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(?i)((access_key|access_token|admin_pass|admin_user|algolia_admin_key|algolia_api_key|alias_pass|alicloud_access_key|amazon_secret_access_key|amazonaws|ansible_vault_password|aos_key|api_key|api_key_secret|api_key_sid|api_secret|api.googlemaps AIza|apidocs|apikey|apiSecret|app_debug|app_id|app_key|app_log_level|app_secret|appkey|appkeysecret|application_key|appsecret|appspot|auth_token|authorizationToken|authsecret|aws_access|aws_access_key_id|aws_bucket|aws_key|aws_secret|aws_secret_key|aws_token|AWSSecretKey|b2_app_key|bashrc password|bintray_apikey|bintray_gpg_password|bintray_key|bintraykey|bluemix_api_key|bluemix_pass|browserstack_access_key|bucket_password|bucketeer_aws_access_key_id|bucketeer_aws_secret_access_key|built_branch_deploy_key|bx_password|cache_driver|cache_s3_secret_key|cattle_access_key|cattle_secret_key|certificate_password|ci_deploy_password|client_secret|client_zpk_secret_key|clojars_password|cloud_api_key|cloud_watch_aws_access_key|cloudant_password|cloudflare_api_key|cloudflare_auth_k
@bennylope
bennylope / ffmpeg-watermark.md
Created April 22, 2016 23:17 — forked from webkader/ffmpeg-watermark.md
FFmpeg add a watermark to video

How to Add a Watermark to Video

FFMPEG filters provide a powerful way to programmatically enhance or alter videos, and itÒ€ℒs fairly simple to add a watermark to a video using the overlay filter. The easiest way to install ffmpeg is to download a pre-built binary for your specific platform. Then you donÒ€ℒt have to worry about including and installing all the right dependencies and codecs you will be using.

Once you have ffmpeg installed, adding a watermark is as easy as passing your existing source through an overlay filter like so:

ffmpeg -i test.mp4 -i watermark.png -filter_complex "overlay=10:10" test1.mp4

Basically, weÒ€ℒre passing in the original video, and an overlay image as inputs, then passing it through the filter, and saving the output as test1.mp4.

LLM Wiki

A pattern for building personal knowledge bases using LLMs.

This is an idea file, it is designed to be copy pasted to your own LLM Agent (e.g. OpenAI Codex, Claude Code, OpenCode / Pi, or etc.). Its goal is to communicate the high level idea, but your agent will build out the specifics in collaboration with you.

The core idea

Most people's experience with LLMs and documents looks like RAG: you upload a collection of files, the LLM retrieves relevant chunks at query time, and generates an answer. This works, but the LLM is rediscovering knowledge from scratch on every question. There's no accumulation. Ask a subtle question that requires synthesizing five documents, and the LLM has to find and piece together the relevant fragments every time. Nothing is built up. NotebookLM, ChatGPT file uploads, and most RAG systems work this way.

@Overimagine1
Overimagine1 / FontGuide.md
Last active October 21, 2026 11:03

Font Guide πŸ” 

⚠️ NOTICE

Keep in mind that getting your hands on a premium font does not mean you have the legal right to use it. It's probably really hard to check, but I personally wouldn't use a pirated font for professional use. It should, however, be fine for personal use. I am not responsible for any legal action taken against you.

Using Search Engines

Any search engine should work with this method.

  1. Choose the font you want to download. Googling for specific types of fonts may help.
    • You might even find that the font is free to download!
  2. Search the font like this: [Font name].ttf or [Font name].otf
    • You can add site:vk.com, site:github.com, or site:onlinewebfonts.com in your search in order to broaden your search results.
  3. Click on one of the links and click Download/View Raw (GitHub).
@cocoabox
cocoabox / nostalgic-dos-text-ui.md
Last active October 21, 2026 10:59
nostalgic text UI (TUI) in DOS

tl;dr

Because I love TextUI, and TextUI in DOS is beautiful and technically non-trivious, I have gathered some information on the internet, and I want to write a small summary of familiar "frameworks" I encountered, their aesthetics and some technical details if available.

While there are many TextUIs, I focus on mainly aesthetics/frameworks that are used by more than one products.

Table of Contents

# sleepy flower girl
(β—‘ β€Ώ β—‘ ✿)
# y u no
αƒš(ΰ² η›Šΰ² αƒš)
# smiling breasts
(^δΊΊ^οΌ‰
# flipping tables
@rxaviers
rxaviers / gist:7360908
Last active October 21, 2026 10:50
Complete list of github markdown emoji markup

People

:bowtie: :bowtie: πŸ˜„ :smile: πŸ˜† :laughing:
😊 :blush: πŸ˜ƒ :smiley: ☺️ :relaxed:
😏 :smirk: 😍 :heart_eyes: 😘 :kissing_heart:
😚 :kissing_closed_eyes: 😳 :flushed: 😌 :relieved:
πŸ˜† :satisfied: 😁 :grin: πŸ˜‰ :wink:
😜 :stuck_out_tongue_winking_eye: 😝 :stuck_out_tongue_closed_eyes: πŸ˜€ :grinning:
πŸ˜— :kissing: πŸ˜™ :kissing_smiling_eyes: πŸ˜› :stuck_out_tongue:
@MartynasKi
MartynasKi / jev-demo.php
Last active October 21, 2026 10:43
Jev for Laravel: yes/no, choice and score questions with the Laravel AI SDK (via OpenRouter)
<?php
/**
* Jev (TypeSafe's "System One" model) in Laravel, through the Laravel AI SDK.
* Jev never writes text. It answers typed questions with probabilities.
*
* My article about Jev in Laravel:
* @link https://laraholic.com/jev-for-laravel-ai-model-that-just-decides-a03be2e79ee7
*
* Setup (once):
@lciesielski
lciesielski / README.md
Created September 28, 2026 18:52
Classic graphics toggle for offline Diablo II: Resurrected: Reign of the Warlock (Steam 3.3.0)

Classic graphics in offline RotW

Diablo II: Resurrected has a key (G) that switches between the original 2001 graphics and the HD renderer, but it is disabled in Reign of the Warlock games: the button only shows NoSDSwap. This tool turns the switch back on for offline single-player RotW games.

It asks the renderer for the same classic/HD transition the game's own toggle uses, by writing three floats in the running game's memory. Executable code, the game version, saves and installed files are not touched. Closing the game clears