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on('ready', function(){
'use strict';
var diceResults = diceAction(8,7,true);
var actionResult = diceResults.RollResult;
var damage = diceResults.DamageResult;
sendChat("","New Result");
sendChat("","Action Result: "+actionResult);
sendChat("","Damage Result: "+damage);
function diceAction(nDice,targetNumber,damageFlag){
@lord-xaphan
lord-xaphan / diceRoller.js
Created November 4, 2018 01:56
diceRoller
on('ready',function(){
var diceResults = diceAction(8,7,true)
var actionResult = diceResults.RollResult
var damage = diceResults.DamageResult
log("Done")
function diceAction(nDice,targetNumber,damageFlag) {
var diceCounter = nDice
var actionTotal = 0
var diceResults