Created
February 8, 2025 11:10
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Rimworld output log published using HugsLib
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Log uploaded on Saturday, February 8, 2025, 6:10:18 PM | |
Loaded mods: | |
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1) | |
Core(Ludeon.RimWorld): (no assemblies) | |
Royalty(Ludeon.RimWorld.Royalty): (no assemblies) | |
Ideology(Ludeon.RimWorld.Ideology): (no assemblies) | |
Biotech(Ludeon.RimWorld.Biotech): (no assemblies) | |
[FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies) | |
[SR]Factional War Continued(SR.ModRimworld.FactionalWarContinued): ModRimWorldFactionalWar(1.0.0) | |
Advanced Biomes (Continued)(Mlie.AdvancedBiomes)[mv:1.5.0]: ActiveTerrain(av:1.0.0,fv:1.5.0), BiomesPlus(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0) | |
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), 0PrepatcherAPI(1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:24.7.29), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0) | |
Русский язык для Alpha Animals(PiaRex.AlphaAnimalsTranslationRus): (no assemblies) | |
Alpha Animals(sarg.alphaanimals): AlphaBehavioursAndEvents(1.0.0) | |
Combat Extended(CETeam.CombatExtended): 0CombatExtendedLoader(0.0.0), CombatExtended(0.0.0) | |
Geological Landforms(m00nl1ght.GeologicalLandforms): LunarLoader(1.1.5), TerrainGraph(1.1.5), GeologicalLandforms(1.6.8), GeologicalLandformsMod(1.6.8) | |
Ancient urban ruins(XMB.AncientUrbanrUins.MO): ACM_RandomBuildings(1.0.0), AncientMarket_Libraray(1.0.0), AncientMarketAI_Libraray(1.0.0), DebugLogHarmony(1.0.0), 手电筒(1.0.0), BreadMoCEThingSetMaker(1.0.0) | |
Biome Transitions(m00nl1ght.GeologicalLandforms.BiomeTransitions): (no assemblies) | |
Biomes! Core(BiomesTeam.BiomesCore): BiomesCore(2.6.1) | |
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.3]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.3) | |
Cash Register(Orion.CashRegister)[mv:1.5.0.2]: CashRegister(av:1.0.0,fv:1.5.0.2) | |
Character Editor(void.charactereditor): CharacterEditor(1.5.10) | |
Combat Extended rus(kamikadza13.CombatExtended)[mv:1.0.0.1]: (no assemblies) | |
Defensive Machine Gun Turret Pack(sumghai.DefensiveMachineGunTurretPack)[mv:1.8.5]: (no assemblies) | |
Fortifications - Neolithic(Aoba.Fortress.Neolithic): (no assemblies) | |
Hospital(Adamas.Hospital): 0MultiplayerAPI(av:0.3.0,fv:0.3.0), Hospital(1.4.0) | |
Hospitality(Orion.Hospitality)[mv:1.5.0.7]: 0MultiplayerAPI(av:0.3.0,fv:0.5.0), Hospitality(av:1.0.0,fv:1.5.0.7) | |
Hospitality: Casino(Adamas.HospitalityCasino): 0MultiplayerAPI(av:0.3.0,fv:0.3.0), HospitalityCasino(1.0.0) | |
Hospitality: Storefront(Adamas.Storefront): Storefront(1.0.0) | |
Hospitality: Vending machines(Adamas.VendingMachines): VendingMachines(1.0.0) | |
Interaction Bubbles(Jaxe.Bubbles): Bubbles(3.0.0) | |
RimQuest (Continued)(Mlie.RimQuest)[mv:1.5.4]: RimQuest(av:1.0.0,fv:1.5.4), VersionFromManifest(0.0.0), HospitalityPatch(av:1.0.0,fv:1.5.4) | |
Roads of the Rim (Continued)(Mlie.RoadsOfTheRim)[mv:1.5.0]: RoadsOfTheRim(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0) | |
Simple Warrants(pb3n.SimpleWarrants): 0Harmony(2.3.3), SimpleWarrants(0.0.0) | |
Tastier Armory - Pike and Shot(al9000.pikeandshot): (no assemblies) | |
Wandering Caravans(Ogliss.g223.wanderingcaravans): 0Harmony(av:2.3.3,fv:2.3.1.1), WanderingCaravans(1.0.1) | |
Русификатор Simple Warrants(RU.pb3n.SimpleWarrants): (no assemblies) | |
Map Preview(m00nl1ght.MapPreview): LunarLoader(av:1.1.5,fv:1.1.9), LunarFramework(1.1.9), MapPreview(1.12.17), MapPreviewMod(1.12.17) | |
Active Harmony patches: | |
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Patches.AddictionUtility_Patch+CanBingeOnNow.Prefix | |
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix | |
Alert_CaravanIdle.GetExplanation: post: RoadsOfTheRim.HarmonyPatches.Patch_Alert_CaravanIdle_GetExplanation.Postfix | |
Alert_CaravanIdle.GetReport: post: RoadsOfTheRim.HarmonyPatches.Patch_Alert_CaravanIdle_GetReport.Postfix | |
AnimalPenManager.GetFixedAutoCutFilter: PRE: [100]GeologicalLandforms.Patches.Patch_Verse_AnimalPenManager.GetFixedAutoCutFilter_Prefix | |
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler | |
ApparelLayerDef.get_IsUtilityLayer: post: CombatExtended.HarmonyCE.Harmony_ApparelLayerDef.Postfix | |
ArmorUtility.ApplyArmor: TRANS: [800]VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler | |
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix | |
AttackTargetFinder.BestAttackTarget: PRE: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Transpiler | |
AttackTargetFinder.GetShootingTargetScore: post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix | |
AvoidGrid.Notify_BuildingDespawned: post: CashRegister.TableTops._AvoidGrid_Patch+Notify_BuildingDespawned.Postfix | |
AvoidGrid.Notify_BuildingSpawned: post: CashRegister.TableTops._AvoidGrid_Patch+Notify_BuildingSpawned.Postfix | |
AvoidGrid.PrintAvoidGridAroundTurret: TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler | |
BackCompatibilityConverter_1_2.BackCompatibleDefName: PRE: CashRegister.Compatibility._BackCompatibilityConverter_1_2_Patch+BackCompatibleDefName.Prefix | |
BackCompatibilityConverter_1_2.GetBackCompatibleType: PRE: CashRegister.Compatibility._BackCompatibilityConverter_1_2_Patch+GetBackCompatibleType.Prefix | |
BackstoryDef.BodyTypeFor: post: VFECore.BackstoryDef_BodyTypeFor_Patch.Postfix | |
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler | |
BeachMaker.Init: PRE: BiomesCore.Patches.BeachMaker_NoBeachBiomes.Prefix | |
BiomeDef.CommonalityOfAnimal: post: AlphaBehavioursAndEvents.AlphaAnimals_BiomeDef_CommonalityOfAnimal_Patch.MultiplyAlphaAnimalCommonality | |
BiomeDef.get_DrawMaterial: PRE: BiomesCore.Patches.WorldMap.BiomeDef_DrawMaterial_Patch.Prefix | |
Bombardment.TryDoExplosion: TRANS: CombatExtended.HarmonyCE.Bombardment_TryDoExplosion_Patch.Transpiler | |
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching | |
Building.Destroy: PRE: VanillaFurnitureExpanded.Building_Destroy_Patch.Prefix | |
Building_Bed.GetGizmos: post: Hospitality.Patches.Building_Bed_Patch+GetGizmos.Postfix | |
Building_Bed.get_DrawColorTwo: post: Hospital.Patches.BedColorPatch+DrawColorTwo.Postfix | |
Building_Bed.set_ForPrisoners: post: Hospitality.Patches.Building_Bed_Patch+ForPrisoners.Postfix | |
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix | |
Building_Door.PawnCanOpen: PRE: Hospitality.Patches.Building_Door_Patch+PawnCanOpen.Prefix post: BiomesCore.Patches.Building_Door_PawnCanOpen_Patch.Postfix | |
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler | |
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix | |
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix, RoadsOfTheRim.HarmonyPatches.Patch_Caravan_GetGizmos.Postfix | |
Caravan.GetInspectString: post: RoadsOfTheRim.HarmonyPatches.Patch_Caravan_GetInspectString.Postfix | |
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix | |
CaravanUIUtility.AddPawnsSections: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix, RoadsOfTheRim.HarmonyPatches.Patch_CaravanUIUtility_AddPawnsSections.Postfix | |
CaravanUIUtility.CreateCaravanTransferableWidgets: post: RoadsOfTheRim.HarmonyPatches.Patch_CaravanUIUtility_CreateCaravanTransferableWidgets.Postfix | |
Caravan_NeedsTracker.TrySatisfyPawnNeeds: post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix | |
CellFinder.TryFindRandomPawnExitCell: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomPawnExitCell | |
CellFinderLoose.TryFindRandomNotEdgeCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomNotEdgeCellWith | |
CellFinderLoose.TryGetRandomCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryGetRandomCellWith | |
CellInspectorDrawer.DrawMapInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawMapInspector | |
CellInspectorDrawer.DrawWorldInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawWorldInspector | |
Command.DrawIcon: PRE: CombatExtended.HarmonyCE.Harmony_Command.Prefix | |
Command.GizmoOnGUIInt: PRE: CombatExtended.HarmonyCE.Harmony_Command_GizmoOnGUIInt.Prefix post: VFECore.AI.DraftGizmos.GizmoOnGUIPostfix TRANS: MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile | |
Command_SetPlantToGrow.IsPlantAvailable: PRE: [100]GeologicalLandforms.Patches.Patch_Verse_Command_SetPlantToGrow.IsPlantAvailable_Prefix | |
CompAbilityEffect_LaunchProjectile.LaunchProjectile: PRE: CombatExtended.HarmonyCE.Harmony_CompAbilityEffect_LaunchProjectile.Prefix | |
CompApparelVerbOwner_Charged.CompGetWornGizmosExtra: post: CombatExtended.HarmonyCE.Harmony_CompApparelVerbOwner_Charged_CompygetWornGizmosExtra.Postfix | |
CompAutoCutWindTurbine.GetFixedAutoCutFilter: PRE: [100]GeologicalLandforms.Patches.Patch_RimWorld_CompAutoCutWindTurbine.GetFixedAutoCutFilter_Prefix | |
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix | |
CompCauseGameCondition_ForceWeather.RandomizeSettings: post: BiomesCore.Patches.CompCauseGameCondition_ForceWeather_RandomizeSettings_Patch.Postfix | |
CompExplosive.Detonate: PRE: VFECore.CompExplosive_Shells.Detonate_Prefix TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler | |
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix | |
CompGlower.SetGlowColorInternal: post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix | |
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix | |
CompProjectileInterceptor.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.Harmony_CompProjectileInterceptor_PostPreApplyDamage.Prefix | |
CompQuality.PostPostGeneratedForTrader: PRE: BiomesCore.Patches.ChangeStockQuality.Prefix | |
CompShield.CompAllowVerbCast: PRE: CombatExtended.HarmonyCE.CompShield_PatchCompAllowVerbCast.Prefix | |
CompShield.CompTick: post: CombatExtended.HarmonyCE.CompShield_DisableOnOperateTurret.Postfix | |
CompShield.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.CompShield_PatchCheckPreAbsorbDamage.Prefix | |
ComplexThreatWorker_SleepingInsects.GetPawnKindsForPoints: post: BiomesCore.Patches.ComplexThreatWorker_SleepingInsects_GetPawnKindsForPoints_Patch.Postfix | |
CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences.Transpiler | |
DamageWorker.Apply: PRE: CombatExtended.HarmonyCE.Harmony_DamageWorker_Apply.Prefix | |
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler | |
DamageWorker_AddInjury.ApplyToPawn: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler | |
DamageWorker_AddInjury.CheckDuplicateDamageToOuterParts: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_AddInjury.Prefix | |
DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix | |
DamageWorker_Cut.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Prefix | |
DamageWorker_Stab.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Stab.Prefix | |
DangerWatcher.<>c.<CalculateDangerRating>b__7_1: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix | |
DangerWatcher.CalculateDangerRating: TRANS: BiomesCore.Patches.DangerWatcher_CalculateDangerRating.Transpiler | |
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix | |
DebugWindowsOpener.DrawButtons: TRANS: VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler, HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons | |
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix | |
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix | |
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix, BiomesCore.Patches.ExtraStatInfo.Biomes | |
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: PipeSystem.ResolvedAllowedDesignators_Patch.Postfix | |
Designator_Build.DrawPanelReadout: TRANS: VFECore.Designator_Build_DrawPanelReadout_Patch.Transpiler | |
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix | |
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix | |
Designator_RemoveBridge.CanDesignateCell: PRE: BiomesCore.Patches.Designator_RemoveBridge_CanDesignateCell_Patch.Prefix post: RoadsOfTheRim.HarmonyPatches.Patch_Designator_RemoveBridge_CanDesignateCell.Postfix | |
Designator_ZoneAdd_Growing.CanDesignateCell: PRE: BiomesCore.Patches.DesignatorZoneGrowing_CanDesignateCell.Prefix | |
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider, MapPreview.Patches.Patch_RimWorld_Dialog_AdvancedGameConfig.DoWindowContents | |
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme | |
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme | |
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix | |
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix | |
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix | |
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening | |
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries | |
District.get_Map: PRE: MapPreview.Patches.Patch_Verse_District.Map | |
DropCellFinder.FindRaidDropCenterDistant: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindRaidDropCenterDistant_Transpiler | |
DropCellFinder.FindSafeLandingSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSafeLandingSpot | |
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix | |
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Prefix post: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Transpiler | |
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Patches.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix | |
Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix | |
Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix | |
Faction.Notify_LeaderDied: PRE: CombatExtended.HarmonyCE.Harmony_Faction+Harmony_Faction_Notify_LeaderDied.Prefix | |
Faction.Notify_MemberExitedMap: PRE: Hospitality.Patches.Faction_Patch+Notify_MemberExitedMap.Prefix | |
Faction.Notify_MemberTookDamage: post: SimpleWarrants.Faction_Notify_MemberTookDamage_Patch.Postfix | |
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix | |
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix | |
FactionDialogMaker.FactionDialogFor: post: RoadsOfTheRim.HarmonyPatches.Patch_FactionDialogMaker_FactionDialogFor.Postfix, Hospitality.Patches.FactionDialogMaker_Patch+FactionDialogFor.Postfix | |
FactionUtility.IsPoliticallyProper: post: Hospitality.Patches.FactionUtility_Patch+IsPoliticallyProper.Postfix | |
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
Fire.DoComplexCalcs: post: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler | |
Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler | |
Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler | |
Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler | |
Fire.TrySpread: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler | |
Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix | |
FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler | |
FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix | |
FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix | |
FleshTypeDef.ChooseWoundOverlay: post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix | |
FloatMenuMakerMap.<>c__DisplayClass12_31.<AddHumanlikeOrders>g__Equip|48: TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_PatchKnowledge.Transpiler | |
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix | |
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix post: [600]GeologicalLandforms.Patches.Patch_RimWorld_FloatMenuMakerMap.AddHumanlikeOrders, VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, RimQuest.HarmonyPatches.AddHumanlikeOrders, MVCF.PatchSets.PatchSet_Brawlers.AddHumanlikeOrders_Postfix TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler | |
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.SkipIfAnimal | |
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable | |
FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix | |
FoodUtility.BestFoodSourceOnMap: post: Hospitality.Patches.FoodUtility_Patch+BestFoodSourceOnMapPatch.Postfix | |
FoodUtility.FoodOptimality: post: Hospitality.Patches.FoodUtility_Patch+FoodOptimalityPatch.Postfix | |
FoodUtility.GetMeatSourceCategory: PRE: VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition | |
FoodUtility.GetPreyScoreFor: post: BiomesCore.Patches.PredatorHuntingBehaviour.GetPreyScoreFor | |
FoodUtility.IsAcceptablePreyFor: PRE: BiomesCore.Patches.Patch_FoodUtility_IsAcceptablePreyFor.Prefix, BiomesCore.Patches.PredatorHuntingBehaviour.IsAcceptablePreyFor | |
FoodUtility.IsFoodSourceOnMapSociallyProper: post: Hospitality.Patches.FoodUtility_Patch+IsFoodSourceOnMapSociallyProperPatch.Postfix | |
FoodUtility.TryFindBestFoodSourceFor: post: Hospitality.Patches.FoodUtility_Patch+TryFindBestFoodSourceFor_Patch.Postfix | |
ForbidUtility.CaresAboutForbidden: TRANS: Hospitality.Patches.ForbidUtility_Patch+CaresAboutForbidden.Transpiler | |
ForbidUtility.InAllowedArea: post: Hospitality.Patches.ForbidUtility_Patch+InAllowedArea.Postfix | |
ForbidUtility.IsForbidden: post: Hospitality.Patches.ForbidUtility_Patch+IsForbidden.Postfix | |
ForbidUtility.SetForbidden: PRE: Hospitality.Patches.ForbidUtility_Patch+SetForbidden.Prefix | |
Frame.CompleteConstruction: TRANS: VFECore.Frame_CompleteConstruction_Patch.Transpiler | |
Game.AddMap: post: GeologicalLandforms.Patches.Patch_Verse_Game.AddMap | |
Game.ClearCaches: post: PipeSystem.Game_ClearCaches.Postfix | |
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
Game.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Game_ExposeData.Postfix | |
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook | |
Game.InitNewGame: post: MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler | |
Game.LoadGame: post: CombatExtended.HarmonyCE.Harmony_Game_LoadGame.Postfix, CharacterEditor.CEditor.OnSavegameLoaded, GeologicalLandforms.Patches.Patch_Verse_Game.LoadGame, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix, [0]Hospitality.Patches.Game_LoadGame_Patch.Postfix | |
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix | |
GameComponentUtility.StartedNewGame: post: VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix | |
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix | |
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix | |
GenConstruct.BlocksConstruction: post: VanillaFurnitureExpanded.GenConstruct_BlocksConstruction_Patch.Postfix | |
GenConstruct.CanBuildOnTerrain: post: RoadsOfTheRim.HarmonyPatches.Patch_GenConstruct_CanBuildOnTerrain.Postfix | |
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch2.Prefix post: VanillaFurnitureExpanded.GenConstruct_CanConstruct_Patch.Postfix | |
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch.Prefix | |
GenConstruct.CanPlaceBlueprintAt: post: RoadsOfTheRim.HarmonyPatches.Patch_GenConstruct_CanPlaceBlueprintAt.Postfix | |
GenGrid.HasEatSurface: post: CashRegister.TableTops._GenGrid_Patch+HasEatSurface.Postfix | |
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix | |
GenGuest.EnslavePrisoner: post: Hospitality.Patches.GenGuest_Patch+EnslavePrisoner.Postfix | |
GenHostility.AnyHostileActiveThreatTo: post: [0]SimpleWarrants.HarmonyPatches.AnyHostileActiveThreatTo_Patch.Postfix | |
GenLeaving.DoLeavingsFor: post: BiomesCore.Patches.GenLeaving_DoLeavingsFor.ChunksOnKilled | |
GenRadial..cctor: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.NumCellsInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialPatternInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadiusOfNumCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.SetupRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_Range | |
GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenSpawn.Spawn: PRE: MapPreview.Patches.Patch_Verse_GenSpawn.Spawn | |
GenStep_Animals.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Animals.Generate_Prefix | |
GenStep_CaveHives.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_CaveHives.Generate_Transpiler | |
GenStep_Caves.Dig: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.Dig_Transpiler | |
GenStep_Caves.FindRandomEdgeCellForTunnel: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.FindRandomEdgeCellForTunnel_Transpiler | |
GenStep_Caves.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Caves.Generate_Prefix | |
GenStep_Caves.GetDistToCave: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToCave_Transpiler | |
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByDir_Transpiler | |
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByOffset_Transpiler | |
GenStep_Caves.RemoveSmallDisconnectedSubGroups: post: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.RemoveSmallDisconnectedSubGroups_Postfix | |
GenStep_CavesTerrain.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_CavesTerrain.Generate_Prefix | |
GenStep_ElevationFertility.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_ElevationFertility.Generate_Prefix post: BiomesCore.GenSteps.ValleyPatch.Postfix, BiomesCore.MapGeneration.ElevationFertilityPatch.Postfix TRANS: [800]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_ElevationFertility.Generate_Transpiler | |
GenStep_FindPlayerStartSpot.<>c__DisplayClass3_0.<Generate>b__0: TRANS: BiomesCore.Patches.MapGen.GenStep_FindPlayerStartSpot_AvoidTerrainOnGameStartDef_Patch.Transpiler | |
GenStep_Plants.Generate: PRE: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Plants.Generate_Prefix | |
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix | |
GenStep_RocksFromGrid.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_RocksFromGrid.Generate_Transpiler | |
GenStep_ScatterLumpsMineable.ScatterAt: PRE: BiomesCore.Patches.GenStep_ScatterLumpsMineable_OrePreferredBiome.Prefix | |
GenStep_ScatterThings.Generate: PRE: BiomesCore.Patches.IslandGeysers.Prefix | |
GenStep_Scatterer.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Prefix post: [200]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Postfix TRANS: BiomesCore.Patches.IslandScatterables.Transpiler | |
GenStep_Settlement.ScatterAt: TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler | |
GenStep_Terrain.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.Generate_Prefix post: [0]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.Generate_Postfix | |
GenStep_Terrain.GenerateRiver: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiver_Transpiler | |
GenStep_Terrain.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiverLookupTexture | |
GenStep_Terrain.TerrainFrom: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.TerrainFrom post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix | |
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler | |
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix | |
GenTemperature.SeasonalShiftAmplitudeAt: post: BiomesCore.Patches.GenTemperature_Patch.SeasonalShiftAmplitudeAt | |
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix | |
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix | |
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix, CharacterEditor.CEditor.OnPostAddGene | |
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix, CharacterEditor.CEditor.OnPostRemoveGene | |
GeneUIUtility.DrawGene: TRANS: VanillaGenesExpanded.GeneUIUtility_DrawGene_Patch.Transpiler | |
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler | |
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic | |
GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix | |
HeadTypeDef.GetGraphic: TRANS: VFECore.HeadTypeDef_GetGraphic_Patch.Transpiler | |
HealthCardUtility.DrawHealthSummary: PRE: Hospital.Patches.AllowOperationsPatch+AllowOperationsOnPatients.Prefix | |
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler | |
HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix | |
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix | |
Hediff.get_TendPriority: post: CombatExtended.HarmonyCE.Harmony_HediffTendPriority.Postfix | |
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor | |
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VanillaGenesExpanded.VanillaGenesExpanded_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation | |
HediffComp_TendDuration.CompTended: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler | |
HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix | |
HediffSet.DirtyCache: post: VFECore.DirtyCache_Patch.Postfix | |
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix | |
HediffStatsUtility.SpecialDisplayStats: post: AncientMarket_Libraray.Patch_Stat.postfix | |
Hediff_Injury.PostAdd: TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam | |
Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix | |
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization | |
Hediff_Pregnant.Tick: PRE: Hospitality.Patches.Hediff_Pregnant_Patch+Tick.Postfix | |
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo | |
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix | |
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix | |
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab | |
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler | |
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix | |
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Patches.ITab_Pawn_Guest_Patch+IsVisible.Postfix | |
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler | |
IncidentWorker.CanFireNow: PRE: BiomesCore.Patches.Incidents.IncidentWorker_CanFireNow_Patch.Prefix post: [200]GeologicalLandforms.Patches.Patch_RimWorld_IncidentWorker.CanFireNow | |
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix | |
IncidentWorker_AmbrosiaSprout.CanSpawnAt: PRE: BiomesCore.Patches.AmbrosiaSprout_CanSpawnAt.Prefix | |
IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix | |
IncidentWorker_NeutralGroup.SpawnPawns: post: RimQuest.HarmonyPatches.AddQuestGiverThree | |
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix | |
IncidentWorker_Raid.TryGenerateRaidInfo: post: SimpleWarrants.IncidentWorker_Raid_TryGenerateRaidInfo_Patch.Postfix | |
IncidentWorker_RaidEnemy.GetLetterText: post: SimpleWarrants.IncidentWorker_RaidEnemy_GetLetterText_Patch.Postfix | |
IncidentWorker_RaidEnemy.ResolveRaidPoints: post: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_ResolveRaidPoints.Postfix | |
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix | |
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_TryExecuteWorker.Prefix | |
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix | |
IncidentWorker_VisitorGroup.GiveItems: PRE: HospitalityPatch.Prefix_IncidentWorker_VisitorGroup.Prefix | |
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: post: RimQuest.HarmonyPatches.AddQuestGiver | |
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler | |
InteractionWorker_RecruitAttempt.DoRecruit: post: Hospitality.Patches.InteractionWorker_RecruitAttempt_DoRecruit_Patch+DoRecruit.Postfix | |
Job.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Job_ExposeData.Postfix | |
JobDriver.DriverTick: TRANS: Hospitality.Patches.JobDriver_Patch+DriverTick.Transpiler | |
JobDriver_ConstructFinishFrame.<>c__DisplayClass6_0.<MakeNewToils>b__1: TRANS: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler | |
JobDriver_ConstructFinishFrame.MakeNewToils: post: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix | |
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler | |
JobDriver_FoodFeedPatient.MakeNewToils: post: Hospital.Patches.Billing_Feed_Patch+BillPatientsForFood.Postfix | |
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils | |
JobDriver_Ingest.MakeNewToils: post: AlphaBehavioursAndEvents.AlphaAnimals_JobDriver_Ingest_MakeNewToils_Patch.ApplyHediffIfCorpseEaten | |
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VFECore.JobDriver_Lovin_Patch.Transpiler | |
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_Vanilla.Transpiler | |
JobDriver_PredatorHunt.MakeNewToils: post: BiomesCore.Patches.JobDriver_PredatorHunt_Patch.MakeNewToils_Prefix | |
JobDriver_TendPatient.TryMakePreToilReservations: PRE: Hospital.Patches.CanSelfTendNow_Patch+Satisfied.Prefix | |
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler | |
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler | |
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn | |
JobDriver_Wait.CheckForAutoAttack: TRANS: CombatExtended.HarmonyCE.Harmony_JobDriverWait_CheckForAutoAttack.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler | |
JobGiver_AIBreaching.UpdateBreachingTarget: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_AIBreaching.Transpiler | |
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler | |
JobGiver_AIFightEnemy.TryGiveJob: post: SimpleWarrants.JobGiver_AIFightEnemy_Patch.Postfix | |
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix | |
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: post: CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix | |
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler | |
JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix | |
JobGiver_ExitMap.TryGiveJob: post: AncientMarketAI_Libraray.Patch_Exit.postfix | |
JobGiver_GetFood.GetPriority: post: BiomesCore.Patches.JobGiver_GetFood_GetPriority_Patch.Postfix | |
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings, BiomesCore.Patches.JobGiver_GetFood_TryGiveJob_Patch.Prefix | |
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler | |
JobGiver_GetRest.TryGiveJob: post: AncientMarketAI_Libraray.Patch_Rest.postfix | |
JobGiver_OptimizeApparel.ApparelScoreGain: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_OptimizeApparel_ApparelScoreGain.Prefix | |
JobGiver_PickUpOpportunisticWeapon.ShouldEquipWeapon: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Postfix | |
JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix | |
JobGiver_UnloadYourInventory.TryGiveJob: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler | |
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospital.Patches.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix, Hospitality.Patches.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix | |
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Patches.JobGiver_Work_Patch+TryIssueJobPackage.Prefix | |
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Patches.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix | |
JoyGiver_InteractBuildingSitAdjacent.TryGivePlayJob: PRE: HospitalityCasino.HarmonyPatches.TryGivePlayJob_Prefix | |
JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Prefix post: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Postfix | |
KidnapAIUtility.ReachableWoundedGuest: post: Hospital.Patches.TakeWoundedGuestPatch+HasJobOnThing_Patch.Postfix | |
LandformGraphEditor.Init: PRE: MapPreview.Compatibility.ModCompat_GeologicalLandforms+LandformGraphEditor_Init.Prefix | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
LearningReadout.LearningReadoutOnGUI: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI, [600]MapPreview.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI | |
LifeStageWorker.Notify_LifeStageStarted: post: VanillaGenesExpanded.LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix | |
ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix | |
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix | |
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix | |
LocalBiomeExtensionPoint.LocalBiome: PRE: GeologicalLandforms.Compatibility.ModCompat_BiomesCore.LocalBiomeExtensionPoint | |
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix | |
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix | |
Lord.AddPawn: post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix | |
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix | |
LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege.Transpiler | |
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter | |
MainMenuDrawer.Init: post: LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix, CharacterEditor.CEditor.OnMainMenuInit | |
MainMenuDrawer.MainMenuOnGUI: post: CharacterEditor.CEditor.OnMainMenuOnGUI | |
MainTabWindow_Inspect.DoInspectPaneButtons: post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix | |
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook | |
Map.ExposeData: PRE: KCSG.Prefix_Map_ExposeData.Prefix | |
Map.FillComponents: PRE: MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix | |
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, CharacterEditor.CEditor.OnMapLoaded | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix, VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache | |
MapGenerator.GenerateContentsIntoMap: PRE: [800]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Prefix, [700]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap, VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix post: [0]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Postfix | |
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap post: VFECore.MapGenerator_GenerateMap_Patch.Postfix | |
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Access.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix | |
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix | |
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns, AlphaBehavioursAndEvents.AlphaAnimals_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns | |
MassUtility.Capacity: post: CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix TRANS: VFECore.MassUtility_Capacity_Patch.Transpiler | |
MechClusterGenerator.GetBuildingDefsForCluster: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix | |
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix | |
MechanitorUtility.InMechanitorCommandRange: post: VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix | |
MemoryThoughtHandler.TryGainMemory: post: VFECore.TryGainMemory_Patch.Postfix | |
MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Access.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix post: GeologicalLandforms.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld, MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix | |
MentalBreakWorker.BreakCanOccur: post: VFECore.MentaBreakWorker_Patches.BreakCanOccur_PostFix | |
MentalBreakWorker.CommonalityFor: post: VFECore.MentaBreakWorker_Patches.CommonalityFor_PostFix | |
MentalStateHandler.TryStartMentalState: PRE: Hospitality.Patches.MentalStateHandler_Patch+TryStartMentalState.Prefix | |
MinifiedThing.DrawAt: PRE: Hospitality.Patches.MinifiedThing_Patch+DrawAt.Prefix | |
ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix | |
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
MouseoverReadout.MouseoverReadoutOnGUI: TRANS: ActiveTerrain._MouseoverReadout.Transpiler | |
MusicManagerPlay.AppropriateNow: post: BiomesCore.Patches.Song_MapAppropriate_Patch.Postfix | |
Need_Food.get_MaxLevel: post: VanillaGenesExpanded.Patch_FoodCapacity.FoodCapacity_Postfix | |
OverlayDrawer.DrawOverlay: PRE: Hospitality.Patches.OverlayDrawer_Patch+DrawOverlay.Prefix | |
Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton | |
Page_ConfigureStartingPawns.PreOpen: post: CharacterEditor.CEditor.GamePlusPreOpen, KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix | |
Page_CreateWorldParams.DoWindowContents: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.DoWindowContents_Transpiler | |
Page_CreateWorldParams.Reset: post: GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.Reset | |
Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix | |
Patch_ThingDef.SetFaction.Postfix: PRE: CombatExtended.HarmonyCE.Compatibility.Harmony_VanillaExpandedFramework+Harmony_Patch_YeetVEshieldStat.Prefix | |
PathFinder.FindPath: PRE: CombatExtended.HarmonyCE.Harmony_PathFinder_FindPath.Prefix | |
PathFinder.GetAllowedArea: PRE: Hospitality.Patches.PathFinder_Patch+GetAllowedArea.Replacement | |
Pawn.<GetDisabledWorkTypes>g__FillList|329_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix | |
Pawn.ButcherProducts: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_ButcherProducts_Patch.Postfix | |
Pawn.DeSpawn: post: VFECore.PhasingPatches.Despawn_Postfix, Hospitality.Patches.Pawn_Patch+DeSpawn.Postfix | |
Pawn.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn | |
Pawn.GetGizmos: post: AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, MVCF.PatchSets.PatchSet_Animals.Pawn_GetGizmos_Postfix | |
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToPlayer.Prefix | |
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToTrader.Prefix | |
Pawn.Kill: PRE: VFECore.Patch_Kill.Prefix, Hospital.Patches.PatientDied_Patch+Kill.Prefix, VanillaStorytellersExpanded.Patch_Kill.Prefix post: VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix, SimpleWarrants.Pawn_Kill_Patch.Postfix | |
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix | |
Pawn.PostMapInit: post: VanillaGenesExpanded.Pawn_PostMapInit_Patch.Postfix | |
Pawn.SetFaction: PRE: Hospitality.Patches.Pawn_Patch+SetFaction.Prefix | |
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, VFECore.PhasingPatches.CheckPhasing | |
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix | |
Pawn.VerifyReservations: PRE: Hospitality.Patches.Pawn_Patch+VerifyReservations.Prefix | |
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals | |
Pawn.get_BodySize: post: VanillaGenesExpanded.Pawn_BodySize.Postfix | |
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix | |
Pawn.get_HealthScale: post: VanillaGenesExpanded.Pawn_HealthScale.HealthScale_Postfix | |
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist | |
PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix | |
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler | |
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix | |
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler | |
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix | |
PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix | |
PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth | |
PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth | |
PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth | |
PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth | |
PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth | |
PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth | |
PawnComponentsUtility.AddAndRemoveDynamicComponents: post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability | |
PawnComponentsUtility.CreateInitialComponents: post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix | |
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler | |
PawnFlyer.RecomputePosition: PRE: VFECore.Abilities.PawnFlyer_RecomputePosition_Patch.Prefix | |
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix | |
PawnGenerator.GenerateGenes: post: VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix | |
PawnGenerator.GenerateInitialHediffs: post: VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix | |
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix | |
PawnGenerator.GenerateOrRedressPawnInternal: PRE: BreadMoFuckIdeoApprelAM.FuckIdeoApparel.FuckingIdeoApparel | |
PawnGenerator.GenerateSkills: post: VFECore.PawnGenerator_GenerateSkills.Postfix | |
PawnGroupKindWorker_Trader.CanGenerateFrom: post: BiomesCore.Patches.PawnGroupKindWorker_Trader_CanGenerateFrom.Postfix | |
PawnGroupKindWorker_Trader.GenerateCarriers: TRANS: BiomesCore.Patches.PawnGroupKindWorker_Trader_GenerateCarriers.Transpiler | |
PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo | |
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Patches.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix | |
PawnRenderNode.ColorFor: post: VanillaGenesExpanded.PawnRenderNode_ColorFor_Patch.Postfix | |
PawnRenderNodeWorker.AppendDrawRequests: PRE: VFECore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix | |
PawnRenderNodeWorker.ScaleFor: post: VanillaGenesExpanded.PawnRenderNodeWorker_ScaleFor_Patch.Postfix | |
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix | |
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: TRANS: VFECore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler | |
PawnRenderNodeWorker_Body.CanDrawNow: post: VFECore.PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix | |
PawnRenderNode_AnimalPack.GraphicFor: post: VFECore.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix | |
PawnRenderNode_AnimalPart.GraphicFor: post: BiomesCore.Patches.ModThingComps.PawnRenderNode_AnimalPart_GraphicsFor_Patch.Postfix | |
PawnRenderNode_Body.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Body_GraphicFor_Patch.Postfix | |
PawnRenderNode_Fur.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Fur_GraphicFor_Patch.Postfix | |
PawnRenderNode_Head.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Head_GraphicFor_Patch.Postfix | |
PawnRenderTree.ProcessApparel: post: VFECore.PawnRenderTree_ProcessApparel_Patch.Postfix | |
PawnRenderUtility.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix | |
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, [800]CombatExtended.Lasers.Harmony_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderUtility_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, MoteDraw_Libraray.HarmonyPatches+HarmonyPatch_PawnWeaponRenderer.Prefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler | |
PawnRenderer.BaseHeadOffsetAt: post: VFECore.PawnRenderer_BaseHeadOffsetAt.Postfix | |
PawnRenderer.BodyAngle: PRE: BiomesCore.Patches.ModThingComps.PawnRenderer_BodyAngle_Patch.Prefix | |
PawnRenderer.GetBodyPos: post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix | |
PawnRenderer.LayingFacing: PRE: BiomesCore.Patches.ModThingComps.PawnRenderer_LayingFacing_Patch.Prefix | |
PawnRenderer.ParallelGetPreRenderResults: PRE: VFECore.ParallelGetPreRenderResults_Patch.Prefix | |
PawnRenderer.RenderPawnAt: post: RimQuest.HarmonyPatches.RenderPawnAt | |
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, VFECore.PawnUIOverlay_DrawSelection_Patch.Prefix post: VFECore.PawnUIOverlay_DrawSelection_Patch.Postfix | |
PawnUtility.BodyResourceGrowthSpeed: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy | |
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee, AlphaBehavioursAndEvents.AlphaAnimals_PawnUtility_IsFighting_Patch.DisableBlackHive | |
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix | |
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Patches.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix | |
PawnWeaponGenerator.TryGenerateWeaponFor: post: CombatExtended.HarmonyCE.Harmony_PawnWeaponGenerator_TryGenerateWeaponFor.Postfix | |
Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex | |
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VanillaGenesExpanded.GrowthPointPerDayAtLearningLevel_Patch.Postfix | |
Pawn_AgeTracker.RecalculateLifeStageIndex: post: CharacterEditor.CEditor.OnRecalcIndex | |
Pawn_ApparelTracker.Notify_ApparelAdded: post: VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix | |
Pawn_ApparelTracker.Notify_ApparelRemoved: post: VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix | |
Pawn_ApparelTracker.Remove: post: VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix | |
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Patches.Pawn_ApparelTracker_Patch+TryDrop.Replacement post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix | |
Pawn_ApparelTracker.Wear: post: VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix | |
Pawn_DraftController.GetGizmos: post: VFECore.AI.DraftGizmos.GetGizmosPostfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix | |
Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix | |
Pawn_DrawTracker.get_DrawPos: post: VFECore.Pawn_DrawTracker_Patch.Postfix | |
Pawn_EquipmentTracker.AddEquipment: post: VFECore.AddEquipment_Patch.Postfix | |
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix | |
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix | |
Pawn_EquipmentTracker.Notify_PawnSpawned: TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+Notify_PawnSpawned.Transpiler | |
Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix | |
Pawn_EquipmentTracker.TryDropEquipment: post: VFECore.TryDropEquipment_Patch.Postfix, CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix | |
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix | |
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth | |
Pawn_FoodRestrictionTracker.get_Configurable: PRE: Hospitality.Patches.Pawn_FoodRestrictionTracker_Patch+Configurable.Prefix | |
Pawn_GeneTracker.Notify_GenesChanged: post: VanillaGenesExpanded.Notify_GenesChanged_Patch.Postfix | |
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Patches.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix | |
Pawn_HealthTracker.AddHediff: post: MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix | |
Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix, Hospitality.Patches.Pawn_HealthTracker_CheckForStateChange_Patch.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler | |
Pawn_HealthTracker.DropBloodFilth: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler | |
Pawn_HealthTracker.DropBloodSmear: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler | |
Pawn_HealthTracker.MakeDowned: post: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Postfix TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Transpiler | |
Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix | |
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTrait | |
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Patches.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement | |
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix | |
Pawn_MechanitorTracker.CanCommandTo: post: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_CanCommandTo.Postfix | |
Pawn_MechanitorTracker.DrawCommandRadius: PRE: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_DrawCommandRadius.Prefix | |
Pawn_MindState.Reset: post: Hospitality.Patches.Pawn_MindState_Patch+TryStartMentalState.Postfix | |
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee | |
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Postfix | |
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix, Hospitality.Patches.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix | |
Pawn_Ownership.UnclaimBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+UnclaimBed.Prefix | |
Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+OwnedBed.Prefix | |
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking | |
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile | |
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix | |
Pawn_PathFollower.StartPath: PRE: VFECore.PhasingPatches.StartPath_Prefix post: VFECore.PhasingPatches.StartPath_Postfix | |
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells | |
Pawn_RelationsTracker.ExposeData: post: VFECore.Pawn_RelationsTracker_ExposeData_Patch.Postfix | |
Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Patches.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix | |
Pawn_RelationsTracker.SetPregnancyApproach: post: VFECore.Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix | |
Pawn_SkillTracker.Learn: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation | |
Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Patches.Pawn_TraderTracker_Patch+CanTradeNow.Prefix | |
PawnsArrivalModeWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_PawnsArrivalModeWorker.CanUseWith | |
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker | |
PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix | |
Plant.PlantCollected: post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput | |
Plant.get_GrowthRateFactor_Temperature: PRE: BiomesCore.Patches.Plant_GrowthRateFactor_Temperature.Prefix | |
PlantUtility.CanEverPlantAt: PRE: BiomesCore.Patches.PlantUtility_CanEverPlantAt.Prefix | |
PlantUtility.GrowthSeasonNow: post: BiomesCore.Patches.Plants.PlantUtility_GrowthSeasonNow_Patch.Postfix | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PlayLog.Add: post: Bubbles.Access.Verse_PlayLog_Add.Postfix | |
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix | |
PlaySettings.DoPlaySettingsGlobalControls: post: Bubbles.Access.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, MapPreview.Patches.Patch_RimWorld_PlaySettings.DoPlaySettingsGlobalControls | |
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix | |
PollutionUtility.StimulatedByPollution: post: BiomesCore.Patches.PollutionUtility_StimulatedByPollution_Patch.Postfix | |
PreceptWorker_Animal.<>c.<get_ThingDefs>b__2_0: TRANS: BiomesCore.Patches.PreceptWorker_Animal_ThingDefs_Patch.Transpiler | |
PregnancyUtility.PregnancyChanceForPartners: post: VFECore.PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix | |
Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler | |
Projectile.CheckForFreeInterceptBetween: TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler | |
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix | |
Projectile.ImpactSomething: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler | |
Projectile.Launch: post: VFECore.Projectile_Launch_Patch.Postfix | |
Projectile.Tick: post: VFECore.Projectile_Tick_Patch.Postfix | |
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix | |
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix | |
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix | |
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix | |
QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix | |
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix | |
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix | |
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix | |
QuestNode_Root_ShuttleCrash_Rescue.TryFindRaidWalkInPosition: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRaidWalkInPosition | |
QuestNode_SpawnMechCluster.TestRunInt: post: GeologicalLandforms.Patches.Patch_RimWorld_QuestNode_SpawnMechCluster.TestRunInt | |
QuestPart_Notify_PlayerRaidedSomeone.Notify_QuestSignalReceived: PRE: CombatExtended.HarmonyCE.Harmony_QuestPart_Notify_PlayerRaidedSomeone.Prefix | |
RCellFinder.FindSiegePositionFrom: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSiegePositionFrom | |
RCellFinder.TryFindBestExitSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindBestExitSpot | |
RCellFinder.TryFindRandomExitSpot: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomExitSpot | |
RCellFinder.TryFindRandomPawnEntryCell: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomPawnEntryCell | |
RaceProperties.SpecialDisplayStats: post: BiomesCore.Patches.ExtraStatInfo.Animals | |
RaidStrategyWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_RaidStrategyWorker.CanUseWith | |
RaidStrategyWorker.MakeLords: post: SimpleWarrants.RaidStrategyWorker_MakeLords_Patch.Postfix | |
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix | |
Rand.PopState: PRE: MapPreview.Patches.Patch_Verse_Rand.PopState | |
Rand.PushState: PRE: MapPreview.Patches.Patch_Verse_Rand.PushState | |
Rand.PushState: PRE: MapPreview.Patches.Patch_Verse_Rand.PushState | |
Rand.get_Int: PRE: MapPreview.Patches.Patch_Verse_Rand.Int | |
Rand.get_Value: PRE: MapPreview.Patches.Patch_Verse_Rand.Value | |
Rand.set_Seed: PRE: MapPreview.Patches.Patch_Verse_Rand.Seed | |
Reachability.CanReach: PRE: VFECore.PhasingPatches.AllReachable post: Hospitality.Patches.Reachability_Patch+CanReach.Postfix | |
RecipeWorker.ConsumeIngredient: PRE: AncientMarket_Libraray.Patch_Recipe.prefix | |
RecipeWorker.IsViolationOnPawn: PRE: Hospital.Patches.AllowOperationsPatchNoViolation+AllowOperationsOnPatientNoViolation.Prefix | |
Recipe_AdministerIngestible.IsViolationOnPawn: PRE: Hospital.Patches.AllowOperationsPatchNoViolation+AllowOperationsOnPatientNoViolation_Recipe_AdministerIngestible.Prefix | |
Recipe_InstallArtificialBodyPart.IsViolationOnPawn: PRE: Hospital.Patches.AllowOperationsPatchNoViolation+AllowOperationsOnPatientNoViolation_Recipe_InstallArtificialBodyPart.Prefix | |
Region.get_Map: PRE: MapPreview.Patches.Patch_Verse_Region.Map | |
RegionAndRoomUpdater.RebuildAllRegionsAndRooms: PRE: [700]MapPreview.Patches.Patch_Verse_RegionAndRoomUpdater.RebuildAllRegionsAndRooms | |
RegionAndRoomUpdater.RegenerateNewRegionsFromDirtyCells: PRE: [700]MapPreview.Patches.Patch_Verse_RegionAndRoomUpdater.RegenerateNewRegionsFromDirtyCells | |
ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler | |
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix | |
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix | |
RestUtility.FindBedFor: post: Hospital.Patches.Patients_BedFinder_Patch+FindBedPatch.Postfix | |
RestUtility.IsValidBedFor: post: Hospitality.Patches.RestUtility_Patch+IsValidBedFor.Postfix | |
RiverMaker.ValidatePassage: PRE: [700]MapPreview.Patches.Patch_RimWorld_RiverMaker.ValidatePassage | |
RoadDefGenStep_Place.Place: post: RoadsOfTheRim.HarmonyPatches.Patch_RoadDefGenStep_Place_Place.Postfix | |
RockNoises.Init: post: BiomesCore.Patches.RockNoises_Init.Postfix | |
RoofCollapseUtility.WithinRangeOfRoofHolder: PRE: [600]GeologicalLandforms.Patches.Patch_Verse_RoofCollapseUtility.WithinRangeOfRoofHolder | |
Room.<get_Owners>d__59.MoveNext: TRANS: Hospitality.Patches.Room_Owners_Transpiler.Transpiler | |
RoomStatWorker_Beauty.GetScore: post: AlphaBehavioursAndEvents.AlphaAnimals_RoomStatWorker_Beauty_GetScore_Patch.IncreaseRoomBeautyIfPedigreedRaptorDetected | |
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
Root_Play.SetupForQuickTestPlay: post: GeologicalLandforms.Patches.Patch_Verse_Root_Play.SetupForQuickTestPlay | |
SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix | |
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching | |
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler | |
SelectionDrawer.DrawSelectionBracketFor: PRE: VFECore.SelectionDrawer_DrawSelection_Patch.Prefix post: VFECore.SelectionDrawer_DrawSelection_Patch.Postfix | |
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler | |
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler | |
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix | |
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix | |
SettlementDefeatUtility.CheckDefeated: TRANS: SimpleWarrants.HarmonyPatches.SettlementDefeatUtility_CheckDefeated_Patch.Transpiler | |
SettlementDefeatUtility.IsDefeated: post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix | |
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix | |
ShaderUtility.GetSkinShaderAbstract: PRE: CharacterEditor.CEditor.GetBetterShader | |
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix | |
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix | |
Site.GetGizmos: PRE: AncientMarket_Libraray.Site_GetGizmos_Patch.Site_GetGizmosPrefix | |
Site.ShouldRemoveMapNow: PRE: AncientMarket_Libraray.Site_ShouldRemoveMapNow_Patch.Site_ShouldRemoveMapNowPrefix | |
SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix | |
SkillRecord.Interval: PRE: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler | |
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix | |
Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix | |
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor | |
SmokepopBelt.Notify_BulletImpactNearby: PRE: CombatExtended.HarmonyCE.Harmony_SmokepopBelt.Prefix | |
SmoothableWallUtility.SmoothWall: post: Hospitality.Patches.SmoothableWallUtility_Patch+SmoothWall.Postfix | |
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Patches.SocialCardUtility_Patch+DrawPawnRow.Prefix | |
SocialCardUtility.DrawPregnancyApproach: TRANS: VFECore.SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler | |
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Patches.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement | |
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix | |
StatExtension.GetStatValue: post: [0]VFECore.StatExtension_GetStatValue_Patch.Postfix | |
StatWorker.GetBaseValueFor: PRE: MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix post: VFECore.StatWorker_GetBaseValueFor_Patch.Postfix | |
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler | |
StatWorker.GetValueUnfinalized: TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler | |
StaticConstructorOnStartupUtility.CallAll: (no patches) | |
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix | |
StoreUtility.TryFindBestBetterNonSlotGroupStorageFor: PRE: Hospitality.Patches.StoreUtility_Patch+TryFindBestBetterNonSlotGroupStorageFor.Prefix | |
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix | |
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix | |
StunHandler.Notify_DamageApplied: PRE: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Prefix post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix | |
SymbolResolver_Interior_SleepingInsects.<>c.<Resolve>b__1_0: TRANS: BiomesCore.Patches.SymbolResolver_Interior_SleepingInsects_Resolve_Patch.Transpiler | |
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb | |
TattooDef.GraphicFor: post: VanillaGenesExpanded.TattooDef_GraphicFor_Patch.Postfix | |
TendUtility.DoTend: PRE: Hospital.Patches.Billing_Tend_Patch+BillPatientsForMedicine.Prefix, AncientMarket_Libraray.Patch_Tend.prefix | |
TerrainGrid.RemoveTopLayer: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.RemoveTopLayer, [600]ActiveTerrain.__TerrainGrid.Prefix, VFECore.__TerrainGrid.Prefix, BiomesCore.Locations.Patches.TerrainGrid_RemoveTopLayer_Patch.Prefix post: BiomesCore.Locations.Patches.TerrainGrid_RemoveTopLayer_Patch.Postfix | |
TerrainGrid.SetTerrain: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.SetTerrain, [600]ActiveTerrain._TerrainGrid.Prefix, VFECore._TerrainGrid.Prefix, BiomesCore.Locations.Patches.TerrainGrid_SetTerrain_Patch.Prefix post: VFECore._TerrainGrid.Postfix, BiomesCore.Locations.Patches.TerrainGrid_SetTerrain_Patch.Postfix, ActiveTerrain._TerrainGrid.Postfix | |
TerrainGrid.SetTerrainColor: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.SetTerrainColor | |
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_TerrainPatchMaker.Init | |
Thing.DeSpawn: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix, Hospitality.Patches.Thing_SpawnSetupPatch+DeSpawn.Prefix | |
Thing.ForceSetStateToUnspawned: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix | |
Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix | |
Thing.SpawnSetup: post: [800]CombatExtended.HarmonyCE.Harmony_Thing_SpawnSetup.Postfix, Hospitality.Patches.Thing_SpawnSetupPatch+SpawnSetup.Postfix | |
Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix, BiomesCore.Patches.DI_TakeDamage_Patch.DI_TakeDamage post: VFECore.Patch_Thing_TakeDamage.Postfix, CombatExtended.HarmonyCE.PatchCETakeDamage.Postfix | |
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix | |
Thing.set_Position: TRANS: [800]CombatExtended.HarmonyCE.Harmony_Thing_Position.Transpiler | |
ThingDef.<SpecialDisplayStats>d__388.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix | |
ThingDef.PostLoad: post: CombatExtended.HarmonyCE.PostLoad_PostFix.Postfix | |
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix, BiomesCore.Patches.ThingDef_SpecialDisplayStats.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay | |
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler | |
ThingDef.get_IsRangedWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon | |
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon | |
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix | |
ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix | |
ThingFilter.Allows: PRE: Hospitality.Patches.ThingFilter_Patch+Allows.Prefix | |
ThingFilter.SetFromPreset: post: RoadsOfTheRim.HarmonyPatches.Patch_ThingFilter_SetFromPreset.Postfix | |
ThingListGroupHelper.Includes: TRANS: CombatExtended.HarmonyCE.Harmony_ThingListGroupHelper.Transpiler | |
ThingOwner.NotifyAdded: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAdded_Patch.Postfix | |
ThingOwner.NotifyAddedAndMergedWith: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAddedAndMergedWith_Patch.Postfix | |
ThingOwner.NotifyRemoved: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyRemoved_Patch.Postfix | |
ThingOwner.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingSelectionUtility.SelectableByMapClick: post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException | |
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix | |
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix | |
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix | |
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospital.Patches.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix, Hospitality.Patches.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix | |
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix | |
ThoughtWorker_NeedFood.CurrentStateInternal: post: VanillaGenesExpanded.CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix | |
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal | |
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal | |
TickManager.DoSingleTick: PRE: VFECore.DoSingleTick_Patch.Prefix post: VFECore.DoSingleTick_Patch.Postfix | |
Tile.get_Roads: post: RoadsOfTheRim.HarmonyPatches.Patch_Tile_Roads.Postfix | |
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix | |
TileFinder.IsValidTileForNewSettlement: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_TileFinder.IsValidTileForNewSettlement_Transpiler | |
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix | |
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb | |
Toils_Ingest.TakeMealFromDispenser: post: Hospitality.Toils_Ingest_Patch+TakeMealFromDispenser_Patch.Postfix | |
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Patches.Toils_LayDown_Patch+ApplyBedThoughts.Replacement | |
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix | |
TooltipUtility.ShotCalculationTipString: post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix | |
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix | |
TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler | |
TradeUtility.GetPricePlayerBuy: TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler | |
TradeUtility.PlayerSellableNow: post: Hospitality.Patches.TradeUtility_Patch+PlayerSellableNow.Postfix | |
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix | |
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck | |
TraitSet.GainTrait: PRE: VFECore.TraitSet_GainTrait_Patch.Prefix | |
TransferableUIUtility.ContentSourceDescription: PRE: VFECore.TransferableUIUtility_ContentSourceDescription_Patch.Prefix | |
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix | |
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix | |
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Patches.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix | |
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Patches.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix | |
TurretGunUtility.<>c__DisplayClass2_0.<TryFindRandomShellDef>b__0: post: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Postfix | |
TurretTop.DrawTurret: PRE: CombatExtended.Lasers.Harmony_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix | |
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix | |
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook | |
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu | |
Verb.Available: post: VFECore.Available.Postfix | |
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb | |
Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb_IsStillUsableBy.Postfix | |
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget | |
Verb.TryCastNextBurstShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryCastNextBurstShot.Transpiler | |
Verb.TryFindShootLineFromTo: PRE: CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix | |
Verb.TryStartCastOn: PRE: [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler | |
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource | |
VerbProperties.AdjustedAccuracy: TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler | |
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1 | |
VerbProperties.AdjustedCooldown: TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2 | |
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix | |
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix | |
VerbProperties.GetForceMissFactorFor: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix | |
VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix | |
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix | |
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb | |
VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler | |
VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix | |
Verb_BeatFire.TryCastShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler | |
Verb_CastTargetEffect.TryCastShot: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb | |
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix | |
Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb | |
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix | |
WITab_Terrain.FillTab: PRE: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Prefix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Transpiler | |
WalkPathFinder.TryFindWalkPath: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindWalkPath_Transpiler | |
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix | |
WeatherDecider.get_WeatherCommonalities: post: BiomesCore.Patches.WeatherDecider_WeatherCommonalities_Patch.Postfix | |
WeatherEvent_LightningStrike.FireEvent: PRE: GeologicalLandforms.Patches.Patch_RimWorld_WeatherEvent_LightningStrike.TestRunInt | |
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix | |
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix | |
Widgets.DefIcon: PRE: CombatExtended.HarmonyCE.Harmony_Widgets.Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix | |
WildAnimalSpawner.SpawnRandomWildAnimalAt: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WildAnimalSpawner.SpawnRandomWildAnimalAt_Transpiler | |
WildAnimalSpawner.get_DesiredAnimalDensity: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildAnimalSpawner.DesiredAnimalDensity_Transpiler | |
WildPlantSpawner.WildPlantSpawnerTickInternal: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildPlantSpawner.WildPlantSpawnerTickInternal_Transpiler | |
WildPlantSpawner.get_CurrentWholeMapNumDesiredPlants: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildPlantSpawner.CurrentWholeMapNumDesiredPlants_Transpiler | |
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix | |
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix | |
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix | |
WorkGiver_GrowerSow.JobOnCell: PRE: BiomesCore.Patches.Plants.WorkGiver_GrowerSow_JobOnCell_Patch.Prefix post: BiomesCore.Patches.Plants.WorkGiver_GrowerSow_JobOnCell_Patch.Postfix | |
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon post: CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix | |
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Patches.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix | |
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix | |
WorkGiver_RescueDowned.HasJobOnThing: PRE: Hospitality.Patches.WorkGiver_RescueDowned_Patch+HasJobOnThing_Patch.Prefix | |
WorkGiver_RescueDowned.ShouldSkip: post: Hospitality.Patches.WorkGiver_RescueDowned_Patch+ShouldSkip_Patch.Postfix | |
WorkGiver_TakeToPen.PotentialWorkThingsGlobal: PRE: Hospitality.Patches.WorkGiver_TakeToPen_Patch+PotentialWorkThingsGlobal.Prefix | |
WorkGiver_Tame.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix | |
WorkGiver_Train.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix | |
World.CoastDirectionAt: TRANS: [100]MapPreview.Patches.Patch_RimWorld_World.CoastDirectionAt_Transpiler | |
World.ConstructComponents: post: GeologicalLandforms.Patches.Patch_RimWorld_World.ConstructComponents | |
World.FinalizeInit: PRE: GeologicalLandforms.Patches.Patch_RimWorld_World.FinalizeInit | |
World.HasCaves: PRE: GeologicalLandforms.Patches.Patch_RimWorld_World.HasCaves | |
World.NaturalRockTypesIn: PRE: [0]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Prefix post: [800]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Postfix, VFECore.World_NaturalRockTypesIn_Patch.Postfix TRANS: [100]MapPreview.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Transpiler | |
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler | |
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix | |
WorldGenStep_Terrain.BiomeFrom: PRE: BiomesCore.Patches.WorldGen.WorldGenStep_Terrain_BiomeFrom_Patch.Prefix | |
WorldGenStep_Terrain.GenerateGridIntoWorld: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.GenerateGridIntoWorld_Postfix | |
WorldGenStep_Terrain.GenerateTileFor: post: BiomesCore.Patches.IslandHilliness.Postfix | |
WorldGenStep_Terrain.SetupHillinessNoise: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.SetupHillinessNoise_Postfix | |
WorldGenStep_Terrain.SetupSwampinessNoise: post: BiomesCore.Patches.WorldGen.WorldGenStep_Terrain_SetupSwampinessNoise_Patch.Postfix | |
WorldGrid.GetNeighborId: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.GetNeighborId_Transpiler | |
WorldGrid.GetRoadMovementDifficultyMultiplier: post: RoadsOfTheRim.HarmonyPatches.Patch_WorldGrid_GetRoadMovementDifficultyMultiplier.Postifx | |
WorldGrid.GetTileNeighbor: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.GetTileNeighbor_Transpiler | |
WorldGrid.IsNeighbor: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.IsNeighbor_Transpiler | |
WorldInterface.WorldInterfaceOnGUI: post: CombatExtended.HarmonyCE.Harmony_WorldInterface+Harmony_WorldInterface_WorldInterfaceOnGUI.Postfix | |
WorldInterface.WorldInterfaceUpdate: TRANS: [200]MapPreview.Patches.Patch_RimWorld_WorldInterface.WorldInterfaceUpdate_Transpiler | |
WorldObject.Destroy: PRE: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_Destroy.Prefix | |
WorldObject.SpawnSetup: post: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_SpawnSetup.Postfix | |
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix | |
WorldPathGrid.CalculatedMovementDifficultyAt: post: RoadsOfTheRim.HarmonyPatches.Patch_WorldPathGrid_CalculatedMovementDifficultyAt.PostFix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.CalculatedMovementDifficultyAt_Transpiler | |
WorldPathGrid.HillinessMovementDifficultyOffset: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.HillinessMovementDifficultyOffset | |
WorldTargeter.StopTargeting: PRE: RoadsOfTheRim.HarmonyPatches.Patch_WorldTargeter_StopTargeting.Prefix | |
Zone_Growing.GrowingQuadrumsDescription: PRE: BiomesCore.Patches.Zone_Growing_GrowingQuadrumsDescription.Prefix | |
_TerrainGrid.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VFECore.TerrainGrid_SetTerrain_Postfix | |
Harmony versions present: 2.3.3.0: net.pardeike.rimworld.lib.harmony, CombatExtended.HarmonyCE, rimworld.rimquest, legodude17.mvcf, Orion.Hospitality, SimpleWarrants.Mod, XMB.AncientMall.MO, rimworld.mod.charactereditor, MapPreview.GenLow, MapPreview.Main, MapPreviewMod.Main, LunarFramework.Main, LunarFramework.Compat.HugsLib, MapPreviewMod.Active, AM_Patch, AncientMall.Harmony, Mlie.RimQuest.HospitalityPatch, MapPreview.Compat.VFECore, MapPreviewMod.Compat.GeologicalLandformsMod, Orion.CashRegister, MapPreview.Gen; 2.3.2.0: ModSettingsFrameworkMod, GraphicCustomization.Mod, OskarPotocki.VFECore, OskarPotocki.HeavyWeapons, Loconeko.Rimworld.RoadsOfTheRim, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, Kikohi.PipeSystem, Kikohi.KCSG; 2.3.1.1: Adamas.Hospital, rimworld.biomes.core, com.alphaanimals, com.spdskatr.activeterrain.patches, Adamas.HospitalityCasino; 2.2.2.0: GeologicalLandformsMod.Main, GeologicalLandforms.Main, UnlimitedHugs.HugsLib, Bubbles, BreadMoFuckIdeoApprelAM, GeologicalLandforms.Compat.BiomesCore | |
Platform information: (hidden, use publishing options to include) | |
Log file contents: | |
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed' | |
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc' | |
Initialize engine version: 2019.4.30f1 (e8c891080a1f) | |
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
RimWorld 1.5.4104 rev415 | |
Tried loading mod with the same packageId multiple times: CETeam.CombatExtended. Ignoring the duplicates. | |
[Rimworld_dir]\Mods\CombatExtended | |
[Rimworld_dir]\Mods\2890901044 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Combat Extended :: Checking Better Turrets | |
Combat Extended :: Checking Misc Turrets | |
Combat Extended :: Checking Vehicle Framework | |
Checking Multiplayer Compat | |
Vanilla Psycasts Expanded loaded: False | |
Combat Extended :: Checking SRTS Expanded | |
patched | |
Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194 | |
Combat Extended :: initialized | |
[HugsLib] version 11.0.3 | |
[Interaction Bubbles v3.0] Initialized | |
Parsed 0.3 as int. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Possible typo: JobDef. Using def type name not preceded by "Of" | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Key binding conflict: MainTab_AM_LevelSchedule and MainTab_Schedule are both bound to F2. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Key binding conflict: MainTab_Schedule and MainTab_AM_LevelSchedule are both bound to F2. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[MVCF] Collecting feature data... | |
[MVCF] Mod Alpha Animals is enabling feature RangedAnimals | |
[MVCF] Mod Alpha Animals is enabling feature HediffVerbs | |
[MVCF] Mod Alpha Animals is enabling feature IntegratedToggle | |
[Biomes! Core v2.6.1.0] Initialized | |
Translation data for language Russian / Русский has 9596 errors. Generate translation report for more info. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI | |
Combat Extended :: Ammo injected | |
CE successfully patched 6 animals. | |
Animal Defs autopatched:PoisonDeer | |
PoisonRat | |
MutantCow | |
PoisonButterfly | |
BMT_LandOctopus | |
BMT_Maxolotl | |
[TrueTerrainColors v1.12.17] Loaded cached true colors for 375 terrain defs from file. | |
[Geological Landforms v1.6.8] Found landform data in the following mods: Geological Landforms, Biome Transitions | |
[Geological Landforms v1.6.8] Loaded 37 landforms of which 0 are edited and 0 are custom. | |
[MVCF] Applying patches for feature RangedAnimals | |
[MVCF] Patching virtual System.Void Verse.Pawn::ExposeData() with: | |
Prefix: null | |
Postfix: static System.Void MVCF.PatchSets.PatchSet_Base::PostExposeDataPawn(Verse.Pawn __instance) | |
Transpiler: null | |
[MVCF] Patching virtual System.Void Verse.Verb::ExposeData() with: | |
Prefix: null | |
Postfix: static System.Void MVCF.PatchSets.PatchSet_Base::PostExposeDataVerb(Verse.Verb __instance) | |
Transpiler: null | |
[MVCF] Patching System.Void Verse.VerbTracker::InitVerb(Verse.Verb verb, Verse.VerbProperties properties, Verse.Tool tool, Verse.ManeuverDef maneuver, System.String id) with: | |
Prefix: null | |
Postfix: static System.Void MVCF.PatchSets.PatchSet_Base::PostInitVerb(Verse.VerbTracker __instance, Verse.Verb verb) | |
Transpiler: null | |
[MVCF] Patching Verse.Verb Verse.Pawn::TryGetAttackVerb(Verse.Thing target, System.Boolean allowManualCastWeapons, System.Boolean allowTurrets) with: | |
Prefix: static System.Boolean MVCF.PatchSets.PatchSet_MultiVerb::TryGetAttackVerb_Prefix(Verse.Verb& __result, Verse.Pawn __instance, Verse.Thing target, System.Boolean& __state, System.Boolean allowManualCastWeapons) | |
Postfix: static System.Void MVCF.PatchSets.PatchSet_MultiVerb::TryGetAttackVerb_Postfix(Verse.Verb& __result, System.Boolean __state) | |
Transpiler: null | |
[MVCF] Patching virtual System.Void Verse.Verb::OrderForceTarget(Verse.LocalTargetInfo target) with: | |
Prefix: static System.Boolean MVCF.PatchSets.PatchSet_MultiVerb::Prefix_OrderForceTarget(Verse.LocalTargetInfo target, Verse.Verb __instance) | |
Postfix: null | |
Transpiler: null | |
[MVCF] Patching Verse.ThingWithComps Verse.Verb::get_EquipmentSource() with: | |
Prefix: static System.Boolean MVCF.PatchSets.PatchSet_MultiVerb::Prefix_EquipmentSource(Verse.ThingWithComps& __result, Verse.Verb __instance) | |
Postfix: null | |
Transpiler: null | |
[MVCF] Patching static Verse.Verb RimWorld.BreachingUtility::FindVerbToUseForBreaching(Verse.Pawn pawn) with: | |
Prefix: null | |
Postfix: static System.Void MVCF.PatchSets.PatchSet_MultiVerb::FindVerbToUseForBreaching(Verse.Verb& __result, Verse.Pawn pawn) | |
Transpiler: null | |
[MVCF] Patching static System.Boolean RimWorld.SlaveRebellionUtility::CanApplyWeaponFactor(Verse.Pawn pawn) with: | |
Prefix: null | |
Postfix: static System.Void MVCF.PatchSets.PatchSet_MultiVerb::CanApplyWeaponFactor(System.Boolean& __result, Verse.Pawn pawn) | |
Transpiler: null | |
[MVCF] Patching Verse.Verb RimWorld.Targeter::GetTargetingVerb(Verse.Pawn pawn) with: | |
Prefix: static System.Boolean MVCF.PatchSets.PatchSet_MultiVerb::Prefix_GetTargetingVerb(Verse.Pawn pawn, RimWorld.Targeter __instance, Verse.Verb& __result) | |
Postfix: null | |
Transpiler: null | |
[MVCF] Patching static System.Collections.Generic.IEnumerable`1<Verse.Grammar.Rule> Verse.PlayLogEntryUtility::RulesForOptionalWeapon(System.String prefix, Verse.ThingDef weaponDef, Verse.ThingDef projectileDef) with: | |
Prefix: null | |
Postfix: static System.Collections.Generic.IEnumerable`1<Verse.Grammar.Rule> MVCF.PatchSets.PatchSet_BatteLog::PlayLogEntryUtility_RulesForOptionalWeapon_Postfix(System.Collections.Generic.IEnumerable`1<Verse.Grammar.Rule> __result, System.String prefix, Verse.ThingDef weaponDef, Verse.ThingDef projectileDef) | |
Transpiler: null | |
[MVCF] Patching virtual Verse.Verb Verse.Pawn::get_CurrentEffectiveVerb() with: | |
Prefix: static System.Boolean MVCF.PatchSets.PatchSet_TargetFinder::CurrentEffectiveVerb_Prefix(Verse.Verb& __result, Verse.Pawn __instance) | |
Postfix: null | |
Transpiler: null | |
[MVCF] Patching virtual Verse.Thing RimWorld.JobGiver_AIFightEnemy::FindAttackTarget(Verse.Pawn pawn) with: | |
Prefix: null | |
Postfix: null | |
Transpiler: static System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> MVCF.PatchSets.PatchSet_TargetFinder::AttackTargetTranspiler(System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> instructions) | |
[MVCF] Patching Verse.AI.Job RimWorld.JobGiver_ConfigurableHostilityResponse::TryGetAttackNearbyEnemyJob(Verse.Pawn pawn) with: | |
Prefix: null | |
Postfix: null | |
Transpiler: static System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> MVCF.PatchSets.PatchSet_TargetFinder::AttackTargetTranspiler(System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> instructions) | |
[MVCF] Patching System.Void Verse.AI.JobDriver_Wait::CheckForAutoAttack() with: | |
Prefix: null | |
Postfix: null | |
Transpiler: static System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> MVCF.PatchSets.PatchSet_TargetFinder::BestTargetTranspiler(System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> instructions) | |
[MVCF] Patching System.Void Verse.Pawn_EquipmentTracker::Notify_EquipmentAdded(Verse.ThingWithComps eq) with: | |
Prefix: null | |
Postfix: static System.Void MVCF.PatchSets.Trackers.PatchSet_Equipment::EquipmentAdded_Postfix(Verse.ThingWithComps eq, Verse.Pawn_EquipmentTracker __instance) | |
Transpiler: null | |
[MVCF] Patching System.Void Verse.Pawn_EquipmentTracker::Notify_EquipmentRemoved(Verse.ThingWithComps eq) with: | |
Prefix: static System.Void MVCF.PatchSets.Trackers.PatchSet_Equipment::EquipmentRemoved_Prefix(Verse.ThingWithComps eq, Verse.Pawn_EquipmentTracker __instance) | |
Postfix: null | |
Transpiler: null | |
[MVCF] Patching System.Boolean Verse.Pawn_EquipmentTracker::TryTransferEquipmentToContainer(Verse.ThingWithComps eq, Verse.ThingOwner container) with: | |
Prefix: null | |
Postfix: static System.Void MVCF.PatchSets.Trackers.PatchSet_Equipment::TryTransferEquipmentToContainer_Postfix(Verse.ThingWithComps eq, Verse.Pawn_EquipmentTracker __instance) | |
Transpiler: null | |
[MVCF] Patching System.Single RimWorld.StatWorker::GetBaseValueFor(RimWorld.StatRequest request) with: | |
Prefix: static System.Boolean MVCF.PatchSets.PatchSet_Stats::GetBaseValue_Prefix(System.Single& __result, RimWorld.StatDef ___stat) | |
Postfix: null | |
Transpiler: null | |
[MVCF] Patching System.Single Verse.VerbProperties::AdjustedCooldown(Verse.Tool tool, Verse.Pawn attacker, Verse.Thing equipment) with: | |
Prefix: null | |
Postfix: null | |
Transpiler: static System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> MVCF.PatchSets.PatchSet_Stats::CooldownTranspiler1(System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> instructions) | |
[MVCF] Patching System.Single Verse.VerbProperties::AdjustedCooldown(Verse.Tool tool, Verse.Pawn attacker, Verse.ThingDef equipment, Verse.ThingDef equipmentStuff) with: | |
Prefix: null | |
Postfix: null | |
Transpiler: static System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> MVCF.PatchSets.PatchSet_Stats::CooldownTranspiler2(System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> instructions) | |
[MVCF] Patching System.Single Verse.VerbProperties::AdjustedAccuracy(Verse.RangeCategory cat, Verse.Thing equipment) with: | |
Prefix: null | |
Postfix: null | |
Transpiler: static System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> MVCF.PatchSets.PatchSet_Stats::AccuracyTranspiler(System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> instructions) | |
[MVCF] Patching virtual System.Collections.Generic.IEnumerable`1<RimWorld.StatDrawEntry> Verse.ThingDef::SpecialDisplayStats(RimWorld.StatRequest req) with: | |
Prefix: null | |
Postfix: static System.Collections.Generic.IEnumerable`1<RimWorld.StatDrawEntry> MVCF.PatchSets.PatchSet_InfoCard::ReplaceVerbStatDisplay(System.Collections.Generic.IEnumerable`1<RimWorld.StatDrawEntry> entries, RimWorld.StatRequest req, Verse.ThingDef __instance, System.Collections.Generic.List`1<Verse.VerbProperties> ___verbs) | |
Transpiler: null | |
[MVCF] Patching virtual System.Collections.Generic.IEnumerable`1<Verse.Gizmo> Verse.Pawn::GetGizmos() with: | |
Prefix: null | |
Postfix: static System.Collections.Generic.IEnumerable`1<Verse.Gizmo> MVCF.PatchSets.PatchSet_Animals::Pawn_GetGizmos_Postfix(System.Collections.Generic.IEnumerable`1<Verse.Gizmo> __result, Verse.Pawn __instance) | |
Transpiler: null | |
[MVCF] Applying patches for feature HediffVerbs | |
[MVCF] Patching System.Collections.Generic.IEnumerable`1<Verse.Gizmo> RimWorld.Pawn_DraftController::GetGizmos() with: | |
Prefix: null | |
Postfix: static System.Collections.Generic.IEnumerable`1<Verse.Gizmo> MVCF.PatchSets.PatchSet_HumanoidGizmos::GetGizmos_Postfix(System.Collections.Generic.IEnumerable`1<Verse.Gizmo> __result, RimWorld.Pawn_DraftController __instance) | |
Transpiler: null | |
[MVCF] Patching static System.Collections.Generic.IEnumerable`1<Verse.Gizmo> RimWorld.PawnAttackGizmoUtility::GetAttackGizmos(Verse.Pawn pawn) with: | |
Prefix: null | |
Postfix: static System.Collections.Generic.IEnumerable`1<Verse.Gizmo> MVCF.PatchSets.PatchSet_HumanoidGizmos::GetAttackGizmos_Postfix(System.Collections.Generic.IEnumerable`1<Verse.Gizmo> __result, Verse.Pawn pawn) | |
Transpiler: null | |
[MVCF] Patching virtual RimWorld.AlertReport RimWorld.Alert_BrawlerHasRangedWeapon::GetReport() with: | |
Prefix: static System.Boolean MVCF.PatchSets.PatchSet_Brawlers::GetReport_Prefix(RimWorld.AlertReport& __result) | |
Postfix: null | |
Transpiler: null | |
[MVCF] Patching virtual RimWorld.ThoughtState RimWorld.ThoughtWorker_IsCarryingRangedWeapon::CurrentStateInternal(Verse.Pawn p) with: | |
Prefix: static System.Boolean MVCF.PatchSets.PatchSet_Brawlers::CurrentStateInternal_Prefix(RimWorld.ThoughtState& __result, Verse.Pawn p) | |
Postfix: null | |
Transpiler: null | |
[MVCF] Patching static Verse.FloatMenuOption RimWorld.HealthCardUtility::GenerateSurgeryOption(Verse.Pawn pawn, Verse.Thing thingForMedBills, Verse.RecipeDef recipe, System.Collections.Generic.IEnumerable`1<Verse.ThingDef> missingIngredients, Verse.AcceptanceReport report, System.Int32 index, Verse.BodyPartRecord part) with: | |
Prefix: null | |
Postfix: static System.Void MVCF.PatchSets.PatchSet_Brawlers::GenerateSurgeryOption_Postfix(Verse.FloatMenuOption& __result, Verse.Thing thingForMedBills, Verse.RecipeDef recipe) | |
Transpiler: null | |
[MVCF] Patching static System.Void RimWorld.FloatMenuMakerMap::AddHumanlikeOrders(UnityEngine.Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1<Verse.FloatMenuOption> opts) with: | |
Prefix: null | |
Postfix: static System.Void MVCF.PatchSets.PatchSet_Brawlers::AddHumanlikeOrders_Postfix(System.Collections.Generic.List`1<Verse.FloatMenuOption> opts, UnityEngine.Vector3 clickPos, Verse.Pawn pawn) | |
Transpiler: null | |
[MVCF] Patching static System.Boolean RimWorld.WorkGiver_HunterHunt::HasHuntingWeapon(Verse.Pawn p) with: | |
Prefix: static System.Boolean MVCF.PatchSets.PatchSet_Hunting::HasHuntingWeapon(Verse.Pawn p, System.Boolean& __result) | |
Postfix: null | |
Transpiler: null | |
[MVCF] Patching static Verse.AI.Toil Verse.AI.Toils_Combat::TrySetJobToUseAttackVerb(Verse.AI.TargetIndex targetInd) with: | |
Prefix: static System.Boolean MVCF.PatchSets.PatchSet_Hunting::TrySetJobToUseAttackVerb(Verse.AI.Toil& __result, Verse.AI.TargetIndex targetInd) | |
Postfix: null | |
Transpiler: null | |
[MVCF] Patching virtual System.Collections.Generic.IEnumerable`1<Verse.AI.Toil> RimWorld.JobDriver_Hunt::MakeNewToils() with: | |
Prefix: null | |
Postfix: static System.Collections.Generic.IEnumerable`1<Verse.AI.Toil> MVCF.PatchSets.PatchSet_Hunting::MakeNewToils(System.Collections.Generic.IEnumerable`1<Verse.AI.Toil> __result, RimWorld.JobDriver_Hunt __instance) | |
Transpiler: null | |
[MVCF] Patching System.Single Verse.VerbProperties::GetForceMissFactorFor(Verse.Thing equipment, Verse.Pawn caster) with: | |
Prefix: static System.Boolean MVCF.PatchSets.Trackers.PatchSet_Hediffs::GetForceMissFactorFor_Prefix(System.Single& __result, Verse.Thing equipment) | |
Postfix: null | |
Transpiler: null | |
[MVCF] Patching System.Void Verse.Pawn_HealthTracker::AddHediff(Verse.Hediff hediff, Verse.BodyPartRecord part, System.Nullable`1<Verse.DamageInfo> dinfo, Verse.DamageResult result) with: | |
Prefix: null | |
Postfix: static System.Void MVCF.PatchSets.Trackers.PatchSet_Hediffs::AddHediff_Postfix(Verse.Hediff hediff, Verse.Pawn_HealthTracker __instance) | |
Transpiler: null | |
[MVCF] Patching virtual System.Void Verse.Hediff::PostRemoved() with: | |
Prefix: static System.Void MVCF.PatchSets.Trackers.PatchSet_Hediffs::PostRemoved_Prefix(Verse.Hediff __instance) | |
Postfix: null | |
Transpiler: null | |
[MVCF] Patching System.Void Verse.Verb_ShootBeam::ApplyDamage(Verse.Thing thing, Verse.IntVec3 sourceCell, System.Single damageFactor) with: | |
Prefix: null | |
Postfix: null | |
Transpiler: static System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> MVCF.PatchSets.Trackers.PatchSet_Hediffs::FixBeamVerb(System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> instructions, System.Reflection.Emit.ILGenerator generator) | |
[MVCF] Patching virtual System.Boolean Verse.AI.Verb_CastTargetEffect::TryCastShot() with: | |
Prefix: null | |
Postfix: null | |
Transpiler: static System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> MVCF.PatchSets.Trackers.PatchSet_Hediffs::FixTargetEffectVerb(System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> instructions, System.Reflection.Emit.ILGenerator generator) | |
[MVCF] Applying patches for feature IntegratedToggle | |
[MVCF] Patching virtual Verse.GizmoResult Verse.Command::GizmoOnGUIInt(UnityEngine.Rect butRect, Verse.GizmoRenderParms parms) with: | |
Prefix: null | |
Postfix: null | |
Transpiler: static System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> MVCF.PatchSets.PatchSet_IntegratedToggle::GizmoOnGUI_Transpile(System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> instructions, System.Reflection.Emit.ILGenerator generator) | |
MVCF successfully applied 38 patches | |
CharacterEditor v1.5.10 initializing... | |
updating labels for russian / русский... | |
loading pawn slot content from file... | |
character editor instance created | |
checking editor settings... | |
bodysizes genes are active | |
CharacterEditor v1.5.10 ...done | |
Combat Extended :: Ammo injected | |
Combat Extended :: Bounds pre-generated | |
Combat Extended :: Checking Better Turrets | |
Combat Extended :: Checking Misc Turrets | |
Combat Extended :: Checking Vehicle Framework | |
Checking Multiplayer Compat | |
Vanilla Psycasts Expanded loaded: False | |
Combat Extended :: Checking SRTS Expanded | |
[HugsLib] initializing CashRegister, Hospitality | |
CE is trying to create default parameter lists ... | |
creating default parameter list for genes... | |
243 default entities for genes created | |
creating default parameter list for objects... | |
2768 default entities for objects created | |
creating default parameter list for turrets... | |
26 default entities for turrets created | |
...lists created | |
CE is trying to apply modified parameters... | |
no modifications for genes | |
no modifications for objects | |
no modifications for lifestages | |
...done | |
Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref EB4B21F9] | |
at RimWorld.PawnApparelGenerator+PossibleApparelSet.CoatButNoShirt () <0x6be2de20 + 0x00000> in <9f1e970858404620af05148900af1df8>:0 | |
- TRANSPILER OskarPotocki.VFECore: IEnumerable`1 VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt:Transpiler(IEnumerable`1 instructions) | |
at RimWorld.PawnApparelGenerator.GenerateStartingApparelFor (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x003de] in <9f1e970858404620af05148900af1df8>:0 | |
- POSTFIX OskarPotocki.VFECore: Void VFECore.Patch_PawnApparelGenerator:GenerateStartingApparelFor_Postfix(Pawn pawn) | |
at Verse.PawnGenerator.GenerateGearFor (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x00000] in <9f1e970858404620af05148900af1df8>:0 | |
- POSTFIX OskarPotocki.VFECore: Void VFECore.Patch_PawnGenerator+GenerateGearFor:Postfix(Pawn pawn) | |
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x00c8f] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x0009d] in <9f1e970858404620af05148900af1df8>:0 | |
- POSTFIX OskarPotocki.VFECore: Void VFECore.Abilities.PawnGen_Patch:Postfix(Pawn __result) | |
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00194] in <9f1e970858404620af05148900af1df8>:0 | |
- PREFIX BreadMoFuckIdeoApprelAM: Void BreadMoFuckIdeoApprelAM.FuckIdeoApparel:FuckingIdeoApparel(PawnGenerationRequest& request) | |
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest request) [0x00007] in <9f1e970858404620af05148900af1df8>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref DFC71E82] | |
at RimWorld.PawnApparelGenerator+PossibleApparelSet.CoatButNoShirt () <0x6be2de20 + 0x00000> in <9f1e970858404620af05148900af1df8>:0 | |
- TRANSPILER OskarPotocki.VFECore: IEnumerable`1 VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt:Transpiler(IEnumerable`1 instructions) | |
at RimWorld.PawnApparelGenerator.GenerateStartingApparelFor (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x003de] in <9f1e970858404620af05148900af1df8>:0 | |
- POSTFIX OskarPotocki.VFECore: Void VFECore.Patch_PawnApparelGenerator:GenerateStartingApparelFor_Postfix(Pawn pawn) | |
at Verse.PawnGenerator.GenerateGearFor (Verse.Pawn pawn, Verse.PawnGenerationRequest request) [0x00000] in <9f1e970858404620af05148900af1df8>:0 | |
- POSTFIX OskarPotocki.VFECore: Void VFECore.Patch_PawnGenerator+GenerateGearFor:Postfix(Pawn pawn) | |
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest& request, System.String& error, System.Boolean ignoreScenarioRequirements, System.Boolean ignoreValidator) [0x00c8f] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest& request) [0x0009d] in <9f1e970858404620af05148900af1df8>:0 | |
- POSTFIX OskarPotocki.VFECore: Void VFECore.Abilities.PawnGen_Patch:Postfix(Pawn __result) | |
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest request) [0x00194] in <9f1e970858404620af05148900af1df8>:0 | |
- PREFIX BreadMoFuckIdeoApprelAM: Void BreadMoFuckIdeoApprelAM.FuckIdeoApparel:FuckingIdeoApparel(PawnGenerationRequest& request) | |
at Verse.PawnGenerator.GeneratePawn (Verse.PawnGenerationRequest request) [0x00172] in <9f1e970858404620af05148900af1df8>:0 | |
at RimWorld.Faction.TryGenerateNewLeader () [0x00259] in <9f1e970858404620af05148900af1df8>:0 | |
at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.FactionGeneratorParms parms) [0x001f0] in <9f1e970858404620af05148900af1df8>:0 | |
at RimWorld.FactionGenerator.CreateFactionAndAddToManager (RimWorld.FactionDef facDef) [0x0008e] in <9f1e970858404620af05148900af1df8>:0 | |
at RimWorld.FactionGenerator.AddFactionToManager (RimWorld.FactionDef facDef) [0x00000] in <9f1e970858404620af05148900af1df8>:0 | |
at RimWorld.FactionGenerator.GenerateFactionsIntoWorld (System.Collections.Generic.List`1[T] factions) [0x00013] in <9f1e970858404620af05148900af1df8>:0 | |
at RimWorld.Planet.WorldGenStep_Factions.GenerateFresh (System.String seed) [0x00005] in <9f1e970858404620af05148900af1df8>:0 | |
at RimWorld.Planet.WorldGenerator.GenerateWorld (System.Single planetCoverage, System.String seedString, RimWorld.Planet.OverallRainfall overallRainfall, RimWorld.Planet.OverallTemperature overallTemperature, RimWorld.Planet.OverallPopulation population, System.Collections.Generic.List`1[T] factions, System.Single pollution) [0x0010f] in <9f1e970858404620af05148900af1df8>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Unloading 5 Unused Serialized files (Serialized files now loaded: 4) | |
Unloading 1652 unused Assets to reduce memory usage. Loaded Objects now: 39877. | |
Total: 3282.689880 ms (FindLiveObjects: 8.025480 ms CreateObjectMapping: 6.609920 ms MarkObjects: 3245.194160 ms DeleteObjects: 22.853080 ms) | |
Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref EB4B21F9] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref DFC71E82] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Unloading 2 Unused Serialized files (Serialized files now loaded: 4) | |
Unloading 1255 unused Assets to reduce memory usage. Loaded Objects now: 39877. | |
Total: 7347.320920 ms (FindLiveObjects: 9.678760 ms CreateObjectMapping: 166.337520 ms MarkObjects: 7049.918960 ms DeleteObjects: 121.378760 ms) | |
Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref EB4B21F9] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref DFC71E82] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 4) | |
Unloading 1255 unused Assets to reduce memory usage. Loaded Objects now: 39546. | |
Total: 3839.324960 ms (FindLiveObjects: 9.771920 ms CreateObjectMapping: 209.576560 ms MarkObjects: 3576.270440 ms DeleteObjects: 43.699880 ms) | |
[TrueTerrainColors v1.12.17] Extracted true colors from 375 terrain defs in 28.03 seconds using a RenderTexture of size 1024x1024. | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref CFEC85E] | |
at Verse.Rand.get_Value () <0x6405d4d0 + 0x00000> in <9f1e970858404620af05148900af1df8>:0 | |
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result) | |
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.FloatRange.get_RandomInRange () [0x00000] in <9f1e970858404620af05148900af1df8>:0 | |
at <0x139e8d530 + 0x000da> <unknown method> | |
at <0x139e8d2a0 + 0x00082> <unknown method> | |
at Verse.Sound.SampleOneShot.TryMakeAndPlay (Verse.Sound.SubSoundDef def, UnityEngine.AudioClip clip, Verse.Sound.SoundInfo info) [0x0005c] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.Sound.SubSoundDef.TryPlay (Verse.Sound.SoundInfo info) [0x0008c] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.Sound.SoundStarter.PlayOneShot (Verse.SoundDef soundDef, Verse.Sound.SoundInfo info) [0x000b3] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.Sound.SoundStarter.PlayOneShotOnCamera (Verse.SoundDef soundDef, Verse.Map onlyThisMap) [0x0007b] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.Window.PostOpen () [0x00008] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.WindowStack.Add (Verse.Window window) [0x0003a] in <9f1e970858404620af05148900af1df8>:0 | |
at MapPreview.WorldInterfaceManager.UpdateWhileWorldShown (RimWorld.Planet.WorldSelector selector) [0x001d2] in <3468bff6d2ae48119f7d01cf92ecfd93>:0 | |
at RimWorld.WorldInterface.WorldInterfaceUpdate () [0x00024] in <9f1e970858404620af05148900af1df8>:0 | |
- TRANSPILER MapPreviewMod.Active: IEnumerable`1 MapPreview.Patches.Patch_RimWorld_WorldInterface:WorldInterfaceUpdate_Transpiler(IEnumerable`1 instructions) | |
at Verse.UIRoot_Entry.UIRootUpdate () [0x00012] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.Root.Update () [0x0005a] in <9f1e970858404620af05148900af1df8>:0 | |
- POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.Root_Patch:UpdateHook() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Faction Чёрная Нация has null relation with PlayerColony. Returning dummy relation. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Faction Чёрная Нация has null relation with PlayerColony. Returning dummy relation. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Faction Чёрная Нация has null relation with PlayerColony. Returning dummy relation. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Faction Чёрная Нация has null relation with PlayerColony. Returning dummy relation. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Faction Чёрная Нация has null relation with PlayerColony. Returning dummy relation. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Faction Чёрная Нация has null relation with PlayerColony. Returning dummy relation. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Faction Чёрная Нация has null relation with PlayerColony. Returning dummy relation. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Faction Чёрная Нация has null relation with PlayerColony. Returning dummy relation. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Faction Чёрная Нация has null relation with PlayerColony. Returning dummy relation. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Faction Чёрная Нация has null relation with PlayerColony. Returning dummy relation. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Faction Чёрная Нация has null relation with PlayerColony. Returning dummy relation. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Faction Чёрная Нация has null relation with PlayerColony. Returning dummy relation. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Faction Чёрная Нация has null relation with PlayerColony. Returning dummy relation. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Faction Чёрная Нация has null relation with PlayerColony. Returning dummy relation. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Faction Чёрная Нация has null relation with PlayerColony. Returning dummy relation. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Faction Чёрная Нация has null relation with PlayerColony. Returning dummy relation. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] | |
at Verse.Rand.get_Value () <0x6405d4d0 + 0x00000> in <9f1e970858404620af05148900af1df8>:0 | |
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result) | |
at Verse.Rand.Gaussian (System.Single centerX, System.Single widthFactor) [0x00000] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.Rand.get_UnitVector3 () [0x00000] in <9f1e970858404620af05148900af1df8>:0 | |
at RimWorld.Planet.WorldLayer_Stars+<Regenerate>d__14.MoveNext () [0x000a2] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.GenCollection.ExecuteEnumerable (System.Collections.IEnumerable enumerable) [0x00010] in <9f1e970858404620af05148900af1df8>:0 | |
at RimWorld.Planet.WorldLayer.RegenerateNow () [0x0000d] in <9f1e970858404620af05148900af1df8>:0 | |
at RimWorld.Planet.WorldLayer.Render () [0x00008] in <9f1e970858404620af05148900af1df8>:0 | |
at RimWorld.Planet.WorldRenderer.DrawWorldLayers () [0x00032] in <9f1e970858404620af05148900af1df8>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Map Preview v1.12.17] Failed to generate map preview! | |
System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 36F267CA] | |
at Verse.MapGenerator.GenerateContentsIntoMap (System.Collections.Generic.IEnumerable`1[T] genStepDefs, Verse.Map map, System.Int32 seed) <0x6b4fa510 + 0x00000> in <9f1e970858404620af05148900af1df8>:0 | |
- PREFIX GeologicalLandforms.Main: Void GeologicalLandforms.Patches.Patch_Verse_MapGenerator:GenerateContentsIntoMap_Prefix(Map map, IEnumerable`1& genStepDefs) | |
- PREFIX MapPreview.Main: Void MapPreview.Patches.Patch_Verse_MapGenerator:GenerateContentsIntoMap(Map map, Int32& seed) | |
- PREFIX OskarPotocki.VFECore: Void VFECore.MapGenerator_GenerateContentsIntoMap_Patch:Prefix(IEnumerable`1& genStepDefs, Map map, Int32 seed) | |
- POSTFIX GeologicalLandforms.Main: Void GeologicalLandforms.Patches.Patch_Verse_MapGenerator:GenerateContentsIntoMap_Postfix(Map map) | |
at MapPreview.MapPreviewGenerator.GenerateContentsIntoPreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x001df] in <8eff7f91aaee43e3b8cdf570a9700513>:0 | |
at MapPreview.MapPreviewGenerator.GeneratePreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x00049] in <8eff7f91aaee43e3b8cdf570a9700513>:0 | |
at MapPreview.MapPreviewGenerator.DoThreadWork () [0x000e6] in <8eff7f91aaee43e3b8cdf570a9700513>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Map Preview v1.12.17] Map Info: | |
World Seed Hash: 338876178 | |
World Tile: 508239 | |
Biome: Desert | |
Biome TPMs: 1 | |
Biome TTresh: 2 | |
Biome MCP: Core | |
Tick Speed: Normal | |
Map Seed: -1540136354 | |
Map Size: 250x250 | |
Map Comps: Minimal | |
Color Palette: Dynamic | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] | |
at Verse.Rand.get_Value () <0x6405d4d0 + 0x00000> in <9f1e970858404620af05148900af1df8>:0 | |
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result) | |
at Verse.Rand.Gaussian (System.Single centerX, System.Single widthFactor) [0x00000] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.Rand.get_UnitVector3 () [0x00000] in <9f1e970858404620af05148900af1df8>:0 | |
at RimWorld.Planet.WorldLayer_Stars+<Regenerate>d__14.MoveNext () [0x000a2] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.GenCollection.ExecuteEnumerable (System.Collections.IEnumerable enumerable) [0x00010] in <9f1e970858404620af05148900af1df8>:0 | |
at RimWorld.Planet.WorldLayer.RegenerateNow () [0x0000d] in <9f1e970858404620af05148900af1df8>:0 | |
at RimWorld.Planet.WorldLayer.Render () [0x00008] in <9f1e970858404620af05148900af1df8>:0 | |
at RimWorld.Planet.WorldRenderer.DrawWorldLayers () [0x00032] in <9f1e970858404620af05148900af1df8>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] | |
at Verse.Rand.get_Value () <0x6405d4d0 + 0x00000> in <9f1e970858404620af05148900af1df8>:0 | |
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result) | |
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.FloatRange.get_RandomInRange () [0x00000] in <9f1e970858404620af05148900af1df8>:0 | |
at <0x139e8d530 + 0x000da> <unknown method> | |
at <0x139e8d2a0 + 0x00082> <unknown method> | |
at Verse.Sound.SampleOneShot.TryMakeAndPlay (Verse.Sound.SubSoundDef def, UnityEngine.AudioClip clip, Verse.Sound.SoundInfo info) [0x0005c] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.Sound.SubSoundDef.TryPlay (Verse.Sound.SoundInfo info) [0x0008c] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.Sound.SoundStarter.PlayOneShot (Verse.SoundDef soundDef, Verse.Sound.SoundInfo info) [0x000b3] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.Sound.SoundStarter.PlayOneShotOnCamera (Verse.SoundDef soundDef, Verse.Map onlyThisMap) [0x0007b] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.Sound.MouseoverSounds.ResolveFrame () [0x0004f] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.UIRoot.UIRootUpdate () [0x00015] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.UIRoot_Entry.UIRootUpdate () [0x00000] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.Root.Update () [0x0005a] in <9f1e970858404620af05148900af1df8>:0 | |
- POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.Root_Patch:UpdateHook() | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception filling window for Verse.Dialog_MessageBox: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 7BA12248] | |
at Verse.Rand.get_Value () <0x6405d4d0 + 0x00000> in <9f1e970858404620af05148900af1df8>:0 | |
- PREFIX MapPreview.Gen: Boolean MapPreview.Patches.Patch_Verse_Rand:Value(Single& __result) | |
at Verse.Rand.Range (System.Single minInclusive, System.Single maxInclusive) [0x00006] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.FloatRange.get_RandomInRange () [0x00000] in <9f1e970858404620af05148900af1df8>:0 | |
at <0x139e8d530 + 0x000da> <unknown method> | |
at <0x139e8d2a0 + 0x00082> <unknown method> | |
at Verse.Sound.SampleOneShot.TryMakeAndPlay (Verse.Sound.SubSoundDef def, UnityEngine.AudioClip clip, Verse.Sound.SoundInfo info) [0x0005c] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.Sound.SubSoundDef.TryPlay (Verse.Sound.SoundInfo info) [0x0008c] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.Sound.SoundStarter.PlayOneShot (Verse.SoundDef soundDef, Verse.Sound.SoundInfo info) [0x000b3] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.Sound.SoundStarter.PlayOneShotOnCamera (Verse.SoundDef soundDef, Verse.Map onlyThisMap) [0x0007b] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.Window.PostOpen () [0x00008] in <9f1e970858404620af05148900af1df8>:0 | |
at HugsLib.Logs.Dialog_PublishLogsOptions.PostOpen () [0x00001] in <308e19b03826471faba4b58d6de778a2>:0 | |
at Verse.WindowStack.Add (Verse.Window window) [0x0003a] in <9f1e970858404620af05148900af1df8>:0 | |
at HugsLib.Logs.LogPublisher.ShowPublishPrompt () [0x000a6] in <308e19b03826471faba4b58d6de778a2>:0 | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&) | |
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
--- End of inner exception stack trace --- | |
[Ref A7431740] | |
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at LunarFramework.Logging.LogPublisher+<>c__DisplayClass3_0.<TryReflectHugsLib>b__0 () [0x00011] in <176a08814bd14cb1b24709c736e01608>:0 | |
at LunarFramework.Logging.LogPublisher.TryShowPublishPrompt () [0x00011] in <176a08814bd14cb1b24709c736e01608>:0 | |
at MapPreview.MapPreviewWidgetWithPreloader+<>c.<HandleError>b__5_0 () [0x00001] in <3468bff6d2ae48119f7d01cf92ecfd93>:0 | |
at Verse.Dialog_MessageBox.DoWindowContents (UnityEngine.Rect inRect) [0x00225] in <9f1e970858404620af05148900af1df8>:0 | |
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <9f1e970858404620af05148900af1df8>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Exception filling window for Verse.Dialog_MessageBox: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 7BA12248] Duplicate stacktrace, see ref for original | |
--- End of inner exception stack trace --- | |
[Ref A7431740] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Random state stack is not empty. There were more calls to PushState than PopState. Fixing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref AC32DFF5] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error drawing WorldLayer: System.NullReferenceException: Object reference not set to an instance of an object | |
[Ref 9D3AE1EC] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
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