Patch.Prefix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_GotoGuestArea.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
JobGiver_Harvest.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
JobGiver_Haul.TryGiveJob: TRANS: PerformanceFish.JobSystem.JobGiver_HaulOptimization+PotentialWorkThingsGlobal_Patch.Transpiler, PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_Mate.TryGiveJob: post: rjw.PATCH_JobGiver_Mate_TryGiveJob.futa_animal_partner_search_patch
JobGiver_Meditate.TryGiveJob: post: rjw.PATCH_JobGiver_Meditate_TryGiveJob.Disable_For_Nymph
JobGiver_MineOld.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_OptimizeApparel.ApparelScoreRaw: post: rjw.PATCH_JobGiver_OptimizeApparel_ApparelScoreRaw.bondage_score_offset
JobGiver_OptimizeApparel.TryCreateRecolorJob: PRE: TacticalGroups.HarmonyPatches.TryCreateRecolorJobPrefix
JobGiver_OptimizeApparel.TryGiveJob: PRE: VFEPirates.JobGiver_OptimizeApparel_TryGiveJob_Patch.Prefix
JobGiver_PrisonerEscape.ShouldStartEscaping: post: CapturedPersons.ShouldStartEscapingPatch.Postfix
JobGiver_PrisonerGetDressed.FindGarmentCoveringPart: PRE: rjw.PATCH_JobGiver_PrisonerGetDressed_FindGarmentCoveringPart.prevent_locked_apparel_conflict
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
JobGiver_SeekSafeTemperature.TryGiveJob: PRE: ProxyHeat.HarmonyPatches+Patch_TryGiveJob.Prefix
JobGiver_Sleep.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Jobs.VehiclesDontWander
JobGiver_WanderInRoofedCellsInPen.ShouldSeekRoofedCells: post: VEE.JobGiver_WanderInRoofedCellsInPen_Patch.Postfix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospital.Patches.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix, Hospitality.Patches.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Patches.JobGiver_Work_Patch+TryIssueJobPackage.Prefix post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob
JoyGiver.GetChance: post: VanillaTraitsExpanded.GetChance_Patch.Postfix
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Patches.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
JoyGiver_InteractBuilding.CanInteractWith: TRANS: Dubs_Skylight.GardenPatches+Patch_CanInteractWith.Transpiler
JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Prefix post: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Postfix
JoyGiver_VisitGrave.TryGiveJob: PRE: VanillaTraitsExpanded.JoyGiver_VisitGrave_TryGiveJob_Patch.Prefix
KeyBindingDef.get_KeyDownEvent: PRE: CameraPlus.KeyBindingDef_KeyDownEvent_Patch.Prefix
KidnapAIUtility.ReachableWoundedGuest: post: Hospital.Patches.TakeWoundedGuestPatch+HasJobOnThing_Patch.Postfix
LandformGraphEditor.Init: PRE: MapPreview.Compatibility.ModCompat_GeologicalLandforms+LandformGraphEditor_Init.Prefix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LearningReadout.LearningReadoutOnGUI: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI, [600]MapPreview.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI
LessonAutoActivator.TeachOpportunity: PRE: rjw.Patch_LessonAutoActivator_TeachOpportunity.Prefix
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix
LifeStageWorker.Notify_LifeStageStarted: post: VanillaGenesExpanded.LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
LifeStageWorker_HumanlikeAdult.Notify_LifeStageStarted: post: AlienRace.HarmonyPatches.AdultLifeStageStartedPostfix TRANS: AlienRace.HarmonyPatches.AdultLifeStageStartedTranspiler, rjw.LifeStageWorker_HumanlikeX_Notify_LifeStageStarted.FixLifeStageStartError
LifeStageWorker_HumanlikeChild.Notify_LifeStageStarted: post: AlienRace.HarmonyPatches.ChildLifeStageStartedPostfix TRANS: AlienRace.HarmonyPatches.ChildLifeStageStartedTranspiler, rjw.LifeStageWorker_HumanlikeX_Notify_LifeStageStarted.FixLifeStageStartError
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle
ListerThings.ThingsMatching: PRE: [800]PerformanceFish.Listers.Things+ThingsMatching_Patch.Prefix
Listing_ResourceReadout.DoCategory: TRANS: DubsMintMenus.PinningSys+Patch_DoCategory.Transpiler
Listing_ResourceReadout.DoThingDef: TRANS: DubsMintMenus.PinningSys+Patch_DoThingDef.Transpiler
Listing_TreeThingFilter.DoThingDef: PRE: DubsMintMenus.HarmonyPatches+Harmony_DoThingDef.Prefix
LoadableXmlAsset..ctor: post: Gagarin.LoadableXmlAsset_Constructor_Patch.Postfix
LoadedModManager.ApplyPatches: PRE: [1000]Gagarin.LoadedModManager_Profiler+ApplyPatches_Profiler.Prefix, ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix, XmlExtensions.ApplyPatches_Patch.Prefix, [0]Gagarin.LoadedModManager_Patch+ApplyPatches_Patch.Prefix post: XmlExtensions.ApplyPatches_Patch.Postfix, Gagarin.LoadedModManager_Patch+ApplyPatches_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+ApplyPatches_Profiler.Postfix
LoadedModManager.ClearCachedPatches: PRE: [1000]Gagarin.LoadedModManager_Profiler+ClearCachedPatches_Profiler.Prefix, Gagarin.LoadedModManager_Patch+ClearCachedPatches_Patch.Prefix post: [0]Gagarin.LoadedModManager_Profiler+ClearCachedPatches_Profiler.Postfix
LoadedModManager.CombineIntoUnifiedXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+CombineIntoUnifiedXML_Profiler.Prefix, [0]Gagarin.LoadedModManager_Patch+CombineIntoUnifiedXML_Patch.Prefix post: [800]Gagarin.LoadedModManager_Patch+CombineIntoUnifiedXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+CombineIntoUnifiedXML_Profiler.Postfix TRANS: XmlExtensions.CombineIntoUnifiedXML_Patch.Transpiler
LoadedModManager.LoadModXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+LoadModXML_Profiler.Prefix, Gagarin.LoadedModManager_Patch+LoadModXML_Patch.Prefix post: Gagarin.LoadedModManager_Patch+LoadModXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+LoadModXML_Profiler.Postfix
LoadedModManager.ParseAndProcessXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+ParseAndProcessXML_Profiler.Prefix, Prepatcher.HarmonyPatches.PrefixParseXML post: [0]Gagarin.LoadedModManager_Patch+ParseAndProcessXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+ParseAndProcessXML_Profiler.Postfix
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
LoadedObjectDirectory.Clear: post: VFECore.Misc.HireableSystemStaticInitialization.AddHireablesToLoadedObjectDirectory
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix, Analyzer.DebugLogenabler.ErrorPrefix, PerformanceOptimizer.Log_Error_Patch.Prefix, EncounterFramework.Log_Error_Patch.Prefix post: Analyzer.DebugLogenabler.ErrorPostfix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
Log.Warning: PRE: EncounterFramework.Log_Warning_Patch.Prefix
LongEventHandler.DrawLongEventWindowContents: PRE: Prepatcher.HarmonyPatches.DrawPrestarterInfo
Lord.AddPawn: PRE: VanillaTraitsExpanded.AddPawn_Patch.Prefix post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix
Lord.CheckTransitionOnSignal: post: VFEEmpire.HarmonyPatches.Patch_Lords.CheckTransitionOnSignal_Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix
Lord.GotoToil: post: VFEEmpire.HarmonyPatches.Patch_Lords.GotoToil_Postfix
LordJob_AssaultColony.CreateGraph: post: rjw.Patches_AssaultColonyForRape.Postfix
LordJob_TradeWithColony.CreateGraph: TRANS: TradingOptions.Patches.CaravanVisitorDepartureTime.LordJob_TradeWithColony_CreateGraph_Patch.Transpiler
LordJob_VisitColony.CreateGraph: TRANS: TradingOptions.Patches.CaravanVisitorDepartureTime.LordJob_VisitColony_CreateGraph_Patch.Transpiler
LordMaker.MakeNewLord: post: VFEEmpire.HarmonyPatches.Patch_Lords.MakeNewLord_Postfix
LordManager.RemoveLord: post: VFEEmpire.HarmonyPatches.Patch_Lords.RemoveLord_Prefix
LordToil_AssaultColony.UpdateAllDuties: post: CombatAI.Patches.LordToil_AssaultColony_Patch+LordToil_AssaultColony_UpdateAllDuties_Patch.Postfix
LordToil_Siege.Init: post: EncounterFramework.LordToil_Siege_Init_Patch.Postfix
LovePartnerRelationUtility.ExLovePartnerRelationExists: post: BetterRomance.HarmonyPatches.LovePartnerRelationUtility_ExLovePartnerRelationExists.Postfix
LovePartnerRelationUtility.GetGenerationChanceAgeFactor: PRE: BetterRomance.HarmonyPatches.LovePartnerRelationUtility_GetGenerationChanceAgeFactor.Prefix
LovePartnerRelationUtility.GetGenerationChanceAgeGapFactor: TRANS: BetterRomance.HarmonyPatches.LovePartnerRelationUtility_GetGenerationChanceAgeGapFactor.Transpiler
LovePartnerRelationUtility.GetHistoryEventForLoveRelationCountPlusOne: PRE: BetterRomance.HarmonyPatches.LovePartnerRelationUtility_GetHistoryEventForLoveRelationCountPlusOne.Prefix
LovePartnerRelationUtility.GetHistoryEventLoveRelationCount: PRE: BetterRomance.HarmonyPatches.LovePartnerRelationUtility_GetHistoryEventLoveRelationCount.Prefix
LovePartnerRelationUtility.GiveRandomExLoverOrExSpouseRelation: PRE: BetterRomance.HarmonyPatches.LovePartnerRelationUtility_GiveRandomExLoverOrExSpouseRelation.Prefix
LovePartnerRelationUtility.IsExLovePartnerRelation: post: BetterRomance.HarmonyPatches.LovePartnerRelationUtility_IsExLovePartnerRelation.Postfix
LovePartnerRelationUtility.IsLovePartnerRelation: post: BetterRomance.HarmonyPatches.LovePartnerRelationUtility_IsLovePartnerRelation.Postfix
LovePartnerRelationUtility.LovePartnerRelationExists: post: BetterRomance.HarmonyPatches.LovePartnerRelationUtility_LovePartnerRelationExists.Postfix
LovePartnerRelationUtility.LovePartnerRelationGenerationChance: PRE: BetterRomance.HarmonyPatches.LovePartnerRelationUtility_LovePartnerRelationGenerationChance.Prefix
LovePartnerRelationUtility.LovinMtbSinglePawnFactor: TRANS: BetterRomance.HarmonyPatches.LovePartnerRelationUtility_LovinMtbSinglePawnFactor.Transpiler
LovePartnerRelationUtility.MinPossibleAgeGapAtMinAgeToGenerateAsLovers: TRANS: BetterRomance.HarmonyPatches.LovePartnerRelationUtility_MinPossibleAgeGapAtMinAgeToGenerateAsLovers.Transpiler
LovePartnerRelationUtility.TryToShareChildrenForGeneratedLovePartner: PRE: BetterRomance.HarmonyPatches.LovePartnerRelationUtility_TryToShareChildrenForGeneratedLovePartner.Prefix
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld post: TacticalGroups.HarmonyPatches.EntriesDirty
MainButtonsRoot.HandleLowPriorityShortcuts: TRANS: TacticalGroups.HarmonyPatches.HandleLowPriorityShortcuts_Transpiler
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
MainMenuDrawer.DoMainMenuControls: PRE: GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Prefix, CombatAI.Patches.MainMenuDrawer_Patch+MainMenuDrawer_DoMainMenuControls_Patch.Prefix, RocketMan.MainMenuDrawer_DoMainMenuControls_Patch.Prefix TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter, GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Transpiler
MainMenuDrawer.Init: post: LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix, CombatAI.Patches.MainMenuDrawer_Patch+MainMenuDrawer_Init_Patch.Postfix
MainTabWindow_Architect.CacheDesPanels: post: CombatAI.Patches.MainTabWindow_Architect_Patch+MainTabWindow_Architect_CacheDesPanels_Patch.Postfix
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Menu.PreOpen: post: CameraPlus.MainTabWindow_Menu_PreOpen_Patch.Postfix
MainTabWindow_MintResearch.MysterBox.SetTargetProject: PRE: VanillaVehiclesExpanded.MainTabWindow_MintResearch_SetTargetProject_Patch.Prefix
MainTabWindow_Quests.DoCharityIcon: post: VFED.HarmonyPatches.MiscPatches.AddDeserterIcon
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabWindow_Research.DrawStartButton: TRANS: VanillaVehiclesExpanded.MainTabWindow_Research_DrawStartButton_Patch.Transpiler
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix post: TacticalGroups.HarmonyPatches.EntriesDirty
Map.ConstructComponents: PRE: Replimat.Harmony_Map_ConstructComponents.Prefix post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents, [-2147483648]RocketMan.Patches.Map_ConstructComponents_Patch.Postfix
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache, KCSG.Prefix_Map_ExposeData.Prefix
Map.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix
Map.FinalizeInit: PRE: Vehicles.MapHandling.PreFinalizeInitRegionBuilding post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PerformanceOptimizer.Map_FinalizeInit.Postfix, [-2147483648]RocketMan.Patches.Map_FinalizeInit_Patch.Postfix
Map.MapUpdate: PRE: Rimefeller.Harmony_GridRegen.Prefix, DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GridRegen_Prefix, Rimatomics.Harmony_GridRegen.Prefix
MapComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache
MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix, VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.ComponentCache.ClearMapComps, Universum.Utilities.MapParent_Deinit.Postfix
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost
MapDrawer.DrawMapMesh: PRE: Universum.Utilities.MapDrawer_DrawMapMesh.Prefix
MapGenerator.GenerateContentsIntoMap: PRE: [800]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Prefix, [700]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap, VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix, SmashTools.ComponentCache.MapGenerated post: [0]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Postfix
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap, EncounterFramework.MapGenerator_GenerateMap_Patch.Prefix, RealRuins.RealRuins+MapGenerator_GenerateMap_Patch.Prefix, Cities.MapGenerator_GenerateMap.Prefix, RocketMan.MapGenerator_Patch+GenerateMap_Patch.Prefix, RealRuins.RealRuins+MapGenerator_GenerateMap_Patch.Prefix post: VFECore.MapGenerator_GenerateMap_Patch.Postfix
MapInterface.HandleMapClicks: post: PerformanceOptimizer.Optimization_UIToggle.Postfix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: Vehicles.MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix, Universum.Utilities.MapInterface_Notify_SwitchedMap.Postfix
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.DeRegisterPawn: PRE: CombatAI.Patches.MapPawns_Patch+MapPawns_DeRegisterPawn_Patch.Prefix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles
MapPawns.RegisterPawn: PRE: CombatAI.Patches.MapPawns_Patch+MapPawns_RegisterPawn_Patch.Prefix
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval, CPAbilities.MapPawns_AnyPawnBlockingMapRemoval_Patch.Postfix
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns, AlphaBehavioursAndEvents.AlphaAnimals_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MapTemperature.get_OutdoorTemp: post: Universum.Utilities.MapTemperature_OutdoorTemp.Postfix
MapTemperature.get_SeasonalTemp: post: Universum.Utilities.MapTemperature_SeasonalTemp.Postfix
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: AlphaMechs.AlphaMechs_MassUtility_Capacity_Patch.IncreaseCarrying, CPBackpacks.HarmonyBackpacks.Capacity_PostFix TRANS: VFECore.MassUtility_Capacity_Patch.Transpiler
MassUtility.GearMass: PRE: [800]PerformanceFish.MassUtilityCaching+GearMass_Patch.Prefix post: [800]PerformanceFish.MassUtilityCaching+GearMass_Patch.Postfix
MassUtility.InventoryMass: PRE: [800]PerformanceFish.MassUtilityCaching+InventoryMass_Patch.Prefix post: [800]PerformanceFish.MassUtilityCaching+InventoryMass_Patch.Postfix
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix, VFEPirates.HarmonyPatches.MechKindSuitableForCluster_Patch.Postfix
MechRepairUtility.IsMissingWeapon: post: DMS.Patch_IsMissingWeapon.Postfix, DMS.Patch_IsMissingWeapon.Postfix
MechRepairUtility.RepairTick: post: AlphaGenes_MechRepairUtility_RepairTick_Patch.AddHediff
MechanitorUtility.CanDraftMech: post: DMS.Patch_CanDraftMech.Postfix, DMS.Patch_CanDraftMech.Postfix
MechanitorUtility.InMechanitorCommandRange: post: VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix, AOBAUtilities.Patch_CommandRelay.Postfix, DMS.Patch_CommandRelay.Postfix, DMS.Patch_CommandRelay.Postfix
MedicalRecipesUtility.<GetFixedPartsToApplyOn>d__5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
MeditationFocusDef.EnablingThingsExplanation: post: AlphaGenes.AlphaGenes_MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix
MeditationFocusTypeAvailabilityCache.PawnCanUseInt: post: AlphaGenes.AlphaGenes_MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix
MeditationUtility.PsyfocusGainPerTick: PRE: [800]PerformanceFish.MeditationUtilityCaching+PsyfocusGainPerTick.Prefix post: [800]PerformanceFish.MeditationUtilityCaching+PsyfocusGainPerTick.Postfix
MemoryThoughtHandler.GetFirstMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.NumMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.OldestMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefIf: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefWhereOtherPawnIs: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryPrefix, VanillaTraitsExpanded.TryGainMemory_Patch.Prefix, BetterRomance.HarmonyPatches.MemoryThoughtHandler_TryGainMemory.Prefix post: VFECore.TryGainMemory_Patch.Postfix, VanillaTraitsExpanded.TryGainMemory_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_ThoughtStacking.Transpiler
MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, DubsBadHygiene.Patches.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix, Rimatomics.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix, Universum.Patch.MemoryUtility_ClearAllMapsAndWorld.Prefix post: GeologicalLandforms.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld, MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix, CombatAI.Patches.MemoryUtility_Patch+MemoryUtility_ClearAllMapsAndWorld_Patch.Postfix, [100]PerformanceFish.UtilityPatches+ClearAllMapsAndWorld_Patch.Postfix
MemoryUtility.UnloadUnusedUnityAssets: post: VanillaVehiclesExpanded.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak post: VFECore.MentaBreakWorker_Patches.BreakCanOccur_PostFix
MentalBreakWorker.CommonalityFor: post: VFECore.MentaBreakWorker_Patches.CommonalityFor_PostFix
MentalBreaker.get_BreakThresholdExtreme: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Postfix
MentalBreaker.get_BreakThresholdMajor: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMajor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMajor.Postfix
MentalBreaker.get_BreakThresholdMinor: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMinor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMinor.Postfix
MentalBreaker.get_CurrentPossibleMoodBreaks: PRE: DubsBreakMod.Harmony_CurrentPossibleMoodBreaks.Prefix
MentalState.MentalStateTick: TRANS: Soyuz.Patches.MentalBreaker_MentalStateTick_Patch.Transpiler, Soyuz.Patches.MentalState_MentalStateTick_Patch.Transpiler
MentalStateHandler.TryStartMentalState: PRE: VFEPirates.MentalStateHandler_TryStartMentalState_Patch.Prefix, Brainwash.MentalStateHandler_Patch.Prefix, Vehicles.PawnAI.EjectPawnForMentalState, VanillaTraitsExpanded.Patch_TryStartMentalState.Prefix, Hospitality.Patches.MentalStateHandler_Patch+TryStartMentalState.Prefix post: Tacticowl.Patch_TryStartMentalState.Postfix
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles
Messages.MessagesDoGUI: PRE: TacticalGroups.HarmonyPatches_DynamicMessages.MessagesDoGUI
MetalhorrorUtility.CanBeInfected: post: DMS.Patch_CanBeInfected.Postfix, DMS.Patch_CanBeInfected.Postfix
MethodTransplanting.UpdateMethod: TRANS: PerformanceFish.AnalyzerFixes.UpdateMethod_Transpiler
Mineable.TrySpawnYield: TRANS: VSE.Stats.StatPatches.RockChunkChanceTranspiler, Replace_Stuff.OverMineable.DropOnPawn.Transpiler
MinifiedThing.DrawAt: PRE: Hospitality.Patches.MinifiedThing_Patch+DrawAt.Prefix
ModBase.ApplyHarmonyPatches: TRANS: Analyzer.Profiling.RememberHarmonyIDs.Transpiler
ModContentLoader`1.LoadTexture: PRE: [2147483647]Gagarin.ModContentLoader_Texture2D_Patch+LoadTexture_Patch.Prefix, GraphicSetter.Patches.TextureLoadingPatch+LoadPNGPatch.Prefix
ModContentPack.LoadDefs: PRE: Gagarin.ModContentPack_Patch+ModContentPack_LoadDefs_Patch.Prefix post: Gagarin.ModContentPack_Patch+ModContentPack_LoadDefs_Patch.Postfix
ModContentPack.LoadPatches: TRANS: XmlExtensions.LoadPatches_Patch.Transpiler
ModDependency.get_IsSatisfied: post: Prepatcher.HarmonyPatches.IsSatisfiedPostfix
ModLister.RebuildModList: PRE: Prepatcher.HarmonyPatches.ProfilingPrefix post: Prepatcher.HarmonyPatches.ProfilingPostfix, Brrainz.CrossPromotion.ModLister_RebuildModList_Postfix
ModMetaData.Init: PRE: Prepatcher.HarmonyPatches.ProfilingPrefix post: Prepatcher.HarmonyPatches.ProfilingPostfix
ModMetaData.ModMetaDataInternal.InitVersionedData: post: Prepatcher.HarmonyPatches.InitVersionedDataPostfix
ModsConfig.Reset: PRE: Gagarin.ModsConfig_Patch+ModsConfig_Reset_Patch.Prefix post: Gagarin.ModsConfig_Patch+ModsConfig_Reset_Patch.Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
ModsConfig.TrySortMods: (no patches)
MonoCustomAttrs.GetCustomAttributes: PRE: PerformanceFish.System.ReflectionCaching+MonoCustomAttrs+GetCustomAttributes.Prefix post: PerformanceFish.System.ReflectionCaching+MonoCustomAttrs+GetCustomAttributes.Postfix
MonoField.GetValue: PRE: PerformanceFish.System.ReflectionCaching+FieldInfoPatches+GetValue_Patch.Prefix
Mote.DrawAt: PRE: CombatAI.Patches.Pawn_Patch+Mote_Draw_Patch.Prefix
MoteBubble.DrawAt: PRE: CombatAI.Patches.Pawn_Patch+Mote_Draw_Patch.Prefix
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
MouseoverReadout.MouseoverReadoutOnGUI: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Postfix TRANS: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Transpiler, VEE.MouseoverReadout_Patch.Transpiler
MusicManagerPlay.ChooseNextSong: PRE: VFECore.ForcedMusicManager.ChooseNextSong_Prefix
MusicManagerPlay.get_DangerMusicMode: PRE: VFECore.ForcedMusicManager.DangerMusicMode_Prefix
MutantUtility.CheckShamblerHostility: PRE: Shamblers_Hate_Wildlife.ShamblerHostilityPatch.CheckShamblerHostilityPrefix
Need_Beauty.CurrentInstantBeauty: PRE: [2147483647]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Postfix
Need_Beauty.get_CurCategory: PRE: VanillaTraitsExpanded.CurCategory_Patch.Prefix
Need_Food.get_MaxLevel: post: VanillaGenesExpanded.Patch_FoodCapacity.FoodCapacity_Postfix
Need_Joy.get_FallPerInterval: post: VanillaTraitsExpanded.FallPerInterval_Patch.Postfix
Need_Outdoors.NeedInterval: TRANS: Dubs_Skylight.Patch_NeedInterval.Transpiler
Need_Rest.TickResting: post: Soyuz.Patches.Need_Rest_TickResting_Patch.Postfix
Optimization.get_IsEnabled: PRE: PerformanceFish.ModCompatibility.PerformanceOptimizer.IsEnabledPatch
Optimization_WorldGrid_LongLatOf.Prefix: PRE: MapPreview.Compatibility.ModCompat_PerformanceOptimizer.Optimization_WorldGrid_LongLatOf_Prefix
Outpost.Deliver: PRE: VOEDeliveryLogistics.HarmonyPatches.Outpost_Deliver_Prefix
Outpost.GetCaravanGizmos: post: VOEPrisonerPatch.HarmonyPatches.Outpost_GetCaravanGizmos_Postfix
Outpost.GetGizmos: post: VOEDeliveryLogistics.HarmonyPatches.Outpost_GetGizmos_Postfix
Outpost.SpawnSetup: PRE: VOEDeliveryLogistics.HarmonyPatches.Outpost_SpawnSetup_Prefix
Outpost.TakeItems: PRE: VOEAdditionalOutposts.HarmonyPatches.Outpost_TakeItems_Prefix, VOEPowerGrid.HarmonyPatches.Outpost_TakeItems_Prefix
OverlayDrawer.DrawOverlay: PRE: Hospitality.Patches.OverlayDrawer_Patch+DrawOverlay.Prefix
Page_ConfigureStartingPawns.CanDoNext: TRANS: AlienRace.HarmonyPatches.CanDoNextStartPawnTranspiler
Page_ConfigureStartingPawns.DoWindowContents: PRE: PawnEditor.PawnEditorMod.OverrideVanilla post: Lakuna.PrepareModerately.Patches.ButtonPatch.Postfix
Page_ConfigureStartingPawns.DrawXenotypeEditorButton: (no patches)
Page_ConfigureStartingPawns.PreOpen: PRE: PawnEditor.PawnEditorMod.Notify_ConfigurePawns post: KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix, Lakuna.PrepareModerately.Patches.PagePatch.Postfix
Page_CreateWorldParams.DoWindowContents: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.DoWindowContents_Transpiler
Page_CreateWorldParams.Reset: post: GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.Reset
Page_ModsConfig.DoModInfo: PRE: Brrainz.CrossPromotion.Page_ModsConfig_DoModInfo_Prefix
Page_SelectScenario.PreOpen: PRE: PawnEditor.StartingThingsManager.RestoreScenario
Page_SelectStartingSite.CanDoNext: PRE: RealRuins.RealRuins+Page_SelectStartingSite_CanDoNext_Patch.Prefix, RealRuins.RealRuins+Page_SelectStartingSite_CanDoNext_Patch.Prefix
Page_SelectStartingSite.DoNext: PRE: RealRuins.RealRuins+Page_SelectStartingSite_DoNext_Patch.Prefix, RealRuins.RealRuins+Page_SelectStartingSite_DoNext_Patch.Prefix
Page_SelectStartingSite.PostOpen: post: RealRuins.RealRuins+Page_SelectStartingSite_PostOpen_Patch.Postfix, RealRuins.RealRuins+Page_SelectStartingSite_PostOpen_Patch.Postfix
Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix
Page_SelectStoryteller.CanDoNext: post: VFEPirates.Page_SelectStoryteller_CanDoNext_Patch.ChangeNext
Page_SelectStorytellerInGame.PreClose: post: VFEPirates.Page_SelectStorytellerInGame_PreClose_Patch.OpenCurses
Panel_Logs.RightClickDropDown: post: PerformanceFish.AnalyzerFixes.PanelLogs_Postfix
PassionExtension.IncrementPassion: PRE: VSE.Passions.PassionPatches.IncrementPassion_Prefix
PassionPatches.AddForgetRateInfo: PRE: RTMadSkills.Compatible.VSE_AddForgetRateInfo_Prefix
PatchMessage.ApplyWorker: (no patches)
PatchOperation.Apply: PRE: XmlExtensions.PatchOperation_Patch.Prefix post: XmlExtensions.PatchOperation_Patch.Postfix
PatchOperation.ApplyWorker: (no patches)
PatchOperationAdd.ApplyWorker: (no patches)
PatchOperationAddCompIfNeeded.ApplyWorker: (no patches)
PatchOperationAddCosmeticParts.ApplyWorker: (no patches)
PatchOperationAddDesignator.ApplyWorker: (no patches)
PatchOperationAddModExtension.ApplyWorker: (no patches)
PatchOperationAddOrReplace.ApplyWorker: (no patches)
PatchOperationAttributeAdd.ApplyWorker: post: XmlExtensions.PatchOperationAttributeAdd_Patch.Postfix
PatchOperationAttributeRemove.ApplyWorker: post: XmlExtensions.PatchOperationAttributeRemove_Patch.Postfix
PatchOperationAttributeSet.ApplyWorker: post: XmlExtensions.PatchOperationAttributeSet_Patch.Postfix
PatchOperationConditional.ApplyWorker: post: XmlExtensions.PatchOperationConditional_Patch.Postfix
PatchOperationFindMod.ApplyWorker: post: XmlExtensions.PatchOperationFindMod_Patch.Postfix
PatchOperationInsert.ApplyWorker: (no patches)
PatchOperationModOption.ApplyWorker: (no patches)
PatchOperationModOption.ApplyWorker: (no patches)
PatchOperationNoCatalogMode.ApplyWorker: (no patches)
PatchOperationRemove.ApplyWorker: (no patches)
PatchOperationReplace.ApplyWorker: (no patches)
PatchOperationSequence.ApplyWorker: post: XmlExtensions.PatchOperationSequence_Patch.Postfix
PatchOperationSetName.ApplyWorker: post: XmlExtensions.PatchOperationSetName_Patch.Postfix
PatchOperationSliderFloat.ApplyWorker: (no patches)
PatchOperationSliderInt.ApplyWorker: (no patches)
PatchOperationTest.ApplyWorker: (no patches)
PatchOperationToggableSequence.ApplyWorker: (no patches)
PatchOperationWorker.ApplyWorker: (no patches)
PathFinder.FindPath: PRE: [2147483647]CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Prefix post: [-2147483648]CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Postfix TRANS: VFESecurity.Patch_PathFinder+FindPath.Transpiler, CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Transpiler
PathFinder.GetAllowedArea: PRE: Hospitality.Patches.PathFinder_Patch+GetAllowedArea.Replacement
PathGrid.CalculatedCostAt: TRANS: [800]VFESecurity.Patch_PathGrid+CalculatedCostAt.Transpiler
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.<GetDisabledWorkTypes>g__FillList|327_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.<GetGizmos>d__299.MoveNext: TRANS: BetterRomance.HarmonyPatches.Pawn_GetGizmos.Transpiler
Pawn.AnythingToStrip: PRE: VFEPirates.Pawn_AnythingToStrip_Patch.Prefix
Pawn.ButcherProducts: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_ButcherProducts_Patch.Postfix, VFEPirates.Pawn_ButcherProducts_Patch.Postfix
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
Pawn.CheckAcceptArrest: post: VFECore.Misc.HireableSystemStaticInitialization.CheckAcceptArrestPostfix
Pawn.CurrentlyUsableForBills: post: MedPod.Pawn_CurrentlyUsableForBills_IgnoreSurgeryForPatientsOnMedPods.Postfix
Pawn.DeSpawn: PRE: EccentricProjectiles.HarmonyPatches.PawnDeSpawn_Prefix post: VFECore.PhasingPatches.Despawn_Postfix, Hospitality.Patches.Pawn_Patch+DeSpawn.Postfix
Pawn.Destroy: PRE: VanillaTraitsExpanded.Destroy_Patch.Prefix, TacticalGroups.HarmonyPatches.Pawn_Destroy_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix TRANS: Vehicles.Construction.ValidDestroyModeForVehicles
Pawn.Discard: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Discard_Postfix
Pawn.DrawAt: PRE: CombatAI.Patches.Pawn_Patch+Pawn_DrawAt_Patch.Prefix
Pawn.DrawGUIOverlay: PRE: CombatAI.Patches.Pawn_Patch+Pawn_DrawGUIOverlay_Patch.Prefix
Pawn.DropAndForbidEverything: PRE: Cities.Pawn_DropAndForbidEverything.Prefix, DMS.Patch_Pawn.PreFix, DMS.Patch_Pawn.PreFix
Pawn.ExitMap: PRE: rjw.PATCH_Pawn_ExitMap.Pawn_ExitMap_Update_Designators post: VanillaTraitsExpanded.ExitMap_Patch.Postfix
Pawn.ExposeData: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.ExposeData_Postfix, VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders
Pawn.GetDisabledWorkTypes: post: VFEPirates.Pawn_GetDisabledWorkTypes_Patch.Postfix
Pawn.GetGizmos: post: AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix, VFEEmpire.HarmonyPatches.Patch_HonorsMisc.GetGizmos_Postfix, PawnEditor.PawnEditorMod.AddEditButton, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, Fortification.Harmony_Pawn.Postfix, Tacticowl.Patch_PawnGetGizmos.Postfix, BetterRomance.HarmonyPatches.Pawn_GetGizmos.Postfix, MVCF.PatchSets.PatchSet_Animals.Pawn_GetGizmos_Postfix, [101]rjw.submit_button.add_button, [100]rjw.disable_Gizmos.NonHero_disable_gizmos, [99]rjw.Patch_AddSexGizmo.AddSexGizmo, [99]rjw.Rjw_buttons.add_designation_box
Pawn.GetInspectString: post: VFEPirates.Pawn_GetInspectString_Patch.Postfix
Pawn.GetReasonsForDisabledWorkType: TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: PRE: VFECore.Patch_Kill.Prefix, BloodAnimations.Pawn_Kill.Kill, Hospital.Patches.PatientDied_Patch+Kill.Prefix, VanillaStorytellersExpanded.Patch_Kill.Prefix, Vehicles.Extra.MoveOnDeath, Tenants.Harmony.Harmony.Kill_PreFix post: VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix, VFEEmpire.HarmonyPatches.ColonistTitleCache+OnPawn.Postfix, VFED.HarmonyPatches.MiscPatches.ExplodePackOnDeath, VoidEvents.Pawn_Kill_Patch.Postfix, Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix, Universum.Utilities.Pawn_Kill.Postfix, TechAdvancing.TA_OnKill_Event.Postfix, Rimdeed.Pawn_Kill_Patch.Postfix
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix
Pawn.Notify_BulletImpactNearby: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.Notify_Teleported: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.PostMapInit: post: VanillaGenesExpanded.Pawn_PostMapInit_Patch.Postfix
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals
Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Patches.Pawn_Patch+SetFaction.Prefix post: VFEEmpire.HarmonyPatches.ColonistTitleCache+OnPawn.Postfix, AlienRace.HarmonyPatches.SetFactionPostfix, TechAdvancing.TA_PostOnNewPawn_Event.Postfix, TacticalGroups.HarmonyPatches.SetFaction_Postfix
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, VoidEvents.SpawnSetup_Patch.Postfix, VFECore.PhasingPatches.CheckPhasing, EccentricProjectiles.HarmonyPatches.PawnSpawnSetup_Postfix, Tacticowl.Patch_SpawnSetup.Postfix, VanillaTraitsExpanded.SpawnSetup_Patch.Postfix, TacticalGroups.HarmonyPatches.Pawn_SpawnSetup_Postfix
Pawn.Sterile: TRANS: rjw.Pawn_Sterile.NotOwningBiotechWillNotMakeYouSterileButModdingProbablyWill, rjw.Various_GetStatValue.UseRjwFertilityInstead
Pawn.Strip: PRE: VFEPirates.Pawn_Strip_Patch.Prefix
Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled
Pawn.Tick: TRANS: Soyuz.Patches.Pawn_Tick_Patch.Transpiler
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed post: Tacticowl.Patch_TicksPerMove.Postfix
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix
Pawn.VerifyReservations: PRE: Hospitality.Patches.Pawn_Patch+VerifyReservations.Prefix
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VanillaGenesExpanded.Pawn_BodySize.Postfix
Pawn.get_CombinedDisabledWorkTags: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Postfix_Disabled TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted
Pawn.get_HealthScale: post: VanillaGenesExpanded.Pawn_HealthScale.HealthScale_Postfix
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist
Pawn.get_IsColonyMechPlayerControlled: post: DMS.Patch_IsColonyMechPlayerControlled.Postfix, DMS.Patch_IsColonyMechPlayerControlled.Postfix
Pawn.get_TicksPerMoveCardinal: PRE: Casevac.TicksPerMoveCardinal_Patch.Prefix
Pawn.get_TicksPerMoveDiagonal: PRE: Casevac.TicksPerMoveDiagonal_Patch.Prefix
Pawn.set_Name: PRE: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Set_Name_Prefix
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnApparelGenerator.PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnApparelGenerator.PossibleApparelSet.Reset: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix, AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler, AlienRace.HarmonyPatches.FillBackstorySlotShuffledTranspiler
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
PawnBioAndNameGenerator.GetBackstoryCategoryFiltersFor: post: AlienRace.HarmonyPatches.GetBackstoryCategoryFiltersForPostfix
PawnBioAndNameGenerator.GiveShuffledBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
PawnBioAndNameGenerator.TryGiveSolidBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnCacheRenderer.RenderPawn: PRE: AlienRace.HarmonyPatches.CacheRenderPawnPrefix
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityUtility.CalculatePartEfficiency: TRANS: EBF.Transpilations.Transpiler_PawnCapacity_Calculate.Transpiler
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityUtility.CapacityImpactorBodyPartHealth.Readable: PRE: EBF.Patches.PreFix_PawnCapUtil_BodyPartHealth.PreFix
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Postfix
PawnColumnWorker_Outfit.<>c__DisplayClass4_0.<Button_GenerateMenu>b__1: TRANS: ChooseYourOutfit.Patch_PawnColumnWorker_Outfit_Button_GenerateMenu.Transpiler
PawnColumnWorker_Outfit.DoHeader: TRANS: ChooseYourOutfit.Patch_PawnColumnWorker_Outfit_DoHeader.Transpiler
PawnColumnWorker_Pregnant.GetIconFor: post: rjw.PawnColumnWorker_Patch_Icon.Postfix
PawnColumnWorker_Pregnant.GetTooltipText: PRE: rjw.PawnColumnWorker_Patch_Tooltip.Prefix
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: post: VanillaTraitsExpanded.TryGiveThoughts_Patch.Postfix
PawnDrawUtility.CalcAnchorData: post: AlienRace.HarmonyPatches.CalcAnchorDataPostfix
PawnDrawUtility.FindAnchors: post: AlienRace.HarmonyPatches.FindAnchorsPostfix
PawnFilterPart.GetRandomOfEnum: PRE: VSE.PrepareModeratelyPatches.GetRandomOfEnum_Prefix
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VFECore.Abilities.PawnFlyer_RecomputePosition_Patch.Prefix
PawnGenerator.AddBlindness: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnGenerator.AdjustXenotypeForFactionlessPawn: TRANS: AlienRace.HarmonyPatches.LifestageAndXenotypeOptionsTranspiler
PawnGenerator.FinalLevelOfSkill: TRANS: BetterRomance.HarmonyPatches.PawnGenerator_FinalLevelOfSkill.Transpiler
PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix
PawnGenerator.GenerateGenes: PRE: AlienRace.HarmonyPatches.GenerateGenesPrefix post: VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix, AlienRace.HarmonyPatches.GenerateGenesPostfix TRANS: AlienRace.HarmonyPatches.GenerateGenesTranspiler
PawnGenerator.GenerateInitialHediffs: post: VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix, AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix, EccentricCosmetics.HarmonyPatches.GenerateInitialHediffs_Postfix TRANS: BetterRomance.HarmonyPatches.PawnGenerator_GenerateInitialHediffs.Transpiler
PawnGenerator.GenerateNewPawnInternal: PRE: rjw.Patch_PawnGenerator.Generate_Nymph post: VFECore.Abilities.PawnGen_Patch.Postfix, rjw.Patch_PawnGenerator.Fix_Nymph, rjw.Patch_PawnGenerator.Sexualize_GenerateNewPawnInternal, rjw.Patch_PawnGenerator.Fix_Newborn_styles
PawnGenerator.GeneratePawn: PRE: Vehicles.Construction.GenerateVehiclePawn, AlienRace.HarmonyPatches.GeneratePawnPrefix post: VFEPirates.PawnGenerator_GeneratePawn_Patch.Postfix, AlienRace.HarmonyPatches.GeneratePawnPostfix, Cities.PawnGenerator_GeneratePawn.Postfix, DMS.Patch_GeneratePawnTitle.Postfix, DMS.Patch_GeneratePawnTitle.Postfix
PawnGenerator.GeneratePawnRelations: PRE: AlphaGenes.AlphaGenes_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations, AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
PawnGenerator.GenerateSkills: PRE: VSE.Passions.PassionPatches.GenerateSkills_Prefix, AlienRace.HarmonyPatches.GenerateSkillsPrefix post: VFECore.PawnGenerator_GenerateSkills.Postfix, AlienRace.HarmonyPatches.GenerateSkillsPostfix TRANS: BetterRomance.HarmonyPatches.PawnGenerator_GenerateSkills.Transpiler
PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix post: AlienRace.HarmonyPatches.GenerateTraitsPostfix TRANS: BetterRomance.HarmonyPatches.PawnGenerator_GenerateTraits.Transpiler
PawnGenerator.GenerateTraitsFor: TRANS: AlienRace.HarmonyPatches.GenerateTraitsForTranspiler
PawnGenerator.GetBodyTypeFor: post: AlienRace.HarmonyPatches.GetBodyTypeForPostfix
PawnGenerator.GetXenotypeForGeneratedPawn: TRANS: AlienRace.HarmonyPatches.GetXenotypeForGeneratedPawnTranspiler
PawnGenerator.PostProcessGeneratedGear: post: EccentricProjectiles.HarmonyPatches.PawnGeneratorPostProcessGeneratedGear_Postfix
PawnGenerator.TryGenerateNewPawnInternal: post: RH_PawnKindSkills.PawnGenerator_TryGenerateNewPawnInternal_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_PawnGenerator.Transpiler, AlienRace.HarmonyPatches.TryGenerateNewPawnInternalTranspiler
PawnGenerator.TryGenerateSexualityTraitFor: PRE: BetterRomance.HarmonyPatches.PawnGenerator_TryGenerateSexualityTraitFor.Prefix
PawnGenerator.XenotypesAvailableFor: post: AlienRace.HarmonyPatches.XenotypesAvailableForPostfix
PawnGroupMaker.CanGenerateFrom: post: VFEM.HarmonyPatches.Raid_Patches+GetRandomPawnGroupMaker_Patch.Postfix
PawnGroupMakerUtility.<>c__DisplayClass14_0.<TryGetRandomFactionForCombatPawnGroup>b__0: PRE: VFEM.HarmonyPatches.Raid_Patches+FactionForCombatGroup_Patch.Prefix
PawnGroupMakerUtility.GeneratePawnKindsExample: PRE: VFED.HarmonyPatches.ImperialForcesSizePatches.Prefix
PawnGroupMakerUtility.GeneratePawns: PRE: VFED.HarmonyPatches.ImperialForcesSizePatches.Prefix post: RimNauts2.Biome.Patch.PawnGroupMakerUtility_GeneratePawns.Postfix
PawnGroupMakerUtility.PawnGenOptionValid: post: VFED.HarmonyPatches.MiscPatches.CheckDeserterSpawn
PawnGroupMakerUtility.TryGetRandomFactionForCombatPawnGroup: PRE: DIgnoranceIsBliss.Patch_TryGetRandomFactionForCombatPawnGroup_Prefix.Prefix
PawnHairColors.HasGreyHair: TRANS: AlienRace.HarmonyPatches.HasGreyHairTranspiler
PawnHairColors.RandomHairColor: TRANS: AlienRace.HarmonyPatches.GenerateGenesTranspiler
PawnInventoryGenerator.GiveRandomFood: post: TradingOptions.Patches.ExtraCaravanVisitorFood.PawnInventoryGenerator_GiveRandomFood_Patch.Postfix
PawnKindDef.<ConfigErrors>d__144.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnKindLifeStage.ResolveReferences: post: VoidEvents.PawnKindLifeStageAdditional+PawnKindLifeStage_ResolveReferences_Patch.Postfix
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Patches.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
PawnObserver.ObserveSurroundingThings: post: VanillaTraitsExpanded.ObserveSurroundingThings_Patch.Postfix
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationWorker_Child.CreateRelation: TRANS: BetterRomance.HarmonyPatches.PawnRelationWorker_Child_CreateRelation.Transpiler
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix, BetterRomance.HarmonyPatches.PawnRelationWorker_Fiance_GenerationChance.Postfix
PawnRelationWorker_Fiance.GetOldAgeFactor: PRE: BetterRomance.HarmonyPatches.PawnRelationWorker_Fiance_GetOldAgeFactor.Prefix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.CreateRelation: PRE: BetterRomance.HarmonyPatches.PawnRelationWorker_Parent_CreateRelation.Prefix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.CreateRelation: TRANS: BetterRomance.HarmonyPatches.PawnRelationWorker_Sibling_CreateRelation.Transpiler
PawnRelationWorker_Sibling.GenerateParent: TRANS: BetterRomance.HarmonyPatches.PawnRelationWorker_Sibling_GenerateParent.PawnkindTranspiler, BetterRomance.HarmonyPatches.PawnRelationWorker_Sibling_GenerateParent.AgeTranspiler
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix TRANS: BetterRomance.HarmonyPatches.PawnRelationWorker_Sibling_GenerationChance.Transpiler
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix, BetterRomance.HarmonyPatches.PawnRelationWorker_Spouse_GenerationChance.Postfix
PawnRenderNode.ColorFor: post: VanillaGenesExpanded.PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNode.GetMesh: TRANS: AlienRace.AlienRenderTreePatches.RenderNodeGetMeshTranspiler
PawnRenderNodeWorker.AppendDrawRequests: PRE: VFECore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.ScaleFor: post: VanillaGenesExpanded.PawnRenderNodeWorker_ScaleFor_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix, HatDisplaySelection.Patch_PawnRenderNodeWorker_Apparel_Head_CanDrawNow.Postfix
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: post: VFEPirates.HarmonyPatches.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix TRANS: VFECore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler
PawnRenderNodeWorker_Body.CanDrawNow: post: VFECore.PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNode_AnimalPack.GraphicFor: post: VFECore.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_AnimalPart.GraphicFor: post: VoidEvents.PawnKindLifeStageAdditional+PawnGraphicSet_GraphicFor_Patch.Postfix
PawnRenderNode_Body.GraphicFor: PRE: AlienRace.AlienRenderTreePatches.BodyGraphicForPrefix post: VanillaGenesExpanded.PawnRenderNode_Body_GraphicFor_Patch.Postfix
PawnRenderNode_Fur.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Head.GraphicFor: PRE: AlienRace.AlienRenderTreePatches.HeadGraphicForPrefix post: VanillaGenesExpanded.PawnRenderNode_Head_GraphicFor_Patch.Postfix
PawnRenderNode_Stump.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.StumpGraphicForTranspiler
PawnRenderTree.AdjustParms: TRANS: HatDisplaySelection.Patch_PawnRenderTree_AdjustParms.Transpiler
PawnRenderTree.EnsureInitialized: post: AlienRace.AlienRenderTreePatches.PawnRenderTreeEnsureInitializedPostfix
PawnRenderTree.InitializeAncestors: post: rjw.patch_apparel.Postfix
PawnRenderTree.ProcessApparel: post: VFECore.PawnRenderTree_ProcessApparel_Patch.Postfix
PawnRenderTree.SetupDynamicNodes: post: AlienRace.AlienRenderTreePatches.SetupDynamicNodesPostfix
PawnRenderTree.TrySetupGraphIfNeeded: PRE: AlienRace.AlienRenderTreePatches.TrySetupGraphIfNeededPrefix
PawnRenderUtility.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix, CM_Grab_Your_Tool.PawnRendererPatches+PawnRenderer_CarryWeaponOpenly.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderUtility_CarryWeaponOpenly.PawnRenderUtility_CarryWeaponOpenly_Postfix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, VFEPirates.HarmonyPatches.PawnRenderUtility_DrawEquipmentAiming_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderUtility_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, TOT_DLL_test.HarmonyPatches+HarmonyPatch_PawnWeaponRenderer.Prefix, TOT_DLL_test.HarmonyPatches+HarmonyPatch_PawnWeaponRenderer.Prefix, EccentricProjectiles.HarmonyPatches.PawnRendererDrawEquipmentAiming_Prefix, EnableOversizedWeapons.HarmonyPatch.Prefix_Drawloc post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: [600]DMS.Patch_DrawVehicleTurret.Prefix, [600]DMS.Patch_DrawVehicleTurret.Prefix, SYS.DrawEquipment_WeaponBackPatch.DrawEquipmentPrefix TRANS: EccentricProjectiles.HarmonyPatches.PawnRendererDrawEquipmentAndApparelExtras_Transpiler
PawnRenderer.BaseHeadOffsetAt: post: VFECore.PawnRenderer_BaseHeadOffsetAt.Postfix, AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix TRANS: AlienRace.HarmonyPatches.BaseHeadOffsetAtTranspiler
PawnRenderer.BodyAngle: PRE: VFEEmpire.HarmonyPatches.PawnRenderer_BodyAngle_Patch.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+H_BodyAngle.Postfix, MedPod.PawnRenderer_BodyAngle_NonHumanoidPawnPreventRandomBodyAngle.Postfix TRANS: EccentricBeachStuff.HarmonyPatches.PawnRendererBodyAngle_Transpiler, AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.GetBodyPos: post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix, MedPod.PawnRenderer_GetBodyPos_OffsetLargeAnimalsInVetPods.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.GetDrawParms: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_GetDrawParms.Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing post: MedPod.PawnRenderer_LayingFacing_AlwaysLieOnBackForMedPods.Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.ParallelGetPreRenderResults: PRE: VFECore.ParallelGetPreRenderResults_Patch.Prefix TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.RenderCache: PRE: Tent.PawnRenderer_RenderCache.Prefix
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Prefix, Tent.PawnRenderer_RenderPawnAt.Prefix, CombatAI.Patches.PawnRenderer_Patch.Prefix, CombatAI.Patches.Pawn_Patch+PawnRenderer_RenderPawnAt_Patch.Prefix post: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Postfix
PawnRenderer.RenderPawnInternal: PRE: ItemTeleporter.PawnRenderer_RenderPawnInternal_Patch.Prefix
PawnRenderer.RenderShadowOnlyAt: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnStyleItemChooser.TotalStyleItemLikelihood: post: AlienRace.HarmonyPatches.TotalStyleItemLikelihoodPostfix
PawnStyleItemChooser.WantsToUseStyle: PRE: AlienRace.HarmonyPatches.WantsToUseStylePrefix post: AlienRace.HarmonyPatches.WantsToUseStylePostfix
PawnTable.PawnTableOnGUI: post: TacticalGroups.HarmonyPatches.PawnTableOnGUI
PawnTechHediffsGenerator.InstallPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnTextureAtlas..ctor: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorTranspiler
PawnTextureAtlas.<>c.<.ctor>b__12_0: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorFuncTranspiler
PawnTextureAtlas.TryGetFrameSet: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasGetFrameSetTranspiler
PawnUIOverlay.DrawPawnGUIOverlay: PRE: [10000]CameraPlus.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix, VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, VFECore.PawnUIOverlay_DrawSelection_Patch.Prefix post: VFECore.PawnUIOverlay_DrawSelection_Patch.Postfix TRANS: CameraPlus.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Transpiler
PawnUtility.BodyResourceGrowthSpeed: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy, AlphaGenes.AlphaGenes_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy
PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff
PawnUtility.FertileMateTarget: PRE: rjw.PATCH_PawnUtility_FertileMateTarget.Prefix post: rjw.PATCH_PawnUtility_FertileMateTarget.Postfix
PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee, AlphaBehavioursAndEvents.AlphaAnimals_PawnUtility_IsFighting_Patch.DisableBlackHive
PawnUtility.IsTeetotaler: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Postfix
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Extra.SendNotificationsVehicle, Hospitality.Patches.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnUtility.TrySpawnHatchedOrBornPawn: post: rjw.Patch_PawnUtility.Process_Child_HatchOrBirth
PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
PawnWoundDrawer.WriteCache: TRANS: AlienRace.HarmonyPatches.WoundWriteCacheTranspiler
Pawn_AbilityTracker.ExposeData: (no patches)
Pawn_AgeTracker.AgeTick: TRANS: Soyuz.Patches.Pawn_AgeTracker_AgeTick_Patch.Transpiler
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
Pawn_AgeTracker.ExposeData: PRE: BetterRomance.HarmonyPatches.Pawn_AgeTracker_ExposeData.Prefix
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VanillaGenesExpanded.GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_AgeTracker.PostResolveLifeStageChange: post: EBF.Patches.PostFix_AgeTracker_PostResolveLifeStageChange.PostFix
Pawn_AgeTracker.RecalculateLifeStageIndex: TRANS: AlienRace.HarmonyPatches.RecalculateLifeStageIndexTranspiler
Pawn_AgeTracker.ResetAgeReversalDemand: PRE: BetterRomance.HarmonyPatches.Pawn_AgeTracker_ResetAgeReversalDemand.Prefix TRANS: BetterRomance.HarmonyPatches.Pawn_AgeTracker_ResetAgeReversalDemand.Transpiler
Pawn_AgeTracker.TryChildGrowthMoment: PRE: AlienRace.HarmonyPatches.TryChildGrowthMomentPrefix
Pawn_AgeTracker.TrySimulateGrowthPoints: TRANS: AlienRace.HarmonyPatches.TrySimulateGrowthPointsTranspiler
Pawn_AgeTracker.get_BiologicalTicksPerTick: TRANS: BetterRomance.HarmonyPatches.Pawn_AgeTracker_BiologicalTicksPerTick.Transpiler
Pawn_AgeTracker.get_GrowthPointsFactor: post: AlienRace.HarmonyPatches.GrowthPointsFactorPostfix TRANS: BetterRomance.HarmonyPatches.Pawn_AgeTracker_GrowthPointsFactor.Transpiler
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.Notify_ApparelAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, Universum.Utilities.Pawn_ApparelTracker_Notify_ApparelAdded.Postfix, MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelAdded_Postfix, CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelChanged: post: CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelChanged_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelRemoved_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, Universum.Utilities.Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix, rjw.PATCH_Pawn_ApparelTracker_Remove.on_remove, CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix
Pawn_ApparelTracker.Notify_LostBodyPart: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix
Pawn_ApparelTracker.Notify_PawnKilled: PRE: ApparelTaintedOnCorpseRot.PatchPawnKilled.Prefix
Pawn_ApparelTracker.Remove: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: PRE: rjw.PATCH_Pawn_ApparelTracker_TryDrop.prevent_locked_apparel_drop, Hospitality.Patches.Pawn_ApparelTracker_Patch+TryDrop.Replacement post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix
Pawn_ApparelTracker.Unlock: PRE: VFEPirates.Pawn_ApparelTracker_Unlock_Patch.Prefix
Pawn_ApparelTracker.Wear: PRE: rjw.PATCH_Pawn_ApparelTracker_Wear.prevent_wear_by_gear post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix, rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.WouldReplaceLockedApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_CallTracker.CallTrackerTick: TRANS: Soyuz.Patches.Pawn_CallTracker_CallTrackerTick_Patch.Transpiler
Pawn_DraftController.GetGizmos: post: Enlist.Pawn_DraftController_GetGizmos_Patch.Postfix, ScenarioAdditions.Pawn_DraftController_GetGizmos_Patch.Postfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix
Pawn_DraftController.set_Drafted: PRE: VanillaTraitsExpanded.Drafted_Patch.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter, HatDisplaySelection.Patch_Pawn_DraftController.Postfix TRANS: EccentricProjectiles.HarmonyPatches.PawnDraftControllerDrafted_Transpiler
Pawn_DrawTracker.get_DrawPos: post: VFECore.Pawn_DrawTracker_Patch.Postfix
Pawn_EquipmentTracker.AddEquipment: post: VFECore.AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.EquipmentTrackerTick: post: ItemFormChange_Miho.IFCHarmony.IFCPostTickEquipment
Pawn_EquipmentTracker.GetGizmos: post: ItemFormChange_Miho.IFCHarmony.GetExtraEquipmentGizmosPassThrough
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix, CombatAI.Patches.Pawn_EquipmentTracker_Patch+Pawn_EquipmentTracker_Notify_EquipmentAdded_Patch.Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, CombatAI.Patches.Pawn_EquipmentTracker_Patch+Pawn_EquipmentTracker_Notify_EquipmentRemoved_Patch.Postfix
Pawn_EquipmentTracker.Notify_PawnSpawned: TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+Notify_PawnSpawned.Transpiler
Pawn_EquipmentTracker.TryDropEquipment: post: VFECore.TryDropEquipment_Patch.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_FilthTracker.TryDropFilth: PRE: VanillaTraitsExpanded.TryDropFilth_Patch.Prefix
Pawn_FilthTracker.TryPickupFilth: PRE: VanillaTraitsExpanded.TryPickupFilth_Patch.Prefix post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.TryPickupFilth_Postfix
Pawn_FoodRestrictionTracker.get_Configurable: PRE: Hospitality.Patches.Pawn_FoodRestrictionTracker_Patch+Configurable.Prefix
Pawn_GeneTracker.AddGene: PRE: AlienRace.HarmonyPatches.AddGenePrefix
Pawn_GeneTracker.Notify_GenesChanged: post: VanillaGenesExpanded.Notify_GenesChanged_Patch.Postfix, BetterRomance.HarmonyPatches.Pawn_GeneTracker_Notify_GenesChanged.Postfix TRANS: AlienRace.HarmonyPatches.NotifyGenesChangedTranspiler
Pawn_GeneTracker.SetXenotype: PRE: AlienRace.HarmonyPatches.SetXenotypePrefix
Pawn_GeneTracker.get_BiologicalAgeTickFactor: TRANS: BetterRomance.HarmonyPatches.Pawn_GeneTracker_BiologicalAgeTickFactor.Transpiler
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Patches.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.AddHediff: PRE: Vehicles.HealthAndStats.VehiclesDontAddHediffs post: AlienRace.HarmonyPatches.AddHediffPostfix, MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CalculateMissingPartHediffsFromInjury: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix, Hospitality.Patches.Pawn_HealthTracker_CheckForStateChange_Patch.Postfix
Pawn_HealthTracker.DropBloodFilth: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.HealthTick: post: BloodAnimations.Pawn_HealthTracker_HealthTick.HealthTick TRANS: Soyuz.Patches.Pawn_HealthTracker_Tick_Patch.Transpiler
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix, AlphaGenes.AlphaGenes_Pawn_HealthTracker_MakeDowned_Patch.BreakSomeBones, Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Postfix TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Transpiler
Pawn_HealthTracker.MakeUndowned: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: VFEPirates.HarmonyPatches.Pawn_HealthTracker_NotifyPlayerOfKilled_Patch.Prefix
Pawn_HealthTracker.Notify_HediffChanged: PRE: EBF.Patches.Prefix_HealthTracker_NotifyHediffChanged.PreFix post: AlienRace.HarmonyPatches.HediffChangedPostfix
Pawn_HealthTracker.Notify_Resurrected: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix, TacticalGroups.HarmonyPatches.EntriesDirty
Pawn_HealthTracker.Notify_UsedVerb: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HealthTracker_Dirty.Postfix
Pawn_HealthTracker.RemoveHediff: post: AlienRace.HarmonyPatches.RemoveHediffPostfix, EBF.Patches.PostFix_HealthTracker_RemoveHediff.ResetCacheSpecifically
Pawn_HealthTracker.Reset: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.SetDead: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTrait, VFEMech.CompPropaganda+SetIdeo_Patch.Postfix
Pawn_IdeoTracker.get_CertaintyChangeFactor: PRE: BetterRomance.HarmonyPatches.Pawn_IdeoTracker_CertaintyChangeFactor.Prefix TRANS: BetterRomance.HarmonyPatches.Pawn_IdeoTracker_CertaintyChangeFactor.Transpiler
Pawn_InteractionsTracker.StartSocialFight: post: AlphaGenes.AlphaGenes_Pawn_InteractionsTracker_StartSocialFight_Patch.ReceiveRecreation
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Patches.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix, VFEPirates.VFEPirates_Pawn_InteractionsTracker_TryInteractWith_Patch.AddInteractionThoughts TRANS: VFEEmpire.HarmonyPatches.Patch_Pawn_InteractionsTracker_TryInteractWith.Transpiler
Pawn_InteractionsTracker.get_CurrentSocialMode: PRE: [2147483647]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Postfix
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.EndCurrentJob: PRE: VanillaTraitsExpanded.EndCurrentJobPatch.Prefix, TacticalGroups.HarmonyPatches.EndCurrentJobPrefix post: TacticalGroups.HarmonyPatches.EndCurrentJobPostfix
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle
Pawn_JobTracker.JobTrackerTick: PRE: VoidEvents.Pawn_JobTracker_JobTrackerTick_Patch.Prefix TRANS: Soyuz.Patches.Pawn_JobTracker_JobTrackerTick_Patch.Transpiler
Pawn_JobTracker.StartJob: PRE: VFEPirates.Pawn_JobTracker_StartJob_Patch.Prefix, ItemTeleporter.Pawn_JobTracker_StartJob_Patch.Prefix, VanillaTraitsExpanded.StartJob_Patch.Prefix post: CombatAI.Patches.Pawn_JobTracker_Patch+Pawn_StartJob_Patch.Postfix
Pawn_JobTracker.TryTakeOrderedJob: PRE: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Prefix post: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Postfix, CombatAI.Patches.Pawn_JobTracker_Patch+Pawn_JobTracker_TryTakeOrderedJob_Patch.Postfix
Pawn_MechanitorTracker.CanCommandTo: post: AlphaGenes.AlphaGenes_Pawn_MechanitorTracker_CanCommandTo_Patch.ModifyRange
Pawn_MechanitorTracker.DrawCommandRadius: post: AlphaGenes.AlphaGenes_Pawn_MechanitorTracker_DrawCommandRadius_Patch.DrawExtraCommandRadius
Pawn_MechanitorTracker.get_CanControlMechs: post: DMS.Patch_CanControlMechs.Postfix, DMS.Patch_CanControlMechs.Postfix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings
Pawn_MeleeVerbs.TryMeleeAttack: post: VanillaTraitsExpanded.TryMeleeAttack_Patch.Postfix
Pawn_MindState.CanStartFleeingBecauseOfPawnAction: PRE: VoidEvents.DisableMutantFlee.Prefix
Pawn_MindState.CheckStartMentalStateBecauseRecruitAttempted: TRANS: VSE.Stats.StatPatches.AttackOnTameFailTranspiler
Pawn_MindState.MindStateTick: post: Tent.Pawn_MindState_MindStateTick.Postfix TRANS: Soyuz.Patches.Pawn_MindState_MindStateTick_Patch.Transpiler
Pawn_MindState.Reset: post: Hospitality.Patches.Pawn_MindState_Patch+TryStartMentalState.Postfix
Pawn_MindState.SetupLastHumanMeatTick: PRE: AlienRace.HarmonyPatches.SetupLastHumanMeatTickPrefix
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Postfix, BetterRomance.HarmonyPatches.Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate.Postfix
Pawn_NeedsTracker.NeedsTrackerTick: PRE: RocketMan.Patches.BeautyUtility_Patch+Pawn_NeedsTracker_Patch.Prefix TRANS: Soyuz.Patches.Pawn_NeedsTracker_NeedTrackerTick_Patch.Transpiler
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix, Hospitality.Patches.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+Patch_ShouldHaveNeed.Postfix
Pawn_Ownership.UnclaimBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+UnclaimBed.Prefix
Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+OwnedBed.Prefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.CostToPayThisTick: post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_CostToPayThisTick_Patch.Postfix
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell
Pawn_PathFollower.PatherTick: PRE: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Prefix post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Postfix
Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix TRANS: CombatAI.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower__Patch.Transpiler
Pawn_PathFollower.StartPath: PRE: VFECore.PhasingPatches.StartPath_Prefix, Vehicles.VehiclePathing.StartVehiclePath, Cities.Pawn_PathFollower_StartPath.Prefix post: VFECore.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.StopDead: PRE: Casevac.Pawn_PathFollower_StopDead.Prefix
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells
Pawn_PsychicEntropyTracker.PsychicEntropyTrackerTick: TRANS: Soyuz.Patches.Pawn_PsychicEntropyTracker_PsychicEntropyTrackerTick_Patch.Transpiler
Pawn_PsychicEntropyTracker.get_Psylink: TRANS: [800]PerformanceFish.Hediffs.Pawn_PsychicEntropyTrackerOptimization+Psylink_Patch.Transpiler
Pawn_RecordsTracker.RecordsTick: TRANS: Soyuz.Patches.Pawn_RecordsTracker_Patch.Transpiler
Pawn_RelationsTracker.CompatibilityWith: TRANS: BetterRomance.HarmonyPatches.Pawn_RelationsTracker_CompatibilityWith.Transpiler
Pawn_RelationsTracker.ExposeData: post: VFECore.Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.LovinAgeFactor: PRE: BetterRomance.HarmonyPatches.Pawn_RelationsTracker_LovinAgeFactor.Prefix
Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Patches.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix
Pawn_RelationsTracker.OpinionExplanation: TRANS: VFEEmpire.HarmonyPatches.Patch_HonorsMisc+RelationsPatches.Transpiler
Pawn_RelationsTracker.OpinionOf: TRANS: VFEEmpire.HarmonyPatches.Patch_HonorsMisc+RelationsPatches.Transpiler
Pawn_RelationsTracker.PrettinessFactor: PRE: BetterRomance.HarmonyPatches.Pawn_RelationsTracker_PrettinessFactor.Prefix post: AlphaGenes.AlphaGenes_Pawn_RelationsTracker_PrettinessFactor_Patch.NoUgliness
Pawn_RelationsTracker.SecondaryLovinChanceFactor: PRE: BetterRomance.HarmonyPatches.Pawn_RelationsTracker_SecondaryLovinChanceFactor.Prefix post: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorPostfix TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
Pawn_RelationsTracker.SetPregnancyApproach: post: VFECore.Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation
Pawn_RoyaltyTracker.ReduceTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_RoyaltyTracker.SetTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_RoyaltyTracker.UpdateRoyalTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_SkillTracker..ctor: post: VSE.ExpertiseTrackers.CreateExpertise
Pawn_SkillTracker.ExposeData: post: VSE.ExpertiseTrackers.SaveExpertise
Pawn_SkillTracker.Learn: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_SkillTracker.MaxPassionOfRelevantSkillsFor: TRANS: VSE.Passions.PassionPatches.MaxPassion_Transpiler
Pawn_SkillTracker.SkillsTick: TRANS: Soyuz.Patches.Pawn_SkillsTracker_SkillsTick_Patch.Transpiler
Pawn_StoryTracker.get_SkinColor: TRANS: AlienRace.HarmonyPatches.SkinColorTranspiler
Pawn_StyleTracker.FinalizeHairColor: post: AlienRace.HarmonyPatches.FinalizeHairColorPostfix
Pawn_TimetableTracker.GetAssignment: (no patches)
Pawn_TraderTracker.ColonyThingsWillingToBuy: post: Cities.Pawn_TraderTracker_ColonyThingsWillingToBuy.Postfix
Pawn_TraderTracker.GiveSoldThingToPlayer: PRE: JustPutItOverThere.Pawn_TraderTracker_GiveSoldThingToPlayer.Prefix
Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Patches.Pawn_TraderTracker_Patch+CanTradeNow.Prefix
PawnsArrivalModeWorker.CanUseWith: post: RimNauts2.Biome.Patch.PawnsArrivalModeWorker_CanUseWith.Postfix, [200]GeologicalLandforms.Patches.Patch_RimWorld_PawnsArrivalModeWorker.CanUseWith
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_Gauntlet.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead
PeaceTalks.GetBadOutcomeWeightFactor: TRANS: VSE.Stats.StatPatches.PeaceTalksStatTranspiler
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_FuelingPort.DrawGhost: PRE: RimNauts2.Things.Patch.PlaceWorker_FuelingPort_DrawGhost.Prefix
PlaceWorker_NotUnderRoof.AllowsPlacing: PRE: RimNauts2.Things.Patch.PlaceWorker_NotUnderRoof_AllowsPlacing.Prefix
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_ShowTurretRadius.AllowsPlacing: TRANS: VFED.HarmonyPatches.MiscPatches.FixPlaceworkerForLargeRadius
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
Plant.PlantCollected: post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput
Plant.PostMapInit: post: VEE.Plant_PostMapInit_Patch.Postfix
Plant.TickLong: PRE: [2147483647]PerformanceOptimizer.Optimization_Plant_TickLong.Prefix post: VEE.Plant_TickLong_Patch.Postfix TRANS: PerformanceOptimizer.Optimization_Plant_TickLong.Transpiler
Plant.get_GrowthRate: post: VEE.Plant_GrowthRate_Patch.Postfix
Plant.get_GrowthRateFactor_Temperature: PRE: ProxyHeat.HarmonyPatches+Patch_GrowthRateFactor_Temperature.Prefix post: ProxyHeat.HarmonyPatches+Patch_GrowthRateFactor_Temperature.Postfix
PlantFallColors.GetFallColorFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Postfix
PlantUtility.CanSowOnGrower: post: VFEF.VFEF_PlantUtility_CanSowOnGrower_Patch.Postfix
PlantUtility.GrowthSeasonNow: PRE: ProxyHeat.HarmonyPatches+Patch_GrowthSeasonNow.Prefix
PlayDataLoader.<>c__DisplayClass6_0.<HotReloadDefs>b__4: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.ReduceToCapacity: TRANS: RocketMan.Optimizations.PlayLog_ReduceToCapacity_Patch.Transpiler
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, EccentricDefenseGrid.HarmonyPatches.PlaySettings_DoPlaySettingsGlobalControls_Postfix, VHelixienGasE.PlaySettings_DoPlaySettingsGlobalControls.Postfix, rjw.RJW_corner_toggle.add_RJW_toggle, MapPreview.Patches.Patch_RimWorld_PlaySettings.DoPlaySettingsGlobalControls
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix, OptimizationLeather.Patch_ResetStaticData.Prefix
PollutionGrid.SetPolluted: PRE: Universum.Utilities.PollutionGrid_SetPolluted.Prefix
PowerBeam.StartStrike: post: VFEEmpire.HarmonyPatches.Patch_PowerBeam_StartStrike.Postfix
PowerConnectionMaker.BestTransmitterForConnector: post: VFEMech.BestTransmitterForConnector_Patch.Postfix
PowerConnectionMaker.PotentialConnectorsForTransmitter: post: VFEMech.PotentialConnectorsForTransmitter_Patch.Postfix
PowerNet.DistributeEnergyAmongBatteries: post: EccentricPower.HarmonyPatches.PowerNet_DistributeEnergyAmongBatteries_Postfix
PreceptComp_Apparel_Desired.Notify_MemberGenerated: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PreceptComp_BedThought.HasActiveLinkedFacility: post: GlitterNet.SleepAcceleratorPatch.Postfix
PreceptComp_KnowsMemoryThought.Notify_MemberWitnessedAction: TRANS: AlienRace.HarmonyPatches.KnowsMemoryThoughtTranspiler
PreceptComp_SelfTookMemoryThought.Notify_MemberTookAction: TRANS: AlienRace.HarmonyPatches.SelfTookMemoryThoughtTranspiler
PreceptComp_UnwillingToDo_Gendered.MemberWillingToDo: TRANS: AlienRace.HarmonyPatches.UnwillingWillingToDoGenderedTranspiler
Precept_Role.GenerateNewApparelRequirements: PRE: Nearmaere.ApparelRequirement_Patch.Prefix
Precept_RoleMulti.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.Prefix
Precept_RoleSingle.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.Prefix
Prefs.get_DevMode: PRE: Analyzer.DebugLogenabler.DevModePrefix
PregnancyUtility.ApplyBirthOutcome: TRANS: AlienRace.HarmonyPatches.ApplyBirthOutcomeTranspiler
PregnancyUtility.CanEverProduceChild: PRE: rjw.PregnancyUtility_CanEverProduceChild.CheckPlumbing post: AlienRace.HarmonyPatches.CanEverProduceChildPostfix TRANS: AlienRace.HarmonyPatches.CanEverProduceChildTranspiler, rjw.PregnancyUtility_CanEverProduceChild.SkipGenderCheckAndMakeSterilityCheckNotSexist, rjw.Various_GetStatValue.UseRjwFertilityInstead
PregnancyUtility.GetDescription: TRANS: rjw.PregnancyUtility_GetDescription.ModifyPregnancyApproachTooltip
PregnancyUtility.GetInheritedGenes: post: BGInheritance.BGI_HarmonyPatches.InheritancePostfix
PregnancyUtility.PregnancyChanceForPartners: PRE: AlienRace.HarmonyPatches.PregnancyChanceForPartnersPrefix post: VFECore.PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
PregnancyUtility.PregnancyChanceForPawn: TRANS: rjw.Various_GetStatValue.UseRjwFertilityInstead
PregnancyUtility.RandomLastName: PRE: rjw.Patch_PregnancyUtility_RandomLastName.Prefix
PrisonBreakUtility.InitiatePrisonBreakMtbDays: PRE: PrisonCommons.PrisonBreakUtility_InitiatePrisonBreakMtbDays_Patch.Prefix
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags post: CPWeaponExt.HarmonyRailgun.CanHit_PostFix
Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor
Projectile.CheckForFreeInterceptBetween: PRE: TOT_DLL_test.HarmonyPatches+Harmony_CheckForFreeInterceptBetween.Prefix, Rimatomics.HarmonyPatches+H_CheckForFreeInterceptBetween.Prefix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, EccentricProjectiles.HarmonyPatches.ProjectileCheckForFreeInterceptBetween_Transpiler
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix
Projectile.ImpactSomething: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit
Projectile.Launch: post: VFECore.Projectile_Launch_Patch.Postfix, MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_ProjectileLaunchAndChangeRotation.Postfix, Monotail.Harmony_m.Patches.PatchProjectileLaunch.Postfix
Projectile.Tick: PRE: Monotail.Harmony_m.Patches.PatchProjectileTick.Prefix post: VFECore.Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret
Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles
PsychicRitualDef_Chronophagy.<BlockingIssues>d__4.MoveNext: TRANS: BetterRomance.HarmonyPatches.PsychicRitualDef_Chronophagy_BlockingIssues.Transpiler
PsychicRitualDef_Chronophagy.OutcomeDescription: TRANS: BetterRomance.HarmonyPatches.PsychicRitualDef_Chronophagy_OutcomeDescription.Transpiler
PsychicRitualToil_Chronophagy.ReverseAgePawn: TRANS: BetterRomance.HarmonyPatches.PsychicRitualToil_Chronophagy_ReverseAgePawn.Transpiler
QualityUtility.GenerateQualityCreatedByPawn: PRE: VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Prefix post: VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Postfix
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix post: VFEEmpire.Patch_Quest_End.Postfix, VFED.HarmonyPatches.MiscPatches.CheckForPlotEnd
QuestGen.AddSlateQuestTags: post: Enlist.Patch_AddSlateQuestTags.Postfix, VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetNearbySettlement.RandomNearbyTradeableSettlement: post: Cities.QuestNode_GetNearbySettlement_RandomNearbyTradeableSettlement.Postfix
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestNode_GetSiteTile.TryFindTile: PRE: Enlist.Patch_TryFindTile.Prefix
QuestNode_Root_ShuttleCrash_Rescue.TryFindRaidWalkInPosition: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRaidWalkInPosition
QuestNode_Root_WandererJoin_WalkIn.GeneratePawn: TRANS: AlienRace.HarmonyPatches.WandererJoinTranspiler
QuestNode_SpawnMechCluster.TestRunInt: post: GeologicalLandforms.Patches.Patch_RimWorld_QuestNode_SpawnMechCluster.TestRunInt
QuestPart_TransporterPawns_Feed.Process: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_QuestPart_FeedPawns.Postfix
QuestScriptDef.CanRun: PRE: DIgnoranceIsBliss.Core_Patches.Patch_CanRun_Prefix.Prefix
QuestUtility.GetExtraFaction: post: HiringPawns.QuestUtility_GetExtraFaction_Patch.Postfix
QuestUtility.IsQuestLodger: PRE: [2147483647]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Prefix post: VFECore.Misc.HireableSystemStaticInitialization.IsQuestLodger_Postfix, [-2147483648]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Postfix
RCellFinder.CanWanderToCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_CanWanderToCell.Postfix
RCellFinder.FindSiegePositionFrom: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSiegePositionFrom
RCellFinder.TryFindBestExitSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindBestExitSpot
RCellFinder.TryFindRandomExitSpot: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomExitSpot
RCellFinder.TryFindRandomPawnEntryCell: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomPawnEntryCell, Cities.RCellFinder_TryFindRandomPawnEntryCell.Prefix
RH_MendImplant.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
RMB_Menu.GenerateRMBOptions: post: rjw.RMB_Masturbate.ChoicesAtFor, rjw.RMB_Rape.ChoicesAtFor, rjw.RMB_Sex.ChoicesAtFor, rjw.RMB_Socialize.ChoicesAtFor
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEatPostfix
RaceProperties.get_Animal: post: VoidEvents.RaceProperties_Animal_Patch.Postfix
RaidStrategyWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_RaidStrategyWorker.CanUseWith
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
Reachability.CanReach: PRE: VFECore.PhasingPatches.AllReachable post: Hospitality.Patches.Reachability_Patch+CanReach.Postfix
ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Prefix post: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Postfix
RecipeDef.get_AllRecipeUsers: PRE: [800]PerformanceFish.Defs.RecipeDefCaching+AllRecipeUsers_Patch.Prefix post: [800]PerformanceFish.Defs.RecipeDefCaching+AllRecipeUsers_Patch.Postfix
RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
RecipeWorker.IsViolationOnPawn: PRE: Hospital.Patches.AllowOperationsPatchNoViolation+AllowOperationsOnPatientNoViolation.Prefix
Recipe_AdministerIngestible.IsViolationOnPawn: PRE: Hospital.Patches.AllowOperationsPatchNoViolation+AllowOperationsOnPatientNoViolation_Recipe_AdministerIngestible.Prefix
Recipe_ExtractOvum.AvailableReport: post: AlienRace.HarmonyPatches.ExtractOvumAvailableReportPostfix TRANS: BetterRomance.HarmonyPatches.Recipe_ExtractOvum_AvailableReport.Transpiler
Recipe_ImplantIUD.AvailableOnNow: TRANS: BetterRomance.HarmonyPatches.Recipe_ImplantIUD_AvailableOnNow.Transpiler
Recipe_InstallArtificialBodyPart.IsViolationOnPawn: PRE: Hospital.Patches.AllowOperationsPatchNoViolation+AllowOperationsOnPatientNoViolation_Recipe_InstallArtificialBodyPart.Prefix
Recipe_RemoveBodyPart.<GetPartsToApplyOn>d__2.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: VanillaTraitsExpanded.ApplyOnPawn_Patch.Prefix post: VanillaTraitsExpanded.ApplyOnPawn_Patch.Postfix
RefuelWorkGiverUtility.CanRefuel: PRE: VFED.CompBoxRefuel.CanRefuel_Prefix
RegionAndRoomQuery.RoomAt: TRANS: [800]PerformanceFish.RoomOptimizations+RoomAt_Patch.Transpiler
RegionGrid.SetRegionAt: PRE: CombatAI.Patches.RegionGrid_Patch+RegionGrid_SetRegionAt_Patch.Prefix
RelationsUtility.AttractedToGender: PRE: BetterRomance.HarmonyPatches.RelationsUtility_AttractedToGender.Prefix
RelationsUtility.IsDisfigured: post: AlphaGenes.AlphaGenes_RelationsUtility_IsDisfigured_Patch.RemoveDisfigurement
RelationsUtility.RomanceEligible: TRANS: BetterRomance.HarmonyPatches.RelationsUtility_RomanceEligible.MinAgeTranspiler, BetterRomance.HarmonyPatches.RelationsUtility_RomanceEligible.AsexualTranspiler
RelationsUtility.RomanceEligiblePair: PRE: BetterRomance.HarmonyPatches.RelationsUtility_RomanceEligiblePair.RobotPrefix TRANS: BetterRomance.HarmonyPatches.RelationsUtility_RomanceEligiblePair.MinAgeTranspiler, BetterRomance.HarmonyPatches.RelationsUtility_RomanceEligiblePair.OrientationTranspiler, BetterRomance.HarmonyPatches.RelationsUtility_RomanceEligiblePair.OpinionTranspiler
RelationsUtility.TryDevelopBondRelation: PRE: VanillaTraitsExpanded.TryDevelopBondRelation_Patch.Prefix
ReloadableUtility.OwnerOf: post: VanillaVehiclesExpanded.ReloadableUtility_OwnerOf_Patch.Postfix
ReorderableWidget.ReorderableWidgetOnGUI_AfterWindowStack: post: TacticalGroups.HarmonyPatches.ReorderableWidgetOnGUI_AfterWindowStack
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
ResearchManager.FinishProject: PRE: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: DIgnoranceIsBliss.Core_Patches.Patch_FinishProject_Postfix.Postfix, DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix
ResearchManager.GetProgress: post: MYDE_DrakkenLaserDrill.MYDE_Harmony_DrakkenLaserDrill_Research.Postfix
ResearchManager.ReapplyAllMods: post: TechAdvancing.TA_ResearchManager.Postfix
ResearchManager.ResearchPerformed: PRE: Satellite.ResearchManager_ResearchPerformed_SatellitePatch.Prefix
ResearchManager.ResetAllProgress: post: Rimatomics.HarmonyPatches+Harmony_ResetAllProgress.Postfix
ResearchProjectDef.CostFactor: post: TechAdvancing.TA_ReplaceResearchProjectDef.Postfix
ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_CanStartNow: post: VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.OnlyReservationsForJobDef: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReserversOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.TryGetReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ResourceReadout.DoReadoutCategorized: PRE: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Prefix TRANS: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Transpiler
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
RestUtility.CanUseBedNow: post: MedPod.RestUtility_CanUseBedNow_AddMedPodFailConditions.Postfix
RestUtility.FindBedFor: post: Hospital.Patches.Patients_BedFinder_Patch+FindBedPatch.Postfix
RestUtility.IsValidBedFor: PRE: MedPod.RestUtility_IsValidBedFor_IgnoreMedPods.Prefix post: Hospitality.Patches.RestUtility_Patch+IsValidBedFor.Postfix
ReverseDesignatorDatabase.InitDesignators: post: LayeredDestruction.Patch.Postfix, MarkForDestruction.Patch_ReverseDesignatorDatabase.InitDesignators, VFESecurity.Patch_ReverseDesignatorDatabase+InitDesignators.Postfix
RewardsGenerator.DoGenerate: PRE: VFEEmpire.HarmonyPatches.Patch_GenerateRewards.Prefix post: VFEEmpire.HarmonyPatches.Patch_GenerateRewards.Postfix
RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix: PRE: Vehicles.Compatibility_RimHUD.DontRenderRimHUDForVehicles_InspectPaneUtility
RitualObligationTrigger_Date.Tick: TRANS: [800]PerformanceFish.MiscOptimizations+RitualObligationTrigger_Date.Transpiler
RitualOutcomeComp_PawnAge.GetDesc: TRANS: BetterRomance.HarmonyPatches.RitualOutcomeComp_PawnAge_GetDesc.Transpiler
RitualOutcomeComp_PawnAge.GetQualityFactor: TRANS: BetterRomance.HarmonyPatches.RitualOutcomeComp_PawnAge_GetExpectedOutcomeDesc.Transpiler
RitualOutcomeComp_PawnAge.QualityOffset: TRANS: BetterRomance.HarmonyPatches.RitualOutcomeComp_PawnAge_QualityOffset.Transpiler
RitualOutcomeEffectWorker_BestowTitle.Apply: post: VFEEmpire.HarmonyPatches.Patch_Bestowing.Postfix
RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler
RiverMaker.ValidatePassage: PRE: [700]MapPreview.Patches.Patch_RimWorld_RiverMaker.ValidatePassage
RoofCollapseCellsFinder.ConnectsToRoofHolder: post: VFEMech.ConnectsToRoofHolder_Patch.Postfix
RoofCollapseUtility.WithinRangeOfRoofHolder: PRE: [600]GeologicalLandforms.Patches.Patch_Verse_RoofCollapseUtility.WithinRangeOfRoofHolder post: VFEMech.WithinRangeOfRoofHolder_Patch.Postfix
RoofCollapserImmediate.DropRoofInCellPhaseOne: PRE: RimNauts2.Things.Patch.RoofCollapserImmediate_DropRoofInCellPhaseOne.Prefix
RoofCollapserImmediate.DropRoofInCellPhaseTwo: PRE: RimNauts2.Things.Patch.RoofCollapserImmediate_DropRoofInCellPhaseTwo.Prefix
RoofGrid.GetCellExtraColor: PRE: RimNauts2.Things.Patch.RoofGrid_GetCellExtraColor.Prefix
RoofGrid.SetRoof: PRE: CombatAI.Patches.RoofGrid_Patch+RoofGrid_SetRoof_Patch.Prefix post: Dubs_Skylight.Patch_SetRoof.Postfix, VanillaTemperatureExpanded.RoofGrid_SetRoof_Patch.Postfix
Room.<get_Owners>d__59.MoveNext: TRANS: Hospitality.Patches.Room_Owners_Transpiler.Transpiler
Room.Notify_ContainedThingSpawnedOrDespawned: PRE: Cities.Room_Notify_ContainedThingSpawnedOrDespawned.Prefix
Room.Notify_TerrainChanged: post: Universum.Utilities.Room_Notify_TerrainChanged.Postfix
Room.UpdateRoomStatsAndRole: post: VFEEmpire.MapComponent_RoyaltyTracker.Room_UpdateRoomStatsAndRole_Postfix
Room.get_ContainedAndAdjacentThings: TRANS: [800]PerformanceFish.RoomOptimizations+ContainedAndAdjacentThings_Patch.Transpiler
Room.get_ContainedBeds: TRANS: [800]PerformanceFish.RoomOptimizations+ContainedBeds_Patch.Transpiler
Room.get_IsPrisonCell: post: PrisonCommons.Room_IsPrisonCell_Patch.Postfix
Room.get_Owners: PRE: [800]PerformanceFish.RoomOptimizations+Owners_Patch.Prefix post: [800]PerformanceFish.RoomOptimizations+Owners_Patch.Postfix
Room.get_Role: TRANS: [800]PerformanceFish.RoomOptimizations+Role_Patch.Transpiler
RoomStatWorker_Beauty.GetScore: post: AlphaBehavioursAndEvents.AlphaAnimals_RoomStatWorker_Beauty_GetScore_Patch.IncreaseRoomBeautyIfPedigreedRaptorDetected
RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GetScore_Postfix
RoomTempTracker.EqualizeTemperature: post: Universum.Utilities.RoomTempTracker_EqualizeTemperature.Postfix
RoomTempTracker.ThinRoofEqualizationTempChangePerInterval: post: Universum.Utilities.RoomTempTracker_ThinRoofEqualizationTempChangePerInterval.Postfix
RoomTempTracker.WallEqualizationTempChangePerInterval: post: Universum.Utilities.RoomTempTracker_WallEqualizationTempChangePerInterval.Postfix
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered, CameraPlus.Root_OnGUI_Patch.Postfix
Root.Start: post: GlitterNet.StartNotifyPatch.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: post: GeologicalLandforms.Patches.Patch_Verse_Root_Play.SetupForQuickTestPlay
RoyalTitleDef.SpecialDisplayStats: post: VFEEmpire.HarmonyPatches.Patch_RoyalTitleDef_SpecialDisplayStats.Postfix
RuntimeType.GetField: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetField_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetField_Patch.Postfix
RuntimeType.GetFields: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetFieldsPatch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetFieldsPatch.Postfix
RuntimeType.get_FullName: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetFullName.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetFullName.Postfix
SanitationUtil.GiveNastyGutBug: PRE: VanillaTraitsExpanded.GiveNastyGutBug_Patch.Prefix
SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
ScenPart_CreateIncident.Tick: PRE: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Prefix post: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Postfix
ScenPart_ForcedTrait.PawnHasTraitForcedByBackstory: post: BetterRomance.HarmonyPatches.ScenPart_ForcedTrait_PawnHasTraitForcedByBackstory.Postfix
Scenario.PostIdeoChosen: PRE: AlienRace.HarmonyPatches.ScenarioPostIdeoChosenPrefix
Scenario.PostWorldGenerate: PRE: Universum.Utilities.Scenario_PostWorldGenerate.Prefix
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles
Scribe_Values.Look: PRE: VSE.Passions.PassionPatches.LookPassion
Section..ctor: post: Universum.Utilities.Section_Constructor.Postfix
SectionLayer.FinalizeMesh: PRE: Universum.Utilities.SectionLayer_FinalizeMesh.Prefix
SectionLayer_BridgeProps.ShouldDrawPropsBelow: PRE: RimNauts2.Things.Patch.SectionLayer_BridgeProps_ShouldDrawPropsBelow.Prefix
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler
SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
SectionLayer_SunShadows.Regenerate: TRANS: [800]VFESecurity.Patch_SectionLayer_SunShadows+manual_Regenerate.Transpiler
SectionLayer_Terrain.Regenerate: post: Universum.Utilities.SectionLayer_Terrain_Regenerate.Postfix
SectionLayer_Things.Regenerate: TRANS: LWM.DeepStorage.PatchDisplay_SectionLayer_Things_Regenerate.Transpiler
SelectionDrawer.DrawSelectionBracketFor: PRE: VFECore.SelectionDrawer_DrawSelection_Patch.Prefix, Vehicles.Rendering.DrawSelectionBracketsVehicles post: VFECore.SelectionDrawer_DrawSelection_Patch.Postfix
Selector.HandleMapClicks: PRE: Vehicles.Extra.MultiSelectFloatMenu, LWM.DeepStorage.Patch_HandleMapClicks.Prefix
Selector.Select: PRE: rjw.PawnSelect.Update_Designators_Permissions post: LWM.DeepStorage.Open_DS_Tab_On_Select.Postfix
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler
Selector.SelectInternal: PRE: CombatAI.Patches.Selector_Patch+Selector__Patch.Prefix
SettleInEmptyTileUtility.Settle: PRE: Universum.World.Patch.SettleInEmptyTileUtility_Settle.Prefix
SettleInEmptyTileUtility.SettleCommand: PRE: Universum.World.Patch.SettleInEmptyTileUtility_SettleCommand.Prefix
SettleInExistingMapUtility.Settle: post: TacticalGroups.HarmonyPatches.Settle
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough, WDYS.Settlement_Gizmo_Patch.Postfix
Settlement.PostRemove: PRE: VoidEvents.PostRemove_Patch.Prefix
Settlement.ShouldRemoveMapNow: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFrameworkD_CrossMap.Prefix post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
Settlement.get_Visitable: post: VoidEvents.Visitable_Patch.Postfix
SettlementDefeatUtility.CheckDefeated: PRE: [800]VFEM.HarmonyPatches.Faction_Patch.Prefix, Cities.SettlementDefeatUtility_CheckDefeated.Prefix TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_FactionBaseDefeat.Prefix post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix, [0]VFEM.HarmonyPatches.SettlementDefeatedUtility_Patch.Postfix
SettlementUtility.AffectRelationsOnAttacked: PRE: VFEMech.Patch_AffectRelationsOnAttacked.Prefix, MoreFactionInteraction.Patch_AffectRelationsOnAttacked.Prefix
SettlementUtility.Attack: PRE: Cities.SettlementUtility_Attack.Prefix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems post: PeteTimesSix.SimpleSidearms.Intercepts.Settlement_TraderTracker_ColonyThingsWillingToBuy.Postfix
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler, SRTS.StartUp.GiveSoldThingsToSRTSTranspiler
Settlement_TraderTracker.get_RegenerateStockEveryDays: post: TradingOptions.Patches.SettlementRestock.Settlement_TraderTracker_RegenerateStockEveryDays_Patch.Postfix
Settlement_TraderTracker.get_TradePriceImprovementOffsetForPlayer: post: The_Price_Is_Right.TradePriceOffset.Postfix
Settlement_TraderTracker.get_TraderKind: PRE: Cities.Settlement_TraderTracker_TraderKind.Prefix
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix
SiegeBlueprintPlacer.PlaceArtilleryBlueprints: post: VFESecurity.Patch_PlaceArtilleryBlueprints.Postfix
SiegeBlueprintPlacer.PlaceBlueprints: post: EncounterFramework.SiegeBlueprintPlacer_PlaceBlueprints_Patch.Postfix
SignalManager.SendSignal: PRE: Tenants.Harmony.Harmony.SendSignal_PreFix
SilhouetteUtility.ShouldDrawSilhouette: PRE: CameraPlus.SilhouetteUtility_ShouldDrawSilhouette_Patch.Prefix, CombatAI.Patches.Pawn_Patch+SilhouetteUtility_Patch.Prefix
Site.CheckAllEnemiesDefeated: PRE: EncounterFramework.Patch_Site_CheckAllEnemiesDefeated.Prefix
Site.ShouldRemoveMapNow: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_CrossMap_MapParent.Prefix post: VFED.HarmonyPatches.MiscPatches.NoRemoveObjectiveMaps, VFEM.HarmonyPatches.ShouldRemoveMapNow_Patch.Postfix, Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix
SketchGenUtility.IsFloorAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsFloorAllowed.Postfix, Rimefeller.HarmonyPatches+H_IsFloorAllowed.Postfix
SketchGenUtility.IsStuffAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsStuffAllowed.Postfix, Rimefeller.HarmonyPatches+H_IsStuffAllowed.Postfix
SkillRecord.CalculateTotallyDisabled: PRE: rjw.Patches_SkillRecordDebug.Prefix
SkillRecord.ExposeData: post: RTMadSkills.Patch_SkillRecord.ExposeData_Postfix
SkillRecord.Interval: PRE: [800]VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Prefix_Interval, VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix, RTMadSkills.Patch_SkillRecordInterval.Prefix, VanillaTraitsExpanded.Interval_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler, VSE.Passions.PassionPatches.Interval_Transpiler
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix, Soyuz.Patches.SkillRecord_Patch+Learn_Patch.Prefix post: VSE.Expertise.ExpertisePatches.PostLearn, RTMadSkills.Patch_SkillRecord.Learn_Postfix TRANS: VSE.Passions.PassionPatches.Learn_Transpiler
SkillRecord.LearnRateFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Prefix, VSE.Passions.PassionPatches.LearnRateFactor_Prefix post: [-2147483648]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Postfix TRANS: RTMadSkills.Patch_SkillRecordLearnRateFactor.Transpiler
SkillRecord.get_LearningSaturatedToday: PRE: RTMadSkills.Patch_SkillRecordLearningSaturatedToday.Prefix
SkillUI.DrawSkill: TRANS: VSE.Passions.PassionPatches.DrawSkill_Transpiler
SkillUI.DrawSkillsOf: PRE: VSE.Expertise.ExpertisePatches.DrawExpertiseToo
SkillUI.GetLabel: PRE: VSE.Passions.PassionPatches.GetLabel_Prefix
SkillUI.GetLearningFactor: PRE: VSE.Passions.PassionPatches.GetLearningFactor_Prefix
SkillUI.GetSkillDescription: TRANS: VSE.Passions.PassionPatches.GetSkillDescription_Transpiler, RTMadSkills.Patch_LearningSaturationUI.Transpiler
SkillValue..ctor: TRANS: VSE.RimHUDPatches.Constructor_Transpiler
SkillValue.GetColor: PRE: VSE.RimHUDPatches.GetSkillColor_Prefix
SkyManager.SkyManagerUpdate: post: Universum.Utilities.SkyManager_SkyManagerUpdate.Postfix
Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix, VFESecurity.Patch_Skyfaller+Patch_Tick.Prefix post: VFED.HarmonyPatches.MiscPatches.CheckForIntercept
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor
SmoothableWallUtility.SmoothWall: post: Hospitality.Patches.SmoothableWallUtility_Patch+SmoothWall.Postfix
SocialCardUtility.CanDrawTryRomance: post: BetterRomance.HarmonyPatches.SocialCardUtility_CanDrawTryRomance.Postfix TRANS: BetterRomance.HarmonyPatches.SocialCardUtility_CanDrawTryRomance.Transpiler
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Patches.SocialCardUtility_Patch+DrawPawnRow.Prefix
SocialCardUtility.DrawPregnancyApproach: TRANS: VFECore.SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
SocialCardUtility.DrawRelationsAndOpinions: TRANS: BetterRomance.HarmonyPatches.SocialCardUtility_DrawRelationsAndOpinions.Transpiler
SocialCardUtility.DrawTryRomance: PRE: BetterRomance.HarmonyPatches.SocialCardUtility_DrawTryRomance.Prefix
SocialCardUtility.GetPawnRowTooltip: TRANS: BetterRomance.HarmonyPatches.SocialCardUtility_GetPawnRowTooltip.Transpiler
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Patches.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialCardUtility.RomanceExplanation: PRE: BetterRomance.HarmonyPatches.SocialCardUtility_RomanceExplanation.Prefix
SocialProperness.IsSociallyProper: post: PrisonCommons.SocialProperness_IsSociallyProper_Patch.Postfix
SpouseRelationUtility.GetHistoryEventForSpouseAndFianceCountPlusOne: TRANS: BetterRomance.HarmonyPatches.SpouseRelationUtility_GetHistoryEventForSpouseAndFianceCountPlusOne.Transpiler
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StartingPawnUtility.FindBestSkillOwner: TRANS: VSE.Passions.PassionPatches.FindBestSkillOwner_Transpiler
StartingPawnUtility.NewGeneratedStartingPawn: TRANS: AlienRace.HarmonyPatches.NewGeneratedStartingPawnTranspiler
StartingPawnUtility.RandomizeInPlace: post: Lakuna.PrepareModerately.Patches.RandomizePatch.Postfix
StartingPawnUtility.RegenerateStartingPawnInPlace: PRE: AlienRace.HarmonyPatches.RegenerateStartingPawnInPlacePrefix
StartingPawnUtility.get_DefaultStartingPawnRequest: TRANS: AlienRace.HarmonyPatches.DefaultStartingPawnTranspiler
StatExtension.GetStatValue: post: Enlist.GetStatValue_Patch.Postfix, YieldPatch.OrePatch_Harmony+StatExtension_GetStatValue.Postfix, [0]VFECore.StatExtension_GetStatValue_Patch.Postfix
StatPart_Age.AgeMultiplier: PRE: VoidEvents.StatPart_Age_AgeMultiplier_Patch.Prefix, AlienRace.HarmonyPatches.StatPartAgeMultiplierPrefix, BetterRomance.HarmonyPatches.StatPart_Age_AgeEffect.Prefix post: VoidEvents.StatPart_Age_AgeMultiplier_Patch.Postfix
StatPart_AgeOffset.AgeOffset: PRE: BetterRomance.HarmonyPatches.StatPart_Age_AgeEffect.Prefix
StatPart_BlindPsychicSensitivityOffset.ConsideredBlind: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
StatPart_FertilityByGenderAge.AgeFactor: PRE: BetterRomance.HarmonyPatches.StatPart_FertilityByGenderAge_AgeFactor.Prefix TRANS: AlienRace.HarmonyPatches.FertilityAgeFactorTranspiler
StatPart_NaturalNotMissingBodyPartsCoverage.<>c.<TryGetValue>b__2_0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
StatWorker.GetBaseValueFor: PRE: MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix post: VFECore.StatWorker_GetBaseValueFor_Patch.Postfix
StatWorker.GetExplanationUnfinalized: post: GlitterNet.StatExplanationPatch.StatExplanationPostfix TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler, VSE.Expertise.ExpertisePatches.StatExplainTranspiler
StatWorker.GetValue: TRANS: RocketMan.Optimizations.StatWorker_Patch.Transpiler
StatWorker.GetValueUnfinalized: post: GlitterNet.StatValuePatch.StatValuePostfix TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler, VSE.Expertise.ExpertisePatches.StatTranspiler
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle
StatWorker.StatOffsetFromGear: post: NightVisionGoggle.StatOffsetFromGear_Patch.Postfix
StatWorker_MarketValue.CalculableRecipe: PRE: [2147483647]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Postfix
StaticConstructorOnStartupUtility.<>c__DisplayClass2_0.<ReportProbablyMissingAttributes>b__0: TRANS: PerformanceFish.MiscOptimizations+ReportProbablyMissingAttributesFix.Transpiler
StaticConstructorOnStartupUtility.CallAll: post: LayeredDestruction.StaticConstructorOnStartupUtilityPatch.Postfix, PerformanceOptimizer.InitializeMod.Postfix
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix, VoidEvents.StatsReportUtility_DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix, VoidEvents.StatsReportUtility_DrawStatsReport_Patch.Postfix
SteadyEnvironmentEffects.TryDoDeteriorate: PRE: VFEMech.TryDoDeteriorate_Patch.Prefix, ItemTeleporter.TryDoDeteriorate_Patch.Prefix
StockGenerator.RandomCountOf: post: TradingOptions.Patches.WealthScaling.StockGenerator_RandomCountOf_Patch.Postfix
StockGenerator_BuyExpensiveSimple.HandlesThingDef: post: rjw.PATCH_StockGenerator_BuyExpensiveSimple_HandlesThingDef.remove_RJW_stuff_fromtraderBUY
StorageGroupUtility.SetStorageGroup: post: Replimat.Harmony_StorageGroupUtility_SetStorageGroup.Postfix
StorageSettings.AllowedToAccept: PRE: [800]PerformanceFish.Hauling.StorageSettingsPatches+AllowedToAcceptPatch.Prefix post: [800]PerformanceFish.Hauling.StorageSettingsPatches+AllowedToAcceptPatch.Postfix
StorageSettings.TryNotifyChanged: post: PerformanceFish.Hauling.StorageSettingsPatches+TryNotifyChanged_Patch.Postfix
StoreUtility.IsGoodStoreCell: post: LWM.DeepStorage.Patch_IsGoodStoreCell.Postfix
StoreUtility.TryFindBestBetterNonSlotGroupStorageFor: PRE: Hospitality.Patches.StoreUtility_Patch+TryFindBestBetterNonSlotGroupStorageFor.Prefix
StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix
StorytellerComp.UsableIncidentsInCategory: post: DIgnoranceIsBliss.Core_Patches.Patch_UsableIncidentsInCategory_Postfix.Postfix
StorytellerComp_RandomMain.ChooseRandomCategory: TRANS: VFEPirates.StorytellerComp_RandomMain_ChooseRandomCategory_Transpiler.Transpiler
StorytellerUtilityPopulation.CalculatePopulationIntent: post: VFEPirates.StorytellerUtilityPopulation_CalculatePopulationIntent_Patch.Postfix
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally
Sustainer.SustainerUpdate: PRE: VoidEvents.Sustainer_SustainerUpdate_Patch.Prefix, Soyuz.Patches.Sustainer_Update_Patch.Prefix
SymbolResolver_PawnGroup.Resolve: PRE: EncounterFramework.SymbolResolver_PawnGroup_Resolve_Patch.Prefix
SymbolResolver_Settlement.Resolve: PRE: EncounterFramework.SymbolResolver_Settlement_Resolve.Prefix
SymbolResolver_SinglePawn.TryFindSpawnCell: post: EncounterFramework.Patch_TryFindSpawnCell.Postfix
TKeySystem.Parse: PRE: [1000]Gagarin.TKeySystem_Profiler.Prefix post: Gagarin.LoadedModManager_Patch+TKeySystem_Parse_Patch.Postfix, [0]Gagarin.TKeySystem_Profiler.Postfix
TaleReference.ExposeData: post: RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix, RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix
TaleReference.GenerateText: PRE: RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix, RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix
TaleUtility.Notify_PawnDied: post: VFEPirates.VFEPirates_TaleUtility_Notify_PawnDied_Patch.NotifyCrewmanDied
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing
TantrumMentalStateUtility.CanSmash: post: LWM.DeepStorage.Patch_TantrumMentalStateUtility_CanSmash.AfterCanSmash
TargetHighlighter.Highlight: PRE: CombatAI.Patches.TargetHighlighter_Patch+TargetHighlighter_Highlight.Prefix
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents, SRTS.StartUp.ProcessBombingInputEvents
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters, SRTS.StartUp.DrawBombingTargeter
Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: Vehicles.Rendering.TargeterUpdate, SRTS.StartUp.BombTargeterUpdate
TattooDef.GraphicFor: post: VanillaGenesExpanded.TattooDef_GraphicFor_Patch.Postfix TRANS: AlienRace.AlienRenderTreePatches.TattooDefGraphicForTranspiler
TendUtility.CalculateBaseTendQuality: post: FirstAid.CalculateBaseTendQuality_Patch.Postfix
TendUtility.DoTend: PRE: Hospital.Patches.Billing_Tend_Patch+BillPatientsForMedicine.Prefix
TerrainDef.PostLoad: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TerrainPostLoad.Prefix
TerrainGrid.CanRemoveTopLayerAt: post: VFESecurity.Patch_TerrainGrid+CanRemoveTopLayerAt.Postfix
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts post: DubsBadHygiene.Patches.HarmonyPatches+H_DoTerrainChangedEffects.Postfix
TerrainGrid.RemoveTopLayer: PRE: VFECore.__TerrainGrid.Prefix, Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix, VFEMech.TerrainPatches+RemoveTopLayer_Patch.Prefix, SimplyMoreBridges.Harmony.Harmony_TerrainGrid_RemoveTopLayer.Prefix
TerrainGrid.SetTerrain: PRE: VFECore._TerrainGrid.Prefix post: VFECore._TerrainGrid.Postfix, VFEMech.TerrainPatches+Patch_SetTerrain.Postfix TRANS: SimplyMoreBridges.Harmony.Harmony_TerrainGrid_SetTerrain.Transpiler
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_TerrainPatchMaker.Init
Text.get_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Getter_Patch.Prefix
Text.get_CurFontStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurFontStyle_Patch.Prefix
Text.get_CurTextAreaReadOnlyStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaReadOnlyStyle_Patch.Prefix
Text.get_CurTextAreaStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaStyle_Patch.Prefix
Text.get_CurTextFieldStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextFieldStyle_Patch.Prefix
Text.get_Font: PRE: [-2147483648]RocketMan.Text_Patch+Text_Font_Getter_Patch.Prefix
Text.get_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Getter_Patch.Prefix
Text.set_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Setter_Patch.Prefix
Text.set_Font: PRE: [-2147483648]RocketMan.Text_Patch+Text_Font_Setter_Patch.Prefix
Text.set_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Setter_Patch.Prefix
TextureAtlasHelper.MakeReadableTextureInstance: PRE: GraphicSetter.Patches.TextureAtlasPatches+MakeReadableTextureInstance_Patch.Prefix
TextureLoadingPatch.LoadPNGPatch.Prefix: TRANS: PerformanceFish.ModCompatibility.GraphicsSetter.Transpiler
Thing.BlocksPawn: post: VFESecurity.Patch_Thing+BlocksPawn.Postfix
Thing.DeSpawn: PRE: LWM.DeepStorage.Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix, CombatAI.Patches.Thing_Patch+Thing_DeSpawn_Patch.Prefix, Hospitality.Patches.Thing_SpawnSetupPatch+DeSpawn.Prefix TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler, VFESecurity.Patch_Thing+DeSpawn.Transpiler
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld
Thing.DrawExtraSelectionOverlays: post: GlitterNet.OverlaysPatch.OverlaysPostfix
Thing.DrawGUIOverlay: PRE: ItemTeleporter.Thing_DrawGUIOverlay_Patch.Prefix, LWM.DeepStorage.Add_DSU_GUI_Overlay.Prefix
Thing.Ingested: PRE: AlienRace.HarmonyPatches.IngestedPrefix post: VFEEmpire.HarmonyPatches.Patch_Thing_Ingested.Postfix TRANS: AlienRace.HarmonyPatches.IngestedTranspiler
Thing.PostMapInit: PRE: VFEMech.ThingPostInit_Patch.Prefix
Thing.Print: PRE: ItemTeleporter.Thing_Print_Patch.Prefix
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.SetStuffDirect: PRE: OptimizationLeather.Patch_SetStuffDirect.Prefix
Thing.SpawnSetup: post: Hospitality.Patches.Thing_SpawnSetupPatch+SpawnSetup.Postfix TRANS: VFEMech.ThingSpawnSetup_Patch.Transpiler, Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler, VFESecurity.Patch_Thing+SpawnSetup.Transpiler
Thing.SplitOff: post: Cities.Thing_SplitOff.Postfix
Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix, VFEMech.Thing_TakeDamage_Patch.Prefix post: VFECore.Patch_Thing_TakeDamage.Postfix, VanillaTraitsExpanded.TakeDamage_Patch.Postfix
Thing.get_AmbientTemperature: post: ProxyHeat.HarmonyPatches+Patch_AmbientTemperature.Postfix
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix
Thing.get_DrawPos: post: LWM.DeepStorage.Ensure_Top_Item_In_DSU_Draws_Correctly.Postfix
Thing.get_Graphic: post: [0]VFESecurity.Patch_Thing+get_Graphic.Postfix
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder
Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions
ThingComp_CCTVTop.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
ThingComp_RescueMe.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
ThingDef.<ConfigErrors>d__382.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay
ThingDef.get_BaseMass: post: YieldPatch.OrePatch_Harmony+ThingDef_BaseMass.Postfix
ThingDef.get_CanInteractThroughCorners: TRANS: Replace_Stuff.OverMineable.CanInteractThroughCorners.Transpiler
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler
ThingDef.get_IsFoodDispenser: PRE: Replimat.Harmony_ThingDef_IsFoodDispenser.Prefix
ThingDef.get_IsMeat: post: VCE_Fishing.VCE_Fishing_ThingDef_IsMeat_Patch.FishAreMeat
ThingDef.get_IsRangedWeapon: PRE: MVCF.PatchSets.PatchSet_PreferMelee.Prefix_IsRangedWeapon post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon
ThingDef.get_IsShell: post: VFESecurity.Patch_IsShell.Postfix
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.OverMineable.BlueprintOverFog.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix, Replace_Stuff.NewThing.FramesDrawOverBuildingsEvenTheDoors.Postfix
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix, VoidEvents.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingDefGenerator_Meat.ImpliedMeatDefs: post: AlienMeatTest.Patch_ThingDefGenerator_Meat.Postfix, VoidEvents.ThingDefGenerator_Meat_ImpliedMeatDefs_Patch.Postfix
ThingFilter.Allows: PRE: Hospitality.Patches.ThingFilter_Patch+Allows.Prefix
ThingFilter.CopyAllowancesFrom: PRE: [800]PerformanceFish.ThingFilterPatches+CopyAllowancesFrom_Patch.Prefix
ThingFilter.SetAllow: PRE: PerformanceFish.ThingFilterPatches+SetAllow_Patch.Prefix
ThingFilter.SetAllowAll: post: [0]PerformanceFish.ThingFilterPatches+SetAllowAll_Patch.Postfix
ThingFilter.SetDisallowAll: post: [0]PerformanceFish.ThingFilterPatches+SetDisallowAll_Patch.Postfix
ThingFilter.get_AllStorableThingDefs: TRANS: PerformanceFish.ThingFilterPatches+AllStorableThingDefs_Patch.Transpiler
ThingFilter.get_AllowedThingDefs: TRANS: PerformanceFish.ThingFilterPatches+AllowedThingDefs_Patch.Transpiler
ThingFilter.get_BestThingRequest: post: PerformanceFish.ThingFilterPatches+BestThingRequest_Patch.Postfix
ThingListGroupHelper.Includes: PRE: Replimat.Harmony_ThingListGroupHelper_Includes.Prefix TRANS: VFED.HarmonyPatches.MiscPatches.FixLudeonsStupidHardcoding
ThingMaker.MakeThing: PRE: OptimizationLeather.Patch_MakeThing.Prefix
ThingOwner`1.TryAdd: PRE: Cities.ThingOwner_TryAdd.Prefix
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException
ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
ThingSetMakerUtility.CanGenerate: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMakerUtility.Postfix, Rimefeller.HarmonyPatches+Harmony_ThingSetMakerUtility.Postfix
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed_NewTemp: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.DeSpawn: PRE: Replimat.Harmony_ThingWithComps_DeSpawn.Prefix
ThingWithComps.Destroy: PRE: CombatAI.Patches.ThingWithComps_Patch+ThingWithComps_Destroy_Patch.Prefix
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix
ThingWithComps.GetInspectString: post: Replimat.Harmony_Thing_GetInspectString.Postfix
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix
ThinkNode_ChancePerHour.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_ChancePerHour_Bestiality.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_ChancePerHour_Breed.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_ChancePerHour_Lovin.MtbHours: TRANS: BetterRomance.HarmonyPatches.ThinkNode_ChancePerHour_Lovin_MtbHours.Transpiler
ThinkNode_ChancePerHour_Necro.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_ChancePerHour_RapeCP.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_Conditional.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospital.Patches.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix, Hospitality.Patches.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
ThinkNode_CrawlInterrupt.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_Duty.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_DutyConstant.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_FilterPriority.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_ForbidOutsideFlagRadius.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_JobGiver.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_JoinVoluntarilyJoinableLord.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_OnlyAllowed.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_Priority.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_PrioritySorter.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_QueuedJob.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_Random.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_Subtree.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_SubtreesByTag.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_Tagger.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
ThinkNode_TraitBehaviors.TryIssueJobPackage: post: CombatAI.Patches.ThinkNode_Patch+ThinkNode_TryIssueJobPackage_Patch.Postfix
Thought.MoodOffset: post: VanillaTraitsExpanded.MoodOffset_Patch.Postfix
ThoughtHandler.TotalMoodOffset: PRE: [2147483647]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Postfix
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
ThoughtWorker_AgeReversalDemanded.ShouldHaveThought: TRANS: BetterRomance.HarmonyPatches.ThoughtWorker_AgeReversalDemanded_ShouldHaveThought.Transpiler
ThoughtWorker_Dark.CurrentStateInternal: post: AlphaGenes.AlphaGenes_ThoughtWorker_Dark_CurrentStateInternal_Postfix.PostFix
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix
ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
ThoughtWorker_MissingTongue.CurrentStateInternal: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ThoughtWorker_NeedFood.CurrentStateInternal: post: VanillaGenesExpanded.CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
ThoughtWorker_PassionateWork.CurrentStateInternal: PRE: VSE.Passions.PassionPatches.CurrentStateInternal_Prefix
ThoughtWorker_Precept_AltarSharing.SharedAltar: PRE: [800]PerformanceFish.ThoughtWorker_Precept_AltarSharingOptimization+SharedAltar_Patch.Prefix post: [800]PerformanceFish.ThoughtWorker_Precept_AltarSharingOptimization+SharedAltar_Patch.Postfix
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: AlphaGenes.AlphaGenes_ThoughtWorker_PsychicDrone_CurrentStateInternal_Patch.InvertPsychicDrone
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
ThoughtWorker_Ugly.CurrentSocialStateInternal: post: AlphaGenes.AlphaGenes_ThoughtWorker_Ugly_CurrentSocialStateInternal_Patch.NoUgliness
ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
Thought_Memory.TryMergeWithExistingMemory: TRANS: VFEEmpire.HarmonyPatches.Patch_ThoughtStacking.Transpiler
TickManager.DoSingleTick: PRE: [800]RocketMan.Patches.TickManager_DoSingleTick_Context_Patch.Prefix, VFECore.DoSingleTick_Patch.Prefix post: VFECore.DoSingleTick_Patch.Postfix TRANS: [2147483647]RocketMan.Patches.TickManager_DoSingleTick_Patch.Transpiler
TickManager.TogglePaused: post: CameraPlus.TickManager_TogglePaused_Patch.Postfix
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles
TickManager.get_TickRateMultiplier: PRE: SmartSpeed.SmartSpeed_TickManager_TickRateMultiplier_PreAndPostfix.ModifyTickRate
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix
TileFinder.IsValidTileForNewSettlement: post: Universum.World.Patch.TileFinder_IsValidTileForNewSettlement.Postfix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_TileFinder.IsValidTileForNewSettlement_Transpiler
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix, SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Prefix.CallGUIConfig TRANS: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Transpiler.Transpiler
TimeSlower.SignalForceNormalSpeed: PRE: Program+SlowDown_Patch.SignalForceNormalSpeed
TimeSlower.SignalForceNormalSpeedShort: PRE: Program+SlowDown_Patch.SignalForceNormalSpeedShort
TimedDetectionRaids.StartDetectionCountdown: PRE: VoidEvents.VoidReinforcements+TimedDetectionRaids_StartDetectionCountdown_Patch.Prefix
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor
ToilEffects.WithProgressBar: post: VanillaTraitsExpanded.WithProgressBar_Patch.Postfix
ToilMaker.MakeToil: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Postfix
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFESecurity.Patch_Toils_Combat+manual_GoToCastPosition_initAction.Transpiler
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
Toils_Haul.PlaceHauledThingInCell: post: LWM.DeepStorage.Patch_PlaceHauledThingInCell_Toil.Postfix
Toils_Ingest.TakeMealFromDispenser: PRE: Replimat.Harmony_Toils_Ingest_TakeMealFromDispenser.Prefix post: Hospitality.Toils_Ingest_Patch+TakeMealFromDispenser_Patch.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Patches.Toils_LayDown_Patch+ApplyBedThoughts.Replacement post: Tent.Toils_LayDown_ApplyBedThoughts.Postfix
Toils_StyleChange.FinalizeLookChange: post: AlienRace.HarmonyPatches.FinalizeLookChangePostfix
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix
Tools.ShouldShowDot: post: VoidEvents.ShouldShowDotPatch.Postfix
TooltipGiverList.ShouldShowShotReport: PRE: CombatAI.Patches.TooltipGiverList_Patch+TooltipGiverList_ShouldShowShotReport_Patch.Prefix
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix, VFESecurity.Patch_Tornado+CellImmuneToDamage.Postfix
TouchPathEndModeUtility.IsCornerTouchAllowed_NewTemp: post: Replace_Stuff.OverMineable.IsCornerTouchAllowed.Postfix
TradeDeal.InSellablePosition: PRE: Cities.TradeDeal_InSellablePosition.Prefix
TradeShip.GenerateThings: post: TradingOptions.Patches.TradeShipDepartureTime.TradeShip_GenerateThings_Patch.ChangeTicksUntilDeparture
TradeUI.DrawTradeableRow: TRANS: AlienRace.HarmonyPatches.DrawTradeableRowTranspiler
TradeUtility.PlayerSellableNow: post: Hospitality.Patches.TradeUtility_Patch+PlayerSellableNow.Postfix
Tradeable.GetPriceTooltip: post: VFEEmpire.HarmonyPatches.DestroyerPatches.AddToTooltip
Tradeable.InitPriceDataIfNeeded: PRE: VFEEmpire.HarmonyPatches.DestroyerPatches.CheckShouldModify post: VFEEmpire.HarmonyPatches.DestroyerPatches.ModifySellPrice TRANS: The_Price_Is_Right.BuySellCollapser.Transpiler, MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck
Tradeable_Pawn.ResolveTrade: TRANS: AlienRace.HarmonyPatches.TradeablePawnResolveTranspiler
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
TraderKindDef.get_CalculatedCommonality: post: TradingOptions.Patches.SlaverCommonality.TraderKindDef_CalculatedCommonality_Patch.Postfix
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
Trait.AllowsWorkType: post: VFEPirates.Trait_AllowsWorkType_Patch.Postfix
Trait.TipString: post: Replimat.Harmony_Trait_TipString.Postfix, BetterRomance.HarmonyPatches.Trait_TipString.Postfix
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix, BetterRomance.HarmonyPatches.TraitSet_GainTrait.Prefix post: VanillaTraitsExpanded.GainTrait_Patch.Postfix, BetterRomance.HarmonyPatches.TraitSet_GainTrait.Postfix
TransferableUIUtility.ContentSourceDescription: PRE: VFECore.TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix, rjw.TransferableUIUtility_Patch_Icon.Postfix
TransferableUIUtility.DrawCaptiveTradeInfo: PRE: Enlist.TransferableUIUtility_Patch.Prefix, Rimdeed.TransferableUIUtility_Patch.Prefix
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Patches.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Patches.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
TransportPodsArrivalActionUtility.DropTravelingTransportPods: PRE: SRTS.StartUp.DropSRTSExactSpot
TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: SRTS.HarmonyTest_AJ.Prefix
TransportPodsArrivalAction_VisitSite.Arrived: PRE: VFEMech.Patch_Arrived.Prefix, MoreFactionInteraction.Patch_Arrived.Prefix
TransporterUtility.AllSendableItems: post: Cities.TransporterUtility_AllSendableItems.Postfix
TrashUtility.CanTrash: post: CombatAI.Patches.TrashUtility_Patch+TrashUtility_CanTrash_Patch.Postfix
TrashUtility.ShouldTrashBuilding: post: CombatAI.Patches.TrashUtility_Patch+TrashUtility_ShouldTrashBuilding_Patch.Postfix
TravelingMissile.Arrived: PRE: VoidEvents.VFEMechPatch.Prefix
TravelingTransportPods.Arrived: PRE: VFEPirates.TravelingPawn+TravelingTransportPods_Arrived.Prefix
TravelingTransportPods.get_End: PRE: Universum.World.Patch.TravelingTransportPods_End.Prefix
TravelingTransportPods.get_Start: PRE: Universum.World.Patch.TravelingTransportPods_Start.Prefix
TravelingTransportPods.get_TraveledPctStepPerTick: PRE: SRTS.StartUp.CustomTravelSpeedSRTS
Trigger_FractionColonyDamageTaken..ctor: PRE: CombatAI.Patches.Trigger_FractionColonyDamageTaken_Patch+Trigger_FractionColonyDamageTaken_Constructor.Prefix
Trigger_FractionColonyDamageTaken.ActivateOn: post: CombatAI.Patches.Trigger_FractionColonyDamageTaken_Patch+Trigger_FractionColonyDamageTaken_ActivateOn.Postfix
TurretTop.DrawTurret: PRE: VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, [0]VFESecurity.Patch_TurretTop+DrawTurret.Prefix
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
Type.GetConstructor: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetConstructor_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetConstructor_Patch.Postfix
Type.GetMethod: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithTypes_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithTypes_Patch.Postfix
Type.GetMethod: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlagsAndTypes_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlagsAndTypes_Patch.Postfix
Type.GetMethod: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlags_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlags_Patch.Postfix
Type.GetProperty: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetProperty_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetProperty_Patch.Postfix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, SmashTools.ProjectSetup.ValidateGUIState
UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup, EccentricProjectiles.HarmonyPatches.UIRootEntryInit_Prefix, RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix, RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs, Analyzer.H_KeyPresses.OnGUI
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs, Analyzer.H_KeyPresses.OnGUI post: CameraPlus.UIRoot_Play_UIRootOnGUI_Patch.Postfix, RocketMan.KeyBinder.OnGUI
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix, VanillaVehiclesExpanded_Tier3.VehiclePawn_DisembarkPawn_Pawn.Postfix
VehiclePawn.Notify_Boarded: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix
VehicleTurret.FireTurret: PRE: VFECore.VehicleFramework_Turret_Patch.Prefix post: VFECore.VehicleFramework_Turret_Patch.Postfix
VehicleTurret.TurretRotationTick: post: VehicleTurret_TurretRotationTick.Postfix, VehicleTurret_TurretRotationTick.Postfix
Vehicle_PathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix
Verb.Available: post: VFECore.Available.Postfix, VFESecurity.Patch_Verb+Available.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb.CanHitCellFromCellIgnoringRange: PRE: CPWeaponExt.HarmonyRailgun.CanHitCellFromCellIgnoringRange_Prefix
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb
Verb.Notify_EquipmentLost: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.Verb_Notify_EquipmentLost_Patches.Verb_Notify_EquipmentLost_Transpiler
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget
Verb.TryCastNextBurstShot: PRE: VoidEvents.HarmonyContainer+TryCastNextBurstShot_Patch.Prefix post: MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Postfix TRANS: EccentricProjectiles.HarmonyPatches.VerbTryCastNextBurstShot_Transpiler, Tacticowl.Verb_TryCastNextBurstShot.Transpiler, MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Transpiler
Verb.TryFindShootLineFromTo: post: VoidEvents.Verb_TryFindShootLineFromTo_Patch.Postfix TRANS: VFESecurity.Patch_Verb+TryFindShootLineFromTo.Transpiler
Verb.TryStartCastOn: PRE: [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix, EccentricProjectiles.HarmonyPatches.VerbTryStartCastOn_Postfix, Tacticowl.DualWield.Patch_TryStartCastOn.Postfix TRANS: Tacticowl.DualWield.Patch_TryStartCastOn.Transpiler
Verb.WarmupComplete: PRE: [125]Maintenance.Harmony.Harmony.WarmupComplete_PreFix post: EccentricProjectiles.HarmonyPatches.VerbWarmupComplete_Postfix, [150]Maintenance.Harmony.Harmony.WarmupComplete_PostFix
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource post: VanillaVehiclesExpanded.Verb_EquipmentSource_Patch.Postfix
VerbProperties.<ConfigErrors>d__160.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
VerbProperties.AdjustedAccuracy: post: Tacticowl.Patch_AdjustedAccuracy.Postfix TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler
VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration
VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand, VSE.Stats.StatPatches.AdjustMeleeCooldown TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1
VerbProperties.AdjustedCooldown: post: VSE.Stats.StatPatches.AdjustMeleeCooldown TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.DrawRadiusRing: TRANS: VFESecurity.Patch_VerbProperties+DrawRadiusRing.Transpiler
VerbProperties.GetDamageFactorFor: post: EBF.Patches.PostFix_VerbProperties_GetDamageFactorFor.PostFix
VerbProperties.GetForceMissFactorFor: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix
VerbTracker.GetVerbsCommands: post: Tacticowl.DualWield.Patch_VerbTracker_GetVerbsCommands_Postfix.Postfix
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast
Verb_CastTargetEffect.TryCastShot: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb
Verb_HELBeam.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix, EccentricProjectiles.HarmonyPatches.VerbTryCastShot_Postfix TRANS: VFED.HarmonyPatches.MiscPatches.APAlwaysHits, VFED.Building_TurretGunBarrels+CastSourceReplacer.ReplaceCall
Verb_LaunchProjectile.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_LaunchProjectileApparelWeapon.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_MeleeAttack.TryCastShot: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot, EccentricProjectiles.HarmonyPatches.VerbTryCastShot_Postfix
Verb_MeleeAttackDamage.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
Verb_Railgun.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_RemoteDesignateArtillery.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_RimatomicsVerb.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShieldDetonation.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Shoot.TryCastShot: post: Fortification.Harmony_Verb_Shoot.Postfix
Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
Verb_ShootSelectableProjectile.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_SpewFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Spray.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
VisitorGiftForPlayerUtility.GiveGift: post: JustPutItOverThere.VisitorGiftForPlayerUtility_GiveGift.Postfix
WITab_Caravan_Gear.TryEquipDraggedItem: PRE: rjw.PATCH_WITab_Caravan_Gear_TryEquipDraggedItem.prevent_locked_apparel_conflict TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns
WITab_Terrain.FillTab: PRE: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Prefix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Transpiler
WalkPathFinder.TryFindWalkPath: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindWalkPath_Transpiler
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix
WardenFeedUtility.ShouldBeFed: post: MedPod.ShouldBeFed_IgnoreMedPods.Postfix
WealthWatcher.ForceRecount: TRANS: AlphaGenes.AlphaGenes_WealthWatcher_ForceRecount_Patch.Transpiler
WeatherDecider.CurrentWeatherCommonality: post: Universum.Utilities.WeatherDecider_CurrentWeatherCommonality.Postfix
WeatherEvent_LightningStrike.FireEvent: PRE: GeologicalLandforms.Patches.Patch_RimWorld_WeatherEvent_LightningStrike.TestRunInt
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix
Widgets.DefIcon: PRE: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Widgets_DefIcon_Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix
Widgets.HyperlinkWithIcon: TRANS: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Widgets_HyperlinkWithIcon_Transpiler
WidgetsWork.DrawWorkBoxBackground: TRANS: VSE.Passions.PassionPatches.DrawWorkBoxBackground_Transpiler
WidgetsWork.get_WorkBoxBGTex_AgeDisabled: PRE: rjw.WidgetsWork_WorkBoxBGTex_AgeDisabled.DontLoadMissingTexture
WildAnimalSpawner.SpawnRandomWildAnimalAt: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WildAnimalSpawner.SpawnRandomWildAnimalAt_Transpiler
WildAnimalSpawner.get_DesiredAnimalDensity: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildAnimalSpawner.DesiredAnimalDensity_Transpiler
WildPlantSpawner.WildPlantSpawnerTickInternal: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildPlantSpawner.WildPlantSpawnerTickInternal_Transpiler
WildPlantSpawner.get_CurrentWholeMapNumDesiredPlants: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildPlantSpawner.CurrentWholeMapNumDesiredPlants_Transpiler
WindManager.WindManagerTick: TRANS: [2147483647]PerformanceOptimizer.Optimization_WindManager_WindManagerTick.Transpiler, PerformanceFish.MiscOptimizations+WindManager_WindManagerTick.Transpiler
Window.Close: post: RealRuins.RealRuins+Window_Close_Patch.Postfix, RealRuins.RealRuins+Window_Close_Patch.Postfix
Window.Notify_ResolutionChanged: post: TacticalGroups.HarmonyPatches.IsPlayingDirty_Postfix
Window.PostClose: post: Brrainz.CrossPromotion.Page_ModsConfig_PostClose_Postfix
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs
Window_Analyzer.LoadEntries: PRE: PerformanceFish.AnalyzerFixes+XmlParser.CollectXmlData
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
WorkGiver_DoBill.TryFindBestIngredientsHelper: post: PerformanceFish.JobSystem.WorkGiver_DoBillOptimization+TryFindBestIngredientsHelper_Patch.Postfix
WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: PerformanceFish.JobSystem.WorkGiver_DoBillOptimization+TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: PerformanceFish.JobSystem.WorkGiver_DoBillOptimization+TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler
WorkGiver_FeedPatient.HasJobOnThing: TRANS: rjw.Patch_DevelopmentalStageExtensions_Baby_Callers.BabyMethodShouldReturnFalse
WorkGiver_FixBrokenDownBuilding.FindClosestComponent: PRE: [175]Maintenance.Harmony.Harmony.FindClosestComponent_PreFix
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
WorkGiver_Haul.PotentialWorkThingsGlobal: post: PerformanceFish.JobSystem.WorkGiver_HaulOptimization+PotentialWorkThingsGlobal_Patch.Postfix
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Patches.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
WorkGiver_Merge.JobOnThing: PRE: PerformanceFish.JobSystem.WorkGiver_MergeOptimization+JobOnThing_Patch.Prefix
WorkGiver_Open.HasJobOnThing: post: VFED.HarmonyPatches.MiscPatches.CheckBiosecurity
WorkGiver_Refuel.CanRefuelThing: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanRefuelThing_Postfix
WorkGiver_Refuel_Turret.CanRefuelThing: PRE: MYDE_AerocraftFramework.MYDE_Harmony_AerocraftFramework_WorkGiver_Refuel_Turret.Prefix
WorkGiver_RescueDowned.HasJobOnThing: PRE: Hospitality.Patches.WorkGiver_RescueDowned_Patch+HasJobOnThing_Patch.Prefix
WorkGiver_RescueDowned.ShouldSkip: post: Hospitality.Patches.WorkGiver_RescueDowned_Patch+ShouldSkip_Patch.Postfix
WorkGiver_Researcher.HasJobOnThing: PRE: ResearchData.WorkGiver_Researcher_HasJobOnThing_Patch.Prefix
WorkGiver_Researcher.JobOnThing: PRE: ResearchData.WorkGiver_Researcher_JobOnThing_Patch.Prefix
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix, VanillaTraitsExpanded.ShouldSkip_Patch.Postfix
WorkGiver_TakeToPen.PotentialWorkThingsGlobal: PRE: Hospitality.Patches.WorkGiver_TakeToPen_Patch+PotentialWorkThingsGlobal.Prefix
WorkGiver_Tend.HasJobOnThing: post: MedPod.WorkGiver_Tend_HasJobOnThing_IgnoreMedPods.Postfix
WorkGiver_Tend.JobOnThing: PRE: Dubs_Rimkit.H_WorkGiver_Tend.Prefix
WorkGiver_Warden.ShouldSkip: post: PrisonCommons.WorkGiver_Warden_ShouldSkip_Patch.Postfix
WorkGiver_Warden_DeliverFood.FoodAvailableInRoomTo: post: PrisonCommons.WorkGiver_Warden_DeliverFood_FoodAvailableInRoomTo_Patch.Postfix
WorkGiver_Warden_TakeToBed.TakeToPreferredBedJob: post: Brainwash.WorkGiver_Warden_TakeToBed_TakeToPreferredBedJob_Patch.Postfix
WorkGiver_Warden_TakeToBed.TryMakeJob: post: PrisonCommons.WorkGiver_Warden_TakeToBed_TryMakeJob_Patch.Postfix
WorkGiver_washPatient.ShouldBeWashedBySomeone: post: MedPod.DbhCompatibility.ShouldBeWashedBySomeonePostfix
WorkshopItems.Notify_Subscribed: post: Brrainz.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.ConstructComponents: post: GeologicalLandforms.Patches.Patch_RimWorld_World.ConstructComponents
World.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
World.FinalizeInit: PRE: GeologicalLandforms.Patches.Patch_RimWorld_World.FinalizeInit post: PeteTimesSix.SimpleSidearms.Intercepts.Patch_World_FinalizeInit.Postfix
World.HasCaves: PRE: GeologicalLandforms.Patches.Patch_RimWorld_World.HasCaves
World.NaturalRockTypesIn: PRE: [0]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Prefix post: [800]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Postfix, VFECore.World_NaturalRockTypesIn_Patch.Postfix
WorldCameraDriver.JumpTo: PRE: TacticalGroups.HarmonyPatches.EntriesDirty
WorldCameraDriver.Update: PRE: Universum.World.Patch.WorldCameraDriver+WorldCameraDriver_Update.Prefix
WorldCameraDriver.WorldCameraDriverOnGUI: PRE: Universum.World.Patch.WorldCameraDriver+WorldCameraDriver_WorldCameraDriverOnGUI.Prefix
WorldCameraDriver.get_AltitudePercent: PRE: Universum.World.Patch.WorldCameraDriver+WorldCameraDriver_AltitudePercent.Prefix
WorldCameraDriver.get_CurrentZoom: PRE: Universum.World.Patch.WorldCameraDriver+WorldCameraDriver_CurrentZoom.Prefix
WorldCameraDriver.get_MinAltitude: PRE: Universum.World.Patch.WorldCameraDriver+WorldCameraDriver_MinAltitude.Prefix
WorldComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
WorldDynamicDrawManager.DrawDynamicWorldObjects: TRANS: SRTS.StartUp.DrawDynamicSRTSObjectsTranspiler
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix
WorldGenStep_Terrain.GenerateGridIntoWorld: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.GenerateGridIntoWorld_Postfix
WorldGenStep_Terrain.SetupHillinessNoise: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.SetupHillinessNoise_Postfix
WorldGrid.LongLatOf: PRE: [2147483647]PerformanceOptimizer.Optimization_WorldGrid_LongLatOf.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_WorldGrid_LongLatOf.Postfix
WorldGrid.TraversalDistanceBetween: post: Universum.World.Patch.WorldGrid_TraversalDistanceBetween.Postfix
WorldInterface.WorldInterfaceUpdate: TRANS: [200]MapPreview.Patches.Patch_RimWorld_WorldInterface.WorldInterfaceUpdate_Transpiler
WorldLayer_CurrentMapTile.get_Tile: post: Universum.Utilities.WorldLayer_CurrentMapTile_Tile.Postfix
WorldObject.Destroy: PRE: TacticalGroups.HarmonyPatches.Caravan_Destroy_Prefix
WorldObjectSelectionUtility.HiddenBehindTerrainNow: PRE: Universum.World.Patch.WorldObjectSelectionUtility_HiddenBehindTerrainNow.Prefix
WorldObject_ICBMfission.NukemRico: PRE: VoidEvents.RimatomicPatch.Prefix
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
WorldObjectsHolder.AddToCache: PRE: Universum.World.Patch.WorldObjectsHolder_AddToCache.Prefix post: Vehicles.WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache, Universum.World.Patch.WorldObjectsHolder_Recache.Prefix
WorldObjectsHolder.Remove: post: VFESecurity.Patch_WorldObjectsHolder+Remove.Postfix
WorldObjectsHolder.RemoveFromCache: PRE: Universum.World.Patch.WorldObjectsHolder_RemoveFromCache.Prefix post: Vehicles.WorldHandling.RemoveVehicleObjectToCache
WorldPathGrid.CalculatedMovementDifficultyAt: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.CalculatedMovementDifficultyAt_Transpiler
WorldPathGrid.HillinessMovementDifficultyOffset: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.HillinessMovementDifficultyOffset
WorldPawns.DefPreventingMothball: TRANS: Soyuz.Patches.WorldPawns_Patch+WorldPawns_ShouldMothball_Patch.Transpiler
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle
WorldPawns.Notify_PawnDestroyed: post: EBF.Patches.PostFix_WorldPawns_PawnDestroyed.OnPawnDestroyed
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects
WorldPawns.WorldPawnsTick: PRE: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Prefix post: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Postfix
WorldReachability.CanReach: PRE: RocketMan.Optimizations.WorldReachability_Patch+WorldReachability_CanReach_Patch.Prefix
WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
WorldReachability_Patch.WorldReachability_CanReach_Patch.Prefix: PRE: GeologicalLandforms.Compatibility.ModCompat_RocketMan.WorldReachability_CanReach_Patch
WorldRendererUtility.HiddenBehindTerrainNow: PRE: Universum.World.Patch.WorldRendererUtility_HiddenBehindTerrainNow.Prefix
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing
WorldSelector.HandleWorldClicks: post: SRTS.StartUp.TravelingSRTSChangeDirection
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate
XmlInheritance.CheckForDuplicateNodes: PRE: XmlExtensions.CheckForDuplicateNodes_Patch.Prefix
XmlInheritance.Resolve: PRE: [1000]Gagarin.XmlInheritance_Patch+XmlInheritance_Resolve_Patch.Prefix post: [0]Gagarin.XmlInheritance_Patch+XmlInheritance_Resolve_Patch.Postfix
_TerrainGrid.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VFECore.TerrainGrid_SetTerrain_Postfix
_WorkGiver_ConstructFinishFrames.Postfix: PRE: VFECore.QualityBuilder_WorkGiver_ConstructFinishFrames_Patch.Prefix
xxx.is_asexual: post: BetterRomance.HarmonyPatches.OtherMod_Patches.RJWAsexualPostfix
Harmony versions present: 2.3.3.0: bs.performance, Krkr.RocketMan, RimHUD, Dubwise.Rimatomics, sindre0830.universum, Krkr.Rule56, mehni.rimworld.pickupandhaul.main, PerformanceOptimizer.Main, Krkr.RocketMan.Gagarin, net.pardeike.rimworld.lib.harmony, legodude17.pawneditor, Troy_Alias.TacticalGroups, net.pardeike.rimworld.mod.camera+, Orion.Hospitality, rimworld.erdelf.alien_race.main, V1024.EBFramework, LTS_Systems, rimworld.divineDerivative.romance, KB_Chill_Out, VFEEmpire.Mod, BrainwashMod, Haecriver.InjuredCarry, temmie3754.retend.1, CP.Casevac, CP.FirstAid, ChickenPlucker.CapturedPersonsPatches, rjw, fuu.bloodanimations, limetreesnake.tenants, ChickenPlucker.RimDeed, TOT.CMC.Weaponry, rimworld.aelanna.eccentrictech.projectiles, Krkr.RocketMan.Soyuz, cedaro.MadSkillsPlus, OskarPotocki.VanillaFactionsExpandedMechanoids, KB_Prioritize_Research, Tacticowl, OskarPotocki.VanillaFurnitureExpanded.Security, MYDE.AerocraftFramework, Amnabi.ExplosionFaction, LeathersOptimizationMod, net.velc.rimworld.mod.hds, com.woolstrand.realruins, Cabbage.RimCities, Woolstrand.RealRuins, ItemTeleporter.Mod, LayeredDestruction.patch, Dubwise.Rimefeller, Dubwise.DubsBreakMod, rimworld.vectorial1024.ebf.damageworker_blunt, kathanon.MarkForDestruction, TheGooseBehindTheSlaughter.FuckForceSlowdown, com.seohyeon.optimization.meat, VanillaVehiclesExpanded.Mod, mehni.rimworld.MFI.main, Mlie.AskBeforeEnter, limetreesnake.maintenance, sindre0830.rimnauts2, HiringPawnsMod, KongYao.MYDE_DrakkenLaserDrill, HandToHand.Mod, VanillaVehiclesExpanded_Tier3.Mod, com.harmony.rimworld.chooseyouroutfit, Dubwise.Dubs_Rimkit, localghost.lightingcontrol, Nearmaere.patch, DimonSever000.Satellite, rimworld.mod.Teok25.ShamblersHateWildlife, temmie3754.jahv, rimworld.mrhydralisk.VOEPowerGrid.Outpost.TakeItems, rimworld.mrhydralisk.VOEPrisonerPatch, rimworld.mrhydralisk.VOEDeliveryLogistics, Krkr.RocketMan.PROTON; 2.3.2.0: OskarPotocki.VFECore, Dubwise.DubsMintMenus, brrainz-crosspromotion, Void.Mod, ModSettingsFrameworkMod, Dubwise.PerformanceAnalyzer, EncounterFramework.Mod, GraphicCustomization.Mod, OskarPotocki.HeavyWeapons, legodude17.mvcf, VFEPirates.Mod, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, rimworld.cpbackpacks, ChickenPlucker.Enlist, NightVisionGoggle.CompGoggle, vanillaexpanded.outposts, Kikohi.KCSG, Kikohi.PipeSystem, Dubwise.Dubs_Skylights, VanillaTemperatureExpandedMod, LongerCFloor.ProxyHeat, CP.ScenarioAdditions, RedMattis.BGInheritance, rimworld.cpwallshot, com.dninemfive.chickenVOID, OskarPotocki.VanillaTexturesExpanded; 2.3.1.1: prepatcher, OskarPotocki.VanillaTraitsExpanded, com.alphagenes, vanillaexpanded.factions.deserters, com.github.15adhami.xmlextensions, CM_Grab_Your_Tool, Adamas.Hospital, AOBAUtilities, vefpatch, AOBA.TheDeadManSwtich, rimworld.carnysenpai.enableoversizedweapons, vanillaexpanded.skills, Uuugggg.rimworld.Replace_Stuff.main, rimworld.aelanna.eccentrictech.power, Fortification, com.alphaanimals, rimworld.lanilor.simplymorebridges, com.alphamechs, Mlie.OreYields, de.hatti.rimworld.mod.qualitybuilder, mlie.simplymorebridges, com.smartspeed, rimworld.aelanna.eccentrictech.defensegrid, VE.HelixienGas, PrepareModerately, Uuugggg.rimworld.The_Price_Is_Right.main, joseasoler.TradingOptions, com.vanillafarmingexpanded, Mlie.PrisonCommons, Inglix.ApparelTaintedOnCorpseRot, kikohi.WhatsForSale, Kikohi.VanillaEventExpanded, Mlie.JustPutItOverThere, com.VFEFishing; 2.2.2.0: Dubwise.DubsBadHygiene, GeologicalLandforms.Main, MapPreviewMod.Main, UnlimitedHugs.HugsLib, SmashPhil.SmashTools, com.telefonmast.graphicssettings.rimworld.mod, com.Replimat.patches, SmashPhil.VehicleFramework, KB_Go_To_Sleep, com.MedPod.patches, PeteTimesSix.SimpleSidearms, GeologicalLandformsMod.Main, MapPreview.Main, SRTSExpanded.smashphil.neceros, smashphil.updatelog, RimWorld.Aelanna.EccentricTech.CosmeticModifications, LunarFramework.Main, LunarFramework.Compat.HugsLib, SmashPhil.VehicleFramework_preload, MapPreviewMod.Active, rimworld.aelanna.eccentrictech.beachstuff, io.github.dametri.ignorance, ResearchDataMod, VanillaBooksExpandedMod, RH_PawnKindSkills, net.littlewhitemouse.LWM.DeepStorage, VIC.Thumper, com.SYS.rimworld.mod, RTC_HarmonyPatches, Aoba.MZ.MobileWorker, IFC.Patch, VanillaCookingExpanded, com.ogliss.rimworld.mod.quarry, com.wilki24.rimworld.mod.wallsaresolid, ChickenPlucker.FactionTweaks, MapPreview.Compat.VFECore, MapPreview.Compat.PerformanceOptimizer, MapPreview.Compat.SmashTools, GeologicalLandforms.Compat.Cosmodrome, GeologicalLandforms.Compat.DubsMintMenus, MapPreviewMod.Compat.GeologicalLandformsMod; 2.2.1.0: rimworld.vanillabiomes, Vesper.NotMyFault.patch; 2.1.1.0: HG.VFEM.NoHopperNecessary; 2.1.0.0: com.otters.rimworld.mod.Tents; 2.0.4.0: K.GlitterNet; 2.0.2.0: com.github.automatic1111.traderships, asieruso23.srts.planes; 2.0.0.4: com.ghxx.rimworld.techadvancing
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Command line arguments: -savedatafolder=[Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
RimWorld 1.5.4069 rev95
Save data folder overridden to [Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
Tried loading mod with the same packageId multiple times: me.samboycoding.betterloading.dev. Ignoring the duplicates.
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1999454301
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2884085308
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Backup folder is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: me.samboycoding.betterloading.dev. Ignoring the duplicates.
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1999454301
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2884085308
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Prepatcher: Starting... (vanilla load took 67.47281s)
Outdated Harmony mod detected. Harmony must be updated for Performance Fish to work correctly
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Outdated Fishery mod detected. Fishery must be updated for Performance Fish to work correctly
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Performance Fish!!!
Exception while applying transpiler for PerformanceFish.UtilityPrepatches+BetterPrinting
System.MissingMethodException: Mono.Cecil.ParameterDefinition FisheryLib.Cecil.CecilExtensions.GetParameter(Mono.Cecil.Cil.ILProcessor,string)
at PerformanceFish.Prepatching.FishPrepatch.ApplyPatch (Mono.Cecil.ModuleDefinition module) [0x0012d] in <02a51379bd7543b6bd3828b211515d0d>:0
at PerformanceFish.Prepatching.FishPrepatch.ApplyPatch (Mono.Cecil.ModuleDefinition module) [0x00000] in <02a51379bd7543b6bd3828b211515d0d>:0
at PerformanceFish.Prepatching.FishPrepatchExtensions.ApplyPatches (PerformanceFish.Prepatching.ClassWithFishPrepatches[] allPrepatchClasses, Mono.Cecil.ModuleDefinition module) [0x00000] in <02a51379bd7543b6bd3828b211515d0d>:0
at PerformanceFish.Prepatching.PrepatchManager.Start (Mono.Cecil.ModuleDefinition module) [0x00000] in <02a51379bd7543b6bd3828b211515d0d>:0
at PerformanceFish.Prepatching.FreePatchEntry.Start (Mono.Cecil.ModuleDefinition module) [0x00000] in <02a51379bd7543b6bd3828b211515d0d>:0
at System.Reflection.MonoMethod.InternalInvoke (System.Object obj, System.Object[] parameters, System.Exception& exc) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Prepatcher.Process.FreePatcher.InvokePatcher (System.Reflection.MethodInfo patcher, Mono.Cecil.ModuleDefinition moduleToPatch) [0x00000] in <8c9f29ec4a264626aa8c46eafced0ff1>:0
at Prepatcher.Process.FreePatcher.RunPatches (Prepatcher.Process.AssemblySet assemblySet, System.String mainAssemblyName, System.Action`1[T] callback) [0x00000] in <8c9f29ec4a264626aa8c46eafced0ff1>:0
at Prepatcher.Process.GameProcessing.Process (Prepatcher.Process.AssemblySet set) [0x00000] in <8c9f29ec4a264626aa8c46eafced0ff1>:0
at Prepatcher.Loader.DoReload () [0x00000] in <8c9f29ec4a264626aa8c46eafced0ff1>:0
at Prepatcher.Loader.Reload () [0x00000] in <8c9f29ec4a264626aa8c46eafced0ff1>:0
at Prepatcher.PrepatcherMod..ctor (Verse.ModContentPack content) [0x00000] in <8c9f29ec4a264626aa8c46eafced0ff1>:0
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters, System.Exception& exc) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.LoadedModManager.CreateModClasses () [0x00000] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.LoadedModManager.LoadAllActiveMods (System.Boolean hotReload) [0x00000] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.PlayDataLoader.LoadAllPlayData (System.Boolean recovering) [0x00000] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.Root+<>c.<Start>b__6_1 () [0x00000] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.LongEventHandler+<>c.<UpdateCurrentAsynchronousEvent>b__28_0 () [0x00000] in <957a20e0be784a65bc32cf449445b937>:0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Performance Fish finished applying prepatches in 1.6800727 seconds
Prepatcher: Game processing took 2015.783ms
Prepatcher: Serializing patched assemblies
Prepatcher: Serializing took 1107.0825ms
Prepatcher: Setting refonly
Prepatcher: Loading patched assemblies
Prepatcher: Done loading
Command line arguments: -savedatafolder=[Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
RimWorld 1.5.4069 rev95
Save data folder overridden to [Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
Tried loading mod with the same packageId multiple times: me.samboycoding.betterloading.dev. Ignoring the duplicates.
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1999454301
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2884085308
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Backup folder is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: me.samboycoding.betterloading.dev. Ignoring the duplicates.
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1999454301
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2884085308
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Prepatcher: Restarted with the patched assembly, going silent.
Outdated Harmony mod detected. Harmony must be updated for Performance Fish to work correctly
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Outdated Fishery mod detected. Fishery must be updated for Performance Fish to work correctly
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] version 11.0.3
Replimat :: Humanoid Alien Races detected!
Replimat :: Vanilla Cooking Expanded detected!
Replimat :: Dubs Bad Hygiene detected!
[RimHUD v1.15.3] Initialized
[KB_Prioritize_Research] - patching to allow research prioritizing.
DubsMintMenus v1.3.1086
[Analyzer] Mod Mechanization - MobileWorker has packaged the base-game Rimworld assemblies
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] ==========================================================================
[Analyzer] Analyzer Running In Debug Mode
[Analyzer] ==========================================================================
Dubs Skylight 1.5.2639
[V1024-EBF] Super-early patching of DamageWorker_Blunt. This is to handle a known edge-case. Remaining patches of this mod will still be done at the usual, appropriate moments.
[1.3]Graphics Setter - Loaded
[Ignorance Is Bliss] Attempting to register patch for PawnGroupMakerUtility.TryGetRandomFactionForCombatPawnGroup!
[Ignorance Is Bliss] Attempting to register patch for QuestScriptDef.CanRun!
[Ignorance Is Bliss] Attempting to register patch for IncidentWorker_PawnsArrive.FactionCanBeGroupSource!
[Ignorance Is Bliss] Attempting to register patch for ResearchManager.FinishProject!
[Ignorance Is Bliss] Attempting to register patch for IncidentWorker_PawnsArrive.CanFireNowSub!
[Ignorance Is Bliss] Attempting to register patch for StorytellerComp.UsableIncidentsInCategory!
[Ignorance Is Bliss] Attempting to Process 6 Patches!
[Ignorance Is Bliss] Successfully patched RimWorld.PawnGroupMakerUtility.TryGetRandomFactionForCombatPawnGroup(Single, Faction&, Predicate`1, Boolean, Boolean, Boolean, Boolean) with DIgnoranceIsBliss.Patch_TryGetRandomFactionForCombatPawnGroup_Prefix.Prefix()
[Ignorance Is Bliss] Successfully patched RimWorld.QuestScriptDef.CanRun(Slate) with DIgnoranceIsBliss.Core_Patches.Patch_CanRun_Prefix.Prefix()
[Ignorance Is Bliss] Successfully patched RimWorld.IncidentWorker_PawnsArrive.FactionCanBeGroupSource(Faction, Map, Boolean) with DIgnoranceIsBliss.Core_Patches.Patch_FactionCanBeGroupSource_Postfix.Postfix()
[Ignorance Is Bliss] Successfully patched RimWorld.ResearchManager.FinishProject(ResearchProjectDef, Boolean, Pawn, Boolean) with DIgnoranceIsBliss.Core_Patches.Patch_FinishProject_Postfix.Postfix()
[Ignorance Is Bliss] Successfully patched RimWorld.IncidentWorker_PawnsArrive.CanFireNowSub(IncidentParms) with DIgnoranceIsBliss.Core_Patches.Patch_PawnsArriveCanFireNowSub_Postfix.Postfix()
[Ignorance Is Bliss] Successfully patched RimWorld.StorytellerComp.UsableIncidentsInCategory(IncidentCategoryDef, Func`2) with DIgnoranceIsBliss.Core_Patches.Patch_UsableIncidentsInCategory_Postfix.Postfix()
[Ignorance Is Bliss] Completed 6 Patches with 6/6 successful patches
MedPod :: Alpha Genes detected!
MedPod :: Dubs Bad Hygiene detected!
QualityBuilder successfully patched Replace Stuff
GAGARIN: <color=green>StartUpStarted called!</color>
GAGARIN: <color=green>Cache found</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=yello>Cache disabled from</color>
Gagarin.StartupHelper:StartUpStarted():0
System.Reflection.MonoMethod:InternalInvoke():0
System.Reflection.MonoMethod:Invoke():0
System.Reflection.MethodBase:Invoke():0
RocketMan.FunctionsUtility+<>c__DisplayClass1_0`1[[RocketMan.Main+OnInitialization, Cosmodrome, Version=0.6.3.2421, Culture=neutral, PublicKeyToken=null]]:<GetActions>b__3():0
RocketMan.RocketMod:.ctor():0
System.Reflection.MonoCMethod:InternalInvoke():0
System.Reflection.MonoCMethod:InternalInvoke():0
System.Reflection.MonoCMethod:DoInvoke():0
System.Reflection.MonoCMethod:Invoke():0
System.RuntimeType:CreateInstanceImpl():0
System.Activator:CreateInstance():0
System.Activator:CreateInstance():0
Verse.LoadedModManager:CreateModClasses():0
Verse.LoadedModManager:LoadAllActiveMods():0
Verse.PlayDataLoader:DoPlayLoad():0
Verse.PlayDataLoader:LoadAllPlayData():0
Verse.Root+<>c:<Start>b__6_1():0
Verse.LongEventHandler:RunEventFromAnotherThread():0
Verse.LongEventHandler+<>c:<UpdateCurrentAsynchronousEvent>b__28_0():0
System.Threading.ThreadHelper:ThreadStart_Context():0
System.Threading.ExecutionContext:RunInternal():0
System.Threading.ExecutionContext:Run():0
System.Threading.ExecutionContext:Run():0
System.Threading.ThreadHelper:ThreadStart():0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: Mod list changed! Deleting cache
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=green>Cache not found or got purged!</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
b.4069:4/18/2024 12:00:00 AM:1.5.4069 rev95
b.4069:4/18/2024 12:00:00 AM:1.5.4069 rev95
b.4069:4/18/2024 12:00:00 AM:1.5.4069 rev95
b.4069:4/18/2024 12:00:00 AM:1.5.4069 rev95
ROCKETMAN:No more RocketMan <color=gray>"Log spam"</color>...
I hope you're fucking satisfied.
GAGARIN: <color=white>LoadModXML_Profiler</color> took <color=red>9.49</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: CombineIntoUnifiedXML has <color=red>Context.IsUsingCache=False</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>CombineIntoUnifiedXML_Profiler</color> took <color=red>2.302</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>TKeySystem.Parse</color> took <color=red>0.005</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
(Eccentric Cosmetics) Patched Human with cosmetic crown parts.
(Eccentric Cosmetics) Patched Human with cosmetic tail part.
LWM Deep Storage: activated compatibility patch for Dubs Bad Hygiene
LWM Deep Storage: activated compatibility patch for Dubs Rimatomics
LWM Deep Storage: activated compatibility patch for Vanilla Cooking Expanded
GAGARIN: <color=white>ApplyPatches_Profiler</color> took <color=red>24.924</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.536</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 23.6 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to use an uninitialized DefOf of type DamageDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) Debug info: DirectXmlToObject is currently instantiating an object of type TOT_DLL_test.CompProperties_LaserData_Sustain
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.8 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.3 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.3 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.3 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.8 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.8 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.3 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.2 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.01 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.01 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 4.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.01 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 8.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.01 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.01 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.01 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.01 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.01 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.01 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.01 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.01 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 1.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 197.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 197.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 197.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 5.5 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
b.4069:4/18/2024 12:00:00 AM:1.5.4069 rev95
GAGARIN: <color=white>Cache created!</color> creating cache took <color=green>1 seconds</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>ParseAndProcessXML_Profiler</color> took <color=red>33.08</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>ClearCachedPatches_Profiler</color> took <color=red>0</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named null found to give to Verse.DamageDef BOSS_RQ_Damage_Z_e (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named MeleeHit_Wood_Sharp found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named MeleeHit_Wood_Blunt found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Melee_Punch_HitBuilding found to give to Verse.RaceProperties Verse.RaceProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named Bullet found to give to Verse.DamageDef BulletAoE_Void (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SimplyMoreBridges: Found 7 materials to generate bridge-definitions for.
SimplyMoreBridges: Generated the following stony bridges: HeavyBridgeSandstone,DeepWaterBridgeSandstone,HeavyBridgeGranite,DeepWaterBridgeGranite,HeavyBridgeLimestone,DeepWaterBridgeLimestone,HeavyBridgeSlate,DeepWaterBridgeSlate,HeavyBridgeMarble,DeepWaterBridgeMarble
SimplyMoreBridges: Generated the following metal bridges: HeavyBridgeSteel,HeavyBridgePlasteel
SimplyMoreBridges: Generated the following woody bridges:
[MadSkills]: changed behavior of Great Memory trait.
Config error in HAR_NM_haha_armor_a: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
BodyDef Metalhorror has BodyPartRecord of MetalhorrorTorso whose children have more or equal coverage than 100% (101.60%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
BodyDef DMS_Chop has BodyPartRecord of DMS_Chassis whose children have more or equal coverage than 100% (103.60%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
BodyDef DMS_Hound has BodyPartRecord of DMS_Chassis whose children have more or equal coverage than 100% (102.60%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
BodyDef DMS_KillDozer has BodyPartRecord of DMS_HeavyChassis whose children have more or equal coverage than 100% (104.10%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
BodyDef HAR_Idearn_Body has BodyPartRecord of Torso whose children have more or equal coverage than 100% (103.60%)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_chestarmor_a: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_chestarmor_a: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_chestarmor_ha: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_chestarmor_ha: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_chestarmor_hb: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_chestarmor_hb: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_chestarmor_hd: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_chestarmor_hd: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_chestarmor_he: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_chestarmor_he: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_innerarmor_hd: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_innerarmor_hd: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_shoulderarmor_a: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_shoulderarmor_a: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_helmet_hc: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_helmet_hc: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_footarmor_hc: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_footarmor_hc: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_outerarmor_d: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_outerarmor_d: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_outerarmor_e: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_outerarmor_e: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_outerarmor_f: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in MBAAR_outerarmor_f: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in Mech_CentipedeSniper: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in Mech_CentipedeAutocannon: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in Mech_CentipedeSniper: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in Mech_CentipedeAutocannon: description has trailing whitespace
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in BOSS_RQ_Turret_Sniper: has multiple damage multipliers for damageDef Bullet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in BOSS_RQ_Turret_Sniper: has multiple damage multipliers for damageDef Bullet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in BOSS_RQ_Turret_Sniper_b: has multiple damage multipliers for damageDef Bullet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Config error in BOSS_RQ_Turret_Sniper_b: has multiple damage multipliers for damageDef Bullet
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.536</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Adding duplicate HugsLib.UpdateFeatureDef name: ColonyGroups_1_3_07
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
startIndex: 18
endIndex: 25
Start: newobj System.Void System.Text.StringBuilder::.ctor()
End:callvirt virtual System.String System.Object::ToString()
Start: stloc.1 NULL
End:br.s Label4
[Pawn Editor] Humanoid Alien Races compatibility active.
<color=grey>[HG]</color> Patching out VFECore hopper check
Quarry:: Total 5 quarryable terrain found, processed: Sandstone, Granite, Limestone, Slate, Marble
<color=orange>[VehicleFramework]</color> Importing additional assets from vehicleassets. UnityVersion=2019.4.30f1 Status: <color=#008000FF>successfully loaded.</color>
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.536</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Translation data for language English has 847 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[KCSG] Alpha Prefabs contains 59 missing symbols.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[KCSG] Fortification Industrial - Citadel contains 2 missing symbols.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[KCSG] The Dead Man's Switch contains 5 missing symbols.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[KCSG] Vanilla Base Generation Expanded contains 47 missing symbols.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[KCSG] Vanilla Factions Expanded - Empire contains 3 missing symbols.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[KCSG] Vanilla Factions Expanded - Deserters contains 14 missing symbols.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[TrueTerrainColors v1.12.13] Loaded cached true colors for 552 terrain defs from file.
[SmashPhil.SmashTools] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Map Preview</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Real Ruins</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Geological Landforms</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>RimNauts 2</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Vanilla Fishing Expanded</color>
<color=orange>[VehicleFramework]</color> version 1.5.1587
<color=orange>[VehicleFramework]</color> <color=#008000FF>178 patches successfully applied.</color>
projectileinterceptor patched
GunRender patched
[XML Extensions] Initialized 3 SettingsMenuDef(s) and found 28 unused key(s) from 2 mod(s)
[XML Extensions] 3258 total patches run in 24599ms, 0 failed
Alien race successfully completed 249 patches with harmony.
[FillBackstories]: Generated total of 2013 backstory-copies
LWM Update: stable(ish) 1.5
LWM.DeepStorage: Making Shelf, ShelfSmall, Hopper, ReplimatAnimalFeeder, ReplimatHopper, VFEM_HeavyHopper, VFE_MechanoidLiquidFreezer, VFES_AmmoCrate, IT_ItemTeleporter, RimNauts2_DeliveryCannon, ChemfuelHopper, ChemfuelSiphon, RefineryLoadingBay, VCHE_CompressedScarletSludgePlatform, VCHE_ScarletMechanitesPlatform, USH_LuciferiumPrecisionBooster, QRY_Platform, Shelf_WeaponRack, Shelf_RepairRack, AG_AncientShelf, LTS_Malsjo, LTS_HyllisS, LTS_HyllisL, LTS_Fridge into Deep Storage
Patched:
StandingLamp
WallLamp
FloodLight
LightBall
CeilingFan
CeilingFanS
GTFloodLight
Table_LightEndTable
Light_Streetlamp
Light_SpacerLamp
HAR_SK_Lamp
LTS_Lightpost
LTS_FloorLight
LTS_WallLightOne
LTS_WallLightTwo
LTS_WallLightThree
LTS_GardenLightOne
LTS_GardenLightTwo
RH_Corpo_StandingLamp
RH_Corpo_StandingLamp_Red
RH_Corpo_StandingLamp_Green
RH_Corpo_StandingLamp_Blue
RH2_LampEndTable
RH2_HolmoFloorLamp
RH2_DeskLamplight
More Vanilla Biomes initialized
[Ore Yields]: Found 9 minable things: MineableComponentsIndustrial, MineablePlasteel, MineableSteel, MineableTitanium, MineableGold, MineableJade, MineableSilver, AA_SkySteelClumps, MineableUranium
PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
[RealRuins][System]: RealRuins started patching at 4/28/2024 1:56:45 PM
[RealRuins][System]: RealRuins performing manual patching optional mods at 4/28/2024 1:56:45 PM
[RealRuins][System]: SRTS not found, skipping...
[RealRuins][System]: RealRuins finished patching at 4/28/2024 1:56:45 PM (105.1235 msec)
Universum (v2.3.2) has successfully loaded.
26 defs found
13 utilities found
30 biomes found, 14 configurations found
541 terrains found, 3 configurations found
774 genes found, 0 configurations found
AssetBundle loading has finished, found windows platform
Applied patch to Camera+
RimNauts 2 (v5.2.2) has successfully loaded.
Satellite patches loaded successfully
Walls are Solid - transpiler patched successfully.
ISMA: Loaded bundle assets/fogshader.shader
Unable to read header from archive file: C:/Program Files (x86)/Steam/steamapps/workshop/content/294100/2938891185/Resources/Bundles/StandaloneWindows/isma.manifest
(Filename: Line: 74)
Failed to read data for the AssetBundle 'StandaloneWindows\isma.manifest'.
(Filename: Line: 450)
ISMA: Could not load AssetBundle at C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2938891185\Resources/Bundles/StandaloneWindows\isma.manifest
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Shader 'Custom/FogShader': fallback shader 'Custom/ShaderRGB' not found
GAGARIN: <color=green>StartUpFinished called!</color>
[Geological Landforms v1.6.9] Found landform data in the following mods: Geological Landforms, Biome Transitions
[Geological Landforms v1.6.9] Loaded 37 landforms of which 0 are edited and 0 are custom.
Type UnityStandardAssets.ImageEffects.Blur probably needs a StaticConstructorOnStartup attribute, because it has a field static UnityEngine.Material UnityStandardAssets.ImageEffects.Blur::m_Material of type UnityEngine.Material. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Type TOT_DLL_test.Projectile_ChargedNormal probably needs a StaticConstructorOnStartup attribute, because it has a field static UnityEngine.Material TOT_DLL_test.Projectile_ChargedNormal::shadowMaterial of type UnityEngine.Material. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Type TOT_DLL_test.Gizmo_EnergyShieldStatus probably needs a StaticConstructorOnStartup attribute, because it has a field static UnityEngine.Texture2D TOT_DLL_test.Gizmo_EnergyShieldStatus::FullShieldBarTex of type UnityEngine.Texture2D. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Type TOT_DLL_test.Projectile_PoiMissile probably needs a StaticConstructorOnStartup attribute, because it has a field static UnityEngine.Material TOT_DLL_test.Projectile_PoiMissile::shadowMaterial of type UnityEngine.Material. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Type TOT_DLL_test.Resources probably needs a StaticConstructorOnStartup attribute, because it has a field public static UnityEngine.Material TOT_DLL_test.Resources::rotatorTexture of type UnityEngine.Material. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Type TMPro.ShaderUtilities probably needs a StaticConstructorOnStartup attribute, because it has a field static UnityEngine.Shader TMPro.ShaderUtilities::k_ShaderRef_MobileSDF of type UnityEngine.Shader. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Type UnityEngine.UI.Image probably needs a StaticConstructorOnStartup attribute, because it has a field static UnityEngine.Material UnityEngine.UI.Image::s_ETC1DefaultUI of type UnityEngine.Material. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Type UnityEngine.UI.Graphic probably needs a StaticConstructorOnStartup attribute, because it has a field static UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI of type UnityEngine.Material. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Type UnityEngine.UI.Text probably needs a StaticConstructorOnStartup attribute, because it has a field static UnityEngine.Material UnityEngine.UI.Text::s_DefaultText of type UnityEngine.Material. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
MVCF successfully applied 56 patches
[de.hatti.rimworld.mod.qualitybuilder] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.ThingUtility.CheckAutoRebuildOnDestroyed
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 369)
(Eccentric Projectiles v6.0.0.0) Bundled package detected from 2 mods:
Eccentric Tech - Defense Grid
Eccentric Tech - Foxy's Armory 2.0
ISMA: Applying patches
ISMA: Patched ThingComp type RimWorld.CompPowerPlantSolar:PostDraw
ISMA: Patched ThingComp type RimWorld.CompPowerPlantWater:PostDraw
ISMA: Patched ThingComp type RimWorld.CompPowerPlantWind:PostDraw
ISMA: Patched ThingComp type RimWorld.CompDeathrestBindable:PostDraw
ISMA: Patched ThingComp type RimWorld.CompAtomizer:PostDraw
ISMA: Patched ThingComp type RimWorld.CompBandNode:PostDraw
ISMA: Patched ThingComp type RimWorld.CompBiosculpterPod:PostDraw
ISMA: Patched ThingComp type RimWorld.CompCableConnection:PostDraw
ISMA: Patched ThingComp type RimWorld.CompCauseHediff_AoE:PostDraw
ISMA: Patched ThingComp type RimWorld.CompDarklightOverlay:PostDraw
ISMA: Patched ThingComp type RimWorld.CompDrawAdditionalGraphics:PostDraw
ISMA: Patched ThingComp type RimWorld.CompDryadHolder:PostDraw
ISMA: Patched ThingComp type RimWorld.CompEmptyStateGraphic:PostDraw
ISMA: Patched ThingComp type RimWorld.CompFireOverlay:PostDraw
ISMA: Patched ThingComp type RimWorld.CompRitualFireOverlay:PostDraw
ISMA: Patched ThingComp type RimWorld.CompFleshmassBase:PostDraw
ISMA: Patched ThingComp type RimWorld.CompHitchingSpot:PostDraw
ISMA: Patched ThingComp type RimWorld.CompOrbitalBeam:PostDraw
ISMA: Patched ThingComp type RimWorld.CompProjectileInterceptor:PostDraw
ISMA: Patched ThingComp type RimWorld.CompRadialPulse:PostDraw
ISMA: Patched ThingComp type RimWorld.CompRefuelable:PostDraw
ISMA: Patched ThingComp type RimWorld.CompSanguophageMeetingFire:PostDraw
ISMA: Patched ThingComp type RimWorld.CompShield:PostDraw
ISMA: Patched ThingComp type RimWorld.CompTargetingBeam:PostDraw
ISMA: Patched ThingComp type RimWorld.CompThingContainer:PostDraw
ISMA: Patched ThingComp type RimWorld.CompTreeConnection:PostDraw
ISMA: Patched ThingComp type MYDE_AerocraftFramework.Comp_Base_Thing:PostDraw
ISMA: Patched ThingComp type MYDE_AerocraftFramework.Comp_Base_Weapon:PostDraw
ISMA: Patched ThingComp type MYDE_AerocraftFramework.Comp_BaseDraw_DecorationAndShadow:PostDraw
ISMA: Patched ThingComp type MYDE_AerocraftFramework.Comp_DoExplosion_BySomeWays:PostDraw
ISMA: Patched ThingComp type Replimat.CompSecondLayer:PostDraw
ISMA: Patched ThingComp type PipeSystem.CompAdvancedResourceProcessor:PostDraw
ISMA: Patched ThingComp type PipeSystem.CompResourceStorage:PostDraw
ISMA: Patched ThingComp type VanillaFurnitureExpanded.CompFireOverlayRotatable:PostDraw
ISMA: Patched ThingComp type AnimalBehaviours.CompPawnOverlay:PostDraw
ISMA: Patched ThingComp type VFECore.CompShieldField:PostDraw
ISMA: Patched ThingComp type VFECore.CompShieldBubble:PostDraw
ISMA: Patched ThingComp type AlphaMechs.CompCauseHediff_AoE_WithFaction:PostDraw
ISMA: Patched ThingComp type AlphaMechs.CompCauseHediff_AoE_WithRestrictions:PostDraw
ISMA: Patched ThingComp type AlphaMechs.CompTargetingBeamBlue:PostDraw
ISMA: Patched ThingComp type VFEPirates.Fueled:PostDraw
ISMA: Patched ThingComp type Vehicles.CompDrawLayer:PostDraw
ISMA: Patched ThingComp type Vehicles.CompVehicleTurrets:PostDraw
ISMA: Patched ThingComp type Vehicles.CompFueledTravel:PostDraw
ISMA: Patched ThingComp type Vehicles.CompUpgradeTree:PostDraw
ISMA: Patched ThingComp type TOT_DLL_test.CompFullProjectileInterceptor:PostDraw
ISMA: Patched ThingComp type TOT_DLL_test.Comp_CMCShield:PostDraw
ISMA: Patched ThingComp type TOT_DLL_test.Comp_FCradar:PostDraw
ISMA: Patched ThingComp type TOT_DLL_test.Comp_UAV:PostDraw
ISMA: Patched ThingComp type MYDE_DrakkenLaserDrill.Comp_DrakkenLaserDrill_Attack_CrossMap:PostDraw
ISMA: Patched ThingComp type MYDE_DrakkenLaserDrill.Comp_DrakkenLaserDrill_MouseAttack_CrossMap:PostDraw
ISMA: Patched ThingComp type MYDE_DrakkenLaserDrill.Comp_DrakkenLaserDrill_ConcentratedBeam_CrossMap:PostDraw
ISMA: Patched ThingComp type MYDE_DrakkenLaserDrill.Comp_DrakkenLaserDrill_PulseCannon_CrossMap:PostDraw
ISMA: Patched ThingComp type DubsBadHygiene.Comp_SaunaHeater:PostDraw
ISMA: Patched ThingComp type DubsBadHygiene.CompAirconBaseUnit:PostDraw
ISMA: Patched ThingComp type DubsBadHygiene.CompAirconIndoorUnit:PostDraw
ISMA: Patched ThingComp type DubsBadHygiene.CompBlockage:PostDraw
ISMA: Patched ThingComp type DubsBadHygiene.CompBoiler:PostDraw
ISMA: Patched ThingComp type DubsBadHygiene.CompHeatStore:PostDraw
ISMA: Patched ThingComp type DubsBadHygiene.CompRadiator:PostDraw
ISMA: Patched ThingComp type DubsBadHygiene.CompSewageTreatment:PostDraw
ISMA: Patched ThingComp type DubsBadHygiene.CompWaterStorage:PostDraw
ISMA: Patched ThingComp type DubsBadHygiene.CompWindPump:PostDraw
ISMA: Patched ThingComp type DubsBadHygiene.CompWaterFillable:PostDraw
ISMA: Patched ThingComp type Rimatomics.CompRimatomicsShield:PostDraw
ISMA: Patched ThingComp type EccentricShieldBelts.CompAdvancedShield:PostDraw
ISMA: Patched ThingComp type EccentricDefenseGrid.CompConsoleOverlay:PostDraw
ISMA: Patched ThingComp type EccentricDefenseGrid.CompDefenseCapacitor:PostDraw
ISMA: Patched ThingComp type EccentricDefenseGrid.CompDefenseHeatsink:PostDraw
ISMA: Patched ThingComp type EccentricDefenseGrid.CompGeneratorOverlay:PostDraw
ISMA: Patched ThingComp type EccentricDefenseGrid.CompHeatsinkOverlay:PostDraw
ISMA: Patched ThingComp type EccentricDefenseGrid.CompLauncherOverlay:PostDraw
ISMA: Patched ThingComp type EccentricDefenseGrid.CompProjectorOverlay:PostDraw
ISMA: Patched ThingComp type EccentricDefenseGrid.CompSensorOverlay:PostDraw
ISMA: Patched ThingComp type EccentricDefenseGrid.CompStandaloneGeneratorOverlay:PostDraw
ISMA: Patched ThingComp type EccentricPower.CompFusionCapacitor:PostDraw
ISMA: Patched ThingComp type EccentricPower.CompFusionStorage:PostDraw
ISMA: Patched ThingComp type LetsGoExplore.ThingComp_RescueMe:PostDraw
ISMA: Patched ThingComp type MedPod.CompAnimatedGantry:PostDraw
ISMA: Patched ThingComp type MedPod.CompMedPodSettings:PostDraw
ISMA: Patched ThingComp type Rimefeller.CompExplosiveTank:PostDraw
ISMA: Patched ThingComp type Rimefeller.CompRefineryThreader:PostDraw
ISMA: Patched ThingComp type Rimefeller.CompOilDerrick:PostDraw
ISMA: Patched ThingComp type Rimefeller.CompRefinery:PostDraw
ISMA: Patched ThingComp type Rimefeller.CompCrudeCracker:PostDraw
ISMA: Patched ThingComp type Rimefeller.CompStorageTank:PostDraw
ISMA: Patched ThingComp type DMS.CompCommandRelay:PostDraw
ISMA: Patched ThingComp type JAHV.Comp_CombatBoost:PostDraw
ISMA: Patched ThingComp type TraderShips.CompShip:PostDraw
ISMA: Patched ThingComp type LuciferiumExpansion.CompScarletRefinery:PostDraw
ISMA: Patched ThingComp type VFED.CompMotionDetector:PostDraw
ISMA: Patched ThingComp type VanillaPowerExpanded.CompPowerAdvancedSolar:PostDraw
ISMA: Patched ThingComp type VanillaPowerExpanded.CompSoulsPowerPlant:PostDraw
ISMA: Patched ThingComp type VanillaPowerExpanded.CompPowerAdvancedWater:PostDraw
ISMA: Patched ThingComp type VanillaPowerExpanded.CompPowerAdvancedWind:PostDraw
ISMA: Patched ThingComp type CombatAI.Comps.ThingComp_CCTVTop:PostDraw
ISMA: Patched ThingComp type LTS_Systems.Components.CompDirectionalFire:PostDraw
ISMA: Patched verb type Verse.Verb_LaunchProjectileStaticOneUse:TryCastShot
ISMA: Patched verb type Verse.Verb_AbilityShoot:TryCastShot
ISMA: Patched verb type Verse.Verb_ArcSprayIncinerator:TryCastShot
ISMA: Patched verb type Verse.Verb_LaunchProjectile:TryCastShot
ISMA: Patched verb type Verse.Verb_Shoot:TryCastShot
ISMA: Patched verb type Verse.Verb_ShootBeam:TryCastShot
ISMA: Patched verb type Verse.Verb_ShootBeam:TryStartCastOn
ISMA: Patched verb type Verse.Verb_SpewFire:TryCastShot
ISMA: Patched verb type Verse.Verb_Spray:TryCastShot
ISMA: Patched verb type Verse.AI.Verb_CastTargetEffect:TryCastShot
ISMA: Patched verb type RimWorld.Verb_CastAbility:TryCastShot
ISMA: Patched verb type RimWorld.Verb_CastAbility:TryStartCastOn
ISMA: Patched verb type RimWorld.Verb_CastAbilityJump:TryCastShot
ISMA: Patched verb type RimWorld.Verb_BeatFire:TryCastShot
ISMA: Patched verb type RimWorld.Verb_Bombardment:TryCastShot
ISMA: Patched verb type RimWorld.Verb_DeployBroadshield:TryCastShot
ISMA: Patched verb type RimWorld.Verb_DeployToxPack:TryCastShot
ISMA: Patched verb type RimWorld.Verb_DeployDeadlifePack:TryCastShot
ISMA: Patched verb type RimWorld.Verb_FirefoamPop:TryCastShot
ISMA: Patched verb type RimWorld.Verb_Ignite:TryCastShot
ISMA: Patched verb type RimWorld.Verb_Jump:TryCastShot
ISMA: Patched verb type RimWorld.Verb_MechCluster:TryCastShot
ISMA: Patched verb type RimWorld.Verb_MeleeAttack:TryCastShot
ISMA: Patched verb type RimWorld.Verb_PowerBeam:TryCastShot
ISMA: Patched verb type RimWorld.Verb_ShootOneUse:TryCastShot
ISMA: Patched verb type RimWorld.Verb_SmokePop:TryCastShot
ISMA: Patched verb type RimWorld.Verb_Spawn:TryCastShot
ISMA: Patched verb type MYDE_AerocraftFramework.Verb_Spawn_Aerocraft_WithCasterFaction:TryCastShot
ISMA: Patched verb type HeavyWeapons.Verb_Shoot:TryCastShot
ISMA: Patched verb type MVCF.Verbs.Verb_SmokePop:TryCastShot
ISMA: Patched verb type SmokingGun.Verb_ShootWithSmoke:TryCastShot
ISMA: Patched verb type VFECore.Abilities.Verb_CastAbility:TryCastShot
ISMA: Patched verb type VFECore.Abilities.Verb_CastAbility:TryStartCastOn
ISMA: Patched verb type VWEMakeshift.Verb_MakeshiftShoot:TryStartCastOn
ISMA: Patched verb type VWEMakeshift.Verb_ShootWithSmoke:TryCastShot
ISMA: Patched verb type VFEPirates.Verb_ShieldDetonation:TryCastShot
ISMA: Patched verb type VFEPirates.Verb_DroneDeployment:TryCastShot
ISMA: Patched verb type VFEPirates.Verb_LaunchProjectileStaticMultiple:TryCastShot
ISMA: Patched verb type Vehicles.Verb_ShootWorldRecoiled:TryStartCastOn
ISMA: Patched verb type Vehicles.Verb_ShootRealistic:TryCastShot
ISMA: Patched verb type Vehicles.Verb_ShootRecoiled:TryCastShot
ISMA: Patched verb type VanillaVehiclesExpanded.Verb_SmokePop:TryCastShot
ISMA: Patched verb type MYDE_Share_L.Verb_Laser_Once:TryCastShot
ISMA: Patched verb type MYDE_Share_L.Verb_Laser_Stay:TryStartCastOn
ISMA: Patched verb type MYDE_Share_L.Verb_Laser_Stay:TryCastShot
Exception from long event: HarmonyLib.HarmonyException: Patching exception in method static System.Collections.Generic.IEnumerable`1<System.Reflection.MethodBase> CombatAI.Patches.Verb_TryStartCast_Patch::TargetMethods() ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeLoadException: Could not resolve type with token 01000027 (from typeref, class/assembly RimWorld.CompReloadable, Assembly-CSharp, Version=1.4.8385.39127, Culture=neutral, PublicKeyToken=null)
[Ref CCE98D8]
at (wrapper managed-to-native) System.Reflection.MethodBase.GetMethodBodyInternal(intptr)
at System.Reflection.MethodBase.GetMethodBody (System.IntPtr handle) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MonoMethod.GetMethodBody () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at HarmonyLib.MethodBaseExtensions.HasMethodBody (System.Reflection.MethodBase member) [0x00000] in <6ddb2f07a97745adaa7bad4e17020462>:0
at CombatAI.Patches.Verb_Patch+Verb_TryStartCast_Patch.TargetMethods () [0x000af] in <477525e259894e0b87c6be755c4aecb2>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <eae584ce26bc40229c1b1aa476bfa589>:0
--- End of inner exception stack trace ---
[Ref FF5BE7E0]
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at HarmonyLib.PatchClassProcessor.RunMethod[S,T] (T defaultIfNotExisting, T defaultIfFailing, System.Func`2[T,TResult] failOnResult, System.Object[] parameters) [0x000fb] in <6ddb2f07a97745adaa7bad4e17020462>:0
--- End of inner exception stack trace ---
[Ref E77E8672]
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x0013c] in <6ddb2f07a97745adaa7bad4e17020462>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x0009e] in <6ddb2f07a97745adaa7bad4e17020462>:0
at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <6ddb2f07a97745adaa7bad4e17020462>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <6ddb2f07a97745adaa7bad4e17020462>:0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <6ddb2f07a97745adaa7bad4e17020462>:0
at HarmonyLib.Harmony.PatchAll () [0x0001d] in <6ddb2f07a97745adaa7bad4e17020462>:0
at CombatAI.Patches.HarmonyPatches.PatchAll () [0x0000a] in <477525e259894e0b87c6be755c4aecb2>:0
at Verse.LongEventHandler.UpdateCurrentSynchronousEvent (System.Boolean& sceneChanged) [0x0001d] in <957a20e0be784a65bc32cf449445b937>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
CAI: attempting LoadIf for zetrith.prepatcher
CAI: <color=green>Load success</color> 'active't<System.Boolean> from 'zetrith.prepatcher'
CAI: attempting LoadIf for smashphil.vehicleframework
CAI: <color=green>Load success</color> 'active't<System.Boolean> from 'smashphil.vehicleframework'
CAI: <color=green>Load success</color> 'Vehicle't<System.Type> from 'smashphil.vehicleframework'
Initialize thinknodes
ISMA: RimatomicsRTG added to raid targets.
ISMA: ReactorCoreA added to raid targets.
ISMA: ReactorCoreB added to raid targets.
ISMA: ReactorCoreC added to raid targets.
ISMA: Turbine added to raid targets.
ISMA: BigTurbine added to raid targets.
ISMA: CoolingRadiator added to raid targets.
ISMA: CoolingWater added to raid targets.
ISMA: CoolingTower added to raid targets.
ISMA: SynthyleneRefiner added to raid targets.
ISMA: NapalmRefiner added to raid targets.
ISMA: SynthreadRefiner added to raid targets.
ISMA: SynthamideRefiner added to raid targets.
ISMA: OilWell added to raid targets.
ISMA: DeepOilWell added to raid targets.
ISMA: OilStorage added to raid targets.
ISMA: WoodFiredGenerator added to raid targets.
ISMA: ChemfuelPoweredGenerator added to raid targets.
ISMA: WindTurbine added to raid targets.
ISMA: Battery added to raid targets.
ISMA: SolarGenerator added to raid targets.
ISMA: GeothermalGenerator added to raid targets.
ROCKETMAN: Patching failed <color=red>System.MissingMethodException: void Verse.DamageInfo..ctor(Verse.DamageDef,single,single,single,Verse.Thing,Verse.BodyPartRecord,Verse.ThingDef,Verse.DamageInfo/SourceCategory,Verse.Thing,bool,bool)
[Ref A8223799]
at (wrapper managed-to-native) System.Reflection.Module.ResolveMethodToken(intptr,int,intptr[],intptr[],System.Reflection.ResolveTokenError&)
at System.Reflection.MonoModule.ResolveMethod (System.Int32 metadataToken, System.Type[] genericTypeArguments, System.Type[] genericMethodArguments) [0x00015] in <eae584ce26bc40229c1b1aa476bfa589>:0
at HarmonyLib.MethodBodyReader.ReadOperand (HarmonyLib.ILInstruction instruction) [0x00431] in <6ddb2f07a97745adaa7bad4e17020462>:0
at HarmonyLib.MethodBodyReader.GenerateInstructions () [0x00022] in <6ddb2f07a97745adaa7bad4e17020462>:0
at HarmonyLib.MethodCopier..ctor (System.Reflection.MethodBase fromMethod, System.Reflection.Emit.ILGenerator toILGenerator, System.Reflection.Emit.LocalBuilder[] existingVariables) [0x00038] in <6ddb2f07a97745adaa7bad4e17020462>:0
at HarmonyLib.MethodPatcher.CreateReplacement (System.Collections.Generic.Dictionary`2[System.Int32,HarmonyLib.CodeInstruction]& finalInstructions) [0x002e8] in <6ddb2f07a97745adaa7bad4e17020462>:0
at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00059] in <6ddb2f07a97745adaa7bad4e17020462>:0
at HarmonyLib.PatchProcessor.Patch () [0x000fc] in <6ddb2f07a97745adaa7bad4e17020462>:0
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <6ddb2f07a97745adaa7bad4e17020462>:0
at RocketMan.IPatchInfo`1[T].Patch (HarmonyLib.Harmony harmony) [0x0027c] in <949351c33af947369af199f234821cd7>:0 </color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Patching failed with error System.MissingMethodException: void Verse.DamageInfo..ctor(Verse.DamageDef,single,single,single,Verse.Thing,Verse.BodyPartRecord,Verse.ThingDef,Verse.DamageInfo/SourceCategory,Verse.Thing,bool,bool)
[Ref A8223799] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
SOYUZ:<color=orange>[ERROR]</color> <color=red>patching HediffComp_ConstancyDamage:Void CompPostTick(Single ByRef) Failed!</color> System.MissingMethodException: void Verse.DamageInfo..ctor(Verse.DamageDef,single,single,single,Verse.Thing,Verse.BodyPartRecord,Verse.ThingDef,Verse.DamageInfo/SourceCategory,Verse.Thing,bool,bool)
[Ref A8223799] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] initializing V1024-EBF, Hospitality, LongRangeFirefights, RealRuins, RJW
FactionDef VFEP_Mercenaries must have at least one pawnGroupMaker with kindDef 'Peaceful', or 'permanentEnemy', 'isPlayer' or 'hidden' should be set to true. Otherwise no guests from this faction will arrive. This is a misconfiguration in Vanilla Factions Expanded - Pirates.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
FactionDef RH_VOID must have at least one pawnGroupMaker with kindDef 'Peaceful', or 'permanentEnemy', 'isPlayer' or 'hidden' should be set to true. Otherwise no guests from this faction will arrive. This is a misconfiguration in [RH2] Faction: V.O.I.D..
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
FactorRange: Resetting WeaponGets.
FactorRange: Building OrigRanges database.
FactorRange: Begin.
FactorRange: Done.
Unloading 5 Unused Serialized files (Serialized files now loaded: 13)
FileNotFoundException: Cannot resolve dependency to assembly because it has not been preloaded. When using the ReflectionOnly APIs, dependent assemblies must be pre-loaded or loaded on demand through the ReflectionOnlyAssemblyResolve event.
(Filename: Line: -1)
Unloading 1130 unused Assets to reduce memory usage. Loaded Objects now: 80895.
Total: 2162.405600 ms (FindLiveObjects: 306.697500 ms CreateObjectMapping: 2.743200 ms MarkObjects: 1850.131900 ms DeleteObjects: 2.832700 ms)
QualityBuilder added property to '575' things
Loading game from file Anomalous Research Foundation with mods:
- zetrith.prepatcher
- brrainz.harmony
- bs.fishery
- Ludeon.RimWorld
- bs.performance
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- UnlimitedHugs.HugsLib
- kongkim.AdvancedBridges
- CiXwOw.advancedmoisturepump
- MYDE.AerocraftFramework
- HalituisAmaricanous.AerocraftRetexture (incompatible version)
- sumghai.Replimat
- OskarPotocki.VanillaFactionsExpanded.Core
- OskarPotocki.VFE.Mechanoid
- sarg.alphamechs
- Sarg.AlphaPrefabs
- Inglix.ApparelTaintedOnCorpseRot
- Mlie.MoreFactionInteraction
- VanillaExpanded.VWE
- VanillaExpanded.VWEL
- OskarPotocki.VFE.Pirates
- Mlie.AskBeforeEnter
- telardo.BetterGeneGraphicsFramework
- RedMattis.BetterGeneInheritance
- coldcrow.betterorbitaltraders
- JM.betterTraders
- eatKenny.leafzxg.DWs.TurretCollection
- 3HSTltd.TCRetex
- m00nl1ght.GeologicalLandforms
- m00nl1ght.GeologicalLandforms.BiomeTransitions
- Fuu.BloodAnimations
- zal.bulksmelting
- soap.BS
- SmashPhil.VehicleFramework
- OskarPotocki.VanillaVehiclesExpanded
- Samael.Vehicles
- brrainz.cameraplus
- Nephlite.Carryalls
- TOT.CMC.Weaponry
- KB.ChillOut
- oels.chooseyouroutfit
- Aelanna.CleaningSpeed
- Aelanna.CorpseCleanup
- Jaxe.RimHUD
- vanillaexpanded.skills
- Alias.DegeneralizeWork
- sumghai.DefensiveMachineGunTurretPack
- KB.PrioritizeResearch
- MYDE.DrakkenLaserDrill
- MOS.DrakkenLaserDrill.ReTexture (incompatible version)
- Dubwise.DubsBadHygiene
- Dubwise.DubsBreakMod
- Dubwise.DubsMintMenus
- Dubwise.DubsPerformanceAnalyzer.steam
- Dubwise.Rimatomics
- Dubwise.DubsRimkit
- Dubwise.DubsSkylights
- nilchei.dynamicdiplomacycontinued
- Aelanna.EccentricExtras.AngelHairs
- Aelanna.EccentricTech.BeachStuff
- Aelanna.EccentricTech.Core
- Aelanna.EccentricTech.AdvancedShields
- V1024.EBFramework
- imranfish.xmlextensions
- erdelf.HumanoidAlienRaces
- Aelanna.EccentricTech.Cosmetics2
- Aelanna.EccentricTech.DefenseGrid
- Aelanna.EccentricTech.FoxysArmory2
- Aelanna.EccentricTech.FusionPower
- Rabbit.EdgeOfDescension
- CarnySenpai.EnableOversizedWeapons
- Hol.Extrematorium
- Mlie.FillBackstories
- VanillaExpanded.VFESecurity
- Aoba.Fortress.Industrial
- Aoba.Fortress.Industrial.Citadel
- Aoba.Fortress.Industrial.NuclearDawn
- zal.advanceddeepdrill
- GT.Sam.GlitterTech
- K.GlitterNet
- Albion.GoExplore
- Khorbos.GoToSleep
- Mlie.GrabYourTool
- Telefonmast.GraphicsSettings
- Aoba.Motorization.Engine
- Sorrode.H47
- velc.HatsDisplaySelection
- Adamas.Hospital
- Orion.Hospitality
- dame.ignorance
- Aoba.Fortress.Industrial.Concrete
- Haecriver.InjuredCarry
- Scorpio.ItemTeleporter
- Mlie.JustPutItOverThere
- LWM.DeepStorageHotfix
- Keshash.LayeredWallDestruction
- localghost.lightingcontrol
- CaptainGeorge.LongRangeFirefights
- cedaro.MadSkillsPlus
- m00nl1ght.MapPreview
- kathanon.MarkForDestruction
- RimThunder.Core
- Aoba.MZ.MobileWorker
- sumghai.medpod
- miho.fortifiedoutremer
- chaosdeadeye.Miho.EnglishTranslation
- Ayameduki.HARNearmare
- HahaAyaRaces.ApparelPatchCore
- HahaAyaRaces.ApparelPatchVtwo
- HahaAyaRaces.ApparelPatchBattle
- zylle.MoreVanillaBiomes
- Teiwaz.MVE
- TheGooseBehindTheSlaughter.NoForcedSlowdown
- Yuki.NoHARHairsonHumans
- Vesper.NotMyFault
- sarg.alphaanimals
- Scorpio.OptimizationLeathers
- VanillaExpanded.VCookE
- VanillaExpanded.VCEF
- seohyeon.OptimizationMeats
- Mlie.OreYields
- Samael.PCA
- ISOREX.PawnEditor
- Taranchuk.PerformanceOptimizer
- BBBBilly.PhantomMaterials
- JangoDsoul.SimpleStorage (incompatible version)
- Mehni.PickUpAndHaul
- Aoba.Tent
- Aoba.TentShelters
- Lakuna.PrepareModerately
- Mlie.PrisonCommons
- hatti.qualitybuilder
- temmie3754.retend.1
- Woolstrand.RealRuins
- lts.RH
- Uuugggg.ReplaceStuff
- kongkim.ResearchData
- Cabbage.RimCities
- MO.RimField5042
- sindre0830.universum
- sindre0830.rimnauts2
- Aoba.RimThunder.RedArmy.ColdFront
- RimThunderTeams.RimThunder.FlyingChariot
- Aoba.RimThunder.ROCA
- Dubwise.Rimefeller
- NomadRw.RetextureandRestyleRimefeller
- Rooboid.GlasseshairHD
- Rooboid.Hdhair
- Rooboid.RoyalhairHD
- roolo.runandgun
- DimonSever000.SpaceExpansion.Specific
- Teok25.Shamblers.Hate.Wildlife
- LongerCFloor.MortarFX
- PeteTimesSix.SimpleSidearms
- Mlie.SimplyMoreBridges
- sarg.smartspeed
- weilbyte.snapout
- Pal5k.SnowCrawler
- GHXX.TechAdvancing
- Aoba.DeadManSwitch.Core
- Uuugggg.ThePriceIsRight
- VIC.Thumper
- JAHV.SpacerVehiclesHAL.CONTINUED
- automatic.traderships
- joseasoler.TradingOptions
- NomadRw.TurretVanillaRetextureRestyle
- Ushanka.GlitterworldUprising
- Ushanka.LuciferiumExpansion
- HG.Addons.VFEMnhn
- Ogliss.TheWhiteCrayon.Quarry
- sirvan.quarryretexture
- VanillaExpanded.BaseGenerationExpanded
- VanillaExpanded.VBooksE
- VanillaExpanded.VEE
- OskarPotocki.VFE.Empire
- OskarPotocki.VFE.Deserters
- VanillaExpanded.VFEFarming
- VanillaExpanded.VFEPower
- VanillaExpanded.VFEProduction
- VanillaExpanded.VFECore
- VanillaExpanded.VFESpacer
- VanillaExpanded.HelixienGas
- vanillaexpanded.outposts
- MrHydralisk.VOEAdditionalOutposts
- MrHydralisk.VOEPowerGrid
- MrHydralisk.VOEDeliveryLogistics
- MrHydralisk.VOEPrisonerPatch
- VanillaExpanded.Temperature
- VanillaExpanded.VanillaTraitsExpanded
- OskarPotocki.VanillaVehiclesExpandedTier3
- VanillaExpanded.VWEC
- VanillaExpanded.VWEG
- VanillaExpanded.VWEHW
- VanillaExpanded.VWENL
- VanillaExpanded.VWEQ
- alexprotopopov.VaultsofVagar
- alexprotopopov.VaultsofVagarMB
- KavaCaligula.VFClassicMechs
- Ayameduki.HARChaoura
- Ayameduki.HARIdearn
- Ayameduki.HARLittlunaEX
- Ayameduki.HARLittluna
- Ayameduki.HARNearmareEX
- Ayameduki.HARNexaga
- Ayameduki.HARQualeela
- Ayameduki.HARSilkieraEX
- Ayameduki.HARSilkiera
- WRK.AyaTranslations
- Victor.WallsAreSolid
- divineDerivative.Romance
- Sl4vP0weR.WeAreUnited
- kikohi.whatsforsale
- sarg.alphagenes
- Aelanna.EccentricTech.AngelApparel
- VanillaExpanded.VAPPE
- VanillaExpanded.VARME
- VanillaExpanded.VTEXE
- Xeva.XevaFaction.11
- Xeva.XevaFBpack.11
- Vinzero.XevaFAppUP (incompatible version)
- Vinzero.XevaFhairUP (incompatible version)
- Vinzero.XevaFWeapUP (incompatible version)
- Krkr.rule56
- Ayameduki.BOSSEnforcer
- Ayameduki.BOSSRequeen
- FrozenSnowFox.FilthVanishesWithRainAndTime
- DerekBickley.LTOColonyGroupsFinal
- LimeTreeSnake.Systems
- LimeTreeSnake.Furnishing
- LimeTreeSnake.Maintenance
- LimeTreeSnake.Tenants
- Nals.RealisticBody
- Og.AutomaticPowerSwitch
- RH2.BCD.CASEVAC
- RH2.BCDs.First.Aid
- RH2.CPERS.Arrest.Here
- RH2.Faction.Utilitarian
- RH2.Faction.VOID
- RH2.HandToHand
- CP.Rimdeed
- CP.RimmuNation.2.Clothing
- CP.RimmuNation.2.Weapons
- CP.Uncle.Boris.Brainwash.Chair
- CP.Uncle.Boris.Used.Furniture
- SSR.Vehicles
- Asieruso23.VFAYB.Planes
- Wemd.RealisticDarkness
- Wemd.ReinforcedDoors
- SiMeng.EzGame
- rim.job.world
- Krkr.RocketMan
Could not load reference to Verse.ThingDef named X_SawSound
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thing 'VAE_Footwear_Shoes1052296' of def 'VAE_Footwear_Shoes' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thing 'XOG_Bayonet138342' of def 'XOG_Bayonet' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thing 'XEA_Shorts1579' of def 'XEA_Shorts' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thing 'VAE_Apparel_Skirt1588' of def 'VAE_Apparel_Skirt' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thing 'VAE_Footwear_Boots1605' of def 'VAE_Footwear_Boots' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thing 'VAE_Footwear_Boots1619' of def 'VAE_Footwear_Boots' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thing 'VAE_Footwear_Boots1642' of def 'VAE_Footwear_Boots' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thing 'Apparel_Jacket1670' of def 'Apparel_Jacket' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thing 'HAR_NM_MAAR_Op_b412422' of def 'HAR_NM_MAAR_Op_b' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thing 'HAR_NM_MAAR_M_d412404' of def 'HAR_NM_MAAR_M_d' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thing 'HAR_NM_MAAR_S_b412402' of def 'HAR_NM_MAAR_S_b' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thing 'HAR_LL_H_b412398' of def 'HAR_LL_H_b' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thing 'VAE_Footwear_Shoes335508' of def 'VAE_Footwear_Shoes' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thing 'VAE_Apparel_MilitaryUniform335468' of def 'VAE_Apparel_MilitaryUniform' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thing 'VAE_Footwear_Shoes414740' of def 'VAE_Footwear_Shoes' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thing 'VAE_Footwear_Shoes804094' of def 'VAE_Footwear_Shoes' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Flushing old Research Manager values.
gridId:0
gridId:1
gridId:2
gridId:3
Could not load reference to Verse.ThingDef named X_SawSound
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
gridId:0
gridId:1
gridId:2
gridId:3
Thing 'VAE_Footwear_Shoes335196' of def 'VAE_Footwear_Shoes' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Thing 'Apparel_AuthorityCap550933' of def 'Apparel_AuthorityCap' is madeFromStuff but stuff=null. Assigning default.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named X_SawSound
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load reference to Verse.ThingDef named X_SawSound
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID WorldObject_1906 of type RimWorld.Planet.WorldObject. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID WorldObject_1909 of type RimWorld.Planet.WorldObject. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Mech_Scyther2494466 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Mech_MilitorSMG2494467 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Mech_MilitorBlaster2494469 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human349467 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human349467 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Alien_Miho2450785 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Alien_Miho2450785 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2417821 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2450738 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2450738 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2493806 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2493806 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2499120 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2499120 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2502178 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2502178 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.RelationshipRecord curPathRelToParent=/references
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_306 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_306 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_306 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_306 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_306 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Lord_306 of type Verse.AI.Group.Lord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/lords
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_HAR_Qualeela2413582 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaTraitsExpanded.TraitsManager curPathRelToParent=/madSurgeonsWithLastHarvestedTick/keys
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2417816 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaTraitsExpanded.TraitsManager curPathRelToParent=/madSurgeonsWithLastHarvestedTick/keys
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2472940 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaTraitsExpanded.TraitsManager curPathRelToParent=/madSurgeonsWithLastHarvestedTick/keys
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=madSurgeonsWithLastHarvestedTick
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=madSurgeonsWithLastHarvestedTick
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=madSurgeonsWithLastHarvestedTick
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Alien_Miho2413590 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaTraitsExpanded.TraitsManager curPathRelToParent=/wanderLustersWithLastMapExitedTick/keys
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2450738 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaTraitsExpanded.TraitsManager curPathRelToParent=/wanderLustersWithLastMapExitedTick/keys
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2499135 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaTraitsExpanded.TraitsManager curPathRelToParent=/wanderLustersWithLastMapExitedTick/keys
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=wanderLustersWithLastMapExitedTick
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=wanderLustersWithLastMapExitedTick
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.Pawn and System.Int32. label=wanderLustersWithLastMapExitedTick
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2502058 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaTraitsExpanded.TraitsManager curPathRelToParent=/snobs
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2502391 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaTraitsExpanded.TraitsManager curPathRelToParent=/snobs
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2455485 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaTraitsExpanded.TraitsManager curPathRelToParent=/bigBoned
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Hostile) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Hostile) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Hostile) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Hostile) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Hostile) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Hostile) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Hostile) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Hostile) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Hostile) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Hostile) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Hostile) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Hostile) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Hostile) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Hostile) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Hostile) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Hostile) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(, kind=Neutral) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2492788 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2502058 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2450773 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2502205 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2472784 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2499098 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2499135 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2455473 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2493806 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DivorcedMe, moodPowerFactor=1, moodOffset=0, age=0) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2493806 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DivorcedMeMood, moodPowerFactor=1, moodOffset=0, age=0) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2493806 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2493806 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2501485 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2450773 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2472940 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2501480 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DivorcedMe, moodPowerFactor=1, moodOffset=0, age=0) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2501480 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=(DivorcedMeMood, moodPowerFactor=1, moodOffset=0, age=0) curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2501480 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2499135 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2450738 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2501480 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2501485 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2502398 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2502398 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2499120 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human349467 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2472784 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2417821 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2416331 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Flushing old Research Manager values.
Could not resolve reference to object with loadID Thing_Human349467 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Mech_MilitorBlaster2494469 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Mech_MilitorSMG2494467 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Mech_Scyther2494466 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2493806 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_HAR_Qualeela2493803 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Alien_Miho2493798 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_Thunderox2493794 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Husky2493793 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_AcanthamoebaGiganteaHuge2493792 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2492788 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2472940 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2472794 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2472784 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2472770 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Alien_Miho2472671 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2472665 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_HAR_Qualeela2472663 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_PhoenixOwlcat2472659 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_PedigreedRaptor2472658 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_GreenGoo2472657 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_ColossalAerofleet2472656 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_PedigreedRaptor2472655 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2470298 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Alien_Miho2461771 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Alien_Miho2461765 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_HAR_Qualeela2461763 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Alien_Miho2461757 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_ShockGoat2461753 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Duck2461752 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Cow2461751 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_AcanthamoebaGiganteaHuge2461750 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_VFE_Mech_Slurrymaster2461749 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_AcanthamoebaGiganteaHuge2461748 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Turkey2461747 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Sheep2361961 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Sheep2361960 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Sheep2361959 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2455491 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2455485 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2455479 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2455473 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Alien_Miho2450785 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2450773 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_HAR_Nexaga2450757 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Alien_Miho2450752 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2450738 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_Gigantelope2450734 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_Gigantelope2450733 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Yak2450732 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_ShockGoat2450731 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Yak2450730 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2417835 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2417821 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2417816 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2416331 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_RedSpore2413565 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_Radyak2413566 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Duck2413567 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_Gigantelope2413568 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_Radyak2413569 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_HAR_Nexaga2413573 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_HAR_Qualeela2413582 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_HAR_Qualeela2413586 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Alien_Miho2413590 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2499098 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2499120 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2499135 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2500344 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Duck2501468 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Chicken2501469 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_IronhuskBeetle2501470 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_DevilSheep2501471 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_Gigantelope2501472 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_YorkshireTerrier2501473 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Yak2501474 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_AA_Slurrypede2501476 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2501480 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2501485 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_HAR_Nexaga2501488 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2501873 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2502013 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2502058 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2502178 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2502205 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2502384 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2502391 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human2502398 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=rjw.PawnData curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Chemfuel2506365 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Ketzox:DoBill (Job_7019519), null, null, 1, -1 curPathRelToParent=/target
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Faction_94 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.PawnDestinationReservationManager curPathRelToParent=/reservedDestinations/keys
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of RimWorld.Faction and Verse.PawnDestinationReservationManager+PawnDestinationSet. label=reservedDestinations
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID GameCondition_HateChantDrone_73 of type RimWorld.GameCondition_HateChantDrone. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.LordToilData_HateChant curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Mech_Scyther2494466 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.AI.Group.Lord curPathRelToParent=/ownedPawns
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Mech_MilitorSMG2494467 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.AI.Group.Lord curPathRelToParent=/ownedPawns
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Mech_MilitorBlaster2494469 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.AI.Group.Lord curPathRelToParent=/ownedPawns
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Keys count does not match the values count while loading a dictionary (maybe keys and values were resolved during different passes?). Some elements will be skipped. keys=3, values=4, label=turretQuotas
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Alien_Miho2493798 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Chemfuel2506365 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=DoBill (Job_7019519) A = Thing_DMS_Furnace589728 B = Thing_Steel2497784 curPathRelToParent=/targetQueueB/1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Kalothes has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Fabia has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Ptochopmus has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Bringas has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Ariros has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Liskasnus has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Makarios has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Rustica has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Arcadius has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Cannot get current title for null faction.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Cannot get current title for null faction.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Cannot get current title for null faction.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Cannot get current title for null faction.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Cannot get current title for null faction.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not do PostLoadInit on RimWorld.Pawn_RoyaltyTracker: System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref 590353B5]
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at RimWorld.Pawn_RoyaltyTracker.AssignHeirIfNone (RimWorld.RoyalTitleDef t, RimWorld.Faction faction) [0x00000] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.Pawn_RoyaltyTracker.ExposeData () [0x001c2] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <957a20e0be784a65bc32cf449445b937>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Puggs has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Theodora has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Uszerus has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Leontios has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Eurari has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Doropos has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Dosmet has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Mackan has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Sergeant has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Dionuspla has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Pelagia has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Puppy has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Char has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Coffey has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Frogs has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Hammer has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Flushing old Research Manager values.
Pawn Miho has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to get valid region at (114, 0, 141) but RegionAndRoomUpdater is disabled. The result may be incorrect.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to get valid region at (110, 0, 141) but RegionAndRoomUpdater is disabled. The result may be incorrect.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to get valid region at (112, 0, 144) but RegionAndRoomUpdater is disabled. The result may be incorrect.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to get valid region at (106, 0, 144) but RegionAndRoomUpdater is disabled. The result may be incorrect.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to get valid region at (114, 0, 144) but RegionAndRoomUpdater is disabled. The result may be incorrect.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to get valid region at (110, 0, 144) but RegionAndRoomUpdater is disabled. The result may be incorrect.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to get valid region at (104, 0, 144) but RegionAndRoomUpdater is disabled. The result may be incorrect.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to get valid region at (102, 0, 144) but RegionAndRoomUpdater is disabled. The result may be incorrect.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to get valid region at (100, 0, 144) but RegionAndRoomUpdater is disabled. The result may be incorrect.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Trying to get valid region at (102, 0, 137) but RegionAndRoomUpdater is disabled. The result may be incorrect.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
QualityBuilder added to orders category.
[Tech Advancing] [Information] Detected existing world. Loading existing config...
[Tech Advancing] [Information] Loading config...
Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 91924.
Total: 7500.417700 ms (FindLiveObjects: 4.877800 ms CreateObjectMapping: 11.728400 ms MarkObjects: 7483.661900 ms DeleteObjects: 0.149300 ms)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E]
at System.Linq.Enumerable.Average[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00030] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Verse.Gen.AveragePosition (System.Collections.Generic.List`1[T] cells) [0x00000] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.LordJob_HateChant.InitializeSfx () [0x0006c] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.LordJob_HateChant.TickSustainersAndMotes () [0x00010] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.LordJob_HateChant.LordJobTick () [0x00018] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.AI.Group.Lord.LordTick () [0x0009f] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.AI.Group.LordManager.LordManagerTick () [0x00011] in <957a20e0be784a65bc32cf449445b937>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675]
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Verse.Map.MapUpdate_Patch3(Verse.Map)
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Verse.Game.UpdatePlay_Patch4(Verse.Game)
at Verse.Root_Play.Update () [0x00032] in <957a20e0be784a65bc32cf449445b937>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E]
at System.Linq.Enumerable.Average[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00030] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Verse.Gen.AveragePosition (System.Collections.Generic.List`1[T] cells) [0x00000] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.LordJob_HateChant.InitializeSfx () [0x0006c] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.LordJob_HateChant.TickSustainersAndMotes () [0x00010] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.LordJob_HateChant.LordJobTick () [0x00018] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.AI.Group.Lord.LordTick () [0x0009f] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.AI.Group.LordManager.LordManagerTick () [0x00011] in <957a20e0be784a65bc32cf449445b937>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675]
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Verse.Map.MapUpdate_Patch3(Verse.Map)
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Verse.Game.UpdatePlay_Patch4(Verse.Game)
at Verse.Root_Play.Update () [0x00032] in <957a20e0be784a65bc32cf449445b937>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E]
at System.Linq.Enumerable.Average[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00030] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Verse.Gen.AveragePosition (System.Collections.Generic.List`1[T] cells) [0x00000] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.LordJob_HateChant.InitializeSfx () [0x0006c] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.LordJob_HateChant.TickSustainersAndMotes () [0x00010] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.LordJob_HateChant.LordJobTick () [0x00018] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.AI.Group.Lord.LordTick () [0x0009f] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.AI.Group.LordManager.LordManagerTick () [0x00011] in <957a20e0be784a65bc32cf449445b937>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675]
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Verse.Map.MapUpdate_Patch3(Verse.Map)
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Verse.Game.UpdatePlay_Patch4(Verse.Game)
at Verse.Root_Play.Update () [0x00032] in <957a20e0be784a65bc32cf449445b937>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Reached max messages limit. Stopping logging to avoid spam.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Message logging is now once again on.
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675]
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Verse.Map.MapUpdate_Patch3(Verse.Map)
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Verse.Game.UpdatePlay_Patch4(Verse.Game)
at Verse.Root_Play.Update () [0x00032] in <957a20e0be784a65bc32cf449445b937>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E]
at System.Linq.Enumerable.Average[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00030] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Verse.Gen.AveragePosition (System.Collections.Generic.List`1[T] cells) [0x00000] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.LordJob_HateChant.InitializeSfx () [0x0006c] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.LordJob_HateChant.TickSustainersAndMotes () [0x00010] in <957a20e0be784a65bc32cf449445b937>:0
at RimWorld.LordJob_HateChant.LordJobTick () [0x00018] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.AI.Group.Lord.LordTick () [0x0009f] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.AI.Group.LordManager.LordManagerTick () [0x00011] in <957a20e0be784a65bc32cf449445b937>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
System.InvalidOperationException: Sequence contains no elements
[Ref 59E4333E] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Root level exception in Update(): System.InvalidProgramException: Invalid IL code in Verse.DynamicDrawManager:DrawDynamicThings (): IL_006e: dup
[Ref BE24D675] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception while ticking lord with job RimWorld.LordJob_HateChant:
(log trimmed to 10,000 lines. Use publishing options to upload the full log)
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