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@HugsLibRecordKeeper
Created February 6, 2025 14:42
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Rimworld output log published using HugsLib
This file has been truncated, but you can view the full file.
Log uploaded on Thursday, February 6, 2025, 10:41:56 PM
Loaded mods:
Prepatcher(zetrith.prepatcher): 0Harmony(2.3.3), 0PrepatcherAPI(1.2.0), 0PrepatcherDataAssembly(1.0.0), PrepatcherImpl(1.0.0), Prestarter(1.0.0)
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1)
Fishery - Modding Library(bs.fishery): 0PrepatcherAPI(1.2.0), 1Fishery(0.6.1), System.Runtime.CompilerServices.Unsafe(av:6.0.0,fv:6.0.21.52210)
Core(Ludeon.RimWorld): (no assemblies)
Performance Fish(bs.performance): PerformanceFish(0.6.1.1)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
Big and Small - Framework(RedMattis.BetterPrerequisites): BetterPrerequisites(1.0.0), BSXeno(1.0.0), RedHealth(1.0.0)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.4]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.4)
Better Gene Graphics Framework(telardo.BetterGeneGraphicsFramework): BetterGeneGraphicsFramework(1.0.0)
AFU Cosmetic Gene Expanded(JintuziLamian.Gene.XenoCosmetic): (no assemblies)
AFU女士发型_Women's hairstyles(JintuziLamian.Hairstyle.AFUWomenshairstyles): (no assemblies)
AFU男士发型_Men's hairstyles(JintuziLamian.Hairstyle.AFUMenshairstyles): (no assemblies)
FSharp.Core(latta.fsharp.core): FSharp.Core(av:4.7.0,fv:4.700.20.27008), Poet(5.4.0)
[NL] Facial Animation - WIP(Nals.FacialAnimation): FacialAnimation(1.0.0)
[NL] Facial Animation - Experimentals(Nals.FacialAnimationExperimentals): (no assemblies)
Humanoid Alien Races(erdelf.HumanoidAlienRaces): 0Harmony(av:2.3.3,fv:2.3.1.1), AlienRace(1.0.0)
Tabula Rasa(neronix17.toolbox): TabulaRasa(1.5.8928.40486)
Achtung!(brrainz.achtung)[mv:3.9.5.0]: Achtung(3.9.5), CrossPromotion(1.1.2), ModFeatures(1.2.6)
Achtung!_zh(RWZH.ChinesePack.achtung): (no assemblies)
Adaptive Storage Framework(adaptive.storage.framework): AdaptiveStorageFramework(1.1.1), GeneratorOperation(1.0.0)
Adaptive Primitive Storage(Adaptive.PrimitiveStorage): PrimitiveFridge(1.0.0)
Adaptive Simple Storage(Adaptive.SimpleStorage): (no assemblies)
Adaptive Storage Neolithic Module(adaptive.storage.neolithic): (no assemblies)
LWM's Adaptive Deep Storage(ASF.DeepStorage): (no assemblies)
Adaptive Storage_zh(ZH.adaptive.storage.neolithic): (no assemblies)
Advanced Hydroponics(Ogre.AdvancedHydroponics): AdvHydroponics(1.0.0)
Advanced Hydroponics 简繁汉化包(pzqaks.AdvancedHydroponics.ChinesePack): (no assemblies)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), 0PrepatcherAPI(av:1.2.0,fv:1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:24.11.29), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0)
Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: (no assemblies)
Vanilla Weapons Expanded - Laser(VanillaExpanded.VWEL)[mv:1.1.0]: (no assemblies)
Vanilla Factions Expanded - Pirates(OskarPotocki.VFE.Pirates): VFEPirates(1.0.0)
Alliance Assault(Release)(Thumb.AllianceAssaultRelease): Non-Plyaer Assult(1.0.0)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.13.1)
Allow Tool Fixed Patch(seekiworksmod.no16)[mv:1.1.0.1]: No.016 Allow Tool Fixed Patch(1.1.0.1)
Defensive Positions(UnlimitedHugs.DefensivePositions): 0MultiplayerAPI(av:0.3.0,fv:0.5.0), DefensivePositions(av:1.7.0,fv:1.13.1)
Allow Tool zh-pack(RWZH.ChinesePack.AllowTool): (no assemblies)
AllowToolGhoulFix(RunningBugs.AllowToolGhoulFix): (no assemblies)
Vanilla Psycasts Expanded(VanillaExpanded.VPsycastsE): VanillaPsycastsExpanded(1.1.0)
Alpha Mechs(sarg.alphamechs): AlphaMechs(1.0.0)
Vanilla Expanded Framework zh-pack(RWZH.ChinesePack.VanillaFactionsExpandedCore): (no assemblies)
Alpha Mechs_zh(ZH.sarg.alphamechs): (no assemblies)
Alpha Animals(sarg.alphaanimals): AlphaBehavioursAndEvents(1.0.0)
Alpha Animals_zh(QAQ.QAAAQ): (no assemblies)
Tweaks Galore(Neronix17.TweaksGalore): TweaksGalore(3.0.9046.40132)
Androids for RW 1.5(ChJees.Androids14): Androids(1.0.0), Assembly-CSharp(av:1.5.9102.32373,fv:1.5.9048.28434)
Android Conversion for RW 1.5(dekeche.AndroidConversion14): AndroidConversion(1.0.0)
Android Conversion 简繁汉化包(pzqaks.AndroidConversion.ChinesePack): (no assemblies)
Androids Expanded for RW 1.5(peptide.androidsexpanded14): AndroidsExpanded(0.0.0)
Androids Expanded: Assembly Drone(Xercaine.AssemblyDrone): (no assemblies)
Androids Expanded: Assembly Drone 简中汉化(FruityTrump.ChinesePack.XDroneAssemblyBot): (no assemblies)
Androids Expanded_zh(cnSilvanus.AndroidsExpanded.zh): (no assemblies)
Animal Weapon(Udon.AnimalWeapon): AnimalMeleeWeapon(1.0.0)
Better Mechanoid Loot (continued)(RelaxedOtter.BetterMechanoidLoot): (no assemblies)
Better Mechanoid Loot (重写)(Winds.BetterMechanoidLoot): (no assemblies)
Better Research Tabs(andery233xj.mod.BetterResearchTabs): TowersBetterResearchTabs(1.0.0)
Better ground-penetrating scanner(kikohi.BetterGroundPenetratingScanner): BGPScanner(1.0.0)
Better ground-penetrating scanner_zh(ZH.kikohi.BetterGroundPenetratingScanner): (no assemblies)
BetterInfoCard(Creeper.BetterInfoCard): BetterInfoCard(1.0.0)
Big and Small - Framework 简体中文(ZH.RedMattis.BetterPrerequisites): (no assemblies)
Biotech Expansion - Core(biotexpans.core): BiotechExpansion_Core(1.0.0)
Big and Small - Genes & More(RedMattis.BigSmall.Core): (no assemblies)
Big and Small - Genes & More 简体中文(ZH.RedMattis.BigSmall.Core1): (no assemblies)
Vanilla Weapons Expanded - Grenades(VanillaExpanded.VWEG): (no assemblies)
Vanilla Weapons Expanded - Non-Lethal(VanillaExpanded.VWENL): VanillaWeaponsExpandedNonLethal(1.0.0)
Combat Extended(CETeam.CombatExtended): CombatExtended(0.0.0), VehiclesCompat(0.0.0)
Vehicle Framework(SmashPhil.VehicleFramework): 0Harmony(2.3.3), SmashTools(1.0.0), UpdateLogTool(1.3.8984.43037), Vehicles(1.5.1)
Bill Doors' Framework(3HSTltd.Framework): 0BillDoorsUnifiedHaulJob(1.0.0), 0BillDoorsUnifiedHaulJob(1.0.0), BillDoorsFrameworkUtilities(1.0.0), BillDoorsLootsAndShelves(1.0.0), BillDoorsPredefinedCharacter(1.0.0), MuzzleFlashInvoker(1.0.0), UnityEngine.IMGUIModule(0.0.0), UnityEngine.TextRenderingModule(0.0.0), BillDoorsFrameworkCE(1.0.0), MuzzleFlashInvoker(1.0.0), BillDoorsVehicleExt(1.0.0), SmashTools(1.0.0), Vehicles(av:1.5.1,fv:1.4.1)
Bill Doors' CIWS turret(3HSTltd.CIWSturret): (no assemblies)
Turret Collection (Unofficial)(eatKenny.leafzxg.DWs.TurretCollection): TurretCollection.CEpatch(1.0.0)
Bill Doors' Turret Collection Retexture(3HSTltd.TCRetex): (no assemblies)
Bionic icons(automatic.bionicicons): BionicIcons(1.0.0)
Biotech Expansion - Core简体中文汉化包(ZH.biotexpans.core): (no assemblies)
[NL] Compatible Body 2(Nals.CompatibleBody2): (no assemblies)
[NL] Realistic Body(Nals.RealisticBody): (no assemblies)
Blood Animations(Fuu.BloodAnimations): BloodAnimations(1.0.0)
Blood Animations 汉化补丁(lemontea.BloodAnimationszh): (no assemblies)
Blueprints(Fluffy.Blueprints)[mv:2.17.133]: 0Harmony(av:2.3.3,fv:2.3.1.1), BetterKeybinding(av:4.0.0,fv:4.0.53), Blueprints(av:4.0.0,fv:4.0.53)
Blueprints_zh(RWZH.leafzxg.Blueprints): (no assemblies)
Bunny Armour From Hooman Cute(LanYv.BunnyArmourFromHoomanCute): (no assemblies)
[1.5-1.4] CAI 5000 - Advanced AI + Fog Of War(Krkr.rule56): 0PrepatcherAPI(av:1.2.0,fv:1.1.0), CombatAI(0.0.0)
CAI 5000 - Advanced AI + Fog Of War 中文化(chinese.CAI500): (no assemblies)
Miho, the celestial fox(miho.fortifiedoutremer): CheckHediffMakeHediff(1.0.0), ItemFormChange_Miho(1.0.0), JobHediff(1.0.0), MonoTail(1.0.0), SYS(1.0.0.1)
CE美狐加强补丁(Sakura.mihoPatchForCE): (no assemblies)
Call For Intel(8Z.CallForIntel)[mv:1.5.0.1]: CallForIntel(1.5.0.1)
Call For Intel简中汉化(Buyue.callforintel.zh): (no assemblies)
Callouts(Bratwurstinator.Callouts): CM_Callouts(1.0.0)
Callouts简体中文汉化包(ZH.Callouts): (no assemblies)
Camera+(brrainz.cameraplus)[mv:3.2.0.0]: CameraPlus(3.2.0), CrossPromotion(1.1.2)
Camera+_zh(RWZH.ChinesePack.cameraplus): (no assemblies)
Character Editor(void.charactereditor): CharacterEditor(1.4.1242)
Cognition Filter:Anime Girl(zerowhite.AnimeGirl): (no assemblies)
Combat Extended Guns(CETeam.CombatExtendedGuns): (no assemblies)
Damage Indicators [1.5](CaesarV6.DamageIndicators): DamageMotes(1.0.0)
Damage Indicators [1.5]_zh(CaesarV6.DamageIndicators.zh.hc): (no assemblies)
Dev In Your Language(latta.devl10n): DevL10N(1.11.1)
Dev In Your Language_zh(latta.devl10n.zh): (no assemblies)
Do Your F****** Research(KB.PrioritizeResearch)[mv:1.0.3]: KB_Prioritize_Research(1.0.0)
Down For Me(aRandomKiwi.DownForMe): DownForMe(1.0.8)
Down For Me_zh(aRandomKiwi.DownForMe.zh.hc): (no assemblies)
DragSelect(telardo.DragSelect): DragSelect(1.2.1)
MoHAR framework(goudaquiche.MoharFramework): Comp_TargetEffect_DamageHediffChance(1.0.8892.22961), CompSpawnSubplantUnlocker(1.0.8892.22857), ConPoDra(1.0.8892.23089), CustomLifeSpan(1.0.8892.23147), DisplayITab(0.15.1), DUDOD(1.0.8892.22704), FuPoSpa(1.0.8892.23187), HediffReplacerHediffGiver(1.0.8892.22892), MoharAiJob(0.15.1), MoharDamage(1.0.0), MoharGfx(0.15.1), MoharHediffs(0.0.0), MoharJoy(1.0.8892.24921), MoHarRegeneration(1.0.8892.23727), MoharThoughts(0.15.1), OHFP(1.0.8892.23844), OLB(1.0.8892.23210), OneHediffPerGender(1.0.8892.23746), OneHediffPerLifeStage(1.0.8892.23781), Ubet(0.15.1), YetAnotherHediffApplier(1.0.8892.24115), YourOwnRaceHediffGiver(1.0.8892.24128)
Gloomy Dragonian race(RooAndGloomy.DragonianRaceMod): Dragonian(1.0.0)
Dragonian Mix(kalospacer.DragonianMix): DragonianMix(1.0.0)
Dragonian Strange Apparels(rabiosus.DragonianEXapparel): (no assemblies)
Dragonian Strange Apparels_zh(rabiosus.DragonianEXapparel.zh): (no assemblies)
Dubs Mint Minimap(dubwise.dubsmintminimap): 0Harmony(av:2.3.3,fv:2.3.2), DubsMintMinimap(av:1.0.0,fv:1.0.0)
Dubs Performance Analyzer(Dubwise.DubsPerformanceAnalyzer.steam): 0Harmony(av:2.3.3,fv:2.3.2), PerformanceAnalyzer(1.0.0)
Dubs Performance Analyzer性能分析汉化(Dubwise.DubsPerformanceAnalyzer.CNTrans): (no assemblies)
Dubs Mint Menus(Dubwise.DubsMintMenus): 0Harmony(av:2.3.3,fv:2.3.2), DubsMintMenus(av:1.2.8852.28744,fv:1.0.0)
Dubs_Mint_Menus_zh(RWZH.ChinesePack.DubsMintMenus): (no assemblies)
Expanded Prosthetics and Organ Engineering - Forked(vat.epoeforked)[mv:4.4.7]: EPIA(1.0.0)
EPOE-Forked zh-pack(RWZH.leafzxg.epoeforked): (no assemblies)
EPOE-Forked: Royalty DLC expansion(vat.epoeforkedroyalty): (no assemblies)
EPOE-Forked_Royalty_DLC_expansion_zh(RWZH.leafzxg.epoeforkedroyalty): (no assemblies)
EPOE仿生体CE补丁 EPOE FORKED CE Patches(EPOEforked.CEpatches): (no assemblies)
Electric Stonecutting Table(Cocaine.ElectricStonecuttingTable): (no assemblies)
Electric Stonecutting Table_zh(ZH.Cocaine.ElectricStonecuttingTable): (no assemblies)
Emperor dragon awakens(帝 龙 觉 醒)(Emperor.dragon.awakens): EmperorDragon(1.0.0)
Empire -100 goodwill in scenarios Fix(mouse.scenarios.patch): (no assemblies)
EndlessGrowth(SlimeSenpai.EndlessGrowth): EndlessGrowth(1.5.2)
EndlessGrowth_zh(EndlessGrowth.zh): EndlessGrowth(av:1.5.2,fv:1.4.1.6)
Epona race Renaissance (Unofficial)(Epona.EponaRenaissanceUno): EponaRenaissance(1.0.0), JobHediff(1.0.0)
Humanoid_Alien_Races_2.0_zh(RWZH.ChinesePack.HumanoidAlienRaces): (no assemblies)
Epona race Renaissance_zh(ZH.Epona.EponaRenaissance): (no assemblies)
ExGT Bio Mechanoid(XMB.BreadMech): Mo_Mech(1.0.0)
Expanded Incidents (Continued)(Mlie.ExpandedIncidents)[mv:1.5.1]: ExpandedIncidents(av:1.0.0,fv:1.5.1), VersionFromManifest(0.0.0)
Expanded_Incidents_zh(RWZH.ChinesePack.ExpandedIncidents): (no assemblies)
Expertise Augmentation(StatistNo1.ExpertiseAugmentation)[mv:1.0.0]: ExpertiseAugmentationSublink(1.0.0)
Expertise Augmentation汉化 机器人等级拓展(qiushui.EA.zh): (no assemblies)
Explosions Destroy Fewer Corpses(AmCh.ExplosionsDestroyFewerCorpses): Explosions Destroy Fewer Corpses(0.0.0)
Face Down(Verniy709.FaceDown): FaceDown(1.0.0)
Far Easterner, Ama the Three Raijus of the Far East Xenotypes and Factions(Resurrectionem.Ama): AmaZap(1.0.0), FarEasternerUtility(1.0.0)
Far Easterner, Ama the Three Raijus of the Far East Xenotypes and Factions 简繁汉化包(Nide.ChinesePack.AmaRaiju): (no assemblies)
Food Alert (Continued)(Mlie.FoodAlert)[mv:1.5.4]: FoodAlert(av:1.0.0,fv:1.5.4), VersionFromManifest(0.0.0)
Food Alert_zh(soulwolf.ch.FoodAlert): (no assemblies)
Fortifications - Industrial(Aoba.Fortress.Industrial): AOBAUtilities(1.0.0), Fortification(1.0.0), FortificationCE(1.0.0)
Fortification Industrial - Citadel(Aoba.Fortress.Industrial.Citadel): (no assemblies)
Fortification Industrial - Frontier(Aoba.Fortress.Frontier): (no assemblies)
Fortification Industrial -Nuclear Dawn(Aoba.Fortress.Industrial.NuclearDawn): (no assemblies)
GrimWorld 40,000 - Framework(Grimworld.Framework): 0Harmony(2.3.3), BM_ApparelSet(1.0.0), ColorPicker(0.0.0), CompAbilityBurstProjectiles(1.0.0), ExplosiveJump(1.0.0), GravDamege(1.0.0), GrimWorld_Framework(1.0.0), GrimworldItemLimit(1.0.0), GW40kHediffAura(1.0.0), GW4KArmor(1.0.0), GWParryShield(1.0.0), HediffStageAttackProgress(1.0.0), Chamber(1.0.0 [no FileVersionInfo]), OnAttackHediff(1.0.0), RecipeMod(1.0.0), WeaponSwitch(1.0.0)
GrimWorld 40,000 - Core Imperialis(Grimworld.Core): Core_Imperialis(1.0.0)
GrimWorld 40,000 - Talons of the Emperor(grimworld.talonOfTheEmperor): (no assemblies)
Grimworld 40,000 - Angels of Death(HappyPurging.AgeofDarkness): (no assemblies)
GW40K-Talons of the Emperor CE补丁(MMXXLee.GW.talonoftheemperor.CE): (no assemblies)
Garbage Craft--垃圾工艺(Yuan.GarbageCraft.Misc): GarbageCraft(1.0.0)
GiTS Seburo Advanced Weapon Systems(moistestWhale.SACGuns)[mv:1.2.6]: (no assemblies)
GiTS Seburo Advanced Weapon Systems zh 攻壳机动队Seburo先进武器系统 简繁汉化(moistestWhale.SACGuns.zh): (no assemblies)
Giant autocannon turret(XMB.Giantautocannonturret.MO): (no assemblies)
Giant uranium slug turret(XMB.GiantUraniumSlugTurret.MO): (no assemblies)
Giver(WindChime.GiverTheColonyHelper): GiverTheColonyHelper(2.3.0.5)
Gloomy Dragonian race中文語言包(RooAndGloomy.DragonianRaceMod.cht.chs): (no assemblies)
GrimWorld 40,000 帝国核心 简体中文汉化(zh.Grimworld.Core): (no assemblies)
GrimWorld 40,000 - Imperial Vehicles of Grimworld(Grimworld.Vehicles): Vehicles_of_Grimworld(1.0.0)
GrimWorld 40,000 帝国载具 简体中文汉化(zh.Grimworld.Grimworld.Vehicles): (no assemblies)
GrimWorld 40,000 帝皇利爪 简体中文汉化(zh.grimworld.talonOfTheEmperor): (no assemblies)
GrimWorld 40,000 框架 简体中文汉化(zh.Grimworld.Framework): (no assemblies)
GrimWorld 40,000 死亡天使 简体中文汉化(zh2.HappyPurging.AgeofDarkness): (no assemblies)
Harvest Organs Post Mortem(Smuffle.HarvestOrgansPostMortem): Autopsy(4.1.1)
Harvest Organs Post Mortem 中文化(NB.HarvestOrgansPostMortem.chinese): (no assemblies)
Hospitality(Orion.Hospitality)[mv:1.5.0.8]: 0MultiplayerAPI(av:0.3.0,fv:0.5.0), Hospitality(av:1.0.0,fv:1.5.0.8)
Hospitality zh-pack(RWZH.ChinesePack.Hospitality): (no assemblies)
Hospitality: Vending machines(Adamas.VendingMachines): VendingMachines(1.0.0)
Hospitality: Vending machines_zh(ZH.Adamas.VendingMachines): (no assemblies)
HugsLib_zh(RWZH.ChinesePack.HugsLib): (no assemblies)
Humanlike Ghoul(Luapo.HumanLikeGhoul): 0Harmony(2.3.3), GhoulWorkAble(1.0.0)
I can equip/wear this(None1637.Icanequip): ForceEquip(1.0.0)
Improved Need Indicator(AmCh.ImprovedNeedIndicator): Improved Need Indicator(1.0.0)
Infinite apparel durability(fxz.appareldura): IFAD(1.0.0)
Interaction Bubbles(Jaxe.Bubbles): Bubbles(3.1.0)
Interaction Bubbles_zh(Jaxe.Bubbles.zh.hc): (no assemblies)
Killfeed(kahdeg.Killfeed): KillFeed(1.0.0)
Kurin HAR Edition(Seioch.Kurin.HAR)[mv:2.0.0]: Kurin(1.0.0)
Kurin_HAR_Edition_zh(ninedaylongbow.ChinesePack.KurinHAR): (no assemblies)
Kurin, The Three Tailed Fox [Deluxe Edition](Inoshishi3.KTTFDE): KurinDeluxeEdition(1.0.0), KurinDeluxeEditionSettlement(1.0.0), KurinDeluxeEditionVehicles(1.0.0), KurinDeluxeEditionRoyaltyPatch(1.0.0), KurinDeluxeEditionMechanoids(1.0.0), KurinDeluxeEditionCE(1.0.0)
Kurin魅狐豪华版简体中文汉化包(ZH.KTTFDE): (no assemblies)
Kurin魅狐豪华版本体内置CE补丁简中汉化补丁(LoveTianYiLove.Kurin.CE.zhCN.LoveTianYiLove): (no assemblies)
Vanilla Furniture Expanded - Props and Decor(VanillaExpanded.VFEPropsandDecor): VFEProps(1.0.0)
Reel's Expanded Storage(reel.expanded.storage): (no assemblies)
RimFridge: Now with Shelves!(rimfridge.kv.rw): RimFridge(1.0.0)
LWM's Deep Storage (Unofficial 1.5)(LWM.DeepStorageHotfix)[mv:1.4.1.4]: 0MultiplayerAPI(av:0.3.0,fv:0.3.0), IHoldMultipleThings(av:0.1.0,fv:1.0.0), LWM.DeepStorage(1.0.0.29171)
LWM's Deep Storage(LWM.DeepStorage)[mv:1.5.0.4]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), LWM.DeepStorage(av:1.0.0.29171,fv:1.0.0.23349)
LWM's Deep Storage zh-pack(RWZH.ChinesePack.DeepStorage): (no assemblies)
Make Reinforced Barrel(bbbbilly.makereinforcedbarrel): (no assemblies)
Malevolent Mechtech - Apocriton MechResurrect Implant(ZIRI.Implant.ApocritonMechResurrector): MechResurrection(1.0.0)
Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.9), LunarFramework(1.1.9), MapPreview(1.12.17), MapPreviewMod(1.12.17)
Apparel BodyType Resolver(gguake.apparelbodyresolver): ApparelBodyTypeResolver(1.0.0)
Mincho, The Mint Choco Slime ~ HAR ver.(SutSutMan.MinchoTheMintChocoSlimeHARver): Mincho_Booster(1.0.0), Mincho_ExpandablePlants(1.0.0), Mincho_HPF(1.1.0), Mincho_The_Mint_Choco_Slime(1.0.0), WearSetting(1.0.0)
Marilyn the Mincho Worshipper Witch ~ HAR ver.(SutSutMan.MarilyntheMinchoWorshipperWitchHARver): ChangeRace(1.0.0), MinchoWitch(1.0.0)
Marilyn the Mincho Worshipper Witch ~ HAR ver.中文化語言包(Marilyn.the.Mincho.Worshipper.Witch.HAR.ver.CHT.CHS): (no assemblies)
Maru Race(VAMV.MaruRaceMod): ItemFormChange_Maru(1.0.0), MaruAnimalThinkTree(1.0.0 [no FileVersionInfo]), marucsharp(1.0.0), MaruJoyTail(1.0.0), MaruLifeStageWorker(1.0.0), MaruLighthouse(1.0.0), MaruPlant(1.0.0), MaruRace(1.0.0), MaruSpawner(1.0.0), MaruTerrainSkip(1.0.0), MaruThink(1.0.0), MaruThought(1.0.0), MaruTrap(1.0.0), MaruWandererJoin(1.0.0), PawnKnockback_Maru(1.0.0), TorgueMaru(1.0.0)
Maru Race_zh(lan.VMaruRace.zh): (no assemblies)
Master of Cooking(leafzxg.MasterOfCooking): (no assemblies)
Master of Crafting(leafzxg.MasterOfCrafting): (no assemblies)
Engine Industries(Aoba.Motorization.Engine): (no assemblies)
RimThunder - Core(RimThunder.Core): linshi(1.0.0 [no FileVersionInfo]), Motorization(1.0.0), MotorizationCE(1.0.0)
Mechanization - MobileWorker(Aoba.MZ.MobileWorker): Motorization(1.0.0)
MendAndRecycle(dd.unofficial.notfood.MendAndRecycle)[mv:1.0.1.0]: MendAndRecycle(0.0.0)
Mend and Recycle 简体中文翻译(xsz.MendandRecycleSimplifiedChinese): (no assemblies)
Miho Facial Animation(Talos.Miho.Face.FA): (no assemblies)
Miho, the celestial fox_zh(ZH.miho.fortifiedoutremer): (no assemblies)
Ancot Library(Ancot.AncotLibrary): AncotLibrary(1.0.0)
Milira Race(Ancot.MiliraRace): Milira(1.0.0)
Milira Race Gene Patch(Ancot.MiliraRaceGenePatch): (no assemblies)
Milira CE Patch(pntfvur.RimPatches.Milira.CE): MiliraCE(1.0.0)
Milira Cultivated SolarCrystal(Linruo.MiliraCultivatedSolarCrystal): (no assemblies)
Milira.Describe米莉拉简介添加(Milira.Describe): (no assemblies)
Mincho Expanded 珉巧拓展(kearril.MinchoTheMintChocoSlimeHARverExpanded): mincho Expanded(1.0.0)
Mincho FacialAnime(Talos.Mincho.FA): (no assemblies)
Mincho Witch FacialAnime(Talos.MinchoWitch.FA): (no assemblies)
Mincho, The Mint Choco Slime ~ HAR ver.中文化語言包(Mincho.HAR.CHT.CHS): (no assemblies)
MoeLotl Race(HenTaiLoliTeam.Axolotl): Axolotl(1.0.0)
MoeLotl Facial Animation(HenTaiLoliTeam.Axolotl.FA): (no assemblies)
MoeLotl Race CE(HenTaiLoliTeam.Axolotl.CE): Axolotl(1.0.0), AxolotlCE(1.0.0)
Melee Animation(co.uk.epicguru.meleeanimation): 0BetterFloatMenu(av:15.0.0,fv:15.0.0), 0ColourPicker(1.0.0), AMRetextureSupport(0.0.0), Meta.Numerics(3.1.0), ModRequestAPI(1.0.0), ModRequestAPI.Models(1.0.0), Unity.Newtonsoft.Json(av:7.0.0,fv:7.0.1.18304), zAnimationMod(1.0.0), AM.FacialAnimationPatch(0.0.0), AM.AlienRacesPatch(0.0.0), AM.CAI5000Patch(1.0.0), zz.AM.CombatExtendedPatch(1.0.0), AM.VehiclesPatch(0.0.0)
MoeLotl-MeleeAnimationPatch(Susir.MoeLotlPatch): (no assemblies)
[Aya]Nearmare Race(Ayameduki.HARNearmare): BodyTypeGeneratorFemaleOnly(1.0.0), BuildingEffect(1.0.0), CompSummonSlave(1.0.0), Nearmaere(1.0.0), Nearmaere_b(1.0.0), Nearmaere_e(1.0.0)
More Apparels for Aya races(HahaAyaRaces.ApparelPatchCore): (no assemblies)
More Apparels for Aya races Version 2(HahaAyaRaces.ApparelPatchVtwo): (no assemblies)
More Appraels for Aya races: Armours(HahaAyaRaces.ApparelPatchBattle): (no assemblies)
More Hairstyles for aya races(hahaha.MoreHairstylesforAR): (no assemblies)
More Nal Clothes(youzi.myseccondmodtest): (no assemblies)
[1.5] Moyo - from the depth(Nemonian.MY): Freezing(1.0.0 [no FileVersionInfo]), ImprovedNeurotrainers(1.0.0), MoyoSpawner(0.1.0), Nemonian_Commission(1.0.0 [no FileVersionInfo])
Moyo-From the depth_zh(ZH.Nemonian.MY): (no assemblies)
[1.5] Moyo - The Cartel Arrives(Nemonian.MYCartel): (no assemblies)
Moyo-The cartel arrives_zh(ZH.Nemonian.MYCartel): (no assemblies)
Giant imperial turret(XMB.Giantimperialcannonturret.MO): BreadMoProjOffset(1.0.0 [no FileVersionInfo]), BreadMoProjOffsetCE(1.0.0)
MultiplePomPom(RHO.MultiplePomPom.AIC): (no assemblies)
Need Bar Overflow(AmCh.NeedBarOverflow)[mv:1.3.0]: Need Bar Overflow(1.2.8)
NewRatkinPlus(Solaris.RatkinRaceMod): NewRatkin(1.0.0), SYS(1.0.0.1)
NewRatkinPlus_zh(ZH.NEW.Solaris.RatkinRaceMod): (no assemblies)
Nice Health Tab(Andromeda.NiceHealthTab): NiceHediffTab(1.0.0)
No Center Drop Raids(TheVillageGuy.NoDropCenterDropRaids.1): (no assemblies)
No Forced Slowdown(Dingo.NoForcedSlowdown)[mv:1.5.8874.1]: No Forced Slowdown(1.5.8874.1)
No Forced Slowdown(TheGooseBehindTheSlaughter.NoForcedSlowdown): NoSlowdown(1.0.0)
No Ghoul Eyes(jijiang.eyes): (no assemblies)
No HAR Hairs on Humans(Yuki.NoHARHairsonHumans): (no assemblies)
No Healing Emotes(SquirtingElephant.NoHealingEmotes): (no assemblies)
No Hussar Eyes(jijiang.red.eyes): (no assemblies)
No Job Authors(Doug.NoJobAuthors): NoJobAuthors(1.0.0)
No Random Relations(dvs.NoRandomRelations): NoRandomRelations(1.0.0)
No Shadows(winggar.noshadows): (no assemblies)
No Sympathy for Prisoners(zyxabacab.NoSympathyForPrisoners)[mv:1.4.6]: (no assemblies)
Numbers Trait AddOn(telardo.NumbersTraitAddOn): 1SettingsHelper(av:1.3.0.4472,fv:1.3.0), Numbers_Trait_AddOn(1.2.0)
Numbers[1.5Temp](Telardo.Numbers): 0Harmony(2.3.3), Numbers(av:1.0.0,fv:1.1.0)
OCanonnsMod(OCM.Cannons): (no assemblies)
OCanonnsMod汉化(OCM.CannonsZh): (no assemblies)
OgreStack(Ogre.OgreStack): OgreStack(1.0.0)
OgreStack_zh(RWZH.ChinesePack.OgreStack): (no assemblies)
PLA-Armory(IssacZhuang.PLA.Armory): PLA.CE(1.0.0), PLA(1.0.0)
Pawn Education (Continued)(Mlie.PawnEducation)[mv:1.5.2]: RimWorld_PawnEducation(av:1.0.0,fv:1.5.2)
Pawn_Education_zh(RWZH.ChinesePack.PawnEducation): (no assemblies)
Plant Human(LingLuo.PlantHuman): PlantHuman(1.0.0)
Prepare Landing for 1.5(m00nl1ght.UnofficialUpdates.PrepareLanding)[ov:1.5.0][mv:1.5.0]: PrepareLanding(1.5.0)
Prepare_Landing_zh(RWZH.ChinesePack.PrepareLanding): (no assemblies)
Production Genes 产物基因(DDJY.ProductionGenes): ProductionGenes(1.0.0)
[QW]超凡仿生体扩展(qw.ArchotechImplantsExpanded): Implants(1.0.0)
QW超凡仿生体可制作(OP版)(qw.ArchotechImplantsMakeExpanded2): (no assemblies)
[Aya]Qualeela Race(Ayameduki.HARQualeela): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), BuildingEffect(1.0.0), CompSummonSlave(1.0.0), Qualeela(1.0.0)
Qualeela Trade Caravan Fix(Yuki.QualeelaTradeCaravanFix): (no assemblies)
Quality Bionics (Continued)(ilyvion.QualityBionics)[mv:0.2.1]: QualityBionics(0.2.1), QualityBionicsContinued(0.2.1)
Quality Bionics (Continued)_zh(ZH.ilyvion.QualityBionics)[mv:0.2.1]: (no assemblies)
Quality Colors 1.5 - Forked(tr.qualcolor): QualityColors(1.0.0)
QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.3.3,fv:1.2.0.1), QualityBuilder(av:1.0.18,fv:1.0.18)
QualityBuilder_zh(RWZH.ChinesePack.qualitybuilder): (no assemblies)
Questionable Ethics Enhanced (Continued)(Mlie.QuestionableEthicsEnhanced)[mv:1.5.6]: QEthics(av:1.0.0,fv:1.5.6), VersionFromManifest(0.0.0)
Questionable Ethics Enhanced (Continued) - 可疑伦理+1.5 简体中文汉化包(BarneyHim.QuestionableEthicsEnhancedContinuedhanhuabao): (no assemblies)
RPG Style Inventory Revamped(Sandy.RPGStyleInventory.avilmask.Revamped): CEPatches(1.0.0), Sandy_Detailed_RPG_Inventory(1.0.0)
Radioisotope Thermoelectric Generator(Aoba.RTG): (no assemblies)
Raids For Me(aRandomKiwi.RaidsForMe): RaidsForMe(1.0.9)
Range Finder(brrainz.rangefinder)[mv:2.5.0.0]: 0Harmony(av:2.3.3,fv:1.2.0.1), CrossPromotion(1.1.2), RangeFinder(2.5.0)
Range_Finder_zh(RWZH.ChinesePack.rangefinder): (no assemblies)
Ratkin Ranged Weapon Expanded New(DARKkai.RatkinRangedWeaponExpandedNew): (no assemblies)
Ratkin Weapons+(bbb.ratkinweapon.morefailure): RatkinWeapons(1.0.0)
Ratkin CE Patch Collection(Lemontea.RatkinCEPatchCollection): RatkinWeaponsPlus Shield CE Patch(1.0.0), RKW+CE(1.0.0), RatkinShield CE Patch(1.0.0)
Realistic Human Sounds (Continued)(Mlie.RealisticHumanSounds)[mv:1.5.0]: RealisticHumanSounds(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0)
Realistic Human Sounds Anime Overhaul(Lemontea.realistichumansounds): (no assemblies)
Realistic Humansounds HAR Patch(Verniy709.RealisticHumanSounds.HARPatch): (no assemblies)
Reel's Expanded Storage_zh(ZH.reel.expanded.storage): (no assemblies)
Remove PsychicBond distance debuff(Ereko.PsychicBond): PsychicBondEdit(1.0.0)
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(av:1.0.0,fv:1.1.0)
RimHUD(Jaxe.RimHUD): RimHUD(1.15.3)
RimHUD_zh(shouer.chinesepack.RimHUD): (no assemblies)
RimHammer40k -Dreadnought(Aoba.GeryKnights.Dreadnought): (no assemblies)
RimPy Mod Manager Database(rupal.rimpymodmanagerdatabase): (no assemblies)
RimSaves(aRandomKiwi.RimSaves): RimSaves(2024.0.1.20)
RimSaves_zh(RWZH.ChinesePack.RimSaves): (no assemblies)
RimThemes(aRandomKiwi.RimThemes): LibAPNG(0.2.6979.15011), RimThemes(2024.0.1.8)
RimThemes_zh(aRandomKiwi.RimThemes.zh.hc): (no assemblies)
RimThunder - Breakthrough(RimThunderTeams.RimThunder.Breakthrough): (no assemblies)
RimThunder - Cold Front(Aoba.RimThunder.RedArmy.ColdFront): (no assemblies)
RimThunder - Desert Sabre(RimThunderTeams.RimThunder.DesertSabre): (no assemblies)
RimThunder - Dragon Ascend(RimThunderTeams.RimThunder.DragonAscend): (no assemblies)
RimThunder - Lake Ladoga(RimThunderTeams.RimThunder.LakeLadoga): (no assemblies)
RimThunder - Mobile Infantry(AOBA.RimThunder.MobileInfantry): (no assemblies)
RimThunder - Red Cavalry(RimThunderTeams.RimThunder.RedCavalry): (no assemblies)
RimThunder - Red Dragon(RimThunderTeams.RimThunder.RedDragon): (no assemblies)
RimThunder - Roaring Tiger(Aoba.RimThunder.ROCA): (no assemblies)
RimThunder - Royal Guard(RimThunderTeams.RimThunder.RoyalGuard): (no assemblies)
RimThunder - Talvisota(RimThunderTeams.RimThunder.Talvisota): (no assemblies)
RimThunder - Torrent Pioneer(RimThunderTeams.RimThunder.TorrentPioneer): (no assemblies)
RimThunder - Warhorse of Reich(RimThunderTeams.RimThunder.WarhorseofReich): (no assemblies)
RimThunder - Way to Samurai(RimThunderTeams.RimThunder.WaytoSamurai): (no assemblies)
RimThunder - Zarya(RimThunderTeams.RimThunder.Zarya): (no assemblies)
RunAndGun (1.5 Updated by Nillas)(roolo.runandgun): tacticowl(av:2.0.22,fv:2.0.22)
Exosuit Framework(Aoba.Exosuit.Framework): WalkerGear(1.0.0)
ExGT WorldWar(XMB.ExGTWorldWar): DwarfGekko_PathForCE(1.0.0), MYDE_ExGTWorldWar(1.0.0), WeaponUtilityIII(1.0.0)
The Dead Man's Switch(Aoba.DeadManSwitch.Core): DMS(1.0.0), DMS_Story(1.0.0)
The Dead Man's Switch - MobileDragoon(Aoba.DeadManSwitch.MobileDragoon): (no assemblies)
Amplified Mobility Platform(Aoba.Exosuit.AMP): (no assemblies)
SCV Ready(Chaiop.SCV): SCV(1.0.0)
SNN_GhoulbodypartplusPainstopper(Shinanai.Ghoulorganpluspainstopper): (no assemblies)
Search and Destroy (Unofficial Update)(MemeGoddess.SearchAndDestroy): SearchAndDestroy(1.1.0)
Sell Of Minerals(grimoireofalice.sellofminerals): SellOfMinerals(1.0.0)
Shamblers expanded:We are zombies now!(zombie.shambler.yyes): Shamblerss(1.0.0)
Show mechanoid weapons(IssacZhuang.ShowMechanoidWeapon): ShowMechanoidWeapon(1.0.0)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.6)
Simple Sidearms - Switch Weapon(Syrus.SimpleSidearmsSwitchWeapon): SwitchWeapons(1.5.0)
Simple Sidearms - Switch Weapon_zh(ZH.simplesidearmsswitchweapon): (no assemblies)
Simple Turrets(neceros.DWs.simpleturrets): SimpleTazing(1.0.0), SimpleTurret.CEpatch(1.0.0)
Smart Speed(sarg.smartspeed): SmartSpeed(1.0.0)
Smart Speed_zh(Soulwolf.ch.smartspeed): (no assemblies)
Snap Out!(weilbyte.snapout): 0MultiplayerAPI(av:0.3.0,fv:0.5.0), SnapOut(av:0.9.0,fv:0.9.0)
Snap_Out!_zh(RWZH.ChinesePack.snapout): (no assemblies)
Sparkling Worlds - Full Mod(Albion.SparklingWorlds.Full)[mv:2.6.0]: SparklingWorldsBlueMoon(1.0.0), SparklingWorldsCore(1.0.0), SparklingWorldsEvents(1.0.0), SparklingWorldsMAD(1.0.0), SparklingWorldsMechanites(1.0.0)
Sparkling_Worlds_Full_Mod_zh(RWZH.leafzxg.SparklingWorldsFull): (no assemblies)
Stabilize(Linkolas.Stabilize): Stabilize(1.17.0)
Animal Simple Command(Udon.AnimalSimpleCommand): AnimalSimpleCommand(1.0.0)
Animal Simple Command_zh(ZH.Udon.AnimalSimpleCommand): (no assemblies)
TEMPORARY 1.5 Allow Tunnelers To Drill(Porio.TunnulerFix): TunnelersDeepDrill(1.0.0)
Terraform Rimworld(void.terraformrimworld): 0Harmony(av:2.3.3,fv:1.1.0), TerraformRimworld(1.5.1)
Terraform Rimworld_zh(cnSilvanus.TerraformRimworld.zh): (no assemblies)
The Dead Man's Switch - Synthetic(Aoba.DeadManSwitch.Synthetic): (no assemblies)
Vanilla Weapons Expanded - Quickdraw(VanillaExpanded.VWEQ)[mv:1.1.0]: (no assemblies)
The Dead Man's Switch - Weaponary Compatibility(283.DeadManSwitch.Patch): (no assemblies)
Thrumbo Extension(leafzxg.ThrumboExtension): (no assemblies)
Tinimar the Harfling(nsns.Tinimar): Tinimar_Library(1.0.0)
Tinimar the Harfling_zh(ShiibaTsumugi.TinimartheHarflingzh): (no assemblies)
TradeHelper(TimmyLiang.TradeHelper): TradeHelper(0.0.0)
Transmog(localghost.transmog): Transmog(1.0.0)
Tweaks Galore zh-cn [大量微调 - 汉化](localghost.TweaksGalore.zhcn): (no assemblies)
Vanilla Armour Expanded(VanillaExpanded.VARME)[mv:1.2.0]: (no assemblies)
Vanilla Armour Expanded zh-pack(RWZH.ChinesePack.VARME): (no assemblies)
Vanilla Factions Expanded - Pirates_zh(ZH.OskarPotocki.VFE.Pirates): (no assemblies)
Vanilla Fix: Haul After Slaughter(PureMJ.MjRimMods.VanillaFixHaulAfterSlaughter)[mv:0.3.0]: VanillaFixHaulAfterSlaughter(0.3.0)
Vanilla Psycast Expanded 原版灵能扩展 简繁汉化包(shavius.vpsye.zh): (no assemblies)
Vanilla Skills Expanded(vanillaexpanded.skills): VSE(1.0.0)
Vanilla Skills Expanded_zh(ZH.vanillaexpanded.skills): (no assemblies)
Vanilla Social Interactions Expanded(VanillaExpanded.VanillaSocialInteractionsExpanded): VanillaSocialInteractionsExpanded(1.0.0.1)
Vanilla Social Interactions Expanded zh-pack(RWZH.ChinesePack.VanillaSocialInteractionsExpanded): (no assemblies)
Vanilla Trading Expanded(VanillaExpanded.VanillaTradingExpanded): VanillaTradingExpanded(1.0.0)
Vanilla Trading Expanded_zh(ZH.VanillaExpanded.VanillaTradingExpanded): (no assemblies)
Vanilla Traits Expanded(VanillaExpanded.VanillaTraitsExpanded): VanillaTraitsExpanded(1.4.1)
Vanilla Traits Expanded zh-pack(RWZH.ChinesePack.VanillaTraitsExpanded): (no assemblies)
Vanilla Weapons Expanded - Coilguns(VanillaExpanded.VWEC): (no assemblies)
Vanilla Weapons Expanded - Heavy Weapons(VanillaExpanded.VWEHW): (no assemblies)
Vanilla Weapons Expanded - Makeshift(VanillaExpanded.VWEMS): (no assemblies)
Vanilla Weapons Expanded zh-pack(RWZH.ChinesePack.VWE): (no assemblies)
Vanilla Events Expanded(VanillaExpanded.VEE)[mv:1.1.0]: VEE(1.4.2)
Vanilla_Events_Expanded_zh(RWZH.ChinesePack.VanillaExpandedVEE): (no assemblies)
Vanya's Abilities(VanyaRF.VanillaEX.Abilities): VanyaAbilities(1.0.0)
Vanya's Abilities MK2(VanyaRF.VanillaEX.AbilitiesMKII): VanyaAbilitiesMKII(1.3.1266.46)
Vehicle Framework 载具框架 简繁汉化包(shavius.vehicleframework.zh): (no assemblies)
Visible Raid Points(visibleraidpoints.1trickPwnyta): VisibleRaidPoints(1.0.0)
Visible Raid Points简体中文汉化(ChinesePack.visibleraidpoints.1trickPwnyta): (no assemblies)
WarCasket Expanded(Aoba.WarCasket): (no assemblies)
Weapon Upgrade(LotusLand.WeaponUpgrade): WeaponUpgrade(1.0.0)
MaliBody(Malistaticy.MaliBody): (no assemblies)
Xeva FB Pack(Xeva.XevaFBpack.11): (no assemblies)
XFB Mali Body patch(Xeva.XFBMaliBodypatch.11): (no assemblies)
XVI-MECHFRAME(andery233xj.mod.MechanicalPoweredArmor): MechanicalPoweredArmor(1.0.0), Tower_WeaponDrawFrame(1.0.0)
Yayo's Animation (Continued)(com.yayo.yayoAni.continued): 0PrepatcherAPI(1.2.0), yayoAni(1.0.0)
Yayo's Animation_zh(ZH.com.yayo.yayoAni): (no assemblies)
Yuran race(RooAndGloomy.YuranRaceMod): OutdoorYuran(1.0.0)
Yuran race_zh(ZH.RooAndGloomy.YuranRaceMod): (no assemblies)
Yuran race CE patch ++ weapon++ remake(Caoyuanfei.YuranCEPatch): (no assemblies)
ZeroTech-Ability(LingLuo.ZeroTechAbility): ZeroTechAbility(1.0.0 [no FileVersionInfo])
[Aya]Enforcer Boss(Ayameduki.BOSSEnforcer): CompSummonSlave(1.0.0), Enforcer(1.0.0)
[Aya]Enforcer Boss 繁中漢化(ZH.ChinesePack.BOSSEnforcer): (no assemblies)
[1.5] Moyo - Light in the Abyss(AOBA.RedMoyo): (no assemblies)
[1.5]RimArchive (Chinese Translation)(Ayanami.Weaponpack.BlueArchive): AlienRace(1.0.0), CompatUtils(1.2.3), ModFeatures(av:1.2.6,fv:1.2.5), RimArchive(1.0.0)
[1.5][KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings (savestoragesettings.kv.rw.fishtmp)[ov:1.3.1.1]: SaveStorageSettings(1.0.0)
[1001]More Precious Minerals (Continued)(papercrane1001.MorePreciousMinerals): [1001]MorePreciousMineralsContinued(1.0.0)
[AV] Mechanoid orbital traders(Veltaris.Mechcrate): AV_Mechcrate(1.0.0)
[AV] Mechanoid orbital traders简体中文汉化(ChinesePack.Veltaris.Mechcrate): (no assemblies)
[Aya]Chaoura Race(Ayameduki.HARChaoura): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), BuildingEffect(1.0.0), Chaoura(1.0.0), CompSummonSlave(1.0.0)
[Aya]Eveliet Race(Ayameduki.HAREveliet): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), BuildingEffect(1.0.0), CompSummonSlave(1.0.0), Eveliet(1.0.0)
[Aya]Idearn Race(Ayameduki.HARIdearn): 836fe135b587fc7f(1.0.0), BuildingEffect(1.0.0), CompSummonSlave(1.0.0), Idearn(1.0.0)
[Aya]Idhale Race(Ayameduki.HARIdhale): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), CompSummonSlave(1.0.0), Idhale(1.0.0)
[Aya]Littluna Race(Ayameduki.HARLittluna): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), BuildingEffect(1.0.0), CompSummonSlave(1.0.0), Littluna_Dll(1.0.0)
[Aya]Neclose Race(Ayameduki.HARNeclose): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), BuildingEffect(1.0.0), CompSummonSlave(1.0.0), Neclose(1.0.0)
[Aya]Nexaga Race(Ayameduki.HARNexaga): BodyTypeGeneratorFemaleOnly(1.0.0)
[Aya]Saclean Race(Ayameduki.HARSaclean): BodyTypeGeneratorFemaleOnly(1.0.0), Saclean_Dll(1.0.0)
[Aya]Silkiera Race(Ayameduki.HARSilkiera): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), Building_MailOrderTerminal(1.0.0), CompSummonSlave(1.0.0), Silkiera(1.0.0)
[Aya]Solark Race(Ayameduki.HARSolark): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), Solark_Dll(1.0.0)
[Aya]Xenoorca Race(Ayameduki.HARXenoorca): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), Xenoorca(1.0.0)
[Aya]Ayameduki Race Facial Animation(Ayarace.FacialAnimation): (no assemblies)
[Aya]Chaoura Race 繁中漢化(ZH.ChinesePack.HARChaoura): (no assemblies)
[Aya]Eveliet Race 繁中漢化(ZH.ChinesePack.HAREveliet): (no assemblies)
[Aya]Idea Storyteller(Ayameduki.IdeaStoryteller): (no assemblies)
[Aya]Idea Storyteller 繁中漢化(ZH.ChinesePack.ideastoryteller): (no assemblies)
[Aya]Idearn Race 繁中漢化(ZH.ChinesePack.HARIdearn): (no assemblies)
[Aya]Idhale EX(Ayameduki.HARIdhaleEX): (no assemblies)
[Aya]Idhale Race 繁中漢化(ZH.ChinesePack.HARIdhale): (no assemblies)
[Aya]Littluna EX(Ayameduki.HARLittlunaEX): (no assemblies)
[Aya]Littluna Race 简体中文汉化(ZHx.ChinesePack.HARLittluna): (no assemblies)
[Aya]Nearmare EX(Ayameduki.HARNearmareEX): (no assemblies)
[Aya]Nearmare Race 繁中漢化(ZH.ChinesePack.HARNearmare): (no assemblies)
[Aya]Neclose UC(Ayameduki.HARNecloseUC): (no assemblies)
[Aya]Neclose Race 简体中文汉化(ZHx.ChinesePack.HARNeclose): (no assemblies)
[Aya]Nexaga Race 繁簡漢化(ZH.ChinesePack.HARNexaga): (no assemblies)
[Aya]Qualeela Race 繁中漢化(ZH.ChinesePack.HARQualeela): (no assemblies)
[Aya]Requeen Boss(Ayameduki.BOSSRequeen): 836fe135b587fc7f(1.0.0), Aya_Common(1.0.0), RequeenDll(1.0.0)
[Aya]Requeen Boss 繁中漢化(ZH.ChinesePack.BOSSRequeen): (no assemblies)
[Aya]Saclean Race 简体中文汉化(ZHx.ChinesePack.HARSaclean): (no assemblies)
[Aya]Silkiera EX(Ayameduki.HARSilkieraEX): (no assemblies)
[Aya]Silkiera Race 简体中文汉化(ZHx.ChinesePack.HARSilkiera): (no assemblies)
[Aya]Solark EX(Ayameduki.HARSolarkEX): (no assemblies)
[Aya]Solark Race 繁中漢化(ZH.ChinesePack.HARSolark): (no assemblies)
[Aya]Xenoorca EX(Ayameduki.HARXenoorcaEX): (no assemblies)
[Aya]Xenoorca Race 繁中漢化(ZH.ChinesePack.HARXenoorca): (no assemblies)
[CAT] Show Hair With Hats or Hide All Hats(cat2002.showhair): ShowHair(1.0.0)
[CAT] Show Hair With Hats or Hide All Hats_zh(cat2002.showhair.zh.hc): (no assemblies)
[LTO] Colony Groups(DerekBickley.LTOColonyGroupsFinal): CompatUtils(1.2.3), TacticalGroups(av:1.0.0,fv:1.0.6)
[LTO] Colony Groups简繁中文汉化包(zh.LTOColonyGroupsFinal): (no assemblies)
[Ling]Move Steam Geyser(LingLuo.MoveSteamGeyser): MoveSteamGeyser(1.0.0)
[MsCookieS] Milira CE Patch (Melee weapons only) 米莉拉CE补丁(仅近战武器)(MsCookieS.Milira.CEFix): (no assemblies)
[NDLB]Kurin Expand(ninedaylongbow.Kurin.Expand): KurinExpand(1.0.0)
[OA]Ratkin Faction: Oberonia aurea(OARK.RatkinFaction.OberoniaAurea): OberoniaAurea_Frame(1.0.0), OberoniaAurea_Hyacinth(1.0.0), OberoniaAureaYH(1.0.0)
[OA]Ratkin Scenario: Snowstorm Orphan(OARK.RatkinFaction.ScenarioExpand.Snowstorm): (no assemblies)
[QW]超凡机械师全面增强芯片(qw.MechanitorsChipPart): (no assemblies)
[SR]Factional War Continued(SR.ModRimworld.FactionalWarContinued): ModRimWorldFactionalWar(1.0.0)
[SYR] Processor Framework(syrchalis.processor.framework): 0Harmony(2.3.3), ProcessorFramework(1.0.0)
[SYR] Processor Framework_zh(ZH.syrchalis.processor.framework): (no assemblies)
[TH]TouhouCharacters - Ablities Expansions(Vanya.Outsource.AblitiesExpansions): TouhouStyleAblities(1.3.1241.101)
[UAP]SVTR's Unique Ammunitions Pack(SVTR.UAP.CE): (no assemblies)
[Vee]Apparel Retexture(Lat.ApparelRetexture): (no assemblies)
[基因进化药剂]Gene-adjusted agent(WXTY.Geneadjusted): EVGP(1.0.0)
[Cosplay equipment] Blue archive(mlmlmlm.cosplayequipmentbluearchive): (no assemblies)
cosplay系列简体汉化(wixun.zhongmoudehanhuamod): (no assemblies)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(av:0.1.0,fv:1.0.0), PickUpAndHaul(1.0.0)
pick up and haul zh 中文补丁(pickupandhaul.zh): (no assemblies)
人格武器不会绑定(RenGeWuQiBuBang.XiaoZi): (no assemblies)
伊伊思的脸部替换(huxiaowu.e2): (no assemblies)
免受意外伤害 | Protected from accidental injuries(bing.InvincibleHediff): (no assemblies)
原版仿生体ce适配补丁 Vanilla Bionic CE Patches(VanillaBionic.CEpatches): (no assemblies)
原版服饰渲染层修复(WeiShanMaoWei.WaiTaoFix): (no assemblies)
原版材料CE属性加强补丁 Vanilla stuff CE Patches(CETeam.CombatExtended.StuffPatches): (no assemblies)
小型手冲炮台(chong.akyu1884): (no assemblies)
拼音搜索 Pinyin Quick Search(cedaro.PinyinQuickSearch): hyjiacan.py4n(1.0.0), PinyinQuickSearch(1.0.0)
更多护盾腰带(shieldpower.ex): ShieldEXBelt(1.0.0)
更多背景特质(续)HYP's More Storylike Traits(Continued)(SevenColorType.Hyperionc)[mv:1.0.0]: MoreStorylikeTraits(1.0.0 [no FileVersionInfo])
更多背景特性(续)HYP's MST Fantasy Girl Expansion(Continued)(SevenColorType.Hyperionc.FGirlE)[mv:0.0.3]: (no assemblies)
机械升级18级(TBMR.ICEorANGE): (no assemblies)
机械族机械师(mechanoid.mechanitor): Mechanioditor(1.0.0), Mechanoid Modification(1.0.0), MechanoidModificationsLW(1.1.0)
爆浆巧克力(LingLuo.Cockroach): Ling_Cockroach(1.0.0)
简易科技(simple.tech): (no assemblies)
MoeLotl Faction Expand(HenTaiLoliTeam.Axolotl.FactionExpand): Axolotl.FactionExpand(1.0.0)
萌螈派系拓展 临时ce补丁(仅武器)(HhunXyue.CEPatch): (no assemblies)
角色名字汉化补全PawnNameZH(kapa.PawnNameZH): PawnNameZH(1.0.0)
边缘世界-特性拓展【RimWorld Trait Expanded】(RimWorld.Trait.Expanded): (no assemblies)
集成耳机与矩阵耳机可以装备耳朵(TBMR.Arrayheadset): (no assemblies)
青的更多特性【More Traits】(Q.M): (no assemblies)
麻酱的美狐增强补丁(MCW.mihoPatch): MCW_MihoPach(1.0.0)
鼠族名称扩展(TheWWworld.RatkinNamePuls): (no assemblies)
RocketMan - Performance Mod(Krkr.RocketMan): Cosmodrome(0.6.3.2421)
RocketMan - Performance Mod 汉化(RocketMan.CN): (no assemblies)
Mad Skills(ratys.madskills)[mv:2.7.0.0]: 0Harmony(av:2.3.3,fv:1.2.0.1), MadSkills(1.0.0)
Mad Skills 中文(zhengqingzi.zh.madskills): (no assemblies)
Active Harmony patches:
Ability.ApplyEffects: PRE: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_ApplyEffects
Ability.Cast: PRE: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_VPsycastsE_Cast
AccessTools.AllTypes: PRE: PerformanceFish.AccessToolsCaching+AllTypes.Prefix post: PerformanceFish.AccessToolsCaching+AllTypes.Postfix
Activator.CreateInstance: PRE: PerformanceFish.System.ReflectionCaching+ActivatorPatches+CreateInstance_Type.Prefix
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Patches.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix
Alert_CannotBeUsedRoofed.get_UnusableBuildings: post: BGPScanner.Alert_CannotBeUsedRoofed_UnusableBuildings.Postfix
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans
Alert_Exhaustion.get_ExhaustedColonists: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Alert_Exhaustion.ExhaustedColonists_Postfix
Alert_HunterLacksRangedWeapon..ctor: post: TweaksGalore.Patches_HunterMelee+Patch_WorkGiver_HunterHunt_HasHuntingWeapon+Patch_HuntersLacksWeaponAlert.Postfix
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: PeteTimesSix.SimpleSidearms.Intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon TRANS: AchtungMod.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Patch.Transpiler
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Alert_MechMissingBodyPart.HasMissingBodyPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Alert_NeedMiner.GetReport: TRANS: MechanoidModificationsLW.HarmonyUtility.RacePropWorkTypeSkillReplacer
Alert_PsychicBondedSeparated.GetTargets: PRE: PsychicBondPatch.Alert_PsychicBondedSeparated_GetTargets_Patch.Prefix
AlienPartGenerator.GenerateMeshsAndMeshPools: PRE: Mincho_The_Mint_Choco_Slime.GenerateMeshsAndMeshPools_Patch.Prefix
AnomalyUtility.TryDuplicatePawn_NewTemp: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Anomaly.TryDuplicatePawn_NewTemp_Prefix
Apparel.PawnCanWear: PRE: ForceEquip.Apparel_PawnCanWear_Patch.Prefix, Milira.Milian_Apparel_PawnCanWear_Patch.Prefix post: BigAndSmall.CanEquipPatches.PawnCanWear_Postfix
ApparelGraphicRecordGetter.TryGetGraphicApparel: PRE: Mincho_The_Mint_Choco_Slime.Harmony_PawnGraphicSet.TryGetGraphicApparel_Postfix, MinchoWitch.Harmony_ApparelGraphicRecordGetter.TryGetGraphicApparel_Prefix post: TabulaRasa.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel.Postfix, GW4KArmor.Patches.HarmonyPatches+ApparelGraphicRecordGetter_TryGetGraphicApparel.Postfix, KurinDeluxeEdition.KurinApparel.HarmonyPatches_TryGetGraphicApparel.Postfix TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler, AlienRace.HarmonyPatches.TryGetGraphicApparelTranspiler, ApparelBodyTypeResolver.HarmonyPatches.TryGetGraphicApparelTranspiler
ApparelLayerDef.get_IsUtilityLayer: post: CombatExtended.HarmonyCE.Harmony_ApparelLayerDef.Postfix
ApparelProperties.PawnCanWear: post: BigAndSmall.CanEquipPatches.PawnCanWear_Postfix, AlienRace.HarmonyPatches.PawnCanWearPostfix
ApparelRequirement.AllowedForPawn: post: BigAndSmall.CanEquipPatches.AllowedForPawn_Postfix
ApparelRequirement.RequiredForPawn: post: BigAndSmall.CanEquipPatches.RequiredForPawn_Postfix
ApparelTool.ForceWearThatApparel: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_CharacterEditor.ForceWearThatApparel_Prefix
ApparelTool.ListOfApparel: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_CharacterEditor.ListOfApparel_Postfix
ApparelUtility.GetApparelReplacedByNewApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
AreaManager.AddStartingAreas: post: Vehicles.Areas.AddVehicleAreas
AreaUtility.AreaAllowedLabel: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_AreaUtility.AreaAllowedLabel_Postfix
ArmorUtility.ApplyArmor: TRANS: [800]VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix
AttachableThing.get_DrawPos: post: YayoAnimation.HarmonyPatches.OffsetAttachableThing.Postfix
AttackTargetFinder.<>c__DisplayClass5_0.<BestAttackTarget>b__1: TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager+OverrideBestAttackTargetValidator.Transpiler
AttackTargetFinder.BestAttackTarget: PRE: VFECore.AttackTargetFinder_BestAttackTarget_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Prefix, VanillaPsycastsExpanded.Nightstalker.Decoy.BestAttackTarget_Prefix, CombatAI.Patches.AttackTargetFinder_Patch+AttackTargetFinder_BestAttackTarget_Patch.Prefix post: CombatAI.Patches.AttackTargetFinder_Patch+AttackTargetFinder_BestAttackTarget_Patch.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Transpiler
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix post: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Postfix
AttackTargetFinder.GetShootingTargetScore: post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix TRANS: CombatAI.Patches.AttackTargetFinder_Patch+Harmony_AttackTargetFinder_GetShootingTargetScore.Transpiler
AttackTargetsCache.GetPotentialTargetsFor: post: VanillaPsycastsExpanded.Technomancer.HaywireManager.ChangeTargets
AutoUndrafter.AutoUndraftTick: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick: TRANS: SwitchWeapons.AutoUndrafter_AutoUndraftTick_Postfix_AutoUndraftTick.Transpiler
Autosaver.AutosaverTick: PRE: aRandomKiwi.ARS.Autosaver_Patch+AutosaverTick.Listener
Autosaver.DoAutosave: post: aRandomKiwi.RimThemes.Autosaver_DoAutosave_Patch.Postfix
Autosaver.NewAutosaveFileName: PRE: aRandomKiwi.ARS.Autosaver_Patch+SaveGame.Listener
AvoidGrid.PrintAvoidGridAroundTurret: TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler
BackCompatibility.FactionManagerPostLoadInit: PRE: MParmorLibrary.Patches.FactionManagerPostLoadInit+preFix.PreFix
BackCompatibility.GetBackCompatibleType: post: BackCompatibility_GetBackCompatibleType.Postfix
BackCompatibilityConverter_0_18.PostExposeData: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BackstoryDef.BodyTypeFor: post: VFECore.BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_RangedImpact..ctor: post: CM_Callouts.BattleLogEntry_RangedImpact_Patches+BattleLogEntry_RangedImpact_Constructor.Postfix
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BeachMaker.Init: TRANS: Vehicles.MapHandling.BeachMakerTranspiler
BeardDef.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.BeardDefGraphicForTranspiler
BeautyDrawer.ShouldShow: post: AchtungMod.BeautyDrawer_ShouldShow_Patch.Postfix
BeautyUtility.AverageBeautyPerceptible: PRE: NeedBarOverflow.Patches.BeautyUtility_AverageBeautyPerceptible.PrefixMethod post: NeedBarOverflow.Patches.BeautyUtility_AverageBeautyPerceptible.PostfixMethod
BeautyUtility.FillBeautyRelevantCells: TRANS: RocketMan.Patches.BeautyUtility_Patch+BeautyUtility_FillBeautyRelevantCells_Patch.Transpiler
BedUtility.WillingToShareBed: post: AlienRace.HarmonyPatches.WillingToShareBedPostfix
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle
Bill..ctor: post: SlimeSenpai.EndlessGrowth.Bill_EmptyConstructor_Patch.Postfix
Bill..ctor: post: SlimeSenpai.EndlessGrowth.Bill_ConstructorWithArguments_Patch.Postfix
Bill.PawnAllowedToStartAnew: PRE: VanillaTraitsExpanded.PawnAllowedToStartAnew_Patch.Prefix, TacticalGroups.HarmonyPatches_GroupBills.PawnAllowedToStartAnew post: TabulaRasa.Patch_Bill_PawnAllowedToStartAnew.PostFix, AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix TRANS: MechanoidModificationsLW.HarmonyUtility.RacePropWorkTypeSkillReplacer
Bill.SetAnyPawnRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
Bill.SetAnySlaveRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
Bill.SetPawnRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
BillStack.AddBill: post: QEthics.AddBill_Patch.AddBillPostfix
BillStack.Delete: post: QEthics.DeleteBill_Patch.DeleteBillPostfix
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
BillUtility.GetWorkgiver: PRE: QEthics.GetWorkgiver_Patch.GetWorkgiver_Prefix
BillUtility.IsSurgeryViolationOnExtraFactionMember: post: VFECore.Misc.HireableSystemStaticInitialization.IsSurgeryViolation_Postfix
BillUtility.MakeNewBill: post: Motorization.Harmony_BillUtility+MakeNewBill_PostFix.PostFix
Bill_Production.Notify_IterationCompleted: post: GrimworldItemLimit.ApplyHarmonyPatches.PostBillIterationCompleted
Bill_Production.ShouldDoNow: post: GrimworldItemLimit.ApplyHarmonyPatches.PostGetBillShouldDo
Bill_ProductionMech.CreateProducts: post: DMS.Patch_Bill_ProductionMech_CreateProducts.Postfix
Bill_ProductionWithUft.get_BoundWorker: PRE: NoJobAuthors.Mod_NoJobAuthors+Patch_Bill_ProductionWithUft.Prefix
BiomeDef.CommonalityOfAnimal: post: AlphaBehavioursAndEvents.AlphaAnimals_BiomeDef_CommonalityOfAnimal_Patch.MultiplyAlphaAnimalCommonality
BiomeDef.get_AllWildAnimals: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Anomaly.AllWildAnimals_Postfix
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
BodyDef.GetPartsWithDef: post: [200]BigAndSmall.MechanicalColonistPatches.GetPartsWithDef_Postfix
BodyPartDef.GetMaxHealth: post: [0]QualityBionicsContinued.Patch.BodyPartDef_GetMaxHealth.Postfix
Bombardment.TryDoExplosion: TRANS: CombatExtended.HarmonyCE.Bombardment_TryDoExplosion_Patch.Transpiler
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo
Building.DeSpawn: PRE: [800]LWM.DeepStorage.Patch_Building_DeSpawn_For_Building_Storage.Prefix
Building.Destroy: PRE: VanillaFurnitureExpanded.Building_Destroy_Patch.Prefix
Building.GetGizmos: post: SaveStorageSettings.Patch_Building_GetGizmos.Postfix
Building_Bed.GetGizmos: post: Hospitality.Patches.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Patches.Building_Bed_Patch+ForPrisoners.Postfix
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix, VFECore.Misc.HireableSystemStaticInitialization.GetCommTargets_Postfix, Axolotl.FactionExpand.MoeLotlHostilityFactionCommunicatePatch.Postfix
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_CryptosleepCasket.FindCryptosleepCasketFor: post: Chamber.CasketPostfix.fix
Building_Door.ClearReachabilityCache: post: CombatAI.Patches.Building_Door_Patch+Building_Door_ClearReachabilityCache_Patch.Postfix
Building_Door.PawnCanOpen: PRE: Hospitality.Patches.Building_Door_Patch+PawnCanOpen.Prefix post: TweaksGalore.Patch_Building_Door_PawnCanOpen.Postfix, ExpandedIncidents.Harmony.Building_Door_CanOpenPatch.AllowThievesToOpen, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Building_Door.IsForbiddenToPass_Postfix
Building_Door.Tick: post: CombatAI.Patches.Building_Door_Patch+Building_Door_Tick_Patch.Postfix
Building_Door.get_DoorPowerOn: post: TabulaRasa.Patch_Building_Door_DoorPowerOn.Postfix
Building_FermentingBarrel.GetInspectString: PRE: ProcessorFramework.OldBarrel_GetInspectStringPatch.OldBarrel_GetInspectString_Postfix
Building_MechCharger.IsCompatibleWithCharger: post: AlphaMechs.AlphaMechs_Building_MechCharger_IsCompatibleWithCharger_Patch.AddBossMechsToCharger, Milira.Milian_MechReCharger_Patch.Postfix
Building_ProximityDetector.RunDetection: PRE: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Prefix post: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Postfix
Building_Storage.<GetGizmos>d__52.MoveNext: TRANS: LWM.DeepStorage.Patch_Building_Storage_Gizmos.Transpiler
Building_Storage.GetGizmos: post: AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix
Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix
Building_Storage.Notify_ReceivedThing: post: LWM.DeepStorage.PatchDisplay_Notify_ReceivedThing.Postfix
Building_Storage.SpawnSetup: post: LWM.DeepStorage.PatchDisplay_SpawnSetup.Postfix
Building_Turret.ThreatDisabled: post: Fortification.Harmony_ThreatDisabled.PostBuilding_Turret_ThreatDisabled, Fortification.Harmony_ThreatDisabled.PostBuilding_Turret_ThreatDisabled
Building_TurretGun.DeSpawn: PRE: CombatAI.Patches.Building_TurretGun_Patch+Building_TurretGun_DeSpawn_Patch.Prefix
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager.Transpiler
Building_TurretGun.SpawnSetup: post: CombatAI.Patches.Building_TurretGun_Patch+Building_TurretGun_SpawnSetup_Patch.Postfix
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_TurretGun.get_CanSetForcedTarget: post: Fortification.Harmony_TurretGun.Postfix, DMS.Patch_ForceTarget.Postfix
Building_TurretGunCE.DeSpawn: PRE: CombatAI.Mod_CE+Building_TurretGunCE_Patch.DeSpawn
Building_TurretGunCE.SpawnSetup: post: CombatAI.Mod_CE+Building_TurretGunCE_Patch.SpawnSetup
Building_TurretGunCE.get_CanSetForcedTarget: PRE: TurretCollection.CEpatch.Harmonypatch.patchForCanSetForcedTarget.Prefix post: Fortification.Harmony_TurretGunCE.Postfix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix, MParmorLibrary.Patches.CurrentlyUsableForBills+Fix.PostFix
Bullet.Impact: PRE: Vehicles.Combat.BulletImpact post: BloodAnimations.Bullet_Impact.Impact, GWParryShield.Bullet_ImpactPatch.Postfix
BulletCE.Impact: PRE: MParmorLibrary.Patches.CheckForFreeIntercept+Impact_Fix.Prefix
CE_Utility.PartialStat: post: RimArchive.Harmony_CE.PartialStatPostfix_CE
CEditor.EditorUI.BlockBio.ARandomSkills: TRANS: VSE.CharacterEditorPatches.ARandomSkills_Transpiler
CEditor.EditorUI.BlockBio.ATogglePassion: PRE: VSE.CharacterEditorPatches.ATogglePassion_Prefix
CEditor.EditorUI.BlockBio.DrawSkills: PRE: VSE.CharacterEditorPatches.DrawSkills_Prefix post: VSE.CharacterEditorPatches.DrawSkills_Postfix
CEditor.EditorUI.BlockPerson.ARandomizeBio: TRANS: VSE.CharacterEditorPatches.ARandomSkills_Transpiler
CEditor.EditorUI.Close: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_CharacterEditor.Close_Postfix
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
CameraDriver.Awake: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_CameraDriver.Awake_Postfix
CameraDriver.CalculateCurInputDollyVect: post: CameraPlus.CameraDriver_CalculateCurInputDollyVect_Patch.Postfix
CameraDriver.Expose: PRE: aRandomKiwi.RimThemes.CameraDriver_Expose_Patch.Prefix
CameraDriver.Update: PRE: CameraPlus.CameraDriver_Update_Patch.Prefix, AchtungMod.Root_Play_Update_Patch.Prefix post: AchtungMod.Root_Play_Update_Patch.Postfix TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_CameraDriver.CurrentZoom_Postfix
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryHideWorld: post: TacticalGroups.HarmonyPatches.EntriesDirty
CameraJumper.TryJumpInternal: post: TacticalGroups.HarmonyPatches.EntriesDirty
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Caravan.GetGizmos_Postfix
Caravan.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
Caravan.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle
Caravan.Notify_PawnAdded: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.Notify_PawnRemoved: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.PostAdd: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.PostRemove: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: TabulaRasa.Patch_Caravan_NightResting.Prefix, Androids.HarmonyPatches.Patch_Caravan_NightResting, Vehicles.CaravanHandling.NoRestForVehicles
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanAnimalWI.PickPawnKindDef: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_VanillaEventsExpanded.PickPawnKindDef_Postfix
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1
CaravanEnterMapUtility.Enter: PRE: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Prefix, Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2, TacticalGroups.HarmonyPatches.CaravanEnter post: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Postfix
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndCreateCaravan: post: VanillaSocialInteractionsExpanded.ExitMapAndCreateCaravan_Patch.Postfix, TacticalGroups.HarmonyPatches.ExitMapAndCreateCaravan
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.AllSendablePawns: TRANS: VFECore.Misc.HireableSystemStaticInitialization.CaravanAllSendablePawns_Transpiler
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle
CaravanFormingUtility.IsFormingCaravanOrDownedPawnToBeTakenByCaravan: PRE: VanillaTradingExpanded.IsFormingCaravanOrDownedPawnToBeTakenByCaravanPatch.Prefix
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo
CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler
CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles
CaravanTendUtility.IsValidDoctorFor: TRANS: MechanoidModificationsLW.HarmonyUtility.RacePropWorkTypeSkillReplacer
CaravanTicksPerMoveUtility.BaseHumanlikeTicksPerCell: post: EponaAdventures.Patches.CaravanMagicLight.BaseHumanlikeTicksPerCellPostfix
CaravanTicksPerMoveUtility.GetTicksPerMove: post: AncotLibrary.Milira_GetTicksPerMove_Patch.Postfix, Milira.Milira_GetTicksPerMove_Patch.Postfix, VanillaTraitsExpanded.GetTicksPerMove_Patch.Postfix
CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: EponaAdventures.Patches.CaravanMagicLight.GetTicksPerMovePrefix
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix
CaravanUIUtility.AddPawnsSections: PRE: TacticalGroups.HarmonyPatches_CaravanSorting.AddPawnsSectionsPrefix post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan
CaravanUtility.IsOwner: PRE: Mechanioditor.Patch_MechanitorIsOwner.Prefix
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner
Caravan_NeedsTracker.TrySatisfyPawnNeeds: post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath
Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow
Caravan_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Caravan_TraderTracker_ColonyThingsWillingToBuy.Postfix
Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick
CastPositionFinder.CastPositionPreference: post: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_CastPositionPreference_Patch.Postfix
CastPositionFinder.TryFindCastPosition: PRE: VFECore.CastPositionFinder_TryFindCastPosition_Patch.Prefix, CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Prefix post: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Postfix TRANS: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Transpiler
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle
CellInspectorDrawer.ShouldShow: post: AchtungMod.CellInspectorDrawer_ShouldShow_Patch.Postfix
CharacterCardUtility.<>c__DisplayClass43_0.<DoLeftSection>b__4: TRANS: VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler2
CharacterCardUtility.<>c__DisplayClass43_2.<DoLeftSection>b__8: TRANS: Numbers_Trait_AddOn.ReplaceTraitLabelInCharacterCard.Transpiler
CharacterCardUtility.DoLeftSection: TRANS: VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler
CharacterCardUtility.DrawCharacterCard: TRANS: VSE.Expertise.ExpertisePatches.CharacterCardTranspiler, AlienRace.HarmonyPatches.DrawCharacterCardTranspiler
CharacterCardUtility.LifestageAndXenotypeOptions: TRANS: AlienRace.HarmonyPatches.LifestageAndXenotypeOptionsTranspiler
CharacterCardUtility.PawnCardSize: post: VSE.Expertise.ExpertisePatches.PawnCardSize_Postfix
ChoiceLetter_GrowthMoment.CacheLetterText: TRANS: AlienRace.HarmonyPatches.GrowthMomentCacheLetterTextTranspiler
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CaravanMemberCaravanAt: PRE: TacticalGroups.HarmonyPatches.CaravanMemberCaravanAt
ColonistBar.CaravanMembersCaravansInScreenRect: PRE: TacticalGroups.HarmonyPatches.CaravanMembersCaravansInScreenRect
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler
ColonistBar.ColonistBarOnGUI: PRE: TacticalGroups.HarmonyPatches.ColonistBarOnGUI
ColonistBar.ColonistOrCorpseAt: PRE: TacticalGroups.HarmonyPatches.ColonistOrCorpseAt
ColonistBar.GetColonistsInOrder: PRE: TacticalGroups.HarmonyPatches.GetColonistsInOrder
ColonistBar.Highlight: PRE: TacticalGroups.HarmonyPatches.Highlight
ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: TacticalGroups.HarmonyPatches.MapColonistsOrCorpsesInScreenRect
ColonistBar.MarkColonistsDirty: post: TacticalGroups.HarmonyPatches.MarkColonistsDirty
ColonistBarColonistDrawer.DrawColonist: TRANS: NeedBarOverflow.Patches.Add1UpperBound.TranspilerMethod
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles
Command.DrawIcon: PRE: CombatExtended.HarmonyCE.Harmony_Command.Prefix
Command.GizmoOnGUIInt: PRE: CombatExtended.HarmonyCE.Harmony_Command_GizmoOnGUIInt.Prefix post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction, VFECore.AI.DraftGizmos.GizmoOnGUIPostfix TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon, MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile
Command_ArtilleryTarget.ProcessInput: PRE: TurretCollection.CEpatch.Harmonypatch.HarmonyPatchForCommand_ArtilleryTarget.Prefix
Command_SetPlantToGrow.ProcessInput: PRE: DubsMintMenus.Patch_Command_SetPlantToGrow.Prefix
CompAbilities.GetGizmos: post: VanillaPsycastsExpanded.CompAbilities_GetGizmos_Patch.Postfix
CompAbilityEffect_ConsumeLeap.AICanTargetNow: PRE: Milira.Milian_CompAbilityEffect_ConsumeLeap_Patch.Prefix
CompAbilityEffect_Convert.ExtraLabelMouseAttachment: post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_CompAbilityEffect_Convert_ExtraLabelMouseAttachment.Postfix
CompAbilityEffect_Convert.Valid: PRE: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_CompAbilityEffect_Convert_Valid.Prefix
CompAbilityEffect_LaunchProjectile.LaunchProjectile: PRE: CombatExtended.HarmonyCE.Harmony_CompAbilityEffect_LaunchProjectile.Prefix
CompAdvancedResourceProcessor.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompAffectedByFacilities.Notify_LinkRemoved: post: TabulaRasa.Patch_CompAffectedByFacilities_Notify_LinkRemoved.Postfix
CompAffectedByFacilities.Notify_NewLink: post: TabulaRasa.Patch_CompAffectedByFacilities_Notify_NewLink.Postfix
CompApparelVerbOwner.CreateVerbTargetCommand: post: VFEPirates.HarmonyPatches.CompReloadable_CreateVerbTargetCommand_Patch.Postfix
CompApparelVerbOwner_Charged.CompGetWornGizmosExtra: post: CombatExtended.HarmonyCE.Harmony_CompApparelVerbOwner_Charged_CompygetWornGizmosExtra.Postfix
CompAssignableToPawn.<CompGetGizmosExtra>b__31_0: PRE: DubsMintMenus.Patch_CompAssignableToPawn.Prefix
CompAssignableToPawn_Bed.IdeoligionForbids: PRE: PerformanceFish.ThingCompCaching+CompAssignableToPawn_Bed_Patch.Prefix post: PerformanceFish.ThingCompCaching+CompAssignableToPawn_Bed_Patch.Postfix
CompAssignableToPawn_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
CompAtomizer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompBandNode.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompBiocodable.CodeFor: PRE: DMS.Patch_Biocode.Prefix
CompBiosculpterPod.CompGetGizmosExtra: post: SaveStorageSettings.Patch_CompBiosculpterPod_CompGetGizmosExtra.Postfix
CompBiosculpterPod.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompBouncingArrow.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompBreakdownable.DoBreakdown: PRE: OberoniaAurea.CompBreakdownable_Patch.DoBreakdown_Prefix
CompCableConnection.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix
CompCauseHediff_AoE.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompCauseHediff_AoE_WithFaction.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompCauseHediff_AoE_WithRestrictions.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompColorableFaction.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompConditionalPostDraw.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompDarklightOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompDeathrestBindable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompDrawAdditionalGraphics.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompDrawLayer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.DrugPostIngestedPostfix TRANS: BigAndSmall.DietPatch.PostIngested_Transpiler
CompDryadHolder.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompEggLayer.ProduceEgg: post: OHFP.CompEggLayer_Patch+AddOHFPToCompEggLayer_Patch.Postfix
CompEmptyStateGraphic.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompEquippable.GetVerbsCommands: PRE: MVCF.PatchSets.PatchSet_ExtraEquipment.GetVerbsCommands_Prefix
CompExplosive.Detonate: PRE: VFECore.CompExplosive_Shells.Detonate_Prefix TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler
CompFireModes.GenerateGizmos: PRE: TurretCollection.CEpatch.Harmonypatch.HarmonyPatchForCompFireMode.Prefix
CompFireOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompFireOverlayRotatable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompFleshmassBase.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
CompFueledTravel.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompHarbingerTreeConsumable.<>c__DisplayClass17_0.<GetNutritionFromCorpse>b__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompHarbingerTreeConsumable.GetNutritionFromCorpse: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompHasGatherableBodyResource.Gathered: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_CompHasGatherableBodyResource.Gathered_Postfix TRANS: BigAndSmall.CompHasGatherableBodyResourcePatches.Gathered_Transpiler
CompHitchingSpot.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompMachine.OnBuildingDestroyed: PRE: DMS.CompMachine_Patch.NoDeadKill
CompMachineChargingStation.PostSpawnSetup: TRANS: DMS.CompMachineChargingStation_Patch.CompMachineChargingStation_PostDeSpawn
CompMechPowerCell.KillPowerProcessor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompMilkable.CompInspectStringExtra: post: TweaksGalore.Patch_CompMilkable_CompInspectStringExtra.Postfix
CompMilkable.get_ResourceAmount: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_CompMilkable.ResourceAmount_Postfix
CompOrbitalBeam.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompOverseerSubject.get_Overseer: PRE: Mechanioditor.Patch_MechanitorGetOverseer.Prefix
CompOverseerSubject.get_State: post: DMS.Patch.Patch_Overseer.Postfix
CompPawnOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompPhysicalShield.BlockByShield: PRE: MiliraCE.Patch_AncotLibrary_CompPhysicalShield_BlockByShield.Prefix post: MiliraCE.Patch_AncotLibrary_CompPhysicalShield_BlockByShield.Postfix
CompPhysicalShield.CompAllowVerbCast: PRE: MiliraCE.Patch_AncotLibrary_CompPhysicalShield_CompAllowVerbCast.Prefix
CompPhysicalShield.get_staminaConsumeFactor: PRE: MiliraCE.Patch_AncotLibrary_CompPhysicalShield_get_staminaConsumeFactor.Prefix
CompPowerBattery.get_AmountCanAccept: PRE: VFEPirates.CompPowerBattery_AmountCanAccept_Patch.Prefix
CompPowerPlantSolar.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompPowerPlantWater.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompPowerPlantWind.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompProjectileInterceptor.CompTick: post: CombatAI.Patches.CompProjectileInterceptor_Patch+CompProjectileInterceptor_CompTick_Patch.Postfix
CompProjectileInterceptor.Notify_LordDestroyed: post: TweaksGalore.Patch_CompProjectileInterceptor_Notify_LordDestroyed.Postfix
CompProjectileInterceptor.PostDraw: PRE: AlphaMechs.AlphaMechs_CompProjectileInterceptor_PostDraw_Patch.ChangeShieldColour, CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompProjectileInterceptor.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.Harmony_CompProjectileInterceptor_PostPreApplyDamage.Prefix
CompQuality.CompInspectStringExtra: post: QualityColors.QualityColorsMod.AddColor3
CompRadialPulse.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompRefuelable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompResourceStorage.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompRitualFireOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompRottable.CompTick: TRANS: PerformanceFish.MiscOptimizations+CompRottable.Transpiler
CompSanguophageMeetingFire.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompScanner.get_CanUseNow: PRE: BGPScanner.CompScanner_CanUseNow.Prefix
CompSchedule.RecalculateAllowed: PRE: TabulaRasa.Patch_CompSchedule_RecalculateAllowed.Prefix
CompShearable.CompInspectStringExtra: post: TweaksGalore.Patch_CompShearable_CompInspectStringExtra.Postfix
CompShearable.get_ResourceAmount: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_CompShearable.ResourceAmount_Postfix
CompShield.CompAllowVerbCast: PRE: CombatExtended.HarmonyCE.CompShield_PatchCompAllowVerbCast.Prefix
CompShield.CompTick: post: CombatExtended.HarmonyCE.CompShield_DisableOnOperateTurret.Postfix
CompShield.Draw: PRE: AlphaMechs.AlphaMechs_CompShield_Draw_Patch.ChangeShieldColour
CompShield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompShield.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.CompShield_PatchCheckPreAbsorbDamage.Prefix post: DamageMotes.ShieldBelt_Patch.Postfix
CompShield.get_ShouldDisplay: PRE: Transmog.HarmonyPatches.ShieldPrefix
CompShieldBubble.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompShieldField.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompShieldSpawner.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompSidearmMemory.GetMemoryCompForPawn: PRE: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.GetMemoryCompForPawnPrefix
CompSkyfallerShadow.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompSuppressable.AddSuppression: PRE: MParmorLibrary.Patches.AddSuppression+PreFixClass.PreFix
CompSwapWeapons.Apply: PRE: CombatExtended.HarmonyCE.Compatibility.Harmony_AlphaMechs+Harmony_CompSwapWeapons_Apply.Prefix
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompTargetingBeam.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompTargetingBeamBlue.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompThingContainer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompTreeConnection.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompUpgradeTree.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompUsable.CanBeUsedBy: PRE: Mechanioditor.Patch_MechanitorUse.Prefix
CompUseEffect_InstallImplant.CanBeUsedBy: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.DoEffect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.GetExistingImplant: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompVehicleAblativeShield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompVehicleDeflectShield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompVehicleECSShield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompVehicleTurrets.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompVehicleWhippleShield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_AdvFireOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_ClusterGrower.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_HologramProjection.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_IdeoIconOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
Comp_Shield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences.Transpiler
CompressibilityDeciderUtility.IsSaveCompressible: post: LWM.DeepStorage.Patch_IsSaveCompressible.Postfix
Corpse.ButcherProducts: PRE: BigAndSmall.MechanicalColonistPatches.ButcherProducts_Prefix, VanillaSocialInteractionsExpanded.Patch_ButcherProducts.Prefix post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_Corpse_ButcherProducts.Postfix, Milira.Milira_CorpseButch_Patch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Corpse.ButcherProducts_Postfix
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.PostCorpseDestroy: post: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_PostCorpseDestroy
Corpse.RotStageChanged: PRE: TweaksGalore.Patch_Corpse_RotStageChanged.Prefix
Corpse.Strip: PRE: Milira.Milian_Corpse_Strip_Patch.Prefix
Corpse.TickRare: post: BigAndSmall.Pawn_TickRare_Patch.Postfix
CoverGrid.DeRegister: PRE: CombatAI.Patches.CoverGrid_Patch+CoverGrid_DeRegister_Patch.Prefix post: CombatAI.Patches.CoverGrid_Patch+CoverGrid_DeRegister_Patch.Postfix
CoverGrid.RecalculateCell: TRANS: CombatAI.Patches.CoverGrid_Patch+CoverGrid_RecalculateCell_Patch.Transpiler
CoverGrid.Register: PRE: CombatAI.Patches.CoverGrid_Patch+CoverGrid_Register_Patch.Prefix post: CombatAI.Patches.CoverGrid_Patch+CoverGrid_Register_Patch.Postfix
Current.Notify_LoadedSceneChanged: post: aRandomKiwi.RimThemes.Notify_LoadedSceneChanged_Patch.Listener, aRandomKiwi.ARS.Notify_LoadedSceneChanged_Patch.Listener
CustomCursor.Activate: PRE: aRandomKiwi.RimThemes.Activate_Patch.Prefix
DamageFlasher.GetDamagedMat: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.GetDuplicateMat
DamageWorker.Apply: PRE: CombatExtended.HarmonyCE.Harmony_DamageWorker_Apply.Prefix
DamageWorker.DamageResult.AssociateWithLog: post: CM_Callouts.DamageWorker_DamageResult_Patches+DamageWorker_DamageResult_AssociateWithLog.Postfix
DamageWorker.ExplosionCellsToHit: PRE: MParmorLibrary.Patches.ShieldA+ExplosionCellsToHit_PrePatch.Prefix post: MParmorLibrary.Patches.ShieldA+ExplosionCellsToHit_PrePatch.Postfix
DamageWorker.ExplosionDamageThing: PRE: PawnKnockback.Harmony_PawnKnockback.HP_EDT post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.Apply: post: LTS_Implants.DamageWorker_AddInjury_Apply_Patch.ApplyPostfix
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix, VanillaTraitsExpanded.Patch_ApplyDamageToPart.Prefix post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_AddInjury.ApplyToPawn: post: BloodAnimations.DamageWorker_AddInjury_ApplyToPawn.ApplyToPawn TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_AddInjury.CheckDuplicateDamageToOuterParts: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_AddInjury.Prefix
DamageWorker_AddInjury.FinalizeAndAddInjury: post: BigAndSmall.DamageWorker_BiteDevourDmg.FinalizeAndAddInjury_Postfix
DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix
DamageWorker_Blunt.<>c.<StunChances>b__2_0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Blunt.<>c.<StunChances>b__2_5: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Cut.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Prefix
DamageWorker_Extinguish.Apply: post: MYDE_ExGTWorldWar.MYDE_Harmony_ExGTWorldWar_DamageWorker_Extinguish.Postfix
DamageWorker_Stab.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Stab.Prefix
DangerWatcher.<>c.<CalculateDangerRating>b__7_1: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix
DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: TabulaRasa.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix, Androids.HarmonyPatches.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood
DebugActionsMapManagement.SetTerrainRect: TRANS: DevL10N.Harmonize.DebugActionsMapManagement+SetTerrainRect.Transpiler
DebugOutputsHealth.<>c__DisplayClass5_0.<Prosthetics>b__13: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugOutputsHealth.<>c__DisplayClass5_0.<Prosthetics>b__14: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugOutputsTextGen.<>c__DisplayClass0_5.<FlavorfulCombatTest>b__22: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTabMenu_Actions.GenerateCacheForMethod: TRANS: DevL10N.Harmonize.Dialog_DebugActionsMenu+GenerateCacheForMethod.Transpiler
DebugTabMenu_Settings.LegibleFieldName: PRE: DevL10N.Harmonize.Dialog_DebugSettingsMenu+LegibleFieldName.Prefix
DebugThingPlaceHelper.SpawnOptions: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+SpawnOptions.Transpiler
DebugThingPlaceHelper.TryAbandonOptionsForStackCount: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+TryAbandonOptionsForStackCount.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsForBaseMarketValue: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+TryPlaceOptionsForBaseMarketValue.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsForStackCount: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+TryPlaceOptionsForStackCount.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsUnminified: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+TryPlaceOptionsUnminified.Transpiler
DebugToolsMisc.WoundDebug: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugToolsPawns.Do10DamageUntilDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugToolsPawns.GivePsylink: TRANS: VanillaPsycastsExpanded.DebugToolsPawns_GivePsylink.Transpiler
DebugToolsPawns.SetPassion: PRE: VSE.Passions.PassionPatches.SetPassion_Prefix
DebugToolsSpawning.CreateMealWithSpecifics: TRANS: DevL10N.Harmonize.DebugToolsSpawning+CreateMealWithSpecifics.Transpiler
DebugToolsSpawning.SpawnApparel: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnApparel.Transpiler
DebugToolsSpawning.SpawnAtDevelopmentalStages: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_DebugToolsSpawning.SpawnAtDevelopmentalStages_Postfix TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnAtDevelopmentalStages.Transpiler
DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_DebugToolsSpawning.SpawnPawn_Postfix TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnPawn.Transpiler
DebugToolsSpawning.SpawnPawnWithLifestage: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_DebugToolsSpawning.SpawnPawnWithLifestage_Postfix TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnPawnWithLifestage.Transpiler
DebugToolsSpawning.SpawnSite: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnSite.Transpiler
DebugToolsSpawning.SpawnSiteWithPoints: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnSiteWithPoints.Transpiler
DebugToolsSpawning.SpawnWeapon: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnWeapon.Transpiler
DebugToolsSpawning.SpawnWorldObject: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnWorldObject.Transpiler
DebugToolsSpawning.TryPlaceNearThingWithStyle: TRANS: DevL10N.Harmonize.DebugToolsSpawning+TryPlaceNearThingWithStyle.Transpiler
DebugToolsSpawning.WaterEmergePawn: TRANS: DevL10N.Harmonize.DebugToolsSpawning+WaterEmergePawn.Transpiler
DebugTools_Health.AddHediff: TRANS: DevL10N.Harmonize.DebugTools_Health+AddHediff.Transpiler
DebugTools_Health.Options_AddHediff: TRANS: DevL10N.Harmonize.DebugTools_Health+Options_AddHediff.Transpiler
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugWindowsOpener..ctor: post: RocketMan.DebugWindowsOpener_Patch.Postfix, RocketMan.DebugWindowsOpener_Patch.Postfix TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix, Analyzer.DebugLogenabler.DebugKeysPatch TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, TabulaRasa.Patch_DebugWindowsOpener_DrawButtons.Transpiler, VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler, DevL10N.Harmonize.DebugWindowsOpener+DrawButtons.Transpiler
DeepProfiler.Start: PRE: Prepatcher.HarmonyPatches.InitAllMetadataPrefix
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: BigAndSmall.ReloadPatches.GenerateImpliedDefs_Prefix, TweaksGalore.Patch_DefGenerator_GenerateImpliedDefs_PreResolve.Prefix, Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles, KurinDeluxeEdition.Handlers.HarmonyPatches_KurinHandler.KurinDataDrive_GenerateImpliedDefs_PreResolve post: WeaponSwitch.Patch_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs, AV_Mechcrate.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix TRANS: BigAndSmall.ReloadPatches.InsertBeforeResolveAllWantedCrossReferences
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: PipeSystem.ResolvedAllowedDesignators_Patch.Postfix, Vehicles.Construction.RemoveDisabledVehicles, VFEProps.VFEProps_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
Designator.CreateReverseDesignationGizmo: post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix
DesignatorManager.DesignatorManagerUpdate: post: AchtungMod.DesignatorManager_DesignatorManagerUpdate_Patch.Postfix
Designator_Allow.CanDesignateThing: PRE: seekiworks_Allow_Tool_Fixed_Patch.Patch_AllowTool.Designator_Allow_CanDesignateThing_Prefix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DesignateSingleCell: PRE: Replace_Stuff.Replace.InterceptDesignator_Build.Prefix
Designator_Build.DrawPanelReadout: TRANS: VFECore.Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix, VFEProps.VFEProps_Designator_Build_DrawPlaceMouseAttachments_Patch.AddSilverCost
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Build.get_Visible: PRE: TabulaRasa.Patch_Designator_Build_Visible.Prefix post: Replace_Stuff.HideCoolerBuild.Postfix
Designator_Claim.CanDesignateThing: post: Milira.Milira_ClusterBuildingDesignateClaim_Patch.Postfix
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle, Milira.Milira_ClusterBuildingDesignate_Patch.Postfix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Dropdown.get_Visible: post: CombatExtended.Harmony_Designator_Dropdown.Postfix
Designator_Forbid.CanDesignateThing: PRE: seekiworks_Allow_Tool_Fixed_Patch.Patch_AllowTool.Designator_Forbid_CanDesignateThing_Prefix
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation
Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation
DestroyedSettlement.ShouldRemoveMapNow: post: Non_Plyaer_Assault.DestroyedSettlementPatch.Postfix
DevGUI.Label: PRE: DevL10N.Harmonize.DevGUI+Label.Prefix
DiaOption.Activate: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_DiaOption.Activate_Prefix post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_DiaOption.Activate_Postfix
DialogObjects.TList: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_CharacterEditor.ListOfApparel_Postfix
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider
Dialog_BillConfig.DoWindowContents: TRANS: SlimeSenpai.EndlessGrowth.Dialog_BillConfig_DoWindowContents_Patch.Transpiler, TacticalGroups.HarmonyPatches_GroupBills.DoWindowContents_Transpiler
Dialog_BillConfig.GeneratePawnRestrictionOptions: PRE: TabulaRasa.Patch_Dialog_BillConfig_GeneratePawnRestrictionOptions.Prefix post: TacticalGroups.HarmonyPatches_GroupBills.GeneratePawnRestrictionOptions
Dialog_ChooseMemes.DoAcceptChanges: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix, [0]BigAndSmall.Dialog_CreateXenotypePatches.DrawGenePrefix
Dialog_DebugOptionLister.DoListingItems: post: PawnEducation.Harmony.Dialog_DebugActionsMenu_Patch_DoListingItems.Postfix
Dialog_FileList.DoWindowContents: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+DoWindowContents.Listener
Dialog_FileList.get_InitialSize: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+get_InitialSize.Listener
Dialog_FormCaravan.CalculateAndRecacheTransferables: post: TradeHelper.Main+CaravanPatch2.Postfix
Dialog_FormCaravan.DoWindowContents: PRE: TradeHelper.Main+CaravanPatch.Prefix post: TradeHelper.Main+CaravanPatch.Postfix
Dialog_FormCaravan.TryAddCorpseInventoryAndGearToTransferables: PRE: Milira.Milian_Dialog_FormCaravan_TryAddCorpseInventoryAndGearToTransferables_Patch.Prefix
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform
Dialog_InfoCard.Close: post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_Close.Postfix
Dialog_InfoCard.DoWindowContents: PRE: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_DoWindowContents.Prefix, Vehicles.Gizmos.VehicleInfoCardOverride
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_FillCard.Postfix TRANS: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_FillCard.Transpiler
Dialog_InfoCard.Notify_CommonSearchChanged: TRANS: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_Notify_CommonSearchChanged.Transpiler
Dialog_InfoCard.PushCurrentToHistoryAndClose: PRE: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_PushCurrentToHistoryAndClose.Prefix
Dialog_InfoCard.Setup: post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_Setup.Postfix
Dialog_InfoCard.get_CommonSearchWidget: TRANS: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_get_CommonSearchWidget.Transpiler
Dialog_ManageApparelPolicies.DoContentsRect: post: SaveStorageSettings.Patch_Dialog_ManageApparelPolicies_DoContentsRect.Postfix
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler
Dialog_ManageDrugPolicies.DoContentsRect: post: SaveStorageSettings.Patch_Dialog_ManageDrugPolicies_DoContentsRect.Postfix
Dialog_ManageFoodPolicies.DoContentsRect: post: SaveStorageSettings.Patch_Dialog_ManageFoodRestrictions_DoContentsRect.Postfix
Dialog_ManageReadingPolicies.DoContentsRect: post: SaveStorageSettings.Patch_Dialog_ManageReadingPolicies_DoContentsRect.Postfix
Dialog_MapSearch.CanAddThing: TRANS: PinyinQuickSearch.Map_PinyinPatch.Transpiler
Dialog_MapSearch.GetSearchResults: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Dialog_MapSearch.Dialog_MapSearch_Postfix
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_SaveFileList_Save.DoFileInteraction: PRE: aRandomKiwi.ARS.Dialog_SaveFileList_Save_Patch+Dialog_SaveFileList_Save_DoFileInteraction.Listener
Dialog_SplitCaravan.AddItemsToTransferables: post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_AddItemsToTransferables.Postfix
Dialog_SplitCaravan.TrySplitCaravan: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Postfix
Dialog_StylingStation..ctor: post: AlienRace.StylingStation.ConstructorPostfix
Dialog_StylingStation.DoWindowContents: TRANS: AlienRace.StylingStation.DoWindowContentsTranspiler
Dialog_StylingStation.Reset: post: AlienRace.StylingStation.ResetPostfix
Dialog_Trade..ctor: PRE: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Dialog_Trade.Dialog_Trade_Prefix post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables
Dialog_Trade.Close: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Dialog_Trade.Close_Postfix
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo, TradeHelper.Main+TradePatch.Prefix post: TradeHelper.Main+TradePatch.Postfix
DirectXmlLoader.DefFromNode: PRE: Prepatcher.HarmonyPatches.PrefixDefFromNode, aRandomKiwi.RimThemes.DirectXmlLoader_DefFromNode_Patch.Prefix post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes
DrawBatch.Flush: TRANS: PerformanceFish.MiscOptimizations+DrawBatch_Flush.Transpiler
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
DynamicDrawManager.DrawDynamicThings: post: CameraPlus.DynamicDrawManager_DrawDynamicThings_Patch.Postfix
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons TRANS: RocketMan.EditWindow_Log_DoMessagesListing_Patch.Transpiler
EditWindow_Log.DoWindowContents: PRE: aRandomKiwi.RimThemes.EditWindow_Log_DoWindowContents_PrefixPatch.PrefixListener post: aRandomKiwi.RimThemes.EditWindow_Log_DoWindowContents_PostfixPatch.PostfixListener TRANS: CombatAI.Patches.EditWindow_Log_Patch+EditWindow_Log_DoWindowContents_Patch.Transpiler
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.TweakValues.TweakValuesTranspiler
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentUtility.CanEquip: PRE: WalkerGear.EquipmentUtility_CanEquip.Prefix post: BM_ApparelSet.EquipmentUtility_CanEquip_Patch.Postfix, BigAndSmall.CanEquipPatches.CanEquip_Postfix, AlienRace.HarmonyPatches.CanEquipPostfix, BillDoorsPredefinedCharacter.CanEquip_PostFix.Postfix, GW_Frame.HarmonyPatches.CanEquipPostfix, GhoulWorkAble.HarmonyPatches.CanEquip_PostFix, WearSetting.Harmony_EquipmentUtility.CanEquipPostfix, DMS.Patch_EquipmentUtility_CanEquip.Postfix
EquipmentUtility.QuestLodgerCanUnequip: post: VFECore.Misc.HireableSystemStaticInitialization.QuestLodgerCanUnequip_Postfix
ExecutionUtility.DoExecutionByCut: PRE: CM_Callouts.Patches.ExecutionUtility_Patches+ExecutionUtility_DoExecutionByCut.Prefix
ExecutionUtility.ExecuteCutPart: PRE: Mincho_The_Mint_Choco_Slime.Harmony_ExecutionUtility.ExecuteCutPartPrefix
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Prefix post: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Transpiler
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Patches.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell
Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix
Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix
Explosion.TrySpawnExplosionThing: TRANS: Monotail.ExplodeFaction.Transpiler, ExplosionFactioYuran.ExplodeFaction.Transpiler
ExplosionCE.get_ExplosionCellsToHit: PRE: MParmorLibrary.Patches.ShieldA+ExplosionCellsToHitCE_PrePatch.Prefix post: MParmorLibrary.Patches.ShieldA+ExplosionCellsToHitCE_PrePatch.Postfix
Extensions.IsValidSidearmsCarrier: post: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.IsValidSidearmsCarrierPostfix
FacialAnimationModSettings.ShouldDrawRaceXenoType: PRE: BigAndSmall.FactialAnimHarmonyPatches+FA_DisableFeatures.Prefix
Faction.CommFloatMenuOption: PRE: Axolotl.FactionExpand.MoeLotlHostilityFactionCommunicateOptionPatch.Prefix
Faction.Notify_LeaderDied: PRE: CombatExtended.HarmonyCE.Harmony_Faction+Harmony_Faction_Notify_LeaderDied.Prefix
Faction.Notify_MemberDied: PRE: VEE.Faction_Notify_MemberDied.Prefix, CombatAI.Patches.Faction_Patch+Faction_Notify_MemberDied_Patch.Prefix
Faction.Notify_MemberExitedMap: PRE: Hospitality.Patches.Faction_Patch+Notify_MemberExitedMap.Prefix, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_KurinFactionArbiter_Notify_MemberExitedMap.Listener post: Milira.Milira_FactionMemberRelease_Patch.Postfix
Faction.Notify_MemberStripped: post: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_Notify_MemberStripped
Faction.Notify_MemberTookDamage: PRE: CombatAI.Patches.Faction_Patch+Faction_Notify_MemberTookDamage_Patch.Prefix
Faction.Notify_RelationKindChanged: PRE: CombatAI.Patches.Faction_Patch+Faction_Notify_Notify_RelationKindChanged_Patch.Prefix post: OberoniaAurea.Notify_RelationKindChanged_Patch.Postfix
Faction.TryAffectGoodwillWith: PRE: VanillaTraitsExpanded.TryAffectGoodwillWith_Patch.Prefix
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix, AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
Faction.TryOpenComms: PRE: Axolotl.FactionExpand.MoeLotlHostilityFactionCommunicateOptionPatch.Prefix
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix
FactionDialogMaker.FactionDialogFor: PRE: DMS_Story.Patch_FactionDialogMaker.Prefix post: Hospitality.Patches.FactionDialogMaker_Patch+FactionDialogFor.Postfix, CallForIntel.FactionDialogMakerPatch.Postfix, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_FactionDialogFor.Postfix, Axolotl.MoeLotlFriendlyFactionTalkPatch.Postfix, aRandomKiwi.RFM.FactionDialogMaker_Patch+FactionDialogFor.Listener, SaleOfMinerals.SaleOfMinerals.FactionDialogForPostFix, RimArchive.HarmonyPatches.FactionDialogPostfix, OberoniaAurea.FactionDialogFor_Patch.Postfix
FactionDialogMaker.RequestMilitaryAidOption: PRE: OberoniaAurea.RequestMilitaryAidOption_Patch.Prefix
FactionNegotiant.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
FactionNegotiant.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
FactionRelationKindUtility.GetColor: PRE: aRandomKiwi.RimThemes.FactionRelationKindUtility_GetColor_Patch.Prefix
FactionUIUtility.DrawFactionRow: PRE: CombatAI.Patches.Faction_Patch+FactionUIUtility_DrawFactionRow_Patch.Prefix post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_DrawFactionRow.Postfix
FactionUtility.IsPoliticallyProper: post: Hospitality.Patches.FactionUtility_Patch+IsPoliticallyProper.Postfix
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
FertilityGrid.CalculateFertilityAt: post: VEE.FertilityGrid_Patch.Postfix
FieldInfo.SetValue: PRE: PerformanceFish.System.ReflectionCaching+FieldInfoPatches+SetValue_Patch.Prefix
Fire.DoComplexCalcs: post: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler
Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler
Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler
Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler
Fire.TrySpread: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler
Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix
FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler
FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix
FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix
FiringIncident..ctor: post: BigAndSmall.FiringIncident_Patch.Postfix
FleckMaker.PlaceFootprint: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_PlaceFootprint_Patch.Prefix
FleckMaker.Static: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_Static_Patch.Prefix
FleckMaker.ThrowBreathPuff: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_ThrowBreathPuff_Patch.Prefix
FleckMaker.ThrowDustPuff: PRE: MParmorLibrary.Patches.ThrowDustPuff+ThrowDustPuffFix.Prefix
FleckMaker.ThrowMetaIcon: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_ThrowMetaIcon_Patch.Prefix
FleckMakerCE.Static: PRE: CombatAI.Patches.FleckMakerCE_Patch+FleckMakerCE_Static_Patch.Prefix post: CombatAI.Patches.FleckMakerCE_Patch+FleckMakerCE_Static_Patch.Postfix
FleshTypeDef.ChooseWoundOverlay: PRE: [200]BigAndSmall.MechanicalColonistPatches.ChooseWoundOverlayPatch post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FleshTypeDef.Wound.Resolve: TRANS: VanillaPsycastsExpanded.WoundWithShader.Resolve_Transpiler
FleshbeastUtility.TryGiveMutation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FloatMenuMakerMap.<>c__DisplayClass12_31.<AddHumanlikeOrders>g__Equip|48: TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_PatchKnowledge.Transpiler
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix post: AM.Patches.Patch_FloatMenuMakerMap_AddDraftedOrders.Postfix TRANS: MVCF.PatchSets.PatchSet_PreferMelee.CheckForMelee
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix post: TabulaRasa.Patch_FloatMenuMakerMap_AddHumanlikeOrders.PostFix, VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, Chamber.ChamberPostfix.fix, ForceEquip.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, WalkerGear.FloatMenuMakerMap_MakeForFrame.AddHumanlikeOrders, PeteTimesSix.SimpleSidearms.Intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, MechanoidModifications.FloatMenuMakerMap_AddHumanlikeOrders.Postfix, BigAndSmall.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, VanillaPsycastsExpanded.Technomancer.Psyring.EquipConditions, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_AddHumanlikeOrders_GenderCheckAndTacticalArmorStuff.Postfix, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_AddHumanlikeOrders_KurinQuestGiverInteraction.Postfix, MVCF.PatchSets.PatchSet_Brawlers.AddHumanlikeOrders_Postfix, MVCF.Utilities.FloatMenuUtility.AddWeaponReloadOrders, NeedBarOverflow.Patches.FloatMenuMakerMap_AddHumanlikeOrders.PostfixMethod, Stabilize.Patches+FloatMenuMakerCarryAdder.AddHumanlikeOrdersPostfix TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler, Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler, GhoulWorkAble.HarmonyPatches.AddHumanOrderFood_Transpiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: [1000000]AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.SkipIfAnimal post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: KB_Prioritize_Research.FloatMenuMakerMap_Patches+FloatMenuMakerMap_AddJobGiverWorkOrders.Transpiler, AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
FloatMenuMakerMap.AddMutantOrders: PRE: GhoulWorkAble.HarmonyPatches.AddMutantOrders_PreFix
FloatMenuMakerMap.AddUndraftedOrders: post: KurinDeluxeEditionMechanoids.HarmonyPatches_KurinMechanoidBulkPatches+HarmonyPatches_AddUndraftedOrders_Disassemble.Postfix, KurinDeluxeEditionMechanoids.HarmonyPatches_KurinMechanoidBulkPatches+HarmonyPatches_AddUndraftedOrders_Recharge.Postfix
FloatMenuMakerMap.CanTakeOrder: post: [2147483647]seekiworks_GiverTheColonyHelper.Patch_FloatMenuMakerMap.CanTakeOrder_Postfix, VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder, MYDE_ExGTWorldWar.MYDE_Harmony_ExGTWorldWar_CanTakeOrder.Postfix, DMS.Patch_CanTakeOrder.AllowTakeOrder
FloatMenuMakerMap.ChoicesAtFor: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_FloatMenuMakerMap.ChoicesAtFor_Prefix post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Postfix.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_FloatMenuMakerMap.ChoicesAtFor_Postfix
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles
FloatMenuMakerMap.PawnGotoAction: post: CombatAI.Patches.FloatMenuMakerMap_Patch+FloatMenuMakerMap_PawnGotoAction_Patch.Postfix
FloatMenuMakerMap.ScannerShouldSkip: PRE: AchtungMod.FloatMenuMakerMap_ScannerShouldSkip_Patch.Prefix
FloatMenuMakerMap.ValidateTakeToBedOption: post: WalkerGear.FloatMenuMakerMap_ValidateTakeToBedOption.Postfix
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.AddFoodPoisoningHediff: PRE: Mincho_The_Mint_Choco_Slime.Harmony_FoodUtility.AddFoodPoisoningHediffPrefix, VanillaTraitsExpanded.AddFoodPoisoningHediff_Patch.Prefix
FoodUtility.AddThoughtsFromIdeo: PRE: AlienRace.HarmonyPatches.FoodUtilityAddThoughtsFromIdeoPrefix
FoodUtility.BestFoodSourceOnMap: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_FoodUtility.BestFoodSourceOnMap_Prefix post: Hospitality.Patches.FoodUtility_Patch+BestFoodSourceOnMapPatch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_FoodUtility.BestFoodSourceOnMap_Postfix
FoodUtility.FoodOptimality: post: Hospitality.Patches.FoodUtility_Patch+FoodOptimalityPatch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_FoodUtility.FoodOptimality_Postfix
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FoodUtility.GetMeatSourceCategory: PRE: VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.IsAcceptablePreyFor: post: BigAndSmall.IsAcceptablePreyFor_Patch.Postfix
FoodUtility.IsFoodSourceOnMapSociallyProper: post: Hospitality.Patches.FoodUtility_Patch+IsFoodSourceOnMapSociallyProperPatch.Postfix
FoodUtility.SpawnedFoodSearchInnerScan: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_FoodUtility.SpawnedFoodSearchInnerScan_Postfix
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
FoodUtility.TryFindBestFoodSourceFor: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_FoodUtility.TryFindBestFoodSourceFor_Prefix post: Hospitality.Patches.FoodUtility_Patch+TryFindBestFoodSourceFor_Patch.Postfix, RimFridge.EnsureThatPrisonersGetFoodFromFridgesInPrisons.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_FoodUtility.TryFindBestFoodSourceFor_Postfix
FoodUtility.WillEat: PRE: [600]BigAndSmall.DietPatch.WillEatDef_Prefix
FoodUtility.WillEat: PRE: [700]BigAndSmall.DietPatch.WillEatThing_Prefix
FoodUtility.WillIngestFromInventoryNow: post: NeedBarOverflow.Patches.FoodUtility_WillIngestFromInventoryNow.PostfixMethod
FoodUtility.WillIngestStackCountOf: PRE: Androids.HarmonyPatches.CompatPatch_WillIngestStackCountOf
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
ForbidUtility.CaresAboutForbidden: post: VFECore.Misc.HireableSystemStaticInitialization.CaresAboutForbidden_Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_ForbidUtility.CaresAboutForbidden_Postfix TRANS: Hospitality.Patches.ForbidUtility_Patch+CaresAboutForbidden.Transpiler
ForbidUtility.InAllowedArea: post: Hospitality.Patches.ForbidUtility_Patch+InAllowedArea.Postfix, AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix
ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix post: Hospitality.Patches.ForbidUtility_Patch+IsForbidden.Postfix
ForbidUtility.SetForbidden: PRE: Hospitality.Patches.ForbidUtility_Patch+SetForbidden.Prefix, Dragonian.FobidPatch.Prefix
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough, KurinDeluxeEdition.KurinQuests.KurinRetribution.HarmonyPatches_FormCaravanComp_GetGizmos.Postfix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix, Vehicles.Construction.CompleteConstructionVehicle TRANS: VFECore.Frame_CompleteConstruction_Patch.Transpiler, Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler, VSE.Stats.StatPatches.ConstructionQualityTranspiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.TotalMaterialCost: PRE: Replace_Stuff.Virtualize_TotalMaterialCost.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Fueled.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
GUI.DrawTexture: PRE: aRandomKiwi.RimThemes.GUI_DrawTexture_Patch.Prefix post: aRandomKiwi.RimThemes.GUI_DrawTexture_Patch.Postfix
GUIUtility.GetControlID: post: Prepatcher.HarmonyPatches.GetControlIDPostfix
Game.AddMap: post: TacticalGroups.HarmonyPatches.EntriesDirty
Game.ClearCaches: PRE: CombatAI.Patches.Game_Patch+Game_ClearCaches_Patch.Prefix post: SmashTools.ProjectSetup.ClearCaches, PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: PRE: AchtungMod.Game_DeinitAndRemoveMap_Patch.Prefix, CombatAI.Patches.Game_Patch+Game_DeinitAndRemoveMap_Patch.Prefix post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, Patch_DeinitAndRemoveMap.Postfix, TacticalGroups.HarmonyPatches.IsPlayingDirty_Postfix, [-2147483648]RocketMan.Patches.Game_DeinitAndRemoveMap_Patch.Postfix
Game.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Game_ExposeData.Postfix
Game.ExposeSmallComponents: post: MParmorLibrary.Patches.ExposeDataPatch+ExposeDataPatch_PostFix.PostFix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: PRE: aRandomKiwi.RimThemes.GameFinalizeInitPatch.Prefix post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, Hospitality.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, PrepareLanding.Patches.PatchGameFinalizeInit.GameFinalizeInitPostFix, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix, aRandomKiwi.RimThemes.Background_FinalizeInitPatch.Postfix, Brrainz.ModFeatures.Game_FinalizeInit_Postfix, [100]PerformanceFish.UtilityPatches+FinalizeInit_Patch.Postfix, [-2147483648]RocketMan.Patches.Game_FinalizeInit_Patch.Postfix
Game.InitNewGame: PRE: SmashTools.ComponentCache.ClearCache post: ShowHair.Patch_Game_InitNewGame.Postfix, MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
Game.LoadGame: post: CombatExtended.HarmonyCE.Harmony_Game_LoadGame.Postfix, CharacterEditor.CEditor.OnSavegameLoaded, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix, [0]Hospitality.Patches.Game_LoadGame_Patch.Postfix
Game.UpdatePlay: post: [800]RocketMan.Patches.Game_UpdatePlay_Patch.Postfix, CameraPlus.Game_UpdatePlay_Patch.Postfix, AchtungMod.Game_UpdatePlay_Patch.Postfix
Game.set_CurrentMap: post: TacticalGroups.HarmonyPatches.EntriesDirty
GameComponentUtility.FinalizeInit: post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, SmashTools.UnitTesting.ExecutePostLoadTesting, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame
GameComponentUtility.StartedNewGame: post: VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame
GameComponent_PawnDuplicator.Duplicate: post: AlienRace.HarmonyPatches.DuplicatePostfix
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix
GameDataSaveLoader.SaveGame: PRE: aRandomKiwi.ARS.GameDataSaveLoader_Patch+SaveGame.Listener post: aRandomKiwi.RimThemes.ScribeSaver_FinalizeSaving_Patch.Postfix
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
GameRules.DesignatorAllowed: TRANS: AlienRace.HarmonyPatches.DesignatorAllowedTranspiler
GatheringsUtility.EnoughPotentialGuestsToStartGathering: PRE: Androids.HarmonyPatches.Patch_PartyUtility_EnoughPotentialGuestsToStartGathering
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix, Androids.HarmonyPatches.Patch_PartyUtility_ShouldPawnKeepAttending, Androids.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering, Vehicles.LordAI.VehiclesDontParty
GatheringsUtility.ShouldPawnKeepGathering: PRE: VanillaTraitsExpanded.ShouldPawnKeepGathering_Patch.Prefix
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles
GenCelestial.CurShadowStrength: post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.CurShadowStrength_Postfix
GenConstruct.<CanPlaceBlueprintOver>g__IsEdificeOverNonEdifice|17_0: TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCasesAndAlsoInTheCompilerGeneratedMethod.Transpiler
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: VanillaFurnitureExpanded.GenConstruct_BlocksConstruction_Patch.Postfix, Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch.Prefix
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch2.Prefix post: VanillaFurnitureExpanded.GenConstruct_CanConstruct_Patch.Postfix, AlienRace.HarmonyPatches.CanConstructPostfix TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler, MechanoidModificationsLW.HarmonyUtility.RacePropWorkTypeSkillReplacer
GenConstruct.CanPlaceBlueprintAt_NewTemp: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.GetAttachedBuildings: PRE: Replace_Stuff.NoAttachedBuildings.Prefix
GenConstruct.GetWallAttachedTo: TRANS: Replace_Stuff.NoWallAttachment.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenDefDatabase.GetDef: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef
GenDefDatabase.GetDefSilentFail: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef
GenDrop.TryDropSpawn: post: AnimalMeleeWeapon.Patch_AMW_GenDrop_TryDropSpawn.Postfix
GenFilePaths.get_AllSavedGameFiles: PRE: aRandomKiwi.ARS.GenFilePaths_Patch+get_AllSavedGameFiles.Listener
GenGeneric.MethodOnGenericType: PRE: aRandomKiwi.RimThemes.GenGeneric_MethodOnGenericType_Patch.Prefix
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix
GenGuest.EnslavePrisoner: post: Hospitality.Patches.GenGuest_Patch+EnslavePrisoner.Postfix
GenGuest.PrisonerRelease: post: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_PrisonerRelease
GenGuest.TryEnslavePrisoner: post: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_TryEnslavePrisoner
GenLeaving.DoLeavingsFor: PRE: MParmorLibrary.Patches.DoLeavingsFor+DoLeavingsFor_PostFix.PreFix post: VFEProps.VFEProps_GenLeaving_DoLeavingsFor_Patch.ReturnSilver
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds
GenLeaving.DropFilthDueToDamage: post: BloodAnimations.GenLeaving_DropFilthDueToDamage.DropFilthDueToDamage
GenLocalDate.DayTick: PRE: PerformanceFish.GenLocalDateCaching+DayTickByMap_Patch.Prefix post: PerformanceFish.GenLocalDateCaching+DayTickByMap_Patch.Postfix
GenLocalDate.DayTick: TRANS: [800]PerformanceFish.GenLocalDateCaching+DayTickByThing_Patch.Transpiler
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.DotTools+GenMapUI_DrawPawnLabel_Patch.Prefix post: MParmorLibrary.Patches.DrawPawnLabel+DrawPawnLabel_Fix.Postfix
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
GenMapUI.LabelDrawPosFor: post: RimFridge.DisplayStackedItemsNicelyInFridges+MakeTheStackCountLabelsReadable.OffsetTheLabels
GenRadial..cctor: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.NumCellsInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialPatternInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadiusOfNumCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_Range
GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRecipe.MakeRecipeProducts: PRE: [800]BigAndSmall.MechanicalColonistPatches.MakeRecipeProducts, MParmorLibrary.Patches.DoRecipe+DoRecipe_PreFix.PreFix post: VanillaSocialInteractionsExpanded.MakeRecipeProducts_Patch.Postfix, VanillaTraitsExpanded.MakeRecipeProducts_Patch.Postfix, WeaponUpgrade.WeaponUpgradeHarmony+Patch_MakeRecipeProducts.Postfix, OberoniaAurea.MakeRecipeProducts_Patch.Postfix, Autopsy.MakeRecipeProductsPatch.Postfix
GenRecipe.PostProcessProduct: PRE: EponaRenaissance.ProductFinishGenColorHook.Prefix, NewRatkin.ProductFinishGenColorHook.Prefix TRANS: VSE.Stats.StatPatches.CraftingQualityTranspiler
GenReplace.PlaceReplaceFrame: post: QualityBuilder.Patch_ReplaceStuff.PostFix_PlaceReplaceFrame
GenScene.GoToMainMenu: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_GenScene.GoToMainMenu_Postfix
GenSight.LineOfSight: PRE: CombatAI.Patches.GenSight_Patch+GenSight_LineOfSight2_Patch.Prefix
GenSight.LineOfSight: PRE: CombatAI.Patches.GenSight_Patch+GenSight_LineOfSight1_Patch.Prefix
GenSpawn.Refund_NewTemp: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: VFEPirates.GenSpawn_Spawn_Patch.Prefix, Replace_Stuff.NewThing.TransferSettings.Prefix, Vehicles.Construction.RegisterThingSpawned post: Replace_Stuff.NewThing.TransferSettings.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_GenSpawn.Spawn_Postfix
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
GenStep_Caves.Dig: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.Dig_Transpiler
GenStep_Caves.FindRandomEdgeCellForTunnel: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.FindRandomEdgeCellForTunnel_Transpiler
GenStep_Caves.GetDistToCave: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToCave_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByDir_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByOffset_Transpiler
GenStep_Caves.RemoveSmallDisconnectedSubGroups: post: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.RemoveSmallDisconnectedSubGroups_Postfix
GenStep_Plants.Generate: post: TabulaRasa.Patch_GenStep_Plants_Generate.Postfix
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_PreciousLump.Generate: PRE: VanillaTradingExpanded.ResetMarketValue_Patch.Prefix post: VanillaTradingExpanded.ResetMarketValue_Patch.Postfix
GenStep_RocksFromGrid.Generate: PRE: Vehicles.VehiclePathing.DisableRegionUpdatingRockGen
GenStep_ScatterLumpsMineable.ChooseThingDef: PRE: VanillaTradingExpanded.ResetMarketValue_Patch.Prefix post: VanillaTradingExpanded.ResetMarketValue_Patch.Postfix
GenStep_Settlement.ScatterAt: TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler
GenStep_Terrain.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiverLookupTexture
GenStep_Terrain.TerrainFrom: post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix
GenTemperature.GetTemperatureForCell: PRE: [800]Patch_GetTemperatureForCell.Prefix, VanillaPsycastsExpanded.GenTemperature_GetTemperatureForCell_Patch.Prefix
GenText.Truncate: PRE: QualityColors.QualityColorsMod.StripColor post: QualityColors.QualityColorsMod.ReaddColor
GenText.Truncate: PRE: QualityColors.QualityColorsMod.StripColorTagged post: QualityColors.QualityColorsMod.ReaddColorTagged
GenThing.ItemCenterAt: TRANS: LWM.DeepStorage.Patch_GenThing_ItemCenterAt.Transpiler
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle post: RimFridge.DisplayStackedItemsNicelyInFridges+MungeTrueCenterOfItemsInFridges.MungeTrueCenter
GenUI.BottomPart: PRE: NeedBarOverflow.Patches.GenUI_BottomPart.PrefixMethod
GenUI.DrawStatusLevel: TRANS: NeedBarOverflow.Patches.Add1UpperBound.TranspilerMethod
GenUI.LeftPart: PRE: NeedBarOverflow.Patches.GenUI_BottomPart.PrefixMethod
GenUI.RightPart: PRE: NeedBarOverflow.Patches.GenUI_BottomPart.PrefixMethod
GenUI.TopPart: PRE: NeedBarOverflow.Patches.GenUI_BottomPart.PrefixMethod
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix, BetterPrerequisites.NotifyGenesChanges.Gene_OverrideBy_Patch
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix, CharacterEditor.CEditor.OnPostAddGene, BetterPrerequisites.NotifyGenesChanges.Gene_PostAddPatch
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix, CharacterEditor.CEditor.OnPostRemoveGene, BetterPrerequisites.NotifyGenesChanges.Gene_PostRemovePatch
GeneCategoryDef.ConfigErrors: PRE: TabulaRasa.Patch_GeneCategoryDef_ConfigErrors.Prefix
GeneDef.GetDescriptionFull: post: BetterPrerequisites.GeneDef_GetDescriptionFull.Postfix
GeneDefGenerator.ImpliedGeneDefs: post: [100]BigAndSmall.DefGeneratorPatches.ImpliedGeneDefs_Postfix
GeneRecipe_InstallGeneBodyPart.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
GeneUIUtility.DoDebugButton: post: BigAndSmall.Debugging.DebugUIPatches.DoDebugButton_Postfix
GeneUIUtility.DrawGene: TRANS: VanillaGenesExpanded.GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler, BigAndSmall.DrawGene.Transpiler
GeneUIUtility.DrawGenesInfo: PRE: BigAndSmall.DrawGeneSection.DrawGenesInfoPrefix
GeneUIUtility.DrawSection: TRANS: [200]BigAndSmall.DrawGeneSection.Transpiler
GeneUtility.AddedAndImplantedPartsWithXenogenesCount: post: [200]BigAndSmall.MechanicalColonistPatches+AddedAndImplantedPartsWithXenogenesCount_Patch.Postfix
GeneUtility.IsBloodfeeder: post: BigAndSmall.IsBloodfeederPatch.Postfix
GeneUtility.ToBodyType: PRE: [100]BigAndSmall.HarmonyPatches.ToBodyTypePatch
Gene_Deathrest.RemoveOldDeathrestBonuses: post: LTS_Implants.Gene_Deathrest_RemoveOldDeathrestBonuses_Patch.RemoveOldDeathrestBonusesPostfix
Gene_Deathrest.TickDeathresting: post: LTS_Implants.Gene_Deathrest_TickDeathresting_patch.TickDeathrestingPostfix
Gene_ExcessMilkProduction.CreateProduce: PRE: BigAndSmall.BE_Production.Prefix post: BigAndSmall.BE_Production.Postfix
Gene_PsychicBonding.BondTo: post: BigAndSmall.Gene_PsychicBonding_BondTo.Postfix
Gene_PsychicBonding.RemoveBond: PRE: BigAndSmall.Gene_PsychicBonding_RemoveBond.Prefix
Gene_Resource.ResetMax: post: ShieldEXBelt.HemogenPatch.postfix
Genepack.Initialize: PRE: BigAndSmall.Genepack_Initialize_Patch.Prefix
GenerateQualityCreatedByPawn_Patch.Postfix: TRANS: SlimeSenpai.EndlessGrowth.VanillaTraitsExpanded_GenerateQualityCreatedByPawn_Patch_Patch.Transpiler
GhostDrawer.DrawGhostThing: PRE: Vehicles_of_Grimworld.Patches.GhostDrawer_DrawGhostThing.Prefix post: Vehicles.Rendering.DrawGhostVehicle
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace
GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|12_0: PRE: DubsMintMenus.HarmonyPatches+H_GizmoGridDrawer.Prefix
Gizmo_GrowthTier.GrowthTierTooltip: PRE: AlienRace.HarmonyPatches.GrowthTierTooltipPrefix
Gizmo_SidearmsList.DrawGizmoLabel: PRE: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.GizmoLabelFixer
GlobalControls.TemperatureString: TRANS: [-2147483648]VanillaPsycastsExpanded.GlobalControls_TemperatureString_Patch.Transpiler
GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix, FoodAlert.HarmonyPatches.FoodCounter_NearDatePostfix
GlobalControlsUtility.DoTimespeedControls: PRE: Analyzer.GUIElement_TPS.Prefix
GlobalTextureAtlasManager.TryGetPawnFrameSet: PRE: AlienRace.HarmonyPatches.GlobalTextureAtlasGetFrameSetPrefix
GlowGrid.CombineColors: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.CombineColorsDark
GlowGrid.GroundGlowAt: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.IgnoreSkyDark post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.GameGlowAt_Postfix
GlowGrid.RegisterGlower: post: VanillaPsycastsExpanded.Nightstalker.CompDarkener.MoveDarkLast
GoodwillSituationManager.RecalculateAll: post: Patch_GoodwillSituationManager_RecalculateAll.Postfix
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
GraphicData.GraphicColoredFor: PRE: GW4KArmor.Patches.HarmonyPatches+GraphicData_GraphicColoredFor.Prefix
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit
Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler
Graphic_Cluster.DrawWorker: PRE: VFEProps.VFEProps_Graphic_Cluster_DrawWorker_Patch.DisableErrors
GridsUtility.Fogged: PRE: CombatAI.Patches.GridsUtility_Patch.Prefix
GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler
GridsUtility.GetThingList: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_GridsUtility.GetThingList_Postfix
GrowthUtility.IsGrowthBirthday: TRANS: AlienRace.HarmonyPatches.IsGrowthBirthdayTranspiler
GuestUtility.IsSellingToSlavery: post: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_IsSellingToSlavery
HairDef.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.HairDefGraphicForTranspiler, ShowHair.Patch_HairDef_GraphicFor.Transpiler
Harmony..ctor: PRE: Analyzer.Profiling.RememberHarmonyIDs.Prefix
Harmony_MassUtility_Capacity.Postfix: PRE: Vehicles.Compatibility_CombatExtended.DontOverrideVehicleCapacity
HaulAIUtility.HaulToCellStorageJob: TRANS: LWM.DeepStorage.Patch_HaulToCellStorageJob.Transpiler
HaulAIUtility.IsInHaulableInventory: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_HaulAIUtility.IsInHaulableInventory_Postfix
HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
HeadTypeDef.GetGraphic: post: TabulaRasa.Patch_HeadTypeDef_GetGraphic.Postfix, TweaksGalore.Patch_HeadTypeDef_GetGraphic.Postfix TRANS: VFECore.HeadTypeDef_GetGraphic_Patch.Transpiler
HealthAIUtility.FindBestMedicine: PRE: Androids.HarmonyPatches.Patch_HealthAIUtility_FindBestMedicine post: TabulaRasa.HealthAIUtility_FindBestMedicine.Postfix
HealthCardUtility.<>c__DisplayClass44_0.<DoDebugOptions>b__17: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.<>c__DisplayClass44_0.<DoDebugOptions>b__3: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.DrawHediffListing: PRE: NiceHealthTab.Patches+DrawHediffListing_Patch.Prefix
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.DrawPawnHealthCard: PRE: NiceHealthTab.Patches+HealthCardUtility_DrawPawnHealthCard_Patch.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix
HealthUtility.AdjustSeverity: PRE: CM_Callouts.HealthUtility_Patches+HealthUtility_AdjustSeverity.Prefix, Androids.HarmonyPatches.Patch_HealthUtility_AdjustSeverity post: CM_Callouts.HealthUtility_Patches+HealthUtility_AdjustSeverity.Postfix
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel
HealthUtility.GetPartConditionLabel: post: VanillaPsycastsExpanded.HealthUtility_GetPartConditionLabel_Patch.Postfix
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthUtility.TryAnesthetize: PRE: [200]BigAndSmall.MechanicalColonistPatches.TryAnesthetizePatch
HealthUtility.TryGetWorstHealthCondition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.GetTooltip: PRE: QualityBionicsContinued.Patch.Hediff_GetTooltip.Prefix post: QualityBionicsContinued.Patch.Hediff_GetTooltip.Postfix
Hediff.PostAdd: post: BigAndSmall.Hediff_PostAdd.Postfix, YAHA.HediffAddedPatch+ApplyPatch_HediffAdded.Postfix_PostAdd, LTS_Implants.Hediff_PostAdd_Patch.Hediff_PostAdd_Postfix
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix post: YAHA.HediffRemovedPatch+ApplyPatch_HediffRemoved.Postfix_PostRemoved
Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.get_CapMods: post: BigAndSmall.Piloted.CapMods_Postfix
Hediff.get_ShouldRemove: post: VanillaTraitsExpanded.ShouldRemove_Patch.Postfix
Hediff.get_TendPriority: post: CombatExtended.HarmonyCE.Harmony_HediffTendPriority.Postfix
HediffComp_DissolveGearOnDeath.Notify_PawnKilled: PRE: TweaksGalore.Patch_HediffComp_DissolveGearOnDeath_Notify_PawnKilled.Prefix
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_Infecter.CheckMakeInfection: PRE: TabulaRasa.Patch_HediffComp_Infecter_CheckMakeInfection.PreFix
HediffComp_Invisibility.get_ForcedVisible: post: OberoniaAurea_Hyacinth.Invisibility_ForcedVisible_Patch.PostFix
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VanillaGenesExpanded.VanillaGenesExpanded_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffComp_ReactOnDamage.React: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffComp_Spawner.TryDoSpawn: PRE: BigAndSmall.Balancing.VEPatches.VEF_Production.Prefix post: BigAndSmall.Balancing.VEPatches.VEF_Production.Postfix
HediffComp_TendDuration.CompTended: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.<>c.<get_HasHead>b__14_0: post: AlienRace.HarmonyPatches.HasHeadPostfix
HediffSet.<GetNotMissingParts>d__75.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CalculateBleedRate: post: BigAndSmall.CalculateBleedRatePatch.Postfix
HediffSet.CalculatePain: PRE: Androids.HarmonyPatches.CompatPatch_CalculatePain post: VFECore.CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HediffSet_Dirty.Postfix, PerformanceFish.Hediffs.HediffSetCaching+DirtyCache.Postfix, VFECore.DirtyCache_Patch.Postfix, VanillaPsycastsExpanded.HediffSet_DirtyCache_Patch.Postfix
HediffSet.GetHungerRateFactor: post: VFEPirates.HediffSet_GetHungerRateFactor_Patch.Postfix
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix, VanillaPsycastsExpanded.HediffSet_BleedRateTotal_Patch.Postfix
HediffSet.get_HasHead: PRE: [800]AM.Patches.Patch_HediffSet_HasHead.Prefix, AlienRace.HarmonyPatches.HasHeadPrefix
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal post: VanillaPsycastsExpanded.HediffUtility_CanHealNaturally_Patch.Postfix
Hediff_BandNode.get_CurStage: PRE: TweaksGalore.Patch_Hediff_BandNode_CurStage.Prefix
Hediff_DeathRefusal.PostAdd: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Hediff_DeathRefusal.PostAdd_Postfix
Hediff_Injury.PostAdd: PRE: NewRatkin.Hediff_InjuryPatch.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam
Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix, BigAndSmall.BleedRatePatch.Postfix
Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix, BigAndSmall.BleedRate_Missing_Patch.Postfix
Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
Hediff_MissingPart_NotInstalled.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Pregnant.Tick: PRE: Hospitality.Patches.Hediff_Pregnant_Patch+Tick.Postfix, Mincho_The_Mint_Choco_Slime.Harmony_Hediff_Pregnant.TickPrefix
Hediff_PsychicBond.PostTick: PRE: PsychicBondPatch.Hediff_PsychicBond_PostTick_Patch.Prefix
Hediff_Psylink.ChangeLevel: PRE: [2147483647]KurinDeluxeEditionRoyaltyPatch.HarmonyPatches_KurinRoyaltyPatchBulkPatches+HarmonyPatches_Hediff_Psylink_ChangeLevel.Prefix
Hediff_Psylink.ChangeLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_ChangeLevel.Prefix
Hediff_Psylink.PostAdd: post: VanillaPsycastsExpanded.Hediff_Psylink_PostAdd.Postfix, KurinDeluxeEditionRoyaltyPatch.HarmonyPatches_KurinRoyaltyPatchBulkPatches+HarmonyPatches_Hediff_Psylink_PostAdd.Postfix
Hediff_Psylink.TryGiveAbilityOfLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_TryGiveAbilityOfLevel.Prefix, MinchoWitch.HarmonyPatch.prefix_TryGiveAbilityOfLevel
Hediff_Shambler.PostAdd: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Hediff_Shambler.PostAdd_Postfix
Hediff_Shambler.PostMake: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
HumanEmbryo.CanImplantReport: post: AlienRace.HarmonyPatches.EmbryoImplantReportPostfix
HumanEmbryo.ImplantPawnValid: PRE: AlienRace.HarmonyPatches.EmbryoImplantPawnPrefix
HumanOvum.CanFertilizeReport: post: AlienRace.HarmonyPatches.HumanOvumCanFertilizeReportPostfix
HumanlikeMeshPoolUtility.GetHumanlikeBeardSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeBeardSetForPawn
HumanlikeMeshPoolUtility.GetHumanlikeBodySetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeBodySetForPawnPrefix
HumanlikeMeshPoolUtility.GetHumanlikeHairSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeHairSetForPawn
HumanlikeMeshPoolUtility.GetHumanlikeHeadSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix
ITab.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_ContentsBase.DoThingRow: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_MouseoverReadout.DoThingRow_Posttfix
ITab_Genes.get_Hidden: PRE: TweaksGalore.Patch_ITab_Genes_Hidden.Prefix
ITab_GenesPregnancy.get_IsVisible: PRE: TweaksGalore.Patch_ITab_GenesPregnancy_Hidden.Prefix
ITab_Pawn_Character.FillTab: post: VSE.Expertise.ExpertisePatches.DoCharacterCardExtras
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix, WalkerGear.ITab_Pawn_Gear_DrawThingRow.DrawThingRow, WearSetting.Harmony_ITab_Pawn_Gear.DrawThingRow_Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix TRANS: VFEPirates.ITab_Pawn_Gear_DrawThingRow_Transpiler.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix
ITab_Pawn_Gear.get_CanControlColonist: post: GhoulWorkAble.HarmonyPatches.CanControlColonist_PostFix, DMS.Patch_CanDropWeapon.CanControl
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Patches.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Pawn_Health..ctor: post: NiceHealthTab.Patches+ITab_Pawn_Health_Patch.Postfix
ITab_Pawn_Health.FillTab: PRE: NiceHealthTab.Patches+ITab_Pawn_Health_FillTab_Patch.Prefix
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler
Ideo.SetIcon: post: TabulaRasa.Patch_Ideo_SetIcon.PostFix
IdeoFoundation.InitPrecepts: post: TweaksGalore.Patch_IdeoFoundation_InitPrecepts.Postfix
ImmunityHandler.DiseaseContractChanceFactor: post: DMS.DiseaseContractChanceFactor.Postfix
ImmunityHandler.ImmunityRecordExists: post: PerformanceFish.Hediffs.ImmunityHandlerCaching+ImmunityRecordExists.Postfix
ImmunityHandler.NeededImmunitiesNow: PRE: [800]PerformanceFish.Hediffs.ImmunityHandlerCaching+NeededImmunitiesNow.Prefix post: [800]PerformanceFish.Hediffs.ImmunityHandlerCaching+NeededImmunitiesNow.Postfix
ImmunityHandler.TryAddImmunityRecord: PRE: PerformanceFish.Hediffs.ImmunityHandlerCaching+TryAddImmunityRecord.Prefix
ImmunityRecord.ImmunityTick: PRE: VanillaSocialInteractionsExpanded.ImmunityTick_Patch.Prefix post: VanillaSocialInteractionsExpanded.ImmunityTick_Patch.Postfix
IncidentParms.ExposeData: post: VisibleRaidPoints.Patch_IncidentParms_ExposeData.Postfix
IncidentWorker.SendStandardLetter: PRE: VisibleRaidPoints.Patch_IncidentWorker_SendStandardLetter.Prefix
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix, AOBAUtilities.Patch_IncidentWork.Prefix
IncidentWorker_Ambush_ManhunterPack.AdjustedPoints: TRANS: VisibleRaidPoints.Patch_IncidentWorker_Ambush_ManhunterPack_AdjustedPoints.Transpiler
IncidentWorker_AnimalInsanityMass.AnimalUsable: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_IncidentWorker_AnimalInsanityMass.AnimalUsable_Postfix
IncidentWorker_AnimalInsanityMass.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_AnimalInsanityMass_TryExecuteWorker.Transpiler
IncidentWorker_CaravanDemand.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_CaravanDemand_TryExecuteWorker.Transpiler
IncidentWorker_ChimeraAssault.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_ChimeraAssault_TryExecuteWorker.Transpiler
IncidentWorker_CrashedShipPart.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_CrashedShipPart_TryExecuteWorker.Transpiler
IncidentWorker_DeepDrillInfestation.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_DeepDrillInfestation_TryExecuteWorker.Transpiler
IncidentWorker_DevourerAssault.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_DevourerAssault_TryExecuteWorker.Transpiler
IncidentWorker_DevourerWaterAssault.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_DevourerWaterAssault_TryExecuteWorker.Transpiler
IncidentWorker_Disease.PotentialVictims: post: TabulaRasa.Patch_IncidentWorker_Disease_PotentialVictims.PostFix, AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_EntitySwarm.GenerateEntities: TRANS: VisibleRaidPoints.Patch_IncidentWorker_EntitySwarm_GenerateEntities.Transpiler
IncidentWorker_FleshbeastAttack.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_FleshbeastAttack_TryExecuteWorker.Transpiler
IncidentWorker_GorehulkAssault.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_GorehulkAssault_TryExecuteWorker.Transpiler
IncidentWorker_HateChanters.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_HateChanters_TryExecuteWorker.Transpiler
IncidentWorker_Infestation.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_Infestation_TryExecuteWorker.Transpiler
IncidentWorker_NeutralGroup.FactionCanBeGroupSource: PRE: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_IncidentWorker_NeutralGroup_FactionCanBeGroupSource.Listener
IncidentWorker_PawnsArrive.FactionCanBeGroupSource: post: MParmorLibrary.Patches.IncidentWorker_PawnsArrive+Patch.Fix
IncidentWorker_Raid.AdjustedRaidPoints: post: Milira.Milian_IncidentWorker_Raid_AdjustedRaidPoints_Patch.Postfix TRANS: VisibleRaidPoints.Patch_IncidentWorker_Raid_AdjustedRaidPoints.Transpiler
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix
IncidentWorker_RaidEnemy.GetLetterText: PRE: VanillaPsycastsExpanded.IncidentWorker_RaidEnemy_GetLetterText_Patch.Prefix
IncidentWorker_RaidEnemy.ResolveRaidPoints: post: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_ResolveRaidPoints.Postfix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_TryExecuteWorker.Prefix post: ExpandedIncidents.IncidentWorker_RaidEnemyPatch.PopSaboteurs, OberoniaAurea.TryExecuteWorker_Patch.Postfix
IncidentWorker_RaidEnemy.TryResolveRaidFaction: PRE: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_TryResolveRaidFaction.Prefix post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_TryResolveRaidFaction.Postfix
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_ShamblerSwarmAnimals.GenerateEntities: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Anomaly.GenerateEntities_Prefix post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Anomaly.GenerateEntities_Postfix
IncidentWorker_SightstealerSwarm.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_SightstealerSwarm_TryExecuteWorker.Transpiler
IncidentWorker_TraderCaravanArrival.FactionCanBeGroupSource: PRE: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_IncidentWorker_TraderCaravanArrival_FactionCanBeGroupSource.Listener
IncidentWorker_WandererJoin.GeneratePawn: post: BigAndSmall.TryExecuteWorker.Postfix TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
IndividualThoughtToAdd.Add: post: VanillaSocialInteractionsExpanded.IndividualThoughtToAdd_Patch.Postfix, VanillaTraitsExpanded.Add_Patch.Postfix
InfestationCellFinder.GetScoreAt: post: TweaksGalore.Patch_InfestationCellFinder_GetScoreAt.Postfix
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.ClearReverseDesignators
InspectPaneButtons.Draw: post: SmashTools.Compatibility_RimHUD.DrawButtonsOnRimHUD
InspectPaneFiller.DrawMechEnergy: TRANS: NeedBarOverflow.Patches.Add1UpperBound.TranspilerMethod
InspectPaneFiller.DrawMood: TRANS: NeedBarOverflow.Patches.Add1UpperBound.TranspilerMethod
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InspectPaneUtility.ToggleTab: PRE: aRandomKiwi.RimThemes.InspectPaneUtility_ToggleTab_Patch.Prefix
InspectTabBase.DoTabGUI: PRE: aRandomKiwi.RimThemes.InspectTabBase_DoTabGUI_Patch.Prefix
InspectTabBase.get_TabRect: post: DubsMintMenus.HarmonyPatches.TabSizeAdjuster
InspirationHandler.EndInspiration: post: VanillaSocialInteractionsExpanded.EndInspiration_Patch.Postfix
InspirationHandler.InspirationHandlerTick: PRE: Androids.HarmonyPatches.CompatPatch_InspirationHandlerTick
InspirationHandler.TryStartInspiration: post: VanillaSocialInteractionsExpanded.TryStartInspiration_Patch.Postfix
InspirationHandler.get_StartInspirationMTBDays: TRANS: NeedBarOverflow.Patches.InspirationHandler_StartInspirationMTBDays.TranspilerMethod
InspirationWorker.CommonalityFor: TRANS: VSE.Passions.PassionPatches.CommonalityFor_Transpiler
InteractionUtility.CanInitiateInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanInitiateInteraction, Androids.HarmonyPatches.CompatPatch_CanDoInteraction
InteractionUtility.CanReceiveInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanDoInteraction post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_CanReceiveInteraction_ConvertIdeoAttempt.Listener
InteractionWorker.Interacted: PRE: ExpandedIncidents.Harmony.InteractionWorkerCliquePatch.ManageCliques
InteractionWorker_Breakup.Interacted: post: VanillaSocialInteractionsExpanded.Interacted_Patch.Postfix
InteractionWorker_Breakup.RandomSelectionWeight: post: VanillaTraitsExpanded.RandomSelectionWeight_Patch.Postfix
InteractionWorker_DeepTalk.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_DeepTalk_RandomSelectionWeight_Patch.Postfix
InteractionWorker_KindWords.RandomSelectionWeight: post: BigAndSmall.InteractionWorker_KindWords_Patch.Postfix, VanillaSocialInteractionsExpanded.InteractionWorker_KindWords_RandomSelectionWeight_Patch.Postfix, OberoniaAurea.KindWords_RandomSelectionWeight_Patch.Postfix
InteractionWorker_MarriageProposal.RandomSelectionWeight: PRE: BigAndSmall.RomancePatches.MarriageProposalPrefix
InteractionWorker_Nuzzle.Interacted: post: CM_Callouts.Patches.InteractionWorkers.InteractionWorker_Nuzzle_Patches+InteractionWorker_Nuzzle_Interacted.Postfix
InteractionWorker_PriestPray.RandomSelectionWeight: post: RatkinWeapons.Priest_Patch.Postfix
InteractionWorker_RecruitAttempt.DoRecruit: post: Hospitality.Patches.InteractionWorker_RecruitAttempt_DoRecruit_Patch+DoRecruit.Postfix
InteractionWorker_RecruitAttempt.DoRecruit: PRE: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_DoRecruit, VanillaSocialInteractionsExpanded.DoRecruit_Patch.Prefix post: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Postfix
InteractionWorker_RecruitAttempt.Interacted: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_InteractionWorker_RecruitAttempt.Interacted_Prefix post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_InteractionWorker_RecruitAttempt.Interacted_Postfix TRANS: VSE.Stats.StatPatches.RecruitStatTranspiler, VanillaSocialInteractionsExpanded.InteractionWorker_RecruitAttempt_Interacted_Patch.Transpiler
InteractionWorker_RomanceAttempt.Interacted: TRANS: AlienRace.HarmonyPatches.RomanceAttemptInteractTranspiler
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: BigAndSmall.RomancePatches.RomanceAttemptPostfix, VanillaSocialInteractionsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix, VanillaTraitsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix
InteractionWorker_RomanceAttempt.SuccessChance: post: AlienRace.HarmonyPatches.RomanceAttemptSuccessChancePostfix, VanillaSocialInteractionsExpanded.SuccessChance_Patch.Postfix
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
InvisibilityUtility.IsPsychologicallyInvisible: PRE: [800]AM.Patches.Patch_InvisibilityUtility_IsPsychologicallyInvisible.Prefix
Job.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Job_ExposeData.Postfix
JobDriver.Cleanup: post: Mincho_The_Mint_Choco_Slime.Harmony_CheckHeadAndHead.CleanupPostfix
JobDriver.DriverTick: TRANS: Hospitality.Patches.JobDriver_Patch+DriverTick.Transpiler
JobDriver.SetupToils: post: Tacticowl.Patch_SetupToils.Postfix
JobDriver_AffectRoof.<>c__DisplayClass12_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RoofStatTranspiler
JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_BabyPlay.CreateStartingCondition: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_BabyPlay.CreateStartingCondition_Postfix
JobDriver_BestowingCeremony.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_BestowingCeremony_MakeNewToils.Postfix
JobDriver_BottleFeedBaby.FeedBabyFoodFromInventory: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_BottleFeedBaby.FeedBabyFoodFromInventory_Postfix
JobDriver_BringBabyToSafety.MakeNewToils: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_BringBabyToSafety.MakeNewToils_Postfix
JobDriver_ConstructFinishFrame.<>c__DisplayClass6_0.<MakeNewToils>b__1: TRANS: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler, VSE.Stats.StatPatches.FloorStatOptionTranspiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix, QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
JobDriver_ControlMech.MakeNewToils: PRE: AV_Mechcrate.JobDriver_ControlMech_MakeNewToils.Prefix
JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
JobDriver_DisassembleMech.MakeNewToils: PRE: AV_Mechcrate.JobDriver_DisassembleMech_MakeNewToils.Prefix, Milira.Milian_JobDriver_DisassembleMech_MakeNewToils_Patch.Prefix
JobDriver_DropEquipment.<MakeNewToils>b__4_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_DropEquipment_MakeNewToils_Patches.JobDriver_DropEquipment_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Equip.<MakeNewToils>b__1_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough
JobDriver_HaulCorpseToPublicPlace.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_HaulCorpseToPublicPlace_MakeNewToils.Postfix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils
JobDriver_Ingest.MakeNewToils: post: AlphaBehavioursAndEvents.AlphaAnimals_JobDriver_Ingest_MakeNewToils_Patch.ApplyHediffIfCorpseEaten, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_JobDriver_Ingest_MakeNewToils_GainKimiriEnergy.Postfix, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_JobDriver_Ingest_MakeNewToils_GetSacredFoxIngredient.Postfix, VanillaSocialInteractionsExpanded.JobDriver_Ingest_MakeNewToils.Postfix
JobDriver_Ingest.Notify_Starting: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_Ingest.Notify_Starting_Postfix
JobDriver_InteractAnimal.StartFeedAnimal: post: CM_Callouts.Patches.JobDriver_InteractAnimal_Patches+JobDriver_InteractAnimal_StartFeedAnimal.Postfix
JobDriver_LayDown.LayDownToil: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_LayDown.LayDownToil_Postfix
JobDriver_LayDown.Notify_Starting: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_LayDown.Notify_Starting_Postfix
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VFECore.JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_Vanilla.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VFECore.VFECore_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB, VanillaTraitsExpanded.GenerateRandomMinTicksToNextLovin_Patch.Postfix TRANS: AlienRace.HarmonyPatches.GenerateRandomMinTicksToNextLovinTranspiler
JobDriver_Lovin.MakeNewToils: post: BigAndSmall.JobDriver_Lovin_MakeNewToils.Postfix, BigAndSmall.RoosCrushedPelvis_Patch.MakeNewToils_Postfix, VanillaSocialInteractionsExpanded.JobDriver_Lovin_MakeNewToils.Postfix
JobDriver_LovinOneNightStand.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_VSIE.Transpiler
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__1: TRANS: BillDoorsFramework.Patch_JD_ManTurret.transp
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__2: TRANS: BillDoorsFramework.Patch_JD_ManTurretRLD.transp
JobDriver_ManTurret.<MakeNewToils>d__7.MoveNext: TRANS: BillDoorsFramework.Patch_JD_ManTurretRSV.transp
JobDriver_OperateDeepDrill.<>c__DisplayClass1_0.<MakeNewToils>b__1: TRANS: TunelerFix.XPFix.Transpiler
JobDriver_PlantSow.MakeNewToils: post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_JobDriver_PlantSow_MakeNewToils_KurinKimiriDoesPlant.Postfix, VanillaSocialInteractionsExpanded.JobDriver_PlantSow_MakeNewToils.Postfix
JobDriver_PlayStatic.Play: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_PlayStatic.Play_Postfix
JobDriver_PlayToys.PlayToil: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_PlayToys.PlayToil_Postfix
JobDriver_PlayWalking.PlayWalking: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_PlayWalking.PlayWalking_Postfix
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle
JobDriver_Reign.<MakeNewToils>b__7_3: PRE: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Prefix post: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Postfix
JobDriver_RemoveFloor.get_SpeedStat: TRANS: VSE.Stats.StatPatches.FloorStatTranspiler
JobDriver_Repair.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RepairStatTranspiler
JobDriver_RepairMech.MakeNewToils: PRE: Mechanioditor.Patch_MechRepair.Prefix
JobDriver_Resurrect.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Resurrect_MakeNewToils.Postfix
JobDriver_Resurrect.Resurrect: PRE: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_KurinFactionArbiter_JobDriver_Resurrect_Resurrect.Prefix
JobDriver_Slaughter.MakeNewToils: post: MjRimMods.VanillaFixHaulAfterSlaughter.Patch.Postfix
JobDriver_Slaughter.TryMakePreToilReservations: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_Slaughter.TryMakePreToilReservations_Postfix
JobDriver_TakeToBed.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_TakeToBed_MakeNewToils.Postfix
JobDriver_TendPatient.MakeNewToils: post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_JobDriver_TendPatient_MakeNewToils_GainKurinFame.Postfix
JobDriver_TradeWithPawn.MakeNewToils: post: CM_Callouts.TradeWithPawn_CalloutsExpanded_Patch.Postfix
JobDriver_ViewArt.WaitTickAction: post: VanillaTraitsExpanded.WaitTickAction_Patch.Postfix
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn, Androids.HarmonyPatches.CompatPatch_VomitJob
JobDriver_Wait.CheckForAutoAttack: PRE: Milira.JobDriver_Wait_CheckForAutoAttack_Patch.Prefix, MVCF.PatchSets.PatchSet_Reloading.PreCheckAutoAttack post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: VFECore.JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler
JobDriver_Wait.MakeNewToils: post: CombatAI.Patches.JobDriver_Wait_Patch+JobDriver_Wait_MakeNewToils_Patch.Postfix
JobDriver_WatchBuilding.MakeNewToils: post: VanillaTraitsExpanded.MakeNewToils_Patch.Postfix
JobDriver_Wear.GetCurrentWearSound: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_AIBreaching.UpdateBreachingTarget: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_AIBreaching.Transpiler
JobGiver_AIFightEnemies.TryFindShootingPosition: PRE: CombatAI.Patches.Harmony_CastPositionFinder+JobGiver_AIFightEnemies_TryFindShootingPosition_Patch.Prefix
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_AIFightEnemy.TryGiveJob: PRE: MVCF.PatchSets.PatchSet_Reloading.PreTryGiveJob
JobGiver_AIFightEnemy.UpdateEnemyTarget: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.UpdateEnemyTarget_Prefix
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_AIGotoNearestHostile.TryGiveJob: PRE: CombatAI.Patches.JobGiver_AIGotoNearestHostile_Patch+JobGiver_AIGotoNearestHostile_TryGiveJob_Patch.Prefix
JobGiver_AITrashBuildingsDistant.TryGiveJob: PRE: CombatAI.Patches.JobGiver_AITrashBuildingsDistant_Patch+JobGiver_AITrashBuildingsDistant_TryGiveJob_Patch.Prefix post: CombatAI.Patches.JobGiver_AITrashBuildingsDistant_Patch+JobGiver_AITrashBuildingsDistant_TryGiveJob_Patch.Postfix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix post: VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_DoLovin.TryGiveJob: PRE: VanillaTraitsExpanded.JobGiver_DoLovin_TryGiveJob_Patch.Prefix
JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix, PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_DuckOrRetreat.TryGiveJob: PRE: AM.CAI5000Patch.AntiRetreatPatch.Prefix
JobGiver_DyeHair.TryGiveJob: PRE: TacticalGroups.HarmonyPatches.JobGiver_DyeHair_TryGiveJobPrefix
JobGiver_EatInGatheringArea.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_EatInPartyAreaTryGiveJob post: VanillaSocialInteractionsExpanded.TryGiveJob_Patch.Postfix
JobGiver_FightFiresNearConnectedTree.TryGiveJob: PRE: RatkinWeapons.BeatFire_JobGiver_Patch.Prefix
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetHemogen.CanFeedOnPrisoner: post: BigAndSmall.CanFeedOnPrisoner_HarmonyPatch.Postfix
JobGiver_GetJoy.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_GetJoyTryGiveJob
JobGiver_GetJoyInGatheringArea.TryGiveJobFromJoyGiverDefDirect: post: VanillaSocialInteractionsExpanded.TryGiveJobFromJoyGiverDefDirect_Patch.Postfix
JobGiver_GetNeuralSupercharge.GetPriority: PRE: Androids.SuperchargePatch.Prefix
JobGiver_GetRest.GetPriority: PRE: WalkerGear.JobGiver_GetRest_GetPriority_Patch.Prefix TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_GetRest.TryGiveJob: PRE: VanillaTraitsExpanded.TryGiveJob_Patch.Prefix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Haul.TryGiveJob: TRANS: PerformanceFish.JobSystem.JobGiver_HaulOptimization+PotentialWorkThingsGlobal_Patch.Transpiler, PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_OptimizeApparel.ApparelScoreGain: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_OptimizeApparel_ApparelScoreGain.Prefix, BillDoorsPredefinedCharacter.JobGiver_OptimizeApparel_Prefix.Prefix post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix, WearSetting.Harmony_JobGiver_OptimizeApparel.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_OptimizeApparel.TryCreateRecolorJob: PRE: TacticalGroups.HarmonyPatches.TryCreateRecolorJobPrefix
JobGiver_OptimizeApparel.TryGiveJob: PRE: VFEPirates.JobGiver_OptimizeApparel_TryGiveJob_Patch.Prefix
JobGiver_Orders.TryGiveJob: post: SearchAndDestroy.Harmony.JobGiver_Orders_TryGiveJob.Postfix
JobGiver_PickUpOpportunisticWeapon.ShouldEquipWeapon: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Postfix
JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix
JobGiver_ReturnToStationIdle.TryGiveJob: PRE: DMS.JobGiver_ReturnToStationIdle_TryGiveJob.Prefix
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
JobGiver_StandAndBeSociallyActive.TryGiveJob: post: VanillaSocialInteractionsExpanded.JobGiver_StandAndBeSociallyActive_TryGiveJob_Patch.Postfix
JobGiver_UnloadYourInventory.TryGiveJob: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Jobs.VehiclesDontWander
JobGiver_WanderInRoofedCellsInPen.ShouldSeekRoofedCells: post: VEE.JobGiver_WanderInRoofedCellsInPen_Patch.Postfix
JobGiver_Work.GetPriority: PRE: WalkerGear.JobGiver_Work_GetPriority_Patch.Prefix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Patches.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Patches.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
JoyGiver.GetChance: post: VanillaTraitsExpanded.GetChance_Patch.Postfix
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Patches.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Prefix post: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Postfix
JoyGiver_VisitGrave.TryGiveJob: PRE: VanillaTraitsExpanded.JoyGiver_VisitGrave_TryGiveJob_Patch.Prefix
JoyUtility.JoyTickCheckEnd: PRE: VanillaSocialInteractionsExpanded.JoyUtility_JoyTickCheckEnd.Prefix
JoyUtility.TryGainRecRoomThought: PRE: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Prefix post: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Postfix
KeyBindingDef.get_KeyDownEvent: PRE: CameraPlus.KeyBindingDef_KeyDownEvent_Patch.Prefix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix, AchtungMod.LetterStack_LettersOnGUI_Patch.Prefix
LetterStack.ReceiveLetter: post: aRandomKiwi.ARS.ReceiveLetter_Patch.Listener
LifeStageWorker.Notify_LifeStageStarted: post: VanillaGenesExpanded.LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix, BigAndSmall.BSVanillaPatches.Post_Notify_LifeStageStarted
LifeStageWorker_HumanlikeAdult.Notify_LifeStageStarted: post: AlienRace.HarmonyPatches.AdultLifeStageStartedPostfix TRANS: AlienRace.HarmonyPatches.AdultLifeStageStartedTranspiler
LifeStageWorker_HumanlikeChild.Notify_LifeStageStarted: post: AlienRace.HarmonyPatches.ChildLifeStageStartedPostfix TRANS: AlienRace.HarmonyPatches.ChildLifeStageStartedTranspiler
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle
ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix, VanillaPsycastsExpanded.HarmonyPatches.ListerThings_EverListable_Patch.Postfix
ListerThings.ThingsMatching: PRE: [800]PerformanceFish.Listers.Things+ThingsMatching_Patch.Prefix
Listing_ResourceReadout.DoCategory: TRANS: DubsMintMenus.PinningSys+Patch_DoCategory.Transpiler
Listing_ResourceReadout.DoThingDef: TRANS: DubsMintMenus.PinningSys+Patch_DoThingDef.Transpiler
Listing_TreeThingFilter.DoThingDef: PRE: DubsMintMenus.HarmonyPatches+Harmony_DoThingDef.Prefix
LoadedLanguage.LoadData: post: PawnName_ZH.PawnNameZH+Patch_LoadedLanguage_LoadData.Postfix
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix, aRandomKiwi.RimThemes.LoadedModManager_ApplyPatches_Patch.Prefix
LoadedModManager.CombineIntoUnifiedXML: PRE: aRandomKiwi.RimThemes.LoadedModManager_CombineIntoUnifiedXML_Patch.Prefix
LoadedModManager.ErrorCheckPatches: post: RimFridge.HacksForCompatibility+ForceTheApplicationOfSomePatches.RifleThroughThePatchesThatAreAboutToBeApplied
LoadedModManager.LoadModXML: PRE: aRandomKiwi.RimThemes.LoadedModManager_LoadModXmlPatch_Patch.Prefix
LoadedModManager.ParseAndProcessXML: PRE: Prepatcher.HarmonyPatches.PrefixParseXML, aRandomKiwi.RimThemes.LoadedModManager_ParseAndProcessXML_Patch.Prefix
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
LoadedObjectDirectory.Clear: post: VFECore.Misc.HireableSystemStaticInitialization.AddHireablesToLoadedObjectDirectory
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix, Analyzer.DebugLogenabler.ErrorPrefix post: Analyzer.DebugLogenabler.ErrorPostfix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
LongEventHandler.DrawLongEventWindowContents: PRE: Prepatcher.HarmonyPatches.DrawPrestarterInfo
LongEventHandler.QueueLongEvent: PRE: aRandomKiwi.RimThemes.LongEventHandler_QueueLongEvent3_Patch.Prefix
LongEventHandler.QueueLongEvent: PRE: aRandomKiwi.RimThemes.LongEventHandler_QueueLongEvent2_Patch.Prefix
LongEventHandler.QueueLongEvent: PRE: aRandomKiwi.RimThemes.LongEventHandler_QueueLongEvent_Patch.Prefix
Lord.AddPawn: PRE: VanillaTraitsExpanded.AddPawn_Patch.Prefix post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix, VanillaSocialInteractionsExpanded.Patch_AddPawn.Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix, VanillaSocialInteractionsExpanded.Patch_Cleanup.Prefix
LordJob_FormAndSendCaravan.get_GatheringItemsNow: PRE: VanillaTradingExpanded.GatheringItemsNowPatch.Prefix
LordJob_Joinable_MarriageCeremony.IsGuest: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_LordJob_Joinable_MarriageCeremony.IsGuest_Postfix
LordJob_Joinable_MarriageCeremony.WeddingSucceeded: post: VanillaSocialInteractionsExpanded.LordJob_Joinable_MarriageCeremony_WeddingSucceeded_Patch.Postfix
LordToil_AssaultColony.UpdateAllDuties: post: CombatAI.Patches.LordToil_AssaultColony_Patch+LordToil_AssaultColony_UpdateAllDuties_Patch.Postfix
LordToil_Siege.Init: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_Init.Transpiler
LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_LordToilTick.Transpiler
LordToil_Siege.SetAsBuilder: PRE: DMS.Patch_SiegeAsBuilder.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_SetAsBuilder.Transpiler
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld post: TacticalGroups.HarmonyPatches.EntriesDirty
MainButtonsRoot.HandleLowPriorityShortcuts: TRANS: TacticalGroups.HarmonyPatches.HandleLowPriorityShortcuts_Transpiler
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
MainMenuDrawer.DoMainMenuControls: PRE: CombatAI.Patches.MainMenuDrawer_Patch+MainMenuDrawer_DoMainMenuControls_Patch.Prefix, RocketMan.MainMenuDrawer_DoMainMenuControls_Patch.Prefix post: aRandomKiwi.RimThemes.DoMainMenuControls_Patch.Postfix TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
MainMenuDrawer.Init: post: CombatAI.Patches.MainMenuDrawer_Patch+MainMenuDrawer_Init_Patch.Postfix, CharacterEditor.CEditor.OnMainMenuInit, LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix, aRandomKiwi.ARS.MainMenuDrawer_Patch+MainMenuDrawer_Init.Listener
MainMenuDrawer.MainMenuOnGUI: PRE: aRandomKiwi.RimThemes.MainMenuOnGUI_Patch.Prefix post: TabulaRasa.Patch_MainMenuDrawer_MainMenuOnGUI.Postfix, CharacterEditor.CEditor.OnMainMenuOnGUI
MainTabWindow_Architect.CacheDesPanels: post: TabulaRasa.Patch_MainTabWindow_Architect_CacheDesPanels.Postfix, CombatAI.Patches.MainTabWindow_Architect_Patch+MainTabWindow_Architect_CacheDesPanels_Patch.Postfix
MainTabWindow_Assign.get_Pawns: post: GhoulWorkAble.HarmonyPatches.MainTabWindow_Work_pawns_PostFix
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: BetterInfoCard.MainTabWindow_Inspect_Patch+Patch_MainTabWindow_Inspect_DoInspectPaneButtons.Prefix, SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix
MainTabWindow_Inspect.GetLabel: (no patches)
MainTabWindow_Inspect.get_CurTabs: post: ProcessorFramework.CurTabsPatch.CurTabs_Postfix
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Mechs.DoWindowContents: post: Milira.Milian_MainTabWindow_Mechs_DoWindowContents_Patch.Postfix
MainTabWindow_Menu.PreOpen: post: CameraPlus.MainTabWindow_Menu_PreOpen_Patch.Postfix
MainTabWindow_MiniMap.DrawAllPawns: PRE: CombatAI.Mod_DubsMintMinimap.PreDrawAllPawns post: CombatAI.Mod_DubsMintMinimap.PostDrawAllPawns
MainTabWindow_MiniMap.Fogged: PRE: CombatAI.Mod_DubsMintMinimap.IsFogged
MainTabWindow_Quests.DoCharityIcon: post: VFECore.MainTabWindow_Quests_DoCharityIcon_Patch.Postfix
MainTabWindow_Quests.DoRow: post: VFECore.MainTabWindow_Quests_DoRow_Patch.Postfix
MainTabWindow_Research.DoBeginResearch: PRE: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_ResearchProjectDef_DoBeginResearch.Prefix
MainTabWindow_Research.DrawBottomRow: PRE: GW_Frame.HarmonyPatches.DrawBottomRowPreFix
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.DrawLeftRect: post: TweaksGalore.Patch_MainTabWindow_Research_DrawLeftRect.Postfix
MainTabWindow_Research.DrawResearchPrerequisites: PRE: GW_Frame.HarmonyPatches.DrawResearchPrerequisitesPrefix
MainTabWindow_Research.get_VisibleResearchProjects: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabWindow_Work.get_Pawns: post: GhoulWorkAble.HarmonyPatches.MainTabWindow_Work_pawns_PostFix
MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix post: RangeFinder.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix post: TacticalGroups.HarmonyPatches.EntriesDirty
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents, Patch_ConstructComponents.Postfix, [-2147483648]RocketMan.Patches.Map_ConstructComponents_Patch.Postfix
Map.ExposeComponents: PRE: aRandomKiwi.RimThemes.Map_ExposeComponents_Patch.Prefix
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache, aRandomKiwi.RimThemes.Map_ExposeData_Patch.Prefix, KCSG.Prefix_Map_ExposeData.Prefix
Map.FillComponents: PRE: MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, SmashTools.ProjectSetup.BackfillRegisteredAreas, CharacterEditor.CEditor.OnMapLoaded, [-2147483648]RocketMan.Patches.Map_FinalizeInit_Patch.Postfix
Map.FinalizeLoading: PRE: aRandomKiwi.RimThemes.MapFinalizeLoadPatch.Prefix post: RangeFinder.Map_FinalizeLoading_Patch.Postfix, aRandomKiwi.ARS.MapFinalizeLoadPatch.Postfix
Map.MapPostTick: post: TabulaRasa.Patch_Map_MapPostTick.Postfix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache
MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix, VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache post: SmashTools.ComponentCache.ClearMapComps, VanillaPsycastsExpanded.GenRadialCached.Deinit_Postfix
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost
MapFileCompressor.ExposeData: PRE: aRandomKiwi.RimThemes.MapLoadCompressedPatch.Prefix
MapGenerator.GenerateContentsIntoMap: PRE: [700]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap, VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap, RocketMan.MapGenerator_Patch+GenerateMap_Patch.Prefix post: VFECore.MapGenerator_GenerateMap_Patch.Postfix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: Vehicles.MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Access.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.DeRegisterPawn: PRE: CombatAI.Patches.MapPawns_Patch+MapPawns_DeRegisterPawn_Patch.Prefix
MapPawns.FreeHumanlikesSpawnedOfFaction: post: Mechanioditor.Harmony_FreeHumanlikesSpawnedOfFaction.Postfix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles, MParmorLibrary.Patches.PlayerEjectablePodHolder+Patch.Fix post: BillDoorsFramework.MapPawnsForMedEvac+PlayerEjectablePodHolder_PostFix.PostFix
MapPawns.RegisterPawn: PRE: CombatAI.Patches.MapPawns_Patch+MapPawns_RegisterPawn_Patch.Prefix
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval, aRandomKiwi.DFM.MapPawns_Patch+MapPawns_get_AnyPawnBlockingMapRemoval.Listener
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns, AlphaBehavioursAndEvents.AlphaAnimals_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle TRANS: GhoulWorkAble.HarmonyPatches.CanEverCarryAnything_Transpiler
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: TabulaRasa.Patch_MassUtility_Capacity.PostFix, AlphaMechs.AlphaMechs_MassUtility_Capacity_Patch.IncreaseCarrying, CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix, KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinApparel_MassCapBoost TRANS: VFECore.MassUtility_Capacity_Patch.Transpiler
MassUtility.GearMass: PRE: [800]PerformanceFish.MassUtilityCaching+GearMass_Patch.Prefix post: [800]PerformanceFish.MassUtilityCaching+GearMass_Patch.Postfix
MassUtility.InventoryMass: PRE: [800]PerformanceFish.MassUtilityCaching+InventoryMass_Patch.Prefix post: [800]PerformanceFish.MassUtilityCaching+InventoryMass_Patch.Postfix
MechClusterGenerator.GenerateClusterSketch: TRANS: VisibleRaidPoints.Patch_MechClusterGenerator_GenerateClusterSketch.Transpiler
MechClusterGenerator.GetBuildingDefsForCluster: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix, VFEPirates.HarmonyPatches.MechKindSuitableForCluster_Patch.Postfix
MechNameDisplayModeExtension.ShouldDisplayMechName: PRE: AncotLibrary.Ancot_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix
MechRepairUtility.CanRepair: post: Milira.Milian_MechRepairUtility_CanRepair_Patch.Postfix
MechRepairUtility.IsMissingWeapon: post: DMS.Patch_IsMissingWeapon.Postfix
MechRepairUtility.RepairTick: PRE: Milira.Milian_MechRepairUtility_RepairTick_Patch.Prefix
MechanitorUtility.AnyMechanitorInPlayerFaction: PRE: Mechanioditor.Patch_MechResearch.Prefix
MechanitorUtility.AnyPlayerMechCanDoWork: TRANS: MechanoidModificationsLW.HarmonyUtility.RacePropWorkTypeSkillReplacer
MechanitorUtility.CanDraftMech: post: DMS.Patch_CanDraftMech.Postfix, DMS.Patch.Patch_MechanitorDraft.Postfix
MechanitorUtility.GetOverseer: PRE: Mechanioditor.Patch_MechanitorOverseer.Prefix
MechanitorUtility.InMechanitorCommandRange: PRE: Milira.Milian_KnightClassCanCommandToAnywhere_Patch.Prefix post: [700]MYDE_ExGTWorldWar.MYDE_Harmony_ExGTWorldWar_InMechanitorCommandRange.Postfix, VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix, AOBAUtilities.Patch_CommandRelay.Postfix, DMS.Patch_InMechanitorCommandRange.Postfix
MechanitorUtility.IngredientsFromDisassembly: PRE: Milira.Milian_MechanitorUtility_IngredientsFromDisassembly_Patch.Prefix
MechanitorUtility.ShouldBeMechanitor: PRE: Mechanioditor.Patch_MechanitorUtility.Prefix post: Milira.Milian_MechanitorUtility_ShouldBeMechanitor_Patch.Postfix
MedicalRecipesUtility.<GetFixedPartsToApplyOn>d__5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
MedicalRecipesUtility.IsClean: post: QEthics.IsClean_Patch.IsCleanPostfix
MedicalRecipesUtility.SpawnNaturalPartIfClean: post: QEthics.SpawnNaturalPartIfClean_Patch.SpawnNaturalPartIfCleanPostfix
MedicalRecipesUtility.SpawnThingsFromHediffs: PRE: QualityBionicsContinued.Patch.MedicalRecipesUtility_SpawnThingsFromHediffs.Prefix post: QualityBionicsContinued.Patch.MedicalRecipesUtility_SpawnThingsFromHediffs.Postfix
MeditationFocusDef.EnablingThingsExplanation: post: VanillaPsycastsExpanded.MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix
MeditationFocusTypeAvailabilityCache.PawnCanUseInt: post: VanillaPsycastsExpanded.MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix
MeditationUtility.PsyfocusGainPerTick: PRE: [800]PerformanceFish.MeditationUtilityCaching+PsyfocusGainPerTick.Prefix post: [800]PerformanceFish.MeditationUtilityCaching+PsyfocusGainPerTick.Postfix
MemoryThoughtHandler.GetFirstMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.NumMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.OldestMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefIf: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefWhereOtherPawnIs: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.TryGainMemory: PRE: BigAndSmall.DeathThoughtPatches.TryGainMemoryPrefix, AlienRace.HarmonyPatches.TryGainMemoryPrefix, VanillaTraitsExpanded.TryGainMemory_Patch.Prefix post: VFECore.TryGainMemory_Patch.Postfix, VanillaSocialInteractionsExpanded.TryGainMemory_Patch.Postfix, VanillaTraitsExpanded.TryGainMemory_Patch.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Access.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, AchtungMod.MemoryUtility_ClearAllMapsAndWorld_Patch.Prefix, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix post: MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix, CombatAI.Patches.MemoryUtility_Patch+MemoryUtility_ClearAllMapsAndWorld_Patch.Postfix, [100]PerformanceFish.UtilityPatches+ClearAllMapsAndWorld_Patch.Postfix
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak post: VFECore.MentaBreakWorker_Patches.BreakCanOccur_PostFix
MentalBreakWorker.CommonalityFor: post: VFECore.MentaBreakWorker_Patches.CommonalityFor_PostFix
MentalBreakWorker.TryStart: post: OberoniaAurea.MBW_TryStart_Patch.Postfix
MentalBreakWorker_Catatonic.TryStart: post: VanillaSocialInteractionsExpanded.MentalBreakWorker_Catatonic_Patch.Postfix
MentalBreakWorker_RunWild.TryStart: post: VanillaSocialInteractionsExpanded.MentalBreakWorker_RunWild_Patch.Postfix
MentalState.RecoverFromState: PRE: VanillaSocialInteractionsExpanded.RecoverFromState_Patch.Prefix
MentalStateHandler.TryStartMentalState: PRE: VFEPirates.MentalStateHandler_TryStartMentalState_Patch.Prefix, Hospitality.Patches.MentalStateHandler_Patch+TryStartMentalState.Prefix, Vehicles.PawnAI.EjectPawnForMentalState, VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Prefix, VanillaTraitsExpanded.Patch_TryStartMentalState.Prefix post: Tacticowl.Patch_TryStartMentalState.Postfix, VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Postfix
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState
MentalState_Jailbreaker.Notify_InducedPrisonerToEscape: post: VanillaSocialInteractionsExpanded.Notify_InducedPrisonerToEscape_Patch.Postfix
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles
MentalState_SlaughterThing.Notify_SlaughteredTarget: post: VanillaSocialInteractionsExpanded.MentalState_SlaughterThing_Notify_SlaughteredTarget_Patch.Postfix
MentalState_SocialFighting.PostEnd: post: VanillaSocialInteractionsExpanded.PostEnd_Patch.Postfix
MentalState_SocialFighting.get_IsOtherPawnSocialFightingWithMe: post: VanillaSocialInteractionsExpanded.IsOtherPawnSocialFightingWithMe_Patch.Postfix
Messages.MessagesDoGUI: PRE: TacticalGroups.HarmonyPatches_DynamicMessages.MessagesDoGUI
MetalhorrorUtility.CanBeInfected: post: Androids.CanBeInfectedPatch.Postfix, DMS.Patch_CanBeInfected.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Anomaly.CanBeInfected_Postfix
MethodTransplanting.UpdateMethod: TRANS: PerformanceFish.AnalyzerFixes.UpdateMethod_Transpiler
Mineable.DestroyMined: post: VanillaSocialInteractionsExpanded.DestroyMined_Patch.Postfix
Mineable.TrySpawnYield: TRANS: Replace_Stuff.OverMineable.DropOnPawn.Transpiler, VSE.Stats.StatPatches.RockChunkChanceTranspiler, VanillaSocialInteractionsExpanded.MineableYield_Patch.Transpiler
MinifiedThing.DrawAt: PRE: Hospitality.Patches.MinifiedThing_Patch+DrawAt.Prefix
MinifiedThingDeployable.DeployCECompatHook: post: Fortification.Harmony_DeployableTurretCompat.PostFix
MinifyUtility.MakeMinified: post: Fortification.Harmony_MinifyUtility.PostFix
ModBase.ApplyHarmonyPatches: TRANS: Analyzer.Profiling.RememberHarmonyIDs.Transpiler
ModContentPack.AnyContentLoaded: post: aRandomKiwi.RimThemes.AnyContentLoaded_Patch.AnyContentLoaded
ModContentPack.LoadDefs: PRE: aRandomKiwi.RimThemes.ModContentPack_LoadDefsPatch_Patch.Prefix
ModContentPack.LoadPatches: PRE: aRandomKiwi.RimThemes.ModContentPack_LoadPatches_Patch.Prefix post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix
ModDependency.get_IsSatisfied: post: Prepatcher.HarmonyPatches.IsSatisfiedPostfix
ModLister.RebuildModList: PRE: Prepatcher.HarmonyPatches.ProfilingPrefix post: Prepatcher.HarmonyPatches.ProfilingPostfix, Brrainz.CrossPromotion.ModLister_RebuildModList_Postfix
ModMetaData.Init: PRE: Prepatcher.HarmonyPatches.ProfilingPrefix post: Prepatcher.HarmonyPatches.ProfilingPostfix
ModMetaData.ModMetaDataInternal.InitVersionedData: post: Prepatcher.HarmonyPatches.InitVersionedDataPostfix
ModMetaData.get_PreviewImage: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_ModMetaData.PreviewImage_Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MonoCustomAttrs.GetCustomAttributes: PRE: PerformanceFish.System.ReflectionCaching+MonoCustomAttrs+GetCustomAttributes.Prefix post: PerformanceFish.System.ReflectionCaching+MonoCustomAttrs+GetCustomAttributes.Postfix
MonoField.GetValue: PRE: PerformanceFish.System.ReflectionCaching+FieldInfoPatches+GetValue_Patch.Prefix
Mote.DrawAt: PRE: CombatAI.Patches.Pawn_Patch+Mote_Draw_Patch.Prefix
Mote.SpawnSetup: post: MoharGfx.HarmonyPatch_Mote+Mote_HarmonyPatch.Mote_SpawnSetup_Postfix
MoteBubble.DrawAt: PRE: CombatAI.Patches.Pawn_Patch+Mote_Draw_Patch.Prefix
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix TRANS: CM_Callouts.MoteMaker_Patches+MoteMaker_ThrowText.Transpiler
MoteText.DrawGUIOverlay: PRE: CM_Callouts.MoteText_Patches+MoteText_DrawGUIOverlay.Prefix
MouseoverReadout.MouseoverReadoutOnGUI: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_MouseoverReadout.MouseoverReadoutOnGUI_Pretfix TRANS: VEE.MouseoverReadout_Patch.Transpiler
MusicManagerPlay.PlaySong: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_MusicManagerPlay.PlaySong_Prefix
MutantUtility.SetPawnAsMutantInstantly: post: VanillaGenesExpanded.VanillaGenesExpanded_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes
Need.DrawOnGUI: PRE: NeedBarOverflow.Patches.Need_DrawOnGUI.PrefixMethod TRANS: NeedBarOverflow.Patches.Need_DrawOnGUI.TranspilerMethod
Need.GetTipString: post: Improved_Need_Indicator.Mod_ImprovedNeedIndicator.Need_Postfix
Need.OffsetDebugPercent: PRE: NeedBarOverflow.Patches.OffsetDebugPercent.PrefixMethod
Need.get_CurLevel: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Need.CurLevel_Postfix
Need.set_CurLevel: post: AlienRace.HarmonyPatches.NeedLevelPostfix TRANS: NeedBarOverflow.Patches.Need_CurLevel.TranspilerMethod
Need.set_CurLevelPercentage: post: AlienRace.HarmonyPatches.NeedLevelPostfix
Need_Beauty.LevelFromBeauty: TRANS: NeedBarOverflow.Patches.Need_Beauty_LevelFromBeauty.TranspilerMethod
Need_Beauty.get_CurCategory: PRE: VanillaTraitsExpanded.CurCategory_Patch.Prefix
Need_Comfort.get_CurInstantLevel: TRANS: NeedBarOverflow.Patches.Need_Comfort_CurInstantLevel.TranspilerMethod
Need_Deathrest.GetTipString: post: LTS_Implants.Need_Deathrest_GetTipString_Patch.GetTipStringPostfix
Need_Deathrest.NeedInterval: post: LTS_Implants.Need_Deathrest_NeedInterval_Patch.NeedIntervalPostfix
Need_Food.FoodFallPerTickAssumingCategory: PRE: BigAndSmall.Need_Food_FoodFallPerTickAssumingCategory.Prefix post: BigAndSmall.Need_Food_FoodFallPerTickAssumingCategory.Postfix
Need_Food.GetTipString: post: Improved_Need_Indicator.Mod_ImprovedNeedIndicator.Need_Food_Postfix
Need_Food.NeedInterval: TRANS: NeedBarOverflow.Patches.Need_Food_NeedInterval.TranspilerMethod
Need_Food.get_MaxLevel: post: VanillaGenesExpanded.Patch_FoodCapacity.FoodCapacity_Postfix
Need_Food.get_NutritionWanted: post: NeedBarOverflow.Patches.Add0LowerBound.PostfixMethod
Need_Food.get_Starving: post: Androids.HarmonyPatches.Patch_Need_Food_Starving_Get
Need_Indoors.NeedInterval: TRANS: NeedBarOverflow.Patches.RemoveLastMin.TranspilerMethod
Need_Joy.GainJoy: PRE: VanillaSocialInteractionsExpanded.GainJoy_Patch.Prefix TRANS: NeedBarOverflow.Patches.Need_Joy_GainJoy.TranspilerMethod
Need_Joy.get_FallPerInterval: post: VanillaTraitsExpanded.FallPerInterval_Patch.Postfix
Need_KillThirst.Notify_KilledPawn: TRANS: NeedBarOverflow.Patches.Need_KillThirst_Notify_KilledPawn.TranspilerMethod
Need_Mood.get_CurInstantLevel: TRANS: NeedBarOverflow.Patches.Need_Mood_CurInstantLevel.TranspilerMethod
NegativeInteractionUtility.NegativeInteractionChanceFactor: PRE: NewRatkin.NegativeInteractionUtilityPatch.Prefix post: BigAndSmall.NegativeInteractionChanceFactor_Patch.Postfix, OberoniaAurea.NegativeInteractionChanceFactor_Patch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_NegativeInteractionUtility.NegativeInteractionChanceFactor_Postfix
OptionListingUtility.DrawOptionListing: PRE: aRandomKiwi.RimThemes.DrawOptionListing_Patch.Prefix, aRandomKiwi.ARS.OptionListingUtility_Patch.Listener
OverlayDrawer.DrawOverlay: PRE: Hospitality.Patches.OverlayDrawer_Patch+DrawOverlay.Prefix
OverlayDrawer.RenderForbiddenOverlay: PRE: [10000]CameraPlus.DrawAllOverlaysPatch.Prefix, [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
Page_ConfigureStartingPawns.CanDoNext: TRANS: AlienRace.HarmonyPatches.CanDoNextStartPawnTranspiler
Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton
Page_ConfigureStartingPawns.PreOpen: post: CharacterEditor.CEditor.GamePlusPreOpen, KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_CreateWorldParams.CanDoNext: PRE: PrepareLanding.Patches.PatchCreateWorldParams.Page_CreateWorldParams_CanDoNext
Page_ModsConfig.DoModInfo: PRE: Brrainz.CrossPromotion.Page_ModsConfig_DoModInfo_Prefix TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler
Page_ModsConfig.DoWindowContents: PRE: aRandomKiwi.RimThemes.DoWindowContents_Patch.ListenerPrefix post: aRandomKiwi.RimThemes.DoWindowContents_Patch.ListenerPostfix
Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix
Page_SelectStoryteller.CanDoNext: post: VFEPirates.Page_SelectStoryteller_CanDoNext_Patch.ChangeNext
Page_SelectStorytellerInGame.PreClose: post: VFEPirates.Page_SelectStorytellerInGame_PreClose_Patch.OpenCurses
Panel_Logs.RightClickDropDown: post: PerformanceFish.AnalyzerFixes.PanelLogs_Postfix
PassionExtension.IncrementPassion: PRE: VSE.Passions.PassionPatches.IncrementPassion_Prefix
Patch_AMW_Command.Patch_Pawn_GetGizmo.Postfix: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_AnimalSimpleCommand.Postfix_Prefix, [2147483647]seekiworks_GiverTheColonyHelper.Patch_AnimalSimpleCommand.Postfix_Prefix post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_AnimalSimpleCommand.Postfix_Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_AnimalSimpleCommand.Postfix_Postfix
Patch_SkillRecordInterval.VanillaMultiplier: post: SlimeSenpai.EndlessGrowth.RTMadSkills_Patch_SkillRecordInterval_Patch.Postfix
Patch_ThingDef.SetFaction.Postfix: PRE: CombatExtended.HarmonyCE.Compatibility.Harmony_VanillaExpandedFramework+Harmony_Patch_YeetVEshieldStat.Prefix
PathFinder.FindPath: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_PathFinder.FindPath_Prefix, [2147483647]CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_PathFinder_FindPath.Prefix, MaruTerrainSkip.Harmony_MaruTerrainSkip.TerrainSkipPrefix post: [-2147483648]CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Postfix TRANS: MaruTerrainSkip.Harmony_MaruTerrainSkip.TerrainSkipTranspiler, CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Transpiler
PathFinder.GetAllowedArea: PRE: Hospitality.Patches.PathFinder_Patch+GetAllowedArea.Replacement
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.<GetDisabledWorkTypes>g__FillList|329_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix
Pawn.AnythingToStrip: PRE: VFEPirates.Pawn_AnythingToStrip_Patch.Prefix
Pawn.ButcherProducts: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_ButcherProducts_Patch.Postfix, VFEPirates.Pawn_ButcherProducts_Patch.Postfix, KurinDeluxeEdition.Lilin.HarmonyPatches_Pawn_ButcherProducts.Postfix
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
Pawn.CheckAcceptArrest: PRE: ExpandedIncidents.Harmony.Pawn_AcceptArrestPatch.RevealSaboteur post: VFECore.Misc.HireableSystemStaticInitialization.CheckAcceptArrestPostfix
Pawn.CurrentlyUsableForBills: post: MechanoidModifications.Pawn_CurrentlyUsableForBills_Patch.Postfix
Pawn.DeSpawn: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_DeSpawn post: Hospitality.Patches.Pawn_Patch+DeSpawn.Postfix, VFECore.Shields.ShieldsSystem.OnPawnDespawn, AchtungMod.Pawn_DeSpawn_Patch.Postfix, VFECore.PhasingPatches.Despawn_Postfix, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostDeSpawned
Pawn.Destroy: PRE: VanillaSocialInteractionsExpanded.Destroy_Patch.Prefix, VanillaTraitsExpanded.Destroy_Patch.Prefix, TacticalGroups.HarmonyPatches.Pawn_Destroy_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix TRANS: Vehicles.Construction.ValidDestroyModeForVehicles
Pawn.DrawAt: PRE: CombatAI.Patches.Pawn_Patch+Pawn_DrawAt_Patch.Prefix post: VFECore.Shields.ShieldsSystem.PawnPostDrawAt, Axolotl.FactionExpand.MoeLotlDrawAtPatch.Postfix
Pawn.DrawExtraSelectionOverlays: post: MParmorLibrary.Patches.DrawSelfDestructRange+DrawExtraSelectionOverlays_PostFix.Postfix
Pawn.DrawGUIOverlay: PRE: [800]AM.Patches.Patch_Pawn_DrawGUIOverlay.Prefix, CombatAI.Patches.Pawn_Patch+Pawn_DrawGUIOverlay_Patch.Prefix
Pawn.DropAndForbidEverything: PRE: aRandomKiwi.DFM.Pawn_Patch+DropAndForbidEverything.Listener, Milira.Milian_Pawn_DropAndForbidEverything_Patch.Prefix, DMS.Patch_Pawn.PreFix
Pawn.ExitMap: post: VanillaTraitsExpanded.ExitMap_Patch.Postfix
Pawn.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders
Pawn.GetDisabledWorkTypes: PRE: GhoulWorkAble.HarmonyPatches.Pawn_MutantTrackerDef_PreFix post: VFEPirates.Pawn_GetDisabledWorkTypes_Patch.Postfix, MechanoidModificationsLW.GetDisabledWorkTypes_Patch.Postfix, [0]Brrainz.DynamicWorkTypes.Pawn_GetDisabledWorkTypes_Postfix
Pawn.GetExtraFloatMenuOptionsFor: post: Mechanioditor.Patch_MechanitorPawn.Postfix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, BillDoorsFramework.PawnGizmoPatch.Postfix, GW4KArmor.Patches.HarmonyPatches+Pawn_GetGizmosPatch.Postfix, WeaponSwitch.Patch_GetGizmos.Postfix, WalkerGear.Patch_Pawn_GetGizmos.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, Androids.HarmonyPatches.Patch_Pawn_GetGizmos, AnimalMeleeWeapon.Patch_AMW_Command+Patch_Pawn_GetGizmo.Postfix, Fortification.Harmony_Pawn.Postfix, Tacticowl.Patch_PawnGetGizmos.Postfix, AnimalSimpleCommand.Patch_Pawn_GetGizmo.Postfix, SaveStorageSettings.Patch_Pawn_GetGizmos.Postfix, MVCF.PatchSets.PatchSet_Animals.Pawn_GetGizmos_Postfix
Pawn.GetInspectString: post: VFEPirates.Pawn_GetInspectString_Patch.Postfix, AchtungMod.Pawn_GetInspectString_Patch.Postfix
Pawn.GetTooltip: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn.GetTooltip_Postfix
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToPlayer.Prefix, VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToTrader.Prefix, VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
Pawn.Kill: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Pawn.Kill_Prefix, VFECore.Patch_Kill.Prefix, BloodAnimations.Pawn_Kill.Kill, BigAndSmall.NotifyEvents.PawnKillPrefix, VanillaStorytellersExpanded.Patch_Kill.Prefix, VanillaPsycastsExpanded.Pawn_Kill_Patch.Prefix, VanillaPsycastsExpanded.Skipmaster.SkipdoorPatches.Pawn_Kill_Prefix, Vehicles.Extra.MoveOnDeath, VanillaSocialInteractionsExpanded.Pawn_Kill_Patch.Prefix, RimArchive.HarmonyPatches.KillPrefix, Axolotl.FactionExpand.MoeLotlHostilityFactionPawnGiveHediffWhenDiePatch.Prefix post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix, BigAndSmall.OnKillPatch.OnKillPostfix, VanillaPsycastsExpanded.Pawn_Kill_Patch.Postfix, KillFeed.HarmonyPatches.Patch_Pawn_Kill, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn.Kill_Postfix TRANS: RimArchive.GameComponents.Harmony_RaidManager.Tranpiler
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix
Pawn.MakeCorpse: post: BigAndSmall.MakeCorpse_Patch.Postfix
Pawn.Notify_BulletImpactNearby: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.Notify_Teleported: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix
Pawn.PostApplyDamage: post: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_PostApplyDamage, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn.PostApplyDamage_Postfix
Pawn.PostMapInit: post: VanillaGenesExpanded.Pawn_PostMapInit_Patch.Postfix, BigAndSmall.Pawn_PostMapInit.Postfix
Pawn.PreApplyDamage: post: GravDamege.Pawn_PreApplyDamage_GravDamage.Postfix, GWParryShield.Pawn_PreApplyDamage_Parry.Postfix, AnimalSimpleCommand.Patch_Pawn_PreApplyDamage.Postfix
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals
Pawn.SetFaction: PRE: Hospitality.Patches.Pawn_Patch+SetFaction.Prefix, VanillaSocialInteractionsExpanded.SetFaction_Patch.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix, TacticalGroups.HarmonyPatches.SetFaction_Postfix
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, VFECore.Shields.ShieldsSystem.OnPawnSpawn, BigAndSmall.Pawn_SpawnSetup.Postfix, VFECore.PhasingPatches.CheckPhasing, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostSpawned, Tacticowl.Patch_SpawnSetup.Postfix, VanillaSocialInteractionsExpanded.SpawnSetup_Patch.Postfix, VanillaTraitsExpanded.SpawnSetup_Patch.Postfix, TacticalGroups.HarmonyPatches.Pawn_SpawnSetup_Postfix, MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_SpawnSetup
Pawn.Strip: PRE: VFEPirates.Pawn_Strip_Patch.Prefix
Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled, ExpandedIncidents.Harmony.Pawn_ThreatDisabledPatch.IgnoreThief
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed post: Tacticowl.Patch_TicksPerMove.Postfix
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix
Pawn.TryStartAttack: PRE: MParmorLibrary.Patches.TryStartAttack+Patch.Fix
Pawn.VerifyReservations: PRE: Hospitality.Patches.Pawn_Patch+VerifyReservations.Prefix
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VanillaGenesExpanded.Pawn_BodySize.Postfix, BigAndSmall.Pawn_BodySize.Postfix, MParmorLibrary.Patches.BodySizePatch+BodySizePatch_Patch.Postfix
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted
Pawn.get_HealthScale: post: VanillaGenesExpanded.Pawn_HealthScale.HealthScale_Postfix, BigAndSmall.Pawn_HealthScale.Postfix
Pawn.get_IsColonist: PRE: Mechanioditor.Patch_MechanitorIsColonist.Prefix
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist, DMS.Patch_Pawn_IsColonistPlayerControlled.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn.IsColonistPlayerControlled_Postfix
Pawn.get_IsColonyMechPlayerControlled: post: DMS.Patch_IsColonyMechPlayerControlled.Postfix
Pawn.get_IsPlayerControlled: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn.IsPlayerControlled_Postfix
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix, VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix, EponaRenaissance.PawnGenColorHook.Postfix, NewRatkin.PawnGenColorHook.Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnApparelGenerator.PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnApparelGenerator.PossibleApparelSet.Reset: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix, AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler, AlienRace.HarmonyPatches.FillBackstorySlotShuffledTranspiler
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
PawnBioAndNameGenerator.GetBackstoryCategoryFiltersFor: post: AlienRace.HarmonyPatches.GetBackstoryCategoryFiltersForPostfix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: PRE: BigAndSmall.GenerateNewPawnInternal.GiveAppropriateBioAndNameToPrefix
PawnBioAndNameGenerator.GiveShuffledBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
PawnBioAndNameGenerator.TryGiveSolidBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnCacheRenderer.RenderPawn: PRE: AlienRace.HarmonyPatches.CacheRenderPawnPrefix
PawnCapacitiesHandler.GetLevel: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_PawnCapacitiesHandler.GetLevel_Prefix
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities
PawnCapacityDef.GetLabelFor: post: BigAndSmall.CapacityPatches.GetLabelForPostfix
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix, Neclose.HAR_NC_CalculateCapacityLevel_Patch.Postfix, Axolotl.FactionExpand.MoeLotlPawnCapacityPatch.Postfix
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix
PawnCapacityUtility.CalculatePartEfficiency: PRE: QualityBionicsContinued.Patch.PawnCapacityUtility_CalculatePartEfficiency.Prefix post: QualityBionicsContinued.Patch.PawnCapacityUtility_CalculatePartEfficiency.Postfix
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnColumnWorker_Bond.GetIconFor: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnColumnWorker_Bond.GetSteps_Postfix
PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
PawnComponentsUtility.AddComponentsForSpawn: post: DMS.Patch.Patch_MechInteracte.Postfix, [-2147483648]AchtungMod.PawnComponentsUtility_AddComponentsForSpawn_Patch.Postfix
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: Androids.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_AppendThoughts_ForHumanlike.Postfix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_Relations: PRE: BigAndSmall.DeathThoughtPatches.AppendThoughts_RelationsPrefix
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_TryGiveThoughts.Postfix, KurinDeluxeEditionVehicles.HarmonyPatches_KurinVehicleBulkPatches+HarmonyPatches_TryGiveThoughts.Postfix, VanillaTraitsExpanded.TryGiveThoughts_Patch.Postfix
PawnDrawUtility.CalcAnchorData: post: AlienRace.HarmonyPatches.CalcAnchorDataPostfix
PawnDrawUtility.FindAnchors: post: AlienRace.HarmonyPatches.FindAnchorsPostfix
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VFECore.Abilities.PawnFlyer_RecomputePosition_Patch.Prefix
PawnGenerationRequest.get_CanGeneratePawnRelations: PRE: NoRandomRelations.CanGeneratePawnRelations_Patch.Prefix
PawnGenerator.AddBlindness: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnGenerator.AdjustXenotypeForFactionlessPawn: post: BillDoorsPredefinedCharacter.AdjustXenotypeForFactionlessPawn_PostFix.PostFix TRANS: AlienRace.HarmonyPatches.LifestageAndXenotypeOptionsTranspiler
PawnGenerator.FinalLevelOfSkill: post: TabulaRasa.Patch_PawnGenerator_FinalLevelOfSkill.Postfix TRANS: AlienRace.HarmonyPatches.FinalLevelOfSkillTranspiler
PawnGenerator.GenerateBodyType: post: TweaksGalore.Patch_PawnGenerator_GenerateBodyType.Postfix, AlienRace.HarmonyPatches.GenerateBodyTypePostfix, [100]BigAndSmall.HarmonyPatches.PawnGenerator_GenerateBodyType
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix, WalkerGear.PawnGenerator_Patch.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, [0]AM.Patches.Patch_PawnGenerator_GeneratePawn.Postfix
PawnGenerator.GenerateGenes: PRE: AlienRace.HarmonyPatches.GenerateGenesPrefix post: TabulaRasa.Patch_PawnGen_GenerateGenes.Postfix, VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix, BigAndSmall.GeneSetupHarmonyPatches.GenerateGenes_Postfix, AlienRace.HarmonyPatches.GenerateGenesPostfix TRANS: AlienRace.HarmonyPatches.GenerateGenesTranspiler
PawnGenerator.GenerateInitialHediffs: post: TabulaRasa.Patch_PawnGen_GenerateInitialHediffs.Postfix, VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix, AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix, Mincho_The_Mint_Choco_Slime.Harmony_AddBaseHediff.GenerateInitialHediffsPostFix, MinchoWitch.Harmony_MinchoWitch_AddPsychicAmplifier.GenerateInitialHediffsPostFix, MinchoWitch.Harmony_MinchoGolem.GenerateInitialHediffsPostFix
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix, BigAndSmall.GenerateNewPawnInternal.GenerateNewPawnInternalPrefix, VanillaPsycastsExpanded.PawnGen_Patch.Postfix
PawnGenerator.GenerateOrRedressPawnInternal: PRE: WalkerGear.FuckIdeoApparel.FuckingIdeoApparel post: Axolotl.MoeLotlGeneratePawnXenoTypePatch1.Postfix
PawnGenerator.GeneratePawn: post: BigAndSmall.GeneratePawns_Patch.GeneratePawnPostfix
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix, Vehicles.Construction.GenerateVehiclePawn post: TabulaRasa.Patch_PawnGenerator_GeneratePawn.Postfix, BigAndSmall.PregnancyPatches.GeneratePawnPostfix, AlienRace.HarmonyPatches.GeneratePawnPostfix, VFEPirates.PawnGenerator_GeneratePawn_Patch.Postfix, AnimalMeleeWeapon.Patch_PawnGenerator_GeneratePawn.Postfix, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_GeneratePawn.Listener, Milira.Milira_MilianPawnGenerator_Patch.Postfix, DMS.Patch_GeneratePawnTitle.Postfix
PawnGenerator.GeneratePawnRelations: PRE: [2147483647]BigAndSmall.SpecialGenes.Gender.PawnGenerator_GeneratePawnRelations_Patch.DisableRelationsPrefix, VanillaGenesExpanded.VanillaGenesExpanded_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations, AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
PawnGenerator.GenerateSkills: PRE: VSE.Passions.PassionPatches.GenerateSkills_Prefix, AlienRace.HarmonyPatches.GenerateSkillsPrefix post: TabulaRasa.Patch_PawnGen_GenerateSkills.Postfix, VFECore.PawnGenerator_GenerateSkills.Postfix, AlienRace.HarmonyPatches.GenerateSkillsPostfix
PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix post: TweaksGalore.Patch_PawnGenerator_GenerateTraits.Postfix, AlienRace.HarmonyPatches.GenerateTraitsPostfix
PawnGenerator.GenerateTraitsFor: PRE: TweaksGalore.Patch_PawnGenerator_GenerateTraitsFor.Prefix TRANS: AlienRace.HarmonyPatches.GenerateTraitsForTranspiler
PawnGenerator.GetBodyTypeFor: post: AlienRace.HarmonyPatches.GetBodyTypeForPostfix, [100]BigAndSmall.HarmonyPatches.PawnGenerator_GetBodyTypeFor
PawnGenerator.GetXenotypeForGeneratedPawn: TRANS: AlienRace.HarmonyPatches.GetXenotypeForGeneratedPawnTranspiler
PawnGenerator.PostProcessGeneratedGear: post: BillDoorsFramework.LGISdualModeNPCpatch+ProjectilesSpawn_PostFix.Postfix, BillDoorsFramework.LGISdualModeNPCpatchCE+ProjectilesSpawn_PostFix.Postfix
PawnGenerator.TryGenerateNewPawnInternal: PRE: AlienRace.HarmonyPatches.TryGenerateNewPawnInternalPrefix, Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal post: Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal_Post, NewRatkin.PawnGeneratorPatch.Postfix TRANS: AlienRace.HarmonyPatches.TryGenerateNewPawnInternalTranspiler
PawnGenerator.XenotypesAvailableFor: post: AlienRace.HarmonyPatches.XenotypesAvailableForPostfix
PawnGroupKindWorker_Trader.GeneratePawns: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_PawnGroupKindWorker_Trader.GeneratePawns_Prefix post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnGroupKindWorker_Trader.GeneratePawns_Postfix
PawnGroupMaker.CanGenerateFrom: post: TabulaRasa.Patch_PawnGroupMaker_CanGenerateFrom.Postfix, VanillaPsycastsExpanded.PawnGroupMaker_CanGenerateFrom_Patch.Postfix
PawnGroupMakerUtility.GeneratePawns: post: BigAndSmall.GeneratePawns_Patch.GeneratePawnsPatch
PawnHairColors.HasGreyHair: TRANS: AlienRace.HarmonyPatches.HasGreyHairTranspiler
PawnHairColors.RandomHairColor: TRANS: AlienRace.HarmonyPatches.GenerateGenesTranspiler
PawnHairColors.RandomHairColorGeneFor: post: [0]BigAndSmall.PawnGeneColorsPatches.RandomHairColorGeneFor_Postfix
PawnInventoryGenerator.GenerateInventoryFor: post: MVCF.PatchSets.PatchSet_Reloading.PostGenerate
PawnKindDef.<ConfigErrors>d__144.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Patches.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
PawnObserver.ObserveSurroundingThings: post: VanillaTraitsExpanded.ObserveSurroundingThings_Patch.Postfix
PawnRelationDef.GetGenderSpecificDiedThought: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnRelationDef.GetGenderSpecificDiedThought_Postfix
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationWorker.BaseGenerationChanceFactor: post: TweaksGalore.Patch_PawnRelationWorker_BaseGenerationChanceFactor.Postfix
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
PawnRenderNode..ctor: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnRenderNode.PawnRenderNode_Postfix
PawnRenderNode.AddChildren: post: FacialAnimation.HarmonyPatches.PostfixAddChildren
PawnRenderNode.ColorFor: post: VanillaGenesExpanded.PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNode.GetMesh: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnRenderNode.GetMesh_Postfix TRANS: AlienRace.AlienRenderTreePatches.RenderNodeGetMeshTranspiler
PawnRenderNodeWorker.AppendDrawRequests: PRE: VFECore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.ScaleFor: post: VanillaGenesExpanded.PawnRenderNodeWorker_ScaleFor_Patch.Postfix, BigAndSmall.RenderingPatches.ScaleForPatch
PawnRenderNodeWorker_Apparel_Body.CanDrawNow: PRE: DMS.Patch_PawnRenderNodeWorker_Apparel_Body_CanDrawNow.Prefix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix, DMS.Patch_PawnRenderNodeWorker_Apparel_Head_CanDrawNow.Prefix post: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix, ShowHair.Patch_PawnRenderNodeWorker_Apparel_Head_CanDrawNow.Postfix
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: post: VFEPirates.HarmonyPatches.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix TRANS: VFECore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler
PawnRenderNodeWorker_Beard.OffsetFor: post: FacialAnimation.HarmonyPatches.PostfixBeardOffsetFor
PawnRenderNodeWorker_Body.CanDrawNow: post: VFECore.PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNode_AnimalPack.GraphicFor: post: VFECore.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_Body.GraphicFor: PRE: AlienRace.AlienRenderTreePatches.BodyGraphicForPrefix post: VanillaGenesExpanded.PawnRenderNode_Body_GraphicFor_Patch.Postfix, [100]BigAndSmall.PawnRenderNode_Body_GraphicFor_Patch.Postfix
PawnRenderNode_Fur.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Hair.MeshSetFor: PRE: BillDoorsFramework.LongHairPatch.Prefix
PawnRenderNode_Head.GraphicFor: PRE: AlienRace.AlienRenderTreePatches.HeadGraphicForPrefix post: VanillaGenesExpanded.PawnRenderNode_Head_GraphicFor_Patch.Postfix, BigAndSmall.PawnRenderNode_Head_Patches.PawnRenderNode_Head_GraphicFor_Patch
PawnRenderNode_Stump.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.StumpGraphicForTranspiler
PawnRenderTree.AddChild: PRE: FacialAnimation.HarmonyPatches.Prefix_AddChild
PawnRenderTree.AdjustParms: post: WalkerGear.PawnRender_Patch.AdjustParms_Patch, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnRenderTree.AdjustParms_Postfix TRANS: Transmog.HarmonyPatches.RenderTranspiler, ShowHair.Patch_PawnRenderTree_AdjustParms.Transpiler
PawnRenderTree.EnsureInitialized: post: AlienRace.AlienRenderTreePatches.PawnRenderTreeEnsureInitializedPostfix
PawnRenderTree.ParallelPreDraw: PRE: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Prefix post: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Postfix, FacialAnimation.HarmonyPatches.PostfixParallelPreDraw
PawnRenderTree.ProcessApparel: PRE: TabulaRasa.Patch_PawnRenderTree_ProcessApparel.Prefix post: VFECore.PawnRenderTree_ProcessApparel_Patch.Postfix
PawnRenderTree.SetupApparelNodes: TRANS: Transmog.HarmonyPatches.RenderTranspiler, Transmog.HarmonyPatches.SetupTranspiler
PawnRenderTree.SetupDynamicNodes: PRE: BillDoorsPredefinedCharacter.SetupDynamicNodes_Postfix.Postfix, DMS.PawnRenderTree_SetupDynamicNodes_Patch.Prefix post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnRenderTree.SetupDynamicNodes_Postfix
PawnRenderTree.ShouldAddNodeToTree: post: DMS.PawnRenderTree_ShouldAddNodeToTree_Patch.Postfix
PawnRenderTree.TrySetupGraphIfNeeded: PRE: AlienRace.AlienRenderTreePatches.TrySetupGraphIfNeededPrefix
PawnRenderUtility.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderUtility_CarryWeaponOpenly.PawnRenderUtility_CarryWeaponOpenly_Postfix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, [800]CombatExtended.Lasers.Harmony_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, [800]AM.Patches.Patch_PawnRenderer_DrawEquipment.Prefix, TabulaRasa.Patch_PawnRenderUtility_DrawEquipmentAiming.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, VFEPirates.HarmonyPatches.PawnRenderUtility_DrawEquipmentAiming_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderUtility_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, Tower_WeaponDrawFrame.DrawEquipmentAiming+DrawEquipmentAiming_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: [40000]RatkinWeapons.Bayonet_Patch.Prefix, [600]DMS.Patch_DrawVehicleTurret.Prefix, WalkerGear.WeaponDrawPosPatch.Prefix, YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Prefix, SYS.DrawEquipment_WeaponBackPatch.DrawEquipmentPrefix post: AnimalMeleeWeapon.Patch_AMW_DrawWeapon+Patch_PawnRenderUtility_DrawEquipmentAndApparelExtras.Postfix, MVCF.PatchSets.PatchSet_Drawing.DrawVerbExtras TRANS: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Transpiler, Transmog.HarmonyPatches.RenderTranspiler
PawnRenderer.BaseHeadOffsetAt: PRE: Milira.Milian_PawnRenderer_BaseHeadOffsetAt_Patch.Prefix post: VFECore.PawnRenderer_BaseHeadOffsetAt.Postfix, BigAndSmall.PawnRenderer_BaseHeadOffsetAt.Postfix, FacialAnimation.HarmonyPatches.PostfixBaseHeadOffsetAt, AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix TRANS: AlienRace.HarmonyPatches.BaseHeadOffsetAtTranspiler
PawnRenderer.BodyAngle: post: YayoAnimation.HarmonyPatches.PawnPatches.BodyAnglePatch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnRenderer.BodyAngle_Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.DrawShadowInternal: PRE: [800]AM.Patches.Patch_PawnRenderer_DrawShadowInternal.Prefix
PawnRenderer.DynamicDrawPhaseAt: PRE: MParmorLibrary.Patches.PawnRendererPatch+PawnRendererFix.PreFix
PawnRenderer.GetBodyPos: post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix, YayoAnimation.HarmonyPatches.PawnPatches.GetBodyPosPatch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.GetDrawParms: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing post: YayoAnimation.HarmonyPatches.PawnPatches.LayingFacingPatch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnRenderer.LayingFacing_Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler, FaceDown.LayingFacing_Patch.Transpiler
PawnRenderer.ParallelGetPreRenderResults: PRE: VFECore.ParallelGetPreRenderResults_Patch.Prefix, YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Prefix, BigAndSmall.ParallelGetPreRenderResults_Patch.Prefix, FacialAnimation.HarmonyPatches.PrefixParallelGetPreRenderResults, Vehicles.Rendering.DisableCachingPawnOverlays, [300]WalkerGear.ParallelGetPreRenderResults_Patch.Prefix TRANS: YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Transpiler, AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.ParallelPreRenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_ParallelPreRenderPawnAt.Prefix
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.DotTools+PawnRenderer_RenderPawnAt_Patch.Prefix, [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Prefix, CombatAI.Patches.PawnRenderer_Patch.Prefix, CombatAI.Patches.Pawn_Patch+PawnRenderer_RenderPawnAt_Patch.Prefix post: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Postfix, KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_RenderPawnAt
PawnRenderer.RenderShadowOnlyAt: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.get_CurRotDrawMode: post: BigAndSmall.RotDrawModePatch.CurRotDrawModePostfix
PawnSkinColors.RandomSkinColorGene: post: [0]BigAndSmall.PawnGeneColorsPatches.RandomSkinColorGene_Postfix
PawnStyleItemChooser.TotalStyleItemLikelihood: post: AlienRace.HarmonyPatches.TotalStyleItemLikelihoodPostfix
PawnStyleItemChooser.WantsToUseStyle: PRE: AlienRace.HarmonyPatches.WantsToUseStylePrefix post: AlienRace.HarmonyPatches.WantsToUseStylePostfix
PawnTable.PawnTableOnGUI: post: TacticalGroups.HarmonyPatches.PawnTableOnGUI TRANS: Numbers.Numbers.MakeHeadersReOrderable
PawnTechHediffsGenerator.InstallPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnTextureAtlas..ctor: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorTranspiler
PawnTextureAtlas.<>c.<.ctor>b__12_0: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorFuncTranspiler
PawnTextureAtlas.TryGetFrameSet: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasGetFrameSetTranspiler
PawnUIOverlay.DrawPawnGUIOverlay: PRE: [10000]CameraPlus.DotTools+PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix, VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, VFECore.PawnUIOverlay_DrawSelection_Patch.Prefix, BigAndSmall.PawnUIOverlay_DrawSelection_Patch.Prefix, ExpandedIncidents.Harmony.PawnUIOverlayPatch.ThiefException, MParmorLibrary.Patches.DrawPawnLabel+PawnUIOverlay_Fix.Prefix post: VFECore.PawnUIOverlay_DrawSelection_Patch.Postfix, BigAndSmall.PawnUIOverlay_DrawSelection_Patch.Postfix, MParmorLibrary.Patches.DrawPawnLabel+PawnUIOverlay_Fix.Postfix
PawnUtility.BodyResourceGrowthSpeed: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy, BigAndSmall.GenderAndSexPatches.Postfix
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee TRANS: AlphaBehavioursAndEvents.AlphaAnimals_PawnUtility_IsFighting_Patch.DisableBlackHive_Transpiler
PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.WorldHandling.AerialVehiclesDontRandomizePrisoners
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.PawnBlockingPathAt: PRE: [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix, [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Patches.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix, VanillaPsycastsExpanded.HarmonyPatches.PawnUtility_ShouldSendNotificationAbout_Patch.Postfix, Vehicles.Extra.SendNotificationsVehicle, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnUtility.ExhaustedColonists_Postfix
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: CombatExtended.HarmonyCE.Harmony_PawnWeaponGenerator_TryGenerateWeaponFor.Postfix, AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
PawnWoundDrawer.WriteCache: TRANS: AlienRace.HarmonyPatches.WoundWriteCacheTranspiler
Pawn_AbilityTracker.ExposeData: post: NewRatkin.Pawn_AbilityTrackerPatch.Postfix
Pawn_AbilityTracker.GetGizmos: post: MParmorLibrary.Patches.GetGizmosInMParmor+Fix_AbilitiesGetGizmos.Postfix
Pawn_AbilityTracker.Notify_TemporaryAbilitiesChanged: post: VanillaPsycastsExpanded.Pawn_AbilityTracker_Notify_TemporaryAbilitiesChanged_Patch.Postfix
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix post: Mincho_The_Mint_Choco_Slime.Harmony_CheckHeadAndHead.BirthdayBiologicalPostFix TRANS: VanillaSocialInteractionsExpanded.BirthdayBiological_Patch.Transpiler
Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VanillaGenesExpanded.GrowthPointPerDayAtLearningLevel_Patch.Postfix, BigAndSmall.GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: CharacterEditor.CEditor.OnRecalcIndex, Mincho_The_Mint_Choco_Slime.Harmony_CheckHeadAndHead.RecalculateLifeStageIndexPostfix TRANS: AlienRace.HarmonyPatches.RecalculateLifeStageIndexTranspiler
Pawn_AgeTracker.TryChildGrowthMoment: PRE: AlienRace.HarmonyPatches.TryChildGrowthMomentPrefix
Pawn_AgeTracker.TrySimulateGrowthPoints: TRANS: AlienRace.HarmonyPatches.TrySimulateGrowthPointsTranspiler
Pawn_AgeTracker.get_GrowthPointsFactor: post: AlienRace.HarmonyPatches.GrowthPointsFactorPostfix
Pawn_ApparelTracker.ApparelTrackerTick: post: IFAD.Apparel_Patch.Postfix
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.DestroyAll: PRE: NewRatkin.DestroyGearOnDropPatch.Prefix
Pawn_ApparelTracker.GetGizmos: post: MParmorLibrary.Patches.GetGizmosInMParmor+Fix_ApparelsGetGizmos.Postfix
Pawn_ApparelTracker.Notify_ApparelAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix, YAHA.WearPatch+ApplyPatch_ApparelAdded.Postfix_Notify_ApparelAdded, MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelAdded_Postfix, CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelChanged: PRE: [800]AM.Patches.Patch_Pawn_ApparelTracker_Notify_ApparelChanged.Prefix post: CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelChanged_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelRemoved_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix, YAHA.UndressPatch+ApplyPatch_ApparelRemoved.Postfix_Notify_ApparelRemoved, CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix
Pawn_ApparelTracker.Notify_LostBodyPart: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix
Pawn_ApparelTracker.Notify_PawnKilled: PRE: TweaksGalore.Patch_Pawn_ApparelTracker_Notify_PawnKilled.Prefix
Pawn_ApparelTracker.Remove: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Pawn_ApparelTracker.TryDrop_Prefix, Hospitality.Patches.Pawn_ApparelTracker_Patch+TryDrop.Replacement post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix
Pawn_ApparelTracker.Unlock: PRE: VFEPirates.Pawn_ApparelTracker_Unlock_Patch.Prefix, KurinDeluxeEdition.KurinApparel.TacticalArmor.HarmonyPatches_Pawn_ApparelTracker_Unlock.Prefix
Pawn_ApparelTracker.Wear: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Pawn_ApparelTracker.Wear_Prefix, ForceEquip.Pawn_ApparelTracker_Wear_Patch.Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix, ForceEquip.Pawn_ApparelTracker_Wear_Patch.Postfix, GW_Frame.HarmonyPatches.DropTwoHandedIfEquippedShieldPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.WouldReplaceLockedApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_DraftController.GetGizmos: post: VFECore.AI.DraftGizmos.GetGizmosPostfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix, [0]SwitchWeapons.Pawn_DraftController_GetGizmos.Postfix
Pawn_DraftController.get_ShowDraftGizmo: post: DMS.Patch.Patch_MechDraft.Postfix
Pawn_DraftController.set_Drafted: PRE: CM_Callouts.Pawn_DraftController_Patches+Pawn_DraftController_Drafted.Prefix, VanillaTraitsExpanded.Drafted_Patch.Prefix post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CM_Callouts.Pawn_DraftController_Patches+Pawn_DraftController_Drafted.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter, AlienRace.HarmonyPatches.DraftedPostfix, AchtungMod.Pawn_DraftController_Drafted_Patch.Postfix, Transmog.HarmonyPatches.DraftedPostfix, ShowHair.Patch_Pawn_DraftController.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix
Pawn_DrawTracker.Notify_MeleeAttackOn: PRE: AM.Patches.Patch_Pawn_DrawTracker_Notify_MeleeAttackOn.Prefix
Pawn_DrawTracker.get_DrawPos: post: VFECore.Pawn_DrawTracker_Patch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_DrawTracker.DrawPos_Postfix
Pawn_DrugPolicyTracker.get_CurrentPolicy: TRANS: GhoulWorkAble.HarmonyPatches.Pawn_Tracker_Transpiler
Pawn_EquipmentTracker.AddEquipment: PRE: WalkerGear.Pawn_EquipmentTracker_AddEquipment.AddEquipment post: VFECore.AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.DestroyEquipment: PRE: aRandomKiwi.DFM.Pawn_EquipmentTracker_Patch+DestroyEquipment.Listener
Pawn_EquipmentTracker.EquipmentTrackerTick: post: ItemFormChange_Miho.IFCHarmony.IFCPostTickEquipment, ItemFormChange_Maru.IFCHarmony.IFCPostTickEquipment, AncotLibrary.Ancot_WeaponTick_Patch.Postfix
Pawn_EquipmentTracker.GetGizmos: post: ItemFormChange_Miho.IFCHarmony.GetExtraEquipmentGizmosPassThrough, ItemFormChange_Maru.IFCHarmony.GetExtraEquipmentGizmosPassThrough
Pawn_EquipmentTracker.MakeRoomFor: post: GW_Frame.HarmonyPatches.DropShieldIfEquippedTwoHandedPostFix
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, YAHA.EquipPatch+ApplyPatch_PrimaryWeaponChanged.Postfix_PrimaryWeaponChanged, MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix, CombatAI.Patches.Pawn_EquipmentTracker_Patch+Pawn_EquipmentTracker_Notify_EquipmentAdded_Patch.Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, YAHA.RemovePatch+ApplyPatch_PrimaryWeaponRemoved.Postfix_Notify_EquipmentRemoved, CombatAI.Patches.Pawn_EquipmentTracker_Patch+Pawn_EquipmentTracker_Notify_EquipmentRemoved_Patch.Postfix
Pawn_EquipmentTracker.Notify_PawnSpawned: TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+Notify_PawnSpawned.Transpiler
Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix
Pawn_EquipmentTracker.Remove: PRE: WalkerGear.Pawn_EquipmentTracker_Remove.Remove
Pawn_EquipmentTracker.TryDropEquipment: PRE: WalkerGear.Pawn_EquipmentTracker_TryDropEquipment.TryDropEquipment, aRandomKiwi.DFM.Pawn_EquipmentTracker_Patch+TryDropEquipment.Listener post: VFECore.TryDropEquipment_Patch.Postfix, CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: PRE: WalkerGear.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.TryTransferEquipmentToContainer, aRandomKiwi.DFM.Pawn_EquipmentTracker_Patch+TryTransferEquipmentToContainer.Listener post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_FilthTracker.TryDropFilth: PRE: VanillaTraitsExpanded.TryDropFilth_Patch.Prefix
Pawn_FilthTracker.TryPickupFilth: PRE: VanillaTraitsExpanded.TryPickupFilth_Patch.Prefix
Pawn_FoodRestrictionTracker.get_Configurable: PRE: Hospitality.Patches.Pawn_FoodRestrictionTracker_Patch+Configurable.Prefix
Pawn_FoodRestrictionTracker.get_CurrentFoodPolicy: TRANS: GhoulWorkAble.HarmonyPatches.Pawn_Tracker_Transpiler
Pawn_GeneTracker.AddGene: PRE: AlienRace.HarmonyPatches.AddGenePrefix
Pawn_GeneTracker.Notify_GenesChanged: PRE: FacialAnimation.HarmonyPatches.Prefix_Notify_GenesChanged post: VanillaGenesExpanded.Notify_GenesChanged_Patch.Postfix, BetterPrerequisites.NotifyGenesChanges.Notify_GenesChanged_Postfix, VanillaPsycastsExpanded.Pawn_GeneTracker_Notify_GenesChanged_Patch.Postfix TRANS: AlienRace.HarmonyPatches.NotifyGenesChangedTranspiler
Pawn_GeneTracker.SetXenotype: PRE: AlienRace.HarmonyPatches.SetXenotypePrefix
Pawn_GuestTracker.GuestTrackerTick: PRE: Axolotl.MoeLotlPrisonerAutoCutTailPatch.Prefix
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Patches.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.AddHediff: PRE: TabulaRasa.Patch_Pawn_HealthTracker_AddHediff.Prefix, VanillaPsycastsExpanded.Pawn_HealthTracker_AddHediff_Patch.Prefix, Vehicles.HealthAndStats.VehiclesDontAddHediffs, Mincho_The_Mint_Choco_Slime.Harmony_AddHediff.AddHediffPrefix, MinchoWitch.Harmony_AddHediff.AddHediffPrefix post: NiceHealthTab.Patches+Pawn_HealthTracker_AddHediff.Postfix, AlienRace.HarmonyPatches.AddHediffPostfix, Androids.HarmonyPatches.Patch_Pawn_HealthTracker_AddHediff, MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CalculateMissingPartHediffsFromInjury: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CheckForStateChange: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Pawn_HealthTracker.CheckForStateChange_Prefix post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix, Hospitality.Patches.Pawn_HealthTracker_CheckForStateChange_Patch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_HealthTracker.CheckForStateChange_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
Pawn_HealthTracker.DropBloodFilth: PRE: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_DropBloodFilth TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.HealthTick: post: BloodAnimations.Pawn_HealthTracker_HealthTick.HealthTick
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned, VanillaSocialInteractionsExpanded.MakeDowned_Patch.Prefix post: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Postfix TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Transpiler
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: VFEPirates.HarmonyPatches.Pawn_HealthTracker_NotifyPlayerOfKilled_Patch.Prefix, KurinDeluxeEdition.Tick.HarmonyPatches_NotifyPlayerOfKilled.Listener
Pawn_HealthTracker.Notify_HediffChanged: post: NiceHealthTab.Patches+Pawn_HealthTracker_Notify_HediffChanged.Postfix, AlienRace.HarmonyPatches.HediffChangedPostfix
Pawn_HealthTracker.Notify_Resurrected: post: TacticalGroups.HarmonyPatches.EntriesDirty
Pawn_HealthTracker.Notify_UsedVerb: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HealthTracker_Dirty.Postfix
Pawn_HealthTracker.PostApplyDamage: post: VanillaPsycastsExpanded.Chronopath.GameCondition_RaidPause.PostPostApplyDamage
Pawn_HealthTracker.PreApplyDamage: PRE: MParmorLibrary.Patches.ApplyDamage+PreFix.Prefix
Pawn_HealthTracker.RemoveAllHediffs: PRE: MechanoidModifications.Pawn_HealthTracker_RemoveAllHediffs_Patch.Prefix
Pawn_HealthTracker.RemoveHediff: post: AlienRace.HarmonyPatches.RemoveHediffPostfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_HealthTracker.RemoveHediff_Postfix
Pawn_HealthTracker.ShouldBeDead: post: Axolotl.FactionExpand.MoeLotlHostilityFactionPawnGiveHediffWhenShouldBeDiePatch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold: post: TweaksGalore.Patch_Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold.Postfix TRANS: VanillaPsycastsExpanded.Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold_Patch.Transpiler
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: Androids.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity
Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_HealthTracker.ShouldBeDowned_Postfix
Pawn_HealthTracker.get_CanCrawl: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_HealthTracker.CanCrawl_Postfix
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities
Pawn_InteractionsTracker.CanInteractNowWith: PRE: Androids.HarmonyPatches.CompatPatch_CanInteractNowWith
Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: Androids.HarmonyPatches.CompatPatch_InteractionsTrackerTick
Pawn_InteractionsTracker.SocialFightChance: PRE: Androids.HarmonyPatches.CompatPatch_SocialFightChance post: OberoniaAurea.SocialFightChance_Patch.Postfix
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Patches.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement, VanillaSocialInteractionsExpanded.TryInteractRandomly_Patch.Prefix
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix, VFEPirates.VFEPirates_Pawn_InteractionsTracker_TryInteractWith_Patch.AddInteractionThoughts, VanillaSocialInteractionsExpanded.TryInteractWith_Patch.Postfix, Axolotl.FactionExpand.MoeLotlChatWithPrisonerPatch.Postfix
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CanPawnTakeOpportunisticJob: TRANS: GhoulWorkAble.HarmonyPatches.PawnNotAssignableReason_Transpiler
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.ClearQueuedJobs: post: YAHA.DraftPatch+ApplyPatch_ClearQueuedJobs.Postfix_ClearQueuedJobs
Pawn_JobTracker.DetermineNextJob: post: SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
Pawn_JobTracker.EndCurrentJob: PRE: [2147483647]AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Prefix, VanillaTraitsExpanded.EndCurrentJobPatch.Prefix, TacticalGroups.HarmonyPatches.EndCurrentJobPrefix post: TacticalGroups.HarmonyPatches.EndCurrentJobPostfix, [-2147483648]AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Postfix TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle
Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
Pawn_JobTracker.StartJob: PRE: VFEPirates.Pawn_JobTracker_StartJob_Patch.Prefix, VanillaPsycastsExpanded.Pawn_JobTracker_StartJob_Patch.Prefix, VanillaTraitsExpanded.StartJob_Patch.Prefix post: CombatAI.Patches.Pawn_JobTracker_Patch+Pawn_StartJob_Patch.Postfix
Pawn_JobTracker.TryTakeOrderedJob: PRE: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Prefix post: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Postfix, CombatAI.Patches.Pawn_JobTracker_Patch+Pawn_JobTracker_TryTakeOrderedJob_Patch.Postfix
Pawn_MechanitorTracker.CanCommandTo: PRE: TweaksGalore.Patch_Pawn_MechanitorTracker_CanCommandTo.Prefix, Mechanioditor.Patch_MechCommandRange.Prefix post: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_CanCommandTo.Postfix
Pawn_MechanitorTracker.DrawCommandRadius: PRE: TweaksGalore.Patch_Pawn_MechanitorTracker_DrawCommandRadius.Prefix, CombatExtended.HarmonyCE.Harmony_MechanitorTracker_DrawCommandRadius.Prefix, Mechanioditor.Patch_MechCommandRangeDraw.Prefix
Pawn_MechanitorTracker.get_CanControlMechs: post: DMS.Patch_CanControlMechs.Postfix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: post: BigAndSmall.GetUpdatedAvailableVerbsList_Patch.Postfix
Pawn_MeleeVerbs.TryGetMeleeVerb: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_MeleeVerbs.TryGetMeleeVerb_Postfix
Pawn_MeleeVerbs.TryMeleeAttack: PRE: BigAndSmall.TryMeleeAttack_MeleeAbility_Patch.Prefix, AnimalMeleeWeapon.Patch_Pawn_MeleeVerbs_TryMeleeAttack.Prefix post: VanillaTraitsExpanded.TryMeleeAttack_Patch.Postfix
Pawn_MindState.CanStartFleeingBecauseOfPawnAction: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_MindState.CanStartFleeingBecauseOfPawnAction_Postfix
Pawn_MindState.CheckStartMentalStateBecauseRecruitAttempted: TRANS: VSE.Stats.StatPatches.AttackOnTameFailTranspiler
Pawn_MindState.GetGizmos: post: aRandomKiwi.DFM.Pawn_MindState_Patch+GetGizmos.Listener
Pawn_MindState.Notify_DamageTaken: post: MParmorLibrary.Patches.ApplyDamage+Patch.PostFix
Pawn_MindState.Reset: post: Hospitality.Patches.Pawn_MindState_Patch+TryStartMentalState.Postfix
Pawn_MindState.SetupLastHumanMeatTick: PRE: AlienRace.HarmonyPatches.SetupLastHumanMeatTickPrefix
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_MutantTracker.Turn: post: AlienRace.HarmonyPatches.MutantTurnPostfix
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Prefix, BigAndSmall.AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Postfix, BigAndSmall.AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_NeedsTracker.NeedsTrackerTick: PRE: RocketMan.Patches.BeautyUtility_Patch+Pawn_NeedsTracker_Patch.Prefix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix, Hospitality.Patches.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix, VanillaPsycastsExpanded.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Prefix post: Androids.HarmonyPatches.Patch_Pawn_NeedsTracker_ShouldHaveNeed, KurinDeluxeEdition.Kimiri.HarmonyPatches_ShouldHaveNeed.Listener, NewRatkin.PawnNeedPatch.Postfix
Pawn_OutfitTracker.get_CurrentApparelPolicy: TRANS: GhoulWorkAble.HarmonyPatches.Pawn_Tracker_Transpiler
Pawn_Ownership.Notify_ChangedGuestStatus: post: ExpandedIncidents.Harmony.Notify_ChangedGuestStatusPatch.MakePotentialSaboteur
Pawn_Ownership.UnclaimBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+UnclaimBed.Prefix
Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+OwnedBed.Prefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: PRE: MaruTerrainSkip.Harmony_MaruTerrainSkip.CostToMoveIntoCellPrefix post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile, MaruTerrainSkip.Harmony_MaruTerrainSkip.CalculatedCostAtTranspiler
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell
Pawn_PathFollower.SetupMoveIntoNextCell: TRANS: CombatAI.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower__Patch.Transpiler
Pawn_PathFollower.StartPath: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Pawn_PathFollower.StartPath_Prefix, VFECore.PhasingPatches.StartPath_Prefix, Vehicles.VehiclePathing.StartVehiclePath post: VFECore.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells
Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
Pawn_PlayerSettings.get_AreaRestrictionInPawnCurrentMap: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_PlayerSettings.AreaRestrictionInPawnCurrentMap_Postfix
Pawn_PlayerSettings.get_EffectiveAreaRestrictionInPawnCurrentMap: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap_Postfix
Pawn_PsychicEntropyTracker.GainPsyfocus: TRANS: VanillaPsycastsExpanded.Pawn_EntropyTracker_GainPsyfocus_Postfix.Transpiler
Pawn_PsychicEntropyTracker.GetGizmo: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_GetGizmo_Prefix.Prefix
Pawn_PsychicEntropyTracker.OffsetPsyfocusDirectly: post: VanillaPsycastsExpanded.Pawn_EntropyTracker_OffsetPsyfocusDirectly_Postfix.Postfix
Pawn_PsychicEntropyTracker.PsychicEntropyTrackerTick: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_PsychicEntropyTracker.RechargePsyfocus: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_RechargePsyfocus_Postfix.Prefix
Pawn_PsychicEntropyTracker.RemoveAllEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_PsychicEntropyTracker.TryAddEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_PsychicEntropyTracker.get_Psylink: TRANS: [800]PerformanceFish.Hediffs.Pawn_PsychicEntropyTrackerOptimization+Psylink_Patch.Transpiler
Pawn_ReadingTracker.get_CurrentPolicy: TRANS: GhoulWorkAble.HarmonyPatches.Pawn_Tracker_Transpiler
Pawn_RelationsTracker.AddDirectRelation: PRE: VanillaSocialInteractionsExpanded.AddDirectRelation_Patch.Prefix
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix, [200]BigAndSmall.RomancePatches.CompatibilityWith_Postfix
Pawn_RelationsTracker.ExposeData: post: VFECore.Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Patches.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix
Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorPostfix, [200]BigAndSmall.RomancePatches.LovingFactorPostfix TRANS: BigAndSmall.RomancePatches.LovingFactor_Transpiler, AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
Pawn_RelationsTracker.SetPregnancyApproach: post: VFECore.Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RelationsTracker.TryRemoveDirectRelation: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Pawn_RelationsTracker.TryRemoveDirectRelation_Prefix
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation
Pawn_SkillTracker..ctor: post: VSE.ExpertiseTrackers.CreateExpertise
Pawn_SkillTracker.ExposeData: post: VSE.ExpertiseTrackers.SaveExpertise
Pawn_SkillTracker.Learn: PRE: VanillaPsycastsExpanded.Pawn_SkillTracker_Learn_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_SkillTracker.MaxPassionOfRelevantSkillsFor: TRANS: VSE.Passions.PassionPatches.MaxPassion_Transpiler
Pawn_StanceTracker.SetStance: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Pawn_StanceTracker_SetStance
Pawn_StanceTracker.StaggerFor: PRE: MParmorLibrary.Patches.Stagger+Stagger_PreFix.Prefix
Pawn_StoryTracker.TryGetRandomHeadFromSet: PRE: BigAndSmall.HarmonyPatches+TryGetRandomHeadFromSet_Patch.Prefix post: BigAndSmall.HarmonyPatches+TryGetRandomHeadFromSet_Patch.Postfix
Pawn_StoryTracker.get_SkinColor: TRANS: AlienRace.HarmonyPatches.SkinColorTranspiler
Pawn_StyleTracker.FinalizeHairColor: post: AlienRace.HarmonyPatches.FinalizeHairColorPostfix
Pawn_StyleTracker.get_CanDesireLookChange: post: RimArchive.HarmonyPatches.Patch_CanDesireLookChange_getter
Pawn_TimetableTracker.GetAssignment: (no patches)
Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Patches.Pawn_TraderTracker_Patch+CanTradeNow.Prefix
Pawn_TrainingTracker.Train: post: CM_Callouts.Patches.Pawn_TrainingTracker_Patches+Pawn_TrainingTracker_Train.Postfix
Pawn_TrainingTracker.TrainingTrackerTickRare: PRE: TabulaRasa.Patch_Pawn_TrainingTracker_TrainingTrackerTickRare.PreFix
Pawn_WorkSettings.WorkIsActive: post: AchtungMod.Pawn_WorkSettings_WorkIsActive_Patch.Postfix
PawnsArrivalModeWorker.CanUseWith: post: BigAndSmall.PawnsArrivalModeWorker_CanUseWith.Postfix
PawnsArrivalModeWorker_BattleAngelClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_Gauntlet.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead
PawnxTool.AddOrCreateNewPawn: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_CharacterEditor.AddOrCreateNewPawn_Prefix
PawnxTool.SpawnPawn: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_CharacterEditor.SpawnPawn_Prefix
PeaceTalks.GetBadOutcomeWeightFactor: TRANS: VSE.Stats.StatPatches.PeaceTalksStatTranspiler
PitGate.TryFireIncident: TRANS: VisibleRaidPoints.Patch_PitGate_TryFireIncident.Transpiler
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix, TurretCollection.CEpatch.Harmonypatch.Harmony_PlaceWorker_ShowTurretRadius.PostFix, SimpleTurret.CEpatch.Harmonypatch.Harmony_PlaceWorker_ShowTurretRadius.PostFix
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
Plant.PlantCollected: post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput
Plant.PostMapInit: post: VEE.Plant_PostMapInit_Patch.Postfix
Plant.TickLong: post: VEE.Plant_TickLong_Patch.Postfix
Plant.get_GrowthRate: post: VEE.Plant_GrowthRate_Patch.Postfix
PlantProperties.SpecialDisplayStats: post: Mincho_ExpandablePlants.HarmonyPatches.RemoveConstantGrowthTemperatureDisplay
PlayDataLoader.<>c__DisplayClass6_0.<HotReloadDefs>b__4: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.Add: post: Bubbles.Access.Verse_PlayLog_Add.Postfix
PlayLog.ReduceToCapacity: TRANS: RocketMan.Optimizations.PlayLog_ReduceToCapacity_Patch.Transpiler
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: DubsMintMinimap.H_DoPlaySettingsGlobalControls.Postfix, Bubbles.Access.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, FacialAnimation.HarmonyPatches.PostfixDoPlaySettingsGlobalControls
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix
PowerNetGraphics.PrintWirePieceConnecting: PRE: TweaksGalore.Patch_PowerNetGraphics_PrintWirePieceConnecting.Prefix
PreceptComp_Apparel_Desired.Notify_MemberGenerated: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PreceptComp_KnowsMemoryThought.Notify_MemberWitnessedAction: TRANS: AlienRace.HarmonyPatches.KnowsMemoryThoughtTranspiler
PreceptComp_SelfTookMemoryThought.Notify_MemberTookAction: TRANS: AlienRace.HarmonyPatches.SelfTookMemoryThoughtTranspiler
PreceptComp_UnwillingToDo_Gendered.MemberWillingToDo: TRANS: AlienRace.HarmonyPatches.UnwillingWillingToDoGenderedTranspiler
Precept_Role.GenerateNewApparelRequirements: PRE: Nearmaere.ApparelRequirement_Patch.Prefix
Precept_Role.ValidatePawn: TRANS: GhoulWorkAble.HarmonyPatches.Precept_Role_ValidatePawn_Transpiler
Prefs.get_DevMode: PRE: Analyzer.DebugLogenabler.DevModePrefix
PregnancyUtility.ApplyBirthOutcome_NewTemp: PRE: BigAndSmall.PregnancyPatches.ApplyBirthOutcome_NewTemp_Prefix post: LTS_Implants.PregnancyUtility_ApplyBirthOutcome_Patch.ApplyBirthOutcomePostfix TRANS: AlienRace.HarmonyPatches.ApplyBirthOutcomeTranspiler, LTS_Implants.PregnancyUtility_ApplyBirthOutcome_Patch.AddLineToApplyBirthOutcome
PregnancyUtility.CanEverProduceChild: post: AlienRace.HarmonyPatches.CanEverProduceChildPostfix TRANS: AlienRace.HarmonyPatches.CanEverProduceChildTranspiler
PregnancyUtility.PregnancyChanceForPartners: PRE: AlienRace.HarmonyPatches.PregnancyChanceForPartnersPrefix post: VFECore.PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
PrisonBreakUtility.InitiatePrisonBreakMtbDays: PRE: Saclean_Dll.HAR_Saclean_Saclean_Class_slave+FixPrisonBreak.Prefix
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags
Projectile.CheckForFreeIntercept: PRE: MParmorLibrary.Patches.CheckForFreeIntercept+CheckForFreeIntercept_Fix.Prefix post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor
Projectile.CheckForFreeInterceptBetween: post: TabulaRasa.Patch_Projectile_CheckForFreeInterceptBetween.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix
Projectile.ImpactSomething: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit
Projectile.Launch: post: VFECore.Projectile_Launch_Patch.Postfix, Monotail.Harmony_m.Patches.PatchProjectileLaunch.Postfix
Projectile.Tick: PRE: Monotail.Harmony_m.Patches.PatchProjectileTick.Prefix, MParmorLibrary.Patches.BodySizePatch+Patch.Prefix post: VFECore.Projectile_Tick_Patch.Postfix, MParmorLibrary.Patches.BodySizePatch+Patch.Postfix
Projectile.get_ArmorPenetration: post: AncotLibrary.Projectile_ArmorPenetration_Patch.Postfix
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix, AncotLibrary.Projectile_DamageAmount_Patch.Postfix
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret
ProjectileCE.CheckCellForCollision: PRE: MParmorLibrary.Patches.CheckForFreeIntercept+CheckForFreeInterceptCE_Fix.Prefix
Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles
PsychicRitualCandidatePool.get_AllCandidatePawns: post: GhoulWorkAble.HarmonyPatches.PsychicRitualCandidatePool_AllCandidatePawns_Postfix
PsychicRitualRoleDef.ConditionAllowed: PRE: GhoulWorkAble.HarmonyPatches.ConditionAllowed_Prefix
PsychicRitualRoleDef.PawnCanDo: post: BigAndSmall.MechanicalColonistPatches.PawnCanDo_Prefix
PsychicRitualRoleDef.PawnCanDo: PRE: Mechanioditor.Patch_MechanitorPsychicRitualPatch.Prefix
PsychicRitualToil_Brainwipe.Start: PRE: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_PsychicRitualToil_Brainwipe
PsychicRitualToil_Chronophagy.Start: PRE: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_PsychicRitualToil_Chronophagy
PsychicRitualToil_Philophagy.Start: PRE: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_PsychicRitualToil_Philophagy
PsychicRitualToil_Psychophagy.Start: PRE: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_PsychicRitualToil_Psychophagy
PsychicRitualToil_SummonFleshbeastsCultist.ApplyOutcome: TRANS: VisibleRaidPoints.Patch_PsychicRitualToil_SummonFleshbeastsCultist_ApplyOutcome.Transpiler
PsychicRitualToil_SummonFleshbeastsPlayer.SpawnFleshbeasts: TRANS: VisibleRaidPoints.Patch_PsychicRitualToil_SummonFleshbeastsPlayer_SpawnFleshbeasts.Transpiler
PsychicRitualToil_SummonFleshbeastsPlayer.Start: TRANS: VisibleRaidPoints.Patch_PsychicRitualToil_SummonFleshbeastsPlayer_Start.Transpiler
PsychicRitualToil_SummonShamblers.Start: TRANS: VisibleRaidPoints.Patch_PsychicRitualToil_SummonShamblers_Start.Transpiler
QualityUtility.GenerateQualityCreatedByPawn: PRE: VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Prefix post: VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Postfix TRANS: VanillaSocialInteractionsExpanded.GenerateQualityCreatedByPawn_Patch.Transpiler, MechanoidModificationsLW.HarmonyUtility.RacePropWorkTypeSkillReplacer
QualityUtility.GenerateQualityCreatedByPawn: TRANS: SlimeSenpai.EndlessGrowth.QualityUtility_GenerateQualityCreatedByPawn_Patch.Transpiler
QualityUtility.GetLabel: post: QualityColors.QualityColorsMod.AddColor2
QualityUtility.GetLabelShort: post: QualityColors.QualityColorsMod.AddColor2
QualityUtility.SendCraftNotification: PRE: SlimeSenpai.EndlessGrowth.QualityUtility_SendCraftNotification_Patch.Prefix
Quest.CleanupQuestParts: PRE: VFECore.Quest_CleanupQuestParts_Patch.Prefix
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix
QuestGen_Threat.Raid: TRANS: VisibleRaidPoints.Patch_QuestGen_Threat_Raid.Transpiler
QuestManager.Add: post: VFECore.QuestManager_Add_Patch.Postfix
QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestNode_Raid.RunInt: TRANS: VisibleRaidPoints.Patch_QuestNode_Raid_RunInt.Transpiler
QuestNode_Root_PollutionRaid.RunInt: TRANS: VisibleRaidPoints.Patch_QuestNode_Root_PollutionRaid_RunInt.Transpiler
QuestNode_Root_WandererJoin_WalkIn.GeneratePawn: PRE: BigAndSmall.PawnKindSwapPatches.GenerateWandererFactionPrefix TRANS: AlienRace.HarmonyPatches.WandererJoinTranspiler
QuestPartUtility.GetRewardStackElementsForThings: PRE: TweaksGalore.GetRewardStackElementsForThings_Patch.Prefix
QuestPart_EntityArrival.Notify_QuestSignalReceived: TRANS: VisibleRaidPoints.Patch_QuestPart_EntityArrival_Notify_QuestSignalReceived.Transpiler
QuestPart_Incident.SetIncidentParmsAndRemoveTarget: post: VisibleRaidPoints.Patch_QuestPart_Incident_SetIncidentParmsAndRemoveTarget.Postfix
QuestPart_Noctoliths.SpawnNoctols: TRANS: VisibleRaidPoints.Patch_QuestPart_Noctoliths_SpawnNoctols.Transpiler
QuestPart_Notify_PlayerRaidedSomeone.Notify_QuestSignalReceived: PRE: CombatExtended.HarmonyCE.Harmony_QuestPart_Notify_PlayerRaidedSomeone.Prefix
QuestPart_RandomRaid.Notify_QuestSignalReceived: TRANS: VisibleRaidPoints.Patch_QuestPart_RandomRaid_Notify_QuestSignalReceived.Transpiler
QuestPart_ThreatsGenerator.MakeIntervalIncidents: PRE: VisibleRaidPoints.Patch_QuestPart_ThreatsGenerator.Prefix
QuestUtility.IsQuestLodger: post: VFECore.Misc.HireableSystemStaticInitialization.IsQuestLodger_Postfix
QuickSearchFilter.MatchImpl: PRE: PinyinQuickSearch.General_PinyinPatch.Prefix
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEatPostfix
RaceProperties.get_IsMechanoid: post: Nemonian_Commission.TestGround.Postfix
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
RatkinTunnelUtility..cctor: post: RatkinWeapons.RatkinTunnel_Patch.Postfix
Reachability.CanReach: PRE: RimFridge.EnsureThatItemsInAFridgeCanBeReachedByPawns.SetPathEndModeSuchThatFridgeCanBeReached, VFECore.PhasingPatches.AllReachable post: Hospitality.Patches.Reachability_Patch+CanReach.Postfix
ReachabilityImmediate.CanReachImmediate: post: VFECore.ReachabilityImmediate_CanReachImmediate_Patch.Postfix
ReadingPolicyDatabase.GenerateStartingPolicies: post: SaveStorageSettings.Patch_ReadingPolicyDatabase_GenerateStartingPolicies.Postfix
RealTime.Update: post: CM_Callouts.RealTime_Patches+RealTime_Update.Postfix
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker.ReportViolation: post: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_ReportViolation
RecipeWorker_CreateBrainScan.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker_EquipKurinTacticalArmor.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker_GenomeSequencing.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker_InstallNaturalBodyPart.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker_KurinGhoulVac.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker_NerveStapling.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker_NerveStapling_Ideology.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker_UnequipKurinTacticalArmor.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecipeWorker_WarcasketRemoval.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_AddHediff.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_AddHediff.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_AdministerIngestible.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_AdministerUsableItem.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_BloodTransfusion.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_ChangeImplantLevel.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_CutOffTail.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_Disassemble.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_Disassemble.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_ExecuteByCut.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_ExtractHemogen.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_ExtractHemogen.AvailableOnNow: post: BigAndSmall.Recipe_ExtractHemogenPatch.Postfix
Recipe_ExtractOvum.AvailableReport: post: AlienRace.HarmonyPatches.ExtractOvumAvailableReportPostfix
Recipe_GhoulInfusion.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_ImplantEmbryo.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_ImplantIUD.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_ImplantXenogerm.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_InstallImplant.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_InstallImplantNeedingGene.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_RemoveAilmentBrainHediff.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_RemoveAilmentHediff.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_RemoveBodyPart.<GetPartsToApplyOn>d__2.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix, VanillaSocialInteractionsExpanded.Recipe_Patch.Prefix, VanillaSocialInteractionsExpanded.Recipe_Patch.Postfix, VanillaTraitsExpanded.ApplyOnPawn_Patch.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix, VanillaTraitsExpanded.ApplyOnPawn_Patch.Postfix
Recipe_RemoveBrainScarHediff.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_RemoveHediff.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_RemoveImplant.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_RemoveImplantWithMaxHemogenEffect.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_RemoveImplantWithToggleHediff.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_RemoveScarHediff.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_RepairKit.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_ShutDown.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_Surgery.AvailableOnNow: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Recipe_Surgery.AvailableOnNow_Prefix post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Recipe_Surgery.AvailableOnNow_Postfix
Recipe_Surgery.CheckSurgeryFail: PRE: VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Prefix post: VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Postfix
Recipe_SurgicalInspection.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
Recipe_TerminatePregnancy.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix
RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: Androids.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow
RecordsUtility.Notify_PawnKilled: post: MaruRace.HarmonyPatches.RecordsUtility_Notify_PawnKilled_Postfix
RegionAndRoomQuery.RoomAt: TRANS: [800]PerformanceFish.RoomOptimizations+RoomAt_Patch.Transpiler
RegionGrid.SetRegionAt: PRE: CombatAI.Patches.RegionGrid_Patch+RegionGrid_SetRegionAt_Patch.Prefix
RelationsUtility.IsDisfigured: post: BigAndSmall.IsDisfigured_Patch.RemoveDisfigurement
RelationsUtility.TryDevelopBondRelation: PRE: VanillaTraitsExpanded.TryDevelopBondRelation_Patch.Prefix
ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
ReorderableWidget.ReorderableWidgetOnGUI_AfterWindowStack: post: TacticalGroups.HarmonyPatches.ReorderableWidgetOnGUI_AfterWindowStack
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
ResearchManager.FinishProject: PRE: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix, VanillaSocialInteractionsExpanded.FinishProject_Patch.Postfix
ResearchManager.ReapplyAllMods: post: TweaksGalore.Patch_ResearchManager_ReapplyAllMods.Postfix
ResearchProjectDef.CanBeResearchedAt: post: TabulaRasa.Patch_ResearchProjectDef_CanBeResearchedAt.Postfix
ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_PrerequisitesCompleted: post: GW_Frame.HarmonyPatches.PrerequisitesCompletedPostFix
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix, Axolotl.MoeLotlResearchProjectDefPatch.Postfix, Axolotl.FactionExpand.MoeLotlResearchProjectDefPatch.Postfix
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
ReservationManager.OnlyReservationsForJobDef: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReserversOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.RespectsReservationsOf: PRE: AchtungMod.ReservationManager_RespectsReservationsOf_Patch.Prefix
ReservationManager.TryGetReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ResourceReadout.DoReadoutCategorized: PRE: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Prefix TRANS: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Transpiler
RestUtility.CanFallAsleep: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_RestUtility.CanFallAsleep_Postfix
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
RestUtility.CanUseBedNow: PRE: WalkerGear.RestUtility_CanUseBedNow.Prefix
RestUtility.IsValidBedFor: post: Hospitality.Patches.RestUtility_Patch+IsValidBedFor.Postfix
RestUtility.ShouldWakeUp: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_RestUtility.ShouldWakeUp_Postfix
RestUtility.TimetablePreventsLayDown: PRE: Androids.HarmonyPatches.CompatPatch_TimetablePreventsLayDown
ResurrectionUtility.TryResurrect: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_ResurrectionUtility.TryResurrect_Prefix post: Milira.Milian_ResurrectionUtility_Resurrect_Patch.Postfix
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix: PRE: Vehicles.Compatibility_RimHUD.DontRenderRimHUDForVehicles_InspectPaneUtility
RitualObligationTrigger_Date.Tick: TRANS: [800]PerformanceFish.MiscOptimizations+RitualObligationTrigger_Date.Transpiler
RitualOutcomeEffectWorker_Bestowing.Apply: TRANS: VanillaPsycastsExpanded.RitualOutcomeEffectWorker_Bestowing_Apply_Patch.Transpiler
RitualRoleAssignments.PawnNotAssignableReason: post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_PawnNotAssignableReason.Listener TRANS: GhoulWorkAble.HarmonyPatches.PawnNotAssignableReason_Transpiler
RitualRoleAssignments.Setup: PRE: GhoulWorkAble.HarmonyPatches.RitualRoleAssignments_Setup_Prefix
RitualRoleBlindingTarget.AppliesToPawn: PRE: Axolotl.MoeLotlRitualRoleBlindingPatch.Prefix
RitualRoleIdeoRoleChanger.AppliesToPawn: TRANS: GhoulWorkAble.HarmonyPatches.DrawPawnRoleSelection_Transpiler
RitualRoleScarificationTarget.AppliesToPawn: PRE: Axolotl.MoeLotlRitualRoleScarificationPatch.Prefix
RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler
RiverMaker.ValidatePassage: PRE: [700]MapPreview.Patches.Patch_RimWorld_RiverMaker.ValidatePassage
RoofGrid.SetRoof: PRE: CombatAI.Patches.RoofGrid_Patch+RoofGrid_SetRoof_Patch.Prefix
Room.<get_Owners>d__59.MoveNext: TRANS: Hospitality.Patches.Room_Owners_Transpiler.Transpiler
Room.get_ContainedAndAdjacentThings: TRANS: [800]PerformanceFish.RoomOptimizations+ContainedAndAdjacentThings_Patch.Transpiler
Room.get_ContainedBeds: TRANS: [800]PerformanceFish.RoomOptimizations+ContainedBeds_Patch.Transpiler
Room.get_Owners: PRE: [800]PerformanceFish.RoomOptimizations+Owners_Patch.Prefix post: [800]PerformanceFish.RoomOptimizations+Owners_Patch.Postfix
Room.get_Role: TRANS: [800]PerformanceFish.RoomOptimizations+Role_Patch.Transpiler
RoomStatDef.GetScoreStageIndex: post: VanillaPsycastsExpanded.RoomStatDef_GetScoreStageIndex_Patch.Postfix
RoomStatWorker_Beauty.GetScore: post: AlphaBehavioursAndEvents.AlphaAnimals_RoomStatWorker_Beauty_GetScore_Patch.IncreaseRoomBeautyIfPedigreedRaptorDetected
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered, CameraPlus.Root_OnGUI_Patch.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook, Brrainz.ModFeatures.Root_Update_Postfix
Root_Play.Start: PRE: Mechanioditor.Patch_allowUndraftedMechOrders.Prefix
RoyalTitleUtility.GenerateBestowingCeremonyQuest: PRE: DMS.Patch_GenerateBestowingCeremonyQuest.Prefix, OberoniaAurea.GenerateBestowingCeremonyQuest_Patch.Prefix
RuntimeHelpers.RunClassConstructor: PRE: [800]aRandomKiwi.RimThemes.RuntimeHelpers_RunClassConstructor_Patch.Prefix
RuntimeType.GetField: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetField_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetField_Patch.Postfix
RuntimeType.GetFields: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetFieldsPatch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetFieldsPatch.Postfix
RuntimeType.get_FullName: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetFullName.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetFullName.Postfix
Sandy_Detailed_RPG_GearTab.DrawInventory: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawInventoryPrefix
Sandy_Detailed_RPG_GearTab.DrawStats: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawStatsPrefix
Sandy_Detailed_RPG_GearTab.DrawStats1: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawStats1Prefix
Sandy_Detailed_RPG_GearTab.DrawThingRow: post: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawThingRowPostfix
Sandy_Detailed_RPG_GearTab.FillTab: TRANS: CEPatches.RPG_CEPatch+RPG_CEPatches.FillTabTranspiler
Sandy_Detailed_RPG_GearTab.InterfaceDrop: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.InterfaceDropPrefix
Sandy_Detailed_RPG_GearTab.PopupMenu: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.PopupMenuPrefix
Sandy_Detailed_RPG_GearTab.ThingDetailedTip: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.ThingDetailedTipPrefix
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor: TRANS: VFECore.Patch_RPG_GearTab.TryDrawOverallArmor_Revamped_Transpiler
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor1: TRANS: VFECore.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler
Sandy_Detailed_RPG_GearTab.get_CanControlColonist: post: GhoulWorkAble.OtherModPatches.CanControlColonist_PostFix
SanguophageUtility.DeathrestJobReport: post: LTS_Implants.SanguophageUtility_DeathrestJobReport_Patch.DeathrestJobReportPostfix
SanguophageUtility.DoBite: post: BigAndSmall.SanguophageUtility_DoBite_Patch.Postfix
SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix
SavedGameLoaderNow.LoadGameFromSaveFileNow: post: ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix, NeedBarOverflow.Patches.SavedGameLoaderNow_LoadGameFromSaveFileNow.PostfixMethod
Scenario.PostIdeoChosen: PRE: AlienRace.HarmonyPatches.ScenarioPostIdeoChosenPrefix
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles
ScribeLoader.FinalizeLoading: PRE: aRandomKiwi.RimThemes.ScribeLoader_FinalizeLoading_Patch.Prefix
Scribe_Values.Look: PRE: VSE.Passions.PassionPatches.LookPassion
Section.TryUpdate: PRE: DubsMintMinimap.Harmony_TryUpdate.Prefix
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler
SectionLayer_Things.Regenerate: TRANS: LWM.DeepStorage.PatchDisplay_SectionLayer_Things_Regenerate.Transpiler
SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
SelectionDrawer.DrawSelectionBracketFor: PRE: [10000]CameraPlus.DotTools+SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix, TabulaRasa.Patch_SelectionDrawer_DrawSelectionBracketFor.Prefix, VFECore.SelectionDrawer_DrawSelection_Patch.Prefix, BigAndSmall.SelectionDrawer_DrawSelection_Patch.Prefix, Vehicles.Rendering.DrawSelectionBracketsVehicles post: VFECore.SelectionDrawer_DrawSelection_Patch.Postfix, BigAndSmall.SelectionDrawer_DrawSelection_Patch.Postfix
SelectionDrawer.DrawSelectionOverlays: PRE: RangeFinder.SelectionDrawer_DrawSelectionOverlays_Patch.Prefix post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix
Selector.HandleMapClicks: PRE: AchtungMod.Selector_HandleMapClicks_Patch.Prefix, Vehicles.Extra.MultiSelectFloatMenu, LWM.DeepStorage.Patch_HandleMapClicks.Prefix
Selector.Select: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Selector.Select_Pretfix post: LWM.DeepStorage.Open_DS_Tab_On_Select.Postfix
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler
Selector.SelectInternal: PRE: CombatAI.Patches.Selector_Patch+Selector__Patch.Prefix
Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix
SettleInExistingMapUtility.Settle: post: TacticalGroups.HarmonyPatches.Settle
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough
Settlement.GetInspectString: post: TweaksGalore.Patch_Settlement_GetInspectString.Postfix
Settlement.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
Settlement.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
Settlement.ShouldRemoveMapNow: post: Non_Plyaer_Assault.SettlementShouldRemoveMapPatch.Postfix
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_Settlement_MapGeneratorDef.Postfix
SettlementDefeatUtility.CheckDefeated: TRANS: Non_Plyaer_Assault.SettlementDefeatPatch.Transpiler, Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems post: PeteTimesSix.SimpleSidearms.Intercepts.Settlement_TraderTracker_ColonyThingsWillingToBuy.Postfix
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Settlement_TraderTracker.GiveSoldThingToPlayer_Postfix TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler
Settlement_TraderTracker.RegenerateStock: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Settlement_TraderTracker.RegenerateStock_Postfix
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle, NiceHealthTab.Assets.ShaderFromAssetBundle
ShaderUtility.GetSkinShader: post: TweaksGalore.Patch_ShaderUtility_GetSkinShader.Postfix, FacialAnimation.HarmonyPatches.PostfixGetSkinShader
ShaderUtility.GetSkinShaderAbstract: PRE: CharacterEditor.CEditor.GetBetterShader
ShaderUtility.SupportsMaskTex: post: GW4KArmor.Patches.HarmonyPatches+ShaderUtility_SupportsMaskTex.Postfix
Shield.CheckPreAbsorbDamage: PRE: RatkinShield_CE_Patch.Patch.Patch_NewRatkin_Shield.Prefix
Shield_2.CheckPreAbsorbDamage: PRE: RatkinWeaponsPlus_Shield_CE.Patch.Patch_RatkinWeapons_Shield_2.Prefix
ShortCircuitUtility.DoShortCircuit: PRE: OberoniaAurea.ShortCircuitUtility_Patch.DoShortCircuit_Prefix
ShortCircuitUtility.TryShortCircuitInRain: PRE: OberoniaAurea.ShortCircuitUtility_Patch.TryShortCircuitInRain_Prefix
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix, MParmorLibrary.Patches.BodySizePatch+PatchTwo.Prefix post: MParmorLibrary.Patches.BodySizePatch+PatchTwo.Postfix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix
SilhouetteUtility.ShouldDrawSilhouette: PRE: CameraPlus.DotTools+SilhouetteUtility_ShouldDrawSilhouette_Patch.Prefix, CombatAI.Patches.Pawn_Patch+SilhouetteUtility_Patch.Prefix
SimpleCurveDrawer.DrawCurvesLegend: PRE: VanillaTradingExpanded.SimpleCurveDrawer_Patch.Prefix
Site.GetGizmos: post: Non_Plyaer_Assault.SiteGetGizmosPatch.Postfix
Site.ShouldRemoveMapNow: post: Non_Plyaer_Assault.SiteShouldRemoveMapPatch.Postfix
SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix
SiteTrader.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
SiteTrader.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix
SkillRecord.ExposeData: post: SlimeSenpai.EndlessGrowth.SkillRecord_ExposeData_Patch.Postfix
SkillRecord.GetLevel: TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_GetLevel_Patch.Transpiler
SkillRecord.GetLevelForUI: TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_GetLevelForUI_Patch.Transpiler
SkillRecord.Interval: PRE: [501]DMS.Patch_SkillRecord.Interval, [500]RTMadSkills.Patch_SkillRecordInterval.Prefix, VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix, Androids.HarmonyPatches.Patch_SkillRecord_Interval, VanillaTraitsExpanded.Interval_Patch.Prefix, Mechanioditor.Patch_MechanitorSkill.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler, SlimeSenpai.EndlessGrowth.SkillRecord_Interval_Patch.Transpiler, VSE.Passions.PassionPatches.Interval_Transpiler
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix, TweaksGalore.Patch_SkillRecord_Learn.Prefix, DMS.Patch_SkillRecord.RemoveLearnForMechanoid, VanillaSocialInteractionsExpanded.Learn_Patch.Prefix post: VSE.Expertise.ExpertisePatches.PostLearn, VanillaSocialInteractionsExpanded.Learn_Patch.Postfix TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_Learn_Patch.Transpiler, VSE.Passions.PassionPatches.Learn_Transpiler
SkillRecord.LearnRateFactor: PRE: VSE.Passions.PassionPatches.LearnRateFactor_Prefix post: BigAndSmall.SkillRecord_Patch.Postfix TRANS: RTMadSkills.Patch_SkillRecordLearnRateFactor.Transpiler
SkillRecord.XpRequiredToLevelUpFrom: TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_XpRequiredToLevelUpFrom_Patch.Transpiler
SkillRecord.get_Aptitude: TRANS: BigAndSmall.SkillAndAptitude.AptitudeTranspiler
SkillRecord.get_LearningSaturatedToday: PRE: TweaksGalore.Patch_SkillRecord_LearningSaturatedToday.Prefix, RTMadSkills.Patch_SkillRecordLearningSaturatedToday.Prefix
SkillRecord.get_LevelDescriptor: post: SlimeSenpai.EndlessGrowth.SkillRecord_LevelDescriptor_Patch.Postfix
SkillRecord.set_Level: TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_Level_Patch.Transpiler
SkillRequirement.PawnSatisfies: TRANS: MechanoidModificationsLW.HarmonyUtility.RacePropWorkTypeSkillReplacer
SkillTool.SetSkillsFromSeparatedString: TRANS: VSE.CharacterEditorPatches.SetSkillsAsSeparatedString_Transpiler
SkillUI.DrawSkill: TRANS: VSE.Passions.PassionPatches.DrawSkill_Transpiler
SkillUI.DrawSkillsOf: PRE: VSE.Expertise.ExpertisePatches.DrawExpertiseToo
SkillUI.GetLabel: PRE: VSE.Passions.PassionPatches.GetLabel_Prefix
SkillUI.GetLearningFactor: PRE: VSE.Passions.PassionPatches.GetLearningFactor_Prefix
SkillUI.GetSkillDescription: TRANS: VSE.Passions.PassionPatches.GetSkillDescription_Transpiler, RTMadSkills.Patch_LearningSaturationUI.Transpiler
Skyfaller.Tick: PRE: TabulaRasa.Patch_Skyfaller_Tick.Prefix, VFECore.Patch_Tick.Prefix
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor
SlaveRebellionUtility.CanParticipateInSlaveRebellion: post: TweaksGalore.Patch_SlaveRebellionUtility_CanParticipateInSlaveRebellion.Postfix
SlaveRebellionUtility.InitiateSlaveRebellionMtbDays: PRE: TweaksGalore.Patch_SlaveRebellionUtility_InitiateSlaveRebellionMtbDays.Prefix, Saclean_Dll.HAR_Saclean_Saclean_Class_slave+FixSlaveRebellion.Prefix
SlaveRebellionUtility.InitiateSlaveRebellionMtbDaysHelper: PRE: Saclean_Dll.HAR_Saclean_Saclean_Class_slave+FixSlaveRebellion_Fix2.Prefix
SmokepopBelt.Notify_BulletImpactNearby: PRE: CombatExtended.HarmonyCE.Harmony_SmokepopBelt.Prefix
SmoothableWallUtility.SmoothWall: post: Hospitality.Patches.SmoothableWallUtility_Patch+SmoothWall.Postfix
SnowUtility.AddSnowRadial: PRE: VanillaPsycastsExpanded.Conflagrator.FireTornado.FixSnowUtility
SocialCardUtility.DrawPawnRoleSelection: TRANS: GhoulWorkAble.HarmonyPatches.DrawPawnRoleSelection_Transpiler
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Patches.SocialCardUtility_Patch+DrawPawnRow.Prefix
SocialCardUtility.DrawPregnancyApproach: TRANS: VFECore.SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Patches.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SolidBioDatabase.LoadAllBios: post: PawnName_ZH.PawnNameZH+Patch_SolidBioDatabase.Postfix
SoundStarter.PlayOneShot: PRE: RealisticHumanSounds.Patch.Prefix
StaggerHandler.StaggerFor: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_StaggerHandler.StaggerFor_Prefix, Vehicles.HealthAndStats.StaggerVehicleConditionally
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StartingPawnUtility.FindBestSkillOwner: TRANS: VSE.Passions.PassionPatches.FindBestSkillOwner_Transpiler
StartingPawnUtility.GeneratePossessions: post: CombatExtended.HarmonyCE.StartingPawnUtility_GenerateAmmo.Postfix
StartingPawnUtility.NewGeneratedStartingPawn: TRANS: AlienRace.HarmonyPatches.NewGeneratedStartingPawnTranspiler
StartingPawnUtility.RegenerateStartingPawnInPlace: PRE: AlienRace.HarmonyPatches.RegenerateStartingPawnInPlacePrefix
StartingPawnUtility.get_DefaultStartingPawnRequest: TRANS: AlienRace.HarmonyPatches.DefaultStartingPawnTranspiler
StatDrawEntry.Draw: PRE: BetterInfoCard.StatDrawEntry_Patch+Patch_StatDrawEntry_Draw.Prefix
StatExtension.GetStatValue: post: VanillaSocialInteractionsExpanded.GetStatValue_Patch.Postfix, [0]VFECore.StatExtension_GetStatValue_Patch.Postfix
StatPart_Age.AgeMultiplier: PRE: AlienRace.HarmonyPatches.StatPartAgeMultiplierPrefix
StatPart_BlindPsychicSensitivityOffset.ConsideredBlind: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
StatPart_FertilityByGenderAge.AgeFactor: post: BigAndSmall.GenderAndSexPatches.EveryFertileFix TRANS: AlienRace.HarmonyPatches.FertilityAgeFactorTranspiler
StatPart_Glow.ActiveFor: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NoDarkPenalty
StatPart_NaturalNotMissingBodyPartsCoverage.<>c.<TryGetValue>b__2_0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
StatPart_WorkTableTemperature.Applies: post: Milira.Milira_StatPart_WorkTableTemperature_Patch.Postfix
StatWorker.GetBaseValueFor: PRE: VanillaTradingExpanded.StatWorker_GetBaseValueFor_Patch.Prefix, MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix post: VFECore.StatWorker_GetBaseValueFor_Patch.Postfix
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler, VSE.Expertise.ExpertisePatches.StatExplainTranspiler
StatWorker.GetValue: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_StatWorker.GetValue_Postfix
StatWorker.GetValue: TRANS: RocketMan.Optimizations.StatWorker_Patch.Transpiler
StatWorker.GetValueUnfinalized: TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler, VSE.Expertise.ExpertisePatches.StatTranspiler
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle TRANS: DMS.StatWorker_Patch.Transpiler
StatWorker_Caliber.GetExplanationUnfinalized: post: MiliraCE.Patch_CombatExtended_StatWorker_Caliber_GetExplanationUnfinalized.Postfix
StaticConstructorOnStartupUtility.<>c__DisplayClass2_0.<ReportProbablyMissingAttributes>b__0: TRANS: PerformanceFish.MiscOptimizations+ReportProbablyMissingAttributesFix.Transpiler
StaticConstructorOnStartupUtility.CallAll: PRE: [800]aRandomKiwi.RimThemes.StaticConstructorOnStartupUtility_CallAll_Patch.Prefix post: VanillaTradingExpanded.Initializer.Postfix
StatsReportUtility.DrawStatsReport: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_StatsReportUtility.DrawStatsReport_Prefix, VFECore.DrawStatsReport_Patch.Prefix, QualityBionicsContinued.Patch.StatsReportUtility_DrawStatsReport.Prefix post: VFECore.DrawStatsReport_Patch.Postfix, QualityBionicsContinued.Patch.StatsReportUtility_DrawStatsReport.Postfix
StatsReportUtility.FinalizeCachedDrawEntries: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_StatsReportUtility.FinalizeCachedDrawEntries_Prefix
StorageSettings.AllowedToAccept: PRE: [800]PerformanceFish.Hauling.StorageSettingsPatches+AllowedToAcceptPatch.Prefix post: [800]PerformanceFish.Hauling.StorageSettingsPatches+AllowedToAcceptPatch.Postfix
StorageSettings.TryNotifyChanged: post: PerformanceFish.Hauling.StorageSettingsPatches+TryNotifyChanged_Patch.Postfix
StoreUtility.IsGoodStoreCell: post: LWM.DeepStorage.Patch_IsGoodStoreCell.Postfix
StoreUtility.TryFindBestBetterNonSlotGroupStorageFor: PRE: Hospitality.Patches.StoreUtility_Patch+TryFindBestBetterNonSlotGroupStorageFor.Prefix
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix
StorytellerComp_RandomMain.ChooseRandomCategory: TRANS: VFEPirates.StorytellerComp_RandomMain_ChooseRandomCategory_Transpiler.Transpiler
StorytellerComp_RandomMain.GenerateParms: TRANS: VisibleRaidPoints.Patch_StorytellerComp_RandomMain_GenerateParms.Transpiler
StorytellerComp_Triggered.Notify_PawnEvent: PRE: aRandomKiwi.DFM.StorytellerComp_Triggered_Patch+Notify_PawnEvent.Listener
StorytellerUtility.DefaultThreatPointsNow: TRANS: VisibleRaidPoints.Patch_StorytellerUtility_DefaultThreatPointsNow.Transpiler
StorytellerUtilityPopulation.CalculatePopulationIntent: post: VFEPirates.StorytellerUtilityPopulation_CalculatePopulationIntent_Patch.Postfix
StrippableUtility.CanBeStrippedByColony: post: WalkerGear.StrippableUtility_CanBeStrippedByColony.Postfix
StunHandler.CanAdaptToDamage: post: TweaksGalore.Patch_StunHandler_CanAdaptToDamage.Postfix
StunHandler.Notify_DamageApplied: PRE: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Prefix post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally
TaleUtility.Notify_PawnDied: post: VFEPirates.VFEPirates_TaleUtility_Notify_PawnDied_Patch.NotifyCrewmanDied, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_TaleUtility_Notify_PawnDied.Postfix
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing
TantrumMentalStateUtility.CanSmash: post: LWM.DeepStorage.Patch_TantrumMentalStateUtility_CanSmash.AfterCanSmash
TargetHighlighter.Highlight: PRE: CombatAI.Patches.TargetHighlighter_Patch+TargetHighlighter_Highlight.Prefix
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters
Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate
TargetingParameters.CanTarget: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_TargetingParameters.CanTarget_Postfix
TattooDef.GraphicFor: post: VanillaGenesExpanded.TattooDef_GraphicFor_Patch.Postfix TRANS: AlienRace.AlienRenderTreePatches.TattooDefGraphicForTranspiler
TendUtility.DoTend: PRE: TabulaRasa.Patch_TendUtility_DoTend.Prefix, VanillaSocialInteractionsExpanded.DoTend_Patch.Prefix post: VanillaSocialInteractionsExpanded.DoTend_Patch.Postfix
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts
TerrainGrid.RemoveTopLayer: PRE: VFECore.__TerrainGrid.Prefix, Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
TerrainGrid.SetTerrain: PRE: VFECore._TerrainGrid.Prefix post: VFECore._TerrainGrid.Postfix
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix
TerrorUtility.GetTerrorLevel: PRE: BigAndSmall.GetTerrorLevel_Patch.Prefix
TerrorUtility.GetTerrorThoughts: PRE: BigAndSmall.GetTerrorThoughts_Patch.Prefix
Text.get_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Getter_Patch.Prefix
Text.get_CurFontStyle: PRE: aRandomKiwi.RimThemes.CurFontStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurFontStyle_Patch.Prefix
Text.get_CurTextAreaReadOnlyStyle: PRE: aRandomKiwi.RimThemes.CurTextAreaReadOnlyStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaReadOnlyStyle_Patch.Prefix
Text.get_CurTextAreaStyle: PRE: aRandomKiwi.RimThemes.CurTextAreaStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaStyle_Patch.Prefix
Text.get_CurTextFieldStyle: PRE: aRandomKiwi.RimThemes.CurTextFieldStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextFieldStyle_Patch.Prefix
Text.get_Font: PRE: [-2147483648]RocketMan.Text_Patch+Text_Font_Getter_Patch.Prefix
Text.get_LineHeight: PRE: aRandomKiwi.RimThemes.LineHeight_Patch.Prefix
Text.get_SpaceBetweenLines: PRE: aRandomKiwi.RimThemes.SpaceBetweenLines_Patch.Prefix
Text.get_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Getter_Patch.Prefix
Text.set_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Setter_Patch.Prefix
Text.set_Font: PRE: aRandomKiwi.RimThemes.setFont_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_Font_Setter_Patch.Prefix
Text.set_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Setter_Patch.Prefix
Thing.DeSpawn: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix, Hospitality.Patches.Thing_SpawnSetupPatch+DeSpawn.Prefix, VanillaPsycastsExpanded.GenRadialCached.DeSpawn_Prefix, LWM.DeepStorage.Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld
Thing.DrawGUIOverlay: PRE: LWM.DeepStorage.Add_DSU_GUI_Overlay.Prefix
Thing.ForceSetStateToUnspawned: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix
Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix
Thing.Ingested: PRE: TabulaRasa.Patch_Thing_Ingested.Prefix, AlienRace.HarmonyPatches.IngestedPrefix post: BigAndSmall.DietPatch.Ingested_Postfix, VanillaSocialInteractionsExpanded.Thing_Ingested.Postfix TRANS: AlienRace.HarmonyPatches.IngestedTranspiler
Thing.Notify_Equipped: post: BigAndSmall.EquipNotifyPatches.Notify_Notify_Equipped
Thing.Notify_Unequipped: post: BigAndSmall.EquipNotifyPatches.Notify_Notify_Unequipped
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix
Thing.SpawnSetup: post: [800]CombatExtended.HarmonyCE.Harmony_Thing_SpawnSetup.Postfix, Hospitality.Patches.Thing_SpawnSetupPatch+SpawnSetup.Postfix, VanillaPsycastsExpanded.GenRadialCached.SpawnSetup_Postfix TRANS: Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler
Thing.TakeDamage: PRE: TabulaRasa.Patch_Thing_TakeDamage.Prefix, AnimalBehaviours.Patch_TakeDamage.Prefix, BigAndSmall.TakeDamagePatch.Prefix, AncotLibrary.TakeDamage_PreFix.Prefix post: VFECore.Patch_Thing_TakeDamage.Postfix, CombatExtended.HarmonyCE.PatchCETakeDamage.Postfix, DamageMotes.DamageMotes_Patch.Postfix, VanillaTraitsExpanded.TakeDamage_Patch.Postfix TRANS: PawnKnockback.AbsorbDamagePatch.Transpiler
Thing.get_AmbientTemperature: PRE: [800]RimFridge.Patch_Thing_AmbientTemperature.Prefix
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix
Thing.get_DrawColorTwo: post: KurinDeluxeEdition.KurinApparel.HarmonyPatches_DrawColorTwo.Postfix
Thing.get_DrawPos: post: LWM.DeepStorage.Ensure_Top_Item_In_DSU_Draws_Correctly.Postfix
Thing.get_FlammableNow: post: WalkerGear.Thing_FlammableNow.Postfix, DMS.Thing_FlammableNow.Postfix
Thing.get_MarketValue: post: BetterPrerequisites.MarketValuePatch.MarketValuePostfix
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder
Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions TRANS: [800]CombatExtended.HarmonyCE.Harmony_Thing_Position.Transpiler
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions
ThingComp_CCTVTop.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix
ThingComp_CombatAI.CompTickRare: TRANS: AM.CAI5000Patch.ThingComp_CombatAI_CompTickRare_Transpiler.Transpiler
ThingComp_CombatAI.OnScanFinished: TRANS: AM.CAI5000Patch.ThingComp_CombatAI_OnScanFinished_Transpiler.Transpiler
ThingDef.<ConfigErrors>d__382.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ThingDef.<SpecialDisplayStats>d__388.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage
ThingDef.PostLoad: post: CombatExtended.HarmonyCE.PostLoad_PostFix.Postfix, BillDoorsFramework.PostLoad_PreFix.Prefix, DwarfGekko_PathForCE.PostLoad_PreFix.Prefix
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix, BillDoorsFramework.FireRatePatch.Postfix, Mincho_ExpandablePlants.HarmonyPatches.AddTrueGrowthTemperatureDisplay, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay
ThingDef.get_CanInteractThroughCorners: TRANS: Replace_Stuff.OverMineable.CanInteractThroughCorners.Transpiler
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler, CombatExtended.HarmonyCE.ThingDef_DescriptionDetailed.Transpiler
ThingDef.get_HasThingIDNumber: post: VanillaPsycastsExpanded.HarmonyPatches.ThingDef_HasThingIDNumber_Patch.Postfix
ThingDef.get_IsRangedWeapon: PRE: MVCF.PatchSets.PatchSet_PreferMelee.Prefix_IsRangedWeapon post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon
ThingDef.get_IsShieldThatBlocksRanged: post: NewRatkin.ShieldPatch.IsShieldBlocksRangedPostifx
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.OverMineable.BlueprintOverFog.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix, Replace_Stuff.NewThing.FramesDrawOverBuildingsEvenTheDoors.Postfix
ThingDefGenerator_Corpses.GenerateCorpseDef: TRANS: BigAndSmall.DefGeneratorPatches.GenerateCorpseDef_Transpiler
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix
ThingDefGenerator_Neurotrainer.ImpliedThingDefs: post: VanillaPsycastsExpanded.ThingDefGenerator_Neurotrainer_ImpliedThingDefs_Patch.Postfix
ThingFilter.Allows: PRE: Hospitality.Patches.ThingFilter_Patch+Allows.Prefix
ThingIDMaker.GiveIDTo: PRE: [800]GW4KArmor.Patches.HarmonyPatches+ThingIDPatch.Prefix
ThingMaker.MakeThing: post: EponaRenaissance.ThingMakeColorHook.Postfix, NewRatkin.ThingMakeColorHook.Postfix
ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
ThingOverlaysHandle.get_OverlayTypes: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_ThingOverlaysHandle.OverlayTypes_Postfix
ThingOwner.NotifyAdded: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAdded_Patch.Postfix
ThingOwner.NotifyAddedAndMergedWith: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAddedAndMergedWith_Patch.Postfix
ThingOwner.NotifyRemoved: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyRemoved_Patch.Postfix
ThingOwner.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
ThingOwner`1.TryDrop: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_ThingOwnerThing.TryDrop_Prefix2
ThingOwner`1.TryDrop: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_ThingOwnerThing.TryDrop_Prefix
ThingOwner`1.TryDrop: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_ThingOwnerThing.TryDrop_Prefix3
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable
ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException, ExpandedIncidents.Harmony.ThingSelectionUtilityPatch.ThiefException
ThingSetMakerUtility.CanGenerate: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_ThingSetMakerUtility.CanGenerate_Postfix
ThingSetMaker_Meteorite.Reset: post: VanillaPsycastsExpanded.ThingSetMaker_Meteorite_Reset.Postfix
ThingSetMaker_RefugeePod.Generate: PRE: BigAndSmall.PawnKindSwapPatches.GenerateRefugeePodPrefix
ThingSetMaker_ResourcePod.Generate: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_ThingSetMaker_ResourcePod.Generate_Postfix
ThingSetMaker_TraderStock.Generate: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_ThingSetMaker_TraderStock.Generate_Postfix
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed: PRE: VFEProps.VFEProps_ThingUtility_CheckAutoRebuildOnDestroyed_Patch.NoAutoRebuildProps post: QualityBuilder.Patch_ThingUtillity.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed_NewTemp: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.DeSpawn: post: MParmorLibrary.Patches.StoreProjectiles+ProjectilesDeSpawn_PostFix.Postfix
ThingWithComps.Destroy: post: Patch_PostDeSpawn.Postfix
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.Kill: PRE: Axolotl.MoeLotlKilledMechThoughtPatch.Prefix, Axolotl.MoeLotlClearHediffWhenDie.Prefix
ThingWithComps.PreApplyDamage: PRE: [800]RimArchive.HarmonyPatches.Prefix_StunHandler post: VFECore.Shields.ShieldsSystem.PostPreApplyDamage
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix, QualityBionicsContinued.Patch.ThingWithComps_SpawnSetup.Postfix, Patch_PostSpawnSetup.Postfix, MParmorLibrary.Patches.StoreProjectiles+ProjectilesSpawn_PostFix.Postfix
ThingWithComps.get_DrawColor: post: KurinDeluxeEdition.KurinApparel.HarmonyPatches_DrawColorOne.Postfix
ThinkNode_ChancePerHour_Nuzzle.MtbHours: post: CM_Callouts.Patches.ThinkNode_ChancePerHour_Nuzzle_Patches+ThinkNode_ChancePerHour_Nuzzle_MtbHours.Postfix
ThinkNode_ConditionalHasPower.Satisfied: PRE: DMS.ThinkNode_ConditionalHasPower_Satisfied.Prefix
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Patches.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Androids.HarmonyPatches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied
ThinkNode_JoinVoluntarilyJoinableLord.JoinVoluntarilyJoinableLord: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_ThinkNode_JoinVoluntarilyJoinableLord.JoinVoluntarilyJoinableLord_Postfix
Thought.MoodOffset: post: VanillaTraitsExpanded.MoodOffset_Patch.Postfix
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix, KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinApparel_CanGetThought
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: PRE: VanillaSocialInteractionsExpanded.GiveThoughtsForPawnOrganHarvested_Patch.Prefix
ThoughtUtility.NullifyingHediff: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NullDarkness
ThoughtWorker_Ascetic.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Postfix
ThoughtWorker_Cold.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_Cold_CurrentStateInternal.Postfix
ThoughtWorker_Expectations.CurrentStateInternal: post: TweaksGalore.Patch_ThoughtWorker_Expectations_CurrentStateInternal.Postfix
ThoughtWorker_Greedy.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Postfix
ThoughtWorker_HospitalPatientRoomStats.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Postfix
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix
ThoughtWorker_LookChangeDesired.CurrentStateInternal: post: RimArchive.HarmonyPatches.Patch_ThoughtWorker_LookChangeDesired
ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
ThoughtWorker_MissingTongue.CurrentStateInternal: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ThoughtWorker_NeedFood.CurrentStateInternal: PRE: Androids.HarmonyPatches.Patch_ThoughtWorker_NeedFood_CurrentStateInternal post: VanillaGenesExpanded.CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
ThoughtWorker_PassionateWork.CurrentStateInternal: PRE: VSE.Passions.PassionPatches.CurrentStateInternal_Prefix
ThoughtWorker_Precept_AltarSharing.SharedAltar: PRE: [800]PerformanceFish.ThoughtWorker_Precept_AltarSharingOptimization+SharedAltar_Patch.Prefix post: [800]PerformanceFish.ThoughtWorker_Precept_AltarSharingOptimization+SharedAltar_Patch.Postfix
ThoughtWorker_Pretty.CurrentSocialStateInternal: post: BigAndSmall.CurrentSocialStateInternal_Patch.Postfix
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
ThoughtWorker_PsychicBondProximity.CurrentStateInternal: post: PsychicBondPatch.ThoughtWorker_PsychicBondProximity_CurrentStateInternal_Patch.Postfix
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_PsychicDrone_CurrentStateInternal_Patch.Postfix
ThoughtWorker_RoomImpressiveness.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Postfix
ThoughtWorker_Ugly.CurrentSocialStateInternal: post: BigAndSmall.ThoughtWorker_Ugly_Patch.Postfix
ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
ThreatsGenerator.GetIncidentParms: TRANS: VisibleRaidPoints.Patch_ThreatsGenerator.Transpiler
TickManager.DoSingleTick: PRE: [800]RocketMan.Patches.TickManager_DoSingleTick_Context_Patch.Prefix, VFECore.DoSingleTick_Patch.Prefix, MParmorLibrary.Patches.DoSingleTick+DoSingleTick_PreFix.PreFix post: VFECore.DoSingleTick_Patch.Postfix TRANS: [2147483647]RocketMan.Patches.TickManager_DoSingleTick_Patch.Transpiler
TickManager.TogglePaused: post: CameraPlus.TickManager_TogglePaused_Patch.Postfix
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles
TickManager.get_TickRateMultiplier: PRE: SmartSpeed.SmartSpeed_TickManager_TickRateMultiplier_PreAndPostfix.ModifyTickRate
TickManager.set_CurTimeSpeed: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_TickManager.CurTimeSpeed_Prefix
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles
TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: WalkerGear.TimeAssignmentSelector_DrawTimeAssignmentSelectorGrid.DrawTimeAssignmentSelectorGrid
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix, SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Prefix.CallGUIConfig TRANS: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Transpiler.Transpiler
TimeSlower.SignalForceNormalSpeed: PRE: [800]No_Forced_Slowdown.HarmonyPatches.Patch_SignalForceNormalSpeed_Prefix, Program+SlowDown_Patch.SignalForceNormalSpeed
TimeSlower.SignalForceNormalSpeedShort: PRE: [800]No_Forced_Slowdown.HarmonyPatches.Patch_SignalForceNormalSpeed_Prefix, Program+SlowDown_Patch.SignalForceNormalSpeedShort
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor
Toil.AddEndCondition: PRE: AchtungMod.Toil_AddEndCondition_Patch.Prefix
Toil.AddFailCondition: PRE: AchtungMod.Toil_AddFailCondition_Patch.Prefix
ToilEffects.WithEffect: post: VanillaSocialInteractionsExpanded.WithEffect_Patch.Postfix
ToilEffects.WithProgressBar: post: VanillaSocialInteractionsExpanded.WithProgressBar_Patch.Postfix, VanillaTraitsExpanded.WithProgressBar_Patch.Postfix
ToilMaker.MakeToil: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Postfix
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFECore.Toils_Combat_GotoCastPosition_Patch.Transpiler
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Prefix post: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Postfix TRANS: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb
Toils_Construct.<>c__DisplayClass0_0.<MakeSolidThingFromBlueprintIfNecessary>b__0: TRANS: AchtungMod.Toils_Construct_MakeSolidThingFromBlueprintIfNecessary_Patch.Transpiler
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently, LWM.DeepStorage.Patch_PlaceHauledThingInCell_Toil.Postfix
Toils_Ingest.<>c__DisplayClass13_0.<FinalizeIngest>b__0: PRE: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Prefix post: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Postfix
Toils_Ingest.ChewIngestible: post: CM_Callouts.Patches.Toils_Ingest_Patches+Toils_Ingest_ChewIngestible.Postfix
Toils_Ingest.TakeMealFromDispenser: post: Hospitality.Toils_Ingest_Patch+TakeMealFromDispenser_Patch.Postfix
Toils_Interpersonal.ReduceWill: post: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_ReduceWill
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Patches.Toils_LayDown_Patch+ApplyBedThoughts.Replacement, VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Prefix post: VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Postfix
Toils_StyleChange.FinalizeLookChange: post: AlienRace.HarmonyPatches.FinalizeLookChangePostfix
Toils_Tend.FinalizeTend: PRE: Androids.HarmonyPatches.Patch_Toils_Tend_FinalizeTend post: CM_Callouts.Patches.Toils_Tend_Patches+Toils_Tend_FinalizeTend.Postfix
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix
TooltipUtility.ShotCalculationTipString: post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix
TouchPathEndModeUtility.IsCornerTouchAllowed_NewTemp: post: Replace_Stuff.OverMineable.IsCornerTouchAllowed.Postfix
TradeDeal.TryExecute: PRE: VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Prefix, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_TradeDeal_TryExecute.Listener, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_TradeDeal_TryExecute+HarmonyPatches_TradeDeal_TryExecuteForGiftsToKurins.Listener post: VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Postfix, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_TradeDeal_TryExecute.Postfix TRANS: VanillaSocialInteractionsExpanded.TryExecute_Patch.Transpiler
TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
TradeShip.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
TradeShip.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
TradeShip_KurinTradingRequests.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
TradeUI.DrawTradeableRow: post: TradeHelper.Main+TradePatch4.Postfix TRANS: AlienRace.HarmonyPatches.DrawTradeableRowTranspiler
TradeUtility.GetPricePlayerBuy: post: OberoniaAurea.TradeUtility_PricePatch.GetPricePlayerBuy_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler
TradeUtility.GetPricePlayerSell: post: OberoniaAurea.TradeUtility_PricePatch.GetPricePlayerSell_Postfix
TradeUtility.PlayerSellableNow: post: Hospitality.Patches.TradeUtility_Patch+PlayerSellableNow.Postfix
Tradeable.GetPriceFor: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Tradeable.GetPriceFor_Postfix
Tradeable.GetPriceTooltip: post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_GetPriceTooltip.Postfix, OberoniaAurea.GetPriceTooltip_Patch.Postfix
Tradeable.InitPriceDataIfNeeded: PRE: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_InitPriceDataIfNeeded.Prefix post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_InitPriceDataIfNeeded.Postfix TRANS: SlimeSenpai.EndlessGrowth.Tradeable_InitPriceDataIfNeeded_Patch.Transpiler
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck
Tradeable.get_TraderWillTrade: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Tradeable.TraderWillTrade_Postfix
Tradeable_Pawn.ResolveTrade: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Tradeable_Pawn.ResolveTrade_Postfix TRANS: AlienRace.HarmonyPatches.TradeablePawnResolveTranspiler
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix, Mincho_The_Mint_Choco_Slime.Harmony_GetTraderCaravanRole.GetTraderCaravanRolePostFix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
TrainingCardUtility.DoTrainableCheckbox: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_TrainingCardUtility.DoTrainableCheckbox_Prefix
TrainingCardUtility.TryDrawTrainableRow: PRE: aRandomKiwi.RimThemes.TrainingCardUtility_FinalizeSaving_Patch.Prefix
Trait.AllowsWorkType: post: VFEPirates.Trait_AllowsWorkType_Patch.Postfix
TraitSet.GainTrait: PRE: VFECore.TraitSet_GainTrait_Patch.Prefix, AlienRace.HarmonyPatches.GainTraitPrefix post: VanillaTraitsExpanded.GainTrait_Patch.Postfix, NeedBarOverflow.Patches.TraitSet_GainTrait.PostfixMethod
TraitSet.RemoveTrait: post: NeedBarOverflow.Patches.TraitSet_GainTrait.PostfixMethod
Transferable.CanAdjustBy: post: VanillaPsycastsExpanded.Transferable_CanAdjustBy_Patch.Postfix
TransferableOneWayWidget.DoRow: post: TradeHelper.Main+CaravanPatch3.Postfix
TransferableUIUtility.ContentSourceDescription: PRE: VFECore.TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable TRANS: DragSelect.TransferableUIUtility_Patch.AddDraggableButton
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix
TransferableUIUtility.DrawTransferableInfo: PRE: QualityColors.QualityColorsMod.AddColors post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_TransferableUIUtility.DrawTransferableInfo_Postfix
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix, VanillaSocialInteractionsExpanded.Patch_Execute.Prefix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Patches.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Patches.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
TransportPodsArrivalAction_GiveGift.Arrived: PRE: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_TransportPodsArrivalAction_GiveGift_Arrived
TravelingTransportPods.Arrived: PRE: VFEPirates.TravelingPawn+TravelingTransportPods_Arrived.Prefix
TurretGunUtility.TryFindRandomShellDef: PRE: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Prefix post: MinchoWitch.Harmony_TryFindRandomShellDef.TryFindRandomShellDefPostFix
TurretTop.DrawTurret: PRE: CombatExtended.Lasers.Harmony_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
Type.GetConstructor: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetConstructor_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetConstructor_Patch.Postfix
Type.GetMethod: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlags_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlags_Patch.Postfix
Type.GetMethod: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlagsAndTypes_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlagsAndTypes_Patch.Postfix
Type.GetMethod: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithTypes_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithTypes_Patch.Postfix
Type.GetProperty: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetProperty_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetProperty_Patch.Postfix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, SmashTools.ProjectSetup.ValidateGUIState, aRandomKiwi.RimThemes.UIRoot_Patch.OnGUIHook
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu
UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, CameraPlus.Assets.LoadAssetBundle, UpdateLogTool.UpdateHandler.UpdateOnStartup
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs, Analyzer.H_KeyPresses.OnGUI
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs, Analyzer.H_KeyPresses.OnGUI post: CameraPlus.UIRoot_Play_UIRootOnGUI_Patch.Postfix, RocketMan.KeyBinder.OnGUI
UI_BackgroundMain.BackgroundOnGUI: PRE: aRandomKiwi.RimThemes.UI_BackgroundMain_Patch.Prefix
UnfinishedThing.get_Creator: PRE: NoJobAuthors.Mod_NoJobAuthors+UnfinishedThing_GetCreator_Patch.Creator
UnfinishedThing.get_LabelNoCount: PRE: WeaponUpgrade.WeaponUpgradeHarmony+Patch_UnfinishedThing.Prefix
UnfinishedThing.set_Creator: post: NoJobAuthors.Mod_NoJobAuthors+UnfinishedThing_SetCreator_Patch.Creator
Utils.Initialize: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_VanillaTradingExpanded.Initialize_Postfix
VehiclePawn.PreApplyDamage: PRE: BillDoorsFramework.PreApplyDamage_reFix.Prefix
VehiclePawn.TryTakeDamage: PRE: BillDoorsFramework.TryTakeDamage_PreFix.Prefix
VehicleRenderer.RenderPawnAt: PRE: [10000]CameraPlus.DotTools+VehicleRenderer_RenderPawnAt_Patch.Prefix
VehicleStatHandler.ApplyDamage: PRE: CombatExtended.Compatibility.VehiclesCompat.VehicleArmorPatch.Prefix
VehicleTurret.FireTurret: PRE: VFECore.VehicleFramework_Turret_Patch.Prefix post: VFECore.VehicleFramework_Turret_Patch.Postfix
VehicleTurret.TurretRotationTick: post: Motorization.VehicleTurret_TurretRotationTick.Postfix
Verb.Available: PRE: RatkinWeapons.BeatFire_Patch.Prefix post: VFECore.Available.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb.CanHitTarget: post: VFECore.Shields.ShieldsSystem.CanHitTargetFrom_Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Verb.CanHitTarget_Postfix
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb
Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb_IsStillUsableBy.Postfix
Verb.Notify_EquipmentLost: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.Verb_Notify_EquipmentLost_Patches.Verb_Notify_EquipmentLost_Transpiler
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget
Verb.TryCastNextBurstShot: PRE: RatkinWeapons.BeatFire_Verb_Patch.Prefix post: BloodAnimations.Verb_TryCastNextBurstShot.TryCastNextBurstShot, MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryCastNextBurstShot.Transpiler, Tacticowl.Verb_TryCastNextBurstShot.Transpiler, MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Transpiler
Verb.TryFindShootLineFromTo: PRE: VFECore.Verb_TryFindShootLineFromTo_Patch.Prefix, CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix post: VFECore.Verb_TryFindShootLineFromTo_Patch.Postfix
Verb.TryStartCastOn: PRE: [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix, CM_Callouts.Verb_Patches+Verb_TryStartCastOn.Postfix, Tacticowl.DualWield.Patch_TryStartCastOn.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Anomaly.TryStartCastOn_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler, Tacticowl.DualWield.Patch_TryStartCastOn.Transpiler
Verb.WarmupComplete: post: DubsMintMinimap.Harmony_WarmupComplete.Postfix
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource
VerbProperties.<ConfigErrors>d__160.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
VerbProperties.AdjustedAccuracy: post: Tacticowl.Patch_AdjustedAccuracy.Postfix TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler
VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration, BigAndSmall.Balancing.VerbProperties_AdjustedArmorPenetration_Patch.Postfix
VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration
VerbProperties.AdjustedCooldown: post: VSE.Stats.StatPatches.AdjustMeleeCooldown TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand, VSE.Stats.StatPatches.AdjustMeleeCooldown, BigAndSmall.VerbProperties_AdjustedCooldown_Patch.Postfix TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix
VerbProperties.AdjustedMeleeDamageAmount: post: BigAndSmall.Balancing.AdjustedMeleeDamageAmount_Patch_2.Postfix
VerbProperties.AdjustedMeleeDamageAmount: post: BigAndSmall.Balancing.AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix, VanillaPsycastsExpanded.VerbProperties_AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.GetForceMissFactorFor: PRE: MParmorLibrary.Patches.GetForceMissFactorFor+Patch.Fix, MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix
VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix
VerbTracker.GetVerbsCommands: post: Tacticowl.DualWield.Patch_VerbTracker_GetVerbsCommands_Postfix.Postfix
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb
VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler
VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix
Verb_ArcSprayProjectileFix.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_BeatFire.TryCastShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast
Verb_CastAbilityArcSprayProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_CastTargetEffect.TryCastShot: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb
Verb_ChargeShoot.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_FlameTrooper.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_JumpToFace.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Laser.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix TRANS: BillDoorsFramework.HarmonyPatch_ShiftProj.transp, BreadMoProjOffset.ShiftProj.transp
Verb_LaunchProjectile.WarmupComplete: post: CM_Callouts.Verb_LaunchProjectilePatches+Verb_LaunchProjectile_WarmupComplete.Postfix
Verb_LaunchProjectile.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_LaunchProjectileCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectileCE.TryCastShot: post: BillDoorsFramework.VerbPatch+TryCastShot_PostFix.Postfix
Verb_LaunchProjectileCrack.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectileYuran.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LotlQiIntensifyShoot.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_LotlQiSupplementShoot.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_MarkForArtillery.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_MeleeAttack.CreateCombatLog: post: CM_Callouts.Verb_MeleeAttack_Patches+Verb_MeleeAttack_CreateCombatLog.Postfix
Verb_MeleeAttack.GetDodgeChance: post: BigAndSmall.VerbMeleeAttack_GetDodgeChance.Postfix
Verb_MeleeAttack.SoundMiss: post: DamageMotes.Verb_MeleeAttack_Patch.Postfix
Verb_MeleeAttack.TryCastShot: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_TryCastShot.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Verb_MeleeAttack.TryCastShot_Postfix
Verb_MeleeAttackCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_MeleeAttackDamage.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
Verb_ShieldDetonation.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Shoot.TryCastShot: post: Fortification.Harmony_Verb_Shoot.Postfix
Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb
Verb_ShootCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootCE.TryCastShot: post: Fortification.Harmony_Verb_ShootCE.Postfix
Verb_ShootCE_Fortress.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootCE_Skill.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootCustom.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootCustomCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootMortarCE.TryCastGlobalShot: PRE: TurretCollection.CEpatch.Harmonypatch.HarmonyPatchForTravelingShell.Prefix post: BillDoorsFramework.MortarPatch+TryCastShot_PostFix.Postfix
Verb_ShootNotUnderRoof.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootNotUnderRoofCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootNotUnderRoofMortarCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootNotUnderRoofOneUse.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootNotUnderRoofOneUseCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
Verb_ShootUsingMechBattery.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootUsingMechBatteryCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootUsingMechBatteryNotUnderRoofCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Shoot_Fortress.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Shoot_Skill.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_SpewFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Spray.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_WyvernFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
VirtualFileInfoExt.LoadAsXDocument: PRE: [2147483647]seekiworks_GiverTheColonyHelper.ModOption+Patch_Base64XMLDecoder.LoadAsXDocument_Prefix
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix
WealthWatcher.ForceRecount: PRE: BetterPrerequisites.WealthWatcher_ForceRecount_Patch.WealthCountStart post: BetterPrerequisites.WealthWatcher_ForceRecount_Patch.WealthCountEnd
WeatherDecider.get_ForcedWeather: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_WeatherDecider.ForcedWeather_Postfix
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix
Widgets.ButtonImage: PRE: aRandomKiwi.RimThemes.Widgets_ButtonImage_Patch.Prefix
Widgets.ButtonTextSubtle: PRE: aRandomKiwi.RimThemes.ButtonTextSubtle_Patch.Prefix
Widgets.ButtonTextWorker: PRE: aRandomKiwi.RimThemes.ButtonTextWorker_Patch.Prefix post: aRandomKiwi.RimThemes.ButtonTextWorker_Patch.Postfix
Widgets.DefIcon: PRE: CombatExtended.HarmonyCE.Harmony_Widgets.Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix
Widgets.DrawWindowBackground: PRE: aRandomKiwi.RimThemes.DrawWindowBackground2_Patch.Prefix
Widgets.DrawWindowBackground: PRE: aRandomKiwi.RimThemes.DrawWindowBackground_Patch.Prefix
Widgets.GetIconFor: post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_Widgets_GetIconFor.Postfix
Widgets.InfoCardButtonWorker: post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Widgets_InfoCardButtonWorker.Postfix
Widgets.Label: PRE: aRandomKiwi.RimThemes.Widgets_Label1_Patch.Prefix
Widgets.Label: PRE: aRandomKiwi.RimThemes.Widgets_Label2_Patch.Prefix post: aRandomKiwi.RimThemes.Widgets_Label2_Patch.Postfix
Widgets.TextArea: PRE: aRandomKiwi.RimThemes.Widgets_TextArea_Patch.Prefix
Widgets.TextField: PRE: aRandomKiwi.RimThemes.Widgets_TextField_Patch.Prefix
Widgets.WidgetsOnGUI: post: CameraPlus.Widgets_WidgetsOnGUI_Patch.Postfix
WidgetsWork.DrawWorkBoxBackground: TRANS: VSE.Passions.PassionPatches.DrawWorkBoxBackground_Transpiler
WidgetsWork.DrawWorkBoxFor: TRANS: DragSelect.WidgetsWork_Patch.AddDraggableButtonForCheckbox, DragSelect.WidgetsWork_Patch.AddDraggableButtonForNumber
WildPlantSpawner.CalculatePlantsWhichCanGrowAt: post: TabulaRasa.Patch_WildPlantSpawner_CalculatePlantsWhichCanGrowAt.Postfix
WildPlantSpawner.CheckSpawnWildPlantAt: PRE: TabulaRasa.Patch_WildPlantSpawner_CheckSpawnWildPlantAt.Prefix
WindManager.WindManagerTick: TRANS: PerformanceFish.MiscOptimizations+WindManager_WindManagerTick.Transpiler
WindManager.get_WindSpeed: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_WindManager.WindSpeed_Postfix
Window.Close: post: aRandomKiwi.RimThemes.Window_Close_Patch.Listener
Window.Notify_ResolutionChanged: post: TacticalGroups.HarmonyPatches.IsPlayingDirty_Postfix
Window.PostClose: post: Brrainz.CrossPromotion.Page_ModsConfig_PostClose_Postfix
Window.SetInitialSizeAndPosition: post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Window_SetInitialSizeAndPosition.Postfix
Window.WindowOnGUI: PRE: aRandomKiwi.RimThemes.WindowStackOnGUI_Patch.Prefix
WindowStack.Add: PRE: aRandomKiwi.RimThemes.WindowsStack_Add_Patch.Prefix post: SmashTools.HighPriorityInputs.WindowAddedToStack, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_WindowStack.Add_Postfix
WindowStack.HandleEventsHighPriority: post: SmashTools.HighPriorityInputs.HighPriorityOnGUI
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs
WindowStack.TryRemove: PRE: aRandomKiwi.RimThemes.WindowStack_TryRemove_Patch.Prefix post: SmashTools.HighPriorityInputs.WindowRemovedFromStack
Window_Analyzer.LoadEntries: PRE: PerformanceFish.AnalyzerFixes+XmlParser.CollectXmlData
WorkGiver.ShouldSkip: PRE: RatkinWeapons.BeatFire_Job_Patch.Prefix
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
WorkGiver_DoBill.ClosestUnfinishedThingForBill: PRE: NoJobAuthors.Mod_NoJobAuthors+WorkGiver_DoBill_ClosestUnfinishedThingForBill_Patch.ClosestUnfinishedThingForBill
WorkGiver_DoBill.FinishUftJob: TRANS: NoJobAuthors.Mod_NoJobAuthors+WorkGiver_DoBill_FinishUftJob_Patch.FinishUftJob
WorkGiver_DoBill.StartOrResumeBillJob: post: MendAndRecycle.MendAndRecycleMod.ReplaceJob TRANS: NoJobAuthors.Mod_NoJobAuthors+WorkGiver_DoBill_StartOrResumeBillJob_Patch.StartOrResumeBillJob
WorkGiver_DoBill.TryFindBestIngredientsHelper: post: PerformanceFish.JobSystem.WorkGiver_DoBillOptimization+TryFindBestIngredientsHelper_Patch.Postfix
WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: PerformanceFish.JobSystem.WorkGiver_DoBillOptimization+TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix post: WeaponUpgrade.WeaponUpgradeHarmony+Patch_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper.Postfix TRANS: PerformanceFish.JobSystem.WorkGiver_DoBillOptimization+TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler
WorkGiver_FillAlchemyStove.HasJobOnThing: post: AlienRace.HarmonyPatches.GenericHasJobOnThingPostfix
WorkGiver_FillAlchemyStove.JobOnThing: post: AlienRace.HarmonyPatches.GenericJobOnThingPostfix
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
WorkGiver_GrowerSow.JobOnCell: TRANS: VanillaSocialInteractionsExpanded.WorkGiver_Patches.JobOnCellTranspiler, MechanoidModificationsLW.HarmonyUtility.RacePropWorkTypeSkillReplacer
WorkGiver_Haul.PotentialWorkThingsGlobal: post: PerformanceFish.JobSystem.WorkGiver_HaulOptimization+PotentialWorkThingsGlobal_Patch.Postfix
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: TweaksGalore.Patches_HunterMelee+Patch_WorkGiver_HunterHunt_HasHuntingWeapon.Prefix, MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon post: TweaksGalore.Patches_HunterMelee+Patch_WorkGiver_HunterHunt_HasHuntingWeapon.Postfix, CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Patches.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
WorkGiver_Merge.JobOnThing: PRE: PerformanceFish.JobSystem.WorkGiver_MergeOptimization+JobOnThing_Patch.Prefix
WorkGiver_Repair.HasJobOnThing: post: MParmorLibrary.Patches.WorkGiver_RepairPostFix+WorkGiver_Repair_PostFix.Postfix TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
WorkGiver_RescueDowned.HasJobOnThing: PRE: Hospitality.Patches.WorkGiver_RescueDowned_Patch+HasJobOnThing_Patch.Prefix
WorkGiver_RescueDowned.ShouldSkip: post: Hospitality.Patches.WorkGiver_RescueDowned_Patch+ShouldSkip_Patch.Postfix
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix, VanillaTraitsExpanded.ShouldSkip_Patch.Postfix
WorkGiver_TakeToPen.PotentialWorkThingsGlobal: PRE: Hospitality.Patches.WorkGiver_TakeToPen_Patch+PotentialWorkThingsGlobal.Prefix
WorkGiver_Tame.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
WorkGiver_Train.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
WorkGiver_Warden_DeliverFood.JobOnThing: PRE: TabulaRasa.Patch_WardenDeliverFood_JobOnThing.Prefix
WorkGiver_Warden_Feed.JobOnThing: PRE: TabulaRasa.Patch_WardenFeed_JobOnThing.Prefix
WorkshopItems.Notify_Subscribed: post: Brrainz.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.ExposeData: PRE: aRandomKiwi.RimThemes.World_ExposeData_Patch.Prefix
World.FinalizeInit: PRE: aRandomKiwi.RimThemes.World_FinalizeInit_Patch.Prefix, AchtungMod.World_FinalizeInit_Patch.Prefix post: CameraPlus.World_FinalizeInit_Patch.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Patch_World_FinalizeInit.Postfix, Patch_World_FinalizeInit.Postfix
World.NaturalRockTypesIn: post: VFECore.World_NaturalRockTypesIn_Patch.Postfix, PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
World.WorldUpdate: post: PrepareLanding.Patches.PatchWorldUpdate.WorldUpdatePostFix
World.get_PlayerWealthForStoryteller: post: VanillaTradingExpanded.Bank+World_PlayerWealthForStoryteller_Patch.Postfix
WorldCameraDriver.JumpTo: PRE: TacticalGroups.HarmonyPatches.EntriesDirty
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler
WorldGenStep_Components.GenerateFromScribe: PRE: aRandomKiwi.RimThemes.WorldGenStep_Components_GenerateFromScribe_Patch.Prefix
WorldGenStep_Components.GenerateWithoutWorldData: PRE: aRandomKiwi.RimThemes.WorldGenStep_Components_GenerateWithoutWorldData_Patch.Prefix
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix
WorldGenStep_Terrain.GenerateFromScribe: PRE: aRandomKiwi.RimThemes.WorldGenStep_Terrain_GenerateFromScribe_Patch.Prefix, aRandomKiwi.RimThemes.WorldGenStep_Terrain_GenerateWithoutWorldData_Patch.Prefix
WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
WorldGenerator.GenerateFromScribe: PRE: aRandomKiwi.RimThemes.WorldGenerator_GenerateFromScribe_Patch.Prefix
WorldGenerator.GenerateWithoutWorldData: PRE: aRandomKiwi.RimThemes.WorldGenerator_GenerateWithoutWorldData_Patch.Prefix
WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
WorldInterface.WorldInterfaceOnGUI: post: CombatExtended.HarmonyCE.Harmony_WorldInterface+Harmony_WorldInterface_WorldInterfaceOnGUI.Postfix, PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
WorldObject.Destroy: PRE: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_Destroy.Prefix, TacticalGroups.HarmonyPatches.Caravan_Destroy_Prefix
WorldObject.SpawnSetup: post: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_SpawnSetup.Postfix
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache
WorldPawnGC.GetCriticalPawnReason: post: OberoniaAurea_Frame.GetCriticalPawnReason_Patch.Postfix
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects
WorldReachability.CanReach: PRE: RocketMan.Optimizations.WorldReachability_Patch+WorldReachability_CanReach_Patch.Prefix
WorldRenderer.RegenerateDirtyLayersNow_Async: PRE: aRandomKiwi.RimThemes.WorldRenderer_RegenerateDirtyLayersNow_Async_Patch.Prefix
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate
WornGraphicData.BeltOffsetAt: PRE: Mincho_The_Mint_Choco_Slime.Harmony_WornGraphicData+Harmony_BeltOffsetAt.BeltOffsetAtPrefix
WornGraphicData.BeltScaleAt: PRE: Mincho_The_Mint_Choco_Slime.Harmony_WornGraphicData+Harmony_BeltScaleAt.BeltScaleAtPrefix
Xenogerm.PawnIdeoDisallowsImplanting: post: BigAndSmall.PawnIdeoDisallowsImplantingPatch.Postfix
XmlInheritance.TryRegister: PRE: aRandomKiwi.RimThemes.XmlInheritance_TryRegister_Patch.Prefix
Zone_Stockpile.GetGizmos: post: SaveStorageSettings.Patch_Zone_Stockpile_GetGizmos.Postfix
Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix
_TerrainGrid.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VFECore.TerrainGrid_SetTerrain_Postfix
_WorkGiver_ConstructFinishFrames.Postfix: PRE: VFECore.QualityBuilder_WorkGiver_ConstructFinishFrames_Patch.Prefix
Harmony versions present: 2.3.3.0: bs.performance, mehni.rimworld.pickupandhaul.main, Bubbles, RimHUD, net.pardeike.rimworld.mods.achtung, MapPreviewMod.Main, Krkr.Rule56, OskarPotocki.VanillaPsycastsExpanded, Krkr.RocketMan, Orion.Hospitality, LotusLand.WeaponUpgrade, prepatcher, SmashPhil.SmashTools, net.pardeike.rimworld.lib.harmony, RedMattis.BigAndSmall_Early, SmashPhil.VehicleFramework_preload, mehni.rimworld.numbers, Neronix17.TabulaRasa.RimWorld, latta.devl10n, alt4s.primitivefridge, Troy_Alias.TacticalGroups, net.pardeike.rimworld.mod.camera+, fuu.bloodanimations, seekiworks_GiverTheColonyHelper.HarmonyPatch, RedMattis.BetterPrerequisites, SmashPhil.VehicleFramework, CM_Callouts, OskarPotocki.VanillaTraitsExpanded, localghost.transmog, cat2002.showhair, BD_HarmonyPatches, WalkerGear, ChJees.Androids, Tacticowl, com.savestoragesettings.rimworld.mod, legodude17.mvcf, Ancot.MiliraRaceHarmonyPatch, CombatExtended.HarmonyCE, co.uk.epicguru.meleeanimation, MechanoidModificationsLW, Uuugggg.rimworld.Replace_Stuff.main, Ancot.AncotLibraryPatch_WeaponCharge, Amnabi.Knockback, Mincho_The_Mint_Choco_Slime, MinchoWitch, Andromeda.NiceHealthTab, Chamber, ICanWearThis, mechanoid.mechanitor, AmCh.NeedBarOverflow, Linkolas.Stabilize, Luapo.ghoulWorkAble, rimworld.gguake.ApparelBodytypeResolver, Marilyn_the_Mincho_Worshipper_Witch, AOBA.TheDeadManSwitch, com.NewRatkin.rimworld.mod, MYDE.ExGTWorldWar, com.github.harmony.rimworld.mod.expandedincidents, XFMParmor_HarmonyPatch, fr.slimesenpai.rimworld.endlessgrowth, io.github.ratysz.madskills, Patch_MechanitorUtility, KB_Prioritize_Research, Amnabi.ExplosionFaction, OskarPotocki.VanillaTradingExpanded, goudaQuiche.MoharFramework.YAHA, MapPreview.Main, UnlimitedHugs.DefensivePositions, Syrus.SimpleSidearmsSwitchWeapon, smashphil.updatelog, brrainz.lib.dynamicworktypes, NonPlayerAssaultRelease, Saclean.patch, mehni.rimworld.FoodAlert.main, GiverTheColonyHelperForAnomalyPatch.HarmonyPatch, OberoniaAurea.Harmony, CombatExtended.Compatibility.VehiclesCompat, BD_HarmonyPatchesCE, FarmerJoe.GWVersionParryGalore, LunarFramework.Main, adaptive.storage.framework, seekiworks_GiverTheColonyHelper.LoadAsXDocument.HarmonyPatch, AOBA.TheDeadManSwtich.Story, com.theonly8z.callforintel, AmCh.ImprovedNeedIndicator, LunarFramework.Compat.HugsLib, VanillaTradingExpandedEarly.Mod, notfood.mendandrecycle, Doug.NoJobAuthors, Melee Animation, TheGooseBehindTheSlaughter.FuckForceSlowdown, dingo.rimworld.no_forced_slowdown, net.pardeike.rimworld.mods.rangefinder, porio.tunnulerfix, PureMJ.MjRimMods.VanillaFixHaulAfterSlaughter, com.EponaRenaissance.rimworld.mod, visibleraidpoints.1trickPonyta, cedaro.PinyinQuickSearch, Smuffle.HarvestOrgansPostMortem, rimworld.LTS.implants, TimmyLiang.TradeHelper, Allow_Tool_Fixed_Patch.HarmonyPatch, com.minchoWitch.sutsut, Telardo.DragSelect, BD_HarmonyPatchesVF, IFC.Patch, Amnabi.ExplosionFactioYuran, MoharFW.MoharGfx, goudaQuiche.MoharOHFP, Eponarenaissance.EponaAdventures, FarmerJoe.GravGun, GiverTheColonyHelperForAnimalSimpleCommand_Patch.HarmonyPatch, GiverTheColonyHelperForVanillaTradingExpanded_Patch.HarmonyPatch, GiverTheColonyHelperForVanillaEventsExpanded_Patch.HarmonyPatch, GiverTheColonyHelperForCharacterEditor_Patch.HarmonyPatch, Luapo.ghoulWorkAble.otherModPatch, rimworld.gguake.maru, MiliraCE.Main, Nearmaere.patch, Telardo.NumbersTraitAddOn, pawn.education, KongMD.QEE, net.avilmask.rimworld.mod.RPG_CEPatches, psychic_bond_patch, OberoniaAureaFrame_Hramony, OberoniaAurea.Hyacinth.Harmony, Syrchalis.Rimworld.UniversalFermenter, HemogenPatch, mechanoidtor.patch, MapPreview.Compat.VFECore; 2.3.2.0: Dubwise.DubsMintMenus, OskarPotocki.VFECore, brrainz.mod.features, brrainz-crosspromotion, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, VFEPirates.Mod, OskarPotocki.HeavyWeapons, ModSettingsFrameworkMod, Dubwise.PerformanceAnalyzer, GraphicCustomization.Mod, Kikohi.PipeSystem, Kikohi.KCSG, Dubwise.DubsMintMinimap; 2.3.1.1: Inoshishi3.KTTFDEinit, WeaponSwitch.Mod, rimworld.erdelf.alien_race.main, Fortification, com.alphamechs, Inoshishi3.KTTFDE, vanillaexpanded.skills, BetterInfoCard, AOBAUtilities, Rimworld.Grimworld.Framework.main, com.alphaanimals, com.yayo.yayoAni, de.hatti.rimworld.mod.qualitybuilder, DwarfGekko_PathForCE_By3H, com.smartspeed, BM_ApparelSetMod, com.rimfridge.rimworld.mod, Kikohi.VanillaEventExpanded, com.VFEProps, Inoshishi3.KTTFDERoyaltyPatch, kikohi.BetterGroundPenetratingScanner, FortificationCE, Grimworld.Framework.ItemLimiter, Inoshishi3.KTTFDEV, Inoshishi3.KTTFDEM, mlie.RealisticHumanSounds; 2.2.2.0: UnlimitedHugs.HugsLib, com.neitsa.preparelanding, Neronix17.TweaksGalore.RimWorld, MechcratesMod, rimworld.mod.charactereditor, UnlimitedHugs.AllowTool, OskarPotocki.VanillaSocialInteractionsExpanded, com.regex.RimArchiveMain, com.AxolotlFactionExpand.rimworld.mod, PeteTimesSix.SimpleSidearms, grimworld.framework, net.littlewhitemouse.LWM.DeepStorage, Neclose.patch, fxz.ratkinweapons, BreadMo_VanillaProjOffset, QualityBionicsContinued, DwS.TurretCollection.CEpatch.Harmonypatch, DwS.SimpleTurret.CEpatch.Harmonypatch, BD_PredefChar, FaceDown.Mod, legodude17.QualityColors, Vehicles_of_Grimworld.Mod, com.Axolotl.rimworld.mod, saleofminerals, Dragonian.Patch, com.SYS.rimworld.mod, kapa.PawnNameZH, fxz.appareldura, RTC_HarmonyPatches, RatkinWeaponsPlus_Shield_CE.Patch, RatkinShield_CE.Patch; 2.2.1.0: Maru.TerrainSkip; 2.2.0.0: XF.Weapon_HarmonyPatch; 2.1.1.0: AnimalSimpleCommand.HarmonyPatch; 2.1.0.0: kahdeg.KillFeed, com.CaesarV6.DamageMotes.Patch; 2.0.4.0: AnimalMeleeWeapon.HarmonyPatch; 2.0.2.0: Bar0th.NoRandomRelations, com.rimworld.Dalrae.Nemonian_Commission; 2.0.0.8: rimworld.aRandomKiwi.RimTheme, rimworld.Nals.FacialAnimation, eagle0600.expandablePlants, rimworld.randomKiwi.CMP, rimworld.randomKiwi.FFM, rimworld.randomKiwi.RFM; 2.0.0.7: MemeGoddess.SearchAndDestroy
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
D3D11 device created for Microsoft Media Foundation video decoding.
Command line arguments: -savedatafolder=[Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
RimWorld 1.5.4297 rev1079
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Save data folder overridden to [Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.BOSSEnforcer. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2943233609
D:\SteamLibrary\steamapps\workshop\content\294100\2946883879
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARNeclose. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2940874036
D:\SteamLibrary\steamapps\workshop\content\294100\2946352547
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARSaclean. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2939935199
D:\SteamLibrary\steamapps\workshop\content\294100\2946350234
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: roolo.RunAndGun. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\1204108550
D:\SteamLibrary\steamapps\workshop\content\294100\3221373644
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Anomaly <packageId> contains word "Ludeon", which is reserved for official content.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Biotech <packageId> contains word "Ludeon", which is reserved for official content.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Ideology <packageId> contains word "Ludeon", which is reserved for official content.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Royalty <packageId> contains word "Ludeon", which is reserved for official content.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod 麻酱的美狐增强补丁 dependency (miho.fortifiedoutremer) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod 萌螈派系拓展 临时ce补丁(仅武器) dependency (ceteam.combatextended) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod 萌螈派系拓展 临时ce补丁(仅武器) dependency (hentailoliteam.axolotl.factionexpand) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod SCV Ready dependency (aoba.exosuit.framework) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Amplified Mobility Platform dependency (aoba.exosuit.framework) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod pphhyy's Tox Weapons CE Patches dependency (pphhyy.ToxWeapons) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod [TY2.0]天鹰核心 Aquila2.0 Core dependency (brrainz.harmony) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Biotech Expansion - Mammalia 简体中文 dependency (biotexpans.mammalia) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.BOSSEnforcer. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2943233609
D:\SteamLibrary\steamapps\workshop\content\294100\2946883879
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARNeclose. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2940874036
D:\SteamLibrary\steamapps\workshop\content\294100\2946352547
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARSaclean. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2939935199
D:\SteamLibrary\steamapps\workshop\content\294100\2946350234
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: roolo.RunAndGun. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\1204108550
D:\SteamLibrary\steamapps\workshop\content\294100\3221373644
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ReflectionTypeLoadException getting types in assembly OberoniaAureaGene.Snowstorm: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <69945a8ed6c540cf90b578de735e0605>:0
Loader exceptions:
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.GameCondition_ExtremeSnowstormBase member:(null) signature:<none>
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
=> System.TypeLoadException: Could not resolve type with token 01000078 (from typeref, class/assembly OberoniaAureaGene.HediffComp_SnowstormSpeech, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
=> System.TypeLoadException: Could not resolve type with token 010000da (from typeref, class/assembly OberoniaAureaGene.HediffGiver_SnowExtremeMechanoidBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
=> System.TypeLoadException: Could not resolve type with token 010000dd (from typeref, class/assembly OberoniaAureaGene.HediffGiver_SnowExtremeBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Prepatcher: Starting... (vanilla load took 4.520044s)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Performance Fish!!!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Performance Fish finished applying prepatches in 1.6557209 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Prepatcher: Game processing took 2024.8406ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Prepatcher: Serializing patched assemblies
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Prepatcher: Serializing took 1112.8385ms
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Prepatcher: Setting refonly
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Prepatcher: Loading patched assemblies
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Prepatcher: Done loading
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Command line arguments: -savedatafolder=[Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
RimWorld 1.5.4297 rev1079
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Save data folder overridden to [Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.BOSSEnforcer. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2943233609
D:\SteamLibrary\steamapps\workshop\content\294100\2946883879
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARNeclose. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2940874036
D:\SteamLibrary\steamapps\workshop\content\294100\2946352547
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARSaclean. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2939935199
D:\SteamLibrary\steamapps\workshop\content\294100\2946350234
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: roolo.RunAndGun. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\1204108550
D:\SteamLibrary\steamapps\workshop\content\294100\3221373644
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Anomaly <packageId> contains word "Ludeon", which is reserved for official content.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Biotech <packageId> contains word "Ludeon", which is reserved for official content.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Ideology <packageId> contains word "Ludeon", which is reserved for official content.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Royalty <packageId> contains word "Ludeon", which is reserved for official content.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod 麻酱的美狐增强补丁 dependency (miho.fortifiedoutremer) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod 萌螈派系拓展 临时ce补丁(仅武器) dependency (ceteam.combatextended) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod 萌螈派系拓展 临时ce补丁(仅武器) dependency (hentailoliteam.axolotl.factionexpand) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod SCV Ready dependency (aoba.exosuit.framework) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Amplified Mobility Platform dependency (aoba.exosuit.framework) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod pphhyy's Tox Weapons CE Patches dependency (pphhyy.ToxWeapons) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod [TY2.0]天鹰核心 Aquila2.0 Core dependency (brrainz.harmony) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Biotech Expansion - Mammalia 简体中文 dependency (biotexpans.mammalia) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.BOSSEnforcer. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2943233609
D:\SteamLibrary\steamapps\workshop\content\294100\2946883879
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARNeclose. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2940874036
D:\SteamLibrary\steamapps\workshop\content\294100\2946352547
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARSaclean. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\2939935199
D:\SteamLibrary\steamapps\workshop\content\294100\2946350234
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: roolo.RunAndGun. Ignoring the duplicates.
D:\SteamLibrary\steamapps\workshop\content\294100\1204108550
D:\SteamLibrary\steamapps\workshop\content\294100\3221373644
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ReflectionTypeLoadException getting types in assembly OberoniaAureaGene.Snowstorm: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <69945a8ed6c540cf90b578de735e0605>:0
Loader exceptions:
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.GameCondition_ExtremeSnowstormBase member:(null) signature:<none>
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.GameCondition_ExtremeSnowstormBase member:(null) signature:<none>
=> System.TypeLoadException: Could not resolve type with token 01000078 (from typeref, class/assembly OberoniaAureaGene.HediffComp_SnowstormSpeech, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.HediffComp_SnowstormSpeech member:(null) signature:<none>
=> System.TypeLoadException: Could not resolve type with token 010000da (from typeref, class/assembly OberoniaAureaGene.HediffGiver_SnowExtremeMechanoidBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.HediffGiver_SnowExtremeMechanoidBase member:(null) signature:<none>
=> System.TypeLoadException: Could not resolve type with token 010000dd (from typeref, class/assembly OberoniaAureaGene.HediffGiver_SnowExtremeBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.HediffGiver_SnowExtremeBase member:(null) signature:<none>
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.GameCondition_ExtremeSnowstormBase member:(null) signature:<none>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Prepatcher: Restarted with the patched assembly, going silent.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] version 11.0.4
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] early-initializing AllowTool
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
1.5.8928 ::
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
3.0.9046 ::
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[CE] ReflectionTypeLoadException while looking for compat patches in assembly OberoniaAureaGene.Snowstorm: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
[Ref DD3C3231]
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at <0x20753146330 + 0x001bb> <unknown method>
Loader exceptions:
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.GameCondition_ExtremeSnowstormBase member:(null) signature:<none>
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.GameCondition_ExtremeSnowstormBase member:(null) signature:<none>
=> System.TypeLoadException: Could not resolve type with token 01000078 (from typeref, class/assembly OberoniaAureaGene.HediffComp_SnowstormSpeech, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.HediffComp_SnowstormSpeech member:(null) signature:<none>
=> System.TypeLoadException: Could not resolve type with token 010000da (from typeref, class/assembly OberoniaAureaGene.HediffGiver_SnowExtremeMechanoidBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.HediffGiver_SnowExtremeMechanoidBase member:(null) signature:<none>
=> System.TypeLoadException: Could not resolve type with token 010000dd (from typeref, class/assembly OberoniaAureaGene.HediffGiver_SnowExtremeBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.HediffGiver_SnowExtremeBase member:(null) signature:<none>
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.GameCondition_ExtremeSnowstormBase member:(null) signature:<none>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
patched
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
CE: Loading Mod Part
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: initialized
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
patched at 69 Objmodel False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
man turret reload patched at 28 Macro True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
man turret reserve patched at 187 ldc.i4.1 Macro True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[KB_Prioritize_Research] - patching to allow research prioritizing.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Mod Androids for RW 1.5 has packaged the base-game Rimworld assemblies
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] ==========================================================================
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] Analyzer Running In Debug Mode
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Analyzer] ==========================================================================
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
DubsMintMenus v1.3.1086
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=magenta>[GW4kArmor]</color> Hello, world!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[GiverTheColonyHelper] Ver 2305
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ICanWearThis Harmony Patches Success
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Interaction Bubbles v3.1] Initialized
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Hello, world!
Build date: 11/5/2024 6:55 PM
Loaded assemblies (13):
0BetterFloatMenu, Version=15.0.0.0, Culture=neutral, PublicKeyToken=null,
0ColourPicker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AMRetextureSupport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null,
Meta.Numerics, Version=3.1.0.0, Culture=neutral, PublicKeyToken=67d25c65a6631347,
ModRequestAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
ModRequestAPI.Models, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
Unity.Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null,
zAnimationMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AM.FacialAnimationPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null,
AM.AlienRacesPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null,
AM.CAI5000Patch, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
zz.AM.CombatExtendedPatch, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AM.VehiclesPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Scanning 471 mods for animation data...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Found 1 mod folders with animation data, total 69 loadable files.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> [<color=#63e0ff>Facial Animation Patch</color>] Successfully loaded Facial Animation patch.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> <color=#ffa8fc>[Alien Races Patch]</color> Loaded alien races patch!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Initialized CAI-5000 patch
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> [<color=#63e0ff>CE Patch</color>] Loaded and applied CE patch.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> <color=#ffa8fc>[Vehicle Framework Patch]</color> Loaded vehicle framework patch!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Quality Bionics (Continued)] Skipping BodyPartDef_GetMaxHealth patch since EBF is present
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
QualityBuilder successfully patched Replace Stuff
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[RimHUD v1.15.3] Initialized
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
RimSaves NX
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
RimThemes NX
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried to use an uninitialized DefOf of type TimeAssignmentDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while instantiating a mod of type WalkerGear.WalkerGear: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Null method for WalkerGear
[Ref 32CB147E]
at HarmonyLib.PatchProcessor.Patch () [0x0001d] in <abec11463bc04855a5322a0a868aeb22>:0
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <abec11463bc04855a5322a0a868aeb22>:0
at <0x207962fb140 + 0x00162> <unknown method>
at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0
--- End of inner exception stack trace ---
[Ref DABBB020]
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00095] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.LoadedModManager.CreateModClasses () [0x0007e] in <69945a8ed6c540cf90b578de735e0605>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[VanillaFixHaulAfterSlaughter 0.3.0] Mod Loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Error while instantiating a mod of type VSE.SkillsMod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidProgramException: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:CharacterEditor.SkillTool.GetSkillAsSeparatedString_Patch0 (RimWorld.SkillRecord): IL_0085: call 0x00000021
[Ref 4BE8FF0F]
at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00094] in <abec11463bc04855a5322a0a868aeb22>:0
at HarmonyLib.PatchProcessor.Patch () [0x000fc] in <abec11463bc04855a5322a0a868aeb22>:0
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <abec11463bc04855a5322a0a868aeb22>:0
at VSE.CharacterEditorPatches.Do (HarmonyLib.Harmony harm) [0x0019c] in <01a0c5deb2f94ffeaefc22069c727ab1>:0
at VSE.ModCompat.Init () [0x00096] in <01a0c5deb2f94ffeaefc22069c727ab1>:0
at <0x20797362120 + 0x00152> <unknown method>
at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0
--- End of inner exception stack trace ---
[Ref DABBB020] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Visible Raid Points] Loaded.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
PawnNameZH载入
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
D:\SteamLibrary\steamapps\workshop\content\294100\2556008664\1.5\Languages\ChineseSimplified
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
载入Trans43768
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
D:\SteamLibrary\steamapps\workshop\content\294100\2556008664\Languages\ChineseSimplified
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ROCKETMAN: loading plugin failed Could not find a part of the path 'D:\SteamLibrary\steamapps\workshop\content\294100\2479389928\1.5\Plugins\Experimental'.:[Ref B84AB738]
at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.FileSystemEnumerableIterator`1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.FileSystemEnumerableIterator`1[TSource].CommonInit () [0x00054] in <eae584ce26bc40229c1b1aa476bfa589>:0
at <0x2072abc7de0 + 0x0040a> <unknown method>
at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.Directory.InternalGetFiles (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x0001c] in <eae584ce26bc40229c1b1aa476bfa589>:0
at RocketMan.RocketPluginsLoader+<LoadDirectory>d__3.MoveNext () [0x00021] in <949351c33af947369af199f234821cd7>:0
at <0x2072abca300 + 0x002c9> <unknown method>
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00018] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at RocketMan.RocketPluginsLoader.LoadAll () [0x00035] in <949351c33af947369af199f234821cd7>:0
at <0x20797454490 + 0x0037a> <unknown method>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loading plugins failed with error System.IO.DirectoryNotFoundException: Could not find a part of the path 'D:\SteamLibrary\steamapps\workshop\content\294100\2479389928\1.5\Plugins\Experimental'.
[Ref B84AB738] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
ROCKETMAN:No more RocketMan <color=gray>"Log spam"</color>...
I hope you're fucking satisfied.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
|RimFridge: Now with Shelves!| Forcing the application of patch lwm.deepstoragehotfix | Patches/AddNewUnits_RimFridge.xml of LWM's Deep Storage (Unofficial 1.5).
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
|RimFridge: Now with Shelves!| Forcing the application of patch lwm.deepstorage | Patches/AddNewUnits_RimFridge.xml of LWM's Deep Storage.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
LWM Deep Storage: activated compatibility patch for Combat Extended
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
LWM Deep Storage: activated compatibility patch for Sparkling Worlds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
LWM Deep Storage: activated compatibility patch for Combat Extended
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
LWM Deep Storage: activated compatibility patch for Sparkling Worlds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not register node named "LWM_DeepRimFridge" because this name is already used.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "BaseFT155mmHowitzerShell_Nuclear" for node "ThingDef". Full node: <ThingDef MayRequire="Aoba.Fortress.Industrial.NuclearDawn" ParentName="BaseFT155mmHowitzerShell_Nuclear"><defName>FT_Bullet_NuclearWarhead_CE_PGK_TC</defName><projectile Class="CombatExtended.ProjectilePropertiesCE"><flyOverhead>true</flyOverhead><shellingProps><damage>0.5</damage></shellingProps></projectile><comps><li Class="TurretCollection.CEpatch.CompProperties_PointingProjectileCE"><compClass>TurretCollection.CEpatch.CompPointingProjectileCE_Force</compClass></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "OAGene_ExtremeSnowstorm" for node "GameConditionDef". Full node: <GameConditionDef ParentName="OAGene_ExtremeSnowstorm"><defName>OAGene_EndGame_ExtremeSnowstorm</defName><conditionClass>OberoniaAureaGene.Snowstorm.GameCondition_EndGame_ExtremeSnowstorm</conditionClass><label>Extreme blizzard</label><description>An extreme blizzard.</description><letterText>An extreme snowstorm began to ravage this area.\n\nI don't know why, but this blizzard is particularly unsettling.\nThe impenetrable snow clouds isolate this place from the outside world, and everything that happens here in the short term will not be known to the outside world.</letterText><endMessage>This extreme blizzard is gradually subsiding. Although the snow clouds have not completely dissipated, sunlight has already emerged from the gaps in the layers, as if eager to paint the ending for the blizzard.</endMessage></GameConditionDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "OAGene_Hediff_WeatherGiverBase" for node "HediffDef". Full node: <HediffDef ParentName="OAGene_Hediff_WeatherGiverBase"><defName>OAGene_Hediff_SnowstormHidden</defName><label>暴风雪</label><description>用于实现暴风雪机制的隐藏状态</description><hediffClass>OberoniaAureaGene.Snowstorm.Hediff_SnowExtremePlayerHidden</hediffClass><stages><li><label>隐藏</label><becomeVisible>false</becomeVisible><hediffGivers><li Class="OberoniaAureaGene.Snowstorm.HediffGiver_SnowstormHidden"><hediff>OAGene_Hediff_SnowstormDepress</hediff><hediffs><li>OAGene_Hediff_SnowstormDepress</li><li>OAGene_Hediff_UnderDark</li><li>OAGene_Hediff_SnowstormOblivious</li><li>OAGene_Hediff_SnowstormInsomnia</li><li>OAGene_Hediff_SnowstormAngry</li></hediffs><mtbDays>4</mtbDays></li></hediffGivers></li></stages><comps Inherit="False"><li Class="HediffCompProperties_Disappears"><disappearsAfterTicks>500</disappearsAfterTicks><showRemainingTime>false</showRemainingTime></li></comps></HediffDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "OAGene_Hediff_WeatherGiverBase" for node "HediffDef". Full node: <HediffDef ParentName="OAGene_Hediff_WeatherGiverBase"><defName>OAGene_Hediff_SmallBody</defName><label>Unstoppable wind and snow</label><description>Small body size makes it difficult to stay steady in wind and snow, which can have a certain impact on work and movement.</description><defaultLabelColor>(0.82,0.66,0.92)</defaultLabelColor><stages><li><capMods><li><capacity>Manipulation</capacity><postFactor>0.75</postFactor></li><li><capacity>Moving</capacity><postFactor>0.75</postFactor></li><li><capacity>Sight</capacity><postFactor>0.8</postFactor></li></capMods><statFactors><WorkSpeedGlobal>0.6</WorkSpeedGlobal></statFactors></li></stages></HediffDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "OAGene_Hediff_WeatherGiverBase" for node "HediffDef". Full node: <HediffDef ParentName="OAGene_Hediff_WeatherGiverBase"><defName>OAGene_Hediff_IceStorm</defName><label>Ice crystal blizzard</label><description>Currently walking in an extreme ice storm, the risk of being hit by ice crystals is quite high.</description><comps><li Class="OberoniaAureaGene.Snowstorm.HediffCompProperties_IceStorm"><damageAmount>1.0~2.0</damageAmount><damageArmorPenetration>0.06~0.10</damageArmorPenetration><damageInterval>1000~2000</damageInterval></li></comps></HediffDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "OAGene_Hediff_WeatherGiverBase" for node "HediffDef". Full node: <HediffDef ParentName="OAGene_Hediff_WeatherGiverBase"><defName>OAGene_Hediff_IceRain</defName><label>Ice crystal rain</label><description>Currently walking in ice crystal rain, there is a risk of being hit by ice crystals.</description><comps><li Class="OberoniaAureaGene.Snowstorm.HediffCompProperties_IceStorm"><damageAmount>0.0~2.0</damageAmount><damageArmorPenetration>0.02~0.04</damageArmorPenetration><damageInterval>3000~7500</damageInterval></li></comps></HediffDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Could not find parent node named "OAGene_Hediff_WeatherGiverBase" for node "HediffDef". Full node: <HediffDef ParentName="OAGene_Hediff_WeatherGiverBase"><defName>OAGene_Hediff_SnowstormFog</defName><label>Snow and mist diffuse</label><description>The diffuse snow and mist make it impossible for people to see anything clearly, and their vision will be severely disrupted.</description><maxSeverity>2.0</maxSeverity><defaultLabelColor>(0.84,0.84,0.88)</defaultLabelColor><stages><li><capMods><li><capacity>Manipulation</capacity><postFactor>0.9</postFactor></li><li><capacity>Moving</capacity><postFactor>0.9</postFactor></li><li><capacity>Sight</capacity><postFactor>0.2</postFactor></li></capMods></li><li><minSeverity>2.0</minSeverity><capMods><li><capacity>Manipulation</capacity><postFactor>0.95</postFactor></li><li><capacity>Sight</capacity><postFactor>0.5</postFactor></li></capMods></li></stages><comps><li Class="OberoniaAureaGene.Snowstorm.HediffCompProperties_SnowstormFog"><thought>OAGene_Thought_SnowstormFog</thought></li></comps></HediffDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name NightVisionEfficiency_Implant in this XML block: <statBases><MarketValue>2800</MarketValue><Mass>0.3</Mass><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant><WorkToMake>4000</WorkToMake></statBases>
Root node: <ThingDef ParentName="BodyPartArchotechBase"><defName>ArchotechEye</defName><label>archotech eye</label><description>An artificial eye built by an archotech. It perceives every type of electromagnetic radiation, including radio waves, infrared, light, x-rays, and gamma rays. Its visual acuity is precise enough to read handwriting from twenty meters away. It can emit various wavelengths of radiation like a flashlight, and has an internal subpersona AI which helps highlight useful visual information. Its internal workings are a mystery to human minds.</description><descriptionHyperlinks><RecipeDef>InstallArchotechEye</RecipeDef></descriptionHyperlinks><costList><ComponentSpacer>1</ComponentSpacer><Plasteel>10</Plasteel><Silver>1</Silver></costList><recipeMaker><workSkill>Crafting</workSkill><skillRequirements><Crafting>6</Crafting></skillRequirements><researchPrerequisite>Bionics</researchPrerequisite><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><statBases><MarketValue>2800</MarketValue><Mass>0.3</Mass><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant><WorkToMake>4000</WorkToMake></statBases><thingSetMakerTags><li>RewardStandardCore</li></thingSetMakerTags></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name NightVisionEfficiency_Implant in this XML block: <statBases><MarketValue>2800</MarketValue><Mass>0.25</Mass><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant><WorkToMake>4000</WorkToMake></statBases>
Root node: <ThingDef ParentName="BodyPartArchotechBase"><defName>ArchotechEye</defName><label>archotech eye</label><description>Reserved introduction space</description><descriptionHyperlinks><RecipeDef>InstallArchotechEye</RecipeDef></descriptionHyperlinks><costList><ComponentSpacer>1</ComponentSpacer><Plasteel>10</Plasteel><Silver>1</Silver></costList><recipeMaker><workSkill>Crafting</workSkill><skillRequirements><Crafting>6</Crafting></skillRequirements><researchPrerequisite>Bionics</researchPrerequisite><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><statBases><MarketValue>2800</MarketValue><Mass>0.25</Mass><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant><WorkToMake>4000</WorkToMake></statBases><thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name NightVisionEfficiency_Implant in this XML block: <statBases><Mass>0.3</Mass><NightVisionEfficiency_Implant>0.3</NightVisionEfficiency_Implant><NightVisionEfficiency_Implant>0.3</NightVisionEfficiency_Implant></statBases>
Root node: <ThingDef ParentName="BodyPartBionicBase"><defName>BionicEye</defName><label>bionic eye</label><description>An advanced artificial eye. With its biogel nerve-link, internal signal pre-processor, and wide-spectrum sensors, it is better than a biological eye in almost every way. A lattice-dust healing system allows it to recover from damage.</description><descriptionHyperlinks><RecipeDef>InstallBionicEye</RecipeDef></descriptionHyperlinks><costList><Plasteel>15</Plasteel><ComponentSpacer>4</ComponentSpacer></costList><thingSetMakerTags><li>RewardStandardMidFreq</li></thingSetMakerTags><statBases><Mass>0.3</Mass><NightVisionEfficiency_Implant>0.3</NightVisionEfficiency_Implant><NightVisionEfficiency_Implant>0.3</NightVisionEfficiency_Implant></statBases></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name stages in this XML block: <HediffDef ParentName="AddedBodyPartBase"><defName>BionicEye</defName><label>bionic eye</label><labelNoun>a bionic eye</labelNoun><description>An installed bionic eye. With its biogel nerve-link, internal signal pre-processor, and wide-spectrum sensors, it is better than a biological eye in almost every way. A lattice-dust healing system allows it to recover from damage.</description><descriptionHyperlinks><ThingDef>BionicEye</ThingDef></descriptionHyperlinks><spawnThingOnRemoved>BionicEye</spawnThingOnRemoved><addedPartProps><solid>true</solid><partEfficiency>1.25</partEfficiency><betterThanNatural>true</betterThanNatural></addedPartProps><renderNodeProperties><li Class="PawnRenderNodeProperties_Eye"><workerClass>PawnRenderNodeWorker_HediffEye</workerClass><texPath>Things/Pawn/Wounds/BionicEye</texPath><parentTagDef>Head</parentTagDef><drawSize>0.15</drawSize><drawData><defaultData><layer>56</layer><offset>(0, 0, -0.25)</offset></defaultData><dataWest><flip>true</flip></dataWest></drawData><subworkerClasses><li>Kurin.PawnRenderSubworker_NoDraw</li></subworkerClasses></li></renderNodeProperties><stages><li><statOffsets><NightVisionEfficiency_Implant>0.3</NightVisionEfficiency_Implant></statOffsets></li></stages><defaultLabelColor>(0.5, 0.5, 0.9)</defaultLabelColor><stages><li><statOffsets><NightVisionEfficiency_Implant>0.3</NightVisionEfficiency_Implant></statOffsets></li></stages></HediffDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name stages in this XML block: <HediffDef ParentName="AddedBodyPartArchotech"><defName>ArchotechEye</defName><label>archotech eye</label><labelNoun>an archotech eye</labelNoun><description>An installed archotech eye.</description><descriptionHyperlinks><ThingDef>ArchotechEye</ThingDef></descriptionHyperlinks><spawnThingOnRemoved>ArchotechEye</spawnThingOnRemoved><woundAnchorRange>0</woundAnchorRange><displayWound>true</displayWound><addedPartProps><solid>true</solid><partEfficiency>1.50</partEfficiency><betterThanNatural>true</betterThanNatural></addedPartProps><stages><li><statOffsets><AimingDelayFactor>-0.10</AimingDelayFactor><MeleeHitChance>2</MeleeHitChance><MeleeDodgeChance>2</MeleeDodgeChance><ShootingAccuracyPawn>2</ShootingAccuracyPawn><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant></statOffsets><capMods><li><capacity>Sight</capacity><offset>0.25</offset></li></capMods></li></stages><stages><li><statOffsets><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant></statOffsets></li></stages></HediffDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name categories in this XML block: <filter><categories><li>Weapons</li></categories><categories><li>Weapons</li></categories></filter>
Root node: <ThingDef Name="LWM_WeaponsCabinet" ParentName="LWM_DeepStorage"><defName>LWM_WeaponsCabinet</defName><label>Weapons Cabinet</label><description>A sturdy cabinet for storing multiple weapons. Items stored in this will not deteriorate, even if outside.</description><graphicData><texPath>sumghai/weaponsCabinet</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,3)</drawSize><drawRotated>false</drawRotated></graphicData><defaultPlacingRot>South</defaultPlacingRot><uiIconPath>sumghai/weaponsCabinet_UI</uiIconPath><castEdgeShadows>true</castEdgeShadows><size>(1,1)</size><statBases><Beauty>3.5</Beauty><MaxHitPoints>200</MaxHitPoints><WorkToBuild>600</WorkToBuild><Flammability>1.0</Flammability><Mass>8</Mass></statBases><stuffCategories><li>Woody</li><li>Metallic</li></stuffCategories><costStuffCount>75</costStuffCount><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><fixedStorageSettings><priority>Important</priority><filter><categories><li>Weapons</li><li>Artifacts</li><li>ApparelUtility</li></categories></filter></fixedStorageSettings><defaultStorageSettings><priority>Important</priority><filter><categories><li>Weapons</li></categories><categories><li>Weapons</li></categories></filter></defaultStorageSettings></building><comps><li Class="LWM.DeepStorage.Properties"><minNumberStacks>2</minNumberStacks><maxNumberStacks>100</maxNumberStacks><maxTotalMass>165</maxTotalMass><altStat>Bulk</altStat><maxMassOfStoredItem>16</maxMassOfStoredItem><timeStoringTakes>100</timeStoringTakes><showContents>false</showContents><overlayType>CountOfStacksPerCell</overlayType></li><li><compClass>CompQuality</compClass></li></comps><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name categories in this XML block: <filter><categories><li>Weapons</li></categories><categories><li>Weapons</li></categories></filter>
Root node: <ThingDef Name="LWM_WeaponsLocker" ParentName="LWM_DeepStorage"><defName>LWM_WeaponsLocker</defName><label>Weapons Locker</label><description>A high-capacity metal locker for securely storing many weapons. Items stored in this will not deteriorate, even if outside.</description><graphicData><texPath>sumghai/weaponsLocker</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,3)</drawSize><drawRotated>false</drawRotated></graphicData><defaultPlacingRot>South</defaultPlacingRot><uiIconPath>sumghai/weaponsLocker_UI</uiIconPath><castEdgeShadows>true</castEdgeShadows><size>(1,1)</size><statBases><Beauty>0.7</Beauty><MaxHitPoints>150</MaxHitPoints><WorkToBuild>600</WorkToBuild><Flammability>0.1</Flammability><Mass>8</Mass></statBases><stuffCategories><li>Metallic</li></stuffCategories><costStuffCount>70</costStuffCount><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><fixedStorageSettings><priority>Important</priority><filter><categories><li>Weapons</li><li>Artifacts</li><li>ApparelUtility</li></categories></filter></fixedStorageSettings><defaultStorageSettings><priority>Important</priority><filter><categories><li>Weapons</li></categories><categories><li>Weapons</li></categories></filter></defaultStorageSettings></building><comps><li Class="LWM.DeepStorage.Properties"><minNumberStacks>2</minNumberStacks><maxNumberStacks>100</maxNumberStacks><maxTotalMass>205</maxTotalMass><altStat>Bulk</altStat><maxMassOfStoredItem>16</maxMassOfStoredItem><timeStoringTakes>120</timeStoringTakes><showContents>false</showContents><overlayType>CountOfStacksPerCell</overlayType></li></comps><researchPrerequisites><li>ComplexFurniture</li><li>Machining</li></researchPrerequisites><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name categories in this XML block: <filter><categories><li>Weapons</li></categories><categories><li>Weapons</li></categories></filter>
Root node: <ThingDef Name="LWM_WeaponsCabinet" ParentName="LWM_DeepStorage"><defName>LWM_WeaponsCabinet</defName><label>Weapons Cabinet</label><description>A sturdy cabinet for storing multiple weapons. Items stored in this will not deteriorate, even if outside.</description><graphicData><texPath>sumghai/weaponsCabinet</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,3)</drawSize><drawRotated>false</drawRotated></graphicData><defaultPlacingRot>South</defaultPlacingRot><uiIconPath>sumghai/weaponsCabinet_UI</uiIconPath><castEdgeShadows>true</castEdgeShadows><size>(1,1)</size><statBases><Beauty>3.5</Beauty><MaxHitPoints>200</MaxHitPoints><WorkToBuild>600</WorkToBuild><Flammability>1.0</Flammability><Mass>8</Mass></statBases><stuffCategories><li>Woody</li><li>Metallic</li></stuffCategories><costStuffCount>75</costStuffCount><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><fixedStorageSettings><priority>Important</priority><filter><categories><li>Weapons</li><li>Artifacts</li><li>ApparelUtility</li></categories></filter></fixedStorageSettings><defaultStorageSettings><priority>Important</priority><filter><categories><li>Weapons</li></categories><categories><li>Weapons</li></categories></filter></defaultStorageSettings></building><comps><li Class="LWM.DeepStorage.Properties"><minNumberStacks>2</minNumberStacks><maxNumberStacks>100</maxNumberStacks><maxTotalMass>165</maxTotalMass><altStat>Bulk</altStat><maxMassOfStoredItem>16</maxMassOfStoredItem><timeStoringTakes>100</timeStoringTakes><showContents>false</showContents><overlayType>CountOfStacksPerCell</overlayType></li><li><compClass>CompQuality</compClass></li></comps><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name categories in this XML block: <filter><categories><li>Weapons</li></categories><categories><li>Weapons</li></categories></filter>
Root node: <ThingDef Name="LWM_WeaponsLocker" ParentName="LWM_DeepStorage"><defName>LWM_WeaponsLocker</defName><label>Weapons Locker</label><description>A high-capacity metal locker for securely storing many weapons. Items stored in this will not deteriorate, even if outside.</description><graphicData><texPath>sumghai/weaponsLocker</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,3)</drawSize><drawRotated>false</drawRotated></graphicData><defaultPlacingRot>South</defaultPlacingRot><uiIconPath>sumghai/weaponsLocker_UI</uiIconPath><castEdgeShadows>true</castEdgeShadows><size>(1,1)</size><statBases><Beauty>0.7</Beauty><MaxHitPoints>150</MaxHitPoints><WorkToBuild>600</WorkToBuild><Flammability>0.1</Flammability><Mass>8</Mass></statBases><stuffCategories><li>Metallic</li></stuffCategories><costStuffCount>70</costStuffCount><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><fixedStorageSettings><priority>Important</priority><filter><categories><li>Weapons</li><li>Artifacts</li><li>ApparelUtility</li></categories></filter></fixedStorageSettings><defaultStorageSettings><priority>Important</priority><filter><categories><li>Weapons</li></categories><categories><li>Weapons</li></categories></filter></defaultStorageSettings></building><comps><li Class="LWM.DeepStorage.Properties"><minNumberStacks>2</minNumberStacks><maxNumberStacks>100</maxNumberStacks><maxTotalMass>205</maxTotalMass><altStat>Bulk</altStat><maxMassOfStoredItem>16</maxMassOfStoredItem><timeStoringTakes>120</timeStoringTakes><showContents>false</showContents><overlayType>CountOfStacksPerCell</overlayType></li></comps><researchPrerequisites><li>ComplexFurniture</li><li>Machining</li></researchPrerequisites><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name damageMultipliers in this XML block: <ThingDef Name="WarpedObelisk" ParentName="BuildingBase" Abstract="True"><description>A large metallic pillar that emanates a putrid psychic energy. The pillar hums ominously and appears to be increasing in activity. It's not clear what will happen when it reaches its full capacity.\n\nYou can send colonists to suppress the obelisk to prevent it from activating. You can also mark the obelisk for study to try to learn its purpose and perhaps make use of it.\n\nYou can attack the obelisk to destroy it, but doing so may unleash unnatural and dangerous phenomena.</description><tickerType>Normal</tickerType><size>(3,3)</size><drawerType>RealtimeOnly</drawerType><fillPercent>1</fillPercent><graphicData><graphicClass>Graphic_ActivityMask</graphicClass><shaderType>CutoutComplexBlend</shaderType><drawSize>(5,5)</drawSize><addTopAltitudeBias>true</addTopAltitudeBias><drawOffset>(0,0,0.3)</drawOffset><colorTwo>(226,53,33)</colorTwo></graphicData><altitudeLayer>Building</altitudeLayer><passability>Impassable</passability><building><paintable>false</paintable><deconstructible>false</deconstructible><claimable>false</claimable><soundMeleeHitOverride>ObeliskDamaged</soundMeleeHitOverride></building><killedLeavings><Shard>1</Shard></killedLeavings><statBases><MaxHitPoints>3000</MaxHitPoints><Flammability>0</Flammability><MeditationFocusStrength>0.24</MeditationFocusStrength></statBases><comps><li Class="CompProperties_Activity"><startingRange>0.2~0.4</startingRange><changePerDayBase>0.2</changePerDayBase><changePerDamage>0.001</changePerDamage><warning>0.9</warning><workerClass>ObeliskActivityWorker</workerClass><activityResearchFactorCurve><points><li>0, 0.5</li><li>0.5, 1</li><li>0.99, 2</li></points></activityResearchFactorCurve></li><li Class="CompProperties_Studiable"><frequencyTicks>120000</frequencyTicks><knowledgeCategory>Advanced</knowledgeCategory><anomalyKnowledge>2</anomalyKnowledge><minMonolithLevelForStudy>1</minMonolithLevelForStudy><studyEnabledByDefault>false</studyEnabledByDefault><showToggleGizmo>true</showToggleGizmo><canBeActivityDeactivated>true</canBeActivityDeactivated></li><li Class="CompProperties_MeditationFocus"><statDef>MeditationFocusStrength</statDef><focusTypes><li>Void</li></focusTypes></li></comps><inspectorTabs><li>ITab_StudyNotes</li></inspectorTabs><damageMultipliers><li><damageDef>Bomb</damageDef><multiplier>0.5</multiplier></li><li><damageDef>Thermobaric</damageDef><multiplier>0.5</multiplier></li><li><damageDef>Bomb_Secondary</damageDef><multiplier>0.5</multiplier></li><li><damageDef>Demolish</damageDef><multiplier>0.5</multiplier></li><li><damageDef>Thump</damageDef><multiplier>0.5</multiplier></li></damageMultipliers><damageMultipliers><li><damageDef>Yuran_Cut</damageDef><multiplier>2</multiplier></li><li><damageDef>Yuran_Cut_mono</damageDef><multiplier>5</multiplier></li><li><damageDef>YR_FL_Arrow</damageDef><multiplier>2</multiplier></li><li><damageDef>YR_FL_kunai</damageDef><multiplier>2</multiplier></li><li><damageDef>YR_FL_Staff</damageDef><multiplier>5</multiplier></li></damageMultipliers></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name statBases in this XML block: <ThingDef ParentName="BuildingNaturalBase"><defName>SteamGeyser</defName><label>steam geyser</label><description>A natural source of high-pressure steam. Geothermal generators can harness the steam power. Rooms built over this will rapidly cook.</description><thingClass>Building_SteamGeyser</thingClass><graphicData><texPath>Things/Building/Natural/SteamGeyser</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Transparent</shaderType><drawSize>(4,4)</drawSize></graphicData><uiIconScale>0.5</uiIconScale><altitudeLayer>Floor</altitudeLayer><rotatable>false</rotatable><destroyable>true</destroyable><useHitPoints>false</useHitPoints><tickerType>Normal</tickerType><selectable>true</selectable><size>(2,2)</size><neverOverlapFloors>true</neverOverlapFloors><blockPlants>true</blockPlants><building><isEdifice>false</isEdifice><claimable>false</claimable><alwaysDeconstructible>true</alwaysDeconstructible><relatedBuildCommands><li>GeothermalGenerator</li></relatedBuildCommands><alwaysShowRelatedBuildCommands>true</alwaysShowRelatedBuildCommands></building><minifiedDef>MinifiedSteamGeyser</minifiedDef><tradeability>None</tradeability><thingCategories><li>BuildingsFurniture</li></thingCategories><statBases><Mass>1</Mass></statBases><statBases><Beauty>0</Beauty><WorkToBuild>360</WorkToBuild></statBases><designationCategory>Temperature</designationCategory></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases>
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_CustodesGuardHelmet</defName><label>Custodes Shield Host helmet</label><description>A helmet worn by the battleline Custodian Guard, also known as the Hykanatoi. The red plume on top of the helmet inspires joy in their allies and fear in their enemies, for now they must face the might of the Adeptus Custodes. \n\nSome might be surprised to find women among the Ten Thousand - not that they would be able to tell from the faceless, statuesque golden giants. While the Space Marine creation process is indeed male-exclusive, the more tailored process for Custodians allows for the worthiest of women to join their ranks… though they too will face all of the same challenges.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Helmets/CGuard_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Custodes/Helmets/CGuard_helmet_south</uiIconPath><apparel><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags><wornGraphicPath>Things/CustodesArmors/Custodes/Helmets/CGuard_helmet</wornGraphicPath><drawData><scale>1.1</scale><dataSouth><offset>(0, 0, 0.05)</offset></dataSouth><dataNorth><offset>(0, 0, 0.05)</offset></dataNorth><dataEast><offset>(0, 0, 0.05)</offset></dataEast><dataWest><offset>(0, 0, 0.05)</offset></dataWest></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.50</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>25</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>150</HP_Ceramite><HP_Adamantium>80</HP_Adamantium><HP_Auramite>30</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases>
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_CustodesWardenHelmet</defName><label>Custodes Warden helmet</label><description>The helmet of a Custodian Warden. It is roughly similar to that of the Hykanatoi, and is wrought of just as much quality, if not more. \n\nNever shall the Adeptus Custodes cease their protection of the Emperor. The thought of failure simply does not cross their mind.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Helmets/Warden_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Custodes/Helmets/Warden_helmet_south</uiIconPath><apparel><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags><wornGraphicPath>Things/CustodesArmors/Custodes/Helmets/Warden_helmet</wornGraphicPath><drawData><scale>1.1</scale><dataSouth><offset>(0, 0, 0.05)</offset></dataSouth><dataNorth><offset>(0, 0, 0.05)</offset></dataNorth><dataEast><offset>(0, 0, 0.05)</offset></dataEast><dataWest><offset>(0, 0, 0.05)</offset></dataWest></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.50</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>25</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>150</HP_Ceramite><HP_Adamantium>80</HP_Adamantium><HP_Auramite>30</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases>
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>75</ArmorRating_Sharp><ArmorRating_Blunt>750</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>15</Bulk><WornBulk>4</WornBulk><NightVisionEfficiency_Apparel>1</NightVisionEfficiency_Apparel></statBases>
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_CastellanPlateHelmet</defName><label>Castellan Plate helmet</label><description>An auramite Power Armor helmet supposed to be worn with the Castellan Plate. While it is typically not worn, as the Captain-General usually shows his face to inspire other Custodians, it can still provide excellent protection against all threats. \n\nAfter serving in the Allarus Terminators, a young Trajann Valoris was made a Companion - the three hundred elite Custodians assigned as the Emperor's personal guard. However, due to his desire to take the initiative against the Great Enemy, he lasted only twenty-two years before becoming a Shield-Captain - and, a few centuries later, rising to the rank of Captain-General.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/Helmets/CastellanPlate_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Castellan Plate/Helmets/CastellanPlate_helmet_south</uiIconPath><apparel><tags><li>GW_Castellan</li></tags><wornGraphicPath>Things/CustodesArmors/Castellan Plate/Helmets/CastellanPlate_helmet</wornGraphicPath><drawData><dataEast><offset>(-0.025, 0, 0.45)</offset></dataEast><dataWest><offset>(0.025, 0, 0.45)</offset></dataWest><dataSouth><offset>(0, 0, 0.45)</offset></dataSouth><dataNorth><offset>(0, 0, 0.45)</offset></dataNorth></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.51</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>20</ComponentSpacer><ComponentIndustrial>35</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>50</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>75</ArmorRating_Sharp><ArmorRating_Blunt>750</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>15</Bulk><WornBulk>4</WornBulk><NightVisionEfficiency_Apparel>1</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases>
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_SagittarumHelmet</defName><label>Sagittarum helmet</label><description>An uncommon helmet worn by Sagittarum Custodians of the Adeptus Custodes. The Sagittarum Guard are a rarer type of Custodian, focusing on delivering heavy firepower from longer ranges, like the various fire support squads of the Adeptus Astartes. \n\nDuring the Great Crusade and Horus Heresy, they stood guard on the outermost perimeter of the Imperial Palace, on guard for any invader. However, they became a rare sight in the 41st Millennium.</description><graphicData><texPath>Things/CustodesArmors/Sagittarum/Helmets/Sagittarum_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Sagittarum/Helmets/Sagittarum_helmet_south</uiIconPath><apparel><tags><li>GW_Sagittarum</li></tags><wornGraphicPath>Things/CustodesArmors/Sagittarum/Helmets/Sagittarum_helmet</wornGraphicPath></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.50</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>25</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>50</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases>
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_VenatariHelmet</defName><label>Venatari mask</label><description>A lightweight but still very protective battle mask, worn by the Venatari jump-infantry of the Adeptus Custodes.\n\nEach Venatari is a highly-skilled veteran of the Blood Games, a special wargame practiced by the Adeptus Custodes. Certain Custodians are tasked with mock-assassinating the Emperor, allowing them to find and exploit security weaknesses which can then be patched. Some Blood Games have been known to last years - one Custodian, Calladayce Taurovalia Kesh, ended her Blood Game after over two years when she was caught trying to teleport a cyclonic warhead into the Emperor's throne room.</description><graphicData><texPath>Things/CustodesArmors/Venatari/Helmets/Venatari_helmet_south</texPath><drawSize>0.80</drawSize></graphicData><uiIconPath>Things/CustodesArmors/Venatari/Helmets/Venatari_helmet_south</uiIconPath><apparel><renderSkipFlags><li>None</li></renderSkipFlags><tags><li>GW_Venatari</li></tags><drawData><defaultData><offset>(0,0,-0.05)</offset></defaultData><dataEast><offset>(0.05,0,-0.05)</offset></dataEast><scale>0.7</scale></drawData><wornGraphicPath>Things/CustodesArmors/Venatari/Helmets/Venatari_helmet</wornGraphicPath></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><AimingAccuracy>0.50</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>25</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>150</HP_Ceramite><HP_Adamantium>80</HP_Adamantium><HP_Auramite>30</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases>
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_VenatariHelmet</defName><label>Venatari mask</label><description>A lightweight but still very protective battle mask, worn by the Venatari jump-infantry of the Adeptus Custodes.\n\nEach Venatari is a highly-skilled veteran of the Blood Games, a special wargame practiced by the Adeptus Custodes. Certain Custodians are tasked with mock-assassinating the Emperor, allowing them to find and exploit security weaknesses which can then be patched. Some Blood Games have been known to last years - one Custodian, Calladayce Taurovalia Kesh, ended her Blood Game after over two years when she was caught trying to teleport a cyclonic warhead into the Emperor's throne room.</description><graphicData><texPath>Things/CustodesArmors/Venatari/Helmets/Venatari_helmet_south</texPath><drawSize>0.80</drawSize></graphicData><uiIconPath>Things/CustodesArmors/Venatari/Helmets/Venatari_helmet_south</uiIconPath><apparel><renderSkipFlags><li>None</li></renderSkipFlags><tags><li>GW_Venatari</li></tags><drawData><defaultData><offset>(0,0,-0.05)</offset></defaultData><dataEast><offset>(0.05,0,-0.05)</offset></dataEast><scale>0.7</scale></drawData><wornGraphicPath>Things/CustodesArmors/Venatari/Helmets/Venatari_helmet</wornGraphicPath></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><AimingAccuracy>0.50</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>25</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>150</HP_Ceramite><HP_Adamantium>80</HP_Adamantium><HP_Auramite>30</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>75</ArmorRating_Sharp><ArmorRating_Blunt>750</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>15</Bulk><WornBulk>4</WornBulk><NightVisionEfficiency_Apparel>1</NightVisionEfficiency_Apparel></statBases>
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_AllarusHelmet</defName><label>Allarus Terminator helmet</label><description>A strong helmet, built for the Allarus Terminators. It is highly protective due to its auramite build, well-suited for deep striking towards the enemy's leaders. \n\nThe Custodians, unlike their Space Marine cousins, rarely remove their helmets, as they wish to remain a faceless and solid wall of auramite. Custodians of the Imperial Palace are sometimes mistaken for ornate golden statues or a mere ceremonial guard, but any threat that should foolishly present themselves will usually not live long enough to regret it.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Helmets/Allarus_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Allarus/Helmets/Allarus_helmet_south</uiIconPath><apparel><tags><li>GW_Allarus</li></tags><wornGraphicPath>Things/CustodesArmors/Allarus/Helmets/Allarus_helmet</wornGraphicPath><drawData><dataSouth><offset>(0, 0, 0.1)</offset></dataSouth><dataNorth><offset>(0, 0, 0.1)</offset></dataNorth><dataEast><offset>(0, 0, 0.1)</offset></dataEast><dataWest><offset>(0, 0, 0.1)</offset></dataWest></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.51</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>15</ComponentSpacer><ComponentIndustrial>30</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>180</HP_Ceramite><HP_Adamantium>100</HP_Adamantium><HP_Auramite>45</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>75</ArmorRating_Sharp><ArmorRating_Blunt>750</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>15</Bulk><WornBulk>4</WornBulk><NightVisionEfficiency_Apparel>1</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>75</ArmorRating_Sharp><ArmorRating_Blunt>750</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>15</Bulk><WornBulk>4</WornBulk><NightVisionEfficiency_Apparel>1</NightVisionEfficiency_Apparel></statBases>
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_AllarusHelmet</defName><label>Allarus Terminator helmet</label><description>A strong helmet, built for the Allarus Terminators. It is highly protective due to its auramite build, well-suited for deep striking towards the enemy's leaders. \n\nThe Custodians, unlike their Space Marine cousins, rarely remove their helmets, as they wish to remain a faceless and solid wall of auramite. Custodians of the Imperial Palace are sometimes mistaken for ornate golden statues or a mere ceremonial guard, but any threat that should foolishly present themselves will usually not live long enough to regret it.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Helmets/Allarus_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Allarus/Helmets/Allarus_helmet_south</uiIconPath><apparel><tags><li>GW_Allarus</li></tags><wornGraphicPath>Things/CustodesArmors/Allarus/Helmets/Allarus_helmet</wornGraphicPath><drawData><dataSouth><offset>(0, 0, 0.1)</offset></dataSouth><dataNorth><offset>(0, 0, 0.1)</offset></dataNorth><dataEast><offset>(0, 0, 0.1)</offset></dataEast><dataWest><offset>(0, 0, 0.1)</offset></dataWest></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.51</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>15</ComponentSpacer><ComponentIndustrial>30</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>180</HP_Ceramite><HP_Adamantium>100</HP_Adamantium><HP_Auramite>45</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>75</ArmorRating_Sharp><ArmorRating_Blunt>750</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>15</Bulk><WornBulk>4</WornBulk><NightVisionEfficiency_Apparel>1</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Mass in this XML block: <statBases><MaxHitPoints>240</MaxHitPoints><WorkToMake>39000</WorkToMake><Mass>18</Mass><Flammability>0.6</Flammability><ArmorRating_Sharp>16</ArmorRating_Sharp><ArmorRating_Blunt>24</ArmorRating_Blunt><ArmorRating_Heat>0.35</ArmorRating_Heat><Insulation_Cold>15</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>3</EquipDelay><Bulk>25</Bulk><WornBulk>8</WornBulk><Mass>18</Mass></statBases>
Root node: <ThingDef ParentName="ArmorMachineableBase"><defName>Apparel_FlakBunny</defName><label>Flak Bunny Suit</label><description>This military-spec bunny suit is made from sturdy bulletproof fabric. Beneath its alluring appearance lies exceptional protective capabilities, enough to withstand shots from small-caliber bullets.
Attention:This apparel displays texture only on female standard body.</description><techLevel>Industrial</techLevel><recipeMaker><researchPrerequisite>Lan_FlakBunnySuit</researchPrerequisite><unfinishedThingDef>UnfinishedTechArmor</unfinishedThingDef><skillRequirements><Crafting>4</Crafting></skillRequirements><displayPriority>50</displayPriority></recipeMaker><graphicData><texPath>Things/Apparel/FlakBunny/FlakBunny</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.00</drawSize></graphicData><costList><Cloth>100</Cloth><Steel>140</Steel><ComponentIndustrial>3</ComponentIndustrial></costList><thingCategories><li>ApparelArmor</li></thingCategories><statBases><MaxHitPoints>240</MaxHitPoints><WorkToMake>39000</WorkToMake><Mass>18</Mass><Flammability>0.6</Flammability><ArmorRating_Sharp>16</ArmorRating_Sharp><ArmorRating_Blunt>24</ArmorRating_Blunt><ArmorRating_Heat>0.35</ArmorRating_Heat><Insulation_Cold>15</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>3</EquipDelay><Bulk>25</Bulk><WornBulk>8</WornBulk><Mass>18</Mass></statBases><generateCommonality>0.0</generateCommonality><equippedStatOffsets><MoveSpeed>-0.12</MoveSpeed><PawnBeauty>1</PawnBeauty><IncomingDamageFactor>-0.1</IncomingDamageFactor><CarryBulk>20</CarryBulk><ReloadSpeed>0.2</ReloadSpeed><Suppressability>-0.30</Suppressability></equippedStatOffsets><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li><li>Hands</li><li>Feet</li></bodyPartGroups><wornGraphicPath>Things/Apparel/FlakBunny/FlakBunny</wornGraphicPath><useWornGraphicMask>true</useWornGraphicMask><layers><li>Middle</li><li>Shell</li></layers><tags><li>IndustrialAdvanced</li><li>IndustrialMilitary</li><li>Royal</li><li>RoyalTier2</li><li>IndustrialAdvancedShell</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel><colorGenerator Class="ColorGenerator_Options"><options><li><only>(0.44,0.44,0.44)</only></li><li><only>(0.62,0.62,0.62)</only></li></options></colorGenerator><tradeTags><li>Clothing</li><li>Armor</li></tradeTags><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesGuardArmor</defName><label>Custodian Shield Host armor</label><description>A suit of Power Armor built for the Adeptus Custodes. Built from the golden material known as Auramite, its strength greatly exceeds that of a Space Marine's equivalent armor.\n\nThe Adeptus Custodes are, among other names, also known as the Ten Thousand. For most of their history, stretching back to the Unification Wars on Terra, there have indeed been ten thousand of them. However, during the War Within the Webway, the fighting was so brutal that their number was reduced down to a mere thousand, though they eventually recovered.</description><graphicData><texPath>Things/CustodesArmors/Custodes/CGuard_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/CGuard_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesGuardArmor</defName><label>Custodian Shield Host armor</label><description>A suit of Power Armor built for the Adeptus Custodes. Built from the golden material known as Auramite, its strength greatly exceeds that of a Space Marine's equivalent armor.\n\nThe Adeptus Custodes are, among other names, also known as the Ten Thousand. For most of their history, stretching back to the Unification Wars on Terra, there have indeed been ten thousand of them. However, during the War Within the Webway, the fighting was so brutal that their number was reduced down to a mere thousand, though they eventually recovered.</description><graphicData><texPath>Things/CustodesArmors/Custodes/CGuard_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/CGuard_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name CarryWeight in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesGuardArmor</defName><label>Custodian Shield Host armor</label><description>A suit of Power Armor built for the Adeptus Custodes. Built from the golden material known as Auramite, its strength greatly exceeds that of a Space Marine's equivalent armor.\n\nThe Adeptus Custodes are, among other names, also known as the Ten Thousand. For most of their history, stretching back to the Unification Wars on Terra, there have indeed been ten thousand of them. However, during the War Within the Webway, the fighting was so brutal that their number was reduced down to a mere thousand, though they eventually recovered.</description><graphicData><texPath>Things/CustodesArmors/Custodes/CGuard_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/CGuard_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name CarryBulk in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesGuardArmor</defName><label>Custodian Shield Host armor</label><description>A suit of Power Armor built for the Adeptus Custodes. Built from the golden material known as Auramite, its strength greatly exceeds that of a Space Marine's equivalent armor.\n\nThe Adeptus Custodes are, among other names, also known as the Ten Thousand. For most of their history, stretching back to the Unification Wars on Terra, there have indeed been ten thousand of them. However, during the War Within the Webway, the fighting was so brutal that their number was reduced down to a mere thousand, though they eventually recovered.</description><graphicData><texPath>Things/CustodesArmors/Custodes/CGuard_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/CGuard_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name VEF_MassCarryCapacity in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesGuardArmor</defName><label>Custodian Shield Host armor</label><description>A suit of Power Armor built for the Adeptus Custodes. Built from the golden material known as Auramite, its strength greatly exceeds that of a Space Marine's equivalent armor.\n\nThe Adeptus Custodes are, among other names, also known as the Ten Thousand. For most of their history, stretching back to the Unification Wars on Terra, there have indeed been ten thousand of them. However, during the War Within the Webway, the fighting was so brutal that their number was reduced down to a mere thousand, though they eventually recovered.</description><graphicData><texPath>Things/CustodesArmors/Custodes/CGuard_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/CGuard_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesWardenArmor</defName><label>Custodian Warden armor</label><description>The Power Armor of a Custodian Warden, an elite warrior even among the Ten Thousand. Like the intended wearer, the Warden's armor is a cut above that of a regular Custodian's armor, and the red robe symbolizes their status. \n\nA Custodian must have at least five centuries of continuous service to become a Warden. Every oath sworn by a new Warden is personally written after a year of meditation, upon which they receive their characteristic red robe.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Warden_torso</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Warden_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesWardenArmor</defName><label>Custodian Warden armor</label><description>The Power Armor of a Custodian Warden, an elite warrior even among the Ten Thousand. Like the intended wearer, the Warden's armor is a cut above that of a regular Custodian's armor, and the red robe symbolizes their status. \n\nA Custodian must have at least five centuries of continuous service to become a Warden. Every oath sworn by a new Warden is personally written after a year of meditation, upon which they receive their characteristic red robe.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Warden_torso</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Warden_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name CarryWeight in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesWardenArmor</defName><label>Custodian Warden armor</label><description>The Power Armor of a Custodian Warden, an elite warrior even among the Ten Thousand. Like the intended wearer, the Warden's armor is a cut above that of a regular Custodian's armor, and the red robe symbolizes their status. \n\nA Custodian must have at least five centuries of continuous service to become a Warden. Every oath sworn by a new Warden is personally written after a year of meditation, upon which they receive their characteristic red robe.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Warden_torso</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Warden_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name CarryBulk in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesWardenArmor</defName><label>Custodian Warden armor</label><description>The Power Armor of a Custodian Warden, an elite warrior even among the Ten Thousand. Like the intended wearer, the Warden's armor is a cut above that of a regular Custodian's armor, and the red robe symbolizes their status. \n\nA Custodian must have at least five centuries of continuous service to become a Warden. Every oath sworn by a new Warden is personally written after a year of meditation, upon which they receive their characteristic red robe.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Warden_torso</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Warden_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name VEF_MassCarryCapacity in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesWardenArmor</defName><label>Custodian Warden armor</label><description>The Power Armor of a Custodian Warden, an elite warrior even among the Ten Thousand. Like the intended wearer, the Warden's armor is a cut above that of a regular Custodian's armor, and the red robe symbolizes their status. \n\nA Custodian must have at least five centuries of continuous service to become a Warden. Every oath sworn by a new Warden is personally written after a year of meditation, upon which they receive their characteristic red robe.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Warden_torso</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Warden_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_AllarusArmor</defName><label>Allarus Terminator armor</label><description>A suit of Terminator Power Armor, crafted from auramite for the Allarus Custodians of the Adeptus Custodes. Stronger even than their ceramite cousins, the protection provided by this armor exceeds that of some armored vehicles. \n\nAllarus Terminators are tasked with exterminating high-value targets in the field. Such is their relentlessness that the Allarus Terminator armor used to contain short-range teleporters for pursuing their foes - unfortunately, that technology is now now heavily damaged due to the Warp disaster, as is that of their wrist-mounted Balistus Grenade Launchers.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Allarus_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases><costList><ComponentSpacer>45</ComponentSpacer><ComponentIndustrial>80</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>280</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>90</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Allarus_torso</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_AllarusArmor</defName><label>Allarus Terminator armor</label><description>A suit of Terminator Power Armor, crafted from auramite for the Allarus Custodians of the Adeptus Custodes. Stronger even than their ceramite cousins, the protection provided by this armor exceeds that of some armored vehicles. \n\nAllarus Terminators are tasked with exterminating high-value targets in the field. Such is their relentlessness that the Allarus Terminator armor used to contain short-range teleporters for pursuing their foes - unfortunately, that technology is now now heavily damaged due to the Warp disaster, as is that of their wrist-mounted Balistus Grenade Launchers.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Allarus_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases><costList><ComponentSpacer>45</ComponentSpacer><ComponentIndustrial>80</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>280</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>90</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Allarus_torso</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name CarryWeight in this XML block: <equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_AllarusArmor</defName><label>Allarus Terminator armor</label><description>A suit of Terminator Power Armor, crafted from auramite for the Allarus Custodians of the Adeptus Custodes. Stronger even than their ceramite cousins, the protection provided by this armor exceeds that of some armored vehicles. \n\nAllarus Terminators are tasked with exterminating high-value targets in the field. Such is their relentlessness that the Allarus Terminator armor used to contain short-range teleporters for pursuing their foes - unfortunately, that technology is now now heavily damaged due to the Warp disaster, as is that of their wrist-mounted Balistus Grenade Launchers.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Allarus_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases><costList><ComponentSpacer>45</ComponentSpacer><ComponentIndustrial>80</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>280</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>90</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Allarus_torso</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name CarryBulk in this XML block: <equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_AllarusArmor</defName><label>Allarus Terminator armor</label><description>A suit of Terminator Power Armor, crafted from auramite for the Allarus Custodians of the Adeptus Custodes. Stronger even than their ceramite cousins, the protection provided by this armor exceeds that of some armored vehicles. \n\nAllarus Terminators are tasked with exterminating high-value targets in the field. Such is their relentlessness that the Allarus Terminator armor used to contain short-range teleporters for pursuing their foes - unfortunately, that technology is now now heavily damaged due to the Warp disaster, as is that of their wrist-mounted Balistus Grenade Launchers.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Allarus_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases><costList><ComponentSpacer>45</ComponentSpacer><ComponentIndustrial>80</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>280</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>90</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Allarus_torso</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>180</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>100</ArmorRating_Sharp><ArmorRating_Blunt>1000</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>220</Bulk><WornBulk>45</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CastellanArmor</defName><label>Castellan Plate</label><description>A replica of the Castellan Plate, an ancient and legendary suit of Custodian Power Armor. The auramite armor plating can shrug off almost any threat (especially with the Refraction Field reinforcement provided by the Auramite Halo device), and the lion-hide cloak is strengthened with adamantium thread - it flows like cloth, but cannot be pierced or cut by any normal weapon. \n\nThe true Castellan Plate is worn by Trajann Valoris, the Captain-General of the Adeptus Custodes. Unusually for a Custodian, he believed in offensive defense - sallying forth to destroy threats to the Imperium before they could threaten the Throneworld. \n\nHe rose to power during the Years of Madness, a crisis on Terra that saw two successive Captain-Generals dead or gone, a massive spike in dangerous cultist activity, and a widespread maddening of servitors in the Dark Cells that forced wholesale euthanization.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>180</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>100</ArmorRating_Sharp><ArmorRating_Blunt>1000</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>220</Bulk><WornBulk>45</WornBulk></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>100</ComponentIndustrial><GW_ComponentRelic>4</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>300</HP_Ceramite><HP_Adamantium>240</HP_Adamantium><HP_Auramite>110</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>400</CarryWeight><CarryBulk>260</CarryBulk><VEF_MassCarryCapacity>200</VEF_MassCarryCapacity><MoveSpeed>-0.1</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso</wornGraphicPath><tags><li>GW_Castellan</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>180</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>100</ArmorRating_Sharp><ArmorRating_Blunt>1000</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>220</Bulk><WornBulk>45</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CastellanArmor</defName><label>Castellan Plate</label><description>A replica of the Castellan Plate, an ancient and legendary suit of Custodian Power Armor. The auramite armor plating can shrug off almost any threat (especially with the Refraction Field reinforcement provided by the Auramite Halo device), and the lion-hide cloak is strengthened with adamantium thread - it flows like cloth, but cannot be pierced or cut by any normal weapon. \n\nThe true Castellan Plate is worn by Trajann Valoris, the Captain-General of the Adeptus Custodes. Unusually for a Custodian, he believed in offensive defense - sallying forth to destroy threats to the Imperium before they could threaten the Throneworld. \n\nHe rose to power during the Years of Madness, a crisis on Terra that saw two successive Captain-Generals dead or gone, a massive spike in dangerous cultist activity, and a widespread maddening of servitors in the Dark Cells that forced wholesale euthanization.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>180</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>100</ArmorRating_Sharp><ArmorRating_Blunt>1000</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>220</Bulk><WornBulk>45</WornBulk></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>100</ComponentIndustrial><GW_ComponentRelic>4</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>300</HP_Ceramite><HP_Adamantium>240</HP_Adamantium><HP_Auramite>110</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>400</CarryWeight><CarryBulk>260</CarryBulk><VEF_MassCarryCapacity>200</VEF_MassCarryCapacity><MoveSpeed>-0.1</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso</wornGraphicPath><tags><li>GW_Castellan</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name CarryWeight in this XML block: <equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>400</CarryWeight><CarryBulk>260</CarryBulk><VEF_MassCarryCapacity>200</VEF_MassCarryCapacity><MoveSpeed>-0.1</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CastellanArmor</defName><label>Castellan Plate</label><description>A replica of the Castellan Plate, an ancient and legendary suit of Custodian Power Armor. The auramite armor plating can shrug off almost any threat (especially with the Refraction Field reinforcement provided by the Auramite Halo device), and the lion-hide cloak is strengthened with adamantium thread - it flows like cloth, but cannot be pierced or cut by any normal weapon. \n\nThe true Castellan Plate is worn by Trajann Valoris, the Captain-General of the Adeptus Custodes. Unusually for a Custodian, he believed in offensive defense - sallying forth to destroy threats to the Imperium before they could threaten the Throneworld. \n\nHe rose to power during the Years of Madness, a crisis on Terra that saw two successive Captain-Generals dead or gone, a massive spike in dangerous cultist activity, and a widespread maddening of servitors in the Dark Cells that forced wholesale euthanization.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>180</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>100</ArmorRating_Sharp><ArmorRating_Blunt>1000</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>220</Bulk><WornBulk>45</WornBulk></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>100</ComponentIndustrial><GW_ComponentRelic>4</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>300</HP_Ceramite><HP_Adamantium>240</HP_Adamantium><HP_Auramite>110</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>400</CarryWeight><CarryBulk>260</CarryBulk><VEF_MassCarryCapacity>200</VEF_MassCarryCapacity><MoveSpeed>-0.1</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso</wornGraphicPath><tags><li>GW_Castellan</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name CarryBulk in this XML block: <equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>400</CarryWeight><CarryBulk>260</CarryBulk><VEF_MassCarryCapacity>200</VEF_MassCarryCapacity><MoveSpeed>-0.1</MoveSpeed></equippedStatOffsets>
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CastellanArmor</defName><label>Castellan Plate</label><description>A replica of the Castellan Plate, an ancient and legendary suit of Custodian Power Armor. The auramite armor plating can shrug off almost any threat (especially with the Refraction Field reinforcement provided by the Auramite Halo device), and the lion-hide cloak is strengthened with adamantium thread - it flows like cloth, but cannot be pierced or cut by any normal weapon. \n\nThe true Castellan Plate is worn by Trajann Valoris, the Captain-General of the Adeptus Custodes. Unusually for a Custodian, he believed in offensive defense - sallying forth to destroy threats to the Imperium before they could threaten the Throneworld. \n\nHe rose to power during the Years of Madness, a crisis on Terra that saw two successive Captain-Generals dead or gone, a massive spike in dangerous cultist activity, and a widespread maddening of servitors in the Dark Cells that forced wholesale euthanization.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>180</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>100</ArmorRating_Sharp><ArmorRating_Blunt>1000</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>220</Bulk><WornBulk>45</WornBulk></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>100</ComponentIndustrial><GW_ComponentRelic>4</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>300</HP_Ceramite><HP_Adamantium>240</HP_Adamantium><HP_Auramite>110</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>400</CarryWeight><CarryBulk>260</CarryBulk><VEF_MassCarryCapacity>200</VEF_MassCarryCapacity><MoveSpeed>-0.1</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso</wornGraphicPath><tags><li>GW_Castellan</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CustodesGuardShoulder</defName><label>Custodes Shield Host shoulder pads</label><description>Auramite shoulder pads befitting of a standard Custodian. On the right shoulder is a depiction of the Imperial Aquila, while the colors on the left shoulder denote which Shield Company or Shield Host the wearer belongs to. \n\nEach suit of Custodian armor is a custom build, perfect for each wearer. The wearer's name is even inscribed on the inside of the suit.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Shoulders/CGuard_sp_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>160</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>40</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Shoulders/CGuard_sp</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CustodesGuardShoulder</defName><label>Custodes Shield Host shoulder pads</label><description>Auramite shoulder pads befitting of a standard Custodian. On the right shoulder is a depiction of the Imperial Aquila, while the colors on the left shoulder denote which Shield Company or Shield Host the wearer belongs to. \n\nEach suit of Custodian armor is a custom build, perfect for each wearer. The wearer's name is even inscribed on the inside of the suit.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Shoulders/CGuard_sp_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>160</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>40</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Shoulders/CGuard_sp</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CustodesWardenShoulder</defName><label>Custodes Warden shoulder pads</label><description>The shoulder pads of a Custodian Warden, similar to that of the Custodian Guard. The auramite plates can withstand a great amount of firepower. \n\nThe oaths sworn by a Custodian Warden are taken with the greatest seriousness. To break them would be utterly unthinkable, and each Warden draws strength from their will to keep them.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Shoulders/Warden_sp_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>160</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>40</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Shoulders/Warden_sp</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CustodesWardenShoulder</defName><label>Custodes Warden shoulder pads</label><description>The shoulder pads of a Custodian Warden, similar to that of the Custodian Guard. The auramite plates can withstand a great amount of firepower. \n\nThe oaths sworn by a Custodian Warden are taken with the greatest seriousness. To break them would be utterly unthinkable, and each Warden draws strength from their will to keep them.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Shoulders/Warden_sp_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>160</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>40</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Shoulders/Warden_sp</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>16</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>50</ArmorRating_Sharp><ArmorRating_Blunt>500</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>35</Bulk><WornBulk>10</WornBulk><Bulk>13</Bulk><WornBulk>3.5</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_AllarusShoulder</defName><label>Allarus Terminator shoulder pads</label><description>Reinforced shoulder pads fit for an Allarus Terminator. They are surely strong enough to shoulder the heaviest of burdens. \n\nThe Captain-General of the Adeptus Custodes handpicks every Allarus Terminator, both for aggression and control. The Allarus Custodians strike with incredible yet controlled rage, overcoming any force opposing them - tales of them single-handedly fighting whole armies are not uncommon.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Shoulders/Allarus_sp_Male_south</texPath><drawSize>1</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>16</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>50</ArmorRating_Sharp><ArmorRating_Blunt>500</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>35</Bulk><WornBulk>10</WornBulk><Bulk>13</Bulk><WornBulk>3.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>190</HP_Ceramite><HP_Adamantium>110</HP_Adamantium><HP_Auramite>55</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Shoulders/Allarus_sp</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.25</scale><dataSouth><offset>(0, 0, 0.55)</offset></dataSouth><dataNorth><offset>(0, 0, 0.55)</offset></dataNorth><dataEast><offset>(0, 0, 0.55)</offset></dataEast><dataWest><offset>(0, 0, 0.55)</offset></dataWest></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>16</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>50</ArmorRating_Sharp><ArmorRating_Blunt>500</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>35</Bulk><WornBulk>10</WornBulk><Bulk>13</Bulk><WornBulk>3.5</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_AllarusShoulder</defName><label>Allarus Terminator shoulder pads</label><description>Reinforced shoulder pads fit for an Allarus Terminator. They are surely strong enough to shoulder the heaviest of burdens. \n\nThe Captain-General of the Adeptus Custodes handpicks every Allarus Terminator, both for aggression and control. The Allarus Custodians strike with incredible yet controlled rage, overcoming any force opposing them - tales of them single-handedly fighting whole armies are not uncommon.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Shoulders/Allarus_sp_Male_south</texPath><drawSize>1</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>16</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>50</ArmorRating_Sharp><ArmorRating_Blunt>500</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>35</Bulk><WornBulk>10</WornBulk><Bulk>13</Bulk><WornBulk>3.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>190</HP_Ceramite><HP_Adamantium>110</HP_Adamantium><HP_Auramite>55</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Shoulders/Allarus_sp</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.25</scale><dataSouth><offset>(0, 0, 0.55)</offset></dataSouth><dataNorth><offset>(0, 0, 0.55)</offset></dataNorth><dataEast><offset>(0, 0, 0.55)</offset></dataEast><dataWest><offset>(0, 0, 0.55)</offset></dataWest></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>20</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>18</Bulk><WornBulk>5</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CastellanPlateShoulder</defName><label>Castellan Plate shoulder pads</label><description>The shoulder pads of the Castellan Plate, the armor of Trajann Valoris. To symbolize his leadership of the Adeptus Custodes, the right shoulder bears a giant, auramite depiction of a lion's head. \n\nEven before becoming the Captain-General, Trajann Valoris was an exceptional man. As an Allarus Custodian, he was the first person to have ever won the Blood Games twice - had he been an enemy, the Emperor would have met an untimely demise twice over.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/Shoulders/CastellanPlate_sp_Male_south</texPath><drawSize>1</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>20</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>18</Bulk><WornBulk>5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>210</HP_Ceramite><HP_Adamantium>130</HP_Adamantium><HP_Auramite>65</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Castellan Plate/Shoulders/CastellanPlate_sp</wornGraphicPath><tags><li>GW_Castellan</li></tags><drawData><scale>1.25</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>20</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>18</Bulk><WornBulk>5</WornBulk></statBases>
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CastellanPlateShoulder</defName><label>Castellan Plate shoulder pads</label><description>The shoulder pads of the Castellan Plate, the armor of Trajann Valoris. To symbolize his leadership of the Adeptus Custodes, the right shoulder bears a giant, auramite depiction of a lion's head. \n\nEven before becoming the Captain-General, Trajann Valoris was an exceptional man. As an Allarus Custodian, he was the first person to have ever won the Blood Games twice - had he been an enemy, the Emperor would have met an untimely demise twice over.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/Shoulders/CastellanPlate_sp_Male_south</texPath><drawSize>1</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>20</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>18</Bulk><WornBulk>5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>210</HP_Ceramite><HP_Adamantium>130</HP_Adamantium><HP_Auramite>65</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Castellan Plate/Shoulders/CastellanPlate_sp</wornGraphicPath><tags><li>GW_Castellan</li></tags><drawData><scale>1.25</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MaxHitPoints>125</MaxHitPoints><WorkToMake>9000</WorkToMake><StuffEffectMultiplierArmor>8</StuffEffectMultiplierArmor><Bulk>5</Bulk><WornBulk>3</WornBulk><Mass>13</Mass><StuffEffectMultiplierInsulation_Cold>0.00</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.00</StuffEffectMultiplierInsulation_Heat><Bulk>5</Bulk><WornBulk>3</WornBulk></statBases>
Root node: <ThingDef ParentName="Kurin_MiddleBaseTear2"><defName>Kurin_Middle_Body_Armor</defName><label>kurin body armor</label><description>경량 방탄복입니다. 언제 어디서나 무리 없이 착용할 수 있지만 방어력은 조금 부족합니다.</description><graphicData><texPath>Kurin/Apparel/Middle/Body_Armor/Texture</texPath></graphicData><costStuffCount>90</costStuffCount><stuffCategories><li>Steeled</li></stuffCategories><costList><Cloth>30</Cloth></costList><apparel><tags><li>Kurin_Grunt</li><li>Kurin_ELite_Scout</li><li>Kurin_Elite</li><li>Kurin_Trooper</li><li>Kurin_EliteTrooper</li><li>Kurin_EliteSniper_H</li><li>Kurin_Ninja</li><li>Kurin_Warmonger</li><li>Kurin_Melee</li><li>Kurin_Military</li></tags><wornGraphicPath>Kurin/Apparel/Middle/Body_Armor/Texture</wornGraphicPath><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li></bodyPartGroups></apparel><statBases><MaxHitPoints>125</MaxHitPoints><WorkToMake>9000</WorkToMake><StuffEffectMultiplierArmor>8</StuffEffectMultiplierArmor><Bulk>5</Bulk><WornBulk>3</WornBulk><Mass>13</Mass><StuffEffectMultiplierInsulation_Cold>0.00</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.00</StuffEffectMultiplierInsulation_Heat><Bulk>5</Bulk><WornBulk>3</WornBulk></statBases><modExtensions><li Class="CombatExtended.PartialArmorExt"><stats><li><ArmorRating_Sharp>0.60</ArmorRating_Sharp><parts><li>Shoulder</li></parts></li><li><ArmorRating_Blunt>0.60</ArmorRating_Blunt><parts><li>Shoulder</li></parts></li></stats></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><MaxHitPoints>125</MaxHitPoints><WorkToMake>9000</WorkToMake><StuffEffectMultiplierArmor>8</StuffEffectMultiplierArmor><Bulk>5</Bulk><WornBulk>3</WornBulk><Mass>13</Mass><StuffEffectMultiplierInsulation_Cold>0.00</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.00</StuffEffectMultiplierInsulation_Heat><Bulk>5</Bulk><WornBulk>3</WornBulk></statBases>
Root node: <ThingDef ParentName="Kurin_MiddleBaseTear2"><defName>Kurin_Middle_Body_Armor</defName><label>kurin body armor</label><description>경량 방탄복입니다. 언제 어디서나 무리 없이 착용할 수 있지만 방어력은 조금 부족합니다.</description><graphicData><texPath>Kurin/Apparel/Middle/Body_Armor/Texture</texPath></graphicData><costStuffCount>90</costStuffCount><stuffCategories><li>Steeled</li></stuffCategories><costList><Cloth>30</Cloth></costList><apparel><tags><li>Kurin_Grunt</li><li>Kurin_ELite_Scout</li><li>Kurin_Elite</li><li>Kurin_Trooper</li><li>Kurin_EliteTrooper</li><li>Kurin_EliteSniper_H</li><li>Kurin_Ninja</li><li>Kurin_Warmonger</li><li>Kurin_Melee</li><li>Kurin_Military</li></tags><wornGraphicPath>Kurin/Apparel/Middle/Body_Armor/Texture</wornGraphicPath><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li></bodyPartGroups></apparel><statBases><MaxHitPoints>125</MaxHitPoints><WorkToMake>9000</WorkToMake><StuffEffectMultiplierArmor>8</StuffEffectMultiplierArmor><Bulk>5</Bulk><WornBulk>3</WornBulk><Mass>13</Mass><StuffEffectMultiplierInsulation_Cold>0.00</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.00</StuffEffectMultiplierInsulation_Heat><Bulk>5</Bulk><WornBulk>3</WornBulk></statBases><modExtensions><li Class="CombatExtended.PartialArmorExt"><stats><li><ArmorRating_Sharp>0.60</ArmorRating_Sharp><parts><li>Shoulder</li></parts></li><li><ArmorRating_Blunt>0.60</ArmorRating_Blunt><parts><li>Shoulder</li></parts></li></stats></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>8000</WorkToMake><StuffEffectMultiplierArmor>5</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.60</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.80</StuffEffectMultiplierInsulation_Heat><Bulk>7.5</Bulk><WornBulk>1</WornBulk><Bulk>7.5</Bulk><WornBulk>2</WornBulk></statBases>
Root node: <ThingDef ParentName="Kurin_ShellBaseTear1"><defName>Kurin_Shell_Duster</defName><label>kurin duster</label><description>상당한 더위와 어느정도의 추위를 막아 줄 수 있는 세련된 외투입니다.</description><graphicData><texPath>Kurin/Apparel/Shell/Duster/Texture</texPath></graphicData><costStuffCount>75</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>8000</WorkToMake><StuffEffectMultiplierArmor>5</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.60</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.80</StuffEffectMultiplierInsulation_Heat><Bulk>7.5</Bulk><WornBulk>1</WornBulk><Bulk>7.5</Bulk><WornBulk>2</WornBulk></statBases><apparel><useWornGraphicMask>false</useWornGraphicMask><bodyPartGroups><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>Kurin/Apparel/Shell/Duster/Texture</wornGraphicPath></apparel></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>8000</WorkToMake><StuffEffectMultiplierArmor>5</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.60</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.80</StuffEffectMultiplierInsulation_Heat><Bulk>7.5</Bulk><WornBulk>1</WornBulk><Bulk>7.5</Bulk><WornBulk>2</WornBulk></statBases>
Root node: <ThingDef ParentName="Kurin_ShellBaseTear1"><defName>Kurin_Shell_Duster</defName><label>kurin duster</label><description>상당한 더위와 어느정도의 추위를 막아 줄 수 있는 세련된 외투입니다.</description><graphicData><texPath>Kurin/Apparel/Shell/Duster/Texture</texPath></graphicData><costStuffCount>75</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>8000</WorkToMake><StuffEffectMultiplierArmor>5</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.60</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.80</StuffEffectMultiplierInsulation_Heat><Bulk>7.5</Bulk><WornBulk>1</WornBulk><Bulk>7.5</Bulk><WornBulk>2</WornBulk></statBases><apparel><useWornGraphicMask>false</useWornGraphicMask><bodyPartGroups><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>Kurin/Apparel/Shell/Duster/Texture</wornGraphicPath></apparel></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>8000</WorkToMake><StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>2.00</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.00</StuffEffectMultiplierInsulation_Heat><Bulk>7.5</Bulk><WornBulk>1</WornBulk><Bulk>10</Bulk><WornBulk>5</WornBulk></statBases>
Root node: <ThingDef ParentName="Kurin_ShellBaseTear2"><defName>Kurin_Shell_Winter_Padding</defName><label>kurin winter padding</label><description>두꺼운 겨울 패딩입니다. 추위를 잘 타는 쿠린들에게는 겨울 필수품입니다.</description><graphicData><texPath>Kurin/Apparel/Shell/Winter_Padding/Texture</texPath></graphicData><costStuffCount>75</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>8000</WorkToMake><StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>2.00</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.00</StuffEffectMultiplierInsulation_Heat><Bulk>7.5</Bulk><WornBulk>1</WornBulk><Bulk>10</Bulk><WornBulk>5</WornBulk></statBases><apparel><useWornGraphicMask>false</useWornGraphicMask><bodyPartGroups><li>Torso</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>Kurin/Apparel/Shell/Winter_Padding/Texture</wornGraphicPath></apparel></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>8000</WorkToMake><StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>2.00</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.00</StuffEffectMultiplierInsulation_Heat><Bulk>7.5</Bulk><WornBulk>1</WornBulk><Bulk>10</Bulk><WornBulk>5</WornBulk></statBases>
Root node: <ThingDef ParentName="Kurin_ShellBaseTear2"><defName>Kurin_Shell_Winter_Padding</defName><label>kurin winter padding</label><description>두꺼운 겨울 패딩입니다. 추위를 잘 타는 쿠린들에게는 겨울 필수품입니다.</description><graphicData><texPath>Kurin/Apparel/Shell/Winter_Padding/Texture</texPath></graphicData><costStuffCount>75</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>8000</WorkToMake><StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>2.00</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.00</StuffEffectMultiplierInsulation_Heat><Bulk>7.5</Bulk><WornBulk>1</WornBulk><Bulk>10</Bulk><WornBulk>5</WornBulk></statBases><apparel><useWornGraphicMask>false</useWornGraphicMask><bodyPartGroups><li>Torso</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>Kurin/Apparel/Shell/Winter_Padding/Texture</wornGraphicPath></apparel></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name statBases in this XML block: <ThingDef ParentName="Yuran_ApparelBase"><defName>YR_AP_WhiteSeeCape</defName><label>Yuran unmu</label><description>It is a light jacket with good ventilation.</description><recipeMaker /><graphicData><texPath>Yuran/Yuranlike/Apparel/Normal/YR_outcloth2</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><stuffCategories><li>Fabric</li></stuffCategories><costStuffCount>55</costStuffCount><statBases /><apparel><drawData><dataNorth><layer>25</layer></dataNorth></drawData><bodyPartGroups><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>Yuran/Yuranlike/Apparel/Normal/YR_outcloth2</wornGraphicPath><useWornGraphicMask>true</useWornGraphicMask><layers><li>Shell</li></layers><defaultOutfitTags><li>Worker</li><li>Soldier</li></defaultOutfitTags><tags><li>YuranALL</li></tags></apparel><comps Inherit="False"><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li Class="CompProperties_CauseHediff_Apparel"><hediff>YR_AP_WhiteSeeCape</hediff><part>Torso</part></li></comps><equippedStatOffsets><SocialImpact>0.1</SocialImpact><CarryWeight>5</CarryWeight><CarryBulk>5</CarryBulk></equippedStatOffsets><statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>1000</WorkToMake><Mass>0.5</Mass><Bulk>0.5</Bulk><DeteriorationRate>1</DeteriorationRate><Beauty>20</Beauty><WornBulk>0.1</WornBulk><Insulation_Cold>5</Insulation_Cold><Insulation_Heat>5</Insulation_Heat><ArmorRating_Sharp>1</ArmorRating_Sharp><ArmorRating_Blunt>0</ArmorRating_Blunt><ArmorRating_Heat>0.1</ArmorRating_Heat><Flammability>0</Flammability><EquipDelay>0.5</EquipDelay></statBases></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Yuran_ApparelBase"><defName>YR_AP_Sharp</defName><label>Yuran talisman of the earth</label><description>A talisman crafted by Yuran's special incantation, it harnesses the power of the earth to protect its wearer from sharpening.</description><recipeMaker><researchPrerequisite>Yuran_ClothTech_Armor</researchPrerequisite></recipeMaker><graphicData><texPath>Yuran/Item/YR_AP_Sharp</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.58, 0.58</drawSize></graphicData><costList><YR_yedoensisBerries_Big>1</YR_yedoensisBerries_Big><DevilstrandCloth>25</DevilstrandCloth><Jade>50</Jade><Gold>10</Gold></costList><costStuffCount>75</costStuffCount><statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>10000</WorkToMake><Mass>0.1</Mass><Bulk>0.1</Bulk><WornBulk>0.1</WornBulk><DeteriorationRate>1</DeteriorationRate><Beauty>10</Beauty><ArmorRating_Sharp>12</ArmorRating_Sharp><ArmorRating_Blunt>0</ArmorRating_Blunt><ArmorRating_Heat>0</ArmorRating_Heat><Insulation_Cold>0</Insulation_Cold><Insulation_Heat>0</Insulation_Heat><Flammability>0</Flammability><EquipDelay>5</EquipDelay></statBases><apparel><bodyPartGroups><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li><li>FullHead</li><li>Neck</li><li>Hands</li><li>Feet</li></bodyPartGroups><wornGraphicPath>Yuran/Yuranlike/Apparel/Non</wornGraphicPath><useWornGraphicMask>true</useWornGraphicMask><countsAsClothingForNudity>false</countsAsClothingForNudity><careIfDamaged>false</careIfDamaged><layers><li>Yuran_ApparelSkinA</li></layers><defaultOutfitTags><li>Worker</li><li>Soldier</li></defaultOutfitTags><tags><li>Yurantalisman</li></tags><developmentalStageFilter>Child, Adult</developmentalStageFilter></apparel><equippedStatOffsets><FoodPoisonChance>-0.08</FoodPoisonChance></equippedStatOffsets><equippedStatOffsets><CarryWeight>30</CarryWeight><CarryBulk>30</CarryBulk></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Yuran_ApparelBase"><defName>YR_AP_Blunt</defName><label>Yuran talisman of the forest</label><description>A talisman crafted by Yuran's special enchantment, it harnesses the power of the forest to protect its wearer from impact.</description><recipeMaker><researchPrerequisite>Yuran_ClothTech_Armor</researchPrerequisite></recipeMaker><graphicData><texPath>Yuran/Item/YR_AP_Blunt</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.58, 0.58</drawSize></graphicData><costList><YR_yedoensisBerries_Big>1</YR_yedoensisBerries_Big><DevilstrandCloth>25</DevilstrandCloth><YR_Red_wood>50</YR_Red_wood><Gold>10</Gold></costList><costStuffCount>75</costStuffCount><statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>10000</WorkToMake><Mass>0.1</Mass><Bulk>0.1</Bulk><WornBulk>0.1</WornBulk><DeteriorationRate>1</DeteriorationRate><Beauty>10</Beauty><ArmorRating_Sharp>0</ArmorRating_Sharp><ArmorRating_Blunt>30</ArmorRating_Blunt><Insulation_Cold>0</Insulation_Cold><Insulation_Heat>0</Insulation_Heat><Flammability>0</Flammability><EquipDelay>5</EquipDelay></statBases><apparel><bodyPartGroups><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li><li>FullHead</li><li>Neck</li><li>Hands</li><li>Feet</li></bodyPartGroups><wornGraphicPath>Yuran/Yuranlike/Apparel/Non</wornGraphicPath><useWornGraphicMask>true</useWornGraphicMask><countsAsClothingForNudity>false</countsAsClothingForNudity><careIfDamaged>false</careIfDamaged><layers><li>Yuran_ApparelSkinB</li></layers><defaultOutfitTags><li>Worker</li><li>Soldier</li></defaultOutfitTags><tags><li>Yurantalisman</li></tags><developmentalStageFilter>Child, Adult</developmentalStageFilter></apparel><equippedStatOffsets><FoodPoisonChance>-0.08</FoodPoisonChance></equippedStatOffsets><equippedStatOffsets><SmokeSensitivity>-1</SmokeSensitivity><ToxicEnvironmentResistance>0.8</ToxicEnvironmentResistance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="Yuran_ApparelBase"><defName>YR_AP_Heat</defName><label>Yuran talisman of water</label><description>A talisman crafted by Yuran's special incantation, it uses the power of water to protect its wearer from heat.</description><recipeMaker><researchPrerequisite>Yuran_ClothTech_Armor</researchPrerequisite></recipeMaker><graphicData><texPath>Yuran/Item/YR_AP_Heat</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.58, 0.58</drawSize></graphicData><costList><YR_yedoensisBerries_Big>1</YR_yedoensisBerries_Big><DevilstrandCloth>25</DevilstrandCloth><Silver>80</Silver><Gold>10</Gold></costList><costStuffCount>75</costStuffCount><statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>10000</WorkToMake><Mass>0.1</Mass><Bulk>0.1</Bulk><WornBulk>0.1</WornBulk><DeteriorationRate>1</DeteriorationRate><Beauty>10</Beauty><ArmorRating_Sharp>0</ArmorRating_Sharp><ArmorRating_Blunt>0</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><ArmorRating_Electric>0.5</ArmorRating_Electric><Insulation_Cold>0</Insulation_Cold><Insulation_Heat>0</Insulation_Heat><Flammability>0</Flammability><EquipDelay>5</EquipDelay><EnergyShieldRechargeRate>0.1</EnergyShieldRechargeRate><EnergyShieldEnergyMax>1.5</EnergyShieldEnergyMax></statBases><apparel><bodyPartGroups><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li><li>FullHead</li><li>Neck</li><li>Hands</li><li>Feet</li></bodyPartGroups><wornGraphicPath>Yuran/Yuranlike/Apparel/Non</wornGraphicPath><useWornGraphicMask>true</useWornGraphicMask><countsAsClothingForNudity>false</countsAsClothingForNudity><careIfDamaged>false</careIfDamaged><layers><li>Yuran_ApparelSkinC</li></layers><defaultOutfitTags><li>Worker</li><li>Soldier</li></defaultOutfitTags><tags><li>Yurantalisman</li></tags><developmentalStageFilter>Child, Adult</developmentalStageFilter></apparel><comps><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><equippedStatOffsets><FoodPoisonChance>-0.08</FoodPoisonChance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><DecompressionResistance MayRequire="kentington.saveourship2">1</DecompressionResistance><VacuumSpeedMultiplier MayRequire="kentington.saveourship2">2</VacuumSpeedMultiplier></equippedStatOffsets><tickerType>Normal</tickerType><comps><li Class="CompProperties_Shield"><startingTicksToReset>900</startingTicksToReset><minDrawSize>1</minDrawSize><maxDrawSize>2</maxDrawSize><blocksRangedWeapons>false</blocksRangedWeapons></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="BaseHumanMakeableGun"><defName>Kurin_Gun_Surigum</defName><label>kurin surigum</label><description>A traditional throwing knife. Suitable for throwing and cutting. A favorite of Kurin infiltrators who favor it for its ability to pass through shield belts.</description><graphicData><texPath>Kurin/Weapon/Surigum/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.0</uiIconScale><equippedAngleOffset>-65</equippedAngleOffset><statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><relicChance>2</relicChance><weaponTags><li>Kurin_Weapons</li><li>Kurin_Surigum</li></weaponTags><costList><Steel>50</Steel></costList><recipeMaker><skillRequirements><Crafting>6</Crafting></skillRequirements><researchPrerequisites><li>Kurin_CombatT2</li></researchPrerequisites></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>1</power><chanceFactor>0.12</chanceFactor><cooldownTime>1.26</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>12</power><cooldownTime>1.18</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>10</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.51</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="BaseHumanMakeableGun"><defName>Kurin_Gun_Surigum</defName><label>kurin surigum</label><description>A traditional throwing knife. Suitable for throwing and cutting. A favorite of Kurin infiltrators who favor it for its ability to pass through shield belts.</description><graphicData><texPath>Kurin/Weapon/Surigum/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.0</uiIconScale><equippedAngleOffset>-65</equippedAngleOffset><statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><relicChance>2</relicChance><weaponTags><li>Kurin_Weapons</li><li>Kurin_Surigum</li></weaponTags><costList><Steel>50</Steel></costList><recipeMaker><skillRequirements><Crafting>6</Crafting></skillRequirements><researchPrerequisites><li>Kurin_CombatT2</li></researchPrerequisites></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>1</power><chanceFactor>0.12</chanceFactor><cooldownTime>1.26</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>12</power><cooldownTime>1.18</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>10</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.51</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="BaseHumanMakeableGun"><defName>Kurin_Gun_Surigum</defName><label>kurin surigum</label><description>A traditional throwing knife. Suitable for throwing and cutting. A favorite of Kurin infiltrators who favor it for its ability to pass through shield belts.</description><graphicData><texPath>Kurin/Weapon/Surigum/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.0</uiIconScale><equippedAngleOffset>-65</equippedAngleOffset><statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><relicChance>2</relicChance><weaponTags><li>Kurin_Weapons</li><li>Kurin_Surigum</li></weaponTags><costList><Steel>50</Steel></costList><recipeMaker><skillRequirements><Crafting>6</Crafting></skillRequirements><researchPrerequisites><li>Kurin_CombatT2</li></researchPrerequisites></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>1</power><chanceFactor>0.12</chanceFactor><cooldownTime>1.26</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>12</power><cooldownTime>1.18</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>10</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.51</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Misericordia</defName><label>Misericordia</label><description>Also known as the “blade of mercy”, the Misericordia is a long dagger/short sword carried by the Adeptus Custodes. A piece of archeotechnology from the Age of Strife, it uses no disruptive power field, but instead the blade itself is imbued with “micromolecular dissonator spirits”, allowing it to punch through thick armor. \n\nDuring the Age of Strife, it was infamous as a symbol of the tyranny of the techno-barbarian warlords. When Terra was unified by the Emperor, the Misericordia became a symbol of the Emperors judgement instead - which, depending on your viewpoint, may be the same thing.</description><graphicData><texPath>Things/Weapons/Misericordia</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.2</drawSize></graphicData><uiIconScale>1.0</uiIconScale><statBases><WorkToMake>20000</WorkToMake><Mass>1.85</Mass><Bulk>4.9</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus><Bulk>2.5</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedAngleOffset>-30</equippedAngleOffset><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>200</costStuffCount><costList><ComponentSpacer>15</ComponentSpacer><ComponentIndustrial>30</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>100</Plasteel><Steel>230</Steel><Gold>10</Gold><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>20</HP_Auramite></costList><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.25</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>210</power><cooldownTime>2.65</cooldownTime><armorPenetrationSharp>210</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>250</power><cooldownTime>1.2</cooldownTime><armorPenetrationSharp>250</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>CE_OneHandedWeapon</li><li>AMASword</li><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>0.23</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.35</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>20000</WorkToMake><Mass>1.85</Mass><Bulk>4.9</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus><Bulk>2.5</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Misericordia</defName><label>Misericordia</label><description>Also known as the “blade of mercy”, the Misericordia is a long dagger/short sword carried by the Adeptus Custodes. A piece of archeotechnology from the Age of Strife, it uses no disruptive power field, but instead the blade itself is imbued with “micromolecular dissonator spirits”, allowing it to punch through thick armor. \n\nDuring the Age of Strife, it was infamous as a symbol of the tyranny of the techno-barbarian warlords. When Terra was unified by the Emperor, the Misericordia became a symbol of the Emperors judgement instead - which, depending on your viewpoint, may be the same thing.</description><graphicData><texPath>Things/Weapons/Misericordia</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.2</drawSize></graphicData><uiIconScale>1.0</uiIconScale><statBases><WorkToMake>20000</WorkToMake><Mass>1.85</Mass><Bulk>4.9</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus><Bulk>2.5</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedAngleOffset>-30</equippedAngleOffset><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>200</costStuffCount><costList><ComponentSpacer>15</ComponentSpacer><ComponentIndustrial>30</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>100</Plasteel><Steel>230</Steel><Gold>10</Gold><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>20</HP_Auramite></costList><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.25</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>210</power><cooldownTime>2.65</cooldownTime><armorPenetrationSharp>210</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>250</power><cooldownTime>1.2</cooldownTime><armorPenetrationSharp>250</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>CE_OneHandedWeapon</li><li>AMASword</li><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>0.23</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.35</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>20000</WorkToMake><Mass>1.85</Mass><Bulk>4.9</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus><Bulk>2.5</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Misericordia</defName><label>Misericordia</label><description>Also known as the “blade of mercy”, the Misericordia is a long dagger/short sword carried by the Adeptus Custodes. A piece of archeotechnology from the Age of Strife, it uses no disruptive power field, but instead the blade itself is imbued with “micromolecular dissonator spirits”, allowing it to punch through thick armor. \n\nDuring the Age of Strife, it was infamous as a symbol of the tyranny of the techno-barbarian warlords. When Terra was unified by the Emperor, the Misericordia became a symbol of the Emperors judgement instead - which, depending on your viewpoint, may be the same thing.</description><graphicData><texPath>Things/Weapons/Misericordia</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.2</drawSize></graphicData><uiIconScale>1.0</uiIconScale><statBases><WorkToMake>20000</WorkToMake><Mass>1.85</Mass><Bulk>4.9</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus><Bulk>2.5</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedAngleOffset>-30</equippedAngleOffset><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>200</costStuffCount><costList><ComponentSpacer>15</ComponentSpacer><ComponentIndustrial>30</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>100</Plasteel><Steel>230</Steel><Gold>10</Gold><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>20</HP_Auramite></costList><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.25</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>210</power><cooldownTime>2.65</cooldownTime><armorPenetrationSharp>210</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>250</power><cooldownTime>1.2</cooldownTime><armorPenetrationSharp>250</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>CE_OneHandedWeapon</li><li>AMASword</li><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>0.23</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.35</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Sentinel_Blade</defName><label>Sentinel blade</label><description>A special type of power sword, used only by the Adeptus Custodes. Not only is the broadsword's blade strong enough to cut through a Terminators armor. \n\nDespite their size, Sentinel Blades are wielded one-handed, an ability granted by the exceptional strength of Custodians. They are often wielded with Storm Shields, providing a good balance of offence and defence.</description><graphicData><texPath>Things/Weapons/SentinelBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><uiIconScale>1.0</uiIconScale><statBases><WorkToMake>25000</WorkToMake><Mass>5.85</Mass><Bulk>6.2</Bulk><MeleeCounterParryBonus>0.53</MeleeCounterParryBonus><Bulk>4.0</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedAngleOffset>-40</equippedAngleOffset><costList><ComponentSpacer>20</ComponentSpacer><ComponentIndustrial>45</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>250</Plasteel><Steel>435</Steel><Gold>15</Gold><HP_Ceramite>120</HP_Ceramite><HP_Adamantium>100</HP_Adamantium><HP_Auramite>50</HP_Auramite></costList><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>300</costStuffCount><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.3</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>220</power><cooldownTime>2.85</cooldownTime><armorPenetrationSharp>220</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>260</power><cooldownTime>1.0</cooldownTime><armorPenetrationSharp>260</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>AMASword</li><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>1.0</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.55</MeleeParryChance><MeleeDodgeChance>0.45</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>25000</WorkToMake><Mass>5.85</Mass><Bulk>6.2</Bulk><MeleeCounterParryBonus>0.53</MeleeCounterParryBonus><Bulk>4.0</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Sentinel_Blade</defName><label>Sentinel blade</label><description>A special type of power sword, used only by the Adeptus Custodes. Not only is the broadsword's blade strong enough to cut through a Terminators armor. \n\nDespite their size, Sentinel Blades are wielded one-handed, an ability granted by the exceptional strength of Custodians. They are often wielded with Storm Shields, providing a good balance of offence and defence.</description><graphicData><texPath>Things/Weapons/SentinelBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><uiIconScale>1.0</uiIconScale><statBases><WorkToMake>25000</WorkToMake><Mass>5.85</Mass><Bulk>6.2</Bulk><MeleeCounterParryBonus>0.53</MeleeCounterParryBonus><Bulk>4.0</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedAngleOffset>-40</equippedAngleOffset><costList><ComponentSpacer>20</ComponentSpacer><ComponentIndustrial>45</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>250</Plasteel><Steel>435</Steel><Gold>15</Gold><HP_Ceramite>120</HP_Ceramite><HP_Adamantium>100</HP_Adamantium><HP_Auramite>50</HP_Auramite></costList><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>300</costStuffCount><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.3</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>220</power><cooldownTime>2.85</cooldownTime><armorPenetrationSharp>220</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>260</power><cooldownTime>1.0</cooldownTime><armorPenetrationSharp>260</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>AMASword</li><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>1.0</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.55</MeleeParryChance><MeleeDodgeChance>0.45</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>25000</WorkToMake><Mass>5.85</Mass><Bulk>6.2</Bulk><MeleeCounterParryBonus>0.53</MeleeCounterParryBonus><Bulk>4.0</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Sentinel_Blade</defName><label>Sentinel blade</label><description>A special type of power sword, used only by the Adeptus Custodes. Not only is the broadsword's blade strong enough to cut through a Terminators armor. \n\nDespite their size, Sentinel Blades are wielded one-handed, an ability granted by the exceptional strength of Custodians. They are often wielded with Storm Shields, providing a good balance of offence and defence.</description><graphicData><texPath>Things/Weapons/SentinelBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><uiIconScale>1.0</uiIconScale><statBases><WorkToMake>25000</WorkToMake><Mass>5.85</Mass><Bulk>6.2</Bulk><MeleeCounterParryBonus>0.53</MeleeCounterParryBonus><Bulk>4.0</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedAngleOffset>-40</equippedAngleOffset><costList><ComponentSpacer>20</ComponentSpacer><ComponentIndustrial>45</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>250</Plasteel><Steel>435</Steel><Gold>15</Gold><HP_Ceramite>120</HP_Ceramite><HP_Adamantium>100</HP_Adamantium><HP_Auramite>50</HP_Auramite></costList><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>300</costStuffCount><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.3</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>220</power><cooldownTime>2.85</cooldownTime><armorPenetrationSharp>220</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>260</power><cooldownTime>1.0</cooldownTime><armorPenetrationSharp>260</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>AMASword</li><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>1.0</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.55</MeleeParryChance><MeleeDodgeChance>0.45</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Vexilla</defName><label>Magisterium Vexilla</label><description>A battle-standard held by the Adeptus Custodes, properly called a “Magisterium Vexilla”. As well as serving as a solid melee weapon to crush an enemy’s skull, it also seems to inspire nearby allies to fight harder than normal, increasing speed and strength. Whether that effect is through pure inspiration and belief or the presence of mysterious technology is unknown. \n\nSome secrets are kept even from the Adeptus Mechanicus. Some of those were kept in the Tower Aquilane, the headquarters of the Adeptus Custodes.</description><graphicData><texPath>Things/Weapons/Vexilla</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>0.93</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>20</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>200</Plasteel><Steel>450</Steel><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>60</HP_Adamantium><HP_Auramite>20</HP_Auramite></costList><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>200</costStuffCount><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>stock</label><capacities><li>Blunt</li></capacities><power>100</power><cooldownTime>2</cooldownTime><chanceFactor>0.15</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>stock</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>200</power><cooldownTime>2</cooldownTime><armorPenetrationSharp>80</armorPenetrationSharp><armorPenetrationBlunt>300</armorPenetrationBlunt><linkedBodyPartsGroup>head</linkedBodyPartsGroup></li></tools><equippedAngleOffset>45</equippedAngleOffset><comps><li Class="GW40kHediffAura.CompProperties_ApparelGiveHediff"><hediffDef>GW40k_SS_InspiringAura</hediffDef></li></comps><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>1.00</MeleeCritChance><MeleeParryChance>0.70</MeleeParryChance><MeleeDodgeChance>0.47</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>0.93</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Vexilla</defName><label>Magisterium Vexilla</label><description>A battle-standard held by the Adeptus Custodes, properly called a “Magisterium Vexilla”. As well as serving as a solid melee weapon to crush an enemy’s skull, it also seems to inspire nearby allies to fight harder than normal, increasing speed and strength. Whether that effect is through pure inspiration and belief or the presence of mysterious technology is unknown. \n\nSome secrets are kept even from the Adeptus Mechanicus. Some of those were kept in the Tower Aquilane, the headquarters of the Adeptus Custodes.</description><graphicData><texPath>Things/Weapons/Vexilla</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>0.93</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>20</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>200</Plasteel><Steel>450</Steel><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>60</HP_Adamantium><HP_Auramite>20</HP_Auramite></costList><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>200</costStuffCount><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>stock</label><capacities><li>Blunt</li></capacities><power>100</power><cooldownTime>2</cooldownTime><chanceFactor>0.15</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>stock</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>200</power><cooldownTime>2</cooldownTime><armorPenetrationSharp>80</armorPenetrationSharp><armorPenetrationBlunt>300</armorPenetrationBlunt><linkedBodyPartsGroup>head</linkedBodyPartsGroup></li></tools><equippedAngleOffset>45</equippedAngleOffset><comps><li Class="GW40kHediffAura.CompProperties_ApparelGiveHediff"><hediffDef>GW40k_SS_InspiringAura</hediffDef></li></comps><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>1.00</MeleeCritChance><MeleeParryChance>0.70</MeleeParryChance><MeleeDodgeChance>0.47</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>0.93</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases>
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_GuardianSpear</defName><label>Guardian Spear</label><description>The traditional armament of the Adeptus Custodes, the Guardian Spear is a “combi-weapon” - a combination of two weapons in one. The golden spear's head is coated in a disruptive power field, allowing it to pierce through heavy armor, while the integrated Bolt Caster lays down heavy fire on more distant enemies. \n\nMany combi-weapons exist in the Imperium of Man. For example, the basic “Combi-bolter”, often seen in the Great Crusade and Horus Heresy eras, was simply two bolters attached side-to-side. Unlike the later Storm Bolters, they were only attached together later, not in the first place.</description><graphicData><texPath>Things/Weapons/SpearBolter</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>23</ComponentSpacer><ComponentIndustrial>40</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>250</Plasteel><Steel>300</Steel><Gold>15</Gold><HP_Ceramite>120</HP_Ceramite><HP_Adamantium>100</HP_Adamantium><HP_Auramite>80</HP_Auramite></costList><costStuffCount>300</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearBolter</texPath><weapon>GW_TotE_GuardianSpearR</weapon></li></weaponsToSwitch></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_AdrathicSpear</defName><label>Adrathic Spear</label><description>A variant on the traditional Guardian Spear, the Adrasite Spear combines the same power spear with an adrathic weapon - a gun that fires a disintegrating beam to destroy targets at the molecular level. \n\nAdrathic weapons are a relic of the Dark Age of Technology. When the Emperor unified Terra, long before the Imperium came to be, He had all Adrathic Weapons given to Him on pain of death. Such is their power that only the Adeptus Custodes have wielded them since, and neither the ancient Mechanicum or the Adeptus Mechanicus were granted access to their secrets.</description><graphicData><texPath>Things/Weapons/SpearAdrathic</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>35</ComponentSpacer><ComponentIndustrial>60</ComponentIndustrial><GW_ComponentRelic>4</GW_ComponentRelic><Plasteel>350</Plasteel><Steel>400</Steel><Gold>20</Gold><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>150</HP_Adamantium><HP_Auramite>120</HP_Auramite></costList><costStuffCount>500</costStuffCount><stuffCategories><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearAdrathic</texPath><weapon>GW_TotE_AdrathicSpearR</weapon></li></weaponsToSwitch></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_AdrathicSpear</defName><label>Adrathic Spear</label><description>A variant on the traditional Guardian Spear, the Adrasite Spear combines the same power spear with an adrathic weapon - a gun that fires a disintegrating beam to destroy targets at the molecular level. \n\nAdrathic weapons are a relic of the Dark Age of Technology. When the Emperor unified Terra, long before the Imperium came to be, He had all Adrathic Weapons given to Him on pain of death. Such is their power that only the Adeptus Custodes have wielded them since, and neither the ancient Mechanicum or the Adeptus Mechanicus were granted access to their secrets.</description><graphicData><texPath>Things/Weapons/SpearAdrathic</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>35</ComponentSpacer><ComponentIndustrial>60</ComponentIndustrial><GW_ComponentRelic>4</GW_ComponentRelic><Plasteel>350</Plasteel><Steel>400</Steel><Gold>20</Gold><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>150</HP_Adamantium><HP_Auramite>120</HP_Auramite></costList><costStuffCount>500</costStuffCount><stuffCategories><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearAdrathic</texPath><weapon>GW_TotE_AdrathicSpearR</weapon></li></weaponsToSwitch></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_AdrathicSpear</defName><label>Adrathic Spear</label><description>A variant on the traditional Guardian Spear, the Adrasite Spear combines the same power spear with an adrathic weapon - a gun that fires a disintegrating beam to destroy targets at the molecular level. \n\nAdrathic weapons are a relic of the Dark Age of Technology. When the Emperor unified Terra, long before the Imperium came to be, He had all Adrathic Weapons given to Him on pain of death. Such is their power that only the Adeptus Custodes have wielded them since, and neither the ancient Mechanicum or the Adeptus Mechanicus were granted access to their secrets.</description><graphicData><texPath>Things/Weapons/SpearAdrathic</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>35</ComponentSpacer><ComponentIndustrial>60</ComponentIndustrial><GW_ComponentRelic>4</GW_ComponentRelic><Plasteel>350</Plasteel><Steel>400</Steel><Gold>20</Gold><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>150</HP_Adamantium><HP_Auramite>120</HP_Auramite></costList><costStuffCount>500</costStuffCount><stuffCategories><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearAdrathic</texPath><weapon>GW_TotE_AdrathicSpearR</weapon></li></weaponsToSwitch></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_MeltaSpear</defName><label>Pyrithite Spear</label><description>A combi-weapon, consisting of a disruptive power field around the spear’s head and an integrated melta beam, which fires a blast of energy from a nuclear fusion reaction. The end result is a weapon well-suited to close combat, making a mockery of any armor the enemy possesses. \n\nA wise Space Marine once likened the Adeptus Custodes to lone wolves, compared to the Adeptus Astartes being a pack of war dogs. While the combat prowess of a Custodian far exceeds any single Space Marine, their only flaw is fighting as individuals rather than as a unit - in other words, a lack of real teamwork.</description><graphicData><texPath>Things/Weapons/SpearMelta</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><RangedWeapon_Cooldown>2.0</RangedWeapon_Cooldown><SightsEfficiency>1</SightsEfficiency><ShotSpread>0.11</ShotSpread><SwayFactor>1.56</SwayFactor><Bulk>13</Bulk><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>23</ComponentSpacer><ComponentIndustrial>50</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>350</Plasteel><Steel>400</Steel><Gold>15</Gold><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>100</HP_Auramite></costList><costStuffCount>400</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearMelta</texPath><weapon>GW_TotE_MeltaSpearR</weapon></li></weaponsToSwitch></li><li Class="CombatExtended.CompProperties_AmmoUser"><magazineSize>3</magazineSize><reloadTime>4.8</reloadTime><ammoSet>AmmoSet_MeltaCharge</ammoSet></li><li Class="CombatExtended.CompProperties_FireModes"><aiAimMode>Snapshot</aiAimMode></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_Laser_MeltaCharge</defaultProjectile><warmupTime>0.6</warmupTime><range>12</range><burstShotCount>1</burstShotCount><soundCast>Shot_SniperRifle</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>12</muzzleFlashScale><recoilAmount>2.7</recoilAmount><ticksBetweenBurstShots>12</ticksBetweenBurstShots><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><RangedWeapon_Cooldown>2.0</RangedWeapon_Cooldown><SightsEfficiency>1</SightsEfficiency><ShotSpread>0.11</ShotSpread><SwayFactor>1.56</SwayFactor><Bulk>13</Bulk><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_MeltaSpear</defName><label>Pyrithite Spear</label><description>A combi-weapon, consisting of a disruptive power field around the spear’s head and an integrated melta beam, which fires a blast of energy from a nuclear fusion reaction. The end result is a weapon well-suited to close combat, making a mockery of any armor the enemy possesses. \n\nA wise Space Marine once likened the Adeptus Custodes to lone wolves, compared to the Adeptus Astartes being a pack of war dogs. While the combat prowess of a Custodian far exceeds any single Space Marine, their only flaw is fighting as individuals rather than as a unit - in other words, a lack of real teamwork.</description><graphicData><texPath>Things/Weapons/SpearMelta</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><RangedWeapon_Cooldown>2.0</RangedWeapon_Cooldown><SightsEfficiency>1</SightsEfficiency><ShotSpread>0.11</ShotSpread><SwayFactor>1.56</SwayFactor><Bulk>13</Bulk><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>23</ComponentSpacer><ComponentIndustrial>50</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>350</Plasteel><Steel>400</Steel><Gold>15</Gold><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>100</HP_Auramite></costList><costStuffCount>400</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearMelta</texPath><weapon>GW_TotE_MeltaSpearR</weapon></li></weaponsToSwitch></li><li Class="CombatExtended.CompProperties_AmmoUser"><magazineSize>3</magazineSize><reloadTime>4.8</reloadTime><ammoSet>AmmoSet_MeltaCharge</ammoSet></li><li Class="CombatExtended.CompProperties_FireModes"><aiAimMode>Snapshot</aiAimMode></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_Laser_MeltaCharge</defaultProjectile><warmupTime>0.6</warmupTime><range>12</range><burstShotCount>1</burstShotCount><soundCast>Shot_SniperRifle</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>12</muzzleFlashScale><recoilAmount>2.7</recoilAmount><ticksBetweenBurstShots>12</ticksBetweenBurstShots><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><RangedWeapon_Cooldown>2.0</RangedWeapon_Cooldown><SightsEfficiency>1</SightsEfficiency><ShotSpread>0.11</ShotSpread><SwayFactor>1.56</SwayFactor><Bulk>13</Bulk><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases>
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_CastellanAxe</defName><label>Castellan Axe</label><description>A large, two-handed axe used by the Adeptus Custodes. As well as cleaving through the enemy with the power field-enhanced blade, the Bolt Caster integrated into the weapon also makes short work of enemies out of reach.\n\nIt is heresy for the Adeptus Administratum to record the Custodians ever losing a battle. Officially, any warzone that the Custodians are deployed in is deemed an Imperial victory, even before they have arrived.</description><graphicData><texPath>Things/Weapons/CastellanAxe</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>75</ComponentIndustrial><GW_ComponentRelic>5</GW_ComponentRelic><Plasteel>550</Plasteel><Steel>800</Steel><Gold>40</Gold><HP_Ceramite>400</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>180</HP_Auramite></costList><costStuffCount>650</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>2</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>400</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>400</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/CastellanAxe</texPath><weapon>GW_TotE_CastellanAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_CastellanAxe</defName><label>Castellan Axe</label><description>A large, two-handed axe used by the Adeptus Custodes. As well as cleaving through the enemy with the power field-enhanced blade, the Bolt Caster integrated into the weapon also makes short work of enemies out of reach.\n\nIt is heresy for the Adeptus Administratum to record the Custodians ever losing a battle. Officially, any warzone that the Custodians are deployed in is deemed an Imperial victory, even before they have arrived.</description><graphicData><texPath>Things/Weapons/CastellanAxe</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>75</ComponentIndustrial><GW_ComponentRelic>5</GW_ComponentRelic><Plasteel>550</Plasteel><Steel>800</Steel><Gold>40</Gold><HP_Ceramite>400</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>180</HP_Auramite></costList><costStuffCount>650</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>2</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>400</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>400</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/CastellanAxe</texPath><weapon>GW_TotE_CastellanAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_CastellanAxe</defName><label>Castellan Axe</label><description>A large, two-handed axe used by the Adeptus Custodes. As well as cleaving through the enemy with the power field-enhanced blade, the Bolt Caster integrated into the weapon also makes short work of enemies out of reach.\n\nIt is heresy for the Adeptus Administratum to record the Custodians ever losing a battle. Officially, any warzone that the Custodians are deployed in is deemed an Imperial victory, even before they have arrived.</description><graphicData><texPath>Things/Weapons/CastellanAxe</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>75</ComponentIndustrial><GW_ComponentRelic>5</GW_ComponentRelic><Plasteel>550</Plasteel><Steel>800</Steel><Gold>40</Gold><HP_Ceramite>400</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>180</HP_Auramite></costList><costStuffCount>650</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>2</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>400</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>400</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/CastellanAxe</texPath><weapon>GW_TotE_CastellanAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_WatchersAxe</defName><label>Watcher's Axe</label><description>The Watcher's Axe is an ancient power axe, combined with a master-crafted boltgun named the “Eagle's Scream”. A unique version of the Castellan Axe, it crackles with golden lightning, and its swing is said to be so powerful that even a Chaos-empowered Dreadnought was once cleaved in twain with a single stroke. \n\nThe true Watcher’s Axe is wielded by Captain-General Trajann Valoris. This is a mere replica, but well-crafted enough that it holds great power of its own.</description><graphicData><texPath>Things/Weapons/WatchersAxe</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>20</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>12</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>70</ComponentSpacer><ComponentIndustrial>90</ComponentIndustrial><GW_ComponentRelic>7</GW_ComponentRelic><Plasteel>880</Plasteel><Steel>1100</Steel><Gold>80</Gold><HP_Ceramite>550</HP_Ceramite><HP_Adamantium>350</HP_Adamantium><HP_Auramite>300</HP_Auramite></costList><costStuffCount>730</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.5</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>1.8</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>444</power><cooldownTime>0.8</cooldownTime><armorPenetrationSharp>444</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/WatchersAxe</texPath><weapon>GW_TotE_WatchersAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>12</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_WatchersAxe</defName><label>Watcher's Axe</label><description>The Watcher's Axe is an ancient power axe, combined with a master-crafted boltgun named the “Eagle's Scream”. A unique version of the Castellan Axe, it crackles with golden lightning, and its swing is said to be so powerful that even a Chaos-empowered Dreadnought was once cleaved in twain with a single stroke. \n\nThe true Watcher’s Axe is wielded by Captain-General Trajann Valoris. This is a mere replica, but well-crafted enough that it holds great power of its own.</description><graphicData><texPath>Things/Weapons/WatchersAxe</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>20</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>12</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>70</ComponentSpacer><ComponentIndustrial>90</ComponentIndustrial><GW_ComponentRelic>7</GW_ComponentRelic><Plasteel>880</Plasteel><Steel>1100</Steel><Gold>80</Gold><HP_Ceramite>550</HP_Ceramite><HP_Adamantium>350</HP_Adamantium><HP_Auramite>300</HP_Auramite></costList><costStuffCount>730</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.5</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>1.8</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>444</power><cooldownTime>0.8</cooldownTime><armorPenetrationSharp>444</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/WatchersAxe</texPath><weapon>GW_TotE_WatchersAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>12</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_WatchersAxe</defName><label>Watcher's Axe</label><description>The Watcher's Axe is an ancient power axe, combined with a master-crafted boltgun named the “Eagle's Scream”. A unique version of the Castellan Axe, it crackles with golden lightning, and its swing is said to be so powerful that even a Chaos-empowered Dreadnought was once cleaved in twain with a single stroke. \n\nThe true Watcher’s Axe is wielded by Captain-General Trajann Valoris. This is a mere replica, but well-crafted enough that it holds great power of its own.</description><graphicData><texPath>Things/Weapons/WatchersAxe</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>20</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>12</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>70</ComponentSpacer><ComponentIndustrial>90</ComponentIndustrial><GW_ComponentRelic>7</GW_ComponentRelic><Plasteel>880</Plasteel><Steel>1100</Steel><Gold>80</Gold><HP_Ceramite>550</HP_Ceramite><HP_Adamantium>350</HP_Adamantium><HP_Auramite>300</HP_Auramite></costList><costStuffCount>730</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.5</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>1.8</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>444</power><cooldownTime>0.8</cooldownTime><armorPenetrationSharp>444</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/WatchersAxe</texPath><weapon>GW_TotE_WatchersAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A large sword for Kurin ceremonial guards. Though unwieldy and slow, it can cleave a person right in half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.0</uiIconScale><techLevel>Industrial</techLevel><weaponTags><li>Kurin_Weapons</li><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic_Weapon</li></stuffCategories><relicChance>3</relicChance><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>10</Crafting></skillRequirements><researchPrerequisites><li>Kurin_CombatT2</li></researchPrerequisites></recipeMaker><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A large sword for Kurin ceremonial guards. Though unwieldy and slow, it can cleave a person right in half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.0</uiIconScale><techLevel>Industrial</techLevel><weaponTags><li>Kurin_Weapons</li><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic_Weapon</li></stuffCategories><relicChance>3</relicChance><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>10</Crafting></skillRequirements><researchPrerequisites><li>Kurin_CombatT2</li></researchPrerequisites></recipeMaker><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets>
Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A large sword for Kurin ceremonial guards. Though unwieldy and slow, it can cleave a person right in half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.0</uiIconScale><techLevel>Industrial</techLevel><weaponTags><li>Kurin_Weapons</li><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic_Weapon</li></stuffCategories><relicChance>3</relicChance><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>10</Crafting></skillRequirements><researchPrerequisites><li>Kurin_CombatT2</li></researchPrerequisites></recipeMaker><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets>
Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A large sword for Kurin ceremonial guards. Though unwieldy and slow, it can cleave a person right in half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.0</uiIconScale><techLevel>Industrial</techLevel><weaponTags><li>Kurin_Weapons</li><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic_Weapon</li></stuffCategories><relicChance>3</relicChance><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>10</Crafting></skillRequirements><researchPrerequisites><li>Kurin_CombatT2</li></researchPrerequisites></recipeMaker><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets>
Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A large sword for Kurin ceremonial guards. Though unwieldy and slow, it can cleave a person right in half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.0</uiIconScale><techLevel>Industrial</techLevel><weaponTags><li>Kurin_Weapons</li><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic_Weapon</li></stuffCategories><relicChance>3</relicChance><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>10</Crafting></skillRequirements><researchPrerequisites><li>Kurin_CombatT2</li></researchPrerequisites></recipeMaker><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A ceremonial sword of kurins. It's not a combat designed sword, but it's good enough to cut enemies in a half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.35</drawSize></graphicData><equippedAngleOffset>-90</equippedAngleOffset><techLevel>Medieval</techLevel><weaponTags Inherit="False"><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><weaponClasses><li>Kurin_Relic</li></weaponClasses><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic</li></stuffCategories><equippedStatOffsets><MoveSpeed>-0.25</MoveSpeed><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>12</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A ceremonial sword of kurins. It's not a combat designed sword, but it's good enough to cut enemies in a half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.35</drawSize></graphicData><equippedAngleOffset>-90</equippedAngleOffset><techLevel>Medieval</techLevel><weaponTags Inherit="False"><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><weaponClasses><li>Kurin_Relic</li></weaponClasses><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic</li></stuffCategories><equippedStatOffsets><MoveSpeed>-0.25</MoveSpeed><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>12</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A ceremonial sword of kurins. It's not a combat designed sword, but it's good enough to cut enemies in a half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.35</drawSize></graphicData><equippedAngleOffset>-90</equippedAngleOffset><techLevel>Medieval</techLevel><weaponTags Inherit="False"><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><weaponClasses><li>Kurin_Relic</li></weaponClasses><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic</li></stuffCategories><equippedStatOffsets><MoveSpeed>-0.25</MoveSpeed><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>12</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets>
Root node: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A ceremonial sword of kurins. It's not a combat designed sword, but it's good enough to cut enemies in a half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.35</drawSize></graphicData><equippedAngleOffset>-90</equippedAngleOffset><techLevel>Medieval</techLevel><weaponTags Inherit="False"><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><weaponClasses><li>Kurin_Relic</li></weaponClasses><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic</li></stuffCategories><equippedStatOffsets><MoveSpeed>-0.25</MoveSpeed><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>12</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets>
Root node: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A ceremonial sword of kurins. It's not a combat designed sword, but it's good enough to cut enemies in a half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.35</drawSize></graphicData><equippedAngleOffset>-90</equippedAngleOffset><techLevel>Medieval</techLevel><weaponTags Inherit="False"><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><weaponClasses><li>Kurin_Relic</li></weaponClasses><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic</li></stuffCategories><equippedStatOffsets><MoveSpeed>-0.25</MoveSpeed><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>12</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets>
Root node: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A ceremonial sword of kurins. It's not a combat designed sword, but it's good enough to cut enemies in a half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.35</drawSize></graphicData><equippedAngleOffset>-90</equippedAngleOffset><techLevel>Medieval</techLevel><weaponTags Inherit="False"><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><weaponClasses><li>Kurin_Relic</li></weaponClasses><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic</li></stuffCategories><equippedStatOffsets><MoveSpeed>-0.25</MoveSpeed><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>12</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_Gun_Surigum</defName><label>kurin surigum</label><description>A dagger-shaped kurin shuriken. Limited ranged attacks are also possible.</description><graphicData><texPath>Kurin/Weapon/Surigum/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><equippedAngleOffset>-65</equippedAngleOffset><statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><weaponTags Inherit="False"><li>Kurin_Surigum</li></weaponTags><costList><Steel>30</Steel></costList><recipeMaker><recipeUsers Inherit="False"><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>1</power><chanceFactor>0.12</chanceFactor><cooldownTime>1.26</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>12</power><cooldownTime>1.18</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>10</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.51</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_Gun_Surigum</defName><label>kurin surigum</label><description>A dagger-shaped kurin shuriken. Limited ranged attacks are also possible.</description><graphicData><texPath>Kurin/Weapon/Surigum/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><equippedAngleOffset>-65</equippedAngleOffset><statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><weaponTags Inherit="False"><li>Kurin_Surigum</li></weaponTags><costList><Steel>30</Steel></costList><recipeMaker><recipeUsers Inherit="False"><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>1</power><chanceFactor>0.12</chanceFactor><cooldownTime>1.26</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>12</power><cooldownTime>1.18</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>10</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.51</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_Gun_Surigum</defName><label>kurin surigum</label><description>A dagger-shaped kurin shuriken. Limited ranged attacks are also possible.</description><graphicData><texPath>Kurin/Weapon/Surigum/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><equippedAngleOffset>-65</equippedAngleOffset><statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><weaponTags Inherit="False"><li>Kurin_Surigum</li></weaponTags><costList><Steel>30</Steel></costList><recipeMaker><recipeUsers Inherit="False"><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>1</power><chanceFactor>0.12</chanceFactor><cooldownTime>1.26</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>12</power><cooldownTime>1.18</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>10</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.51</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Lance</defName><label>Milira's Lance</label><description>Milira's Lance. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Lance</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Lance</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>9.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>175</Milira_SunPlateSteel><Plasteel>120</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>6</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Lance</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>1.0</MoveSpeed><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.10</MeleeDodgeChance><MeleeHitChance>15.0</MeleeHitChance><MeleeCritChance>0.5</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Lance</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>35</power><cooldownTime>2.2</cooldownTime><armorPenetration>0.65</armorPenetration><armorPenetrationBlunt>24.53</armorPenetrationBlunt><armorPenetrationSharp>30.5</armorPenetrationSharp></li></tools><comps><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Lance</abilityDef></li><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>30</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.65</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.35</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><Mass>9.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Lance</defName><label>Milira's Lance</label><description>Milira's Lance. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Lance</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Lance</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>9.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>175</Milira_SunPlateSteel><Plasteel>120</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>6</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Lance</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>1.0</MoveSpeed><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.10</MeleeDodgeChance><MeleeHitChance>15.0</MeleeHitChance><MeleeCritChance>0.5</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Lance</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>35</power><cooldownTime>2.2</cooldownTime><armorPenetration>0.65</armorPenetration><armorPenetrationBlunt>24.53</armorPenetrationBlunt><armorPenetrationSharp>30.5</armorPenetrationSharp></li></tools><comps><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Lance</abilityDef></li><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>30</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.65</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.35</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><Mass>9.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Lance</defName><label>Milira's Lance</label><description>Milira's Lance. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Lance</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Lance</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>9.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>175</Milira_SunPlateSteel><Plasteel>120</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>6</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Lance</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>1.0</MoveSpeed><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.10</MeleeDodgeChance><MeleeHitChance>15.0</MeleeHitChance><MeleeCritChance>0.5</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Lance</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>35</power><cooldownTime>2.2</cooldownTime><armorPenetration>0.65</armorPenetration><armorPenetrationBlunt>24.53</armorPenetrationBlunt><armorPenetrationSharp>30.5</armorPenetrationSharp></li></tools><comps><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Lance</abilityDef></li><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>30</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.65</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.35</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Sickle</defName><label>Milira's sickle</label><description>Milira's sickle. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Sickle</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Sickle</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>8.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>1.1</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>175</Milira_SunPlateSteel><Plasteel>120</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>5</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Sickle</researchPrerequisite></recipeMaker><equippedStatOffsets><MeleeHitChance>8</MeleeHitChance><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Sickle</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>24</power><cooldownTime>1.4</cooldownTime><armorPenetrationBlunt>12.55</armorPenetrationBlunt><armorPenetrationSharp>27.25</armorPenetrationSharp></li><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Blunt</li></capacities><power>20</power><cooldownTime>1.1</cooldownTime><armorPenetrationBlunt>31.55</armorPenetrationBlunt><armorPenetrationSharp>13.85</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>20</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Sickle</abilityDef></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>1</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><Mass>8.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>1.1</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Sickle</defName><label>Milira's sickle</label><description>Milira's sickle. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Sickle</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Sickle</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>8.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>1.1</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>175</Milira_SunPlateSteel><Plasteel>120</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>5</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Sickle</researchPrerequisite></recipeMaker><equippedStatOffsets><MeleeHitChance>8</MeleeHitChance><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Sickle</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>24</power><cooldownTime>1.4</cooldownTime><armorPenetrationBlunt>12.55</armorPenetrationBlunt><armorPenetrationSharp>27.25</armorPenetrationSharp></li><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Blunt</li></capacities><power>20</power><cooldownTime>1.1</cooldownTime><armorPenetrationBlunt>31.55</armorPenetrationBlunt><armorPenetrationSharp>13.85</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>20</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Sickle</abilityDef></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>1</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><Mass>8.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>1.1</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Sickle</defName><label>Milira's sickle</label><description>Milira's sickle. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Sickle</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Sickle</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>8.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>1.1</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>175</Milira_SunPlateSteel><Plasteel>120</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>5</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Sickle</researchPrerequisite></recipeMaker><equippedStatOffsets><MeleeHitChance>8</MeleeHitChance><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Sickle</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>24</power><cooldownTime>1.4</cooldownTime><armorPenetrationBlunt>12.55</armorPenetrationBlunt><armorPenetrationSharp>27.25</armorPenetrationSharp></li><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Blunt</li></capacities><power>20</power><cooldownTime>1.1</cooldownTime><armorPenetrationBlunt>31.55</armorPenetrationBlunt><armorPenetrationSharp>13.85</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>20</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Sickle</abilityDef></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>1</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Hammer</defName><label>Milira's Warhammer</label><description>Milira's Warhammer. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Hammer</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Hammer</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>0.4</generateCommonality><statBases><Mass>12.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>18</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>225</Milira_SunPlateSteel><Plasteel>150</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>8</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Hammer</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>-0.4</MoveSpeed><MeleeCritChance>2.0</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><weaponTags><li>Milira_Melee_Hammer</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>hammer</label><capacities><li>Blunt</li></capacities><power>40</power><cooldownTime>3.0</cooldownTime><armorPenetrationBlunt>31.53</armorPenetrationBlunt><armorPenetrationSharp>16.5</armorPenetrationSharp><extraMeleeDamages><li><def>Stun</def><amount>4</amount><chance>0.33</chance></li></extraMeleeDamages></li><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>32</power><cooldownTime>2.4</cooldownTime><armorPenetrationBlunt>28.3</armorPenetrationBlunt><armorPenetrationSharp>12.5</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>40</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Hammer</abilityDef></li></comps><modExtensions><li Class="Tacticowl.CustomRotation"><extraRotation>45</extraRotation></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.75</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.45</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><Mass>12.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>18</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Hammer</defName><label>Milira's Warhammer</label><description>Milira's Warhammer. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Hammer</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Hammer</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>0.4</generateCommonality><statBases><Mass>12.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>18</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>225</Milira_SunPlateSteel><Plasteel>150</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>8</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Hammer</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>-0.4</MoveSpeed><MeleeCritChance>2.0</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><weaponTags><li>Milira_Melee_Hammer</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>hammer</label><capacities><li>Blunt</li></capacities><power>40</power><cooldownTime>3.0</cooldownTime><armorPenetrationBlunt>31.53</armorPenetrationBlunt><armorPenetrationSharp>16.5</armorPenetrationSharp><extraMeleeDamages><li><def>Stun</def><amount>4</amount><chance>0.33</chance></li></extraMeleeDamages></li><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>32</power><cooldownTime>2.4</cooldownTime><armorPenetrationBlunt>28.3</armorPenetrationBlunt><armorPenetrationSharp>12.5</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>40</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Hammer</abilityDef></li></comps><modExtensions><li Class="Tacticowl.CustomRotation"><extraRotation>45</extraRotation></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.75</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.45</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><Mass>12.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>18</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Hammer</defName><label>Milira's Warhammer</label><description>Milira's Warhammer. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Hammer</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Hammer</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>0.4</generateCommonality><statBases><Mass>12.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>18</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>225</Milira_SunPlateSteel><Plasteel>150</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>8</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Hammer</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>-0.4</MoveSpeed><MeleeCritChance>2.0</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><weaponTags><li>Milira_Melee_Hammer</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>hammer</label><capacities><li>Blunt</li></capacities><power>40</power><cooldownTime>3.0</cooldownTime><armorPenetrationBlunt>31.53</armorPenetrationBlunt><armorPenetrationSharp>16.5</armorPenetrationSharp><extraMeleeDamages><li><def>Stun</def><amount>4</amount><chance>0.33</chance></li></extraMeleeDamages></li><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>32</power><cooldownTime>2.4</cooldownTime><armorPenetrationBlunt>28.3</armorPenetrationBlunt><armorPenetrationSharp>12.5</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>40</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Hammer</abilityDef></li></comps><modExtensions><li Class="Tacticowl.CustomRotation"><extraRotation>45</extraRotation></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.75</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.45</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_TwoHandSword</defName><label>Milira's Greatsword</label><description>Milira's Greatsword. The wielder can use the combat techniques inscribed within the weapon.</description><thingClass>AncotLibrary.ThingWithComps_OverSizedWeapon</thingClass><descriptionHyperlinks><AbilityDef>Milira_Skill_Sword</AbilityDef></descriptionHyperlinks><uiIconPath>Milira/Weapon/Sword</uiIconPath><uiIconScale>1.5</uiIconScale><graphicData><texPath>Milira/Weapon/Sword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,1.5)</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>14.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.8</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>225</Milira_SunPlateSteel><Plasteel>150</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>8</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Sword</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>-0.4</MoveSpeed><MeleeCritChance>0.05</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>50</equippedAngleOffset><weaponTags><li>Milira_Melee_TwoHandSword</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>36</power><cooldownTime>3.2</cooldownTime><armorPenetrationBlunt>24.55</armorPenetrationBlunt><armorPenetrationSharp>40.85</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>100</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Sword</abilityDef></li></comps><modExtensions><li Class="AncotLibrary.ExtraGraphicData_Extension"><graphicData><texPath>Milira/Weapon/Sword_OnHand</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,4.5)</drawSize></graphicData></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.7</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.4</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><Mass>14.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.8</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_TwoHandSword</defName><label>Milira's Greatsword</label><description>Milira's Greatsword. The wielder can use the combat techniques inscribed within the weapon.</description><thingClass>AncotLibrary.ThingWithComps_OverSizedWeapon</thingClass><descriptionHyperlinks><AbilityDef>Milira_Skill_Sword</AbilityDef></descriptionHyperlinks><uiIconPath>Milira/Weapon/Sword</uiIconPath><uiIconScale>1.5</uiIconScale><graphicData><texPath>Milira/Weapon/Sword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,1.5)</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>14.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.8</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>225</Milira_SunPlateSteel><Plasteel>150</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>8</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Sword</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>-0.4</MoveSpeed><MeleeCritChance>0.05</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>50</equippedAngleOffset><weaponTags><li>Milira_Melee_TwoHandSword</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>36</power><cooldownTime>3.2</cooldownTime><armorPenetrationBlunt>24.55</armorPenetrationBlunt><armorPenetrationSharp>40.85</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>100</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Sword</abilityDef></li></comps><modExtensions><li Class="AncotLibrary.ExtraGraphicData_Extension"><graphicData><texPath>Milira/Weapon/Sword_OnHand</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,4.5)</drawSize></graphicData></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.7</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.4</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><Mass>14.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.8</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_TwoHandSword</defName><label>Milira's Greatsword</label><description>Milira's Greatsword. The wielder can use the combat techniques inscribed within the weapon.</description><thingClass>AncotLibrary.ThingWithComps_OverSizedWeapon</thingClass><descriptionHyperlinks><AbilityDef>Milira_Skill_Sword</AbilityDef></descriptionHyperlinks><uiIconPath>Milira/Weapon/Sword</uiIconPath><uiIconScale>1.5</uiIconScale><graphicData><texPath>Milira/Weapon/Sword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,1.5)</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>14.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.8</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>225</Milira_SunPlateSteel><Plasteel>150</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>8</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Sword</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>-0.4</MoveSpeed><MeleeCritChance>0.05</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>50</equippedAngleOffset><weaponTags><li>Milira_Melee_TwoHandSword</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>36</power><cooldownTime>3.2</cooldownTime><armorPenetrationBlunt>24.55</armorPenetrationBlunt><armorPenetrationSharp>40.85</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>100</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Sword</abilityDef></li></comps><modExtensions><li Class="AncotLibrary.ExtraGraphicData_Extension"><graphicData><texPath>Milira/Weapon/Sword_OnHand</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,4.5)</drawSize></graphicData></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.7</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.4</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Spear</defName><label>Milira's Spear</label><description>Milira's Spear. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Spear</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Spear</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,1.5)</drawSize></graphicData><generateCommonality>0.8</generateCommonality><statBases><Mass>7.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>12</Bulk><MeleeCounterParryBonus>2.4</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>125</Milira_SunPlateSteel><Plasteel>100</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>5</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Spear</researchPrerequisite></recipeMaker><equippedStatOffsets><MeleeHitChance>8</MeleeHitChance><MeleeCritChance>0.25</MeleeCritChance><MeleeParryChance>1.8</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Spear</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>20</power><cooldownTime>1.1</cooldownTime><armorPenetrationBlunt>25</armorPenetrationBlunt><armorPenetrationSharp>8.3</armorPenetrationSharp></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Stab</li></capacities><power>18</power><cooldownTime>1.19</cooldownTime><armorPenetrationBlunt>28.25</armorPenetrationBlunt><armorPenetrationSharp>7.25</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>24</power><cooldownTime>1.4</cooldownTime><armorPenetrationBlunt>27.85</armorPenetrationBlunt><armorPenetrationSharp>10.70</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>20</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Spear</abilityDef></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.40</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><Mass>7.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>12</Bulk><MeleeCounterParryBonus>2.4</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Spear</defName><label>Milira's Spear</label><description>Milira's Spear. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Spear</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Spear</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,1.5)</drawSize></graphicData><generateCommonality>0.8</generateCommonality><statBases><Mass>7.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>12</Bulk><MeleeCounterParryBonus>2.4</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>125</Milira_SunPlateSteel><Plasteel>100</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>5</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Spear</researchPrerequisite></recipeMaker><equippedStatOffsets><MeleeHitChance>8</MeleeHitChance><MeleeCritChance>0.25</MeleeCritChance><MeleeParryChance>1.8</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Spear</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>20</power><cooldownTime>1.1</cooldownTime><armorPenetrationBlunt>25</armorPenetrationBlunt><armorPenetrationSharp>8.3</armorPenetrationSharp></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Stab</li></capacities><power>18</power><cooldownTime>1.19</cooldownTime><armorPenetrationBlunt>28.25</armorPenetrationBlunt><armorPenetrationSharp>7.25</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>24</power><cooldownTime>1.4</cooldownTime><armorPenetrationBlunt>27.85</armorPenetrationBlunt><armorPenetrationSharp>10.70</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>20</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Spear</abilityDef></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.40</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><Mass>7.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>12</Bulk><MeleeCounterParryBonus>2.4</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Spear</defName><label>Milira's Spear</label><description>Milira's Spear. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Spear</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Spear</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,1.5)</drawSize></graphicData><generateCommonality>0.8</generateCommonality><statBases><Mass>7.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>12</Bulk><MeleeCounterParryBonus>2.4</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>125</Milira_SunPlateSteel><Plasteel>100</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>5</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Spear</researchPrerequisite></recipeMaker><equippedStatOffsets><MeleeHitChance>8</MeleeHitChance><MeleeCritChance>0.25</MeleeCritChance><MeleeParryChance>1.8</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Spear</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>20</power><cooldownTime>1.1</cooldownTime><armorPenetrationBlunt>25</armorPenetrationBlunt><armorPenetrationSharp>8.3</armorPenetrationSharp></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Stab</li></capacities><power>18</power><cooldownTime>1.19</cooldownTime><armorPenetrationBlunt>28.25</armorPenetrationBlunt><armorPenetrationSharp>7.25</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>24</power><cooldownTime>1.4</cooldownTime><armorPenetrationBlunt>27.85</armorPenetrationBlunt><armorPenetrationSharp>10.70</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>20</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Spear</abilityDef></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.40</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>4.0</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>8</Bulk><MeleeCounterParryBonus>1.05</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CopperCoinSword</defName><label>MoeLotl Copper Coin Sword</label><description>A heavy sword made from hundreds of rusted copper coins strung together, it possesses the unique ability to suppress malicious thoughts.</description><graphicData><texPath>AFE_Weapon/Axolotl_CopperCoinSword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>4.0</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>8</Bulk><MeleeCounterParryBonus>1.05</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>25</power><cooldownTime>1.75</cooldownTime><armorPenetrationBlunt>1.43</armorPenetrationBlunt><armorPenetrationSharp>3.75</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>40</power><cooldownTime>1.58</cooldownTime><armorPenetrationBlunt>3.85</armorPenetrationBlunt><armorPenetrationSharp>2.55</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MentalBreakThreshold>-0.08</MentalBreakThreshold><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.1</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>160</costStuffCount><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li></weaponTags><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>4.0</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>8</Bulk><MeleeCounterParryBonus>1.05</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CopperCoinSword</defName><label>MoeLotl Copper Coin Sword</label><description>A heavy sword made from hundreds of rusted copper coins strung together, it possesses the unique ability to suppress malicious thoughts.</description><graphicData><texPath>AFE_Weapon/Axolotl_CopperCoinSword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>4.0</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>8</Bulk><MeleeCounterParryBonus>1.05</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>25</power><cooldownTime>1.75</cooldownTime><armorPenetrationBlunt>1.43</armorPenetrationBlunt><armorPenetrationSharp>3.75</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>40</power><cooldownTime>1.58</cooldownTime><armorPenetrationBlunt>3.85</armorPenetrationBlunt><armorPenetrationSharp>2.55</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MentalBreakThreshold>-0.08</MentalBreakThreshold><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.1</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>160</costStuffCount><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li></weaponTags><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><MentalBreakThreshold>-0.08</MentalBreakThreshold><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.1</MeleeDodgeChance></equippedStatOffsets>
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CopperCoinSword</defName><label>MoeLotl Copper Coin Sword</label><description>A heavy sword made from hundreds of rusted copper coins strung together, it possesses the unique ability to suppress malicious thoughts.</description><graphicData><texPath>AFE_Weapon/Axolotl_CopperCoinSword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>4.0</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>8</Bulk><MeleeCounterParryBonus>1.05</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>25</power><cooldownTime>1.75</cooldownTime><armorPenetrationBlunt>1.43</armorPenetrationBlunt><armorPenetrationSharp>3.75</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>40</power><cooldownTime>1.58</cooldownTime><armorPenetrationBlunt>3.85</armorPenetrationBlunt><armorPenetrationSharp>2.55</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MentalBreakThreshold>-0.08</MentalBreakThreshold><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.1</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>160</costStuffCount><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li></weaponTags><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><MentalBreakThreshold>-0.08</MentalBreakThreshold><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.1</MeleeDodgeChance></equippedStatOffsets>
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CopperCoinSword</defName><label>MoeLotl Copper Coin Sword</label><description>A heavy sword made from hundreds of rusted copper coins strung together, it possesses the unique ability to suppress malicious thoughts.</description><graphicData><texPath>AFE_Weapon/Axolotl_CopperCoinSword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>4.0</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>8</Bulk><MeleeCounterParryBonus>1.05</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>25</power><cooldownTime>1.75</cooldownTime><armorPenetrationBlunt>1.43</armorPenetrationBlunt><armorPenetrationSharp>3.75</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>40</power><cooldownTime>1.58</cooldownTime><armorPenetrationBlunt>3.85</armorPenetrationBlunt><armorPenetrationSharp>2.55</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MentalBreakThreshold>-0.08</MentalBreakThreshold><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.1</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>160</costStuffCount><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li></weaponTags><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><MentalBreakThreshold>-0.08</MentalBreakThreshold><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.1</MeleeDodgeChance></equippedStatOffsets>
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CopperCoinSword</defName><label>MoeLotl Copper Coin Sword</label><description>A heavy sword made from hundreds of rusted copper coins strung together, it possesses the unique ability to suppress malicious thoughts.</description><graphicData><texPath>AFE_Weapon/Axolotl_CopperCoinSword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>4.0</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>8</Bulk><MeleeCounterParryBonus>1.05</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>25</power><cooldownTime>1.75</cooldownTime><armorPenetrationBlunt>1.43</armorPenetrationBlunt><armorPenetrationSharp>3.75</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>40</power><cooldownTime>1.58</cooldownTime><armorPenetrationBlunt>3.85</armorPenetrationBlunt><armorPenetrationSharp>2.55</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MentalBreakThreshold>-0.08</MentalBreakThreshold><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.1</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>160</costStuffCount><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li></weaponTags><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>1.5</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CrimsonBlade</defName><label>MoeLotl Crimson Blade</label><description>The specialized blade used by the Crimson Blood Order, with a thin yet razor-sharp edge that can effortlessly cut through flesh and bone.</description><graphicData><texPath>AFE_Weapon/Axolotl_CrimsonBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>1.5</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>27</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><armorPenetrationSharp>5.50</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>35</power><cooldownTime>0.8</cooldownTime><armorPenetrationBlunt>0.95</armorPenetrationBlunt><armorPenetrationSharp>3.50</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><chanceFactor>0.1</chanceFactor><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeHitChance>+1</MeleeHitChance><ButcheryFleshSpeed>+0.4</ButcheryFleshSpeed><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>200</costStuffCount><costList><DevilstrandCloth>20</DevilstrandCloth><Axolotl_JadeEssencePowder>50</Axolotl_JadeEssencePowder></costList><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>1.5</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CrimsonBlade</defName><label>MoeLotl Crimson Blade</label><description>The specialized blade used by the Crimson Blood Order, with a thin yet razor-sharp edge that can effortlessly cut through flesh and bone.</description><graphicData><texPath>AFE_Weapon/Axolotl_CrimsonBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>1.5</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>27</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><armorPenetrationSharp>5.50</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>35</power><cooldownTime>0.8</cooldownTime><armorPenetrationBlunt>0.95</armorPenetrationBlunt><armorPenetrationSharp>3.50</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><chanceFactor>0.1</chanceFactor><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeHitChance>+1</MeleeHitChance><ButcheryFleshSpeed>+0.4</ButcheryFleshSpeed><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>200</costStuffCount><costList><DevilstrandCloth>20</DevilstrandCloth><Axolotl_JadeEssencePowder>50</Axolotl_JadeEssencePowder></costList><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><MeleeHitChance>+1</MeleeHitChance><ButcheryFleshSpeed>+0.4</ButcheryFleshSpeed><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets>
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CrimsonBlade</defName><label>MoeLotl Crimson Blade</label><description>The specialized blade used by the Crimson Blood Order, with a thin yet razor-sharp edge that can effortlessly cut through flesh and bone.</description><graphicData><texPath>AFE_Weapon/Axolotl_CrimsonBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>1.5</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>27</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><armorPenetrationSharp>5.50</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>35</power><cooldownTime>0.8</cooldownTime><armorPenetrationBlunt>0.95</armorPenetrationBlunt><armorPenetrationSharp>3.50</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><chanceFactor>0.1</chanceFactor><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeHitChance>+1</MeleeHitChance><ButcheryFleshSpeed>+0.4</ButcheryFleshSpeed><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>200</costStuffCount><costList><DevilstrandCloth>20</DevilstrandCloth><Axolotl_JadeEssencePowder>50</Axolotl_JadeEssencePowder></costList><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><MeleeHitChance>+1</MeleeHitChance><ButcheryFleshSpeed>+0.4</ButcheryFleshSpeed><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets>
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CrimsonBlade</defName><label>MoeLotl Crimson Blade</label><description>The specialized blade used by the Crimson Blood Order, with a thin yet razor-sharp edge that can effortlessly cut through flesh and bone.</description><graphicData><texPath>AFE_Weapon/Axolotl_CrimsonBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>1.5</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>27</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><armorPenetrationSharp>5.50</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>35</power><cooldownTime>0.8</cooldownTime><armorPenetrationBlunt>0.95</armorPenetrationBlunt><armorPenetrationSharp>3.50</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><chanceFactor>0.1</chanceFactor><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeHitChance>+1</MeleeHitChance><ButcheryFleshSpeed>+0.4</ButcheryFleshSpeed><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>200</costStuffCount><costList><DevilstrandCloth>20</DevilstrandCloth><Axolotl_JadeEssencePowder>50</Axolotl_JadeEssencePowder></costList><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><MeleeHitChance>+1</MeleeHitChance><ButcheryFleshSpeed>+0.4</ButcheryFleshSpeed><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets>
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CrimsonBlade</defName><label>MoeLotl Crimson Blade</label><description>The specialized blade used by the Crimson Blood Order, with a thin yet razor-sharp edge that can effortlessly cut through flesh and bone.</description><graphicData><texPath>AFE_Weapon/Axolotl_CrimsonBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>1.5</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>27</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><armorPenetrationSharp>5.50</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>35</power><cooldownTime>0.8</cooldownTime><armorPenetrationBlunt>0.95</armorPenetrationBlunt><armorPenetrationSharp>3.50</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><chanceFactor>0.1</chanceFactor><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeHitChance>+1</MeleeHitChance><ButcheryFleshSpeed>+0.4</ButcheryFleshSpeed><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>200</costStuffCount><costList><DevilstrandCloth>20</DevilstrandCloth><Axolotl_JadeEssencePowder>50</Axolotl_JadeEssencePowder></costList><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name modExtensions in this XML block: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>Kurin_MeleeWeapon_Burning_Heavenly_Flame_Sword</defName><label>Burning Heavenly Flame Sword</label><description>The powerful melee weapon of Kurin is made of better materials than monosword, and has a built-in EMP system that can paralyze the mechanical.</description><soundInteract>Interact_MonoSword</soundInteract><meleeHitSound>MeleeHit_MonoSword</meleeHitSound><graphicData><texPath>Things/KurinWeapon/Burning_Heavenly_Flame_Sword</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Ultra</techLevel><weaponTags><li>Burning_Heavenly_Flame_Sword</li></weaponTags><costList><Plasteel>280</Plasteel><ComponentSpacer>16</ComponentSpacer></costList><thingSetMakerTags><li>RewardStandardQualitySuper</li></thingSetMakerTags><statBases><WorkToMake>34000</WorkToMake><Mass>2</Mass></statBases><equippedAngleOffset>-25</equippedAngleOffset><tools><li><label>handle</label><capacities><li>Blunt</li></capacities><power>12</power><cooldownTime>1.2</cooldownTime></li><li><label>point</label><capacities><li>Stab</li></capacities><power>32</power><cooldownTime>1.5</cooldownTime><extraMeleeDamages><li><def>EMP</def><amount>9</amount></li></extraMeleeDamages><armorPenetration>0.9</armorPenetration></li><li><label>edge</label><capacities><li>Cut</li></capacities><power>32</power><cooldownTime>1.5</cooldownTime><extraMeleeDamages><li><def>EMP</def><amount>9</amount></li></extraMeleeDamages><armorPenetration>0.9</armorPenetration></li></tools><recipeMaker><researchPrerequisites><li>Kurin_CombatT4</li><li>LongBlades</li></researchPrerequisites><skillRequirements><Crafting>12</Crafting></skillRequirements><recipeUsers Inherit="False"><li>FabricationBench</li></recipeUsers><displayPriority>330</displayPriority></recipeMaker><modExtensions><li Class="Tacticowl.CustomRotation"><extraRotation>45</extraRotation></li><li Class="Tacticowl.TwoHander" /></modExtensions><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.35,0,0.10)</drawOffset></north><east><drawOffset>(0.15,0,0.10)</drawOffset></east><south><drawOffset>(0.35,0,0.10)</drawOffset></south><west><drawOffset>(-0.15,0,0.10)</drawOffset></west></weaponDraftedDrawOffsets></li></modExtensions></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightHalberd</defName><label>Knight halberd</label><description>The standard halberd of the Milian knights, requiring the use of both hands to wield with great momentum and force.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightHalberd</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.5</drawSize></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>20</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightI</researchPrerequisite></recipeMaker><tradeability>None</tradeability><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>4.5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeHitChance>15.0</MeleeHitChance><MeleeCritChance>0.5</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milian_KnightHalberd</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Milira_HitPointPriority</li></capacities><power>35</power><cooldownTime>3.3</cooldownTime><armorPenetrationBlunt>2.43</armorPenetrationBlunt><armorPenetrationSharp>5.956</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>25</power><cooldownTime>2.5</cooldownTime><armorPenetrationBlunt>3.43</armorPenetrationBlunt><armorPenetrationSharp>4.956</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.4</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>4.5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightHalberd</defName><label>Knight halberd</label><description>The standard halberd of the Milian knights, requiring the use of both hands to wield with great momentum and force.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightHalberd</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.5</drawSize></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>20</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightI</researchPrerequisite></recipeMaker><tradeability>None</tradeability><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>4.5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeHitChance>15.0</MeleeHitChance><MeleeCritChance>0.5</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milian_KnightHalberd</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Milira_HitPointPriority</li></capacities><power>35</power><cooldownTime>3.3</cooldownTime><armorPenetrationBlunt>2.43</armorPenetrationBlunt><armorPenetrationSharp>5.956</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>25</power><cooldownTime>2.5</cooldownTime><armorPenetrationBlunt>3.43</armorPenetrationBlunt><armorPenetrationSharp>4.956</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.4</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>4.5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightHalberd</defName><label>Knight halberd</label><description>The standard halberd of the Milian knights, requiring the use of both hands to wield with great momentum and force.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightHalberd</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.5</drawSize></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>20</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightI</researchPrerequisite></recipeMaker><tradeability>None</tradeability><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>4.5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeHitChance>15.0</MeleeHitChance><MeleeCritChance>0.5</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milian_KnightHalberd</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Milira_HitPointPriority</li></capacities><power>35</power><cooldownTime>3.3</cooldownTime><armorPenetrationBlunt>2.43</armorPenetrationBlunt><armorPenetrationSharp>5.956</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>25</power><cooldownTime>2.5</cooldownTime><armorPenetrationBlunt>3.43</armorPenetrationBlunt><armorPenetrationSharp>4.956</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.4</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightSword</defName><label>Knight sword</label><description>The standard longsword of Milian knights, which can be wielded with one hand. Often used in coordination with a shield.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightSword</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.5</drawSize></graphicData><costStuffCount>60</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>20</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.15</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_KnightSword</li><li>CE_OneHandedWeapon</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>18</power><cooldownTime>1.7</cooldownTime><armorPenetrationSharp>11.425</armorPenetrationSharp><armorPenetrationBlunt>3.48</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>26</power><cooldownTime>1.8</cooldownTime><armorPenetrationSharp>8.956</armorPenetrationSharp><armorPenetrationBlunt>3.43</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightSword</defName><label>Knight sword</label><description>The standard longsword of Milian knights, which can be wielded with one hand. Often used in coordination with a shield.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightSword</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.5</drawSize></graphicData><costStuffCount>60</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>20</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.15</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_KnightSword</li><li>CE_OneHandedWeapon</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>18</power><cooldownTime>1.7</cooldownTime><armorPenetrationSharp>11.425</armorPenetrationSharp><armorPenetrationBlunt>3.48</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>26</power><cooldownTime>1.8</cooldownTime><armorPenetrationSharp>8.956</armorPenetrationSharp><armorPenetrationBlunt>3.43</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightSword</defName><label>Knight sword</label><description>The standard longsword of Milian knights, which can be wielded with one hand. Often used in coordination with a shield.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightSword</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.5</drawSize></graphicData><costStuffCount>60</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>20</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.15</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_KnightSword</li><li>CE_OneHandedWeapon</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>18</power><cooldownTime>1.7</cooldownTime><armorPenetrationSharp>11.425</armorPenetrationSharp><armorPenetrationBlunt>3.48</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>26</power><cooldownTime>1.8</cooldownTime><armorPenetrationSharp>8.956</armorPenetrationSharp><armorPenetrationBlunt>3.43</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightLance</defName><label>Knight lance</label><description>The standard lance of the Milian knights, capable of launching quick, high-penetrating attacks.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightLance</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.4</drawSize></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>15</Milira_SunPlateSteel><Plasteel>40</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightIII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.15</MeleeDodgeChance><MeleeHitChance>12.0</MeleeHitChance><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>45</equippedAngleOffset><weaponTags><li>Milian_KnightLance</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>9</power><cooldownTime>0.6</cooldownTime><armorPenetrationBlunt>9.48</armorPenetrationBlunt><armorPenetrationSharp>18.425</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.35</MeleeCritChance><MeleeParryChance>0.25</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightLance</defName><label>Knight lance</label><description>The standard lance of the Milian knights, capable of launching quick, high-penetrating attacks.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightLance</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.4</drawSize></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>15</Milira_SunPlateSteel><Plasteel>40</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightIII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.15</MeleeDodgeChance><MeleeHitChance>12.0</MeleeHitChance><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>45</equippedAngleOffset><weaponTags><li>Milian_KnightLance</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>9</power><cooldownTime>0.6</cooldownTime><armorPenetrationBlunt>9.48</armorPenetrationBlunt><armorPenetrationSharp>18.425</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.35</MeleeCritChance><MeleeParryChance>0.25</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightLance</defName><label>Knight lance</label><description>The standard lance of the Milian knights, capable of launching quick, high-penetrating attacks.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightLance</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.4</drawSize></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>15</Milira_SunPlateSteel><Plasteel>40</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightIII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.15</MeleeDodgeChance><MeleeHitChance>12.0</MeleeHitChance><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>45</equippedAngleOffset><weaponTags><li>Milian_KnightLance</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>9</power><cooldownTime>0.6</cooldownTime><armorPenetrationBlunt>9.48</armorPenetrationBlunt><armorPenetrationSharp>18.425</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.35</MeleeCritChance><MeleeParryChance>0.25</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightHammer</defName><label>Knight hammer</label><description>The standard war hammer of the Milian knights, capable of causing dizziness in targets upon impact.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightHammer</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.2</drawSize></graphicData><costStuffCount>100</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>40</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightIV</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.34</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>2.0</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_KnightHammer</li><li>CE_OneHandedWeapon</li></weaponTags><weaponClasses><li>MeleeBlunt</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>hammer</label><capacities><li>Blunt</li></capacities><power>20</power><cooldownTime>2.3</cooldownTime><extraMeleeDamages><li><def>Stun</def><amount>4</amount><chance>1.0</chance></li></extraMeleeDamages><armorPenetrationBlunt>7.58</armorPenetrationBlunt><armorPenetrationSharp>2.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.25</MeleeCritChance><MeleeParryChance>0.3</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.34</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightHammer</defName><label>Knight hammer</label><description>The standard war hammer of the Milian knights, capable of causing dizziness in targets upon impact.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightHammer</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.2</drawSize></graphicData><costStuffCount>100</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>40</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightIV</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.34</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>2.0</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_KnightHammer</li><li>CE_OneHandedWeapon</li></weaponTags><weaponClasses><li>MeleeBlunt</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>hammer</label><capacities><li>Blunt</li></capacities><power>20</power><cooldownTime>2.3</cooldownTime><extraMeleeDamages><li><def>Stun</def><amount>4</amount><chance>1.0</chance></li></extraMeleeDamages><armorPenetrationBlunt>7.58</armorPenetrationBlunt><armorPenetrationSharp>2.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.25</MeleeCritChance><MeleeParryChance>0.3</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.34</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightHammer</defName><label>Knight hammer</label><description>The standard war hammer of the Milian knights, capable of causing dizziness in targets upon impact.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightHammer</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.2</drawSize></graphicData><costStuffCount>100</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>40</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightIV</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.34</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>2.0</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_KnightHammer</li><li>CE_OneHandedWeapon</li></weaponTags><weaponClasses><li>MeleeBlunt</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>hammer</label><capacities><li>Blunt</li></capacities><power>20</power><cooldownTime>2.3</cooldownTime><extraMeleeDamages><li><def>Stun</def><amount>4</amount><chance>1.0</chance></li></extraMeleeDamages><armorPenetrationBlunt>7.58</armorPenetrationBlunt><armorPenetrationSharp>2.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.25</MeleeCritChance><MeleeParryChance>0.3</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_RookBlade</defName><label>Rook mono-edge blade</label><description>The standard mono-edged blade of the Milian Rook.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/RookBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize><shaderType>CutoutComplex</shaderType></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>50</Plasteel><Milira_SunLightFuel>20</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_RookI</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>18000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_RookBlade</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>32</power><cooldownTime>3.2</cooldownTime><armorPenetrationBlunt>5.43</armorPenetrationBlunt><armorPenetrationSharp>10.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.35</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>18000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_RookBlade</defName><label>Rook mono-edge blade</label><description>The standard mono-edged blade of the Milian Rook.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/RookBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize><shaderType>CutoutComplex</shaderType></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>50</Plasteel><Milira_SunLightFuel>20</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_RookI</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>18000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_RookBlade</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>32</power><cooldownTime>3.2</cooldownTime><armorPenetrationBlunt>5.43</armorPenetrationBlunt><armorPenetrationSharp>10.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.35</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>18000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_RookBlade</defName><label>Rook mono-edge blade</label><description>The standard mono-edged blade of the Milian Rook.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/RookBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize><shaderType>CutoutComplex</shaderType></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>50</Plasteel><Milira_SunLightFuel>20</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_RookI</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>18000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_RookBlade</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>32</power><cooldownTime>3.2</cooldownTime><armorPenetrationBlunt>5.43</armorPenetrationBlunt><armorPenetrationSharp>10.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.35</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_RookBladeII</defName><label>Rook colossal blade</label><description>Standard colossal blade for the Milian Rook. Its exaggerated size and thickness make it versatile for both offense and defense.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/RookBladeII</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize><shaderType>CutoutComplex</shaderType></graphicData><costStuffCount>160</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>30</Milira_SunPlateSteel><Plasteel>100</Plasteel><Milira_SunLightFuel>20</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_RookIII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>21000</WorkToMake><Mass>15.0</Mass><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>15</equippedAngleOffset><weaponTags><li>Milian_RookBladeII</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>40</power><cooldownTime>3.5</cooldownTime><armorPenetrationBlunt>8.43</armorPenetrationBlunt><armorPenetrationSharp>13.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.4</MeleeCritChance><MeleeParryChance>0.8</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>21000</WorkToMake><Mass>15.0</Mass><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_RookBladeII</defName><label>Rook colossal blade</label><description>Standard colossal blade for the Milian Rook. Its exaggerated size and thickness make it versatile for both offense and defense.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/RookBladeII</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize><shaderType>CutoutComplex</shaderType></graphicData><costStuffCount>160</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>30</Milira_SunPlateSteel><Plasteel>100</Plasteel><Milira_SunLightFuel>20</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_RookIII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>21000</WorkToMake><Mass>15.0</Mass><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>15</equippedAngleOffset><weaponTags><li>Milian_RookBladeII</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>40</power><cooldownTime>3.5</cooldownTime><armorPenetrationBlunt>8.43</armorPenetrationBlunt><armorPenetrationSharp>13.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.4</MeleeCritChance><MeleeParryChance>0.8</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>21000</WorkToMake><Mass>15.0</Mass><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_RookBladeII</defName><label>Rook colossal blade</label><description>Standard colossal blade for the Milian Rook. Its exaggerated size and thickness make it versatile for both offense and defense.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/RookBladeII</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize><shaderType>CutoutComplex</shaderType></graphicData><costStuffCount>160</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>30</Milira_SunPlateSteel><Plasteel>100</Plasteel><Milira_SunLightFuel>20</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_RookIII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>21000</WorkToMake><Mass>15.0</Mass><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>15</equippedAngleOffset><weaponTags><li>Milian_RookBladeII</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>40</power><cooldownTime>3.5</cooldownTime><armorPenetrationBlunt>8.43</armorPenetrationBlunt><armorPenetrationSharp>13.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.4</MeleeCritChance><MeleeParryChance>0.8</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="YR_WP_StaffBase" Name="YR_WP_Staff"><defName>YR_WP_Staff</defName><label>Yuran Staff</label><description>This is a tool that Yuran Miko uses for various spells.\n\nYou can use magic that can trap or disturb enemies.\n\nIt causes tremendous additional damage to the entity.</description><verbs><li Class="CombatExtended.VerbPropertiesCE"><recoilAmount>0</recoilAmount><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_YR_WP_Staff</defaultProjectile><warmupTime>3.5</warmupTime><burstShotCount>3</burstShotCount><range>51</range><soundCast>YR_WP_Staff</soundCast></li><li Class="CombatExtended.VerbPropertiesCE"><recoilAmount>0</recoilAmount><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_YR_WP_Staff</defaultProjectile><warmupTime>3.5</warmupTime><burstShotCount>3</burstShotCount><range>51</range><soundCast>YR_WP_Staff</soundCast></li></verbs><comps><li Class="CombatExtended.CompProperties_FireModes" /><li Class="CombatExtended.CompProperties_FireModes" /></comps><recipeMaker><recipeUsers Inherit="false"><li>YR_Shine</li></recipeUsers><researchPrerequisite>Yuran_InoriTech</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><YR_AbilityStatDistance>41</YR_AbilityStatDistance></equippedStatOffsets><statBases><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus><SightsEfficiency>0.75</SightsEfficiency><ShotSpread>0.10</ShotSpread><SwayFactor>1</SwayFactor><Bulk>3</Bulk><Mass>3</Mass><RangedWeapon_Cooldown>1.25</RangedWeapon_Cooldown><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="YR_WP_StaffBase" Name="YR_WP_Staff"><defName>YR_WP_Staff</defName><label>Yuran Staff</label><description>This is a tool that Yuran Miko uses for various spells.\n\nYou can use magic that can trap or disturb enemies.\n\nIt causes tremendous additional damage to the entity.</description><verbs><li Class="CombatExtended.VerbPropertiesCE"><recoilAmount>0</recoilAmount><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_YR_WP_Staff</defaultProjectile><warmupTime>3.5</warmupTime><burstShotCount>3</burstShotCount><range>51</range><soundCast>YR_WP_Staff</soundCast></li><li Class="CombatExtended.VerbPropertiesCE"><recoilAmount>0</recoilAmount><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_YR_WP_Staff</defaultProjectile><warmupTime>3.5</warmupTime><burstShotCount>3</burstShotCount><range>51</range><soundCast>YR_WP_Staff</soundCast></li></verbs><comps><li Class="CombatExtended.CompProperties_FireModes" /><li Class="CombatExtended.CompProperties_FireModes" /></comps><recipeMaker><recipeUsers Inherit="false"><li>YR_Shine</li></recipeUsers><researchPrerequisite>Yuran_InoriTech</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><YR_AbilityStatDistance>41</YR_AbilityStatDistance></equippedStatOffsets><statBases><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus><SightsEfficiency>0.75</SightsEfficiency><ShotSpread>0.10</ShotSpread><SwayFactor>1</SwayFactor><Bulk>3</Bulk><Mass>3</Mass><RangedWeapon_Cooldown>1.25</RangedWeapon_Cooldown><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus><SightsEfficiency>0.75</SightsEfficiency><ShotSpread>0.10</ShotSpread><SwayFactor>1</SwayFactor><Bulk>3</Bulk><Mass>3</Mass><RangedWeapon_Cooldown>1.25</RangedWeapon_Cooldown><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus></statBases>
Root node: <ThingDef ParentName="YR_WP_StaffBase" Name="YR_WP_Staff"><defName>YR_WP_Staff</defName><label>Yuran Staff</label><description>This is a tool that Yuran Miko uses for various spells.\n\nYou can use magic that can trap or disturb enemies.\n\nIt causes tremendous additional damage to the entity.</description><verbs><li Class="CombatExtended.VerbPropertiesCE"><recoilAmount>0</recoilAmount><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_YR_WP_Staff</defaultProjectile><warmupTime>3.5</warmupTime><burstShotCount>3</burstShotCount><range>51</range><soundCast>YR_WP_Staff</soundCast></li><li Class="CombatExtended.VerbPropertiesCE"><recoilAmount>0</recoilAmount><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_YR_WP_Staff</defaultProjectile><warmupTime>3.5</warmupTime><burstShotCount>3</burstShotCount><range>51</range><soundCast>YR_WP_Staff</soundCast></li></verbs><comps><li Class="CombatExtended.CompProperties_FireModes" /><li Class="CombatExtended.CompProperties_FireModes" /></comps><recipeMaker><recipeUsers Inherit="false"><li>YR_Shine</li></recipeUsers><researchPrerequisite>Yuran_InoriTech</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><YR_AbilityStatDistance>41</YR_AbilityStatDistance></equippedStatOffsets><statBases><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus><SightsEfficiency>0.75</SightsEfficiency><ShotSpread>0.10</ShotSpread><SwayFactor>1</SwayFactor><Bulk>3</Bulk><Mass>3</Mass><RangedWeapon_Cooldown>1.25</RangedWeapon_Cooldown><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="YR_WP_StaffBase_BlackSnake" Name="YR_WP_Staff_BlackSnake"><defName>YR_WP_Staff_BlackSnake</defName><label>BlackSnake Staff</label><description>This is a tool that Yuran Miko uses for various spells.\n\nYou can use magic that can trap or disturb enemies.\n\nIt causes tremendous additional damage to the entity.</description><verbs><li Class="CombatExtended.VerbPropertiesCE"><recoilAmount>0</recoilAmount><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_YR_WP_Staff_F</defaultProjectile><warmupTime>3.5</warmupTime><burstShotCount>1</burstShotCount><range>40</range><soundCast>YR_WP_Staff</soundCast></li></verbs><comps><li Class="CombatExtended.CompProperties_FireModes" /></comps><recipeMaker><recipeUsers Inherit="false"><li>YR_Shine</li></recipeUsers><researchPrerequisite>Yuran_InoriTech</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><YR_AbilityStatDistance>45</YR_AbilityStatDistance></equippedStatOffsets><statBases><SightsEfficiency>0.75</SightsEfficiency><ShotSpread>0.10</ShotSpread><SwayFactor>1</SwayFactor><Bulk>3</Bulk><Mass>3</Mass><RangedWeapon_Cooldown>1.25</RangedWeapon_Cooldown><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name sowTags in this XML block: <plant><fertilitySensitivity>0.15</fertilitySensitivity><growDays>6</growDays><leaflessGraphicPath>Things/Plant/Ambrosia_Leafless</leaflessGraphicPath><immatureGraphicPath>Things/Plant/Ambrosia_Immature</immatureGraphicPath><harvestYield>4</harvestYield><harvestTag>Standard</harvestTag><harvestAfterGrowth>0.3</harvestAfterGrowth><harvestedThingDef>Ambrosia</harvestedThingDef><visualSizeRange>0.6~1.1</visualSizeRange><topWindExposure>0.1</topWindExposure><wildOrder>2</wildOrder><purpose>Food</purpose><allowAutoCut>false</allowAutoCut><sowMinSkill>10</sowMinSkill><sowTags><li>Ground</li><li>Hydroponic</li></sowTags><sowWork>1000</sowWork><sowTags><li>Ground</li><li>Hydroponic</li></sowTags></plant>
Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Ambrosia</defName><label>ambrosia bush</label><description>A rare wild bush which yields the ambrosia fruit. Ambrosia fruit is delicious and produces a drug-like mood boost. Ambrosia cannot be farmed, which makes wild ambrosia groves very valuable.\n\nIts rarity, beauty, and desirability are why ambrosia was named after the food of the ancient Greek gods.</description><statBases><MaxHitPoints>100</MaxHitPoints><Nutrition>0.5</Nutrition></statBases><graphicData><texPath>Things/Plant/Ambrosia</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><selectable>true</selectable><neverMultiSelect>false</neverMultiSelect><pathCost>14</pathCost><ingestible /><plant><fertilitySensitivity>0.15</fertilitySensitivity><growDays>6</growDays><leaflessGraphicPath>Things/Plant/Ambrosia_Leafless</leaflessGraphicPath><immatureGraphicPath>Things/Plant/Ambrosia_Immature</immatureGraphicPath><harvestYield>4</harvestYield><harvestTag>Standard</harvestTag><harvestAfterGrowth>0.3</harvestAfterGrowth><harvestedThingDef>Ambrosia</harvestedThingDef><visualSizeRange>0.6~1.1</visualSizeRange><topWindExposure>0.1</topWindExposure><wildOrder>2</wildOrder><purpose>Food</purpose><allowAutoCut>false</allowAutoCut><sowMinSkill>10</sowMinSkill><sowTags><li>Ground</li><li>Hydroponic</li></sowTags><sowWork>1000</sowWork><sowTags><li>Ground</li><li>Hydroponic</li></sowTags></plant><comps><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(207, 189, 126, 0)</glowColor></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name sowWork in this XML block: <plant><fertilityMin>0.5</fertilityMin><fertilitySensitivity>0.5</fertilitySensitivity><growDays>6</growDays><leaflessGraphicPath>Things/Plant/BerryPlant_Leafless</leaflessGraphicPath><immatureGraphicPath>Things/Plant/BerryPlant_Immature</immatureGraphicPath><harvestYield>10</harvestYield><harvestWork>250</harvestWork><harvestTag>Standard</harvestTag><harvestAfterGrowth>0.30</harvestAfterGrowth><harvestedThingDef>RawBerries</harvestedThingDef><wildClusterRadius>5</wildClusterRadius><wildClusterWeight>250</wildClusterWeight><visualSizeRange>0.95~1.7</visualSizeRange><topWindExposure>0.3</topWindExposure><wildOrder>2</wildOrder><purpose>Food</purpose><sowWork>400</sowWork><sowTags><li>Ground</li></sowTags><sowWork>1000</sowWork><sowTags><li>Ground</li><li>Hydroponic</li></sowTags></plant>
Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Berry</defName><label>berry bush</label><description>A bushy wild plant which yields delicious berries. Berries can be cooked, but they're also good to eat even when raw.</description><statBases><MaxHitPoints>120</MaxHitPoints><Nutrition>0.50</Nutrition></statBases><graphicData><texPath>Things/Plant/BerryPlant</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><selectable>true</selectable><neverMultiSelect>false</neverMultiSelect><fillPercent>0.20</fillPercent><pathCost>30</pathCost><plant><fertilityMin>0.5</fertilityMin><fertilitySensitivity>0.5</fertilitySensitivity><growDays>6</growDays><leaflessGraphicPath>Things/Plant/BerryPlant_Leafless</leaflessGraphicPath><immatureGraphicPath>Things/Plant/BerryPlant_Immature</immatureGraphicPath><harvestYield>10</harvestYield><harvestWork>250</harvestWork><harvestTag>Standard</harvestTag><harvestAfterGrowth>0.30</harvestAfterGrowth><harvestedThingDef>RawBerries</harvestedThingDef><wildClusterRadius>5</wildClusterRadius><wildClusterWeight>250</wildClusterWeight><visualSizeRange>0.95~1.7</visualSizeRange><topWindExposure>0.3</topWindExposure><wildOrder>2</wildOrder><purpose>Food</purpose><sowWork>400</sowWork><sowTags><li>Ground</li></sowTags><sowWork>1000</sowWork><sowTags><li>Ground</li><li>Hydroponic</li></sowTags></plant></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name sowTags in this XML block: <plant><fertilityMin>0.5</fertilityMin><fertilitySensitivity>0.5</fertilitySensitivity><growDays>6</growDays><leaflessGraphicPath>Things/Plant/BerryPlant_Leafless</leaflessGraphicPath><immatureGraphicPath>Things/Plant/BerryPlant_Immature</immatureGraphicPath><harvestYield>10</harvestYield><harvestWork>250</harvestWork><harvestTag>Standard</harvestTag><harvestAfterGrowth>0.30</harvestAfterGrowth><harvestedThingDef>RawBerries</harvestedThingDef><wildClusterRadius>5</wildClusterRadius><wildClusterWeight>250</wildClusterWeight><visualSizeRange>0.95~1.7</visualSizeRange><topWindExposure>0.3</topWindExposure><wildOrder>2</wildOrder><purpose>Food</purpose><sowWork>400</sowWork><sowTags><li>Ground</li></sowTags><sowWork>1000</sowWork><sowTags><li>Ground</li><li>Hydroponic</li></sowTags></plant>
Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Berry</defName><label>berry bush</label><description>A bushy wild plant which yields delicious berries. Berries can be cooked, but they're also good to eat even when raw.</description><statBases><MaxHitPoints>120</MaxHitPoints><Nutrition>0.50</Nutrition></statBases><graphicData><texPath>Things/Plant/BerryPlant</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><selectable>true</selectable><neverMultiSelect>false</neverMultiSelect><fillPercent>0.20</fillPercent><pathCost>30</pathCost><plant><fertilityMin>0.5</fertilityMin><fertilitySensitivity>0.5</fertilitySensitivity><growDays>6</growDays><leaflessGraphicPath>Things/Plant/BerryPlant_Leafless</leaflessGraphicPath><immatureGraphicPath>Things/Plant/BerryPlant_Immature</immatureGraphicPath><harvestYield>10</harvestYield><harvestWork>250</harvestWork><harvestTag>Standard</harvestTag><harvestAfterGrowth>0.30</harvestAfterGrowth><harvestedThingDef>RawBerries</harvestedThingDef><wildClusterRadius>5</wildClusterRadius><wildClusterWeight>250</wildClusterWeight><visualSizeRange>0.95~1.7</visualSizeRange><topWindExposure>0.3</topWindExposure><wildOrder>2</wildOrder><purpose>Food</purpose><sowWork>400</sowWork><sowTags><li>Ground</li></sowTags><sowWork>1000</sowWork><sowTags><li>Ground</li><li>Hydroponic</li></sowTags></plant></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Flammability in this XML block: <statBases><MoveSpeed>6</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.70</ArmorRating_Sharp><ArmorRating_Blunt>0.70</ArmorRating_Blunt><ArmorRating_Heat>0.70</ArmorRating_Heat><FilthRate>0</FilthRate><CaravanRidingSpeedFactor>6.6</CaravanRidingSpeedFactor><MeleeDodgeChance>0.1</MeleeDodgeChance><MeleeCritChance>0.82</MeleeCritChance><MeleeParryChance>0.48</MeleeParryChance><Flammability>0.6</Flammability><Flammability>0.2</Flammability><Flammability>0.0</Flammability></statBases>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>Thrumbo</defName><label>thrumbo</label><devNote>misc</devNote><description>A gigantic, graceful creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. While its long fur is exceptionally beautiful, its hide is also incredibly resistant to damage. Its razor-sharp horn fetches a huge price.\n\nLegends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.</description><statBases><MoveSpeed>6</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.70</ArmorRating_Sharp><ArmorRating_Blunt>0.70</ArmorRating_Blunt><ArmorRating_Heat>0.70</ArmorRating_Heat><FilthRate>0</FilthRate><CaravanRidingSpeedFactor>6.6</CaravanRidingSpeedFactor><MeleeDodgeChance>0.1</MeleeDodgeChance><MeleeCritChance>0.82</MeleeCritChance><MeleeParryChance>0.48</MeleeParryChance><Flammability>0.6</Flammability><Flammability>0.2</Flammability><Flammability>0.0</Flammability></statBases><uiIconScale>1.75</uiIconScale><tools><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Cut</li></capacities><power>46</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup><armorPenetrationSharp>3</armorPenetrationSharp><armorPenetrationBlunt>16</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Stab</li></capacities><power>41</power><cooldownTime>2.52</cooldownTime><chanceFactor>0.65</chanceFactor><linkedBodyPartsGroup>HornAttackTool_2</linkedBodyPartsGroup><armorPenetrationSharp>10</armorPenetrationSharp><armorPenetrationBlunt>8</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>right foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><capacities><li>Bite</li></capacities><power>19</power><cooldownTime>1.62</cooldownTime><chanceFactor>0.7</chanceFactor><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><armorPenetrationSharp>0.09</armorPenetrationSharp><armorPenetrationBlunt>2.016</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>11</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor><armorPenetrationBlunt>6</armorPenetrationBlunt></li></tools><race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>6</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>20</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.01</wildness><lifeExpectancy>220</lifeExpectancy><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li><li MayRequire="Ludeon.RimWorld.Ideology">Plant_TreeGauranlen</li><li MayRequire="Ludeon.RimWorld.Biotech">Plant_TreePolux</li><li MayRequire="Ludeon.RimWorld.Anomaly">Plant_TreeHarbinger</li></willNeverEat><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.75</minAge></li><li><def>AnimalAdult</def><minAge>1.332</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><soundEating>Herbivore_Eat</soundEating><headPosPerRotation><li>(0.0, 0, 0.36)</li><li>(0.11, 0, 0.29)</li><li>(0, 0, 0.25)</li><li>(-0.11, 0, 0.29)</li></headPosPerRotation><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>18</nuzzleMtbHours><packAnimal>true</packAnimal><manhunterOnTameFailChance>0</manhunterOnTameFailChance><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>Birdlike</bodyShape></li></modExtensions><comps><li Class="CombatExtended.CompProperties_ArmorDurability"><Durability>3000</Durability><Regenerates>true</Regenerates><RegenInterval>600</RegenInterval><RegenValue>5</RegenValue><MinArmorPct>0.5</MinArmorPct></li><li Class="CompProperties_Shearable"><woolDef>ThrumboWool</woolDef><shearIntervalDays>60</shearIntervalDays><woolAmount>200</woolAmount></li><li Class="CompProperties_Milkable"><milkDef>ThrumboMilk</milkDef><milkIntervalDays>15</milkIntervalDays><milkAmount>5</milkAmount></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name Flammability in this XML block: <statBases><MoveSpeed>6</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.70</ArmorRating_Sharp><ArmorRating_Blunt>0.70</ArmorRating_Blunt><ArmorRating_Heat>0.70</ArmorRating_Heat><FilthRate>0</FilthRate><CaravanRidingSpeedFactor>6.6</CaravanRidingSpeedFactor><MeleeDodgeChance>0.1</MeleeDodgeChance><MeleeCritChance>0.82</MeleeCritChance><MeleeParryChance>0.48</MeleeParryChance><Flammability>0.6</Flammability><Flammability>0.2</Flammability><Flammability>0.0</Flammability></statBases>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>Thrumbo</defName><label>thrumbo</label><devNote>misc</devNote><description>A gigantic, graceful creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. While its long fur is exceptionally beautiful, its hide is also incredibly resistant to damage. Its razor-sharp horn fetches a huge price.\n\nLegends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.</description><statBases><MoveSpeed>6</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.70</ArmorRating_Sharp><ArmorRating_Blunt>0.70</ArmorRating_Blunt><ArmorRating_Heat>0.70</ArmorRating_Heat><FilthRate>0</FilthRate><CaravanRidingSpeedFactor>6.6</CaravanRidingSpeedFactor><MeleeDodgeChance>0.1</MeleeDodgeChance><MeleeCritChance>0.82</MeleeCritChance><MeleeParryChance>0.48</MeleeParryChance><Flammability>0.6</Flammability><Flammability>0.2</Flammability><Flammability>0.0</Flammability></statBases><uiIconScale>1.75</uiIconScale><tools><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Cut</li></capacities><power>46</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup><armorPenetrationSharp>3</armorPenetrationSharp><armorPenetrationBlunt>16</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Stab</li></capacities><power>41</power><cooldownTime>2.52</cooldownTime><chanceFactor>0.65</chanceFactor><linkedBodyPartsGroup>HornAttackTool_2</linkedBodyPartsGroup><armorPenetrationSharp>10</armorPenetrationSharp><armorPenetrationBlunt>8</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>right foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><capacities><li>Bite</li></capacities><power>19</power><cooldownTime>1.62</cooldownTime><chanceFactor>0.7</chanceFactor><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><armorPenetrationSharp>0.09</armorPenetrationSharp><armorPenetrationBlunt>2.016</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>11</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor><armorPenetrationBlunt>6</armorPenetrationBlunt></li></tools><race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>6</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>20</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.01</wildness><lifeExpectancy>220</lifeExpectancy><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li><li MayRequire="Ludeon.RimWorld.Ideology">Plant_TreeGauranlen</li><li MayRequire="Ludeon.RimWorld.Biotech">Plant_TreePolux</li><li MayRequire="Ludeon.RimWorld.Anomaly">Plant_TreeHarbinger</li></willNeverEat><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.75</minAge></li><li><def>AnimalAdult</def><minAge>1.332</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><soundEating>Herbivore_Eat</soundEating><headPosPerRotation><li>(0.0, 0, 0.36)</li><li>(0.11, 0, 0.29)</li><li>(0, 0, 0.25)</li><li>(-0.11, 0, 0.29)</li></headPosPerRotation><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>18</nuzzleMtbHours><packAnimal>true</packAnimal><manhunterOnTameFailChance>0</manhunterOnTameFailChance><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>Birdlike</bodyShape></li></modExtensions><comps><li Class="CombatExtended.CompProperties_ArmorDurability"><Durability>3000</Durability><Regenerates>true</Regenerates><RegenInterval>600</RegenInterval><RegenValue>5</RegenValue><MinArmorPct>0.5</MinArmorPct></li><li Class="CompProperties_Shearable"><woolDef>ThrumboWool</woolDef><shearIntervalDays>60</shearIntervalDays><woolAmount>200</woolAmount></li><li Class="CompProperties_Milkable"><milkDef>ThrumboMilk</milkDef><milkIntervalDays>15</milkIntervalDays><milkAmount>5</milkAmount></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name nameOnTameChance in this XML block: <race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>6</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>20</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.01</wildness><lifeExpectancy>220</lifeExpectancy><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li><li MayRequire="Ludeon.RimWorld.Ideology">Plant_TreeGauranlen</li><li MayRequire="Ludeon.RimWorld.Biotech">Plant_TreePolux</li><li MayRequire="Ludeon.RimWorld.Anomaly">Plant_TreeHarbinger</li></willNeverEat><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.75</minAge></li><li><def>AnimalAdult</def><minAge>1.332</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><soundEating>Herbivore_Eat</soundEating><headPosPerRotation><li>(0.0, 0, 0.36)</li><li>(0.11, 0, 0.29)</li><li>(0, 0, 0.25)</li><li>(-0.11, 0, 0.29)</li></headPosPerRotation><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>18</nuzzleMtbHours><packAnimal>true</packAnimal><manhunterOnTameFailChance>0</manhunterOnTameFailChance><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>Thrumbo</defName><label>thrumbo</label><devNote>misc</devNote><description>A gigantic, graceful creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. While its long fur is exceptionally beautiful, its hide is also incredibly resistant to damage. Its razor-sharp horn fetches a huge price.\n\nLegends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.</description><statBases><MoveSpeed>6</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.70</ArmorRating_Sharp><ArmorRating_Blunt>0.70</ArmorRating_Blunt><ArmorRating_Heat>0.70</ArmorRating_Heat><FilthRate>0</FilthRate><CaravanRidingSpeedFactor>6.6</CaravanRidingSpeedFactor><MeleeDodgeChance>0.1</MeleeDodgeChance><MeleeCritChance>0.82</MeleeCritChance><MeleeParryChance>0.48</MeleeParryChance><Flammability>0.6</Flammability><Flammability>0.2</Flammability><Flammability>0.0</Flammability></statBases><uiIconScale>1.75</uiIconScale><tools><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Cut</li></capacities><power>46</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup><armorPenetrationSharp>3</armorPenetrationSharp><armorPenetrationBlunt>16</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Stab</li></capacities><power>41</power><cooldownTime>2.52</cooldownTime><chanceFactor>0.65</chanceFactor><linkedBodyPartsGroup>HornAttackTool_2</linkedBodyPartsGroup><armorPenetrationSharp>10</armorPenetrationSharp><armorPenetrationBlunt>8</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>right foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><capacities><li>Bite</li></capacities><power>19</power><cooldownTime>1.62</cooldownTime><chanceFactor>0.7</chanceFactor><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><armorPenetrationSharp>0.09</armorPenetrationSharp><armorPenetrationBlunt>2.016</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>11</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor><armorPenetrationBlunt>6</armorPenetrationBlunt></li></tools><race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>6</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>20</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.01</wildness><lifeExpectancy>220</lifeExpectancy><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li><li MayRequire="Ludeon.RimWorld.Ideology">Plant_TreeGauranlen</li><li MayRequire="Ludeon.RimWorld.Biotech">Plant_TreePolux</li><li MayRequire="Ludeon.RimWorld.Anomaly">Plant_TreeHarbinger</li></willNeverEat><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.75</minAge></li><li><def>AnimalAdult</def><minAge>1.332</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><soundEating>Herbivore_Eat</soundEating><headPosPerRotation><li>(0.0, 0, 0.36)</li><li>(0.11, 0, 0.29)</li><li>(0, 0, 0.25)</li><li>(-0.11, 0, 0.29)</li></headPosPerRotation><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>18</nuzzleMtbHours><packAnimal>true</packAnimal><manhunterOnTameFailChance>0</manhunterOnTameFailChance><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>Birdlike</bodyShape></li></modExtensions><comps><li Class="CombatExtended.CompProperties_ArmorDurability"><Durability>3000</Durability><Regenerates>true</Regenerates><RegenInterval>600</RegenInterval><RegenValue>5</RegenValue><MinArmorPct>0.5</MinArmorPct></li><li Class="CompProperties_Shearable"><woolDef>ThrumboWool</woolDef><shearIntervalDays>60</shearIntervalDays><woolAmount>200</woolAmount></li><li Class="CompProperties_Milkable"><milkDef>ThrumboMilk</milkDef><milkIntervalDays>15</milkIntervalDays><milkAmount>5</milkAmount></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name nuzzleMtbHours in this XML block: <race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>6</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>20</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.01</wildness><lifeExpectancy>220</lifeExpectancy><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li><li MayRequire="Ludeon.RimWorld.Ideology">Plant_TreeGauranlen</li><li MayRequire="Ludeon.RimWorld.Biotech">Plant_TreePolux</li><li MayRequire="Ludeon.RimWorld.Anomaly">Plant_TreeHarbinger</li></willNeverEat><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.75</minAge></li><li><def>AnimalAdult</def><minAge>1.332</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><soundEating>Herbivore_Eat</soundEating><headPosPerRotation><li>(0.0, 0, 0.36)</li><li>(0.11, 0, 0.29)</li><li>(0, 0, 0.25)</li><li>(-0.11, 0, 0.29)</li></headPosPerRotation><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>18</nuzzleMtbHours><packAnimal>true</packAnimal><manhunterOnTameFailChance>0</manhunterOnTameFailChance><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>Thrumbo</defName><label>thrumbo</label><devNote>misc</devNote><description>A gigantic, graceful creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. While its long fur is exceptionally beautiful, its hide is also incredibly resistant to damage. Its razor-sharp horn fetches a huge price.\n\nLegends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.</description><statBases><MoveSpeed>6</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.70</ArmorRating_Sharp><ArmorRating_Blunt>0.70</ArmorRating_Blunt><ArmorRating_Heat>0.70</ArmorRating_Heat><FilthRate>0</FilthRate><CaravanRidingSpeedFactor>6.6</CaravanRidingSpeedFactor><MeleeDodgeChance>0.1</MeleeDodgeChance><MeleeCritChance>0.82</MeleeCritChance><MeleeParryChance>0.48</MeleeParryChance><Flammability>0.6</Flammability><Flammability>0.2</Flammability><Flammability>0.0</Flammability></statBases><uiIconScale>1.75</uiIconScale><tools><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Cut</li></capacities><power>46</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup><armorPenetrationSharp>3</armorPenetrationSharp><armorPenetrationBlunt>16</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Stab</li></capacities><power>41</power><cooldownTime>2.52</cooldownTime><chanceFactor>0.65</chanceFactor><linkedBodyPartsGroup>HornAttackTool_2</linkedBodyPartsGroup><armorPenetrationSharp>10</armorPenetrationSharp><armorPenetrationBlunt>8</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>right foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><capacities><li>Bite</li></capacities><power>19</power><cooldownTime>1.62</cooldownTime><chanceFactor>0.7</chanceFactor><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><armorPenetrationSharp>0.09</armorPenetrationSharp><armorPenetrationBlunt>2.016</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>11</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor><armorPenetrationBlunt>6</armorPenetrationBlunt></li></tools><race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>6</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>20</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.01</wildness><lifeExpectancy>220</lifeExpectancy><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li><li MayRequire="Ludeon.RimWorld.Ideology">Plant_TreeGauranlen</li><li MayRequire="Ludeon.RimWorld.Biotech">Plant_TreePolux</li><li MayRequire="Ludeon.RimWorld.Anomaly">Plant_TreeHarbinger</li></willNeverEat><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.75</minAge></li><li><def>AnimalAdult</def><minAge>1.332</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><soundEating>Herbivore_Eat</soundEating><headPosPerRotation><li>(0.0, 0, 0.36)</li><li>(0.11, 0, 0.29)</li><li>(0, 0, 0.25)</li><li>(-0.11, 0, 0.29)</li></headPosPerRotation><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>18</nuzzleMtbHours><packAnimal>true</packAnimal><manhunterOnTameFailChance>0</manhunterOnTameFailChance><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>Birdlike</bodyShape></li></modExtensions><comps><li Class="CombatExtended.CompProperties_ArmorDurability"><Durability>3000</Durability><Regenerates>true</Regenerates><RegenInterval>600</RegenInterval><RegenValue>5</RegenValue><MinArmorPct>0.5</MinArmorPct></li><li Class="CompProperties_Shearable"><woolDef>ThrumboWool</woolDef><shearIntervalDays>60</shearIntervalDays><woolAmount>200</woolAmount></li><li Class="CompProperties_Milkable"><milkDef>ThrumboMilk</milkDef><milkIntervalDays>15</milkIntervalDays><milkAmount>5</milkAmount></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name manhunterOnTameFailChance in this XML block: <race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>6</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>20</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.01</wildness><lifeExpectancy>220</lifeExpectancy><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li><li MayRequire="Ludeon.RimWorld.Ideology">Plant_TreeGauranlen</li><li MayRequire="Ludeon.RimWorld.Biotech">Plant_TreePolux</li><li MayRequire="Ludeon.RimWorld.Anomaly">Plant_TreeHarbinger</li></willNeverEat><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.75</minAge></li><li><def>AnimalAdult</def><minAge>1.332</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><soundEating>Herbivore_Eat</soundEating><headPosPerRotation><li>(0.0, 0, 0.36)</li><li>(0.11, 0, 0.29)</li><li>(0, 0, 0.25)</li><li>(-0.11, 0, 0.29)</li></headPosPerRotation><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>18</nuzzleMtbHours><packAnimal>true</packAnimal><manhunterOnTameFailChance>0</manhunterOnTameFailChance><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race>
Root node: <ThingDef ParentName="AnimalThingBase"><defName>Thrumbo</defName><label>thrumbo</label><devNote>misc</devNote><description>A gigantic, graceful creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. While its long fur is exceptionally beautiful, its hide is also incredibly resistant to damage. Its razor-sharp horn fetches a huge price.\n\nLegends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.</description><statBases><MoveSpeed>6</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.70</ArmorRating_Sharp><ArmorRating_Blunt>0.70</ArmorRating_Blunt><ArmorRating_Heat>0.70</ArmorRating_Heat><FilthRate>0</FilthRate><CaravanRidingSpeedFactor>6.6</CaravanRidingSpeedFactor><MeleeDodgeChance>0.1</MeleeDodgeChance><MeleeCritChance>0.82</MeleeCritChance><MeleeParryChance>0.48</MeleeParryChance><Flammability>0.6</Flammability><Flammability>0.2</Flammability><Flammability>0.0</Flammability></statBases><uiIconScale>1.75</uiIconScale><tools><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Cut</li></capacities><power>46</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup><armorPenetrationSharp>3</armorPenetrationSharp><armorPenetrationBlunt>16</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Stab</li></capacities><power>41</power><cooldownTime>2.52</cooldownTime><chanceFactor>0.65</chanceFactor><linkedBodyPartsGroup>HornAttackTool_2</linkedBodyPartsGroup><armorPenetrationSharp>10</armorPenetrationSharp><armorPenetrationBlunt>8</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>right foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><capacities><li>Bite</li></capacities><power>19</power><cooldownTime>1.62</cooldownTime><chanceFactor>0.7</chanceFactor><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><armorPenetrationSharp>0.09</armorPenetrationSharp><armorPenetrationBlunt>2.016</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>11</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor><armorPenetrationBlunt>6</armorPenetrationBlunt></li></tools><race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>6</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>20</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.01</wildness><lifeExpectancy>220</lifeExpectancy><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li><li MayRequire="Ludeon.RimWorld.Ideology">Plant_TreeGauranlen</li><li MayRequire="Ludeon.RimWorld.Biotech">Plant_TreePolux</li><li MayRequire="Ludeon.RimWorld.Anomaly">Plant_TreeHarbinger</li></willNeverEat><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.75</minAge></li><li><def>AnimalAdult</def><minAge>1.332</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><soundEating>Herbivore_Eat</soundEating><headPosPerRotation><li>(0.0, 0, 0.36)</li><li>(0.11, 0, 0.29)</li><li>(0, 0, 0.25)</li><li>(-0.11, 0, 0.29)</li></headPosPerRotation><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>18</nuzzleMtbHours><packAnimal>true</packAnimal><manhunterOnTameFailChance>0</manhunterOnTameFailChance><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>Birdlike</bodyShape></li></modExtensions><comps><li Class="CombatExtended.CompProperties_ArmorDurability"><Durability>3000</Durability><Regenerates>true</Regenerates><RegenInterval>600</RegenInterval><RegenValue>5</RegenValue><MinArmorPct>0.5</MinArmorPct></li><li Class="CompProperties_Shearable"><woolDef>ThrumboWool</woolDef><shearIntervalDays>60</shearIntervalDays><woolAmount>200</woolAmount></li><li Class="CompProperties_Milkable"><milkDef>ThrumboMilk</milkDef><milkIntervalDays>15</milkIntervalDays><milkAmount>5</milkAmount></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
XML error: Duplicate XML node name comps in this XML block: <AlienRace.ThingDef_AlienRace ParentName="Yuran_PawnBase" Name="YuranBase"><comps><li Class="WeaponUtilityIII.CompProperties_PawnEquipmentGizmo" /><li Class="MYDE_ExGTWorldWar.CompProperties_GiveDashGizmos_Pawn" /></comps><defName>Yuran_Race</defName><label>Yuran</label><description>Yuran is an Ain race with the appearance of a rabbit, and its origin is not known precisely.\nAs a minority race with a small population, there are genetic problems and males do not exist. It continues.\nCentering on the Miko with special abilities that are passed on through blood lineage, they live in a small village-sized village and have faith in the large cherry tree in their hometown.</description><alienRace><generalSettings><reproduction><femaleFertilityAgeFactor><points><li>(1, 1)</li><li>(9999, 1)</li></points></femaleFertilityAgeFactor><maleFertilityAgeFactor><points><li>(1, 1)</li><li>(9999, 1)</li></points></maleFertilityAgeFactor></reproduction><growthAges MayRequire="Ludeon.RimWorld.Biotech"><li>7</li><li>10</li><li>13</li></growthAges><growthFactorByAge MayRequire="Ludeon.RimWorld.Biotech"><points><li>(0,2)</li><li>(3,1.35)</li><li>(7,1.25)</li><li>(10,1.15)</li></points></growthFactorByAge><maleGenderProbability>0</maleGenderProbability><immuneToAge>false</immuneToAge><humanRecipeImport>true</humanRecipeImport><canLayDown>true</canLayDown><maxDamageForSocialfight>5</maxDamageForSocialfight><immuneToXenophobia>true</immuneToXenophobia><minAgeForAdulthood>12.999999</minAgeForAdulthood><disallowedTraits><li><defName>Bloodlust</defName><chance>100</chance></li><li><defName>Psychopath</defName><chance>100</chance></li><li><defName>Cannibal</defName><chance>100</chance></li><li><defName>Abrasive</defName><chance>100</chance></li><li><defName>Brawler</defName><chance>100</chance></li><li><defName>AnnoyingVoice</defName><chance>100</chance></li></disallowedTraits><forcedRaceTraitEntries><li><defName Degree="-1">HAR_Xenophobia</defName><chance>100</chance></li><li><defName>YR_BeautifulVoice</defName><chance>100</chance></li></forcedRaceTraitEntries><alienPartGenerator><borderScale>1</borderScale><atlasScale>4</atlasScale><headTypes><li>YR_Female_AverageNormalAone</li><li>YR_Female_AverageNormalAtwo</li><li>YR_Female_AverageNormalAthree</li><li>YR_Female_AverageNormalAfour</li><li>YR_Female_AverageNormalAfive</li><li>YR_Female_AverageNormalAsix</li><li>YR_Female_AverageNormalAzero</li></headTypes><bodyTypes><li>Thin</li><li MayRequire="Ludeon.RimWorld.Biotech">Child</li></bodyTypes><customDrawSize>(1,1)</customDrawSize><customHeadDrawSize>(1,1)</customHeadDrawSize><customPortraitDrawSize>(1,1)</customPortraitDrawSize><headOffsetDirectional><north><offset>(0, -0.075)</offset><bodyTypes MayRequire="Ludeon.RimWorld.Biotech"><Child MayRequire="Ludeon.RimWorld.Biotech">(0,0)</Child></bodyTypes></north><south><offset>(0, -0.075)</offset><bodyTypes MayRequire="Ludeon.RimWorld.Biotech"><Child MayRequire="Ludeon.RimWorld.Biotech">(0,0)</Child></bodyTypes></south><east><offset>(0, -0.075)</offset><bodyTypes MayRequire="Ludeon.RimWorld.Biotech"><Child MayRequire="Ludeon.RimWorld.Biotech">(0.05,0)</Child></bodyTypes></east><west><offset>(0, -0.075)</offset><bodyTypes MayRequire="Ludeon.RimWorld.Biotech"><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.05,0)</Child></bodyTypes></west></headOffsetDirectional><oldHairAgeRange>65.0~85.0</oldHairAgeRange><colorChannels><li><name>skin</name><first Class="AlienRace.ColorGenerator_SkinColorMelanin"><minMelanin>0</minMelanin><maxMelanin>0</maxMelanin></first><second Class="AlienRace.ColorGenerator_CustomAlienChannel"><colorChannel>skin_1</colorChannel></second></li><li><name>hair</name><first Class="ColorGenerator_Options"><options><li><weight>100</weight><only>(255,255,255)</only></li></options></first><second Class="ColorGenerator_Single"><color>(35, 20, 120)</color></second></li></colorChannels><bodyAddons><li><path>Yuran/Yuranlike/AddonHair/YR_hair</path><conditions><BodyPart><bodyPart>Head</bodyPart></BodyPart><RotStage>Fresh,Rotting</RotStage></conditions><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Tail</defaultOffset><shaderType>Transparent</shaderType><offsets><south><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,-0.02)</Child></bodyTypes><offset>(-0.42,0.29)</offset><layerOffset>-0.273</layerOffset></south><north><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,-0.02)</Child></bodyTypes><offset>(0,0.6</offset><layerOffset>-0.326</layerOffset></north><east><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.02,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.273</layerOffset></east><west><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.02,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.273</layerOffset></west></offsets><scaleWithPawnDrawsize>true</scaleWithPawnDrawsize><alignWithHead>true</alignWithHead></li><li><path>Yuran/Yuranlike/AddonHair/InHair/YR_hairA</path><conditions><BodyPart><bodyPart>Head</bodyPart></BodyPart><Posture><drawnStanding>true</drawnStanding><drawnLaying>true</drawnLaying><drawnInBed>false</drawnInBed></Posture><RotStage>Fresh,Rotting</RotStage></conditions><linkVariantIndexWithPrevious>true</linkVariantIndexWithPrevious><inFrontOfBody>false</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Tail</defaultOffset><shaderType>Transparent</shaderType><offsets><south><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0,-0.02)</Child></bodyTypes><offset>(-0.42,0.29)</offset><layerOffset>0.451</layerOffset></south><north><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,0)</Child></bodyTypes><offset>(0,0.6)</offset><layerOffset>-1</layerOffset></north><east><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.015,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.28</layerOffset></east><west><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.015,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.28</layerOffset></west></offsets><scaleWithPawnDrawsize>true</scaleWithPawnDrawsize><alignWithHead>true</alignWithHead><userCustomizable>false</userCustomizable></li><li><path>Yuran/Yuranlike/AddonHair/SideHair/YR_hairB</path><linkVariantIndexWithPrevious>true</linkVariantIndexWithPrevious><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Tail</defaultOffset><shaderType>Transparent</shaderType><conditions><Apparel><hiddenUnderApparelTag><li>Yuran_HideSide</li></hiddenUnderApparelTag></Apparel><BodyPart><bodyPart>Head</bodyPart></BodyPart><RotStage>Fresh,Rotting</RotStage></conditions><offsets><south><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0,-0.02)</Child></bodyTypes><offset>(-0.42,0.29)</offset><layerOffset>-0.28</layerOffset></south><north><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,-0.02)</Child></bodyTypes><offset>(0,0.6)</offset><layerOffset>-0.34</layerOffset></north><east><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.02,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.27</layerOffset></east><west><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.02,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.27</layerOffset></west></offsets><scaleWithPawnDrawsize>true</scaleWithPawnDrawsize><alignWithHead>true</alignWithHead><userCustomizable>false</userCustomizable></li><li><path>Yuran/Yuranlike/Ear/L/YR_earL</path><conditions><BodyPart><bodyPart>Ear</bodyPart><bodyPartLabel>Left ear</bodyPartLabel></BodyPart><RotStage>Fresh,Rotting</RotStage></conditions><extendedGraphics><Hediff MayRequire="Ludeon.RimWorld.Anomaly" For="Ghoul">Yuran/Yuranlike/Ear/L/YR_earLGH</Hediff></extendedGraphics><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Tail</defaultOffset><shaderType>Transparent</shaderType><offsets><south><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,-0.02)</Child></bodyTypes><offset>(-0.41,0.29)</offset><layerOffset>-0.26</layerOffset></south><north><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,-0.02)</Child></bodyTypes><offset>(0,0.62)</offset><layerOffset>-0.33</layerOffset></north><east><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.02,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.3</layerOffset></east><west><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.02,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.269</layerOffset></west></offsets><scaleWithPawnDrawsize>true</scaleWithPawnDrawsize><alignWithHead>true</alignWithHead><userCustomizable>false</userCustomizable></li><li><path>Yuran/Yuranlike/Ear/R/YR_earR</path><conditions><BodyPart><bodyPart>Ear</bodyPart><bodyPartLabel>Right ear</bodyPartLabel></BodyPart><RotStage>Fresh,Rotting</RotStage></conditions><extendedGraphics><Hediff MayRequire="Ludeon.RimWorld.Anomaly" For="Ghoul">Yuran/Yuranlike/Ear/R/YR_earRGH</Hediff></extendedGraphics><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Tail</defaultOffset><shaderType>Transparent</shaderType><offsets><south><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,-0.02)</Child></bodyTypes><offset>(-0.41,0.29)</offset><layerOffset>-0.26</layerOffset></south><north><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,-0.02)</Child></bodyTypes><offset>(0,0.62)</offset><layerOffset>-0.33</layerOffset></north><east><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.02,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.269</layerOffset></east><west><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.02,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.3</layerOffset></west></offsets><scaleWithPawnDrawsize>true</scaleWithPawnDrawsize><alignWithHead>true</alignWithHead><userCustomizable>false</userCustomizable></li><li><path>Yuran/Yuranlike/tail/YR_tail</path><conditions><BodyPart><bodyPartLabel>Tail</bodyPartLabel></BodyPart><Posture><drawnStanding>true</drawnStanding><drawnLaying>true</drawnLaying><drawnInBed>false</drawnInBed></Posture><RotStage>Fresh,Rotting</RotStage></conditions><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Tail</defaultOffset><shaderType>Transparent</shaderType><offsets><south><offset>(0,0)</offset><layerOffset>-0.319</layerOffset></south><north><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,0.0098)</Child></bodyTypes><offset>(0,0.54)</offset><layerOffset>-0.5</layerOffset></north><east><bodyTypes><Child 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MayRequire="Ludeon.RimWorld.Biotech">(0.07,-0.04)</Child></bodyTypes></west></offsets></li><li><path>Yuran/Yuranlike/Apparel/Yurantalisman/attached/R/Naked_Thin</path><name>TR_Apparel_talisman_R</name><conditions><ApparelDef><apparel>YR_AP_Blunt</apparel></ApparelDef><Apparel><hiddenUnderApparelTag><li>YR_Hide_talisman</li><li>YuranAddon</li></hiddenUnderApparelTag></Apparel><RotStage>Fresh,Rotting</RotStage></conditions><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Center</defaultOffset><shaderType>Cutout</shaderType><offsets><south><offset>(0,0)</offset><layerOffset>-0.295</layerOffset><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0.04,-0.025)</Child></bodyTypes></south><north><offset>(0,0)</offset><layerOffset>-0.64</layerOffset><bodyTypes><Child 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MayRequire="Ludeon.RimWorld.Biotech">(0,0.074)</Child></bodyTypes></south><north><offset>(0,0)</offset><layerOffset>-0.3</layerOffset><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,0.074)</Child></bodyTypes></north><east><offset>(0,0)</offset><layerOffset>-0.295</layerOffset><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0.015,0.07)</Child></bodyTypes></east><west><offset>(0,0)</offset><layerOffset>-0.295</layerOffset><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0.015,0.07)</Child></bodyTypes></west></offsets></li></bodyAddons></alienPartGenerator></generalSettings><graphicPaths><skinColor>(1,1,1,1)</skinColor><head><path>Yuran/Yuranlike/Heads/Female_YR_head</path><extendedGraphics><Hediff MayRequire="Ludeon.RimWorld.Anomaly" For="Ghoul">Yuran/Yuranlike/Heads/YR_headGH</Hediff></extendedGraphics></head><body><path>Yuran/Yuranlike/Bodies/Naked_Thin</path><extendedGraphics><Age For="HumanlikeBaby" MayRequire="Ludeon.RimWorld.Biotech">Yuran/Yuranlike/Bodies/Naked_Baby</Age><Age For="HumanlikeChild" MayRequire="Ludeon.RimWorld.Biotech"><path>Yuran/Yuranlike/Bodies/Naked_Child</path><extendedGraphics><Hediff MayRequire="Ludeon.RimWorld.Anomaly" For="Ghoul">Yuran/Yuranlike/Bodies/Naked_ChildGH</Hediff></extendedGraphics></Age><Age For="HumanlikeAdult"><path>Yuran/Yuranlike/Bodies/Naked_Thin</path><extendedGraphics><Hediff MayRequire="Ludeon.RimWorld.Anomaly" For="Ghoul">Yuran/Yuranlike/Bodies/Naked_ThinGH</Hediff><BodyType For="Thin">Yuran/Yuranlike/Bodies/Naked_Thin</BodyType></extendedGraphics></Age><BodyType For="Thin_YR_Bote" MayRequire="SutSutMan.YRHentaiPrime">Yuran/Yuranlike/Bodies/Naked_Thin_YR_Bote</BodyType><BodyType For="Thin_YR_BB" 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