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@HugsLibRecordKeeper
Created February 10, 2025 06:03
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Rimworld output log published using HugsLib
Log uploaded on Monday, February 10, 2025, 2:03:33 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Core(Ludeon.RimWorld): (no assemblies)
[Ling]Move Steam Geyser(LingLuo.MoveSteamGeyser): MoveSteamGeyser(1.0.0)
[NL] Facial Animation - WIP(Nals.FacialAnimation): FacialAnimation(1.0.0)
AFU女士发型_Women's hairstyles(JintuziLamian.Hairstyle.AFUWomenshairstyles): (no assemblies)
AFU男士发型_Men's hairstyles(JintuziLamian.Hairstyle.AFUMenshairstyles): (no assemblies)
Blood Animations(Fuu.BloodAnimations): BloodAnimations(1.0.0)
Blood Animations 汉化补丁(lemontea.BloodAnimationszh): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.4]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.4)
Common Sense(avilmask.CommonSense): CommonSense(1.0.9113.26296)
Food Poisoning Stack Fix (Continued)(Mlie.FoodPoisoningStackFix)[mv:1.5.0]: Food_Poisoning_Stack_Fix(av:1.0.0,fv:1.5.0)
Gunplay(automatic.gunplay): 0Harmony(av:2.3.3,fv:2.0.2), Gunplay(1.0.379.18)
Interaction Bubbles(Jaxe.Bubbles): Bubbles(3.1.0)
Interaction Bubbles_zh(Jaxe.Bubbles.zh.hc): (no assemblies)
Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.9), LunarFramework(1.1.9), MapPreview(1.12.17), MapPreviewMod(1.12.17)
Map Preview_zh(ZH.m00nl1ght.MapPreview): (no assemblies)
Melee Animation(co.uk.epicguru.meleeanimation): 0BetterFloatMenu(av:15.0.0,fv:15.0.0), 0ColourPicker(1.0.0), AMRetextureSupport(0.0.0), Meta.Numerics(3.1.0), ModRequestAPI(1.0.0), ModRequestAPI.Models(1.0.0), Unity.Newtonsoft.Json(av:7.0.0,fv:7.0.1.18304), zAnimationMod(1.0.0), AM.FacialAnimationPatch(0.0.0)
Melee Animation_zh(ZH.co.uk.epicguru.meleeanimation): (no assemblies)
Muzzle Flash(IssacZhuang.MuzzleFlash): 0Harmony(2.3.3), MuzzleFlash(1.0.0)
Show Me Your Hands(Mlie.ShowMeYourHands)[mv:1.5.13]: ColorMine(1.1.3), ShowMeYourHands(av:1.0.0,fv:1.5.13), VersionFromManifest(0.0.0)
Smart Medicine(Uuugggg.SmartMedicine): SmartMedicine(1.0.0)
Yayo's Animation (Continued)(com.yayo.yayoAni.continued): 0PrepatcherAPI(1.2.0), yayoAni(1.0.0)
Yayo's Animation_zh(ZH.com.yayo.yayoAni): (no assemblies)
Yayo's Caravan (Continued)(Mlie.YayosCaravan)[mv:1.5.1]: caravanVisual(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0)
Yayo's Nature (Continued)(Mlie.YayosNature)[mv:1.5.0]: YayoNature(av:1.0.0,fv:1.5.0)
RimHUD(Jaxe.RimHUD): RimHUD(1.15.3)
RimHUD_zh(shouer.chinesepack.RimHUD): (no assemblies)
中文人物名字(wsh.RimPawnChineseName): RimPawnChineseName(1.0.0)
Nice Hands Retexture(Andromeda.NiceHands): (no assemblies)
Callouts(Bratwurstinator.Callouts): CM_Callouts(1.0.0)
Callouts简体中文汉化包(ZH.Callouts): (no assemblies)
SimpleCameraSetting(ray1203.SimpleCameraSetting): BetterKeybinding(av:5.0.0,fv:5.5.109), SimpleCameraSetting(1.0.0)
XFB Mali Body patch(Xeva.XFBMaliBodypatch.11): (no assemblies)
Active Harmony patches:
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix
Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
AttachableThing.get_DrawPos: post: YayoAnimation.HarmonyPatches.OffsetAttachableThing.Postfix
BattleLogEntry_RangedImpact..ctor: post: CM_Callouts.BattleLogEntry_RangedImpact_Patches+BattleLogEntry_RangedImpact_Constructor.Postfix
Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
Building_ProximityDetector.RunDetection: PRE: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Prefix post: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Postfix
Bullet.Impact: post: BloodAnimations.Bullet_Impact.Impact
CameraDriver.CameraDriverOnGUI: PRE: SimpleCameraSetting.CameraDriverOnGUIPatch.Prefix
CameraDriver.get_CurrentZoom: PRE: SimpleCameraSetting.CameraConfigPatch.CurrentZoomPreFix
CameraMapConfig.ConfigFixedUpdate_60: PRE: SimpleCameraSetting.CameraMapConfigUpdatePatch.Prefix
Caravan.ExposeData: post: caravanVisual.Patch_Caravan_ExposeData.Postfix
Caravan.Tick: post: [0]caravanVisual.Patch_StatPart_Caravan_Tick.Postfix
CompFoodPoisonable.PostSplitOff: PRE: Food_Poisoning_Stack_Fix.Food_Poisoning_Stack_Fix+HarmonyPatches.PostSplitOff_Prefix
CompFoodPoisonable.PreAbsorbStack: PRE: Food_Poisoning_Stack_Fix.Food_Poisoning_Stack_Fix+HarmonyPatches.PreAbsorbStack_Prefix
DamageWorker.DamageResult.AssociateWithLog: post: CM_Callouts.DamageWorker_DamageResult_Patches+DamageWorker_DamageResult_AssociateWithLog.Postfix
DamageWorker_AddInjury.ApplyToPawn: post: BloodAnimations.DamageWorker_AddInjury_ApplyToPawn.ApplyToPawn
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
Dialog_AdvancedGameConfig.DoWindowContents: post: MapPreview.Patches.Patch_RimWorld_Dialog_AdvancedGameConfig.DoWindowContents
Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
District.get_Map: PRE: MapPreview.Patches.Patch_Verse_District.Map
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
ExecutionUtility.DoExecutionByCut: PRE: CM_Callouts.Patches.ExecutionUtility_Patches+ExecutionUtility_DoExecutionByCut.Prefix
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: caravanVisual.Patch_ExpandableWorldObjectsUtility_ExpandableWorldObjectsOnGUI.Prefix
FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
FloatMenuMakerMap.AddDraftedOrders: post: AM.Patches.Patch_FloatMenuMakerMap_AddDraftedOrders.Postfix
FoodUtility.FoodOptimality: post: CommonSense.IngredientPriority+FoodUtility_FoodOptimality.Postfix
FoodUtility.WillIngestFromInventoryNow: PRE: CommonSense.FoodUtility_WillIngestFromInventoryNow_CommonSensePatch.Prefix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix
Game.InitNewGame: PRE: SimpleCameraSetting.CameraConfigPatch.PreFix post: MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix
Game.LoadGame: PRE: SimpleCameraSetting.CameraConfigPatch.LoadGamePreFix post: MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix
GameComponentUtility.GameComponentTick: post: YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+DoTicking.Postfix
GameComponentUtility.LoadedGame: post: YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+ResetOnStartedOrLoaded.Postfix
GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix
GenLeaving.DropFilthDueToDamage: post: BloodAnimations.GenLeaving_DropFilthDueToDamage.DropFilthDueToDamage
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
GenSpawn.Spawn: PRE: MapPreview.Patches.Patch_Verse_GenSpawn.Spawn
GenStep_Caves.Dig: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.Dig_Transpiler
GenStep_Caves.FindRandomEdgeCellForTunnel: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.FindRandomEdgeCellForTunnel_Transpiler
GenStep_Caves.GetDistToCave: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToCave_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByOffset_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByDir_Transpiler
GenStep_Caves.RemoveSmallDisconnectedSubGroups: post: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.RemoveSmallDisconnectedSubGroups_Postfix
GenStep_Terrain.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiverLookupTexture
HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix
HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
HealthUtility.AdjustSeverity: PRE: CM_Callouts.HealthUtility_Patches+HealthUtility_AdjustSeverity.Prefix post: CM_Callouts.HealthUtility_Patches+HealthUtility_AdjustSeverity.Postfix
Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
HediffSet.get_HasHead: PRE: [800]AM.Patches.Patch_HediffSet_HasHead.Prefix
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
HumanlikeMeshPoolUtility.GetHumanlikeBeardSetForPawn: post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeBeardSetForPawn
HumanlikeMeshPoolUtility.GetHumanlikeHairSetForPawn: post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeHairSetForPawn
ITab.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: post: SmartMedicine.InterfaceDrop_Patch.Postfix
ITab_Pawn_Health..ctor: post: SmartMedicine.SurgeryUnlimited.MakeRoomForSetting.Postfix
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InteractionWorker_Nuzzle.Interacted: post: CM_Callouts.Patches.InteractionWorkers.InteractionWorker_Nuzzle_Patches+InteractionWorker_Nuzzle_Interacted.Postfix
InvisibilityUtility.IsPsychologicallyInvisible: PRE: [800]AM.Patches.Patch_InvisibilityUtility_IsPsychologicallyInvisible.Prefix
JobDriver_DoBill.CollectIngredientsToils: post: SmartMedicine.InsertToilDropInventoryThing.Postfix
JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler
JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: CommonSense.JobDriver_PrepareToIngestToils_Dispenser_CommonSensePatch.Prefix
JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix
JobDriver_InteractAnimal.StartFeedAnimal: post: CM_Callouts.Patches.JobDriver_InteractAnimal_Patches+JobDriver_InteractAnimal_StartFeedAnimal.Postfix
JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
JobDriver_Meditate.MeditationTick: post: CommonSense.JobDriver_MeditationTick_CommonSensePatch.Postfix
JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix
JobDriver_TendPatient.<>c.<MakeNewToils>b__19_3: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
JobDriver_TradeWithPawn.MakeNewToils: post: CM_Callouts.TradeWithPawn_CalloutsExpanded_Patch.Postfix
JobGiver_DropUnusedInventory.ShouldKeepDrugInInventory: PRE: SmartMedicine.StockUp.DontDropStockedDrugs.Prefix
JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix
JobGiver_PatientGoToBed.TryGiveJob: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix
JobGiver_Wander.TryGiveJob: PRE: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JoyGiver_Ingest_CreateIngestJob_CommonSensePatch.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LearningReadout.LearningReadoutOnGUI: PRE: [600]MapPreview.Patches.Patch_RimWorld_LearningReadout.LearningReadoutOnGUI
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
MainMenuDrawer.Init: post: LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix
MainMenuDrawer.MainMenuOnGUI: post: ShowMeYourHands.RimWorld_MainMenuDrawer_MainMenuOnGUI.MainMenuOnGUI
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.ExposeData: post: YayoNature.patch_map_exposeData.Postfix, YayoNature.patch_map_exposeData.Postfix
Map.FillComponents: PRE: MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapGenerator.GenerateContentsIntoMap: PRE: [700]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Access.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Access.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix post: MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix
MemoryUtility.UnloadUnusedUnityAssets: post: ShowMeYourHands.MemoryUtility_UnloadUnusedUnityAssets.Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoteMaker.ThrowText: TRANS: CM_Callouts.MoteMaker_Patches+MoteMaker_ThrowText.Transpiler
MoteText.DrawGUIOverlay: PRE: CM_Callouts.MoteText_Patches+MoteText_DrawGUIOverlay.Prefix
Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix
Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix
Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
Pawn.DrawGUIOverlay: PRE: [800]AM.Patches.Patch_Pawn_DrawGUIOverlay.Prefix
Pawn.Kill: PRE: BloodAnimations.Pawn_Kill.Kill
PawnBioAndNameGenerator.GeneratePawnName: PRE: [600]RimPawnChineseName.Startup+PatchNameGiver.Prefix post: RimPawnChineseName.Startup+PatchNameGiver.Postfix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: RimPawnChineseName.Startup+PatchNameGenerateor.Postfix
PawnGenerator.GenerateGearFor: post: [0]AM.Patches.Patch_PawnGenerator_GeneratePawn.Postfix
PawnRenderNode.AddChildren: post: FacialAnimation.HarmonyPatches.PostfixAddChildren
PawnRenderNodeWorker_Beard.OffsetFor: post: FacialAnimation.HarmonyPatches.PostfixBeardOffsetFor
PawnRenderTree.AddChild: PRE: FacialAnimation.HarmonyPatches.Prefix_AddChild
PawnRenderTree.ParallelPreDraw: PRE: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Prefix post: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Postfix, FacialAnimation.HarmonyPatches.PostfixParallelPreDraw
PawnRenderUtility.DrawCarriedThing: post: ShowMeYourHands.PawnRenderUtility_DrawCarriedThing.Postfix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]AM.Patches.Patch_PawnRenderer_DrawEquipment.Prefix, [800]ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation, Gunplay.Patch.PatchPawnRenderUtilityDrawEquipmentAiming.Prefix, ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation, [0]ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation post: MuzzleFlash.Patch.HarmonyPatch_PawnRenderer.Postfix
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Prefix TRANS: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Transpiler
PawnRenderer.BaseHeadOffsetAt: post: FacialAnimation.HarmonyPatches.PostfixBaseHeadOffsetAt
PawnRenderer.BodyAngle: post: YayoAnimation.HarmonyPatches.PawnPatches.BodyAnglePatch.Postfix
PawnRenderer.DrawShadowInternal: PRE: [800]AM.Patches.Patch_PawnRenderer_DrawShadowInternal.Prefix
PawnRenderer.GetBodyPos: post: YayoAnimation.HarmonyPatches.PawnPatches.GetBodyPosPatch.Postfix
PawnRenderer.LayingFacing: post: YayoAnimation.HarmonyPatches.PawnPatches.LayingFacingPatch.Postfix
PawnRenderer.ParallelGetPreRenderResults: PRE: YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Prefix, FacialAnimation.HarmonyPatches.PrefixParallelGetPreRenderResults TRANS: YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Transpiler
PawnRenderer.ParallelPreRenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_ParallelPreRenderPawnAt.Prefix
PawnRenderer.RenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Prefix post: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Postfix
PawnUtility.PawnBlockingPathAt: PRE: [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix, [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix
Pawn_ApparelTracker.Notify_ApparelChanged: PRE: [800]AM.Patches.Patch_Pawn_ApparelTracker_Notify_ApparelChanged.Prefix
Pawn_DraftController.set_Drafted: PRE: CM_Callouts.Pawn_DraftController_Patches+Pawn_DraftController_Drafted.Prefix post: CM_Callouts.Pawn_DraftController_Patches+Pawn_DraftController_Drafted.Postfix
Pawn_DrawTracker.Notify_MeleeAttackOn: PRE: AM.Patches.Patch_Pawn_DrawTracker_Notify_MeleeAttackOn.Prefix
Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
Pawn_GeneTracker.Notify_GenesChanged: PRE: FacialAnimation.HarmonyPatches.Prefix_Notify_GenesChanged
Pawn_HealthTracker.HealthTick: post: BloodAnimations.Pawn_HealthTracker_HealthTick.HealthTick
Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix
Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix
Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
Pawn_TrainingTracker.Train: post: CM_Callouts.Patches.Pawn_TrainingTracker_Patches+Pawn_TrainingTracker_Train.Postfix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.Add: post: Bubbles.Access.Verse_PlayLog_Add.Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: Bubbles.Access.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, FacialAnimation.HarmonyPatches.PostfixDoPlaySettingsGlobalControls, MapPreview.Patches.Patch_RimWorld_PlaySettings.DoPlaySettingsGlobalControls
Projectile.Impact: PRE: Gunplay.Patch.PatchProjectileImpact.Prefix
Projectile.Launch: post: Gunplay.Patch.PatchProjectileLaunch.Postfix
Projectile.get_StartingTicksToImpact: post: Gunplay.Patch.PatchProjectileStartingTicksToImpact.Postfix
RCellFinder.CanWanderToCell: post: CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix
Rand.PopState: PRE: MapPreview.Patches.Patch_Verse_Rand.PopState
Rand.PushState: PRE: MapPreview.Patches.Patch_Verse_Rand.PushState
Rand.PushState: PRE: MapPreview.Patches.Patch_Verse_Rand.PushState
Rand.get_Int: PRE: MapPreview.Patches.Patch_Verse_Rand.Int
Rand.get_Value: PRE: MapPreview.Patches.Patch_Verse_Rand.Value
Rand.set_Seed: PRE: MapPreview.Patches.Patch_Verse_Rand.Seed
RealTime.Update: post: CM_Callouts.RealTime_Patches+RealTime_Update.Postfix
Region.get_Map: PRE: MapPreview.Patches.Patch_Verse_Region.Map
RegionAndRoomUpdater.RebuildAllRegionsAndRooms: PRE: [700]MapPreview.Patches.Patch_Verse_RegionAndRoomUpdater.RebuildAllRegionsAndRooms
RegionAndRoomUpdater.RegenerateNewRegionsFromDirtyCells: PRE: [700]MapPreview.Patches.Patch_Verse_RegionAndRoomUpdater.RegenerateNewRegionsFromDirtyCells
RiverMaker.ValidatePassage: PRE: [700]MapPreview.Patches.Patch_RimWorld_RiverMaker.ValidatePassage
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
SelectionDrawer.DrawSelectionBracketFor: PRE: SimpleCameraSetting.DrawSelectionBracketForPatch.Prefix
ShaderUtility.GetSkinShader: post: FacialAnimation.HarmonyPatches.PostfixGetSkinShader
SilhouetteUtility.CanHighlightAny: PRE: SimpleCameraSetting.CanHighlightAnyPatch.Prefix
SilhouetteUtility.GetAlpha: PRE: SimpleCameraSetting.GetAlphaPatch.Prefix
StaticConstructorOnStartupUtility.CallAll: (no patches)
StatsReportUtility.DrawStatsReport: TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
TerrainGrid.RemoveTopLayer: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.RemoveTopLayer
TerrainGrid.SetTerrain: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.SetTerrain
TerrainGrid.SetTerrainColor: PRE: [700]MapPreview.Patches.Patch_Verse_TerrainGrid.SetTerrainColor
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix
Thing.CanStackWith: post: CommonSense.CompIngredients_CanStackWith_CommonSensePatch.Postfix
Thing.SplitOff: TRANS: CommonSense.Thing_SplitOff_CommonSensePatch.CleanIngList
ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
ThingFilter.get_Summary: post: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Postfix
ThingMaker.MakeThing: post: CommonSense.ThingMaker_MakeThing_CommonSensePatch.Postfix
ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
ThingWithComps.ExposeData: post: CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
ThinkNode_ChancePerHour_Nuzzle.MtbHours: post: CM_Callouts.Patches.ThinkNode_ChancePerHour_Nuzzle_Patches+ThinkNode_ChancePerHour_Nuzzle_MtbHours.Postfix
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
Toils_Ingest.ChewIngestible: post: CM_Callouts.Patches.Toils_Ingest_Patches+Toils_Ingest_ChewIngestible.Postfix
Toils_Tend.<>c__DisplayClass2_0.<PickupMedicine>b__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
Toils_Tend.FinalizeTend: post: CM_Callouts.Patches.Toils_Tend_Patches+Toils_Tend_FinalizeTend.Postfix
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
Verb.TryCastNextBurstShot: post: BloodAnimations.Verb_TryCastNextBurstShot.TryCastNextBurstShot, MuzzleFlash.Patch.HarmonyPatch_Verb.Postfix
Verb.TryStartCastOn: post: CM_Callouts.Verb_Patches+Verb_TryStartCastOn.Postfix
Verb_LaunchProjectile.WarmupComplete: post: CM_Callouts.Verb_LaunchProjectilePatches+Verb_LaunchProjectile_WarmupComplete.Postfix
Verb_MeleeApplyHediff.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_MeleeAttack.CreateCombatLog: post: CM_Callouts.Verb_MeleeAttack_Patches+Verb_MeleeAttack_CreateCombatLog.Postfix
Verb_MeleeAttack.TryCastShot: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_TryCastShot.Prefix
Verb_MeleeAttackDamage.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WildPlantSpawner.CheckSpawnWildPlantAt: PRE: YayoNature.Patch_WildPlantSpawner_CheckSpawnWildPlantAt.Prefix, YayoNature.Patch_WildPlantSpawner_CheckSpawnWildPlantAt.Prefix
WorkGiver_ClearSnow.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix
WorkGiver_DoBill.<>c__DisplayClass24_0.<TryFindBestIngredientsHelper>b__4: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.Transpiler
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
WorkGiver_DoBill.GetMedicalCareCategory: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: [0]SmartMedicine.HackityGetBill.Prefix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort
WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix
World.CoastDirectionAt: TRANS: [100]MapPreview.Patches.Patch_RimWorld_World.CoastDirectionAt_Transpiler
World.ExposeData: post: YayoNature.patch_World_exposeData.Postfix, YayoNature.patch_World_exposeData.Postfix
World.NaturalRockTypesIn: TRANS: [100]MapPreview.Patches.Patch_RimWorld_World.NaturalRockTypesIn_Transpiler
WorldDynamicDrawManager.DrawDynamicWorldObjects: post: [0]caravanVisual.Patch_WorldDynamicDrawManager_DrawDynamicWorldObjects.Postfix
WorldGrid.GetNeighborId: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.GetNeighborId_Transpiler
WorldGrid.GetTileNeighbor: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.GetTileNeighbor_Transpiler
WorldGrid.IsNeighbor: TRANS: [100]MapPreview.Patches.Patch_RimWorld_WorldGrid.IsNeighbor_Transpiler
WorldInterface.WorldInterfaceUpdate: TRANS: [200]MapPreview.Patches.Patch_RimWorld_WorldInterface.WorldInterfaceUpdate_Transpiler
WorldObject.Draw: PRE: [0]caravanVisual.Patch_StatPart_WorldObject_Draw.Prefix
WorldObjectsHolder.Add: post: YayoNature.patch_WorldObjectsHolder_Add.Postfix, YayoNature.patch_WorldObjectsHolder_Add.Postfix
Harmony versions present: 2.3.3.0: net.pardeike.rimworld.lib.harmony, fuu.bloodanimations, Vodka.MuzzleFlash, RimHUD, Bubbles, MapPreviewMod.Active, MapPreviewMod.Main, LunarFramework.Main, LunarFramework.Compat.HugsLib, co.uk.epicguru.meleeanimation, Mlie.ShowMeYourHands, com.yayo.nature, Mlie.YayosNature, CM_Callouts, rimworld.rimpawnchinesename.patch, MapPreview.Main, MapPreview.GenLow, MapPreview.Gen; 2.3.1.1: uuugggg.rimworld.SmartMedicine.main, com.yayo.yayoAni, com.yayo.caravanVisual, rimworld.dyrewulfe.fpstackfix; 2.2.2.0: UnlimitedHugs.HugsLib, net.avilmask.rimworld.mod.CommonSense, ray1203.SimpleCameraSetting; 2.0.2.0: com.github.automatic1111.gunplay; 2.0.0.8: rimworld.Nals.FacialAnimation
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.5.4297 rev1079
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] version 11.0.4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Interaction Bubbles v3.1] Initialized
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Hello, world!
Build date: 11/5/2024 6:55 PM
Loaded assemblies (9):
0BetterFloatMenu, Version=15.0.0.0, Culture=neutral, PublicKeyToken=null,
0ColourPicker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AMRetextureSupport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null,
Meta.Numerics, Version=3.1.0.0, Culture=neutral, PublicKeyToken=67d25c65a6631347,
ModRequestAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
ModRequestAPI.Models, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
Unity.Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null,
zAnimationMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AM.FacialAnimationPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Scanning 33 mods for animation data...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Found 1 mod folders with animation data, total 69 loadable files.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> [<color=#63e0ff>Facial Animation Patch</color>] Successfully loaded Facial Animation patch.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RimHUD v1.15.3] Initialized
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[SafePatcher]The xPath: "Defs/ThingDef[defName="Gun_HellcatRifle"]" not found
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Translation data for language Simplified Chinese has 46 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[TrueTerrainColors v1.12.17] Loaded cached true colors for 119 terrain defs from file.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Potential patch conflicts (3):
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color>
static System.Void Verse.PawnRenderUtility::DrawEquipmentAiming(Verse.Thing eq, UnityEngine.Vector3 drawLoc, System.Single aimAngle)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
[com.github.automatic1111.gunplay] Prefix
Transpilers:
Postfixes:
[Vodka.MuzzleFlash] Postfix
System.Void Verse.PawnRenderTree::ParallelPreDraw(Verse.PawnDrawParms parms)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
[rimworld.Nals.FacialAnimation] PostfixParallelPreDraw
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Full patch list:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color>
System.Void RimWorld.Building_ProximityDetector::RunDetection()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
static System.Void RimWorld.FloatMenuMakerMap::AddDraftedOrders(UnityEngine.Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1<Verse.FloatMenuOption> opts, System.Boolean suppressAutoTakeableGoto)
Prefixes:
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
System.Boolean Verse.HediffSet::get_HasHead()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
static System.Boolean RimWorld.InvisibilityUtility::IsPsychologicallyInvisible(Verse.Pawn pawn)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
static System.Void Verse.PawnGenerator::GenerateGearFor(Verse.Pawn pawn, Verse.PawnGenerationRequest request)
Prefixes:
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
static System.Void Verse.PawnRenderUtility::DrawEquipmentAiming(Verse.Thing eq, UnityEngine.Vector3 drawLoc, System.Single aimAngle)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
[com.github.automatic1111.gunplay] Prefix
Transpilers:
Postfixes:
[Vodka.MuzzleFlash] Postfix
System.Void Verse.PawnRenderer::DrawShadowInternal(UnityEngine.Vector3 drawLoc)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void Verse.PawnRenderer::ParallelPreRenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void Verse.PawnRenderer::RenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
System.Void Verse.PawnRenderTree::ParallelPreDraw(Verse.PawnDrawParms parms)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
[rimworld.Nals.FacialAnimation] PostfixParallelPreDraw
static Verse.Pawn RimWorld.PawnUtility::PawnBlockingPathAt(Verse.IntVec3 c, Verse.Pawn forPawn, System.Boolean actAsIfHadCollideWithPawnsJob, System.Boolean collideOnlyWithStandingPawns, System.Boolean forPathFinder)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void RimWorld.Pawn_ApparelTracker::Notify_ApparelChanged()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
virtual System.Void Verse.Pawn::DrawGUIOverlay()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void Verse.Pawn_DrawTracker::Notify_MeleeAttackOn(Verse.Thing Target)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
virtual System.Boolean RimWorld.Verb_MeleeAttack::TryCastShot()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
<color=#66ffb5>[MeleeAnim]</color> PreCached all retexture info in 7.2ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Loaded tweak data for 13 weapons.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Patched 2 classes that directly inherit from Verb_MeleeAttack in 49.2 ms to detect hits:
RimWorld.Verb_MeleeApplyHediff from Assembly-CSharp
RimWorld.Verb_MeleeAttackDamage from Assembly-CSharp
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Found 0 items of clothing that cover hands, took 0.34 ms:
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 15218.
Total: 98.737000 ms (FindLiveObjects: 0.496300 ms CreateObjectMapping: 0.573000 ms MarkObjects: 97.513300 ms DeleteObjects: 0.153400 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Loading asset bundle MuzzleFlash.shaders-windows
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loaded shader Unlit/AnimatedAdditiveInstanced
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Muzzle Flash] Shader loaded from MuzzleFlash: Unlit/AnimatedAdditiveInstanced
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15220.
Total: 98.000000 ms (FindLiveObjects: 0.476300 ms CreateObjectMapping: 0.554500 ms MarkObjects: 96.865800 ms DeleteObjects: 0.102900 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15220.
Total: 97.628100 ms (FindLiveObjects: 0.522300 ms CreateObjectMapping: 0.653200 ms MarkObjects: 96.375600 ms DeleteObjects: 0.076200 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15220.
Total: 98.372100 ms (FindLiveObjects: 0.758000 ms CreateObjectMapping: 0.799300 ms MarkObjects: 96.742000 ms DeleteObjects: 0.072400 ms)
[HugsLib] initializing YayoNature
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[ShowMeYourHands]: Defined hand definitions of 38 weapons
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 3 Unused Serialized files (Serialized files now loaded: 2)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 15239.
Total: 100.938900 ms (FindLiveObjects: 0.467700 ms CreateObjectMapping: 0.591000 ms MarkObjects: 99.768200 ms DeleteObjects: 0.111000 ms)
Loading game from file 幻想乡 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- LingLuo.MoveSteamGeyser
- Nals.FacialAnimation
- JintuziLamian.Hairstyle.AFUWomenshairstyles
- JintuziLamian.Hairstyle.AFUMenshairstyles
- Fuu.BloodAnimations
- lemontea.BloodAnimationszh
- UnlimitedHugs.HugsLib
- avilmask.CommonSense
- Mlie.FoodPoisoningStackFix
- automatic.gunplay
- Jaxe.Bubbles
- Jaxe.Bubbles.zh.hc
- m00nl1ght.MapPreview
- ZH.m00nl1ght.MapPreview
- co.uk.epicguru.meleeanimation
- ZH.co.uk.epicguru.meleeanimation
- IssacZhuang.MuzzleFlash
- Mlie.ShowMeYourHands
- Uuugggg.SmartMedicine
- com.yayo.yayoAni.continued
- ZH.com.yayo.yayoAni
- Mlie.YayosCaravan
- Mlie.YayosNature
- Jaxe.RimHUD
- shouer.chinesepack.RimHUD
- wsh.RimPawnChineseName
- Andromeda.NiceHands
- Bratwurstinator.Callouts
- ZH.Callouts
- ray1203.SimpleCameraSetting
- Xeva.XFBMaliBodypatch.11
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
CameraSetting Applied
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID RelationshipRecord_123962 of type RimWorld.RelationshipRecord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.VirtualPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID RelationshipRecord_123968 of type RimWorld.RelationshipRecord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.VirtualPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID Thing_Human146359 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID RelationshipRecord_130245 of type RimWorld.RelationshipRecord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.VirtualPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve reference to object with loadID RelationshipRecord_130250 of type RimWorld.RelationshipRecord. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.VirtualPawnRelation curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Pawn 谢问夏 has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Loaded 0 animation renderers on map Map-0-PlayerHome
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Yayo's Animation] GC : animation data count [0 -> 0]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 20575.
Total: 175.371000 ms (FindLiveObjects: 0.709900 ms CreateObjectMapping: 0.959700 ms MarkObjects: 173.609600 ms DeleteObjects: 0.090800 ms)
[Yayo's Animation] GC : animation data count [23 -> 16]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Map Preview v1.12.17] Failed to generate map preview!
System.Exception: Attempted to generate map preview while another map is generating!
[Ref B8FDF952]
at MapPreview.MapPreviewGenerator.GenerateContentsIntoPreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x0001c] in <8eff7f91aaee43e3b8cdf570a9700513>:0
at MapPreview.MapPreviewGenerator.GeneratePreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x00049] in <8eff7f91aaee43e3b8cdf570a9700513>:0
at MapPreview.MapPreviewGenerator.DoThreadWork () [0x000e6] in <8eff7f91aaee43e3b8cdf570a9700513>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Map Preview v1.12.17] Map Info:
World Seed Hash: 912952
World Tile: 87015
Biome: IceSheet
Biome TPMs: 1
Biome TTresh: 1
Biome MCP: Core
Tick Speed: Paused
Map Seed: -1581631210
Map Size: 120x120
Map Comps: Full
Color Palette: Dynamic
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Map Preview v1.12.17] Failed to generate map preview!
System.Exception: Attempted to generate map preview while another map is generating!
[Ref B8FDF952]
at MapPreview.MapPreviewGenerator.GenerateContentsIntoPreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x0001c] in <8eff7f91aaee43e3b8cdf570a9700513>:0
at MapPreview.MapPreviewGenerator.GeneratePreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x00049] in <8eff7f91aaee43e3b8cdf570a9700513>:0
at MapPreview.MapPreviewGenerator.DoThreadWork () [0x000e6] in <8eff7f91aaee43e3b8cdf570a9700513>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Map Preview v1.12.17] Map Info:
World Seed Hash: 912952
World Tile: 87015
Biome: IceSheet
Biome TPMs: 1
Biome TTresh: 1
Biome MCP: Core
Tick Speed: Paused
Map Seed: -1581631210
Map Size: 120x120
Map Comps: Full
Color Palette: Dynamic
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Map Preview v1.12.17] Failed to generate map preview!
System.Exception: Attempted to generate map preview while another map is generating!
[Ref B8FDF952]
at MapPreview.MapPreviewGenerator.GenerateContentsIntoPreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x0001c] in <8eff7f91aaee43e3b8cdf570a9700513>:0
at MapPreview.MapPreviewGenerator.GeneratePreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x00049] in <8eff7f91aaee43e3b8cdf570a9700513>:0
at MapPreview.MapPreviewGenerator.DoThreadWork () [0x000e6] in <8eff7f91aaee43e3b8cdf570a9700513>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Map Preview v1.12.17] Map Info:
World Seed Hash: 912952
World Tile: 75199
Biome: TropicalSwamp
Biome TPMs: 3
Biome TTresh: 2
Biome MCP: Core
Tick Speed: Paused
Map Seed: -1581627586
Map Size: 250x250
Map Comps: Full
Color Palette: Dynamic
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Map Preview v1.12.17] Failed to generate map preview!
System.Exception: Attempted to generate map preview while another map is generating!
[Ref B8FDF952]
at MapPreview.MapPreviewGenerator.GenerateContentsIntoPreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x0001c] in <8eff7f91aaee43e3b8cdf570a9700513>:0
at MapPreview.MapPreviewGenerator.GeneratePreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x00049] in <8eff7f91aaee43e3b8cdf570a9700513>:0
at MapPreview.MapPreviewGenerator.DoThreadWork () [0x000e6] in <8eff7f91aaee43e3b8cdf570a9700513>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Map Preview v1.12.17] Map Info:
World Seed Hash: 912952
World Tile: 5869
Biome: TropicalRainforest
Biome TPMs: 2
Biome TTresh: 2
Biome MCP: Core
River: 2
Tick Speed: Paused
Map Seed: -1581550580
Map Size: 250x250
Map Comps: Full
Color Palette: Dynamic
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Map Preview v1.12.17] Failed to generate map preview!
System.Exception: Attempted to generate map preview while another map is generating!
[Ref B8FDF952]
at MapPreview.MapPreviewGenerator.GenerateContentsIntoPreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x0001c] in <8eff7f91aaee43e3b8cdf570a9700513>:0
at MapPreview.MapPreviewGenerator.GeneratePreview (MapPreview.MapPreviewRequest request, MapPreview.MapPreviewResult result) [0x00049] in <8eff7f91aaee43e3b8cdf570a9700513>:0
at MapPreview.MapPreviewGenerator.DoThreadWork () [0x000e6] in <8eff7f91aaee43e3b8cdf570a9700513>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Map Preview v1.12.17] Map Info:
World Seed Hash: 912952
World Tile: 7845
Biome: TropicalRainforest
Biome TPMs: 2
Biome TTresh: 2
Biome MCP: Core
River: 2
Tick Speed: Paused
Map Seed: -1581559852
Map Size: 250x250
Map Comps: Full
Color Palette: Dynamic
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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