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Created February 9, 2025 11:53
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Rimworld output log published using HugsLib
Log uploaded on Sunday, February 9, 2025, 12:53:54 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
We Are United(Sl4vP0weR.WeAreUnited): WeAreUnited(1.0.0)
Wall Light(Murmur.WallLight): WallLight(av:1.5.8874.26767,fv:1.0.0)
Visit Settlements(alt4s.VisitSettlements): VisitSettlements(1.0.0), VehicleFrameworkCompat(1.0.0)
Vehicle Framework(SmashPhil.VehicleFramework): 0Harmony(2.3.3), SmashTools(1.0.0), UpdateLogTool(1.3.8984.43037), Vehicles(1.5.1)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), 0PrepatcherAPI(1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:25.2.3), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0)
Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: (no assemblies)
Vanilla Weapons Expanded - Quickdraw(VanillaExpanded.VWEQ)[mv:1.1.0]: (no assemblies)
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): VanillaVehiclesExpanded(1.0.0)
Vanilla Hair Expanded(VanillaExpanded.VHE)[mv:1.0.3]: VanillaHairExpanded(1.2.0)
Vanilla Furniture Expanded - Medical Module(VanillaExpanded.VFEMedical)[mv:1.1.0]: VanillaFurnitureEM(1.0.0)
Vanilla Factions Expanded - Settlers(OskarPotocki.VanillaFactionsExpanded.SettlersModule)[mv:1.2.0.0]: VFE_Settlers(1.0.0), Warmup(1.0.0)
Vanilla Furniture Expanded - Security(VanillaExpanded.VFESecurity)[mv:1.1.1.0]: VFESecurity(1.1.2.2)
Vanilla Vehicles Expanded - Tier 3(OskarPotocki.VanillaVehiclesExpandedTier3): VanillaVehiclesExpanded-Tier3(1.0.0)
Vanilla Factions Expanded - Empire(OskarPotocki.VFE.Empire): VFEEmpire(1.0.0)
Vanilla Factions Expanded - Deserters(OskarPotocki.VFE.Deserters): VFED(1.0.0)
Vanilla Armour Expanded(VanillaExpanded.VARME)[mv:1.2.0]: (no assemblies)
Upscaled - Won hair_women (won2.hair): (no assemblies)
Upscaled - Won hair_men(won.hair): (no assemblies)
Vanilla Apparel Expanded(VanillaExpanded.VAPPE)[mv:1.2.0]: (no assemblies)
The Vanity Project - Female Hair(TheVanityProject.FemaleHair): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.4]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.4)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.6)
RunAndGun(roolo.RunAndGun)[ov:6.0.0]: 0Harmony(2.3.3), RunAndGun(1.0.0)
Combat Extended(CETeam.CombatExtended): CombatExtended(0.0.0), VehiclesCompat(0.0.0)
Engine Industries(Aoba.Motorization.Engine): (no assemblies)
RimThunder - Core(RimThunder.Core): linshi(1.0.0), Motorization(1.0.0), MotorizationCE(1.0.0)
RimThunder - Flying Chariot(RimThunderTeams.RimThunder.FlyingChariot): (no assemblies)
Basic Double Doors(GT.Sam.BasicDoubleDoors): (no assemblies)
ReBuild: Doors and Corners(ReBuild.COTR.DoorsAndCorners): LogModVersion(1.0.0), ReBuildDoorsAndCorners(0.0.0)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0)
Peer Pressure(joseasoler.peerpressure): PeerPressure(0.2.0)
Parka Retexture(Tied.ParkaRetex)[mv:1.1]: (no assemblies)
Muzzle Flash(IssacZhuang.MuzzleFlash): 0Harmony(2.3.3), MuzzleFlash(1.0.0)
More Medieval Helms and Armor(Domi.MoreMedievalHelms): (no assemblies)
Layered Wall Destruction(Keshash.LayeredWallDestruction): DestroyableWalls(1.0.0), HarmonyMod(2.3.1)
Hospital(Adamas.Hospital): 0MultiplayerAPI(av:0.3.0,fv:0.3.0), Hospital(1.4.0)
[FSF] Better Camp Loot(FrozenSnowFox.BetterCampLoot): (no assemblies)
[HRK] Vanilla Expanded Extra Embrasures(Harkon.VEAddOn.VanillaExpandedExtraEmbrasures): (no assemblies)
Almostthere1.5(Chad.Almostthere1.5): AlmostThere(1.0.0)
Defensive Machine Gun Turret Pack(sumghai.DefensiveMachineGunTurretPack)[mv:1.8.6]: (no assemblies)
EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.5.12]: EdBPrepareCarefully(av:1.1.1,fv:1.5.12)
Hard Times: Hair and Beards(BotchJob.HTHair): (no assemblies)
Childhood Backstories(zylle.ChildboodBackstories): ZCB(1.0.0)
Blood Animations(Fuu.BloodAnimations): BloodAnimations(1.0.0)
Vanilla Weapons Expanded - Coilguns(VanillaExpanded.VWEC): (no assemblies)
[HRK] RIM AT WAR - WW2 Japanese Weapons(Harkon.RIMATWAR.WW2JapaneseWeapons): HarkonRimAtWar(1.0.0)
Better ground-penetrating scanner(kikohi.BetterGroundPenetratingScanner): BGPScanner(1.0.0)
RimThunder - Breakthrough(RimThunderTeams.RimThunder.Breakthrough): (no assemblies)
Universal Trade Hub(alt4s.UniversalTradeHub): Universal Trade Hub(1.0.0)
Vanilla Furniture Expanded - Power(VanillaExpanded.VFEPower): VanillaPowerExpanded(1.0.0)
Rimsential - Spaceports (Continued)(zal.spaceports)[mv:1.0.8.0]: SharpUtils(1.0.0), Spaceports(1.0.0)
GiTS Cyberbrains(moistestWhale.gitsCyberbrains): (no assemblies)
Nice Health Tab(Andromeda.NiceHealthTab): NiceHediffTab(1.0.0)
GiTS Seburo Advanced Weapon Systems(moistestWhale.SACGuns)[mv:1.2.6]: (no assemblies)
Performance Optimizer(Taranchuk.PerformanceOptimizer): PerformanceOptimizer(1.0.0)
Vanilla Vehicles Expanded - Upgrades(OskarPotocki.VanillaVehiclesExpandedUpgrades): (no assemblies)
Choose Your Outfit(oels.chooseyouroutfit): ChooseYourOutfit(1.0.0)
RimThunder - Zarya(RimThunderTeams.RimThunder.Zarya): (no assemblies)
Red's Performance Fixes (aka. Comp EggLayer Fix)(RedMattis.Optimization): RedsOptimizations(0.0.0)
Ambient Rim(swablu.ambience): ambient(1.0.0)
[LTO] Colony Groups(DerekBickley.LTOColonyGroupsFinal): CompatUtils(1.2.3), TacticalGroups(av:1.0.0,fv:1.0.6)
Show Me Your Hands(Mlie.ShowMeYourHands)[mv:1.5.13]: ColorMine(1.1.3), ShowMeYourHands(av:1.0.0,fv:1.5.13), VersionFromManifest(0.0.0)
Nice Hands Retexture(Andromeda.NiceHands): (no assemblies)
Vanilla Events Expanded(VanillaExpanded.VEE)[mv:1.1.0]: VEE(1.4.2)
Turret Vanilla Retexture and Restyle(NomadRw.TurretVanillaRetextureRestyle): (no assemblies)
GiTS Cybernetic Equipment(moistestWhale.gitsCyberneticEquipment)[mv:1.1.0]: GiTSCyberneticEquipment(av:1.1.0,fv:1.1.0)
IrRegular's Large Bore Rifles(irRegularGuy646.CombatExtendedAnzio)[mv:2.0]: (no assemblies)
Nephilim Xenotype(Sov.ElseudPathf): SovereignSeraphim(1.0.8869.17062)
Seraphim Xenotype(Sovereign.Seraph): GeneWorm(1.0.0), Seraphs(1.0.0)
PerpetualAnesthesia(OneOfTheHomies.AnestheticIVStand): AnesthesiaIVStand(1.0.0)
Adaptive Storage Framework(adaptive.storage.framework): AdaptiveStorageFramework(1.1.1), GeneratorOperation(1.0.0)
Adaptive Ideology Storage(Adaptive.Ideology.Storage): (no assemblies)
RimThunder - Liberty of Delivery(RimThunderTeams.RimThunder.LibertyOfDelivery): (no assemblies)
World Tech Level(m00nl1ght.WorldTechLevel): LunarLoader(1.1.12), LunarFramework(1.1.12), WorldTechLevel(1.1.0)
VVE - Upgrades Extended(Sam.VVEUE): (no assemblies)
Vanilla Social Interactions Expanded(VanillaExpanded.VanillaSocialInteractionsExpanded): VanillaSocialInteractionsExpanded(1.0.0.1)
Active Harmony patches:
AI_Utility.GetTacticalManager: (no patches)
ASettings.<>c.<ReloadSoundAllMaps>b__31_0: (no patches)
Ability.<>c__DisplayClass121_0.<GiveAbility>b__0: (no patches)
Ability.GetDescriptionForPawn: (no patches)
Ability.PreWarmupAction: (no patches)
Ability.StartAbilityJob: (no patches)
Ability.get_Comp: (no patches)
AbilityExtension_ExtraHediffs.Cast: (no patches)
AbilityExtension_FleckOnTarget.<>c__DisplayClass9_0.<WarmupToil>b__0: (no patches)
AbilityExtension_WarmupEffecter.<>c__DisplayClass3_0.<WarmupToil>g__InitEffecter|0: (no patches)
AbilityPawnFlyer.RespawnPawn: (no patches)
AbilityUtility.ValidateSickOrInjured: (no patches)
Ability_Barrier.Cast: (no patches)
Ability_ShootProjectile.ShootProjectile: (no patches)
Ability_Spawn.Spawn: (no patches)
Ability_SpawnBuilding.Cast: (no patches)
ActiveTerrainUtility.GetTempControl: (no patches)
ActiveTerrainUtility.Powered: (no patches)
ActiveTerrainUtility.TryFindNearestPowerConduitFloor: (no patches)
ActivityGizmo.get_Comp: (no patches)
ActivityWorker.GetChangeRatePerDay: (no patches)
ActivityWorker.GetInspectString: (no patches)
ActivityWorker.GetSummary: (no patches)
AddEquipment_Patch.Postfix: (no patches)
AddictionUtility.CanBingeOnNow: (no patches)
AddictionUtility.FindAddictionHediff: (no patches)
AddictionUtility.HasChemicalDependency: (no patches)
AgeInjuryUtility.GenerateRandomOldAgeInjuries: (no patches)
Alert_ActivatorCountdown.GetLabel: (no patches)
Alert_ActivatorCountdown.get_ActivatorCountdowns: (no patches)
Alert_AirspaceLockdown.GetReport: (no patches)
Alert_AirspaceLockdown.get_ColoniesUnderLockdown: (no patches)
Alert_AnimaLinkingReady.GetTargets: (no patches)
Alert_AnimalPenNotEnclosed.CalculateTargets: (no patches)
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix
Alert_CannotBeUsedRoofed.get_UnusableBuildings: post: BGPScanner.Alert_CannotBeUsedRoofed_UnusableBuildings.Postfix
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans
Alert_ConnectedPawnNotAssignedToPlantCutting.GetTargets: (no patches)
Alert_DangerousActivity.DangerousActivity: (no patches)
Alert_DangerousActivity.GetExplanation: (no patches)
Alert_DangerousActivity.GetLabel: (no patches)
Alert_FactionInfluenced.GetReport: (no patches)
Alert_GauranlenTreeWithoutProductionMode.GetTargets: (no patches)
Alert_GenebankUnpowered.GetTargets: (no patches)
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: PeteTimesSix.SimpleSidearms.Intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon
Alert_NeedAnomalyProject.GetCurrentCategories: (no patches)
Alert_PredatorInPen.CalculateTargets: (no patches)
Alert_ShuttleLandingBeaconUnusable.get_Targets: (no patches)
Alert_TimedMakeFactionHostile.GetExplanation: (no patches)
Alert_TimedMakeFactionHostile.get_WorldObjects: (no patches)
Alert_ToxifierGeneratorStopped.GetTargets: (no patches)
AmmoDef.<>c.<get_AmmoSetDefs>b__21_0: (no patches)
AmmoDef.<get_Users>b__18_0: (no patches)
AmmoInjector.<>c__DisplayClass8_0.<AddRemoveCaliberFromGunRecipes>b__0: (no patches)
AmmoInjector.InjectAmmos: (no patches)
AmmoThing.PreApplyDamage: (no patches)
AmmoThing.TryDetonate: (no patches)
AmmoUtility.GetProjectileReadout: (no patches)
AnimalPenManager.ForceRebuildPens: (no patches)
AnimalPenUtility.AnySuitablePens: (no patches)
AnimalPenUtility.ClosestSuitablePen: (no patches)
AnimalPenUtility.GetCurrentPenOf: (no patches)
AnimalPenUtility.GetPenAnimalShouldBeTakenTo: (no patches)
AnimalProductionUtility.<AnimalProductionStats>d__0.MoveNext: (no patches)
AnimalProductionUtility.EggMarketValue: (no patches)
AnimalProductionUtility.EggNutrition: (no patches)
AnimalProductionUtility.EggsPerYear: (no patches)
AnimalProductionUtility.GestationDaysEach: (no patches)
AnimalProductionUtility.GestationDaysLitter: (no patches)
AnimalProductionUtility.MilkMarketValue: (no patches)
AnimalProductionUtility.MilkNutrition: (no patches)
AnimalProductionUtility.MilkPerYear: (no patches)
AnimalProductionUtility.OffspringRange: (no patches)
AnimalProductionUtility.WoolMarketValue: (no patches)
AnimalProductionUtility.WoolPerYear: (no patches)
AnomalyUtility.FindEntityOnPlatform: (no patches)
Apparel.get_DesiredColor: (no patches)
Apparel.set_DesiredColor: (no patches)
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler
ApparelLayerDef.get_IsUtilityLayer: post: CombatExtended.HarmonyCE.Harmony_ApparelLayerDef.Postfix
Apparel_Shield.ExposeData: (no patches)
Apparel_Shield.get_CompShield: (no patches)
ArchotechSettlement.get_AnyArchotechBuildingRequiresStudy: (no patches)
AreaManager.AddStartingAreas: post: Vehicles.Areas.AddVehicleAreas
ArenaUtility.BeginArenaFight: (no patches)
ArenaUtility.BeginArenaFightSet: (no patches)
ArenaUtility.PerformBattleRoyale: (no patches)
ArmorUtility.ApplyArmor: TRANS: [800]VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix
ArmorUtilityCE.GetAfterArmorDamage: (no patches)
ArmorUtilityCE.GetAmbientPostArmorDamage: (no patches)
ArtilleryComp.<>c.<get_ArtilleryComps>b__12_0: (no patches)
ArtilleryComp.EndBombardment: (no patches)
ArtilleryComp.PostPostRemove: (no patches)
ArtilleryComp.TryStartBombardment: (no patches)
ArtilleryComp.get_ArtilleryProps: (no patches)
ArtilleryMarker.AttachTo: (no patches)
ArtilleryStrikeArrivalAction.get_ArtilleryComp: (no patches)
ArtilleryStrikeArrivalAction_Insectoid.PostStrikeAction: (no patches)
ArtilleryStrikeArrivalAction_Map.Arrived: (no patches)
ArtilleryStrikeArrivalAction_MapParent.StrikeAction: (no patches)
ArtilleryStrikeArrivalAction_Settlement.PostStrikeAction: (no patches)
AssignableUtility.GetAssignedPawn: (no patches)
AssignableUtility.GetAssignedPawns: (no patches)
AttachableThing.Destroy: (no patches)
AttachmentUtility.GetAttachment: (no patches)
AttackTargetFinder.<>c__DisplayClass5_0.<BestAttackTarget>b__1: (no patches)
AttackTargetFinder.BestAttackTarget: PRE: VFECore.AttackTargetFinder_BestAttackTarget_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Transpiler, VFESecurity.Patch_AttackTargetFinder+manual_BestAttackTarget.Transpiler
AttackTargetFinder.BestShootTargetFromCurrentPosition: TRANS: VFESecurity.Patch_AttackTargetFinder+BestShootTargetFromCurrentPosition.Transpiler
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix post: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Postfix
AttackTargetFinder.GetShootingTargetScore: post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix
AttackTargetFinder.IsAutoTargetable: (no patches)
AutoUndrafter.AutoUndraftTick: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
Autotests_ColonyMaker.MakeColony: (no patches)
AvoidGrid.PrintAvoidGridAroundTurret: PRE: VFED.HarmonyPatches.MiscPatches.NoAvoidGridForLargeRange TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler
BackCompatibilityConverter_1_0.PostLoadSavegame: (no patches)
BackCompatibilityConverter_Universal.ApplyLampColor: (no patches)
BackCompatibilityConverter_Universal.BiosculpterReworkBackCompat: (no patches)
BackstoryDef.BodyTypeFor: post: VFECore.BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler
BaseGenUtility.CheapStuffFor: PRE: WorldTechLevel.Patches.Patch_BaseGenUtility.CheapStuffFor_Prefix
BaseGenUtility.RandomBasicFloorDef: PRE: WorldTechLevel.Patches.Patch_BaseGenUtility.RandomBasicFloorDef_Prefix
BaseGenUtility.RandomCheapWallStuff: PRE: WorldTechLevel.Patches.Patch_BaseGenUtility.RandomCheapWallStuff_Prefix
BaseGenUtility.TryRandomInexpensiveFloor: TRANS: WorldTechLevel.Patches.Patch_BaseGenUtility.TryRandomInexpensiveFloor_Transpiler
BeachMaker.Init: TRANS: Vehicles.MapHandling.BeachMakerTranspiler
BeamDraw.Setup: (no patches)
BeamProjectile.get_DamageAmount: (no patches)
BedColorPatch.DrawColorTwo.Postfix: (no patches)
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle
Bill.PawnAllowedToStartAnew: PRE: TacticalGroups.HarmonyPatches_GroupBills.PawnAllowedToStartAnew
Bill.SetAnyPawnRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
Bill.SetAnySlaveRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
Bill.SetPawnRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
BillUtility.MakeNewBill: post: Motorization.Harmony_BillUtility+MakeNewBill_PostFix.PostFix
BiomeDef.CommonalityOfDisease: post: WorldTechLevel.Patches.Patch_BiomeDef.CommonalityOfDisease_Postfix
BipodComp.AssignVerbProps: (no patches)
BipodComp.CopyVerbPropsFromThing: (no patches)
BipodComp.get_ShouldSetUp: (no patches)
Bipod_Recoil_StatPart.ExplanationPart: (no patches)
Bipod_Recoil_StatPart.TransformValue: (no patches)
Bipod_Sway_StatPart.ExplanationPart: (no patches)
Bipod_Sway_StatPart.TransformValue: (no patches)
Bombardment.StartRandomFire: (no patches)
Bombardment.TryDoExplosion: TRANS: CombatExtended.HarmonyCE.Bombardment_TryDoExplosion_Patch.Transpiler
Book.GenerateBook: (no patches)
Book.get_BookComp: (no patches)
BookOutcomeDoer.get_CompQuality: (no patches)
BookUtility.<>c.<MakeBook>b__4_0: (no patches)
BookUtility.MakeBook: (no patches)
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching
BreakdownableUtility.IsBrokenDown: (no patches)
BroadshieldPack.BroadshieldProjectileInterceptorProperties: (no patches)
BroadshieldPack.NearbyActiveBroadshield: (no patches)
BroadshieldPack.Notify_BulletImpactNearby: (no patches)
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo
BuildCopyCommandUtility.FindAllowedDesignator: PRE: [2147483647]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Postfix
BuildDesignatorUtility.TryDrawPowerGridAndAnticipatedConnection: PRE: ReBuildDoorsAndCorners.BuildDesignatorUtility_TryDrawPowerGridAndAnticipatedConnection_Patch.Prefix
BuildFacilityCommandUtility.<BuildFacilityCommands>d__0.MoveNext: (no patches)
Building.<GetGizmos>d__27.MoveNext: (no patches)
Building.Destroy: PRE: VS_PenalizeForDestruction.Prefix, VanillaFurnitureExpanded.Building_Destroy_Patch.Prefix
Building.DoDestroyEffects: (no patches)
Building.PreApplyDamage: post: VFESecurity.Patch_Building+PreApplyDamage.Postfix
Building.get_PowerComp: (no patches)
Building_Artillery.ExtractShell: (no patches)
Building_Artillery.get_CanExtractShell: (no patches)
Building_AutoloaderCE.DeSpawn: (no patches)
Building_AutoloaderCE.SpawnSetup: (no patches)
Building_Battery.DrawAt: (no patches)
Building_Battery.PostApplyDamage: (no patches)
Building_Battery.Tick: (no patches)
Building_Beacon.<GetGizmos>b__5_0: (no patches)
Building_Beacon.<GetGizmos>b__5_1: (no patches)
Building_Beacon.ConfirmAction: (no patches)
Building_Beacon.DrawAt: (no patches)
Building_Beacon.GetInspectString: (no patches)
Building_Bed.FacilityChanged: (no patches)
Building_Bed.IsOwner: (no patches)
Building_Bed.get_CompAssignableToPawn: (no patches)
Building_Bed.get_DrawColorTwo: post: Hospital.Patches.BedColorPatch+DrawColorTwo.Postfix
Building_BedMachine.get_occupant: (no patches)
Building_BioferriteGenerator.get_HeatPusher: (no patches)
Building_BioferriteHarvester.get_CableConnection: (no patches)
Building_BioferriteHarvester.get_FacilityComp: (no patches)
Building_BioferriteHarvester.get_Power: (no patches)
Building_BlastingCharge.<GetGizmos>d__0.MoveNext: (no patches)
Building_BlastingCharge.Command_Detonate: (no patches)
Building_CannonControl.get_Manager: (no patches)
Building_Chemlamp.get_Graphic: (no patches)
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix, VFED.WorldComponent_Deserters.GetCommTargets_Postfix
Building_CommsConsole.SpawnSetup: (no patches)
Building_Crate.get_CanOpen: (no patches)
Building_Destroy_Patch.Prefix: (no patches)
Building_Door.PawnCanOpen: post: ReBuildDoorsAndCorners.Building_Door_PawnCanOpen_Patch.Postfix
Building_Door.PostMake: (no patches)
Building_Door.SpawnSetup: (no patches)
Building_Electroharvester.get_CableConnection: (no patches)
Building_Electroharvester.get_Electroharvester: (no patches)
Building_Electroharvester.get_PowerTrader: (no patches)
Building_FermentingBarrel.AddWort: (no patches)
Building_FermentingBarrel.GetInspectString: (no patches)
Building_FermentingBarrel.get_CurrentTempProgressSpeedFactor: (no patches)
Building_FleshmassHeart.Destroy: (no patches)
Building_FleshmassHeart.get_BiosignatureComp: (no patches)
Building_FleshmassHeart.get_Comp: (no patches)
Building_FrenzyInducer.get_PowerTraderComp: (no patches)
Building_FuelProcessor.GetLinkedTanks: (no patches)
Building_FuelProcessor.RareTick: (no patches)
Building_FuelTank.RareTick: (no patches)
Building_GeneAssembler.CheckAllContainersValid: (no patches)
Building_GeneAssembler.GetGeneBankHoldingPack: (no patches)
Building_GeneAssembler.GetGenepacks: (no patches)
Building_GeneAssembler.MaxComplexity: (no patches)
Building_GeneAssembler.get_CanBeWorkedOnNow: (no patches)
Building_GeneAssembler.get_ConnectedFacilities: (no patches)
Building_GeneAssembler.get_PowerTraderComp: (no patches)
Building_GeneAssembler.get_UsedFacilities: (no patches)
Building_GeneExtractor.<GetGizmos>b__38_3: (no patches)
Building_GeneExtractor.get_PowerTraderComp: (no patches)
Building_Grave.Notify_HauledTo: (no patches)
Building_Grave.get_CompAssignableToPawn: (no patches)
Building_GrowthVat.get_PowerTraderComp: (no patches)
Building_HoldingPlatform.EjectContents: (no patches)
Building_HoldingPlatform.Tick: (no patches)
Building_HoldingPlatform.get_AttachPointsComp: (no patches)
Building_HoldingPlatform.get_FacilitiesComp: (no patches)
Building_HoldingPlatform.get_HasAttachedElectroharvester: (no patches)
Building_HoldingPlatform.get_PlatformProps: (no patches)
Building_HoldingPlatform.get_TargetPawnAttachPoints: (no patches)
Building_ItemProcessor.SpawnSetup: (no patches)
Building_ItemProcessor.removeProductOperation: (no patches)
Building_LaserGun.SpawnSetup: (no patches)
Building_MechCharger.IsCompatibleWithCharger: (no patches)
Building_MechCharger.get_Container: (no patches)
Building_MechCharger.get_Power: (no patches)
Building_MechCharger.get_WasteProducer: (no patches)
Building_MechGestator.get_Power: (no patches)
Building_MechGestator.get_WasteProducer: (no patches)
Building_MultiTileDoor.DrawAt: TRANS: ReBuildDoorsAndCorners.Building_MultiTileDoor_DrawAt_Patch.Transpiler
Building_NutrientPasteDispenser.SpawnSetup: (no patches)
Building_NutrientPasteDispenser.TryDispenseFood: (no patches)
Building_OrbitalTradeBeacon.<AllPowered>d__7.MoveNext: (no patches)
Building_PlantGrower.SpawnSetup: (no patches)
Building_PowerSwitch.ExposeData: (no patches)
Building_PowerSwitch.SpawnSetup: (no patches)
Building_ProximityDetector.get_Glower: (no patches)
Building_ProximityDetector.get_PowerTraderComp: (no patches)
Building_RecoiledTurret.NotifyTargetInRange: (no patches)
Building_RemoteTrapExplosive.SpringSub: (no patches)
Building_Shield.DeSpawn: (no patches)
Building_Shield.SpawnSetup: (no patches)
Building_Shield.UpdateCache: (no patches)
Building_Shield.get_PowerTraderComp: (no patches)
Building_Shuttle.ForceImmediateDeparture: (no patches)
Building_Shuttle.RecallParty: (no patches)
Building_ShuttlePad.GetFuelDispenser: (no patches)
Building_ShuttlePad.IsPowered: (no patches)
Building_SleepSuppressor.get_NoiseSourceComp: (no patches)
Building_SleepSuppressor.get_PowerTraderComp: (no patches)
Building_SmallBattery.DrawAt: (no patches)
Building_SmallBattery.PostApplyDamage: (no patches)
Building_SmallBattery.Tick: (no patches)
Building_Storage.GetGizmos: post: AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix
Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix
Building_SubcoreScanner.get_PowerOn: (no patches)
Building_SurpriseShuttle.DoSurprise: (no patches)
Building_SurpriseShuttle.SpawnCorpse: (no patches)
Building_TempControl.SpawnSetup: (no patches)
Building_Throne.get_CompAssignableToPawn: (no patches)
Building_Trap.Spring: TRANS: VFESecurity.Patch_Building_Trap+Spring.Transpiler
Building_TrapBear.SpawnSetup: (no patches)
Building_TrapExplosive.SpringSub: (no patches)
Building_Turret.ThreatDisabled: (no patches)
Building_Turret.get_IsStunned: (no patches)
Building_TurretGun.<GetGizmos>d__70.MoveNext: (no patches)
Building_TurretGun.BurstComplete: post: VFED.Building_TurretGunBarrels.BurstComplete_Postfix
Building_TurretGun.BurstCooldownTime: post: Warmup.Patch_TurretGun.BurstCooldownTime_RapidFire_Postfix
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix, VFESecurity.Patch_Building_TurretGun+DrawExtraSelectionOverlays.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.ExtractShell: (no patches)
Building_TurretGun.GetInspectString: (no patches)
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix
Building_TurretGun.OrderAttack: post: VFESecurity.Patch_Building_TurretGun+OrderAttack.Postfix
Building_TurretGun.SpawnSetup: (no patches)
Building_TurretGun.Tick: (no patches)
Building_TurretGun.TryStartShootSomething: PRE: VFESecurity.Patch_Building_TurretGun+TryStartShootSomething.Prefix
Building_TurretGun.UpdateGunVerbs: (no patches)
Building_TurretGun.get_CanExtractShell: (no patches)
Building_TurretGun.get_GunCompEq: (no patches)
Building_TurretGunCE.DeSpawn: (no patches)
Building_TurretGunCE.InitGun: (no patches)
Building_TurretGunCE.MakeGun: (no patches)
Building_TurretGunCE.SpawnSetup: (no patches)
Building_TurretGunCE.get_CompAmmo: (no patches)
Building_TurretGunCE.get_CompChangeable: (no patches)
Building_TurretGunCE.get_CompFireModes: (no patches)
Building_TurretGunCE.get_GunCompEq: (no patches)
Building_UniversalTradeConsole.SpawnSetup: (no patches)
Building_Vent.SpawnSetup: (no patches)
Building_VoidMonolith.<>c__DisplayClass79_0.<GetFloatMenuOptions>b__0: (no patches)
Building_VoidMonolith.Activate: (no patches)
Building_VoidMonolith.AutoActivate: (no patches)
Building_VoidMonolith.OrderForceTarget: (no patches)
Building_VoidMonolith.Reset: (no patches)
Building_VoidMonolith.SetLevel: (no patches)
Building_VoidMonolith.SpawnSetup: (no patches)
Building_VoidMonolith.UpdateAttachments: (no patches)
Building_WastepackAtomizer.get_Atomizer: (no patches)
Building_WastepackAtomizer.get_PowerTrader: (no patches)
Building_WorkTable.SpawnSetup: (no patches)
Building_ZeusCannon.get_Manager: (no patches)
Bullet.Impact: PRE: Vehicles.Combat.BulletImpact post: BloodAnimations.Bullet_Impact.Impact
CETrenches.checkVFE: (no patches)
CE_DebugUtility.Heal: (no patches)
CE_ThingSetMakerUtility.GenerateAmmoForWeapon: (no patches)
CE_Utility.CanBeStabilized: (no patches)
CE_Utility.GetDangerTracker: (no patches)
CE_Utility.GetLightingTracker: (no patches)
CE_Utility.GetProjectile: (no patches)
CE_Utility.GetStrengthTracker: (no patches)
CE_Utility.HasAmmo: (no patches)
CE_Utility.TryGetAllWeaponsInInventory: (no patches)
CE_Utility.TryGetTurretOperator: (no patches)
CE_Utility.TryUpdateInventory: (no patches)
CallBossgroupUtility.<>c.<GetBossgroupCaller>b__3_0: (no patches)
CallBossgroupUtility.BossgroupEverCallable: (no patches)
CallBossgroupUtility.GetBossgroupCaller: (no patches)
CallBossgroupUtility.TryStartSummonBossgroupJob: (no patches)
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryHideWorld: post: TacticalGroups.HarmonyPatches.EntriesDirty
CameraJumper.TryJumpInternal: post: TacticalGroups.HarmonyPatches.EntriesDirty
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld
Caravan.<>c__DisplayClass117_0.<GetGizmos>b__17: (no patches)
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle
Caravan.Notify_PawnAdded: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.Notify_PawnRemoved: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.PostAdd: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.PostRemove: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles post: AlmostThere.Patch_Caravan_get_NightResting.Postfix
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanAnimalWI.<>c.<GenerateGroup>b__3_0: (no patches)
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitEscapeShip.<>c__DisplayClass12_0.<GetFloatMenuOptions>b__1: (no patches)
CaravanArrivalAction_VisitEscapeShip.CanVisit: (no patches)
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1
CaravanEnterMapUtility.Enter: PRE: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Prefix, Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2, TacticalGroups.HarmonyPatches.CaravanEnter post: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Postfix
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndCreateCaravan: post: VS_CaravanExitMapUtility_Overload2.Postfix, TacticalGroups.HarmonyPatches.ExitMapAndCreateCaravan, VanillaSocialInteractionsExpanded.ExitMapAndCreateCaravan_Patch.Postfix
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle
CaravanHelper.<>c__DisplayClass9_2.<AvailableExitTilesAt>b__2: (no patches)
CaravanHelper.BestExitTileToGoTo: (no patches)
CaravanHelper.OpportunistcallyCreatedAerialVehicle: (no patches)
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo
CaravanInventoryUtility.TryGetDrugToSatisfyChemicalNeed_NewTemp: (no patches)
CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler
CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanPawnsNeedsUtility.GetFoodScore: (no patches)
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix
CaravanUIUtility.AddPawnsSections: PRE: TacticalGroups.HarmonyPatches_CaravanSorting.AddPawnsSectionsPrefix post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner
CaravanUtility.RemoveRememberedWeaponsFromThingList: (no patches)
CaravanUtility.TransferWeaponsToCorrectInventory: (no patches)
Caravan_GetGizmos_Patch.<Postfix>d__0.MoveNext: (no patches)
Caravan_NeedsTracker.TrySatisfyPawnNeeds: post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath
Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow
Caravan_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Caravan_TraderTracker_ColonyThingsWillingToBuy.Postfix
Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick
CaravansBattlefield.CheckWonBattle: (no patches)
CaravansBattlefield.PostMapGenerate: (no patches)
CastPositionFinder.TryFindCastPosition: PRE: VFECore.CastPositionFinder_TryFindCastPosition_Patch.Prefix TRANS: VFESecurity.Patch_CastPositionFinder+TryFindCastPosition.Transpiler
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle
CharacterCardUtility.DoLeftSection: TRANS: VFEEmpire.HarmonyPatches.Patch_DoLeftSection.Transpiler
CharacterCardUtility.DrawCharacterCard: TRANS: VFEEmpire.HarmonyPatches.Patch_StripTitles.Transpiler
CharacterCardUtility.GetWorkTypeDisableCauses: TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
ChildcareUtility.CanBreastfeedNow: (no patches)
ChildcareUtility.SuckleFromLactatingPawn: (no patches)
CocoonSpawner.Spawn: (no patches)
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CaravanMemberCaravanAt: PRE: TacticalGroups.HarmonyPatches.CaravanMemberCaravanAt
ColonistBar.CaravanMembersCaravansInScreenRect: PRE: TacticalGroups.HarmonyPatches.CaravanMembersCaravansInScreenRect
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler
ColonistBar.ColonistBarOnGUI: PRE: TacticalGroups.HarmonyPatches.ColonistBarOnGUI
ColonistBar.ColonistOrCorpseAt: PRE: TacticalGroups.HarmonyPatches.ColonistOrCorpseAt
ColonistBar.GetColonistsInOrder: PRE: TacticalGroups.HarmonyPatches.GetColonistsInOrder
ColonistBar.Highlight: PRE: TacticalGroups.HarmonyPatches.Highlight
ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: TacticalGroups.HarmonyPatches.MapColonistsOrCorpsesInScreenRect
ColonistBar.MarkColonistsDirty: post: TacticalGroups.HarmonyPatches.MarkColonistsDirty
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles
Combat.OverriddenHitFlags: (no patches)
Combat.ProjectileMapToWorld: (no patches)
Combat.StartingTicksFromTurret: (no patches)
Combat.TurretHitFlags: (no patches)
Command.DrawIcon: PRE: CombatExtended.HarmonyCE.Harmony_Command.Prefix
Command.GizmoOnGUIInt: PRE: CombatExtended.HarmonyCE.Harmony_Command_GizmoOnGUIInt.Prefix post: VFECore.AI.DraftGizmos.GizmoOnGUIPostfix TRANS: MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile
Command_ArtExhibit.<>c.<ProcessInput>b__5_0: (no patches)
Command_ArtilleryTarget.<>c__DisplayClass6_0.<ProcessInput>b__3: (no patches)
Command_SetFirstItemList.ProcessInput: (no patches)
Command_SetFourthItemList.ProcessInput: (no patches)
Command_SetSecondItemList.ProcessInput: (no patches)
Command_SetThirdItemList.ProcessInput: (no patches)
CommsConsoleUtility.PlayerHasPoweredCommsConsole: (no patches)
CompAbilityEffect_Convert.ExtraLabelMouseAttachment: post: PeerPressure.Patches.CompAbilityEffect_Convert_ExtraLabelMouseAttachment_Patch.Postfix
CompAbilityEffect_GiveHediff.ApplyInner: (no patches)
CompAbilityEffect_LaunchProjectile.LaunchProjectile: PRE: CombatExtended.HarmonyCE.Harmony_CompAbilityEffect_LaunchProjectile.Prefix
CompAbilityEffect_ReimplantXenogerm.Apply: (no patches)
CompAbilityEffect_StartAnimaLinking.Valid: (no patches)
CompAbilityEffect_Teleport.Apply: (no patches)
CompAbilityEffect_WordOfLove.Apply: (no patches)
CompActivity.Deactivate: (no patches)
CompAffectedByFacilities.<PotentialThingsToLinkTo>d__24.MoveNext: (no patches)
CompAffectedByFacilities.CanPotentiallyLinkTo: (no patches)
CompAffectedByFacilities.CanPotentiallyLinkTo_Static: (no patches)
CompAffectedByFacilities.GetPotentiallySupplantedFacility: (no patches)
CompAffectedByFacilities.GetStatOffset: (no patches)
CompAffectedByFacilities.GetStatsExplanation: (no patches)
CompAffectedByFacilities.IsFacilityActive: (no patches)
CompAffectedByFacilities.IsPotentiallyValidFacilityForMe: (no patches)
CompAffectedByFacilities.IsPotentiallyValidFacilityForMe_Static: (no patches)
CompAffectedByFacilities.LinkToNearbyFacilities: (no patches)
CompAffectedByFacilities.Notify_NewLink: (no patches)
CompAffectedByFacilities.UnlinkAll: (no patches)
CompAmbientSound.PostSpawnSetup: (no patches)
CompAmmoGiver.<>c__DisplayClass5_0.<CompFloatMenuOptions>b__0: (no patches)
CompAmmoGiver.get_user: (no patches)
CompAmmoResupplyOnWakeup.TickRareWorker: (no patches)
CompAmmoResupplyOnWakeup.get_IsActive: (no patches)
CompAmmoUser.DoOutOfAmmoAction: (no patches)
CompAmmoUser.LoadAmmo: (no patches)
CompAmmoUser.TryUnload: (no patches)
CompAmmoUser.get_CompEquippable: (no patches)
CompAmmoUser.get_CompInventory: (no patches)
CompAnalyzable.OrderForceTarget: (no patches)
CompApparelVerbOwner_Charged.CompGetWornGizmosExtra: post: CombatExtended.HarmonyCE.Harmony_CompApparelVerbOwner_Charged_CompygetWornGizmosExtra.Postfix
CompArt.JustCreatedBy: post: VFEEmpire.HarmonyPatches.CompArt_JustCreatedBy_Patch.Postfix
CompAssignableToPawn_DeathrestCasket.CanAssignTo: (no patches)
CompAtomizer.PostSpawnSetup: (no patches)
CompBandNode.<>c.<CompGetGizmosExtra>b__21_2: (no patches)
CompBandNode.<>c.<CompGetGizmosExtra>b__21_3: (no patches)
CompBandNode.get_PowerTrader: (no patches)
CompBetterDeepScanner.<>c.<PostSpawnSetup>b__12_2: (no patches)
CompBetterDeepScanner.<>c__DisplayClass12_0.<PostSpawnSetup>b__3: (no patches)
CompBiocodable.IsBiocoded: (no patches)
CompBiocodable.IsBiocodedFor: (no patches)
CompBiosculpterPod.<>c.<FindPodFor>b__142_0: (no patches)
CompBiosculpterPod.<>c__DisplayClass142_0.<FindPodFor>g__Validator|1: (no patches)
CompBiosculpterPod.AddCarryToPodJobs: (no patches)
CompBiosculpterPod.SetPower: (no patches)
CompBiosculpterPod.WasLoadingCanceled: (no patches)
CompBiosculpterPod.get_PowerOn: (no patches)
CompBladelinkWeapon.Notify_KilledPawn: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Postfix_KilledPawn
CompBoxRefuel.PostSpawnSetup: (no patches)
CompBreakdownable.DoBreakdown: (no patches)
CompBreakdownable.Notify_Repaired: (no patches)
CompBreakdownable.PostDeSpawn: (no patches)
CompBreakdownable.PostSpawnSetup: (no patches)
CompBuildPeriodically.TryCreateBuilding: (no patches)
CompCableConnection.GetTargetConnectionPt: (no patches)
CompCableConnection.RebuildCables: (no patches)
CompCauseGameCondition.CacheComps: (no patches)
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix
CompCauseHediff_AoE.CompTick: (no patches)
CompCauseHediff_AoE.GiveOrUpdateHediff: (no patches)
CompCauseHediff_AoE.get_PowerTrader: (no patches)
CompCauseHediff_Apparel.Notify_Equipped: (no patches)
CompColorableUtility.SetColor: (no patches)
CompConfigurableSpawner.TickInterval: (no patches)
CompConfigurableSpawner.get_FuelOn: (no patches)
CompConfigurableSpawner.get_PowerOn: (no patches)
CompCorpseDecayer.CompTick: (no patches)
CompCreatesInfestations.get_CanCreateInfestationNow: (no patches)
CompCreatesInfestations.get_CantFireBecauseSomethingElseCreatedInfestationRecently: (no patches)
CompDarklightOverlay.PostSpawnSetup: (no patches)
CompDeathrestBindable.get_CanIncreasePresence: (no patches)
CompDeathrestBindable.get_PowerTraderComp: (no patches)
CompDeathrestBindable.get_RefuelableComp: (no patches)
CompDeepDrill.PostSpawnSetup: (no patches)
CompDeepDrill.TryProducePortion: (no patches)
CompDependsOnBuilding.CompTick: (no patches)
CompDestroyThisItem.PostDeSpawn: (no patches)
CompDestroyThisItem.PostDestroy: (no patches)
CompDestroyThisItem.PostSpawnSetup: (no patches)
CompDisruptorFlare.PostSpawnSetup: (no patches)
CompDreadmeld.Notify_Killed: (no patches)
CompDryadHolder.TryAcceptPawn: (no patches)
CompDryadHolder.get_TreeComp: (no patches)
CompEggContainer.CompInspectStringExtra: (no patches)
CompEggContainer.get_EggsRuined: (no patches)
CompEggLayer.ProduceEgg: (no patches)
CompEmptyStateGraphic.get_ParentIsEmpty: (no patches)
CompEquippable.GetVerbsCommands: PRE: MVCF.PatchSets.PatchSet_ExtraEquipment.GetVerbsCommands_Prefix
CompExplodingEggLayer.ProduceEgg: (no patches)
CompExplodingHatcher.PostSplitOff: (no patches)
CompExplodingHatcher.PreAbsorbStack: (no patches)
CompExplodingHatcher.get_FreezerComp: (no patches)
CompExplosive.Detonate: PRE: VFECore.CompExplosive_Shells.Detonate_Prefix TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler
CompExplosive.ExplosiveRadius: (no patches)
CompExplosivePowered.get_CanEverExplodeFromDamage: (no patches)
CompFacility.AmIActiveForAnyone: (no patches)
CompFacility.DrawLinesToPotentialThingsToLinkTo: (no patches)
CompFacility.DrawPlaceMouseAttachmentsToPotentialThingsToLinkTo: (no patches)
CompFacility.LinkToNearbyBuildings: (no patches)
CompFacility.PostDeSpawn: (no patches)
CompFacility.PostDrawExtraSelectionOverlays: (no patches)
CompFacility.UnlinkAll: (no patches)
CompFacility.get_CanBeActive: (no patches)
CompFacilityInUse.DoTick: (no patches)
CompFireBurst.get_CompExplosive: (no patches)
CompFireModes.get_HandLing: (no patches)
CompFireModes.get_Verb: (no patches)
CompFireOverlay.PostSpawnSetup: (no patches)
CompFireOverlayRotatable.PostSpawnSetup: (no patches)
CompFireSelection.OnStartCastSuccess: (no patches)
CompFirefoamPack.UsePack: (no patches)
CompFireplace.PostSpawnSetup: (no patches)
CompFireplaceOverlay.PostSpawnSetup: (no patches)
CompFleckEmitter.CompTick: (no patches)
CompFleshmass.CompInspectStringExtra: (no patches)
CompFleshmass.Notify_Killed: (no patches)
CompFleshmass.PostDestroy: (no patches)
CompFleshmassHeart.PostDestroy: (no patches)
CompFleshmassHeart.TrySpawnSpecialMass: (no patches)
CompFleshmassHeartChild.get_HeartComp: (no patches)
CompFleshmassNucleus.get_Activity: (no patches)
CompFloorEtching.PostSpawnSetup: (no patches)
CompFoodPoisonable.PostSplitOff: (no patches)
CompFoodPoisonable.PreAbsorbStack: (no patches)
CompFuelSound.Initialize: (no patches)
CompFueledTravel.TryConnectPower: (no patches)
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix
CompGenepackContainer.get_PowerOn: (no patches)
CompGeneratedNames.TransformLabel: (no patches)
CompGiveHediffSeverity.CompTick: (no patches)
CompGlassWall.PostDeSpawn: (no patches)
CompGlassWall.PostSpawnSetup: (no patches)
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: PRE: PerformanceOptimizer.Optimization_FasterGetCompReplacement.SetGlowColorInternalPrefix post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompGlowerExtended.CompGlower_SetGlowColorInternal_Patch.Postfix: (no patches)
CompGlowerExtended.get_ShouldBeLitNow: (no patches)
CompGoldenCube.get_StudyUnlocks: (no patches)
CompGraphicByTerrain.PostSpawnSetup: (no patches)
CompGrayStatueTeleporter.Trigger: (no patches)
CompGrowsFleshmassTendrils.Grow: (no patches)
CompGuidedProjectile.PostSpawnSetup: (no patches)
CompHasPawnSources.AllowStackWith: (no patches)
CompHasPawnSources.PostSplitOff: (no patches)
CompHasSources.PostSplitOff: (no patches)
CompHasSources.PreAbsorbStack: (no patches)
CompHatcher.AllowStackWith: (no patches)
CompHatcher.PostSplitOff: (no patches)
CompHatcher.PreAbsorbStack: (no patches)
CompHatcher.get_FreezerComp: (no patches)
CompHeatPusherEffecter.PostSpawnSetup: (no patches)
CompHeatPusherPowered.PostSpawnSetup: (no patches)
CompHibernatable.CompTick: (no patches)
CompHoldingPlatformTarget.Escape: (no patches)
CompHoldingPlatformTarget.Notify_HeldOnPlatform: (no patches)
CompHoldingPlatformTarget.get_CanBeCaptured: (no patches)
CompHoldingPlatformTarget.get_CompStudiable: (no patches)
CompHoldingPlatformTarget.get_EntityHolder: (no patches)
CompHumanHatcher.PostSplitOff: (no patches)
CompHumanHatcher.PreAbsorbStack: (no patches)
CompHumanHatcher.get_FreezerComp: (no patches)
CompIngestedThoughtFromQuality.PostIngested: (no patches)
CompIngredients.PostSplitOff: (no patches)
CompIngredients.PreAbsorbStack: (no patches)
CompIntel.PostSplitOff: (no patches)
CompIntel.PreAbsorbStack: (no patches)
CompIntelScraper.Expire: (no patches)
CompInteractable.PostSpawnSetup: (no patches)
CompInventory.SwitchToNextViableWeapon: (no patches)
CompInventory.TryFindFlare: (no patches)
CompInventory.TryFindRandomAOEWeapon: (no patches)
CompInventory.TryFindSmokeWeapon: (no patches)
CompInventory.TryFindViableWeapon: (no patches)
CompInventory.UpdateInventory: (no patches)
CompInvisibilityEngulfer.Activate: (no patches)
CompItemProcessor.PostDeSpawn: (no patches)
CompItemProcessor.PostDestroy: (no patches)
CompItemProcessor.PostSpawnSetup: (no patches)
CompLaserCapacitor.get_equippable: (no patches)
CompLaunchable.TryLaunch: (no patches)
CompLaunchable.get_FuelingPortSourceFuel: (no patches)
CompLaunchable.get_FuelingPortSourceHasAnyFuel: (no patches)
CompLaunchable.get_MaxLaunchDistanceEverPossible: (no patches)
CompLaunchable.get_Transporter: (no patches)
CompLightball.CompTick: (no patches)
CompLongRangeArtillery.<get_SelectedComps>d__2.MoveNext: (no patches)
CompLongRangeArtillery.ArtilleryMapComp: (no patches)
CompLongRangeArtillery.PostDeSpawn: (no patches)
CompLongRangeArtillery.PostSpawnSetup: (no patches)
CompLongRangeArtillery.TryLaunch: (no patches)
CompLongRangeArtillery.get_ChangeableProjectile: (no patches)
CompLongRangeArtillery.get_MannableComp: (no patches)
CompLongRangeArtillery.get_PowerComp: (no patches)
CompLongRangeArtillery.get_RefuelableComp: (no patches)
CompLongRangeMineralScanner.<>c__DisplayClass7_0.<CompGetGizmosExtra>b__1: (no patches)
CompLoudspeaker.CompTick: (no patches)
CompMachine.<>c__DisplayClass18_0.<GetGizmos>b__3: (no patches)
CompMachine.IsTurretAllowed: (no patches)
CompMachine.get_StationProps: (no patches)
CompMachineChargingStation.<>c.<CompGetGizmosExtra>b__20_1: (no patches)
CompMachineChargingStation.<>c.<CompGetGizmosExtra>b__20_3: (no patches)
CompMachineChargingStation.CompTickRare: (no patches)
CompMachineChargingStation.SpawnMyPawn: (no patches)
CompMachineChargingStation.get_PowerComp: (no patches)
CompMaturingAlcohol.PostSplitOff: (no patches)
CompMaturingAlcohol.PreAbsorbStack: (no patches)
CompMaturingAlcohol.get_Active: (no patches)
CompMechAmmo.SetMagCount: (no patches)
CompMechAmmo.TryMakeAmmoJob: (no patches)
CompMechAmmo.get_AmmoUser: (no patches)
CompMetalhorror.get_DormantComp: (no patches)
CompMetalhorrorInfectible.PostSplitOff: (no patches)
CompMetalhorrorInfectible.PreAbsorbStack: (no patches)
CompMoteEmitter.CompTick: (no patches)
CompMoteEmitterProximityScan.get_ProximityComp: (no patches)
CompNerveBundle.Notify_Killed: (no patches)
CompNociosphere.CompInspectStringExtra: (no patches)
CompNociosphere.OnActivityActivated: (no patches)
CompNociosphere.get_Activity: (no patches)
CompNociosphere.get_AoEComp: (no patches)
CompNociosphere.get_Pushable: (no patches)
CompNociosphere.get_StudyUnlocks: (no patches)
CompNoiseSource.get_PowerComp: (no patches)
CompObelisk.get_ActivityComp: (no patches)
CompObelisk.get_StudyUnlocks: (no patches)
CompObeliskDeactivationInteractor.OnInteracted: (no patches)
CompObeliskDeactivationInteractor.get_ObeliskComp: (no patches)
CompObeliskTriggerInteractor.get_ObeliskComp: (no patches)
CompObelisk_Abductor.<>c__DisplayClass30_0.<GenerateLabyrinth>b__0: (no patches)
CompObelisk_Abductor.get_Labyrinth: (no patches)
CompObelisk_Duplicator.TriggerInteractionEffect: (no patches)
CompObelisk_Labyrinth.OnInteracted: (no patches)
CompPawnDependsOn.PostDestroy: (no patches)
CompPawnDependsOn.SpawnMyPawn: (no patches)
CompPawnSpawnOnWakeup.<>c.<Spawn>b__10_0: (no patches)
CompPawnSpawnOnWakeup.CompTick: (no patches)
CompPawnSpawnOnWakeup.Spawn: (no patches)
CompPlantHarmRadius.PostSpawnSetup: (no patches)
CompPlantHarmRadiusIfBroken.CompTick: (no patches)
CompPlantable.CanPlantAt: (no patches)
CompPlantable.ConnectionStrengthReducedByNearbyBuilding: (no patches)
CompPlantable.DrawSurroundingsInfo: (no patches)
CompPlantable.PostSplitOff: (no patches)
CompPlantable.PreAbsorbStack: (no patches)
CompPollutionPump.PostSpawnSetup: (no patches)
CompPower.PostExposeData: (no patches)
CompPowerAdvancedWater.ForceOthersToRebuildCache: (no patches)
CompPowerAdvancedWater.RebuildCache: (no patches)
CompPowerBattery.PostSpawnSetup: (no patches)
CompPowerPlant.PostSpawnSetup: (no patches)
CompPowerPlantElectroharvester.get_FacilityComp: (no patches)
CompPowerPlantNuclear.CompInspectStringExtra: (no patches)
CompPowerPlantNuclear.PostSpawnSetup: (no patches)
CompPowerPlantWater.ForceOthersToRebuildCache: (no patches)
CompPowerPlantWater.RebuildCache: (no patches)
CompPowerTrader.PostSpawnSetup: (no patches)
CompProducesBioferrite.BioferritePerDay: (no patches)
CompProducesBioferrite.BioferriteStatDrawEntry: (no patches)
CompProjectileInterceptor.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.Harmony_CompProjectileInterceptor_PostPreApplyDamage.Prefix
CompProjectileInterceptor.get_Active: post: VFED.CompProperties_ProjectileInterceptor_Powered.Active_Postfix
CompProperties_Facility.ResolveReferences: (no patches)
CompProperties_ProjectileInterceptor_Powered.Active_Postfix: (no patches)
CompProperties_Serum.<SpecialDisplayStats>d__1.MoveNext: (no patches)
CompProximityFuse.<CompGetGizmosExtra>b__3_0: (no patches)
CompProximityFuse.CompTickRare: (no patches)
CompPsylinkable.CanPsylink: (no patches)
CompPsylinkable.FinishLinkingRitual: (no patches)
CompPsylinkable.GetRequiredPlantCount: (no patches)
CompPsylinkable.OnGrassGrown: (no patches)
CompPsylinkable.get_CompSubplant: (no patches)
CompQuality.PostSplitOff: (no patches)
CompQuality.SetQuality: (no patches)
CompQuestGiver.PostSpawnSetup: (no patches)
CompRadialPulse.get_ParentIsActive: (no patches)
CompRechargeable.CompTick: (no patches)
CompRefuelable.CompTick: (no patches)
CompRefuelable.ConsumeFuel: TRANS: VFEEmpire.HarmonyPatches.Patch_CompRefuelable_ConsumeFuel.Transpiler
CompRefuelable.Initialize: (no patches)
CompRefueling.CompTick: (no patches)
CompRefuelingPump.PostSpawnSetup: (no patches)
CompReload.StartCastChecks: (no patches)
CompReportWorkSpeed.CompInspectStringExtra: (no patches)
CompRevenant.get_Invisibility: (no patches)
CompRevenantSpine.OnInteracted: (no patches)
CompRitualEffect_Lightball.SpawnFleck: (no patches)
CompRockSpawner.TickInterval: (no patches)
CompRockSpawner.get_FuelOn: (no patches)
CompRockSpawner.get_PowerOn: (no patches)
CompRottable.PostSplitOff: (no patches)
CompRottable.PreAbsorbStack: (no patches)
CompRottable.get_Active: PRE: VanillaVehiclesExpanded.CompRottable_Active_Patch.Prefix
CompRoyalImplant.CheckForViolations: (no patches)
CompSanguophageMeetingFire.PostDraw: (no patches)
CompScanner.PostSpawnSetup: (no patches)
CompScanner.get_CanUseNow: PRE: BGPScanner.CompScanner_CanUseNow.Prefix
CompShield.CompAllowVerbCast: PRE: CombatExtended.HarmonyCE.CompShield_PatchCompAllowVerbCast.Prefix
CompShield.CompTick: post: CombatExtended.HarmonyCE.CompShield_DisableOnOperateTurret.Postfix
CompShield.PostExposeData: (no patches)
CompShield.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.CompShield_PatchCheckPreAbsorbDamage.Prefix
CompShield.PostSpawnSetup: (no patches)
CompShield.get_ShieldState: (no patches)
CompShieldField.SpawnSetup_Patch.Postfix: (no patches)
CompShieldField.get_PowerTraderComp: (no patches)
CompShipLandingBeacon.EstablishConnections: (no patches)
CompShipLandingBeacon.PostDeSpawn: (no patches)
CompShipLandingBeacon.PostSpawnSetup: (no patches)
CompShipLandingBeacon.get_Active: (no patches)
CompShuttle.CompTick: post: Spaceports.SpaceportsHarmony+Harmony_CompShuttle_CompTick.Postfix
CompShuttle.get_Transporter: (no patches)
CompSidearmMemory.GetMemoryCompForPawn: PRE: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.GetMemoryCompForPawnPrefix
CompSightstealer.get_Invisibility: (no patches)
CompSmokeCloudMaker.CompTick: (no patches)
CompSoulsPowerPlant.CompTick: (no patches)
CompSpawnOtherBuildingWhenPowered.CompTickRare: (no patches)
CompSpawnOtherBuildingWhenPowered.PostSpawnSetup: (no patches)
CompSpawner.TickInterval: (no patches)
CompSpawner.get_PowerOn: (no patches)
CompSpawnerHives.CompTick: (no patches)
CompSpawnerItems.get_Active: (no patches)
CompSpawnerPawn.<>c.<FindLordToJoin>b__20_0: (no patches)
CompSpawnerPawn.get_DormancyComp: (no patches)
CompSpawnsRevenant.CompTickRare: (no patches)
CompStackByQuality.AllowStackWith: (no patches)
CompStudiable.AdjustedAnomalyKnowledge: (no patches)
CompStudiable.CurrentlyStudiable: (no patches)
CompStudiable.GetInspectStringExtraFor: (no patches)
CompStudiable.PostSpawnSetup: (no patches)
CompStudiable.get_CompActivity: (no patches)
CompStudyUnlocks.get_StudyComp: (no patches)
CompSubmersible.PostSpawnSetup: (no patches)
CompSuppressable.get_CompInventory: (no patches)
CompSurveillancePillar.PostSpawnSetup: (no patches)
CompSwitchApparel.<CompGetWornGizmosExtra>b__2_0: (no patches)
CompTacticalManager.get_CompInventory: (no patches)
CompTacticalManager.get_CompSuppressable: (no patches)
CompTargetEffect_Biodecode.DoEffectOn: (no patches)
CompTargetable_Biocoded.ValidateTarget: (no patches)
CompTempTransforms.AllowStackWith: (no patches)
CompTempTransforms.DoTicks: (no patches)
CompTempTransforms.PostSplitOff: (no patches)
CompTempTransforms.PreAbsorbStack: (no patches)
CompTemperatureRuinable.AllowStackWith: (no patches)
CompTemperatureRuinable.PostSplitOff: (no patches)
CompTemperatureRuinable.PreAbsorbStack: (no patches)
CompTerrainPump.PostSpawnSetup: (no patches)
CompThrowMote.CompTick: (no patches)
CompThrownFleckEmitter.get_IsOn: (no patches)
CompThrownMoteEmitter.get_IsOn: (no patches)
CompToxPack.UsePack: (no patches)
CompTrailerMount.TryDisconnectTrailer: (no patches)
CompTransporter.<CompGetGizmosExtra>d__45.MoveNext: (no patches)
CompTransporter.SubtractFromToLoadList: (no patches)
CompTransporter.get_Launchable: (no patches)
CompTransporter.get_Shuttle: (no patches)
CompTurretGun.UpdateGunVerbs: (no patches)
CompTurretGun.get_CanShoot: (no patches)
CompTurretGun.get_GunCompEq: (no patches)
CompUnderBarrel.PostExposeData: (no patches)
CompUnderBarrel.SwitchToUB: (no patches)
CompUnderBarrel.SwithToB: (no patches)
CompUnderBarrel.get_CompAmmo: (no patches)
CompUnderBarrel.get_CompEq: (no patches)
CompUnderBarrel.get_CompFireModes: (no patches)
CompUndergroundPassage.PostDeSpawn: (no patches)
CompUrgentWeaponPickup.CheckPrimaryEquipment: (no patches)
CompUsableImplant.FloatMenuOptionLabel: (no patches)
CompUsableImplant.TryStartUseJob: (no patches)
CompUseEffect_AddHediffAndEnableDisappearsComp.DoEffect: (no patches)
CompUseEffect_CallBossgroup.CallBossgroup: (no patches)
CompUseEffect_CallBossgroup.ConfirmMessage: (no patches)
CompUseEffect_GainAbility.AllowStackWith: (no patches)
CompUseEffect_GiveAbility.CanBeUsedBy: (no patches)
CompUseEffect_GiveAbility.DoEffect: (no patches)
CompUseEffect_LearnSkill.AllowStackWith: (no patches)
CompUseEffect_SpawnFleshbeastFromTargetPawns.Initialize: (no patches)
CompUseEffect_StartWick.DoEffect: (no patches)
CompVariableHeatPusher.PostSpawnSetup: (no patches)
CompVoidStructure.OnInteracted: (no patches)
CompWakeUpDormant.Activate: (no patches)
CompWakeUpDormant.get_DormantComp: (no patches)
CompWarmUpReduction.get_GetGunner: (no patches)
Comp_AnesthesiaIVBag.CompTick: (no patches)
Comp_AtmosphericHeater.CompTick: (no patches)
Comp_AtmosphericHeater.PostSpawnSetup: (no patches)
ComplexThreatWorker.CanResolve: post: [200]WorldTechLevel.Patches.Patch_ComplexThreatWorker.CanResolve_Postfix
ComplexThreatWorker.TryGetThingTriggerSignal: (no patches)
ComplexThreatWorker_FuelNode.ResolveInt: (no patches)
ComplexThreatWorker_RaidTerminal.ResolveInt: (no patches)
CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences.Transpiler
Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.Construction_CompleteConstructionVehicle_Patch.Prefix
ContainmentUtility.<GetInhibitorAffectedCells>d__8.MoveNext: (no patches)
ContainmentUtility.CanParticipateInEscape: (no patches)
ContainmentUtility.GetLinearBuildingFrontCell: (no patches)
ContainmentUtility.InitiateEscapeMtbDays: (no patches)
ContainmentUtility.IsLinearBuildingBlocked: (no patches)
ContainmentUtility.SafelyContains: (no patches)
ContainmentUtility.ShowContainmentStats: (no patches)
ContentsITab.DrawForbidToggle: (no patches)
ContentsITab.DrawRotLabel: (no patches)
ContentsITab.OnDropThing: (no patches)
ContrabandManager.TryGiveExtension: (no patches)
Corpse.ButcherProducts: PRE: VanillaSocialInteractionsExpanded.Patch_ButcherProducts.Prefix
Corpse.Kill: (no patches)
Corpse.get_CurRotDrawMode: (no patches)
CoverUtility.BaseBlockChance: post: VFESecurity.Patch_CoverUtility+BaseBlockChance_Thing.Postfix
CoverUtility.CalculateCoverGiverSet: post: VFESecurity.Patch_CoverUtility+CalculateCoverGiverSet.Postfix
CoverUtility.CalculateOverallBlockChance: post: VFESecurity.Patch_CoverUtility+CalculateOverallBlockChance.Postfix
CustomSiegeUtility.AcceptsShell: (no patches)
DamageWorker.Apply: PRE: CombatExtended.HarmonyCE.Harmony_DamageWorker_Apply.Prefix
DamageWorker.ExplosionDamageThing: post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
DamageWorker_AddInjury.ApplyToPawn: post: BloodAnimations.DamageWorker_AddInjury_ApplyToPawn.ApplyToPawn TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_AddInjury.CheckDuplicateDamageToOuterParts: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_AddInjury.Prefix
DamageWorker_AddInjury.FinalizeAndAddInjury: (no patches)
DamageWorker_AddInjury.FinalizeAndAddInjury: (no patches)
DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix
DamageWorker_Cut.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Prefix
DamageWorker_ExtraInfecter.ApplySpecialEffectsToPart: (no patches)
DamageWorker_Stab.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Stab.Prefix
DamageWorker_SwallowWhole.ApplySpecialEffectsToPart: (no patches)
DangerWatcher.<>c.<CalculateDangerRating>b__7_1: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix
DangerWatcher.AffectsStoryDanger: (no patches)
DaysUntilRotCalculator.ApproxDaysUntilRot: (no patches)
DeathActionWorker_Divide.SpawnPawn: (no patches)
DeathActionWorker_DropOnDeath.PawnDied: (no patches)
Debug.DebugRegenerateWorldPathGrid: (no patches)
DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_6: (no patches)
DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_7: (no patches)
DebugOutputsEconomy.<>c.<Drugs>b__6_41: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_0: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_2: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_3: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_4: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_5: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_6: (no patches)
DebugOutputsEconomy.LitterSizeAverage: (no patches)
DebugOutputsGeneral.<>c.<DoTablesInternalMelee>b__18_9: (no patches)
DebugOutputsGeneral.<>c.<Tools>b__19_4: (no patches)
DebugOutputsGeneral.<>c.<Tools>b__19_5: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelCapacity|16_0: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelToReload|16_2: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelType|16_1: (no patches)
DebugOutputsInfection.<>c.<Infections>b__3_5: (no patches)
DebugOutputsInfection.<>c__DisplayClass3_0.<Infections>b__4: (no patches)
DebugOutputsInfection.<Infections>g__baseSeverityIncrease|3_3: (no patches)
DebugOutputsMisc.<>c.<FoodPoisonChances>b__11_3: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_3: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_4: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_5: (no patches)
DebugOutputsMisc.<>c__DisplayClass10_0.<ThingsPowerAndHeat>b__1: (no patches)
DebugOutputsMisc.<MeditationFoci>g__TryGetOffset|6_0: (no patches)
DebugOutputsPawns.<>c.<Entities>b__28_2: (no patches)
DebugOutputsPawns.<>c.<Entities>b__28_3: (no patches)
DebugOutputsPawns.BioferriteGeneration: (no patches)
DebugThingPlaceHelper.DebugSpawn: (no patches)
DebugToolsGeneral.BreakDown: (no patches)
DebugToolsGeneral.ForceSleep: (no patches)
DebugToolsGeneral.Rot1Day: (no patches)
DebugToolsMisc.<>c__DisplayClass1_0.<SetQuality>b__0: (no patches)
DebugToolsMisc.DrawAttachPoints: (no patches)
DebugToolsPawns.MakeInjuryPermanent: (no patches)
DebugToolsSpawning.<>c__DisplayClass24_0.<CreateMealWithSpecifics>b__3: (no patches)
DebugToolsSpawning.<>c__DisplayClass44_1.<SpawnBossgroup>b__0: (no patches)
DebugToolsSpawning.<>c__DisplayClass50_0.<SpawnFlare>b__0: (no patches)
DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix
DebugWindowsOpener.DrawButtons: TRANS: VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler, HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DeepDrillInfestationIncidentUtility.GetUsableDeepDrills: (no patches)
DeepResourceGrid.AnyActiveDeepScannersOnMap: (no patches)
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles
DefUtility.ProcessWeapons: (no patches)
DeserterServiceWorkers.CallShuttle: (no patches)
Designation.Notify_Added: post: VFED.HarmonyPatches.MiscPatches.BiosecurityWarning
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: Vehicles.Construction.RemoveDisabledVehicles, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix
Designator.CreateReverseDesignationGizmo: PRE: [2147483647]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Postfix
Designator_Adopt.DesignateThing: (no patches)
Designator_Build.DesignateSingleCell: (no patches)
Designator_Build.DrawPanelReadout: TRANS: VFECore.Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle
Designator_Dropdown.get_Visible: post: CombatExtended.Harmony_Designator_Dropdown.Postfix
Designator_Forbid.CanDesignateThing: (no patches)
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Designator_RearmTrap.CanDesignateThing: (no patches)
Designator_RestoreWall.CanDesignateCell: (no patches)
Designator_RestoreWall.CanDesignateThing: (no patches)
Designator_RestoreWall.DesignateSingleCell: (no patches)
Designator_Unforbid.CanDesignateThing: (no patches)
DestructibleBuilding.PostDestroy: (no patches)
DialogApparel.SelectApparel: (no patches)
DialogApparel.SelectColor: (no patches)
Dialog_BillConfig.DoWindowContents: TRANS: TacticalGroups.HarmonyPatches_GroupBills.DoWindowContents_Transpiler
Dialog_BillConfig.GeneratePawnRestrictionOptions: post: TacticalGroups.HarmonyPatches_GroupBills.GeneratePawnRestrictionOptions
Dialog_ChangeDryadCaste.DrawLeftRect: (no patches)
Dialog_ChooseGraphic.<>c__DisplayClass10_1.<DoWindowContents>b__0: (no patches)
Dialog_ChooseMemes.CanUseMeme: post: [200]WorldTechLevel.Patches.Patch_Dialog_ChooseMemes.CanUseMeme_Postfix
Dialog_ChooseMemes.DoAcceptChanges: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix
Dialog_DebugSetHediffRemaining.get_Comp: (no patches)
Dialog_FormCaravan.GetFoodScore: (no patches)
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform
Dialog_FormCaravan.TrySend: PRE: VS_CheckForSettlementTheftOnTrySend.Prefix
Dialog_FormCaravan.get_MostFoodWillRotSoon: (no patches)
Dialog_FormVehicleCaravan.<DebugTryFormCaravanInstantly>b__89_1: (no patches)
Dialog_FormVehicleCaravan.<DoBottomButtons>b__87_10: (no patches)
Dialog_FormVehicleCaravan.TryReformCaravan: PRE: VS_CheckForSettlementTheftOnReform_Vehicles.Prefix
Dialog_FormVehicleCaravan.get_MostFoodWillRotSoon: (no patches)
Dialog_GraphicCustomization.GetScrollHeight: (no patches)
Dialog_GraphicCustomization.Init: (no patches)
Dialog_Hire.OnAcceptKeyPressed: (no patches)
Dialog_InfoCard..ctor: post: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Dialog_InfoCard_Postfix
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Gizmos.VehicleInfoCardOverride
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler
Dialog_ManageLoadouts.DrawSlot: (no patches)
Dialog_ManagePolicies`1.DoWindowContents: TRANS: ChooseYourOutfit.Patch_Dialog_ManagePolicies_ApparelPolicy_DoWindowContents.Transpiler
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_NewFactionSpawning.Ignore: (no patches)
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_SplitCaravan.AddItemsToTransferables: post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_AddItemsToTransferables.Postfix
Dialog_SplitCaravan.TrySplitCaravan: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Postfix
Dialog_StashVehicle.TransferPawns: (no patches)
Dialog_StylingStation.Reset: (no patches)
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo
DirectXmlLoader.DefFromNode: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes
DistressCallUtility.SpawnCorpses: (no patches)
DoSingleTick_Patch.Postfix: (no patches)
DollDrawer.<>c__DisplayClass38_0.<DrawDiseases>g__DrawRow|0: (no patches)
DollDrawer.CalcBloodLoss: (no patches)
DollDrawer.DrawDiseases: (no patches)
DropCellFinder.<>c.<TradeDropSpot>b__1_4: (no patches)
DropCellFinder.<>c__DisplayClass3_0.<TryFindSafeLandingSpotCloseToColony>g__SpotValidator|0: (no patches)
DropCellFinder.CanPhysicallyDropInto: (no patches)
DropCellFinder.GetBestShuttleLandingSpot: post: Spaceports.SpaceportsHarmony+Harmony_DropCellFinder_GetBestShuttleLandingSpot.Postfix
Drought.Init: (no patches)
DrugPolicy.<>c.<InitializeIfNeeded>b__13_0: (no patches)
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
DrugStatsUtility.GetAddictionOffsetPerDay: (no patches)
DrugStatsUtility.GetDrugComp: (no patches)
DrugStatsUtility.GetHighOffsetPerDay: (no patches)
DrugStatsUtility.GetToleranceOffsetPerDay: (no patches)
DyingRevenant.Complete: (no patches)
DyingRevenant.InitWith: (no patches)
EditWindow_DebugInspector.CurrentDebugString: (no patches)
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EffectiveTechLevels.ThingDefFirstPass: (no patches)
EffectiveTechLevels.ThingDefSecondPass: (no patches)
EmpireUtility.RoyaltyTracker: (no patches)
EmpireUtility.Terrorism: (no patches)
EnterCooldownCompUtility.EnterCooldownBlocksEntering: (no patches)
EnterCooldownCompUtility.EnterCooldownDaysLeft: (no patches)
EnterCooldownCompUtility.EnterCooldownHoursLeft: (no patches)
EnterCooldownCompUtility.EnterCooldownTicksLeft: (no patches)
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentDatabase.<>c.<UpdateLoadingPhase>b__69_1: (no patches)
EquipmentDatabase.ClassifyThingDef: (no patches)
EquipmentUtility.AlreadyBondedToWeapon: (no patches)
EquipmentUtility.CanEquip: (no patches)
EquipmentUtility.GetPersonaWeaponConfirmationText: (no patches)
EquipmentUtility.IsBondedTo: (no patches)
ExitMapGrid.get_MapUsesExitGrid: (no patches)
ExpandableProjectile.GetMaxRange: (no patches)
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Prefix post: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Transpiler
ExpectationsUtility.CurrentExpectationFor: TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit.Expectations
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell
Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix
Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix
Explosion.TrySpawnExplosionThing: (no patches)
ExportUtils.CreateCorpseSymbol: (no patches)
Ext_Vehicles.IsRoofRestricted: (no patches)
Extensions.GetCarriedWeapons: (no patches)
Extensions.HasRangedWeapon: post: MVCF.PatchSets.PatchSet_RunAndGun.RunAndGunHasRangedWeapon
Extensions.IsValidSidearmsCarrier: post: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.IsValidSidearmsCarrierPostfix
ExtensionsThing.GetColor: (no patches)
ExtensionsThing.GetQuality: (no patches)
ExtensionsThing.SetQuality: (no patches)
FacilitiesUtility.<>c__DisplayClass5_0.<NotifyFacilitiesAboutChangedLOSBlockers>b__1: (no patches)
Faction.CanChangeGoodwillFor: post: VFED.HarmonyPatches.GoodwillPatches.CanChangeGoodwillFor_Postfix
Faction.Notify_LeaderDied: PRE: CombatExtended.HarmonyCE.Harmony_Faction+Harmony_Faction_Notify_LeaderDied.Prefix
Faction.Notify_MemberDied: PRE: VEE.Faction_Notify_MemberDied.Prefix
Faction.Notify_MemberExitedMap: PRE: Hospital.Patches.PatientOutcome_Patches+Notify_MemberExitedMap.Prefix
Faction.Notify_RelationKindChanged: (no patches)
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix, VFED.HarmonyPatches.GoodwillPatches.TryMakeInitialRelationsWith_Postfix
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix
FactionDef.RaidCommonalityFromPoints: post: VFED.HarmonyPatches.MiscPatches.EmpireRaidChance
FactionDef.get_Description: post: WorldTechLevel.Patches.Patch_FactionDef.GetDescription_Postfix
FactionDialogMaker.<>c__DisplayClass3_0.<RequestAICoreQuest>b__0: (no patches)
FactionGenerator.get_ConfigurableFactions: post: [200]WorldTechLevel.Patches.Patch_FactionGenerator.GetConfigurableFactions
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
FallingStructureStrategy.SpawnThreats: (no patches)
FertilityGrid.CalculateFertilityAt: post: VEE.FertilityGrid_Patch.Postfix
FertilityGrid_Patch.Postfix: (no patches)
FilthGrayFleshNoticeable.SendLetter: (no patches)
FilthRevenantSmear.SendLetter: (no patches)
FilthRevenantSmear.Tick: (no patches)
Find.get_Anomaly: (no patches)
Find.get_BossgroupManager: (no patches)
Find.get_PawnDuplicator: (no patches)
Find.get_PsychicRitualManager: (no patches)
Fire.DoComplexCalcs: post: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler
Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler
Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler
Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler
Fire.TrySpread: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler
Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix
FireUtility.CanEverAttachFire: (no patches)
FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler
FireUtility.NumFiresAt: (no patches)
FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix
FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix
FlamethrowProjectile.DoDamage: (no patches)
FleshTypeDef.ChooseWoundOverlay: post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FleshbeastUtility.SpawnFleshbeastFromPawn: (no patches)
FleshmassMapComponent.DestroyFleshmass: (no patches)
FlickUtility.WantsToBeOn: (no patches)
FloatMenuMakerMap.<>c.<AddHumanlikeOrders>b__12_27: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_10.<AddHumanlikeOrders>b__11: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_11.<AddHumanlikeOrders>b__15: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_12.<AddHumanlikeOrders>g__CarryToShuttleAct|18: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_12.<AddHumanlikeOrders>g__IsValidShuttle|17: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_31.<AddHumanlikeOrders>g__Equip|48: TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_PatchKnowledge.Transpiler
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix TRANS: MVCF.PatchSets.PatchSet_PreferMelee.CheckForMelee
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix post: VS_SettlementInteractionMenu.Postfix, VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, VFEEmpire.HarmonyPatches.Patch_AddHumanlikeOrders.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, MVCF.PatchSets.PatchSet_Brawlers.AddHumanlikeOrders_Postfix TRANS: VFED.HarmonyPatches.MiscPatches.CheckBiosecurity, CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler, Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler, ChooseYourOutfit.Patch_FloatMenuMakerMap_AddHumanlikeOrders.Transpiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.SkipIfAnimal
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder
FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles
FloatMenuMakerMap.PawnGotoAction: (no patches)
FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix: (no patches)
FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems: (no patches)
FloatMenuMakerMap_Modify_AddHumanlikeOrders.ForceWearInventoryCheck: (no patches)
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles
FloatMenuUtility.TryMakeFloatMenuForActiveLoad: (no patches)
FloatMenuUtility.TryMakeFloatMenuForCargoLoad: (no patches)
FloodFillerFog.<>c__DisplayClass3_0.<FloodUnfog>b__1: (no patches)
FloorEtchingRambling.PostMake: (no patches)
FocusStrengthOffset_BuildingDefsLit.BuildingLit: (no patches)
FocusStrengthOffset_Lit.CanApply: (no patches)
FoodUtility.FoodOptimality: (no patches)
FoodUtility.GenerateGoodIngredients: (no patches)
FoodUtility.GetFoodKind: (no patches)
FoodUtility.GetFoodKind: (no patches)
FoodUtility.GetFoodKindForStacking: (no patches)
FoodUtility.GetMeatSourceCategory: PRE: VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.HasVeneratedAnimalMeatOrCorpseIngredients: (no patches)
FoodUtility.IsHumanlikeCorpseOrHumanlikeMeatOrIngredient: (no patches)
FoodUtility.IsInsectCorpseOrInsectMeatIngredient: (no patches)
FoodUtility.ThoughtsFromIngesting: (no patches)
FoodUtility.TryFindBestFoodSourceFor: (no patches)
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
ForbidUtility.IsForbidden: PRE: [2147483647]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Postfix
ForbidUtility.IsForbidden: (no patches)
ForbidUtility.SetForbidden: (no patches)
FormCaravanComp.GetGizmos: post: VS_FormCaravanComp_GetGizmos.Postfix, Vehicles.Gizmos.AddVehicleGizmosPassthrough
FormCaravanComp.get_AnyActiveThreatNow: PRE: [2147483647]PerformanceOptimizer.Optimization_FormCaravanComp_AnyActiveThreatNow.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_FormCaravanComp_AnyActiveThreatNow.Postfix
FormCaravanGizmoUtility.TryGetGizmo: (no patches)
Frame.CompleteConstruction: PRE: Vehicles.Construction.CompleteConstructionVehicle post: VS_PenalizeForBuilding.Postfix TRANS: VFECore.Frame_CompleteConstruction_Patch.Transpiler
Frame.Destroy: PRE: VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix
Frame.get_WorkToBuild: PRE: [2147483647]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Postfix
Frame_Destroy_Patch.Postfix: (no patches)
FuelingPortUtility.LaunchableAt: (no patches)
Game.AddMap: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: TacticalGroups.HarmonyPatches.EntriesDirty
Game.ClearCaches: post: SmashTools.ProjectSetup.ClearCaches, PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, TacticalGroups.HarmonyPatches.IsPlayingDirty_Postfix
Game.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Game_ExposeData.Postfix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
Game.InitNewGame: PRE: SmashTools.ComponentCache.ClearCache, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
Game.LoadGame: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: CombatExtended.HarmonyCE.Harmony_Game_LoadGame.Postfix
Game.set_CurrentMap: post: TacticalGroups.HarmonyPatches.EntriesDirty
GameComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit
GameComponentUtility.LoadedGame: post: SmashTools.UnitTesting.ExecutePostLoadTesting, VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame
GameComponentUtility.StartedNewGame: post: SmashTools.UnitTesting.ExecuteNewGameTesting, VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, UpdateLogTool.UpdateHandler.UpdateOnNewGame
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix
GameCondition_ToxicFallout.DoCellSteadyEffects: (no patches)
GameCondition_UnnaturalHeat.get_TargetTempOffset: (no patches)
GameInitData.ResetWorldRelatedMapInitData: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
GarageDoor.SpawnSetup: (no patches)
GasUtility.PawnGasEffectsTick: (no patches)
GatheringWorker_MovieNight.CanInteractWith: (no patches)
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vehicles.LordAI.VehiclesDontParty
GauranlenTreeModeDef.get_Description: (no patches)
GauranlenUtility.<GetConnectionsAffectedByBuilding>d__2.MoveNext: (no patches)
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles
GenCelestial.CurCelestialSunGlow: PRE: [2147483647]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Postfix
GenConstruct.BlocksConstruction: post: VanillaFurnitureExpanded.GenConstruct_BlocksConstruction_Patch.Postfix
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch.Prefix
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch2.Prefix post: VanillaFurnitureExpanded.GenConstruct_CanConstruct_Patch.Postfix
GenDraw.DrawAimPie: TRANS: VFED.Building_TurretGunBarrels+CastSourceReplacer.ReplaceCall
GenGrid.Impassable: TRANS: VFESecurity.Patch_GenGrid+Impassable.Transpiler
GenGrid.Standable: TRANS: VFESecurity.Patch_GenGrid+Standable.Transpiler
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix
GenHostility.AnyHostileActiveThreatTo: (no patches)
GenHostility.AnyHostileActiveThreatToPlayer: post: VFED.HarmonyPatches.MiscPatches.ComplexHostileWithQuest
GenHostility.HostileTo: (no patches)
GenHostility.HostileTo: (no patches)
GenHostility.IsPotentialThreat: (no patches)
GenLeaving.DoLeavingsFor: (no patches)
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds
GenLeaving.DropFilthDueToDamage: post: BloodAnimations.GenLeaving_DropFilthDueToDamage.DropFilthDueToDamage
GenOption.RotAllThing: (no patches)
GenPlace.PlaceSpotQualityAt: PRE: ReBuildDoorsAndCorners.GenPlace_PlaceSpotQualityAt_Patch.Prefix
GenRadial..cctor: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.NumCellsInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialPatternInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadiusOfNumCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_Range
GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: (no patches)
GenRecipe.MakeRecipeProducts: post: VanillaSocialInteractionsExpanded.MakeRecipeProducts_Patch.Postfix
GenRecipe.PostProcessProduct: (no patches)
GenSpawn.Spawn: PRE: Vehicles.Construction.RegisterThingSpawned
GenStep_AncientComplex.ScatterAt: (no patches)
GenStep_Attrition.Generate: (no patches)
GenStep_CaveHives.TrySpawnHive: (no patches)
GenStep_DownedRefugee.ScatterAt: (no patches)
GenStep_ItemStash.ScatterAt: (no patches)
GenStep_Labyrinth.Generate: (no patches)
GenStep_Monolith.GenerateMonolith: (no patches)
GenStep_Power.<>c__DisplayClass22_0.<TryFindClosestReachableNet>b__1: (no patches)
GenStep_Power.EnsureBatteriesConnectedAndMakeSense: (no patches)
GenStep_Power.EnsureGeneratorsConnectedAndMakeSense: (no patches)
GenStep_Power.EnsurePowerUsersConnected: (no patches)
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_Power.IsPowerGenerator: (no patches)
GenStep_Power.IsPowerUser: (no patches)
GenStep_Power.TrySpawnBatteryNear: (no patches)
GenStep_Power.TrySpawnPowerGeneratorNear: (no patches)
GenStep_Power.UpdateDesiredPowerOutputForAllGenerators: (no patches)
GenStep_PrisonerWillingToJoin.ScatterAt: (no patches)
GenStep_RocksFromGrid.Generate: PRE: Vehicles.VehiclePathing.DisableRegionUpdatingRockGen
GenStep_ScatterCaveDebris.ScatterAt: (no patches)
GenStep_ScatterLumpsMineable.ChooseThingDef: TRANS: WorldTechLevel.Patches.Patch_GenStep_ScatterLumpsMineable.ChooseThingDef_Transpiler
GenStep_Settlement.ScatterAt: PRE: [0]VFE_Settlers.Utilities.Harmony+GenStep_SettlementScatterAt_Patch.PreFix TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStep_SleepingMechanoids.Generate: (no patches)
GenStep_SleepingMechanoids.SendMechanoidsToSleepImmediately: (no patches)
GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler
GenStep_Terrain.TerrainFrom: post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix
GenStep_UndercaveInterest.GenerateCorpseGear: (no patches)
GenStep_UndercaveInterest.GenerateCorpsePile: (no patches)
GenStep_UndercaveInterest.GenerateHive: (no patches)
GenStuff.RandomStuffInexpensiveFor: PRE: WorldTechLevel.Patches.Patch_GenStuff.RandomStuffInexpensiveFor_Prefix TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix
GeneUIUtility.DrawGene: TRANS: VanillaGenesExpanded.GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
GeneUtility.ExtractXenogerm: (no patches)
Gene_ChemicalDependency.Notify_IngestedThing: (no patches)
Gene_Deathrest.CanUseBindableNow: (no patches)
Gene_Deathrest.Notify_DeathrestEnded: (no patches)
Gene_Deathrest.TryLinkToNearbyDeathrestBuildings: (no patches)
Gene_Deathrest.get_BoundComps: (no patches)
Gene_Deathrest.get_CurrentCapacity: (no patches)
GettersFilters.<>c__DisplayClass10_1.<findBestRangedWeapon>b__8: (no patches)
GettersFilters.isDangerousWeapon: (no patches)
GettersFilters.isEMPWeapon: (no patches)
GettersFilters.isManualUse: (no patches)
GhostDrawer.DrawGhostThing: PRE: VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace
GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|12_0: TRANS: PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.GizmoGridDrawer_ProcessGizmoStateTranspiler
Gizmo_SidearmsList.DrawGizmoLabel: PRE: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.GizmoLabelFixer
GlobalControls.GlobalControlsOnGUI: (no patches)
GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix
GlowGrid.GroundGlowAt: TRANS: ReBuildDoorsAndCorners.GlowGrid_GroundGlowAt_Patch.Transpiler
GlowGrid_GroundGlowAt_Patch.HasNoNaturalLight: (no patches)
GoodwillSituationWorker_PermanentEnemy.ArePermanentEnemies: post: VFED.HarmonyPatches.GoodwillPatches.ArePermanentEnemies_Postfix
GourmetMeal.CanStackWith: (no patches)
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit
Graphic_ActivityMask.DrawWorker: (no patches)
Graphic_ActivityMaskRandom.DrawWorker: (no patches)
Graphic_FadesInOut.DrawWorker: (no patches)
Graphic_Flicker.DrawWorker: (no patches)
GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler
HackUtility.IsHackable: (no patches)
HackUtility.IsHacked: (no patches)
HandDrawer.DrawHandsOnWeapon: (no patches)
HandDrawer.getHandColor: (no patches)
HarmonyInit.AddDroughtLine: (no patches)
HarmonyPatches.AddCorpseFly: (no patches)
HarmonyPatches.Drop_Prefix: (no patches)
HarmonyPatches.GetColorForHauled: (no patches)
HarmonyPatches.JobDriver_HaulToCell_PostFix: (no patches)
HarmonyPatches.Pawn_InventoryTracker_PostFix: (no patches)
HarmonyPatches.TryCreateRecolorJobPrefix: (no patches)
HarmonyUtility.HasActivePatches: PRE: PerformanceOptimizer.Optimization_FasterGetCompReplacement.StripPOPatchesInfo
Harmony_AlphaMechs.Harmony_CompSwapWeapons_Apply.Prefix: (no patches)
Harmony_AttackTargetFinder.Harmony_AttackTargetFinder_BestAttackTarget.<>c.<Prefix>b__3_0: (no patches)
Harmony_AttackTargetFinder.Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix: (no patches)
Harmony_Compat_RunAndGun.CanBeFiredNow: (no patches)
Harmony_Fire_DoComplexCalcs.GetWindGrowthAdjust: (no patches)
Harmony_Fire_SpreadInterval.Prefix: (no patches)
Harmony_Fire_TrySpread.GetRandWindShift: (no patches)
Harmony_Fire_TrySpread.GetWindMult: (no patches)
Harmony_GlobalControls.Postfix: (no patches)
Harmony_HediffTendPriority.Postfix: (no patches)
Harmony_HediffWithComps_BleedRate_Patch.Postfix: (no patches)
Harmony_JobGiver_ConfigurableHostilityResponse.Postfix: (no patches)
Harmony_MassUtility_Capacity.Postfix: PRE: Vehicles.Compatibility_CombatExtended.DontOverrideVehicleCapacity
Harmony_MechClusterGenerator_GetBuildingDefsForCluster.<>c.<PostFix>b__0_0: (no patches)
Harmony_PathFinder_FindPath.Prefix: (no patches)
Harmony_PawnRenderer_DrawEquipmentAiming.DrawMesh: post: ShowMeYourHands.CombatExtended_PawnRenderer_DrawEquipmentAiming.Postfix
Harmony_ThingDef.Postfix: (no patches)
Harmony_Thing_SmeltProducts.Postfix: (no patches)
Harmony_TurretGunUtility.<>c.<Prefix>b__0_3: (no patches)
Harmony_Verb_TryStartCastOn.CheckReload: (no patches)
Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix: (no patches)
Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix: (no patches)
Harmony_WorldObject.Harmony_WorldObject_Destroy.Prefix: (no patches)
Harmony_WorldObject.Harmony_WorldObject_SpawnSetup.Postfix: (no patches)
HaulAIUtility.HaulablePlaceValidator: PRE: ReBuildDoorsAndCorners.HaulAIUtility_HaulablePlaceValidator_Patch.Prefix
HeadTypeDef.GetGraphic: TRANS: VFECore.HeadTypeDef_GetGraphic_Patch.Transpiler
HealthCardUtility.DrawHealthSummary: PRE: Hospital.Patches.AllowOperationsPatch+AllowOperationsOnPatients.Prefix
HealthCardUtility.DrawHediffListing: PRE: NiceHealthTab.Patches+DrawHediffListing_Patch.Prefix
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.DrawPawnHealthCard: PRE: NiceHealthTab.Patches+HealthCardUtility_DrawPawnHealthCard_Patch.Prefix
HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix
HealthComp.<>c.<Notify_PreDestroyed>b__38_0: (no patches)
HealthUtility.AddStartingHediffs: (no patches)
HealthUtility.FindImmunizableHediffWhichCanKill: (no patches)
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel
HealthUtility.RandomPermanentInjuryDamageType: post: [200]WorldTechLevel.Patches.Patch_HealthUtility.RandomPermanentInjuryDamageType_Postfix
HealthUtility.RandomViolenceDamageType: post: [200]WorldTechLevel.Patches.Patch_HealthUtility.RandomViolenceDamageType_Postfix
Hediff.TendableNow: (no patches)
Hediff.get_TendPriority: post: CombatExtended.HarmonyCE.Harmony_HediffTendPriority.Postfix
Hediff.get_TipStringExtra: (no patches)
HediffCache.CheckTended: (no patches)
HediffCompProperties_Reloadable.TargetVerb: (no patches)
HediffComp_AutoPermanentInjury.CompPostMake: (no patches)
HediffComp_CorpseDecayer.CompPostTick: (no patches)
HediffComp_Disappears.CompPostMerged: (no patches)
HediffComp_DisappearsAndKills_Shambler.get_compHoldingPlatformTarget: (no patches)
HediffComp_EntropyLink.Notify_EntropyGained: (no patches)
HediffComp_FleshbeastEmerge.TentacleAttack: (no patches)
HediffComp_GiveHediffsInRange.CompPostTick: (no patches)
HediffComp_HumanEggLayer.ProduceEgg: (no patches)
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_Infecter.CheckMakeInfection: (no patches)
HediffComp_InfecterCE.CheckMakeInfection: (no patches)
HediffComp_InfecterCE.CompPostTick: (no patches)
HediffComp_Invisibility.UpdateTarget: PRE: PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.ClearCache
HediffComp_Invisibility.get_PlatformTarget: (no patches)
HediffComp_InvisibilityEngulfer.<>c.<get_CompShouldRemove>b__2_0: (no patches)
HediffComp_InvisibilityEngulfer.CompPostPostRemoved: (no patches)
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VanillaGenesExpanded.VanillaGenesExpanded_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffComp_PsychicSuppression.get_CompShouldRemove: (no patches)
HediffComp_TendDuration.CompTended: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler
HediffComp_Traitor.CompPostMerged: (no patches)
HediffDef.PossibleToDevelopImmunityNaturally: PRE: [2147483647]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Postfix
HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: VFECore.DirtyCache_Patch.Postfix
HediffSet.GetHediffsVerbs: (no patches)
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal
HediffUtility.FullyImmune: (no patches)
HediffUtility.IsPermanent: (no patches)
HediffUtility.IsTended: (no patches)
Hediff_Abilities.GiveRandomAbilityAtLevel: (no patches)
Hediff_AcidBuildup.get_Immunity: (no patches)
Hediff_Addiction.get_LabelInBrackets: (no patches)
Hediff_BandNode.RecacheBandNodes: (no patches)
Hediff_Injury.PostAdd: TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam
Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_Injury.get_LabelBase: (no patches)
Hediff_Injury.get_LabelInBrackets: (no patches)
Hediff_Injury.get_PainOffset: (no patches)
Hediff_Labor.GetRandomLaborPushingDuration: (no patches)
Hediff_Labor.PreRemoved: (no patches)
Hediff_Labor.get_Progress: (no patches)
Hediff_LaborPushing.get_Progress: (no patches)
Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
Hediff_PainField.get_Description: (no patches)
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Shambler.PostMake: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes
HiddenItemsManager.Hidden: post: [200]WorldTechLevel.Patches.Patch_HiddenItemsManager.Hidden_Postfix
HireableSystemStaticInitialization.GetCommTargets_Postfix: (no patches)
HireableSystemStaticInitialization.GetContractTracker: (no patches)
Hive.PostApplyDamage: (no patches)
Hive.ThreatDisabled: (no patches)
Hive.get_CompDormant: (no patches)
Hive.get_PawnSpawner: (no patches)
HonorWorker_Gallery.<>c.<Available>b__0_1: (no patches)
HospitalMapComponent.<BedCount>b__24_0: (no patches)
HostilitySheller.HealthMultiplier: (no patches)
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
HumanEmbryo.Notify_DebugSpawned: (no patches)
HumanEmbryo.get_Father: (no patches)
HumanEmbryo.get_Mother: (no patches)
HumanOvum.<>c__DisplayClass7_0.<CanFertilizeFloatOption>b__0: (no patches)
HumanOvum.ProduceEmbryo: (no patches)
ICompTactics.get_CompInventory: (no patches)
ICompTactics.get_CompSuppressable: (no patches)
ICompTactics.get_CurrentWeaponCompAmmo: (no patches)
IJobDriver_Tactical.get_CompInventory: (no patches)
IJobDriver_Tactical.get_CompSuppressable: (no patches)
ITab_Art.get_SelectedCompArt: (no patches)
ITab_ContentsGenepackHolder.get_ContainerThing: (no patches)
ITab_ContentsTransporter.get_Transporter: (no patches)
ITab_Entity.DoKnowledgeGainListing: (no patches)
ITab_Entity.FillTab: (no patches)
ITab_Inventory.DrawThingRowCE: (no patches)
ITab_Inventory.FillTab: (no patches)
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix
ITab_Pawn_Gear_CanControl.Postfix: (no patches)
ITab_Pawn_Health..ctor: post: NiceHealthTab.Patches+ITab_Pawn_Health_Patch.Postfix
ITab_Pawn_Health.FillTab: PRE: NiceHealthTab.Patches+ITab_Pawn_Health_FillTab_Patch.Prefix
ITab_Pawn_Needs.get_IsVisible: (no patches)
ITab_Pawn_Visitor.DoPrisonerTab: (no patches)
ITab_PenBase.get_SelectedCompAnimalPenMarker: (no patches)
ITab_StudyNotes.DrawTitle: (no patches)
ITab_StudyNotes.get_Studiable: (no patches)
ITab_StudyNotes.get_StudyUnlocks: (no patches)
ITab_VehicleTransport.get_CargoComp: (no patches)
ITab_Vehicle_Cargo.DrawHeader: (no patches)
ITab_WindTurbineAutoCut.get_AutoCut: (no patches)
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler
Ideo.RecacheColonistBelieverCount: PRE: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPrefix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPrefix post: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPostfix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPostfix
IdeoBuildingPresenceDemand.BuildingPresent: PRE: [2147483647]PerformanceOptimizer.Optimization_IdeoBuildingPresenceDemand_BuildingPresent.Prefix
IdeoFoundation.CanAdd: post: [200]WorldTechLevel.Patches.Patch_IdeoFoundation.CanAdd_Postfix
IdeoUtility.GetStyleDominance: PRE: [2147483647]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Postfix
IdeoUtility.IsMemeAllowedFor: post: [200]WorldTechLevel.Patches.Patch_IdeoUtility.IsMemeAllowedFor_Postfix
ImmunityHandler.TryAddImmunityRecord: (no patches)
ImmunityRecord.ImmunityChangePerTick: (no patches)
ImmunityRecord.ImmunityTick: PRE: VanillaSocialInteractionsExpanded.ImmunityTick_Patch.Prefix post: VanillaSocialInteractionsExpanded.ImmunityTick_Patch.Postfix
ImpactSoundUtility.PlayImpactSound: TRANS: ReBuildDoorsAndCorners.ImpactSoundUtility_PlayImpactSound_Patch.Transpiler
IncidentHelper.CanSpawnPatient: (no patches)
IncidentScheduler.MapComponentTick: (no patches)
IncidentWorker.CanFireNow: PRE: VFED.HarmonyPatches.MiscPatches.CheckForVisibility
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix
IncidentWorker_CaravanRaid.TryExecuteWorker: (no patches)
IncidentWorker_CrashedShipPart.TryExecuteWorker: (no patches)
IncidentWorker_DeepDrillInfestation.TryExecuteWorker: (no patches)
IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_Disease.TryExecuteWorker: (no patches)
IncidentWorker_MakeGameConditionPurple.CanFireNowSub: (no patches)
IncidentWorker_MakeGameConditionPurple.TryExecuteWorker: (no patches)
IncidentWorker_MassCasualtyEvent.CanFireNowSub: (no patches)
IncidentWorker_MassCasualtyEvent.SpawnPatient: (no patches)
IncidentWorker_MassCasualtyEvent.TryExecuteWorker: (no patches)
IncidentWorker_NeutralGroup.SpawnPawns: post: VFEEmpire.HarmonyPatches.Patch_SpawnPawns.Postfix
IncidentWorker_Obelisk.<>c.<ChanceFactorNow>b__2_0: (no patches)
IncidentWorker_OrbitalTraderArrival.<>c.<TryExecuteWorker>b__2_2: (no patches)
IncidentWorker_PatientArrives.SpawnPatient: (no patches)
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix
IncidentWorker_RaidEnemy.GetLetterText: PRE: VFEEmpire.HarmonyPatches.Patch_GetLetterText.Prefix
IncidentWorker_RaidEnemy.ResolveRaidPoints: post: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_ResolveRaidPoints.Postfix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_TryExecuteWorker.Prefix
IncidentWorker_Reinforcements.<>c.<TryExecuteWorker>b__2_1: (no patches)
IncidentWorker_RevenantEmergence.<>c.<TryExecuteWorker>b__2_0: (no patches)
IncidentWorker_RevenantEmergence.TryExecuteWorker: (no patches)
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_ShamblerAssault.PostProcessSpawnedPawns: (no patches)
IncidentWorker_ShamblerSwarm.SetupShamblerHediffs: (no patches)
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
IndividualThoughtToAdd.Add: post: VanillaSocialInteractionsExpanded.IndividualThoughtToAdd_Patch.Postfix
InfestationUtility.SpawnJellyTunnels: (no patches)
InfestationUtility.SpawnTunnels: (no patches)
IngestionOutcomeDoer_UseThing.DoIngestionOutcomeSpecial: (no patches)
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.InspectGizmoGrid_DrawInspectGizmoGridForTranspiler
InspirationHandler.EndInspiration: post: VanillaSocialInteractionsExpanded.EndInspiration_Patch.Postfix
InspirationHandler.TryStartInspiration: post: VanillaSocialInteractionsExpanded.TryStartInspiration_Patch.Postfix
InteractionWorker_Breakup.Interacted: post: VanillaSocialInteractionsExpanded.Interacted_Patch.Postfix
InteractionWorker_ConvertIdeoAttempt.CertaintyReduction: post: PeerPressure.Patches.InteractionWorker_ConvertIdeoAttempt_CertaintyReduction_Patch.Postfix
InteractionWorker_ConvertIdeoAttempt.ConversionSelectionFactor: post: PeerPressure.Patches.InteractionWorker_ConvertIdeoAttempt_ConversionSelectionFactor_Patch.Postfix
InteractionWorker_DeepTalk.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_DeepTalk_RandomSelectionWeight_Patch.Postfix
InteractionWorker_KindWords.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_KindWords_RandomSelectionWeight_Patch.Postfix
InteractionWorker_RecruitAttempt.DoRecruit: PRE: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Prefix post: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Postfix
InteractionWorker_RecruitAttempt.Interacted: TRANS: VanillaSocialInteractionsExpanded.InteractionWorker_RecruitAttempt_Interacted_Patch.Transpiler
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix
InteractionWorker_RomanceAttempt.SuccessChance: post: VanillaSocialInteractionsExpanded.SuccessChance_Patch.Postfix
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
InvisibilityUtility.GetAlpha: (no patches)
InvisibilityUtility.GetInvisibilityComp: (no patches)
InvisibilityUtility.IsHiddenFromPlayer: (no patches)
InvisibilityUtility.IsPsychologicallyInvisible: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsInvisible.Postfix
Job.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Job_ExposeData.Postfix
JobDriver.CheckCurrentToilEndOrFail: PRE: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPrefix post: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPostfix
JobDriver.EndJobWith: post: VS_PenalizeForMining.Postfix
JobDriver.ReadyForNextToil: post: VS_PenalizeForStealing.Postfix
JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
JobDriver_ActivityGoPassive.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_ActivitySuppression.<>c__DisplayClass9_0.<TrySuppress>b__1: (no patches)
JobDriver_ActivitySuppression.<>c__DisplayClass9_0.<TrySuppress>b__2: (no patches)
JobDriver_ActivitySuppression.<>c__DisplayClass9_0.<TrySuppress>b__4: (no patches)
JobDriver_AnalyzeItem.get_AnalyzableComp: (no patches)
JobDriver_AnimalResource.GetComp: (no patches)
JobDriver_AnimalResource.GetSpecificComp: (no patches)
JobDriver_ApplyTechprint.get_TechprintComp: (no patches)
JobDriver_AskToUnite.get_Properties: (no patches)
JobDriver_AttachTurret.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_AttachTurret.<>c__DisplayClass1_0.<MakeNewToils>b__2: (no patches)
JobDriver_AttachTurret.<>c__DisplayClass2_0.<Finalize>b__0: (no patches)
JobDriver_AttachTurret.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_AttackOpportunistic.<MakeNewToils>d__7.MoveNext: (no patches)
JobDriver_BestowingCeremony.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_BestowingCeremony_MakeNewToils.Postfix
JobDriver_BuildCubeSculpture.PlaceAndFinish: (no patches)
JobDriver_CarryGenepackToContainer.get_ContainerComp: (no patches)
JobDriver_CarryToBiosculpterPod.get_Pod: (no patches)
JobDriver_CarryToEntityHolder.<>c__DisplayClass9_0.<ChainTakeeToPlatformToils>b__0: (no patches)
JobDriver_CarryToEntityHolder.<MakeNewToils>b__8_1: (no patches)
JobDriver_CarryToEntityHolder.<MakeNewToils>b__8_2: (no patches)
JobDriver_CarryToEntityHolder.get_DestHolder: (no patches)
JobDriver_CarryToEntityHolderAlreadyHolding.get_DestHolder: (no patches)
JobDriver_CastAbilityOnce.get_CompAbilities: (no patches)
JobDriver_ChangeTreeMode.<MakeNewToils>b__2_0: (no patches)
JobDriver_CleanFilth.<>c__DisplayClass7_0.<MakeNewToils>b__1: TRANS: VFED.HarmonyPatches.FilthCleaningPatch.Transpiler
JobDriver_ConstructFinishFrame.<>c__DisplayClass6_0.<MakeNewToils>b__1: TRANS: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix
JobDriver_CreateAndEnterCocoon.<EnterToil>b__0_0: (no patches)
JobDriver_CreateAndEnterDryadHolder.get_TreeComp: (no patches)
JobDriver_CreateAndEnterHealingPod.<EnterToil>b__0_0: (no patches)
JobDriver_CustomizeItem.<MakeNewToils>b__1_0: (no patches)
JobDriver_DevourerDigest.get_Comp: (no patches)
JobDriver_DropEquipment.<MakeNewToils>b__4_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_DropEquipment_MakeNewToils_Patches.JobDriver_DropEquipment_MakeNewToils_Patches_initAction_Transpiler
JobDriver_EmptyThingContainer.<MakeNewToils>b__7_1: (no patches)
JobDriver_EnterBiosculpterPod.<>c__DisplayClass11_0.<PrepareToEnterToil>b__0: (no patches)
JobDriver_EnterBiosculpterPod.get_BiosculpterPod: (no patches)
JobDriver_EnterCargoHold.<MakeNewToils>d__7.MoveNext: (no patches)
JobDriver_EnterTransporter.get_Shuttle: (no patches)
JobDriver_EnterTransporter.get_Transporter: (no patches)
JobDriver_Equip.<MakeNewToils>b__1_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler
JobDriver_EquipFromInventory.get_CompInventory: (no patches)
JobDriver_ExecuteEntity.<MakeNewToils>b__7_0: (no patches)
JobDriver_ExtractBioferrite.<MakeNewToils>b__9_0: (no patches)
JobDriver_ExtractIntel.<MakeNewToils>b__1_0: (no patches)
JobDriver_ExtractIntelPawn.<>c.<MakeNewToils>b__1_3: (no patches)
JobDriver_ExtractSkull.<MakeNewToils>b__5_2: (no patches)
JobDriver_ExtractToInventory.<MakeNewToils>b__4_0: (no patches)
JobDriver_FixBrokenDownBuilding.<MakeNewToils>b__8_1: (no patches)
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler
JobDriver_FoodFeedPatient.MakeNewToils: post: Hospital.Patches.Billing_Feed_Patch+BillPatientsForFood.Postfix
JobDriver_GetNeuralSupercharge.<MakeNewToils>b__2_1: (no patches)
JobDriver_GiveAmmo.<MakeNewToils>b__1_0: (no patches)
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough
JobDriver_Hack.get_CompHacking: (no patches)
JobDriver_HaulCorpseToPublicPlace.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_HaulCorpseToPublicPlace_MakeNewToils.Postfix
JobDriver_HaulToAtomizer.<MakeNewToils>b__4_0: (no patches)
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_HaulToInventory.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_HaulToTransporter.Notify_Starting: (no patches)
JobDriver_HaulToTransporter.get_Transporter: (no patches)
JobDriver_HunkerDown.<>c__DisplayClass3_0.<MakeNewToils>b__1: (no patches)
JobDriver_Hunt.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils
JobDriver_Ingest.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Ingest_MakeNewToils.Postfix
JobDriver_IngestWeird.<>c__DisplayClass13_0.<FinalizeIngestAnything>b__0: (no patches)
JobDriver_IngestWeird.<MakeNewToils>d__8.MoveNext: (no patches)
JobDriver_InsertProcessorFirst.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_InsertProcessorFirst.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_InsertProcessorSecond.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_InsertProcessorSecond.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_InsertProcessorThird.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_InsertProcessorThird.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_InstallRelic.<MakeNewToils>g__ReliquaryFull|5_0: (no patches)
JobDriver_InteractThing.get_Interactable: (no patches)
JobDriver_InteractWithPassage.<MakeNewToils>b__1_0: (no patches)
JobDriver_InteractWithPassage.TryMakePreToilReservations: (no patches)
JobDriver_LayEgg.<MakeNewToils>b__5_0: (no patches)
JobDriver_LayEgg.get_EggBoxComp: (no patches)
JobDriver_LayExplodingEgg.<MakeNewToils>b__1_0: (no patches)
JobDriver_LeaveMap.<MakeNewToils>b__1_1: (no patches)
JobDriver_LinkPsylinkable.get_Psylinkable: (no patches)
JobDriver_LoadToSelf.<MakeNewToils>b__7_1: (no patches)
JobDriver_LoadToSelf.TryMakePreToilReservations: (no patches)
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VFECore.JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_Vanilla.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VFECore.VFECore_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB
JobDriver_Lovin.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Lovin_MakeNewToils.Postfix
JobDriver_LovinOneNightStand.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_VSIE.Transpiler
JobDriver_Maintain.<>c__DisplayClass2_0.<MakeNewToils>b__0: (no patches)
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__0: (no patches)
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__2: (no patches)
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__3: (no patches)
JobDriver_ManTurret.FindAmmoForTurret: PRE: VFESecurity.Patch_TryFindRandomShellDef.Prefix
JobDriver_ManTurret.FindFuelForTurret: (no patches)
JobDriver_ManTurret.GunNeedsLoading: (no patches)
JobDriver_ManTurret.GunNeedsRefueling: (no patches)
JobDriver_Meditate.<MakeNewToils>b__16_3: (no patches)
JobDriver_MergeIntoGaumakerPod.get_GaumakerPod: (no patches)
JobDriver_MergeIntoGaumakerPod.get_TreeComp: (no patches)
JobDriver_Milk.GetComp: (no patches)
JobDriver_NociosphereDepart.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_NociosphereDepart.<>c__DisplayClass2_0.<MakeNewToils>b__2: (no patches)
JobDriver_OperateDeepDrill.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_OperateDeepDrill.<>c__DisplayClass1_0.<MakeNewToils>b__1: (no patches)
JobDriver_OperateScanner.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_PlantSeed.<MakeNewToils>b__9_2: (no patches)
JobDriver_PlantSeed.get_PlantableComp: (no patches)
JobDriver_PlantSow.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_PlantSow_MakeNewToils.Postfix
JobDriver_PoisonMeal.<MakeNewToils>b__1_0: (no patches)
JobDriver_PrepareCaravan_GatherItems.<PlaceTargetInCarrierInventory>b__27_0: (no patches)
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle
JobDriver_PruneGauranlenTre.get_TreeConnection: (no patches)
JobDriver_RearmTrap.get_RearmableComp: (no patches)
JobDriver_Recharge.get_BedCompPowerTrader: (no patches)
JobDriver_Recharge.get_MyBuildingCompMachineChargingStation: (no patches)
JobDriver_Recharge.get_MyBuildingCompPowerTrader: (no patches)
JobDriver_RecolorApparel.<MakeNewToils>b__5_0: (no patches)
JobDriver_Refuel.get_RefuelableComp: (no patches)
JobDriver_RefuelAnesthesiaIVStand.get_CompAnesthesia: (no patches)
JobDriver_RefuelAtomic.get_RefuelableComp: (no patches)
JobDriver_RefuelVehicle.<>c__DisplayClass7_0.<FinalizeRefueling>b__0: (no patches)
JobDriver_ReleaseEntity.<MakeNewToils>b__10_1: (no patches)
JobDriver_ReleaseEntity.get_EntityShouldBeReleased: (no patches)
JobDriver_ReleaseMechs.<MakeNewToils>b__1_0: (no patches)
JobDriver_Reload.<MakeNewToils>d__5.MoveNext: (no patches)
JobDriver_Reload.get_compReloader: (no patches)
JobDriver_ReloadTurret.GetReport: (no patches)
JobDriver_ReloadTurret.TryFindAmmo: (no patches)
JobDriver_RemoveProduct.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_RemoveProduct.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_RepairMachine.<>c__DisplayClass2_0.<Finalize>b__0: (no patches)
JobDriver_RepairNaturalArmor.<MakeNewToils>d__3.MoveNext: (no patches)
JobDriver_RepairNaturalArmor.TryMakePreToilReservations: (no patches)
JobDriver_RestoreWall.<MakeNewToils>d__3.MoveNext: (no patches)
JobDriver_RestoreWreck.get_Comp: (no patches)
JobDriver_Resurrect.<MakeNewToils>b__9_0: (no patches)
JobDriver_Resurrect.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Resurrect_MakeNewToils.Postfix
JobDriver_Resurrect.Resurrect: (no patches)
JobDriver_ReturnToGauranlenTree.get_TreeComp: (no patches)
JobDriver_ReturnedCaravan_PenAnimals.PenIsEnclosed: (no patches)
JobDriver_RevenantAttack.<>c__DisplayClass15_0.<MakeNewToils>b__6: (no patches)
JobDriver_RevenantAttack.get_Comp: (no patches)
JobDriver_RevenantEscape.<MakeNewToils>b__7_2: (no patches)
JobDriver_RevenantEscape.get_Comp: (no patches)
JobDriver_RevenantSleep.get_Comp: (no patches)
JobDriver_RevenantWander.get_Comp: (no patches)
JobDriver_RopeToPen.get_DestinationMarker: (no patches)
JobDriver_Scarify.Scarify: (no patches)
JobDriver_SetUpBipod.get_Bipod: (no patches)
JobDriver_SetupToils.checkForAutoAttack: (no patches)
JobDriver_Shear.GetComp: (no patches)
JobDriver_ShieldMech.get_ProjectileInterceptor: (no patches)
JobDriver_SpaceportsKidnap.get_Shuttle: (no patches)
JobDriver_SpaceportsKidnap.get_Transporter: (no patches)
JobDriver_Stabilize.<MakeNewToils>b__7_2: (no patches)
JobDriver_StandAndFaceTarget.get_CompAbilities: (no patches)
JobDriver_StudyInteract.<MakeNewToils>b__13_3: (no patches)
JobDriver_StudyInteract.get_StudyComp: (no patches)
JobDriver_StudyItem.<GetStudyToils>d__10.MoveNext: (no patches)
JobDriver_StudyItem.get_CanStudyInPlace: (no patches)
JobDriver_TakeAmmo.<MakeNewToils>d__4.MoveNext: (no patches)
JobDriver_TakeFromOther.<MakeNewToils>b__12_0: (no patches)
JobDriver_TakeToBed.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_TakeToBed_MakeNewToils.Postfix
JobDriver_TendEntity.<MakeNewToils>b__15_0: (no patches)
JobDriver_TendPatient.TryMakePreToilReservations: PRE: Hospital.Patches.CanSelfTendNow_Patch+Satisfied.Prefix
JobDriver_TransferBetweenEntityHolders.<MakeNewToils>b__10_1: (no patches)
JobDriver_TransferBetweenEntityHolders.get_DestHolder: (no patches)
JobDriver_TransferBetweenEntityHolders.get_SourceHolder: (no patches)
JobDriver_UnloadAmmo.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_UnloadYourHauledInventory.<MakeNewToils>d__4.MoveNext: (no patches)
JobDriver_UnnaturalCorpseAttack.<>c__DisplayClass4_0.<MakeNewToils>b__4: (no patches)
JobDriver_UseItem.<>c__DisplayClass7_0.<Use>b__0: (no patches)
JobDriver_UseItem.<MakeNewToils>b__5_0: (no patches)
JobDriver_UseItem.<PrepareToUse>b__6_0: (no patches)
JobDriver_UseItem.Notify_Starting: (no patches)
JobDriver_UseItem.PrepareToUse: (no patches)
JobDriver_UseItemOn.<MakeNewToils>b__5_1: (no patches)
JobDriver_UseItemOn.<MakeNewToils>d__5.MoveNext: (no patches)
JobDriver_UseItemOn.get_CompUsable: (no patches)
JobDriver_UseItemResearchBench.<MakeNewToils>b__3_0: (no patches)
JobDriver_UseQuestGiver.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
JobDriver_Wait.CheckForAutoAttack: TRANS: VFECore.JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler
JobDriver_WatchTelevision.WatchTickAction: (no patches)
JobDriver_WatchTelevisionTogether.WatchTickAction: (no patches)
JobGiver_AIBreaching.UpdateBreachingTarget: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_AIBreaching.Transpiler
JobGiver_AIDefendPawn.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPawn+TryFindShootingPosition.Transpiler
JobGiver_AIDefendPoint.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPoint+TryFindShootingPosition.Transpiler
JobGiver_AIFightEnemies.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIFightEnemies+TryFindShootingPosition.Transpiler
JobGiver_AIFightEnemiesFleeing.PrimaryVerbIsIncendiary: (no patches)
JobGiver_AIFightEnemiesStrongest.PrimaryVerbIsIncendiary: (no patches)
JobGiver_AIFightEnemiesWeakest.PrimaryVerbIsIncendiary: (no patches)
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_AIFightEnemy.PrimaryVerbIsIncendiary: (no patches)
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_AIReleaseMechs.TryGiveJob: (no patches)
JobGiver_AnimaLinking.TryGiveJob: (no patches)
JobGiver_BingeDrug.<>c__DisplayClass5_0.<BestIngestTarget>b__0: (no patches)
JobGiver_CheckReload.<>c.<DoReloadCheck>b__3_0: (no patches)
JobGiver_CheckReload.DoReloadCheck: (no patches)
JobGiver_CheckReload.TryGiveJob: (no patches)
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix post: VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix TRANS: VFESecurity.Patch_JobGiver_ConfigurableHostilityResponse+TryGetAttackNearbyEnemyJob.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_ConfigurableHostilityResponse.TryGiveJob: PRE: [2147483647]PerformanceOptimizer.Optimization_JobGiver_ConfigurableHostilityResponse.Prefix
JobGiver_CreateAndEnterDryadHolder.TryGiveJob: (no patches)
JobGiver_DefenderReloadTurret.TryFindTurretWhichNeedsReloading: (no patches)
JobGiver_DropUnusedInventory.Drop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix, CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_DyeHair.TryGiveJob: PRE: TacticalGroups.HarmonyPatches.JobGiver_DyeHair_TryGiveJobPrefix
JobGiver_EatInGatheringArea.TryGiveJob: post: VanillaSocialInteractionsExpanded.TryGiveJob_Patch.Postfix
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetJoyInGatheringArea.TryGiveJobFromJoyGiverDefDirect: post: VanillaSocialInteractionsExpanded.TryGiveJobFromJoyGiverDefDirect_Patch.Postfix
JobGiver_GetNeuralSupercharge.<>c__DisplayClass2_0.<ClosestSupercharger>g__Validator|0: (no patches)
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_GetWeirdFood.TryGiveJob: (no patches)
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_LayEgg.<>c.<GetBestEggBox>g__GetScore|4_1: (no patches)
JobGiver_LayEgg.<>c__DisplayClass4_0.<GetBestEggBox>g__IsUsableBox|0: (no patches)
JobGiver_LayEgg.GetBestEggBox: (no patches)
JobGiver_LayEgg.TryGiveJob: (no patches)
JobGiver_LayExplodingEgg.TryGiveJob: (no patches)
JobGiver_MaintainHives.TryGiveJob: (no patches)
JobGiver_ManTurrets.<>c__DisplayClass2_0.<TryGiveJob>b__0: (no patches)
JobGiver_ManTurretsNearPointCE.TryGiveJob: (no patches)
JobGiver_ManTurretsNearSelfCE.TryGiveJob: (no patches)
JobGiver_MergeIntoGaumakerPod.TryGiveJob: (no patches)
JobGiver_NociosphereDepart.TryGiveJob: (no patches)
JobGiver_NociosphereFight.GetRandomPossibleAbility: (no patches)
JobGiver_NociosphereFight.IsAnyAttackOnCooldown: (no patches)
JobGiver_OptimizeApparel.ApparelScoreGain: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_OptimizeApparel_ApparelScoreGain.Prefix
JobGiver_OptimizeApparel.TryCreateRecolorJob: PRE: TacticalGroups.HarmonyPatches.TryCreateRecolorJobPrefix
JobGiver_PickUpOpportunisticWeapon.GetWeaponScore: (no patches)
JobGiver_PickUpOpportunisticWeapon.ShouldEquipWeapon: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Postfix
JobGiver_ReactToCloseMeleeThreat.TryGiveJob: (no patches)
JobGiver_ReactToSuppression.TryGiveJob: (no patches)
JobGiver_Recharge.TryGiveJob: (no patches)
JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix
JobGiver_RetrieveWeapon.<>c__DisplayClass0_0.<TryGiveJobStatic>b__1: (no patches)
JobGiver_RetrieveWeapon.<>c__DisplayClass0_0.<TryGiveJobStatic>b__2: (no patches)
JobGiver_ReturnToGauranlenTree.TryGiveJob: (no patches)
JobGiver_ReturnToStation.TryGiveJob: (no patches)
JobGiver_ReturnToStationIdle.TryGiveJob: (no patches)
JobGiver_SatifyChemicalDependency.DrugValidator: (no patches)
JobGiver_SatisfyChemicalNeed.DrugValidator: (no patches)
JobGiver_StandAndBeSociallyActive.TryGiveJob: post: VanillaSocialInteractionsExpanded.JobGiver_StandAndBeSociallyActive_TryGiveJob_Patch.Postfix
JobGiver_TakeAndEquip.<>c.<TryGiveJob>b__4_0: (no patches)
JobGiver_TakeAndEquip.<>c.<TryGiveJob>b__4_1: (no patches)
JobGiver_TakeAndEquip.<>c.<TryGiveJob>b__4_9: (no patches)
JobGiver_TakeAndEquip.<>c.<hasWeaponInInventory>b__5_0: (no patches)
JobGiver_TakeAndEquip.<>c.<weaponInInventory>b__6_0: (no patches)
JobGiver_TakeAndEquip.<>c__DisplayClass4_0.<TryGiveJob>b__3: (no patches)
JobGiver_TakeAndEquip.<>c__DisplayClass4_0.<TryGiveJob>b__7: (no patches)
JobGiver_TakeAndEquip.GetPriorityWork: (no patches)
JobGiver_TakeAndEquip.TryGiveJob: (no patches)
JobGiver_TakeAndEquip.Unload: (no patches)
JobGiver_TakeAndEquip.hasWeaponInInventory: (no patches)
JobGiver_TakeAndEquip.weaponInInventory: (no patches)
JobGiver_UnloadYourInventory.TryGiveJob: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler
JobGiver_UpdateLoadout.AllowedByBiocode: (no patches)
JobGiver_UpdateLoadout.GetPriority: (no patches)
JobGiver_UpdateLoadout.GetPrioritySlot: (no patches)
JobGiver_UpdateLoadout.GetUpdateLoadoutJob: (no patches)
JobGiver_ViewingArtTogether.<>c__DisplayClass2_1.<TryFindArtToView>b__0: (no patches)
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Jobs.VehiclesDontWander
JobGiver_WanderInRoofedCellsInPen.ShouldSeekRoofedCells: post: VEE.JobGiver_WanderInRoofedCellsInPen_Patch.Postfix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospital.Patches.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob
JoyGiver_InteractBuilding.CanInteractWith: (no patches)
JoyGiver_SocialRelax.TryFindChairBesideTable: (no patches)
JoyGiver_SocialRelax.TryFindChairNear: (no patches)
JoyGiver_ViewArt.<>c__DisplayClass1_0.<TryGiveJob>b__0: (no patches)
JoyUtility.JoyTickCheckEnd: PRE: VanillaSocialInteractionsExpanded.JoyUtility_JoyTickCheckEnd.Prefix
KCSG_Skyfaller.SpawnThings: (no patches)
KidnapAIUtility.ReachableWoundedGuest: post: Hospital.Patches.TakeWoundedGuestPatch+HasJobOnThing_Patch.Postfix
LabyrinthMapComponent.TeleportPawnsClosing: (no patches)
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LayoutWorkerComplex_Mechanitor.TryPlaceDeceasedMechanitor: (no patches)
LearningUtility.ConnectedBlackboards: (no patches)
LifeStageWorker.Notify_LifeStageStarted: post: VanillaGenesExpanded.LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
LifeStageWorker_HumanlikeAdult.Notify_LifeStageStarted: post: ZCB.BackstoryReplacementPatch.Postfix
ListerBuildings.Add: (no patches)
ListerBuildings.ColonistsHaveBuildingWithPowerOn: (no patches)
ListerBuildings.Remove: (no patches)
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle
ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix
LoadedModManager.LoadModXML: PRE: LogModVersion.LoadedModManager_LoadModXML_Patch.Prefix
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
LoadoutGenericDef.<>c.<.cctor>b__8_0: (no patches)
LoadoutGenericDef.<>c.<.cctor>b__8_6: (no patches)
LoadoutGenericDef.<>c__DisplayClass8_1.<.cctor>b__8: (no patches)
LoadoutManager.FinalizeInit: (no patches)
LoadoutManager.GetUniqueLabel: (no patches)
LoadoutManager.GetUniqueLoadoutID: (no patches)
LoadoutManager.GetUniqueTrackerID: (no patches)
LoadoutManager.IsUniqueLabel: (no patches)
LoadoutPropertiesExtension.GenerateLoadoutFor: (no patches)
LoadoutPropertiesExtension.LoadWeaponWithRandAmmo: (no patches)
LoadoutPropertiesExtension.TryGenerateAmmoFor: (no patches)
LoadoutPropertiesExtension.TryGenerateWeaponWithAmmoFor: (no patches)
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix, PerformanceOptimizer.Log_Error_Patch.Prefix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
Lord.AddPawn: post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix, VanillaSocialInteractionsExpanded.Patch_AddPawn.Postfix
Lord.CheckTransitionOnSignal: post: VFEEmpire.HarmonyPatches.Patch_Lords.CheckTransitionOnSignal_Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix, VanillaSocialInteractionsExpanded.Patch_Cleanup.Prefix
Lord.GotoToil: post: VFEEmpire.HarmonyPatches.Patch_Lords.GotoToil_Postfix
LordJob_BestowingCeremony.CreateGraph: (no patches)
LordJob_DefendBase.CreateGraph: PRE: VS_SettlementLordJob_DefendBase_Patch.Prefix
LordJob_DepartSpaceport.InitializeLoading: (no patches)
LordJob_EscortPawn.<>c__DisplayClass8_0.<CreateGraph>b__1: (no patches)
LordJob_EscortPawn.CreateGraph: (no patches)
LordJob_ExitOnShuttle.InitializeLoading: (no patches)
LordJob_Joinable_MarriageCeremony.WeddingSucceeded: post: VanillaSocialInteractionsExpanded.LordJob_Joinable_MarriageCeremony_WeddingSucceeded_Patch.Postfix
LordJob_MechanoidDefendBase.OnDefeat: (no patches)
LordJob_Parade.Notify_PawnLost: (no patches)
LordJob_Parade.StopParade: (no patches)
LordJob_Ritual..ctor: post: ReBuildDoorsAndCorners.LordJob_Ritual_Constructor_Patch.Postfix
LordJob_Ritual.AddRelicInRoomThought: (no patches)
LordJob_VisitColonyAsPatient.Notify_PawnLost: (no patches)
LordMaker.MakeNewLord: post: VFEEmpire.HarmonyPatches.Patch_Lords.MakeNewLord_Postfix
LordManager.RemoveLord: post: VFEEmpire.HarmonyPatches.Patch_Lords.RemoveLord_Prefix
LordToil_ArtExhibit_Wait.<>c.<ExtraFloatMenuOptions>b__6_1: (no patches)
LordToil_AssaultColony.UpdateAllDuties: (no patches)
LordToil_DefendAndExpandHive.Notify_PawnAcquiredTarget: (no patches)
LordToil_Patient.Leave: (no patches)
LordToil_Siege.Init: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_Init.Transpiler
LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_LordToilTick.Transpiler
LordToil_Siege.SetAsBuilder: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_SetAsBuilder.Transpiler, VFESecurity.LordToil_Siege_SetAsBuilder_Patch.Transpiler
Machine.SpawnSetup: (no patches)
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld post: TacticalGroups.HarmonyPatches.EntriesDirty
MainButtonsRoot.HandleLowPriorityShortcuts: TRANS: TacticalGroups.HarmonyPatches.HandleLowPriorityShortcuts_Transpiler
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
MainMenuDrawer.Init: post: LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix
MainMenuDrawer.MainMenuOnGUI: post: ShowMeYourHands.RimWorld_MainMenuDrawer_MainMenuOnGUI.MainMenuOnGUI
MainTabWindow_Hospital.get_Pawns: (no patches)
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix
MainTabWindow_Quests.DoCharityIcon: post: VFECore.MainTabWindow_Quests_DoCharityIcon_Patch.Postfix, VFED.HarmonyPatches.MiscPatches.AddDeserterIcon
MainTabWindow_Quests.DoRow: post: VFECore.MainTabWindow_Quests_DoRow_Patch.Postfix
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.DrawResearchBenchRequirements: (no patches)
MainTabWindow_Research.DrawStartButton: TRANS: VanillaVehiclesExpanded.MainTabWindow_Research_DrawStartButton_Patch.Transpiler
MainTabWindow_Research.GetResearchBenchRequirementsScore: (no patches)
MainTabWindow_Research.get_VisibleResearchProjects: PRE: [600]WorldTechLevel.Patches.Patch_MainTabWindow_Research.GetVisibleResearchProjects_Prefix post: [200]WorldTechLevel.Patches.Patch_MainTabWindow_Research.GetVisibleResearchProjects_Postfix
MainTabsRoot.ToggleTab: post: TacticalGroups.HarmonyPatches.EntriesDirty
ManagedVerbUtility.InitializeManaged: (no patches)
MannableUtility.MannedThing: (no patches)
Map.ConstructComponents: post: SmashTools.DetachedMapComponent.InstantiateAllMapComponents, HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache, KCSG.Prefix_Map_ExposeData.Prefix
Map.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
Map.FinalizeInit: post: SmashTools.ProjectSetup.BackfillRegisteredAreas, HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PerformanceOptimizer.Map_FinalizeInit.Postfix
MapComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache
MapComponent_GeneGoodies.FinalizeInit: (no patches)
MapComponent_IdeologicalGoodies.FinalizeInit: (no patches)
MapComponent_RoyaltyTracker.Room_UpdateRoomStatsAndRole_Postfix: (no patches)
MapDeiniter.Deinit: PRE: VS_MapDeiniter_Deinit.Prefix, VFECore.DoorTeleporterPatches.Deinit_Prefix, VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.ComponentCache.ClearMapComps
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost
MapGenerator.GenerateContentsIntoMap: PRE: VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix, [200]WorldTechLevel.Patches.Patch_MapGenerator.GenerateContentsIntoMap_Prefix
MapGenerator.GenerateMap: post: VFECore.MapGenerator_GenerateMap_Patch.Postfix
MapInterface.HandleMapClicks: post: PerformanceOptimizer.Optimization_UIToggle.Postfix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: post: Vehicles.MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions
MapParent.<>c__DisplayClass32_0.<GetTransportPodsFloatMenuOptions>b__1: (no patches)
MapParent.DrawExtraSelectionOverlays: (no patches)
MapParent.GetInspectString: (no patches)
MapParent.RecalculateHibernatableIncidentTargets: (no patches)
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MapperPawnToCustomizations.MapApparel: (no patches)
MapperPawnToCustomizations.MapInjuriesAndImplants: (no patches)
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix TRANS: VFECore.MassUtility_Capacity_Patch.Transpiler
MechClusterGenerator.GetBuildingDefsForCluster: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix
MechClusterUtility.IsBuildingThreat: (no patches)
MechClusterUtility.SpawnCluster: (no patches)
MechRepairUtility.CanRepair: (no patches)
MechanitorControlGroup.SetWorkModeForPawn: (no patches)
MechanitorUtility.InMechanitorCommandRange: post: VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix
MechanoidsAreCapable.Postfix: (no patches)
MedevacLetter.<get_Choices>b__3_0: (no patches)
MedicalRecipesUtility.<GetMedicalStatsFromRecipeDefs>d__6.MoveNext: (no patches)
MeditationUtility.<FocusObjectsForPawnHyperlinks>d__18.MoveNext: (no patches)
MeditationUtility.<FocusSpotsInTheRoom>d__13.MoveNext: (no patches)
MeditationUtility.<GetMeditationFociAffectedByBuilding>d__23.MoveNext: (no patches)
MeditationUtility.BestFocusAt: (no patches)
MeditationUtility.DrawMeditationFociAffectedByBuildingOverlay: (no patches)
MeditationUtility.DrawMeditationSpotOverlay: (no patches)
MeditationUtility.FocusTypeAvailableExplanation: (no patches)
MeleeVerbUtility.PrefersMelee: (no patches)
MemoryThoughtHandler.ExposeData: (no patches)
MemoryThoughtHandler.TryGainMemory: post: VFECore.TryGainMemory_Patch.Postfix, VanillaSocialInteractionsExpanded.TryGainMemory_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_ThoughtStacking.Transpiler
MemoryUtility.ClearAllMapsAndWorld: post: WorldTechLevel.Patches.Patch_MemoryUtility.ClearAllMapsAndWorld_Postfix
MemoryUtility.UnloadUnusedUnityAssets: post: VanillaVehiclesExpanded.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix, ShowMeYourHands.MemoryUtility_UnloadUnusedUnityAssets.Postfix
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak post: VFECore.MentaBreakWorker_Patches.BreakCanOccur_PostFix
MentalBreakWorker.CommonalityFor: post: VFECore.MentaBreakWorker_Patches.CommonalityFor_PostFix
MentalBreakWorker_Catatonic.TryStart: post: VanillaSocialInteractionsExpanded.MentalBreakWorker_Catatonic_Patch.Postfix
MentalBreakWorker_RunWild.TryStart: post: VanillaSocialInteractionsExpanded.MentalBreakWorker_RunWild_Patch.Postfix
MentalBreaker.get_BreakThresholdExtreme: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Postfix
MentalBreaker.get_BreakThresholdMajor: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMajor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMajor.Postfix
MentalBreaker.get_BreakThresholdMinor: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMinor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMinor.Postfix
MentalState.RecoverFromState: PRE: VanillaSocialInteractionsExpanded.RecoverFromState_Patch.Prefix
MentalStateHandler.TryStartMentalState: PRE: Vehicles.PawnAI.EjectPawnForMentalState, VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Prefix post: VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Postfix, RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
MentalStateHandler_TryStartMentalState.Postfix: (no patches)
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState
MentalState_Jailbreaker.Notify_InducedPrisonerToEscape: post: VanillaSocialInteractionsExpanded.Notify_InducedPrisonerToEscape_Patch.Postfix
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles
MentalState_SlaughterThing.Notify_SlaughteredTarget: post: VanillaSocialInteractionsExpanded.MentalState_SlaughterThing_Notify_SlaughteredTarget_Patch.Postfix
MentalState_SocialFighting.PostEnd: post: VanillaSocialInteractionsExpanded.PostEnd_Patch.Postfix
MentalState_SocialFighting.get_IsOtherPawnSocialFightingWithMe: post: VanillaSocialInteractionsExpanded.IsOtherPawnSocialFightingWithMe_Patch.Postfix
Messages.MessagesDoGUI: PRE: TacticalGroups.HarmonyPatches_DynamicMessages.MessagesDoGUI
MetalhorrorUtility.SpawnMetalhorror: (no patches)
Mineable.DestroyMined: post: VanillaSocialInteractionsExpanded.DestroyMined_Patch.Postfix
Mineable.TrySpawnYield: TRANS: VanillaSocialInteractionsExpanded.MineableYield_Patch.Transpiler
MinifyUtility.MakeMinified: PRE: VS_PenalizeForStructureTheft.Prefix
MiscPatches.CheckForIntercept: (no patches)
ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoteProgressBar.AnyThingWithQualityHere: (no patches)
Mote_Strike.Strike: (no patches)
MouseoverReadout.MouseoverReadoutOnGUI: TRANS: VEE.MouseoverReadout_Patch.Transpiler
MoveColonyUtility.MoveColonyAndReset: (no patches)
MusicManagerPlay.ChooseNextSong: PRE: VFECore.ForcedMusicManager.ChooseNextSong_Prefix
MusicManagerPlay.UpdateMusicFadeout: (no patches)
MusicManagerPlay.get_DangerMusicMode: PRE: VFECore.ForcedMusicManager.DangerMusicMode_Prefix
MutantUtility.ResurrectAsShambler: (no patches)
MutantUtility.SetPawnAsMutantInstantly: post: VanillaGenesExpanded.VanillaGenesExpanded_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes
MuzzleFlashUtility.SpawnMuzzleFlash: (no patches)
NaturalRandomQuestChooser.<>c__DisplayClass1_0.<ChooseNaturalRandomQuest>g__TryGetQuest|0: TRANS: WorldTechLevel.Patches.Patch_NaturalRandomQuestChooser.ChooseNaturalRandomQuest_TryGetQuest_Transpiler
Need_Beauty.CurrentInstantBeauty: PRE: [2147483647]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Postfix
Need_Food.FoodFallPerTickAssumingCategory: (no patches)
Need_Food.get_MaxLevel: post: VanillaGenesExpanded.Patch_FoodCapacity.FoodCapacity_Postfix
Need_Food.get_PlatformTarget: (no patches)
Need_Joy.GainJoy: PRE: VanillaSocialInteractionsExpanded.GainJoy_Patch.Prefix
Need_Outdoors.NeedInterval: TRANS: ReBuildDoorsAndCorners.Need_Outdoors_NeedInterval_Patch.Transpiler
Need_Outdoors_NeedInterval_Patch.TryOverrideNeed: (no patches)
Need_Power.get_ChargingStationComp: (no patches)
NociosphereActivityWorker.GetChangeRatePerDay: (no patches)
NociosphereActivityWorker.GetSummary: (no patches)
NociosphereUtility.SkipTo: (no patches)
ObeliskActivityWorker.GetChangeRatePerDay: (no patches)
ObeliskActivityWorker.GetSummary: (no patches)
OrbitalSlicer.Tick: (no patches)
OrbitalStrike.StartStrike: (no patches)
Outpost.OutpostHealthTick: (no patches)
OverlayDrawer.RenderForbiddenAtomizerOverlay: (no patches)
OverlayDrawer.RenderForbiddenOverlay: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
OverlayDrawer.RenderForbiddenRefuelOverlay: (no patches)
OverlayDrawer.RenderOutOfFuelOverlay: (no patches)
Page.DoBack: PRE: WorldTechLevel.Patches.Patch_Page_CreateWorldParams.DoBack_Prefix post: LunarFramework.Internal.Patches.Patch_RimWorld_Page.DoBack_Postfix
Page_ChooseIdeoPreset.DrawCategory: TRANS: WorldTechLevel.Patches.Patch_Page_ChooseIdeoPreset.DrawCategory_Transpiler
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
Page_ConfigureStartingPawns.PreOpen: post: KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_CreateWorldParams.CanDoNext: PRE: WorldTechLevel.Patches.Patch_Page_CreateWorldParams.CanDoNext_Prefix
Page_CreateWorldParams.DoWindowContents: TRANS: [100]WorldTechLevel.Patches.Patch_Page_CreateWorldParams.DoWindowContents_Transpiler
Page_CreateWorldParams.ResetFactionCounts: PRE: WorldTechLevel.Patches.Patch_Page_CreateWorldParams.ResetFactionCounts_Prefix post: WorldTechLevel.Patches.Patch_Page_CreateWorldParams.ResetFactionCounts_Postfix
Page_ModsConfig.DoModInfo: TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler
PatchCETakeDamage.Postfix: (no patches)
PatchSet_Apparel.ApparelRemoved_Prefix: (no patches)
PatchSet_Brawlers.AddHumanlikeOrders_Postfix: (no patches)
PatchSet_Equipment.MaybeRemoveEquipmentVerb: (no patches)
PatchSet_Hediffs.PostRemoved_Prefix: (no patches)
PatchSet_Inventory.Notify_ItemRemoved: (no patches)
PatchSet_MultiVerb.Prefix_OrderForceTarget: (no patches)
PatchSet_PreferMelee.Prefix_IsRangedWeapon: (no patches)
PatchSet_Reloading.PostGenerate: (no patches)
Patch_AddHumanlikeOrders.<>c.<Postfix>b__0_0: (no patches)
Patch_AddPawn.Postfix: (no patches)
Patch_AddPawn.Postfix: (no patches)
Patch_ArmorUtility.ApplyArmor.ShieldUseDeflectMetalEffect: (no patches)
Patch_Building_TurretGun.DrawExtraSelectionOverlays.Postfix: (no patches)
Patch_Building_TurretGun.OrderAttack.Postfix: (no patches)
Patch_Building_TurretGun.TryStartShootSomething.Prefix: (no patches)
Patch_Caravan_get_NightResting.Postfix: (no patches)
Patch_Cleanup.Prefix: (no patches)
Patch_CoverUtility.CalculateCoverGiverSet.Postfix: (no patches)
Patch_CoverUtility.CalculateOverallBlockChance.Postfix: (no patches)
Patch_DrugPolicy.ExposeData.<>c.<Prefix>b__0_0: (no patches)
Patch_DrugPolicy.ExposeData.<>c.<Prefix>b__0_1: (no patches)
Patch_End.Prefix: (no patches)
Patch_Execute.Prefix: (no patches)
Patch_FloatMenuMakerMap.AddHumanlikeOrders_Fix.Postfix: (no patches)
Patch_GameComponentUtility.LoadedGame.Validator: (no patches)
Patch_GameComponentUtility.StartedNewGame.OnNewGame: (no patches)
Patch_IsDefeated.Postfix: (no patches)
Patch_Kill.ShouldTriggerReinforcements: (no patches)
Patch_Lords.MakeNewLord_Postfix: (no patches)
Patch_Lords.RemoveLord_Prefix: (no patches)
Patch_PawnAddictionHediffsGenerator.<>c__DisplayClass1_0.<PossibleWithTechLevel_Prefix>b__0: (no patches)
Patch_PowerBeam_StartStrike.Postfix: (no patches)
Patch_TerrainGrid.CanRemoveTopLayerAt.Postfix: (no patches)
Patch_ThingDef.SetFaction.Postfix: PRE: CombatExtended.HarmonyCE.Compatibility.Harmony_VanillaExpandedFramework+Harmony_Patch_YeetVEshieldStat.Prefix
Patch_Thing_Ingested.Postfix: (no patches)
Patch_Tornado.CellImmuneToDamage.Postfix: (no patches)
Patch_TryExecuteWorker.Prefix: (no patches)
Patch_TryFindRandomShellDef.Prefix: (no patches)
Patch_TryFindRandomShellDef.RetrieveParentSettings: (no patches)
Patch_TurretGun.BurstCooldownTime_RapidFire_Postfix: (no patches)
Patch_Verb_Shoot.Prefix: (no patches)
Patch_WorldGenerator.TechLevel: (no patches)
Patch_WorldObjectsHolder.Remove.Postfix: (no patches)
PathFinder.FindPath: PRE: CombatExtended.HarmonyCE.Harmony_PathFinder_FindPath.Prefix TRANS: VFESecurity.Patch_PathFinder+FindPath.Transpiler
PathGrid.CalculatedCostAt: TRANS: [800]VFESecurity.Patch_PathGrid+CalculatedCostAt.Transpiler
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle
PatientOutcome_Patches.Notify_MemberExitedMap.Prefix: (no patches)
PatientUtility.IsPatient: (no patches)
Patients_BedFinder_Patch.FindBedPatch.<>c__DisplayClass0_0.<Postfix>b__0: (no patches)
Patients_BedFinder_Patch.FindBedPatch.<>c__DisplayClass0_0.<Postfix>b__1: (no patches)
Patients_BedFinder_Patch.FindBedPatch.<>c__DisplayClass0_0.<Postfix>b__2: (no patches)
Pawn.<GetDisabledWorkTypes>g__FillList|329_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.ButcherProducts: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_ButcherProducts_Patch.Postfix
Pawn.DeSpawn: post: VFECore.PhasingPatches.Despawn_Postfix
Pawn.Destroy: PRE: TacticalGroups.HarmonyPatches.Pawn_Destroy_Prefix, VanillaSocialInteractionsExpanded.Destroy_Patch.Prefix TRANS: Vehicles.Construction.ValidDestroyModeForVehicles
Pawn.Discard: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Discard_Postfix
Pawn.ExposeData: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.ExposeData_Postfix, VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders
Pawn.GetGizmos: post: AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, VFEEmpire.HarmonyPatches.Patch_HonorsMisc.GetGizmos_Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, ChooseYourOutfit.Patch_Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
Pawn.GetReasonsForDisabledWorkType: TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.Kill: PRE: VFECore.Patch_Kill.Prefix, Hospital.Patches.PatientOutcome_Patches+Kill.Prefix, BloodAnimations.Pawn_Kill.Kill, Vehicles.Extra.MoveOnDeath, VanillaStorytellersExpanded.Patch_Kill.Prefix, VFE_Settlers.Utilities.Harmony+PawnKill_Patch.PreFix, VanillaSocialInteractionsExpanded.Pawn_Kill_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix, VFEEmpire.HarmonyPatches.ColonistTitleCache+OnPawn.Postfix, VFED.HarmonyPatches.MiscPatches.ExplodePackOnDeath
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix
Pawn.PostMapInit: post: VanillaGenesExpanded.Pawn_PostMapInit_Patch.Postfix
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals
Pawn.SetFaction: PRE: VanillaSocialInteractionsExpanded.SetFaction_Patch.Prefix post: VFEEmpire.HarmonyPatches.ColonistTitleCache+OnPawn.Postfix, TacticalGroups.HarmonyPatches.SetFaction_Postfix
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, VFECore.PhasingPatches.CheckPhasing, TacticalGroups.HarmonyPatches.Pawn_SpawnSetup_Postfix, VanillaSocialInteractionsExpanded.SpawnSetup_Patch.Postfix
Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled
Pawn.TickRare: post: VFE_Settlers.Utilities.Harmony+PawnTickRare_Patch.PostFix
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VanillaGenesExpanded.Pawn_BodySize.Postfix
Pawn.get_CombinedDisabledWorkTags: post: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Postfix_Disabled TRANS: VFEEmpire.HarmonyPatches.Patch_Conceit+Work.Transpiler
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted
Pawn.get_HealthScale: post: VanillaGenesExpanded.Pawn_HealthScale.HealthScale_Postfix
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist
Pawn.get_OverseerSubject: (no patches)
Pawn.set_Name: PRE: VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Set_Name_Prefix
PawnActivityWorker.GetChangeRatePerDay: (no patches)
PawnActivityWorker.GetSummary: (no patches)
PawnAddictionHediffsGenerator.<>c.<GenerateAddictionsAndTolerancesFor>b__4_0: (no patches)
PawnAddictionHediffsGenerator.<>c__DisplayClass6_0.<PossibleWithTechLevel>b__0: (no patches)
PawnAddictionHediffsGenerator.DoIngestionOutcomeDoers: (no patches)
PawnAddictionHediffsGenerator.PossibleWithTechLevel: PRE: [200]WorldTechLevel.Patches.Patch_PawnAddictionHediffsGenerator.PossibleWithTechLevel_Prefix
PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnApparelGenerator.PostProcessApparel: (no patches)
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler, WorldTechLevel.Patches.Patch_PawnBioAndNameGenerator.FillBackstorySlotShuffled_Transpiler
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: PRE: [200]WorldTechLevel.Patches.Patch_PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor_Prefix
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix
PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Postfix
PawnColumnWorker_AutoRepair.DoCell: (no patches)
PawnColumnWorker_Bill.GetTextFor: (no patches)
PawnColumnWorker_ButtonDisallow.DoCell: (no patches)
PawnColumnWorker_ButtonDismiss.DoCell: (no patches)
PawnColumnWorker_Cure.GetTextFor: (no patches)
PawnColumnWorker_Diagnosis.GetTextFor: (no patches)
PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_LabelCustom.DoHeader: (no patches)
PawnColumnWorker_MassBulkBar.Compare: (no patches)
PawnColumnWorker_MassBulkBar.DoCell: (no patches)
PawnColumnWorker_Outfit.<>c__DisplayClass4_0.<Button_GenerateMenu>b__1: TRANS: ChooseYourOutfit.Patch_PawnColumnWorker_Outfit_Button_GenerateMenu.Transpiler
PawnColumnWorker_Outfit.DoHeader: TRANS: ChooseYourOutfit.Patch_PawnColumnWorker_Outfit_DoHeader.Transpiler
PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_PatientRating.GetTextFor: (no patches)
PawnColumnWorker_PatientTimeSpent.GetTextFor: (no patches)
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnCustomizer.ApplyApparelCustomizationToPawn: (no patches)
PawnCustomizer.ApplyInjuryToPawn: (no patches)
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VFECore.Abilities.PawnFlyer_RecomputePosition_Patch.Prefix
PawnGen_Patch.Postfix: (no patches)
PawnGenerator.AdjustXenotypeForFactionlessPawn: post: WorldTechLevel.Patches.Patch_PawnGenerator.AdjustXenotypeForFactionlessPawn_Postfix
PawnGenerator.ApplyMiscDamage: (no patches)
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor, [200]WorldTechLevel.Patches.Patch_PawnGenerator.GenerateGearFor_Postfix
PawnGenerator.GenerateGenes: post: VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix
PawnGenerator.GenerateInitialHediffs: post: VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix
PawnGenerator.GeneratePawn: PRE: Vehicles.Construction.GenerateVehiclePawn, [200]WorldTechLevel.Patches.Patch_PawnGenerator.GeneratePawn_Prefix
PawnGenerator.GeneratePawnRelations: PRE: VanillaGenesExpanded.VanillaGenesExpanded_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations
PawnGenerator.GenerateSkills: post: VFECore.PawnGenerator_GenerateSkills.Postfix
PawnGenerator.GenerateTraitsFor: TRANS: WorldTechLevel.Patches.Patch_PawnGenerator.GenerateTraitsFor_Transpiler
PawnGenerator.PostProcessGeneratedGear: (no patches)
PawnGenerator.RedressPawn: PRE: [200]WorldTechLevel.Patches.Patch_PawnGenerator.RedressPawn_Prefix
PawnGenerator.TryGenerateNewPawnInternal: TRANS: VFEEmpire.HarmonyPatches.Patch_PawnGenerator.Transpiler
PawnGenerator.XenotypesAvailableFor: post: WorldTechLevel.Patches.Patch_PawnGenerator.XenotypesAvailableFor_Postfix
PawnGroupMakerUtility.GeneratePawnKindsExample: PRE: VFED.HarmonyPatches.ImperialForcesSizePatches.Prefix
PawnGroupMakerUtility.GeneratePawns: PRE: VFED.HarmonyPatches.ImperialForcesSizePatches.Prefix
PawnGroupMakerUtility.PawnGenOptionValid: post: VFED.HarmonyPatches.MiscPatches.CheckDeserterSpawn
PawnInventoryGenerator.<>c__DisplayClass3_1.<GiveDrugsIfAddicted>b__0: (no patches)
PawnInventoryGenerator.<>c__DisplayClass4_0.<GiveCombatEnhancingDrugs>b__0: (no patches)
PawnInventoryGenerator.GiveCombatEnhancingDrugs: (no patches)
PawnKindDef.<ConfigErrors>d__144.MoveNext: (no patches)
PawnRenderNode.ColorFor: post: VanillaGenesExpanded.PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNodeWorker.AppendDrawRequests: PRE: VFECore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.ScaleFor: post: VanillaGenesExpanded.PawnRenderNodeWorker_ScaleFor_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix TRANS: VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: TRANS: VFECore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler, VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler
PawnRenderNodeWorker_Body.CanDrawNow: post: VFECore.PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNode_AnimalPack.GraphicFor: post: VFECore.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_Body.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Body_GraphicFor_Patch.Postfix
PawnRenderNode_Fur.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Head.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Head_GraphicFor_Patch.Postfix
PawnRenderTree.AdjustParms: TRANS: ChooseYourOutfit.Patch_PawnRenderTree_AdjustParms.Transpiler
PawnRenderTree.ProcessApparel: post: VFECore.PawnRenderTree_ProcessApparel_Patch.Postfix
PawnRenderTree.SetupApparelNodes: TRANS: ChooseYourOutfit.Patch_PawnRenderTree_SetupApparelNodes.Transpiler
PawnRenderUtility.CalculateCarriedDrawPos: (no patches)
PawnRenderUtility.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderUtility_CarryWeaponOpenly.PawnRenderUtility_CarryWeaponOpenly_Postfix
PawnRenderUtility.DrawCarriedThing: post: ShowMeYourHands.PawnRenderUtility_DrawCarriedThing.Postfix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, [800]CombatExtended.Lasers.Harmony_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, [800]ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderUtility_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation, [0]ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix, MuzzleFlash.Patch.HarmonyPatch_PawnRenderer.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler
PawnRenderUtility_DrawCarriedThing.Postfix: (no patches)
PawnRenderer.BaseHeadOffsetAt: post: VFECore.PawnRenderer_BaseHeadOffsetAt.Postfix
PawnRenderer.BodyAngle: PRE: VFEEmpire.HarmonyPatches.PawnRenderer_BodyAngle_Patch.Prefix
PawnRenderer.GetBodyPos: post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing post: GiTSCyberneticEquipment.HarmonyPatches.PawnRenderer_LayOnBack_Postfix
PawnRenderer.ParallelGetPreRenderResults: PRE: VFECore.ParallelGetPreRenderResults_Patch.Prefix, Vehicles.Rendering.DisableCachingPawnOverlays
PawnRenderer.RenderCache: (no patches)
PawnShieldGenerator.<Reset>g__isShield|2_0: (no patches)
PawnShieldGenerator.TryGenerateShieldFor: (no patches)
PawnSidearmsGenerator.TryGenerateSidearmFor: (no patches)
PawnStatusEffecters.EffectersTick: (no patches)
PawnTable.PawnTableOnGUI: post: TacticalGroups.HarmonyPatches.PawnTableOnGUI
PawnTechHediffsGenerator.InstallPart: PRE: [200]WorldTechLevel.Patches.Patch_PawnTechHediffsGenerator.InstallPart_Prefix
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, VFECore.PawnUIOverlay_DrawSelection_Patch.Prefix post: VFECore.PawnUIOverlay_DrawSelection_Patch.Postfix
PawnUnloadChecker.CheckIfPawnShouldUnloadInventory: (no patches)
PawnUtility.BodyResourceGrowthSpeed: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy
PawnUtility.CanTakeDrug: (no patches)
PawnUtility.CanTakeDrugForDependency: (no patches)
PawnUtility.FertileMateTarget: (no patches)
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee
PawnUtility.IsTeetotaler: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Postfix
PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.WorldHandling.AerialVehiclesDontRandomizePrisoners
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.PawnWouldBeUnhappyTakingDrug: (no patches)
PawnUtility.ShouldSendNotificationAbout: post: Vehicles.Extra.SendNotificationsVehicle
PawnUtility_Mated.VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix: (no patches)
PawnVerbGizmoUtility.<GetGizmosForVerb>d__1.MoveNext: (no patches)
PawnWeaponGenerator.TryGenerateWeaponFor: post: CombatExtended.HarmonyCE.Harmony_PawnWeaponGenerator_TryGenerateWeaponFor.Postfix
Pawn_AbilityTracker.get_AllAbilitiesForReading: (no patches)
Pawn_AgeTracker.BirthdayBiological: TRANS: VanillaSocialInteractionsExpanded.BirthdayBiological_Patch.Transpiler
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VanillaGenesExpanded.GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_ApparelTracker.<get_AllApparelVerbs>d__40.MoveNext: (no patches)
Pawn_ApparelTracker.ExposeData: (no patches)
Pawn_ApparelTracker.Notify_ApparelAdded: post: VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix
Pawn_ApparelTracker.Remove: post: VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix
Pawn_ApparelTracker.Wear: post: VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix
Pawn_ApparelTracker.get_FirstApparelVerb: (no patches)
Pawn_ApparelTracker_TryDrop_Patch.Postfix: (no patches)
Pawn_ApparelTracker_Wear_Patch.Postfix: (no patches)
Pawn_CarryTracker.<GetGizmos>d__22.MoveNext: (no patches)
Pawn_ConnectionsTracker.<GetGizmos>b__9_0: (no patches)
Pawn_ConnectionsTracker.<GetGizmos>d__9.MoveNext: (no patches)
Pawn_ConnectionsTracker.Notify_PawnKilled: (no patches)
Pawn_DraftController.GetGizmos: post: VFECore.AI.DraftGizmos.GetGizmosPostfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix
Pawn_DraftController.set_Drafted: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter
Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix
Pawn_DraftController_GetGizmos_Patch.Postfix: (no patches)
Pawn_DrawTracker.get_DrawPos: post: VFECore.Pawn_DrawTracker_Patch.Postfix
Pawn_DrugPolicyTracker.CanCauseOverdose: (no patches)
Pawn_EquipmentTracker.<<GetGizmos>g__YieldGizmos|30_0>d.MoveNext: (no patches)
Pawn_EquipmentTracker.<get_AllEquipmentVerbs>d__12.MoveNext: (no patches)
Pawn_EquipmentTracker.AddEquipment: post: VFECore.AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.EquipmentTrackerTick: (no patches)
Pawn_EquipmentTracker.ExposeData: (no patches)
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix
Pawn_EquipmentTracker.Notify_PawnDied: (no patches)
Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix
Pawn_EquipmentTracker.TryDropEquipment: post: VFECore.TryDropEquipment_Patch.Postfix, CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix
Pawn_EquipmentTracker.get_PrimaryEq: (no patches)
Pawn_EquipmentTracker_AddEquipment.Postfix: (no patches)
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_GeneTracker.Notify_GenesChanged: post: VanillaGenesExpanded.Notify_GenesChanged_Patch.Postfix
Pawn_GetGizmos_Patch.<Postfix>d__1.MoveNext: (no patches)
Pawn_HealthTracker.<>c.<Notify_Resurrected>b__74_0: (no patches)
Pawn_HealthTracker.AddHediff: PRE: Vehicles.HealthAndStats.VehiclesDontAddHediffs post: NiceHealthTab.Patches+Pawn_HealthTracker_AddHediff.Postfix
Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
Pawn_HealthTracker.DropBloodFilth: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.HealthTick: post: BloodAnimations.Pawn_HealthTracker_HealthTick.HealthTick
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned, VanillaSocialInteractionsExpanded.MakeDowned_Patch.Prefix post: VS_Pawn_Downed_Patch.Postfix, VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.MakeUndowned: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.Notify_HediffChanged: post: NiceHealthTab.Patches+Pawn_HealthTracker_Notify_HediffChanged.Postfix
Pawn_HealthTracker.Notify_Resurrected: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix, TacticalGroups.HarmonyPatches.EntriesDirty
Pawn_HealthTracker.Reset: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.SetDead: post: VFEEmpire.HarmonyPatches.Patch_StateChange.Postfix
Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities
Pawn_InteractionsTracker.TryInteractRandomly: PRE: VanillaSocialInteractionsExpanded.TryInteractRandomly_Patch.Prefix
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix, VanillaSocialInteractionsExpanded.TryInteractWith_Patch.Postfix TRANS: VFEEmpire.HarmonyPatches.Patch_Pawn_InteractionsTracker_TryInteractWith.Transpiler
Pawn_InteractionsTracker.get_CurrentSocialMode: PRE: [2147483647]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Postfix
Pawn_InventoryTracker.<GetCombatEnhancingDrugs>d__42.MoveNext: (no patches)
Pawn_InventoryTracker.<GetDrugs>d__41.MoveNext: (no patches)
Pawn_InventoryTracker.AddHauledCaravanItem: (no patches)
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.TryAddAndUnforbid: (no patches)
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.EndCurrentJob: PRE: TacticalGroups.HarmonyPatches.EndCurrentJobPrefix post: TacticalGroups.HarmonyPatches.EndCurrentJobPostfix
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle
Pawn_MechanitorTracker.CanCommandTo: post: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_CanCommandTo.Postfix
Pawn_MechanitorTracker.DrawCommandRadius: PRE: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_DrawCommandRadius.Prefix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: (no patches)
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_MutantTracker.<SpecialDisplayStats>d__51.MoveNext: (no patches)
Pawn_MutantTracker.Notify_Died: (no patches)
Pawn_MutantTracker.Revert: (no patches)
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix
Pawn_Ownership.ClaimMeditationSpot: (no patches)
Pawn_Ownership.ExposeData: (no patches)
Pawn_Ownership.UnclaimMeditationSpot: (no patches)
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell
Pawn_PathFollower.StartPath: PRE: Vehicles.VehiclePathing.StartVehiclePath, VFECore.PhasingPatches.StartPath_Prefix post: VFECore.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells
Pawn_PsychicEntropyTracker.GainPsyfocus: (no patches)
Pawn_RelationsTracker.AddDirectRelation: PRE: VanillaSocialInteractionsExpanded.AddDirectRelation_Patch.Prefix
Pawn_RelationsTracker.ExposeData: post: VFECore.Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.OpinionExplanation: TRANS: VFEEmpire.HarmonyPatches.Patch_HonorsMisc+RelationsPatches.Transpiler
Pawn_RelationsTracker.OpinionOf: TRANS: VFEEmpire.HarmonyPatches.Patch_HonorsMisc+RelationsPatches.Transpiler
Pawn_RelationsTracker.SetPregnancyApproach: post: VFECore.Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RopeTracker.RopeToSpot: (no patches)
Pawn_RopeTracker.TryUnropeFromHitchingSpot: (no patches)
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation
Pawn_RoyaltyTracker.ReduceTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_RoyaltyTracker.SetTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_RoyaltyTracker.UpdateRoyalTitle: post: VFEEmpire.HarmonyPatches.ColonistTitleCache+RoyaltyTracker.Postfix
Pawn_SkillTracker.Learn: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_SwallowWhole.TickRare: (no patches)
Pawn_SwallowWhole.get_Comp: (no patches)
Pawn_TraderTracker.<ColonyThingsWillingToBuy>d__13.MoveNext: (no patches)
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead
PawnsFinder.get_Temporary: (no patches)
PerformanceTesting.ComponentCacheProfile: (no patches)
PitGate.BeginCollapsing: (no patches)
PlaceWorker_CocoonTriggerRadius.DrawGhost: (no patches)
PlaceWorker_DrawLinesToDeathrestBuildings.CanShowConnectionTo: (no patches)
PlaceWorker_GlowRadius.DrawGhost: (no patches)
PlaceWorker_NoiseSource.DrawGhost: (no patches)
PlaceWorker_PollutionPump.DrawGhost: (no patches)
PlaceWorker_PollutionPumpArtificialBuildings.DrawGhost: (no patches)
PlaceWorker_RitualPosition.<RitualSeatsInRange>d__5.MoveNext: (no patches)
PlaceWorker_ShowCauseHediffAoE.DrawGhost: (no patches)
PlaceWorker_ShowCompSendSignalOnPawnProximityRadius.DrawGhost: (no patches)
PlaceWorker_ShowExplosionRadius.DrawGhost: (no patches)
PlaceWorker_ShowFacilitiesRange.DrawGhost: (no patches)
PlaceWorker_ShowMotionDetectionRadius.DrawGhost: (no patches)
PlaceWorker_ShowPlantHarmRadius.DrawGhost: (no patches)
PlaceWorker_ShowProjectileInterceptorRadius.DrawGhost: (no patches)
PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix
PlaceWorker_ShowTurretRadius.AllowsPlacing: TRANS: VFED.HarmonyPatches.MiscPatches.FixPlaceworkerForLargeRadius
PlaceWorker_SmokeCloudMaker.DrawGhost: (no patches)
PlaceWorker_ToxifierGenerator.DrawGhost: (no patches)
Plant.PlantCollected: post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput
Plant.PostMapInit: post: VEE.Plant_PostMapInit_Patch.Postfix
Plant.TickLong: PRE: [2147483647]PerformanceOptimizer.Optimization_Plant_TickLong.Prefix post: VEE.Plant_TickLong_Patch.Postfix TRANS: PerformanceOptimizer.Optimization_Plant_TickLong.Transpiler
Plant.get_GrowthRate: post: VEE.Plant_GrowthRate_Patch.Postfix
PlantFallColors.GetFallColorFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Postfix
Plant_PostMapInit_Patch.Postfix: (no patches)
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix
PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: (no patches)
PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: (no patches)
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix
PollutionInfo.MapRemoved: (no patches)
PowerBeam.StartStrike: post: VFEEmpire.HarmonyPatches.Patch_PowerBeam_StartStrike.Postfix
PowerNet.DeregisterAllComponentsOf: (no patches)
PowerNet.RegisterAllComponentsOf: (no patches)
PowerNetGraphics.PrintWirePieceConnecting: PRE: ReBuildDoorsAndCorners.PowerNetGraphics_PrintWirePieceConnecting_Patch.Prefix
PreceptComp_BedThought.HasActiveLinkedFacility: (no patches)
PreceptWorker.get_ThingDefs: post: WorldTechLevel.Patches.Patch_PreceptWorker.GetThingDefs_Postfix
PreceptWorker.get_ThingDefs: post: WorldTechLevel.Patches.Patch_PreceptWorker.GetThingDefs_Postfix
PreceptWorker.get_ThingDefs: post: WorldTechLevel.Patches.Patch_PreceptWorker.GetThingDefs_Postfix
PreceptWorker_Animal.get_ThingDefs: post: WorldTechLevel.Patches.Patch_PreceptWorker.GetThingDefs_Postfix
PreceptWorker_Apparel.get_ThingDefs: post: WorldTechLevel.Patches.Patch_PreceptWorker.GetThingDefs_Postfix
PreceptWorker_Relic.get_ThingDefs: post: WorldTechLevel.Patches.Patch_PreceptWorker.GetThingDefs_Postfix
Precept_Relic.GenerateNameRaw: (no patches)
Precept_RoleMulti.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.Prefix
Precept_RoleSingle.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.Prefix
PregnancyUtility.PregnancyChanceForPartners: post: VFECore.PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags
Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor
Projectile.CheckForFreeInterceptBetween: TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix
Projectile.ImpactSomething: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit
Projectile.Launch: post: VFECore.Projectile_Launch_Patch.Postfix
Projectile.Tick: post: VFECore.Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret
ProjectileCE.ApplySuppression: (no patches)
ProjectileCE.CheckForCollisionBetween: (no patches)
ProjectileCE.Impact: (no patches)
Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles
Projectile_Launch_Patch.<>c.<Postfix>b__0_0: (no patches)
Projectile_Launch_Patch.IsHomingProjectile: (no patches)
ProviderHealthOptions.InitializeImplantRecipes: (no patches)
ProviderHealthOptions.InitializeInjuryOptions: (no patches)
PsychicRitualDef_InvocationCircle.CalculateFacilityQualityOffset: (no patches)
PsychicRitualDef_Psychophagy.OutcomeDescription: (no patches)
PsychicRitualToil_Brainwipe.ApplyOutcome: (no patches)
PsychicRitualToil_NeurosisPulse.ApplyOutcome: (no patches)
PsychicRitualToil_PleasurePulse.ApplyOutcome: (no patches)
PsychicRitualToil_Psychophagy.ApplyOutcome: (no patches)
PsychicRitualToil_SkipAbduction.ApplyOutcome: (no patches)
PsychicRitualToil_SkipAbductionPlayer.ApplyOutcome: (no patches)
PsychicRitualToil_VoidProvocation.ApplyOutcome: (no patches)
PsychicRitualUtility.<GetPsychicRitualSpotsAffectedByThing>d__0.MoveNext: (no patches)
QualityUtility.GenerateQualityCreatedByPawn: TRANS: VanillaSocialInteractionsExpanded.GenerateQualityCreatedByPawn_Patch.Transpiler
QualityUtility.SendCraftNotification: (no patches)
QualityUtility.TryGetQuality: (no patches)
Quest.CleanupQuestParts: PRE: VFECore.Quest_CleanupQuestParts_Patch.Prefix
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix post: VFEEmpire.Patch_Quest_End.Postfix, VFED.HarmonyPatches.MiscPatches.CheckForPlotEnd
QuestChainsDevWindow.DoWindowContents: (no patches)
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix
QuestGen_Shuttle.GenerateShuttle: (no patches)
QuestManager.Add: post: VFECore.QuestManager_Add_Patch.Postfix
QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix
QuestNode_GeneratePawn.<>c__DisplayClass22_0.<RunInt>b__0: (no patches)
QuestNode_GenerateShuttle.RunInt: (no patches)
QuestNode_GenerateShuttleCustom.RunInt: (no patches)
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetNearbySettlement.<>c__DisplayClass0_0.<RandomNearbyTradeableSettlement>b__0: (no patches)
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestNode_GetSiteTile.TryFindTile: (no patches)
QuestNode_RandomNode.GetNodesCanRun: post: [200]WorldTechLevel.Patches.Patch_QuestNode_RandomNode.GetNodesCanRun_Postfix
QuestNode_Root_BestowingCeremony.RunInt: (no patches)
QuestNode_Root_GrandBall.RunInt: (no patches)
QuestNode_Root_Hack_AncientComplex.QuestSetupComplex: (no patches)
QuestNode_Root_Hack_AncientComplex.RunInt: (no patches)
QuestNode_Root_Hack_WorshippedTerminal.RunInt: (no patches)
QuestNode_Root_Loot_AncientComplex.RunInt: (no patches)
QuestNode_Root_MechanitorShip.RunInt: (no patches)
QuestNode_Root_Mission_AncientComplex.QuestSetupComplex: (no patches)
QuestNode_Root_Mission_AncientComplex.RunInt: (no patches)
QuestNode_Root_Mission_BanditCamp.TryGetSiteFaction: post: WorldTechLevel.Patches.Patch_QuestNode_Root_Mission_BanditCamp.TryGetSiteFaction_Postfix
QuestNode_Root_RefugeePodCrash_Ghoul.GeneratePawn: (no patches)
QuestNode_Root_ReliquaryPilgrims.TryFindReliquaryWithRelic: (no patches)
QuestNode_Root_RoyalParade.RunInt: (no patches)
QuestNode_Root_WorkSite.GenerateSite: TRANS: WorldTechLevel.Patches.Patch_QuestNode_Root_WorkSite.GenerateSite_Transpiler
QuestNode_TradeRequest_GetRequestedThing.<>c__DisplayClass4_0.<TryFindRandomRequestedThingDef>b__0: (no patches)
QuestPart_ActivateStructuresAlert.<>c.<get_AlertLabel>b__4_0: (no patches)
QuestPart_AddContentsToShuttle.Notify_QuestSignalReceived: (no patches)
QuestPart_ArtExhibit.MakeLord: (no patches)
QuestPart_BiocodeWeapons.Notify_QuestSignalReceived: (no patches)
QuestPart_DisableTradeRequest.<>c.<AssignDebugData>b__8_0: (no patches)
QuestPart_DisableTradeRequest.Notify_QuestSignalReceived: (no patches)
QuestPart_Filter_AllRequiredThingsLoaded.Pass: (no patches)
QuestPart_Filter_AnyOnTransporter.Pass: (no patches)
QuestPart_Filter_AnyOnTransporterCapableOfHacking.Pass: (no patches)
QuestPart_Filter_Hacked.Pass: (no patches)
QuestPart_FlagshipFight.Notify_QuestSignalReceived: (no patches)
QuestPart_InitiateTradeRequest.<>c.<AssignDebugData>b__15_0: (no patches)
QuestPart_InitiateTradeRequest.Cleanup: (no patches)
QuestPart_InitiateTradeRequest.Notify_QuestSignalReceived: (no patches)
QuestPart_LendColonistsToFaction.Enable: (no patches)
QuestPart_MarkObjectives.Notify_QuestSignalReceived: (no patches)
QuestPart_Notify_PlayerRaidedSomeone.Notify_QuestSignalReceived: PRE: CombatExtended.HarmonyCE.Harmony_QuestPart_Notify_PlayerRaidedSomeone.Prefix
QuestPart_Parade.MakeLord: (no patches)
QuestPart_PawnsNoLongerRequiredForShuttleOnRescue.Notify_QuestSignalReceived: (no patches)
QuestPart_RequirePawnsCurrentlyOnShuttle.Notify_PawnKilled: (no patches)
QuestPart_RequirePawnsCurrentlyOnShuttle.Notify_QuestSignalReceived: (no patches)
QuestPart_RequirePawnsCurrentlyOnShuttle.ReplacePawnReferences: (no patches)
QuestPart_RequiredShuttleThings.Notify_QuestSignalReceived: (no patches)
QuestPart_RequirementsToAcceptBedroom.CulpritsAre: (no patches)
QuestPart_RequirementsToAcceptThingStudied.<get_QuestLookTargets>d__2.MoveNext: (no patches)
QuestPart_RequirementsToAcceptThingStudied.CanAccept: (no patches)
QuestPart_RequirementsToAcceptThingStudied_ArchotechStructures.<get_QuestLookTargets>d__1.MoveNext: (no patches)
QuestPart_SendShuttleAway.ReplacePawnReferences: (no patches)
QuestPart_SendShuttleAwayOnCleanup.ReplacePawnReferences: (no patches)
QuestPart_ShuttleLeaveDelay.ReplacePawnReferences: (no patches)
QuestPart_ShuttleLeaveDelay.get_AlertExplanation: (no patches)
QuestPart_StartDetectionRaids.Notify_QuestSignalReceived: (no patches)
QuestPart_StartWick.Notify_QuestSignalReceived: (no patches)
QuestPart_TradeRequestInactive.QuestPartTick: (no patches)
QuestPart_TransporterPawns.Notify_QuestSignalReceived: (no patches)
QuestUtility.IsQuestLodger: PRE: [2147483647]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Postfix
Questnode_Root_ArtExhibit.RunInt: (no patches)
RaceProperties.NutritionEatenPerDayExplanation: (no patches)
RaidPatches.RaidGroupChecker: (no patches)
RaidPatches.RaidGroupChecker: (no patches)
RaidRestlessness.GetThoughtState: (no patches)
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
RandomOutcomeComp.CompTick: (no patches)
Reachability.CanReach: PRE: VFECore.PhasingPatches.AllReachable
ReachabilityImmediate.CanReachImmediate: post: VFECore.ReachabilityImmediate_CanReachImmediate_Patch.Postfix
ReadingOutcomeDoer.Initialize: (no patches)
ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Prefix post: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Postfix
RecipeWorker.IsViolationOnPawn: PRE: Hospital.Patches.AllowOperationsPatchNoViolation+AllowOperationsOnPatientNoViolation.Prefix
RecipeWorkerCounter.CountValidThing: (no patches)
Recipe_AdministerIngestible.IsViolationOnPawn: PRE: Hospital.Patches.AllowOperationsPatchNoViolation+AllowOperationsOnPatientNoViolation_Recipe_AdministerIngestible.Prefix
Recipe_ExtractOvum.OnSurgerySuccess: (no patches)
Recipe_InstallArtificialBodyPart.IsViolationOnPawn: PRE: Hospital.Patches.AllowOperationsPatchNoViolation+AllowOperationsOnPatientNoViolation_Recipe_InstallArtificialBodyPart.Prefix
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: VanillaSocialInteractionsExpanded.Recipe_Patch.Prefix, VanillaSocialInteractionsExpanded.Recipe_Patch.Postfix
Recipe_Surgery.CheckSurgeryFail: PRE: VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Prefix post: VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Postfix
Recipe_SurgicalInspection.ApplyOnPawn: (no patches)
RefuelWorkGiverUtility.CanRefuel: PRE: VFED.CompBoxRefuel.CanRefuel_Prefix
RefuelWorkGiverUtility.FindAllFuel: (no patches)
RefuelWorkGiverUtility.FindBestFuel: (no patches)
RefuelWorkGiverUtility.RefuelJob: (no patches)
ReliquaryUtility.GetRelicConvertPowerFactorForPawn: (no patches)
ReliquaryUtility.IsRelic: (no patches)
ReloadableUtility.<FindPotentiallyReloadableGear>d__2.MoveNext: (no patches)
ReloadableUtility.CanUseConsideringQueuedJobs: (no patches)
ReloadableUtility.FindSomeReloadableComponent: (no patches)
ReloadableUtility.OwnerOf: post: VanillaVehiclesExpanded.ReloadableUtility_OwnerOf_Patch.Postfix
ReloadableUtility.TotalChargesFromQueuedJobs: (no patches)
RemoteShieldUtility.GetActiveMechShieldGizmo: (no patches)
ReorderableWidget.ReorderableWidgetOnGUI_AfterWindowStack: post: TacticalGroups.HarmonyPatches.ReorderableWidgetOnGUI_AfterWindowStack
ResearchManager.FinishProject: post: VanillaSocialInteractionsExpanded.FinishProject_Patch.Postfix, WorldTechLevel.Patches.Patch_ResearchManager.FinishProject_Postfix
ResearchPrerequisitesUtility.UnlockedDefsGroupedByPrerequisites: post: WorldTechLevel.Patches.Patch_ResearchPrerequisitesUtility.UnlockedDefsGroupedByPrerequisites_Postfix
ResearchProjectDef.<get_Techprint>b__71_0: (no patches)
ResearchProjectDef.CanBeResearchedAt: (no patches)
ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_AnalyzedThingsCompleted: (no patches)
ResearchProjectDef.get_CanStartNow: post: VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
ResearchProjectUtility.AutoAssignRules: (no patches)
RestUtility.FindBedFor: post: Hospital.Patches.Patients_BedFinder_Patch+FindBedPatch.Postfix
RestUtility.IsActivityDormant: (no patches)
RestUtility.WakeUp: (no patches)
RestoreWallUtility.RestoreWall: (no patches)
ResurrectionUtility.TryResurrectWithSideEffects: (no patches)
RevenantUtility.CreateRevenantSmear: (no patches)
ReverseDesignatorDatabase.InitDesignators: post: LayeredDestruction.Patch.Postfix, VFESecurity.Patch_ReverseDesignatorDatabase+InitDesignators.Postfix
RewardsGenerator.DoGenerate: PRE: VFEEmpire.HarmonyPatches.Patch_GenerateRewards.Prefix post: VFEEmpire.HarmonyPatches.Patch_GenerateRewards.Postfix
RimWorld_MainMenuDrawer_MainMenuOnGUI.FigureOutSpecific: (no patches)
RimWorld_MainMenuDrawer_MainMenuOnGUI.FigureOutTheRest: (no patches)
RimWorld_MainMenuDrawer_MainMenuOnGUI.LoadFromDefs: (no patches)
RimWorld_MainMenuDrawer_MainMenuOnGUI.LoadFromSettings: (no patches)
RitualAttachableOutcomeEffectDef.CanAttachToRitual: post: [200]WorldTechLevel.Patches.Patch_RitualAttachableOutcomeEffectDef.CanAttachToRitual_Postfix
RitualBehaviorWorker_DancePartyTech.Tick: (no patches)
RitualObligationTargetWorker_AnimaTree.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_AnyGatherSpot.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_AnyGatherSpotOrAltar.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_CampfireParty.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_IdeoBuildingOrRitualSpot.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_LightBall.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_SkyLanterns.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_UnconnectedGauranlenTree.<GetTargets>d__2.MoveNext: (no patches)
RitualObligationTargetWorker_UnconnectedGauranlenTree.CanUseTargetInternal: (no patches)
RitualOutcomeComp_NumActiveLoudspeakers.GetQualityFactor: (no patches)
RitualOutcomeComp_NumActiveLoudspeakers.LoudspeakerActive: (no patches)
RitualOutcomeComp_RitualTargetDefs.<BlockingIssues>d__8.MoveNext: (no patches)
RitualOutcomeEffectWorker_AnimaTreeLinking.Apply: (no patches)
RitualOutcomeEffectWorker_BestowTitle.Apply: post: VFEEmpire.HarmonyPatches.Patch_Bestowing.Postfix
RitualOutcomeEffectWorker_ConnectToTree.Apply: (no patches)
RitualPosition_AnimaLinkingSpot.GetCell: (no patches)
RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler
RoofGrid.SetRoof: post: ReBuildDoorsAndCorners.RoofGrid_SetRoof_Patch.Postfix
RoofGrid_SetRoof_Patch.Postfix: (no patches)
Room.UpdateRoomStatsAndRole: post: VFEEmpire.MapComponent_RoyaltyTracker.Room_UpdateRoomStatsAndRole_Postfix
RoomContentsAnimalCorpses.SpawnCorpse: (no patches)
RoomContentsDeadBody.SpawnCorpse: (no patches)
RoomContentsObelisk.FillRoom: (no patches)
RoomRequirement_AllThingsAnyOfAreGlowing.<ConfigErrors>d__2.MoveNext: (no patches)
RoomRequirement_AllThingsAnyOfAreGlowing.Met: (no patches)
RoomRequirement_AllThingsAreGlowing.<ConfigErrors>d__2.MoveNext: (no patches)
RoomRequirement_AllThingsAreGlowing.Met: (no patches)
RoomRoleWorker_DeathrestChamber.GetScore: (no patches)
RoomRoleWorker_WorshipRoom.DominatingIdeo: (no patches)
RoomRoleWorker_WorshipRoom.GetScore: (no patches)
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
RottableUtility.GetRotStage: (no patches)
RottableUtility.IsDessicated: (no patches)
RottableUtility.IsNotFresh: (no patches)
RoyalTitleDef.SpecialDisplayStats: post: VFEEmpire.HarmonyPatches.Patch_RoyalTitleDef_SpecialDisplayStats.Postfix
RoyalTitlePermitWorker_CallArmoredShuttle.Call: (no patches)
RoyalTitlePermitWorker_CallRegiment.Call: (no patches)
RoyalTitlePermitWorker_CallShuttle.CallShuttle: (no patches)
SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix
SappersUtility.HasBuildingDestroyerWeapon: (no patches)
SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
ScenPart_StartingMech.<>c.<get_PossibleMechs>b__3_0: (no patches)
ScenarioUtils.<>c.<DamageUntilDead>b__1_0: (no patches)
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler
SectionLayer_LightingOverlay.Regenerate: TRANS: ReBuildDoorsAndCorners.SectionLayer_LightingOverlay_Regenerate_Patch.Transpiler
SectionLayer_LightingOverlay_Regenerate_Patch.TryInterceptRoof: (no patches)
SectionLayer_LightingOverlay_Regenerate_Patch.TryInterceptRoofed: (no patches)
SectionLayer_SunShadows.Regenerate: TRANS: [800]VFESecurity.Patch_SectionLayer_SunShadows+manual_Regenerate.Transpiler
SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
SelectionDrawer.DrawSelectionBracketFor: PRE: VFECore.SelectionDrawer_DrawSelection_Patch.Prefix, Vehicles.Rendering.DrawSelectionBracketsVehicles post: VFECore.SelectionDrawer_DrawSelection_Patch.Postfix
SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix
Selector.HandleMapClicks: PRE: Vehicles.Extra.MultiSelectFloatMenu
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler
Selector.SelectInternal: (no patches)
Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix
SendShuttleAwayQuestPartUtility.SendAway: (no patches)
SettleInExistingMapUtility.Settle: post: TacticalGroups.HarmonyPatches.Settle
Settlement.<>c__DisplayClass65_0.<GetShuttleFloatMenuOptions>b__1: (no patches)
Settlement.GetCaravanGizmos: post: VS_GetCaravanGizmos.Postfix, Vehicles.Gizmos.NoAttackSettlementWhenDocked, VFE_Settlers.Utilities.Harmony+SettlementGetCaravanGizmos_Patch.PostFix
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough
Settlement.PostMapGenerate: (no patches)
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementDefeatUtility.CheckDefeated: PRE: VS_SettlementDefeatUtility_CheckDefeated.Prefix TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix
SettlementGenUtils.PowerNetManagement.<>c__DisplayClass12_0.<TryFindClosestReachableNet>b__1: (no patches)
SettlementGenUtils.PowerNetManagement.EnsureBatteriesConnectedAndMakeSense: (no patches)
SettlementGenUtils.PowerNetManagement.EnsureGeneratorsConnectedAndMakeSense: (no patches)
SettlementGenUtils.PowerNetManagement.EnsurePowerUsersConnected: (no patches)
SettlementGenUtils.PowerNetManagement.IsPowerGenerator: (no patches)
SettlementGenUtils.PowerNetManagement.IsPowerUser: (no patches)
SettlementGenUtils.PowerNetManagement.UpdateDesiredPowerOutputForAllGenerators: (no patches)
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems post: PeteTimesSix.SimpleSidearms.Intercepts.Settlement_TraderTracker_ColonyThingsWillingToBuy.Postfix
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle, NiceHealthTab.Assets.ShaderFromAssetBundle
SharpAnim.SpinOver.set_CurRotation: (no patches)
SharpTracking.GetTrackerComponent: (no patches)
SharpTracking.LoadTrackerIntoComponent: (no patches)
ShieldGeneratorUtility.CheckIntercept: (no patches)
ShipLandingBeaconUtility.DrawLinesToNearbyBeacons: (no patches)
ShipLandingBeaconUtility.GetLandingZones: (no patches)
ShipUtility.<>c__DisplayClass8_0.<ShipStartupGizmos>b__0: (no patches)
ShipUtility.<LaunchFailReasons>d__2.MoveNext: (no patches)
ShipUtility.HasHibernatingParts: (no patches)
ShipUtility.StartupHibernatingParts: (no patches)
ShortCircuitUtility.TryShortCircuitInRain: (no patches)
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix
ShowMeYourHandsMod.DrawOptions: (no patches)
ShowMeYourHandsMod.ResetOneWeapon: (no patches)
SiegeBlueprintPlacer.PlaceArtilleryBlueprints: post: VFESecurity.Patch_PlaceArtilleryBlueprints.Postfix
SignalAction_StartWick.Complete: (no patches)
SignalAction_StartWick.get_ShouldRemoveNow: (no patches)
SimpleSidearmsPatch.GetMemoryCompForPawnPrefix: (no patches)
SimpleSidearmsPatch.IsValidSidearmsCarrierPostfix: (no patches)
Site.PostMapGenerate: (no patches)
Site.ShouldRemoveMapNow: post: VFED.HarmonyPatches.MiscPatches.NoRemoveObjectiveMaps
SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix
SiteMakerHelper.SitePartDefsWithTag: post: [200]WorldTechLevel.Patches.Patch_SiteMakerHelper.SitePartDefsWithTag_Postfix
SitePartWorker_ConditionCauser.GetPostProcessedThreatLabel: (no patches)
SitePartWorker_ConditionCauser.Init: (no patches)
SitePartWorker_ConditionCauser.PostDrawExtraSelectionOverlays: (no patches)
SitePartWorker_ConditionCauser_ClimateAdjuster.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_ConditionCauser_PsychicDroner.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_ConditionCauser_PsychicSuppressor.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_ConditionCauser_WeatherController.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_DistressCall_Fleshbeasts.PostMapGenerate: (no patches)
SitePartWorker_Objectives.ShouldKeepSiteForObjectives: (no patches)
SitePartWorker_WorshippedTerminal.GetArrivedLetterPart: (no patches)
Sketch.AddTerrain: PRE: WorldTechLevel.Patches.Patch_Sketch.AddTerrain_Prefix
SketchThing.Instantiate: (no patches)
SketchThing.SetDormant: (no patches)
SkillRecord.Interval: PRE: [800]VFEEmpire.HarmonyPatches.Patch_HonorsMisc.Prefix_Interval, VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix, VanillaSocialInteractionsExpanded.Learn_Patch.Prefix post: VanillaSocialInteractionsExpanded.Learn_Patch.Postfix
SkillRecord.LearnRateFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Postfix
SkyManager.CurrentSkyTarget: (no patches)
SkyManager.GetOverridenShadowVector: (no patches)
Skyfaller.PostPostMake: (no patches)
Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix, VFESecurity.Patch_Skyfaller+Patch_Tick.Prefix post: VFED.HarmonyPatches.MiscPatches.CheckForIntercept
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor
Smoke.ApplyHediffs: (no patches)
Smoke.CanMoveTo: (no patches)
SmokepopBelt.Notify_BulletImpactNearby: PRE: CombatExtended.HarmonyCE.Harmony_SmokepopBelt.Prefix
SocialCardUtility.DrawPregnancyApproach: TRANS: VFECore.SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
SpecialThingFilterWorker_BiocodedWeapons.Matches: (no patches)
SpecialThingFilterWorker_Fresh.AlwaysMatches: (no patches)
SpecialThingFilterWorker_Fresh.CanEverMatch: (no patches)
SpecialThingFilterWorker_Fresh.Matches: (no patches)
SpecialThingFilterWorker_NonBiocodedWeapons.Matches: (no patches)
SpecialThingFilterWorker_Rotten.CanEverMatch: (no patches)
SpecialThingFilterWorker_Rotten.Matches: (no patches)
SpicyPawnLendingLetter.<get_Choices>b__6_0: (no patches)
StageFailTrigger_NoPoweredLoudspeakers.Failed: (no patches)
StageFailTrigger_TargetNotLit.Failed: (no patches)
StageFailTrigger_TargetUnpowered.Failed: (no patches)
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
Stance_WarmupStanceDraw_Patch.Postfix: (no patches)
StartingPawnUtility.<>c__DisplayClass35_0.<GeneratePossessions>b__3: (no patches)
StartingPawnUtility.GeneratePossessions: post: CombatExtended.HarmonyCE.StartingPawnUtility_GenerateAmmo.Postfix, [200]WorldTechLevel.Patches.Patch_StartingPawnUtility.GeneratePossessions_Postfix
StartingPawnUtility.GenerateStartingPossession: (no patches)
StartingPawnUtility_GenerateAmmo.Postfix: (no patches)
StatCalculator.GetVerbsAndTools: (no patches)
StatCalculator.RangedDPS: (no patches)
StatCalculator.RangedDPSAverage: (no patches)
StatCalculator.RangedSpeed: (no patches)
StatCalculator.canUseSidearmInstance: (no patches)
StatDef.PopulateMutableStats: (no patches)
StatExtension.GetStatValue: post: VanillaSocialInteractionsExpanded.GetStatValue_Patch.Postfix, [0]VFECore.StatExtension_GetStatValue_Patch.Postfix
StatPart_AmmoCrate.CanAffect: (no patches)
StatPart_Bulk.inv: (no patches)
StatPart_HasRelic.ActiveFor: (no patches)
StatPart_LoadedAmmo.TryGetValue: (no patches)
StatPart_NaturalArmorDurability.ExplanationPart: (no patches)
StatPart_NaturalArmorDurability.TransformValue: (no patches)
StatPart_NearHarbingerTree.ActiveFor: (no patches)
StatPart_ReloadMarketValue.TransformAndExplain: (no patches)
StatPart_WeaponTraitsMarketValueOffset.ExplanationPart: (no patches)
StatPart_WeaponTraitsMarketValueOffset.TransformValue: (no patches)
StatPart_WorkTableUnpowered.Applies: (no patches)
StatWorker.GearHasCompsThatAffectStat: (no patches)
StatWorker.GetBaseValueFor: PRE: MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix post: VFECore.StatWorker_GetBaseValueFor_Patch.Postfix
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler
StatWorker.GetValueUnfinalized: TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle
StatWorker.StatOffsetFromGear: (no patches)
StatWorker_AmmoCaliber.<>c__DisplayClass2_2.<GetExplanationUnfinalized>b__0: (no patches)
StatWorker_AmmoConsumedPerShotCount.GetValueUnfinalized: (no patches)
StatWorker_AmmoConsumedPerShotCount.ShouldShowFor: (no patches)
StatWorker_BipodDisplay.bipodComp: (no patches)
StatWorker_Caliber.<GetInfoCardHyperlinks>d__3.MoveNext: (no patches)
StatWorker_Caliber.GetExplanationUnfinalized: (no patches)
StatWorker_Caliber.GetStatDrawEntryLabel: (no patches)
StatWorker_Caliber.ShouldShowFor: (no patches)
StatWorker_ContainmentStrength.CalculateValues: TRANS: ReBuildDoorsAndCorners.StatWorker_ContainmentStrength_CalculateValues_Patch.Transpiler
StatWorker_Flammability.GetPrecipitationFactorFor: (no patches)
StatWorker_Magazine.GetExplanationUnfinalized: (no patches)
StatWorker_Magazine.GetMagSize: (no patches)
StatWorker_Magazine.GetStatDrawEntryLabel: (no patches)
StatWorker_Magazine.GetValueUnfinalized: (no patches)
StatWorker_Magazine.ShouldShowFor: (no patches)
StatWorker_MarketValue.CalculableRecipe: PRE: [2147483647]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Postfix
StatWorker_MeleeAverageDPS.GetVerbsAndTools: (no patches)
StatWorker_MoveSpeed.GetExplanationUnfinalized: (no patches)
StatWorker_MoveSpeed.GetStatFactor: (no patches)
StatWorker_MoveSpeed.GetValueUnfinalized: (no patches)
StatWorker_PossibleCompOffsets.AbstractValueRange: (no patches)
StatWorker_PossibleCompOffsets.GetExplanationUnfinalized: (no patches)
StatWorker_PossibleCompOffsets.GetStatDrawEntryLabel: (no patches)
StatWorker_PossibleCompOffsets.GetValueUnfinalized: (no patches)
StatWorker_UBGLStats.GetExplanationUnfinalized: (no patches)
StatWorker_UBGLStats.ShouldShowFor: (no patches)
StatWorker_WeaponToughness.FinalizeValue: (no patches)
StatWorker_WeaponToughness.GetExplanationFinalizePart: (no patches)
StatWorker_WorkSpeedGlobal.GetExplanationUnfinalized: (no patches)
StatWorker_WorkSpeedGlobal.GetValueUnfinalized: (no patches)
StaticConstructorOnStartupUtility.CallAll: post: LayeredDestruction.StaticConstructorOnStartupUtilityPatch.Postfix, PerformanceOptimizer.InitializeMod.Postfix
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix
StatsReporter.Reset: (no patches)
StockGenerator_Category.GenerateThings: PRE: [600]WorldTechLevel.Patches.Patch_StockGenerator.GenerateThings_Prefix post: [200]WorldTechLevel.Patches.Patch_StockGenerator.GenerateThings_Postfix
StockGenerator_MiscItems.GenerateThings: PRE: [600]WorldTechLevel.Patches.Patch_StockGenerator.GenerateThings_Prefix post: [200]WorldTechLevel.Patches.Patch_StockGenerator.GenerateThings_Postfix
StockGenerator_Tag.GenerateThings: PRE: [600]WorldTechLevel.Patches.Patch_StockGenerator.GenerateThings_Prefix post: [200]WorldTechLevel.Patches.Patch_StockGenerator.GenerateThings_Postfix
Storyteller.MakeIncidentsForInterval: post: [200]WorldTechLevel.Patches.Patch_Storyteller.MakeIncidentsForInterval_Postfix
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix
StudyManager.ExposeData: (no patches)
StudyManager.Study: (no patches)
StudyManager.UpdateStudiableCache: (no patches)
StudyUtility.<>c__DisplayClass0_0.<TargetHoldingPlatformForEntity>b__2: (no patches)
StudyUtility.<>c__DisplayClass0_0.<TargetHoldingPlatformForEntity>b__4: (no patches)
StudyUtility.<>c__DisplayClass1_0.<TryFindResearchBench>b__0: (no patches)
StudyUtility.AlreadyReserved: (no patches)
StunHandler.Notify_DamageApplied: PRE: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Prefix post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally
SubmersibleUtility.IsSubmersible: (no patches)
SuppressionUtility.<InterceptorZonesFor>d__13.MoveNext: (no patches)
SuppressionUtility.GetRunForCoverJob: (no patches)
SuppressionUtility.TryGetSmokeScreeningJob: (no patches)
SuppressionUtility.TryRequestHelp: (no patches)
SurgeryOutcome_Failure.TryGainBotchedSurgeryThought: PRE: Hospital.Patches.PatientOutcome_Patches+TryGainBotchedSurgeryThought.Prefix
SurgeryOutcome_HediffWithDuration.Apply: (no patches)
SymbolResolver_AncientAltar.Resolve: (no patches)
SymbolResolver_Archonexus.Resolve: (no patches)
SymbolResolver_ChargeBatteries.Resolve: (no patches)
SymbolResolver_DesiccatedCorpses.SpawnCorpse: (no patches)
SymbolResolver_DestroyRefuelableLightSource.<>c__DisplayClass0_0.<Resolve>b__0: (no patches)
SymbolResolver_Hives.Resolve: (no patches)
SymbolResolver_Interior_Brewery.get_SpawnPassiveCoolerIfTemperatureAbove: (no patches)
SymbolResolver_Interior_ThroneRoom.<>c.<Resolve>b__0_0: (no patches)
SymbolResolver_OutdoorLighting.FindNearbyGlowers: (no patches)
SymbolResolver_OutdoorLighting.Resolve: (no patches)
SymbolResolver_Refuel.Resolve: (no patches)
SymbolResolver_Ship_Populate.AttemptToPlace: (no patches)
SymbolResolver_Ship_Pregen.Resolve: (no patches)
SymbolResolver_SingleThing.Resolve: (no patches)
SymbolUtils.GenerateBuildingAt: (no patches)
SymbolUtils.GenerateItemAt: (no patches)
SymbolUtils.PreparePawnCorpse: (no patches)
TacticAttackTargetFinder.<>c__DisplayClass10_0.<BestAttackTarget>b__1: (no patches)
TacticAttackTargetFinder.IsAutoTargetable: (no patches)
TacticUtils.ResetTacticGroups: (no patches)
TacticUtils.get_TacticalGroups: (no patches)
TaleData_Thing.GenerateFrom: (no patches)
TaleData_Thing.GenerateRandom: (no patches)
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters
Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate
TargetingParameters.<>c.<ForDraftedCarryTransporter>b__48_0: (no patches)
TargetingParameters.<>c.<ForEntityCapture>b__68_0: (no patches)
TattooDef.GraphicFor: post: VanillaGenesExpanded.TattooDef_GraphicFor_Patch.Postfix
TechprintUtility.<>c__DisplayClass0_0.<GetResearchProjectsNeedingTechprintsNow>b__0: (no patches)
TechprintUtility.GetResearchProjectsNeedingTechprintsNow: post: [200]WorldTechLevel.Patches.Patch_TechprintUtility.GetResearchProjectsNeedingTechprintsNow_Postfix
TendUtility.DoTend: PRE: Hospital.Patches.Billing_Tend_Patch+BillPatientsForMedicine.Prefix, VanillaSocialInteractionsExpanded.DoTend_Patch.Prefix post: VanillaSocialInteractionsExpanded.DoTend_Patch.Postfix
TendUtility.GetOptimalHediffsToTendWithSingleTreatment: (no patches)
TerrainComp_Healer.FirstInjuryToThreat: (no patches)
TerrainComp_PowerTrader.PostExposeData: (no patches)
TerrainGrid.CanRemoveTopLayerAt: post: VFESecurity.Patch_TerrainGrid+CanRemoveTopLayerAt.Postfix
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts
TerrainGrid.RemoveTopLayer: PRE: VFECore.__TerrainGrid.Prefix
TerrainGrid.SetTerrain: PRE: VFECore._TerrainGrid.Prefix post: VFECore._TerrainGrid.Postfix
TerrorismWorker_Poisoning.<>c.<GetMeals>b__1_0: (no patches)
TeslaProjectile.Impact: (no patches)
Thing.BlocksPawn: post: VFESecurity.Patch_Thing+BlocksPawn.Postfix
Thing.DeSpawn: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler, VFESecurity.Patch_Thing+DeSpawn.Transpiler
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld
Thing.ForceSetStateToUnspawned: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix
Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix
Thing.Ingested: post: VFEEmpire.HarmonyPatches.Patch_Thing_Ingested.Postfix, VanillaSocialInteractionsExpanded.Thing_Ingested.Postfix
Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix
Thing.SpawnSetup: post: [800]CombatExtended.HarmonyCE.Harmony_Thing_SpawnSetup.Postfix TRANS: Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler, VFESecurity.Patch_Thing+SpawnSetup.Transpiler
Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix, ReBuildDoorsAndCorners.Thing_TakeDamage_Patch.Prefix post: VFECore.Patch_Thing_TakeDamage.Postfix, CombatExtended.HarmonyCE.PatchCETakeDamage.Postfix
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix
Thing.get_Graphic: post: [0]VFESecurity.Patch_Thing+get_Graphic.Postfix
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder
Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions TRANS: [800]CombatExtended.HarmonyCE.Harmony_Thing_Position.Transpiler
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions
ThingClass.PostInitialize: (no patches)
ThingDef.<SpecialDisplayStats>d__388.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage
ThingDef.PostLoad: post: CombatExtended.HarmonyCE.PostLoad_PostFix.Postfix
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay
ThingDef.get_CoexistsWithFloors: post: ReBuildDoorsAndCorners.ThingDef_CoexistsWithFloors_Patch.Postfix
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler, CombatExtended.HarmonyCE.ThingDef_DescriptionDetailed.Transpiler
ThingDef.get_IsAddictiveDrug: (no patches)
ThingDef.get_IsRangedWeapon: PRE: MVCF.PatchSets.PatchSet_PreferMelee.Prefix_IsRangedWeapon post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon
ThingDef.get_IsShell: post: VFESecurity.Patch_IsShell.Postfix
ThingDef.get_IsShieldThatBlocksRanged: (no patches)
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix
ThingDefGenerator_Skyfallers.GenerateImpliedSkyfallerDef: (no patches)
ThingListGroupHelper.Includes: TRANS: VFED.HarmonyPatches.MiscPatches.FixLudeonsStupidHardcoding
ThingOwner.NotifyAdded: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAdded_Patch.Postfix
ThingOwner.NotifyAddedAndMergedWith: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAddedAndMergedWith_Patch.Postfix
ThingOwner.NotifyRemoved: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyRemoved_Patch.Postfix
ThingOwner.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
ThingOwnerUtility.TryGetFixedTemperature: (no patches)
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable
ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix
ThingSelectionUtility.SelectableByMapClick: post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException
ThingSetMaker.Generate: PRE: [600]WorldTechLevel.Patches.Patch_ThingSetMaker.Generate_Prefix
ThingSetMakerUtility.<>c__DisplayClass3_0.<GetAllowedThingDefs>b__1: (no patches)
ThingSetMakerUtility.AssignQuality: (no patches)
ThingSetMakerUtility.GetAllowedThingDefs: post: [200]WorldTechLevel.Patches.Patch_ThingSetMakerUtility.GetAllowedThingDefs_Postfix
ThingSetMaker_Books.CanGenerateSub: post: WorldTechLevel.Patches.Patch_ThingSetMaker.Books_CanGenerateSub_Postfix
ThingSetMaker_MapGen_AncientPodContents.MakeIntoContainer: PRE: WorldTechLevel.Patches.Patch_ThingSetMaker.AncientPodContents_MakeIntoContainer_Prefix
ThingSetMaker_Meteorite.FindRandomMineableDef: post: WorldTechLevel.Patches.Patch_ThingSetMaker.Meteorite_FindRandomMineableDef_Postfix
ThingSetMaker_Pawn.Generate: PRE: WorldTechLevel.Patches.Patch_ThingSetMaker.Pawn_Generate_Prefix
ThingSetMaker_RandomGeneralGoods.RandomMeals: post: WorldTechLevel.Patches.Patch_ThingSetMaker.RandomGeneralGoods_RandomMeals_Postfix
ThingSetMaker_RandomGeneralGoods.RandomMedicine: post: WorldTechLevel.Patches.Patch_ThingSetMaker.RandomGeneralGoods_RandomMedicine_Postfix
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: WorldTechLevel.Patches.Patch_ThingSetMaker.ResourcePod_PossiblePodContentsDefs_Postfix
ThingSetMaker_TraderStock.Generate: post: WorldTechLevel.Patches.Patch_ThingSetMaker.TraderStock_Generate_Postfix
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix
ThingStuffPairWithQuality.MakeThing: (no patches)
ThingStyleHelper.GetEverSeenByPlayer: (no patches)
ThingStyleHelper.GetStyleDef: (no patches)
ThingStyleHelper.GetStyleSourcePrecept: (no patches)
ThingStyleHelper.SetEverSeenByPlayer: (no patches)
ThingStyleHelper.SetStyleDef: (no patches)
ThingStyleHelper.SetStyleSourcePrecept: (no patches)
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix
ThingWithComps.Notify_Explosion: (no patches)
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix
ThingWithComps.get_DrawColor: (no patches)
Thing_DefaultGraphic_Patch.Prefix: (no patches)
Thing_Ingested.Postfix: (no patches)
ThingsTracker.GetCachedTracker: (no patches)
ThinkNodeConditional_EscapingHoldingPlatform.Satisfied: (no patches)
ThinkNode_ActivityModeActive.Satisfied: (no patches)
ThinkNode_ActivityModePassive.Satisfied: (no patches)
ThinkNode_ConditionalHiveCanReproduce.Satisfied: (no patches)
ThinkNode_ConditionalHunkering.Satisfied: (no patches)
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospital.Patches.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
ThinkNode_ConditionalRevenantState.Satisfied: (no patches)
ThinkNode_ConditionalSuppressed.Satisfied: (no patches)
ThoughtHandler.TotalMoodOffset: PRE: [2147483647]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Postfix
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: PRE: VanillaSocialInteractionsExpanded.GiveThoughtsForPawnOrganHarvested_Patch.Prefix
ThoughtWorker_BioferriteGenerator.CurrentStateInternal: (no patches)
ThoughtWorker_BloodTorch.<>c__DisplayClass1_0.<CurrentStateInternal>b__0: (no patches)
ThoughtWorker_IsCarryingIncendiaryWeapon.CurrentStateInternal: (no patches)
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix
ThoughtWorker_NeedFood.CurrentStateInternal: post: VanillaGenesExpanded.CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
ThoughtWorker_Precept_AltarSharing.SharedAltar: (no patches)
ThoughtWorker_PsychicDrone.CurrentStateInternal: (no patches)
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: (no patches)
ThoughtWorker_SleepSuppressor.CurrentStateInternal: (no patches)
ThoughtWorker_Suppressed.CurrentStateInternal: (no patches)
ThoughtWorker_ThoughtFromNearbyThingDef.CurrentStateInternal: (no patches)
ThoughtWorker_VoidFascination.CurrentStateInternal: (no patches)
ThoughtWorker_WeaponTrait.CurrentStateInternal: (no patches)
ThoughtWorker_WeaponTrait.WeaponName: (no patches)
ThoughtWorker_WeaponTraitBonded.CurrentStateInternal: (no patches)
ThoughtWorker_WeaponTraitKillNeed.CurrentStateInternal: (no patches)
ThoughtWorker_WearingColor.CurrentStateInternal: (no patches)
Thought_FoodEaten.SetFood: (no patches)
Thought_Memory.TryMergeWithExistingMemory: TRANS: VFEEmpire.HarmonyPatches.Patch_ThoughtStacking.Transpiler
Thought_MemoryObservation_Chimera.set_Target: (no patches)
Thought_PsychicHarmonizer.get_ShouldDiscard: (no patches)
Thought_WeaponTrait.get_Name: (no patches)
TickManager.DoSingleTick: PRE: VFECore.DoSingleTick_Patch.Prefix post: VFECore.DoSingleTick_Patch.Postfix
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor
ToilEffects.WithEffect: post: VanillaSocialInteractionsExpanded.WithEffect_Patch.Postfix
ToilEffects.WithProgressBar: post: VanillaSocialInteractionsExpanded.WithProgressBar_Patch.Postfix
ToilMaker.MakeToil: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Postfix
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFECore.Toils_Combat_GotoCastPosition_Patch.Transpiler, VFESecurity.Patch_Toils_Combat+manual_GoToCastPosition_initAction.Transpiler
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Prefix post: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Postfix TRANS: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb
Toils_CombatCE.<>c__DisplayClass0_0.<ReloadEquipedWeapon>b__0: (no patches)
Toils_Haul.<>c__DisplayClass6_0.<CarryHauledThingToCell>b__1: (no patches)
Toils_Haul.<>c__DisplayClass6_0.<CarryHauledThingToCell>b__2: (no patches)
Toils_LayDown.<>c__DisplayClass11_0.<SelfShutdown>b__0: (no patches)
Toils_LayDown.<>c__DisplayClass12_0.<ActivityDormant>b__0: (no patches)
Toils_LayDown.<>c__DisplayClass12_0.<ActivityDormant>b__2: (no patches)
Toils_LayDown.<>c__DisplayClass6_0.<LayDown>b__0: (no patches)
Toils_Recipe.<>c__DisplayClass1_0.<MakeUnfinishedThingIfNeeded>b__0: (no patches)
Toils_Refuel.<>c__DisplayClass0_0.<FinalizeRefueling>b__0: (no patches)
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix
TooltipUtility.ShotCalculationTipString: post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix, VFESecurity.Patch_Tornado+CellImmuneToDamage.Postfix
Tornado.Tick: (no patches)
TradeDeal.TryExecute: TRANS: VanillaSocialInteractionsExpanded.TryExecute_Patch.Transpiler
TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
TradeRequestComp.PlayerCanGive: (no patches)
TradeUtility.<AllLaunchableThingsForTrade>d__7.MoveNext: (no patches)
TradeUtility.GetPricePlayerBuy: TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler
Tradeable.GetPriceTooltip: post: VFEEmpire.HarmonyPatches.DestroyerPatches.AddToTooltip
Tradeable.InitPriceDataIfNeeded: PRE: VFEEmpire.HarmonyPatches.DestroyerPatches.CheckShouldModify post: VFEEmpire.HarmonyPatches.DestroyerPatches.ModifySellPrice
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix
TrainableUtility.CanBeMaster: (no patches)
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
TraitSet.GainTrait: PRE: VFECore.TraitSet_GainTrait_Patch.Prefix
TransferableOneWayWidget.DrawDaysUntilRot: (no patches)
TransferableUIUtility.<>c__DisplayClass26_0.<DrawTransferableInfo>b__0: (no patches)
TransferableUIUtility.ContentSourceDescription: PRE: VFECore.TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler
TransferableUtility.TransferAsOne: (no patches)
TransferableVehicleWidget.AddSection: (no patches)
TransferableVehicleWidget.DrawDaysUntilRot: (no patches)
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix, VanillaSocialInteractionsExpanded.Patch_Execute.Prefix
TransitionAction_WakeAll.DoAction: (no patches)
TransportPodsArrivalActionUtility.DropShuttle: (no patches)
TransportPodsArrivalAction_GiveGift.<>c__DisplayClass7_0.<GetFloatMenuOptions>b__2: (no patches)
TransportShip.get_ShuttleComp: (no patches)
TransportShip.get_TransporterComp: (no patches)
TransportShipMaker.MakeTransportShip: (no patches)
TransporterUtility.<AllSendableItems>d__5.MoveNext: (no patches)
TransporterUtility.<AllSendablePawns>d__4.MoveNext: (no patches)
TransporterUtility.GetTransportersInGroup: (no patches)
TransporterUtility.WasLoadingCanceled: (no patches)
TrashUtility.ShouldTrashBuilding: (no patches)
TrashUtility.ShouldTrashBuilding: (no patches)
TravelingShell.TryShell: (no patches)
TriggerContainerEmptied.Tick: (no patches)
Trigger_MotionDetected.ActivateOn: (no patches)
TryDropEquipment_Patch.Postfix: (no patches)
TryGetAttackVerb_Patch.Postfix: (no patches)
TryInteractWith_Patch.TryGetCachedSpreadableComp: (no patches)
TurretGunUtility.TryFindRandomShellDef: PRE: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Prefix
TurretRegistry.GetAmmo: (no patches)
TurretRegistry.GetMannable: (no patches)
TurretTop.DrawTurret: PRE: CombatExtended.Lasers.Harmony_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, [0]VFESecurity.Patch_TurretTop+DrawTurret.Prefix
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix
TurretTop_Artillery.get_DrawLayer: (no patches)
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
UTH_ActiveOrdersMenu.CancelOrder: (no patches)
UTH_ActiveOrdersMenu.ProcessRemovals: (no patches)
UTH_FinalOrderMenu.PlaceOrderAndScheduleDelivery: (no patches)
UndercaveMapComponent.Notify_BeginCollapsing: (no patches)
UndergroundManager.<>c__DisplayClass5_1.<Enter>b__2: (no patches)
UnnaturalCorpse.PostMake: (no patches)
UnnaturalCorpse.get_Forbiddable: (no patches)
UnnaturalCorpseTracker.ApplyCorpseDestroyedThoughts: (no patches)
UnnaturalCorpseTracker.Notify_AwokenAttackStarting: (no patches)
UpgradeInProgress.ExposeData: (no patches)
Utilities.DropShuttleCustom: (no patches)
UtilityApparel.ColorForApparel: (no patches)
UtilityEvent.AnyQuestExistsFrom: (no patches)
UtilityEvent.GenerateBounty: (no patches)
UtilityPawn.GenerateWanted: (no patches)
UtilityPawn.GetWantedComponent: (no patches)
UtilityPawn.GetWantedComponent: (no patches)
Utility_HoldTracker.GetExcessThing: (no patches)
Utility_HoldTracker.GetMagazineAwareStackCount: (no patches)
Utility_HoldTracker.GetStorageByThingDef: (no patches)
Utility_HoldTracker.HoldTrackerCleanUp: (no patches)
Utility_Loadouts.GetBulkTip: (no patches)
Utility_Loadouts.GetWeightTip: (no patches)
Utils.<>c.<CheckIfClearForLanding>b__9_1: (no patches)
Utils.AnyPoweredSpaceportPads: (no patches)
Utils.CheckIfClearForLanding: (no patches)
Utils.DumpTrackers: (no patches)
Utils.IsDisabled: (no patches)
Utils.VerifyRequiredPawns: (no patches)
VFEGlobal.GeneralSettings: (no patches)
VSIE_Utils.DrugValidator: (no patches)
VSIE_Utils.get_SocialInteractionsManager: (no patches)
VS_BedOwnershipCheckComponent.MapComponentTick: (no patches)
VS_BedOwnershipTracker.CheckAndRevertBedOwnership: (no patches)
VS_CaravanExitMapUtility_Overload2.Postfix: (no patches)
VS_CheckForSettlementTheftOnReform_Vehicles.Prefix: (no patches)
VS_CheckForSettlementTheftOnTrySend.Prefix: (no patches)
VS_Dialog_RentBeds.MakeBeds: (no patches)
VS_Dialog_RentBeds.ScheduleOwnershipReturn: (no patches)
VS_FormCaravanComp_GetGizmos.Postfix: (no patches)
VS_GetCaravanGizmos.<>c__DisplayClass0_0.<Postfix>b__1: (no patches)
VS_GetCaravanGizmos.MakeStructures: (no patches)
VS_MapDeiniter_Deinit.Prefix: (no patches)
VS_Pawn_Downed_Patch.DeinitializeMap: (no patches)
VS_Pawn_Downed_Patch.Postfix: (no patches)
VS_PenalizeForBuilding.Postfix: (no patches)
VS_PenalizeForDestruction.Prefix: (no patches)
VS_PenalizeForMining.Postfix: (no patches)
VS_PenalizeForStealing.Postfix: (no patches)
VS_PenalizeForStructureTheft.Prefix: (no patches)
VS_SettlementDefeatUtility_CheckDefeated.Prefix: (no patches)
VS_SettlementInteractionMenu.Postfix: (no patches)
VS_SettlementLordJob_DefendBase_Patch.Prefix: (no patches)
VS_WorldComponent_SettlementEvents.DropFoodPodsForSettlements: (no patches)
VS_WorldComponent_SettlementEvents.TryTriggerRaidEvent: (no patches)
VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix: (no patches)
VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix: (no patches)
VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix: (no patches)
VanillaFurnitureExpandedSecurity.refreshShields: (no patches)
VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization: (no patches)
VanillaShieldsExpandedStartup.<>c.<.cctor>b__1_0: (no patches)
VehicleCaravanPathingHelper.EstimatedTicksToArrive: (no patches)
VehicleDef.CreateRole: (no patches)
VehicleDef.ResolveReferences: (no patches)
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix
VehicleOrientationController.ConfirmOrientation: (no patches)
VehiclePawn.<TryGetDrugToSatisfyNeed>g__CheckInventory|97_0: (no patches)
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix, VanillaVehiclesExpanded_Tier3.VehiclePawn_DisembarkPawn_Pawn.Postfix
VehiclePawn.Notify_Boarded: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix
VehiclePawn_Tractor.get_TrailerMount: (no patches)
VehiclePawn_Trailer.get_CargoComp: (no patches)
VehiclePawn_Trailer.get_TrailerMount: (no patches)
VehicleSkyfaller_Arriving.get_VehicleLauncherProps: (no patches)
VehicleStatHandler.ApplyDamage: PRE: CombatExtended.Compatibility.VehiclesCompat.VehicleArmorPatch.Prefix
VehicleTurret.<ConfigErrors>d__264.MoveNext: (no patches)
VehicleTurret.FireTurret: PRE: VFECore.VehicleFramework_Turret_Patch.Prefix post: VFECore.VehicleFramework_Turret_Patch.Postfix
VehicleTurret.TurretRotationTick: post: Motorization.VehicleTurret_TurretRotationTick.Postfix
Vehicle_PathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix
Verb.Available: post: VFECore.Available.Postfix, VFESecurity.Patch_Verb+Available.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb
Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb_IsStillUsableBy.Postfix
Verb.Notify_EquipmentLost: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.Verb_Notify_EquipmentLost_Patches.Verb_Notify_EquipmentLost_Transpiler
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget
Verb.TryCastNextBurstShot: post: BloodAnimations.Verb_TryCastNextBurstShot.TryCastNextBurstShot, MuzzleFlash.Patch.HarmonyPatch_Verb.Postfix, MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryCastNextBurstShot.Transpiler, MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Transpiler, RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
Verb.TryFindShootLineFromTo: PRE: VFECore.Verb_TryFindShootLineFromTo_Patch.Prefix, CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix post: VFECore.Verb_TryFindShootLineFromTo_Patch.Postfix TRANS: VFESecurity.Patch_Verb+TryFindShootLineFromTo.Transpiler
Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix, [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix, [100]Warmup.Patch_Verb_Shoot.Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource post: VanillaVehiclesExpanded.Verb_EquipmentSource_Patch.Postfix
VerbAccuracyUtility.CheckAccuracyEffects: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix
VerbProperties.AdjustedCooldown: TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.DrawRadiusRing: TRANS: VFESecurity.Patch_VerbProperties+DrawRadiusRing.Transpiler
VerbProperties.get_CausesExplosion: (no patches)
VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb
VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler
VerbTracker_CreateVerbTargetCommand_Patch.Postfix: (no patches)
VerbUtility.GetConcreteExampleVerbs: (no patches)
VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix
Verb_BeatFire.TryCastShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast
Verb_CastCallShuttle.TryCastShot: (no patches)
Verb_CastCallShuttleArcho.TryCastShot: (no patches)
Verb_DeployDeadlifePack.TryCastShot: (no patches)
Verb_DeployToxPack.TryCastShot: (no patches)
Verb_FirefoamPop.get_Explosive: (no patches)
Verb_FirefoamPop.get_Reloadable: (no patches)
Verb_LaunchProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix TRANS: VFED.HarmonyPatches.MiscPatches.APAlwaysHits, VFED.Building_TurretGunBarrels+CastSourceReplacer.ReplaceCall
Verb_LaunchProjectile.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_LaunchProjectileCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectileCE.CanHitTargetFrom: (no patches)
Verb_LaunchProjectileCE.get_CompAmmo: (no patches)
Verb_LaunchProjectileCE.get_CompChangeable: (no patches)
Verb_LaunchProjectileCE.get_CompCharges: (no patches)
Verb_LaunchProjectileCE.get_CompFireModes: (no patches)
Verb_LaunchProjectileCE.get_CompReloadable: (no patches)
Verb_LaunchProjectileCE.get_ShootingAccuracy: (no patches)
Verb_MarkForArtillery.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_MarkForArtillery.MarkingConditionsMet: (no patches)
Verb_MarkForArtillery.TryCastShot: (no patches)
Verb_MeleeAttack.TryCastShot: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_MeleeAttackCE.CanDoParry: (no patches)
Verb_MeleeAttackCE.DoParry: (no patches)
Verb_MeleeAttackCE.get_CompMeleeTargettingGizmo: (no patches)
Verb_ShootBeam.TryCastShot: (no patches)
Verb_ShootCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootCE.ShotsPerBurstFor: (no patches)
Verb_ShootCE.VerbTickCE: (no patches)
Verb_ShootCE.get_IsSuppressed: (no patches)
Verb_ShootCE.get_isBipodGun: (no patches)
Verb_ShootCEOneUse.SelfConsume: (no patches)
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
Verb_ShootRealistic.TryCastShotInternal: (no patches)
Verb_ShootWorldRecoiled.TryCastShotInternal: (no patches)
Verb_SmokePop.Pop: (no patches)
Verb_SpewFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_SpewFire.TryCastShot: (no patches)
Verb_Spray.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Spray.TryCastShot: (no patches)
Verb_TryCastNextBurstShot.SetStanceRunAndGun: TRANS: VFECore.Patch_RunAndGun_Harmony_Verb_TryCastNextBurstShot+manual_SetStanceRunAndGun.Transpiler, MVCF.PatchSets.PatchSet_RunAndGun.RunAndGunSetStance
Verb_TryStartCastOn.Prefix: TRANS: CombatExtended.HarmonyCE.Compatibility.Harmony_Compat_RunAndGun.Transpiler
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
VoidAwakeningUtility.KillAllFreeEntities: (no patches)
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns
WITab_Planet.FillTab: post: WorldTechLevel.Patches.Patch_WITab_Planet.FillTab_Postfix
WITab_Planet.get_Desc: post: [200]WorldTechLevel.Patches.Patch_WITab_Planet.GetDesc_Postfix
WallLightMod.ChangeDefs: (no patches)
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix
WeaponPlatform.get_CompEquippable: (no patches)
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix
WeatherOverlay_Effects.DoThingDamage: (no patches)
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix
Widgets.DefIcon: PRE: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Widgets_DefIcon_Prefix, CombatExtended.HarmonyCE.Harmony_Widgets.Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix
Widgets.HyperlinkWithIcon: TRANS: VFEEmpire.HarmonyPatches.Patch_RoyalTitleIcons.Widgets_HyperlinkWithIcon_Transpiler
WindManager.WindManagerTick: TRANS: [2147483647]PerformanceOptimizer.Optimization_WindManager_WindManagerTick.Transpiler
Window.Notify_ResolutionChanged: post: TacticalGroups.HarmonyPatches.IsPlayingDirty_Postfix
WindowStack.Add: post: SmashTools.HighPriorityInputs.WindowAddedToStack
WindowStack.HandleEventsHighPriority: post: SmashTools.HighPriorityInputs.HighPriorityOnGUI
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs
WindowStack.TryRemove: post: SmashTools.HighPriorityInputs.WindowRemovedFromStack
WorkGiver_AnimalResource.GetComp: (no patches)
WorkGiver_AttachTurret.HasJobOnThing: (no patches)
WorkGiver_AttachTurret.JobOnThing: (no patches)
WorkGiver_ChangeTreeMode.HasJobOnThing: (no patches)
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_DarkStudyInteract.HasJobOnThing: (no patches)
WorkGiver_DeepDrill.HasJobOnThing: (no patches)
WorkGiver_DeepDrill.ShouldSkip: (no patches)
WorkGiver_DestroyItem.HasJobOnThing: (no patches)
WorkGiver_DestroyItem.PotentialWorkThingsGlobal: (no patches)
WorkGiver_DoBill.JobOnThing: (no patches)
WorkGiver_EmptyEggBox.HasJobOnThing: (no patches)
WorkGiver_EmptyEggBox.JobOnThing: (no patches)
WorkGiver_EmptyWasteContainer.HasJobOnThing: (no patches)
WorkGiver_EmptyWasteContainer.JobOnThing: (no patches)
WorkGiver_ExecuteEntity.GetEntity: (no patches)
WorkGiver_ExtractBioferrite.GetEntity: (no patches)
WorkGiver_FillFermentingBarrel.HasJobOnThing: (no patches)
WorkGiver_FixBrokenDownBuilding.PotentialWorkThingsGlobal: (no patches)
WorkGiver_FixBrokenDownBuilding.ShouldSkip: (no patches)
WorkGiver_GrowerSow.JobOnCell: TRANS: VanillaSocialInteractionsExpanded.WorkGiver_Patches.JobOnCellTranspiler
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorkGiver_HaulResourcesToCarrier.HasJobOnThing: (no patches)
WorkGiver_HaulResourcesToCarrier.JobOnThing: (no patches)
WorkGiver_HaulToAtomizer.HasJobOnThing: (no patches)
WorkGiver_HaulToAtomizer.JobOnThing: (no patches)
WorkGiver_HaulToBiosculpterPod.HasJobOnThing: (no patches)
WorkGiver_HaulToBiosculpterPod.JobOnThing: (no patches)
WorkGiver_HaulToGeneBank.<>c__DisplayClass7_0.<FindGeneBank>b__0: (no patches)
WorkGiver_HaulToGeneBank.FindGeneBank: (no patches)
WorkGiver_HaulToInventory.JobOnThing: (no patches)
WorkGiver_HaulToInventory.ShouldSkip: (no patches)
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon post: CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix
WorkGiver_InsertProcessorFirst.HasJobOnThing: (no patches)
WorkGiver_InsertProcessorFirst.PotentialWorkThingsGlobal: (no patches)
WorkGiver_InsertProcessorSecond.HasJobOnThing: (no patches)
WorkGiver_InsertProcessorSecond.PotentialWorkThingsGlobal: (no patches)
WorkGiver_InsertProcessorThird.HasJobOnThing: (no patches)
WorkGiver_InsertProcessorThird.PotentialWorkThingsGlobal: (no patches)
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
WorkGiver_LoadTransporters.HasJobOnThing: (no patches)
WorkGiver_LoadTransporters.JobOnThing: (no patches)
WorkGiver_Milk.GetComp: (no patches)
WorkGiver_Open.HasJobOnThing: post: VFED.HarmonyPatches.MiscPatches.CheckBiosecurity
WorkGiver_OperateScanner.HasJobOnThing: (no patches)
WorkGiver_PlantSeed.HasJobOnThing: (no patches)
WorkGiver_PlantSeed.JobOnThing: (no patches)
WorkGiver_PruneGauranlenTree.GetPriority: (no patches)
WorkGiver_PruneGauranlenTree.HasJobOnThing: (no patches)
WorkGiver_RefuelAnesthesiaIV.HasJobOnThing: (no patches)
WorkGiver_ReleaseEntity.GetEntity: (no patches)
WorkGiver_ReloadAutoLoader.PotentialWorkThingsGlobal: (no patches)
WorkGiver_ReloadTurret.PotentialWorkThingsGlobal: (no patches)
WorkGiver_RemoveProduct.PotentialWorkThingsGlobal: (no patches)
WorkGiver_RepairMachine.JobOnThing: (no patches)
WorkGiver_RepairMech.HasJobOnThing: (no patches)
WorkGiver_Shear.GetComp: (no patches)
WorkGiver_StudyBase.GetPriority: (no patches)
WorkGiver_StudyInteract.HasJobOnThing: (no patches)
WorkGiver_TakeEntityToHoldingPlatform.HasJobOnThing: (no patches)
WorkGiver_TakeEntityToHoldingPlatform.JobOnThing: (no patches)
WorkGiver_Tame.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
WorkGiver_TendEntity.GetTendableEnityFromPotentialPlatform: (no patches)
WorkGiver_Train.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
WorkGiver_TransferEntity.GetEntity: (no patches)
WorkGiver_TransferEntity.HasJobOnThing: (no patches)
WorkGiver_TransferEntity.JobOnThing: (no patches)
WorkGiver_Warden_SuppressActivity.GetPriority: (no patches)
WorkGiver_Warden_SuppressActivity.JobOnThing: (no patches)
World.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
World.FinalizeInit: post: PeteTimesSix.SimpleSidearms.Intercepts.Patch_World_FinalizeInit.Postfix
World.NaturalRockTypesIn: post: VFECore.World_NaturalRockTypesIn_Patch.Postfix
WorldArtilleryTracker.DeregisterBombardment: (no patches)
WorldArtilleryTracker.RegisterBombardment: (no patches)
WorldCameraDriver.JumpTo: PRE: TacticalGroups.HarmonyPatches.EntriesDirty
WorldComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler
WorldFactionsUIUtility.DoWindowContents: TRANS: WorldTechLevel.Patches.Patch_WorldFactionsUIUtility.DoWindowContents_Transpiler
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix
WorldGenerator.GenerateFromScribe: PRE: WorldTechLevel.Patches.Patch_WorldGenerator.GenerateFromScribe_Prefix
WorldGenerator.GenerateWithoutWorldData: PRE: WorldTechLevel.Patches.Patch_WorldGenerator.GenerateWithoutWorldData_Prefix
WorldGenerator.GenerateWorld: PRE: WorldTechLevel.Patches.Patch_WorldGenerator.GenerateWorld_Prefix
WorldGenerator.get_GenStepsInOrder: post: [200]WorldTechLevel.Patches.Patch_WorldGenerator.GetGenStepsInOrder_Postfix
WorldGrid.LongLatOf: PRE: [2147483647]PerformanceOptimizer.Optimization_WorldGrid_LongLatOf.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_WorldGrid_LongLatOf.Postfix
WorldHealthGUIUtility.DrawHealthBar: (no patches)
WorldHealthGUIUtility.OnGUIWorldObjectHealth: (no patches)
WorldHealthGUIUtility.Visible: (no patches)
WorldInterface.WorldInterfaceOnGUI: post: CombatExtended.HarmonyCE.Harmony_WorldInterface+Harmony_WorldInterface_WorldInterfaceOnGUI.Postfix
WorldObject.Destroy: PRE: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_Destroy.Prefix, TacticalGroups.HarmonyPatches.Caravan_Destroy_Prefix
WorldObject.SpawnSetup: post: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_SpawnSetup.Postfix
WorldObjectDamageWorker.FragmentsPotentialDamage: (no patches)
WorldObjectDamageWorker.ProcessFragmentsComp: (no patches)
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.Remove: post: VFESecurity.Patch_WorldObjectsHolder+Remove.Postfix
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate
WorldVehiclePathGrid.WorldComponentTick: (no patches)
Xenogerm.SetTargetPawn: (no patches)
XenophobicRageMentalStateUtility.FindPawnToKill: (no patches)
Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix
_TerrainGrid.Postfix: (no patches)
_TerrainGrid.Prefix: (no patches)
__TerrainGrid.Prefix: (no patches)
Harmony versions present: 2.3.3.0: net.pardeike.rimworld.lib.harmony, alt4s.visitsettlements, SmashPhil.VehicleFramework, PerformanceOptimizer.Main, VFEEmpire.Mod, CombatExtended.HarmonyCE, legodude17.mvcf, com.harmony.rimworld.chooseyouroutfit, SmashPhil.SmashTools, Troy_Alias.TacticalGroups, alt4s.visitsettlements_vfcompat, smashphil.updatelog, EdB.PrepareCarefully, moistestwhale.gitscyberneticequipment, SmashPhil.VehicleFramework_preload, Andromeda.NiceHealthTab, mehni.rimworld.pickupandhaul.main, Adamas.Hospital, fuu.bloodanimations, Mlie.ShowMeYourHands, Vodka.MuzzleFlash, ReBuildDoorsAndCornersMod, roolo.RunAndGun, OskarPotocki.VanillaFurnitureExpanded.Security, WorldTechLevel.Filters, VanillaVehiclesExpanded.Mod, CombatExtended.Compatibility.VehiclesCompat, LayeredDestruction.patch, LunarFramework.Main, WorldTechLevel.Main, LunarFramework.Compat.HugsLib, cat2002.almostthere, VanillaVehiclesExpanded_Tier3.Mod, Spaceports_Base, adaptive.storage.framework; 2.3.2.0: vanillafactionsexpanded.settlers, OskarPotocki.VFECore, OskarPotocki.HeavyWeapons, Kikohi.KCSG, Kikohi.PipeSystem, ModSettingsFrameworkMod, GraphicCustomization.Mod, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, OskarPotocki.VanillaHairExpanded, warmup; 2.3.1.1: vanillaexpanded.factions.deserters, joseasoler.peerpressure, kikohi.BetterGroundPenetratingScanner, Kikohi.VanillaEventExpanded; 2.2.2.0: PeteTimesSix.SimpleSidearms, OskarPotocki.VanillaSocialInteractionsExpanded, UnlimitedHugs.HugsLib, LogModVersion, RTC_HarmonyPatches, zylle.ChildhoodBackstories
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.5.4297 rev1079
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: won.hair. Ignoring the duplicates.
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1879950403
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3118437507
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: won2.hair. Ignoring the duplicates.
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1886150617
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3118447941
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: won.hair. Ignoring the duplicates.
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1879950403
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3118437507
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: won2.hair. Ignoring the duplicates.
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1886150617
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3118447941
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Amplified Mobility Platform dependency (aoba.exosuit.framework) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] version 11.0.4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
CombatExtended :: Applying compatibility patch for RunAndGun, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
patched
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
CE: Loading Mod Part
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: initialized
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Peer Pressure v0.2.0.0] Mod initialized.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ReBuild: Doors and Corners 1.2-Miller-rev4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[SafePatcher]The xPath: "Defs/ThingDef[defName="Gun_HellcatRifle"]" not found
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[SafePatcher]The xPath: "Defs/ThingDef[defName="Raider_Artillery_Weapon"]" not found
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BuildingBase"><defName>CE_Embrasure</defName><label>embrasure</label><thingClass>Building</thingClass><category>Building</category><description>A wall with a firing port to allow shooting from relative safety.</description><graphicData><texPath>Things/Building/Linked/VanillaEmbrasure</texPath><graphicClass>Graphic_Appearances</graphicClass><linkType>CornerFiller</linkType><linkFlags><li>Wall</li><li>Rock</li></linkFlags><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR><edgeTop>Damage/Edge</edgeTop><edgeBot>Damage/Edge</edgeBot><edgeLeft>Damage/Edge</edgeLeft><edgeRight>Damage/Edge</edgeRight></damageData></graphicData><uiIconPath>Things/Building/Linked/VanillaEmbrasure/HRK_EmbrasureSmooth_Icon</uiIconPath><uiIconPathsStuff><li><appearance>Planks</appearance><iconPath>Things/Building/Linked/VanillaEmbrasure/HRK_EmbrasurePlanks_Icon</iconPath></li><li><appearance>Bricks</appearance><iconPath>Things/Building/Linked/VanillaEmbrasure/HRK_EmbrasureBricks_Icon</iconPath></li></uiIconPathsStuff><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>190</WorkToBuild><Flammability>1.0</Flammability></statBases><costStuffCount>5</costStuffCount><leaveResourcesWhenKilled>false</leaveResourcesWhenKilled><altitudeLayer>Building</altitudeLayer><passability>Impassable</passability><castEdgeShadows>true</castEdgeShadows><fillPercent>0.70</fillPercent><coversFloor>true</coversFloor><placingDraggableDimensions>1</placingDraggableDimensions><tickerType>Never</tickerType><rotatable>false</rotatable><selectable>true</selectable><neverMultiSelect>true</neverMultiSelect><useStuffTerrainAffordance>true</useStuffTerrainAffordance><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><holdsRoof>true</holdsRoof><designationCategory>Structure</designationCategory><staticSunShadowHeight>1</staticSunShadowHeight><blockLight>false</blockLight><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><building><ai_chillDestination>false</ai_chillDestination><isInert>true</isInert><canPlaceOverWall>true</canPlaceOverWall><blueprintGraphicData><texPath>Things/Building/Linked/HRK_Embrasure_Blueprint</texPath></blueprintGraphicData><paintable MayRequire="Rimworld.Biotech">true</paintable></building><comps><li Class="CompProperties_MeditationFocus"><statDef>MeditationFocusStrength</statDef><focusTypes><li>Minimal</li></focusTypes></li></comps><disableImpassableShotOverConfigError>true</disableImpassableShotOverConfigError><comps><li Class="LayeredDestruction.CompProperties_LayeredDestruction"><NextLayerDef>CE_Embrasure_Destr_Rubble</NextLayerDef><NextLayerDef_Alternative>CE_Embrasure_Destr_Climbable</NextLayerDef_Alternative></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.9 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Parsed 0.8 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named RT_WheeledVehicleStart found to give to Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named RT_WheeledVehicleStop found to give to Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] Vehicles.VehicleSoundEventEntry`1[Vehicles.VehicleEventDef] (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named RT_WheeledVehicleEngine found to give to Vehicles.VehicleSustainerEventEntry`1[Vehicles.VehicleEventDef] Vehicles.VehicleSustainerEventEntry`1[Vehicles.VehicleEventDef] (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Translation data for language English has 12 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Wall Light: v1.5.8874.26767
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Combat Extended</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=orange>[VehicleFramework]</color> version 1.5.1704
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[KCSG] Vanilla Factions Expanded - Deserters contains 1 missing symbols.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: Ammo injected
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Spaceports] Okay, showtime!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Spaceports] Hospitality not found, patches bypassed.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Spaceports] Hospitality + SOS2 not found, integration patches bypassed.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Spaceports] Trader Ships not found, patches bypassed.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
MVCF successfully applied 47 patches
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: Ammo injected
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: Bounds pre-generated
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: Checking Vehicle Framework
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: Installing Vehicle Framework
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Vanilla Psycasts Expanded loaded: False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: Checking SOS2
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: Checking Misc Turrets
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: Checking SRTS Expanded
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: Checking Better Turrets
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Checking Multiplayer Compat
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loading asset bundle MuzzleFlash.shaders-windows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loaded shader Unlit/AnimatedAdditiveInstanced
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Muzzle Flash] Shader loaded from MuzzleFlash: Unlit/AnimatedAdditiveInstanced
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] initializing RunAndGun
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ShowMeYourHands]: Defined hand definitions of 148 weapons
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 5 Unused Serialized files (Serialized files now loaded: 6)
Unloading 1902 unused Assets to reduce memory usage. Loaded Objects now: 33658.
Total: 578.763100 ms (FindLiveObjects: 1.606700 ms CreateObjectMapping: 3.758500 ms MarkObjects: 571.325500 ms DeleteObjects: 2.071500 ms)
Loading game from file Redos with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Sl4vP0weR.WeAreUnited
- Murmur.WallLight
- alt4s.VisitSettlements
- SmashPhil.VehicleFramework
- OskarPotocki.VanillaFactionsExpanded.Core
- VanillaExpanded.VWE
- VanillaExpanded.VWEQ
- OskarPotocki.VanillaVehiclesExpanded
- VanillaExpanded.VHE
- VanillaExpanded.VFEMedical
- OskarPotocki.VanillaFactionsExpanded.SettlersModule
- VanillaExpanded.VFESecurity
- OskarPotocki.VanillaVehiclesExpandedTier3
- OskarPotocki.VFE.Empire
- OskarPotocki.VFE.Deserters
- VanillaExpanded.VARME
- won2.hair
- won.hair
- VanillaExpanded.VAPPE
- TheVanityProject.FemaleHair
- UnlimitedHugs.HugsLib
- PeteTimesSix.SimpleSidearms
- roolo.RunAndGun
- CETeam.CombatExtended
- Aoba.Motorization.Engine
- RimThunder.Core
- RimThunderTeams.RimThunder.FlyingChariot
- GT.Sam.BasicDoubleDoors
- ReBuild.COTR.DoorsAndCorners
- Mehni.PickUpAndHaul
- joseasoler.peerpressure
- Tied.ParkaRetex
- IssacZhuang.MuzzleFlash
- Domi.MoreMedievalHelms
- Keshash.LayeredWallDestruction
- Adamas.Hospital
- FrozenSnowFox.BetterCampLoot
- Harkon.VEAddOn.VanillaExpandedExtraEmbrasures
- Chad.Almostthere1.5
- sumghai.DefensiveMachineGunTurretPack
- EdB.PrepareCarefully
- BotchJob.HTHair
- zylle.ChildboodBackstories
- Fuu.BloodAnimations
- VanillaExpanded.VWEC
- Harkon.RIMATWAR.WW2JapaneseWeapons
- kikohi.BetterGroundPenetratingScanner
- RimThunderTeams.RimThunder.Breakthrough
- alt4s.UniversalTradeHub
- VanillaExpanded.VFEPower
- zal.spaceports
- moistestWhale.gitsCyberbrains
- Andromeda.NiceHealthTab
- moistestWhale.SACGuns
- Taranchuk.PerformanceOptimizer
- OskarPotocki.VanillaVehiclesExpandedUpgrades
- oels.chooseyouroutfit
- RimThunderTeams.RimThunder.Zarya
- RedMattis.Optimization
- swablu.ambience
- DerekBickley.LTOColonyGroupsFinal
- Mlie.ShowMeYourHands
- Andromeda.NiceHands
- VanillaExpanded.VEE
- NomadRw.TurretVanillaRetextureRestyle
- moistestWhale.gitsCyberneticEquipment
- irRegularGuy646.CombatExtendedAnzio
- Sov.ElseudPathf
- Sovereign.Seraph
- OneOfTheHomies.AnestheticIVStand
- adaptive.storage.framework
- Adaptive.Ideology.Storage
- RimThunderTeams.RimThunder.LibertyOfDelivery
- m00nl1ght.WorldTechLevel
- Sam.VVEUE
- VanillaExpanded.VanillaSocialInteractionsExpanded
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Starting patches: 2126 - 2/9/2025 12:44:02 PM
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human3929359 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/pawns
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human4021784 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VanillaStorytellersExpanded.RaidGroup curPathRelToParent=/pawns
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Null key while loading dictionary of Verse.ThingWithComps and Verse.Pawn. label=artCreator
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human4021784 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human3929359 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Nuspospus has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn Mophos has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Finished transpiling 2126 methods - 2/9/2025 12:44:41 PM
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 43074.
Total: 1874.424600 ms (FindLiveObjects: 1.887400 ms CreateObjectMapping: 4.297800 ms MarkObjects: 1868.123100 ms DeleteObjects: 0.116000 ms)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02]
at VFED.CompBoxRefuel.CompTick () [0x00017] in <e3a31c6a61184e7fb6d35199ff71d035>:0
at Verse.ThingWithComps.Tick () [0x00024] in <69945a8ed6c540cf90b578de735e0605>:0
at RimWorld.Building_Turret.Tick () [0x00000] in <69945a8ed6c540cf90b578de735e0605>:0
at CombatExtended.Building_TurretGunCE.Tick () [0x00001] in <d4f808b7eac94548b83685e1520170fc>:0
at Verse.TickList.Tick () [0x0015c] in <69945a8ed6c540cf90b578de735e0605>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02]
at VFED.CompBoxRefuel.CompTick () [0x00017] in <e3a31c6a61184e7fb6d35199ff71d035>:0
at Verse.ThingWithComps.Tick () [0x00024] in <69945a8ed6c540cf90b578de735e0605>:0
at RimWorld.Building_Turret.Tick () [0x00000] in <69945a8ed6c540cf90b578de735e0605>:0
at CombatExtended.Building_TurretGunCE.Tick () [0x00001] in <d4f808b7eac94548b83685e1520170fc>:0
at Verse.TickList.Tick () [0x0015c] in <69945a8ed6c540cf90b578de735e0605>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)). Suppressing further errors. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02]
at VFED.CompBoxRefuel.CompTick () [0x00017] in <e3a31c6a61184e7fb6d35199ff71d035>:0
at Verse.ThingWithComps.Tick () [0x00024] in <69945a8ed6c540cf90b578de735e0605>:0
at RimWorld.Building_Turret.Tick () [0x00000] in <69945a8ed6c540cf90b578de735e0605>:0
at CombatExtended.Building_TurretGunCE.Tick () [0x00001] in <d4f808b7eac94548b83685e1520170fc>:0
at Verse.TickList.Tick () [0x0015c] in <69945a8ed6c540cf90b578de735e0605>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673417 (at (195, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1673379 (at (189, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception ticking VFES_Turret_AutocannonDouble1676492 (at (201, 0, 110)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79A42F02] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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