Skip to content

Instantly share code, notes, and snippets.

@HugsLibRecordKeeper
Created February 7, 2025 04:57
Show Gist options
  • Save HugsLibRecordKeeper/cf3cd38d45a12f0465e48cb34ac46576 to your computer and use it in GitHub Desktop.
Save HugsLibRecordKeeper/cf3cd38d45a12f0465e48cb34ac46576 to your computer and use it in GitHub Desktop.
Rimworld output log published using HugsLib
Log uploaded on Friday, February 7, 2025, 12:57:51 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(av:1.0.0,fv:1.1.0)
QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.3.3,fv:1.2.0.1), QualityBuilder(av:1.0.18,fv:1.0.18)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0)
Smart Speed(sarg.smartspeed): SmartSpeed(1.0.0)
Smart Speed_zh(Soulwolf.ch.smartspeed): (no assemblies)
简单实用(SiMeng.EzGame): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.4]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.4)
Yayo's Animation (Continued)(com.yayo.yayoAni.continued): 0PrepatcherAPI(1.2.0), yayoAni(1.0.0)
Yayo's Animation_zh(ZH.com.yayo.yayoAni): (no assemblies)
[O21] WikiRim (Continued)(Mlie.WikiRim)[mv:1.5.0]: HelpTab(av:1.0.0,fv:1.5.0)
WikiRim简体中文汉化包(ZH.WikiRim): (no assemblies)
While You're Up (with add-on for PUAH)(CodeOptimist.JobsOfOpportunity): WhileYoureUp(4.0.6.5399)
While_You're_U_PUAH+_zh(RWZH.ChinesePack.JobsOfOpportunity): (no assemblies)
Visible Raid Points(visibleraidpoints.1trickPwnyta): VisibleRaidPoints(1.0.0)
TradeHelper(TimmyLiang.TradeHelper): TradeHelper(0.0.0)
Snap Out!(weilbyte.snapout): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), SnapOut(av:0.9.0,fv:0.9.0)
Snap_Out!_zh(RWZH.ChinesePack.snapout): (no assemblies)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.6)
Simple sidearms 简繁中文汉化(Lemontea.SimpleSidearms): (no assemblies)
RocketMan - Performance Mod(Krkr.RocketMan): Cosmodrome(0.6.3.2421), Gagarin(0.0.0 [no FileVersionInfo]), Proton(1.0.0 [no FileVersionInfo]), Soyuz(1.0.0 [no FileVersionInfo])
RocketMan - Performance Mod 汉化(RocketMan.CN): (no assemblies)
RimHUD(Jaxe.RimHUD): RimHUD(1.15.3)
RimHUD_zh(shouer.chinesepack.RimHUD): (no assemblies)
Range Finder(brrainz.rangefinder)[mv:2.5.0.0]: 0Harmony(av:2.3.3,fv:1.2.0.1), CrossPromotion(1.1.2), RangeFinder(2.5.0)
Range_Finder_zh(RWZH.ChinesePack.rangefinder): (no assemblies)
Quality Colors 1.5 - Forked(tr.qualcolor): QualityColors(1.0.0)
Muzzle Flash(IssacZhuang.MuzzleFlash): 0Harmony(2.3.3), MuzzleFlash(1.0.0)
Move Your Monolith(ferny.moveyourmonolith): (no assemblies)
Dubs Mint Menus(Dubwise.DubsMintMenus): 0Harmony(av:2.3.3,fv:2.3.2), DubsMintMenus(av:1.2.8852.28744,fv:1.0.0)
More Planning [1.5](com.github.alandariva.moreplanning): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), MorePlanning(av:7.0.0,fv:7.0.0)
More Planning [1.5]_zh(SOWF.ch.moreplanning): (no assemblies)
More Faction Interaction (Continued)(Mlie.MoreFactionInteraction)[mv:1.5.1]: MoreFactionInteraction(av:1.0.0,fv:1.5.1), VersionFromManifest(0.0.0)
Misc. Training(Haplo.Miscellaneous.Training)[mv:1.5.6]: TrainingFacility(1.5.6)
Misc._zh_pack(RWZH.ChinesePack.Miscellaneous): (no assemblies)
MinifyEverything(erdelf.MinifyEverything): 0Harmony(av:2.3.3,fv:2.3.1.1), MinifyEverything(1.0.8838.32721)
[NL] Facial Animation - WIP(Nals.FacialAnimation): FacialAnimation(1.0.0)
Melee Animation(co.uk.epicguru.meleeanimation): 0BetterFloatMenu(av:15.0.0,fv:15.0.0), 0ColourPicker(1.0.0), AMRetextureSupport(0.0.0), Meta.Numerics(3.1.0), ModRequestAPI(1.0.0), ModRequestAPI.Models(1.0.0), Unity.Newtonsoft.Json(av:7.0.0,fv:7.0.1.18304), zAnimationMod(1.0.0), AM.FacialAnimationPatch(0.0.0)
Melee Animation_zh(ZH.co.uk.epicguru.meleeanimation): (no assemblies)
Medical_Tab_zh(RWZH.leafzxg.MedicalTab): (no assemblies)
Master of Crafting(leafzxg.MasterOfCrafting): (no assemblies)
Master of Cooking(leafzxg.MasterOfCooking): (no assemblies)
Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.9), MapPreview(1.12.17), MapPreviewMod(1.12.17)
Map Preview_zh(ZH.m00nl1ght.MapPreview): (no assemblies)
Keep Bed Ownership(dhultgren.keepbedownership): KeepBedOwnership(1.4.0)
Interaction Bubbles(Jaxe.Bubbles): Bubbles(3.1.0)
Interaction Bubbles_zh(Jaxe.Bubbles.zh.hc): (no assemblies)
Industrial concrete(Aoba.Fortress.Industrial.Concrete): (no assemblies)
HugsLib_zh(RWZH.ChinesePack.HugsLib): (no assemblies)
Graphics Settings+(Telefonmast.GraphicsSettings)[mv:1.0.0]: GraphicSetter(1.0.0)
Graphics Settings CHS(tinygrox.CHS.graphicssettings): (no assemblies)
GloomyFurniture zh-pack(RWZH.ChinesePack.FurnitureBase): (no assemblies)
GloomyFurniture (Continued)(Gloomy.Furniture.Continued): Gloomylynx(av:1.0.4,fv:1.0.4)
Geological Landforms(m00nl1ght.GeologicalLandforms): LunarLoader(av:1.1.9,fv:1.1.12), LunarFramework(1.1.12), TerrainGraph(1.2.0), GeologicalLandforms(1.7.3), GeologicalLandformsMod(1.7.3)
Geological Landforms_zh(ZH.m00nl1ght.GeologicalLandforms): (no assemblies)
Food Poisoning Stack Fix (Continued)(Mlie.FoodPoisoningStackFix)[mv:1.5.0]: Food_Poisoning_Stack_Fix(av:1.0.0,fv:1.5.0)
EdB Prepare Carefully汉化版(EdB.PrepareCarefullyCN)[mv:1.5.12]: EdBPrepareCarefully(av:1.1.1,fv:1.5.12)
Dubs_Mint_Menus_zh(RWZH.ChinesePack.DubsMintMenus): (no assemblies)
Dubs Mint Minimap(dubwise.dubsmintminimap): 0Harmony(av:2.3.3,fv:2.3.2), DubsMintMinimap(av:1.0.0,fv:1.0.0)
Dubs Mint Minimap zh-pack(RWZH.ChinesePack.dubsmintminimap): (no assemblies)
Defensive Positions(UnlimitedHugs.DefensivePositions): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), DefensivePositions(av:1.7.0,fv:1.13.1)
Defensive Positions zh-pack(RWZH.ChinesePack.DefensivePositions): (no assemblies)
Damage Indicators [1.5](CaesarV6.DamageIndicators): DamageMotes(1.0.0)
Compact Hediffs_zh(lan.CompactHediffs.zh): (no assemblies)
Compact Hediffs(PeteTimesSix.CompactHediffs): PeteTimesSix.CompactHediffs(1.0.0)
Common Sense(avilmask.CommonSense): CommonSense(1.0.9113.26296)
Clean Textures Background(IH.Clean.Textures.Background): (no assemblies)
Character Editor(void.charactereditor): CharacterEditor(1.5.10)
Character Editor 中文化(nb.charactereditor.chinese): CEchinese(1.0.0)
Camera+(brrainz.cameraplus)[mv:3.2.0.0]: CameraPlus(3.2.0), CrossPromotion(1.1.2)
Camera+_zh(RWZH.ChinesePack.cameraplus): (no assemblies)
Blueprints(Fluffy.Blueprints)[mv:2.17.133]: 0Harmony(av:2.3.3,fv:2.3.1.1), BetterKeybinding(av:4.0.0,fv:4.0.53), Blueprints(av:4.0.0,fv:4.0.53)
Blueprints_zh(RWZH.leafzxg.Blueprints): (no assemblies)
Blueprints - Forked(Fluffy.Blueprints.fork): Blueprints(av:4.0.0,fv:0.0.0)
Blood Animations(Fuu.BloodAnimations): BloodAnimations(1.0.0)
Blood Animations 汉化补丁(lemontea.BloodAnimationszh): (no assemblies)
Auto Translation(seohyeon.autotranslation): 0Harmony(2.3.3), AutoTranslation(1.0.0)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.13.1)
Allow Tool zh-pack(RWZH.ChinesePack.AllowTool): (no assemblies)
AFU男士发型_Men's hairstyles(JintuziLamian.Hairstyle.AFUMenshairstyles): (no assemblies)
AFU女士发型_Women's hairstyles(JintuziLamian.Hairstyle.AFUWomenshairstyles): (no assemblies)
Achtung!(brrainz.achtung)[mv:3.9.5.0]: Achtung(3.9.5), CrossPromotion(1.1.2), ModFeatures(1.2.6)
Achtung!_zh(RWZH.ChinesePack.achtung): (no assemblies)
[LTO] Colony Groups(DerekBickley.LTOColonyGroupsFinal): CompatUtils(1.2.3), TacticalGroups(av:1.0.0,fv:1.0.6)
[LTO] Colony Groups 简中汉化(DerekBickley.LTOColonyGroupsFinal.zh): (no assemblies)
[Ling]Move Steam Geyser(LingLuo.MoveSteamGeyser): MoveSteamGeyser(1.0.0)
[CAT] Show Hair With Hats or Hide All Hats(cat2002.showhair): ShowHair(1.0.0)
[CAT] Show Hair With Hats or Hide All Hats_zh(cat2002.showhair.zh.hc): (no assemblies)
[1.5][KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings (savestoragesettings.kv.rw.fishtmp)[ov:1.3.1.1]: SaveStorageSettings(1.0.0)
Smart Medicine(Uuugggg.SmartMedicine): SmartMedicine(1.0.0)
RPG Style Inventory(Sandy.RPGStyleInventory): Sandy_Detailed_RPG_Inventory(1.0.0)
EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.5.12]: EdBPrepareCarefully(av:1.1.1,fv:1.5.12)
Active Harmony patches:
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix
Alert_AbandonedBaby..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ActivatorCountdown..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AgeReversalDemandNear..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Analyzable_GrayFlesh..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Analyzable_NeuralLump..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Analyzable_RevenantFlesh..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimaLinkingReady..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalFilth..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalPenNeeded..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalPenNotEnclosed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AnimalRoaming..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_AwaitingMedicalOperation..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BestowerWaiting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BilliardsTableOnWall..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Biostarvation..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Boredom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_BrawlerHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CannotBeUsedRoofed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CaravanIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CasketOpening..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ChessTableNoChairs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistLeftUnburied..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistNeedsRescuing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistNeedsTend..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ColonistsIdle..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ConnectedPawnNotAssignedToPlantCutting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CreepJoinerTimeout..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CubeWithdrawal..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_CultistPsychicRitual..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DangerousActivity..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DateRitualComing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DeathrestComplete..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Digesting..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DisallowedBuildingInsideMonument..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_DormanyWakeUpDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_EmergingPitGate..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_EntityNeedsTend..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Exhaustion..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_FireInHomeArea..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_FuelNodeIgnition..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GauranlenTreeWithoutProductionMode..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GenebankUnpowered..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_GhoulHypothermia..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_Heatstroke..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HitchedAnimalHungryNoFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterHasShieldAndRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterLacksRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: PeteTimesSix.SimpleSidearms.Intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon TRANS: AchtungMod.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Patch.Transpiler
Alert_Hypothermia..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_HypothermicAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_IdeoBuildingDisrespected..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_IdeoBuildingMissing..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ImmobileCaravan..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_InfestationDelay..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_InhibitorBlocked..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_InsufficientContainmentStrength..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LifeThreateningHediff..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowBabyFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowDeathrest..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowHemogen..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowMedicine..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
Alert_MajorOrExtremeBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MeatHunger..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechChargerFull..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechDamaged..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MechMissingBodyPart..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MinifiedTreeAboutToDie..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MinorBreakRisk..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MissingSidearm..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MonolithAutoActivating..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_MonumentMarkerMissingBlueprints..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedAnomalyProject..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedBabyCribs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedBatteries..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedColonistBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedDefenses..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedDoctor..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedHoldingPlatform..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedJoySources..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMealSource..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMechChargers..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMeditationSpot..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedMiner..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedResearchBench..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedResearchProject..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedSlaveBeds..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedSlaveCribs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedWarden..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NeedWarmClothes..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoBabyFeeders..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoBabyFoodCaravan..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_NoUrgentStorage..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PasteDispenserNeedsHopper..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PennedAnimalHungry..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PokerTableNoChairs..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PollutedTerrain..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PredatorInPen..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_PsychicBondedSeparated..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_QuestExpiresSoon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ReimplantationAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RolesEmpty..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RoyalNoAcceptableFood..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_RoyalNoThroneAssigned..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ShieldUserHasRangedWeapon..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ShuttleLandingBeaconUnusable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlaveRebellionLikely..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlavesUnattended..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SlavesUnsuppressed..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StarvationAnimals..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StarvationColonists..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_StatsLearning..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_SubjectHasNowOverseer..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TatteredApparel..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ThroneroomInvalidConfiguration..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TimedMakeFactionHostile..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TimedRaidsArriving..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_TitleRequiresBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ToxicBuildup..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_ToxifierGeneratorStopped..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UndercaveUnstable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UndignifiedBedroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UndignifiedThroneroom..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnhappyNudity..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnusableMeditationFocus..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_UnusableMeditationFocus.Alert_PermitAvailable..ctor: post: Proton.Alert_Constructor_Patch.Postfix
Alert_WarqueenHasLowResources..ctor: post: Proton.Alert_Constructor_Patch.Postfix
AlertsReadout..ctor: post: Proton.AlertsReadout_Constructor_Patch.Postfix
AlertsReadout.AlertsReadoutOnGUI: TRANS: Proton.AlertsReadout_AlertsReadoutOnGUI_Patch.Transpiler
AlertsReadout.AlertsReadoutUpdate: TRANS: Proton.AlertsReadout_AlertsReadoutUpdate_Patch.Transpiler
AnimalPenManager.GetFixedAutoCutFilter: PRE: [100]GeologicalLandforms.Patches.Patch_Verse_AnimalPenManager.GetFixedAutoCutFilter_Prefix
AttachableThing.get_DrawPos: post: YayoAnimation.HarmonyPatches.OffsetAttachableThing.Postfix
AutoUndrafter.AutoUndraftTick: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
BeautyDrawer.ShouldShow: post: AchtungMod.BeautyDrawer_ShouldShow_Patch.Postfix
BeautyUtility.FillBeautyRelevantCells: TRANS: RocketMan.Patches.BeautyUtility_Patch+BeautyUtility_FillBeautyRelevantCells_Patch.Transpiler
Bill.PawnAllowedToStartAnew: PRE: TacticalGroups.HarmonyPatches_GroupBills.PawnAllowedToStartAnew
Bill.SetAnyPawnRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
Bill.SetAnySlaveRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
Bill.SetPawnRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
Building.GetGizmos: post: SaveStorageSettings.Patch_Building_GetGizmos.Postfix
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
Building_ProximityDetector.RunDetection: PRE: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Prefix post: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Postfix
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Bullet.Impact: post: BloodAnimations.Bullet_Impact.Impact
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
CameraDriver.CalculateCurInputDollyVect: post: CameraPlus.CameraDriver_CalculateCurInputDollyVect_Patch.Postfix
CameraDriver.Update: PRE: CameraPlus.CameraDriver_Update_Patch.Prefix, AchtungMod.Root_Play_Update_Patch.Prefix post: AchtungMod.Root_Play_Update_Patch.Postfix, Soyuz.Patches.CameraDriver_Patch.Postfix TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
CameraJumper.TryHideWorld: post: TacticalGroups.HarmonyPatches.EntriesDirty
CameraJumper.TryJumpInternal: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.Notify_PawnAdded: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.Notify_PawnRemoved: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.PostAdd: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.PostRemove: post: TacticalGroups.HarmonyPatches.EntriesDirty
CaravanEnterMapUtility.Enter: PRE: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Prefix, TacticalGroups.HarmonyPatches.CaravanEnter post: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Postfix
CaravanExitMapUtility.ExitMapAndCreateCaravan: post: TacticalGroups.HarmonyPatches.ExitMapAndCreateCaravan
CaravanUIUtility.AddPawnsSections: PRE: TacticalGroups.HarmonyPatches_CaravanSorting.AddPawnsSectionsPrefix
Caravan_NeedsTracker.TrySatisfyJoyNeed: TRANS: Soyuz.Patches.Caravan_NeedsTracker_TrySatisfyJoyNeed_Patch.Transpiler
Caravan_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Caravan_TraderTracker_ColonyThingsWillingToBuy.Postfix
CellFinder.TryFindRandomPawnExitCell: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomPawnExitCell
CellFinderLoose.TryFindRandomNotEdgeCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomNotEdgeCellWith
CellFinderLoose.TryGetRandomCellWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryGetRandomCellWith
CellInspectorDrawer.DrawMapInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawMapInspector
CellInspectorDrawer.DrawWorldInspector: post: GeologicalLandforms.Patches.Patch_Verse_CellInspectorDrawer.DrawWorldInspector
CellInspectorDrawer.ShouldShow: post: AchtungMod.CellInspectorDrawer_ShouldShow_Patch.Postfix
ColonistBar.CaravanMemberCaravanAt: PRE: TacticalGroups.HarmonyPatches.CaravanMemberCaravanAt
ColonistBar.CaravanMembersCaravansInScreenRect: PRE: TacticalGroups.HarmonyPatches.CaravanMembersCaravansInScreenRect
ColonistBar.ColonistBarOnGUI: PRE: TacticalGroups.HarmonyPatches.ColonistBarOnGUI
ColonistBar.ColonistOrCorpseAt: PRE: TacticalGroups.HarmonyPatches.ColonistOrCorpseAt
ColonistBar.GetColonistsInOrder: PRE: TacticalGroups.HarmonyPatches.GetColonistsInOrder
ColonistBar.Highlight: PRE: TacticalGroups.HarmonyPatches.Highlight
ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: TacticalGroups.HarmonyPatches.MapColonistsOrCorpsesInScreenRect
ColonistBar.MarkColonistsDirty: post: TacticalGroups.HarmonyPatches.MarkColonistsDirty
Command.GizmoOnGUIInt: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
Command_SetPlantToGrow.IsPlantAvailable: PRE: [100]GeologicalLandforms.Patches.Patch_Verse_Command_SetPlantToGrow.IsPlantAvailable_Prefix
Command_SetPlantToGrow.ProcessInput: PRE: DubsMintMenus.Patch_Command_SetPlantToGrow.Prefix
CompAssignableToPawn.<CompGetGizmosExtra>b__31_0: PRE: DubsMintMenus.Patch_CompAssignableToPawn.Prefix
CompAssignableToPawn.get_AssigningCandidates: PRE: KeepBedOwnership.Patch.PatchCompAssignableToPawn.Prefix
CompAssignableToPawn_Bed.AssignedAnything: PRE: KeepBedOwnership.Patch.PatchCompAssignableToPawn_Bed.Prefix
CompAssignableToPawn_Bed.PostExposeData: PRE: KeepBedOwnership.Patch.PatchCompAssignableToPawn_Bed_PostExposeData.Prefix
CompAutoCutWindTurbine.GetFixedAutoCutFilter: PRE: [100]GeologicalLandforms.Patches.Patch_RimWorld_CompAutoCutWindTurbine.GetFixedAutoCutFilter_Prefix
CompBiosculpterPod.CompGetGizmosExtra: post: SaveStorageSettings.Patch_CompBiosculpterPod_CompGetGizmosExtra.Postfix
CompFoodPoisonable.PostSplitOff: PRE: Food_Poisoning_Stack_Fix.Food_Poisoning_Stack_Fix+HarmonyPatches.PostSplitOff_Prefix
CompFoodPoisonable.PreAbsorbStack: PRE: Food_Poisoning_Stack_Fix.Food_Poisoning_Stack_Fix+HarmonyPatches.PreAbsorbStack_Prefix
CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
CompQuality.CompInspectStringExtra: post: QualityColors.QualityColorsMod.AddColor3
CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
CompShield.PostPreApplyDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
CustomLabel.SetLabel: PRE: CEchinese.CEchinese.newline
DamageWorker_AddInjury.ApplyToPawn: post: BloodAnimations.DamageWorker_AddInjury_ApplyToPawn.ApplyToPawn
DebugWindowsOpener..ctor: post: RocketMan.DebugWindowsOpener_Patch.Postfix, RocketMan.DebugWindowsOpener_Patch.Postfix TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
Designation.ExposeData: PRE: MorePlanning.Patches.HarmonyPatches.DesignationPlanningExposeData_Prefix
DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
Designator.CreateReverseDesignationGizmo: post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix
DesignatorManager.DesignatorManagerUpdate: post: AchtungMod.DesignatorManager_DesignatorManagerUpdate_Patch.Postfix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DesignateSingleCell: PRE: Replace_Stuff.Replace.InterceptDesignator_Build.Prefix
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix
Designator_Build.get_Visible: post: Replace_Stuff.HideCoolerBuild.Postfix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation
Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider, MapPreview.Patches.Patch_RimWorld_Dialog_AdvancedGameConfig.DoWindowContents
Dialog_BillConfig.DoWindowContents: TRANS: TacticalGroups.HarmonyPatches_GroupBills.DoWindowContents_Transpiler
Dialog_BillConfig.GeneratePawnRestrictionOptions: post: TacticalGroups.HarmonyPatches_GroupBills.GeneratePawnRestrictionOptions
Dialog_FancyDanPlantSetterBob.IsPlantAvailable: PRE: GeologicalLandforms.Compatibility.ModCompat_DubsMintMenus.Dialog_FancyDanPlantSetterBob_IsPlantAvailable
Dialog_FormCaravan.CalculateAndRecacheTransferables: post: TradeHelper.Main+CaravanPatch2.Postfix
Dialog_FormCaravan.DoWindowContents: PRE: TradeHelper.Main+CaravanPatch.Prefix post: TradeHelper.Main+CaravanPatch.Postfix
Dialog_ManageApparelPolicies.DoContentsRect: post: SaveStorageSettings.Patch_Dialog_ManageApparelPolicies_DoContentsRect.Postfix
Dialog_ManageDrugPolicies.DoContentsRect: post: SaveStorageSettings.Patch_Dialog_ManageDrugPolicies_DoContentsRect.Postfix
Dialog_ManageFoodPolicies.DoContentsRect: post: SaveStorageSettings.Patch_Dialog_ManageFoodRestrictions_DoContentsRect.Postfix
Dialog_ManageReadingPolicies.DoContentsRect: post: SaveStorageSettings.Patch_Dialog_ManageReadingPolicies_DoContentsRect.Postfix
Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
Dialog_ModSettings..ctor: post: WhileYoureUp.Mod+Dialog_ModSettings__Dialog_ModSettings_Patch.SyncDrawSettingToVanilla
Dialog_ModSettings.DoWindowContents: post: WhileYoureUp.Mod+Dialog_ModSettings__DoWindowContents_Patch.CheckCommonSenseSetting
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_SplitCaravan.AddItemsToTransferables: post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_AddItemsToTransferables.Postfix
Dialog_SplitCaravan.TrySplitCaravan: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Postfix
Dialog_Trade.DoWindowContents: PRE: TradeHelper.Main+TradePatch.Prefix post: TradeHelper.Main+TradePatch.Postfix
DirectXmlLoader.DefFromNode: post: Gagarin.DirectXmlLoader_Patch+DirectXmlLoader_DefFromNode_Patch.Postfix
DropCellFinder.FindRaidDropCenterDistant: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindRaidDropCenterDistant_Transpiler
DropCellFinder.FindSafeLandingSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSafeLandingSpot
DynamicDrawManager.DrawDynamicThings: post: CameraPlus.DynamicDrawManager_DrawDynamicThings_Patch.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons TRANS: RocketMan.EditWindow_Log_DoMessagesListing_Patch.Transpiler
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
Fire.DoFireDamage: PRE: Gloomylynx.LockerPatch.DoFireDamagePrefix
FloatMenuMakerMap.AddDraftedOrders: post: AM.Patches.Patch_FloatMenuMakerMap_AddDraftedOrders.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: PeteTimesSix.SimpleSidearms.Intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: [1000000]AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
FloatMenuMakerMap.ChoicesAtFor: post: AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Postfix.Postfix
FloatMenuMakerMap.ScannerShouldSkip: PRE: AchtungMod.FloatMenuMakerMap_ScannerShouldSkip_Patch.Prefix
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.FoodOptimality: post: CommonSense.IngredientPriority+FoodUtility_FoodOptimality.Postfix
FoodUtility.WillIngestFromInventoryNow: PRE: CommonSense.FoodUtility_WillIngestFromInventoryNow_CommonSensePatch.Prefix
ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.TotalMaterialCost: PRE: Replace_Stuff.Virtualize_TotalMaterialCost.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
GUI.Label: post: AutoTranslation.Patches.Post_GUI_Label
Game.AddMap: post: TacticalGroups.HarmonyPatches.EntriesDirty
Game.DeinitAndRemoveMap: PRE: AchtungMod.Game_DeinitAndRemoveMap_Patch.Prefix post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, TacticalGroups.HarmonyPatches.IsPlayingDirty_Postfix, [-2147483648]RocketMan.Patches.Game_DeinitAndRemoveMap_Patch.Postfix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix, Brrainz.ModFeatures.Game_FinalizeInit_Postfix, [-2147483648]RocketMan.Patches.Game_FinalizeInit_Patch.Postfix
Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix, ShowHair.Patch_Game_InitNewGame.Postfix, MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix
Game.LoadGame: post: CharacterEditor.CEditor.OnSavegameLoaded, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix
Game.UpdatePlay: post: [800]RocketMan.Patches.Game_UpdatePlay_Patch.Postfix, CameraPlus.Game_UpdatePlay_Patch.Postfix, AchtungMod.Game_UpdatePlay_Patch.Postfix
Game.set_CurrentMap: post: TacticalGroups.HarmonyPatches.EntriesDirty
GameComponentUtility.GameComponentTick: post: YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+DoTicking.Postfix
GameComponentUtility.LoadedGame: post: YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+ResetOnStartedOrLoaded.Postfix
Gen.IsHashIntervalTick: TRANS: Soyuz.Patches.Gen_IsHashIntervalTick_Patch.Transpiler
GenConstruct.<CanPlaceBlueprintOver>g__IsEdificeOverNonEdifice|17_0: TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCasesAndAlsoInTheCompilerGeneratedMethod.Transpiler
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
GenConstruct.CanPlaceBlueprintAt_NewTemp: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
GenConstruct.CanPlaceBlueprintOver: PRE: Gloomylynx.TantrumPatch.CanPlaceBlueprintOverPrefix post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.GetAttachedBuildings: PRE: Replace_Stuff.NoAttachedBuildings.Prefix
GenConstruct.GetWallAttachedTo: TRANS: Replace_Stuff.NoWallAttachment.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix
GenLeaving.DropFilthDueToDamage: post: BloodAnimations.GenLeaving_DropFilthDueToDamage.DropFilthDueToDamage
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.DotTools+GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
GenReplace.PlaceReplaceFrame: post: QualityBuilder.Patch_ReplaceStuff.PostFix_PlaceReplaceFrame
GenSpawn.Refund_NewTemp: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
GenStep_Animals.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Animals.Generate_Prefix
GenStep_CaveHives.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_CaveHives.Generate_Transpiler
GenStep_Caves.Dig: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.Dig_Transpiler
GenStep_Caves.FindRandomEdgeCellForTunnel: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.FindRandomEdgeCellForTunnel_Transpiler
GenStep_Caves.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Caves.Generate_Prefix
GenStep_Caves.GetDistToCave: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToCave_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByOffset_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByDir_Transpiler
GenStep_Caves.RemoveSmallDisconnectedSubGroups: post: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.RemoveSmallDisconnectedSubGroups_Postfix
GenStep_CavesTerrain.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_CavesTerrain.Generate_Prefix
GenStep_ElevationFertility.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_ElevationFertility.Generate_Prefix TRANS: [800]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_ElevationFertility.Generate_Transpiler
GenStep_Plants.Generate: PRE: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Plants.Generate_Prefix
GenStep_RocksFromGrid.Generate: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_RocksFromGrid.Generate_Transpiler
GenStep_Scatterer.Generate: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Prefix post: [200]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Scatterer.Generate_Postfix
GenStep_Terrain.Generate: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.Generate_Prefix post: [0]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.Generate_Postfix
GenStep_Terrain.GenerateRiver: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiver_Prefix TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiver_Transpiler
GenStep_Terrain.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiverLookupTexture
GenStep_Terrain.TerrainFrom: PRE: [700]GeologicalLandforms.Patches.Patch_RimWorld_GenStep_Terrain.TerrainFrom
GenText.Truncate: PRE: QualityColors.QualityColorsMod.StripColorTagged post: QualityColors.QualityColorsMod.ReaddColorTagged
GenText.Truncate: PRE: QualityColors.QualityColorsMod.StripColor post: QualityColors.QualityColorsMod.ReaddColor
Gene.PostAdd: post: CharacterEditor.CEditor.OnPostAddGene
Gene.PostRemove: post: CharacterEditor.CEditor.OnPostRemoveGene
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|12_0: PRE: DubsMintMenus.HarmonyPatches+H_GizmoGridDrawer.Prefix
Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler
HairDef.GraphicFor: TRANS: ShowHair.Patch_HairDef_GraphicFor.Transpiler
HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix
HealthCardUtility.DrawHediffRow: PRE: PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_DrawHediffRow.HealthCardUtility_DrawHediffRow_DestructivePrefix TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
HealthCardUtility.DrawPawnHealthCard: post: DubsMintMenus.Patch_HealthCardUtility.Postfix TRANS: PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_DrawPawnHealthCard.HealthCardUtility_DrawPawnHealthCard_Transpiler
HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
HealthCardUtility.VisibleHediffGroupsInOrder: post: PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_VisibleHediffGroupsInOrder.HealthCardUtility_VisibleHediffGroupsInOrder_Postfix
Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
Hediff.Tick: TRANS: Soyuz.Patches.Hediff_Tick_Patch.Transpiler, Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff.get_BleedRate: post: Soyuz.Patches.Hediff_BleedRate_Patch.Postfix
Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
HediffComp_CauseMentalState.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChanceToRemove.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChanceToRemove_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeImplantLevel.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ChangeNeed.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_ChangeNeed_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Chargeable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DamageBrain.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DestroyOrgan.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Disappears.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Disappears_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DisappearsPausable.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_DisappearsPausable_LethalInjuries.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Discoverable.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Discoverable_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Disorientation.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffLungRot.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHediffsInRange.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveHemogen.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GiveNeurocharge.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_GrowthMode.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_HealPermanentWounds.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HealPermanentWounds_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Infecter.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_Infecter_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Invisibility.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_KillAfterDays.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_HediffComp_KillAfterDays_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Link.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MessageAboveSeverity.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MessageAfterTicks.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_MessageStageIncreased.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_Pollution.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PregnantHuman.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_PsychicHarmonizer.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RandomizeSeverityPhases.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_RemoveIfOtherHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_ReplaceHediff.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SelfHeal.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_SelfHeal_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromEntropy.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromGas.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromGasDensityDirect.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityFromHemogen.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SeverityPerSecond.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_SkillDecay.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_TendDuration.CompPostTick: PRE: Soyuz.Patches.HediffComp_Patch+HediffComp_TendDuration_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffComp_VerbGiver.CompPostTick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HediffSet.DirtyCache: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HediffSet_Dirty.Postfix
HediffSet.get_HasHead: PRE: [800]AM.Patches.Patch_HediffSet_HasHead.Prefix
Hediff_Alcohol.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_BloodRage.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_CubeInterest.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_CubeWithdrawal.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_DarknessExposure.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_DeathRefusal.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_FrenzyField.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_HeartAttack.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Injury.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Labor.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_LaborPushing.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Level.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_LightExposure.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MeatHunger.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_MissingPart.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Pregnant.Tick: PRE: Soyuz.Patches.Hediff_Pregnant_Tick_Patch.Prefix TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_Shambler.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
Hediff_SleepSuppression.Tick: TRANS: Soyuz.Patches.HediffComp_Patch+HediffComp_GenHashInterval_Replacement.Transpiler
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
HumanlikeMeshPoolUtility.GetHumanlikeBeardSetForPawn: post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeBeardSetForPawn
HumanlikeMeshPoolUtility.GetHumanlikeHairSetForPawn: post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeHairSetForPawn
ITab.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop post: SmartMedicine.InterfaceDrop_Patch.Postfix
ITab_Pawn_Health..ctor: post: PeteTimesSix.CompactHediffs.HarmonyPatches.ITab_Pawn_Health_Patches.ITab_Pawn_Health_Patches_ctor_Postifx, SmartMedicine.SurgeryUnlimited.MakeRoomForSetting.Postfix
ImmunityRecord.ImmunityChangePerTick: post: Soyuz.Patches.ImmunityRecord_ImmunityChangePerTick_Patch.Postfix
IncidentParms.ExposeData: post: VisibleRaidPoints.Patch_IncidentParms_ExposeData.Postfix
IncidentWorker.CanFireNow: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_IncidentWorker.CanFireNow
IncidentWorker.SendStandardLetter: PRE: VisibleRaidPoints.Patch_IncidentWorker_SendStandardLetter.Prefix
IncidentWorker_Ambush_ManhunterPack.AdjustedPoints: TRANS: VisibleRaidPoints.Patch_IncidentWorker_Ambush_ManhunterPack_AdjustedPoints.Transpiler
IncidentWorker_AnimalInsanityMass.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_AnimalInsanityMass_TryExecuteWorker.Transpiler
IncidentWorker_CaravanDemand.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_CaravanDemand_TryExecuteWorker.Transpiler
IncidentWorker_ChimeraAssault.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_ChimeraAssault_TryExecuteWorker.Transpiler
IncidentWorker_CrashedShipPart.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_CrashedShipPart_TryExecuteWorker.Transpiler
IncidentWorker_DeepDrillInfestation.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_DeepDrillInfestation_TryExecuteWorker.Transpiler
IncidentWorker_DevourerAssault.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_DevourerAssault_TryExecuteWorker.Transpiler
IncidentWorker_DevourerWaterAssault.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_DevourerWaterAssault_TryExecuteWorker.Transpiler
IncidentWorker_EntitySwarm.GenerateEntities: TRANS: VisibleRaidPoints.Patch_IncidentWorker_EntitySwarm_GenerateEntities.Transpiler
IncidentWorker_FleshbeastAttack.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_FleshbeastAttack_TryExecuteWorker.Transpiler
IncidentWorker_GorehulkAssault.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_GorehulkAssault_TryExecuteWorker.Transpiler
IncidentWorker_HateChanters.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_HateChanters_TryExecuteWorker.Transpiler
IncidentWorker_Infestation.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_Infestation_TryExecuteWorker.Transpiler
IncidentWorker_Raid.AdjustedRaidPoints: TRANS: VisibleRaidPoints.Patch_IncidentWorker_Raid_AdjustedRaidPoints.Transpiler
IncidentWorker_SightstealerSwarm.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_SightstealerSwarm_TryExecuteWorker.Transpiler
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.ClearReverseDesignators, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InspectTabBase.get_TabRect: post: DubsMintMenus.HarmonyPatches.TabSizeAdjuster
InvisibilityUtility.IsPsychologicallyInvisible: PRE: [800]AM.Patches.Patch_InvisibilityUtility_IsPsychologicallyInvisible.Prefix
JobDriver.DriverTick: TRANS: Soyuz.Patches.JobDriver_DriverTick_Patch.Transpiler
JobDriver.GetReport: post: WhileYoureUp.Mod+Puah_JobDriver__GetReport_Patch.GetDetourReport
JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
JobDriver_DoBill.CollectIngredientsToils: post: SmartMedicine.InsertToilDropInventoryThing.Postfix
JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
JobDriver_DropEquipment.<MakeNewToils>b__4_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_DropEquipment_MakeNewToils_Patches.JobDriver_DropEquipment_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Equip.<MakeNewToils>b__1_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler
JobDriver_HaulToCell.GetReport: post: WhileYoureUp.Mod+JobDriver_HaulToCell__GetReport_Patch.GetDetourReport
JobDriver_HaulToCell.MakeNewToils: post: WhileYoureUp.Mod+JobDriver_HaulToCell__MakeNewToils_Patch.ClearDetourOnFinish, PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: CommonSense.JobDriver_PrepareToIngestToils_Dispenser_CommonSensePatch.Prefix
JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix
JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
JobDriver_Meditate.MeditationTick: post: CommonSense.JobDriver_MeditationTick_CommonSensePatch.Postfix
JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix
JobDriver_TendPatient.<>c.<MakeNewToils>b__19_3: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
JobDriver_UnloadYourHauledInventory.FirstUnloadableThing: PRE: WhileYoureUp.Mod+Puah_JobDriver_UnloadYourHauledInventory__FirstUnloadableThing_Patch.DetourAwareFirstUnloadableThing
JobDriver_UnloadYourHauledInventory.MakeNewToils: post: WhileYoureUp.Mod+Puah_JobDriver_UnloadYourHauledInventory__MakeNewToils_Patch.ClearDetourOnFinish
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
JobGiver_DropUnusedInventory.Drop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.ShouldKeepDrugInInventory: PRE: SmartMedicine.StockUp.DontDropStockedDrugs.Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_DyeHair.TryGiveJob: PRE: TacticalGroups.HarmonyPatches.JobGiver_DyeHair_TryGiveJobPrefix
JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_OptimizeApparel.TryCreateRecolorJob: PRE: TacticalGroups.HarmonyPatches.TryCreateRecolorJobPrefix
JobGiver_PatientGoToBed.TryGiveJob: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix
JobGiver_Wander.TryGiveJob: PRE: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix
JobUtility.TryStartErrorRecoverJob: PRE: WhileYoureUp.Mod+JobUtility__TryStartErrorRecoverJob_Patch.OfferSupport TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JoyGiver_Ingest_CreateIngestJob_CommonSensePatch.Postfix
KeyBindingDef.get_KeyDownEvent: PRE: CameraPlus.KeyBindingDef_KeyDownEvent_Patch.Prefix
Label.LangEN: post: CEchinese.CEchinese.TC
LandformGraphEditor.Init: PRE: MapPreview.Compatibility.ModCompat_GeologicalLandforms+LandformGraphEditor_Init.Prefix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LearningReadout.LearningReadoutOnGUI: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI, [600]MapPreview.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix, AchtungMod.LetterStack_LettersOnGUI_Patch.Prefix
ListerHaulables.ThingsPotentiallyNeedingHauling: post: WhileYoureUp.Mod+Puah_ListerHaulables_ThingsPotentiallyNeedingHauling_Patch.IncludeThingsInReducedPriorityStore
Listing_ResourceReadout.DoCategory: TRANS: DubsMintMenus.PinningSys+Patch_DoCategory.Transpiler
Listing_ResourceReadout.DoThingDef: TRANS: DubsMintMenus.PinningSys+Patch_DoThingDef.Transpiler
Listing_TreeThingFilter.DoThingDef: PRE: DubsMintMenus.HarmonyPatches+Harmony_DoThingDef.Prefix
LoadableXmlAsset..ctor: post: Gagarin.LoadableXmlAsset_Constructor_Patch.Postfix
LoadedLanguage.InjectIntoData_AfterImpliedDefs: post: AutoTranslation.Patches.Postfix_LoadedLanguage_InjectIntoData_AfterImpliedDefs
LoadedLanguage.InjectIntoData_BeforeImpliedDefs: post: AutoTranslation.Patches.Postfix_LoadedLanguage_InjectIntoData_BeforeImpliedDefs
LoadedModManager.ApplyPatches: PRE: [1000]Gagarin.LoadedModManager_Profiler+ApplyPatches_Profiler.Prefix, [0]Gagarin.LoadedModManager_Patch+ApplyPatches_Patch.Prefix post: Gagarin.LoadedModManager_Patch+ApplyPatches_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+ApplyPatches_Profiler.Postfix
LoadedModManager.ClearCachedPatches: PRE: [1000]Gagarin.LoadedModManager_Profiler+ClearCachedPatches_Profiler.Prefix, Gagarin.LoadedModManager_Patch+ClearCachedPatches_Patch.Prefix post: [0]Gagarin.LoadedModManager_Profiler+ClearCachedPatches_Profiler.Postfix
LoadedModManager.CombineIntoUnifiedXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+CombineIntoUnifiedXML_Profiler.Prefix, [0]Gagarin.LoadedModManager_Patch+CombineIntoUnifiedXML_Patch.Prefix post: [800]Gagarin.LoadedModManager_Patch+CombineIntoUnifiedXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+CombineIntoUnifiedXML_Profiler.Postfix
LoadedModManager.LoadModXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+LoadModXML_Profiler.Prefix, Gagarin.LoadedModManager_Patch+LoadModXML_Patch.Prefix post: Gagarin.LoadedModManager_Patch+LoadModXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+LoadModXML_Profiler.Postfix
LoadedModManager.ParseAndProcessXML: PRE: [1000]Gagarin.LoadedModManager_Profiler+ParseAndProcessXML_Profiler.Prefix post: [0]Gagarin.LoadedModManager_Patch+ParseAndProcessXML_Patch.Postfix, [0]Gagarin.LoadedModManager_Profiler+ParseAndProcessXML_Profiler.Postfix
Log.Error: PRE: CodeOptimist.NonThingFilter_LoadingContext+Log__Error_Patch.IgnoreCouldNotLoadReference
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
MainButtonWorker_ToggleWorld.Activate: post: TacticalGroups.HarmonyPatches.EntriesDirty
MainButtonsRoot.HandleLowPriorityShortcuts: TRANS: TacticalGroups.HarmonyPatches.HandleLowPriorityShortcuts_Transpiler
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
MainMenuDrawer.DoMainMenuControls: PRE: GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Prefix, RocketMan.MainMenuDrawer_DoMainMenuControls_Patch.Prefix TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter, GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Transpiler
MainMenuDrawer.Init: post: LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix, CharacterEditor.CEditor.OnMainMenuInit
MainMenuDrawer.MainMenuOnGUI: post: CharacterEditor.CEditor.OnMainMenuOnGUI
MainTabWindow_Architect.CacheDesPanels: post: MorePlanning.Patches.HarmonyPatches.CacheDesPanels_Postfix
MainTabWindow_Inspect.GetLabel: (no patches)
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Menu.PreOpen: post: CameraPlus.MainTabWindow_Menu_PreOpen_Patch.Postfix
MainTabWindow_MintArchitect.get_CacheDesPanels: TRANS: MorePlanning.Patches.HarmonyPatches.CacheDesPanelsDubs_Transpiler
MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix post: RangeFinder.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix post: TacticalGroups.HarmonyPatches.EntriesDirty
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, [-2147483648]RocketMan.Patches.Map_ConstructComponents_Patch.Postfix
Map.FillComponents: PRE: MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, CharacterEditor.CEditor.OnMapLoaded, [-2147483648]RocketMan.Patches.Map_FinalizeInit_Patch.Postfix
Map.FinalizeLoading: post: RangeFinder.Map_FinalizeLoading_Patch.Postfix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapGenerator.GenerateContentsIntoMap: PRE: [800]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Prefix, [700]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap post: [0]GeologicalLandforms.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap_Postfix
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap, RocketMan.MapGenerator_Patch+GenerateMap_Patch.Prefix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Access.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapPlantGrowthRateCalculator.BuildFor: TRANS: GeologicalLandforms.Patches.Patch_Verse_MapPlantGrowthRateCalculator.BuildFor_Transpiler
MechClusterGenerator.GenerateClusterSketch: TRANS: VisibleRaidPoints.Patch_MechClusterGenerator_GenerateClusterSketch.Transpiler
Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, Bubbles.Access.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix, AchtungMod.MemoryUtility_ClearAllMapsAndWorld_Patch.Prefix post: MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix, GeologicalLandforms.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld
MentalState.MentalStateTick: TRANS: Soyuz.Patches.MentalBreaker_MentalStateTick_Patch.Transpiler, Soyuz.Patches.MentalState_MentalStateTick_Patch.Transpiler
Messages.MessagesDoGUI: PRE: TacticalGroups.HarmonyPatches_DynamicMessages.MessagesDoGUI
Mineable.TrySpawnYield: TRANS: Replace_Stuff.OverMineable.DropOnPawn.Transpiler
ModContentLoader`1.LoadTexture: PRE: [2147483647]Gagarin.ModContentLoader_Texture2D_Patch+LoadTexture_Patch.Prefix, GraphicSetter.Patches.TextureLoadingPatch+LoadPNGPatch.Prefix
ModContentPack.LoadDefs: PRE: Gagarin.ModContentPack_Patch+ModContentPack_LoadDefs_Patch.Prefix post: Gagarin.ModContentPack_Patch+ModContentPack_LoadDefs_Patch.Postfix
ModLister.RebuildModList: post: Brrainz.CrossPromotion.ModLister_RebuildModList_Postfix
ModsConfig.Reset: PRE: Gagarin.ModsConfig_Patch+ModsConfig_Reset_Patch.Prefix post: Gagarin.ModsConfig_Patch+ModsConfig_Reset_Patch.Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix
Need_Rest.TickResting: post: Soyuz.Patches.Need_Rest_TickResting_Patch.Postfix
OverlayDrawer.RenderForbiddenOverlay: PRE: [10000]CameraPlus.DrawAllOverlaysPatch.Prefix
Page.DoBack: post: LunarFramework.Internal.Patches.Patch_RimWorld_Page.DoBack_Postfix
Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton, EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
Page_ConfigureStartingPawns.PreOpen: post: CharacterEditor.CEditor.GamePlusPreOpen
Page_CreateWorldParams.DoWindowContents: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.DoWindowContents_Transpiler
Page_CreateWorldParams.Reset: post: GeologicalLandforms.Patches.Patch_RimWorld_Page_CreateWorldParams.Reset
Page_ModsConfig.DoModInfo: PRE: Brrainz.CrossPromotion.Page_ModsConfig_DoModInfo_Prefix
Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix
Pawn.CheckForDisturbedSleep: PRE: Gloomylynx.TantrumPatch.CheckForDisturbedSleepPrefix
Pawn.DeSpawn: post: AchtungMod.Pawn_DeSpawn_Patch.Postfix
Pawn.Destroy: PRE: TacticalGroups.HarmonyPatches.Pawn_Destroy_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix, WhileYoureUp.Mod+Pawn__Destroy_Patch.ClearDetour, SmartMedicine.Destroy_Pawn_Patch.Postfix
Pawn.DrawGUIOverlay: PRE: [800]AM.Patches.Patch_Pawn_DrawGUIOverlay.Prefix
Pawn.GetDisabledWorkTypes: post: [0]Brrainz.DynamicWorkTypes.Pawn_GetDisabledWorkTypes_Postfix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix, SaveStorageSettings.Patch_Pawn_GetGizmos.Postfix
Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
Pawn.Kill: PRE: BloodAnimations.Pawn_Kill.Kill post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody
Pawn.Notify_BulletImpactNearby: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.Notify_Teleported: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.SetFaction: post: TacticalGroups.HarmonyPatches.SetFaction_Postfix
Pawn.SpawnSetup: post: TacticalGroups.HarmonyPatches.Pawn_SpawnSetup_Postfix
Pawn.Tick: TRANS: Soyuz.Patches.Pawn_Tick_Patch.Transpiler
PawnComponentsUtility.AddComponentsForSpawn: post: [-2147483648]AchtungMod.PawnComponentsUtility_AddComponentsForSpawn_Patch.Postfix
PawnGenerator.GenerateGearFor: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor, [0]AM.Patches.Patch_PawnGenerator_GeneratePawn.Postfix
PawnRenderNode.AddChildren: post: FacialAnimation.HarmonyPatches.PostfixAddChildren
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: post: ShowHair.Patch_PawnRenderNodeWorker_Apparel_Head_CanDrawNow.Postfix
PawnRenderNodeWorker_Beard.OffsetFor: post: FacialAnimation.HarmonyPatches.PostfixBeardOffsetFor
PawnRenderTree.AddChild: PRE: FacialAnimation.HarmonyPatches.Prefix_AddChild
PawnRenderTree.AdjustParms: TRANS: ShowHair.Patch_PawnRenderTree_AdjustParms.Transpiler
PawnRenderTree.ParallelPreDraw: PRE: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Prefix post: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Postfix, FacialAnimation.HarmonyPatches.PostfixParallelPreDraw
PawnRenderUtility.CarryWeaponOpenly: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderUtility_CarryWeaponOpenly.PawnRenderUtility_CarryWeaponOpenly_Postfix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]AM.Patches.Patch_PawnRenderer_DrawEquipment.Prefix post: MuzzleFlash.Patch.HarmonyPatch_PawnRenderer.Postfix
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Prefix TRANS: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Transpiler
PawnRenderer.BaseHeadOffsetAt: post: FacialAnimation.HarmonyPatches.PostfixBaseHeadOffsetAt
PawnRenderer.BodyAngle: post: YayoAnimation.HarmonyPatches.PawnPatches.BodyAnglePatch.Postfix
PawnRenderer.DrawShadowInternal: PRE: [800]AM.Patches.Patch_PawnRenderer_DrawShadowInternal.Prefix
PawnRenderer.GetBodyPos: post: YayoAnimation.HarmonyPatches.PawnPatches.GetBodyPosPatch.Postfix
PawnRenderer.LayingFacing: post: YayoAnimation.HarmonyPatches.PawnPatches.LayingFacingPatch.Postfix
PawnRenderer.ParallelGetPreRenderResults: PRE: YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Prefix, FacialAnimation.HarmonyPatches.PrefixParallelGetPreRenderResults TRANS: YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Transpiler
PawnRenderer.ParallelPreRenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_ParallelPreRenderPawnAt.Prefix
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.DotTools+PawnRenderer_RenderPawnAt_Patch.Prefix, [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Prefix post: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Postfix
PawnTable.PawnTableOnGUI: post: TacticalGroups.HarmonyPatches.PawnTableOnGUI
PawnUIOverlay.DrawPawnGUIOverlay: PRE: [10000]CameraPlus.DotTools+PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix
PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff
PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix
PawnUtility.PawnBlockingPathAt: PRE: [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix, [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix
Pawn_AgeTracker.AgeTick: TRANS: Soyuz.Patches.Pawn_AgeTracker_AgeTick_Patch.Transpiler
Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex
Pawn_AgeTracker.RecalculateLifeStageIndex: post: CharacterEditor.CEditor.OnRecalcIndex
Pawn_ApparelTracker.Notify_ApparelAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix
Pawn_ApparelTracker.Notify_ApparelChanged: PRE: [800]AM.Patches.Patch_Pawn_ApparelTracker_Notify_ApparelChanged.Prefix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix
Pawn_ApparelTracker.Notify_LostBodyPart: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix
Pawn_ApparelTracker.Remove: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix
Pawn_ApparelTracker.Wear: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix
Pawn_CallTracker.CallTrackerTick: TRANS: Soyuz.Patches.Pawn_CallTracker_CallTrackerTick_Patch.Transpiler
Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter, AchtungMod.Pawn_DraftController_Drafted_Patch.Postfix, ShowHair.Patch_Pawn_DraftController.Postfix
Pawn_DrawTracker.Notify_MeleeAttackOn: PRE: AM.Patches.Patch_Pawn_DrawTracker_Notify_MeleeAttackOn.Prefix
Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix
Pawn_GeneTracker.Notify_GenesChanged: PRE: FacialAnimation.HarmonyPatches.Prefix_Notify_GenesChanged
Pawn_HealthTracker.HealthTick: post: BloodAnimations.Pawn_HealthTracker_HealthTick.HealthTick TRANS: Soyuz.Patches.Pawn_HealthTracker_Tick_Patch.Transpiler
Pawn_HealthTracker.Notify_Resurrected: post: TacticalGroups.HarmonyPatches.EntriesDirty
Pawn_HealthTracker.Notify_UsedVerb: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HealthTracker_Dirty.Postfix
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
Pawn_JobTracker.ClearQueuedJobs: post: WhileYoureUp.Mod+Pawn_JobTracker__ClearQueuedJobs_Patch.ClearDetour
Pawn_JobTracker.EndCurrentJob: PRE: [2147483647]AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Prefix, CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix, TacticalGroups.HarmonyPatches.EndCurrentJobPrefix post: TacticalGroups.HarmonyPatches.EndCurrentJobPostfix, [-2147483648]AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Postfix TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
Pawn_JobTracker.JobTrackerTick: TRANS: Soyuz.Patches.Pawn_JobTracker_JobTrackerTick_Patch.Transpiler
Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix
Pawn_JobTracker.TryOpportunisticJob: TRANS: WhileYoureUp.Mod+Pawn_JobTracker__TryOpportunisticJob_Patch._TryOpportunisticJob
Pawn_MindState.MindStateTick: TRANS: Soyuz.Patches.Pawn_MindState_MindStateTick_Patch.Transpiler
Pawn_NeedsTracker.NeedsTrackerTick: PRE: RocketMan.Patches.BeautyUtility_Patch+Pawn_NeedsTracker_Patch.Prefix TRANS: Soyuz.Patches.Pawn_NeedsTracker_NeedTrackerTick_Patch.Transpiler
Pawn_Ownership.ClaimBedIfNonMedical: PRE: KeepBedOwnership.Patch.PatchClaimBedIfNonMedical.Prefix
Pawn_Ownership.UnclaimBed: PRE: KeepBedOwnership.Patch.PatchUnclaimBed.Prefix post: KeepBedOwnership.Patch.PatchUnclaimBed.Postfix
Pawn_PathFollower.CostToPayThisTick: post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_CostToPayThisTick_Patch.Postfix
Pawn_PathFollower.PatherTick: PRE: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Prefix post: Soyuz.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower_PatherTick.Postfix
Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
Pawn_PsychicEntropyTracker.PsychicEntropyTrackerTick: TRANS: Soyuz.Patches.Pawn_PsychicEntropyTracker_PsychicEntropyTrackerTick_Patch.Transpiler
Pawn_RecordsTracker.RecordsTick: TRANS: Soyuz.Patches.Pawn_RecordsTracker_Patch.Transpiler
Pawn_SkillTracker.SkillsTick: TRANS: Soyuz.Patches.Pawn_SkillsTracker_SkillsTick_Patch.Transpiler
Pawn_TimetableTracker.GetAssignment: (no patches)
Pawn_WorkSettings.WorkIsActive: post: AchtungMod.Pawn_WorkSettings_WorkIsActive_Patch.Postfix
PawnsArrivalModeWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_PawnsArrivalModeWorker.CanUseWith
PitGate.TryFireIncident: TRANS: VisibleRaidPoints.Patch_PitGate_TryFireIncident.Transpiler
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.Add: post: Bubbles.Access.Verse_PlayLog_Add.Postfix
PlayLog.ReduceToCapacity: TRANS: RocketMan.Optimizations.PlayLog_ReduceToCapacity_Patch.Transpiler
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Bubbles.Access.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, DubsMintMinimap.H_DoPlaySettingsGlobalControls.Postfix, MorePlanning.Patches.HarmonyPatches.DoPlaySettingsGlobalControls_Postfix, FacialAnimation.HarmonyPatches.PostfixDoPlaySettingsGlobalControls, MapPreview.Patches.Patch_RimWorld_PlaySettings.DoPlaySettingsGlobalControls
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
PsychicRitualToil_SummonFleshbeastsCultist.ApplyOutcome: TRANS: VisibleRaidPoints.Patch_PsychicRitualToil_SummonFleshbeastsCultist_ApplyOutcome.Transpiler
PsychicRitualToil_SummonFleshbeastsPlayer.SpawnFleshbeasts: TRANS: VisibleRaidPoints.Patch_PsychicRitualToil_SummonFleshbeastsPlayer_SpawnFleshbeasts.Transpiler
PsychicRitualToil_SummonFleshbeastsPlayer.Start: TRANS: VisibleRaidPoints.Patch_PsychicRitualToil_SummonFleshbeastsPlayer_Start.Transpiler
PsychicRitualToil_SummonShamblers.Start: TRANS: VisibleRaidPoints.Patch_PsychicRitualToil_SummonShamblers_Start.Transpiler
QualityUtility.GetLabel: post: QualityColors.QualityColorsMod.AddColor2
QualityUtility.GetLabelShort: post: QualityColors.QualityColorsMod.AddColor2
QuestGen_Threat.Raid: TRANS: VisibleRaidPoints.Patch_QuestGen_Threat_Raid.Transpiler
QuestNode_Raid.RunInt: TRANS: VisibleRaidPoints.Patch_QuestNode_Raid_RunInt.Transpiler
QuestNode_Root_PollutionRaid.RunInt: TRANS: VisibleRaidPoints.Patch_QuestNode_Root_PollutionRaid_RunInt.Transpiler
QuestNode_Root_ShuttleCrash_Rescue.TryFindRaidWalkInPosition: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRaidWalkInPosition
QuestNode_SpawnMechCluster.TestRunInt: post: GeologicalLandforms.Patches.Patch_RimWorld_QuestNode_SpawnMechCluster.TestRunInt
QuestPart_EntityArrival.Notify_QuestSignalReceived: TRANS: VisibleRaidPoints.Patch_QuestPart_EntityArrival_Notify_QuestSignalReceived.Transpiler
QuestPart_Incident.SetIncidentParmsAndRemoveTarget: post: VisibleRaidPoints.Patch_QuestPart_Incident_SetIncidentParmsAndRemoveTarget.Postfix
QuestPart_Noctoliths.SpawnNoctols: TRANS: VisibleRaidPoints.Patch_QuestPart_Noctoliths_SpawnNoctols.Transpiler
QuestPart_RandomRaid.Notify_QuestSignalReceived: TRANS: VisibleRaidPoints.Patch_QuestPart_RandomRaid_Notify_QuestSignalReceived.Transpiler
QuestPart_ThreatsGenerator.MakeIntervalIncidents: PRE: VisibleRaidPoints.Patch_QuestPart_ThreatsGenerator.Prefix
RCellFinder.CanWanderToCell: post: CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix
RCellFinder.FindSiegePositionFrom: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.FindSiegePositionFrom
RCellFinder.TryFindBestExitSpot: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindBestExitSpot
RCellFinder.TryFindRandomExitSpot: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomExitSpot
RCellFinder.TryFindRandomPawnEntryCell: PRE: [600]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindRandomPawnEntryCell
RaidStrategyWorker.CanUseWith: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_RaidStrategyWorker.CanUseWith
ReadingPolicyDatabase.GenerateStartingPolicies: post: SaveStorageSettings.Patch_ReadingPolicyDatabase_GenerateStartingPolicies.Postfix
ReorderableWidget.ReorderableWidgetOnGUI_AfterWindowStack: post: TacticalGroups.HarmonyPatches.ReorderableWidgetOnGUI_AfterWindowStack
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
ResearchManager.FinishProject: PRE: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
ReservationManager.OnlyReservationsForJobDef: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReserversOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.RespectsReservationsOf: PRE: AchtungMod.ReservationManager_RespectsReservationsOf_Patch.Prefix
ReservationManager.TryGetReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ResourceReadout.DoReadoutCategorized: PRE: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Prefix TRANS: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Transpiler
RestUtility.FindBedFor: post: KeepBedOwnership.Patch.PatchFindBedFor.Postfix
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
RiverMaker.ValidatePassage: PRE: [700]MapPreview.Patches.Patch_RimWorld_RiverMaker.ValidatePassage
RoofCollapseUtility.WithinRangeOfRoofHolder: PRE: [600]GeologicalLandforms.Patches.Patch_Verse_RoofCollapseUtility.WithinRangeOfRoofHolder
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered, CameraPlus.Root_OnGUI_Patch.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook, Brrainz.ModFeatures.Root_Update_Postfix
Root_Play.SetupForQuickTestPlay: post: GeologicalLandforms.Patches.Patch_Verse_Root_Play.SetupForQuickTestPlay
Sandy_Detailed_RPG_GearTab.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
Sandy_Detailed_RPG_GearTab.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
Sandy_Detailed_RPG_GearTab.InterfaceDrop: post: SmartMedicine.InterfaceDrop_Patch.Postfix
SavedGameLoaderNow.LoadGameFromSaveFileNow: post: ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
Section.TryUpdate: PRE: DubsMintMinimap.Harmony_TryUpdate.Prefix
SelectionDrawer.DrawSelectionBracketFor: PRE: [10000]CameraPlus.DotTools+SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix
SelectionDrawer.DrawSelectionOverlays: PRE: RangeFinder.SelectionDrawer_DrawSelectionOverlays_Patch.Prefix post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
Selector.HandleMapClicks: PRE: AchtungMod.Selector_HandleMapClicks_Patch.Prefix
SettleInExistingMapUtility.Settle: post: TacticalGroups.HarmonyPatches.Settle
SettlementUtility.AffectRelationsOnAttacked: PRE: MoreFactionInteraction.Patch_AffectRelationsOnAttacked.Prefix
Settlement_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Settlement_TraderTracker_ColonyThingsWillingToBuy.Postfix
ShaderUtility.GetSkinShader: post: FacialAnimation.HarmonyPatches.PostfixGetSkinShader
ShaderUtility.GetSkinShaderAbstract: PRE: CharacterEditor.CEditor.GetBetterShader
SilhouetteUtility.ShouldDrawSilhouette: PRE: CameraPlus.DotTools+SilhouetteUtility_ShouldDrawSilhouette_Patch.Prefix
SkillRecord.Learn: PRE: Soyuz.Patches.SkillRecord_Patch+Learn_Patch.Prefix
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StatWorker.GetValue: TRANS: RocketMan.Optimizations.StatWorker_Patch.Transpiler
StaticConstructorOnStartupUtility.CallAll: (no patches)
StatsReportUtility.DrawStatsReport: TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
StorageSettings.get_Priority: post: WhileYoureUp.Mod+Puah_StorageSettings_Priority_Patch.GetReducedPriority
StoreUtility.TryFindBestBetterStoreCellFor: PRE: [500]WhileYoureUp.Mod+StoreUtility__TryFindBestBetterStoreCellFor_Patch.DetourAware_TryFindStore
StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
StorytellerComp_RandomMain.GenerateParms: TRANS: VisibleRaidPoints.Patch_StorytellerComp_RandomMain_GenerateParms.Transpiler
StorytellerUtility.DefaultThreatPointsNow: TRANS: VisibleRaidPoints.Patch_StorytellerUtility_DefaultThreatPointsNow.Transpiler
Sustainer.SustainerUpdate: PRE: Soyuz.Patches.Sustainer_Update_Patch.Prefix
TKeySystem.Parse: PRE: [1000]Gagarin.TKeySystem_Profiler.Prefix post: Gagarin.LoadedModManager_Patch+TKeySystem_Parse_Patch.Postfix, [0]Gagarin.TKeySystem_Profiler.Postfix
TantrumMentalStateUtility.CanSmash: post: Gloomylynx.TantrumPatch.CanSmashPostfix
TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_TerrainPatchMaker.Init
Text.get_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Getter_Patch.Prefix
Text.get_CurFontStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurFontStyle_Patch.Prefix
Text.get_CurTextAreaReadOnlyStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaReadOnlyStyle_Patch.Prefix
Text.get_CurTextAreaStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaStyle_Patch.Prefix
Text.get_CurTextFieldStyle: PRE: [-2147483648]RocketMan.Text_Patch+Text_CurTextFieldStyle_Patch.Prefix
Text.get_Font: PRE: [-2147483648]RocketMan.Text_Patch+Text_Font_Getter_Patch.Prefix
Text.get_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Getter_Patch.Prefix
Text.set_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Setter_Patch.Prefix
Text.set_Font: PRE: [-2147483648]RocketMan.Text_Patch+Text_Font_Setter_Patch.Prefix
Text.set_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Setter_Patch.Prefix
TextureAtlasHelper.MakeReadableTextureInstance: PRE: GraphicSetter.Patches.TextureAtlasPatches+MakeReadableTextureInstance_Patch.Prefix
Thing.CanStackWith: post: CommonSense.CompIngredients_CanStackWith_CommonSensePatch.Postfix
Thing.SplitOff: TRANS: CommonSense.Thing_SplitOff_CommonSensePatch.CleanIngList
Thing.TakeDamage: post: DamageMotes.DamageMotes_Patch.Postfix
ThingDef.get_CanInteractThroughCorners: TRANS: Replace_Stuff.OverMineable.CanInteractThroughCorners.Transpiler
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.OverMineable.BlueprintOverFog.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix, Replace_Stuff.NewThing.FramesDrawOverBuildingsEvenTheDoors.Postfix
ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
ThingFilter.get_Summary: post: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Postfix
ThingMaker.MakeThing: post: CommonSense.ThingMaker_MakeThing_CommonSensePatch.Postfix
ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed_NewTemp: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.ExposeData: post: CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
ThreatsGenerator.GetIncidentParms: TRANS: VisibleRaidPoints.Patch_ThreatsGenerator.Transpiler
TickManager.DoSingleTick: PRE: [800]RocketMan.Patches.TickManager_DoSingleTick_Context_Patch.Prefix TRANS: [2147483647]RocketMan.Patches.TickManager_DoSingleTick_Patch.Transpiler
TickManager.TogglePaused: post: CameraPlus.TickManager_TogglePaused_Patch.Postfix
TickManager.get_TickRateMultiplier: PRE: SmartSpeed.SmartSpeed_TickManager_TickRateMultiplier_PreAndPostfix.ModifyTickRate
TileFinder.IsValidTileForNewSettlement: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_TileFinder.IsValidTileForNewSettlement_Transpiler
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix, SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Prefix.CallGUIConfig TRANS: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Transpiler.Transpiler
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor
Toil.AddEndCondition: PRE: AchtungMod.Toil_AddEndCondition_Patch.Prefix
Toil.AddFailCondition: PRE: AchtungMod.Toil_AddFailCondition_Patch.Prefix
ToilMaker.MakeToil: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Postfix
Toils_Construct.<>c__DisplayClass0_0.<MakeSolidThingFromBlueprintIfNecessary>b__0: TRANS: AchtungMod.Toils_Construct_MakeSolidThingFromBlueprintIfNecessary_Patch.Transpiler
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_Tend.<>c__DisplayClass2_0.<PickupMedicine>b__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
TouchPathEndModeUtility.IsCornerTouchAllowed_NewTemp: post: Replace_Stuff.OverMineable.IsCornerTouchAllowed.Postfix
TradeUI.DrawTradeableRow: post: TradeHelper.Main+TradePatch4.Postfix
Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
TransferableOneWayWidget.DoRow: post: TradeHelper.Main+CaravanPatch3.Postfix
TransferableUIUtility.DrawTransferableInfo: PRE: QualityColors.QualityColorsMod.AddColors
TransportPodsArrivalAction_VisitSite.Arrived: PRE: MoreFactionInteraction.Patch_Arrived.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu
UIRoot_Entry.Init: post: CameraPlus.Assets.LoadAssetBundle
UIRoot_Play.UIRootOnGUI: post: CameraPlus.UIRoot_Play_UIRootOnGUI_Patch.Postfix, RocketMan.KeyBinder.OnGUI
Verb.Notify_EquipmentLost: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.Verb_Notify_EquipmentLost_Patches.Verb_Notify_EquipmentLost_Transpiler
Verb.TryCastNextBurstShot: post: BloodAnimations.Verb_TryCastNextBurstShot.TryCastNextBurstShot, MuzzleFlash.Patch.HarmonyPatch_Verb.Postfix
Verb.WarmupComplete: post: DubsMintMinimap.Harmony_WarmupComplete.Postfix
Verb_MeleeApplyHediff.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_MeleeAttack.SoundMiss: post: DamageMotes.Verb_MeleeAttack_Patch.Postfix
Verb_MeleeAttack.TryCastShot: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_TryCastShot.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackDamage.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Terrain.FillTab: PRE: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Prefix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WITab_Terrain.FillTab_Transpiler
WalkPathFinder.TryFindWalkPath: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_CellFinder.TryFindWalkPath_Transpiler
WeakDictionary`2.CullKeys: PRE: CodeOptimist.WeakDictionary__Cull_Patch.CullKeys
WeatherEvent_LightningStrike.FireEvent: PRE: GeologicalLandforms.Patches.Patch_RimWorld_WeatherEvent_LightningStrike.TestRunInt
Widgets.WidgetsOnGUI: post: CameraPlus.Widgets_WidgetsOnGUI_Patch.Postfix
WildAnimalSpawner.CommonalityOfAnimalNow: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WildAnimalSpawner.CommonalityOfAnimalNow_Transpiler
WildAnimalSpawner.SpawnRandomWildAnimalAt: PRE: GeologicalLandforms.Patches.Patch_RimWorld_WildAnimalSpawner.SpawnRandomWildAnimalAt_Prefix post: GeologicalLandforms.Patches.Patch_RimWorld_WildAnimalSpawner.SpawnRandomWildAnimalAt_Postfix TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WildAnimalSpawner.SpawnRandomWildAnimalAt_Transpiler
WildAnimalSpawner.get_DesiredAnimalDensity: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildAnimalSpawner.DesiredAnimalDensity_Transpiler
WildPlantSpawner.WildPlantSpawnerTickInternal: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildPlantSpawner.WildPlantSpawnerTickInternal_Transpiler
WildPlantSpawner.get_CurrentWholeMapNumDesiredPlants: TRANS: [100]GeologicalLandforms.Patches.Patch_RimWorld_WildPlantSpawner.CurrentWholeMapNumDesiredPlants_Transpiler
Window.Notify_ResolutionChanged: post: TacticalGroups.HarmonyPatches.IsPlayingDirty_Postfix
Window.PostClose: post: Brrainz.CrossPromotion.Page_ModsConfig_PostClose_Postfix
WorkGiver_ClearSnow.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: WhileYoureUp.Mod+WorkGiver_ConstructDeliverResources__ResourceDeliverJobFor_Patch.BeforeSupplyDetour
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix
WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
WorkGiver_DoBill.<>c__DisplayClass24_0.<TryFindBestIngredientsHelper>b__4: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.Transpiler
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
WorkGiver_DoBill.GetMedicalCareCategory: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: [0]SmartMedicine.HackityGetBill.Prefix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorkGiver_HaulToInventory.AllocateThingAtCell: PRE: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__AllocateThingAtCell_Patch.Prefix post: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__AllocateThingAtCell_Patch.Postfix
WorkGiver_HaulToInventory.HasJobOnThing: PRE: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__HasJobOnThing_Patch.Prefix post: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__HasJobOnThing_Patch.Postfix
WorkGiver_HaulToInventory.JobOnThing: PRE: [500]WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.Prefix, WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.HaulToEqualPriority post: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.TrackInitialHaul, WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.HaulToEqualPriorityCleanup, [300]WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.Postfix
WorkGiver_HaulToInventory.TryFindBestBetterStoreCellFor: PRE: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__TryFindBestBetterStoreCellFor_Patch.Use_DetourAware_TryFindStore
WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
WorkGiver_Scanner.HasJobOnThing: post: WhileYoureUp.Mod+WorkGiver_Scanner__HasJobOnThing_Patch.ClearTempDetour
WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix
WorkshopItems.Notify_Subscribed: post: Brrainz.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.ConstructComponents: post: GeologicalLandforms.Patches.Patch_RimWorld_World.ConstructComponents
World.FinalizeInit: PRE: AchtungMod.World_FinalizeInit_Patch.Prefix, GeologicalLandforms.Patches.Patch_RimWorld_World.FinalizeInit post: PeteTimesSix.SimpleSidearms.Intercepts.Patch_World_FinalizeInit.Postfix, CameraPlus.World_FinalizeInit_Patch.Postfix
World.HasCaves: PRE: GeologicalLandforms.Patches.Patch_RimWorld_World.HasCaves
World.NaturalRockTypesIn: PRE: [0]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Prefix post: [800]GeologicalLandforms.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Postfix
WorldCameraDriver.JumpTo: PRE: TacticalGroups.HarmonyPatches.EntriesDirty
WorldGenStep_Terrain.GenerateGridIntoWorld: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.GenerateGridIntoWorld_Postfix
WorldGenStep_Terrain.SetupHillinessNoise: post: GeologicalLandforms.Patches.Patch_RimWorld_WorldGenStep_Terrain.SetupHillinessNoise_Postfix
WorldInterface.WorldInterfaceUpdate: TRANS: [200]MapPreview.Patches.Patch_RimWorld_WorldInterface.WorldInterfaceUpdate_Transpiler
WorldObject.Destroy: PRE: TacticalGroups.HarmonyPatches.Caravan_Destroy_Prefix
WorldPathGrid.CalculatedMovementDifficultyAt: TRANS: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.CalculatedMovementDifficultyAt_Transpiler
WorldPathGrid.HillinessMovementDifficultyOffset: post: [200]GeologicalLandforms.Patches.Patch_RimWorld_WorldPathGrid.HillinessMovementDifficultyOffset
WorldPawns.DefPreventingMothball: TRANS: Soyuz.Patches.WorldPawns_Patch+WorldPawns_ShouldMothball_Patch.Transpiler
WorldPawns.WorldPawnsTick: PRE: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Prefix post: Soyuz.Patches.WorldPawns_Patch+WorldPawns_WorldPawnsTick_Patch.Postfix
WorldReachability.CanReach: PRE: RocketMan.Optimizations.WorldReachability_Patch+WorldReachability_CanReach_Patch.Prefix
WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
WorldReachability_Patch.WorldReachability_CanReach_Patch.Prefix: PRE: GeologicalLandforms.Compatibility.ModCompat_RocketMan.WorldReachability_CanReach_Patch
XmlInheritance.Resolve: PRE: [1000]Gagarin.XmlInheritance_Patch+XmlInheritance_Resolve_Patch.Prefix post: [0]Gagarin.XmlInheritance_Patch+XmlInheritance_Resolve_Patch.Postfix
Zone_Stockpile.GetGizmos: post: SaveStorageSettings.Patch_Zone_Stockpile_GetGizmos.Postfix
Harmony versions present: 2.3.3.0: net.pardeike.rimworld.lib.harmony, Uuugggg.rimworld.Replace_Stuff.main, net.pardeike.rimworld.mods.achtung, RimHUD, Bubbles, com.github.alandariva.moreplanning, MapPreviewMod.Active, Krkr.RocketMan, Troy_Alias.TacticalGroups, rimworld.mod.charactereditor, net.pardeike.rimworld.mod.camera+, fuu.bloodanimations, cat2002.showhair, com.savestoragesettings.rimworld.mod, mehni.rimworld.pickupandhaul.main, visibleraidpoints.1trickPonyta, GeologicalLandforms.Main, co.uk.epicguru.meleeanimation, Krkr.RocketMan.Gagarin, MapPreviewMod.Main, net.pardeike.rimworld.mods.rangefinder, Vodka.MuzzleFlash, LunarFramework.Main, LunarFramework.Compat.HugsLib, EdB.PrepareCarefully, Krkr.RocketMan.Soyuz, seohyeon.autotranslation, TimmyLiang.TradeHelper, mehni.rimworld.MFI.main, NB.charactereditor.chinese, brrainz.lib.dynamicworktypes, MapPreview.Main, MapPreviewMod.Compat.GeologicalLandformsMod, GeologicalLandforms.Compat.DubsMintMenus, GeologicalLandforms.Compat.Cosmodrome, GeologicalLandformsMod.Main, Krkr.RocketMan.PROTON, UnlimitedHugs.DefensivePositions; 2.3.2.0: Dubwise.DubsMintMinimap, brrainz.mod.features, Dubwise.DubsMintMenus, brrainz-crosspromotion; 2.3.1.1: de.hatti.rimworld.mod.qualitybuilder, fluffy.blueprints, com.yayo.yayoAni, uuugggg.rimworld.SmartMedicine.main, com.smartspeed, rimworld.erdelf.minify_everything, rimworld.dyrewulfe.fpstackfix, uuugggg.rimworld.SmartMedicine.RPGInventory; 2.2.2.0: com.Gloomylynx.rimworld.mod, UnlimitedHugs.HugsLib, com.telefonmast.graphicssettings.rimworld.mod, UnlimitedHugs.AllowTool, PeteTimesSix.SimpleSidearms, CodeOptimist.WhileYoureUp, legodude17.QualityColors, PeteTimesSix.CompactHediffs, net.avilmask.rimworld.mod.CommonSense, CodeOptimist.NonThingFilter, KeepBedOwnership, net.avilmask.rimworld.mod.CommonSense.RPGInventory; 2.1.0.0: com.CaesarV6.DamageMotes.Patch; 2.0.0.8: rimworld.Nals.FacialAnimation
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.5.4297 rev1079
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
QualityBuilder successfully patched Replace Stuff
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] version 11.0.4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] early-initializing AllowTool
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Visible Raid Points] Loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=green>StartUpStarted called!</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=green>Cache found</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=yello>Cache disabled from</color>
Gagarin.StartupHelper:StartUpStarted():0
System.Reflection.MonoMethod:InternalInvoke():0
System.Reflection.MonoMethod:Invoke():0
System.Reflection.MethodBase:Invoke():0
RocketMan.FunctionsUtility+<>c__DisplayClass1_0`1[[RocketMan.Main+OnInitialization, Cosmodrome, Version=0.6.3.2421, Culture=neutral, PublicKeyToken=null]]:<GetActions>b__3():0
RocketMan.RocketMod:.ctor():0
System.Reflection.MonoCMethod:InternalInvoke():0
System.Reflection.MonoCMethod:InternalInvoke():0
System.Reflection.MonoCMethod:DoInvoke():0
System.Reflection.MonoCMethod:Invoke():0
System.RuntimeType:CreateInstanceImpl():0
System.Activator:CreateInstance():0
System.Activator:CreateInstance():0
Verse.LoadedModManager:CreateModClasses():0
Verse.LoadedModManager:LoadAllActiveMods():0
Verse.PlayDataLoader:DoPlayLoad():0
Verse.PlayDataLoader:LoadAllPlayData():0
Verse.Root+<>c:<Start>b__6_1():0
Verse.LongEventHandler:RunEventFromAnotherThread():0
Verse.LongEventHandler+<>c:<UpdateCurrentAsynchronousEvent>b__28_0():0
System.Threading.ThreadHelper:ThreadStart_Context():0
System.Threading.ExecutionContext:RunInternal():0
System.Threading.ExecutionContext:Run():0
System.Threading.ExecutionContext:Run():0
System.Threading.ThreadHelper:ThreadStart():0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: Mod list changed! Deleting cache
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=green>Cache not found or got purged!</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
b.4297:12/2/2024 12:00:00 AM:1.5.4297 rev1079
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
b.4297:12/2/2024 12:00:00 AM:1.5.4297 rev1079
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
b.4297:12/2/2024 12:00:00 AM:1.5.4297 rev1079
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
b.4297:12/2/2024 12:00:00 AM:1.5.4297 rev1079
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RimHUD v1.15.3] Initialized
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DubsMintMenus v1.3.1086
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Hello, world!
Build date: 11/5/2024 6:55 PM
Loaded assemblies (9):
0BetterFloatMenu, Version=15.0.0.0, Culture=neutral, PublicKeyToken=null,
0ColourPicker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AMRetextureSupport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null,
Meta.Numerics, Version=3.1.0.0, Culture=neutral, PublicKeyToken=67d25c65a6631347,
ModRequestAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
ModRequestAPI.Models, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
Unity.Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null,
zAnimationMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AM.FacialAnimationPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Scanning 97 mods for animation data...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Found 1 mod folders with animation data, total 69 loadable files.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> [<color=#63e0ff>Facial Animation Patch</color>] Successfully loaded Facial Animation patch.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Interaction Bubbles v3.1] Initialized
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[1.3]Graphics Setter - Loaded
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#34e2eb>AutoTranslation</color>: Harmony patches are applied!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#34e2eb>AutoTranslation</color>: Preparing Translator named 'Google' was failed, reason: Error: ConnectFailure (由于连接方在一段时间后没有正确答复或连接的主机没有反应,连接尝试失败。
)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#34e2eb>AutoTranslation</color>: Selected translator named Google is not ready, changing to other translator..
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#34e2eb>AutoTranslation</color>: List of translators: ChatGPT, Claude, DeepL (Pro), DeepL, DeepSeek, Gemini, Google, Current translator:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#34e2eb>AutoTranslation</color>: ::Critical Error:: CurrentTranslator was null. Couldn't get any available Translator within ChatGPT, Claude, DeepL (Pro), DeepL, DeepSeek, Gemini, Google
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>LoadModXML_Profiler</color> took <color=red>0.705</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: CombineIntoUnifiedXML has <color=red>Context.IsUsingCache=False</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>CombineIntoUnifiedXML_Profiler</color> took <color=red>0.488</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>TKeySystem.Parse</color> took <color=red>0.001</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>ApplyPatches_Profiler</color> took <color=red>0.422</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.15</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: <showOnColonistBar>true</showOnColonistBar> doesn't correspond to any field in type MutantDef. Context: <MutantDef><defName>Ghoul</defName><label>ghoul</label><description>A person who has been turned into a ghoul.\n\nAbout ghouls: Ghouls are engineered murder machines, twisted by dark psychic influences.\n\nGhouls are very dangerous in melee combat. However, the process of their creation leaves them incapable of higher levels of thought, preventing them from holding weapons or tools. They cannot work and outside combat they wander in a half-conscious stupor.\n\nMany people find the constant twitching of ghouls disturbing. More disturbing is their dependence on raw meat. If they go hungry they will turn hostile, even attacking their creators to sate their hunger.</description><hediff>Ghoul</hediff><thinkTree>Ghoul</thinkTree><thinkTreeConstant>GhoulConstant</thinkTreeConstant><showLabel>true</showLabel><canBleed>false</canBleed><isImmuneToInfections>true</isImmuneToInfections><showJobReport>true</showJobReport><canWearApparel>false</canWearApparel><canBeDrafted>true</canBeDrafted><canLearn>true</canLearn><relativeTurnedThought>BecameGhoul</relativeTurnedThought><showOnColonistBar>true</showOnColonistBar><canTravelInCaravan>true</canTravelInCaravan><respectsAllowedArea>true</respectsAllowedArea><hasHostilityResponse>true</hasHostilityResponse><allowedDevelopmentalStages>Adult</allowedDevelopmentalStages><enabledNeeds><li>Food</li></enabledNeeds><foodType>CarnivoreAnimalStrict</foodType><allowEatingCorpses>true</allowEatingCorpses><deathOnDownedChance>0.25</deathOnDownedChance><removeChronicIllnesses>true</removeChronicIllnesses><removePermanentInjuries>true</removePermanentInjuries><removeAddictions>true</removeAddictions><canUseDrugs>true</canUseDrugs><drugWhitelist><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>GhoulResurrectionSerum</li></drugWhitelist><anomalyKnowledgeOffset>0.5</anomalyKnowledgeOffset><knowledgeCategory>Basic</knowledgeCategory><codexEntry>Ghoul</codexEntry><givesHediffs><li><def>Regeneration</def><severity>0.1</severity></li></givesHediffs><removesHediffs><li>LuciferiumHigh</li><li>LuciferiumAddiction</li><li>CorpseTorment</li><li>CubeInterest</li><li>CubeWithdrawal</li><li>CubeComa</li><li>CubeRage</li><li>HeartAttack</li><li MayRequire="Ludeon.RimWorld.Royalty">PsychicAmplifier</li><li MayRequire="Ludeon.RimWorld.Biotech">MechlinkImplant</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li><li MayRequire="Ludeon.RimWorld.Biotech">PregnancyLabor</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenAmplified</li><li MayRequire="Ludeon.RimWorld.Biotech">DeathrestExhaustion</li><li MayRequire="Ludeon.RimWorld.Biotech">InterruptedDeathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">HemogenCraving</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">RegenerationComa</li><li MayRequire="Ludeon.RimWorld.Biotech">PostpartumExhaustion</li><li>Inhumanized</li></removesHediffs><disablesGenes><li MayRequire="Ludeon.RimWorld.Biotech">Hemogenic</li><li MayRequire="Ludeon.RimWorld.Biotech">Deathrest</li><li MayRequire="Ludeon.RimWorld.Biotech">Furskin</li></disablesGenes><abilityWhitelist><li>GhoulFrenzy</li><li>CorrosiveSpray</li><li>MetalbloodInjection</li></abilityWhitelist><producesBioferrite>true</producesBioferrite><deathLetter>One of your ghouls has died.</deathLetter><deathLetterExtra>Unlike regular colonists, ghouls do not need to be buried and their death will not upset others. You may choose to bury them should you wish.</deathLetterExtra><soundCall>Pawn_Ghoul_Call</soundCall><soundAttack>Pawn_Ghoul_Attack</soundAttack><soundWounded>Pawn_Ghoul_Pain</soundWounded><soundDeath>Pawn_Ghoul_Killed</soundDeath><skinColorOverride>(0.58, 0.62, 0.55)</skinColorOverride><hairColorOverride>(0.65, 0.65, 0.65)</hairColorOverride><bodyTypeGraphicPaths><Male>Things/Pawn/Ghoul/Bodies/Ghoulskin_Male</Male><Female>Things/Pawn/Ghoul/Bodies/Ghoulskin_Female</Female><Hulk>Things/Pawn/Ghoul/Bodies/Ghoulskin_Hulk</Hulk><Fat>Things/Pawn/Ghoul/Bodies/Ghoulskin_Fat</Fat><Thin>Things/Pawn/Ghoul/Bodies/Ghoulskin_Thin</Thin></bodyTypeGraphicPaths><forcedHeadTypes><li>Ghoul_Normal</li><li>Ghoul_Heavy</li><li>Ghoul_Narrow</li><li MayRequire="Ludeon.RimWorld.Biotech">Ghoul_Wide</li></forcedHeadTypes><hairTagFilter><whitelist>true</whitelist><tags><li>Ghoul</li></tags></hairTagFilter><beardTagFilter><whitelist>true</whitelist><tags><li>NoBeard</li></tags></beardTagFilter><tools><li><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.5</chanceFactor><soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit><soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss></li><li><label>left claw</label><labelNoLocation>claw</labelNoLocation><capacities><li>Scratch</li></capacities><power>7.0</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li><li><label>right claw</label><labelNoLocation>claw</labelNoLocation><capacities><li>Scratch</li></capacities><power>7.0</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><chanceFactor>1.5</chanceFactor><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon><soundMeleeHit>Pawn_Ghoul_Scratch</soundMeleeHit><soundMeleeMiss>Pawn_Melee_SmallScratch_Miss</soundMeleeMiss></li></tools><hediffGivers><li Class="HediffGiver_MeatHunger"><hediff>MeatHunger</hediff></li></hediffGivers></MutantDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
b.4297:12/2/2024 12:00:00 AM:1.5.4297 rev1079
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>Cache created!</color> creating cache took <color=green>0 seconds</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>ParseAndProcessXML_Profiler</color> took <color=red>9.289</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>ClearCachedPatches_Profiler</color> took <color=red>0</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#34e2eb>AutoTranslation</color>: finding untranslated Keyed...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#34e2eb>AutoTranslation</color>: finding untranslated Keyed done!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
d3d11: failed to create 2D texture id=1043 width=128 height=511 mips=10 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=1043 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=1061 width=511 height=128 mips=10 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=1061 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=1187 width=14 height=14 mips=5 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=1187 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=1189 width=14 height=14 mips=5 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=1189 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=1815 width=23 height=61 mips=7 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=1815 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=1833 width=127 height=127 mips=8 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=1833 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4617 width=25 height=31 mips=6 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4617 [D3D error was 80070057]
(Filename: Line: 537)
d3d11: failed to create 2D texture id=4663 width=62 height=50 mips=7 dxgifmt=28 [D3D error was 80070057]
(Filename: Line: 587)
d3d11: failed to create 2D texture shader resource view id=4663 [D3D error was 80070057]
(Filename: Line: 537)
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.151</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Adding duplicate HugsLib.UpdateFeatureDef name: Blueprints_2_14_126
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=white>XmlInheritance.Resolve</color> took <color=red>0.151</color> seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Translation data for language Simplified Chinese has 298 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#34e2eb>AutoTranslation</color>: finding untranslated DefInjected...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#34e2eb>AutoTranslation</color>: finding untranslated DefInjected done!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[TradeHelper] Loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
GAGARIN: <color=green>StartUpFinished called!</color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[TrueTerrainColors v1.12.17] Loaded cached true colors for 354 terrain defs from file.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Damage Indicators initialized.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#34e2eb>AutoTranslation</color>: Translator test: Hello, World! => FAILED!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#34e2eb>AutoTranslation</color>: Elapsed time during loading: 5210ms, untranslated defInjections: 372, untranslated keyeds: 296
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Geological Landforms v1.7.3] Found landform data in the following mods: Geological Landforms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Geological Landforms v1.7.3] Loaded 44 landforms of which 0 are edited and 0 are custom.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 369)
[de.hatti.rimworld.mod.qualitybuilder] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.ThingUtility.CheckAutoRebuildOnDestroyed
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
CharacterEditor v1.5.10 initializing...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
updating labels for simplified chinese...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
loading pawn slot content from file...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
character editor instance created
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
checking editor settings...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
bodysizes genes are active
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
CharacterEditor v1.5.10 ...done
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loading asset bundle MuzzleFlash.shaders-windows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loaded shader Unlit/AnimatedAdditiveInstanced
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Muzzle Flash] Shader loaded from MuzzleFlash: Unlit/AnimatedAdditiveInstanced
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Potential patch conflicts (5):
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color>
static System.Void Verse.PawnGenerator::GenerateGearFor(Verse.Pawn pawn, Verse.PawnGenerationRequest request)
Prefixes:
Transpilers:
Postfixes:
[PeteTimesSix.SimpleSidearms] GenerateGearFor
[co.uk.epicguru.meleeanimation] Postfix
virtual System.Boolean RimWorld.Verb_MeleeAttack::TryCastShot()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[PeteTimesSix.SimpleSidearms] TryCastShot
static System.Void Verse.PawnRenderUtility::DrawEquipmentAiming(Verse.Thing eq, UnityEngine.Vector3 drawLoc, System.Single aimAngle)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[Vodka.MuzzleFlash] Postfix
System.Void Verse.PawnRenderer::RenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
[net.pardeike.rimworld.mod.camera+] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
System.Void Verse.PawnRenderTree::ParallelPreDraw(Verse.PawnDrawParms parms)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
[rimworld.Nals.FacialAnimation] PostfixParallelPreDraw
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Full patch list:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color>
static System.Void Verse.PawnGenerator::GenerateGearFor(Verse.Pawn pawn, Verse.PawnGenerationRequest request)
Prefixes:
Transpilers:
Postfixes:
[PeteTimesSix.SimpleSidearms] GenerateGearFor
[co.uk.epicguru.meleeanimation] Postfix
virtual System.Boolean RimWorld.Verb_MeleeAttack::TryCastShot()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[PeteTimesSix.SimpleSidearms] TryCastShot
System.Void RimWorld.Building_ProximityDetector::RunDetection()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
static System.Void RimWorld.FloatMenuMakerMap::AddDraftedOrders(UnityEngine.Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1<Verse.FloatMenuOption> opts, System.Boolean suppressAutoTakeableGoto)
Prefixes:
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
System.Boolean Verse.HediffSet::get_HasHead()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
static System.Boolean RimWorld.InvisibilityUtility::IsPsychologicallyInvisible(Verse.Pawn pawn)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
static System.Void Verse.PawnRenderUtility::DrawEquipmentAiming(Verse.Thing eq, UnityEngine.Vector3 drawLoc, System.Single aimAngle)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[Vodka.MuzzleFlash] Postfix
System.Void Verse.PawnRenderer::DrawShadowInternal(UnityEngine.Vector3 drawLoc)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void Verse.PawnRenderer::ParallelPreRenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void Verse.PawnRenderer::RenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
[net.pardeike.rimworld.mod.camera+] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
System.Void Verse.PawnRenderTree::ParallelPreDraw(Verse.PawnDrawParms parms)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
[rimworld.Nals.FacialAnimation] PostfixParallelPreDraw
static Verse.Pawn RimWorld.PawnUtility::PawnBlockingPathAt(Verse.IntVec3 c, Verse.Pawn forPawn, System.Boolean actAsIfHadCollideWithPawnsJob, System.Boolean collideOnlyWithStandingPawns, System.Boolean forPathFinder)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void RimWorld.Pawn_ApparelTracker::Notify_ApparelChanged()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
virtual System.Void Verse.Pawn::DrawGUIOverlay()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void Verse.Pawn_DrawTracker::Notify_MeleeAttackOn(Verse.Thing Target)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
<color=#66ffb5>[MeleeAnim]</color> PreCached all retexture info in 20.9ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Loaded tweak data for 22 weapons.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> ludeon.rimworld 'Core' has 1 missing weapon tweak data.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Skipping reporting of missing mod/weapons because user opted out or the feature is disabled by the developer.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Patched 2 classes that directly inherit from Verb_MeleeAttack in 38.4 ms to detect hits:
RimWorld.Verb_MeleeApplyHediff from Assembly-CSharp
RimWorld.Verb_MeleeAttackDamage from Assembly-CSharp
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Found 0 items of clothing that cover hands, took 0.45 ms:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 36488.
Total: 260.197100 ms (FindLiveObjects: 1.426300 ms CreateObjectMapping: 2.153100 ms MarkObjects: 256.492000 ms DeleteObjects: 0.125500 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 36488.
Total: 259.047000 ms (FindLiveObjects: 1.717600 ms CreateObjectMapping: 2.019100 ms MarkObjects: 255.266200 ms DeleteObjects: 0.043800 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 36488.
Total: 257.452700 ms (FindLiveObjects: 1.604600 ms CreateObjectMapping: 2.074600 ms MarkObjects: 253.732400 ms DeleteObjects: 0.040700 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 36463.
Total: 259.938400 ms (FindLiveObjects: 1.397400 ms CreateObjectMapping: 1.901000 ms MarkObjects: 256.599300 ms DeleteObjects: 0.040400 ms)
[HugsLib] initializing com.github.alandariva.moreplanning, DefensivePositions
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
CE is trying to create default parameter lists ...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
creating default parameter list for genes...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
243 default entities for genes created
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
creating default parameter list for objects...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
1390 default entities for objects created
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
creating default parameter list for turrets...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
11 default entities for turrets created
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
...lists created
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
CE is trying to apply modified parameters...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
no modifications for genes
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
no modifications for objects
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
no modifications for lifestages
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
...done
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 3 Unused Serialized files (Serialized files now loaded: 8)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 36525.
Total: 269.411500 ms (FindLiveObjects: 1.310500 ms CreateObjectMapping: 1.924100 ms MarkObjects: 266.130600 ms DeleteObjects: 0.046000 ms)
Loading game from file 科研探险队1 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Uuugggg.ReplaceStuff
- hatti.qualitybuilder
- Mehni.PickUpAndHaul
- sarg.smartspeed
- Soulwolf.ch.smartspeed
- SiMeng.EzGame
- UnlimitedHugs.HugsLib
- com.yayo.yayoAni.continued
- ZH.com.yayo.yayoAni
- Mlie.WikiRim
- ZH.WikiRim
- CodeOptimist.JobsOfOpportunity
- RWZH.ChinesePack.JobsOfOpportunity
- visibleraidpoints.1trickPwnyta
- TimmyLiang.TradeHelper
- weilbyte.snapout
- RWZH.ChinesePack.snapout
- PeteTimesSix.SimpleSidearms
- Lemontea.SimpleSidearms
- Krkr.RocketMan
- RocketMan.CN
- Jaxe.RimHUD
- shouer.chinesepack.RimHUD
- brrainz.rangefinder
- RWZH.ChinesePack.rangefinder
- tr.qualcolor
- IssacZhuang.MuzzleFlash
- ferny.moveyourmonolith
- Dubwise.DubsMintMenus
- com.github.alandariva.moreplanning
- SOWF.ch.moreplanning
- Mlie.MoreFactionInteraction
- Haplo.Miscellaneous.Training
- RWZH.ChinesePack.Miscellaneous
- erdelf.MinifyEverything
- Nals.FacialAnimation
- co.uk.epicguru.meleeanimation
- ZH.co.uk.epicguru.meleeanimation
- RWZH.leafzxg.MedicalTab
- leafzxg.MasterOfCrafting
- leafzxg.MasterOfCooking
- m00nl1ght.MapPreview
- ZH.m00nl1ght.MapPreview
- dhultgren.keepbedownership
- Jaxe.Bubbles
- Jaxe.Bubbles.zh.hc
- Aoba.Fortress.Industrial.Concrete
- RWZH.ChinesePack.HugsLib
- Telefonmast.GraphicsSettings
- tinygrox.CHS.graphicssettings
- RWZH.ChinesePack.FurnitureBase
- Gloomy.Furniture.Continued
- m00nl1ght.GeologicalLandforms
- ZH.m00nl1ght.GeologicalLandforms
- Mlie.FoodPoisoningStackFix
- EdB.PrepareCarefullyCN
- RWZH.ChinesePack.DubsMintMenus
- dubwise.dubsmintminimap
- RWZH.ChinesePack.dubsmintminimap
- UnlimitedHugs.DefensivePositions
- RWZH.ChinesePack.DefensivePositions
- CaesarV6.DamageIndicators
- lan.CompactHediffs.zh
- PeteTimesSix.CompactHediffs
- avilmask.CommonSense
- IH.Clean.Textures.Background
- void.charactereditor
- nb.charactereditor.chinese
- brrainz.cameraplus
- RWZH.ChinesePack.cameraplus
- Fluffy.Blueprints
- RWZH.leafzxg.Blueprints
- Fluffy.Blueprints.fork
- Fuu.BloodAnimations
- lemontea.BloodAnimationszh
- seohyeon.autotranslation
- UnlimitedHugs.AllowTool
- RWZH.ChinesePack.AllowTool
- JintuziLamian.Hairstyle.AFUMenshairstyles
- JintuziLamian.Hairstyle.AFUWomenshairstyles
- brrainz.achtung
- RWZH.ChinesePack.achtung
- DerekBickley.LTOColonyGroupsFinal
- DerekBickley.LTOColonyGroupsFinal.zh
- LingLuo.MoveSteamGeyser
- cat2002.showhair
- cat2002.showhair.zh.hc
- savestoragesettings.kv.rw.fishtmp
- Uuugggg.SmartMedicine
- Sandy.RPGStyleInventory
- EdB.PrepareCarefully
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
QualityBuilder added property to '243' things
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Achtung v3.9.5.0 Info: To make Achtung log some performance info, create an empty 'AchtungPerformance.txt' file in same directory as Player.log
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Loaded 0 animation renderers on map Map-0-PlayerHome
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
checking editor settings...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
bodysizes genes are active
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
QualityBuilder added to 命令 category.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [0 -> 0]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 42102.
Total: 338.659900 ms (FindLiveObjects: 1.620900 ms CreateObjectMapping: 2.511300 ms MarkObjects: 334.450000 ms DeleteObjects: 0.077500 ms)
[Yayo's Animation] GC : animation data count [55 -> 50]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [54 -> 48]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [53 -> 48]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [52 -> 42]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 4 Unused Serialized files (Serialized files now loaded: 8)
QualityBuilder added property to '0' things
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 5619 unused Assets to reduce memory usage. Loaded Objects now: 40219.
Total: 327.072800 ms (FindLiveObjects: 3.036900 ms CreateObjectMapping: 4.555500 ms MarkObjects: 311.704300 ms DeleteObjects: 7.774600 ms)
Loading game from file 科研探险队21 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Uuugggg.ReplaceStuff
- hatti.qualitybuilder
- Mehni.PickUpAndHaul
- sarg.smartspeed
- Soulwolf.ch.smartspeed
- SiMeng.EzGame
- UnlimitedHugs.HugsLib
- com.yayo.yayoAni.continued
- ZH.com.yayo.yayoAni
- Mlie.WikiRim
- ZH.WikiRim
- CodeOptimist.JobsOfOpportunity
- RWZH.ChinesePack.JobsOfOpportunity
- visibleraidpoints.1trickPwnyta
- TimmyLiang.TradeHelper
- weilbyte.snapout
- RWZH.ChinesePack.snapout
- PeteTimesSix.SimpleSidearms
- Lemontea.SimpleSidearms
- Krkr.RocketMan
- RocketMan.CN
- Jaxe.RimHUD
- shouer.chinesepack.RimHUD
- brrainz.rangefinder
- RWZH.ChinesePack.rangefinder
- tr.qualcolor
- IssacZhuang.MuzzleFlash
- ferny.moveyourmonolith
- Dubwise.DubsMintMenus
- com.github.alandariva.moreplanning
- SOWF.ch.moreplanning
- Mlie.MoreFactionInteraction
- Haplo.Miscellaneous.Training
- RWZH.ChinesePack.Miscellaneous
- erdelf.MinifyEverything
- Nals.FacialAnimation
- co.uk.epicguru.meleeanimation
- ZH.co.uk.epicguru.meleeanimation
- RWZH.leafzxg.MedicalTab
- leafzxg.MasterOfCrafting
- leafzxg.MasterOfCooking
- m00nl1ght.MapPreview
- ZH.m00nl1ght.MapPreview
- dhultgren.keepbedownership
- Jaxe.Bubbles
- Jaxe.Bubbles.zh.hc
- Aoba.Fortress.Industrial.Concrete
- RWZH.ChinesePack.HugsLib
- Telefonmast.GraphicsSettings
- tinygrox.CHS.graphicssettings
- RWZH.ChinesePack.FurnitureBase
- Gloomy.Furniture.Continued
- m00nl1ght.GeologicalLandforms
- ZH.m00nl1ght.GeologicalLandforms
- Mlie.FoodPoisoningStackFix
- EdB.PrepareCarefullyCN
- RWZH.ChinesePack.DubsMintMenus
- dubwise.dubsmintminimap
- RWZH.ChinesePack.dubsmintminimap
- UnlimitedHugs.DefensivePositions
- RWZH.ChinesePack.DefensivePositions
- CaesarV6.DamageIndicators
- lan.CompactHediffs.zh
- PeteTimesSix.CompactHediffs
- avilmask.CommonSense
- IH.Clean.Textures.Background
- void.charactereditor
- nb.charactereditor.chinese
- brrainz.cameraplus
- RWZH.ChinesePack.cameraplus
- Fluffy.Blueprints
- RWZH.leafzxg.Blueprints
- Fluffy.Blueprints.fork
- Fuu.BloodAnimations
- lemontea.BloodAnimationszh
- seohyeon.autotranslation
- UnlimitedHugs.AllowTool
- RWZH.ChinesePack.AllowTool
- JintuziLamian.Hairstyle.AFUMenshairstyles
- JintuziLamian.Hairstyle.AFUWomenshairstyles
- brrainz.achtung
- RWZH.ChinesePack.achtung
- DerekBickley.LTOColonyGroupsFinal
- DerekBickley.LTOColonyGroupsFinal.zh
- LingLuo.MoveSteamGeyser
- cat2002.showhair
- cat2002.showhair.zh.hc
- savestoragesettings.kv.rw.fishtmp
- Uuugggg.SmartMedicine
- Sandy.RPGStyleInventory
- EdB.PrepareCarefully
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Achtung v3.9.5.0 Info: To make Achtung log some performance info, create an empty 'AchtungPerformance.txt' file in same directory as Player.log
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Loaded 0 animation renderers on map Map-0-PlayerHome
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
checking editor settings...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
bodysizes genes are active
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [43 -> 0]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 45659.
Total: 366.479000 ms (FindLiveObjects: 1.726800 ms CreateObjectMapping: 4.551300 ms MarkObjects: 360.040100 ms DeleteObjects: 0.160500 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 8)
QualityBuilder added property to '0' things
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 5457 unused Assets to reduce memory usage. Loaded Objects now: 40372.
Total: 330.640600 ms (FindLiveObjects: 2.798300 ms CreateObjectMapping: 3.129400 ms MarkObjects: 319.653300 ms DeleteObjects: 5.058500 ms)
Loading game from file Autosave-4 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Uuugggg.ReplaceStuff
- hatti.qualitybuilder
- Mehni.PickUpAndHaul
- sarg.smartspeed
- Soulwolf.ch.smartspeed
- SiMeng.EzGame
- UnlimitedHugs.HugsLib
- com.yayo.yayoAni.continued
- ZH.com.yayo.yayoAni
- Mlie.WikiRim
- ZH.WikiRim
- CodeOptimist.JobsOfOpportunity
- RWZH.ChinesePack.JobsOfOpportunity
- visibleraidpoints.1trickPwnyta
- TimmyLiang.TradeHelper
- weilbyte.snapout
- RWZH.ChinesePack.snapout
- PeteTimesSix.SimpleSidearms
- Lemontea.SimpleSidearms
- Krkr.RocketMan
- RocketMan.CN
- Jaxe.RimHUD
- shouer.chinesepack.RimHUD
- brrainz.rangefinder
- RWZH.ChinesePack.rangefinder
- tr.qualcolor
- IssacZhuang.MuzzleFlash
- ferny.moveyourmonolith
- Dubwise.DubsMintMenus
- com.github.alandariva.moreplanning
- SOWF.ch.moreplanning
- Mlie.MoreFactionInteraction
- Haplo.Miscellaneous.Training
- RWZH.ChinesePack.Miscellaneous
- erdelf.MinifyEverything
- Nals.FacialAnimation
- co.uk.epicguru.meleeanimation
- ZH.co.uk.epicguru.meleeanimation
- RWZH.leafzxg.MedicalTab
- leafzxg.MasterOfCrafting
- leafzxg.MasterOfCooking
- m00nl1ght.MapPreview
- ZH.m00nl1ght.MapPreview
- dhultgren.keepbedownership
- Jaxe.Bubbles
- Jaxe.Bubbles.zh.hc
- Aoba.Fortress.Industrial.Concrete
- RWZH.ChinesePack.HugsLib
- Telefonmast.GraphicsSettings
- tinygrox.CHS.graphicssettings
- RWZH.ChinesePack.FurnitureBase
- Gloomy.Furniture.Continued
- m00nl1ght.GeologicalLandforms
- ZH.m00nl1ght.GeologicalLandforms
- Mlie.FoodPoisoningStackFix
- EdB.PrepareCarefullyCN
- RWZH.ChinesePack.DubsMintMenus
- dubwise.dubsmintminimap
- RWZH.ChinesePack.dubsmintminimap
- UnlimitedHugs.DefensivePositions
- RWZH.ChinesePack.DefensivePositions
- CaesarV6.DamageIndicators
- lan.CompactHediffs.zh
- PeteTimesSix.CompactHediffs
- avilmask.CommonSense
- IH.Clean.Textures.Background
- void.charactereditor
- nb.charactereditor.chinese
- brrainz.cameraplus
- RWZH.ChinesePack.cameraplus
- Fluffy.Blueprints
- RWZH.leafzxg.Blueprints
- Fluffy.Blueprints.fork
- Fuu.BloodAnimations
- lemontea.BloodAnimationszh
- seohyeon.autotranslation
- UnlimitedHugs.AllowTool
- RWZH.ChinesePack.AllowTool
- JintuziLamian.Hairstyle.AFUMenshairstyles
- JintuziLamian.Hairstyle.AFUWomenshairstyles
- brrainz.achtung
- RWZH.ChinesePack.achtung
- DerekBickley.LTOColonyGroupsFinal
- DerekBickley.LTOColonyGroupsFinal.zh
- LingLuo.MoveSteamGeyser
- cat2002.showhair
- cat2002.showhair.zh.hc
- savestoragesettings.kv.rw.fishtmp
- Uuugggg.SmartMedicine
- Sandy.RPGStyleInventory
- EdB.PrepareCarefully
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Achtung v3.9.5.0 Info: To make Achtung log some performance info, create an empty 'AchtungPerformance.txt' file in same directory as Player.log
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Loaded 0 animation renderers on map Map-0-PlayerHome
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
checking editor settings...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
bodysizes genes are active
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [43 -> 0]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 45818.
Total: 375.855000 ms (FindLiveObjects: 1.720400 ms CreateObjectMapping: 3.075600 ms MarkObjects: 370.819000 ms DeleteObjects: 0.239600 ms)
[Yayo's Animation] GC : animation data count [44 -> 40]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 3 Unused Serialized files (Serialized files now loaded: 8)
Unloading 5461 unused Assets to reduce memory usage. Loaded Objects now: 40617.
Total: 337.706800 ms (FindLiveObjects: 1.694400 ms CreateObjectMapping: 2.932400 ms MarkObjects: 328.851400 ms DeleteObjects: 4.228200 ms)
Loading game from file Autosave-5 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Uuugggg.ReplaceStuff
- hatti.qualitybuilder
- Mehni.PickUpAndHaul
- sarg.smartspeed
- Soulwolf.ch.smartspeed
- SiMeng.EzGame
- UnlimitedHugs.HugsLib
- com.yayo.yayoAni.continued
- ZH.com.yayo.yayoAni
- Mlie.WikiRim
- ZH.WikiRim
- CodeOptimist.JobsOfOpportunity
- RWZH.ChinesePack.JobsOfOpportunity
- visibleraidpoints.1trickPwnyta
- TimmyLiang.TradeHelper
- weilbyte.snapout
- RWZH.ChinesePack.snapout
- PeteTimesSix.SimpleSidearms
- Lemontea.SimpleSidearms
- Krkr.RocketMan
- RocketMan.CN
- Jaxe.RimHUD
- shouer.chinesepack.RimHUD
- brrainz.rangefinder
- RWZH.ChinesePack.rangefinder
- tr.qualcolor
- IssacZhuang.MuzzleFlash
- ferny.moveyourmonolith
- Dubwise.DubsMintMenus
- com.github.alandariva.moreplanning
- SOWF.ch.moreplanning
- Mlie.MoreFactionInteraction
- Haplo.Miscellaneous.Training
- RWZH.ChinesePack.Miscellaneous
- erdelf.MinifyEverything
- Nals.FacialAnimation
- co.uk.epicguru.meleeanimation
- ZH.co.uk.epicguru.meleeanimation
- RWZH.leafzxg.MedicalTab
- leafzxg.MasterOfCrafting
- leafzxg.MasterOfCooking
- m00nl1ght.MapPreview
- ZH.m00nl1ght.MapPreview
- dhultgren.keepbedownership
- Jaxe.Bubbles
- Jaxe.Bubbles.zh.hc
- Aoba.Fortress.Industrial.Concrete
- RWZH.ChinesePack.HugsLib
- Telefonmast.GraphicsSettings
- tinygrox.CHS.graphicssettings
- RWZH.ChinesePack.FurnitureBase
- Gloomy.Furniture.Continued
- m00nl1ght.GeologicalLandforms
- ZH.m00nl1ght.GeologicalLandforms
- Mlie.FoodPoisoningStackFix
- EdB.PrepareCarefullyCN
- RWZH.ChinesePack.DubsMintMenus
- dubwise.dubsmintminimap
- RWZH.ChinesePack.dubsmintminimap
- UnlimitedHugs.DefensivePositions
- RWZH.ChinesePack.DefensivePositions
- CaesarV6.DamageIndicators
- lan.CompactHediffs.zh
- PeteTimesSix.CompactHediffs
- avilmask.CommonSense
- IH.Clean.Textures.Background
- void.charactereditor
- nb.charactereditor.chinese
- brrainz.cameraplus
- RWZH.ChinesePack.cameraplus
- Fluffy.Blueprints
- RWZH.leafzxg.Blueprints
- Fluffy.Blueprints.fork
- Fuu.BloodAnimations
- lemontea.BloodAnimationszh
- seohyeon.autotranslation
- UnlimitedHugs.AllowTool
- RWZH.ChinesePack.AllowTool
- JintuziLamian.Hairstyle.AFUMenshairstyles
- JintuziLamian.Hairstyle.AFUWomenshairstyles
- brrainz.achtung
- RWZH.ChinesePack.achtung
- DerekBickley.LTOColonyGroupsFinal
- DerekBickley.LTOColonyGroupsFinal.zh
- LingLuo.MoveSteamGeyser
- cat2002.showhair
- cat2002.showhair.zh.hc
- savestoragesettings.kv.rw.fishtmp
- Uuugggg.SmartMedicine
- Sandy.RPGStyleInventory
- EdB.PrepareCarefully
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
QualityBuilder added property to '0' things
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Achtung v3.9.5.0 Info: To make Achtung log some performance info, create an empty 'AchtungPerformance.txt' file in same directory as Player.log
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Loaded 0 animation renderers on map Map-0-PlayerHome
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
checking editor settings...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
bodysizes genes are active
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [45 -> 0]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 46003.
Total: 385.526200 ms (FindLiveObjects: 1.793200 ms CreateObjectMapping: 2.926100 ms MarkObjects: 380.690800 ms DeleteObjects: 0.115200 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 8)
QualityBuilder added property to '0' things
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 5390 unused Assets to reduce memory usage. Loaded Objects now: 40848.
Total: 347.542900 ms (FindLiveObjects: 1.814100 ms CreateObjectMapping: 3.039400 ms MarkObjects: 338.363900 ms DeleteObjects: 4.324400 ms)
Loading game from file Autosave-5 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Uuugggg.ReplaceStuff
- hatti.qualitybuilder
- Mehni.PickUpAndHaul
- sarg.smartspeed
- Soulwolf.ch.smartspeed
- SiMeng.EzGame
- UnlimitedHugs.HugsLib
- com.yayo.yayoAni.continued
- ZH.com.yayo.yayoAni
- Mlie.WikiRim
- ZH.WikiRim
- CodeOptimist.JobsOfOpportunity
- RWZH.ChinesePack.JobsOfOpportunity
- visibleraidpoints.1trickPwnyta
- TimmyLiang.TradeHelper
- weilbyte.snapout
- RWZH.ChinesePack.snapout
- PeteTimesSix.SimpleSidearms
- Lemontea.SimpleSidearms
- Krkr.RocketMan
- RocketMan.CN
- Jaxe.RimHUD
- shouer.chinesepack.RimHUD
- brrainz.rangefinder
- RWZH.ChinesePack.rangefinder
- tr.qualcolor
- IssacZhuang.MuzzleFlash
- ferny.moveyourmonolith
- Dubwise.DubsMintMenus
- com.github.alandariva.moreplanning
- SOWF.ch.moreplanning
- Mlie.MoreFactionInteraction
- Haplo.Miscellaneous.Training
- RWZH.ChinesePack.Miscellaneous
- erdelf.MinifyEverything
- Nals.FacialAnimation
- co.uk.epicguru.meleeanimation
- ZH.co.uk.epicguru.meleeanimation
- RWZH.leafzxg.MedicalTab
- leafzxg.MasterOfCrafting
- leafzxg.MasterOfCooking
- m00nl1ght.MapPreview
- ZH.m00nl1ght.MapPreview
- dhultgren.keepbedownership
- Jaxe.Bubbles
- Jaxe.Bubbles.zh.hc
- Aoba.Fortress.Industrial.Concrete
- RWZH.ChinesePack.HugsLib
- Telefonmast.GraphicsSettings
- tinygrox.CHS.graphicssettings
- RWZH.ChinesePack.FurnitureBase
- Gloomy.Furniture.Continued
- m00nl1ght.GeologicalLandforms
- ZH.m00nl1ght.GeologicalLandforms
- Mlie.FoodPoisoningStackFix
- EdB.PrepareCarefullyCN
- RWZH.ChinesePack.DubsMintMenus
- dubwise.dubsmintminimap
- RWZH.ChinesePack.dubsmintminimap
- UnlimitedHugs.DefensivePositions
- RWZH.ChinesePack.DefensivePositions
- CaesarV6.DamageIndicators
- lan.CompactHediffs.zh
- PeteTimesSix.CompactHediffs
- avilmask.CommonSense
- IH.Clean.Textures.Background
- void.charactereditor
- nb.charactereditor.chinese
- brrainz.cameraplus
- RWZH.ChinesePack.cameraplus
- Fluffy.Blueprints
- RWZH.leafzxg.Blueprints
- Fluffy.Blueprints.fork
- Fuu.BloodAnimations
- lemontea.BloodAnimationszh
- seohyeon.autotranslation
- UnlimitedHugs.AllowTool
- RWZH.ChinesePack.AllowTool
- JintuziLamian.Hairstyle.AFUMenshairstyles
- JintuziLamian.Hairstyle.AFUWomenshairstyles
- brrainz.achtung
- RWZH.ChinesePack.achtung
- DerekBickley.LTOColonyGroupsFinal
- DerekBickley.LTOColonyGroupsFinal.zh
- LingLuo.MoveSteamGeyser
- cat2002.showhair
- cat2002.showhair.zh.hc
- savestoragesettings.kv.rw.fishtmp
- Uuugggg.SmartMedicine
- Sandy.RPGStyleInventory
- EdB.PrepareCarefully
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Achtung v3.9.5.0 Info: To make Achtung log some performance info, create an empty 'AchtungPerformance.txt' file in same directory as Player.log
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Loaded 0 animation renderers on map Map-0-PlayerHome
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
checking editor settings...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
bodysizes genes are active
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [45 -> 0]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 46234.
Total: 392.834700 ms (FindLiveObjects: 1.677600 ms CreateObjectMapping: 2.880700 ms MarkObjects: 388.080300 ms DeleteObjects: 0.195200 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 8)
QualityBuilder added property to '0' things
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 5390 unused Assets to reduce memory usage. Loaded Objects now: 41070.
Total: 355.968100 ms (FindLiveObjects: 1.755300 ms CreateObjectMapping: 3.065600 ms MarkObjects: 347.328800 ms DeleteObjects: 3.817600 ms)
Loading game from file Autosave-5 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Uuugggg.ReplaceStuff
- hatti.qualitybuilder
- Mehni.PickUpAndHaul
- sarg.smartspeed
- Soulwolf.ch.smartspeed
- SiMeng.EzGame
- UnlimitedHugs.HugsLib
- com.yayo.yayoAni.continued
- ZH.com.yayo.yayoAni
- Mlie.WikiRim
- ZH.WikiRim
- CodeOptimist.JobsOfOpportunity
- RWZH.ChinesePack.JobsOfOpportunity
- visibleraidpoints.1trickPwnyta
- TimmyLiang.TradeHelper
- weilbyte.snapout
- RWZH.ChinesePack.snapout
- PeteTimesSix.SimpleSidearms
- Lemontea.SimpleSidearms
- Krkr.RocketMan
- RocketMan.CN
- Jaxe.RimHUD
- shouer.chinesepack.RimHUD
- brrainz.rangefinder
- RWZH.ChinesePack.rangefinder
- tr.qualcolor
- IssacZhuang.MuzzleFlash
- ferny.moveyourmonolith
- Dubwise.DubsMintMenus
- com.github.alandariva.moreplanning
- SOWF.ch.moreplanning
- Mlie.MoreFactionInteraction
- Haplo.Miscellaneous.Training
- RWZH.ChinesePack.Miscellaneous
- erdelf.MinifyEverything
- Nals.FacialAnimation
- co.uk.epicguru.meleeanimation
- ZH.co.uk.epicguru.meleeanimation
- RWZH.leafzxg.MedicalTab
- leafzxg.MasterOfCrafting
- leafzxg.MasterOfCooking
- m00nl1ght.MapPreview
- ZH.m00nl1ght.MapPreview
- dhultgren.keepbedownership
- Jaxe.Bubbles
- Jaxe.Bubbles.zh.hc
- Aoba.Fortress.Industrial.Concrete
- RWZH.ChinesePack.HugsLib
- Telefonmast.GraphicsSettings
- tinygrox.CHS.graphicssettings
- RWZH.ChinesePack.FurnitureBase
- Gloomy.Furniture.Continued
- m00nl1ght.GeologicalLandforms
- ZH.m00nl1ght.GeologicalLandforms
- Mlie.FoodPoisoningStackFix
- EdB.PrepareCarefullyCN
- RWZH.ChinesePack.DubsMintMenus
- dubwise.dubsmintminimap
- RWZH.ChinesePack.dubsmintminimap
- UnlimitedHugs.DefensivePositions
- RWZH.ChinesePack.DefensivePositions
- CaesarV6.DamageIndicators
- lan.CompactHediffs.zh
- PeteTimesSix.CompactHediffs
- avilmask.CommonSense
- IH.Clean.Textures.Background
- void.charactereditor
- nb.charactereditor.chinese
- brrainz.cameraplus
- RWZH.ChinesePack.cameraplus
- Fluffy.Blueprints
- RWZH.leafzxg.Blueprints
- Fluffy.Blueprints.fork
- Fuu.BloodAnimations
- lemontea.BloodAnimationszh
- seohyeon.autotranslation
- UnlimitedHugs.AllowTool
- RWZH.ChinesePack.AllowTool
- JintuziLamian.Hairstyle.AFUMenshairstyles
- JintuziLamian.Hairstyle.AFUWomenshairstyles
- brrainz.achtung
- RWZH.ChinesePack.achtung
- DerekBickley.LTOColonyGroupsFinal
- DerekBickley.LTOColonyGroupsFinal.zh
- LingLuo.MoveSteamGeyser
- cat2002.showhair
- cat2002.showhair.zh.hc
- savestoragesettings.kv.rw.fishtmp
- Uuugggg.SmartMedicine
- Sandy.RPGStyleInventory
- EdB.PrepareCarefully
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Achtung v3.9.5.0 Info: To make Achtung log some performance info, create an empty 'AchtungPerformance.txt' file in same directory as Player.log
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Loaded 0 animation renderers on map Map-0-PlayerHome
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
checking editor settings...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
bodysizes genes are active
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [44 -> 0]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 46456.
Total: 405.527700 ms (FindLiveObjects: 1.696600 ms CreateObjectMapping: 2.895700 ms MarkObjects: 400.829100 ms DeleteObjects: 0.105900 ms)
[Yayo's Animation] GC : animation data count [45 -> 42]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [46 -> 40]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [52 -> 44]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [56 -> 45]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [66 -> 60]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
reinnited
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [61 -> 48]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [50 -> 46]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Assigned 2 things to the same MinifiedThing MinifiedSteamGeyser80778 (first=SteamGeyser80779 second=SteamGeyser12637)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to destroy non-destroyable thing SteamGeyser80779
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 3 Unused Serialized files (Serialized files now loaded: 8)
QualityBuilder added property to '0' things
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 5605 unused Assets to reduce memory usage. Loaded Objects now: 43487.
Total: 395.828600 ms (FindLiveObjects: 3.151100 ms CreateObjectMapping: 3.543600 ms MarkObjects: 380.752200 ms DeleteObjects: 8.381400 ms)
Loading game from file Autosave-5 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Uuugggg.ReplaceStuff
- hatti.qualitybuilder
- Mehni.PickUpAndHaul
- sarg.smartspeed
- Soulwolf.ch.smartspeed
- SiMeng.EzGame
- UnlimitedHugs.HugsLib
- com.yayo.yayoAni.continued
- ZH.com.yayo.yayoAni
- Mlie.WikiRim
- ZH.WikiRim
- CodeOptimist.JobsOfOpportunity
- RWZH.ChinesePack.JobsOfOpportunity
- visibleraidpoints.1trickPwnyta
- TimmyLiang.TradeHelper
- weilbyte.snapout
- RWZH.ChinesePack.snapout
- PeteTimesSix.SimpleSidearms
- Lemontea.SimpleSidearms
- Krkr.RocketMan
- RocketMan.CN
- Jaxe.RimHUD
- shouer.chinesepack.RimHUD
- brrainz.rangefinder
- RWZH.ChinesePack.rangefinder
- tr.qualcolor
- IssacZhuang.MuzzleFlash
- ferny.moveyourmonolith
- Dubwise.DubsMintMenus
- com.github.alandariva.moreplanning
- SOWF.ch.moreplanning
- Mlie.MoreFactionInteraction
- Haplo.Miscellaneous.Training
- RWZH.ChinesePack.Miscellaneous
- erdelf.MinifyEverything
- Nals.FacialAnimation
- co.uk.epicguru.meleeanimation
- ZH.co.uk.epicguru.meleeanimation
- RWZH.leafzxg.MedicalTab
- leafzxg.MasterOfCrafting
- leafzxg.MasterOfCooking
- m00nl1ght.MapPreview
- ZH.m00nl1ght.MapPreview
- dhultgren.keepbedownership
- Jaxe.Bubbles
- Jaxe.Bubbles.zh.hc
- Aoba.Fortress.Industrial.Concrete
- RWZH.ChinesePack.HugsLib
- Telefonmast.GraphicsSettings
- tinygrox.CHS.graphicssettings
- RWZH.ChinesePack.FurnitureBase
- Gloomy.Furniture.Continued
- m00nl1ght.GeologicalLandforms
- ZH.m00nl1ght.GeologicalLandforms
- Mlie.FoodPoisoningStackFix
- EdB.PrepareCarefullyCN
- RWZH.ChinesePack.DubsMintMenus
- dubwise.dubsmintminimap
- RWZH.ChinesePack.dubsmintminimap
- UnlimitedHugs.DefensivePositions
- RWZH.ChinesePack.DefensivePositions
- CaesarV6.DamageIndicators
- lan.CompactHediffs.zh
- PeteTimesSix.CompactHediffs
- avilmask.CommonSense
- IH.Clean.Textures.Background
- void.charactereditor
- nb.charactereditor.chinese
- brrainz.cameraplus
- RWZH.ChinesePack.cameraplus
- Fluffy.Blueprints
- RWZH.leafzxg.Blueprints
- Fluffy.Blueprints.fork
- Fuu.BloodAnimations
- lemontea.BloodAnimationszh
- seohyeon.autotranslation
- UnlimitedHugs.AllowTool
- RWZH.ChinesePack.AllowTool
- JintuziLamian.Hairstyle.AFUMenshairstyles
- JintuziLamian.Hairstyle.AFUWomenshairstyles
- brrainz.achtung
- RWZH.ChinesePack.achtung
- DerekBickley.LTOColonyGroupsFinal
- DerekBickley.LTOColonyGroupsFinal.zh
- LingLuo.MoveSteamGeyser
- cat2002.showhair
- cat2002.showhair.zh.hc
- savestoragesettings.kv.rw.fishtmp
- Uuugggg.SmartMedicine
- Sandy.RPGStyleInventory
- EdB.PrepareCarefully
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Achtung v3.9.5.0 Info: To make Achtung log some performance info, create an empty 'AchtungPerformance.txt' file in same directory as Player.log
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Loaded 0 animation renderers on map Map-0-PlayerHome
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
checking editor settings...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
bodysizes genes are active
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [50 -> 0]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 48919.
Total: 432.287800 ms (FindLiveObjects: 1.816600 ms CreateObjectMapping: 3.942400 ms MarkObjects: 426.423500 ms DeleteObjects: 0.104900 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 8)
QualityBuilder added property to '0' things
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 5425 unused Assets to reduce memory usage. Loaded Objects now: 43611.
Total: 393.402400 ms (FindLiveObjects: 1.760700 ms CreateObjectMapping: 3.170800 ms MarkObjects: 384.500800 ms DeleteObjects: 3.969700 ms)
Loading game from file 诡异 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Uuugggg.ReplaceStuff
- hatti.qualitybuilder
- Mehni.PickUpAndHaul
- sarg.smartspeed
- Soulwolf.ch.smartspeed
- SiMeng.EzGame
- UnlimitedHugs.HugsLib
- com.yayo.yayoAni.continued
- ZH.com.yayo.yayoAni
- Mlie.WikiRim
- ZH.WikiRim
- CodeOptimist.JobsOfOpportunity
- RWZH.ChinesePack.JobsOfOpportunity
- visibleraidpoints.1trickPwnyta
- TimmyLiang.TradeHelper
- weilbyte.snapout
- RWZH.ChinesePack.snapout
- PeteTimesSix.SimpleSidearms
- Lemontea.SimpleSidearms
- Krkr.RocketMan
- RocketMan.CN
- Jaxe.RimHUD
- shouer.chinesepack.RimHUD
- brrainz.rangefinder
- RWZH.ChinesePack.rangefinder
- tr.qualcolor
- IssacZhuang.MuzzleFlash
- ferny.moveyourmonolith
- Dubwise.DubsMintMenus
- com.github.alandariva.moreplanning
- SOWF.ch.moreplanning
- Mlie.MoreFactionInteraction
- Haplo.Miscellaneous.Training
- RWZH.ChinesePack.Miscellaneous
- erdelf.MinifyEverything
- Nals.FacialAnimation
- co.uk.epicguru.meleeanimation
- ZH.co.uk.epicguru.meleeanimation
- RWZH.leafzxg.MedicalTab
- leafzxg.MasterOfCrafting
- leafzxg.MasterOfCooking
- m00nl1ght.MapPreview
- ZH.m00nl1ght.MapPreview
- dhultgren.keepbedownership
- Jaxe.Bubbles
- Jaxe.Bubbles.zh.hc
- Aoba.Fortress.Industrial.Concrete
- RWZH.ChinesePack.HugsLib
- Telefonmast.GraphicsSettings
- tinygrox.CHS.graphicssettings
- RWZH.ChinesePack.FurnitureBase
- Gloomy.Furniture.Continued
- m00nl1ght.GeologicalLandforms
- ZH.m00nl1ght.GeologicalLandforms
- Mlie.FoodPoisoningStackFix
- EdB.PrepareCarefullyCN
- RWZH.ChinesePack.DubsMintMenus
- dubwise.dubsmintminimap
- RWZH.ChinesePack.dubsmintminimap
- UnlimitedHugs.DefensivePositions
- RWZH.ChinesePack.DefensivePositions
- CaesarV6.DamageIndicators
- lan.CompactHediffs.zh
- PeteTimesSix.CompactHediffs
- avilmask.CommonSense
- IH.Clean.Textures.Background
- void.charactereditor
- nb.charactereditor.chinese
- brrainz.cameraplus
- RWZH.ChinesePack.cameraplus
- Fluffy.Blueprints
- RWZH.leafzxg.Blueprints
- Fluffy.Blueprints.fork
- Fuu.BloodAnimations
- lemontea.BloodAnimationszh
- seohyeon.autotranslation
- UnlimitedHugs.AllowTool
- RWZH.ChinesePack.AllowTool
- JintuziLamian.Hairstyle.AFUMenshairstyles
- JintuziLamian.Hairstyle.AFUWomenshairstyles
- brrainz.achtung
- RWZH.ChinesePack.achtung
- DerekBickley.LTOColonyGroupsFinal
- DerekBickley.LTOColonyGroupsFinal.zh
- LingLuo.MoveSteamGeyser
- cat2002.showhair
- cat2002.showhair.zh.hc
- savestoragesettings.kv.rw.fishtmp
- Uuugggg.SmartMedicine
- Sandy.RPGStyleInventory
- EdB.PrepareCarefully
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Achtung v3.9.5.0 Info: To make Achtung log some performance info, create an empty 'AchtungPerformance.txt' file in same directory as Player.log
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Loaded 0 animation renderers on map Map-0-PlayerHome
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
checking editor settings...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
bodysizes genes are active
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [50 -> 0]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 49041.
Total: 441.008700 ms (FindLiveObjects: 1.799900 ms CreateObjectMapping: 3.096900 ms MarkObjects: 435.994700 ms DeleteObjects: 0.116200 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 8)
QualityBuilder added property to '0' things
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 5428 unused Assets to reduce memory usage. Loaded Objects now: 43731.
Total: 406.811700 ms (FindLiveObjects: 1.775900 ms CreateObjectMapping: 3.199400 ms MarkObjects: 397.470700 ms DeleteObjects: 4.365400 ms)
Loading game from file 诡异 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Uuugggg.ReplaceStuff
- hatti.qualitybuilder
- Mehni.PickUpAndHaul
- sarg.smartspeed
- Soulwolf.ch.smartspeed
- SiMeng.EzGame
- UnlimitedHugs.HugsLib
- com.yayo.yayoAni.continued
- ZH.com.yayo.yayoAni
- Mlie.WikiRim
- ZH.WikiRim
- CodeOptimist.JobsOfOpportunity
- RWZH.ChinesePack.JobsOfOpportunity
- visibleraidpoints.1trickPwnyta
- TimmyLiang.TradeHelper
- weilbyte.snapout
- RWZH.ChinesePack.snapout
- PeteTimesSix.SimpleSidearms
- Lemontea.SimpleSidearms
- Krkr.RocketMan
- RocketMan.CN
- Jaxe.RimHUD
- shouer.chinesepack.RimHUD
- brrainz.rangefinder
- RWZH.ChinesePack.rangefinder
- tr.qualcolor
- IssacZhuang.MuzzleFlash
- ferny.moveyourmonolith
- Dubwise.DubsMintMenus
- com.github.alandariva.moreplanning
- SOWF.ch.moreplanning
- Mlie.MoreFactionInteraction
- Haplo.Miscellaneous.Training
- RWZH.ChinesePack.Miscellaneous
- erdelf.MinifyEverything
- Nals.FacialAnimation
- co.uk.epicguru.meleeanimation
- ZH.co.uk.epicguru.meleeanimation
- RWZH.leafzxg.MedicalTab
- leafzxg.MasterOfCrafting
- leafzxg.MasterOfCooking
- m00nl1ght.MapPreview
- ZH.m00nl1ght.MapPreview
- dhultgren.keepbedownership
- Jaxe.Bubbles
- Jaxe.Bubbles.zh.hc
- Aoba.Fortress.Industrial.Concrete
- RWZH.ChinesePack.HugsLib
- Telefonmast.GraphicsSettings
- tinygrox.CHS.graphicssettings
- RWZH.ChinesePack.FurnitureBase
- Gloomy.Furniture.Continued
- m00nl1ght.GeologicalLandforms
- ZH.m00nl1ght.GeologicalLandforms
- Mlie.FoodPoisoningStackFix
- EdB.PrepareCarefullyCN
- RWZH.ChinesePack.DubsMintMenus
- dubwise.dubsmintminimap
- RWZH.ChinesePack.dubsmintminimap
- UnlimitedHugs.DefensivePositions
- RWZH.ChinesePack.DefensivePositions
- CaesarV6.DamageIndicators
- lan.CompactHediffs.zh
- PeteTimesSix.CompactHediffs
- avilmask.CommonSense
- IH.Clean.Textures.Background
- void.charactereditor
- nb.charactereditor.chinese
- brrainz.cameraplus
- RWZH.ChinesePack.cameraplus
- Fluffy.Blueprints
- RWZH.leafzxg.Blueprints
- Fluffy.Blueprints.fork
- Fuu.BloodAnimations
- lemontea.BloodAnimationszh
- seohyeon.autotranslation
- UnlimitedHugs.AllowTool
- RWZH.ChinesePack.AllowTool
- JintuziLamian.Hairstyle.AFUMenshairstyles
- JintuziLamian.Hairstyle.AFUWomenshairstyles
- brrainz.achtung
- RWZH.ChinesePack.achtung
- DerekBickley.LTOColonyGroupsFinal
- DerekBickley.LTOColonyGroupsFinal.zh
- LingLuo.MoveSteamGeyser
- cat2002.showhair
- cat2002.showhair.zh.hc
- savestoragesettings.kv.rw.fishtmp
- Uuugggg.SmartMedicine
- Sandy.RPGStyleInventory
- EdB.PrepareCarefully
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Achtung v3.9.5.0 Info: To make Achtung log some performance info, create an empty 'AchtungPerformance.txt' file in same directory as Player.log
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Loaded 0 animation renderers on map Map-0-PlayerHome
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
checking editor settings...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
bodysizes genes are active
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [50 -> 0]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 49160.
Total: 451.439700 ms (FindLiveObjects: 1.810600 ms CreateObjectMapping: 3.190800 ms MarkObjects: 446.335300 ms DeleteObjects: 0.102100 ms)
[Yayo's Animation] GC : animation data count [53 -> 46]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
AM.Events.AudioEvent must be instantiated using the ScriptableObject.CreateInstance method instead of new AudioEvent.
(Filename: Line: 683)
AM.Events.CamShakeEvent must be instantiated using the ScriptableObject.CreateInstance method instead of new CamShakeEvent.
(Filename: Line: 683)
AM.Events.ClashAudioEvent must be instantiated using the ScriptableObject.CreateInstance method instead of new ClashAudioEvent.
(Filename: Line: 683)
AM.Events.DamageEffectEvent must be instantiated using the ScriptableObject.CreateInstance method instead of new DamageEffectEvent.
(Filename: Line: 683)
AM.Events.DuelEvent must be instantiated using the ScriptableObject.CreateInstance method instead of new DuelEvent.
(Filename: Line: 683)
AM.Events.GoreSplashEvent must be instantiated using the ScriptableObject.CreateInstance method instead of new GoreSplashEvent.
(Filename: Line: 683)
AM.Events.KillPawnEvent must be instantiated using the ScriptableObject.CreateInstance method instead of new KillPawnEvent.
(Filename: Line: 683)
AM.Events.MoteEvent must be instantiated using the ScriptableObject.CreateInstance method instead of new MoteEvent.
(Filename: Line: 683)
AM.Events.PuntPawnEvent must be instantiated using the ScriptableObject.CreateInstance method instead of new PuntPawnEvent.
(Filename: Line: 683)
AM.Events.TextMoteEvent must be instantiated using the ScriptableObject.CreateInstance method instead of new TextMoteEvent.
(Filename: Line: 683)
AM.Events.DamageEffectEvent must be instantiated using the ScriptableObject.CreateInstance method instead of new DamageEffectEvent.
(Filename: Line: 683)
AM.Events.GoreSplashEvent must be instantiated using the ScriptableObject.CreateInstance method instead of new GoreSplashEvent.
(Filename: Line: 683)
AM.Events.KillPawnEvent must be instantiated using the ScriptableObject.CreateInstance method instead of new KillPawnEvent.
(Filename: Line: 683)
<color=#66ffb5>[MeleeAnim]</color> Rendering exception when doing animation 终结技:掷击
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
[Ref FBDA8A85]
at Verse.PawnRenderNodeWorker_Body_Tattoo.CanDrawNow (Verse.PawnRenderNode node, Verse.PawnDrawParms parms) [0x00007] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000aa] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000ba] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.PawnRenderTree.ParallelPreDraw (Verse.PawnDrawParms parms) [0x00084] in <69945a8ed6c540cf90b578de735e0605>:0
- PREFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderTree_ParallelPreDraw:Prefix(PawnDrawParms parms, State& __state)
- POSTFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderTree_ParallelPreDraw:Postfix(State& __state)
- POSTFIX rimworld.Nals.FacialAnimation: Void FacialAnimation.HarmonyPatches:PostfixParallelPreDraw(PawnRenderTree __instance, Pawn& ___pawn, List`1& ___drawRequests, PawnDrawParms parms)
at AM.Patches.Patch_PawnRenderer_RenderPawnAt.Prefix (Verse.Pawn ___pawn, Verse.PawnRenderTree ___renderTree, Verse.PawnRenderer+PreRenderResults& ___results, System.Nullable`1[Verse.PawnRenderer+PreRenderResults]& __state) [0x000dd] in <e985508919044935870bb7744e61ce21>:0
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x0002e] in <69945a8ed6c540cf90b578de735e0605>:0
- PREFIX net.pardeike.rimworld.mod.camera+: Boolean CameraPlus.DotTools+PawnRenderer_RenderPawnAt_Patch:Prefix(Pawn ___pawn)
- PREFIX co.uk.epicguru.meleeanimation: Boolean AM.Patches.Patch_PawnRenderer_RenderPawnAt:Prefix(Pawn ___pawn, PawnRenderTree ___renderTree, PreRenderResults& ___results, Nullable`1& __state)
- POSTFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderer_RenderPawnAt:Postfix(Nullable`1 __state, PreRenderResults& ___results)
at AM.AnimRenderer.DrawPawns (System.Action`2[T1,T2] labelDraw) [0x0025c] in <e985508919044935870bb7744e61ce21>:0
at AM.AnimRenderer.Draw (System.Nullable`1[T] atTime, System.Single dt, System.Action`2[T1,T2] eventOutput, System.Boolean cullDraw, System.Action`2[T1,T2] labelDraw) [0x00491] in <e985508919044935870bb7744e61ce21>:0
at AM.AnimRenderer.DrawSingle (AM.AnimRenderer renderer, System.Nullable`1[T] dt, System.Action`2[T1,T2] onEvent, Verse.CellRect viewBounds, System.Action`2[T1,T2] labelDraw) [0x00038] in <e985508919044935870bb7744e61ce21>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Rendering exception when doing animation 终结技:掷击
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System.NullReferenceException: Object reference not set to an instance of an object
[Ref FBDA8A85]
at Verse.PawnRenderNodeWorker_Body_Tattoo.CanDrawNow (Verse.PawnRenderNode node, Verse.PawnDrawParms parms) [0x00007] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000aa] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.PawnRenderNode.AppendRequests (Verse.PawnDrawParms parms, System.Collections.Generic.List`1[T] requests) [0x000ba] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.PawnRenderTree.ParallelPreDraw (Verse.PawnDrawParms parms) [0x00084] in <69945a8ed6c540cf90b578de735e0605>:0
- PREFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderTree_ParallelPreDraw:Prefix(PawnDrawParms parms, State& __state)
- POSTFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderTree_ParallelPreDraw:Postfix(State& __state)
- POSTFIX rimworld.Nals.FacialAnimation: Void FacialAnimation.HarmonyPatches:PostfixParallelPreDraw(PawnRenderTree __instance, Pawn& ___pawn, List`1& ___drawRequests, PawnDrawParms parms)
at AM.Patches.Patch_PawnRenderer_RenderPawnAt.Prefix (Verse.Pawn ___pawn, Verse.PawnRenderTree ___renderTree, Verse.PawnRenderer+PreRenderResults& ___results, System.Nullable`1[Verse.PawnRenderer+PreRenderResults]& __state) [0x000dd] in <e985508919044935870bb7744e61ce21>:0
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x0002e] in <69945a8ed6c540cf90b578de735e0605>:0
- PREFIX net.pardeike.rimworld.mod.camera+: Boolean CameraPlus.DotTools+PawnRenderer_RenderPawnAt_Patch:Prefix(Pawn ___pawn)
- PREFIX co.uk.epicguru.meleeanimation: Boolean AM.Patches.Patch_PawnRenderer_RenderPawnAt:Prefix(Pawn ___pawn, PawnRenderTree ___renderTree, PreRenderResults& ___results, Nullable`1& __state)
- POSTFIX co.uk.epicguru.meleeanimation: Void AM.Patches.Patch_PawnRenderer_RenderPawnAt:Postfix(Nullable`1 __state, PreRenderResults& ___results)
at AM.AnimRenderer.DrawPawns (System.Action`2[T1,T2] labelDraw) [0x0025c] in <e985508919044935870bb7744e61ce21>:0
at AM.AnimRenderer.Draw (System.Nullable`1[T] atTime, System.Single dt, System.Action`2[T1,T2] eventOutput, System.Boolean cullDraw, System.Action`2[T1,T2] labelDraw) [0x00491] in <e985508919044935870bb7744e61ce21>:0
at AM.AnimRenderer.DrawSingle (AM.AnimRenderer renderer, System.Nullable`1[T] dt, System.Action`2[T1,T2] onEvent, Verse.CellRect viewBounds, System.Action`2[T1,T2] labelDraw) [0x00038] in <e985508919044935870bb7744e61ce21>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 3 Unused Serialized files (Serialized files now loaded: 8)
QualityBuilder added property to '0' things
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 5456 unused Assets to reduce memory usage. Loaded Objects now: 44482.
Total: 416.877300 ms (FindLiveObjects: 2.928400 ms CreateObjectMapping: 3.337700 ms MarkObjects: 405.912400 ms DeleteObjects: 4.697400 ms)
Loading game from file Autosave-5 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Uuugggg.ReplaceStuff
- hatti.qualitybuilder
- Mehni.PickUpAndHaul
- sarg.smartspeed
- Soulwolf.ch.smartspeed
- SiMeng.EzGame
- UnlimitedHugs.HugsLib
- com.yayo.yayoAni.continued
- ZH.com.yayo.yayoAni
- Mlie.WikiRim
- ZH.WikiRim
- CodeOptimist.JobsOfOpportunity
- RWZH.ChinesePack.JobsOfOpportunity
- visibleraidpoints.1trickPwnyta
- TimmyLiang.TradeHelper
- weilbyte.snapout
- RWZH.ChinesePack.snapout
- PeteTimesSix.SimpleSidearms
- Lemontea.SimpleSidearms
- Krkr.RocketMan
- RocketMan.CN
- Jaxe.RimHUD
- shouer.chinesepack.RimHUD
- brrainz.rangefinder
- RWZH.ChinesePack.rangefinder
- tr.qualcolor
- IssacZhuang.MuzzleFlash
- ferny.moveyourmonolith
- Dubwise.DubsMintMenus
- com.github.alandariva.moreplanning
- SOWF.ch.moreplanning
- Mlie.MoreFactionInteraction
- Haplo.Miscellaneous.Training
- RWZH.ChinesePack.Miscellaneous
- erdelf.MinifyEverything
- Nals.FacialAnimation
- co.uk.epicguru.meleeanimation
- ZH.co.uk.epicguru.meleeanimation
- RWZH.leafzxg.MedicalTab
- leafzxg.MasterOfCrafting
- leafzxg.MasterOfCooking
- m00nl1ght.MapPreview
- ZH.m00nl1ght.MapPreview
- dhultgren.keepbedownership
- Jaxe.Bubbles
- Jaxe.Bubbles.zh.hc
- Aoba.Fortress.Industrial.Concrete
- RWZH.ChinesePack.HugsLib
- Telefonmast.GraphicsSettings
- tinygrox.CHS.graphicssettings
- RWZH.ChinesePack.FurnitureBase
- Gloomy.Furniture.Continued
- m00nl1ght.GeologicalLandforms
- ZH.m00nl1ght.GeologicalLandforms
- Mlie.FoodPoisoningStackFix
- EdB.PrepareCarefullyCN
- RWZH.ChinesePack.DubsMintMenus
- dubwise.dubsmintminimap
- RWZH.ChinesePack.dubsmintminimap
- UnlimitedHugs.DefensivePositions
- RWZH.ChinesePack.DefensivePositions
- CaesarV6.DamageIndicators
- lan.CompactHediffs.zh
- PeteTimesSix.CompactHediffs
- avilmask.CommonSense
- IH.Clean.Textures.Background
- void.charactereditor
- nb.charactereditor.chinese
- brrainz.cameraplus
- RWZH.ChinesePack.cameraplus
- Fluffy.Blueprints
- RWZH.leafzxg.Blueprints
- Fluffy.Blueprints.fork
- Fuu.BloodAnimations
- lemontea.BloodAnimationszh
- seohyeon.autotranslation
- UnlimitedHugs.AllowTool
- RWZH.ChinesePack.AllowTool
- JintuziLamian.Hairstyle.AFUMenshairstyles
- JintuziLamian.Hairstyle.AFUWomenshairstyles
- brrainz.achtung
- RWZH.ChinesePack.achtung
- DerekBickley.LTOColonyGroupsFinal
- DerekBickley.LTOColonyGroupsFinal.zh
- LingLuo.MoveSteamGeyser
- cat2002.showhair
- cat2002.showhair.zh.hc
- savestoragesettings.kv.rw.fishtmp
- Uuugggg.SmartMedicine
- Sandy.RPGStyleInventory
- EdB.PrepareCarefully
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Achtung v3.9.5.0 Info: To make Achtung log some performance info, create an empty 'AchtungPerformance.txt' file in same directory as Player.log
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Loaded 0 animation renderers on map Map-0-PlayerHome
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
checking editor settings...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
bodysizes genes are active
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [51 -> 0]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 49914.
Total: 494.322500 ms (FindLiveObjects: 1.818900 ms CreateObjectMapping: 3.363800 ms MarkObjects: 489.049600 ms DeleteObjects: 0.089300 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 8)
QualityBuilder added property to '0' things
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 5425 unused Assets to reduce memory usage. Loaded Objects now: 44586.
Total: 423.963200 ms (FindLiveObjects: 1.838800 ms CreateObjectMapping: 3.152200 ms MarkObjects: 414.653900 ms DeleteObjects: 4.317800 ms)
Loading game from file 诡异 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Uuugggg.ReplaceStuff
- hatti.qualitybuilder
- Mehni.PickUpAndHaul
- sarg.smartspeed
- Soulwolf.ch.smartspeed
- SiMeng.EzGame
- UnlimitedHugs.HugsLib
- com.yayo.yayoAni.continued
- ZH.com.yayo.yayoAni
- Mlie.WikiRim
- ZH.WikiRim
- CodeOptimist.JobsOfOpportunity
- RWZH.ChinesePack.JobsOfOpportunity
- visibleraidpoints.1trickPwnyta
- TimmyLiang.TradeHelper
- weilbyte.snapout
- RWZH.ChinesePack.snapout
- PeteTimesSix.SimpleSidearms
- Lemontea.SimpleSidearms
- Krkr.RocketMan
- RocketMan.CN
- Jaxe.RimHUD
- shouer.chinesepack.RimHUD
- brrainz.rangefinder
- RWZH.ChinesePack.rangefinder
- tr.qualcolor
- IssacZhuang.MuzzleFlash
- ferny.moveyourmonolith
- Dubwise.DubsMintMenus
- com.github.alandariva.moreplanning
- SOWF.ch.moreplanning
- Mlie.MoreFactionInteraction
- Haplo.Miscellaneous.Training
- RWZH.ChinesePack.Miscellaneous
- erdelf.MinifyEverything
- Nals.FacialAnimation
- co.uk.epicguru.meleeanimation
- ZH.co.uk.epicguru.meleeanimation
- RWZH.leafzxg.MedicalTab
- leafzxg.MasterOfCrafting
- leafzxg.MasterOfCooking
- m00nl1ght.MapPreview
- ZH.m00nl1ght.MapPreview
- dhultgren.keepbedownership
- Jaxe.Bubbles
- Jaxe.Bubbles.zh.hc
- Aoba.Fortress.Industrial.Concrete
- RWZH.ChinesePack.HugsLib
- Telefonmast.GraphicsSettings
- tinygrox.CHS.graphicssettings
- RWZH.ChinesePack.FurnitureBase
- Gloomy.Furniture.Continued
- m00nl1ght.GeologicalLandforms
- ZH.m00nl1ght.GeologicalLandforms
- Mlie.FoodPoisoningStackFix
- EdB.PrepareCarefullyCN
- RWZH.ChinesePack.DubsMintMenus
- dubwise.dubsmintminimap
- RWZH.ChinesePack.dubsmintminimap
- UnlimitedHugs.DefensivePositions
- RWZH.ChinesePack.DefensivePositions
- CaesarV6.DamageIndicators
- lan.CompactHediffs.zh
- PeteTimesSix.CompactHediffs
- avilmask.CommonSense
- IH.Clean.Textures.Background
- void.charactereditor
- nb.charactereditor.chinese
- brrainz.cameraplus
- RWZH.ChinesePack.cameraplus
- Fluffy.Blueprints
- RWZH.leafzxg.Blueprints
- Fluffy.Blueprints.fork
- Fuu.BloodAnimations
- lemontea.BloodAnimationszh
- seohyeon.autotranslation
- UnlimitedHugs.AllowTool
- RWZH.ChinesePack.AllowTool
- JintuziLamian.Hairstyle.AFUMenshairstyles
- JintuziLamian.Hairstyle.AFUWomenshairstyles
- brrainz.achtung
- RWZH.ChinesePack.achtung
- DerekBickley.LTOColonyGroupsFinal
- DerekBickley.LTOColonyGroupsFinal.zh
- LingLuo.MoveSteamGeyser
- cat2002.showhair
- cat2002.showhair.zh.hc
- savestoragesettings.kv.rw.fishtmp
- Uuugggg.SmartMedicine
- Sandy.RPGStyleInventory
- EdB.PrepareCarefully
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Achtung v3.9.5.0 Info: To make Achtung log some performance info, create an empty 'AchtungPerformance.txt' file in same directory as Player.log
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Loaded 0 animation renderers on map Map-0-PlayerHome
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
checking editor settings...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
bodysizes genes are active
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [50 -> 0]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 50016.
Total: 509.256900 ms (FindLiveObjects: 1.835200 ms CreateObjectMapping: 3.390700 ms MarkObjects: 503.866800 ms DeleteObjects: 0.163500 ms)
[Yayo's Animation] GC : animation data count [50 -> 48]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 3 Unused Serialized files (Serialized files now loaded: 8)
QualityBuilder added property to '0' things
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 5472 unused Assets to reduce memory usage. Loaded Objects now: 45306.
Total: 452.435400 ms (FindLiveObjects: 1.824700 ms CreateObjectMapping: 3.274700 ms MarkObjects: 443.035900 ms DeleteObjects: 4.299800 ms)
Loading game from file 诡异 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Uuugggg.ReplaceStuff
- hatti.qualitybuilder
- Mehni.PickUpAndHaul
- sarg.smartspeed
- Soulwolf.ch.smartspeed
- SiMeng.EzGame
- UnlimitedHugs.HugsLib
- com.yayo.yayoAni.continued
- ZH.com.yayo.yayoAni
- Mlie.WikiRim
- ZH.WikiRim
- CodeOptimist.JobsOfOpportunity
- RWZH.ChinesePack.JobsOfOpportunity
- visibleraidpoints.1trickPwnyta
- TimmyLiang.TradeHelper
- weilbyte.snapout
- RWZH.ChinesePack.snapout
- PeteTimesSix.SimpleSidearms
- Lemontea.SimpleSidearms
- Krkr.RocketMan
- RocketMan.CN
- Jaxe.RimHUD
- shouer.chinesepack.RimHUD
- brrainz.rangefinder
- RWZH.ChinesePack.rangefinder
- tr.qualcolor
- IssacZhuang.MuzzleFlash
- ferny.moveyourmonolith
- Dubwise.DubsMintMenus
- com.github.alandariva.moreplanning
- SOWF.ch.moreplanning
- Mlie.MoreFactionInteraction
- Haplo.Miscellaneous.Training
- RWZH.ChinesePack.Miscellaneous
- erdelf.MinifyEverything
- Nals.FacialAnimation
- co.uk.epicguru.meleeanimation
- ZH.co.uk.epicguru.meleeanimation
- RWZH.leafzxg.MedicalTab
- leafzxg.MasterOfCrafting
- leafzxg.MasterOfCooking
- m00nl1ght.MapPreview
- ZH.m00nl1ght.MapPreview
- dhultgren.keepbedownership
- Jaxe.Bubbles
- Jaxe.Bubbles.zh.hc
- Aoba.Fortress.Industrial.Concrete
- RWZH.ChinesePack.HugsLib
- Telefonmast.GraphicsSettings
- tinygrox.CHS.graphicssettings
- RWZH.ChinesePack.FurnitureBase
- Gloomy.Furniture.Continued
- m00nl1ght.GeologicalLandforms
- ZH.m00nl1ght.GeologicalLandforms
- Mlie.FoodPoisoningStackFix
- EdB.PrepareCarefullyCN
- RWZH.ChinesePack.DubsMintMenus
- dubwise.dubsmintminimap
- RWZH.ChinesePack.dubsmintminimap
- UnlimitedHugs.DefensivePositions
- RWZH.ChinesePack.DefensivePositions
- CaesarV6.DamageIndicators
- lan.CompactHediffs.zh
- PeteTimesSix.CompactHediffs
- avilmask.CommonSense
- IH.Clean.Textures.Background
- void.charactereditor
- nb.charactereditor.chinese
- brrainz.cameraplus
- RWZH.ChinesePack.cameraplus
- Fluffy.Blueprints
- RWZH.leafzxg.Blueprints
- Fluffy.Blueprints.fork
- Fuu.BloodAnimations
- lemontea.BloodAnimationszh
- seohyeon.autotranslation
- UnlimitedHugs.AllowTool
- RWZH.ChinesePack.AllowTool
- JintuziLamian.Hairstyle.AFUMenshairstyles
- JintuziLamian.Hairstyle.AFUWomenshairstyles
- brrainz.achtung
- RWZH.ChinesePack.achtung
- DerekBickley.LTOColonyGroupsFinal
- DerekBickley.LTOColonyGroupsFinal.zh
- LingLuo.MoveSteamGeyser
- cat2002.showhair
- cat2002.showhair.zh.hc
- savestoragesettings.kv.rw.fishtmp
- Uuugggg.SmartMedicine
- Sandy.RPGStyleInventory
- EdB.PrepareCarefully
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Achtung v3.9.5.0 Info: To make Achtung log some performance info, create an empty 'AchtungPerformance.txt' file in same directory as Player.log
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Loaded 0 animation renderers on map Map-0-PlayerHome
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
checking editor settings...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
bodysizes genes are active
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [53 -> 0]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 50747.
Total: 533.851600 ms (FindLiveObjects: 1.805500 ms CreateObjectMapping: 3.237600 ms MarkObjects: 528.630400 ms DeleteObjects: 0.177700 ms)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_241086) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_241179) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_241287) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_241383) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_241475) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_241583) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_241680) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_241769) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_241861) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_241909) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_242015) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_242110) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_242143) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_242166) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_242260) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_242358) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_242453) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_242546) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_242651) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_242744) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_242828) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_242936) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_243030) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_243122) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_243227) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_243324) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_243424) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_243509) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_243613) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_243707) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_243808) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_243906) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_243983) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_244083) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_244110) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_244201) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_244228) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_244335) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_244364) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_244441) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_244472) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_244572) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_244599) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_244691) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_244719) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_244811) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_244835) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_244948) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_244973) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_245073) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_245103) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_245188) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_245216) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_245316) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_245341) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_245423) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_245457) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_245557) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_245583) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_245681) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_245705) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_245797) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_245821) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_245913) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_245937) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_246023) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_246047) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_246133) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_246158) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_246254) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_246279) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_246369) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_246393) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_246481) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_246507) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_246602) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_246629) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_246727) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_246754) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_246841) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_246870) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_246955) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_246981) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_247067) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_247098) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_247203) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_247230) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_247314) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_247340) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_247433) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_247462) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_247552) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_247580) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_247651) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_247678) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_247776) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_247802) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_247893) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_247920) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_248014) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_248038) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_248126) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_248150) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_248237) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_248265) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_248368) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_248453) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_248557) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_248661) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_248755) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_248853) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_248952) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_249048) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_249146) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_249240) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_249336) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_249430) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_249464) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_249546) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_249580) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_249672) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_249716) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_249753) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_249824) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_249861) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_249948) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_249981) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [55 -> 48]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_256922) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_257014) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_257122) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_257213) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_257304) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_257400) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_257494) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_257586) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_257686) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_257781) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_257877) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_257979) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_258008) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_258097) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_258122) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_258212) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_258236) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_258342) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_258366) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_258460) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_258484) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_258590) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_258617) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_258690) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_258714) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_258811) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_258836) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_258916) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_258941) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_259038) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_259064) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_259160) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_259186) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_259272) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_259296) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_259400) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_259427) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_259516) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_259541) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_259643) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_259667) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_259755) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_259781) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_259874) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_259899) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_259995) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_260019) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_260109) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_260133) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_260233) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_260257) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_260343) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_260367) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_260461) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_260485) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_260583) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_260607) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_260697) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_260721) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_260835) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_260859) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_260951) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_260976) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_261073) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_261097) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_261189) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_261213) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_261315) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_261340) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_261437) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_261463) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_261559) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_261584) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_261679) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_261704) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_261791) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_261815) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_261913) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_261937) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_262023) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_262047) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_262145) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_262171) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_262267) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_262291) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_262379) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_262403) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_262503) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_262527) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_262617) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_262645) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_262747) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_262771) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_262854) A = Thing_Human685 B = Thing_MedicineIndustrial12802 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_262879) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_262975) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_263074) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_263170) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_263266) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_263364) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_263456) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_263540) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_263597) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_263656) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_263709) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_263774) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_263829) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_263888) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_263960) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_264006) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_264058) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_264122) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_264170) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_264240) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_264300) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_264357) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_264425) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_264475) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_264535) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_264593) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_264661) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_264711) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_264771) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_264821) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_264896) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_264948) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_265008) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_265066) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_265136) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_265180) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_265239) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_265307) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_265359) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_265418) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_265487) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_265541) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_265601) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_265640) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_265723) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_265776) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_265838) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_265892) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_265956) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_266012) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_266068) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_266141) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_266191) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_266253) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_266314) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_266378) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_266430) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_266495) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_266552) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_266608) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_266671) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_266728) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_266791) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_266857) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_266929) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_266972) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_267032) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_267093) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_267161) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_267208) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_267280) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_267334) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_267394) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_267449) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_267513) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_267569) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_267629) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_267690) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_267748) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_267808) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_267866) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_267918) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_267977) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_268041) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_268097) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_268150) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_268216) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_268270) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_268369) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_268471) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_268561) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_268646) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_268748) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_268837) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_268920) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_268978) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_269041) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_269098) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_269162) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_269212) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_269273) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_269329) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_269391) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_269452) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_269521) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_269571) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_269630) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_269683) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_269748) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_269799) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_269865) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_269914) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_269972) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_270029) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_270095) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_270147) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_270215) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_270269) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_270324) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_270374) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_270438) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_270488) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_270557) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_270606) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_270654) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_270714) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_270770) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_270814) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_270904) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_270948) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_271015) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_271063) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_271126) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_271184) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_271240) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_271290) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_271356) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_271398) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_271469) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_271520) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_271582) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_271629) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_271682) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_271737) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_271797) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_271849) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_271921) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_271970) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_272043) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_272086) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_272153) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_272201) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_272266) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_272321) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_272391) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_272438) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_272503) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_272554) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_272619) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_272662) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_272739) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_272785) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_272849) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_272910) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_272961) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_273018) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_273079) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_273137) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_273190) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_273252) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_273314) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_273374) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_273428) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_273480) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_273552) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_273598) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_273701) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_273793) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_273871) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_273968) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_274059) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_274143) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_274229) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_274255) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_274336) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_274361) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_274451) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_274475) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_274567) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_274593) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_274679) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_274706) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_274790) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_274814) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_274892) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_274916) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_275006) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_275030) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_275110) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_275134) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
青纱 started 10 jobs in one tick. newJob=TendPatient (Job_275220) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_275244) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_275336) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_275420) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_275509) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_275602) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_275690) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_275781) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_275871) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_275945) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_276037) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_276115) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_276205) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_276287) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_276377) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_276453) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_276538) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_276633) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_276717) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_276815) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_276903) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_276986) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_277069) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_277155) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_277237) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_277331) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_277422) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_277518) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_277617) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_277704) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_277795) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_277896) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_277980) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_278070) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_278162) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_278249) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_278330) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_278439) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_278526) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_278614) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_278702) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_278796) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_278878) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_278968) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_279056) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_279142) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_279242) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_279326) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_279412) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_279512) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_279594) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_279687) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_279786) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_279876) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_279974) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
管家 started 10 jobs in one tick. newJob=TendPatient (Job_280057) A = Thing_Human685 B = Thing_MedicineIndustrial44844 jobGiver=RimWorld.JobGiver_Work jobList=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [60 -> 51]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [84 -> 75]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment