Created
February 6, 2025 14:42
-
-
Save HugsLibRecordKeeper/fb55243b1b90e3c6be66c36312fc5a16 to your computer and use it in GitHub Desktop.
Rimworld output log published using HugsLib
This file has been truncated, but you can view the full file.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Log uploaded on Thursday, February 6, 2025, 10:41:56 PM | |
Loaded mods: | |
Prepatcher(zetrith.prepatcher): 0Harmony(2.3.3), 0PrepatcherAPI(1.2.0), 0PrepatcherDataAssembly(1.0.0), PrepatcherImpl(1.0.0), Prestarter(1.0.0) | |
Harmony(brrainz.harmony)[mv:2.3.1.0]: 0Harmony(2.3.3), HarmonyMod(2.3.1) | |
Fishery - Modding Library(bs.fishery): 0PrepatcherAPI(1.2.0), 1Fishery(0.6.1), System.Runtime.CompilerServices.Unsafe(av:6.0.0,fv:6.0.21.52210) | |
Core(Ludeon.RimWorld): (no assemblies) | |
Performance Fish(bs.performance): PerformanceFish(0.6.1.1) | |
Royalty(Ludeon.RimWorld.Royalty): (no assemblies) | |
Ideology(Ludeon.RimWorld.Ideology): (no assemblies) | |
Biotech(Ludeon.RimWorld.Biotech): (no assemblies) | |
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies) | |
Big and Small - Framework(RedMattis.BetterPrerequisites): BetterPrerequisites(1.0.0), BSXeno(1.0.0), RedHealth(1.0.0) | |
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.4]: 0Harmony(av:2.3.3,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.4) | |
Better Gene Graphics Framework(telardo.BetterGeneGraphicsFramework): BetterGeneGraphicsFramework(1.0.0) | |
AFU Cosmetic Gene Expanded(JintuziLamian.Gene.XenoCosmetic): (no assemblies) | |
AFU女士发型_Women's hairstyles(JintuziLamian.Hairstyle.AFUWomenshairstyles): (no assemblies) | |
AFU男士发型_Men's hairstyles(JintuziLamian.Hairstyle.AFUMenshairstyles): (no assemblies) | |
FSharp.Core(latta.fsharp.core): FSharp.Core(av:4.7.0,fv:4.700.20.27008), Poet(5.4.0) | |
[NL] Facial Animation - WIP(Nals.FacialAnimation): FacialAnimation(1.0.0) | |
[NL] Facial Animation - Experimentals(Nals.FacialAnimationExperimentals): (no assemblies) | |
Humanoid Alien Races(erdelf.HumanoidAlienRaces): 0Harmony(av:2.3.3,fv:2.3.1.1), AlienRace(1.0.0) | |
Tabula Rasa(neronix17.toolbox): TabulaRasa(1.5.8928.40486) | |
Achtung!(brrainz.achtung)[mv:3.9.5.0]: Achtung(3.9.5), CrossPromotion(1.1.2), ModFeatures(1.2.6) | |
Achtung!_zh(RWZH.ChinesePack.achtung): (no assemblies) | |
Adaptive Storage Framework(adaptive.storage.framework): AdaptiveStorageFramework(1.1.1), GeneratorOperation(1.0.0) | |
Adaptive Primitive Storage(Adaptive.PrimitiveStorage): PrimitiveFridge(1.0.0) | |
Adaptive Simple Storage(Adaptive.SimpleStorage): (no assemblies) | |
Adaptive Storage Neolithic Module(adaptive.storage.neolithic): (no assemblies) | |
LWM's Adaptive Deep Storage(ASF.DeepStorage): (no assemblies) | |
Adaptive Storage_zh(ZH.adaptive.storage.neolithic): (no assemblies) | |
Advanced Hydroponics(Ogre.AdvancedHydroponics): AdvHydroponics(1.0.0) | |
Advanced Hydroponics 简繁汉化包(pzqaks.AdvancedHydroponics.ChinesePack): (no assemblies) | |
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.3.0,fv:0.3.0), 0PrepatcherAPI(av:1.2.0,fv:1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:24.11.29), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0) | |
Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: (no assemblies) | |
Vanilla Weapons Expanded - Laser(VanillaExpanded.VWEL)[mv:1.1.0]: (no assemblies) | |
Vanilla Factions Expanded - Pirates(OskarPotocki.VFE.Pirates): VFEPirates(1.0.0) | |
Alliance Assault(Release)(Thumb.AllianceAssaultRelease): Non-Plyaer Assult(1.0.0) | |
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.13.1) | |
Allow Tool Fixed Patch(seekiworksmod.no16)[mv:1.1.0.1]: No.016 Allow Tool Fixed Patch(1.1.0.1) | |
Defensive Positions(UnlimitedHugs.DefensivePositions): 0MultiplayerAPI(av:0.3.0,fv:0.5.0), DefensivePositions(av:1.7.0,fv:1.13.1) | |
Allow Tool zh-pack(RWZH.ChinesePack.AllowTool): (no assemblies) | |
AllowToolGhoulFix(RunningBugs.AllowToolGhoulFix): (no assemblies) | |
Vanilla Psycasts Expanded(VanillaExpanded.VPsycastsE): VanillaPsycastsExpanded(1.1.0) | |
Alpha Mechs(sarg.alphamechs): AlphaMechs(1.0.0) | |
Vanilla Expanded Framework zh-pack(RWZH.ChinesePack.VanillaFactionsExpandedCore): (no assemblies) | |
Alpha Mechs_zh(ZH.sarg.alphamechs): (no assemblies) | |
Alpha Animals(sarg.alphaanimals): AlphaBehavioursAndEvents(1.0.0) | |
Alpha Animals_zh(QAQ.QAAAQ): (no assemblies) | |
Tweaks Galore(Neronix17.TweaksGalore): TweaksGalore(3.0.9046.40132) | |
Androids for RW 1.5(ChJees.Androids14): Androids(1.0.0), Assembly-CSharp(av:1.5.9102.32373,fv:1.5.9048.28434) | |
Android Conversion for RW 1.5(dekeche.AndroidConversion14): AndroidConversion(1.0.0) | |
Android Conversion 简繁汉化包(pzqaks.AndroidConversion.ChinesePack): (no assemblies) | |
Androids Expanded for RW 1.5(peptide.androidsexpanded14): AndroidsExpanded(0.0.0) | |
Androids Expanded: Assembly Drone(Xercaine.AssemblyDrone): (no assemblies) | |
Androids Expanded: Assembly Drone 简中汉化(FruityTrump.ChinesePack.XDroneAssemblyBot): (no assemblies) | |
Androids Expanded_zh(cnSilvanus.AndroidsExpanded.zh): (no assemblies) | |
Animal Weapon(Udon.AnimalWeapon): AnimalMeleeWeapon(1.0.0) | |
Better Mechanoid Loot (continued)(RelaxedOtter.BetterMechanoidLoot): (no assemblies) | |
Better Mechanoid Loot (重写)(Winds.BetterMechanoidLoot): (no assemblies) | |
Better Research Tabs(andery233xj.mod.BetterResearchTabs): TowersBetterResearchTabs(1.0.0) | |
Better ground-penetrating scanner(kikohi.BetterGroundPenetratingScanner): BGPScanner(1.0.0) | |
Better ground-penetrating scanner_zh(ZH.kikohi.BetterGroundPenetratingScanner): (no assemblies) | |
BetterInfoCard(Creeper.BetterInfoCard): BetterInfoCard(1.0.0) | |
Big and Small - Framework 简体中文(ZH.RedMattis.BetterPrerequisites): (no assemblies) | |
Biotech Expansion - Core(biotexpans.core): BiotechExpansion_Core(1.0.0) | |
Big and Small - Genes & More(RedMattis.BigSmall.Core): (no assemblies) | |
Big and Small - Genes & More 简体中文(ZH.RedMattis.BigSmall.Core1): (no assemblies) | |
Vanilla Weapons Expanded - Grenades(VanillaExpanded.VWEG): (no assemblies) | |
Vanilla Weapons Expanded - Non-Lethal(VanillaExpanded.VWENL): VanillaWeaponsExpandedNonLethal(1.0.0) | |
Combat Extended(CETeam.CombatExtended): CombatExtended(0.0.0), VehiclesCompat(0.0.0) | |
Vehicle Framework(SmashPhil.VehicleFramework): 0Harmony(2.3.3), SmashTools(1.0.0), UpdateLogTool(1.3.8984.43037), Vehicles(1.5.1) | |
Bill Doors' Framework(3HSTltd.Framework): 0BillDoorsUnifiedHaulJob(1.0.0), 0BillDoorsUnifiedHaulJob(1.0.0), BillDoorsFrameworkUtilities(1.0.0), BillDoorsLootsAndShelves(1.0.0), BillDoorsPredefinedCharacter(1.0.0), MuzzleFlashInvoker(1.0.0), UnityEngine.IMGUIModule(0.0.0), UnityEngine.TextRenderingModule(0.0.0), BillDoorsFrameworkCE(1.0.0), MuzzleFlashInvoker(1.0.0), BillDoorsVehicleExt(1.0.0), SmashTools(1.0.0), Vehicles(av:1.5.1,fv:1.4.1) | |
Bill Doors' CIWS turret(3HSTltd.CIWSturret): (no assemblies) | |
Turret Collection (Unofficial)(eatKenny.leafzxg.DWs.TurretCollection): TurretCollection.CEpatch(1.0.0) | |
Bill Doors' Turret Collection Retexture(3HSTltd.TCRetex): (no assemblies) | |
Bionic icons(automatic.bionicicons): BionicIcons(1.0.0) | |
Biotech Expansion - Core简体中文汉化包(ZH.biotexpans.core): (no assemblies) | |
[NL] Compatible Body 2(Nals.CompatibleBody2): (no assemblies) | |
[NL] Realistic Body(Nals.RealisticBody): (no assemblies) | |
Blood Animations(Fuu.BloodAnimations): BloodAnimations(1.0.0) | |
Blood Animations 汉化补丁(lemontea.BloodAnimationszh): (no assemblies) | |
Blueprints(Fluffy.Blueprints)[mv:2.17.133]: 0Harmony(av:2.3.3,fv:2.3.1.1), BetterKeybinding(av:4.0.0,fv:4.0.53), Blueprints(av:4.0.0,fv:4.0.53) | |
Blueprints_zh(RWZH.leafzxg.Blueprints): (no assemblies) | |
Bunny Armour From Hooman Cute(LanYv.BunnyArmourFromHoomanCute): (no assemblies) | |
[1.5-1.4] CAI 5000 - Advanced AI + Fog Of War(Krkr.rule56): 0PrepatcherAPI(av:1.2.0,fv:1.1.0), CombatAI(0.0.0) | |
CAI 5000 - Advanced AI + Fog Of War 中文化(chinese.CAI500): (no assemblies) | |
Miho, the celestial fox(miho.fortifiedoutremer): CheckHediffMakeHediff(1.0.0), ItemFormChange_Miho(1.0.0), JobHediff(1.0.0), MonoTail(1.0.0), SYS(1.0.0.1) | |
CE美狐加强补丁(Sakura.mihoPatchForCE): (no assemblies) | |
Call For Intel(8Z.CallForIntel)[mv:1.5.0.1]: CallForIntel(1.5.0.1) | |
Call For Intel简中汉化(Buyue.callforintel.zh): (no assemblies) | |
Callouts(Bratwurstinator.Callouts): CM_Callouts(1.0.0) | |
Callouts简体中文汉化包(ZH.Callouts): (no assemblies) | |
Camera+(brrainz.cameraplus)[mv:3.2.0.0]: CameraPlus(3.2.0), CrossPromotion(1.1.2) | |
Camera+_zh(RWZH.ChinesePack.cameraplus): (no assemblies) | |
Character Editor(void.charactereditor): CharacterEditor(1.4.1242) | |
Cognition Filter:Anime Girl(zerowhite.AnimeGirl): (no assemblies) | |
Combat Extended Guns(CETeam.CombatExtendedGuns): (no assemblies) | |
Damage Indicators [1.5](CaesarV6.DamageIndicators): DamageMotes(1.0.0) | |
Damage Indicators [1.5]_zh(CaesarV6.DamageIndicators.zh.hc): (no assemblies) | |
Dev In Your Language(latta.devl10n): DevL10N(1.11.1) | |
Dev In Your Language_zh(latta.devl10n.zh): (no assemblies) | |
Do Your F****** Research(KB.PrioritizeResearch)[mv:1.0.3]: KB_Prioritize_Research(1.0.0) | |
Down For Me(aRandomKiwi.DownForMe): DownForMe(1.0.8) | |
Down For Me_zh(aRandomKiwi.DownForMe.zh.hc): (no assemblies) | |
DragSelect(telardo.DragSelect): DragSelect(1.2.1) | |
MoHAR framework(goudaquiche.MoharFramework): Comp_TargetEffect_DamageHediffChance(1.0.8892.22961), CompSpawnSubplantUnlocker(1.0.8892.22857), ConPoDra(1.0.8892.23089), CustomLifeSpan(1.0.8892.23147), DisplayITab(0.15.1), DUDOD(1.0.8892.22704), FuPoSpa(1.0.8892.23187), HediffReplacerHediffGiver(1.0.8892.22892), MoharAiJob(0.15.1), MoharDamage(1.0.0), MoharGfx(0.15.1), MoharHediffs(0.0.0), MoharJoy(1.0.8892.24921), MoHarRegeneration(1.0.8892.23727), MoharThoughts(0.15.1), OHFP(1.0.8892.23844), OLB(1.0.8892.23210), OneHediffPerGender(1.0.8892.23746), OneHediffPerLifeStage(1.0.8892.23781), Ubet(0.15.1), YetAnotherHediffApplier(1.0.8892.24115), YourOwnRaceHediffGiver(1.0.8892.24128) | |
Gloomy Dragonian race(RooAndGloomy.DragonianRaceMod): Dragonian(1.0.0) | |
Dragonian Mix(kalospacer.DragonianMix): DragonianMix(1.0.0) | |
Dragonian Strange Apparels(rabiosus.DragonianEXapparel): (no assemblies) | |
Dragonian Strange Apparels_zh(rabiosus.DragonianEXapparel.zh): (no assemblies) | |
Dubs Mint Minimap(dubwise.dubsmintminimap): 0Harmony(av:2.3.3,fv:2.3.2), DubsMintMinimap(av:1.0.0,fv:1.0.0) | |
Dubs Performance Analyzer(Dubwise.DubsPerformanceAnalyzer.steam): 0Harmony(av:2.3.3,fv:2.3.2), PerformanceAnalyzer(1.0.0) | |
Dubs Performance Analyzer性能分析汉化(Dubwise.DubsPerformanceAnalyzer.CNTrans): (no assemblies) | |
Dubs Mint Menus(Dubwise.DubsMintMenus): 0Harmony(av:2.3.3,fv:2.3.2), DubsMintMenus(av:1.2.8852.28744,fv:1.0.0) | |
Dubs_Mint_Menus_zh(RWZH.ChinesePack.DubsMintMenus): (no assemblies) | |
Expanded Prosthetics and Organ Engineering - Forked(vat.epoeforked)[mv:4.4.7]: EPIA(1.0.0) | |
EPOE-Forked zh-pack(RWZH.leafzxg.epoeforked): (no assemblies) | |
EPOE-Forked: Royalty DLC expansion(vat.epoeforkedroyalty): (no assemblies) | |
EPOE-Forked_Royalty_DLC_expansion_zh(RWZH.leafzxg.epoeforkedroyalty): (no assemblies) | |
EPOE仿生体CE补丁 EPOE FORKED CE Patches(EPOEforked.CEpatches): (no assemblies) | |
Electric Stonecutting Table(Cocaine.ElectricStonecuttingTable): (no assemblies) | |
Electric Stonecutting Table_zh(ZH.Cocaine.ElectricStonecuttingTable): (no assemblies) | |
Emperor dragon awakens(帝 龙 觉 醒)(Emperor.dragon.awakens): EmperorDragon(1.0.0) | |
Empire -100 goodwill in scenarios Fix(mouse.scenarios.patch): (no assemblies) | |
EndlessGrowth(SlimeSenpai.EndlessGrowth): EndlessGrowth(1.5.2) | |
EndlessGrowth_zh(EndlessGrowth.zh): EndlessGrowth(av:1.5.2,fv:1.4.1.6) | |
Epona race Renaissance (Unofficial)(Epona.EponaRenaissanceUno): EponaRenaissance(1.0.0), JobHediff(1.0.0) | |
Humanoid_Alien_Races_2.0_zh(RWZH.ChinesePack.HumanoidAlienRaces): (no assemblies) | |
Epona race Renaissance_zh(ZH.Epona.EponaRenaissance): (no assemblies) | |
ExGT Bio Mechanoid(XMB.BreadMech): Mo_Mech(1.0.0) | |
Expanded Incidents (Continued)(Mlie.ExpandedIncidents)[mv:1.5.1]: ExpandedIncidents(av:1.0.0,fv:1.5.1), VersionFromManifest(0.0.0) | |
Expanded_Incidents_zh(RWZH.ChinesePack.ExpandedIncidents): (no assemblies) | |
Expertise Augmentation(StatistNo1.ExpertiseAugmentation)[mv:1.0.0]: ExpertiseAugmentationSublink(1.0.0) | |
Expertise Augmentation汉化 机器人等级拓展(qiushui.EA.zh): (no assemblies) | |
Explosions Destroy Fewer Corpses(AmCh.ExplosionsDestroyFewerCorpses): Explosions Destroy Fewer Corpses(0.0.0) | |
Face Down(Verniy709.FaceDown): FaceDown(1.0.0) | |
Far Easterner, Ama the Three Raijus of the Far East Xenotypes and Factions(Resurrectionem.Ama): AmaZap(1.0.0), FarEasternerUtility(1.0.0) | |
Far Easterner, Ama the Three Raijus of the Far East Xenotypes and Factions 简繁汉化包(Nide.ChinesePack.AmaRaiju): (no assemblies) | |
Food Alert (Continued)(Mlie.FoodAlert)[mv:1.5.4]: FoodAlert(av:1.0.0,fv:1.5.4), VersionFromManifest(0.0.0) | |
Food Alert_zh(soulwolf.ch.FoodAlert): (no assemblies) | |
Fortifications - Industrial(Aoba.Fortress.Industrial): AOBAUtilities(1.0.0), Fortification(1.0.0), FortificationCE(1.0.0) | |
Fortification Industrial - Citadel(Aoba.Fortress.Industrial.Citadel): (no assemblies) | |
Fortification Industrial - Frontier(Aoba.Fortress.Frontier): (no assemblies) | |
Fortification Industrial -Nuclear Dawn(Aoba.Fortress.Industrial.NuclearDawn): (no assemblies) | |
GrimWorld 40,000 - Framework(Grimworld.Framework): 0Harmony(2.3.3), BM_ApparelSet(1.0.0), ColorPicker(0.0.0), CompAbilityBurstProjectiles(1.0.0), ExplosiveJump(1.0.0), GravDamege(1.0.0), GrimWorld_Framework(1.0.0), GrimworldItemLimit(1.0.0), GW40kHediffAura(1.0.0), GW4KArmor(1.0.0), GWParryShield(1.0.0), HediffStageAttackProgress(1.0.0), Chamber(1.0.0 [no FileVersionInfo]), OnAttackHediff(1.0.0), RecipeMod(1.0.0), WeaponSwitch(1.0.0) | |
GrimWorld 40,000 - Core Imperialis(Grimworld.Core): Core_Imperialis(1.0.0) | |
GrimWorld 40,000 - Talons of the Emperor(grimworld.talonOfTheEmperor): (no assemblies) | |
Grimworld 40,000 - Angels of Death(HappyPurging.AgeofDarkness): (no assemblies) | |
GW40K-Talons of the Emperor CE补丁(MMXXLee.GW.talonoftheemperor.CE): (no assemblies) | |
Garbage Craft--垃圾工艺(Yuan.GarbageCraft.Misc): GarbageCraft(1.0.0) | |
GiTS Seburo Advanced Weapon Systems(moistestWhale.SACGuns)[mv:1.2.6]: (no assemblies) | |
GiTS Seburo Advanced Weapon Systems zh 攻壳机动队Seburo先进武器系统 简繁汉化(moistestWhale.SACGuns.zh): (no assemblies) | |
Giant autocannon turret(XMB.Giantautocannonturret.MO): (no assemblies) | |
Giant uranium slug turret(XMB.GiantUraniumSlugTurret.MO): (no assemblies) | |
Giver(WindChime.GiverTheColonyHelper): GiverTheColonyHelper(2.3.0.5) | |
Gloomy Dragonian race中文語言包(RooAndGloomy.DragonianRaceMod.cht.chs): (no assemblies) | |
GrimWorld 40,000 帝国核心 简体中文汉化(zh.Grimworld.Core): (no assemblies) | |
GrimWorld 40,000 - Imperial Vehicles of Grimworld(Grimworld.Vehicles): Vehicles_of_Grimworld(1.0.0) | |
GrimWorld 40,000 帝国载具 简体中文汉化(zh.Grimworld.Grimworld.Vehicles): (no assemblies) | |
GrimWorld 40,000 帝皇利爪 简体中文汉化(zh.grimworld.talonOfTheEmperor): (no assemblies) | |
GrimWorld 40,000 框架 简体中文汉化(zh.Grimworld.Framework): (no assemblies) | |
GrimWorld 40,000 死亡天使 简体中文汉化(zh2.HappyPurging.AgeofDarkness): (no assemblies) | |
Harvest Organs Post Mortem(Smuffle.HarvestOrgansPostMortem): Autopsy(4.1.1) | |
Harvest Organs Post Mortem 中文化(NB.HarvestOrgansPostMortem.chinese): (no assemblies) | |
Hospitality(Orion.Hospitality)[mv:1.5.0.8]: 0MultiplayerAPI(av:0.3.0,fv:0.5.0), Hospitality(av:1.0.0,fv:1.5.0.8) | |
Hospitality zh-pack(RWZH.ChinesePack.Hospitality): (no assemblies) | |
Hospitality: Vending machines(Adamas.VendingMachines): VendingMachines(1.0.0) | |
Hospitality: Vending machines_zh(ZH.Adamas.VendingMachines): (no assemblies) | |
HugsLib_zh(RWZH.ChinesePack.HugsLib): (no assemblies) | |
Humanlike Ghoul(Luapo.HumanLikeGhoul): 0Harmony(2.3.3), GhoulWorkAble(1.0.0) | |
I can equip/wear this(None1637.Icanequip): ForceEquip(1.0.0) | |
Improved Need Indicator(AmCh.ImprovedNeedIndicator): Improved Need Indicator(1.0.0) | |
Infinite apparel durability(fxz.appareldura): IFAD(1.0.0) | |
Interaction Bubbles(Jaxe.Bubbles): Bubbles(3.1.0) | |
Interaction Bubbles_zh(Jaxe.Bubbles.zh.hc): (no assemblies) | |
Killfeed(kahdeg.Killfeed): KillFeed(1.0.0) | |
Kurin HAR Edition(Seioch.Kurin.HAR)[mv:2.0.0]: Kurin(1.0.0) | |
Kurin_HAR_Edition_zh(ninedaylongbow.ChinesePack.KurinHAR): (no assemblies) | |
Kurin, The Three Tailed Fox [Deluxe Edition](Inoshishi3.KTTFDE): KurinDeluxeEdition(1.0.0), KurinDeluxeEditionSettlement(1.0.0), KurinDeluxeEditionVehicles(1.0.0), KurinDeluxeEditionRoyaltyPatch(1.0.0), KurinDeluxeEditionMechanoids(1.0.0), KurinDeluxeEditionCE(1.0.0) | |
Kurin魅狐豪华版简体中文汉化包(ZH.KTTFDE): (no assemblies) | |
Kurin魅狐豪华版本体内置CE补丁简中汉化补丁(LoveTianYiLove.Kurin.CE.zhCN.LoveTianYiLove): (no assemblies) | |
Vanilla Furniture Expanded - Props and Decor(VanillaExpanded.VFEPropsandDecor): VFEProps(1.0.0) | |
Reel's Expanded Storage(reel.expanded.storage): (no assemblies) | |
RimFridge: Now with Shelves!(rimfridge.kv.rw): RimFridge(1.0.0) | |
LWM's Deep Storage (Unofficial 1.5)(LWM.DeepStorageHotfix)[mv:1.4.1.4]: 0MultiplayerAPI(av:0.3.0,fv:0.3.0), IHoldMultipleThings(av:0.1.0,fv:1.0.0), LWM.DeepStorage(1.0.0.29171) | |
LWM's Deep Storage(LWM.DeepStorage)[mv:1.5.0.4]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), LWM.DeepStorage(av:1.0.0.29171,fv:1.0.0.23349) | |
LWM's Deep Storage zh-pack(RWZH.ChinesePack.DeepStorage): (no assemblies) | |
Make Reinforced Barrel(bbbbilly.makereinforcedbarrel): (no assemblies) | |
Malevolent Mechtech - Apocriton MechResurrect Implant(ZIRI.Implant.ApocritonMechResurrector): MechResurrection(1.0.0) | |
Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.9), LunarFramework(1.1.9), MapPreview(1.12.17), MapPreviewMod(1.12.17) | |
Apparel BodyType Resolver(gguake.apparelbodyresolver): ApparelBodyTypeResolver(1.0.0) | |
Mincho, The Mint Choco Slime ~ HAR ver.(SutSutMan.MinchoTheMintChocoSlimeHARver): Mincho_Booster(1.0.0), Mincho_ExpandablePlants(1.0.0), Mincho_HPF(1.1.0), Mincho_The_Mint_Choco_Slime(1.0.0), WearSetting(1.0.0) | |
Marilyn the Mincho Worshipper Witch ~ HAR ver.(SutSutMan.MarilyntheMinchoWorshipperWitchHARver): ChangeRace(1.0.0), MinchoWitch(1.0.0) | |
Marilyn the Mincho Worshipper Witch ~ HAR ver.中文化語言包(Marilyn.the.Mincho.Worshipper.Witch.HAR.ver.CHT.CHS): (no assemblies) | |
Maru Race(VAMV.MaruRaceMod): ItemFormChange_Maru(1.0.0), MaruAnimalThinkTree(1.0.0 [no FileVersionInfo]), marucsharp(1.0.0), MaruJoyTail(1.0.0), MaruLifeStageWorker(1.0.0), MaruLighthouse(1.0.0), MaruPlant(1.0.0), MaruRace(1.0.0), MaruSpawner(1.0.0), MaruTerrainSkip(1.0.0), MaruThink(1.0.0), MaruThought(1.0.0), MaruTrap(1.0.0), MaruWandererJoin(1.0.0), PawnKnockback_Maru(1.0.0), TorgueMaru(1.0.0) | |
Maru Race_zh(lan.VMaruRace.zh): (no assemblies) | |
Master of Cooking(leafzxg.MasterOfCooking): (no assemblies) | |
Master of Crafting(leafzxg.MasterOfCrafting): (no assemblies) | |
Engine Industries(Aoba.Motorization.Engine): (no assemblies) | |
RimThunder - Core(RimThunder.Core): linshi(1.0.0 [no FileVersionInfo]), Motorization(1.0.0), MotorizationCE(1.0.0) | |
Mechanization - MobileWorker(Aoba.MZ.MobileWorker): Motorization(1.0.0) | |
MendAndRecycle(dd.unofficial.notfood.MendAndRecycle)[mv:1.0.1.0]: MendAndRecycle(0.0.0) | |
Mend and Recycle 简体中文翻译(xsz.MendandRecycleSimplifiedChinese): (no assemblies) | |
Miho Facial Animation(Talos.Miho.Face.FA): (no assemblies) | |
Miho, the celestial fox_zh(ZH.miho.fortifiedoutremer): (no assemblies) | |
Ancot Library(Ancot.AncotLibrary): AncotLibrary(1.0.0) | |
Milira Race(Ancot.MiliraRace): Milira(1.0.0) | |
Milira Race Gene Patch(Ancot.MiliraRaceGenePatch): (no assemblies) | |
Milira CE Patch(pntfvur.RimPatches.Milira.CE): MiliraCE(1.0.0) | |
Milira Cultivated SolarCrystal(Linruo.MiliraCultivatedSolarCrystal): (no assemblies) | |
Milira.Describe米莉拉简介添加(Milira.Describe): (no assemblies) | |
Mincho Expanded 珉巧拓展(kearril.MinchoTheMintChocoSlimeHARverExpanded): mincho Expanded(1.0.0) | |
Mincho FacialAnime(Talos.Mincho.FA): (no assemblies) | |
Mincho Witch FacialAnime(Talos.MinchoWitch.FA): (no assemblies) | |
Mincho, The Mint Choco Slime ~ HAR ver.中文化語言包(Mincho.HAR.CHT.CHS): (no assemblies) | |
MoeLotl Race(HenTaiLoliTeam.Axolotl): Axolotl(1.0.0) | |
MoeLotl Facial Animation(HenTaiLoliTeam.Axolotl.FA): (no assemblies) | |
MoeLotl Race CE(HenTaiLoliTeam.Axolotl.CE): Axolotl(1.0.0), AxolotlCE(1.0.0) | |
Melee Animation(co.uk.epicguru.meleeanimation): 0BetterFloatMenu(av:15.0.0,fv:15.0.0), 0ColourPicker(1.0.0), AMRetextureSupport(0.0.0), Meta.Numerics(3.1.0), ModRequestAPI(1.0.0), ModRequestAPI.Models(1.0.0), Unity.Newtonsoft.Json(av:7.0.0,fv:7.0.1.18304), zAnimationMod(1.0.0), AM.FacialAnimationPatch(0.0.0), AM.AlienRacesPatch(0.0.0), AM.CAI5000Patch(1.0.0), zz.AM.CombatExtendedPatch(1.0.0), AM.VehiclesPatch(0.0.0) | |
MoeLotl-MeleeAnimationPatch(Susir.MoeLotlPatch): (no assemblies) | |
[Aya]Nearmare Race(Ayameduki.HARNearmare): BodyTypeGeneratorFemaleOnly(1.0.0), BuildingEffect(1.0.0), CompSummonSlave(1.0.0), Nearmaere(1.0.0), Nearmaere_b(1.0.0), Nearmaere_e(1.0.0) | |
More Apparels for Aya races(HahaAyaRaces.ApparelPatchCore): (no assemblies) | |
More Apparels for Aya races Version 2(HahaAyaRaces.ApparelPatchVtwo): (no assemblies) | |
More Appraels for Aya races: Armours(HahaAyaRaces.ApparelPatchBattle): (no assemblies) | |
More Hairstyles for aya races(hahaha.MoreHairstylesforAR): (no assemblies) | |
More Nal Clothes(youzi.myseccondmodtest): (no assemblies) | |
[1.5] Moyo - from the depth(Nemonian.MY): Freezing(1.0.0 [no FileVersionInfo]), ImprovedNeurotrainers(1.0.0), MoyoSpawner(0.1.0), Nemonian_Commission(1.0.0 [no FileVersionInfo]) | |
Moyo-From the depth_zh(ZH.Nemonian.MY): (no assemblies) | |
[1.5] Moyo - The Cartel Arrives(Nemonian.MYCartel): (no assemblies) | |
Moyo-The cartel arrives_zh(ZH.Nemonian.MYCartel): (no assemblies) | |
Giant imperial turret(XMB.Giantimperialcannonturret.MO): BreadMoProjOffset(1.0.0 [no FileVersionInfo]), BreadMoProjOffsetCE(1.0.0) | |
MultiplePomPom(RHO.MultiplePomPom.AIC): (no assemblies) | |
Need Bar Overflow(AmCh.NeedBarOverflow)[mv:1.3.0]: Need Bar Overflow(1.2.8) | |
NewRatkinPlus(Solaris.RatkinRaceMod): NewRatkin(1.0.0), SYS(1.0.0.1) | |
NewRatkinPlus_zh(ZH.NEW.Solaris.RatkinRaceMod): (no assemblies) | |
Nice Health Tab(Andromeda.NiceHealthTab): NiceHediffTab(1.0.0) | |
No Center Drop Raids(TheVillageGuy.NoDropCenterDropRaids.1): (no assemblies) | |
No Forced Slowdown(Dingo.NoForcedSlowdown)[mv:1.5.8874.1]: No Forced Slowdown(1.5.8874.1) | |
No Forced Slowdown(TheGooseBehindTheSlaughter.NoForcedSlowdown): NoSlowdown(1.0.0) | |
No Ghoul Eyes(jijiang.eyes): (no assemblies) | |
No HAR Hairs on Humans(Yuki.NoHARHairsonHumans): (no assemblies) | |
No Healing Emotes(SquirtingElephant.NoHealingEmotes): (no assemblies) | |
No Hussar Eyes(jijiang.red.eyes): (no assemblies) | |
No Job Authors(Doug.NoJobAuthors): NoJobAuthors(1.0.0) | |
No Random Relations(dvs.NoRandomRelations): NoRandomRelations(1.0.0) | |
No Shadows(winggar.noshadows): (no assemblies) | |
No Sympathy for Prisoners(zyxabacab.NoSympathyForPrisoners)[mv:1.4.6]: (no assemblies) | |
Numbers Trait AddOn(telardo.NumbersTraitAddOn): 1SettingsHelper(av:1.3.0.4472,fv:1.3.0), Numbers_Trait_AddOn(1.2.0) | |
Numbers[1.5Temp](Telardo.Numbers): 0Harmony(2.3.3), Numbers(av:1.0.0,fv:1.1.0) | |
OCanonnsMod(OCM.Cannons): (no assemblies) | |
OCanonnsMod汉化(OCM.CannonsZh): (no assemblies) | |
OgreStack(Ogre.OgreStack): OgreStack(1.0.0) | |
OgreStack_zh(RWZH.ChinesePack.OgreStack): (no assemblies) | |
PLA-Armory(IssacZhuang.PLA.Armory): PLA.CE(1.0.0), PLA(1.0.0) | |
Pawn Education (Continued)(Mlie.PawnEducation)[mv:1.5.2]: RimWorld_PawnEducation(av:1.0.0,fv:1.5.2) | |
Pawn_Education_zh(RWZH.ChinesePack.PawnEducation): (no assemblies) | |
Plant Human(LingLuo.PlantHuman): PlantHuman(1.0.0) | |
Prepare Landing for 1.5(m00nl1ght.UnofficialUpdates.PrepareLanding)[ov:1.5.0][mv:1.5.0]: PrepareLanding(1.5.0) | |
Prepare_Landing_zh(RWZH.ChinesePack.PrepareLanding): (no assemblies) | |
Production Genes 产物基因(DDJY.ProductionGenes): ProductionGenes(1.0.0) | |
[QW]超凡仿生体扩展(qw.ArchotechImplantsExpanded): Implants(1.0.0) | |
QW超凡仿生体可制作(OP版)(qw.ArchotechImplantsMakeExpanded2): (no assemblies) | |
[Aya]Qualeela Race(Ayameduki.HARQualeela): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), BuildingEffect(1.0.0), CompSummonSlave(1.0.0), Qualeela(1.0.0) | |
Qualeela Trade Caravan Fix(Yuki.QualeelaTradeCaravanFix): (no assemblies) | |
Quality Bionics (Continued)(ilyvion.QualityBionics)[mv:0.2.1]: QualityBionics(0.2.1), QualityBionicsContinued(0.2.1) | |
Quality Bionics (Continued)_zh(ZH.ilyvion.QualityBionics)[mv:0.2.1]: (no assemblies) | |
Quality Colors 1.5 - Forked(tr.qualcolor): QualityColors(1.0.0) | |
QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.3.3,fv:1.2.0.1), QualityBuilder(av:1.0.18,fv:1.0.18) | |
QualityBuilder_zh(RWZH.ChinesePack.qualitybuilder): (no assemblies) | |
Questionable Ethics Enhanced (Continued)(Mlie.QuestionableEthicsEnhanced)[mv:1.5.6]: QEthics(av:1.0.0,fv:1.5.6), VersionFromManifest(0.0.0) | |
Questionable Ethics Enhanced (Continued) - 可疑伦理+1.5 简体中文汉化包(BarneyHim.QuestionableEthicsEnhancedContinuedhanhuabao): (no assemblies) | |
RPG Style Inventory Revamped(Sandy.RPGStyleInventory.avilmask.Revamped): CEPatches(1.0.0), Sandy_Detailed_RPG_Inventory(1.0.0) | |
Radioisotope Thermoelectric Generator(Aoba.RTG): (no assemblies) | |
Raids For Me(aRandomKiwi.RaidsForMe): RaidsForMe(1.0.9) | |
Range Finder(brrainz.rangefinder)[mv:2.5.0.0]: 0Harmony(av:2.3.3,fv:1.2.0.1), CrossPromotion(1.1.2), RangeFinder(2.5.0) | |
Range_Finder_zh(RWZH.ChinesePack.rangefinder): (no assemblies) | |
Ratkin Ranged Weapon Expanded New(DARKkai.RatkinRangedWeaponExpandedNew): (no assemblies) | |
Ratkin Weapons+(bbb.ratkinweapon.morefailure): RatkinWeapons(1.0.0) | |
Ratkin CE Patch Collection(Lemontea.RatkinCEPatchCollection): RatkinWeaponsPlus Shield CE Patch(1.0.0), RKW+CE(1.0.0), RatkinShield CE Patch(1.0.0) | |
Realistic Human Sounds (Continued)(Mlie.RealisticHumanSounds)[mv:1.5.0]: RealisticHumanSounds(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0) | |
Realistic Human Sounds Anime Overhaul(Lemontea.realistichumansounds): (no assemblies) | |
Realistic Humansounds HAR Patch(Verniy709.RealisticHumanSounds.HARPatch): (no assemblies) | |
Reel's Expanded Storage_zh(ZH.reel.expanded.storage): (no assemblies) | |
Remove PsychicBond distance debuff(Ereko.PsychicBond): PsychicBondEdit(1.0.0) | |
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(av:1.0.0,fv:1.1.0) | |
RimHUD(Jaxe.RimHUD): RimHUD(1.15.3) | |
RimHUD_zh(shouer.chinesepack.RimHUD): (no assemblies) | |
RimHammer40k -Dreadnought(Aoba.GeryKnights.Dreadnought): (no assemblies) | |
RimPy Mod Manager Database(rupal.rimpymodmanagerdatabase): (no assemblies) | |
RimSaves(aRandomKiwi.RimSaves): RimSaves(2024.0.1.20) | |
RimSaves_zh(RWZH.ChinesePack.RimSaves): (no assemblies) | |
RimThemes(aRandomKiwi.RimThemes): LibAPNG(0.2.6979.15011), RimThemes(2024.0.1.8) | |
RimThemes_zh(aRandomKiwi.RimThemes.zh.hc): (no assemblies) | |
RimThunder - Breakthrough(RimThunderTeams.RimThunder.Breakthrough): (no assemblies) | |
RimThunder - Cold Front(Aoba.RimThunder.RedArmy.ColdFront): (no assemblies) | |
RimThunder - Desert Sabre(RimThunderTeams.RimThunder.DesertSabre): (no assemblies) | |
RimThunder - Dragon Ascend(RimThunderTeams.RimThunder.DragonAscend): (no assemblies) | |
RimThunder - Lake Ladoga(RimThunderTeams.RimThunder.LakeLadoga): (no assemblies) | |
RimThunder - Mobile Infantry(AOBA.RimThunder.MobileInfantry): (no assemblies) | |
RimThunder - Red Cavalry(RimThunderTeams.RimThunder.RedCavalry): (no assemblies) | |
RimThunder - Red Dragon(RimThunderTeams.RimThunder.RedDragon): (no assemblies) | |
RimThunder - Roaring Tiger(Aoba.RimThunder.ROCA): (no assemblies) | |
RimThunder - Royal Guard(RimThunderTeams.RimThunder.RoyalGuard): (no assemblies) | |
RimThunder - Talvisota(RimThunderTeams.RimThunder.Talvisota): (no assemblies) | |
RimThunder - Torrent Pioneer(RimThunderTeams.RimThunder.TorrentPioneer): (no assemblies) | |
RimThunder - Warhorse of Reich(RimThunderTeams.RimThunder.WarhorseofReich): (no assemblies) | |
RimThunder - Way to Samurai(RimThunderTeams.RimThunder.WaytoSamurai): (no assemblies) | |
RimThunder - Zarya(RimThunderTeams.RimThunder.Zarya): (no assemblies) | |
RunAndGun (1.5 Updated by Nillas)(roolo.runandgun): tacticowl(av:2.0.22,fv:2.0.22) | |
Exosuit Framework(Aoba.Exosuit.Framework): WalkerGear(1.0.0) | |
ExGT WorldWar(XMB.ExGTWorldWar): DwarfGekko_PathForCE(1.0.0), MYDE_ExGTWorldWar(1.0.0), WeaponUtilityIII(1.0.0) | |
The Dead Man's Switch(Aoba.DeadManSwitch.Core): DMS(1.0.0), DMS_Story(1.0.0) | |
The Dead Man's Switch - MobileDragoon(Aoba.DeadManSwitch.MobileDragoon): (no assemblies) | |
Amplified Mobility Platform(Aoba.Exosuit.AMP): (no assemblies) | |
SCV Ready(Chaiop.SCV): SCV(1.0.0) | |
SNN_GhoulbodypartplusPainstopper(Shinanai.Ghoulorganpluspainstopper): (no assemblies) | |
Search and Destroy (Unofficial Update)(MemeGoddess.SearchAndDestroy): SearchAndDestroy(1.1.0) | |
Sell Of Minerals(grimoireofalice.sellofminerals): SellOfMinerals(1.0.0) | |
Shamblers expanded:We are zombies now!(zombie.shambler.yyes): Shamblerss(1.0.0) | |
Show mechanoid weapons(IssacZhuang.ShowMechanoidWeapon): ShowMechanoidWeapon(1.0.0) | |
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.6) | |
Simple Sidearms - Switch Weapon(Syrus.SimpleSidearmsSwitchWeapon): SwitchWeapons(1.5.0) | |
Simple Sidearms - Switch Weapon_zh(ZH.simplesidearmsswitchweapon): (no assemblies) | |
Simple Turrets(neceros.DWs.simpleturrets): SimpleTazing(1.0.0), SimpleTurret.CEpatch(1.0.0) | |
Smart Speed(sarg.smartspeed): SmartSpeed(1.0.0) | |
Smart Speed_zh(Soulwolf.ch.smartspeed): (no assemblies) | |
Snap Out!(weilbyte.snapout): 0MultiplayerAPI(av:0.3.0,fv:0.5.0), SnapOut(av:0.9.0,fv:0.9.0) | |
Snap_Out!_zh(RWZH.ChinesePack.snapout): (no assemblies) | |
Sparkling Worlds - Full Mod(Albion.SparklingWorlds.Full)[mv:2.6.0]: SparklingWorldsBlueMoon(1.0.0), SparklingWorldsCore(1.0.0), SparklingWorldsEvents(1.0.0), SparklingWorldsMAD(1.0.0), SparklingWorldsMechanites(1.0.0) | |
Sparkling_Worlds_Full_Mod_zh(RWZH.leafzxg.SparklingWorldsFull): (no assemblies) | |
Stabilize(Linkolas.Stabilize): Stabilize(1.17.0) | |
Animal Simple Command(Udon.AnimalSimpleCommand): AnimalSimpleCommand(1.0.0) | |
Animal Simple Command_zh(ZH.Udon.AnimalSimpleCommand): (no assemblies) | |
TEMPORARY 1.5 Allow Tunnelers To Drill(Porio.TunnulerFix): TunnelersDeepDrill(1.0.0) | |
Terraform Rimworld(void.terraformrimworld): 0Harmony(av:2.3.3,fv:1.1.0), TerraformRimworld(1.5.1) | |
Terraform Rimworld_zh(cnSilvanus.TerraformRimworld.zh): (no assemblies) | |
The Dead Man's Switch - Synthetic(Aoba.DeadManSwitch.Synthetic): (no assemblies) | |
Vanilla Weapons Expanded - Quickdraw(VanillaExpanded.VWEQ)[mv:1.1.0]: (no assemblies) | |
The Dead Man's Switch - Weaponary Compatibility(283.DeadManSwitch.Patch): (no assemblies) | |
Thrumbo Extension(leafzxg.ThrumboExtension): (no assemblies) | |
Tinimar the Harfling(nsns.Tinimar): Tinimar_Library(1.0.0) | |
Tinimar the Harfling_zh(ShiibaTsumugi.TinimartheHarflingzh): (no assemblies) | |
TradeHelper(TimmyLiang.TradeHelper): TradeHelper(0.0.0) | |
Transmog(localghost.transmog): Transmog(1.0.0) | |
Tweaks Galore zh-cn [大量微调 - 汉化](localghost.TweaksGalore.zhcn): (no assemblies) | |
Vanilla Armour Expanded(VanillaExpanded.VARME)[mv:1.2.0]: (no assemblies) | |
Vanilla Armour Expanded zh-pack(RWZH.ChinesePack.VARME): (no assemblies) | |
Vanilla Factions Expanded - Pirates_zh(ZH.OskarPotocki.VFE.Pirates): (no assemblies) | |
Vanilla Fix: Haul After Slaughter(PureMJ.MjRimMods.VanillaFixHaulAfterSlaughter)[mv:0.3.0]: VanillaFixHaulAfterSlaughter(0.3.0) | |
Vanilla Psycast Expanded 原版灵能扩展 简繁汉化包(shavius.vpsye.zh): (no assemblies) | |
Vanilla Skills Expanded(vanillaexpanded.skills): VSE(1.0.0) | |
Vanilla Skills Expanded_zh(ZH.vanillaexpanded.skills): (no assemblies) | |
Vanilla Social Interactions Expanded(VanillaExpanded.VanillaSocialInteractionsExpanded): VanillaSocialInteractionsExpanded(1.0.0.1) | |
Vanilla Social Interactions Expanded zh-pack(RWZH.ChinesePack.VanillaSocialInteractionsExpanded): (no assemblies) | |
Vanilla Trading Expanded(VanillaExpanded.VanillaTradingExpanded): VanillaTradingExpanded(1.0.0) | |
Vanilla Trading Expanded_zh(ZH.VanillaExpanded.VanillaTradingExpanded): (no assemblies) | |
Vanilla Traits Expanded(VanillaExpanded.VanillaTraitsExpanded): VanillaTraitsExpanded(1.4.1) | |
Vanilla Traits Expanded zh-pack(RWZH.ChinesePack.VanillaTraitsExpanded): (no assemblies) | |
Vanilla Weapons Expanded - Coilguns(VanillaExpanded.VWEC): (no assemblies) | |
Vanilla Weapons Expanded - Heavy Weapons(VanillaExpanded.VWEHW): (no assemblies) | |
Vanilla Weapons Expanded - Makeshift(VanillaExpanded.VWEMS): (no assemblies) | |
Vanilla Weapons Expanded zh-pack(RWZH.ChinesePack.VWE): (no assemblies) | |
Vanilla Events Expanded(VanillaExpanded.VEE)[mv:1.1.0]: VEE(1.4.2) | |
Vanilla_Events_Expanded_zh(RWZH.ChinesePack.VanillaExpandedVEE): (no assemblies) | |
Vanya's Abilities(VanyaRF.VanillaEX.Abilities): VanyaAbilities(1.0.0) | |
Vanya's Abilities MK2(VanyaRF.VanillaEX.AbilitiesMKII): VanyaAbilitiesMKII(1.3.1266.46) | |
Vehicle Framework 载具框架 简繁汉化包(shavius.vehicleframework.zh): (no assemblies) | |
Visible Raid Points(visibleraidpoints.1trickPwnyta): VisibleRaidPoints(1.0.0) | |
Visible Raid Points简体中文汉化(ChinesePack.visibleraidpoints.1trickPwnyta): (no assemblies) | |
WarCasket Expanded(Aoba.WarCasket): (no assemblies) | |
Weapon Upgrade(LotusLand.WeaponUpgrade): WeaponUpgrade(1.0.0) | |
MaliBody(Malistaticy.MaliBody): (no assemblies) | |
Xeva FB Pack(Xeva.XevaFBpack.11): (no assemblies) | |
XFB Mali Body patch(Xeva.XFBMaliBodypatch.11): (no assemblies) | |
XVI-MECHFRAME(andery233xj.mod.MechanicalPoweredArmor): MechanicalPoweredArmor(1.0.0), Tower_WeaponDrawFrame(1.0.0) | |
Yayo's Animation (Continued)(com.yayo.yayoAni.continued): 0PrepatcherAPI(1.2.0), yayoAni(1.0.0) | |
Yayo's Animation_zh(ZH.com.yayo.yayoAni): (no assemblies) | |
Yuran race(RooAndGloomy.YuranRaceMod): OutdoorYuran(1.0.0) | |
Yuran race_zh(ZH.RooAndGloomy.YuranRaceMod): (no assemblies) | |
Yuran race CE patch ++ weapon++ remake(Caoyuanfei.YuranCEPatch): (no assemblies) | |
ZeroTech-Ability(LingLuo.ZeroTechAbility): ZeroTechAbility(1.0.0 [no FileVersionInfo]) | |
[Aya]Enforcer Boss(Ayameduki.BOSSEnforcer): CompSummonSlave(1.0.0), Enforcer(1.0.0) | |
[Aya]Enforcer Boss 繁中漢化(ZH.ChinesePack.BOSSEnforcer): (no assemblies) | |
[1.5] Moyo - Light in the Abyss(AOBA.RedMoyo): (no assemblies) | |
[1.5]RimArchive (Chinese Translation)(Ayanami.Weaponpack.BlueArchive): AlienRace(1.0.0), CompatUtils(1.2.3), ModFeatures(av:1.2.6,fv:1.2.5), RimArchive(1.0.0) | |
[1.5][KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings (savestoragesettings.kv.rw.fishtmp)[ov:1.3.1.1]: SaveStorageSettings(1.0.0) | |
[1001]More Precious Minerals (Continued)(papercrane1001.MorePreciousMinerals): [1001]MorePreciousMineralsContinued(1.0.0) | |
[AV] Mechanoid orbital traders(Veltaris.Mechcrate): AV_Mechcrate(1.0.0) | |
[AV] Mechanoid orbital traders简体中文汉化(ChinesePack.Veltaris.Mechcrate): (no assemblies) | |
[Aya]Chaoura Race(Ayameduki.HARChaoura): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), BuildingEffect(1.0.0), Chaoura(1.0.0), CompSummonSlave(1.0.0) | |
[Aya]Eveliet Race(Ayameduki.HAREveliet): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), BuildingEffect(1.0.0), CompSummonSlave(1.0.0), Eveliet(1.0.0) | |
[Aya]Idearn Race(Ayameduki.HARIdearn): 836fe135b587fc7f(1.0.0), BuildingEffect(1.0.0), CompSummonSlave(1.0.0), Idearn(1.0.0) | |
[Aya]Idhale Race(Ayameduki.HARIdhale): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), CompSummonSlave(1.0.0), Idhale(1.0.0) | |
[Aya]Littluna Race(Ayameduki.HARLittluna): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), BuildingEffect(1.0.0), CompSummonSlave(1.0.0), Littluna_Dll(1.0.0) | |
[Aya]Neclose Race(Ayameduki.HARNeclose): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), BuildingEffect(1.0.0), CompSummonSlave(1.0.0), Neclose(1.0.0) | |
[Aya]Nexaga Race(Ayameduki.HARNexaga): BodyTypeGeneratorFemaleOnly(1.0.0) | |
[Aya]Saclean Race(Ayameduki.HARSaclean): BodyTypeGeneratorFemaleOnly(1.0.0), Saclean_Dll(1.0.0) | |
[Aya]Silkiera Race(Ayameduki.HARSilkiera): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), Building_MailOrderTerminal(1.0.0), CompSummonSlave(1.0.0), Silkiera(1.0.0) | |
[Aya]Solark Race(Ayameduki.HARSolark): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), Solark_Dll(1.0.0) | |
[Aya]Xenoorca Race(Ayameduki.HARXenoorca): 836fe135b587fc7f(1.0.0), BodyTypeGeneratorFemaleOnly(1.0.0), Xenoorca(1.0.0) | |
[Aya]Ayameduki Race Facial Animation(Ayarace.FacialAnimation): (no assemblies) | |
[Aya]Chaoura Race 繁中漢化(ZH.ChinesePack.HARChaoura): (no assemblies) | |
[Aya]Eveliet Race 繁中漢化(ZH.ChinesePack.HAREveliet): (no assemblies) | |
[Aya]Idea Storyteller(Ayameduki.IdeaStoryteller): (no assemblies) | |
[Aya]Idea Storyteller 繁中漢化(ZH.ChinesePack.ideastoryteller): (no assemblies) | |
[Aya]Idearn Race 繁中漢化(ZH.ChinesePack.HARIdearn): (no assemblies) | |
[Aya]Idhale EX(Ayameduki.HARIdhaleEX): (no assemblies) | |
[Aya]Idhale Race 繁中漢化(ZH.ChinesePack.HARIdhale): (no assemblies) | |
[Aya]Littluna EX(Ayameduki.HARLittlunaEX): (no assemblies) | |
[Aya]Littluna Race 简体中文汉化(ZHx.ChinesePack.HARLittluna): (no assemblies) | |
[Aya]Nearmare EX(Ayameduki.HARNearmareEX): (no assemblies) | |
[Aya]Nearmare Race 繁中漢化(ZH.ChinesePack.HARNearmare): (no assemblies) | |
[Aya]Neclose UC(Ayameduki.HARNecloseUC): (no assemblies) | |
[Aya]Neclose Race 简体中文汉化(ZHx.ChinesePack.HARNeclose): (no assemblies) | |
[Aya]Nexaga Race 繁簡漢化(ZH.ChinesePack.HARNexaga): (no assemblies) | |
[Aya]Qualeela Race 繁中漢化(ZH.ChinesePack.HARQualeela): (no assemblies) | |
[Aya]Requeen Boss(Ayameduki.BOSSRequeen): 836fe135b587fc7f(1.0.0), Aya_Common(1.0.0), RequeenDll(1.0.0) | |
[Aya]Requeen Boss 繁中漢化(ZH.ChinesePack.BOSSRequeen): (no assemblies) | |
[Aya]Saclean Race 简体中文汉化(ZHx.ChinesePack.HARSaclean): (no assemblies) | |
[Aya]Silkiera EX(Ayameduki.HARSilkieraEX): (no assemblies) | |
[Aya]Silkiera Race 简体中文汉化(ZHx.ChinesePack.HARSilkiera): (no assemblies) | |
[Aya]Solark EX(Ayameduki.HARSolarkEX): (no assemblies) | |
[Aya]Solark Race 繁中漢化(ZH.ChinesePack.HARSolark): (no assemblies) | |
[Aya]Xenoorca EX(Ayameduki.HARXenoorcaEX): (no assemblies) | |
[Aya]Xenoorca Race 繁中漢化(ZH.ChinesePack.HARXenoorca): (no assemblies) | |
[CAT] Show Hair With Hats or Hide All Hats(cat2002.showhair): ShowHair(1.0.0) | |
[CAT] Show Hair With Hats or Hide All Hats_zh(cat2002.showhair.zh.hc): (no assemblies) | |
[LTO] Colony Groups(DerekBickley.LTOColonyGroupsFinal): CompatUtils(1.2.3), TacticalGroups(av:1.0.0,fv:1.0.6) | |
[LTO] Colony Groups简繁中文汉化包(zh.LTOColonyGroupsFinal): (no assemblies) | |
[Ling]Move Steam Geyser(LingLuo.MoveSteamGeyser): MoveSteamGeyser(1.0.0) | |
[MsCookieS] Milira CE Patch (Melee weapons only) 米莉拉CE补丁(仅近战武器)(MsCookieS.Milira.CEFix): (no assemblies) | |
[NDLB]Kurin Expand(ninedaylongbow.Kurin.Expand): KurinExpand(1.0.0) | |
[OA]Ratkin Faction: Oberonia aurea(OARK.RatkinFaction.OberoniaAurea): OberoniaAurea_Frame(1.0.0), OberoniaAurea_Hyacinth(1.0.0), OberoniaAureaYH(1.0.0) | |
[OA]Ratkin Scenario: Snowstorm Orphan(OARK.RatkinFaction.ScenarioExpand.Snowstorm): (no assemblies) | |
[QW]超凡机械师全面增强芯片(qw.MechanitorsChipPart): (no assemblies) | |
[SR]Factional War Continued(SR.ModRimworld.FactionalWarContinued): ModRimWorldFactionalWar(1.0.0) | |
[SYR] Processor Framework(syrchalis.processor.framework): 0Harmony(2.3.3), ProcessorFramework(1.0.0) | |
[SYR] Processor Framework_zh(ZH.syrchalis.processor.framework): (no assemblies) | |
[TH]TouhouCharacters - Ablities Expansions(Vanya.Outsource.AblitiesExpansions): TouhouStyleAblities(1.3.1241.101) | |
[UAP]SVTR's Unique Ammunitions Pack(SVTR.UAP.CE): (no assemblies) | |
[Vee]Apparel Retexture(Lat.ApparelRetexture): (no assemblies) | |
[基因进化药剂]Gene-adjusted agent(WXTY.Geneadjusted): EVGP(1.0.0) | |
[Cosplay equipment] Blue archive(mlmlmlm.cosplayequipmentbluearchive): (no assemblies) | |
cosplay系列简体汉化(wixun.zhongmoudehanhuamod): (no assemblies) | |
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(av:0.1.0,fv:1.0.0), PickUpAndHaul(1.0.0) | |
pick up and haul zh 中文补丁(pickupandhaul.zh): (no assemblies) | |
人格武器不会绑定(RenGeWuQiBuBang.XiaoZi): (no assemblies) | |
伊伊思的脸部替换(huxiaowu.e2): (no assemblies) | |
免受意外伤害 | Protected from accidental injuries(bing.InvincibleHediff): (no assemblies) | |
原版仿生体ce适配补丁 Vanilla Bionic CE Patches(VanillaBionic.CEpatches): (no assemblies) | |
原版服饰渲染层修复(WeiShanMaoWei.WaiTaoFix): (no assemblies) | |
原版材料CE属性加强补丁 Vanilla stuff CE Patches(CETeam.CombatExtended.StuffPatches): (no assemblies) | |
小型手冲炮台(chong.akyu1884): (no assemblies) | |
拼音搜索 Pinyin Quick Search(cedaro.PinyinQuickSearch): hyjiacan.py4n(1.0.0), PinyinQuickSearch(1.0.0) | |
更多护盾腰带(shieldpower.ex): ShieldEXBelt(1.0.0) | |
更多背景特质(续)HYP's More Storylike Traits(Continued)(SevenColorType.Hyperionc)[mv:1.0.0]: MoreStorylikeTraits(1.0.0 [no FileVersionInfo]) | |
更多背景特性(续)HYP's MST Fantasy Girl Expansion(Continued)(SevenColorType.Hyperionc.FGirlE)[mv:0.0.3]: (no assemblies) | |
机械升级18级(TBMR.ICEorANGE): (no assemblies) | |
机械族机械师(mechanoid.mechanitor): Mechanioditor(1.0.0), Mechanoid Modification(1.0.0), MechanoidModificationsLW(1.1.0) | |
爆浆巧克力(LingLuo.Cockroach): Ling_Cockroach(1.0.0) | |
简易科技(simple.tech): (no assemblies) | |
MoeLotl Faction Expand(HenTaiLoliTeam.Axolotl.FactionExpand): Axolotl.FactionExpand(1.0.0) | |
萌螈派系拓展 临时ce补丁(仅武器)(HhunXyue.CEPatch): (no assemblies) | |
角色名字汉化补全PawnNameZH(kapa.PawnNameZH): PawnNameZH(1.0.0) | |
边缘世界-特性拓展【RimWorld Trait Expanded】(RimWorld.Trait.Expanded): (no assemblies) | |
集成耳机与矩阵耳机可以装备耳朵(TBMR.Arrayheadset): (no assemblies) | |
青的更多特性【More Traits】(Q.M): (no assemblies) | |
麻酱的美狐增强补丁(MCW.mihoPatch): MCW_MihoPach(1.0.0) | |
鼠族名称扩展(TheWWworld.RatkinNamePuls): (no assemblies) | |
RocketMan - Performance Mod(Krkr.RocketMan): Cosmodrome(0.6.3.2421) | |
RocketMan - Performance Mod 汉化(RocketMan.CN): (no assemblies) | |
Mad Skills(ratys.madskills)[mv:2.7.0.0]: 0Harmony(av:2.3.3,fv:1.2.0.1), MadSkills(1.0.0) | |
Mad Skills 中文(zhengqingzi.zh.madskills): (no assemblies) | |
Active Harmony patches: | |
Ability.ApplyEffects: PRE: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_ApplyEffects | |
Ability.Cast: PRE: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_VPsycastsE_Cast | |
AccessTools.AllTypes: PRE: PerformanceFish.AccessToolsCaching+AllTypes.Prefix post: PerformanceFish.AccessToolsCaching+AllTypes.Postfix | |
Activator.CreateInstance: PRE: PerformanceFish.System.ReflectionCaching+ActivatorPatches+CreateInstance_Type.Prefix | |
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix | |
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix | |
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Patches.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix | |
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix | |
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix | |
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix | |
Alert_CannotBeUsedRoofed.get_UnusableBuildings: post: BGPScanner.Alert_CannotBeUsedRoofed_UnusableBuildings.Postfix | |
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans | |
Alert_Exhaustion.get_ExhaustedColonists: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Alert_Exhaustion.ExhaustedColonists_Postfix | |
Alert_HunterLacksRangedWeapon..ctor: post: TweaksGalore.Patches_HunterMelee+Patch_WorkGiver_HunterHunt_HasHuntingWeapon+Patch_HuntersLacksWeaponAlert.Postfix | |
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: PeteTimesSix.SimpleSidearms.Intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon TRANS: AchtungMod.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Patch.Transpiler | |
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Alert_MechMissingBodyPart.HasMissingBodyPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Alert_NeedMiner.GetReport: TRANS: MechanoidModificationsLW.HarmonyUtility.RacePropWorkTypeSkillReplacer | |
Alert_PsychicBondedSeparated.GetTargets: PRE: PsychicBondPatch.Alert_PsychicBondedSeparated_GetTargets_Patch.Prefix | |
AlienPartGenerator.GenerateMeshsAndMeshPools: PRE: Mincho_The_Mint_Choco_Slime.GenerateMeshsAndMeshPools_Patch.Prefix | |
AnomalyUtility.TryDuplicatePawn_NewTemp: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Anomaly.TryDuplicatePawn_NewTemp_Prefix | |
Apparel.PawnCanWear: PRE: ForceEquip.Apparel_PawnCanWear_Patch.Prefix, Milira.Milian_Apparel_PawnCanWear_Patch.Prefix post: BigAndSmall.CanEquipPatches.PawnCanWear_Postfix | |
ApparelGraphicRecordGetter.TryGetGraphicApparel: PRE: Mincho_The_Mint_Choco_Slime.Harmony_PawnGraphicSet.TryGetGraphicApparel_Postfix, MinchoWitch.Harmony_ApparelGraphicRecordGetter.TryGetGraphicApparel_Prefix post: TabulaRasa.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel.Postfix, GW4KArmor.Patches.HarmonyPatches+ApparelGraphicRecordGetter_TryGetGraphicApparel.Postfix, KurinDeluxeEdition.KurinApparel.HarmonyPatches_TryGetGraphicApparel.Postfix TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler, AlienRace.HarmonyPatches.TryGetGraphicApparelTranspiler, ApparelBodyTypeResolver.HarmonyPatches.TryGetGraphicApparelTranspiler | |
ApparelLayerDef.get_IsUtilityLayer: post: CombatExtended.HarmonyCE.Harmony_ApparelLayerDef.Postfix | |
ApparelProperties.PawnCanWear: post: BigAndSmall.CanEquipPatches.PawnCanWear_Postfix, AlienRace.HarmonyPatches.PawnCanWearPostfix | |
ApparelRequirement.AllowedForPawn: post: BigAndSmall.CanEquipPatches.AllowedForPawn_Postfix | |
ApparelRequirement.RequiredForPawn: post: BigAndSmall.CanEquipPatches.RequiredForPawn_Postfix | |
ApparelTool.ForceWearThatApparel: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_CharacterEditor.ForceWearThatApparel_Prefix | |
ApparelTool.ListOfApparel: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_CharacterEditor.ListOfApparel_Postfix | |
ApparelUtility.GetApparelReplacedByNewApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
AreaManager.AddStartingAreas: post: Vehicles.Areas.AddVehicleAreas | |
AreaUtility.AreaAllowedLabel: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_AreaUtility.AreaAllowedLabel_Postfix | |
ArmorUtility.ApplyArmor: TRANS: [800]VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler | |
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix | |
AttachableThing.get_DrawPos: post: YayoAnimation.HarmonyPatches.OffsetAttachableThing.Postfix | |
AttackTargetFinder.<>c__DisplayClass5_0.<BestAttackTarget>b__1: TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager+OverrideBestAttackTargetValidator.Transpiler | |
AttackTargetFinder.BestAttackTarget: PRE: VFECore.AttackTargetFinder_BestAttackTarget_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Prefix, VanillaPsycastsExpanded.Nightstalker.Decoy.BestAttackTarget_Prefix, CombatAI.Patches.AttackTargetFinder_Patch+AttackTargetFinder_BestAttackTarget_Patch.Prefix post: CombatAI.Patches.AttackTargetFinder_Patch+AttackTargetFinder_BestAttackTarget_Patch.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Transpiler | |
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix post: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Postfix | |
AttackTargetFinder.GetShootingTargetScore: post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix TRANS: CombatAI.Patches.AttackTargetFinder_Patch+Harmony_AttackTargetFinder_GetShootingTargetScore.Transpiler | |
AttackTargetsCache.GetPotentialTargetsFor: post: VanillaPsycastsExpanded.Technomancer.HaywireManager.ChangeTargets | |
AutoUndrafter.AutoUndraftTick: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick | |
AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick: TRANS: SwitchWeapons.AutoUndrafter_AutoUndraftTick_Postfix_AutoUndraftTick.Transpiler | |
Autosaver.AutosaverTick: PRE: aRandomKiwi.ARS.Autosaver_Patch+AutosaverTick.Listener | |
Autosaver.DoAutosave: post: aRandomKiwi.RimThemes.Autosaver_DoAutosave_Patch.Postfix | |
Autosaver.NewAutosaveFileName: PRE: aRandomKiwi.ARS.Autosaver_Patch+SaveGame.Listener | |
AvoidGrid.PrintAvoidGridAroundTurret: TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler | |
BackCompatibility.FactionManagerPostLoadInit: PRE: MParmorLibrary.Patches.FactionManagerPostLoadInit+preFix.PreFix | |
BackCompatibility.GetBackCompatibleType: post: BackCompatibility_GetBackCompatibleType.Postfix | |
BackCompatibilityConverter_0_18.PostExposeData: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BackstoryDef.BodyTypeFor: post: VFECore.BackstoryDef_BodyTypeFor_Patch.Postfix | |
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler | |
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BattleLogEntry_RangedImpact..ctor: post: CM_Callouts.BattleLogEntry_RangedImpact_Patches+BattleLogEntry_RangedImpact_Constructor.Postfix | |
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BeachMaker.Init: TRANS: Vehicles.MapHandling.BeachMakerTranspiler | |
BeardDef.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.BeardDefGraphicForTranspiler | |
BeautyDrawer.ShouldShow: post: AchtungMod.BeautyDrawer_ShouldShow_Patch.Postfix | |
BeautyUtility.AverageBeautyPerceptible: PRE: NeedBarOverflow.Patches.BeautyUtility_AverageBeautyPerceptible.PrefixMethod post: NeedBarOverflow.Patches.BeautyUtility_AverageBeautyPerceptible.PostfixMethod | |
BeautyUtility.FillBeautyRelevantCells: TRANS: RocketMan.Patches.BeautyUtility_Patch+BeautyUtility_FillBeautyRelevantCells_Patch.Transpiler | |
BedUtility.WillingToShareBed: post: AlienRace.HarmonyPatches.WillingToShareBedPostfix | |
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle | |
Bill..ctor: post: SlimeSenpai.EndlessGrowth.Bill_EmptyConstructor_Patch.Postfix | |
Bill..ctor: post: SlimeSenpai.EndlessGrowth.Bill_ConstructorWithArguments_Patch.Postfix | |
Bill.PawnAllowedToStartAnew: PRE: VanillaTraitsExpanded.PawnAllowedToStartAnew_Patch.Prefix, TacticalGroups.HarmonyPatches_GroupBills.PawnAllowedToStartAnew post: TabulaRasa.Patch_Bill_PawnAllowedToStartAnew.PostFix, AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix TRANS: MechanoidModificationsLW.HarmonyUtility.RacePropWorkTypeSkillReplacer | |
Bill.SetAnyPawnRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction | |
Bill.SetAnySlaveRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction | |
Bill.SetPawnRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction | |
BillStack.AddBill: post: QEthics.AddBill_Patch.AddBillPostfix | |
BillStack.Delete: post: QEthics.DeleteBill_Patch.DeleteBillPostfix | |
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix | |
BillUtility.GetWorkgiver: PRE: QEthics.GetWorkgiver_Patch.GetWorkgiver_Prefix | |
BillUtility.IsSurgeryViolationOnExtraFactionMember: post: VFECore.Misc.HireableSystemStaticInitialization.IsSurgeryViolation_Postfix | |
BillUtility.MakeNewBill: post: Motorization.Harmony_BillUtility+MakeNewBill_PostFix.PostFix | |
Bill_Production.Notify_IterationCompleted: post: GrimworldItemLimit.ApplyHarmonyPatches.PostBillIterationCompleted | |
Bill_Production.ShouldDoNow: post: GrimworldItemLimit.ApplyHarmonyPatches.PostGetBillShouldDo | |
Bill_ProductionMech.CreateProducts: post: DMS.Patch_Bill_ProductionMech_CreateProducts.Postfix | |
Bill_ProductionWithUft.get_BoundWorker: PRE: NoJobAuthors.Mod_NoJobAuthors+Patch_Bill_ProductionWithUft.Prefix | |
BiomeDef.CommonalityOfAnimal: post: AlphaBehavioursAndEvents.AlphaAnimals_BiomeDef_CommonalityOfAnimal_Patch.MultiplyAlphaAnimalCommonality | |
BiomeDef.get_AllWildAnimals: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Anomaly.AllWildAnimals_Postfix | |
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix | |
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler | |
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix | |
BodyDef.GetPartsWithDef: post: [200]BigAndSmall.MechanicalColonistPatches.GetPartsWithDef_Postfix | |
BodyPartDef.GetMaxHealth: post: [0]QualityBionicsContinued.Patch.BodyPartDef_GetMaxHealth.Postfix | |
Bombardment.TryDoExplosion: TRANS: CombatExtended.HarmonyCE.Bombardment_TryDoExplosion_Patch.Transpiler | |
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching | |
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo | |
Building.DeSpawn: PRE: [800]LWM.DeepStorage.Patch_Building_DeSpawn_For_Building_Storage.Prefix | |
Building.Destroy: PRE: VanillaFurnitureExpanded.Building_Destroy_Patch.Prefix | |
Building.GetGizmos: post: SaveStorageSettings.Patch_Building_GetGizmos.Postfix | |
Building_Bed.GetGizmos: post: Hospitality.Patches.Building_Bed_Patch+GetGizmos.Postfix | |
Building_Bed.set_ForPrisoners: post: Hospitality.Patches.Building_Bed_Patch+ForPrisoners.Postfix | |
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix, VFECore.Misc.HireableSystemStaticInitialization.GetCommTargets_Postfix, Axolotl.FactionExpand.MoeLotlHostilityFactionCommunicatePatch.Postfix | |
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler | |
Building_CryptosleepCasket.FindCryptosleepCasketFor: post: Chamber.CasketPostfix.fix | |
Building_Door.ClearReachabilityCache: post: CombatAI.Patches.Building_Door_Patch+Building_Door_ClearReachabilityCache_Patch.Postfix | |
Building_Door.PawnCanOpen: PRE: Hospitality.Patches.Building_Door_Patch+PawnCanOpen.Prefix post: TweaksGalore.Patch_Building_Door_PawnCanOpen.Postfix, ExpandedIncidents.Harmony.Building_Door_CanOpenPatch.AllowThievesToOpen, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Building_Door.IsForbiddenToPass_Postfix | |
Building_Door.Tick: post: CombatAI.Patches.Building_Door_Patch+Building_Door_Tick_Patch.Postfix | |
Building_Door.get_DoorPowerOn: post: TabulaRasa.Patch_Building_Door_DoorPowerOn.Postfix | |
Building_FermentingBarrel.GetInspectString: PRE: ProcessorFramework.OldBarrel_GetInspectStringPatch.OldBarrel_GetInspectString_Postfix | |
Building_MechCharger.IsCompatibleWithCharger: post: AlphaMechs.AlphaMechs_Building_MechCharger_IsCompatibleWithCharger_Patch.AddBossMechsToCharger, Milira.Milian_MechReCharger_Patch.Postfix | |
Building_ProximityDetector.RunDetection: PRE: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Prefix post: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Postfix | |
Building_Storage.<GetGizmos>d__52.MoveNext: TRANS: LWM.DeepStorage.Patch_Building_Storage_Gizmos.Transpiler | |
Building_Storage.GetGizmos: post: AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix | |
Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix | |
Building_Storage.Notify_ReceivedThing: post: LWM.DeepStorage.PatchDisplay_Notify_ReceivedThing.Postfix | |
Building_Storage.SpawnSetup: post: LWM.DeepStorage.PatchDisplay_SpawnSetup.Postfix | |
Building_Turret.ThreatDisabled: post: Fortification.Harmony_ThreatDisabled.PostBuilding_Turret_ThreatDisabled, Fortification.Harmony_ThreatDisabled.PostBuilding_Turret_ThreatDisabled | |
Building_TurretGun.DeSpawn: PRE: CombatAI.Patches.Building_TurretGun_Patch+Building_TurretGun_DeSpawn_Patch.Prefix | |
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler | |
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager.Transpiler | |
Building_TurretGun.SpawnSetup: post: CombatAI.Patches.Building_TurretGun_Patch+Building_TurretGun_SpawnSetup_Patch.Postfix | |
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix | |
Building_TurretGun.get_CanSetForcedTarget: post: Fortification.Harmony_TurretGun.Postfix, DMS.Patch_ForceTarget.Postfix | |
Building_TurretGunCE.DeSpawn: PRE: CombatAI.Mod_CE+Building_TurretGunCE_Patch.DeSpawn | |
Building_TurretGunCE.SpawnSetup: post: CombatAI.Mod_CE+Building_TurretGunCE_Patch.SpawnSetup | |
Building_TurretGunCE.get_CanSetForcedTarget: PRE: TurretCollection.CEpatch.Harmonypatch.patchForCanSetForcedTarget.Prefix post: Fortification.Harmony_TurretGunCE.Postfix | |
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix, MParmorLibrary.Patches.CurrentlyUsableForBills+Fix.PostFix | |
Bullet.Impact: PRE: Vehicles.Combat.BulletImpact post: BloodAnimations.Bullet_Impact.Impact, GWParryShield.Bullet_ImpactPatch.Postfix | |
BulletCE.Impact: PRE: MParmorLibrary.Patches.CheckForFreeIntercept+Impact_Fix.Prefix | |
CE_Utility.PartialStat: post: RimArchive.Harmony_CE.PartialStatPostfix_CE | |
CEditor.EditorUI.BlockBio.ARandomSkills: TRANS: VSE.CharacterEditorPatches.ARandomSkills_Transpiler | |
CEditor.EditorUI.BlockBio.ATogglePassion: PRE: VSE.CharacterEditorPatches.ATogglePassion_Prefix | |
CEditor.EditorUI.BlockBio.DrawSkills: PRE: VSE.CharacterEditorPatches.DrawSkills_Prefix post: VSE.CharacterEditorPatches.DrawSkills_Postfix | |
CEditor.EditorUI.BlockPerson.ARandomizeBio: TRANS: VSE.CharacterEditorPatches.ARandomSkills_Transpiler | |
CEditor.EditorUI.Close: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_CharacterEditor.Close_Postfix | |
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler | |
CameraDriver.Awake: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_CameraDriver.Awake_Postfix | |
CameraDriver.CalculateCurInputDollyVect: post: CameraPlus.CameraDriver_CalculateCurInputDollyVect_Patch.Postfix | |
CameraDriver.Expose: PRE: aRandomKiwi.RimThemes.CameraDriver_Expose_Patch.Prefix | |
CameraDriver.Update: PRE: CameraPlus.CameraDriver_Update_Patch.Prefix, AchtungMod.Root_Play_Update_Patch.Prefix post: AchtungMod.Root_Play_Update_Patch.Postfix TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler | |
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler | |
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_CameraDriver.CurrentZoom_Postfix | |
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle | |
CameraJumper.TryHideWorld: post: TacticalGroups.HarmonyPatches.EntriesDirty | |
CameraJumper.TryJumpInternal: post: TacticalGroups.HarmonyPatches.EntriesDirty | |
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld | |
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan | |
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle | |
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Caravan.GetGizmos_Postfix | |
Caravan.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix | |
Caravan.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix | |
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle | |
Caravan.Notify_PawnAdded: post: TacticalGroups.HarmonyPatches.EntriesDirty | |
Caravan.Notify_PawnRemoved: post: TacticalGroups.HarmonyPatches.EntriesDirty | |
Caravan.PostAdd: post: TacticalGroups.HarmonyPatches.EntriesDirty | |
Caravan.PostRemove: post: TacticalGroups.HarmonyPatches.EntriesDirty | |
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan | |
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle | |
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle | |
Caravan.get_NightResting: PRE: TabulaRasa.Patch_Caravan_NightResting.Prefix, Androids.HarmonyPatches.Patch_Caravan_NightResting, Vehicles.CaravanHandling.NoRestForVehicles | |
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList | |
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove | |
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation | |
CaravanAnimalWI.PickPawnKindDef: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_VanillaEventsExpanded.PickPawnKindDef_Postfix | |
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked | |
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler | |
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler | |
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1 | |
CaravanEnterMapUtility.Enter: PRE: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Prefix, Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2, TacticalGroups.HarmonyPatches.CaravanEnter post: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Postfix | |
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow | |
CaravanExitMapUtility.ExitMapAndCreateCaravan: post: VanillaSocialInteractionsExpanded.ExitMapAndCreateCaravan_Patch.Postfix, TacticalGroups.HarmonyPatches.ExitMapAndCreateCaravan | |
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan | |
CaravanFormingUtility.AllSendablePawns: TRANS: VFECore.Misc.HireableSystemStaticInitialization.CaravanAllSendablePawns_Transpiler | |
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans | |
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle | |
CaravanFormingUtility.IsFormingCaravanOrDownedPawnToBeTakenByCaravan: PRE: VanillaTradingExpanded.IsFormingCaravanOrDownedPawnToBeTakenByCaravanPatch.Prefix | |
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo | |
CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler | |
CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles | |
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds | |
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds | |
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles | |
CaravanTendUtility.IsValidDoctorFor: TRANS: MechanoidModificationsLW.HarmonyUtility.RacePropWorkTypeSkillReplacer | |
CaravanTicksPerMoveUtility.BaseHumanlikeTicksPerCell: post: EponaAdventures.Patches.CaravanMagicLight.BaseHumanlikeTicksPerCellPostfix | |
CaravanTicksPerMoveUtility.GetTicksPerMove: post: AncotLibrary.Milira_GetTicksPerMove_Patch.Postfix, Milira.Milira_GetTicksPerMove_Patch.Postfix, VanillaTraitsExpanded.GetTicksPerMove_Patch.Postfix | |
CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: EponaAdventures.Patches.CaravanMagicLight.GetTicksPerMovePrefix | |
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot | |
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix | |
CaravanUIUtility.AddPawnsSections: PRE: TacticalGroups.HarmonyPatches_CaravanSorting.AddPawnsSectionsPrefix post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix | |
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan | |
CaravanUtility.IsOwner: PRE: Mechanioditor.Patch_MechanitorIsOwner.Prefix | |
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner | |
Caravan_NeedsTracker.TrySatisfyPawnNeeds: post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix | |
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds | |
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath | |
Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving | |
Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow | |
Caravan_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Caravan_TraderTracker_ColonyThingsWillingToBuy.Postfix | |
Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick | |
CastPositionFinder.CastPositionPreference: post: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_CastPositionPreference_Patch.Postfix | |
CastPositionFinder.TryFindCastPosition: PRE: VFECore.CastPositionFinder_TryFindCastPosition_Patch.Prefix, CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Prefix post: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Postfix TRANS: CombatAI.Patches.Harmony_CastPositionFinder+CastPositionFinder_TryFindCastPosition_Patch.Transpiler | |
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle | |
CellInspectorDrawer.ShouldShow: post: AchtungMod.CellInspectorDrawer_ShouldShow_Patch.Postfix | |
CharacterCardUtility.<>c__DisplayClass43_0.<DoLeftSection>b__4: TRANS: VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler2 | |
CharacterCardUtility.<>c__DisplayClass43_2.<DoLeftSection>b__8: TRANS: Numbers_Trait_AddOn.ReplaceTraitLabelInCharacterCard.Transpiler | |
CharacterCardUtility.DoLeftSection: TRANS: VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler | |
CharacterCardUtility.DrawCharacterCard: TRANS: VSE.Expertise.ExpertisePatches.CharacterCardTranspiler, AlienRace.HarmonyPatches.DrawCharacterCardTranspiler | |
CharacterCardUtility.LifestageAndXenotypeOptions: TRANS: AlienRace.HarmonyPatches.LifestageAndXenotypeOptionsTranspiler | |
CharacterCardUtility.PawnCardSize: post: VSE.Expertise.ExpertisePatches.PawnCardSize_Postfix | |
ChoiceLetter_GrowthMoment.CacheLetterText: TRANS: AlienRace.HarmonyPatches.GrowthMomentCacheLetterTextTranspiler | |
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler | |
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler | |
ColonistBar.CaravanMemberCaravanAt: PRE: TacticalGroups.HarmonyPatches.CaravanMemberCaravanAt | |
ColonistBar.CaravanMembersCaravansInScreenRect: PRE: TacticalGroups.HarmonyPatches.CaravanMembersCaravansInScreenRect | |
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler | |
ColonistBar.ColonistBarOnGUI: PRE: TacticalGroups.HarmonyPatches.ColonistBarOnGUI | |
ColonistBar.ColonistOrCorpseAt: PRE: TacticalGroups.HarmonyPatches.ColonistOrCorpseAt | |
ColonistBar.GetColonistsInOrder: PRE: TacticalGroups.HarmonyPatches.GetColonistsInOrder | |
ColonistBar.Highlight: PRE: TacticalGroups.HarmonyPatches.Highlight | |
ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: TacticalGroups.HarmonyPatches.MapColonistsOrCorpsesInScreenRect | |
ColonistBar.MarkColonistsDirty: post: TacticalGroups.HarmonyPatches.MarkColonistsDirty | |
ColonistBarColonistDrawer.DrawColonist: TRANS: NeedBarOverflow.Patches.Add1UpperBound.TranspilerMethod | |
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles | |
Command.DrawIcon: PRE: CombatExtended.HarmonyCE.Harmony_Command.Prefix | |
Command.GizmoOnGUIInt: PRE: CombatExtended.HarmonyCE.Harmony_Command_GizmoOnGUIInt.Prefix post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction, VFECore.AI.DraftGizmos.GizmoOnGUIPostfix TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon, MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile | |
Command_ArtilleryTarget.ProcessInput: PRE: TurretCollection.CEpatch.Harmonypatch.HarmonyPatchForCommand_ArtilleryTarget.Prefix | |
Command_SetPlantToGrow.ProcessInput: PRE: DubsMintMenus.Patch_Command_SetPlantToGrow.Prefix | |
CompAbilities.GetGizmos: post: VanillaPsycastsExpanded.CompAbilities_GetGizmos_Patch.Postfix | |
CompAbilityEffect_ConsumeLeap.AICanTargetNow: PRE: Milira.Milian_CompAbilityEffect_ConsumeLeap_Patch.Prefix | |
CompAbilityEffect_Convert.ExtraLabelMouseAttachment: post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_CompAbilityEffect_Convert_ExtraLabelMouseAttachment.Postfix | |
CompAbilityEffect_Convert.Valid: PRE: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_CompAbilityEffect_Convert_Valid.Prefix | |
CompAbilityEffect_LaunchProjectile.LaunchProjectile: PRE: CombatExtended.HarmonyCE.Harmony_CompAbilityEffect_LaunchProjectile.Prefix | |
CompAdvancedResourceProcessor.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompAffectedByFacilities.Notify_LinkRemoved: post: TabulaRasa.Patch_CompAffectedByFacilities_Notify_LinkRemoved.Postfix | |
CompAffectedByFacilities.Notify_NewLink: post: TabulaRasa.Patch_CompAffectedByFacilities_Notify_NewLink.Postfix | |
CompApparelVerbOwner.CreateVerbTargetCommand: post: VFEPirates.HarmonyPatches.CompReloadable_CreateVerbTargetCommand_Patch.Postfix | |
CompApparelVerbOwner_Charged.CompGetWornGizmosExtra: post: CombatExtended.HarmonyCE.Harmony_CompApparelVerbOwner_Charged_CompygetWornGizmosExtra.Postfix | |
CompAssignableToPawn.<CompGetGizmosExtra>b__31_0: PRE: DubsMintMenus.Patch_CompAssignableToPawn.Prefix | |
CompAssignableToPawn_Bed.IdeoligionForbids: PRE: PerformanceFish.ThingCompCaching+CompAssignableToPawn_Bed_Patch.Prefix post: PerformanceFish.ThingCompCaching+CompAssignableToPawn_Bed_Patch.Postfix | |
CompAssignableToPawn_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix | |
CompAtomizer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompBandNode.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompBiocodable.CodeFor: PRE: DMS.Patch_Biocode.Prefix | |
CompBiosculpterPod.CompGetGizmosExtra: post: SaveStorageSettings.Patch_CompBiosculpterPod_CompGetGizmosExtra.Postfix | |
CompBiosculpterPod.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompBouncingArrow.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompBreakdownable.DoBreakdown: PRE: OberoniaAurea.CompBreakdownable_Patch.DoBreakdown_Prefix | |
CompCableConnection.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix | |
CompCauseHediff_AoE.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompCauseHediff_AoE_WithFaction.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompCauseHediff_AoE_WithRestrictions.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompColorableFaction.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompConditionalPostDraw.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompDarklightOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompDeathrestBindable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompDrawAdditionalGraphics.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompDrawLayer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.DrugPostIngestedPostfix TRANS: BigAndSmall.DietPatch.PostIngested_Transpiler | |
CompDryadHolder.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompEggLayer.ProduceEgg: post: OHFP.CompEggLayer_Patch+AddOHFPToCompEggLayer_Patch.Postfix | |
CompEmptyStateGraphic.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompEquippable.GetVerbsCommands: PRE: MVCF.PatchSets.PatchSet_ExtraEquipment.GetVerbsCommands_Prefix | |
CompExplosive.Detonate: PRE: VFECore.CompExplosive_Shells.Detonate_Prefix TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler | |
CompFireModes.GenerateGizmos: PRE: TurretCollection.CEpatch.Harmonypatch.HarmonyPatchForCompFireMode.Prefix | |
CompFireOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompFireOverlayRotatable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompFleshmassBase.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality | |
CompFueledTravel.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix | |
CompGlower.SetGlowColorInternal: post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix | |
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix | |
CompHarbingerTreeConsumable.<>c__DisplayClass17_0.<GetNutritionFromCorpse>b__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
CompHarbingerTreeConsumable.GetNutritionFromCorpse: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
CompHasGatherableBodyResource.Gathered: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_CompHasGatherableBodyResource.Gathered_Postfix TRANS: BigAndSmall.CompHasGatherableBodyResourcePatches.Gathered_Transpiler | |
CompHitchingSpot.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompMachine.OnBuildingDestroyed: PRE: DMS.CompMachine_Patch.NoDeadKill | |
CompMachineChargingStation.PostSpawnSetup: TRANS: DMS.CompMachineChargingStation_Patch.CompMachineChargingStation_PostDeSpawn | |
CompMechPowerCell.KillPowerProcessor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
CompMilkable.CompInspectStringExtra: post: TweaksGalore.Patch_CompMilkable_CompInspectStringExtra.Postfix | |
CompMilkable.get_ResourceAmount: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_CompMilkable.ResourceAmount_Postfix | |
CompOrbitalBeam.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompOverseerSubject.get_Overseer: PRE: Mechanioditor.Patch_MechanitorGetOverseer.Prefix | |
CompOverseerSubject.get_State: post: DMS.Patch.Patch_Overseer.Postfix | |
CompPawnOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompPhysicalShield.BlockByShield: PRE: MiliraCE.Patch_AncotLibrary_CompPhysicalShield_BlockByShield.Prefix post: MiliraCE.Patch_AncotLibrary_CompPhysicalShield_BlockByShield.Postfix | |
CompPhysicalShield.CompAllowVerbCast: PRE: MiliraCE.Patch_AncotLibrary_CompPhysicalShield_CompAllowVerbCast.Prefix | |
CompPhysicalShield.get_staminaConsumeFactor: PRE: MiliraCE.Patch_AncotLibrary_CompPhysicalShield_get_staminaConsumeFactor.Prefix | |
CompPowerBattery.get_AmountCanAccept: PRE: VFEPirates.CompPowerBattery_AmountCanAccept_Patch.Prefix | |
CompPowerPlantSolar.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompPowerPlantWater.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompPowerPlantWind.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompProjectileInterceptor.CompTick: post: CombatAI.Patches.CompProjectileInterceptor_Patch+CompProjectileInterceptor_CompTick_Patch.Postfix | |
CompProjectileInterceptor.Notify_LordDestroyed: post: TweaksGalore.Patch_CompProjectileInterceptor_Notify_LordDestroyed.Postfix | |
CompProjectileInterceptor.PostDraw: PRE: AlphaMechs.AlphaMechs_CompProjectileInterceptor_PostDraw_Patch.ChangeShieldColour, CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompProjectileInterceptor.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.Harmony_CompProjectileInterceptor_PostPreApplyDamage.Prefix | |
CompQuality.CompInspectStringExtra: post: QualityColors.QualityColorsMod.AddColor3 | |
CompRadialPulse.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompRefuelable.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompResourceStorage.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompRitualFireOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompRottable.CompTick: TRANS: PerformanceFish.MiscOptimizations+CompRottable.Transpiler | |
CompSanguophageMeetingFire.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompScanner.get_CanUseNow: PRE: BGPScanner.CompScanner_CanUseNow.Prefix | |
CompSchedule.RecalculateAllowed: PRE: TabulaRasa.Patch_CompSchedule_RecalculateAllowed.Prefix | |
CompShearable.CompInspectStringExtra: post: TweaksGalore.Patch_CompShearable_CompInspectStringExtra.Postfix | |
CompShearable.get_ResourceAmount: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_CompShearable.ResourceAmount_Postfix | |
CompShield.CompAllowVerbCast: PRE: CombatExtended.HarmonyCE.CompShield_PatchCompAllowVerbCast.Prefix | |
CompShield.CompTick: post: CombatExtended.HarmonyCE.CompShield_DisableOnOperateTurret.Postfix | |
CompShield.Draw: PRE: AlphaMechs.AlphaMechs_CompShield_Draw_Patch.ChangeShieldColour | |
CompShield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompShield.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.CompShield_PatchCheckPreAbsorbDamage.Prefix post: DamageMotes.ShieldBelt_Patch.Postfix | |
CompShield.get_ShouldDisplay: PRE: Transmog.HarmonyPatches.ShieldPrefix | |
CompShieldBubble.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompShieldField.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompShieldSpawner.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompSidearmMemory.GetMemoryCompForPawn: PRE: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.GetMemoryCompForPawnPrefix | |
CompSkyfallerShadow.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompSuppressable.AddSuppression: PRE: MParmorLibrary.Patches.AddSuppression+PreFixClass.PreFix | |
CompSwapWeapons.Apply: PRE: CombatExtended.HarmonyCE.Compatibility.Harmony_AlphaMechs+Harmony_CompSwapWeapons_Apply.Prefix | |
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
CompTargetingBeam.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompTargetingBeamBlue.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompThingContainer.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompTreeConnection.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompUpgradeTree.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompUsable.CanBeUsedBy: PRE: Mechanioditor.Patch_MechanitorUse.Prefix | |
CompUseEffect_InstallImplant.CanBeUsedBy: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
CompUseEffect_InstallImplant.DoEffect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
CompUseEffect_InstallImplant.GetExistingImplant: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
CompVehicleAblativeShield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompVehicleDeflectShield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompVehicleECSShield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompVehicleTurrets.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompVehicleWhippleShield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
Comp_AdvFireOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
Comp_ClusterGrower.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
Comp_HologramProjection.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
Comp_IdeoIconOverlay.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
Comp_Shield.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences.Transpiler | |
CompressibilityDeciderUtility.IsSaveCompressible: post: LWM.DeepStorage.Patch_IsSaveCompressible.Postfix | |
Corpse.ButcherProducts: PRE: BigAndSmall.MechanicalColonistPatches.ButcherProducts_Prefix, VanillaSocialInteractionsExpanded.Patch_ButcherProducts.Prefix post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_Corpse_ButcherProducts.Postfix, Milira.Milira_CorpseButch_Patch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Corpse.ButcherProducts_Postfix | |
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Corpse.PostCorpseDestroy: post: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_PostCorpseDestroy | |
Corpse.RotStageChanged: PRE: TweaksGalore.Patch_Corpse_RotStageChanged.Prefix | |
Corpse.Strip: PRE: Milira.Milian_Corpse_Strip_Patch.Prefix | |
Corpse.TickRare: post: BigAndSmall.Pawn_TickRare_Patch.Postfix | |
CoverGrid.DeRegister: PRE: CombatAI.Patches.CoverGrid_Patch+CoverGrid_DeRegister_Patch.Prefix post: CombatAI.Patches.CoverGrid_Patch+CoverGrid_DeRegister_Patch.Postfix | |
CoverGrid.RecalculateCell: TRANS: CombatAI.Patches.CoverGrid_Patch+CoverGrid_RecalculateCell_Patch.Transpiler | |
CoverGrid.Register: PRE: CombatAI.Patches.CoverGrid_Patch+CoverGrid_Register_Patch.Prefix post: CombatAI.Patches.CoverGrid_Patch+CoverGrid_Register_Patch.Postfix | |
Current.Notify_LoadedSceneChanged: post: aRandomKiwi.RimThemes.Notify_LoadedSceneChanged_Patch.Listener, aRandomKiwi.ARS.Notify_LoadedSceneChanged_Patch.Listener | |
CustomCursor.Activate: PRE: aRandomKiwi.RimThemes.Activate_Patch.Prefix | |
DamageFlasher.GetDamagedMat: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.GetDuplicateMat | |
DamageWorker.Apply: PRE: CombatExtended.HarmonyCE.Harmony_DamageWorker_Apply.Prefix | |
DamageWorker.DamageResult.AssociateWithLog: post: CM_Callouts.DamageWorker_DamageResult_Patches+DamageWorker_DamageResult_AssociateWithLog.Postfix | |
DamageWorker.ExplosionCellsToHit: PRE: MParmorLibrary.Patches.ShieldA+ExplosionCellsToHit_PrePatch.Prefix post: MParmorLibrary.Patches.ShieldA+ExplosionCellsToHit_PrePatch.Postfix | |
DamageWorker.ExplosionDamageThing: PRE: PawnKnockback.Harmony_PawnKnockback.HP_EDT post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler | |
DamageWorker_AddInjury.Apply: post: LTS_Implants.DamageWorker_AddInjury_Apply_Patch.ApplyPostfix | |
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix, VanillaTraitsExpanded.Patch_ApplyDamageToPart.Prefix post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler | |
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_AddInjury.ApplyToPawn: post: BloodAnimations.DamageWorker_AddInjury_ApplyToPawn.ApplyToPawn TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler | |
DamageWorker_AddInjury.CheckDuplicateDamageToOuterParts: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_AddInjury.Prefix | |
DamageWorker_AddInjury.FinalizeAndAddInjury: post: BigAndSmall.DamageWorker_BiteDevourDmg.FinalizeAndAddInjury_Postfix | |
DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix | |
DamageWorker_Blunt.<>c.<StunChances>b__2_0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_Blunt.<>c.<StunChances>b__2_5: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_Cut.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Prefix | |
DamageWorker_Extinguish.Apply: post: MYDE_ExGTWorldWar.MYDE_Harmony_ExGTWorldWar_DamageWorker_Extinguish.Postfix | |
DamageWorker_Stab.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Stab.Prefix | |
DangerWatcher.<>c.<CalculateDangerRating>b__7_1: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix | |
DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: TabulaRasa.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix, Androids.HarmonyPatches.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood | |
DebugActionsMapManagement.SetTerrainRect: TRANS: DevL10N.Harmonize.DebugActionsMapManagement+SetTerrainRect.Transpiler | |
DebugOutputsHealth.<>c__DisplayClass5_0.<Prosthetics>b__13: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugOutputsHealth.<>c__DisplayClass5_0.<Prosthetics>b__14: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugOutputsTextGen.<>c__DisplayClass0_5.<FlavorfulCombatTest>b__22: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugTabMenu_Actions.GenerateCacheForMethod: TRANS: DevL10N.Harmonize.Dialog_DebugActionsMenu+GenerateCacheForMethod.Transpiler | |
DebugTabMenu_Settings.LegibleFieldName: PRE: DevL10N.Harmonize.Dialog_DebugSettingsMenu+LegibleFieldName.Prefix | |
DebugThingPlaceHelper.SpawnOptions: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+SpawnOptions.Transpiler | |
DebugThingPlaceHelper.TryAbandonOptionsForStackCount: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+TryAbandonOptionsForStackCount.Transpiler | |
DebugThingPlaceHelper.TryPlaceOptionsForBaseMarketValue: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+TryPlaceOptionsForBaseMarketValue.Transpiler | |
DebugThingPlaceHelper.TryPlaceOptionsForStackCount: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+TryPlaceOptionsForStackCount.Transpiler | |
DebugThingPlaceHelper.TryPlaceOptionsUnminified: TRANS: DevL10N.Harmonize.DebugThingPlaceHelper+TryPlaceOptionsUnminified.Transpiler | |
DebugToolsMisc.WoundDebug: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugToolsPawns.Do10DamageUntilDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugToolsPawns.GivePsylink: TRANS: VanillaPsycastsExpanded.DebugToolsPawns_GivePsylink.Transpiler | |
DebugToolsPawns.SetPassion: PRE: VSE.Passions.PassionPatches.SetPassion_Prefix | |
DebugToolsSpawning.CreateMealWithSpecifics: TRANS: DevL10N.Harmonize.DebugToolsSpawning+CreateMealWithSpecifics.Transpiler | |
DebugToolsSpawning.SpawnApparel: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnApparel.Transpiler | |
DebugToolsSpawning.SpawnAtDevelopmentalStages: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_DebugToolsSpawning.SpawnAtDevelopmentalStages_Postfix TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnAtDevelopmentalStages.Transpiler | |
DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_DebugToolsSpawning.SpawnPawn_Postfix TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnPawn.Transpiler | |
DebugToolsSpawning.SpawnPawnWithLifestage: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_DebugToolsSpawning.SpawnPawnWithLifestage_Postfix TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnPawnWithLifestage.Transpiler | |
DebugToolsSpawning.SpawnSite: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnSite.Transpiler | |
DebugToolsSpawning.SpawnSiteWithPoints: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnSiteWithPoints.Transpiler | |
DebugToolsSpawning.SpawnWeapon: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnWeapon.Transpiler | |
DebugToolsSpawning.SpawnWorldObject: TRANS: DevL10N.Harmonize.DebugToolsSpawning+SpawnWorldObject.Transpiler | |
DebugToolsSpawning.TryPlaceNearThingWithStyle: TRANS: DevL10N.Harmonize.DebugToolsSpawning+TryPlaceNearThingWithStyle.Transpiler | |
DebugToolsSpawning.WaterEmergePawn: TRANS: DevL10N.Harmonize.DebugToolsSpawning+WaterEmergePawn.Transpiler | |
DebugTools_Health.AddHediff: TRANS: DevL10N.Harmonize.DebugTools_Health+AddHediff.Transpiler | |
DebugTools_Health.Options_AddHediff: TRANS: DevL10N.Harmonize.DebugTools_Health+Options_AddHediff.Transpiler | |
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugWindowsOpener..ctor: post: RocketMan.DebugWindowsOpener_Patch.Postfix, RocketMan.DebugWindowsOpener_Patch.Postfix TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler | |
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix, Analyzer.DebugLogenabler.DebugKeysPatch TRANS: RocketMan.DebugWindowsOpener_Patch.Transpiler | |
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, TabulaRasa.Patch_DebugWindowsOpener_DrawButtons.Transpiler, VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler, DevL10N.Harmonize.DebugWindowsOpener+DrawButtons.Transpiler | |
DeepProfiler.Start: PRE: Prepatcher.HarmonyPatches.InitAllMetadataPrefix | |
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix | |
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix | |
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix | |
DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix | |
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: BigAndSmall.ReloadPatches.GenerateImpliedDefs_Prefix, TweaksGalore.Patch_DefGenerator_GenerateImpliedDefs_PreResolve.Prefix, Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles, KurinDeluxeEdition.Handlers.HarmonyPatches_KurinHandler.KurinDataDrive_GenerateImpliedDefs_PreResolve post: WeaponSwitch.Patch_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs, AV_Mechcrate.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix TRANS: BigAndSmall.ReloadPatches.InsertBeforeResolveAllWantedCrossReferences | |
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration | |
DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators | |
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: PipeSystem.ResolvedAllowedDesignators_Patch.Postfix, Vehicles.Construction.RemoveDisabledVehicles, VFEProps.VFEProps_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild | |
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix | |
Designator.CreateReverseDesignationGizmo: post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix | |
DesignatorManager.DesignatorManagerUpdate: post: AchtungMod.DesignatorManager_DesignatorManagerUpdate_Patch.Postfix | |
Designator_Allow.CanDesignateThing: PRE: seekiworks_Allow_Tool_Fixed_Patch.Patch_AllowTool.Designator_Allow_CanDesignateThing_Prefix | |
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix | |
Designator_Build.DesignateSingleCell: PRE: Replace_Stuff.Replace.InterceptDesignator_Build.Prefix | |
Designator_Build.DrawPanelReadout: TRANS: VFECore.Designator_Build_DrawPanelReadout_Patch.Transpiler | |
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix, VFEProps.VFEProps_Designator_Build_DrawPlaceMouseAttachments_Patch.AddSilverCost | |
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo | |
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix | |
Designator_Build.get_Visible: PRE: TabulaRasa.Patch_Designator_Build_Visible.Prefix post: Replace_Stuff.HideCoolerBuild.Postfix | |
Designator_Claim.CanDesignateThing: post: Milira.Milira_ClusterBuildingDesignateClaim_Patch.Postfix | |
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle, Milira.Milira_ClusterBuildingDesignate_Patch.Postfix | |
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix | |
Designator_Dropdown.get_Visible: post: CombatExtended.Harmony_Designator_Dropdown.Postfix | |
Designator_Forbid.CanDesignateThing: PRE: seekiworks_Allow_Tool_Fixed_Patch.Patch_AllowTool.Designator_Forbid_CanDesignateThing_Prefix | |
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler | |
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix | |
Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation | |
Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation | |
DestroyedSettlement.ShouldRemoveMapNow: post: Non_Plyaer_Assault.DestroyedSettlementPatch.Postfix | |
DevGUI.Label: PRE: DevL10N.Harmonize.DevGUI+Label.Prefix | |
DiaOption.Activate: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_DiaOption.Activate_Prefix post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_DiaOption.Activate_Postfix | |
DialogObjects.TList: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_CharacterEditor.ListOfApparel_Postfix | |
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider | |
Dialog_BillConfig.DoWindowContents: TRANS: SlimeSenpai.EndlessGrowth.Dialog_BillConfig_DoWindowContents_Patch.Transpiler, TacticalGroups.HarmonyPatches_GroupBills.DoWindowContents_Transpiler | |
Dialog_BillConfig.GeneratePawnRestrictionOptions: PRE: TabulaRasa.Patch_Dialog_BillConfig_GeneratePawnRestrictionOptions.Prefix post: TacticalGroups.HarmonyPatches_GroupBills.GeneratePawnRestrictionOptions | |
Dialog_ChooseMemes.DoAcceptChanges: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog | |
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme | |
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme | |
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix, [0]BigAndSmall.Dialog_CreateXenotypePatches.DrawGenePrefix | |
Dialog_DebugOptionLister.DoListingItems: post: PawnEducation.Harmony.Dialog_DebugActionsMenu_Patch_DoListingItems.Postfix | |
Dialog_FileList.DoWindowContents: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+DoWindowContents.Listener | |
Dialog_FileList.get_InitialSize: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+get_InitialSize.Listener | |
Dialog_FormCaravan.CalculateAndRecacheTransferables: post: TradeHelper.Main+CaravanPatch2.Postfix | |
Dialog_FormCaravan.DoWindowContents: PRE: TradeHelper.Main+CaravanPatch.Prefix post: TradeHelper.Main+CaravanPatch.Postfix | |
Dialog_FormCaravan.TryAddCorpseInventoryAndGearToTransferables: PRE: Milira.Milian_Dialog_FormCaravan_TryAddCorpseInventoryAndGearToTransferables_Patch.Prefix | |
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform | |
Dialog_InfoCard.Close: post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_Close.Postfix | |
Dialog_InfoCard.DoWindowContents: PRE: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_DoWindowContents.Prefix, Vehicles.Gizmos.VehicleInfoCardOverride | |
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_FillCard.Postfix TRANS: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_FillCard.Transpiler | |
Dialog_InfoCard.Notify_CommonSearchChanged: TRANS: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_Notify_CommonSearchChanged.Transpiler | |
Dialog_InfoCard.PushCurrentToHistoryAndClose: PRE: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_PushCurrentToHistoryAndClose.Prefix | |
Dialog_InfoCard.Setup: post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_Setup.Postfix | |
Dialog_InfoCard.get_CommonSearchWidget: TRANS: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_get_CommonSearchWidget.Transpiler | |
Dialog_ManageApparelPolicies.DoContentsRect: post: SaveStorageSettings.Patch_Dialog_ManageApparelPolicies_DoContentsRect.Postfix | |
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler | |
Dialog_ManageDrugPolicies.DoContentsRect: post: SaveStorageSettings.Patch_Dialog_ManageDrugPolicies_DoContentsRect.Postfix | |
Dialog_ManageFoodPolicies.DoContentsRect: post: SaveStorageSettings.Patch_Dialog_ManageFoodRestrictions_DoContentsRect.Postfix | |
Dialog_ManageReadingPolicies.DoContentsRect: post: SaveStorageSettings.Patch_Dialog_ManageReadingPolicies_DoContentsRect.Postfix | |
Dialog_MapSearch.CanAddThing: TRANS: PinyinQuickSearch.Map_PinyinPatch.Transpiler | |
Dialog_MapSearch.GetSearchResults: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Dialog_MapSearch.Dialog_MapSearch_Postfix | |
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix | |
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening | |
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries | |
Dialog_SaveFileList_Save.DoFileInteraction: PRE: aRandomKiwi.ARS.Dialog_SaveFileList_Save_Patch+Dialog_SaveFileList_Save_DoFileInteraction.Listener | |
Dialog_SplitCaravan.AddItemsToTransferables: post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_AddItemsToTransferables.Postfix | |
Dialog_SplitCaravan.TrySplitCaravan: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Postfix | |
Dialog_StylingStation..ctor: post: AlienRace.StylingStation.ConstructorPostfix | |
Dialog_StylingStation.DoWindowContents: TRANS: AlienRace.StylingStation.DoWindowContentsTranspiler | |
Dialog_StylingStation.Reset: post: AlienRace.StylingStation.ResetPostfix | |
Dialog_Trade..ctor: PRE: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Dialog_Trade.Dialog_Trade_Prefix post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables | |
Dialog_Trade.Close: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Dialog_Trade.Close_Postfix | |
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer | |
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo, TradeHelper.Main+TradePatch.Prefix post: TradeHelper.Main+TradePatch.Postfix | |
DirectXmlLoader.DefFromNode: PRE: Prepatcher.HarmonyPatches.PrefixDefFromNode, aRandomKiwi.RimThemes.DirectXmlLoader_DefFromNode_Patch.Prefix post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef | |
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes | |
DrawBatch.Flush: TRANS: PerformanceFish.MiscOptimizations+DrawBatch_Flush.Transpiler | |
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix | |
DynamicDrawManager.DrawDynamicThings: post: CameraPlus.DynamicDrawManager_DrawDynamicThings_Patch.Postfix | |
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons TRANS: RocketMan.EditWindow_Log_DoMessagesListing_Patch.Transpiler | |
EditWindow_Log.DoWindowContents: PRE: aRandomKiwi.RimThemes.EditWindow_Log_DoWindowContents_PrefixPatch.PrefixListener post: aRandomKiwi.RimThemes.EditWindow_Log_DoWindowContents_PostfixPatch.PostfixListener TRANS: CombatAI.Patches.EditWindow_Log_Patch+EditWindow_Log_DoWindowContents_Patch.Transpiler | |
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.TweakValues.TweakValuesTranspiler | |
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix | |
EquipmentUtility.CanEquip: PRE: WalkerGear.EquipmentUtility_CanEquip.Prefix post: BM_ApparelSet.EquipmentUtility_CanEquip_Patch.Postfix, BigAndSmall.CanEquipPatches.CanEquip_Postfix, AlienRace.HarmonyPatches.CanEquipPostfix, BillDoorsPredefinedCharacter.CanEquip_PostFix.Postfix, GW_Frame.HarmonyPatches.CanEquipPostfix, GhoulWorkAble.HarmonyPatches.CanEquip_PostFix, WearSetting.Harmony_EquipmentUtility.CanEquipPostfix, DMS.Patch_EquipmentUtility_CanEquip.Postfix | |
EquipmentUtility.QuestLodgerCanUnequip: post: VFECore.Misc.HireableSystemStaticInitialization.QuestLodgerCanUnequip_Postfix | |
ExecutionUtility.DoExecutionByCut: PRE: CM_Callouts.Patches.ExecutionUtility_Patches+ExecutionUtility_DoExecutionByCut.Prefix | |
ExecutionUtility.ExecuteCutPart: PRE: Mincho_The_Mint_Choco_Slime.Harmony_ExecutionUtility.ExecuteCutPartPrefix | |
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Prefix post: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Transpiler | |
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Patches.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix | |
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell | |
Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix | |
Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix | |
Explosion.TrySpawnExplosionThing: TRANS: Monotail.ExplodeFaction.Transpiler, ExplosionFactioYuran.ExplodeFaction.Transpiler | |
ExplosionCE.get_ExplosionCellsToHit: PRE: MParmorLibrary.Patches.ShieldA+ExplosionCellsToHitCE_PrePatch.Prefix post: MParmorLibrary.Patches.ShieldA+ExplosionCellsToHitCE_PrePatch.Postfix | |
Extensions.IsValidSidearmsCarrier: post: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.IsValidSidearmsCarrierPostfix | |
FacialAnimationModSettings.ShouldDrawRaceXenoType: PRE: BigAndSmall.FactialAnimHarmonyPatches+FA_DisableFeatures.Prefix | |
Faction.CommFloatMenuOption: PRE: Axolotl.FactionExpand.MoeLotlHostilityFactionCommunicateOptionPatch.Prefix | |
Faction.Notify_LeaderDied: PRE: CombatExtended.HarmonyCE.Harmony_Faction+Harmony_Faction_Notify_LeaderDied.Prefix | |
Faction.Notify_MemberDied: PRE: VEE.Faction_Notify_MemberDied.Prefix, CombatAI.Patches.Faction_Patch+Faction_Notify_MemberDied_Patch.Prefix | |
Faction.Notify_MemberExitedMap: PRE: Hospitality.Patches.Faction_Patch+Notify_MemberExitedMap.Prefix, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_KurinFactionArbiter_Notify_MemberExitedMap.Listener post: Milira.Milira_FactionMemberRelease_Patch.Postfix | |
Faction.Notify_MemberStripped: post: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_Notify_MemberStripped | |
Faction.Notify_MemberTookDamage: PRE: CombatAI.Patches.Faction_Patch+Faction_Notify_MemberTookDamage_Patch.Prefix | |
Faction.Notify_RelationKindChanged: PRE: CombatAI.Patches.Faction_Patch+Faction_Notify_Notify_RelationKindChanged_Patch.Prefix post: OberoniaAurea.Notify_RelationKindChanged_Patch.Postfix | |
Faction.TryAffectGoodwillWith: PRE: VanillaTraitsExpanded.TryAffectGoodwillWith_Patch.Prefix | |
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix, AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix | |
Faction.TryOpenComms: PRE: Axolotl.FactionExpand.MoeLotlHostilityFactionCommunicateOptionPatch.Prefix | |
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix | |
FactionDialogMaker.FactionDialogFor: PRE: DMS_Story.Patch_FactionDialogMaker.Prefix post: Hospitality.Patches.FactionDialogMaker_Patch+FactionDialogFor.Postfix, CallForIntel.FactionDialogMakerPatch.Postfix, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_FactionDialogFor.Postfix, Axolotl.MoeLotlFriendlyFactionTalkPatch.Postfix, aRandomKiwi.RFM.FactionDialogMaker_Patch+FactionDialogFor.Listener, SaleOfMinerals.SaleOfMinerals.FactionDialogForPostFix, RimArchive.HarmonyPatches.FactionDialogPostfix, OberoniaAurea.FactionDialogFor_Patch.Postfix | |
FactionDialogMaker.RequestMilitaryAidOption: PRE: OberoniaAurea.RequestMilitaryAidOption_Patch.Prefix | |
FactionNegotiant.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix | |
FactionNegotiant.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix | |
FactionRelationKindUtility.GetColor: PRE: aRandomKiwi.RimThemes.FactionRelationKindUtility_GetColor_Patch.Prefix | |
FactionUIUtility.DrawFactionRow: PRE: CombatAI.Patches.Faction_Patch+FactionUIUtility_DrawFactionRow_Patch.Prefix post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_DrawFactionRow.Postfix | |
FactionUtility.IsPoliticallyProper: post: Hospitality.Patches.FactionUtility_Patch+IsPoliticallyProper.Postfix | |
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
FertilityGrid.CalculateFertilityAt: post: VEE.FertilityGrid_Patch.Postfix | |
FieldInfo.SetValue: PRE: PerformanceFish.System.ReflectionCaching+FieldInfoPatches+SetValue_Patch.Prefix | |
Fire.DoComplexCalcs: post: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler | |
Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler | |
Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler | |
Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler | |
Fire.TrySpread: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler | |
Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix | |
FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler | |
FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix | |
FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix | |
FiringIncident..ctor: post: BigAndSmall.FiringIncident_Patch.Postfix | |
FleckMaker.PlaceFootprint: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_PlaceFootprint_Patch.Prefix | |
FleckMaker.Static: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_Static_Patch.Prefix | |
FleckMaker.ThrowBreathPuff: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_ThrowBreathPuff_Patch.Prefix | |
FleckMaker.ThrowDustPuff: PRE: MParmorLibrary.Patches.ThrowDustPuff+ThrowDustPuffFix.Prefix | |
FleckMaker.ThrowMetaIcon: PRE: CombatAI.Patches.FleckMaker_Patch+FleckMaker_ThrowMetaIcon_Patch.Prefix | |
FleckMakerCE.Static: PRE: CombatAI.Patches.FleckMakerCE_Patch+FleckMakerCE_Static_Patch.Prefix post: CombatAI.Patches.FleckMakerCE_Patch+FleckMakerCE_Static_Patch.Postfix | |
FleshTypeDef.ChooseWoundOverlay: PRE: [200]BigAndSmall.MechanicalColonistPatches.ChooseWoundOverlayPatch post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix | |
FleshTypeDef.Wound.Resolve: TRANS: VanillaPsycastsExpanded.WoundWithShader.Resolve_Transpiler | |
FleshbeastUtility.TryGiveMutation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
FloatMenuMakerMap.<>c__DisplayClass12_31.<AddHumanlikeOrders>g__Equip|48: TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_PatchKnowledge.Transpiler | |
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix post: AM.Patches.Patch_FloatMenuMakerMap_AddDraftedOrders.Postfix TRANS: MVCF.PatchSets.PatchSet_PreferMelee.CheckForMelee | |
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix post: TabulaRasa.Patch_FloatMenuMakerMap_AddHumanlikeOrders.PostFix, VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, Chamber.ChamberPostfix.fix, ForceEquip.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, WalkerGear.FloatMenuMakerMap_MakeForFrame.AddHumanlikeOrders, PeteTimesSix.SimpleSidearms.Intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, MechanoidModifications.FloatMenuMakerMap_AddHumanlikeOrders.Postfix, BigAndSmall.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, VanillaPsycastsExpanded.Technomancer.Psyring.EquipConditions, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_AddHumanlikeOrders_GenderCheckAndTacticalArmorStuff.Postfix, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_AddHumanlikeOrders_KurinQuestGiverInteraction.Postfix, MVCF.PatchSets.PatchSet_Brawlers.AddHumanlikeOrders_Postfix, MVCF.Utilities.FloatMenuUtility.AddWeaponReloadOrders, NeedBarOverflow.Patches.FloatMenuMakerMap_AddHumanlikeOrders.PostfixMethod, Stabilize.Patches+FloatMenuMakerCarryAdder.AddHumanlikeOrdersPostfix TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler, Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler, GhoulWorkAble.HarmonyPatches.AddHumanOrderFood_Transpiler | |
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: [1000000]AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.SkipIfAnimal post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: KB_Prioritize_Research.FloatMenuMakerMap_Patches+FloatMenuMakerMap_AddJobGiverWorkOrders.Transpiler, AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler | |
FloatMenuMakerMap.AddMutantOrders: PRE: GhoulWorkAble.HarmonyPatches.AddMutantOrders_PreFix | |
FloatMenuMakerMap.AddUndraftedOrders: post: KurinDeluxeEditionMechanoids.HarmonyPatches_KurinMechanoidBulkPatches+HarmonyPatches_AddUndraftedOrders_Disassemble.Postfix, KurinDeluxeEditionMechanoids.HarmonyPatches_KurinMechanoidBulkPatches+HarmonyPatches_AddUndraftedOrders_Recharge.Postfix | |
FloatMenuMakerMap.CanTakeOrder: post: [2147483647]seekiworks_GiverTheColonyHelper.Patch_FloatMenuMakerMap.CanTakeOrder_Postfix, VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder, MYDE_ExGTWorldWar.MYDE_Harmony_ExGTWorldWar_CanTakeOrder.Postfix, DMS.Patch_CanTakeOrder.AllowTakeOrder | |
FloatMenuMakerMap.ChoicesAtFor: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_FloatMenuMakerMap.ChoicesAtFor_Prefix post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Postfix.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_FloatMenuMakerMap.ChoicesAtFor_Postfix | |
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles | |
FloatMenuMakerMap.PawnGotoAction: post: CombatAI.Patches.FloatMenuMakerMap_Patch+FloatMenuMakerMap_PawnGotoAction_Patch.Postfix | |
FloatMenuMakerMap.ScannerShouldSkip: PRE: AchtungMod.FloatMenuMakerMap_ScannerShouldSkip_Patch.Prefix | |
FloatMenuMakerMap.ValidateTakeToBedOption: post: WalkerGear.FloatMenuMakerMap_ValidateTakeToBedOption.Postfix | |
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles | |
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix | |
FoodUtility.AddFoodPoisoningHediff: PRE: Mincho_The_Mint_Choco_Slime.Harmony_FoodUtility.AddFoodPoisoningHediffPrefix, VanillaTraitsExpanded.AddFoodPoisoningHediff_Patch.Prefix | |
FoodUtility.AddThoughtsFromIdeo: PRE: AlienRace.HarmonyPatches.FoodUtilityAddThoughtsFromIdeoPrefix | |
FoodUtility.BestFoodSourceOnMap: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_FoodUtility.BestFoodSourceOnMap_Prefix post: Hospitality.Patches.FoodUtility_Patch+BestFoodSourceOnMapPatch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_FoodUtility.BestFoodSourceOnMap_Postfix | |
FoodUtility.FoodOptimality: post: Hospitality.Patches.FoodUtility_Patch+FoodOptimalityPatch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_FoodUtility.FoodOptimality_Postfix | |
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
FoodUtility.GetMeatSourceCategory: PRE: VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition | |
FoodUtility.IsAcceptablePreyFor: post: BigAndSmall.IsAcceptablePreyFor_Patch.Postfix | |
FoodUtility.IsFoodSourceOnMapSociallyProper: post: Hospitality.Patches.FoodUtility_Patch+IsFoodSourceOnMapSociallyProperPatch.Postfix | |
FoodUtility.SpawnedFoodSearchInnerScan: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_FoodUtility.SpawnedFoodSearchInnerScan_Postfix | |
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix | |
FoodUtility.TryFindBestFoodSourceFor: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_FoodUtility.TryFindBestFoodSourceFor_Prefix post: Hospitality.Patches.FoodUtility_Patch+TryFindBestFoodSourceFor_Patch.Postfix, RimFridge.EnsureThatPrisonersGetFoodFromFridgesInPrisons.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_FoodUtility.TryFindBestFoodSourceFor_Postfix | |
FoodUtility.WillEat: PRE: [600]BigAndSmall.DietPatch.WillEatDef_Prefix | |
FoodUtility.WillEat: PRE: [700]BigAndSmall.DietPatch.WillEatThing_Prefix | |
FoodUtility.WillIngestFromInventoryNow: post: NeedBarOverflow.Patches.FoodUtility_WillIngestFromInventoryNow.PostfixMethod | |
FoodUtility.WillIngestStackCountOf: PRE: Androids.HarmonyPatches.CompatPatch_WillIngestStackCountOf | |
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle | |
ForbidUtility.CaresAboutForbidden: post: VFECore.Misc.HireableSystemStaticInitialization.CaresAboutForbidden_Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_ForbidUtility.CaresAboutForbidden_Postfix TRANS: Hospitality.Patches.ForbidUtility_Patch+CaresAboutForbidden.Transpiler | |
ForbidUtility.InAllowedArea: post: Hospitality.Patches.ForbidUtility_Patch+InAllowedArea.Postfix, AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix | |
ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix post: Hospitality.Patches.ForbidUtility_Patch+IsForbidden.Postfix | |
ForbidUtility.SetForbidden: PRE: Hospitality.Patches.ForbidUtility_Patch+SetForbidden.Prefix, Dragonian.FobidPatch.Prefix | |
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough, KurinDeluxeEdition.KurinQuests.KurinRetribution.HarmonyPatches_FormCaravanComp_GetGizmos.Postfix | |
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix, Vehicles.Construction.CompleteConstructionVehicle TRANS: VFECore.Frame_CompleteConstruction_Patch.Transpiler, Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler, VSE.Stats.StatPatches.ConstructionQualityTranspiler | |
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix | |
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix | |
Frame.TotalMaterialCost: PRE: Replace_Stuff.Virtualize_TotalMaterialCost.Prefix | |
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix | |
Fueled.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
GUI.DrawTexture: PRE: aRandomKiwi.RimThemes.GUI_DrawTexture_Patch.Prefix post: aRandomKiwi.RimThemes.GUI_DrawTexture_Patch.Postfix | |
GUIUtility.GetControlID: post: Prepatcher.HarmonyPatches.GetControlIDPostfix | |
Game.AddMap: post: TacticalGroups.HarmonyPatches.EntriesDirty | |
Game.ClearCaches: PRE: CombatAI.Patches.Game_Patch+Game_ClearCaches_Patch.Prefix post: SmashTools.ProjectSetup.ClearCaches, PipeSystem.Game_ClearCaches.Postfix | |
Game.DeinitAndRemoveMap: PRE: AchtungMod.Game_DeinitAndRemoveMap_Patch.Prefix, CombatAI.Patches.Game_Patch+Game_DeinitAndRemoveMap_Patch.Prefix post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, Patch_DeinitAndRemoveMap.Postfix, TacticalGroups.HarmonyPatches.IsPlayingDirty_Postfix, [-2147483648]RocketMan.Patches.Game_DeinitAndRemoveMap_Patch.Postfix | |
Game.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Game_ExposeData.Postfix | |
Game.ExposeSmallComponents: post: MParmorLibrary.Patches.ExposeDataPatch+ExposeDataPatch_PostFix.PostFix | |
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
Game.FinalizeInit: PRE: aRandomKiwi.RimThemes.GameFinalizeInitPatch.Prefix post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, Hospitality.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, PrepareLanding.Patches.PatchGameFinalizeInit.GameFinalizeInitPostFix, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix, aRandomKiwi.RimThemes.Background_FinalizeInitPatch.Postfix, Brrainz.ModFeatures.Game_FinalizeInit_Postfix, [100]PerformanceFish.UtilityPatches+FinalizeInit_Patch.Postfix, [-2147483648]RocketMan.Patches.Game_FinalizeInit_Patch.Postfix | |
Game.InitNewGame: PRE: SmashTools.ComponentCache.ClearCache post: ShowHair.Patch_Game_InitNewGame.Postfix, MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler | |
Game.LoadGame: post: CombatExtended.HarmonyCE.Harmony_Game_LoadGame.Postfix, CharacterEditor.CEditor.OnSavegameLoaded, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix, [0]Hospitality.Patches.Game_LoadGame_Patch.Postfix | |
Game.UpdatePlay: post: [800]RocketMan.Patches.Game_UpdatePlay_Patch.Postfix, CameraPlus.Game_UpdatePlay_Patch.Postfix, AchtungMod.Game_UpdatePlay_Patch.Postfix | |
Game.set_CurrentMap: post: TacticalGroups.HarmonyPatches.EntriesDirty | |
GameComponentUtility.FinalizeInit: post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit | |
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, SmashTools.UnitTesting.ExecutePostLoadTesting, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame | |
GameComponentUtility.StartedNewGame: post: VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame | |
GameComponent_PawnDuplicator.Duplicate: post: AlienRace.HarmonyPatches.DuplicatePostfix | |
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix | |
GameDataSaveLoader.SaveGame: PRE: aRandomKiwi.ARS.GameDataSaveLoader_Patch+SaveGame.Listener post: aRandomKiwi.RimThemes.ScribeSaver_FinalizeSaving_Patch.Postfix | |
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix | |
GameRules.DesignatorAllowed: TRANS: AlienRace.HarmonyPatches.DesignatorAllowedTranspiler | |
GatheringsUtility.EnoughPotentialGuestsToStartGathering: PRE: Androids.HarmonyPatches.Patch_PartyUtility_EnoughPotentialGuestsToStartGathering | |
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix, Androids.HarmonyPatches.Patch_PartyUtility_ShouldPawnKeepAttending, Androids.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering, Vehicles.LordAI.VehiclesDontParty | |
GatheringsUtility.ShouldPawnKeepGathering: PRE: VanillaTraitsExpanded.ShouldPawnKeepGathering_Patch.Prefix | |
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle | |
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles | |
GenCelestial.CurShadowStrength: post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.CurShadowStrength_Postfix | |
GenConstruct.<CanPlaceBlueprintOver>g__IsEdificeOverNonEdifice|17_0: TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCasesAndAlsoInTheCompilerGeneratedMethod.Transpiler | |
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: VanillaFurnitureExpanded.GenConstruct_BlocksConstruction_Patch.Postfix, Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler | |
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler | |
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch.Prefix | |
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch2.Prefix post: VanillaFurnitureExpanded.GenConstruct_CanConstruct_Patch.Postfix, AlienRace.HarmonyPatches.CanConstructPostfix TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler, MechanoidModificationsLW.HarmonyUtility.RacePropWorkTypeSkillReplacer | |
GenConstruct.CanPlaceBlueprintAt_NewTemp: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler | |
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler | |
GenConstruct.GetAttachedBuildings: PRE: Replace_Stuff.NoAttachedBuildings.Prefix | |
GenConstruct.GetWallAttachedTo: TRANS: Replace_Stuff.NoWallAttachment.Transpiler | |
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler | |
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix | |
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix | |
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix | |
GenDefDatabase.GetDef: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef | |
GenDefDatabase.GetDefSilentFail: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef | |
GenDrop.TryDropSpawn: post: AnimalMeleeWeapon.Patch_AMW_GenDrop_TryDropSpawn.Postfix | |
GenFilePaths.get_AllSavedGameFiles: PRE: aRandomKiwi.ARS.GenFilePaths_Patch+get_AllSavedGameFiles.Listener | |
GenGeneric.MethodOnGenericType: PRE: aRandomKiwi.RimThemes.GenGeneric_MethodOnGenericType_Patch.Prefix | |
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix | |
GenGuest.EnslavePrisoner: post: Hospitality.Patches.GenGuest_Patch+EnslavePrisoner.Postfix | |
GenGuest.PrisonerRelease: post: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_PrisonerRelease | |
GenGuest.TryEnslavePrisoner: post: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_TryEnslavePrisoner | |
GenLeaving.DoLeavingsFor: PRE: MParmorLibrary.Patches.DoLeavingsFor+DoLeavingsFor_PostFix.PreFix post: VFEProps.VFEProps_GenLeaving_DoLeavingsFor_Patch.ReturnSilver | |
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds | |
GenLeaving.DropFilthDueToDamage: post: BloodAnimations.GenLeaving_DropFilthDueToDamage.DropFilthDueToDamage | |
GenLocalDate.DayTick: PRE: PerformanceFish.GenLocalDateCaching+DayTickByMap_Patch.Prefix post: PerformanceFish.GenLocalDateCaching+DayTickByMap_Patch.Postfix | |
GenLocalDate.DayTick: TRANS: [800]PerformanceFish.GenLocalDateCaching+DayTickByThing_Patch.Transpiler | |
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.DotTools+GenMapUI_DrawPawnLabel_Patch.Prefix post: MParmorLibrary.Patches.DrawPawnLabel+DrawPawnLabel_Fix.Postfix | |
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler | |
GenMapUI.LabelDrawPosFor: post: RimFridge.DisplayStackedItemsNicelyInFridges+MakeTheStackCountLabelsReadable.OffsetTheLabels | |
GenRadial..cctor: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.NumCellsInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadialPatternInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.RadiusOfNumCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRadial.SetupRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_Range | |
GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount | |
GenRecipe.MakeRecipeProducts: PRE: [800]BigAndSmall.MechanicalColonistPatches.MakeRecipeProducts, MParmorLibrary.Patches.DoRecipe+DoRecipe_PreFix.PreFix post: VanillaSocialInteractionsExpanded.MakeRecipeProducts_Patch.Postfix, VanillaTraitsExpanded.MakeRecipeProducts_Patch.Postfix, WeaponUpgrade.WeaponUpgradeHarmony+Patch_MakeRecipeProducts.Postfix, OberoniaAurea.MakeRecipeProducts_Patch.Postfix, Autopsy.MakeRecipeProductsPatch.Postfix | |
GenRecipe.PostProcessProduct: PRE: EponaRenaissance.ProductFinishGenColorHook.Prefix, NewRatkin.ProductFinishGenColorHook.Prefix TRANS: VSE.Stats.StatPatches.CraftingQualityTranspiler | |
GenReplace.PlaceReplaceFrame: post: QualityBuilder.Patch_ReplaceStuff.PostFix_PlaceReplaceFrame | |
GenScene.GoToMainMenu: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_GenScene.GoToMainMenu_Postfix | |
GenSight.LineOfSight: PRE: CombatAI.Patches.GenSight_Patch+GenSight_LineOfSight2_Patch.Prefix | |
GenSight.LineOfSight: PRE: CombatAI.Patches.GenSight_Patch+GenSight_LineOfSight1_Patch.Prefix | |
GenSpawn.Refund_NewTemp: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler | |
GenSpawn.Spawn: PRE: VFEPirates.GenSpawn_Spawn_Patch.Prefix, Replace_Stuff.NewThing.TransferSettings.Prefix, Vehicles.Construction.RegisterThingSpawned post: Replace_Stuff.NewThing.TransferSettings.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_GenSpawn.Spawn_Postfix | |
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix | |
GenStep_Caves.Dig: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.Dig_Transpiler | |
GenStep_Caves.FindRandomEdgeCellForTunnel: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.FindRandomEdgeCellForTunnel_Transpiler | |
GenStep_Caves.GetDistToCave: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToCave_Transpiler | |
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByDir_Transpiler | |
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByOffset_Transpiler | |
GenStep_Caves.RemoveSmallDisconnectedSubGroups: post: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.RemoveSmallDisconnectedSubGroups_Postfix | |
GenStep_Plants.Generate: post: TabulaRasa.Patch_GenStep_Plants_Generate.Postfix | |
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix | |
GenStep_PreciousLump.Generate: PRE: VanillaTradingExpanded.ResetMarketValue_Patch.Prefix post: VanillaTradingExpanded.ResetMarketValue_Patch.Postfix | |
GenStep_RocksFromGrid.Generate: PRE: Vehicles.VehiclePathing.DisableRegionUpdatingRockGen | |
GenStep_ScatterLumpsMineable.ChooseThingDef: PRE: VanillaTradingExpanded.ResetMarketValue_Patch.Prefix post: VanillaTradingExpanded.ResetMarketValue_Patch.Postfix | |
GenStep_Settlement.ScatterAt: TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler | |
GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler | |
GenStep_Terrain.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiverLookupTexture | |
GenStep_Terrain.TerrainFrom: post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix | |
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler | |
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix | |
GenTemperature.GetTemperatureForCell: PRE: [800]Patch_GetTemperatureForCell.Prefix, VanillaPsycastsExpanded.GenTemperature_GetTemperatureForCell_Patch.Prefix | |
GenText.Truncate: PRE: QualityColors.QualityColorsMod.StripColor post: QualityColors.QualityColorsMod.ReaddColor | |
GenText.Truncate: PRE: QualityColors.QualityColorsMod.StripColorTagged post: QualityColors.QualityColorsMod.ReaddColorTagged | |
GenThing.ItemCenterAt: TRANS: LWM.DeepStorage.Patch_GenThing_ItemCenterAt.Transpiler | |
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle post: RimFridge.DisplayStackedItemsNicelyInFridges+MungeTrueCenterOfItemsInFridges.MungeTrueCenter | |
GenUI.BottomPart: PRE: NeedBarOverflow.Patches.GenUI_BottomPart.PrefixMethod | |
GenUI.DrawStatusLevel: TRANS: NeedBarOverflow.Patches.Add1UpperBound.TranspilerMethod | |
GenUI.LeftPart: PRE: NeedBarOverflow.Patches.GenUI_BottomPart.PrefixMethod | |
GenUI.RightPart: PRE: NeedBarOverflow.Patches.GenUI_BottomPart.PrefixMethod | |
GenUI.TopPart: PRE: NeedBarOverflow.Patches.GenUI_BottomPart.PrefixMethod | |
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix | |
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix, BetterPrerequisites.NotifyGenesChanges.Gene_OverrideBy_Patch | |
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix, CharacterEditor.CEditor.OnPostAddGene, BetterPrerequisites.NotifyGenesChanges.Gene_PostAddPatch | |
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix, CharacterEditor.CEditor.OnPostRemoveGene, BetterPrerequisites.NotifyGenesChanges.Gene_PostRemovePatch | |
GeneCategoryDef.ConfigErrors: PRE: TabulaRasa.Patch_GeneCategoryDef_ConfigErrors.Prefix | |
GeneDef.GetDescriptionFull: post: BetterPrerequisites.GeneDef_GetDescriptionFull.Postfix | |
GeneDefGenerator.ImpliedGeneDefs: post: [100]BigAndSmall.DefGeneratorPatches.ImpliedGeneDefs_Postfix | |
GeneRecipe_InstallGeneBodyPart.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
GeneUIUtility.DoDebugButton: post: BigAndSmall.Debugging.DebugUIPatches.DoDebugButton_Postfix | |
GeneUIUtility.DrawGene: TRANS: VanillaGenesExpanded.GeneUIUtility_DrawGene_Patch.Transpiler | |
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler, BigAndSmall.DrawGene.Transpiler | |
GeneUIUtility.DrawGenesInfo: PRE: BigAndSmall.DrawGeneSection.DrawGenesInfoPrefix | |
GeneUIUtility.DrawSection: TRANS: [200]BigAndSmall.DrawGeneSection.Transpiler | |
GeneUtility.AddedAndImplantedPartsWithXenogenesCount: post: [200]BigAndSmall.MechanicalColonistPatches+AddedAndImplantedPartsWithXenogenesCount_Patch.Postfix | |
GeneUtility.IsBloodfeeder: post: BigAndSmall.IsBloodfeederPatch.Postfix | |
GeneUtility.ToBodyType: PRE: [100]BigAndSmall.HarmonyPatches.ToBodyTypePatch | |
Gene_Deathrest.RemoveOldDeathrestBonuses: post: LTS_Implants.Gene_Deathrest_RemoveOldDeathrestBonuses_Patch.RemoveOldDeathrestBonusesPostfix | |
Gene_Deathrest.TickDeathresting: post: LTS_Implants.Gene_Deathrest_TickDeathresting_patch.TickDeathrestingPostfix | |
Gene_ExcessMilkProduction.CreateProduce: PRE: BigAndSmall.BE_Production.Prefix post: BigAndSmall.BE_Production.Postfix | |
Gene_PsychicBonding.BondTo: post: BigAndSmall.Gene_PsychicBonding_BondTo.Postfix | |
Gene_PsychicBonding.RemoveBond: PRE: BigAndSmall.Gene_PsychicBonding_RemoveBond.Prefix | |
Gene_Resource.ResetMax: post: ShieldEXBelt.HemogenPatch.postfix | |
Genepack.Initialize: PRE: BigAndSmall.Genepack_Initialize_Patch.Prefix | |
GenerateQualityCreatedByPawn_Patch.Postfix: TRANS: SlimeSenpai.EndlessGrowth.VanillaTraitsExpanded_GenerateQualityCreatedByPawn_Patch_Patch.Transpiler | |
GhostDrawer.DrawGhostThing: PRE: Vehicles_of_Grimworld.Patches.GhostDrawer_DrawGhostThing.Prefix post: Vehicles.Rendering.DrawGhostVehicle | |
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler | |
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace | |
GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|12_0: PRE: DubsMintMenus.HarmonyPatches+H_GizmoGridDrawer.Prefix | |
Gizmo_GrowthTier.GrowthTierTooltip: PRE: AlienRace.HarmonyPatches.GrowthTierTooltipPrefix | |
Gizmo_SidearmsList.DrawGizmoLabel: PRE: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.GizmoLabelFixer | |
GlobalControls.TemperatureString: TRANS: [-2147483648]VanillaPsycastsExpanded.GlobalControls_TemperatureString_Patch.Transpiler | |
GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix, FoodAlert.HarmonyPatches.FoodCounter_NearDatePostfix | |
GlobalControlsUtility.DoTimespeedControls: PRE: Analyzer.GUIElement_TPS.Prefix | |
GlobalTextureAtlasManager.TryGetPawnFrameSet: PRE: AlienRace.HarmonyPatches.GlobalTextureAtlasGetFrameSetPrefix | |
GlowGrid.CombineColors: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.CombineColorsDark | |
GlowGrid.GroundGlowAt: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.IgnoreSkyDark post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.GameGlowAt_Postfix | |
GlowGrid.RegisterGlower: post: VanillaPsycastsExpanded.Nightstalker.CompDarkener.MoveDarkLast | |
GoodwillSituationManager.RecalculateAll: post: Patch_GoodwillSituationManager_RecalculateAll.Postfix | |
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix | |
GraphicData.GraphicColoredFor: PRE: GW4KArmor.Patches.HarmonyPatches+GraphicData_GraphicColoredFor.Prefix | |
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit | |
Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler | |
Graphic_Cluster.DrawWorker: PRE: VFEProps.VFEProps_Graphic_Cluster_DrawWorker_Patch.DisableErrors | |
GridsUtility.Fogged: PRE: CombatAI.Patches.GridsUtility_Patch.Prefix | |
GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler | |
GridsUtility.GetThingList: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_GridsUtility.GetThingList_Postfix | |
GrowthUtility.IsGrowthBirthday: TRANS: AlienRace.HarmonyPatches.IsGrowthBirthdayTranspiler | |
GuestUtility.IsSellingToSlavery: post: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_IsSellingToSlavery | |
HairDef.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.HairDefGraphicForTranspiler, ShowHair.Patch_HairDef_GraphicFor.Transpiler | |
Harmony..ctor: PRE: Analyzer.Profiling.RememberHarmonyIDs.Prefix | |
Harmony_MassUtility_Capacity.Postfix: PRE: Vehicles.Compatibility_CombatExtended.DontOverrideVehicleCapacity | |
HaulAIUtility.HaulToCellStorageJob: TRANS: LWM.DeepStorage.Patch_HaulToCellStorageJob.Transpiler | |
HaulAIUtility.IsInHaulableInventory: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_HaulAIUtility.IsInHaulableInventory_Postfix | |
HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix | |
HeadTypeDef.GetGraphic: post: TabulaRasa.Patch_HeadTypeDef_GetGraphic.Postfix, TweaksGalore.Patch_HeadTypeDef_GetGraphic.Postfix TRANS: VFECore.HeadTypeDef_GetGraphic_Patch.Transpiler | |
HealthAIUtility.FindBestMedicine: PRE: Androids.HarmonyPatches.Patch_HealthAIUtility_FindBestMedicine post: TabulaRasa.HealthAIUtility_FindBestMedicine.Postfix | |
HealthCardUtility.<>c__DisplayClass44_0.<DoDebugOptions>b__17: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HealthCardUtility.<>c__DisplayClass44_0.<DoDebugOptions>b__3: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HealthCardUtility.DrawHediffListing: PRE: NiceHealthTab.Patches+DrawHediffListing_Patch.Prefix | |
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler | |
HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HealthCardUtility.DrawPawnHealthCard: PRE: NiceHealthTab.Patches+HealthCardUtility_DrawPawnHealthCard_Patch.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix | |
HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix | |
HealthUtility.AdjustSeverity: PRE: CM_Callouts.HealthUtility_Patches+HealthUtility_AdjustSeverity.Prefix, Androids.HarmonyPatches.Patch_HealthUtility_AdjustSeverity post: CM_Callouts.HealthUtility_Patches+HealthUtility_AdjustSeverity.Postfix | |
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel | |
HealthUtility.GetPartConditionLabel: post: VanillaPsycastsExpanded.HealthUtility_GetPartConditionLabel_Patch.Postfix | |
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HealthUtility.TryAnesthetize: PRE: [200]BigAndSmall.MechanicalColonistPatches.TryAnesthetizePatch | |
HealthUtility.TryGetWorstHealthCondition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Hediff.GetTooltip: PRE: QualityBionicsContinued.Patch.Hediff_GetTooltip.Prefix post: QualityBionicsContinued.Patch.Hediff_GetTooltip.Postfix | |
Hediff.PostAdd: post: BigAndSmall.Hediff_PostAdd.Postfix, YAHA.HediffAddedPatch+ApplyPatch_HediffAdded.Postfix_PostAdd, LTS_Implants.Hediff_PostAdd_Patch.Hediff_PostAdd_Postfix | |
Hediff.PostRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Hediffs.PostRemoved_Prefix post: YAHA.HediffRemovedPatch+ApplyPatch_HediffRemoved.Postfix_PostRemoved | |
Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Hediff.get_CapMods: post: BigAndSmall.Piloted.CapMods_Postfix | |
Hediff.get_ShouldRemove: post: VanillaTraitsExpanded.ShouldRemove_Patch.Postfix | |
Hediff.get_TendPriority: post: CombatExtended.HarmonyCE.Harmony_HediffTendPriority.Postfix | |
HediffComp_DissolveGearOnDeath.Notify_PawnKilled: PRE: TweaksGalore.Patch_HediffComp_DissolveGearOnDeath_Notify_PawnKilled.Prefix | |
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor | |
HediffComp_Infecter.CheckMakeInfection: PRE: TabulaRasa.Patch_HediffComp_Infecter_CheckMakeInfection.PreFix | |
HediffComp_Invisibility.get_ForcedVisible: post: OberoniaAurea_Hyacinth.Invisibility_ForcedVisible_Patch.PostFix | |
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VanillaGenesExpanded.VanillaGenesExpanded_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation | |
HediffComp_ReactOnDamage.React: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffComp_Spawner.TryDoSpawn: PRE: BigAndSmall.Balancing.VEPatches.VEF_Production.Prefix post: BigAndSmall.Balancing.VEPatches.VEF_Production.Postfix | |
HediffComp_TendDuration.CompTended: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler | |
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffSet.<>c.<get_HasHead>b__14_0: post: AlienRace.HarmonyPatches.HasHeadPostfix | |
HediffSet.<GetNotMissingParts>d__75.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffSet.CalculateBleedRate: post: BigAndSmall.CalculateBleedRatePatch.Postfix | |
HediffSet.CalculatePain: PRE: Androids.HarmonyPatches.CompatPatch_CalculatePain post: VFECore.CalculatePain_Patch.Postfix | |
HediffSet.DirtyCache: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HediffSet_Dirty.Postfix, PerformanceFish.Hediffs.HediffSetCaching+DirtyCache.Postfix, VFECore.DirtyCache_Patch.Postfix, VanillaPsycastsExpanded.HediffSet_DirtyCache_Patch.Postfix | |
HediffSet.GetHungerRateFactor: post: VFEPirates.HediffSet_GetHungerRateFactor_Patch.Postfix | |
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix, VanillaPsycastsExpanded.HediffSet_BleedRateTotal_Patch.Postfix | |
HediffSet.get_HasHead: PRE: [800]AM.Patches.Patch_HediffSet_HasHead.Prefix, AlienRace.HarmonyPatches.HasHeadPrefix | |
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended | |
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal post: VanillaPsycastsExpanded.HediffUtility_CanHealNaturally_Patch.Postfix | |
Hediff_BandNode.get_CurStage: PRE: TweaksGalore.Patch_Hediff_BandNode_CurStage.Prefix | |
Hediff_DeathRefusal.PostAdd: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Hediff_DeathRefusal.PostAdd_Postfix | |
Hediff_Injury.PostAdd: PRE: NewRatkin.Hediff_InjuryPatch.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam | |
Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix, BigAndSmall.BleedRatePatch.Postfix | |
Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix, BigAndSmall.BleedRate_Missing_Patch.Postfix | |
Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix | |
Hediff_MissingPart_NotInstalled.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix | |
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization | |
Hediff_Pregnant.Tick: PRE: Hospitality.Patches.Hediff_Pregnant_Patch+Tick.Postfix, Mincho_The_Mint_Choco_Slime.Harmony_Hediff_Pregnant.TickPrefix | |
Hediff_PsychicBond.PostTick: PRE: PsychicBondPatch.Hediff_PsychicBond_PostTick_Patch.Prefix | |
Hediff_Psylink.ChangeLevel: PRE: [2147483647]KurinDeluxeEditionRoyaltyPatch.HarmonyPatches_KurinRoyaltyPatchBulkPatches+HarmonyPatches_Hediff_Psylink_ChangeLevel.Prefix | |
Hediff_Psylink.ChangeLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_ChangeLevel.Prefix | |
Hediff_Psylink.PostAdd: post: VanillaPsycastsExpanded.Hediff_Psylink_PostAdd.Postfix, KurinDeluxeEditionRoyaltyPatch.HarmonyPatches_KurinRoyaltyPatchBulkPatches+HarmonyPatches_Hediff_Psylink_PostAdd.Postfix | |
Hediff_Psylink.TryGiveAbilityOfLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_TryGiveAbilityOfLevel.Prefix, MinchoWitch.HarmonyPatch.prefix_TryGiveAbilityOfLevel | |
Hediff_Shambler.PostAdd: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Hediff_Shambler.PostAdd_Postfix | |
Hediff_Shambler.PostMake: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes | |
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo | |
HumanEmbryo.CanImplantReport: post: AlienRace.HarmonyPatches.EmbryoImplantReportPostfix | |
HumanEmbryo.ImplantPawnValid: PRE: AlienRace.HarmonyPatches.EmbryoImplantPawnPrefix | |
HumanOvum.CanFertilizeReport: post: AlienRace.HarmonyPatches.HumanOvumCanFertilizeReportPostfix | |
HumanlikeMeshPoolUtility.GetHumanlikeBeardSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeBeardSetForPawn | |
HumanlikeMeshPoolUtility.GetHumanlikeBodySetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeBodySetForPawnPrefix | |
HumanlikeMeshPoolUtility.GetHumanlikeHairSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeHairSetForPawn | |
HumanlikeMeshPoolUtility.GetHumanlikeHeadSetForPawn: PRE: AlienRace.AlienRenderTreePatches.GetHumanlikeHeadSetForPawnPrefix | |
ITab.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_ITab_PaneTopY.Prefix | |
ITab_ContentsBase.DoThingRow: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_MouseoverReadout.DoThingRow_Posttfix | |
ITab_Genes.get_Hidden: PRE: TweaksGalore.Patch_ITab_Genes_Hidden.Prefix | |
ITab_GenesPregnancy.get_IsVisible: PRE: TweaksGalore.Patch_ITab_GenesPregnancy_Hidden.Prefix | |
ITab_Pawn_Character.FillTab: post: VSE.Expertise.ExpertisePatches.DoCharacterCardExtras | |
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix | |
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle | |
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan | |
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix, WalkerGear.ITab_Pawn_Gear_DrawThingRow.DrawThingRow, WearSetting.Harmony_ITab_Pawn_Gear.DrawThingRow_Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix TRANS: VFEPirates.ITab_Pawn_Gear_DrawThingRow_Transpiler.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler | |
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop | |
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab | |
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix | |
ITab_Pawn_Gear.get_CanControlColonist: post: GhoulWorkAble.HarmonyPatches.CanControlColonist_PostFix, DMS.Patch_CanDropWeapon.CanControl | |
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Patches.ITab_Pawn_Guest_Patch+IsVisible.Postfix | |
ITab_Pawn_Health..ctor: post: NiceHealthTab.Patches+ITab_Pawn_Health_Patch.Postfix | |
ITab_Pawn_Health.FillTab: PRE: NiceHealthTab.Patches+ITab_Pawn_Health_FillTab_Patch.Prefix | |
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler | |
Ideo.SetIcon: post: TabulaRasa.Patch_Ideo_SetIcon.PostFix | |
IdeoFoundation.InitPrecepts: post: TweaksGalore.Patch_IdeoFoundation_InitPrecepts.Postfix | |
ImmunityHandler.DiseaseContractChanceFactor: post: DMS.DiseaseContractChanceFactor.Postfix | |
ImmunityHandler.ImmunityRecordExists: post: PerformanceFish.Hediffs.ImmunityHandlerCaching+ImmunityRecordExists.Postfix | |
ImmunityHandler.NeededImmunitiesNow: PRE: [800]PerformanceFish.Hediffs.ImmunityHandlerCaching+NeededImmunitiesNow.Prefix post: [800]PerformanceFish.Hediffs.ImmunityHandlerCaching+NeededImmunitiesNow.Postfix | |
ImmunityHandler.TryAddImmunityRecord: PRE: PerformanceFish.Hediffs.ImmunityHandlerCaching+TryAddImmunityRecord.Prefix | |
ImmunityRecord.ImmunityTick: PRE: VanillaSocialInteractionsExpanded.ImmunityTick_Patch.Prefix post: VanillaSocialInteractionsExpanded.ImmunityTick_Patch.Postfix | |
IncidentParms.ExposeData: post: VisibleRaidPoints.Patch_IncidentParms_ExposeData.Postfix | |
IncidentWorker.SendStandardLetter: PRE: VisibleRaidPoints.Patch_IncidentWorker_SendStandardLetter.Prefix | |
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix, AOBAUtilities.Patch_IncidentWork.Prefix | |
IncidentWorker_Ambush_ManhunterPack.AdjustedPoints: TRANS: VisibleRaidPoints.Patch_IncidentWorker_Ambush_ManhunterPack_AdjustedPoints.Transpiler | |
IncidentWorker_AnimalInsanityMass.AnimalUsable: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_IncidentWorker_AnimalInsanityMass.AnimalUsable_Postfix | |
IncidentWorker_AnimalInsanityMass.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_AnimalInsanityMass_TryExecuteWorker.Transpiler | |
IncidentWorker_CaravanDemand.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_CaravanDemand_TryExecuteWorker.Transpiler | |
IncidentWorker_ChimeraAssault.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_ChimeraAssault_TryExecuteWorker.Transpiler | |
IncidentWorker_CrashedShipPart.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_CrashedShipPart_TryExecuteWorker.Transpiler | |
IncidentWorker_DeepDrillInfestation.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_DeepDrillInfestation_TryExecuteWorker.Transpiler | |
IncidentWorker_DevourerAssault.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_DevourerAssault_TryExecuteWorker.Transpiler | |
IncidentWorker_DevourerWaterAssault.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_DevourerWaterAssault_TryExecuteWorker.Transpiler | |
IncidentWorker_Disease.PotentialVictims: post: TabulaRasa.Patch_IncidentWorker_Disease_PotentialVictims.PostFix, AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix | |
IncidentWorker_EntitySwarm.GenerateEntities: TRANS: VisibleRaidPoints.Patch_IncidentWorker_EntitySwarm_GenerateEntities.Transpiler | |
IncidentWorker_FleshbeastAttack.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_FleshbeastAttack_TryExecuteWorker.Transpiler | |
IncidentWorker_GorehulkAssault.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_GorehulkAssault_TryExecuteWorker.Transpiler | |
IncidentWorker_HateChanters.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_HateChanters_TryExecuteWorker.Transpiler | |
IncidentWorker_Infestation.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_Infestation_TryExecuteWorker.Transpiler | |
IncidentWorker_NeutralGroup.FactionCanBeGroupSource: PRE: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_IncidentWorker_NeutralGroup_FactionCanBeGroupSource.Listener | |
IncidentWorker_PawnsArrive.FactionCanBeGroupSource: post: MParmorLibrary.Patches.IncidentWorker_PawnsArrive+Patch.Fix | |
IncidentWorker_Raid.AdjustedRaidPoints: post: Milira.Milian_IncidentWorker_Raid_AdjustedRaidPoints_Patch.Postfix TRANS: VisibleRaidPoints.Patch_IncidentWorker_Raid_AdjustedRaidPoints.Transpiler | |
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix | |
IncidentWorker_RaidEnemy.GetLetterText: PRE: VanillaPsycastsExpanded.IncidentWorker_RaidEnemy_GetLetterText_Patch.Prefix | |
IncidentWorker_RaidEnemy.ResolveRaidPoints: post: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_ResolveRaidPoints.Postfix | |
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix | |
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_TryExecuteWorker.Prefix post: ExpandedIncidents.IncidentWorker_RaidEnemyPatch.PopSaboteurs, OberoniaAurea.TryExecuteWorker_Patch.Postfix | |
IncidentWorker_RaidEnemy.TryResolveRaidFaction: PRE: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_TryResolveRaidFaction.Prefix post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_TryResolveRaidFaction.Postfix | |
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix | |
IncidentWorker_ShamblerSwarmAnimals.GenerateEntities: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Anomaly.GenerateEntities_Prefix post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Anomaly.GenerateEntities_Postfix | |
IncidentWorker_SightstealerSwarm.TryExecuteWorker: TRANS: VisibleRaidPoints.Patch_IncidentWorker_SightstealerSwarm_TryExecuteWorker.Transpiler | |
IncidentWorker_TraderCaravanArrival.FactionCanBeGroupSource: PRE: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_IncidentWorker_TraderCaravanArrival_FactionCanBeGroupSource.Listener | |
IncidentWorker_WandererJoin.GeneratePawn: post: BigAndSmall.TryExecuteWorker.Postfix TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler | |
IndividualThoughtToAdd.Add: post: VanillaSocialInteractionsExpanded.IndividualThoughtToAdd_Patch.Postfix, VanillaTraitsExpanded.Add_Patch.Postfix | |
InfestationCellFinder.GetScoreAt: post: TweaksGalore.Patch_InfestationCellFinder_GetScoreAt.Postfix | |
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.ClearReverseDesignators | |
InspectPaneButtons.Draw: post: SmashTools.Compatibility_RimHUD.DrawButtonsOnRimHUD | |
InspectPaneFiller.DrawMechEnergy: TRANS: NeedBarOverflow.Patches.Add1UpperBound.TranspilerMethod | |
InspectPaneFiller.DrawMood: TRANS: NeedBarOverflow.Patches.Add1UpperBound.TranspilerMethod | |
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix | |
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix | |
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix | |
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix | |
InspectPaneUtility.ToggleTab: PRE: aRandomKiwi.RimThemes.InspectPaneUtility_ToggleTab_Patch.Prefix | |
InspectTabBase.DoTabGUI: PRE: aRandomKiwi.RimThemes.InspectTabBase_DoTabGUI_Patch.Prefix | |
InspectTabBase.get_TabRect: post: DubsMintMenus.HarmonyPatches.TabSizeAdjuster | |
InspirationHandler.EndInspiration: post: VanillaSocialInteractionsExpanded.EndInspiration_Patch.Postfix | |
InspirationHandler.InspirationHandlerTick: PRE: Androids.HarmonyPatches.CompatPatch_InspirationHandlerTick | |
InspirationHandler.TryStartInspiration: post: VanillaSocialInteractionsExpanded.TryStartInspiration_Patch.Postfix | |
InspirationHandler.get_StartInspirationMTBDays: TRANS: NeedBarOverflow.Patches.InspirationHandler_StartInspirationMTBDays.TranspilerMethod | |
InspirationWorker.CommonalityFor: TRANS: VSE.Passions.PassionPatches.CommonalityFor_Transpiler | |
InteractionUtility.CanInitiateInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanInitiateInteraction, Androids.HarmonyPatches.CompatPatch_CanDoInteraction | |
InteractionUtility.CanReceiveInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanDoInteraction post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_CanReceiveInteraction_ConvertIdeoAttempt.Listener | |
InteractionWorker.Interacted: PRE: ExpandedIncidents.Harmony.InteractionWorkerCliquePatch.ManageCliques | |
InteractionWorker_Breakup.Interacted: post: VanillaSocialInteractionsExpanded.Interacted_Patch.Postfix | |
InteractionWorker_Breakup.RandomSelectionWeight: post: VanillaTraitsExpanded.RandomSelectionWeight_Patch.Postfix | |
InteractionWorker_DeepTalk.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_DeepTalk_RandomSelectionWeight_Patch.Postfix | |
InteractionWorker_KindWords.RandomSelectionWeight: post: BigAndSmall.InteractionWorker_KindWords_Patch.Postfix, VanillaSocialInteractionsExpanded.InteractionWorker_KindWords_RandomSelectionWeight_Patch.Postfix, OberoniaAurea.KindWords_RandomSelectionWeight_Patch.Postfix | |
InteractionWorker_MarriageProposal.RandomSelectionWeight: PRE: BigAndSmall.RomancePatches.MarriageProposalPrefix | |
InteractionWorker_Nuzzle.Interacted: post: CM_Callouts.Patches.InteractionWorkers.InteractionWorker_Nuzzle_Patches+InteractionWorker_Nuzzle_Interacted.Postfix | |
InteractionWorker_PriestPray.RandomSelectionWeight: post: RatkinWeapons.Priest_Patch.Postfix | |
InteractionWorker_RecruitAttempt.DoRecruit: post: Hospitality.Patches.InteractionWorker_RecruitAttempt_DoRecruit_Patch+DoRecruit.Postfix | |
InteractionWorker_RecruitAttempt.DoRecruit: PRE: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_DoRecruit, VanillaSocialInteractionsExpanded.DoRecruit_Patch.Prefix post: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Postfix | |
InteractionWorker_RecruitAttempt.Interacted: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_InteractionWorker_RecruitAttempt.Interacted_Prefix post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_InteractionWorker_RecruitAttempt.Interacted_Postfix TRANS: VSE.Stats.StatPatches.RecruitStatTranspiler, VanillaSocialInteractionsExpanded.InteractionWorker_RecruitAttempt_Interacted_Patch.Transpiler | |
InteractionWorker_RomanceAttempt.Interacted: TRANS: AlienRace.HarmonyPatches.RomanceAttemptInteractTranspiler | |
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: BigAndSmall.RomancePatches.RomanceAttemptPostfix, VanillaSocialInteractionsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix, VanillaTraitsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix | |
InteractionWorker_RomanceAttempt.SuccessChance: post: AlienRace.HarmonyPatches.RomanceAttemptSuccessChancePostfix, VanillaSocialInteractionsExpanded.SuccessChance_Patch.Postfix | |
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle | |
InvisibilityUtility.IsPsychologicallyInvisible: PRE: [800]AM.Patches.Patch_InvisibilityUtility_IsPsychologicallyInvisible.Prefix | |
Job.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Job_ExposeData.Postfix | |
JobDriver.Cleanup: post: Mincho_The_Mint_Choco_Slime.Harmony_CheckHeadAndHead.CleanupPostfix | |
JobDriver.DriverTick: TRANS: Hospitality.Patches.JobDriver_Patch+DriverTick.Transpiler | |
JobDriver.SetupToils: post: Tacticowl.Patch_SetupToils.Postfix | |
JobDriver_AffectRoof.<>c__DisplayClass12_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RoofStatTranspiler | |
JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix | |
JobDriver_BabyPlay.CreateStartingCondition: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_BabyPlay.CreateStartingCondition_Postfix | |
JobDriver_BestowingCeremony.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_BestowingCeremony_MakeNewToils.Postfix | |
JobDriver_BottleFeedBaby.FeedBabyFoodFromInventory: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_BottleFeedBaby.FeedBabyFoodFromInventory_Postfix | |
JobDriver_BringBabyToSafety.MakeNewToils: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_BringBabyToSafety.MakeNewToils_Postfix | |
JobDriver_ConstructFinishFrame.<>c__DisplayClass6_0.<MakeNewToils>b__1: TRANS: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler, VSE.Stats.StatPatches.FloorStatOptionTranspiler | |
JobDriver_ConstructFinishFrame.MakeNewToils: post: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix, QualityBuilder._JobDriver_ConstructFinishFrame.Postfix | |
JobDriver_ControlMech.MakeNewToils: PRE: AV_Mechcrate.JobDriver_ControlMech_MakeNewToils.Prefix | |
JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix | |
JobDriver_DisassembleMech.MakeNewToils: PRE: AV_Mechcrate.JobDriver_DisassembleMech_MakeNewToils.Prefix, Milira.Milian_JobDriver_DisassembleMech_MakeNewToils_Patch.Prefix | |
JobDriver_DropEquipment.<MakeNewToils>b__4_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_DropEquipment_MakeNewToils_Patches.JobDriver_DropEquipment_MakeNewToils_Patches_initAction_Transpiler | |
JobDriver_Equip.<MakeNewToils>b__1_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler | |
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler | |
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough | |
JobDriver_HaulCorpseToPublicPlace.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_HaulCorpseToPublicPlace_MakeNewToils.Postfix | |
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix | |
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils | |
JobDriver_Ingest.MakeNewToils: post: AlphaBehavioursAndEvents.AlphaAnimals_JobDriver_Ingest_MakeNewToils_Patch.ApplyHediffIfCorpseEaten, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_JobDriver_Ingest_MakeNewToils_GainKimiriEnergy.Postfix, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_JobDriver_Ingest_MakeNewToils_GetSacredFoxIngredient.Postfix, VanillaSocialInteractionsExpanded.JobDriver_Ingest_MakeNewToils.Postfix | |
JobDriver_Ingest.Notify_Starting: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_Ingest.Notify_Starting_Postfix | |
JobDriver_InteractAnimal.StartFeedAnimal: post: CM_Callouts.Patches.JobDriver_InteractAnimal_Patches+JobDriver_InteractAnimal_StartFeedAnimal.Postfix | |
JobDriver_LayDown.LayDownToil: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_LayDown.LayDownToil_Postfix | |
JobDriver_LayDown.Notify_Starting: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_LayDown.Notify_Starting_Postfix | |
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VFECore.JobDriver_Lovin_Patch.Transpiler | |
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_Vanilla.Transpiler | |
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VFECore.VFECore_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB, VanillaTraitsExpanded.GenerateRandomMinTicksToNextLovin_Patch.Postfix TRANS: AlienRace.HarmonyPatches.GenerateRandomMinTicksToNextLovinTranspiler | |
JobDriver_Lovin.MakeNewToils: post: BigAndSmall.JobDriver_Lovin_MakeNewToils.Postfix, BigAndSmall.RoosCrushedPelvis_Patch.MakeNewToils_Postfix, VanillaSocialInteractionsExpanded.JobDriver_Lovin_MakeNewToils.Postfix | |
JobDriver_LovinOneNightStand.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_VSIE.Transpiler | |
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__1: TRANS: BillDoorsFramework.Patch_JD_ManTurret.transp | |
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__2: TRANS: BillDoorsFramework.Patch_JD_ManTurretRLD.transp | |
JobDriver_ManTurret.<MakeNewToils>d__7.MoveNext: TRANS: BillDoorsFramework.Patch_JD_ManTurretRSV.transp | |
JobDriver_OperateDeepDrill.<>c__DisplayClass1_0.<MakeNewToils>b__1: TRANS: TunelerFix.XPFix.Transpiler | |
JobDriver_PlantSow.MakeNewToils: post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_JobDriver_PlantSow_MakeNewToils_KurinKimiriDoesPlant.Postfix, VanillaSocialInteractionsExpanded.JobDriver_PlantSow_MakeNewToils.Postfix | |
JobDriver_PlayStatic.Play: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_PlayStatic.Play_Postfix | |
JobDriver_PlayToys.PlayToil: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_PlayToys.PlayToil_Postfix | |
JobDriver_PlayWalking.PlayWalking: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_PlayWalking.PlayWalking_Postfix | |
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle | |
JobDriver_Reign.<MakeNewToils>b__7_3: PRE: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Prefix post: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Postfix | |
JobDriver_RemoveFloor.get_SpeedStat: TRANS: VSE.Stats.StatPatches.FloorStatTranspiler | |
JobDriver_Repair.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RepairStatTranspiler | |
JobDriver_RepairMech.MakeNewToils: PRE: Mechanioditor.Patch_MechRepair.Prefix | |
JobDriver_Resurrect.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Resurrect_MakeNewToils.Postfix | |
JobDriver_Resurrect.Resurrect: PRE: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_KurinFactionArbiter_JobDriver_Resurrect_Resurrect.Prefix | |
JobDriver_Slaughter.MakeNewToils: post: MjRimMods.VanillaFixHaulAfterSlaughter.Patch.Postfix | |
JobDriver_Slaughter.TryMakePreToilReservations: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_JobDriver_Slaughter.TryMakePreToilReservations_Postfix | |
JobDriver_TakeToBed.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_TakeToBed_MakeNewToils.Postfix | |
JobDriver_TendPatient.MakeNewToils: post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_JobDriver_TendPatient_MakeNewToils_GainKurinFame.Postfix | |
JobDriver_TradeWithPawn.MakeNewToils: post: CM_Callouts.TradeWithPawn_CalloutsExpanded_Patch.Postfix | |
JobDriver_ViewArt.WaitTickAction: post: VanillaTraitsExpanded.WaitTickAction_Patch.Postfix | |
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler | |
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler | |
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn, Androids.HarmonyPatches.CompatPatch_VomitJob | |
JobDriver_Wait.CheckForAutoAttack: PRE: Milira.JobDriver_Wait_CheckForAutoAttack_Patch.Prefix, MVCF.PatchSets.PatchSet_Reloading.PreCheckAutoAttack post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: VFECore.JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler | |
JobDriver_Wait.MakeNewToils: post: CombatAI.Patches.JobDriver_Wait_Patch+JobDriver_Wait_MakeNewToils_Patch.Postfix | |
JobDriver_WatchBuilding.MakeNewToils: post: VanillaTraitsExpanded.MakeNewToils_Patch.Postfix | |
JobDriver_Wear.GetCurrentWearSound: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
JobGiver_AIBreaching.UpdateBreachingTarget: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_AIBreaching.Transpiler | |
JobGiver_AIFightEnemies.TryFindShootingPosition: PRE: CombatAI.Patches.Harmony_CastPositionFinder+JobGiver_AIFightEnemies_TryFindShootingPosition_Patch.Prefix | |
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler | |
JobGiver_AIFightEnemy.TryGiveJob: PRE: MVCF.PatchSets.PatchSet_Reloading.PreTryGiveJob | |
JobGiver_AIFightEnemy.UpdateEnemyTarget: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.UpdateEnemyTarget_Prefix | |
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix | |
JobGiver_AIGotoNearestHostile.TryGiveJob: PRE: CombatAI.Patches.JobGiver_AIGotoNearestHostile_Patch+JobGiver_AIGotoNearestHostile_TryGiveJob_Patch.Prefix | |
JobGiver_AITrashBuildingsDistant.TryGiveJob: PRE: CombatAI.Patches.JobGiver_AITrashBuildingsDistant_Patch+JobGiver_AITrashBuildingsDistant_TryGiveJob_Patch.Prefix post: CombatAI.Patches.JobGiver_AITrashBuildingsDistant_Patch+JobGiver_AITrashBuildingsDistant_TryGiveJob_Patch.Postfix | |
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix post: VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler | |
JobGiver_DoLovin.TryGiveJob: PRE: VanillaTraitsExpanded.JobGiver_DoLovin_TryGiveJob_Patch.Prefix | |
JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix, PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix | |
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix | |
JobGiver_DuckOrRetreat.TryGiveJob: PRE: AM.CAI5000Patch.AntiRetreatPatch.Prefix | |
JobGiver_DyeHair.TryGiveJob: PRE: TacticalGroups.HarmonyPatches.JobGiver_DyeHair_TryGiveJobPrefix | |
JobGiver_EatInGatheringArea.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_EatInPartyAreaTryGiveJob post: VanillaSocialInteractionsExpanded.TryGiveJob_Patch.Postfix | |
JobGiver_FightFiresNearConnectedTree.TryGiveJob: PRE: RatkinWeapons.BeatFire_JobGiver_Patch.Prefix | |
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings | |
JobGiver_GetHemogen.CanFeedOnPrisoner: post: BigAndSmall.CanFeedOnPrisoner_HarmonyPatch.Postfix | |
JobGiver_GetJoy.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_GetJoyTryGiveJob | |
JobGiver_GetJoyInGatheringArea.TryGiveJobFromJoyGiverDefDirect: post: VanillaSocialInteractionsExpanded.TryGiveJobFromJoyGiverDefDirect_Patch.Postfix | |
JobGiver_GetNeuralSupercharge.GetPriority: PRE: Androids.SuperchargePatch.Prefix | |
JobGiver_GetRest.GetPriority: PRE: WalkerGear.JobGiver_GetRest_GetPriority_Patch.Prefix TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler | |
JobGiver_GetRest.TryGiveJob: PRE: VanillaTraitsExpanded.TryGiveJob_Patch.Prefix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler | |
JobGiver_Haul.TryGiveJob: TRANS: PerformanceFish.JobSystem.JobGiver_HaulOptimization+PotentialWorkThingsGlobal_Patch.Transpiler, PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler | |
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix | |
JobGiver_OptimizeApparel.ApparelScoreGain: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_OptimizeApparel_ApparelScoreGain.Prefix, BillDoorsPredefinedCharacter.JobGiver_OptimizeApparel_Prefix.Prefix post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix, WearSetting.Harmony_JobGiver_OptimizeApparel.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
JobGiver_OptimizeApparel.TryCreateRecolorJob: PRE: TacticalGroups.HarmonyPatches.TryCreateRecolorJobPrefix | |
JobGiver_OptimizeApparel.TryGiveJob: PRE: VFEPirates.JobGiver_OptimizeApparel_TryGiveJob_Patch.Prefix | |
JobGiver_Orders.TryGiveJob: post: SearchAndDestroy.Harmony.JobGiver_Orders_TryGiveJob.Postfix | |
JobGiver_PickUpOpportunisticWeapon.ShouldEquipWeapon: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Postfix | |
JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix | |
JobGiver_ReturnToStationIdle.TryGiveJob: PRE: DMS.JobGiver_ReturnToStationIdle_TryGiveJob.Prefix | |
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix | |
JobGiver_StandAndBeSociallyActive.TryGiveJob: post: VanillaSocialInteractionsExpanded.JobGiver_StandAndBeSociallyActive_TryGiveJob_Patch.Postfix | |
JobGiver_UnloadYourInventory.TryGiveJob: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler | |
JobGiver_Wander.TryGiveJob: PRE: Vehicles.Jobs.VehiclesDontWander | |
JobGiver_WanderInRoofedCellsInPen.ShouldSeekRoofedCells: post: VEE.JobGiver_WanderInRoofedCellsInPen_Patch.Postfix | |
JobGiver_Work.GetPriority: PRE: WalkerGear.JobGiver_Work_GetPriority_Patch.Prefix | |
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Patches.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix | |
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Patches.JobGiver_Work_Patch+TryIssueJobPackage.Prefix | |
JobUtility.TryStartErrorRecoverJob: PRE: Vehicles.Jobs.VehicleErrorRecoverJob TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler | |
JoyGiver.GetChance: post: VanillaTraitsExpanded.GetChance_Patch.Postfix | |
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Patches.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix | |
JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Prefix post: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Postfix | |
JoyGiver_VisitGrave.TryGiveJob: PRE: VanillaTraitsExpanded.JoyGiver_VisitGrave_TryGiveJob_Patch.Prefix | |
JoyUtility.JoyTickCheckEnd: PRE: VanillaSocialInteractionsExpanded.JoyUtility_JoyTickCheckEnd.Prefix | |
JoyUtility.TryGainRecRoomThought: PRE: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Prefix post: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Postfix | |
KeyBindingDef.get_KeyDownEvent: PRE: CameraPlus.KeyBindingDef_KeyDownEvent_Patch.Prefix | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix, AchtungMod.LetterStack_LettersOnGUI_Patch.Prefix | |
LetterStack.ReceiveLetter: post: aRandomKiwi.ARS.ReceiveLetter_Patch.Listener | |
LifeStageWorker.Notify_LifeStageStarted: post: VanillaGenesExpanded.LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix, BigAndSmall.BSVanillaPatches.Post_Notify_LifeStageStarted | |
LifeStageWorker_HumanlikeAdult.Notify_LifeStageStarted: post: AlienRace.HarmonyPatches.AdultLifeStageStartedPostfix TRANS: AlienRace.HarmonyPatches.AdultLifeStageStartedTranspiler | |
LifeStageWorker_HumanlikeChild.Notify_LifeStageStarted: post: AlienRace.HarmonyPatches.ChildLifeStageStartedPostfix TRANS: AlienRace.HarmonyPatches.ChildLifeStageStartedTranspiler | |
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle | |
ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix, VanillaPsycastsExpanded.HarmonyPatches.ListerThings_EverListable_Patch.Postfix | |
ListerThings.ThingsMatching: PRE: [800]PerformanceFish.Listers.Things+ThingsMatching_Patch.Prefix | |
Listing_ResourceReadout.DoCategory: TRANS: DubsMintMenus.PinningSys+Patch_DoCategory.Transpiler | |
Listing_ResourceReadout.DoThingDef: TRANS: DubsMintMenus.PinningSys+Patch_DoThingDef.Transpiler | |
Listing_TreeThingFilter.DoThingDef: PRE: DubsMintMenus.HarmonyPatches+Harmony_DoThingDef.Prefix | |
LoadedLanguage.LoadData: post: PawnName_ZH.PawnNameZH+Patch_LoadedLanguage_LoadData.Postfix | |
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix, aRandomKiwi.RimThemes.LoadedModManager_ApplyPatches_Patch.Prefix | |
LoadedModManager.CombineIntoUnifiedXML: PRE: aRandomKiwi.RimThemes.LoadedModManager_CombineIntoUnifiedXML_Patch.Prefix | |
LoadedModManager.ErrorCheckPatches: post: RimFridge.HacksForCompatibility+ForceTheApplicationOfSomePatches.RifleThroughThePatchesThatAreAboutToBeApplied | |
LoadedModManager.LoadModXML: PRE: aRandomKiwi.RimThemes.LoadedModManager_LoadModXmlPatch_Patch.Prefix | |
LoadedModManager.ParseAndProcessXML: PRE: Prepatcher.HarmonyPatches.PrefixParseXML, aRandomKiwi.RimThemes.LoadedModManager_ParseAndProcessXML_Patch.Prefix | |
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix | |
LoadedObjectDirectory.Clear: post: VFECore.Misc.HireableSystemStaticInitialization.AddHireablesToLoadedObjectDirectory | |
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix, Analyzer.DebugLogenabler.ErrorPrefix post: Analyzer.DebugLogenabler.ErrorPostfix | |
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix | |
LongEventHandler.DrawLongEventWindowContents: PRE: Prepatcher.HarmonyPatches.DrawPrestarterInfo | |
LongEventHandler.QueueLongEvent: PRE: aRandomKiwi.RimThemes.LongEventHandler_QueueLongEvent3_Patch.Prefix | |
LongEventHandler.QueueLongEvent: PRE: aRandomKiwi.RimThemes.LongEventHandler_QueueLongEvent2_Patch.Prefix | |
LongEventHandler.QueueLongEvent: PRE: aRandomKiwi.RimThemes.LongEventHandler_QueueLongEvent_Patch.Prefix | |
Lord.AddPawn: PRE: VanillaTraitsExpanded.AddPawn_Patch.Prefix post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix, VanillaSocialInteractionsExpanded.Patch_AddPawn.Postfix | |
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix, VanillaSocialInteractionsExpanded.Patch_Cleanup.Prefix | |
LordJob_FormAndSendCaravan.get_GatheringItemsNow: PRE: VanillaTradingExpanded.GatheringItemsNowPatch.Prefix | |
LordJob_Joinable_MarriageCeremony.IsGuest: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_LordJob_Joinable_MarriageCeremony.IsGuest_Postfix | |
LordJob_Joinable_MarriageCeremony.WeddingSucceeded: post: VanillaSocialInteractionsExpanded.LordJob_Joinable_MarriageCeremony_WeddingSucceeded_Patch.Postfix | |
LordToil_AssaultColony.UpdateAllDuties: post: CombatAI.Patches.LordToil_AssaultColony_Patch+LordToil_AssaultColony_UpdateAllDuties_Patch.Postfix | |
LordToil_Siege.Init: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_Init.Transpiler | |
LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_LordToilTick.Transpiler | |
LordToil_Siege.SetAsBuilder: PRE: DMS.Patch_SiegeAsBuilder.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_SetAsBuilder.Transpiler | |
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld post: TacticalGroups.HarmonyPatches.EntriesDirty | |
MainButtonsRoot.HandleLowPriorityShortcuts: TRANS: TacticalGroups.HarmonyPatches.HandleLowPriorityShortcuts_Transpiler | |
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix | |
MainMenuDrawer.DoMainMenuControls: PRE: CombatAI.Patches.MainMenuDrawer_Patch+MainMenuDrawer_DoMainMenuControls_Patch.Prefix, RocketMan.MainMenuDrawer_DoMainMenuControls_Patch.Prefix post: aRandomKiwi.RimThemes.DoMainMenuControls_Patch.Postfix TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter | |
MainMenuDrawer.Init: post: CombatAI.Patches.MainMenuDrawer_Patch+MainMenuDrawer_Init_Patch.Postfix, CharacterEditor.CEditor.OnMainMenuInit, LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix, aRandomKiwi.ARS.MainMenuDrawer_Patch+MainMenuDrawer_Init.Listener | |
MainMenuDrawer.MainMenuOnGUI: PRE: aRandomKiwi.RimThemes.MainMenuOnGUI_Patch.Prefix post: TabulaRasa.Patch_MainMenuDrawer_MainMenuOnGUI.Postfix, CharacterEditor.CEditor.OnMainMenuOnGUI | |
MainTabWindow_Architect.CacheDesPanels: post: TabulaRasa.Patch_MainTabWindow_Architect_CacheDesPanels.Postfix, CombatAI.Patches.MainTabWindow_Architect_Patch+MainTabWindow_Architect_CacheDesPanels_Patch.Postfix | |
MainTabWindow_Assign.get_Pawns: post: GhoulWorkAble.HarmonyPatches.MainTabWindow_Work_pawns_PostFix | |
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: BetterInfoCard.MainTabWindow_Inspect_Patch+Patch_MainTabWindow_Inspect_DoInspectPaneButtons.Prefix, SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix | |
MainTabWindow_Inspect.GetLabel: (no patches) | |
MainTabWindow_Inspect.get_CurTabs: post: ProcessorFramework.CurTabsPatch.CurTabs_Postfix | |
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix | |
MainTabWindow_Mechs.DoWindowContents: post: Milira.Milian_MainTabWindow_Mechs_DoWindowContents_Patch.Postfix | |
MainTabWindow_Menu.PreOpen: post: CameraPlus.MainTabWindow_Menu_PreOpen_Patch.Postfix | |
MainTabWindow_MiniMap.DrawAllPawns: PRE: CombatAI.Mod_DubsMintMinimap.PreDrawAllPawns post: CombatAI.Mod_DubsMintMinimap.PostDrawAllPawns | |
MainTabWindow_MiniMap.Fogged: PRE: CombatAI.Mod_DubsMintMinimap.IsFogged | |
MainTabWindow_Quests.DoCharityIcon: post: VFECore.MainTabWindow_Quests_DoCharityIcon_Patch.Postfix | |
MainTabWindow_Quests.DoRow: post: VFECore.MainTabWindow_Quests_DoRow_Patch.Postfix | |
MainTabWindow_Research.DoBeginResearch: PRE: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_ResearchProjectDef_DoBeginResearch.Prefix | |
MainTabWindow_Research.DrawBottomRow: PRE: GW_Frame.HarmonyPatches.DrawBottomRowPreFix | |
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix | |
MainTabWindow_Research.DrawLeftRect: post: TweaksGalore.Patch_MainTabWindow_Research_DrawLeftRect.Postfix | |
MainTabWindow_Research.DrawResearchPrerequisites: PRE: GW_Frame.HarmonyPatches.DrawResearchPrerequisitesPrefix | |
MainTabWindow_Research.get_VisibleResearchProjects: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler | |
MainTabWindow_Work.get_Pawns: post: GhoulWorkAble.HarmonyPatches.MainTabWindow_Work_pawns_PostFix | |
MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix post: RangeFinder.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix | |
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix post: TacticalGroups.HarmonyPatches.EntriesDirty | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents, Patch_ConstructComponents.Postfix, [-2147483648]RocketMan.Patches.Map_ConstructComponents_Patch.Postfix | |
Map.ExposeComponents: PRE: aRandomKiwi.RimThemes.Map_ExposeComponents_Patch.Prefix | |
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache, aRandomKiwi.RimThemes.Map_ExposeData_Patch.Prefix, KCSG.Prefix_Map_ExposeData.Prefix | |
Map.FillComponents: PRE: MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix | |
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, SmashTools.ProjectSetup.BackfillRegisteredAreas, CharacterEditor.CEditor.OnMapLoaded, [-2147483648]RocketMan.Patches.Map_FinalizeInit_Patch.Postfix | |
Map.FinalizeLoading: PRE: aRandomKiwi.RimThemes.MapFinalizeLoadPatch.Prefix post: RangeFinder.Map_FinalizeLoading_Patch.Postfix, aRandomKiwi.ARS.MapFinalizeLoadPatch.Postfix | |
Map.MapPostTick: post: TabulaRasa.Patch_Map_MapPostTick.Postfix | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache | |
MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix, VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache post: SmashTools.ComponentCache.ClearMapComps, VanillaPsycastsExpanded.GenRadialCached.Deinit_Postfix | |
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost | |
MapFileCompressor.ExposeData: PRE: aRandomKiwi.RimThemes.MapLoadCompressedPatch.Prefix | |
MapGenerator.GenerateContentsIntoMap: PRE: [700]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap, VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix | |
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap, RocketMan.MapGenerator_Patch+GenerateMap_Patch.Prefix post: VFECore.MapGenerator_GenerateMap_Patch.Postfix | |
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: Vehicles.MapHandling.DebugOnGUIVehicleRegions | |
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Access.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix | |
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions | |
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix | |
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix | |
MapPawns.DeRegisterPawn: PRE: CombatAI.Patches.MapPawns_Patch+MapPawns_DeRegisterPawn_Patch.Prefix | |
MapPawns.FreeHumanlikesSpawnedOfFaction: post: Mechanioditor.Harmony_FreeHumanlikesSpawnedOfFaction.Postfix | |
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles, MParmorLibrary.Patches.PlayerEjectablePodHolder+Patch.Fix post: BillDoorsFramework.MapPawnsForMedEvac+PlayerEjectablePodHolder_PostFix.PostFix | |
MapPawns.RegisterPawn: PRE: CombatAI.Patches.MapPawns_Patch+MapPawns_RegisterPawn_Patch.Prefix | |
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval, aRandomKiwi.DFM.MapPawns_Patch+MapPawns_get_AnyPawnBlockingMapRemoval.Listener | |
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns, AlphaBehavioursAndEvents.AlphaAnimals_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns | |
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle TRANS: GhoulWorkAble.HarmonyPatches.CanEverCarryAnything_Transpiler | |
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: TabulaRasa.Patch_MassUtility_Capacity.PostFix, AlphaMechs.AlphaMechs_MassUtility_Capacity_Patch.IncreaseCarrying, CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix, KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinApparel_MassCapBoost TRANS: VFECore.MassUtility_Capacity_Patch.Transpiler | |
MassUtility.GearMass: PRE: [800]PerformanceFish.MassUtilityCaching+GearMass_Patch.Prefix post: [800]PerformanceFish.MassUtilityCaching+GearMass_Patch.Postfix | |
MassUtility.InventoryMass: PRE: [800]PerformanceFish.MassUtilityCaching+InventoryMass_Patch.Prefix post: [800]PerformanceFish.MassUtilityCaching+InventoryMass_Patch.Postfix | |
MechClusterGenerator.GenerateClusterSketch: TRANS: VisibleRaidPoints.Patch_MechClusterGenerator_GenerateClusterSketch.Transpiler | |
MechClusterGenerator.GetBuildingDefsForCluster: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix | |
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix, VFEPirates.HarmonyPatches.MechKindSuitableForCluster_Patch.Postfix | |
MechNameDisplayModeExtension.ShouldDisplayMechName: PRE: AncotLibrary.Ancot_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix | |
MechRepairUtility.CanRepair: post: Milira.Milian_MechRepairUtility_CanRepair_Patch.Postfix | |
MechRepairUtility.IsMissingWeapon: post: DMS.Patch_IsMissingWeapon.Postfix | |
MechRepairUtility.RepairTick: PRE: Milira.Milian_MechRepairUtility_RepairTick_Patch.Prefix | |
MechanitorUtility.AnyMechanitorInPlayerFaction: PRE: Mechanioditor.Patch_MechResearch.Prefix | |
MechanitorUtility.AnyPlayerMechCanDoWork: TRANS: MechanoidModificationsLW.HarmonyUtility.RacePropWorkTypeSkillReplacer | |
MechanitorUtility.CanDraftMech: post: DMS.Patch_CanDraftMech.Postfix, DMS.Patch.Patch_MechanitorDraft.Postfix | |
MechanitorUtility.GetOverseer: PRE: Mechanioditor.Patch_MechanitorOverseer.Prefix | |
MechanitorUtility.InMechanitorCommandRange: PRE: Milira.Milian_KnightClassCanCommandToAnywhere_Patch.Prefix post: [700]MYDE_ExGTWorldWar.MYDE_Harmony_ExGTWorldWar_InMechanitorCommandRange.Postfix, VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix, AOBAUtilities.Patch_CommandRelay.Postfix, DMS.Patch_InMechanitorCommandRange.Postfix | |
MechanitorUtility.IngredientsFromDisassembly: PRE: Milira.Milian_MechanitorUtility_IngredientsFromDisassembly_Patch.Prefix | |
MechanitorUtility.ShouldBeMechanitor: PRE: Mechanioditor.Patch_MechanitorUtility.Prefix post: Milira.Milian_MechanitorUtility_ShouldBeMechanitor_Patch.Postfix | |
MedicalRecipesUtility.<GetFixedPartsToApplyOn>d__5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
MedicalRecipesUtility.IsClean: post: QEthics.IsClean_Patch.IsCleanPostfix | |
MedicalRecipesUtility.SpawnNaturalPartIfClean: post: QEthics.SpawnNaturalPartIfClean_Patch.SpawnNaturalPartIfCleanPostfix | |
MedicalRecipesUtility.SpawnThingsFromHediffs: PRE: QualityBionicsContinued.Patch.MedicalRecipesUtility_SpawnThingsFromHediffs.Prefix post: QualityBionicsContinued.Patch.MedicalRecipesUtility_SpawnThingsFromHediffs.Postfix | |
MeditationFocusDef.EnablingThingsExplanation: post: VanillaPsycastsExpanded.MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix | |
MeditationFocusTypeAvailabilityCache.PawnCanUseInt: post: VanillaPsycastsExpanded.MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix | |
MeditationUtility.PsyfocusGainPerTick: PRE: [800]PerformanceFish.MeditationUtilityCaching+PsyfocusGainPerTick.Prefix post: [800]PerformanceFish.MeditationUtilityCaching+PsyfocusGainPerTick.Postfix | |
MemoryThoughtHandler.GetFirstMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix | |
MemoryThoughtHandler.NumMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix | |
MemoryThoughtHandler.OldestMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix | |
MemoryThoughtHandler.RemoveMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix | |
MemoryThoughtHandler.RemoveMemoriesOfDefIf: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix | |
MemoryThoughtHandler.RemoveMemoriesOfDefWhereOtherPawnIs: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix | |
MemoryThoughtHandler.TryGainMemory: PRE: BigAndSmall.DeathThoughtPatches.TryGainMemoryPrefix, AlienRace.HarmonyPatches.TryGainMemoryPrefix, VanillaTraitsExpanded.TryGainMemory_Patch.Prefix post: VFECore.TryGainMemory_Patch.Postfix, VanillaSocialInteractionsExpanded.TryGainMemory_Patch.Postfix, VanillaTraitsExpanded.TryGainMemory_Patch.Postfix | |
MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Access.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, AchtungMod.MemoryUtility_ClearAllMapsAndWorld_Patch.Prefix, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix post: MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix, CombatAI.Patches.MemoryUtility_Patch+MemoryUtility_ClearAllMapsAndWorld_Patch.Postfix, [100]PerformanceFish.UtilityPatches+ClearAllMapsAndWorld_Patch.Postfix | |
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak post: VFECore.MentaBreakWorker_Patches.BreakCanOccur_PostFix | |
MentalBreakWorker.CommonalityFor: post: VFECore.MentaBreakWorker_Patches.CommonalityFor_PostFix | |
MentalBreakWorker.TryStart: post: OberoniaAurea.MBW_TryStart_Patch.Postfix | |
MentalBreakWorker_Catatonic.TryStart: post: VanillaSocialInteractionsExpanded.MentalBreakWorker_Catatonic_Patch.Postfix | |
MentalBreakWorker_RunWild.TryStart: post: VanillaSocialInteractionsExpanded.MentalBreakWorker_RunWild_Patch.Postfix | |
MentalState.RecoverFromState: PRE: VanillaSocialInteractionsExpanded.RecoverFromState_Patch.Prefix | |
MentalStateHandler.TryStartMentalState: PRE: VFEPirates.MentalStateHandler_TryStartMentalState_Patch.Prefix, Hospitality.Patches.MentalStateHandler_Patch+TryStartMentalState.Prefix, Vehicles.PawnAI.EjectPawnForMentalState, VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Prefix, VanillaTraitsExpanded.Patch_TryStartMentalState.Prefix post: Tacticowl.Patch_TryStartMentalState.Postfix, VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Postfix | |
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState | |
MentalState_Jailbreaker.Notify_InducedPrisonerToEscape: post: VanillaSocialInteractionsExpanded.Notify_InducedPrisonerToEscape_Patch.Postfix | |
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles | |
MentalState_SlaughterThing.Notify_SlaughteredTarget: post: VanillaSocialInteractionsExpanded.MentalState_SlaughterThing_Notify_SlaughteredTarget_Patch.Postfix | |
MentalState_SocialFighting.PostEnd: post: VanillaSocialInteractionsExpanded.PostEnd_Patch.Postfix | |
MentalState_SocialFighting.get_IsOtherPawnSocialFightingWithMe: post: VanillaSocialInteractionsExpanded.IsOtherPawnSocialFightingWithMe_Patch.Postfix | |
Messages.MessagesDoGUI: PRE: TacticalGroups.HarmonyPatches_DynamicMessages.MessagesDoGUI | |
MetalhorrorUtility.CanBeInfected: post: Androids.CanBeInfectedPatch.Postfix, DMS.Patch_CanBeInfected.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Anomaly.CanBeInfected_Postfix | |
MethodTransplanting.UpdateMethod: TRANS: PerformanceFish.AnalyzerFixes.UpdateMethod_Transpiler | |
Mineable.DestroyMined: post: VanillaSocialInteractionsExpanded.DestroyMined_Patch.Postfix | |
Mineable.TrySpawnYield: TRANS: Replace_Stuff.OverMineable.DropOnPawn.Transpiler, VSE.Stats.StatPatches.RockChunkChanceTranspiler, VanillaSocialInteractionsExpanded.MineableYield_Patch.Transpiler | |
MinifiedThing.DrawAt: PRE: Hospitality.Patches.MinifiedThing_Patch+DrawAt.Prefix | |
MinifiedThingDeployable.DeployCECompatHook: post: Fortification.Harmony_DeployableTurretCompat.PostFix | |
MinifyUtility.MakeMinified: post: Fortification.Harmony_MinifyUtility.PostFix | |
ModBase.ApplyHarmonyPatches: TRANS: Analyzer.Profiling.RememberHarmonyIDs.Transpiler | |
ModContentPack.AnyContentLoaded: post: aRandomKiwi.RimThemes.AnyContentLoaded_Patch.AnyContentLoaded | |
ModContentPack.LoadDefs: PRE: aRandomKiwi.RimThemes.ModContentPack_LoadDefsPatch_Patch.Prefix | |
ModContentPack.LoadPatches: PRE: aRandomKiwi.RimThemes.ModContentPack_LoadPatches_Patch.Prefix post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix | |
ModDependency.get_IsSatisfied: post: Prepatcher.HarmonyPatches.IsSatisfiedPostfix | |
ModLister.RebuildModList: PRE: Prepatcher.HarmonyPatches.ProfilingPrefix post: Prepatcher.HarmonyPatches.ProfilingPostfix, Brrainz.CrossPromotion.ModLister_RebuildModList_Postfix | |
ModMetaData.Init: PRE: Prepatcher.HarmonyPatches.ProfilingPrefix post: Prepatcher.HarmonyPatches.ProfilingPostfix | |
ModMetaData.ModMetaDataInternal.InitVersionedData: post: Prepatcher.HarmonyPatches.InitVersionedDataPostfix | |
ModMetaData.get_PreviewImage: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_ModMetaData.PreviewImage_Postfix | |
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
MonoCustomAttrs.GetCustomAttributes: PRE: PerformanceFish.System.ReflectionCaching+MonoCustomAttrs+GetCustomAttributes.Prefix post: PerformanceFish.System.ReflectionCaching+MonoCustomAttrs+GetCustomAttributes.Postfix | |
MonoField.GetValue: PRE: PerformanceFish.System.ReflectionCaching+FieldInfoPatches+GetValue_Patch.Prefix | |
Mote.DrawAt: PRE: CombatAI.Patches.Pawn_Patch+Mote_Draw_Patch.Prefix | |
Mote.SpawnSetup: post: MoharGfx.HarmonyPatch_Mote+Mote_HarmonyPatch.Mote_SpawnSetup_Postfix | |
MoteBubble.DrawAt: PRE: CombatAI.Patches.Pawn_Patch+Mote_Draw_Patch.Prefix | |
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix TRANS: CM_Callouts.MoteMaker_Patches+MoteMaker_ThrowText.Transpiler | |
MoteText.DrawGUIOverlay: PRE: CM_Callouts.MoteText_Patches+MoteText_DrawGUIOverlay.Prefix | |
MouseoverReadout.MouseoverReadoutOnGUI: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_MouseoverReadout.MouseoverReadoutOnGUI_Pretfix TRANS: VEE.MouseoverReadout_Patch.Transpiler | |
MusicManagerPlay.PlaySong: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_MusicManagerPlay.PlaySong_Prefix | |
MutantUtility.SetPawnAsMutantInstantly: post: VanillaGenesExpanded.VanillaGenesExpanded_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes | |
Need.DrawOnGUI: PRE: NeedBarOverflow.Patches.Need_DrawOnGUI.PrefixMethod TRANS: NeedBarOverflow.Patches.Need_DrawOnGUI.TranspilerMethod | |
Need.GetTipString: post: Improved_Need_Indicator.Mod_ImprovedNeedIndicator.Need_Postfix | |
Need.OffsetDebugPercent: PRE: NeedBarOverflow.Patches.OffsetDebugPercent.PrefixMethod | |
Need.get_CurLevel: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Need.CurLevel_Postfix | |
Need.set_CurLevel: post: AlienRace.HarmonyPatches.NeedLevelPostfix TRANS: NeedBarOverflow.Patches.Need_CurLevel.TranspilerMethod | |
Need.set_CurLevelPercentage: post: AlienRace.HarmonyPatches.NeedLevelPostfix | |
Need_Beauty.LevelFromBeauty: TRANS: NeedBarOverflow.Patches.Need_Beauty_LevelFromBeauty.TranspilerMethod | |
Need_Beauty.get_CurCategory: PRE: VanillaTraitsExpanded.CurCategory_Patch.Prefix | |
Need_Comfort.get_CurInstantLevel: TRANS: NeedBarOverflow.Patches.Need_Comfort_CurInstantLevel.TranspilerMethod | |
Need_Deathrest.GetTipString: post: LTS_Implants.Need_Deathrest_GetTipString_Patch.GetTipStringPostfix | |
Need_Deathrest.NeedInterval: post: LTS_Implants.Need_Deathrest_NeedInterval_Patch.NeedIntervalPostfix | |
Need_Food.FoodFallPerTickAssumingCategory: PRE: BigAndSmall.Need_Food_FoodFallPerTickAssumingCategory.Prefix post: BigAndSmall.Need_Food_FoodFallPerTickAssumingCategory.Postfix | |
Need_Food.GetTipString: post: Improved_Need_Indicator.Mod_ImprovedNeedIndicator.Need_Food_Postfix | |
Need_Food.NeedInterval: TRANS: NeedBarOverflow.Patches.Need_Food_NeedInterval.TranspilerMethod | |
Need_Food.get_MaxLevel: post: VanillaGenesExpanded.Patch_FoodCapacity.FoodCapacity_Postfix | |
Need_Food.get_NutritionWanted: post: NeedBarOverflow.Patches.Add0LowerBound.PostfixMethod | |
Need_Food.get_Starving: post: Androids.HarmonyPatches.Patch_Need_Food_Starving_Get | |
Need_Indoors.NeedInterval: TRANS: NeedBarOverflow.Patches.RemoveLastMin.TranspilerMethod | |
Need_Joy.GainJoy: PRE: VanillaSocialInteractionsExpanded.GainJoy_Patch.Prefix TRANS: NeedBarOverflow.Patches.Need_Joy_GainJoy.TranspilerMethod | |
Need_Joy.get_FallPerInterval: post: VanillaTraitsExpanded.FallPerInterval_Patch.Postfix | |
Need_KillThirst.Notify_KilledPawn: TRANS: NeedBarOverflow.Patches.Need_KillThirst_Notify_KilledPawn.TranspilerMethod | |
Need_Mood.get_CurInstantLevel: TRANS: NeedBarOverflow.Patches.Need_Mood_CurInstantLevel.TranspilerMethod | |
NegativeInteractionUtility.NegativeInteractionChanceFactor: PRE: NewRatkin.NegativeInteractionUtilityPatch.Prefix post: BigAndSmall.NegativeInteractionChanceFactor_Patch.Postfix, OberoniaAurea.NegativeInteractionChanceFactor_Patch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_NegativeInteractionUtility.NegativeInteractionChanceFactor_Postfix | |
OptionListingUtility.DrawOptionListing: PRE: aRandomKiwi.RimThemes.DrawOptionListing_Patch.Prefix, aRandomKiwi.ARS.OptionListingUtility_Patch.Listener | |
OverlayDrawer.DrawOverlay: PRE: Hospitality.Patches.OverlayDrawer_Patch+DrawOverlay.Prefix | |
OverlayDrawer.RenderForbiddenOverlay: PRE: [10000]CameraPlus.DrawAllOverlaysPatch.Prefix, [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix | |
Page_ConfigureStartingPawns.CanDoNext: TRANS: AlienRace.HarmonyPatches.CanDoNextStartPawnTranspiler | |
Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton | |
Page_ConfigureStartingPawns.PreOpen: post: CharacterEditor.CEditor.GamePlusPreOpen, KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix | |
Page_CreateWorldParams.CanDoNext: PRE: PrepareLanding.Patches.PatchCreateWorldParams.Page_CreateWorldParams_CanDoNext | |
Page_ModsConfig.DoModInfo: PRE: Brrainz.CrossPromotion.Page_ModsConfig_DoModInfo_Prefix TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler | |
Page_ModsConfig.DoWindowContents: PRE: aRandomKiwi.RimThemes.DoWindowContents_Patch.ListenerPrefix post: aRandomKiwi.RimThemes.DoWindowContents_Patch.ListenerPostfix | |
Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix | |
Page_SelectStoryteller.CanDoNext: post: VFEPirates.Page_SelectStoryteller_CanDoNext_Patch.ChangeNext | |
Page_SelectStorytellerInGame.PreClose: post: VFEPirates.Page_SelectStorytellerInGame_PreClose_Patch.OpenCurses | |
Panel_Logs.RightClickDropDown: post: PerformanceFish.AnalyzerFixes.PanelLogs_Postfix | |
PassionExtension.IncrementPassion: PRE: VSE.Passions.PassionPatches.IncrementPassion_Prefix | |
Patch_AMW_Command.Patch_Pawn_GetGizmo.Postfix: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_AnimalSimpleCommand.Postfix_Prefix, [2147483647]seekiworks_GiverTheColonyHelper.Patch_AnimalSimpleCommand.Postfix_Prefix post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_AnimalSimpleCommand.Postfix_Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_AnimalSimpleCommand.Postfix_Postfix | |
Patch_SkillRecordInterval.VanillaMultiplier: post: SlimeSenpai.EndlessGrowth.RTMadSkills_Patch_SkillRecordInterval_Patch.Postfix | |
Patch_ThingDef.SetFaction.Postfix: PRE: CombatExtended.HarmonyCE.Compatibility.Harmony_VanillaExpandedFramework+Harmony_Patch_YeetVEshieldStat.Prefix | |
PathFinder.FindPath: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_PathFinder.FindPath_Prefix, [2147483647]CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_PathFinder_FindPath.Prefix, MaruTerrainSkip.Harmony_MaruTerrainSkip.TerrainSkipPrefix post: [-2147483648]CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Postfix TRANS: MaruTerrainSkip.Harmony_MaruTerrainSkip.TerrainSkipTranspiler, CombatAI.Patches.PathFinder_Patch+PathFinder_FindPath_Patch.Transpiler | |
PathFinder.GetAllowedArea: PRE: Hospitality.Patches.PathFinder_Patch+GetAllowedArea.Replacement | |
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle | |
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle | |
Pawn.<GetDisabledWorkTypes>g__FillList|329_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix | |
Pawn.AnythingToStrip: PRE: VFEPirates.Pawn_AnythingToStrip_Patch.Prefix | |
Pawn.ButcherProducts: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_ButcherProducts_Patch.Postfix, VFEPirates.Pawn_ButcherProducts_Patch.Postfix, KurinDeluxeEdition.Lilin.HarmonyPatches_Pawn_ButcherProducts.Postfix | |
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix | |
Pawn.CheckAcceptArrest: PRE: ExpandedIncidents.Harmony.Pawn_AcceptArrestPatch.RevealSaboteur post: VFECore.Misc.HireableSystemStaticInitialization.CheckAcceptArrestPostfix | |
Pawn.CurrentlyUsableForBills: post: MechanoidModifications.Pawn_CurrentlyUsableForBills_Patch.Postfix | |
Pawn.DeSpawn: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_DeSpawn post: Hospitality.Patches.Pawn_Patch+DeSpawn.Postfix, VFECore.Shields.ShieldsSystem.OnPawnDespawn, AchtungMod.Pawn_DeSpawn_Patch.Postfix, VFECore.PhasingPatches.Despawn_Postfix, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostDeSpawned | |
Pawn.Destroy: PRE: VanillaSocialInteractionsExpanded.Destroy_Patch.Prefix, VanillaTraitsExpanded.Destroy_Patch.Prefix, TacticalGroups.HarmonyPatches.Pawn_Destroy_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix TRANS: Vehicles.Construction.ValidDestroyModeForVehicles | |
Pawn.DrawAt: PRE: CombatAI.Patches.Pawn_Patch+Pawn_DrawAt_Patch.Prefix post: VFECore.Shields.ShieldsSystem.PawnPostDrawAt, Axolotl.FactionExpand.MoeLotlDrawAtPatch.Postfix | |
Pawn.DrawExtraSelectionOverlays: post: MParmorLibrary.Patches.DrawSelfDestructRange+DrawExtraSelectionOverlays_PostFix.Postfix | |
Pawn.DrawGUIOverlay: PRE: [800]AM.Patches.Patch_Pawn_DrawGUIOverlay.Prefix, CombatAI.Patches.Pawn_Patch+Pawn_DrawGUIOverlay_Patch.Prefix | |
Pawn.DropAndForbidEverything: PRE: aRandomKiwi.DFM.Pawn_Patch+DropAndForbidEverything.Listener, Milira.Milian_Pawn_DropAndForbidEverything_Patch.Prefix, DMS.Patch_Pawn.PreFix | |
Pawn.ExitMap: post: VanillaTraitsExpanded.ExitMap_Patch.Postfix | |
Pawn.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn | |
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders | |
Pawn.GetDisabledWorkTypes: PRE: GhoulWorkAble.HarmonyPatches.Pawn_MutantTrackerDef_PreFix post: VFEPirates.Pawn_GetDisabledWorkTypes_Patch.Postfix, MechanoidModificationsLW.GetDisabledWorkTypes_Patch.Postfix, [0]Brrainz.DynamicWorkTypes.Pawn_GetDisabledWorkTypes_Postfix | |
Pawn.GetExtraFloatMenuOptionsFor: post: Mechanioditor.Patch_MechanitorPawn.Postfix | |
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, BillDoorsFramework.PawnGizmoPatch.Postfix, GW4KArmor.Patches.HarmonyPatches+Pawn_GetGizmosPatch.Postfix, WeaponSwitch.Patch_GetGizmos.Postfix, WalkerGear.Patch_Pawn_GetGizmos.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, Androids.HarmonyPatches.Patch_Pawn_GetGizmos, AnimalMeleeWeapon.Patch_AMW_Command+Patch_Pawn_GetGizmo.Postfix, Fortification.Harmony_Pawn.Postfix, Tacticowl.Patch_PawnGetGizmos.Postfix, AnimalSimpleCommand.Patch_Pawn_GetGizmo.Postfix, SaveStorageSettings.Patch_Pawn_GetGizmos.Postfix, MVCF.PatchSets.PatchSet_Animals.Pawn_GetGizmos_Postfix | |
Pawn.GetInspectString: post: VFEPirates.Pawn_GetInspectString_Patch.Postfix, AchtungMod.Pawn_GetInspectString_Patch.Postfix | |
Pawn.GetTooltip: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn.GetTooltip_Postfix | |
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToPlayer.Prefix, VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix | |
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToTrader.Prefix, VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix | |
Pawn.Kill: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Pawn.Kill_Prefix, VFECore.Patch_Kill.Prefix, BloodAnimations.Pawn_Kill.Kill, BigAndSmall.NotifyEvents.PawnKillPrefix, VanillaStorytellersExpanded.Patch_Kill.Prefix, VanillaPsycastsExpanded.Pawn_Kill_Patch.Prefix, VanillaPsycastsExpanded.Skipmaster.SkipdoorPatches.Pawn_Kill_Prefix, Vehicles.Extra.MoveOnDeath, VanillaSocialInteractionsExpanded.Pawn_Kill_Patch.Prefix, RimArchive.HarmonyPatches.KillPrefix, Axolotl.FactionExpand.MoeLotlHostilityFactionPawnGiveHediffWhenDiePatch.Prefix post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix, BigAndSmall.OnKillPatch.OnKillPostfix, VanillaPsycastsExpanded.Pawn_Kill_Patch.Postfix, KillFeed.HarmonyPatches.Patch_Pawn_Kill, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn.Kill_Postfix TRANS: RimArchive.GameComponents.Harmony_RaidManager.Tranpiler | |
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix | |
Pawn.MakeCorpse: post: BigAndSmall.MakeCorpse_Patch.Postfix | |
Pawn.Notify_BulletImpactNearby: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix | |
Pawn.Notify_Teleported: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_Dirty.Postfix | |
Pawn.PostApplyDamage: post: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_PostApplyDamage, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn.PostApplyDamage_Postfix | |
Pawn.PostMapInit: post: VanillaGenesExpanded.Pawn_PostMapInit_Patch.Postfix, BigAndSmall.Pawn_PostMapInit.Postfix | |
Pawn.PreApplyDamage: post: GravDamege.Pawn_PreApplyDamage_GravDamage.Postfix, GWParryShield.Pawn_PreApplyDamage_Parry.Postfix, AnimalSimpleCommand.Patch_Pawn_PreApplyDamage.Postfix | |
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals | |
Pawn.SetFaction: PRE: Hospitality.Patches.Pawn_Patch+SetFaction.Prefix, VanillaSocialInteractionsExpanded.SetFaction_Patch.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix, TacticalGroups.HarmonyPatches.SetFaction_Postfix | |
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, VFECore.Shields.ShieldsSystem.OnPawnSpawn, BigAndSmall.Pawn_SpawnSetup.Postfix, VFECore.PhasingPatches.CheckPhasing, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostSpawned, Tacticowl.Patch_SpawnSetup.Postfix, VanillaSocialInteractionsExpanded.SpawnSetup_Patch.Postfix, VanillaTraitsExpanded.SpawnSetup_Patch.Postfix, TacticalGroups.HarmonyPatches.Pawn_SpawnSetup_Postfix, MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_SpawnSetup | |
Pawn.Strip: PRE: VFEPirates.Pawn_Strip_Patch.Prefix | |
Pawn.ThreatDisabled: post: Vehicles.PawnAI.VehicleThreatDisabled, ExpandedIncidents.Harmony.Pawn_ThreatDisabledPatch.IgnoreThief | |
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed post: Tacticowl.Patch_TicksPerMove.Postfix | |
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix | |
Pawn.TryStartAttack: PRE: MParmorLibrary.Patches.TryStartAttack+Patch.Fix | |
Pawn.VerifyReservations: PRE: Hospitality.Patches.Pawn_Patch+VerifyReservations.Prefix | |
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals | |
Pawn.get_BodySize: post: VanillaGenesExpanded.Pawn_BodySize.Postfix, BigAndSmall.Pawn_BodySize.Postfix, MParmorLibrary.Patches.BodySizePatch+BodySizePatch_Patch.Postfix | |
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix | |
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted | |
Pawn.get_HealthScale: post: VanillaGenesExpanded.Pawn_HealthScale.HealthScale_Postfix, BigAndSmall.Pawn_HealthScale.Postfix | |
Pawn.get_IsColonist: PRE: Mechanioditor.Patch_MechanitorIsColonist.Prefix | |
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist, DMS.Patch_Pawn_IsColonistPlayerControlled.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn.IsColonistPlayerControlled_Postfix | |
Pawn.get_IsColonyMechPlayerControlled: post: DMS.Patch_IsColonyMechPlayerControlled.Postfix | |
Pawn.get_IsPlayerControlled: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn.IsPlayerControlled_Postfix | |
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix, VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix, EponaRenaissance.PawnGenColorHook.Postfix, NewRatkin.PawnGenColorHook.Postfix | |
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler | |
PawnApparelGenerator.PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnApparelGenerator.PossibleApparelSet.Reset: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix | |
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle | |
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix, AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler, AlienRace.HarmonyPatches.FillBackstorySlotShuffledTranspiler | |
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix | |
PawnBioAndNameGenerator.GetBackstoryCategoryFiltersFor: post: AlienRace.HarmonyPatches.GetBackstoryCategoryFiltersForPostfix | |
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: PRE: BigAndSmall.GenerateNewPawnInternal.GiveAppropriateBioAndNameToPrefix | |
PawnBioAndNameGenerator.GiveShuffledBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood | |
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix | |
PawnBioAndNameGenerator.TryGiveSolidBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood | |
PawnCacheRenderer.RenderPawn: PRE: AlienRace.HarmonyPatches.CacheRenderPawnPrefix | |
PawnCapacitiesHandler.GetLevel: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_PawnCapacitiesHandler.GetLevel_Prefix | |
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities | |
PawnCapacityDef.GetLabelFor: post: BigAndSmall.CapacityPatches.GetLabelForPostfix | |
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix, Neclose.HAR_NC_CalculateCapacityLevel_Patch.Postfix, Axolotl.FactionExpand.MoeLotlPawnCapacityPatch.Postfix | |
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix | |
PawnCapacityUtility.CalculatePartEfficiency: PRE: QualityBionicsContinued.Patch.PawnCapacityUtility_CalculatePartEfficiency.Prefix post: QualityBionicsContinued.Patch.PawnCapacityUtility_CalculatePartEfficiency.Postfix | |
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders | |
PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader | |
PawnColumnWorker_Bond.GetIconFor: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnColumnWorker_Bond.GetSteps_Postfix | |
PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth | |
PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth | |
PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth | |
PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth | |
PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler | |
PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth | |
PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth | |
PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell | |
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability | |
PawnComponentsUtility.AddComponentsForSpawn: post: DMS.Patch.Patch_MechInteracte.Postfix, [-2147483648]AchtungMod.PawnComponentsUtility_AddComponentsForSpawn_Patch.Postfix | |
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix | |
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: Androids.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_AppendThoughts_ForHumanlike.Postfix | |
PawnDiedOrDownedThoughtsUtility.AppendThoughts_Relations: PRE: BigAndSmall.DeathThoughtPatches.AppendThoughts_RelationsPrefix | |
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_TryGiveThoughts.Postfix, KurinDeluxeEditionVehicles.HarmonyPatches_KurinVehicleBulkPatches+HarmonyPatches_TryGiveThoughts.Postfix, VanillaTraitsExpanded.TryGiveThoughts_Patch.Postfix | |
PawnDrawUtility.CalcAnchorData: post: AlienRace.HarmonyPatches.CalcAnchorDataPostfix | |
PawnDrawUtility.FindAnchors: post: AlienRace.HarmonyPatches.FindAnchorsPostfix | |
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler | |
PawnFlyer.RecomputePosition: PRE: VFECore.Abilities.PawnFlyer_RecomputePosition_Patch.Prefix | |
PawnGenerationRequest.get_CanGeneratePawnRelations: PRE: NoRandomRelations.CanGeneratePawnRelations_Patch.Prefix | |
PawnGenerator.AddBlindness: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnGenerator.AdjustXenotypeForFactionlessPawn: post: BillDoorsPredefinedCharacter.AdjustXenotypeForFactionlessPawn_PostFix.PostFix TRANS: AlienRace.HarmonyPatches.LifestageAndXenotypeOptionsTranspiler | |
PawnGenerator.FinalLevelOfSkill: post: TabulaRasa.Patch_PawnGenerator_FinalLevelOfSkill.Postfix TRANS: AlienRace.HarmonyPatches.FinalLevelOfSkillTranspiler | |
PawnGenerator.GenerateBodyType: post: TweaksGalore.Patch_PawnGenerator_GenerateBodyType.Postfix, AlienRace.HarmonyPatches.GenerateBodyTypePostfix, [100]BigAndSmall.HarmonyPatches.PawnGenerator_GenerateBodyType | |
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix, WalkerGear.PawnGenerator_Patch.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, [0]AM.Patches.Patch_PawnGenerator_GeneratePawn.Postfix | |
PawnGenerator.GenerateGenes: PRE: AlienRace.HarmonyPatches.GenerateGenesPrefix post: TabulaRasa.Patch_PawnGen_GenerateGenes.Postfix, VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix, BigAndSmall.GeneSetupHarmonyPatches.GenerateGenes_Postfix, AlienRace.HarmonyPatches.GenerateGenesPostfix TRANS: AlienRace.HarmonyPatches.GenerateGenesTranspiler | |
PawnGenerator.GenerateInitialHediffs: post: TabulaRasa.Patch_PawnGen_GenerateInitialHediffs.Postfix, VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix, AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix, Mincho_The_Mint_Choco_Slime.Harmony_AddBaseHediff.GenerateInitialHediffsPostFix, MinchoWitch.Harmony_MinchoWitch_AddPsychicAmplifier.GenerateInitialHediffsPostFix, MinchoWitch.Harmony_MinchoGolem.GenerateInitialHediffsPostFix | |
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix, BigAndSmall.GenerateNewPawnInternal.GenerateNewPawnInternalPrefix, VanillaPsycastsExpanded.PawnGen_Patch.Postfix | |
PawnGenerator.GenerateOrRedressPawnInternal: PRE: WalkerGear.FuckIdeoApparel.FuckingIdeoApparel post: Axolotl.MoeLotlGeneratePawnXenoTypePatch1.Postfix | |
PawnGenerator.GeneratePawn: post: BigAndSmall.GeneratePawns_Patch.GeneratePawnPostfix | |
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix, Vehicles.Construction.GenerateVehiclePawn post: TabulaRasa.Patch_PawnGenerator_GeneratePawn.Postfix, BigAndSmall.PregnancyPatches.GeneratePawnPostfix, AlienRace.HarmonyPatches.GeneratePawnPostfix, VFEPirates.PawnGenerator_GeneratePawn_Patch.Postfix, AnimalMeleeWeapon.Patch_PawnGenerator_GeneratePawn.Postfix, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_GeneratePawn.Listener, Milira.Milira_MilianPawnGenerator_Patch.Postfix, DMS.Patch_GeneratePawnTitle.Postfix | |
PawnGenerator.GeneratePawnRelations: PRE: [2147483647]BigAndSmall.SpecialGenes.Gender.PawnGenerator_GeneratePawnRelations_Patch.DisableRelationsPrefix, VanillaGenesExpanded.VanillaGenesExpanded_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations, AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix | |
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix | |
PawnGenerator.GenerateSkills: PRE: VSE.Passions.PassionPatches.GenerateSkills_Prefix, AlienRace.HarmonyPatches.GenerateSkillsPrefix post: TabulaRasa.Patch_PawnGen_GenerateSkills.Postfix, VFECore.PawnGenerator_GenerateSkills.Postfix, AlienRace.HarmonyPatches.GenerateSkillsPostfix | |
PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix post: TweaksGalore.Patch_PawnGenerator_GenerateTraits.Postfix, AlienRace.HarmonyPatches.GenerateTraitsPostfix | |
PawnGenerator.GenerateTraitsFor: PRE: TweaksGalore.Patch_PawnGenerator_GenerateTraitsFor.Prefix TRANS: AlienRace.HarmonyPatches.GenerateTraitsForTranspiler | |
PawnGenerator.GetBodyTypeFor: post: AlienRace.HarmonyPatches.GetBodyTypeForPostfix, [100]BigAndSmall.HarmonyPatches.PawnGenerator_GetBodyTypeFor | |
PawnGenerator.GetXenotypeForGeneratedPawn: TRANS: AlienRace.HarmonyPatches.GetXenotypeForGeneratedPawnTranspiler | |
PawnGenerator.PostProcessGeneratedGear: post: BillDoorsFramework.LGISdualModeNPCpatch+ProjectilesSpawn_PostFix.Postfix, BillDoorsFramework.LGISdualModeNPCpatchCE+ProjectilesSpawn_PostFix.Postfix | |
PawnGenerator.TryGenerateNewPawnInternal: PRE: AlienRace.HarmonyPatches.TryGenerateNewPawnInternalPrefix, Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal post: Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal_Post, NewRatkin.PawnGeneratorPatch.Postfix TRANS: AlienRace.HarmonyPatches.TryGenerateNewPawnInternalTranspiler | |
PawnGenerator.XenotypesAvailableFor: post: AlienRace.HarmonyPatches.XenotypesAvailableForPostfix | |
PawnGroupKindWorker_Trader.GeneratePawns: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_PawnGroupKindWorker_Trader.GeneratePawns_Prefix post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnGroupKindWorker_Trader.GeneratePawns_Postfix | |
PawnGroupMaker.CanGenerateFrom: post: TabulaRasa.Patch_PawnGroupMaker_CanGenerateFrom.Postfix, VanillaPsycastsExpanded.PawnGroupMaker_CanGenerateFrom_Patch.Postfix | |
PawnGroupMakerUtility.GeneratePawns: post: BigAndSmall.GeneratePawns_Patch.GeneratePawnsPatch | |
PawnHairColors.HasGreyHair: TRANS: AlienRace.HarmonyPatches.HasGreyHairTranspiler | |
PawnHairColors.RandomHairColor: TRANS: AlienRace.HarmonyPatches.GenerateGenesTranspiler | |
PawnHairColors.RandomHairColorGeneFor: post: [0]BigAndSmall.PawnGeneColorsPatches.RandomHairColorGeneFor_Postfix | |
PawnInventoryGenerator.GenerateInventoryFor: post: MVCF.PatchSets.PatchSet_Reloading.PostGenerate | |
PawnKindDef.<ConfigErrors>d__144.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Patches.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix | |
PawnObserver.ObserveSurroundingThings: post: VanillaTraitsExpanded.ObserveSurroundingThings_Patch.Postfix | |
PawnRelationDef.GetGenderSpecificDiedThought: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnRelationDef.GetGenderSpecificDiedThought_Postfix | |
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix | |
PawnRelationWorker.BaseGenerationChanceFactor: post: TweaksGalore.Patch_PawnRelationWorker_BaseGenerationChanceFactor.Postfix | |
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix | |
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix | |
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix | |
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix | |
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix | |
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix | |
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix | |
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix | |
PawnRenderNode..ctor: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnRenderNode.PawnRenderNode_Postfix | |
PawnRenderNode.AddChildren: post: FacialAnimation.HarmonyPatches.PostfixAddChildren | |
PawnRenderNode.ColorFor: post: VanillaGenesExpanded.PawnRenderNode_ColorFor_Patch.Postfix | |
PawnRenderNode.GetMesh: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnRenderNode.GetMesh_Postfix TRANS: AlienRace.AlienRenderTreePatches.RenderNodeGetMeshTranspiler | |
PawnRenderNodeWorker.AppendDrawRequests: PRE: VFECore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix | |
PawnRenderNodeWorker.ScaleFor: post: VanillaGenesExpanded.PawnRenderNodeWorker_ScaleFor_Patch.Postfix, BigAndSmall.RenderingPatches.ScaleForPatch | |
PawnRenderNodeWorker_Apparel_Body.CanDrawNow: PRE: DMS.Patch_PawnRenderNodeWorker_Apparel_Body_CanDrawNow.Prefix | |
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix, DMS.Patch_PawnRenderNodeWorker_Apparel_Head_CanDrawNow.Prefix post: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix, ShowHair.Patch_PawnRenderNodeWorker_Apparel_Head_CanDrawNow.Postfix | |
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: post: VFEPirates.HarmonyPatches.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Postfix TRANS: VFECore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler | |
PawnRenderNodeWorker_Beard.OffsetFor: post: FacialAnimation.HarmonyPatches.PostfixBeardOffsetFor | |
PawnRenderNodeWorker_Body.CanDrawNow: post: VFECore.PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix | |
PawnRenderNode_AnimalPack.GraphicFor: post: VFECore.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix | |
PawnRenderNode_Body.GraphicFor: PRE: AlienRace.AlienRenderTreePatches.BodyGraphicForPrefix post: VanillaGenesExpanded.PawnRenderNode_Body_GraphicFor_Patch.Postfix, [100]BigAndSmall.PawnRenderNode_Body_GraphicFor_Patch.Postfix | |
PawnRenderNode_Fur.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Fur_GraphicFor_Patch.Postfix | |
PawnRenderNode_Hair.MeshSetFor: PRE: BillDoorsFramework.LongHairPatch.Prefix | |
PawnRenderNode_Head.GraphicFor: PRE: AlienRace.AlienRenderTreePatches.HeadGraphicForPrefix post: VanillaGenesExpanded.PawnRenderNode_Head_GraphicFor_Patch.Postfix, BigAndSmall.PawnRenderNode_Head_Patches.PawnRenderNode_Head_GraphicFor_Patch | |
PawnRenderNode_Stump.GraphicFor: TRANS: AlienRace.AlienRenderTreePatches.StumpGraphicForTranspiler | |
PawnRenderTree.AddChild: PRE: FacialAnimation.HarmonyPatches.Prefix_AddChild | |
PawnRenderTree.AdjustParms: post: WalkerGear.PawnRender_Patch.AdjustParms_Patch, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnRenderTree.AdjustParms_Postfix TRANS: Transmog.HarmonyPatches.RenderTranspiler, ShowHair.Patch_PawnRenderTree_AdjustParms.Transpiler | |
PawnRenderTree.EnsureInitialized: post: AlienRace.AlienRenderTreePatches.PawnRenderTreeEnsureInitializedPostfix | |
PawnRenderTree.ParallelPreDraw: PRE: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Prefix post: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Postfix, FacialAnimation.HarmonyPatches.PostfixParallelPreDraw | |
PawnRenderTree.ProcessApparel: PRE: TabulaRasa.Patch_PawnRenderTree_ProcessApparel.Prefix post: VFECore.PawnRenderTree_ProcessApparel_Patch.Postfix | |
PawnRenderTree.SetupApparelNodes: TRANS: Transmog.HarmonyPatches.RenderTranspiler, Transmog.HarmonyPatches.SetupTranspiler | |
PawnRenderTree.SetupDynamicNodes: PRE: BillDoorsPredefinedCharacter.SetupDynamicNodes_Postfix.Postfix, DMS.PawnRenderTree_SetupDynamicNodes_Patch.Prefix post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnRenderTree.SetupDynamicNodes_Postfix | |
PawnRenderTree.ShouldAddNodeToTree: post: DMS.PawnRenderTree_ShouldAddNodeToTree_Patch.Postfix | |
PawnRenderTree.TrySetupGraphIfNeeded: PRE: AlienRace.AlienRenderTreePatches.TrySetupGraphIfNeededPrefix | |
PawnRenderUtility.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderUtility_CarryWeaponOpenly.PawnRenderUtility_CarryWeaponOpenly_Postfix | |
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, [800]CombatExtended.Lasers.Harmony_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, [800]AM.Patches.Patch_PawnRenderer_DrawEquipment.Prefix, TabulaRasa.Patch_PawnRenderUtility_DrawEquipmentAiming.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, VFEPirates.HarmonyPatches.PawnRenderUtility_DrawEquipmentAiming_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderUtility_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, Tower_WeaponDrawFrame.DrawEquipmentAiming+DrawEquipmentAiming_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler | |
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: [40000]RatkinWeapons.Bayonet_Patch.Prefix, [600]DMS.Patch_DrawVehicleTurret.Prefix, WalkerGear.WeaponDrawPosPatch.Prefix, YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Prefix, SYS.DrawEquipment_WeaponBackPatch.DrawEquipmentPrefix post: AnimalMeleeWeapon.Patch_AMW_DrawWeapon+Patch_PawnRenderUtility_DrawEquipmentAndApparelExtras.Postfix, MVCF.PatchSets.PatchSet_Drawing.DrawVerbExtras TRANS: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Transpiler, Transmog.HarmonyPatches.RenderTranspiler | |
PawnRenderer.BaseHeadOffsetAt: PRE: Milira.Milian_PawnRenderer_BaseHeadOffsetAt_Patch.Prefix post: VFECore.PawnRenderer_BaseHeadOffsetAt.Postfix, BigAndSmall.PawnRenderer_BaseHeadOffsetAt.Postfix, FacialAnimation.HarmonyPatches.PostfixBaseHeadOffsetAt, AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix TRANS: AlienRace.HarmonyPatches.BaseHeadOffsetAtTranspiler | |
PawnRenderer.BodyAngle: post: YayoAnimation.HarmonyPatches.PawnPatches.BodyAnglePatch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnRenderer.BodyAngle_Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler | |
PawnRenderer.DrawShadowInternal: PRE: [800]AM.Patches.Patch_PawnRenderer_DrawShadowInternal.Prefix | |
PawnRenderer.DynamicDrawPhaseAt: PRE: MParmorLibrary.Patches.PawnRendererPatch+PawnRendererFix.PreFix | |
PawnRenderer.GetBodyPos: post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix, YayoAnimation.HarmonyPatches.PawnPatches.GetBodyPosPatch.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler | |
PawnRenderer.GetDrawParms: TRANS: AlienRace.HarmonyPatches.PostureTranspiler | |
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing post: YayoAnimation.HarmonyPatches.PawnPatches.LayingFacingPatch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnRenderer.LayingFacing_Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler, FaceDown.LayingFacing_Patch.Transpiler | |
PawnRenderer.ParallelGetPreRenderResults: PRE: VFECore.ParallelGetPreRenderResults_Patch.Prefix, YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Prefix, BigAndSmall.ParallelGetPreRenderResults_Patch.Prefix, FacialAnimation.HarmonyPatches.PrefixParallelGetPreRenderResults, Vehicles.Rendering.DisableCachingPawnOverlays, [300]WalkerGear.ParallelGetPreRenderResults_Patch.Prefix TRANS: YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Transpiler, AlienRace.HarmonyPatches.PostureTranspiler | |
PawnRenderer.ParallelPreRenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_ParallelPreRenderPawnAt.Prefix | |
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.DotTools+PawnRenderer_RenderPawnAt_Patch.Prefix, [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Prefix, CombatAI.Patches.PawnRenderer_Patch.Prefix, CombatAI.Patches.Pawn_Patch+PawnRenderer_RenderPawnAt_Patch.Prefix post: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Postfix, KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_RenderPawnAt | |
PawnRenderer.RenderShadowOnlyAt: TRANS: AlienRace.HarmonyPatches.PostureTranspiler | |
PawnRenderer.get_CurRotDrawMode: post: BigAndSmall.RotDrawModePatch.CurRotDrawModePostfix | |
PawnSkinColors.RandomSkinColorGene: post: [0]BigAndSmall.PawnGeneColorsPatches.RandomSkinColorGene_Postfix | |
PawnStyleItemChooser.TotalStyleItemLikelihood: post: AlienRace.HarmonyPatches.TotalStyleItemLikelihoodPostfix | |
PawnStyleItemChooser.WantsToUseStyle: PRE: AlienRace.HarmonyPatches.WantsToUseStylePrefix post: AlienRace.HarmonyPatches.WantsToUseStylePostfix | |
PawnTable.PawnTableOnGUI: post: TacticalGroups.HarmonyPatches.PawnTableOnGUI TRANS: Numbers.Numbers.MakeHeadersReOrderable | |
PawnTechHediffsGenerator.InstallPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnTextureAtlas..ctor: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorTranspiler | |
PawnTextureAtlas.<>c.<.ctor>b__12_0: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasConstructorFuncTranspiler | |
PawnTextureAtlas.TryGetFrameSet: TRANS: AlienRace.HarmonyPatches.PawnTextureAtlasGetFrameSetTranspiler | |
PawnUIOverlay.DrawPawnGUIOverlay: PRE: [10000]CameraPlus.DotTools+PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix, VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, VFECore.PawnUIOverlay_DrawSelection_Patch.Prefix, BigAndSmall.PawnUIOverlay_DrawSelection_Patch.Prefix, ExpandedIncidents.Harmony.PawnUIOverlayPatch.ThiefException, MParmorLibrary.Patches.DrawPawnLabel+PawnUIOverlay_Fix.Prefix post: VFECore.PawnUIOverlay_DrawSelection_Patch.Postfix, BigAndSmall.PawnUIOverlay_DrawSelection_Patch.Postfix, MParmorLibrary.Patches.DrawPawnLabel+PawnUIOverlay_Fix.Postfix | |
PawnUtility.BodyResourceGrowthSpeed: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy, BigAndSmall.GenderAndSexPatches.Postfix | |
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee TRANS: AlphaBehavioursAndEvents.AlphaAnimals_PawnUtility_IsFighting_Patch.DisableBlackHive_Transpiler | |
PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.WorldHandling.AerialVehiclesDontRandomizePrisoners | |
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix | |
PawnUtility.PawnBlockingPathAt: PRE: [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix, [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix | |
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Patches.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix, VanillaPsycastsExpanded.HarmonyPatches.PawnUtility_ShouldSendNotificationAbout_Patch.Postfix, Vehicles.Extra.SendNotificationsVehicle, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_PawnUtility.ExhaustedColonists_Postfix | |
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: CombatExtended.HarmonyCE.Harmony_PawnWeaponGenerator_TryGenerateWeaponFor.Postfix, AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix | |
PawnWoundDrawer.WriteCache: TRANS: AlienRace.HarmonyPatches.WoundWriteCacheTranspiler | |
Pawn_AbilityTracker.ExposeData: post: NewRatkin.Pawn_AbilityTrackerPatch.Postfix | |
Pawn_AbilityTracker.GetGizmos: post: MParmorLibrary.Patches.GetGizmosInMParmor+Fix_AbilitiesGetGizmos.Postfix | |
Pawn_AbilityTracker.Notify_TemporaryAbilitiesChanged: post: VanillaPsycastsExpanded.Pawn_AbilityTracker_Notify_TemporaryAbilitiesChanged_Patch.Postfix | |
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix post: Mincho_The_Mint_Choco_Slime.Harmony_CheckHeadAndHead.BirthdayBiologicalPostFix TRANS: VanillaSocialInteractionsExpanded.BirthdayBiological_Patch.Transpiler | |
Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex | |
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VanillaGenesExpanded.GrowthPointPerDayAtLearningLevel_Patch.Postfix, BigAndSmall.GrowthPointPerDayAtLearningLevel_Patch.Postfix | |
Pawn_AgeTracker.RecalculateLifeStageIndex: post: CharacterEditor.CEditor.OnRecalcIndex, Mincho_The_Mint_Choco_Slime.Harmony_CheckHeadAndHead.RecalculateLifeStageIndexPostfix TRANS: AlienRace.HarmonyPatches.RecalculateLifeStageIndexTranspiler | |
Pawn_AgeTracker.TryChildGrowthMoment: PRE: AlienRace.HarmonyPatches.TryChildGrowthMomentPrefix | |
Pawn_AgeTracker.TrySimulateGrowthPoints: TRANS: AlienRace.HarmonyPatches.TrySimulateGrowthPointsTranspiler | |
Pawn_AgeTracker.get_GrowthPointsFactor: post: AlienRace.HarmonyPatches.GrowthPointsFactorPostfix | |
Pawn_ApparelTracker.ApparelTrackerTick: post: IFAD.Apparel_Patch.Postfix | |
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_ApparelTracker.DestroyAll: PRE: NewRatkin.DestroyGearOnDropPatch.Prefix | |
Pawn_ApparelTracker.GetGizmos: post: MParmorLibrary.Patches.GetGizmosInMParmor+Fix_ApparelsGetGizmos.Postfix | |
Pawn_ApparelTracker.Notify_ApparelAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix, YAHA.WearPatch+ApplyPatch_ApparelAdded.Postfix_Notify_ApparelAdded, MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelAdded_Postfix, CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix | |
Pawn_ApparelTracker.Notify_ApparelChanged: PRE: [800]AM.Patches.Patch_Pawn_ApparelTracker_Notify_ApparelChanged.Prefix post: CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelChanged_Patch.Postfix | |
Pawn_ApparelTracker.Notify_ApparelRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelRemoved_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix, YAHA.UndressPatch+ApplyPatch_ApparelRemoved.Postfix_Notify_ApparelRemoved, CombatAI.Patches.Pawn_ApparelTracker_Patch+Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix | |
Pawn_ApparelTracker.Notify_LostBodyPart: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix | |
Pawn_ApparelTracker.Notify_PawnKilled: PRE: TweaksGalore.Patch_Pawn_ApparelTracker_Notify_PawnKilled.Prefix | |
Pawn_ApparelTracker.Remove: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix | |
Pawn_ApparelTracker.TryDrop: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Pawn_ApparelTracker.TryDrop_Prefix, Hospitality.Patches.Pawn_ApparelTracker_Patch+TryDrop.Replacement post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix | |
Pawn_ApparelTracker.Unlock: PRE: VFEPirates.Pawn_ApparelTracker_Unlock_Patch.Prefix, KurinDeluxeEdition.KurinApparel.TacticalArmor.HarmonyPatches_Pawn_ApparelTracker_Unlock.Prefix | |
Pawn_ApparelTracker.Wear: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Pawn_ApparelTracker.Wear_Prefix, ForceEquip.Pawn_ApparelTracker_Wear_Patch.Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_ApparelTracker_Dirty.Postfix, VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix, ForceEquip.Pawn_ApparelTracker_Wear_Patch.Postfix, GW_Frame.HarmonyPatches.DropTwoHandedIfEquippedShieldPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_ApparelTracker.WouldReplaceLockedApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_DraftController.GetGizmos: post: VFECore.AI.DraftGizmos.GetGizmosPostfix, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix, [0]SwitchWeapons.Pawn_DraftController_GetGizmos.Postfix | |
Pawn_DraftController.get_ShowDraftGizmo: post: DMS.Patch.Patch_MechDraft.Postfix | |
Pawn_DraftController.set_Drafted: PRE: CM_Callouts.Pawn_DraftController_Patches+Pawn_DraftController_Drafted.Prefix, VanillaTraitsExpanded.Drafted_Patch.Prefix post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CM_Callouts.Pawn_DraftController_Patches+Pawn_DraftController_Drafted.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter, AlienRace.HarmonyPatches.DraftedPostfix, AchtungMod.Pawn_DraftController_Drafted_Patch.Postfix, Transmog.HarmonyPatches.DraftedPostfix, ShowHair.Patch_Pawn_DraftController.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix | |
Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix | |
Pawn_DrawTracker.Notify_MeleeAttackOn: PRE: AM.Patches.Patch_Pawn_DrawTracker_Notify_MeleeAttackOn.Prefix | |
Pawn_DrawTracker.get_DrawPos: post: VFECore.Pawn_DrawTracker_Patch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_DrawTracker.DrawPos_Postfix | |
Pawn_DrugPolicyTracker.get_CurrentPolicy: TRANS: GhoulWorkAble.HarmonyPatches.Pawn_Tracker_Transpiler | |
Pawn_EquipmentTracker.AddEquipment: PRE: WalkerGear.Pawn_EquipmentTracker_AddEquipment.AddEquipment post: VFECore.AddEquipment_Patch.Postfix | |
Pawn_EquipmentTracker.DestroyEquipment: PRE: aRandomKiwi.DFM.Pawn_EquipmentTracker_Patch+DestroyEquipment.Listener | |
Pawn_EquipmentTracker.EquipmentTrackerTick: post: ItemFormChange_Miho.IFCHarmony.IFCPostTickEquipment, ItemFormChange_Maru.IFCHarmony.IFCPostTickEquipment, AncotLibrary.Ancot_WeaponTick_Patch.Postfix | |
Pawn_EquipmentTracker.GetGizmos: post: ItemFormChange_Miho.IFCHarmony.GetExtraEquipmentGizmosPassThrough, ItemFormChange_Maru.IFCHarmony.GetExtraEquipmentGizmosPassThrough | |
Pawn_EquipmentTracker.MakeRoomFor: post: GW_Frame.HarmonyPatches.DropShieldIfEquippedTwoHandedPostFix | |
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, YAHA.EquipPatch+ApplyPatch_PrimaryWeaponChanged.Postfix_PrimaryWeaponChanged, MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix, CombatAI.Patches.Pawn_EquipmentTracker_Patch+Pawn_EquipmentTracker_Notify_EquipmentAdded_Patch.Postfix | |
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_EquipmentTracker_Dirty.Postfix, YAHA.RemovePatch+ApplyPatch_PrimaryWeaponRemoved.Postfix_Notify_EquipmentRemoved, CombatAI.Patches.Pawn_EquipmentTracker_Patch+Pawn_EquipmentTracker_Notify_EquipmentRemoved_Patch.Postfix | |
Pawn_EquipmentTracker.Notify_PawnSpawned: TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+Notify_PawnSpawned.Transpiler | |
Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix | |
Pawn_EquipmentTracker.Remove: PRE: WalkerGear.Pawn_EquipmentTracker_Remove.Remove | |
Pawn_EquipmentTracker.TryDropEquipment: PRE: WalkerGear.Pawn_EquipmentTracker_TryDropEquipment.TryDropEquipment, aRandomKiwi.DFM.Pawn_EquipmentTracker_Patch+TryDropEquipment.Listener post: VFECore.TryDropEquipment_Patch.Postfix, CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix | |
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: PRE: WalkerGear.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.TryTransferEquipmentToContainer, aRandomKiwi.DFM.Pawn_EquipmentTracker_Patch+TryTransferEquipmentToContainer.Listener post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix | |
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth | |
Pawn_FilthTracker.TryDropFilth: PRE: VanillaTraitsExpanded.TryDropFilth_Patch.Prefix | |
Pawn_FilthTracker.TryPickupFilth: PRE: VanillaTraitsExpanded.TryPickupFilth_Patch.Prefix | |
Pawn_FoodRestrictionTracker.get_Configurable: PRE: Hospitality.Patches.Pawn_FoodRestrictionTracker_Patch+Configurable.Prefix | |
Pawn_FoodRestrictionTracker.get_CurrentFoodPolicy: TRANS: GhoulWorkAble.HarmonyPatches.Pawn_Tracker_Transpiler | |
Pawn_GeneTracker.AddGene: PRE: AlienRace.HarmonyPatches.AddGenePrefix | |
Pawn_GeneTracker.Notify_GenesChanged: PRE: FacialAnimation.HarmonyPatches.Prefix_Notify_GenesChanged post: VanillaGenesExpanded.Notify_GenesChanged_Patch.Postfix, BetterPrerequisites.NotifyGenesChanges.Notify_GenesChanged_Postfix, VanillaPsycastsExpanded.Pawn_GeneTracker_Notify_GenesChanged_Patch.Postfix TRANS: AlienRace.HarmonyPatches.NotifyGenesChangedTranspiler | |
Pawn_GeneTracker.SetXenotype: PRE: AlienRace.HarmonyPatches.SetXenotypePrefix | |
Pawn_GuestTracker.GuestTrackerTick: PRE: Axolotl.MoeLotlPrisonerAutoCutTailPatch.Prefix | |
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Patches.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix | |
Pawn_HealthTracker.AddHediff: PRE: TabulaRasa.Patch_Pawn_HealthTracker_AddHediff.Prefix, VanillaPsycastsExpanded.Pawn_HealthTracker_AddHediff_Patch.Prefix, Vehicles.HealthAndStats.VehiclesDontAddHediffs, Mincho_The_Mint_Choco_Slime.Harmony_AddHediff.AddHediffPrefix, MinchoWitch.Harmony_AddHediff.AddHediffPrefix post: NiceHealthTab.Patches+Pawn_HealthTracker_AddHediff.Postfix, AlienRace.HarmonyPatches.AddHediffPostfix, Androids.HarmonyPatches.Patch_Pawn_HealthTracker_AddHediff, MVCF.PatchSets.Trackers.PatchSet_Hediffs.AddHediff_Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_HealthTracker.CalculateMissingPartHediffsFromInjury: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_HealthTracker.CheckForStateChange: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Pawn_HealthTracker.CheckForStateChange_Prefix post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix, Hospitality.Patches.Pawn_HealthTracker_CheckForStateChange_Patch.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_HealthTracker.CheckForStateChange_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler | |
Pawn_HealthTracker.DropBloodFilth: PRE: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_DropBloodFilth TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler | |
Pawn_HealthTracker.DropBloodSmear: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler | |
Pawn_HealthTracker.HealthTick: post: BloodAnimations.Pawn_HealthTracker_HealthTick.HealthTick | |
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned, VanillaSocialInteractionsExpanded.MakeDowned_Patch.Prefix post: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Postfix TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Transpiler | |
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: VFEPirates.HarmonyPatches.Pawn_HealthTracker_NotifyPlayerOfKilled_Patch.Prefix, KurinDeluxeEdition.Tick.HarmonyPatches_NotifyPlayerOfKilled.Listener | |
Pawn_HealthTracker.Notify_HediffChanged: post: NiceHealthTab.Patches+Pawn_HealthTracker_Notify_HediffChanged.Postfix, AlienRace.HarmonyPatches.HediffChangedPostfix | |
Pawn_HealthTracker.Notify_Resurrected: post: TacticalGroups.HarmonyPatches.EntriesDirty | |
Pawn_HealthTracker.Notify_UsedVerb: post: [2147483647]RocketMan.Patches.Pawn_Notify_Dirty+Pawn_HealthTracker_Dirty.Postfix | |
Pawn_HealthTracker.PostApplyDamage: post: VanillaPsycastsExpanded.Chronopath.GameCondition_RaidPause.PostPostApplyDamage | |
Pawn_HealthTracker.PreApplyDamage: PRE: MParmorLibrary.Patches.ApplyDamage+PreFix.Prefix | |
Pawn_HealthTracker.RemoveAllHediffs: PRE: MechanoidModifications.Pawn_HealthTracker_RemoveAllHediffs_Patch.Prefix | |
Pawn_HealthTracker.RemoveHediff: post: AlienRace.HarmonyPatches.RemoveHediffPostfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_HealthTracker.RemoveHediff_Postfix | |
Pawn_HealthTracker.ShouldBeDead: post: Axolotl.FactionExpand.MoeLotlHostilityFactionPawnGiveHediffWhenShouldBeDiePatch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold: post: TweaksGalore.Patch_Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold.Postfix TRANS: VanillaPsycastsExpanded.Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold_Patch.Transpiler | |
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: Androids.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity | |
Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_HealthTracker.ShouldBeDowned_Postfix | |
Pawn_HealthTracker.get_CanCrawl: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_HealthTracker.CanCrawl_Postfix | |
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities | |
Pawn_InteractionsTracker.CanInteractNowWith: PRE: Androids.HarmonyPatches.CompatPatch_CanInteractNowWith | |
Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: Androids.HarmonyPatches.CompatPatch_InteractionsTrackerTick | |
Pawn_InteractionsTracker.SocialFightChance: PRE: Androids.HarmonyPatches.CompatPatch_SocialFightChance post: OberoniaAurea.SocialFightChance_Patch.Postfix | |
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Patches.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement, VanillaSocialInteractionsExpanded.TryInteractRandomly_Patch.Prefix | |
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix, VFEPirates.VFEPirates_Pawn_InteractionsTracker_TryInteractWith_Patch.AddInteractionThoughts, VanillaSocialInteractionsExpanded.TryInteractWith_Patch.Postfix, Axolotl.FactionExpand.MoeLotlChatWithPrisonerPatch.Postfix | |
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix | |
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix | |
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything | |
Pawn_JobTracker.CanPawnTakeOpportunisticJob: TRANS: GhoulWorkAble.HarmonyPatches.PawnNotAssignableReason_Transpiler | |
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler | |
Pawn_JobTracker.ClearQueuedJobs: post: YAHA.DraftPatch+ApplyPatch_ClearQueuedJobs.Postfix_ClearQueuedJobs | |
Pawn_JobTracker.DetermineNextJob: post: SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix | |
Pawn_JobTracker.EndCurrentJob: PRE: [2147483647]AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Prefix, VanillaTraitsExpanded.EndCurrentJobPatch.Prefix, TacticalGroups.HarmonyPatches.EndCurrentJobPrefix post: TacticalGroups.HarmonyPatches.EndCurrentJobPostfix, [-2147483648]AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Postfix TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler | |
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle | |
Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix | |
Pawn_JobTracker.StartJob: PRE: VFEPirates.Pawn_JobTracker_StartJob_Patch.Prefix, VanillaPsycastsExpanded.Pawn_JobTracker_StartJob_Patch.Prefix, VanillaTraitsExpanded.StartJob_Patch.Prefix post: CombatAI.Patches.Pawn_JobTracker_Patch+Pawn_StartJob_Patch.Postfix | |
Pawn_JobTracker.TryTakeOrderedJob: PRE: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Prefix post: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Postfix, CombatAI.Patches.Pawn_JobTracker_Patch+Pawn_JobTracker_TryTakeOrderedJob_Patch.Postfix | |
Pawn_MechanitorTracker.CanCommandTo: PRE: TweaksGalore.Patch_Pawn_MechanitorTracker_CanCommandTo.Prefix, Mechanioditor.Patch_MechCommandRange.Prefix post: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_CanCommandTo.Postfix | |
Pawn_MechanitorTracker.DrawCommandRadius: PRE: TweaksGalore.Patch_Pawn_MechanitorTracker_DrawCommandRadius.Prefix, CombatExtended.HarmonyCE.Harmony_MechanitorTracker_DrawCommandRadius.Prefix, Mechanioditor.Patch_MechCommandRangeDraw.Prefix | |
Pawn_MechanitorTracker.get_CanControlMechs: post: DMS.Patch_CanControlMechs.Postfix | |
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings | |
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: post: BigAndSmall.GetUpdatedAvailableVerbsList_Patch.Postfix | |
Pawn_MeleeVerbs.TryGetMeleeVerb: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_MeleeVerbs.TryGetMeleeVerb_Postfix | |
Pawn_MeleeVerbs.TryMeleeAttack: PRE: BigAndSmall.TryMeleeAttack_MeleeAbility_Patch.Prefix, AnimalMeleeWeapon.Patch_Pawn_MeleeVerbs_TryMeleeAttack.Prefix post: VanillaTraitsExpanded.TryMeleeAttack_Patch.Postfix | |
Pawn_MindState.CanStartFleeingBecauseOfPawnAction: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_MindState.CanStartFleeingBecauseOfPawnAction_Postfix | |
Pawn_MindState.CheckStartMentalStateBecauseRecruitAttempted: TRANS: VSE.Stats.StatPatches.AttackOnTameFailTranspiler | |
Pawn_MindState.GetGizmos: post: aRandomKiwi.DFM.Pawn_MindState_Patch+GetGizmos.Listener | |
Pawn_MindState.Notify_DamageTaken: post: MParmorLibrary.Patches.ApplyDamage+Patch.PostFix | |
Pawn_MindState.Reset: post: Hospitality.Patches.Pawn_MindState_Patch+TryStartMentalState.Postfix | |
Pawn_MindState.SetupLastHumanMeatTick: PRE: AlienRace.HarmonyPatches.SetupLastHumanMeatTickPrefix | |
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee | |
Pawn_MutantTracker.Turn: post: AlienRace.HarmonyPatches.MutantTurnPostfix | |
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Prefix, BigAndSmall.AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Postfix, BigAndSmall.AddOrRemoveNeedsAsAppropriate_Patch.Postfix | |
Pawn_NeedsTracker.NeedsTrackerTick: PRE: RocketMan.Patches.BeautyUtility_Patch+Pawn_NeedsTracker_Patch.Prefix | |
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix, Hospitality.Patches.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix, VanillaPsycastsExpanded.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Prefix post: Androids.HarmonyPatches.Patch_Pawn_NeedsTracker_ShouldHaveNeed, KurinDeluxeEdition.Kimiri.HarmonyPatches_ShouldHaveNeed.Listener, NewRatkin.PawnNeedPatch.Postfix | |
Pawn_OutfitTracker.get_CurrentApparelPolicy: TRANS: GhoulWorkAble.HarmonyPatches.Pawn_Tracker_Transpiler | |
Pawn_Ownership.Notify_ChangedGuestStatus: post: ExpandedIncidents.Harmony.Notify_ChangedGuestStatusPatch.MakePotentialSaboteur | |
Pawn_Ownership.UnclaimBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+UnclaimBed.Prefix | |
Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+OwnedBed.Prefix | |
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking | |
Pawn_PathFollower.CostToMoveIntoCell: PRE: MaruTerrainSkip.Harmony_MaruTerrainSkip.CostToMoveIntoCellPrefix post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile, MaruTerrainSkip.Harmony_MaruTerrainSkip.CalculatedCostAtTranspiler | |
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix | |
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell | |
Pawn_PathFollower.SetupMoveIntoNextCell: TRANS: CombatAI.Patches.Pawn_PathFollower_Patch+Pawn_PathFollower__Patch.Transpiler | |
Pawn_PathFollower.StartPath: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Pawn_PathFollower.StartPath_Prefix, VFECore.PhasingPatches.StartPath_Prefix, Vehicles.VehiclePathing.StartVehiclePath post: VFECore.PhasingPatches.StartPath_Postfix | |
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells | |
Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler | |
Pawn_PlayerSettings.get_AreaRestrictionInPawnCurrentMap: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_PlayerSettings.AreaRestrictionInPawnCurrentMap_Postfix | |
Pawn_PlayerSettings.get_EffectiveAreaRestrictionInPawnCurrentMap: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Pawn_PlayerSettings.EffectiveAreaRestrictionInPawnCurrentMap_Postfix | |
Pawn_PsychicEntropyTracker.GainPsyfocus: TRANS: VanillaPsycastsExpanded.Pawn_EntropyTracker_GainPsyfocus_Postfix.Transpiler | |
Pawn_PsychicEntropyTracker.GetGizmo: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_GetGizmo_Prefix.Prefix | |
Pawn_PsychicEntropyTracker.OffsetPsyfocusDirectly: post: VanillaPsycastsExpanded.Pawn_EntropyTracker_OffsetPsyfocusDirectly_Postfix.Postfix | |
Pawn_PsychicEntropyTracker.PsychicEntropyTrackerTick: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler | |
Pawn_PsychicEntropyTracker.RechargePsyfocus: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_RechargePsyfocus_Postfix.Prefix | |
Pawn_PsychicEntropyTracker.RemoveAllEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler | |
Pawn_PsychicEntropyTracker.TryAddEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler | |
Pawn_PsychicEntropyTracker.get_Psylink: TRANS: [800]PerformanceFish.Hediffs.Pawn_PsychicEntropyTrackerOptimization+Psylink_Patch.Transpiler | |
Pawn_ReadingTracker.get_CurrentPolicy: TRANS: GhoulWorkAble.HarmonyPatches.Pawn_Tracker_Transpiler | |
Pawn_RelationsTracker.AddDirectRelation: PRE: VanillaSocialInteractionsExpanded.AddDirectRelation_Patch.Prefix | |
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix, [200]BigAndSmall.RomancePatches.CompatibilityWith_Postfix | |
Pawn_RelationsTracker.ExposeData: post: VFECore.Pawn_RelationsTracker_ExposeData_Patch.Postfix | |
Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Patches.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix | |
Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorPostfix, [200]BigAndSmall.RomancePatches.LovingFactorPostfix TRANS: BigAndSmall.RomancePatches.LovingFactor_Transpiler, AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler | |
Pawn_RelationsTracker.SetPregnancyApproach: post: VFECore.Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix | |
Pawn_RelationsTracker.TryRemoveDirectRelation: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Pawn_RelationsTracker.TryRemoveDirectRelation_Prefix | |
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation | |
Pawn_SkillTracker..ctor: post: VSE.ExpertiseTrackers.CreateExpertise | |
Pawn_SkillTracker.ExposeData: post: VSE.ExpertiseTrackers.SaveExpertise | |
Pawn_SkillTracker.Learn: PRE: VanillaPsycastsExpanded.Pawn_SkillTracker_Learn_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation | |
Pawn_SkillTracker.MaxPassionOfRelevantSkillsFor: TRANS: VSE.Passions.PassionPatches.MaxPassion_Transpiler | |
Pawn_StanceTracker.SetStance: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Pawn_StanceTracker_SetStance | |
Pawn_StanceTracker.StaggerFor: PRE: MParmorLibrary.Patches.Stagger+Stagger_PreFix.Prefix | |
Pawn_StoryTracker.TryGetRandomHeadFromSet: PRE: BigAndSmall.HarmonyPatches+TryGetRandomHeadFromSet_Patch.Prefix post: BigAndSmall.HarmonyPatches+TryGetRandomHeadFromSet_Patch.Postfix | |
Pawn_StoryTracker.get_SkinColor: TRANS: AlienRace.HarmonyPatches.SkinColorTranspiler | |
Pawn_StyleTracker.FinalizeHairColor: post: AlienRace.HarmonyPatches.FinalizeHairColorPostfix | |
Pawn_StyleTracker.get_CanDesireLookChange: post: RimArchive.HarmonyPatches.Patch_CanDesireLookChange_getter | |
Pawn_TimetableTracker.GetAssignment: (no patches) | |
Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Patches.Pawn_TraderTracker_Patch+CanTradeNow.Prefix | |
Pawn_TrainingTracker.Train: post: CM_Callouts.Patches.Pawn_TrainingTracker_Patches+Pawn_TrainingTracker_Train.Postfix | |
Pawn_TrainingTracker.TrainingTrackerTickRare: PRE: TabulaRasa.Patch_Pawn_TrainingTracker_TrainingTrackerTickRare.PreFix | |
Pawn_WorkSettings.WorkIsActive: post: AchtungMod.Pawn_WorkSettings_WorkIsActive_Patch.Postfix | |
PawnsArrivalModeWorker.CanUseWith: post: BigAndSmall.PawnsArrivalModeWorker_CanUseWith.Postfix | |
PawnsArrivalModeWorker_BattleAngelClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_Gauntlet.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker | |
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead | |
PawnxTool.AddOrCreateNewPawn: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_CharacterEditor.AddOrCreateNewPawn_Prefix | |
PawnxTool.SpawnPawn: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_CharacterEditor.SpawnPawn_Prefix | |
PeaceTalks.GetBadOutcomeWeightFactor: TRANS: VSE.Stats.StatPatches.PeaceTalksStatTranspiler | |
PitGate.TryFireIncident: TRANS: VisibleRaidPoints.Patch_PitGate_TryFireIncident.Transpiler | |
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler | |
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix | |
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler | |
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler | |
PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix, TurretCollection.CEpatch.Harmonypatch.Harmony_PlaceWorker_ShowTurretRadius.PostFix, SimpleTurret.CEpatch.Harmonypatch.Harmony_PlaceWorker_ShowTurretRadius.PostFix | |
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix | |
Plant.PlantCollected: post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput | |
Plant.PostMapInit: post: VEE.Plant_PostMapInit_Patch.Postfix | |
Plant.TickLong: post: VEE.Plant_TickLong_Patch.Postfix | |
Plant.get_GrowthRate: post: VEE.Plant_GrowthRate_Patch.Postfix | |
PlantProperties.SpecialDisplayStats: post: Mincho_ExpandablePlants.HarmonyPatches.RemoveConstantGrowthTemperatureDisplay | |
PlayDataLoader.<>c__DisplayClass6_0.<HotReloadDefs>b__4: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PlayLog.Add: post: Bubbles.Access.Verse_PlayLog_Add.Postfix | |
PlayLog.ReduceToCapacity: TRANS: RocketMan.Optimizations.PlayLog_ReduceToCapacity_Patch.Transpiler | |
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix | |
PlaySettings.DoPlaySettingsGlobalControls: post: DubsMintMinimap.H_DoPlaySettingsGlobalControls.Postfix, Bubbles.Access.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, FacialAnimation.HarmonyPatches.PostfixDoPlaySettingsGlobalControls | |
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix | |
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix | |
PowerNetGraphics.PrintWirePieceConnecting: PRE: TweaksGalore.Patch_PowerNetGraphics_PrintWirePieceConnecting.Prefix | |
PreceptComp_Apparel_Desired.Notify_MemberGenerated: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PreceptComp_KnowsMemoryThought.Notify_MemberWitnessedAction: TRANS: AlienRace.HarmonyPatches.KnowsMemoryThoughtTranspiler | |
PreceptComp_SelfTookMemoryThought.Notify_MemberTookAction: TRANS: AlienRace.HarmonyPatches.SelfTookMemoryThoughtTranspiler | |
PreceptComp_UnwillingToDo_Gendered.MemberWillingToDo: TRANS: AlienRace.HarmonyPatches.UnwillingWillingToDoGenderedTranspiler | |
Precept_Role.GenerateNewApparelRequirements: PRE: Nearmaere.ApparelRequirement_Patch.Prefix | |
Precept_Role.ValidatePawn: TRANS: GhoulWorkAble.HarmonyPatches.Precept_Role_ValidatePawn_Transpiler | |
Prefs.get_DevMode: PRE: Analyzer.DebugLogenabler.DevModePrefix | |
PregnancyUtility.ApplyBirthOutcome_NewTemp: PRE: BigAndSmall.PregnancyPatches.ApplyBirthOutcome_NewTemp_Prefix post: LTS_Implants.PregnancyUtility_ApplyBirthOutcome_Patch.ApplyBirthOutcomePostfix TRANS: AlienRace.HarmonyPatches.ApplyBirthOutcomeTranspiler, LTS_Implants.PregnancyUtility_ApplyBirthOutcome_Patch.AddLineToApplyBirthOutcome | |
PregnancyUtility.CanEverProduceChild: post: AlienRace.HarmonyPatches.CanEverProduceChildPostfix TRANS: AlienRace.HarmonyPatches.CanEverProduceChildTranspiler | |
PregnancyUtility.PregnancyChanceForPartners: PRE: AlienRace.HarmonyPatches.PregnancyChanceForPartnersPrefix post: VFECore.PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix | |
PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix | |
PrisonBreakUtility.InitiatePrisonBreakMtbDays: PRE: Saclean_Dll.HAR_Saclean_Saclean_Class_slave+FixPrisonBreak.Prefix | |
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags | |
Projectile.CheckForFreeIntercept: PRE: MParmorLibrary.Patches.CheckForFreeIntercept+CheckForFreeIntercept_Fix.Prefix post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor | |
Projectile.CheckForFreeInterceptBetween: post: TabulaRasa.Patch_Projectile_CheckForFreeInterceptBetween.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler | |
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix | |
Projectile.ImpactSomething: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit | |
Projectile.Launch: post: VFECore.Projectile_Launch_Patch.Postfix, Monotail.Harmony_m.Patches.PatchProjectileLaunch.Postfix | |
Projectile.Tick: PRE: Monotail.Harmony_m.Patches.PatchProjectileTick.Prefix, MParmorLibrary.Patches.BodySizePatch+Patch.Prefix post: VFECore.Projectile_Tick_Patch.Postfix, MParmorLibrary.Patches.BodySizePatch+Patch.Postfix | |
Projectile.get_ArmorPenetration: post: AncotLibrary.Projectile_ArmorPenetration_Patch.Postfix | |
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix, AncotLibrary.Projectile_DamageAmount_Patch.Postfix | |
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags | |
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret | |
ProjectileCE.CheckCellForCollision: PRE: MParmorLibrary.Patches.CheckForFreeIntercept+CheckForFreeInterceptCE_Fix.Prefix | |
Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles | |
PsychicRitualCandidatePool.get_AllCandidatePawns: post: GhoulWorkAble.HarmonyPatches.PsychicRitualCandidatePool_AllCandidatePawns_Postfix | |
PsychicRitualRoleDef.ConditionAllowed: PRE: GhoulWorkAble.HarmonyPatches.ConditionAllowed_Prefix | |
PsychicRitualRoleDef.PawnCanDo: post: BigAndSmall.MechanicalColonistPatches.PawnCanDo_Prefix | |
PsychicRitualRoleDef.PawnCanDo: PRE: Mechanioditor.Patch_MechanitorPsychicRitualPatch.Prefix | |
PsychicRitualToil_Brainwipe.Start: PRE: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_PsychicRitualToil_Brainwipe | |
PsychicRitualToil_Chronophagy.Start: PRE: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_PsychicRitualToil_Chronophagy | |
PsychicRitualToil_Philophagy.Start: PRE: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_PsychicRitualToil_Philophagy | |
PsychicRitualToil_Psychophagy.Start: PRE: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_PsychicRitualToil_Psychophagy | |
PsychicRitualToil_SummonFleshbeastsCultist.ApplyOutcome: TRANS: VisibleRaidPoints.Patch_PsychicRitualToil_SummonFleshbeastsCultist_ApplyOutcome.Transpiler | |
PsychicRitualToil_SummonFleshbeastsPlayer.SpawnFleshbeasts: TRANS: VisibleRaidPoints.Patch_PsychicRitualToil_SummonFleshbeastsPlayer_SpawnFleshbeasts.Transpiler | |
PsychicRitualToil_SummonFleshbeastsPlayer.Start: TRANS: VisibleRaidPoints.Patch_PsychicRitualToil_SummonFleshbeastsPlayer_Start.Transpiler | |
PsychicRitualToil_SummonShamblers.Start: TRANS: VisibleRaidPoints.Patch_PsychicRitualToil_SummonShamblers_Start.Transpiler | |
QualityUtility.GenerateQualityCreatedByPawn: PRE: VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Prefix post: VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Postfix TRANS: VanillaSocialInteractionsExpanded.GenerateQualityCreatedByPawn_Patch.Transpiler, MechanoidModificationsLW.HarmonyUtility.RacePropWorkTypeSkillReplacer | |
QualityUtility.GenerateQualityCreatedByPawn: TRANS: SlimeSenpai.EndlessGrowth.QualityUtility_GenerateQualityCreatedByPawn_Patch.Transpiler | |
QualityUtility.GetLabel: post: QualityColors.QualityColorsMod.AddColor2 | |
QualityUtility.GetLabelShort: post: QualityColors.QualityColorsMod.AddColor2 | |
QualityUtility.SendCraftNotification: PRE: SlimeSenpai.EndlessGrowth.QualityUtility_SendCraftNotification_Patch.Prefix | |
Quest.CleanupQuestParts: PRE: VFECore.Quest_CleanupQuestParts_Patch.Prefix | |
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix | |
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix | |
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix | |
QuestGen_Threat.Raid: TRANS: VisibleRaidPoints.Patch_QuestGen_Threat_Raid.Transpiler | |
QuestManager.Add: post: VFECore.QuestManager_Add_Patch.Postfix | |
QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix | |
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix | |
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix | |
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix | |
QuestNode_Raid.RunInt: TRANS: VisibleRaidPoints.Patch_QuestNode_Raid_RunInt.Transpiler | |
QuestNode_Root_PollutionRaid.RunInt: TRANS: VisibleRaidPoints.Patch_QuestNode_Root_PollutionRaid_RunInt.Transpiler | |
QuestNode_Root_WandererJoin_WalkIn.GeneratePawn: PRE: BigAndSmall.PawnKindSwapPatches.GenerateWandererFactionPrefix TRANS: AlienRace.HarmonyPatches.WandererJoinTranspiler | |
QuestPartUtility.GetRewardStackElementsForThings: PRE: TweaksGalore.GetRewardStackElementsForThings_Patch.Prefix | |
QuestPart_EntityArrival.Notify_QuestSignalReceived: TRANS: VisibleRaidPoints.Patch_QuestPart_EntityArrival_Notify_QuestSignalReceived.Transpiler | |
QuestPart_Incident.SetIncidentParmsAndRemoveTarget: post: VisibleRaidPoints.Patch_QuestPart_Incident_SetIncidentParmsAndRemoveTarget.Postfix | |
QuestPart_Noctoliths.SpawnNoctols: TRANS: VisibleRaidPoints.Patch_QuestPart_Noctoliths_SpawnNoctols.Transpiler | |
QuestPart_Notify_PlayerRaidedSomeone.Notify_QuestSignalReceived: PRE: CombatExtended.HarmonyCE.Harmony_QuestPart_Notify_PlayerRaidedSomeone.Prefix | |
QuestPart_RandomRaid.Notify_QuestSignalReceived: TRANS: VisibleRaidPoints.Patch_QuestPart_RandomRaid_Notify_QuestSignalReceived.Transpiler | |
QuestPart_ThreatsGenerator.MakeIntervalIncidents: PRE: VisibleRaidPoints.Patch_QuestPart_ThreatsGenerator.Prefix | |
QuestUtility.IsQuestLodger: post: VFECore.Misc.HireableSystemStaticInitialization.IsQuestLodger_Postfix | |
QuickSearchFilter.MatchImpl: PRE: PinyinQuickSearch.General_PinyinPatch.Prefix | |
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEatPostfix | |
RaceProperties.get_IsMechanoid: post: Nemonian_Commission.TestGround.Postfix | |
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix | |
RatkinTunnelUtility..cctor: post: RatkinWeapons.RatkinTunnel_Patch.Postfix | |
Reachability.CanReach: PRE: RimFridge.EnsureThatItemsInAFridgeCanBeReachedByPawns.SetPathEndModeSuchThatFridgeCanBeReached, VFECore.PhasingPatches.AllReachable post: Hospitality.Patches.Reachability_Patch+CanReach.Postfix | |
ReachabilityImmediate.CanReachImmediate: post: VFECore.ReachabilityImmediate_CanReachImmediate_Patch.Postfix | |
ReadingPolicyDatabase.GenerateStartingPolicies: post: SaveStorageSettings.Patch_ReadingPolicyDatabase_GenerateStartingPolicies.Postfix | |
RealTime.Update: post: CM_Callouts.RealTime_Patches+RealTime_Update.Postfix | |
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker.ReportViolation: post: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_ReportViolation | |
RecipeWorker_CreateBrainScan.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker_EquipKurinTacticalArmor.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker_GenomeSequencing.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker_InstallNaturalBodyPart.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker_KurinGhoulVac.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker_NerveStapling.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker_NerveStapling_Ideology.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker_UnequipKurinTacticalArmor.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecipeWorker_WarcasketRemoval.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_AddHediff.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_AddHediff.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_AdministerIngestible.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_AdministerUsableItem.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_BloodTransfusion.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_ChangeImplantLevel.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_CutOffTail.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_Disassemble.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_Disassemble.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_ExecuteByCut.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_ExtractHemogen.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_ExtractHemogen.AvailableOnNow: post: BigAndSmall.Recipe_ExtractHemogenPatch.Postfix | |
Recipe_ExtractOvum.AvailableReport: post: AlienRace.HarmonyPatches.ExtractOvumAvailableReportPostfix | |
Recipe_GhoulInfusion.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_ImplantEmbryo.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_ImplantIUD.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_ImplantXenogerm.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_InstallImplant.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_InstallImplantNeedingGene.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_RemoveAilmentBrainHediff.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_RemoveAilmentHediff.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_RemoveBodyPart.<GetPartsToApplyOn>d__2.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix, VanillaSocialInteractionsExpanded.Recipe_Patch.Prefix, VanillaSocialInteractionsExpanded.Recipe_Patch.Postfix, VanillaTraitsExpanded.ApplyOnPawn_Patch.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix, VanillaTraitsExpanded.ApplyOnPawn_Patch.Postfix | |
Recipe_RemoveBrainScarHediff.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_RemoveHediff.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_RemoveImplant.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_RemoveImplantWithMaxHemogenEffect.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_RemoveImplantWithToggleHediff.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_RemoveScarHediff.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_RepairKit.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_ShutDown.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_Surgery.AvailableOnNow: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Recipe_Surgery.AvailableOnNow_Prefix post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Recipe_Surgery.AvailableOnNow_Postfix | |
Recipe_Surgery.CheckSurgeryFail: PRE: VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Prefix post: VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Postfix | |
Recipe_SurgicalInspection.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
Recipe_TerminatePregnancy.ApplyOnPawn: PRE: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Prefix post: QualityBionicsContinued.Patch.RecipeWorker_ApplyOnPawn.Postfix | |
RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: Androids.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow | |
RecordsUtility.Notify_PawnKilled: post: MaruRace.HarmonyPatches.RecordsUtility_Notify_PawnKilled_Postfix | |
RegionAndRoomQuery.RoomAt: TRANS: [800]PerformanceFish.RoomOptimizations+RoomAt_Patch.Transpiler | |
RegionGrid.SetRegionAt: PRE: CombatAI.Patches.RegionGrid_Patch+RegionGrid_SetRegionAt_Patch.Prefix | |
RelationsUtility.IsDisfigured: post: BigAndSmall.IsDisfigured_Patch.RemoveDisfigurement | |
RelationsUtility.TryDevelopBondRelation: PRE: VanillaTraitsExpanded.TryDevelopBondRelation_Patch.Prefix | |
ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler | |
ReorderableWidget.ReorderableWidgetOnGUI_AfterWindowStack: post: TacticalGroups.HarmonyPatches.ReorderableWidgetOnGUI_AfterWindowStack | |
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix | |
ResearchManager.FinishProject: PRE: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix, VanillaSocialInteractionsExpanded.FinishProject_Patch.Postfix | |
ResearchManager.ReapplyAllMods: post: TweaksGalore.Patch_ResearchManager_ReapplyAllMods.Postfix | |
ResearchProjectDef.CanBeResearchedAt: post: TabulaRasa.Patch_ResearchProjectDef_CanBeResearchedAt.Postfix | |
ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler | |
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix | |
ResearchProjectDef.get_PrerequisitesCompleted: post: GW_Frame.HarmonyPatches.PrerequisitesCompletedPostFix | |
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix, Axolotl.MoeLotlResearchProjectDefPatch.Postfix, Axolotl.FactionExpand.MoeLotlResearchProjectDefPatch.Postfix | |
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler | |
ReservationManager.OnlyReservationsForJobDef: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler | |
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReserversOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.RespectsReservationsOf: PRE: AchtungMod.ReservationManager_RespectsReservationsOf_Patch.Prefix | |
ReservationManager.TryGetReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ResourceReadout.DoReadoutCategorized: PRE: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Prefix TRANS: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Transpiler | |
RestUtility.CanFallAsleep: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_RestUtility.CanFallAsleep_Postfix | |
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix | |
RestUtility.CanUseBedNow: PRE: WalkerGear.RestUtility_CanUseBedNow.Prefix | |
RestUtility.IsValidBedFor: post: Hospitality.Patches.RestUtility_Patch+IsValidBedFor.Postfix | |
RestUtility.ShouldWakeUp: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_RestUtility.ShouldWakeUp_Postfix | |
RestUtility.TimetablePreventsLayDown: PRE: Androids.HarmonyPatches.CompatPatch_TimetablePreventsLayDown | |
ResurrectionUtility.TryResurrect: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_ResurrectionUtility.TryResurrect_Prefix post: Milira.Milian_ResurrectionUtility_Resurrect_Patch.Postfix | |
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators | |
RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix: PRE: Vehicles.Compatibility_RimHUD.DontRenderRimHUDForVehicles_InspectPaneUtility | |
RitualObligationTrigger_Date.Tick: TRANS: [800]PerformanceFish.MiscOptimizations+RitualObligationTrigger_Date.Transpiler | |
RitualOutcomeEffectWorker_Bestowing.Apply: TRANS: VanillaPsycastsExpanded.RitualOutcomeEffectWorker_Bestowing_Apply_Patch.Transpiler | |
RitualRoleAssignments.PawnNotAssignableReason: post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_PawnNotAssignableReason.Listener TRANS: GhoulWorkAble.HarmonyPatches.PawnNotAssignableReason_Transpiler | |
RitualRoleAssignments.Setup: PRE: GhoulWorkAble.HarmonyPatches.RitualRoleAssignments_Setup_Prefix | |
RitualRoleBlindingTarget.AppliesToPawn: PRE: Axolotl.MoeLotlRitualRoleBlindingPatch.Prefix | |
RitualRoleIdeoRoleChanger.AppliesToPawn: TRANS: GhoulWorkAble.HarmonyPatches.DrawPawnRoleSelection_Transpiler | |
RitualRoleScarificationTarget.AppliesToPawn: PRE: Axolotl.MoeLotlRitualRoleScarificationPatch.Prefix | |
RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler | |
RiverMaker.ValidatePassage: PRE: [700]MapPreview.Patches.Patch_RimWorld_RiverMaker.ValidatePassage | |
RoofGrid.SetRoof: PRE: CombatAI.Patches.RoofGrid_Patch+RoofGrid_SetRoof_Patch.Prefix | |
Room.<get_Owners>d__59.MoveNext: TRANS: Hospitality.Patches.Room_Owners_Transpiler.Transpiler | |
Room.get_ContainedAndAdjacentThings: TRANS: [800]PerformanceFish.RoomOptimizations+ContainedAndAdjacentThings_Patch.Transpiler | |
Room.get_ContainedBeds: TRANS: [800]PerformanceFish.RoomOptimizations+ContainedBeds_Patch.Transpiler | |
Room.get_Owners: PRE: [800]PerformanceFish.RoomOptimizations+Owners_Patch.Prefix post: [800]PerformanceFish.RoomOptimizations+Owners_Patch.Postfix | |
Room.get_Role: TRANS: [800]PerformanceFish.RoomOptimizations+Role_Patch.Transpiler | |
RoomStatDef.GetScoreStageIndex: post: VanillaPsycastsExpanded.RoomStatDef_GetScoreStageIndex_Patch.Postfix | |
RoomStatWorker_Beauty.GetScore: post: AlphaBehavioursAndEvents.AlphaAnimals_RoomStatWorker_Beauty_GetScore_Patch.IncreaseRoomBeautyIfPedigreedRaptorDetected | |
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered, CameraPlus.Root_OnGUI_Patch.Postfix | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook, Brrainz.ModFeatures.Root_Update_Postfix | |
Root_Play.Start: PRE: Mechanioditor.Patch_allowUndraftedMechOrders.Prefix | |
RoyalTitleUtility.GenerateBestowingCeremonyQuest: PRE: DMS.Patch_GenerateBestowingCeremonyQuest.Prefix, OberoniaAurea.GenerateBestowingCeremonyQuest_Patch.Prefix | |
RuntimeHelpers.RunClassConstructor: PRE: [800]aRandomKiwi.RimThemes.RuntimeHelpers_RunClassConstructor_Patch.Prefix | |
RuntimeType.GetField: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetField_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetField_Patch.Postfix | |
RuntimeType.GetFields: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetFieldsPatch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetFieldsPatch.Postfix | |
RuntimeType.get_FullName: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetFullName.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetFullName.Postfix | |
Sandy_Detailed_RPG_GearTab.DrawInventory: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawInventoryPrefix | |
Sandy_Detailed_RPG_GearTab.DrawStats: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawStatsPrefix | |
Sandy_Detailed_RPG_GearTab.DrawStats1: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawStats1Prefix | |
Sandy_Detailed_RPG_GearTab.DrawThingRow: post: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawThingRowPostfix | |
Sandy_Detailed_RPG_GearTab.FillTab: TRANS: CEPatches.RPG_CEPatch+RPG_CEPatches.FillTabTranspiler | |
Sandy_Detailed_RPG_GearTab.InterfaceDrop: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.InterfaceDropPrefix | |
Sandy_Detailed_RPG_GearTab.PopupMenu: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.PopupMenuPrefix | |
Sandy_Detailed_RPG_GearTab.ThingDetailedTip: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.ThingDetailedTipPrefix | |
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor: TRANS: VFECore.Patch_RPG_GearTab.TryDrawOverallArmor_Revamped_Transpiler | |
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor1: TRANS: VFECore.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler | |
Sandy_Detailed_RPG_GearTab.get_CanControlColonist: post: GhoulWorkAble.OtherModPatches.CanControlColonist_PostFix | |
SanguophageUtility.DeathrestJobReport: post: LTS_Implants.SanguophageUtility_DeathrestJobReport_Patch.DeathrestJobReportPostfix | |
SanguophageUtility.DoBite: post: BigAndSmall.SanguophageUtility_DoBite_Patch.Postfix | |
SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix | |
SavedGameLoaderNow.LoadGameFromSaveFileNow: post: ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix, NeedBarOverflow.Patches.SavedGameLoaderNow_LoadGameFromSaveFileNow.PostfixMethod | |
Scenario.PostIdeoChosen: PRE: AlienRace.HarmonyPatches.ScenarioPostIdeoChosenPrefix | |
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles | |
ScribeLoader.FinalizeLoading: PRE: aRandomKiwi.RimThemes.ScribeLoader_FinalizeLoading_Patch.Prefix | |
Scribe_Values.Look: PRE: VSE.Passions.PassionPatches.LookPassion | |
Section.TryUpdate: PRE: DubsMintMinimap.Harmony_TryUpdate.Prefix | |
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler | |
SectionLayer_Things.Regenerate: TRANS: LWM.DeepStorage.PatchDisplay_SectionLayer_Things_Regenerate.Transpiler | |
SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix | |
SelectionDrawer.DrawSelectionBracketFor: PRE: [10000]CameraPlus.DotTools+SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix, TabulaRasa.Patch_SelectionDrawer_DrawSelectionBracketFor.Prefix, VFECore.SelectionDrawer_DrawSelection_Patch.Prefix, BigAndSmall.SelectionDrawer_DrawSelection_Patch.Prefix, Vehicles.Rendering.DrawSelectionBracketsVehicles post: VFECore.SelectionDrawer_DrawSelection_Patch.Postfix, BigAndSmall.SelectionDrawer_DrawSelection_Patch.Postfix | |
SelectionDrawer.DrawSelectionOverlays: PRE: RangeFinder.SelectionDrawer_DrawSelectionOverlays_Patch.Prefix post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix | |
SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix | |
Selector.HandleMapClicks: PRE: AchtungMod.Selector_HandleMapClicks_Patch.Prefix, Vehicles.Extra.MultiSelectFloatMenu, LWM.DeepStorage.Patch_HandleMapClicks.Prefix | |
Selector.Select: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_Selector.Select_Pretfix post: LWM.DeepStorage.Open_DS_Tab_On_Select.Postfix | |
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler | |
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler | |
Selector.SelectInternal: PRE: CombatAI.Patches.Selector_Patch+Selector__Patch.Prefix | |
Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix | |
SettleInExistingMapUtility.Settle: post: TacticalGroups.HarmonyPatches.Settle | |
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked | |
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix | |
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough | |
Settlement.GetInspectString: post: TweaksGalore.Patch_Settlement_GetInspectString.Postfix | |
Settlement.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix | |
Settlement.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix | |
Settlement.ShouldRemoveMapNow: post: Non_Plyaer_Assault.SettlementShouldRemoveMapPatch.Postfix | |
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_Settlement_MapGeneratorDef.Postfix | |
SettlementDefeatUtility.CheckDefeated: TRANS: Non_Plyaer_Assault.SettlementDefeatPatch.Transpiler, Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler | |
SettlementDefeatUtility.IsDefeated: post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix | |
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler | |
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems post: PeteTimesSix.SimpleSidearms.Intercepts.Settlement_TraderTracker_ColonyThingsWillingToBuy.Postfix | |
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Settlement_TraderTracker.GiveSoldThingToPlayer_Postfix TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler | |
Settlement_TraderTracker.RegenerateStock: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Settlement_TraderTracker.RegenerateStock_Postfix | |
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle, NiceHealthTab.Assets.ShaderFromAssetBundle | |
ShaderUtility.GetSkinShader: post: TweaksGalore.Patch_ShaderUtility_GetSkinShader.Postfix, FacialAnimation.HarmonyPatches.PostfixGetSkinShader | |
ShaderUtility.GetSkinShaderAbstract: PRE: CharacterEditor.CEditor.GetBetterShader | |
ShaderUtility.SupportsMaskTex: post: GW4KArmor.Patches.HarmonyPatches+ShaderUtility_SupportsMaskTex.Postfix | |
Shield.CheckPreAbsorbDamage: PRE: RatkinShield_CE_Patch.Patch.Patch_NewRatkin_Shield.Prefix | |
Shield_2.CheckPreAbsorbDamage: PRE: RatkinWeaponsPlus_Shield_CE.Patch.Patch_RatkinWeapons_Shield_2.Prefix | |
ShortCircuitUtility.DoShortCircuit: PRE: OberoniaAurea.ShortCircuitUtility_Patch.DoShortCircuit_Prefix | |
ShortCircuitUtility.TryShortCircuitInRain: PRE: OberoniaAurea.ShortCircuitUtility_Patch.TryShortCircuitInRain_Prefix | |
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix, MParmorLibrary.Patches.BodySizePatch+PatchTwo.Prefix post: MParmorLibrary.Patches.BodySizePatch+PatchTwo.Postfix | |
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix | |
SilhouetteUtility.ShouldDrawSilhouette: PRE: CameraPlus.DotTools+SilhouetteUtility_ShouldDrawSilhouette_Patch.Prefix, CombatAI.Patches.Pawn_Patch+SilhouetteUtility_Patch.Prefix | |
SimpleCurveDrawer.DrawCurvesLegend: PRE: VanillaTradingExpanded.SimpleCurveDrawer_Patch.Prefix | |
Site.GetGizmos: post: Non_Plyaer_Assault.SiteGetGizmosPatch.Postfix | |
Site.ShouldRemoveMapNow: post: Non_Plyaer_Assault.SiteShouldRemoveMapPatch.Postfix | |
SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix | |
SiteTrader.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix | |
SiteTrader.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix | |
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix | |
SkillRecord.ExposeData: post: SlimeSenpai.EndlessGrowth.SkillRecord_ExposeData_Patch.Postfix | |
SkillRecord.GetLevel: TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_GetLevel_Patch.Transpiler | |
SkillRecord.GetLevelForUI: TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_GetLevelForUI_Patch.Transpiler | |
SkillRecord.Interval: PRE: [501]DMS.Patch_SkillRecord.Interval, [500]RTMadSkills.Patch_SkillRecordInterval.Prefix, VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix, Androids.HarmonyPatches.Patch_SkillRecord_Interval, VanillaTraitsExpanded.Interval_Patch.Prefix, Mechanioditor.Patch_MechanitorSkill.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler, SlimeSenpai.EndlessGrowth.SkillRecord_Interval_Patch.Transpiler, VSE.Passions.PassionPatches.Interval_Transpiler | |
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix, TweaksGalore.Patch_SkillRecord_Learn.Prefix, DMS.Patch_SkillRecord.RemoveLearnForMechanoid, VanillaSocialInteractionsExpanded.Learn_Patch.Prefix post: VSE.Expertise.ExpertisePatches.PostLearn, VanillaSocialInteractionsExpanded.Learn_Patch.Postfix TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_Learn_Patch.Transpiler, VSE.Passions.PassionPatches.Learn_Transpiler | |
SkillRecord.LearnRateFactor: PRE: VSE.Passions.PassionPatches.LearnRateFactor_Prefix post: BigAndSmall.SkillRecord_Patch.Postfix TRANS: RTMadSkills.Patch_SkillRecordLearnRateFactor.Transpiler | |
SkillRecord.XpRequiredToLevelUpFrom: TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_XpRequiredToLevelUpFrom_Patch.Transpiler | |
SkillRecord.get_Aptitude: TRANS: BigAndSmall.SkillAndAptitude.AptitudeTranspiler | |
SkillRecord.get_LearningSaturatedToday: PRE: TweaksGalore.Patch_SkillRecord_LearningSaturatedToday.Prefix, RTMadSkills.Patch_SkillRecordLearningSaturatedToday.Prefix | |
SkillRecord.get_LevelDescriptor: post: SlimeSenpai.EndlessGrowth.SkillRecord_LevelDescriptor_Patch.Postfix | |
SkillRecord.set_Level: TRANS: SlimeSenpai.EndlessGrowth.SkillRecord_Level_Patch.Transpiler | |
SkillRequirement.PawnSatisfies: TRANS: MechanoidModificationsLW.HarmonyUtility.RacePropWorkTypeSkillReplacer | |
SkillTool.SetSkillsFromSeparatedString: TRANS: VSE.CharacterEditorPatches.SetSkillsAsSeparatedString_Transpiler | |
SkillUI.DrawSkill: TRANS: VSE.Passions.PassionPatches.DrawSkill_Transpiler | |
SkillUI.DrawSkillsOf: PRE: VSE.Expertise.ExpertisePatches.DrawExpertiseToo | |
SkillUI.GetLabel: PRE: VSE.Passions.PassionPatches.GetLabel_Prefix | |
SkillUI.GetLearningFactor: PRE: VSE.Passions.PassionPatches.GetLearningFactor_Prefix | |
SkillUI.GetSkillDescription: TRANS: VSE.Passions.PassionPatches.GetSkillDescription_Transpiler, RTMadSkills.Patch_LearningSaturationUI.Transpiler | |
Skyfaller.Tick: PRE: TabulaRasa.Patch_Skyfaller_Tick.Prefix, VFECore.Patch_Tick.Prefix | |
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor | |
SlaveRebellionUtility.CanParticipateInSlaveRebellion: post: TweaksGalore.Patch_SlaveRebellionUtility_CanParticipateInSlaveRebellion.Postfix | |
SlaveRebellionUtility.InitiateSlaveRebellionMtbDays: PRE: TweaksGalore.Patch_SlaveRebellionUtility_InitiateSlaveRebellionMtbDays.Prefix, Saclean_Dll.HAR_Saclean_Saclean_Class_slave+FixSlaveRebellion.Prefix | |
SlaveRebellionUtility.InitiateSlaveRebellionMtbDaysHelper: PRE: Saclean_Dll.HAR_Saclean_Saclean_Class_slave+FixSlaveRebellion_Fix2.Prefix | |
SmokepopBelt.Notify_BulletImpactNearby: PRE: CombatExtended.HarmonyCE.Harmony_SmokepopBelt.Prefix | |
SmoothableWallUtility.SmoothWall: post: Hospitality.Patches.SmoothableWallUtility_Patch+SmoothWall.Postfix | |
SnowUtility.AddSnowRadial: PRE: VanillaPsycastsExpanded.Conflagrator.FireTornado.FixSnowUtility | |
SocialCardUtility.DrawPawnRoleSelection: TRANS: GhoulWorkAble.HarmonyPatches.DrawPawnRoleSelection_Transpiler | |
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Patches.SocialCardUtility_Patch+DrawPawnRow.Prefix | |
SocialCardUtility.DrawPregnancyApproach: TRANS: VFECore.SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler | |
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Patches.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement | |
SolidBioDatabase.LoadAllBios: post: PawnName_ZH.PawnNameZH+Patch_SolidBioDatabase.Postfix | |
SoundStarter.PlayOneShot: PRE: RealisticHumanSounds.Patch.Prefix | |
StaggerHandler.StaggerFor: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_StaggerHandler.StaggerFor_Prefix, Vehicles.HealthAndStats.StaggerVehicleConditionally | |
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix | |
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick | |
StartingPawnUtility.FindBestSkillOwner: TRANS: VSE.Passions.PassionPatches.FindBestSkillOwner_Transpiler | |
StartingPawnUtility.GeneratePossessions: post: CombatExtended.HarmonyCE.StartingPawnUtility_GenerateAmmo.Postfix | |
StartingPawnUtility.NewGeneratedStartingPawn: TRANS: AlienRace.HarmonyPatches.NewGeneratedStartingPawnTranspiler | |
StartingPawnUtility.RegenerateStartingPawnInPlace: PRE: AlienRace.HarmonyPatches.RegenerateStartingPawnInPlacePrefix | |
StartingPawnUtility.get_DefaultStartingPawnRequest: TRANS: AlienRace.HarmonyPatches.DefaultStartingPawnTranspiler | |
StatDrawEntry.Draw: PRE: BetterInfoCard.StatDrawEntry_Patch+Patch_StatDrawEntry_Draw.Prefix | |
StatExtension.GetStatValue: post: VanillaSocialInteractionsExpanded.GetStatValue_Patch.Postfix, [0]VFECore.StatExtension_GetStatValue_Patch.Postfix | |
StatPart_Age.AgeMultiplier: PRE: AlienRace.HarmonyPatches.StatPartAgeMultiplierPrefix | |
StatPart_BlindPsychicSensitivityOffset.ConsideredBlind: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
StatPart_FertilityByGenderAge.AgeFactor: post: BigAndSmall.GenderAndSexPatches.EveryFertileFix TRANS: AlienRace.HarmonyPatches.FertilityAgeFactorTranspiler | |
StatPart_Glow.ActiveFor: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NoDarkPenalty | |
StatPart_NaturalNotMissingBodyPartsCoverage.<>c.<TryGetValue>b__2_0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
StatPart_WorkTableTemperature.Applies: post: Milira.Milira_StatPart_WorkTableTemperature_Patch.Postfix | |
StatWorker.GetBaseValueFor: PRE: VanillaTradingExpanded.StatWorker_GetBaseValueFor_Patch.Prefix, MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix post: VFECore.StatWorker_GetBaseValueFor_Patch.Postfix | |
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler, VSE.Expertise.ExpertisePatches.StatExplainTranspiler | |
StatWorker.GetValue: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_StatWorker.GetValue_Postfix | |
StatWorker.GetValue: TRANS: RocketMan.Optimizations.StatWorker_Patch.Transpiler | |
StatWorker.GetValueUnfinalized: TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler, VSE.Expertise.ExpertisePatches.StatTranspiler | |
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle TRANS: DMS.StatWorker_Patch.Transpiler | |
StatWorker_Caliber.GetExplanationUnfinalized: post: MiliraCE.Patch_CombatExtended_StatWorker_Caliber_GetExplanationUnfinalized.Postfix | |
StaticConstructorOnStartupUtility.<>c__DisplayClass2_0.<ReportProbablyMissingAttributes>b__0: TRANS: PerformanceFish.MiscOptimizations+ReportProbablyMissingAttributesFix.Transpiler | |
StaticConstructorOnStartupUtility.CallAll: PRE: [800]aRandomKiwi.RimThemes.StaticConstructorOnStartupUtility_CallAll_Patch.Prefix post: VanillaTradingExpanded.Initializer.Postfix | |
StatsReportUtility.DrawStatsReport: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_StatsReportUtility.DrawStatsReport_Prefix, VFECore.DrawStatsReport_Patch.Prefix, QualityBionicsContinued.Patch.StatsReportUtility_DrawStatsReport.Prefix post: VFECore.DrawStatsReport_Patch.Postfix, QualityBionicsContinued.Patch.StatsReportUtility_DrawStatsReport.Postfix | |
StatsReportUtility.FinalizeCachedDrawEntries: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_StatsReportUtility.FinalizeCachedDrawEntries_Prefix | |
StorageSettings.AllowedToAccept: PRE: [800]PerformanceFish.Hauling.StorageSettingsPatches+AllowedToAcceptPatch.Prefix post: [800]PerformanceFish.Hauling.StorageSettingsPatches+AllowedToAcceptPatch.Postfix | |
StorageSettings.TryNotifyChanged: post: PerformanceFish.Hauling.StorageSettingsPatches+TryNotifyChanged_Patch.Postfix | |
StoreUtility.IsGoodStoreCell: post: LWM.DeepStorage.Patch_IsGoodStoreCell.Postfix | |
StoreUtility.TryFindBestBetterNonSlotGroupStorageFor: PRE: Hospitality.Patches.StoreUtility_Patch+TryFindBestBetterNonSlotGroupStorageFor.Prefix | |
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix | |
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix | |
StorytellerComp_RandomMain.ChooseRandomCategory: TRANS: VFEPirates.StorytellerComp_RandomMain_ChooseRandomCategory_Transpiler.Transpiler | |
StorytellerComp_RandomMain.GenerateParms: TRANS: VisibleRaidPoints.Patch_StorytellerComp_RandomMain_GenerateParms.Transpiler | |
StorytellerComp_Triggered.Notify_PawnEvent: PRE: aRandomKiwi.DFM.StorytellerComp_Triggered_Patch+Notify_PawnEvent.Listener | |
StorytellerUtility.DefaultThreatPointsNow: TRANS: VisibleRaidPoints.Patch_StorytellerUtility_DefaultThreatPointsNow.Transpiler | |
StorytellerUtilityPopulation.CalculatePopulationIntent: post: VFEPirates.StorytellerUtilityPopulation_CalculatePopulationIntent_Patch.Postfix | |
StrippableUtility.CanBeStrippedByColony: post: WalkerGear.StrippableUtility_CanBeStrippedByColony.Postfix | |
StunHandler.CanAdaptToDamage: post: TweaksGalore.Patch_StunHandler_CanAdaptToDamage.Postfix | |
StunHandler.Notify_DamageApplied: PRE: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Prefix post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix | |
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally | |
TaleUtility.Notify_PawnDied: post: VFEPirates.VFEPirates_TaleUtility_Notify_PawnDied_Patch.NotifyCrewmanDied, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_TaleUtility_Notify_PawnDied.Postfix | |
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing | |
TantrumMentalStateUtility.CanSmash: post: LWM.DeepStorage.Patch_TantrumMentalStateUtility_CanSmash.AfterCanSmash | |
TargetHighlighter.Highlight: PRE: CombatAI.Patches.TargetHighlighter_Patch+TargetHighlighter_Highlight.Prefix | |
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb | |
Targeter.ProcessInputEvents: post: Vehicles.Rendering.ProcessTargeterInputEvents | |
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop | |
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters | |
Targeter.TargeterUpdate: post: Vehicles.Rendering.TargeterUpdate | |
TargetingParameters.CanTarget: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_TargetingParameters.CanTarget_Postfix | |
TattooDef.GraphicFor: post: VanillaGenesExpanded.TattooDef_GraphicFor_Patch.Postfix TRANS: AlienRace.AlienRenderTreePatches.TattooDefGraphicForTranspiler | |
TendUtility.DoTend: PRE: TabulaRasa.Patch_TendUtility_DoTend.Prefix, VanillaSocialInteractionsExpanded.DoTend_Patch.Prefix post: VanillaSocialInteractionsExpanded.DoTend_Patch.Postfix | |
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts | |
TerrainGrid.RemoveTopLayer: PRE: VFECore.__TerrainGrid.Prefix, Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix | |
TerrainGrid.SetTerrain: PRE: VFECore._TerrainGrid.Prefix post: VFECore._TerrainGrid.Postfix | |
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix | |
TerrorUtility.GetTerrorLevel: PRE: BigAndSmall.GetTerrorLevel_Patch.Prefix | |
TerrorUtility.GetTerrorThoughts: PRE: BigAndSmall.GetTerrorThoughts_Patch.Prefix | |
Text.get_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Getter_Patch.Prefix | |
Text.get_CurFontStyle: PRE: aRandomKiwi.RimThemes.CurFontStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurFontStyle_Patch.Prefix | |
Text.get_CurTextAreaReadOnlyStyle: PRE: aRandomKiwi.RimThemes.CurTextAreaReadOnlyStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaReadOnlyStyle_Patch.Prefix | |
Text.get_CurTextAreaStyle: PRE: aRandomKiwi.RimThemes.CurTextAreaStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextAreaStyle_Patch.Prefix | |
Text.get_CurTextFieldStyle: PRE: aRandomKiwi.RimThemes.CurTextFieldStyle_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_CurTextFieldStyle_Patch.Prefix | |
Text.get_Font: PRE: [-2147483648]RocketMan.Text_Patch+Text_Font_Getter_Patch.Prefix | |
Text.get_LineHeight: PRE: aRandomKiwi.RimThemes.LineHeight_Patch.Prefix | |
Text.get_SpaceBetweenLines: PRE: aRandomKiwi.RimThemes.SpaceBetweenLines_Patch.Prefix | |
Text.get_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Getter_Patch.Prefix | |
Text.set_Anchor: PRE: [-2147483648]RocketMan.Text_Patch+Text_Anchor_Setter_Patch.Prefix | |
Text.set_Font: PRE: aRandomKiwi.RimThemes.setFont_Patch.Prefix, [-2147483648]RocketMan.Text_Patch+Text_Font_Setter_Patch.Prefix | |
Text.set_WordWrap: PRE: [-2147483648]RocketMan.Text_Patch+Text_WordWrap_Setter_Patch.Prefix | |
Thing.DeSpawn: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix, Hospitality.Patches.Thing_SpawnSetupPatch+DeSpawn.Prefix, VanillaPsycastsExpanded.GenRadialCached.DeSpawn_Prefix, LWM.DeepStorage.Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler | |
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld | |
Thing.DrawGUIOverlay: PRE: LWM.DeepStorage.Add_DSU_GUI_Overlay.Prefix | |
Thing.ForceSetStateToUnspawned: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix | |
Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix | |
Thing.Ingested: PRE: TabulaRasa.Patch_Thing_Ingested.Prefix, AlienRace.HarmonyPatches.IngestedPrefix post: BigAndSmall.DietPatch.Ingested_Postfix, VanillaSocialInteractionsExpanded.Thing_Ingested.Postfix TRANS: AlienRace.HarmonyPatches.IngestedTranspiler | |
Thing.Notify_Equipped: post: BigAndSmall.EquipNotifyPatches.Notify_Notify_Equipped | |
Thing.Notify_Unequipped: post: BigAndSmall.EquipNotifyPatches.Notify_Notify_Unequipped | |
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix | |
Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix | |
Thing.SpawnSetup: post: [800]CombatExtended.HarmonyCE.Harmony_Thing_SpawnSetup.Postfix, Hospitality.Patches.Thing_SpawnSetupPatch+SpawnSetup.Postfix, VanillaPsycastsExpanded.GenRadialCached.SpawnSetup_Postfix TRANS: Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler | |
Thing.TakeDamage: PRE: TabulaRasa.Patch_Thing_TakeDamage.Prefix, AnimalBehaviours.Patch_TakeDamage.Prefix, BigAndSmall.TakeDamagePatch.Prefix, AncotLibrary.TakeDamage_PreFix.Prefix post: VFECore.Patch_Thing_TakeDamage.Postfix, CombatExtended.HarmonyCE.PatchCETakeDamage.Postfix, DamageMotes.DamageMotes_Patch.Postfix, VanillaTraitsExpanded.TakeDamage_Patch.Postfix TRANS: PawnKnockback.AbsorbDamagePatch.Transpiler | |
Thing.get_AmbientTemperature: PRE: [800]RimFridge.Patch_Thing_AmbientTemperature.Prefix | |
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix | |
Thing.get_DrawColorTwo: post: KurinDeluxeEdition.KurinApparel.HarmonyPatches_DrawColorTwo.Postfix | |
Thing.get_DrawPos: post: LWM.DeepStorage.Ensure_Top_Item_In_DSU_Draws_Correctly.Postfix | |
Thing.get_FlammableNow: post: WalkerGear.Thing_FlammableNow.Postfix, DMS.Thing_FlammableNow.Postfix | |
Thing.get_MarketValue: post: BetterPrerequisites.MarketValuePatch.MarketValuePostfix | |
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder | |
Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions TRANS: [800]CombatExtended.HarmonyCE.Harmony_Thing_Position.Transpiler | |
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions | |
ThingComp_CCTVTop.PostDraw: PRE: CombatAI.Patches.ThingComp_Patch+ThingComp_PostDraw_Patch.Prefix | |
ThingComp_CombatAI.CompTickRare: TRANS: AM.CAI5000Patch.ThingComp_CombatAI_CompTickRare_Transpiler.Transpiler | |
ThingComp_CombatAI.OnScanFinished: TRANS: AM.CAI5000Patch.ThingComp_CombatAI_OnScanFinished_Transpiler.Transpiler | |
ThingDef.<ConfigErrors>d__382.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
ThingDef.<SpecialDisplayStats>d__388.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix | |
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage | |
ThingDef.PostLoad: post: CombatExtended.HarmonyCE.PostLoad_PostFix.Postfix, BillDoorsFramework.PostLoad_PreFix.Prefix, DwarfGekko_PathForCE.PostLoad_PreFix.Prefix | |
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix, BillDoorsFramework.FireRatePatch.Postfix, Mincho_ExpandablePlants.HarmonyPatches.AddTrueGrowthTemperatureDisplay, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay | |
ThingDef.get_CanInteractThroughCorners: TRANS: Replace_Stuff.OverMineable.CanInteractThroughCorners.Transpiler | |
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler, CombatExtended.HarmonyCE.ThingDef_DescriptionDetailed.Transpiler | |
ThingDef.get_HasThingIDNumber: post: VanillaPsycastsExpanded.HarmonyPatches.ThingDef_HasThingIDNumber_Patch.Postfix | |
ThingDef.get_IsRangedWeapon: PRE: MVCF.PatchSets.PatchSet_PreferMelee.Prefix_IsRangedWeapon post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon | |
ThingDef.get_IsShieldThatBlocksRanged: post: NewRatkin.ShieldPatch.IsShieldBlocksRangedPostifx | |
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon | |
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.OverMineable.BlueprintOverFog.Postfix | |
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix, Replace_Stuff.NewThing.FramesDrawOverBuildingsEvenTheDoors.Postfix | |
ThingDefGenerator_Corpses.GenerateCorpseDef: TRANS: BigAndSmall.DefGeneratorPatches.GenerateCorpseDef_Transpiler | |
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix | |
ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix | |
ThingDefGenerator_Neurotrainer.ImpliedThingDefs: post: VanillaPsycastsExpanded.ThingDefGenerator_Neurotrainer_ImpliedThingDefs_Patch.Postfix | |
ThingFilter.Allows: PRE: Hospitality.Patches.ThingFilter_Patch+Allows.Prefix | |
ThingIDMaker.GiveIDTo: PRE: [800]GW4KArmor.Patches.HarmonyPatches+ThingIDPatch.Prefix | |
ThingMaker.MakeThing: post: EponaRenaissance.ThingMakeColorHook.Postfix, NewRatkin.ThingMakeColorHook.Postfix | |
ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix | |
ThingOverlaysHandle.get_OverlayTypes: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_ThingOverlaysHandle.OverlayTypes_Postfix | |
ThingOwner.NotifyAdded: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAdded_Patch.Postfix | |
ThingOwner.NotifyAddedAndMergedWith: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAddedAndMergedWith_Patch.Postfix | |
ThingOwner.NotifyRemoved: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyRemoved_Patch.Postfix | |
ThingOwner.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix | |
ThingOwner`1.TryDrop: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_ThingOwnerThing.TryDrop_Prefix2 | |
ThingOwner`1.TryDrop: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_ThingOwnerThing.TryDrop_Prefix | |
ThingOwner`1.TryDrop: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_ThingOwnerThing.TryDrop_Prefix3 | |
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable | |
ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix | |
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException, ExpandedIncidents.Harmony.ThingSelectionUtilityPatch.ThiefException | |
ThingSetMakerUtility.CanGenerate: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_ThingSetMakerUtility.CanGenerate_Postfix | |
ThingSetMaker_Meteorite.Reset: post: VanillaPsycastsExpanded.ThingSetMaker_Meteorite_Reset.Postfix | |
ThingSetMaker_RefugeePod.Generate: PRE: BigAndSmall.PawnKindSwapPatches.GenerateRefugeePodPrefix | |
ThingSetMaker_ResourcePod.Generate: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_ThingSetMaker_ResourcePod.Generate_Postfix | |
ThingSetMaker_TraderStock.Generate: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_ThingSetMaker_TraderStock.Generate_Postfix | |
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix | |
ThingUtility.CheckAutoRebuildOnDestroyed: PRE: VFEProps.VFEProps_ThingUtility_CheckAutoRebuildOnDestroyed_Patch.NoAutoRebuildProps post: QualityBuilder.Patch_ThingUtillity.Postfix | |
ThingUtility.CheckAutoRebuildOnDestroyed_NewTemp: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler | |
ThingWithComps.DeSpawn: post: MParmorLibrary.Patches.StoreProjectiles+ProjectilesDeSpawn_PostFix.Postfix | |
ThingWithComps.Destroy: post: Patch_PostDeSpawn.Postfix | |
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix | |
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted | |
ThingWithComps.Kill: PRE: Axolotl.MoeLotlKilledMechThoughtPatch.Prefix, Axolotl.MoeLotlClearHediffWhenDie.Prefix | |
ThingWithComps.PreApplyDamage: PRE: [800]RimArchive.HarmonyPatches.Prefix_StunHandler post: VFECore.Shields.ShieldsSystem.PostPreApplyDamage | |
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix, QualityBionicsContinued.Patch.ThingWithComps_SpawnSetup.Postfix, Patch_PostSpawnSetup.Postfix, MParmorLibrary.Patches.StoreProjectiles+ProjectilesSpawn_PostFix.Postfix | |
ThingWithComps.get_DrawColor: post: KurinDeluxeEdition.KurinApparel.HarmonyPatches_DrawColorOne.Postfix | |
ThinkNode_ChancePerHour_Nuzzle.MtbHours: post: CM_Callouts.Patches.ThinkNode_ChancePerHour_Nuzzle_Patches+ThinkNode_ChancePerHour_Nuzzle_MtbHours.Postfix | |
ThinkNode_ConditionalHasPower.Satisfied: PRE: DMS.ThinkNode_ConditionalHasPower_Satisfied.Prefix | |
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Patches.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix | |
ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Androids.HarmonyPatches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied | |
ThinkNode_JoinVoluntarilyJoinableLord.JoinVoluntarilyJoinableLord: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_ThinkNode_JoinVoluntarilyJoinableLord.JoinVoluntarilyJoinableLord_Postfix | |
Thought.MoodOffset: post: VanillaTraitsExpanded.MoodOffset_Patch.Postfix | |
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix, KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinApparel_CanGetThought | |
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: PRE: VanillaSocialInteractionsExpanded.GiveThoughtsForPawnOrganHarvested_Patch.Prefix | |
ThoughtUtility.NullifyingHediff: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NullDarkness | |
ThoughtWorker_Ascetic.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Postfix | |
ThoughtWorker_Cold.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_Cold_CurrentStateInternal.Postfix | |
ThoughtWorker_Expectations.CurrentStateInternal: post: TweaksGalore.Patch_ThoughtWorker_Expectations_CurrentStateInternal.Postfix | |
ThoughtWorker_Greedy.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Postfix | |
ThoughtWorker_HospitalPatientRoomStats.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Postfix | |
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix | |
ThoughtWorker_LookChangeDesired.CurrentStateInternal: post: RimArchive.HarmonyPatches.Patch_ThoughtWorker_LookChangeDesired | |
ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler | |
ThoughtWorker_MissingTongue.CurrentStateInternal: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
ThoughtWorker_NeedFood.CurrentStateInternal: PRE: Androids.HarmonyPatches.Patch_ThoughtWorker_NeedFood_CurrentStateInternal post: VanillaGenesExpanded.CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix | |
ThoughtWorker_PassionateWork.CurrentStateInternal: PRE: VSE.Passions.PassionPatches.CurrentStateInternal_Prefix | |
ThoughtWorker_Precept_AltarSharing.SharedAltar: PRE: [800]PerformanceFish.ThoughtWorker_Precept_AltarSharingOptimization+SharedAltar_Patch.Prefix post: [800]PerformanceFish.ThoughtWorker_Precept_AltarSharingOptimization+SharedAltar_Patch.Postfix | |
ThoughtWorker_Pretty.CurrentSocialStateInternal: post: BigAndSmall.CurrentSocialStateInternal_Patch.Postfix | |
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal | |
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal | |
ThoughtWorker_PsychicBondProximity.CurrentStateInternal: post: PsychicBondPatch.ThoughtWorker_PsychicBondProximity_CurrentStateInternal_Patch.Postfix | |
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_PsychicDrone_CurrentStateInternal_Patch.Postfix | |
ThoughtWorker_RoomImpressiveness.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Postfix | |
ThoughtWorker_Ugly.CurrentSocialStateInternal: post: BigAndSmall.ThoughtWorker_Ugly_Patch.Postfix | |
ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler | |
ThreatsGenerator.GetIncidentParms: TRANS: VisibleRaidPoints.Patch_ThreatsGenerator.Transpiler | |
TickManager.DoSingleTick: PRE: [800]RocketMan.Patches.TickManager_DoSingleTick_Context_Patch.Prefix, VFECore.DoSingleTick_Patch.Prefix, MParmorLibrary.Patches.DoSingleTick+DoSingleTick_PreFix.PreFix post: VFECore.DoSingleTick_Patch.Postfix TRANS: [2147483647]RocketMan.Patches.TickManager_DoSingleTick_Patch.Transpiler | |
TickManager.TogglePaused: post: CameraPlus.TickManager_TogglePaused_Patch.Postfix | |
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles | |
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles | |
TickManager.get_TickRateMultiplier: PRE: SmartSpeed.SmartSpeed_TickManager_TickRateMultiplier_PreAndPostfix.ModifyTickRate | |
TickManager.set_CurTimeSpeed: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_TickManager.CurTimeSpeed_Prefix | |
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix | |
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler | |
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles | |
TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: WalkerGear.TimeAssignmentSelector_DrawTimeAssignmentSelectorGrid.DrawTimeAssignmentSelectorGrid | |
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix, SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Prefix.CallGUIConfig TRANS: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Transpiler.Transpiler | |
TimeSlower.SignalForceNormalSpeed: PRE: [800]No_Forced_Slowdown.HarmonyPatches.Patch_SignalForceNormalSpeed_Prefix, Program+SlowDown_Patch.SignalForceNormalSpeed | |
TimeSlower.SignalForceNormalSpeedShort: PRE: [800]No_Forced_Slowdown.HarmonyPatches.Patch_SignalForceNormalSpeed_Prefix, Program+SlowDown_Patch.SignalForceNormalSpeedShort | |
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor | |
Toil.AddEndCondition: PRE: AchtungMod.Toil_AddEndCondition_Patch.Prefix | |
Toil.AddFailCondition: PRE: AchtungMod.Toil_AddFailCondition_Patch.Prefix | |
ToilEffects.WithEffect: post: VanillaSocialInteractionsExpanded.WithEffect_Patch.Postfix | |
ToilEffects.WithProgressBar: post: VanillaSocialInteractionsExpanded.WithProgressBar_Patch.Postfix, VanillaTraitsExpanded.WithProgressBar_Patch.Postfix | |
ToilMaker.MakeToil: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Postfix | |
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFECore.Toils_Combat_GotoCastPosition_Patch.Transpiler | |
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Prefix post: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Postfix TRANS: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler | |
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb | |
Toils_Construct.<>c__DisplayClass0_0.<MakeSolidThingFromBlueprintIfNecessary>b__0: TRANS: AchtungMod.Toils_Construct_MakeSolidThingFromBlueprintIfNecessary_Patch.Transpiler | |
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix | |
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently, LWM.DeepStorage.Patch_PlaceHauledThingInCell_Toil.Postfix | |
Toils_Ingest.<>c__DisplayClass13_0.<FinalizeIngest>b__0: PRE: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Prefix post: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Postfix | |
Toils_Ingest.ChewIngestible: post: CM_Callouts.Patches.Toils_Ingest_Patches+Toils_Ingest_ChewIngestible.Postfix | |
Toils_Ingest.TakeMealFromDispenser: post: Hospitality.Toils_Ingest_Patch+TakeMealFromDispenser_Patch.Postfix | |
Toils_Interpersonal.ReduceWill: post: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_ReduceWill | |
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Patches.Toils_LayDown_Patch+ApplyBedThoughts.Replacement, VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Prefix post: VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Postfix | |
Toils_StyleChange.FinalizeLookChange: post: AlienRace.HarmonyPatches.FinalizeLookChangePostfix | |
Toils_Tend.FinalizeTend: PRE: Androids.HarmonyPatches.Patch_Toils_Tend_FinalizeTend post: CM_Callouts.Patches.Toils_Tend_Patches+Toils_Tend_FinalizeTend.Postfix | |
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix | |
TooltipUtility.ShotCalculationTipString: post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix | |
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix | |
TouchPathEndModeUtility.IsCornerTouchAllowed_NewTemp: post: Replace_Stuff.OverMineable.IsCornerTouchAllowed.Postfix | |
TradeDeal.TryExecute: PRE: VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Prefix, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_TradeDeal_TryExecute.Listener, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_TradeDeal_TryExecute+HarmonyPatches_TradeDeal_TryExecuteForGiftsToKurins.Listener post: VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Postfix, KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_TradeDeal_TryExecute.Postfix TRANS: VanillaSocialInteractionsExpanded.TryExecute_Patch.Transpiler | |
TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler | |
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix | |
TradeShip.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix | |
TradeShip.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix | |
TradeShip_KurinTradingRequests.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix | |
TradeUI.DrawTradeableRow: post: TradeHelper.Main+TradePatch4.Postfix TRANS: AlienRace.HarmonyPatches.DrawTradeableRowTranspiler | |
TradeUtility.GetPricePlayerBuy: post: OberoniaAurea.TradeUtility_PricePatch.GetPricePlayerBuy_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler | |
TradeUtility.GetPricePlayerSell: post: OberoniaAurea.TradeUtility_PricePatch.GetPricePlayerSell_Postfix | |
TradeUtility.PlayerSellableNow: post: Hospitality.Patches.TradeUtility_Patch+PlayerSellableNow.Postfix | |
Tradeable.GetPriceFor: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Tradeable.GetPriceFor_Postfix | |
Tradeable.GetPriceTooltip: post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_GetPriceTooltip.Postfix, OberoniaAurea.GetPriceTooltip_Patch.Postfix | |
Tradeable.InitPriceDataIfNeeded: PRE: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_InitPriceDataIfNeeded.Prefix post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_InitPriceDataIfNeeded.Postfix TRANS: SlimeSenpai.EndlessGrowth.Tradeable_InitPriceDataIfNeeded_Patch.Transpiler | |
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck | |
Tradeable.get_TraderWillTrade: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Tradeable.TraderWillTrade_Postfix | |
Tradeable_Pawn.ResolveTrade: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Tradeable_Pawn.ResolveTrade_Postfix TRANS: AlienRace.HarmonyPatches.TradeablePawnResolveTranspiler | |
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix, Mincho_The_Mint_Choco_Slime.Harmony_GetTraderCaravanRole.GetTraderCaravanRolePostFix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler | |
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck | |
TrainingCardUtility.DoTrainableCheckbox: PRE: [2147483647]seekiworks_GiverTheColonyHelper.Patch_TrainingCardUtility.DoTrainableCheckbox_Prefix | |
TrainingCardUtility.TryDrawTrainableRow: PRE: aRandomKiwi.RimThemes.TrainingCardUtility_FinalizeSaving_Patch.Prefix | |
Trait.AllowsWorkType: post: VFEPirates.Trait_AllowsWorkType_Patch.Postfix | |
TraitSet.GainTrait: PRE: VFECore.TraitSet_GainTrait_Patch.Prefix, AlienRace.HarmonyPatches.GainTraitPrefix post: VanillaTraitsExpanded.GainTrait_Patch.Postfix, NeedBarOverflow.Patches.TraitSet_GainTrait.PostfixMethod | |
TraitSet.RemoveTrait: post: NeedBarOverflow.Patches.TraitSet_GainTrait.PostfixMethod | |
Transferable.CanAdjustBy: post: VanillaPsycastsExpanded.Transferable_CanAdjustBy_Patch.Postfix | |
TransferableOneWayWidget.DoRow: post: TradeHelper.Main+CaravanPatch3.Postfix | |
TransferableUIUtility.ContentSourceDescription: PRE: VFECore.TransferableUIUtility_ContentSourceDescription_Patch.Prefix | |
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: Vehicles.CaravanFormation.CanAdjustPawnTransferable TRANS: DragSelect.TransferableUIUtility_Patch.AddDraggableButton | |
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix | |
TransferableUIUtility.DrawTransferableInfo: PRE: QualityColors.QualityColorsMod.AddColors post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_TransferableUIUtility.DrawTransferableInfo_Postfix | |
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler | |
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix, VanillaSocialInteractionsExpanded.Patch_Execute.Prefix | |
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Patches.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix | |
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Patches.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix | |
TransportPodsArrivalAction_GiveGift.Arrived: PRE: KurinDeluxeEdition.HarmonyPatches_KurinBulkPatches.KurinFactionArbiter_TransportPodsArrivalAction_GiveGift_Arrived | |
TravelingTransportPods.Arrived: PRE: VFEPirates.TravelingPawn+TravelingTransportPods_Arrived.Prefix | |
TurretGunUtility.TryFindRandomShellDef: PRE: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Prefix post: MinchoWitch.Harmony_TryFindRandomShellDef.TryFindRandomShellDefPostFix | |
TurretTop.DrawTurret: PRE: CombatExtended.Lasers.Harmony_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix | |
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix | |
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix | |
Type.GetConstructor: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetConstructor_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetConstructor_Patch.Postfix | |
Type.GetMethod: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlags_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlags_Patch.Postfix | |
Type.GetMethod: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlagsAndTypes_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithFlagsAndTypes_Patch.Postfix | |
Type.GetMethod: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithTypes_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetMethodWithTypes_Patch.Postfix | |
Type.GetProperty: PRE: PerformanceFish.System.ReflectionCaching+TypePatches+GetProperty_Patch.Prefix post: PerformanceFish.System.ReflectionCaching+TypePatches+GetProperty_Patch.Postfix | |
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, SmashTools.ProjectSetup.ValidateGUIState, aRandomKiwi.RimThemes.UIRoot_Patch.OnGUIHook | |
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu | |
UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, CameraPlus.Assets.LoadAssetBundle, UpdateLogTool.UpdateHandler.UpdateOnStartup | |
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs, Analyzer.H_KeyPresses.OnGUI | |
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs, Analyzer.H_KeyPresses.OnGUI post: CameraPlus.UIRoot_Play_UIRootOnGUI_Patch.Postfix, RocketMan.KeyBinder.OnGUI | |
UI_BackgroundMain.BackgroundOnGUI: PRE: aRandomKiwi.RimThemes.UI_BackgroundMain_Patch.Prefix | |
UnfinishedThing.get_Creator: PRE: NoJobAuthors.Mod_NoJobAuthors+UnfinishedThing_GetCreator_Patch.Creator | |
UnfinishedThing.get_LabelNoCount: PRE: WeaponUpgrade.WeaponUpgradeHarmony+Patch_UnfinishedThing.Prefix | |
UnfinishedThing.set_Creator: post: NoJobAuthors.Mod_NoJobAuthors+UnfinishedThing_SetCreator_Patch.Creator | |
Utils.Initialize: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_VanillaTradingExpanded.Initialize_Postfix | |
VehiclePawn.PreApplyDamage: PRE: BillDoorsFramework.PreApplyDamage_reFix.Prefix | |
VehiclePawn.TryTakeDamage: PRE: BillDoorsFramework.TryTakeDamage_PreFix.Prefix | |
VehicleRenderer.RenderPawnAt: PRE: [10000]CameraPlus.DotTools+VehicleRenderer_RenderPawnAt_Patch.Prefix | |
VehicleStatHandler.ApplyDamage: PRE: CombatExtended.Compatibility.VehiclesCompat.VehicleArmorPatch.Prefix | |
VehicleTurret.FireTurret: PRE: VFECore.VehicleFramework_Turret_Patch.Prefix post: VFECore.VehicleFramework_Turret_Patch.Postfix | |
VehicleTurret.TurretRotationTick: post: Motorization.VehicleTurret_TurretRotationTick.Postfix | |
Verb.Available: PRE: RatkinWeapons.BeatFire_Patch.Prefix post: VFECore.Available.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb.CanHitTarget: post: VFECore.Shields.ShieldsSystem.CanHitTargetFrom_Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Verb.CanHitTarget_Postfix | |
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb | |
Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb_IsStillUsableBy.Postfix | |
Verb.Notify_EquipmentLost: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.Verb_Notify_EquipmentLost_Patches.Verb_Notify_EquipmentLost_Transpiler | |
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget | |
Verb.TryCastNextBurstShot: PRE: RatkinWeapons.BeatFire_Verb_Patch.Prefix post: BloodAnimations.Verb_TryCastNextBurstShot.TryCastNextBurstShot, MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryCastNextBurstShot.Transpiler, Tacticowl.Verb_TryCastNextBurstShot.Transpiler, MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Transpiler | |
Verb.TryFindShootLineFromTo: PRE: VFECore.Verb_TryFindShootLineFromTo_Patch.Prefix, CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix post: VFECore.Verb_TryFindShootLineFromTo_Patch.Postfix | |
Verb.TryStartCastOn: PRE: [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix, CM_Callouts.Verb_Patches+Verb_TryStartCastOn.Postfix, Tacticowl.DualWield.Patch_TryStartCastOn.Postfix, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Anomaly.TryStartCastOn_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler, Tacticowl.DualWield.Patch_TryStartCastOn.Transpiler | |
Verb.WarmupComplete: post: DubsMintMinimap.Harmony_WarmupComplete.Postfix | |
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource | |
VerbProperties.<ConfigErrors>d__160.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
VerbProperties.AdjustedAccuracy: post: Tacticowl.Patch_AdjustedAccuracy.Postfix TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler | |
VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration, BigAndSmall.Balancing.VerbProperties_AdjustedArmorPenetration_Patch.Postfix | |
VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration | |
VerbProperties.AdjustedCooldown: post: VSE.Stats.StatPatches.AdjustMeleeCooldown TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2 | |
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand, VSE.Stats.StatPatches.AdjustMeleeCooldown, BigAndSmall.VerbProperties_AdjustedCooldown_Patch.Postfix TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1 | |
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix | |
VerbProperties.AdjustedMeleeDamageAmount: post: BigAndSmall.Balancing.AdjustedMeleeDamageAmount_Patch_2.Postfix | |
VerbProperties.AdjustedMeleeDamageAmount: post: BigAndSmall.Balancing.AdjustedMeleeDamageAmount_Patch.Postfix | |
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix, VanillaPsycastsExpanded.VerbProperties_AdjustedMeleeDamageAmount_Patch.Postfix | |
VerbProperties.GetForceMissFactorFor: PRE: MParmorLibrary.Patches.GetForceMissFactorFor+Patch.Fix, MVCF.PatchSets.Trackers.PatchSet_Hediffs.GetForceMissFactorFor_Prefix | |
VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix | |
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix | |
VerbTracker.GetVerbsCommands: post: Tacticowl.DualWield.Patch_VerbTracker_GetVerbsCommands_Postfix.Postfix | |
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb | |
VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler | |
VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix | |
Verb_ArcSprayProjectileFix.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_BeatFire.TryCastShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler | |
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast | |
Verb_CastAbilityArcSprayProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_CastTargetEffect.TryCastShot: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixTargetEffectVerb | |
Verb_ChargeShoot.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix | |
Verb_FlameTrooper.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_JumpToFace.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_Laser.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_LaunchProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix TRANS: BillDoorsFramework.HarmonyPatch_ShiftProj.transp, BreadMoProjOffset.ShiftProj.transp | |
Verb_LaunchProjectile.WarmupComplete: post: CM_Callouts.Verb_LaunchProjectilePatches+Verb_LaunchProjectile_WarmupComplete.Postfix | |
Verb_LaunchProjectile.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix | |
Verb_LaunchProjectileCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_LaunchProjectileCE.TryCastShot: post: BillDoorsFramework.VerbPatch+TryCastShot_PostFix.Postfix | |
Verb_LaunchProjectileCrack.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_LaunchProjectileYuran.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_LotlQiIntensifyShoot.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix | |
Verb_LotlQiSupplementShoot.get_Projectile: post: MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix | |
Verb_MarkForArtillery.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_MeleeAttack.CreateCombatLog: post: CM_Callouts.Verb_MeleeAttack_Patches+Verb_MeleeAttack_CreateCombatLog.Postfix | |
Verb_MeleeAttack.GetDodgeChance: post: BigAndSmall.VerbMeleeAttack_GetDodgeChance.Postfix | |
Verb_MeleeAttack.SoundMiss: post: DamageMotes.Verb_MeleeAttack_Patch.Postfix | |
Verb_MeleeAttack.TryCastShot: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_TryCastShot.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_Verb_MeleeAttack.TryCastShot_Postfix | |
Verb_MeleeAttackCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_MeleeAttackDamage.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix | |
Verb_ShieldDetonation.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_Shoot.TryCastShot: post: Fortification.Harmony_Verb_Shoot.Postfix | |
Verb_ShootBeam.ApplyDamage: TRANS: MVCF.PatchSets.Trackers.PatchSet_Hediffs.FixBeamVerb | |
Verb_ShootCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_ShootCE.TryCastShot: post: Fortification.Harmony_Verb_ShootCE.Postfix | |
Verb_ShootCE_Fortress.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_ShootCE_Skill.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_ShootCustom.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_ShootCustomCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_ShootMortarCE.TryCastGlobalShot: PRE: TurretCollection.CEpatch.Harmonypatch.HarmonyPatchForTravelingShell.Prefix post: BillDoorsFramework.MortarPatch+TryCastShot_PostFix.Postfix | |
Verb_ShootNotUnderRoof.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_ShootNotUnderRoofCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_ShootNotUnderRoofMortarCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_ShootNotUnderRoofOneUse.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_ShootNotUnderRoofOneUseCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume | |
Verb_ShootUsingMechBattery.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_ShootUsingMechBatteryCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_ShootUsingMechBatteryNotUnderRoofCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_Shoot_Fortress.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_Shoot_Skill.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_SpewFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_Spray.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
Verb_WyvernFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix | |
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix | |
VirtualFileInfoExt.LoadAsXDocument: PRE: [2147483647]seekiworks_GiverTheColonyHelper.ModOption+Patch_Base64XMLDecoder.LoadAsXDocument_Prefix | |
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns | |
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns | |
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix | |
WealthWatcher.ForceRecount: PRE: BetterPrerequisites.WealthWatcher_ForceRecount_Patch.WealthCountStart post: BetterPrerequisites.WealthWatcher_ForceRecount_Patch.WealthCountEnd | |
WeatherDecider.get_ForcedWeather: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_WeatherDecider.ForcedWeather_Postfix | |
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix | |
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix | |
Widgets.ButtonImage: PRE: aRandomKiwi.RimThemes.Widgets_ButtonImage_Patch.Prefix | |
Widgets.ButtonTextSubtle: PRE: aRandomKiwi.RimThemes.ButtonTextSubtle_Patch.Prefix | |
Widgets.ButtonTextWorker: PRE: aRandomKiwi.RimThemes.ButtonTextWorker_Patch.Prefix post: aRandomKiwi.RimThemes.ButtonTextWorker_Patch.Postfix | |
Widgets.DefIcon: PRE: CombatExtended.HarmonyCE.Harmony_Widgets.Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix | |
Widgets.DrawWindowBackground: PRE: aRandomKiwi.RimThemes.DrawWindowBackground2_Patch.Prefix | |
Widgets.DrawWindowBackground: PRE: aRandomKiwi.RimThemes.DrawWindowBackground_Patch.Prefix | |
Widgets.GetIconFor: post: KurinDeluxeEdition.HarmonyPatches_Kurin+HarmonyPatches_Widgets_GetIconFor.Postfix | |
Widgets.InfoCardButtonWorker: post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Widgets_InfoCardButtonWorker.Postfix | |
Widgets.Label: PRE: aRandomKiwi.RimThemes.Widgets_Label1_Patch.Prefix | |
Widgets.Label: PRE: aRandomKiwi.RimThemes.Widgets_Label2_Patch.Prefix post: aRandomKiwi.RimThemes.Widgets_Label2_Patch.Postfix | |
Widgets.TextArea: PRE: aRandomKiwi.RimThemes.Widgets_TextArea_Patch.Prefix | |
Widgets.TextField: PRE: aRandomKiwi.RimThemes.Widgets_TextField_Patch.Prefix | |
Widgets.WidgetsOnGUI: post: CameraPlus.Widgets_WidgetsOnGUI_Patch.Postfix | |
WidgetsWork.DrawWorkBoxBackground: TRANS: VSE.Passions.PassionPatches.DrawWorkBoxBackground_Transpiler | |
WidgetsWork.DrawWorkBoxFor: TRANS: DragSelect.WidgetsWork_Patch.AddDraggableButtonForCheckbox, DragSelect.WidgetsWork_Patch.AddDraggableButtonForNumber | |
WildPlantSpawner.CalculatePlantsWhichCanGrowAt: post: TabulaRasa.Patch_WildPlantSpawner_CalculatePlantsWhichCanGrowAt.Postfix | |
WildPlantSpawner.CheckSpawnWildPlantAt: PRE: TabulaRasa.Patch_WildPlantSpawner_CheckSpawnWildPlantAt.Prefix | |
WindManager.WindManagerTick: TRANS: PerformanceFish.MiscOptimizations+WindManager_WindManagerTick.Transpiler | |
WindManager.get_WindSpeed: post: [-2147483648]seekiworks_GiverTheColonyHelper.Patch_WindManager.WindSpeed_Postfix | |
Window.Close: post: aRandomKiwi.RimThemes.Window_Close_Patch.Listener | |
Window.Notify_ResolutionChanged: post: TacticalGroups.HarmonyPatches.IsPlayingDirty_Postfix | |
Window.PostClose: post: Brrainz.CrossPromotion.Page_ModsConfig_PostClose_Postfix | |
Window.SetInitialSizeAndPosition: post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Window_SetInitialSizeAndPosition.Postfix | |
Window.WindowOnGUI: PRE: aRandomKiwi.RimThemes.WindowStackOnGUI_Patch.Prefix | |
WindowStack.Add: PRE: aRandomKiwi.RimThemes.WindowsStack_Add_Patch.Prefix post: SmashTools.HighPriorityInputs.WindowAddedToStack, [-2147483648]seekiworks_GiverTheColonyHelper.Patch_WindowStack.Add_Postfix | |
WindowStack.HandleEventsHighPriority: post: SmashTools.HighPriorityInputs.HighPriorityOnGUI | |
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs | |
WindowStack.TryRemove: PRE: aRandomKiwi.RimThemes.WindowStack_TryRemove_Patch.Prefix post: SmashTools.HighPriorityInputs.WindowRemovedFromStack | |
Window_Analyzer.LoadEntries: PRE: PerformanceFish.AnalyzerFixes+XmlParser.CollectXmlData | |
WorkGiver.ShouldSkip: PRE: RatkinWeapons.BeatFire_Job_Patch.Prefix | |
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler | |
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix | |
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix | |
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix | |
WorkGiver_DoBill.ClosestUnfinishedThingForBill: PRE: NoJobAuthors.Mod_NoJobAuthors+WorkGiver_DoBill_ClosestUnfinishedThingForBill_Patch.ClosestUnfinishedThingForBill | |
WorkGiver_DoBill.FinishUftJob: TRANS: NoJobAuthors.Mod_NoJobAuthors+WorkGiver_DoBill_FinishUftJob_Patch.FinishUftJob | |
WorkGiver_DoBill.StartOrResumeBillJob: post: MendAndRecycle.MendAndRecycleMod.ReplaceJob TRANS: NoJobAuthors.Mod_NoJobAuthors+WorkGiver_DoBill_StartOrResumeBillJob_Patch.StartOrResumeBillJob | |
WorkGiver_DoBill.TryFindBestIngredientsHelper: post: PerformanceFish.JobSystem.WorkGiver_DoBillOptimization+TryFindBestIngredientsHelper_Patch.Postfix | |
WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: PerformanceFish.JobSystem.WorkGiver_DoBillOptimization+TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix post: WeaponUpgrade.WeaponUpgradeHarmony+Patch_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper.Postfix TRANS: PerformanceFish.JobSystem.WorkGiver_DoBillOptimization+TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler | |
WorkGiver_FillAlchemyStove.HasJobOnThing: post: AlienRace.HarmonyPatches.GenericHasJobOnThingPostfix | |
WorkGiver_FillAlchemyStove.JobOnThing: post: AlienRace.HarmonyPatches.GenericJobOnThingPostfix | |
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix | |
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix | |
WorkGiver_GrowerSow.JobOnCell: TRANS: VanillaSocialInteractionsExpanded.WorkGiver_Patches.JobOnCellTranspiler, MechanoidModificationsLW.HarmonyUtility.RacePropWorkTypeSkillReplacer | |
WorkGiver_Haul.PotentialWorkThingsGlobal: post: PerformanceFish.JobSystem.WorkGiver_HaulOptimization+PotentialWorkThingsGlobal_Patch.Postfix | |
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix | |
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: TweaksGalore.Patches_HunterMelee+Patch_WorkGiver_HunterHunt_HasHuntingWeapon.Prefix, MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon post: TweaksGalore.Patches_HunterMelee+Patch_WorkGiver_HunterHunt_HasHuntingWeapon.Postfix, CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix | |
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Patches.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix | |
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix | |
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix | |
WorkGiver_Merge.JobOnThing: PRE: PerformanceFish.JobSystem.WorkGiver_MergeOptimization+JobOnThing_Patch.Prefix | |
WorkGiver_Repair.HasJobOnThing: post: MParmorLibrary.Patches.WorkGiver_RepairPostFix+WorkGiver_Repair_PostFix.Postfix TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler | |
WorkGiver_RescueDowned.HasJobOnThing: PRE: Hospitality.Patches.WorkGiver_RescueDowned_Patch+HasJobOnThing_Patch.Prefix | |
WorkGiver_RescueDowned.ShouldSkip: post: Hospitality.Patches.WorkGiver_RescueDowned_Patch+ShouldSkip_Patch.Postfix | |
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix, VanillaTraitsExpanded.ShouldSkip_Patch.Postfix | |
WorkGiver_TakeToPen.PotentialWorkThingsGlobal: PRE: Hospitality.Patches.WorkGiver_TakeToPen_Patch+PotentialWorkThingsGlobal.Prefix | |
WorkGiver_Tame.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix | |
WorkGiver_Train.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix | |
WorkGiver_Warden_DeliverFood.JobOnThing: PRE: TabulaRasa.Patch_WardenDeliverFood_JobOnThing.Prefix | |
WorkGiver_Warden_Feed.JobOnThing: PRE: TabulaRasa.Patch_WardenFeed_JobOnThing.Prefix | |
WorkshopItems.Notify_Subscribed: post: Brrainz.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix | |
World.ExposeData: PRE: aRandomKiwi.RimThemes.World_ExposeData_Patch.Prefix | |
World.FinalizeInit: PRE: aRandomKiwi.RimThemes.World_FinalizeInit_Patch.Prefix, AchtungMod.World_FinalizeInit_Patch.Prefix post: CameraPlus.World_FinalizeInit_Patch.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Patch_World_FinalizeInit.Postfix, Patch_World_FinalizeInit.Postfix | |
World.NaturalRockTypesIn: post: VFECore.World_NaturalRockTypesIn_Patch.Postfix, PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix | |
World.WorldUpdate: post: PrepareLanding.Patches.PatchWorldUpdate.WorldUpdatePostFix | |
World.get_PlayerWealthForStoryteller: post: VanillaTradingExpanded.Bank+World_PlayerWealthForStoryteller_Patch.Postfix | |
WorldCameraDriver.JumpTo: PRE: TacticalGroups.HarmonyPatches.EntriesDirty | |
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler | |
WorldGenStep_Components.GenerateFromScribe: PRE: aRandomKiwi.RimThemes.WorldGenStep_Components_GenerateFromScribe_Patch.Prefix | |
WorldGenStep_Components.GenerateWithoutWorldData: PRE: aRandomKiwi.RimThemes.WorldGenStep_Components_GenerateWithoutWorldData_Patch.Prefix | |
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix | |
WorldGenStep_Terrain.GenerateFromScribe: PRE: aRandomKiwi.RimThemes.WorldGenStep_Terrain_GenerateFromScribe_Patch.Prefix, aRandomKiwi.RimThemes.WorldGenStep_Terrain_GenerateWithoutWorldData_Patch.Prefix | |
WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix | |
WorldGenerator.GenerateFromScribe: PRE: aRandomKiwi.RimThemes.WorldGenerator_GenerateFromScribe_Patch.Prefix | |
WorldGenerator.GenerateWithoutWorldData: PRE: aRandomKiwi.RimThemes.WorldGenerator_GenerateWithoutWorldData_Patch.Prefix | |
WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix | |
WorldInterface.WorldInterfaceOnGUI: post: CombatExtended.HarmonyCE.Harmony_WorldInterface+Harmony_WorldInterface_WorldInterfaceOnGUI.Postfix, PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix | |
WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix | |
WorldObject.Destroy: PRE: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_Destroy.Prefix, TacticalGroups.HarmonyPatches.Caravan_Destroy_Prefix | |
WorldObject.SpawnSetup: post: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_SpawnSetup.Postfix | |
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix | |
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache | |
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache | |
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache | |
WorldPawnGC.GetCriticalPawnReason: post: OberoniaAurea_Frame.GetCriticalPawnReason_Patch.Postfix | |
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle | |
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects | |
WorldReachability.CanReach: PRE: RocketMan.Optimizations.WorldReachability_Patch+WorldReachability_CanReach_Patch.Prefix | |
WorldRenderer.RegenerateDirtyLayersNow_Async: PRE: aRandomKiwi.RimThemes.WorldRenderer_RegenerateDirtyLayersNow_Async_Patch.Prefix | |
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton | |
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook | |
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook | |
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing | |
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents | |
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop | |
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI | |
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate | |
WornGraphicData.BeltOffsetAt: PRE: Mincho_The_Mint_Choco_Slime.Harmony_WornGraphicData+Harmony_BeltOffsetAt.BeltOffsetAtPrefix | |
WornGraphicData.BeltScaleAt: PRE: Mincho_The_Mint_Choco_Slime.Harmony_WornGraphicData+Harmony_BeltScaleAt.BeltScaleAtPrefix | |
Xenogerm.PawnIdeoDisallowsImplanting: post: BigAndSmall.PawnIdeoDisallowsImplantingPatch.Postfix | |
XmlInheritance.TryRegister: PRE: aRandomKiwi.RimThemes.XmlInheritance_TryRegister_Patch.Prefix | |
Zone_Stockpile.GetGizmos: post: SaveStorageSettings.Patch_Zone_Stockpile_GetGizmos.Postfix | |
Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix | |
_TerrainGrid.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VFECore.TerrainGrid_SetTerrain_Postfix | |
_WorkGiver_ConstructFinishFrames.Postfix: PRE: VFECore.QualityBuilder_WorkGiver_ConstructFinishFrames_Patch.Prefix | |
Harmony versions present: 2.3.3.0: bs.performance, mehni.rimworld.pickupandhaul.main, Bubbles, RimHUD, net.pardeike.rimworld.mods.achtung, MapPreviewMod.Main, Krkr.Rule56, OskarPotocki.VanillaPsycastsExpanded, Krkr.RocketMan, Orion.Hospitality, LotusLand.WeaponUpgrade, prepatcher, SmashPhil.SmashTools, net.pardeike.rimworld.lib.harmony, RedMattis.BigAndSmall_Early, SmashPhil.VehicleFramework_preload, mehni.rimworld.numbers, Neronix17.TabulaRasa.RimWorld, latta.devl10n, alt4s.primitivefridge, Troy_Alias.TacticalGroups, net.pardeike.rimworld.mod.camera+, fuu.bloodanimations, seekiworks_GiverTheColonyHelper.HarmonyPatch, RedMattis.BetterPrerequisites, SmashPhil.VehicleFramework, CM_Callouts, OskarPotocki.VanillaTraitsExpanded, localghost.transmog, cat2002.showhair, BD_HarmonyPatches, WalkerGear, ChJees.Androids, Tacticowl, com.savestoragesettings.rimworld.mod, legodude17.mvcf, Ancot.MiliraRaceHarmonyPatch, CombatExtended.HarmonyCE, co.uk.epicguru.meleeanimation, MechanoidModificationsLW, Uuugggg.rimworld.Replace_Stuff.main, Ancot.AncotLibraryPatch_WeaponCharge, Amnabi.Knockback, Mincho_The_Mint_Choco_Slime, MinchoWitch, Andromeda.NiceHealthTab, Chamber, ICanWearThis, mechanoid.mechanitor, AmCh.NeedBarOverflow, Linkolas.Stabilize, Luapo.ghoulWorkAble, rimworld.gguake.ApparelBodytypeResolver, Marilyn_the_Mincho_Worshipper_Witch, AOBA.TheDeadManSwitch, com.NewRatkin.rimworld.mod, MYDE.ExGTWorldWar, com.github.harmony.rimworld.mod.expandedincidents, XFMParmor_HarmonyPatch, fr.slimesenpai.rimworld.endlessgrowth, io.github.ratysz.madskills, Patch_MechanitorUtility, KB_Prioritize_Research, Amnabi.ExplosionFaction, OskarPotocki.VanillaTradingExpanded, goudaQuiche.MoharFramework.YAHA, MapPreview.Main, UnlimitedHugs.DefensivePositions, Syrus.SimpleSidearmsSwitchWeapon, smashphil.updatelog, brrainz.lib.dynamicworktypes, NonPlayerAssaultRelease, Saclean.patch, mehni.rimworld.FoodAlert.main, GiverTheColonyHelperForAnomalyPatch.HarmonyPatch, OberoniaAurea.Harmony, CombatExtended.Compatibility.VehiclesCompat, BD_HarmonyPatchesCE, FarmerJoe.GWVersionParryGalore, LunarFramework.Main, adaptive.storage.framework, seekiworks_GiverTheColonyHelper.LoadAsXDocument.HarmonyPatch, AOBA.TheDeadManSwtich.Story, com.theonly8z.callforintel, AmCh.ImprovedNeedIndicator, LunarFramework.Compat.HugsLib, VanillaTradingExpandedEarly.Mod, notfood.mendandrecycle, Doug.NoJobAuthors, Melee Animation, TheGooseBehindTheSlaughter.FuckForceSlowdown, dingo.rimworld.no_forced_slowdown, net.pardeike.rimworld.mods.rangefinder, porio.tunnulerfix, PureMJ.MjRimMods.VanillaFixHaulAfterSlaughter, com.EponaRenaissance.rimworld.mod, visibleraidpoints.1trickPonyta, cedaro.PinyinQuickSearch, Smuffle.HarvestOrgansPostMortem, rimworld.LTS.implants, TimmyLiang.TradeHelper, Allow_Tool_Fixed_Patch.HarmonyPatch, com.minchoWitch.sutsut, Telardo.DragSelect, BD_HarmonyPatchesVF, IFC.Patch, Amnabi.ExplosionFactioYuran, MoharFW.MoharGfx, goudaQuiche.MoharOHFP, Eponarenaissance.EponaAdventures, FarmerJoe.GravGun, GiverTheColonyHelperForAnimalSimpleCommand_Patch.HarmonyPatch, GiverTheColonyHelperForVanillaTradingExpanded_Patch.HarmonyPatch, GiverTheColonyHelperForVanillaEventsExpanded_Patch.HarmonyPatch, GiverTheColonyHelperForCharacterEditor_Patch.HarmonyPatch, Luapo.ghoulWorkAble.otherModPatch, rimworld.gguake.maru, MiliraCE.Main, Nearmaere.patch, Telardo.NumbersTraitAddOn, pawn.education, KongMD.QEE, net.avilmask.rimworld.mod.RPG_CEPatches, psychic_bond_patch, OberoniaAureaFrame_Hramony, OberoniaAurea.Hyacinth.Harmony, Syrchalis.Rimworld.UniversalFermenter, HemogenPatch, mechanoidtor.patch, MapPreview.Compat.VFECore; 2.3.2.0: Dubwise.DubsMintMenus, OskarPotocki.VFECore, brrainz.mod.features, brrainz-crosspromotion, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, VFEPirates.Mod, OskarPotocki.HeavyWeapons, ModSettingsFrameworkMod, Dubwise.PerformanceAnalyzer, GraphicCustomization.Mod, Kikohi.PipeSystem, Kikohi.KCSG, Dubwise.DubsMintMinimap; 2.3.1.1: Inoshishi3.KTTFDEinit, WeaponSwitch.Mod, rimworld.erdelf.alien_race.main, Fortification, com.alphamechs, Inoshishi3.KTTFDE, vanillaexpanded.skills, BetterInfoCard, AOBAUtilities, Rimworld.Grimworld.Framework.main, com.alphaanimals, com.yayo.yayoAni, de.hatti.rimworld.mod.qualitybuilder, DwarfGekko_PathForCE_By3H, com.smartspeed, BM_ApparelSetMod, com.rimfridge.rimworld.mod, Kikohi.VanillaEventExpanded, com.VFEProps, Inoshishi3.KTTFDERoyaltyPatch, kikohi.BetterGroundPenetratingScanner, FortificationCE, Grimworld.Framework.ItemLimiter, Inoshishi3.KTTFDEV, Inoshishi3.KTTFDEM, mlie.RealisticHumanSounds; 2.2.2.0: UnlimitedHugs.HugsLib, com.neitsa.preparelanding, Neronix17.TweaksGalore.RimWorld, MechcratesMod, rimworld.mod.charactereditor, UnlimitedHugs.AllowTool, OskarPotocki.VanillaSocialInteractionsExpanded, com.regex.RimArchiveMain, com.AxolotlFactionExpand.rimworld.mod, PeteTimesSix.SimpleSidearms, grimworld.framework, net.littlewhitemouse.LWM.DeepStorage, Neclose.patch, fxz.ratkinweapons, BreadMo_VanillaProjOffset, QualityBionicsContinued, DwS.TurretCollection.CEpatch.Harmonypatch, DwS.SimpleTurret.CEpatch.Harmonypatch, BD_PredefChar, FaceDown.Mod, legodude17.QualityColors, Vehicles_of_Grimworld.Mod, com.Axolotl.rimworld.mod, saleofminerals, Dragonian.Patch, com.SYS.rimworld.mod, kapa.PawnNameZH, fxz.appareldura, RTC_HarmonyPatches, RatkinWeaponsPlus_Shield_CE.Patch, RatkinShield_CE.Patch; 2.2.1.0: Maru.TerrainSkip; 2.2.0.0: XF.Weapon_HarmonyPatch; 2.1.1.0: AnimalSimpleCommand.HarmonyPatch; 2.1.0.0: kahdeg.KillFeed, com.CaesarV6.DamageMotes.Patch; 2.0.4.0: AnimalMeleeWeapon.HarmonyPatch; 2.0.2.0: Bar0th.NoRandomRelations, com.rimworld.Dalrae.Nemonian_Commission; 2.0.0.8: rimworld.aRandomKiwi.RimTheme, rimworld.Nals.FacialAnimation, eagle0600.expandablePlants, rimworld.randomKiwi.CMP, rimworld.randomKiwi.FFM, rimworld.randomKiwi.RFM; 2.0.0.7: MemeGoddess.SearchAndDestroy | |
Platform information: (hidden, use publishing options to include) | |
Log file contents: | |
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed' | |
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc' | |
Initialize engine version: 2019.4.30f1 (e8c891080a1f) | |
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
D3D11 device created for Microsoft Media Foundation video decoding. | |
Command line arguments: -savedatafolder=[Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
RimWorld 1.5.4297 rev1079 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Save data folder overridden to [Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.BOSSEnforcer. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\2943233609 | |
D:\SteamLibrary\steamapps\workshop\content\294100\2946883879 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARNeclose. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\2940874036 | |
D:\SteamLibrary\steamapps\workshop\content\294100\2946352547 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARSaclean. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\2939935199 | |
D:\SteamLibrary\steamapps\workshop\content\294100\2946350234 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: roolo.RunAndGun. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\1204108550 | |
D:\SteamLibrary\steamapps\workshop\content\294100\3221373644 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod Anomaly <packageId> contains word "Ludeon", which is reserved for official content. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod Biotech <packageId> contains word "Ludeon", which is reserved for official content. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod Ideology <packageId> contains word "Ludeon", which is reserved for official content. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod Royalty <packageId> contains word "Ludeon", which is reserved for official content. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod 麻酱的美狐增强补丁 dependency (miho.fortifiedoutremer) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod 萌螈派系拓展 临时ce补丁(仅武器) dependency (ceteam.combatextended) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod 萌螈派系拓展 临时ce补丁(仅武器) dependency (hentailoliteam.axolotl.factionexpand) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod SCV Ready dependency (aoba.exosuit.framework) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod Amplified Mobility Platform dependency (aoba.exosuit.framework) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod pphhyy's Tox Weapons CE Patches dependency (pphhyy.ToxWeapons) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod [TY2.0]天鹰核心 Aquila2.0 Core dependency (brrainz.harmony) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod Biotech Expansion - Mammalia 简体中文 dependency (biotexpans.mammalia) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.BOSSEnforcer. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\2943233609 | |
D:\SteamLibrary\steamapps\workshop\content\294100\2946883879 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARNeclose. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\2940874036 | |
D:\SteamLibrary\steamapps\workshop\content\294100\2946352547 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARSaclean. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\2939935199 | |
D:\SteamLibrary\steamapps\workshop\content\294100\2946350234 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: roolo.RunAndGun. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\1204108550 | |
D:\SteamLibrary\steamapps\workshop\content\294100\3221373644 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ReflectionTypeLoadException getting types in assembly OberoniaAureaGene.Snowstorm: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. | |
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) | |
at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <69945a8ed6c540cf90b578de735e0605>:0 | |
Loader exceptions: | |
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.GameCondition_ExtremeSnowstormBase member:(null) signature:<none> | |
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 01000078 (from typeref, class/assembly OberoniaAureaGene.HediffComp_SnowstormSpeech, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000da (from typeref, class/assembly OberoniaAureaGene.HediffGiver_SnowExtremeMechanoidBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) | |
=> System.TypeLoadException: Could not resolve type with token 010000dd (from typeref, class/assembly OberoniaAureaGene.HediffGiver_SnowExtremeBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Prepatcher: Starting... (vanilla load took 4.520044s) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Performance Fish!!! | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Performance Fish finished applying prepatches in 1.6557209 seconds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Prepatcher: Game processing took 2024.8406ms | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Prepatcher: Serializing patched assemblies | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Prepatcher: Serializing took 1112.8385ms | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Prepatcher: Setting refonly | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Prepatcher: Loading patched assemblies | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Prepatcher: Done loading | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Command line arguments: -savedatafolder=[Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
RimWorld 1.5.4297 rev1079 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Save data folder overridden to [Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.BOSSEnforcer. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\2943233609 | |
D:\SteamLibrary\steamapps\workshop\content\294100\2946883879 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARNeclose. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\2940874036 | |
D:\SteamLibrary\steamapps\workshop\content\294100\2946352547 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARSaclean. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\2939935199 | |
D:\SteamLibrary\steamapps\workshop\content\294100\2946350234 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: roolo.RunAndGun. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\1204108550 | |
D:\SteamLibrary\steamapps\workshop\content\294100\3221373644 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod Anomaly <packageId> contains word "Ludeon", which is reserved for official content. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod Biotech <packageId> contains word "Ludeon", which is reserved for official content. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod Ideology <packageId> contains word "Ludeon", which is reserved for official content. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod Royalty <packageId> contains word "Ludeon", which is reserved for official content. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod 麻酱的美狐增强补丁 dependency (miho.fortifiedoutremer) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod 萌螈派系拓展 临时ce补丁(仅武器) dependency (ceteam.combatextended) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod 萌螈派系拓展 临时ce补丁(仅武器) dependency (hentailoliteam.axolotl.factionexpand) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod SCV Ready dependency (aoba.exosuit.framework) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod Amplified Mobility Platform dependency (aoba.exosuit.framework) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod pphhyy's Tox Weapons CE Patches dependency (pphhyy.ToxWeapons) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod [TY2.0]天鹰核心 Aquila2.0 Core dependency (brrainz.harmony) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Mod Biotech Expansion - Mammalia 简体中文 dependency (biotexpans.mammalia) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.BOSSEnforcer. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\2943233609 | |
D:\SteamLibrary\steamapps\workshop\content\294100\2946883879 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARNeclose. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\2940874036 | |
D:\SteamLibrary\steamapps\workshop\content\294100\2946352547 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: ZH.ChinesePack.HARSaclean. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\2939935199 | |
D:\SteamLibrary\steamapps\workshop\content\294100\2946350234 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried loading mod with the same packageId multiple times: roolo.RunAndGun. Ignoring the duplicates. | |
D:\SteamLibrary\steamapps\workshop\content\294100\1204108550 | |
D:\SteamLibrary\steamapps\workshop\content\294100\3221373644 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ReflectionTypeLoadException getting types in assembly OberoniaAureaGene.Snowstorm: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. | |
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) | |
at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <69945a8ed6c540cf90b578de735e0605>:0 | |
Loader exceptions: | |
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.GameCondition_ExtremeSnowstormBase member:(null) signature:<none> | |
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.GameCondition_ExtremeSnowstormBase member:(null) signature:<none> | |
=> System.TypeLoadException: Could not resolve type with token 01000078 (from typeref, class/assembly OberoniaAureaGene.HediffComp_SnowstormSpeech, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.HediffComp_SnowstormSpeech member:(null) signature:<none> | |
=> System.TypeLoadException: Could not resolve type with token 010000da (from typeref, class/assembly OberoniaAureaGene.HediffGiver_SnowExtremeMechanoidBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.HediffGiver_SnowExtremeMechanoidBase member:(null) signature:<none> | |
=> System.TypeLoadException: Could not resolve type with token 010000dd (from typeref, class/assembly OberoniaAureaGene.HediffGiver_SnowExtremeBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.HediffGiver_SnowExtremeBase member:(null) signature:<none> | |
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.GameCondition_ExtremeSnowstormBase member:(null) signature:<none> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Prepatcher: Restarted with the patched assembly, going silent. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[HugsLib] version 11.0.4 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[HugsLib] early-initializing AllowTool | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
1.5.8928 :: | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
3.0.9046 :: | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[CE] ReflectionTypeLoadException while looking for compat patches in assembly OberoniaAureaGene.Snowstorm: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. | |
[Ref DD3C3231] | |
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) | |
at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at <0x20753146330 + 0x001bb> <unknown method> | |
Loader exceptions: | |
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.GameCondition_ExtremeSnowstormBase member:(null) signature:<none> | |
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.GameCondition_ExtremeSnowstormBase member:(null) signature:<none> | |
=> System.TypeLoadException: Could not resolve type with token 01000078 (from typeref, class/assembly OberoniaAureaGene.HediffComp_SnowstormSpeech, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.HediffComp_SnowstormSpeech member:(null) signature:<none> | |
=> System.TypeLoadException: Could not resolve type with token 010000da (from typeref, class/assembly OberoniaAureaGene.HediffGiver_SnowExtremeMechanoidBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.HediffGiver_SnowExtremeMechanoidBase member:(null) signature:<none> | |
=> System.TypeLoadException: Could not resolve type with token 010000dd (from typeref, class/assembly OberoniaAureaGene.HediffGiver_SnowExtremeBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.HediffGiver_SnowExtremeBase member:(null) signature:<none> | |
=> System.TypeLoadException: Could not resolve type with token 01000074 (from typeref, class/assembly OberoniaAureaGene.GameCondition_ExtremeSnowstormBase, OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:OberoniaAureaGene, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null type:OberoniaAureaGene.GameCondition_ExtremeSnowstormBase member:(null) signature:<none> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
patched | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
CE: Loading Mod Part | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Combat Extended :: initialized | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
patched at 69 Objmodel False | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
man turret reload patched at 28 Macro True | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
man turret reserve patched at 187 ldc.i4.1 Macro True | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[KB_Prioritize_Research] - patching to allow research prioritizing. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Mod Androids for RW 1.5 has packaged the base-game Rimworld assemblies | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] ========================================================================== | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] Analyzer Running In Debug Mode | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Analyzer] ========================================================================== | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
DubsMintMenus v1.3.1086 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
<color=magenta>[GW4kArmor]</color> Hello, world! | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[GiverTheColonyHelper] Ver 2305 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ICanWearThis Harmony Patches Success | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Interaction Bubbles v3.1] Initialized | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
<color=#66ffb5>[MeleeAnim]</color> Hello, world! | |
Build date: 11/5/2024 6:55 PM | |
Loaded assemblies (13): | |
0BetterFloatMenu, Version=15.0.0.0, Culture=neutral, PublicKeyToken=null, | |
0ColourPicker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, | |
AMRetextureSupport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null, | |
Meta.Numerics, Version=3.1.0.0, Culture=neutral, PublicKeyToken=67d25c65a6631347, | |
ModRequestAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, | |
ModRequestAPI.Models, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, | |
Unity.Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null, | |
zAnimationMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, | |
AM.FacialAnimationPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null, | |
AM.AlienRacesPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null, | |
AM.CAI5000Patch, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, | |
zz.AM.CombatExtendedPatch, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, | |
AM.VehiclesPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
<color=#66ffb5>[MeleeAnim]</color> Scanning 471 mods for animation data... | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
<color=#66ffb5>[MeleeAnim]</color> Found 1 mod folders with animation data, total 69 loadable files. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
<color=#66ffb5>[MeleeAnim]</color> [<color=#63e0ff>Facial Animation Patch</color>] Successfully loaded Facial Animation patch. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
<color=#66ffb5>[MeleeAnim]</color> <color=#ffa8fc>[Alien Races Patch]</color> Loaded alien races patch! | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
<color=#66ffb5>[MeleeAnim]</color> Initialized CAI-5000 patch | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
<color=#66ffb5>[MeleeAnim]</color> [<color=#63e0ff>CE Patch</color>] Loaded and applied CE patch. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
<color=#66ffb5>[MeleeAnim]</color> <color=#ffa8fc>[Vehicle Framework Patch]</color> Loaded vehicle framework patch! | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Quality Bionics (Continued)] Skipping BodyPartDef_GetMaxHealth patch since EBF is present | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
QualityBuilder successfully patched Replace Stuff | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[RimHUD v1.15.3] Initialized | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
RimSaves NX | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
RimThemes NX | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Tried to use an uninitialized DefOf of type TimeAssignmentDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while instantiating a mod of type WalkerGear.WalkerGear: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Null method for WalkerGear | |
[Ref 32CB147E] | |
at HarmonyLib.PatchProcessor.Patch () [0x0001d] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at <0x207962fb140 + 0x00162> <unknown method> | |
at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&) | |
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
--- End of inner exception stack trace --- | |
[Ref DABBB020] | |
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00014] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Reflection.MonoCMethod.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0007a] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x00213] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00095] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at Verse.LoadedModManager.CreateModClasses () [0x0007e] in <69945a8ed6c540cf90b578de735e0605>:0 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[VanillaFixHaulAfterSlaughter 0.3.0] Mod Loaded. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Error while instantiating a mod of type VSE.SkillsMod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidProgramException: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:CharacterEditor.SkillTool.GetSkillAsSeparatedString_Patch0 (RimWorld.SkillRecord): IL_0085: call 0x00000021 | |
[Ref 4BE8FF0F] | |
at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00094] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at HarmonyLib.PatchProcessor.Patch () [0x000fc] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <abec11463bc04855a5322a0a868aeb22>:0 | |
at VSE.CharacterEditorPatches.Do (HarmonyLib.Harmony harm) [0x0019c] in <01a0c5deb2f94ffeaefc22069c727ab1>:0 | |
at VSE.ModCompat.Init () [0x00096] in <01a0c5deb2f94ffeaefc22069c727ab1>:0 | |
at <0x20797362120 + 0x00152> <unknown method> | |
at (wrapper managed-to-native) System.Reflection.MonoCMethod.InternalInvoke(System.Reflection.MonoCMethod,object,object[],System.Exception&) | |
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
--- End of inner exception stack trace --- | |
[Ref DABBB020] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
[Visible Raid Points] Loaded. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
PawnNameZH载入 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
D:\SteamLibrary\steamapps\workshop\content\294100\2556008664\1.5\Languages\ChineseSimplified | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
载入Trans43768 | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
D:\SteamLibrary\steamapps\workshop\content\294100\2556008664\Languages\ChineseSimplified | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ROCKETMAN: loading plugin failed Could not find a part of the path 'D:\SteamLibrary\steamapps\workshop\content\294100\2479389928\1.5\Plugins\Experimental'.:[Ref B84AB738] | |
at System.IO.__Error.WinIOError (System.Int32 errorCode, System.String maybeFullPath) [0x000f7] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.IO.FileSystemEnumerableIterator`1[TSource].HandleError (System.Int32 hr, System.String path) [0x00006] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.IO.FileSystemEnumerableIterator`1[TSource].CommonInit () [0x00054] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at <0x2072abc7de0 + 0x0040a> <unknown method> | |
at System.IO.FileSystemEnumerableFactory.CreateFileNameIterator (System.String path, System.String originalUserPath, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00009] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.IO.Directory.InternalGetFileDirectoryNames (System.String path, System.String userPathOriginal, System.String searchPattern, System.Boolean includeFiles, System.Boolean includeDirs, System.IO.SearchOption searchOption, System.Boolean checkHost) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.IO.Directory.InternalGetFiles (System.String path, System.String searchPattern, System.IO.SearchOption searchOption) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x0001c] in <eae584ce26bc40229c1b1aa476bfa589>:0 | |
at RocketMan.RocketPluginsLoader+<LoadDirectory>d__3.MoveNext () [0x00021] in <949351c33af947369af199f234821cd7>:0 | |
at <0x2072abca300 + 0x002c9> <unknown method> | |
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00018] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 | |
at RocketMan.RocketPluginsLoader.LoadAll () [0x00035] in <949351c33af947369af199f234821cd7>:0 | |
at <0x20797454490 + 0x0037a> <unknown method> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
Loading plugins failed with error System.IO.DirectoryNotFoundException: Could not find a part of the path 'D:\SteamLibrary\steamapps\workshop\content\294100\2479389928\1.5\Plugins\Experimental'. | |
[Ref B84AB738] Duplicate stacktrace, see ref for original | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
ROCKETMAN:No more RocketMan <color=gray>"Log spam"</color>... | |
I hope you're fucking satisfied. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
|RimFridge: Now with Shelves!| Forcing the application of patch lwm.deepstoragehotfix | Patches/AddNewUnits_RimFridge.xml of LWM's Deep Storage (Unofficial 1.5). | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
|RimFridge: Now with Shelves!| Forcing the application of patch lwm.deepstorage | Patches/AddNewUnits_RimFridge.xml of LWM's Deep Storage. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
LWM Deep Storage: activated compatibility patch for Combat Extended | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
LWM Deep Storage: activated compatibility patch for Sparkling Worlds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
LWM Deep Storage: activated compatibility patch for Combat Extended | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
LWM Deep Storage: activated compatibility patch for Sparkling Worlds | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not register node named "LWM_DeepRimFridge" because this name is already used. | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "BaseFT155mmHowitzerShell_Nuclear" for node "ThingDef". Full node: <ThingDef MayRequire="Aoba.Fortress.Industrial.NuclearDawn" ParentName="BaseFT155mmHowitzerShell_Nuclear"><defName>FT_Bullet_NuclearWarhead_CE_PGK_TC</defName><projectile Class="CombatExtended.ProjectilePropertiesCE"><flyOverhead>true</flyOverhead><shellingProps><damage>0.5</damage></shellingProps></projectile><comps><li Class="TurretCollection.CEpatch.CompProperties_PointingProjectileCE"><compClass>TurretCollection.CEpatch.CompPointingProjectileCE_Force</compClass></li></comps></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "OAGene_ExtremeSnowstorm" for node "GameConditionDef". Full node: <GameConditionDef ParentName="OAGene_ExtremeSnowstorm"><defName>OAGene_EndGame_ExtremeSnowstorm</defName><conditionClass>OberoniaAureaGene.Snowstorm.GameCondition_EndGame_ExtremeSnowstorm</conditionClass><label>Extreme blizzard</label><description>An extreme blizzard.</description><letterText>An extreme snowstorm began to ravage this area.\n\nI don't know why, but this blizzard is particularly unsettling.\nThe impenetrable snow clouds isolate this place from the outside world, and everything that happens here in the short term will not be known to the outside world.</letterText><endMessage>This extreme blizzard is gradually subsiding. Although the snow clouds have not completely dissipated, sunlight has already emerged from the gaps in the layers, as if eager to paint the ending for the blizzard.</endMessage></GameConditionDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "OAGene_Hediff_WeatherGiverBase" for node "HediffDef". Full node: <HediffDef ParentName="OAGene_Hediff_WeatherGiverBase"><defName>OAGene_Hediff_SnowstormHidden</defName><label>暴风雪</label><description>用于实现暴风雪机制的隐藏状态</description><hediffClass>OberoniaAureaGene.Snowstorm.Hediff_SnowExtremePlayerHidden</hediffClass><stages><li><label>隐藏</label><becomeVisible>false</becomeVisible><hediffGivers><li Class="OberoniaAureaGene.Snowstorm.HediffGiver_SnowstormHidden"><hediff>OAGene_Hediff_SnowstormDepress</hediff><hediffs><li>OAGene_Hediff_SnowstormDepress</li><li>OAGene_Hediff_UnderDark</li><li>OAGene_Hediff_SnowstormOblivious</li><li>OAGene_Hediff_SnowstormInsomnia</li><li>OAGene_Hediff_SnowstormAngry</li></hediffs><mtbDays>4</mtbDays></li></hediffGivers></li></stages><comps Inherit="False"><li Class="HediffCompProperties_Disappears"><disappearsAfterTicks>500</disappearsAfterTicks><showRemainingTime>false</showRemainingTime></li></comps></HediffDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "OAGene_Hediff_WeatherGiverBase" for node "HediffDef". Full node: <HediffDef ParentName="OAGene_Hediff_WeatherGiverBase"><defName>OAGene_Hediff_SmallBody</defName><label>Unstoppable wind and snow</label><description>Small body size makes it difficult to stay steady in wind and snow, which can have a certain impact on work and movement.</description><defaultLabelColor>(0.82,0.66,0.92)</defaultLabelColor><stages><li><capMods><li><capacity>Manipulation</capacity><postFactor>0.75</postFactor></li><li><capacity>Moving</capacity><postFactor>0.75</postFactor></li><li><capacity>Sight</capacity><postFactor>0.8</postFactor></li></capMods><statFactors><WorkSpeedGlobal>0.6</WorkSpeedGlobal></statFactors></li></stages></HediffDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "OAGene_Hediff_WeatherGiverBase" for node "HediffDef". Full node: <HediffDef ParentName="OAGene_Hediff_WeatherGiverBase"><defName>OAGene_Hediff_IceStorm</defName><label>Ice crystal blizzard</label><description>Currently walking in an extreme ice storm, the risk of being hit by ice crystals is quite high.</description><comps><li Class="OberoniaAureaGene.Snowstorm.HediffCompProperties_IceStorm"><damageAmount>1.0~2.0</damageAmount><damageArmorPenetration>0.06~0.10</damageArmorPenetration><damageInterval>1000~2000</damageInterval></li></comps></HediffDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "OAGene_Hediff_WeatherGiverBase" for node "HediffDef". Full node: <HediffDef ParentName="OAGene_Hediff_WeatherGiverBase"><defName>OAGene_Hediff_IceRain</defName><label>Ice crystal rain</label><description>Currently walking in ice crystal rain, there is a risk of being hit by ice crystals.</description><comps><li Class="OberoniaAureaGene.Snowstorm.HediffCompProperties_IceStorm"><damageAmount>0.0~2.0</damageAmount><damageArmorPenetration>0.02~0.04</damageArmorPenetration><damageInterval>3000~7500</damageInterval></li></comps></HediffDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Could not find parent node named "OAGene_Hediff_WeatherGiverBase" for node "HediffDef". Full node: <HediffDef ParentName="OAGene_Hediff_WeatherGiverBase"><defName>OAGene_Hediff_SnowstormFog</defName><label>Snow and mist diffuse</label><description>The diffuse snow and mist make it impossible for people to see anything clearly, and their vision will be severely disrupted.</description><maxSeverity>2.0</maxSeverity><defaultLabelColor>(0.84,0.84,0.88)</defaultLabelColor><stages><li><capMods><li><capacity>Manipulation</capacity><postFactor>0.9</postFactor></li><li><capacity>Moving</capacity><postFactor>0.9</postFactor></li><li><capacity>Sight</capacity><postFactor>0.2</postFactor></li></capMods></li><li><minSeverity>2.0</minSeverity><capMods><li><capacity>Manipulation</capacity><postFactor>0.95</postFactor></li><li><capacity>Sight</capacity><postFactor>0.5</postFactor></li></capMods></li></stages><comps><li Class="OberoniaAureaGene.Snowstorm.HediffCompProperties_SnowstormFog"><thought>OAGene_Thought_SnowstormFog</thought></li></comps></HediffDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name NightVisionEfficiency_Implant in this XML block: <statBases><MarketValue>2800</MarketValue><Mass>0.3</Mass><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant><WorkToMake>4000</WorkToMake></statBases> | |
Root node: <ThingDef ParentName="BodyPartArchotechBase"><defName>ArchotechEye</defName><label>archotech eye</label><description>An artificial eye built by an archotech. It perceives every type of electromagnetic radiation, including radio waves, infrared, light, x-rays, and gamma rays. Its visual acuity is precise enough to read handwriting from twenty meters away. It can emit various wavelengths of radiation like a flashlight, and has an internal subpersona AI which helps highlight useful visual information. Its internal workings are a mystery to human minds.</description><descriptionHyperlinks><RecipeDef>InstallArchotechEye</RecipeDef></descriptionHyperlinks><costList><ComponentSpacer>1</ComponentSpacer><Plasteel>10</Plasteel><Silver>1</Silver></costList><recipeMaker><workSkill>Crafting</workSkill><skillRequirements><Crafting>6</Crafting></skillRequirements><researchPrerequisite>Bionics</researchPrerequisite><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><statBases><MarketValue>2800</MarketValue><Mass>0.3</Mass><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant><WorkToMake>4000</WorkToMake></statBases><thingSetMakerTags><li>RewardStandardCore</li></thingSetMakerTags></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name NightVisionEfficiency_Implant in this XML block: <statBases><MarketValue>2800</MarketValue><Mass>0.25</Mass><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant><WorkToMake>4000</WorkToMake></statBases> | |
Root node: <ThingDef ParentName="BodyPartArchotechBase"><defName>ArchotechEye</defName><label>archotech eye</label><description>Reserved introduction space</description><descriptionHyperlinks><RecipeDef>InstallArchotechEye</RecipeDef></descriptionHyperlinks><costList><ComponentSpacer>1</ComponentSpacer><Plasteel>10</Plasteel><Silver>1</Silver></costList><recipeMaker><workSkill>Crafting</workSkill><skillRequirements><Crafting>6</Crafting></skillRequirements><researchPrerequisite>Bionics</researchPrerequisite><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><statBases><MarketValue>2800</MarketValue><Mass>0.25</Mass><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant><WorkToMake>4000</WorkToMake></statBases><thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name NightVisionEfficiency_Implant in this XML block: <statBases><Mass>0.3</Mass><NightVisionEfficiency_Implant>0.3</NightVisionEfficiency_Implant><NightVisionEfficiency_Implant>0.3</NightVisionEfficiency_Implant></statBases> | |
Root node: <ThingDef ParentName="BodyPartBionicBase"><defName>BionicEye</defName><label>bionic eye</label><description>An advanced artificial eye. With its biogel nerve-link, internal signal pre-processor, and wide-spectrum sensors, it is better than a biological eye in almost every way. A lattice-dust healing system allows it to recover from damage.</description><descriptionHyperlinks><RecipeDef>InstallBionicEye</RecipeDef></descriptionHyperlinks><costList><Plasteel>15</Plasteel><ComponentSpacer>4</ComponentSpacer></costList><thingSetMakerTags><li>RewardStandardMidFreq</li></thingSetMakerTags><statBases><Mass>0.3</Mass><NightVisionEfficiency_Implant>0.3</NightVisionEfficiency_Implant><NightVisionEfficiency_Implant>0.3</NightVisionEfficiency_Implant></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name stages in this XML block: <HediffDef ParentName="AddedBodyPartBase"><defName>BionicEye</defName><label>bionic eye</label><labelNoun>a bionic eye</labelNoun><description>An installed bionic eye. With its biogel nerve-link, internal signal pre-processor, and wide-spectrum sensors, it is better than a biological eye in almost every way. A lattice-dust healing system allows it to recover from damage.</description><descriptionHyperlinks><ThingDef>BionicEye</ThingDef></descriptionHyperlinks><spawnThingOnRemoved>BionicEye</spawnThingOnRemoved><addedPartProps><solid>true</solid><partEfficiency>1.25</partEfficiency><betterThanNatural>true</betterThanNatural></addedPartProps><renderNodeProperties><li Class="PawnRenderNodeProperties_Eye"><workerClass>PawnRenderNodeWorker_HediffEye</workerClass><texPath>Things/Pawn/Wounds/BionicEye</texPath><parentTagDef>Head</parentTagDef><drawSize>0.15</drawSize><drawData><defaultData><layer>56</layer><offset>(0, 0, -0.25)</offset></defaultData><dataWest><flip>true</flip></dataWest></drawData><subworkerClasses><li>Kurin.PawnRenderSubworker_NoDraw</li></subworkerClasses></li></renderNodeProperties><stages><li><statOffsets><NightVisionEfficiency_Implant>0.3</NightVisionEfficiency_Implant></statOffsets></li></stages><defaultLabelColor>(0.5, 0.5, 0.9)</defaultLabelColor><stages><li><statOffsets><NightVisionEfficiency_Implant>0.3</NightVisionEfficiency_Implant></statOffsets></li></stages></HediffDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name stages in this XML block: <HediffDef ParentName="AddedBodyPartArchotech"><defName>ArchotechEye</defName><label>archotech eye</label><labelNoun>an archotech eye</labelNoun><description>An installed archotech eye.</description><descriptionHyperlinks><ThingDef>ArchotechEye</ThingDef></descriptionHyperlinks><spawnThingOnRemoved>ArchotechEye</spawnThingOnRemoved><woundAnchorRange>0</woundAnchorRange><displayWound>true</displayWound><addedPartProps><solid>true</solid><partEfficiency>1.50</partEfficiency><betterThanNatural>true</betterThanNatural></addedPartProps><stages><li><statOffsets><AimingDelayFactor>-0.10</AimingDelayFactor><MeleeHitChance>2</MeleeHitChance><MeleeDodgeChance>2</MeleeDodgeChance><ShootingAccuracyPawn>2</ShootingAccuracyPawn><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant></statOffsets><capMods><li><capacity>Sight</capacity><offset>0.25</offset></li></capMods></li></stages><stages><li><statOffsets><NightVisionEfficiency_Implant>0.5</NightVisionEfficiency_Implant></statOffsets></li></stages></HediffDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name categories in this XML block: <filter><categories><li>Weapons</li></categories><categories><li>Weapons</li></categories></filter> | |
Root node: <ThingDef Name="LWM_WeaponsCabinet" ParentName="LWM_DeepStorage"><defName>LWM_WeaponsCabinet</defName><label>Weapons Cabinet</label><description>A sturdy cabinet for storing multiple weapons. Items stored in this will not deteriorate, even if outside.</description><graphicData><texPath>sumghai/weaponsCabinet</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,3)</drawSize><drawRotated>false</drawRotated></graphicData><defaultPlacingRot>South</defaultPlacingRot><uiIconPath>sumghai/weaponsCabinet_UI</uiIconPath><castEdgeShadows>true</castEdgeShadows><size>(1,1)</size><statBases><Beauty>3.5</Beauty><MaxHitPoints>200</MaxHitPoints><WorkToBuild>600</WorkToBuild><Flammability>1.0</Flammability><Mass>8</Mass></statBases><stuffCategories><li>Woody</li><li>Metallic</li></stuffCategories><costStuffCount>75</costStuffCount><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><fixedStorageSettings><priority>Important</priority><filter><categories><li>Weapons</li><li>Artifacts</li><li>ApparelUtility</li></categories></filter></fixedStorageSettings><defaultStorageSettings><priority>Important</priority><filter><categories><li>Weapons</li></categories><categories><li>Weapons</li></categories></filter></defaultStorageSettings></building><comps><li Class="LWM.DeepStorage.Properties"><minNumberStacks>2</minNumberStacks><maxNumberStacks>100</maxNumberStacks><maxTotalMass>165</maxTotalMass><altStat>Bulk</altStat><maxMassOfStoredItem>16</maxMassOfStoredItem><timeStoringTakes>100</timeStoringTakes><showContents>false</showContents><overlayType>CountOfStacksPerCell</overlayType></li><li><compClass>CompQuality</compClass></li></comps><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name categories in this XML block: <filter><categories><li>Weapons</li></categories><categories><li>Weapons</li></categories></filter> | |
Root node: <ThingDef Name="LWM_WeaponsLocker" ParentName="LWM_DeepStorage"><defName>LWM_WeaponsLocker</defName><label>Weapons Locker</label><description>A high-capacity metal locker for securely storing many weapons. Items stored in this will not deteriorate, even if outside.</description><graphicData><texPath>sumghai/weaponsLocker</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,3)</drawSize><drawRotated>false</drawRotated></graphicData><defaultPlacingRot>South</defaultPlacingRot><uiIconPath>sumghai/weaponsLocker_UI</uiIconPath><castEdgeShadows>true</castEdgeShadows><size>(1,1)</size><statBases><Beauty>0.7</Beauty><MaxHitPoints>150</MaxHitPoints><WorkToBuild>600</WorkToBuild><Flammability>0.1</Flammability><Mass>8</Mass></statBases><stuffCategories><li>Metallic</li></stuffCategories><costStuffCount>70</costStuffCount><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><fixedStorageSettings><priority>Important</priority><filter><categories><li>Weapons</li><li>Artifacts</li><li>ApparelUtility</li></categories></filter></fixedStorageSettings><defaultStorageSettings><priority>Important</priority><filter><categories><li>Weapons</li></categories><categories><li>Weapons</li></categories></filter></defaultStorageSettings></building><comps><li Class="LWM.DeepStorage.Properties"><minNumberStacks>2</minNumberStacks><maxNumberStacks>100</maxNumberStacks><maxTotalMass>205</maxTotalMass><altStat>Bulk</altStat><maxMassOfStoredItem>16</maxMassOfStoredItem><timeStoringTakes>120</timeStoringTakes><showContents>false</showContents><overlayType>CountOfStacksPerCell</overlayType></li></comps><researchPrerequisites><li>ComplexFurniture</li><li>Machining</li></researchPrerequisites><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name categories in this XML block: <filter><categories><li>Weapons</li></categories><categories><li>Weapons</li></categories></filter> | |
Root node: <ThingDef Name="LWM_WeaponsCabinet" ParentName="LWM_DeepStorage"><defName>LWM_WeaponsCabinet</defName><label>Weapons Cabinet</label><description>A sturdy cabinet for storing multiple weapons. Items stored in this will not deteriorate, even if outside.</description><graphicData><texPath>sumghai/weaponsCabinet</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,3)</drawSize><drawRotated>false</drawRotated></graphicData><defaultPlacingRot>South</defaultPlacingRot><uiIconPath>sumghai/weaponsCabinet_UI</uiIconPath><castEdgeShadows>true</castEdgeShadows><size>(1,1)</size><statBases><Beauty>3.5</Beauty><MaxHitPoints>200</MaxHitPoints><WorkToBuild>600</WorkToBuild><Flammability>1.0</Flammability><Mass>8</Mass></statBases><stuffCategories><li>Woody</li><li>Metallic</li></stuffCategories><costStuffCount>75</costStuffCount><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><fixedStorageSettings><priority>Important</priority><filter><categories><li>Weapons</li><li>Artifacts</li><li>ApparelUtility</li></categories></filter></fixedStorageSettings><defaultStorageSettings><priority>Important</priority><filter><categories><li>Weapons</li></categories><categories><li>Weapons</li></categories></filter></defaultStorageSettings></building><comps><li Class="LWM.DeepStorage.Properties"><minNumberStacks>2</minNumberStacks><maxNumberStacks>100</maxNumberStacks><maxTotalMass>165</maxTotalMass><altStat>Bulk</altStat><maxMassOfStoredItem>16</maxMassOfStoredItem><timeStoringTakes>100</timeStoringTakes><showContents>false</showContents><overlayType>CountOfStacksPerCell</overlayType></li><li><compClass>CompQuality</compClass></li></comps><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name categories in this XML block: <filter><categories><li>Weapons</li></categories><categories><li>Weapons</li></categories></filter> | |
Root node: <ThingDef Name="LWM_WeaponsLocker" ParentName="LWM_DeepStorage"><defName>LWM_WeaponsLocker</defName><label>Weapons Locker</label><description>A high-capacity metal locker for securely storing many weapons. Items stored in this will not deteriorate, even if outside.</description><graphicData><texPath>sumghai/weaponsLocker</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,3)</drawSize><drawRotated>false</drawRotated></graphicData><defaultPlacingRot>South</defaultPlacingRot><uiIconPath>sumghai/weaponsLocker_UI</uiIconPath><castEdgeShadows>true</castEdgeShadows><size>(1,1)</size><statBases><Beauty>0.7</Beauty><MaxHitPoints>150</MaxHitPoints><WorkToBuild>600</WorkToBuild><Flammability>0.1</Flammability><Mass>8</Mass></statBases><stuffCategories><li>Metallic</li></stuffCategories><costStuffCount>70</costStuffCount><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><fixedStorageSettings><priority>Important</priority><filter><categories><li>Weapons</li><li>Artifacts</li><li>ApparelUtility</li></categories></filter></fixedStorageSettings><defaultStorageSettings><priority>Important</priority><filter><categories><li>Weapons</li></categories><categories><li>Weapons</li></categories></filter></defaultStorageSettings></building><comps><li Class="LWM.DeepStorage.Properties"><minNumberStacks>2</minNumberStacks><maxNumberStacks>100</maxNumberStacks><maxTotalMass>205</maxTotalMass><altStat>Bulk</altStat><maxMassOfStoredItem>16</maxMassOfStoredItem><timeStoringTakes>120</timeStoringTakes><showContents>false</showContents><overlayType>CountOfStacksPerCell</overlayType></li></comps><researchPrerequisites><li>ComplexFurniture</li><li>Machining</li></researchPrerequisites><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name damageMultipliers in this XML block: <ThingDef Name="WarpedObelisk" ParentName="BuildingBase" Abstract="True"><description>A large metallic pillar that emanates a putrid psychic energy. The pillar hums ominously and appears to be increasing in activity. It's not clear what will happen when it reaches its full capacity.\n\nYou can send colonists to suppress the obelisk to prevent it from activating. You can also mark the obelisk for study to try to learn its purpose and perhaps make use of it.\n\nYou can attack the obelisk to destroy it, but doing so may unleash unnatural and dangerous phenomena.</description><tickerType>Normal</tickerType><size>(3,3)</size><drawerType>RealtimeOnly</drawerType><fillPercent>1</fillPercent><graphicData><graphicClass>Graphic_ActivityMask</graphicClass><shaderType>CutoutComplexBlend</shaderType><drawSize>(5,5)</drawSize><addTopAltitudeBias>true</addTopAltitudeBias><drawOffset>(0,0,0.3)</drawOffset><colorTwo>(226,53,33)</colorTwo></graphicData><altitudeLayer>Building</altitudeLayer><passability>Impassable</passability><building><paintable>false</paintable><deconstructible>false</deconstructible><claimable>false</claimable><soundMeleeHitOverride>ObeliskDamaged</soundMeleeHitOverride></building><killedLeavings><Shard>1</Shard></killedLeavings><statBases><MaxHitPoints>3000</MaxHitPoints><Flammability>0</Flammability><MeditationFocusStrength>0.24</MeditationFocusStrength></statBases><comps><li Class="CompProperties_Activity"><startingRange>0.2~0.4</startingRange><changePerDayBase>0.2</changePerDayBase><changePerDamage>0.001</changePerDamage><warning>0.9</warning><workerClass>ObeliskActivityWorker</workerClass><activityResearchFactorCurve><points><li>0, 0.5</li><li>0.5, 1</li><li>0.99, 2</li></points></activityResearchFactorCurve></li><li Class="CompProperties_Studiable"><frequencyTicks>120000</frequencyTicks><knowledgeCategory>Advanced</knowledgeCategory><anomalyKnowledge>2</anomalyKnowledge><minMonolithLevelForStudy>1</minMonolithLevelForStudy><studyEnabledByDefault>false</studyEnabledByDefault><showToggleGizmo>true</showToggleGizmo><canBeActivityDeactivated>true</canBeActivityDeactivated></li><li Class="CompProperties_MeditationFocus"><statDef>MeditationFocusStrength</statDef><focusTypes><li>Void</li></focusTypes></li></comps><inspectorTabs><li>ITab_StudyNotes</li></inspectorTabs><damageMultipliers><li><damageDef>Bomb</damageDef><multiplier>0.5</multiplier></li><li><damageDef>Thermobaric</damageDef><multiplier>0.5</multiplier></li><li><damageDef>Bomb_Secondary</damageDef><multiplier>0.5</multiplier></li><li><damageDef>Demolish</damageDef><multiplier>0.5</multiplier></li><li><damageDef>Thump</damageDef><multiplier>0.5</multiplier></li></damageMultipliers><damageMultipliers><li><damageDef>Yuran_Cut</damageDef><multiplier>2</multiplier></li><li><damageDef>Yuran_Cut_mono</damageDef><multiplier>5</multiplier></li><li><damageDef>YR_FL_Arrow</damageDef><multiplier>2</multiplier></li><li><damageDef>YR_FL_kunai</damageDef><multiplier>2</multiplier></li><li><damageDef>YR_FL_Staff</damageDef><multiplier>5</multiplier></li></damageMultipliers></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name statBases in this XML block: <ThingDef ParentName="BuildingNaturalBase"><defName>SteamGeyser</defName><label>steam geyser</label><description>A natural source of high-pressure steam. Geothermal generators can harness the steam power. Rooms built over this will rapidly cook.</description><thingClass>Building_SteamGeyser</thingClass><graphicData><texPath>Things/Building/Natural/SteamGeyser</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Transparent</shaderType><drawSize>(4,4)</drawSize></graphicData><uiIconScale>0.5</uiIconScale><altitudeLayer>Floor</altitudeLayer><rotatable>false</rotatable><destroyable>true</destroyable><useHitPoints>false</useHitPoints><tickerType>Normal</tickerType><selectable>true</selectable><size>(2,2)</size><neverOverlapFloors>true</neverOverlapFloors><blockPlants>true</blockPlants><building><isEdifice>false</isEdifice><claimable>false</claimable><alwaysDeconstructible>true</alwaysDeconstructible><relatedBuildCommands><li>GeothermalGenerator</li></relatedBuildCommands><alwaysShowRelatedBuildCommands>true</alwaysShowRelatedBuildCommands></building><minifiedDef>MinifiedSteamGeyser</minifiedDef><tradeability>None</tradeability><thingCategories><li>BuildingsFurniture</li></thingCategories><statBases><Mass>1</Mass></statBases><statBases><Beauty>0</Beauty><WorkToBuild>360</WorkToBuild></statBases><designationCategory>Temperature</designationCategory></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases> | |
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_CustodesGuardHelmet</defName><label>Custodes Shield Host helmet</label><description>A helmet worn by the battleline Custodian Guard, also known as the Hykanatoi. The red plume on top of the helmet inspires joy in their allies and fear in their enemies, for now they must face the might of the Adeptus Custodes. \n\nSome might be surprised to find women among the Ten Thousand - not that they would be able to tell from the faceless, statuesque golden giants. While the Space Marine creation process is indeed male-exclusive, the more tailored process for Custodians allows for the worthiest of women to join their ranks… though they too will face all of the same challenges.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Helmets/CGuard_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Custodes/Helmets/CGuard_helmet_south</uiIconPath><apparel><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags><wornGraphicPath>Things/CustodesArmors/Custodes/Helmets/CGuard_helmet</wornGraphicPath><drawData><scale>1.1</scale><dataSouth><offset>(0, 0, 0.05)</offset></dataSouth><dataNorth><offset>(0, 0, 0.05)</offset></dataNorth><dataEast><offset>(0, 0, 0.05)</offset></dataEast><dataWest><offset>(0, 0, 0.05)</offset></dataWest></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.50</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>25</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>150</HP_Ceramite><HP_Adamantium>80</HP_Adamantium><HP_Auramite>30</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases> | |
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_CustodesGuardHelmet</defName><label>Custodes Shield Host helmet</label><description>A helmet worn by the battleline Custodian Guard, also known as the Hykanatoi. The red plume on top of the helmet inspires joy in their allies and fear in their enemies, for now they must face the might of the Adeptus Custodes. \n\nSome might be surprised to find women among the Ten Thousand - not that they would be able to tell from the faceless, statuesque golden giants. While the Space Marine creation process is indeed male-exclusive, the more tailored process for Custodians allows for the worthiest of women to join their ranks… though they too will face all of the same challenges.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Helmets/CGuard_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Custodes/Helmets/CGuard_helmet_south</uiIconPath><apparel><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags><wornGraphicPath>Things/CustodesArmors/Custodes/Helmets/CGuard_helmet</wornGraphicPath><drawData><scale>1.1</scale><dataSouth><offset>(0, 0, 0.05)</offset></dataSouth><dataNorth><offset>(0, 0, 0.05)</offset></dataNorth><dataEast><offset>(0, 0, 0.05)</offset></dataEast><dataWest><offset>(0, 0, 0.05)</offset></dataWest></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.50</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>25</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>150</HP_Ceramite><HP_Adamantium>80</HP_Adamantium><HP_Auramite>30</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases> | |
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_CustodesWardenHelmet</defName><label>Custodes Warden helmet</label><description>The helmet of a Custodian Warden. It is roughly similar to that of the Hykanatoi, and is wrought of just as much quality, if not more. \n\nNever shall the Adeptus Custodes cease their protection of the Emperor. The thought of failure simply does not cross their mind.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Helmets/Warden_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Custodes/Helmets/Warden_helmet_south</uiIconPath><apparel><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags><wornGraphicPath>Things/CustodesArmors/Custodes/Helmets/Warden_helmet</wornGraphicPath><drawData><scale>1.1</scale><dataSouth><offset>(0, 0, 0.05)</offset></dataSouth><dataNorth><offset>(0, 0, 0.05)</offset></dataNorth><dataEast><offset>(0, 0, 0.05)</offset></dataEast><dataWest><offset>(0, 0, 0.05)</offset></dataWest></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.50</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>25</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>150</HP_Ceramite><HP_Adamantium>80</HP_Adamantium><HP_Auramite>30</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases> | |
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_CustodesWardenHelmet</defName><label>Custodes Warden helmet</label><description>The helmet of a Custodian Warden. It is roughly similar to that of the Hykanatoi, and is wrought of just as much quality, if not more. \n\nNever shall the Adeptus Custodes cease their protection of the Emperor. The thought of failure simply does not cross their mind.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Helmets/Warden_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Custodes/Helmets/Warden_helmet_south</uiIconPath><apparel><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags><wornGraphicPath>Things/CustodesArmors/Custodes/Helmets/Warden_helmet</wornGraphicPath><drawData><scale>1.1</scale><dataSouth><offset>(0, 0, 0.05)</offset></dataSouth><dataNorth><offset>(0, 0, 0.05)</offset></dataNorth><dataEast><offset>(0, 0, 0.05)</offset></dataEast><dataWest><offset>(0, 0, 0.05)</offset></dataWest></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.50</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>25</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>150</HP_Ceramite><HP_Adamantium>80</HP_Adamantium><HP_Auramite>30</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>75</ArmorRating_Sharp><ArmorRating_Blunt>750</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>15</Bulk><WornBulk>4</WornBulk><NightVisionEfficiency_Apparel>1</NightVisionEfficiency_Apparel></statBases> | |
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_CastellanPlateHelmet</defName><label>Castellan Plate helmet</label><description>An auramite Power Armor helmet supposed to be worn with the Castellan Plate. While it is typically not worn, as the Captain-General usually shows his face to inspire other Custodians, it can still provide excellent protection against all threats. \n\nAfter serving in the Allarus Terminators, a young Trajann Valoris was made a Companion - the three hundred elite Custodians assigned as the Emperor's personal guard. However, due to his desire to take the initiative against the Great Enemy, he lasted only twenty-two years before becoming a Shield-Captain - and, a few centuries later, rising to the rank of Captain-General.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/Helmets/CastellanPlate_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Castellan Plate/Helmets/CastellanPlate_helmet_south</uiIconPath><apparel><tags><li>GW_Castellan</li></tags><wornGraphicPath>Things/CustodesArmors/Castellan Plate/Helmets/CastellanPlate_helmet</wornGraphicPath><drawData><dataEast><offset>(-0.025, 0, 0.45)</offset></dataEast><dataWest><offset>(0.025, 0, 0.45)</offset></dataWest><dataSouth><offset>(0, 0, 0.45)</offset></dataSouth><dataNorth><offset>(0, 0, 0.45)</offset></dataNorth></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.51</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>20</ComponentSpacer><ComponentIndustrial>35</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>50</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>75</ArmorRating_Sharp><ArmorRating_Blunt>750</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>15</Bulk><WornBulk>4</WornBulk><NightVisionEfficiency_Apparel>1</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>75</ArmorRating_Sharp><ArmorRating_Blunt>750</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>15</Bulk><WornBulk>4</WornBulk><NightVisionEfficiency_Apparel>1</NightVisionEfficiency_Apparel></statBases> | |
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_CastellanPlateHelmet</defName><label>Castellan Plate helmet</label><description>An auramite Power Armor helmet supposed to be worn with the Castellan Plate. While it is typically not worn, as the Captain-General usually shows his face to inspire other Custodians, it can still provide excellent protection against all threats. \n\nAfter serving in the Allarus Terminators, a young Trajann Valoris was made a Companion - the three hundred elite Custodians assigned as the Emperor's personal guard. However, due to his desire to take the initiative against the Great Enemy, he lasted only twenty-two years before becoming a Shield-Captain - and, a few centuries later, rising to the rank of Captain-General.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/Helmets/CastellanPlate_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Castellan Plate/Helmets/CastellanPlate_helmet_south</uiIconPath><apparel><tags><li>GW_Castellan</li></tags><wornGraphicPath>Things/CustodesArmors/Castellan Plate/Helmets/CastellanPlate_helmet</wornGraphicPath><drawData><dataEast><offset>(-0.025, 0, 0.45)</offset></dataEast><dataWest><offset>(0.025, 0, 0.45)</offset></dataWest><dataSouth><offset>(0, 0, 0.45)</offset></dataSouth><dataNorth><offset>(0, 0, 0.45)</offset></dataNorth></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.51</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>20</ComponentSpacer><ComponentIndustrial>35</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>50</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>75</ArmorRating_Sharp><ArmorRating_Blunt>750</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>15</Bulk><WornBulk>4</WornBulk><NightVisionEfficiency_Apparel>1</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases> | |
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_SagittarumHelmet</defName><label>Sagittarum helmet</label><description>An uncommon helmet worn by Sagittarum Custodians of the Adeptus Custodes. The Sagittarum Guard are a rarer type of Custodian, focusing on delivering heavy firepower from longer ranges, like the various fire support squads of the Adeptus Astartes. \n\nDuring the Great Crusade and Horus Heresy, they stood guard on the outermost perimeter of the Imperial Palace, on guard for any invader. However, they became a rare sight in the 41st Millennium.</description><graphicData><texPath>Things/CustodesArmors/Sagittarum/Helmets/Sagittarum_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Sagittarum/Helmets/Sagittarum_helmet_south</uiIconPath><apparel><tags><li>GW_Sagittarum</li></tags><wornGraphicPath>Things/CustodesArmors/Sagittarum/Helmets/Sagittarum_helmet</wornGraphicPath></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.50</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>25</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>50</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases> | |
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_SagittarumHelmet</defName><label>Sagittarum helmet</label><description>An uncommon helmet worn by Sagittarum Custodians of the Adeptus Custodes. The Sagittarum Guard are a rarer type of Custodian, focusing on delivering heavy firepower from longer ranges, like the various fire support squads of the Adeptus Astartes. \n\nDuring the Great Crusade and Horus Heresy, they stood guard on the outermost perimeter of the Imperial Palace, on guard for any invader. However, they became a rare sight in the 41st Millennium.</description><graphicData><texPath>Things/CustodesArmors/Sagittarum/Helmets/Sagittarum_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Sagittarum/Helmets/Sagittarum_helmet_south</uiIconPath><apparel><tags><li>GW_Sagittarum</li></tags><wornGraphicPath>Things/CustodesArmors/Sagittarum/Helmets/Sagittarum_helmet</wornGraphicPath></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.50</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>25</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>50</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases> | |
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_VenatariHelmet</defName><label>Venatari mask</label><description>A lightweight but still very protective battle mask, worn by the Venatari jump-infantry of the Adeptus Custodes.\n\nEach Venatari is a highly-skilled veteran of the Blood Games, a special wargame practiced by the Adeptus Custodes. Certain Custodians are tasked with mock-assassinating the Emperor, allowing them to find and exploit security weaknesses which can then be patched. Some Blood Games have been known to last years - one Custodian, Calladayce Taurovalia Kesh, ended her Blood Game after over two years when she was caught trying to teleport a cyclonic warhead into the Emperor's throne room.</description><graphicData><texPath>Things/CustodesArmors/Venatari/Helmets/Venatari_helmet_south</texPath><drawSize>0.80</drawSize></graphicData><uiIconPath>Things/CustodesArmors/Venatari/Helmets/Venatari_helmet_south</uiIconPath><apparel><renderSkipFlags><li>None</li></renderSkipFlags><tags><li>GW_Venatari</li></tags><drawData><defaultData><offset>(0,0,-0.05)</offset></defaultData><dataEast><offset>(0.05,0,-0.05)</offset></dataEast><scale>0.7</scale></drawData><wornGraphicPath>Things/CustodesArmors/Venatari/Helmets/Venatari_helmet</wornGraphicPath></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><AimingAccuracy>0.50</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>25</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>150</HP_Ceramite><HP_Adamantium>80</HP_Adamantium><HP_Auramite>30</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases> | |
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_VenatariHelmet</defName><label>Venatari mask</label><description>A lightweight but still very protective battle mask, worn by the Venatari jump-infantry of the Adeptus Custodes.\n\nEach Venatari is a highly-skilled veteran of the Blood Games, a special wargame practiced by the Adeptus Custodes. Certain Custodians are tasked with mock-assassinating the Emperor, allowing them to find and exploit security weaknesses which can then be patched. Some Blood Games have been known to last years - one Custodian, Calladayce Taurovalia Kesh, ended her Blood Game after over two years when she was caught trying to teleport a cyclonic warhead into the Emperor's throne room.</description><graphicData><texPath>Things/CustodesArmors/Venatari/Helmets/Venatari_helmet_south</texPath><drawSize>0.80</drawSize></graphicData><uiIconPath>Things/CustodesArmors/Venatari/Helmets/Venatari_helmet_south</uiIconPath><apparel><renderSkipFlags><li>None</li></renderSkipFlags><tags><li>GW_Venatari</li></tags><drawData><defaultData><offset>(0,0,-0.05)</offset></defaultData><dataEast><offset>(0.05,0,-0.05)</offset></dataEast><scale>0.7</scale></drawData><wornGraphicPath>Things/CustodesArmors/Venatari/Helmets/Venatari_helmet</wornGraphicPath></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><AimingAccuracy>0.50</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>25</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>150</HP_Ceramite><HP_Adamantium>80</HP_Adamantium><HP_Auramite>30</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>9</Bulk><WornBulk>2</WornBulk><NightVisionEfficiency_Apparel>0.9</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>75</ArmorRating_Sharp><ArmorRating_Blunt>750</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>15</Bulk><WornBulk>4</WornBulk><NightVisionEfficiency_Apparel>1</NightVisionEfficiency_Apparel></statBases> | |
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_AllarusHelmet</defName><label>Allarus Terminator helmet</label><description>A strong helmet, built for the Allarus Terminators. It is highly protective due to its auramite build, well-suited for deep striking towards the enemy's leaders. \n\nThe Custodians, unlike their Space Marine cousins, rarely remove their helmets, as they wish to remain a faceless and solid wall of auramite. Custodians of the Imperial Palace are sometimes mistaken for ornate golden statues or a mere ceremonial guard, but any threat that should foolishly present themselves will usually not live long enough to regret it.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Helmets/Allarus_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Allarus/Helmets/Allarus_helmet_south</uiIconPath><apparel><tags><li>GW_Allarus</li></tags><wornGraphicPath>Things/CustodesArmors/Allarus/Helmets/Allarus_helmet</wornGraphicPath><drawData><dataSouth><offset>(0, 0, 0.1)</offset></dataSouth><dataNorth><offset>(0, 0, 0.1)</offset></dataNorth><dataEast><offset>(0, 0, 0.1)</offset></dataEast><dataWest><offset>(0, 0, 0.1)</offset></dataWest></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.51</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>15</ComponentSpacer><ComponentIndustrial>30</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>180</HP_Ceramite><HP_Adamantium>100</HP_Adamantium><HP_Auramite>45</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>75</ArmorRating_Sharp><ArmorRating_Blunt>750</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>15</Bulk><WornBulk>4</WornBulk><NightVisionEfficiency_Apparel>1</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>75</ArmorRating_Sharp><ArmorRating_Blunt>750</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>15</Bulk><WornBulk>4</WornBulk><NightVisionEfficiency_Apparel>1</NightVisionEfficiency_Apparel></statBases> | |
Root node: <ThingDef ParentName="GW_TotEHelmetBase"><defName>GW_TotE_AllarusHelmet</defName><label>Allarus Terminator helmet</label><description>A strong helmet, built for the Allarus Terminators. It is highly protective due to its auramite build, well-suited for deep striking towards the enemy's leaders. \n\nThe Custodians, unlike their Space Marine cousins, rarely remove their helmets, as they wish to remain a faceless and solid wall of auramite. Custodians of the Imperial Palace are sometimes mistaken for ornate golden statues or a mere ceremonial guard, but any threat that should foolishly present themselves will usually not live long enough to regret it.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Helmets/Allarus_helmet_south</texPath></graphicData><uiIconPath>Things/CustodesArmors/Allarus/Helmets/Allarus_helmet_south</uiIconPath><apparel><tags><li>GW_Allarus</li></tags><wornGraphicPath>Things/CustodesArmors/Allarus/Helmets/Allarus_helmet</wornGraphicPath><drawData><dataSouth><offset>(0, 0, 0.1)</offset></dataSouth><dataNorth><offset>(0, 0, 0.1)</offset></dataNorth><dataEast><offset>(0, 0, 0.1)</offset></dataEast><dataWest><offset>(0, 0, 0.1)</offset></dataWest></drawData></apparel><equippedStatOffsets><AimingDelayFactor>-0.3</AimingDelayFactor><SocialImpact>1.00</SocialImpact><DecompressionResistance MayRequire="kentington.saveourship2">0.25</DecompressionResistance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><AimingAccuracy>0.51</AimingAccuracy><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><costList><ComponentSpacer>15</ComponentSpacer><ComponentIndustrial>30</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>400</Plasteel><Steel>600</Steel><Uranium>100</Uranium><HP_Ceramite>180</HP_Ceramite><HP_Adamantium>100</HP_Adamantium><HP_Auramite>45</HP_Auramite></costList><statBases><WorkToMake>60000</WorkToMake><MaxHitPoints>2500</MaxHitPoints><Mass>2</Mass><ArmorRating_Sharp>75</ArmorRating_Sharp><ArmorRating_Blunt>750</ArmorRating_Blunt><ArmorRating_Heat>1.70</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>2.5</WornBulk><Bulk>15</Bulk><WornBulk>4</WornBulk><NightVisionEfficiency_Apparel>1</NightVisionEfficiency_Apparel></statBases><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_HelmetChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Mass in this XML block: <statBases><MaxHitPoints>240</MaxHitPoints><WorkToMake>39000</WorkToMake><Mass>18</Mass><Flammability>0.6</Flammability><ArmorRating_Sharp>16</ArmorRating_Sharp><ArmorRating_Blunt>24</ArmorRating_Blunt><ArmorRating_Heat>0.35</ArmorRating_Heat><Insulation_Cold>15</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>3</EquipDelay><Bulk>25</Bulk><WornBulk>8</WornBulk><Mass>18</Mass></statBases> | |
Root node: <ThingDef ParentName="ArmorMachineableBase"><defName>Apparel_FlakBunny</defName><label>Flak Bunny Suit</label><description>This military-spec bunny suit is made from sturdy bulletproof fabric. Beneath its alluring appearance lies exceptional protective capabilities, enough to withstand shots from small-caliber bullets. | |
Attention:This apparel displays texture only on female standard body.</description><techLevel>Industrial</techLevel><recipeMaker><researchPrerequisite>Lan_FlakBunnySuit</researchPrerequisite><unfinishedThingDef>UnfinishedTechArmor</unfinishedThingDef><skillRequirements><Crafting>4</Crafting></skillRequirements><displayPriority>50</displayPriority></recipeMaker><graphicData><texPath>Things/Apparel/FlakBunny/FlakBunny</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.00</drawSize></graphicData><costList><Cloth>100</Cloth><Steel>140</Steel><ComponentIndustrial>3</ComponentIndustrial></costList><thingCategories><li>ApparelArmor</li></thingCategories><statBases><MaxHitPoints>240</MaxHitPoints><WorkToMake>39000</WorkToMake><Mass>18</Mass><Flammability>0.6</Flammability><ArmorRating_Sharp>16</ArmorRating_Sharp><ArmorRating_Blunt>24</ArmorRating_Blunt><ArmorRating_Heat>0.35</ArmorRating_Heat><Insulation_Cold>15</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>3</EquipDelay><Bulk>25</Bulk><WornBulk>8</WornBulk><Mass>18</Mass></statBases><generateCommonality>0.0</generateCommonality><equippedStatOffsets><MoveSpeed>-0.12</MoveSpeed><PawnBeauty>1</PawnBeauty><IncomingDamageFactor>-0.1</IncomingDamageFactor><CarryBulk>20</CarryBulk><ReloadSpeed>0.2</ReloadSpeed><Suppressability>-0.30</Suppressability></equippedStatOffsets><apparel><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li><li>Arms</li><li>Legs</li><li>Hands</li><li>Feet</li></bodyPartGroups><wornGraphicPath>Things/Apparel/FlakBunny/FlakBunny</wornGraphicPath><useWornGraphicMask>true</useWornGraphicMask><layers><li>Middle</li><li>Shell</li></layers><tags><li>IndustrialAdvanced</li><li>IndustrialMilitary</li><li>Royal</li><li>RoyalTier2</li><li>IndustrialAdvancedShell</li></tags><defaultOutfitTags><li>Soldier</li></defaultOutfitTags></apparel><colorGenerator Class="ColorGenerator_Options"><options><li><only>(0.44,0.44,0.44)</only></li><li><only>(0.62,0.62,0.62)</only></li></options></colorGenerator><tradeTags><li>Clothing</li><li>Armor</li></tradeTags><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesGuardArmor</defName><label>Custodian Shield Host armor</label><description>A suit of Power Armor built for the Adeptus Custodes. Built from the golden material known as Auramite, its strength greatly exceeds that of a Space Marine's equivalent armor.\n\nThe Adeptus Custodes are, among other names, also known as the Ten Thousand. For most of their history, stretching back to the Unification Wars on Terra, there have indeed been ten thousand of them. However, during the War Within the Webway, the fighting was so brutal that their number was reduced down to a mere thousand, though they eventually recovered.</description><graphicData><texPath>Things/CustodesArmors/Custodes/CGuard_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/CGuard_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesGuardArmor</defName><label>Custodian Shield Host armor</label><description>A suit of Power Armor built for the Adeptus Custodes. Built from the golden material known as Auramite, its strength greatly exceeds that of a Space Marine's equivalent armor.\n\nThe Adeptus Custodes are, among other names, also known as the Ten Thousand. For most of their history, stretching back to the Unification Wars on Terra, there have indeed been ten thousand of them. However, during the War Within the Webway, the fighting was so brutal that their number was reduced down to a mere thousand, though they eventually recovered.</description><graphicData><texPath>Things/CustodesArmors/Custodes/CGuard_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/CGuard_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name CarryWeight in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesGuardArmor</defName><label>Custodian Shield Host armor</label><description>A suit of Power Armor built for the Adeptus Custodes. Built from the golden material known as Auramite, its strength greatly exceeds that of a Space Marine's equivalent armor.\n\nThe Adeptus Custodes are, among other names, also known as the Ten Thousand. For most of their history, stretching back to the Unification Wars on Terra, there have indeed been ten thousand of them. However, during the War Within the Webway, the fighting was so brutal that their number was reduced down to a mere thousand, though they eventually recovered.</description><graphicData><texPath>Things/CustodesArmors/Custodes/CGuard_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/CGuard_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name CarryBulk in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesGuardArmor</defName><label>Custodian Shield Host armor</label><description>A suit of Power Armor built for the Adeptus Custodes. Built from the golden material known as Auramite, its strength greatly exceeds that of a Space Marine's equivalent armor.\n\nThe Adeptus Custodes are, among other names, also known as the Ten Thousand. For most of their history, stretching back to the Unification Wars on Terra, there have indeed been ten thousand of them. However, during the War Within the Webway, the fighting was so brutal that their number was reduced down to a mere thousand, though they eventually recovered.</description><graphicData><texPath>Things/CustodesArmors/Custodes/CGuard_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/CGuard_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name VEF_MassCarryCapacity in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesGuardArmor</defName><label>Custodian Shield Host armor</label><description>A suit of Power Armor built for the Adeptus Custodes. Built from the golden material known as Auramite, its strength greatly exceeds that of a Space Marine's equivalent armor.\n\nThe Adeptus Custodes are, among other names, also known as the Ten Thousand. For most of their history, stretching back to the Unification Wars on Terra, there have indeed been ten thousand of them. However, during the War Within the Webway, the fighting was so brutal that their number was reduced down to a mere thousand, though they eventually recovered.</description><graphicData><texPath>Things/CustodesArmors/Custodes/CGuard_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/CGuard_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesWardenArmor</defName><label>Custodian Warden armor</label><description>The Power Armor of a Custodian Warden, an elite warrior even among the Ten Thousand. Like the intended wearer, the Warden's armor is a cut above that of a regular Custodian's armor, and the red robe symbolizes their status. \n\nA Custodian must have at least five centuries of continuous service to become a Warden. Every oath sworn by a new Warden is personally written after a year of meditation, upon which they receive their characteristic red robe.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Warden_torso</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Warden_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesWardenArmor</defName><label>Custodian Warden armor</label><description>The Power Armor of a Custodian Warden, an elite warrior even among the Ten Thousand. Like the intended wearer, the Warden's armor is a cut above that of a regular Custodian's armor, and the red robe symbolizes their status. \n\nA Custodian must have at least five centuries of continuous service to become a Warden. Every oath sworn by a new Warden is personally written after a year of meditation, upon which they receive their characteristic red robe.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Warden_torso</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Warden_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name CarryWeight in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesWardenArmor</defName><label>Custodian Warden armor</label><description>The Power Armor of a Custodian Warden, an elite warrior even among the Ten Thousand. Like the intended wearer, the Warden's armor is a cut above that of a regular Custodian's armor, and the red robe symbolizes their status. \n\nA Custodian must have at least five centuries of continuous service to become a Warden. Every oath sworn by a new Warden is personally written after a year of meditation, upon which they receive their characteristic red robe.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Warden_torso</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Warden_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name CarryBulk in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesWardenArmor</defName><label>Custodian Warden armor</label><description>The Power Armor of a Custodian Warden, an elite warrior even among the Ten Thousand. Like the intended wearer, the Warden's armor is a cut above that of a regular Custodian's armor, and the red robe symbolizes their status. \n\nA Custodian must have at least five centuries of continuous service to become a Warden. Every oath sworn by a new Warden is personally written after a year of meditation, upon which they receive their characteristic red robe.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Warden_torso</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Warden_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name VEF_MassCarryCapacity in this XML block: <equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CustodesWardenArmor</defName><label>Custodian Warden armor</label><description>The Power Armor of a Custodian Warden, an elite warrior even among the Ten Thousand. Like the intended wearer, the Warden's armor is a cut above that of a regular Custodian's armor, and the red robe symbolizes their status. \n\nA Custodian must have at least five centuries of continuous service to become a Warden. Every oath sworn by a new Warden is personally written after a year of meditation, upon which they receive their characteristic red robe.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Warden_torso</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>100</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>70</ArmorRating_Sharp><ArmorRating_Blunt>700</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>135</Bulk><WornBulk>20</WornBulk></statBases><costList><ComponentSpacer>40</ComponentSpacer><ComponentIndustrial>70</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>220</HP_Ceramite><HP_Adamantium>140</HP_Adamantium><HP_Auramite>60</HP_Auramite></costList><equippedStatOffsets><VEF_MassCarryCapacity>50</VEF_MassCarryCapacity><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>280.0</CarryWeight><CarryBulk>150</CarryBulk><VEF_MassCarryCapacity>80</VEF_MassCarryCapacity><MoveSpeed>-0.35</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Warden_torso</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_AllarusArmor</defName><label>Allarus Terminator armor</label><description>A suit of Terminator Power Armor, crafted from auramite for the Allarus Custodians of the Adeptus Custodes. Stronger even than their ceramite cousins, the protection provided by this armor exceeds that of some armored vehicles. \n\nAllarus Terminators are tasked with exterminating high-value targets in the field. Such is their relentlessness that the Allarus Terminator armor used to contain short-range teleporters for pursuing their foes - unfortunately, that technology is now now heavily damaged due to the Warp disaster, as is that of their wrist-mounted Balistus Grenade Launchers.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Allarus_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases><costList><ComponentSpacer>45</ComponentSpacer><ComponentIndustrial>80</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>280</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>90</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Allarus_torso</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_AllarusArmor</defName><label>Allarus Terminator armor</label><description>A suit of Terminator Power Armor, crafted from auramite for the Allarus Custodians of the Adeptus Custodes. Stronger even than their ceramite cousins, the protection provided by this armor exceeds that of some armored vehicles. \n\nAllarus Terminators are tasked with exterminating high-value targets in the field. Such is their relentlessness that the Allarus Terminator armor used to contain short-range teleporters for pursuing their foes - unfortunately, that technology is now now heavily damaged due to the Warp disaster, as is that of their wrist-mounted Balistus Grenade Launchers.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Allarus_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases><costList><ComponentSpacer>45</ComponentSpacer><ComponentIndustrial>80</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>280</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>90</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Allarus_torso</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name CarryWeight in this XML block: <equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_AllarusArmor</defName><label>Allarus Terminator armor</label><description>A suit of Terminator Power Armor, crafted from auramite for the Allarus Custodians of the Adeptus Custodes. Stronger even than their ceramite cousins, the protection provided by this armor exceeds that of some armored vehicles. \n\nAllarus Terminators are tasked with exterminating high-value targets in the field. Such is their relentlessness that the Allarus Terminator armor used to contain short-range teleporters for pursuing their foes - unfortunately, that technology is now now heavily damaged due to the Warp disaster, as is that of their wrist-mounted Balistus Grenade Launchers.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Allarus_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases><costList><ComponentSpacer>45</ComponentSpacer><ComponentIndustrial>80</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>280</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>90</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Allarus_torso</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name CarryBulk in this XML block: <equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_AllarusArmor</defName><label>Allarus Terminator armor</label><description>A suit of Terminator Power Armor, crafted from auramite for the Allarus Custodians of the Adeptus Custodes. Stronger even than their ceramite cousins, the protection provided by this armor exceeds that of some armored vehicles. \n\nAllarus Terminators are tasked with exterminating high-value targets in the field. Such is their relentlessness that the Allarus Terminator armor used to contain short-range teleporters for pursuing their foes - unfortunately, that technology is now now heavily damaged due to the Warp disaster, as is that of their wrist-mounted Balistus Grenade Launchers.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Allarus_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>160</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>85</ArmorRating_Sharp><ArmorRating_Blunt>850</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>350</Bulk><WornBulk>40</WornBulk><Bulk>170</Bulk><WornBulk>34</WornBulk></statBases><costList><ComponentSpacer>45</ComponentSpacer><ComponentIndustrial>80</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>280</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>90</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>150</CarryWeight><CarryBulk>120</CarryBulk><CarryWeight>320</CarryWeight><CarryBulk>200</CarryBulk><VEF_MassCarryCapacity>150</VEF_MassCarryCapacity><MoveSpeed>-0.15</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Allarus_torso</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>180</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>100</ArmorRating_Sharp><ArmorRating_Blunt>1000</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>220</Bulk><WornBulk>45</WornBulk></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CastellanArmor</defName><label>Castellan Plate</label><description>A replica of the Castellan Plate, an ancient and legendary suit of Custodian Power Armor. The auramite armor plating can shrug off almost any threat (especially with the Refraction Field reinforcement provided by the Auramite Halo device), and the lion-hide cloak is strengthened with adamantium thread - it flows like cloth, but cannot be pierced or cut by any normal weapon. \n\nThe true Castellan Plate is worn by Trajann Valoris, the Captain-General of the Adeptus Custodes. Unusually for a Custodian, he believed in offensive defense - sallying forth to destroy threats to the Imperium before they could threaten the Throneworld. \n\nHe rose to power during the Years of Madness, a crisis on Terra that saw two successive Captain-Generals dead or gone, a massive spike in dangerous cultist activity, and a widespread maddening of servitors in the Dark Cells that forced wholesale euthanization.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>180</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>100</ArmorRating_Sharp><ArmorRating_Blunt>1000</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>220</Bulk><WornBulk>45</WornBulk></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>100</ComponentIndustrial><GW_ComponentRelic>4</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>300</HP_Ceramite><HP_Adamantium>240</HP_Adamantium><HP_Auramite>110</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>400</CarryWeight><CarryBulk>260</CarryBulk><VEF_MassCarryCapacity>200</VEF_MassCarryCapacity><MoveSpeed>-0.1</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso</wornGraphicPath><tags><li>GW_Castellan</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>180</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>100</ArmorRating_Sharp><ArmorRating_Blunt>1000</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>220</Bulk><WornBulk>45</WornBulk></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CastellanArmor</defName><label>Castellan Plate</label><description>A replica of the Castellan Plate, an ancient and legendary suit of Custodian Power Armor. The auramite armor plating can shrug off almost any threat (especially with the Refraction Field reinforcement provided by the Auramite Halo device), and the lion-hide cloak is strengthened with adamantium thread - it flows like cloth, but cannot be pierced or cut by any normal weapon. \n\nThe true Castellan Plate is worn by Trajann Valoris, the Captain-General of the Adeptus Custodes. Unusually for a Custodian, he believed in offensive defense - sallying forth to destroy threats to the Imperium before they could threaten the Throneworld. \n\nHe rose to power during the Years of Madness, a crisis on Terra that saw two successive Captain-Generals dead or gone, a massive spike in dangerous cultist activity, and a widespread maddening of servitors in the Dark Cells that forced wholesale euthanization.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>180</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>100</ArmorRating_Sharp><ArmorRating_Blunt>1000</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>220</Bulk><WornBulk>45</WornBulk></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>100</ComponentIndustrial><GW_ComponentRelic>4</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>300</HP_Ceramite><HP_Adamantium>240</HP_Adamantium><HP_Auramite>110</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>400</CarryWeight><CarryBulk>260</CarryBulk><VEF_MassCarryCapacity>200</VEF_MassCarryCapacity><MoveSpeed>-0.1</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso</wornGraphicPath><tags><li>GW_Castellan</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name CarryWeight in this XML block: <equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>400</CarryWeight><CarryBulk>260</CarryBulk><VEF_MassCarryCapacity>200</VEF_MassCarryCapacity><MoveSpeed>-0.1</MoveSpeed></equippedStatOffsets> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CastellanArmor</defName><label>Castellan Plate</label><description>A replica of the Castellan Plate, an ancient and legendary suit of Custodian Power Armor. The auramite armor plating can shrug off almost any threat (especially with the Refraction Field reinforcement provided by the Auramite Halo device), and the lion-hide cloak is strengthened with adamantium thread - it flows like cloth, but cannot be pierced or cut by any normal weapon. \n\nThe true Castellan Plate is worn by Trajann Valoris, the Captain-General of the Adeptus Custodes. Unusually for a Custodian, he believed in offensive defense - sallying forth to destroy threats to the Imperium before they could threaten the Throneworld. \n\nHe rose to power during the Years of Madness, a crisis on Terra that saw two successive Captain-Generals dead or gone, a massive spike in dangerous cultist activity, and a widespread maddening of servitors in the Dark Cells that forced wholesale euthanization.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>180</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>100</ArmorRating_Sharp><ArmorRating_Blunt>1000</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>220</Bulk><WornBulk>45</WornBulk></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>100</ComponentIndustrial><GW_ComponentRelic>4</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>300</HP_Ceramite><HP_Adamantium>240</HP_Adamantium><HP_Auramite>110</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>400</CarryWeight><CarryBulk>260</CarryBulk><VEF_MassCarryCapacity>200</VEF_MassCarryCapacity><MoveSpeed>-0.1</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso</wornGraphicPath><tags><li>GW_Castellan</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name CarryBulk in this XML block: <equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>400</CarryWeight><CarryBulk>260</CarryBulk><VEF_MassCarryCapacity>200</VEF_MassCarryCapacity><MoveSpeed>-0.1</MoveSpeed></equippedStatOffsets> | |
Root node: <ThingDef ParentName="GW_TotE_ArmorBase"><defName>GW_TotE_CastellanArmor</defName><label>Castellan Plate</label><description>A replica of the Castellan Plate, an ancient and legendary suit of Custodian Power Armor. The auramite armor plating can shrug off almost any threat (especially with the Refraction Field reinforcement provided by the Auramite Halo device), and the lion-hide cloak is strengthened with adamantium thread - it flows like cloth, but cannot be pierced or cut by any normal weapon. \n\nThe true Castellan Plate is worn by Trajann Valoris, the Captain-General of the Adeptus Custodes. Unusually for a Custodian, he believed in offensive defense - sallying forth to destroy threats to the Imperium before they could threaten the Throneworld. \n\nHe rose to power during the Years of Madness, a crisis on Terra that saw two successive Captain-Generals dead or gone, a massive spike in dangerous cultist activity, and a widespread maddening of servitors in the Dark Cells that forced wholesale euthanization.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><statBases><WorkToMake>150000</WorkToMake><MaxHitPoints>4000</MaxHitPoints><Mass>180</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>100</ArmorRating_Sharp><ArmorRating_Blunt>1000</ArmorRating_Blunt><ArmorRating_Heat>2.20</ArmorRating_Heat><Insulation_Cold>60</Insulation_Cold><Insulation_Heat>60</Insulation_Heat><EquipDelay>15</EquipDelay><Bulk>225</Bulk><WornBulk>25</WornBulk><Bulk>220</Bulk><WornBulk>45</WornBulk></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>100</ComponentIndustrial><GW_ComponentRelic>4</GW_ComponentRelic><Plasteel>500</Plasteel><Steel>900</Steel><Uranium>190</Uranium><HP_Ceramite>300</HP_Ceramite><HP_Adamantium>240</HP_Adamantium><HP_Auramite>110</HP_Auramite></costList><equippedStatOffsets><PawnBeauty>50</PawnBeauty><CarryWeight>100</CarryWeight><CarryBulk>90</CarryBulk><CarryWeight>400</CarryWeight><CarryBulk>260</CarryBulk><VEF_MassCarryCapacity>200</VEF_MassCarryCapacity><MoveSpeed>-0.1</MoveSpeed></equippedStatOffsets><apparel><wornGraphicPath>Things/CustodesArmors/Castellan Plate/CastellanPlate_torso</wornGraphicPath><tags><li>GW_Castellan</li></tags></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_BodyChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><modExtensions><li Class="VFECore.ApparelDrawPosExtension"><isUnifiedApparel>true</isUnifiedApparel><hideHead>false</hideHead></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases> | |
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CustodesGuardShoulder</defName><label>Custodes Shield Host shoulder pads</label><description>Auramite shoulder pads befitting of a standard Custodian. On the right shoulder is a depiction of the Imperial Aquila, while the colors on the left shoulder denote which Shield Company or Shield Host the wearer belongs to. \n\nEach suit of Custodian armor is a custom build, perfect for each wearer. The wearer's name is even inscribed on the inside of the suit.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Shoulders/CGuard_sp_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>160</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>40</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Shoulders/CGuard_sp</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases> | |
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CustodesGuardShoulder</defName><label>Custodes Shield Host shoulder pads</label><description>Auramite shoulder pads befitting of a standard Custodian. On the right shoulder is a depiction of the Imperial Aquila, while the colors on the left shoulder denote which Shield Company or Shield Host the wearer belongs to. \n\nEach suit of Custodian armor is a custom build, perfect for each wearer. The wearer's name is even inscribed on the inside of the suit.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Shoulders/CGuard_sp_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>160</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>40</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Shoulders/CGuard_sp</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesGuard</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases> | |
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CustodesWardenShoulder</defName><label>Custodes Warden shoulder pads</label><description>The shoulder pads of a Custodian Warden, similar to that of the Custodian Guard. The auramite plates can withstand a great amount of firepower. \n\nThe oaths sworn by a Custodian Warden are taken with the greatest seriousness. To break them would be utterly unthinkable, and each Warden draws strength from their will to keep them.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Shoulders/Warden_sp_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>160</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>40</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Shoulders/Warden_sp</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases> | |
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CustodesWardenShoulder</defName><label>Custodes Warden shoulder pads</label><description>The shoulder pads of a Custodian Warden, similar to that of the Custodian Guard. The auramite plates can withstand a great amount of firepower. \n\nThe oaths sworn by a Custodian Warden are taken with the greatest seriousness. To break them would be utterly unthinkable, and each Warden draws strength from their will to keep them.</description><graphicData><texPath>Things/CustodesArmors/Custodes/Shoulders/Warden_sp_Male_south</texPath></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>13</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>40</ArmorRating_Sharp><ArmorRating_Blunt>400</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>11</Bulk><WornBulk>2.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>160</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>40</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Custodes/Shoulders/Warden_sp</wornGraphicPath><tags><li>GW_Custodes</li><li>GW_CustodesWarden</li></tags><drawData><scale>1.1</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>16</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>50</ArmorRating_Sharp><ArmorRating_Blunt>500</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>35</Bulk><WornBulk>10</WornBulk><Bulk>13</Bulk><WornBulk>3.5</WornBulk></statBases> | |
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_AllarusShoulder</defName><label>Allarus Terminator shoulder pads</label><description>Reinforced shoulder pads fit for an Allarus Terminator. They are surely strong enough to shoulder the heaviest of burdens. \n\nThe Captain-General of the Adeptus Custodes handpicks every Allarus Terminator, both for aggression and control. The Allarus Custodians strike with incredible yet controlled rage, overcoming any force opposing them - tales of them single-handedly fighting whole armies are not uncommon.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Shoulders/Allarus_sp_Male_south</texPath><drawSize>1</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>16</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>50</ArmorRating_Sharp><ArmorRating_Blunt>500</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>35</Bulk><WornBulk>10</WornBulk><Bulk>13</Bulk><WornBulk>3.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>190</HP_Ceramite><HP_Adamantium>110</HP_Adamantium><HP_Auramite>55</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Shoulders/Allarus_sp</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.25</scale><dataSouth><offset>(0, 0, 0.55)</offset></dataSouth><dataNorth><offset>(0, 0, 0.55)</offset></dataNorth><dataEast><offset>(0, 0, 0.55)</offset></dataEast><dataWest><offset>(0, 0, 0.55)</offset></dataWest></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>16</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>50</ArmorRating_Sharp><ArmorRating_Blunt>500</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>35</Bulk><WornBulk>10</WornBulk><Bulk>13</Bulk><WornBulk>3.5</WornBulk></statBases> | |
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_AllarusShoulder</defName><label>Allarus Terminator shoulder pads</label><description>Reinforced shoulder pads fit for an Allarus Terminator. They are surely strong enough to shoulder the heaviest of burdens. \n\nThe Captain-General of the Adeptus Custodes handpicks every Allarus Terminator, both for aggression and control. The Allarus Custodians strike with incredible yet controlled rage, overcoming any force opposing them - tales of them single-handedly fighting whole armies are not uncommon.</description><graphicData><texPath>Things/CustodesArmors/Allarus/Shoulders/Allarus_sp_Male_south</texPath><drawSize>1</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Allarus</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>16</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>50</ArmorRating_Sharp><ArmorRating_Blunt>500</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>35</Bulk><WornBulk>10</WornBulk><Bulk>13</Bulk><WornBulk>3.5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>190</HP_Ceramite><HP_Adamantium>110</HP_Adamantium><HP_Auramite>55</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Allarus/Shoulders/Allarus_sp</wornGraphicPath><tags><li>GW_Allarus</li></tags><drawData><scale>1.25</scale><dataSouth><offset>(0, 0, 0.55)</offset></dataSouth><dataNorth><offset>(0, 0, 0.55)</offset></dataNorth><dataEast><offset>(0, 0, 0.55)</offset></dataEast><dataWest><offset>(0, 0, 0.55)</offset></dataWest></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>1</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>20</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>18</Bulk><WornBulk>5</WornBulk></statBases> | |
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CastellanPlateShoulder</defName><label>Castellan Plate shoulder pads</label><description>The shoulder pads of the Castellan Plate, the armor of Trajann Valoris. To symbolize his leadership of the Adeptus Custodes, the right shoulder bears a giant, auramite depiction of a lion's head. \n\nEven before becoming the Captain-General, Trajann Valoris was an exceptional man. As an Allarus Custodian, he was the first person to have ever won the Blood Games twice - had he been an enemy, the Emperor would have met an untimely demise twice over.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/Shoulders/CastellanPlate_sp_Male_south</texPath><drawSize>1</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>20</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>18</Bulk><WornBulk>5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>210</HP_Ceramite><HP_Adamantium>130</HP_Adamantium><HP_Auramite>65</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Castellan Plate/Shoulders/CastellanPlate_sp</wornGraphicPath><tags><li>GW_Castellan</li></tags><drawData><scale>1.25</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>20</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>18</Bulk><WornBulk>5</WornBulk></statBases> | |
Root node: <ThingDef ParentName="GW_TalonOfTheEmperor_ShoulderBase"><defName>GW_TotE_CastellanPlateShoulder</defName><label>Castellan Plate shoulder pads</label><description>The shoulder pads of the Castellan Plate, the armor of Trajann Valoris. To symbolize his leadership of the Adeptus Custodes, the right shoulder bears a giant, auramite depiction of a lion's head. \n\nEven before becoming the Captain-General, Trajann Valoris was an exceptional man. As an Allarus Custodian, he was the first person to have ever won the Blood Games twice - had he been an enemy, the Emperor would have met an untimely demise twice over.</description><graphicData><texPath>Things/CustodesArmors/Castellan Plate/Shoulders/CastellanPlate_sp_Male_south</texPath><drawSize>1</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite></recipeMaker><statBases><WorkToMake>70000</WorkToMake><MaxHitPoints>1900</MaxHitPoints><Mass>20</Mass><Flammability>0.0</Flammability><ArmorRating_Sharp>60</ArmorRating_Sharp><ArmorRating_Blunt>600</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><Insulation_Cold>10</Insulation_Cold><Insulation_Heat>10</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>15</Bulk><WornBulk>5</WornBulk><Bulk>18</Bulk><WornBulk>5</WornBulk></statBases><equippedStatOffsets><SocialImpact>2.00</SocialImpact></equippedStatOffsets><costList><ComponentSpacer>25</ComponentSpacer><ComponentIndustrial>37</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>450</Plasteel><Steel>750</Steel><Uranium>190</Uranium><HP_Ceramite>210</HP_Ceramite><HP_Adamantium>130</HP_Adamantium><HP_Auramite>65</HP_Auramite></costList><apparel><wornGraphicPath>Things/CustodesArmors/Castellan Plate/Shoulders/CastellanPlate_sp</wornGraphicPath><tags><li>GW_Castellan</li></tags><drawData><scale>1.25</scale></drawData></apparel><comps><li Class="GW4KArmor.CompProperties_TriColorMask"><maskCount>2</maskCount><palettePresets>GW_CS_ShoulderChapterPalettesCustodes</palettePresets><defaultPalette><colorA>(250, 176, 67)</colorA><colorB>(250, 176, 67)</colorB><colorC>(180, 65, 74)</colorC></defaultPalette></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MaxHitPoints>125</MaxHitPoints><WorkToMake>9000</WorkToMake><StuffEffectMultiplierArmor>8</StuffEffectMultiplierArmor><Bulk>5</Bulk><WornBulk>3</WornBulk><Mass>13</Mass><StuffEffectMultiplierInsulation_Cold>0.00</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.00</StuffEffectMultiplierInsulation_Heat><Bulk>5</Bulk><WornBulk>3</WornBulk></statBases> | |
Root node: <ThingDef ParentName="Kurin_MiddleBaseTear2"><defName>Kurin_Middle_Body_Armor</defName><label>kurin body armor</label><description>경량 방탄복입니다. 언제 어디서나 무리 없이 착용할 수 있지만 방어력은 조금 부족합니다.</description><graphicData><texPath>Kurin/Apparel/Middle/Body_Armor/Texture</texPath></graphicData><costStuffCount>90</costStuffCount><stuffCategories><li>Steeled</li></stuffCategories><costList><Cloth>30</Cloth></costList><apparel><tags><li>Kurin_Grunt</li><li>Kurin_ELite_Scout</li><li>Kurin_Elite</li><li>Kurin_Trooper</li><li>Kurin_EliteTrooper</li><li>Kurin_EliteSniper_H</li><li>Kurin_Ninja</li><li>Kurin_Warmonger</li><li>Kurin_Melee</li><li>Kurin_Military</li></tags><wornGraphicPath>Kurin/Apparel/Middle/Body_Armor/Texture</wornGraphicPath><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li></bodyPartGroups></apparel><statBases><MaxHitPoints>125</MaxHitPoints><WorkToMake>9000</WorkToMake><StuffEffectMultiplierArmor>8</StuffEffectMultiplierArmor><Bulk>5</Bulk><WornBulk>3</WornBulk><Mass>13</Mass><StuffEffectMultiplierInsulation_Cold>0.00</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.00</StuffEffectMultiplierInsulation_Heat><Bulk>5</Bulk><WornBulk>3</WornBulk></statBases><modExtensions><li Class="CombatExtended.PartialArmorExt"><stats><li><ArmorRating_Sharp>0.60</ArmorRating_Sharp><parts><li>Shoulder</li></parts></li><li><ArmorRating_Blunt>0.60</ArmorRating_Blunt><parts><li>Shoulder</li></parts></li></stats></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><MaxHitPoints>125</MaxHitPoints><WorkToMake>9000</WorkToMake><StuffEffectMultiplierArmor>8</StuffEffectMultiplierArmor><Bulk>5</Bulk><WornBulk>3</WornBulk><Mass>13</Mass><StuffEffectMultiplierInsulation_Cold>0.00</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.00</StuffEffectMultiplierInsulation_Heat><Bulk>5</Bulk><WornBulk>3</WornBulk></statBases> | |
Root node: <ThingDef ParentName="Kurin_MiddleBaseTear2"><defName>Kurin_Middle_Body_Armor</defName><label>kurin body armor</label><description>경량 방탄복입니다. 언제 어디서나 무리 없이 착용할 수 있지만 방어력은 조금 부족합니다.</description><graphicData><texPath>Kurin/Apparel/Middle/Body_Armor/Texture</texPath></graphicData><costStuffCount>90</costStuffCount><stuffCategories><li>Steeled</li></stuffCategories><costList><Cloth>30</Cloth></costList><apparel><tags><li>Kurin_Grunt</li><li>Kurin_ELite_Scout</li><li>Kurin_Elite</li><li>Kurin_Trooper</li><li>Kurin_EliteTrooper</li><li>Kurin_EliteSniper_H</li><li>Kurin_Ninja</li><li>Kurin_Warmonger</li><li>Kurin_Melee</li><li>Kurin_Military</li></tags><wornGraphicPath>Kurin/Apparel/Middle/Body_Armor/Texture</wornGraphicPath><bodyPartGroups><li>Torso</li><li>Neck</li><li>Shoulders</li></bodyPartGroups></apparel><statBases><MaxHitPoints>125</MaxHitPoints><WorkToMake>9000</WorkToMake><StuffEffectMultiplierArmor>8</StuffEffectMultiplierArmor><Bulk>5</Bulk><WornBulk>3</WornBulk><Mass>13</Mass><StuffEffectMultiplierInsulation_Cold>0.00</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.00</StuffEffectMultiplierInsulation_Heat><Bulk>5</Bulk><WornBulk>3</WornBulk></statBases><modExtensions><li Class="CombatExtended.PartialArmorExt"><stats><li><ArmorRating_Sharp>0.60</ArmorRating_Sharp><parts><li>Shoulder</li></parts></li><li><ArmorRating_Blunt>0.60</ArmorRating_Blunt><parts><li>Shoulder</li></parts></li></stats></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>8000</WorkToMake><StuffEffectMultiplierArmor>5</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.60</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.80</StuffEffectMultiplierInsulation_Heat><Bulk>7.5</Bulk><WornBulk>1</WornBulk><Bulk>7.5</Bulk><WornBulk>2</WornBulk></statBases> | |
Root node: <ThingDef ParentName="Kurin_ShellBaseTear1"><defName>Kurin_Shell_Duster</defName><label>kurin duster</label><description>상당한 더위와 어느정도의 추위를 막아 줄 수 있는 세련된 외투입니다.</description><graphicData><texPath>Kurin/Apparel/Shell/Duster/Texture</texPath></graphicData><costStuffCount>75</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>8000</WorkToMake><StuffEffectMultiplierArmor>5</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.60</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.80</StuffEffectMultiplierInsulation_Heat><Bulk>7.5</Bulk><WornBulk>1</WornBulk><Bulk>7.5</Bulk><WornBulk>2</WornBulk></statBases><apparel><useWornGraphicMask>false</useWornGraphicMask><bodyPartGroups><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>Kurin/Apparel/Shell/Duster/Texture</wornGraphicPath></apparel></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>8000</WorkToMake><StuffEffectMultiplierArmor>5</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.60</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.80</StuffEffectMultiplierInsulation_Heat><Bulk>7.5</Bulk><WornBulk>1</WornBulk><Bulk>7.5</Bulk><WornBulk>2</WornBulk></statBases> | |
Root node: <ThingDef ParentName="Kurin_ShellBaseTear1"><defName>Kurin_Shell_Duster</defName><label>kurin duster</label><description>상당한 더위와 어느정도의 추위를 막아 줄 수 있는 세련된 외투입니다.</description><graphicData><texPath>Kurin/Apparel/Shell/Duster/Texture</texPath></graphicData><costStuffCount>75</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>8000</WorkToMake><StuffEffectMultiplierArmor>5</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.60</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.80</StuffEffectMultiplierInsulation_Heat><Bulk>7.5</Bulk><WornBulk>1</WornBulk><Bulk>7.5</Bulk><WornBulk>2</WornBulk></statBases><apparel><useWornGraphicMask>false</useWornGraphicMask><bodyPartGroups><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>Kurin/Apparel/Shell/Duster/Texture</wornGraphicPath></apparel></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>8000</WorkToMake><StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>2.00</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.00</StuffEffectMultiplierInsulation_Heat><Bulk>7.5</Bulk><WornBulk>1</WornBulk><Bulk>10</Bulk><WornBulk>5</WornBulk></statBases> | |
Root node: <ThingDef ParentName="Kurin_ShellBaseTear2"><defName>Kurin_Shell_Winter_Padding</defName><label>kurin winter padding</label><description>두꺼운 겨울 패딩입니다. 추위를 잘 타는 쿠린들에게는 겨울 필수품입니다.</description><graphicData><texPath>Kurin/Apparel/Shell/Winter_Padding/Texture</texPath></graphicData><costStuffCount>75</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>8000</WorkToMake><StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>2.00</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.00</StuffEffectMultiplierInsulation_Heat><Bulk>7.5</Bulk><WornBulk>1</WornBulk><Bulk>10</Bulk><WornBulk>5</WornBulk></statBases><apparel><useWornGraphicMask>false</useWornGraphicMask><bodyPartGroups><li>Torso</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>Kurin/Apparel/Shell/Winter_Padding/Texture</wornGraphicPath></apparel></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name WornBulk in this XML block: <statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>8000</WorkToMake><StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>2.00</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.00</StuffEffectMultiplierInsulation_Heat><Bulk>7.5</Bulk><WornBulk>1</WornBulk><Bulk>10</Bulk><WornBulk>5</WornBulk></statBases> | |
Root node: <ThingDef ParentName="Kurin_ShellBaseTear2"><defName>Kurin_Shell_Winter_Padding</defName><label>kurin winter padding</label><description>두꺼운 겨울 패딩입니다. 추위를 잘 타는 쿠린들에게는 겨울 필수품입니다.</description><graphicData><texPath>Kurin/Apparel/Shell/Winter_Padding/Texture</texPath></graphicData><costStuffCount>75</costStuffCount><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>8000</WorkToMake><StuffEffectMultiplierArmor>4</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>2.00</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.00</StuffEffectMultiplierInsulation_Heat><Bulk>7.5</Bulk><WornBulk>1</WornBulk><Bulk>10</Bulk><WornBulk>5</WornBulk></statBases><apparel><useWornGraphicMask>false</useWornGraphicMask><bodyPartGroups><li>Torso</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>Kurin/Apparel/Shell/Winter_Padding/Texture</wornGraphicPath></apparel></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name statBases in this XML block: <ThingDef ParentName="Yuran_ApparelBase"><defName>YR_AP_WhiteSeeCape</defName><label>Yuran unmu</label><description>It is a light jacket with good ventilation.</description><recipeMaker /><graphicData><texPath>Yuran/Yuranlike/Apparel/Normal/YR_outcloth2</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><stuffCategories><li>Fabric</li></stuffCategories><costStuffCount>55</costStuffCount><statBases /><apparel><drawData><dataNorth><layer>25</layer></dataNorth></drawData><bodyPartGroups><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li></bodyPartGroups><wornGraphicPath>Yuran/Yuranlike/Apparel/Normal/YR_outcloth2</wornGraphicPath><useWornGraphicMask>true</useWornGraphicMask><layers><li>Shell</li></layers><defaultOutfitTags><li>Worker</li><li>Soldier</li></defaultOutfitTags><tags><li>YuranALL</li></tags></apparel><comps Inherit="False"><li Class="CompProperties_Forbiddable" /><li><compClass>CompQuality</compClass></li><li Class="CompProperties_CauseHediff_Apparel"><hediff>YR_AP_WhiteSeeCape</hediff><part>Torso</part></li></comps><equippedStatOffsets><SocialImpact>0.1</SocialImpact><CarryWeight>5</CarryWeight><CarryBulk>5</CarryBulk></equippedStatOffsets><statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>1000</WorkToMake><Mass>0.5</Mass><Bulk>0.5</Bulk><DeteriorationRate>1</DeteriorationRate><Beauty>20</Beauty><WornBulk>0.1</WornBulk><Insulation_Cold>5</Insulation_Cold><Insulation_Heat>5</Insulation_Heat><ArmorRating_Sharp>1</ArmorRating_Sharp><ArmorRating_Blunt>0</ArmorRating_Blunt><ArmorRating_Heat>0.1</ArmorRating_Heat><Flammability>0</Flammability><EquipDelay>0.5</EquipDelay></statBases></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Yuran_ApparelBase"><defName>YR_AP_Sharp</defName><label>Yuran talisman of the earth</label><description>A talisman crafted by Yuran's special incantation, it harnesses the power of the earth to protect its wearer from sharpening.</description><recipeMaker><researchPrerequisite>Yuran_ClothTech_Armor</researchPrerequisite></recipeMaker><graphicData><texPath>Yuran/Item/YR_AP_Sharp</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.58, 0.58</drawSize></graphicData><costList><YR_yedoensisBerries_Big>1</YR_yedoensisBerries_Big><DevilstrandCloth>25</DevilstrandCloth><Jade>50</Jade><Gold>10</Gold></costList><costStuffCount>75</costStuffCount><statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>10000</WorkToMake><Mass>0.1</Mass><Bulk>0.1</Bulk><WornBulk>0.1</WornBulk><DeteriorationRate>1</DeteriorationRate><Beauty>10</Beauty><ArmorRating_Sharp>12</ArmorRating_Sharp><ArmorRating_Blunt>0</ArmorRating_Blunt><ArmorRating_Heat>0</ArmorRating_Heat><Insulation_Cold>0</Insulation_Cold><Insulation_Heat>0</Insulation_Heat><Flammability>0</Flammability><EquipDelay>5</EquipDelay></statBases><apparel><bodyPartGroups><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li><li>FullHead</li><li>Neck</li><li>Hands</li><li>Feet</li></bodyPartGroups><wornGraphicPath>Yuran/Yuranlike/Apparel/Non</wornGraphicPath><useWornGraphicMask>true</useWornGraphicMask><countsAsClothingForNudity>false</countsAsClothingForNudity><careIfDamaged>false</careIfDamaged><layers><li>Yuran_ApparelSkinA</li></layers><defaultOutfitTags><li>Worker</li><li>Soldier</li></defaultOutfitTags><tags><li>Yurantalisman</li></tags><developmentalStageFilter>Child, Adult</developmentalStageFilter></apparel><equippedStatOffsets><FoodPoisonChance>-0.08</FoodPoisonChance></equippedStatOffsets><equippedStatOffsets><CarryWeight>30</CarryWeight><CarryBulk>30</CarryBulk></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Yuran_ApparelBase"><defName>YR_AP_Blunt</defName><label>Yuran talisman of the forest</label><description>A talisman crafted by Yuran's special enchantment, it harnesses the power of the forest to protect its wearer from impact.</description><recipeMaker><researchPrerequisite>Yuran_ClothTech_Armor</researchPrerequisite></recipeMaker><graphicData><texPath>Yuran/Item/YR_AP_Blunt</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.58, 0.58</drawSize></graphicData><costList><YR_yedoensisBerries_Big>1</YR_yedoensisBerries_Big><DevilstrandCloth>25</DevilstrandCloth><YR_Red_wood>50</YR_Red_wood><Gold>10</Gold></costList><costStuffCount>75</costStuffCount><statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>10000</WorkToMake><Mass>0.1</Mass><Bulk>0.1</Bulk><WornBulk>0.1</WornBulk><DeteriorationRate>1</DeteriorationRate><Beauty>10</Beauty><ArmorRating_Sharp>0</ArmorRating_Sharp><ArmorRating_Blunt>30</ArmorRating_Blunt><Insulation_Cold>0</Insulation_Cold><Insulation_Heat>0</Insulation_Heat><Flammability>0</Flammability><EquipDelay>5</EquipDelay></statBases><apparel><bodyPartGroups><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li><li>FullHead</li><li>Neck</li><li>Hands</li><li>Feet</li></bodyPartGroups><wornGraphicPath>Yuran/Yuranlike/Apparel/Non</wornGraphicPath><useWornGraphicMask>true</useWornGraphicMask><countsAsClothingForNudity>false</countsAsClothingForNudity><careIfDamaged>false</careIfDamaged><layers><li>Yuran_ApparelSkinB</li></layers><defaultOutfitTags><li>Worker</li><li>Soldier</li></defaultOutfitTags><tags><li>Yurantalisman</li></tags><developmentalStageFilter>Child, Adult</developmentalStageFilter></apparel><equippedStatOffsets><FoodPoisonChance>-0.08</FoodPoisonChance></equippedStatOffsets><equippedStatOffsets><SmokeSensitivity>-1</SmokeSensitivity><ToxicEnvironmentResistance>0.8</ToxicEnvironmentResistance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="Yuran_ApparelBase"><defName>YR_AP_Heat</defName><label>Yuran talisman of water</label><description>A talisman crafted by Yuran's special incantation, it uses the power of water to protect its wearer from heat.</description><recipeMaker><researchPrerequisite>Yuran_ClothTech_Armor</researchPrerequisite></recipeMaker><graphicData><texPath>Yuran/Item/YR_AP_Heat</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.58, 0.58</drawSize></graphicData><costList><YR_yedoensisBerries_Big>1</YR_yedoensisBerries_Big><DevilstrandCloth>25</DevilstrandCloth><Silver>80</Silver><Gold>10</Gold></costList><costStuffCount>75</costStuffCount><statBases><MaxHitPoints>200</MaxHitPoints><WorkToMake>10000</WorkToMake><Mass>0.1</Mass><Bulk>0.1</Bulk><WornBulk>0.1</WornBulk><DeteriorationRate>1</DeteriorationRate><Beauty>10</Beauty><ArmorRating_Sharp>0</ArmorRating_Sharp><ArmorRating_Blunt>0</ArmorRating_Blunt><ArmorRating_Heat>0.5</ArmorRating_Heat><ArmorRating_Electric>0.5</ArmorRating_Electric><Insulation_Cold>0</Insulation_Cold><Insulation_Heat>0</Insulation_Heat><Flammability>0</Flammability><EquipDelay>5</EquipDelay><EnergyShieldRechargeRate>0.1</EnergyShieldRechargeRate><EnergyShieldEnergyMax>1.5</EnergyShieldEnergyMax></statBases><apparel><bodyPartGroups><li>Torso</li><li>Shoulders</li><li>Arms</li><li>Legs</li><li>FullHead</li><li>Neck</li><li>Hands</li><li>Feet</li></bodyPartGroups><wornGraphicPath>Yuran/Yuranlike/Apparel/Non</wornGraphicPath><useWornGraphicMask>true</useWornGraphicMask><countsAsClothingForNudity>false</countsAsClothingForNudity><careIfDamaged>false</careIfDamaged><layers><li>Yuran_ApparelSkinC</li></layers><defaultOutfitTags><li>Worker</li><li>Soldier</li></defaultOutfitTags><tags><li>Yurantalisman</li></tags><developmentalStageFilter>Child, Adult</developmentalStageFilter></apparel><comps><li MayRequire="kentington.saveourship2"><compClass>SaveOurShip2.CompEVA</compClass></li></comps><equippedStatOffsets><FoodPoisonChance>-0.08</FoodPoisonChance><HypoxiaResistance MayRequire="kentington.saveourship2">1</HypoxiaResistance><DecompressionResistance MayRequire="kentington.saveourship2">1</DecompressionResistance><VacuumSpeedMultiplier MayRequire="kentington.saveourship2">2</VacuumSpeedMultiplier></equippedStatOffsets><tickerType>Normal</tickerType><comps><li Class="CompProperties_Shield"><startingTicksToReset>900</startingTicksToReset><minDrawSize>1</minDrawSize><maxDrawSize>2</maxDrawSize><blocksRangedWeapons>false</blocksRangedWeapons></li></comps></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="BaseHumanMakeableGun"><defName>Kurin_Gun_Surigum</defName><label>kurin surigum</label><description>A traditional throwing knife. Suitable for throwing and cutting. A favorite of Kurin infiltrators who favor it for its ability to pass through shield belts.</description><graphicData><texPath>Kurin/Weapon/Surigum/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.0</uiIconScale><equippedAngleOffset>-65</equippedAngleOffset><statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><relicChance>2</relicChance><weaponTags><li>Kurin_Weapons</li><li>Kurin_Surigum</li></weaponTags><costList><Steel>50</Steel></costList><recipeMaker><skillRequirements><Crafting>6</Crafting></skillRequirements><researchPrerequisites><li>Kurin_CombatT2</li></researchPrerequisites></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>1</power><chanceFactor>0.12</chanceFactor><cooldownTime>1.26</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>12</power><cooldownTime>1.18</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>10</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.51</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="BaseHumanMakeableGun"><defName>Kurin_Gun_Surigum</defName><label>kurin surigum</label><description>A traditional throwing knife. Suitable for throwing and cutting. A favorite of Kurin infiltrators who favor it for its ability to pass through shield belts.</description><graphicData><texPath>Kurin/Weapon/Surigum/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.0</uiIconScale><equippedAngleOffset>-65</equippedAngleOffset><statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><relicChance>2</relicChance><weaponTags><li>Kurin_Weapons</li><li>Kurin_Surigum</li></weaponTags><costList><Steel>50</Steel></costList><recipeMaker><skillRequirements><Crafting>6</Crafting></skillRequirements><researchPrerequisites><li>Kurin_CombatT2</li></researchPrerequisites></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>1</power><chanceFactor>0.12</chanceFactor><cooldownTime>1.26</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>12</power><cooldownTime>1.18</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>10</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.51</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="BaseHumanMakeableGun"><defName>Kurin_Gun_Surigum</defName><label>kurin surigum</label><description>A traditional throwing knife. Suitable for throwing and cutting. A favorite of Kurin infiltrators who favor it for its ability to pass through shield belts.</description><graphicData><texPath>Kurin/Weapon/Surigum/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.0</uiIconScale><equippedAngleOffset>-65</equippedAngleOffset><statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><relicChance>2</relicChance><weaponTags><li>Kurin_Weapons</li><li>Kurin_Surigum</li></weaponTags><costList><Steel>50</Steel></costList><recipeMaker><skillRequirements><Crafting>6</Crafting></skillRequirements><researchPrerequisites><li>Kurin_CombatT2</li></researchPrerequisites></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>1</power><chanceFactor>0.12</chanceFactor><cooldownTime>1.26</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>12</power><cooldownTime>1.18</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>10</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.51</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Misericordia</defName><label>Misericordia</label><description>Also known as the “blade of mercy”, the Misericordia is a long dagger/short sword carried by the Adeptus Custodes. A piece of archeotechnology from the Age of Strife, it uses no disruptive power field, but instead the blade itself is imbued with “micromolecular dissonator spirits”, allowing it to punch through thick armor. \n\nDuring the Age of Strife, it was infamous as a symbol of the tyranny of the techno-barbarian warlords. When Terra was unified by the Emperor, the Misericordia became a symbol of the Emperors judgement instead - which, depending on your viewpoint, may be the same thing.</description><graphicData><texPath>Things/Weapons/Misericordia</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.2</drawSize></graphicData><uiIconScale>1.0</uiIconScale><statBases><WorkToMake>20000</WorkToMake><Mass>1.85</Mass><Bulk>4.9</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus><Bulk>2.5</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedAngleOffset>-30</equippedAngleOffset><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>200</costStuffCount><costList><ComponentSpacer>15</ComponentSpacer><ComponentIndustrial>30</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>100</Plasteel><Steel>230</Steel><Gold>10</Gold><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>20</HP_Auramite></costList><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.25</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>210</power><cooldownTime>2.65</cooldownTime><armorPenetrationSharp>210</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>250</power><cooldownTime>1.2</cooldownTime><armorPenetrationSharp>250</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>CE_OneHandedWeapon</li><li>AMASword</li><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>0.23</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.35</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>20000</WorkToMake><Mass>1.85</Mass><Bulk>4.9</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus><Bulk>2.5</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Misericordia</defName><label>Misericordia</label><description>Also known as the “blade of mercy”, the Misericordia is a long dagger/short sword carried by the Adeptus Custodes. A piece of archeotechnology from the Age of Strife, it uses no disruptive power field, but instead the blade itself is imbued with “micromolecular dissonator spirits”, allowing it to punch through thick armor. \n\nDuring the Age of Strife, it was infamous as a symbol of the tyranny of the techno-barbarian warlords. When Terra was unified by the Emperor, the Misericordia became a symbol of the Emperors judgement instead - which, depending on your viewpoint, may be the same thing.</description><graphicData><texPath>Things/Weapons/Misericordia</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.2</drawSize></graphicData><uiIconScale>1.0</uiIconScale><statBases><WorkToMake>20000</WorkToMake><Mass>1.85</Mass><Bulk>4.9</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus><Bulk>2.5</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedAngleOffset>-30</equippedAngleOffset><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>200</costStuffCount><costList><ComponentSpacer>15</ComponentSpacer><ComponentIndustrial>30</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>100</Plasteel><Steel>230</Steel><Gold>10</Gold><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>20</HP_Auramite></costList><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.25</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>210</power><cooldownTime>2.65</cooldownTime><armorPenetrationSharp>210</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>250</power><cooldownTime>1.2</cooldownTime><armorPenetrationSharp>250</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>CE_OneHandedWeapon</li><li>AMASword</li><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>0.23</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.35</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>20000</WorkToMake><Mass>1.85</Mass><Bulk>4.9</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus><Bulk>2.5</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Misericordia</defName><label>Misericordia</label><description>Also known as the “blade of mercy”, the Misericordia is a long dagger/short sword carried by the Adeptus Custodes. A piece of archeotechnology from the Age of Strife, it uses no disruptive power field, but instead the blade itself is imbued with “micromolecular dissonator spirits”, allowing it to punch through thick armor. \n\nDuring the Age of Strife, it was infamous as a symbol of the tyranny of the techno-barbarian warlords. When Terra was unified by the Emperor, the Misericordia became a symbol of the Emperors judgement instead - which, depending on your viewpoint, may be the same thing.</description><graphicData><texPath>Things/Weapons/Misericordia</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.2</drawSize></graphicData><uiIconScale>1.0</uiIconScale><statBases><WorkToMake>20000</WorkToMake><Mass>1.85</Mass><Bulk>4.9</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus><Bulk>2.5</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedAngleOffset>-30</equippedAngleOffset><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>200</costStuffCount><costList><ComponentSpacer>15</ComponentSpacer><ComponentIndustrial>30</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>100</Plasteel><Steel>230</Steel><Gold>10</Gold><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>90</HP_Adamantium><HP_Auramite>20</HP_Auramite></costList><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.25</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>210</power><cooldownTime>2.65</cooldownTime><armorPenetrationSharp>210</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>250</power><cooldownTime>1.2</cooldownTime><armorPenetrationSharp>250</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>CE_OneHandedWeapon</li><li>AMASword</li><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>0.23</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.35</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Sentinel_Blade</defName><label>Sentinel blade</label><description>A special type of power sword, used only by the Adeptus Custodes. Not only is the broadsword's blade strong enough to cut through a Terminators armor. \n\nDespite their size, Sentinel Blades are wielded one-handed, an ability granted by the exceptional strength of Custodians. They are often wielded with Storm Shields, providing a good balance of offence and defence.</description><graphicData><texPath>Things/Weapons/SentinelBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><uiIconScale>1.0</uiIconScale><statBases><WorkToMake>25000</WorkToMake><Mass>5.85</Mass><Bulk>6.2</Bulk><MeleeCounterParryBonus>0.53</MeleeCounterParryBonus><Bulk>4.0</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedAngleOffset>-40</equippedAngleOffset><costList><ComponentSpacer>20</ComponentSpacer><ComponentIndustrial>45</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>250</Plasteel><Steel>435</Steel><Gold>15</Gold><HP_Ceramite>120</HP_Ceramite><HP_Adamantium>100</HP_Adamantium><HP_Auramite>50</HP_Auramite></costList><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>300</costStuffCount><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.3</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>220</power><cooldownTime>2.85</cooldownTime><armorPenetrationSharp>220</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>260</power><cooldownTime>1.0</cooldownTime><armorPenetrationSharp>260</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>AMASword</li><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>1.0</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.55</MeleeParryChance><MeleeDodgeChance>0.45</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>25000</WorkToMake><Mass>5.85</Mass><Bulk>6.2</Bulk><MeleeCounterParryBonus>0.53</MeleeCounterParryBonus><Bulk>4.0</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Sentinel_Blade</defName><label>Sentinel blade</label><description>A special type of power sword, used only by the Adeptus Custodes. Not only is the broadsword's blade strong enough to cut through a Terminators armor. \n\nDespite their size, Sentinel Blades are wielded one-handed, an ability granted by the exceptional strength of Custodians. They are often wielded with Storm Shields, providing a good balance of offence and defence.</description><graphicData><texPath>Things/Weapons/SentinelBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><uiIconScale>1.0</uiIconScale><statBases><WorkToMake>25000</WorkToMake><Mass>5.85</Mass><Bulk>6.2</Bulk><MeleeCounterParryBonus>0.53</MeleeCounterParryBonus><Bulk>4.0</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedAngleOffset>-40</equippedAngleOffset><costList><ComponentSpacer>20</ComponentSpacer><ComponentIndustrial>45</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>250</Plasteel><Steel>435</Steel><Gold>15</Gold><HP_Ceramite>120</HP_Ceramite><HP_Adamantium>100</HP_Adamantium><HP_Auramite>50</HP_Auramite></costList><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>300</costStuffCount><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.3</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>220</power><cooldownTime>2.85</cooldownTime><armorPenetrationSharp>220</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>260</power><cooldownTime>1.0</cooldownTime><armorPenetrationSharp>260</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>AMASword</li><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>1.0</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.55</MeleeParryChance><MeleeDodgeChance>0.45</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>25000</WorkToMake><Mass>5.85</Mass><Bulk>6.2</Bulk><MeleeCounterParryBonus>0.53</MeleeCounterParryBonus><Bulk>4.0</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Sentinel_Blade</defName><label>Sentinel blade</label><description>A special type of power sword, used only by the Adeptus Custodes. Not only is the broadsword's blade strong enough to cut through a Terminators armor. \n\nDespite their size, Sentinel Blades are wielded one-handed, an ability granted by the exceptional strength of Custodians. They are often wielded with Storm Shields, providing a good balance of offence and defence.</description><graphicData><texPath>Things/Weapons/SentinelBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><uiIconScale>1.0</uiIconScale><statBases><WorkToMake>25000</WorkToMake><Mass>5.85</Mass><Bulk>6.2</Bulk><MeleeCounterParryBonus>0.53</MeleeCounterParryBonus><Bulk>4.0</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedAngleOffset>-40</equippedAngleOffset><costList><ComponentSpacer>20</ComponentSpacer><ComponentIndustrial>45</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>250</Plasteel><Steel>435</Steel><Gold>15</Gold><HP_Ceramite>120</HP_Ceramite><HP_Adamantium>100</HP_Adamantium><HP_Auramite>50</HP_Auramite></costList><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>300</costStuffCount><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.3</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>220</power><cooldownTime>2.85</cooldownTime><armorPenetrationSharp>220</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>260</power><cooldownTime>1.0</cooldownTime><armorPenetrationSharp>260</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>AMASword</li><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>1.0</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.55</MeleeParryChance><MeleeDodgeChance>0.45</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Vexilla</defName><label>Magisterium Vexilla</label><description>A battle-standard held by the Adeptus Custodes, properly called a “Magisterium Vexilla”. As well as serving as a solid melee weapon to crush an enemy’s skull, it also seems to inspire nearby allies to fight harder than normal, increasing speed and strength. Whether that effect is through pure inspiration and belief or the presence of mysterious technology is unknown. \n\nSome secrets are kept even from the Adeptus Mechanicus. Some of those were kept in the Tower Aquilane, the headquarters of the Adeptus Custodes.</description><graphicData><texPath>Things/Weapons/Vexilla</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>0.93</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>20</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>200</Plasteel><Steel>450</Steel><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>60</HP_Adamantium><HP_Auramite>20</HP_Auramite></costList><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>200</costStuffCount><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>stock</label><capacities><li>Blunt</li></capacities><power>100</power><cooldownTime>2</cooldownTime><chanceFactor>0.15</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>stock</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>200</power><cooldownTime>2</cooldownTime><armorPenetrationSharp>80</armorPenetrationSharp><armorPenetrationBlunt>300</armorPenetrationBlunt><linkedBodyPartsGroup>head</linkedBodyPartsGroup></li></tools><equippedAngleOffset>45</equippedAngleOffset><comps><li Class="GW40kHediffAura.CompProperties_ApparelGiveHediff"><hediffDef>GW40k_SS_InspiringAura</hediffDef></li></comps><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>1.00</MeleeCritChance><MeleeParryChance>0.70</MeleeParryChance><MeleeDodgeChance>0.47</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>0.93</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Vexilla</defName><label>Magisterium Vexilla</label><description>A battle-standard held by the Adeptus Custodes, properly called a “Magisterium Vexilla”. As well as serving as a solid melee weapon to crush an enemy’s skull, it also seems to inspire nearby allies to fight harder than normal, increasing speed and strength. Whether that effect is through pure inspiration and belief or the presence of mysterious technology is unknown. \n\nSome secrets are kept even from the Adeptus Mechanicus. Some of those were kept in the Tower Aquilane, the headquarters of the Adeptus Custodes.</description><graphicData><texPath>Things/Weapons/Vexilla</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>0.93</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>20</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>200</Plasteel><Steel>450</Steel><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>60</HP_Adamantium><HP_Auramite>20</HP_Auramite></costList><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>200</costStuffCount><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>stock</label><capacities><li>Blunt</li></capacities><power>100</power><cooldownTime>2</cooldownTime><chanceFactor>0.15</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>stock</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>200</power><cooldownTime>2</cooldownTime><armorPenetrationSharp>80</armorPenetrationSharp><armorPenetrationBlunt>300</armorPenetrationBlunt><linkedBodyPartsGroup>head</linkedBodyPartsGroup></li></tools><equippedAngleOffset>45</equippedAngleOffset><comps><li Class="GW40kHediffAura.CompProperties_ApparelGiveHediff"><hediffDef>GW40k_SS_InspiringAura</hediffDef></li></comps><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>1.00</MeleeCritChance><MeleeParryChance>0.70</MeleeParryChance><MeleeDodgeChance>0.47</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>0.93</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Vexilla</defName><label>Magisterium Vexilla</label><description>A battle-standard held by the Adeptus Custodes, properly called a “Magisterium Vexilla”. As well as serving as a solid melee weapon to crush an enemy’s skull, it also seems to inspire nearby allies to fight harder than normal, increasing speed and strength. Whether that effect is through pure inspiration and belief or the presence of mysterious technology is unknown. \n\nSome secrets are kept even from the Adeptus Mechanicus. Some of those were kept in the Tower Aquilane, the headquarters of the Adeptus Custodes.</description><graphicData><texPath>Things/Weapons/Vexilla</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>0.93</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>10</ComponentSpacer><ComponentIndustrial>20</ComponentIndustrial><GW_ComponentRelic>1</GW_ComponentRelic><Plasteel>200</Plasteel><Steel>450</Steel><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>60</HP_Adamantium><HP_Auramite>20</HP_Auramite></costList><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>200</costStuffCount><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>stock</label><capacities><li>Blunt</li></capacities><power>100</power><cooldownTime>2</cooldownTime><chanceFactor>0.15</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>stock</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>200</power><cooldownTime>2</cooldownTime><armorPenetrationSharp>80</armorPenetrationSharp><armorPenetrationBlunt>300</armorPenetrationBlunt><linkedBodyPartsGroup>head</linkedBodyPartsGroup></li></tools><equippedAngleOffset>45</equippedAngleOffset><comps><li Class="GW40kHediffAura.CompProperties_ApparelGiveHediff"><hediffDef>GW40k_SS_InspiringAura</hediffDef></li></comps><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>1.00</MeleeCritChance><MeleeParryChance>0.70</MeleeParryChance><MeleeDodgeChance>0.47</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Vaultsword</defName><label>Vaultsword</label><description>A special type of ancient powersword wielded only by Blade Champions of the Adeptus Custodes. Wielded in the Hurricanis style, the Vaultsword can output an incredible storm of deadly, armor-penetrating strikes. \n\nVaultswords are a piece of “archeotech”, not to be confused with the archotechs of the rimworlds. “Archeotech” is an Imperial term linked to “archeology”; it means once-lost technology that was recovered from ancient times, such as the Dark Age of Technology.</description><graphicData><texPath>Things/Weapons/Vaultsword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.6</drawSize></graphicData><uiIconScale>1.2</uiIconScale><statBases><WorkToMake>40000</WorkToMake><Mass>13</Mass><Bulk>14</Bulk><MeleeCounterParryBonus>1.25</MeleeCounterParryBonus><ToughnessRating>24</ToughnessRating><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><equippedAngleOffset>-30</equippedAngleOffset><costList><ComponentSpacer>22</ComponentSpacer><ComponentIndustrial>48</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>200</Plasteel><Steel>500</Steel><Gold>25</Gold><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>55</HP_Auramite></costList><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>350</costStuffCount><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.2</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>250</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>280</power><cooldownTime>1.2</cooldownTime><armorPenetrationSharp>280</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.63</MeleeParryChance><MeleeDodgeChance>0.22</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.4</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>40000</WorkToMake><Mass>13</Mass><Bulk>14</Bulk><MeleeCounterParryBonus>1.25</MeleeCounterParryBonus><ToughnessRating>24</ToughnessRating><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Vaultsword</defName><label>Vaultsword</label><description>A special type of ancient powersword wielded only by Blade Champions of the Adeptus Custodes. Wielded in the Hurricanis style, the Vaultsword can output an incredible storm of deadly, armor-penetrating strikes. \n\nVaultswords are a piece of “archeotech”, not to be confused with the archotechs of the rimworlds. “Archeotech” is an Imperial term linked to “archeology”; it means once-lost technology that was recovered from ancient times, such as the Dark Age of Technology.</description><graphicData><texPath>Things/Weapons/Vaultsword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.6</drawSize></graphicData><uiIconScale>1.2</uiIconScale><statBases><WorkToMake>40000</WorkToMake><Mass>13</Mass><Bulk>14</Bulk><MeleeCounterParryBonus>1.25</MeleeCounterParryBonus><ToughnessRating>24</ToughnessRating><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><equippedAngleOffset>-30</equippedAngleOffset><costList><ComponentSpacer>22</ComponentSpacer><ComponentIndustrial>48</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>200</Plasteel><Steel>500</Steel><Gold>25</Gold><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>55</HP_Auramite></costList><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>350</costStuffCount><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.2</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>250</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>280</power><cooldownTime>1.2</cooldownTime><armorPenetrationSharp>280</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.63</MeleeParryChance><MeleeDodgeChance>0.22</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.4</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>40000</WorkToMake><Mass>13</Mass><Bulk>14</Bulk><MeleeCounterParryBonus>1.25</MeleeCounterParryBonus><ToughnessRating>24</ToughnessRating><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_Vaultsword</defName><label>Vaultsword</label><description>A special type of ancient powersword wielded only by Blade Champions of the Adeptus Custodes. Wielded in the Hurricanis style, the Vaultsword can output an incredible storm of deadly, armor-penetrating strikes. \n\nVaultswords are a piece of “archeotech”, not to be confused with the archotechs of the rimworlds. “Archeotech” is an Imperial term linked to “archeology”; it means once-lost technology that was recovered from ancient times, such as the Dark Age of Technology.</description><graphicData><texPath>Things/Weapons/Vaultsword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.6</drawSize></graphicData><uiIconScale>1.2</uiIconScale><statBases><WorkToMake>40000</WorkToMake><Mass>13</Mass><Bulk>14</Bulk><MeleeCounterParryBonus>1.25</MeleeCounterParryBonus><ToughnessRating>24</ToughnessRating><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><equippedAngleOffset>-30</equippedAngleOffset><costList><ComponentSpacer>22</ComponentSpacer><ComponentIndustrial>48</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>200</Plasteel><Steel>500</Steel><Gold>25</Gold><HP_Ceramite>100</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>55</HP_Auramite></costList><stuffCategories><li>Imperial_Metals</li></stuffCategories><costStuffCount>350</costStuffCount><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>50</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.2</chanceFactor><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>250</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>280</power><cooldownTime>1.2</cooldownTime><armorPenetrationSharp>280</armorPenetrationSharp><armorPenetrationBlunt>80</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><weaponTags><li>CE_OneHandedWeapon</li></weaponTags><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.63</MeleeParryChance><MeleeDodgeChance>0.22</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.4</MeleeCritChance><MeleeParryChance>0.45</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_GuardianSpear</defName><label>Guardian Spear</label><description>The traditional armament of the Adeptus Custodes, the Guardian Spear is a “combi-weapon” - a combination of two weapons in one. The golden spear's head is coated in a disruptive power field, allowing it to pierce through heavy armor, while the integrated Bolt Caster lays down heavy fire on more distant enemies. \n\nMany combi-weapons exist in the Imperium of Man. For example, the basic “Combi-bolter”, often seen in the Great Crusade and Horus Heresy eras, was simply two bolters attached side-to-side. Unlike the later Storm Bolters, they were only attached together later, not in the first place.</description><graphicData><texPath>Things/Weapons/SpearBolter</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>23</ComponentSpacer><ComponentIndustrial>40</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>250</Plasteel><Steel>300</Steel><Gold>15</Gold><HP_Ceramite>120</HP_Ceramite><HP_Adamantium>100</HP_Adamantium><HP_Auramite>80</HP_Auramite></costList><costStuffCount>300</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearBolter</texPath><weapon>GW_TotE_GuardianSpearR</weapon></li></weaponsToSwitch></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_GuardianSpear</defName><label>Guardian Spear</label><description>The traditional armament of the Adeptus Custodes, the Guardian Spear is a “combi-weapon” - a combination of two weapons in one. The golden spear's head is coated in a disruptive power field, allowing it to pierce through heavy armor, while the integrated Bolt Caster lays down heavy fire on more distant enemies. \n\nMany combi-weapons exist in the Imperium of Man. For example, the basic “Combi-bolter”, often seen in the Great Crusade and Horus Heresy eras, was simply two bolters attached side-to-side. Unlike the later Storm Bolters, they were only attached together later, not in the first place.</description><graphicData><texPath>Things/Weapons/SpearBolter</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>23</ComponentSpacer><ComponentIndustrial>40</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>250</Plasteel><Steel>300</Steel><Gold>15</Gold><HP_Ceramite>120</HP_Ceramite><HP_Adamantium>100</HP_Adamantium><HP_Auramite>80</HP_Auramite></costList><costStuffCount>300</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearBolter</texPath><weapon>GW_TotE_GuardianSpearR</weapon></li></weaponsToSwitch></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_GuardianSpear</defName><label>Guardian Spear</label><description>The traditional armament of the Adeptus Custodes, the Guardian Spear is a “combi-weapon” - a combination of two weapons in one. The golden spear's head is coated in a disruptive power field, allowing it to pierce through heavy armor, while the integrated Bolt Caster lays down heavy fire on more distant enemies. \n\nMany combi-weapons exist in the Imperium of Man. For example, the basic “Combi-bolter”, often seen in the Great Crusade and Horus Heresy eras, was simply two bolters attached side-to-side. Unlike the later Storm Bolters, they were only attached together later, not in the first place.</description><graphicData><texPath>Things/Weapons/SpearBolter</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>23</ComponentSpacer><ComponentIndustrial>40</ComponentIndustrial><GW_ComponentRelic>2</GW_ComponentRelic><Plasteel>250</Plasteel><Steel>300</Steel><Gold>15</Gold><HP_Ceramite>120</HP_Ceramite><HP_Adamantium>100</HP_Adamantium><HP_Auramite>80</HP_Auramite></costList><costStuffCount>300</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearBolter</texPath><weapon>GW_TotE_GuardianSpearR</weapon></li></weaponsToSwitch></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_AdrathicSpear</defName><label>Adrathic Spear</label><description>A variant on the traditional Guardian Spear, the Adrasite Spear combines the same power spear with an adrathic weapon - a gun that fires a disintegrating beam to destroy targets at the molecular level. \n\nAdrathic weapons are a relic of the Dark Age of Technology. When the Emperor unified Terra, long before the Imperium came to be, He had all Adrathic Weapons given to Him on pain of death. Such is their power that only the Adeptus Custodes have wielded them since, and neither the ancient Mechanicum or the Adeptus Mechanicus were granted access to their secrets.</description><graphicData><texPath>Things/Weapons/SpearAdrathic</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>35</ComponentSpacer><ComponentIndustrial>60</ComponentIndustrial><GW_ComponentRelic>4</GW_ComponentRelic><Plasteel>350</Plasteel><Steel>400</Steel><Gold>20</Gold><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>150</HP_Adamantium><HP_Auramite>120</HP_Auramite></costList><costStuffCount>500</costStuffCount><stuffCategories><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearAdrathic</texPath><weapon>GW_TotE_AdrathicSpearR</weapon></li></weaponsToSwitch></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_AdrathicSpear</defName><label>Adrathic Spear</label><description>A variant on the traditional Guardian Spear, the Adrasite Spear combines the same power spear with an adrathic weapon - a gun that fires a disintegrating beam to destroy targets at the molecular level. \n\nAdrathic weapons are a relic of the Dark Age of Technology. When the Emperor unified Terra, long before the Imperium came to be, He had all Adrathic Weapons given to Him on pain of death. Such is their power that only the Adeptus Custodes have wielded them since, and neither the ancient Mechanicum or the Adeptus Mechanicus were granted access to their secrets.</description><graphicData><texPath>Things/Weapons/SpearAdrathic</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>35</ComponentSpacer><ComponentIndustrial>60</ComponentIndustrial><GW_ComponentRelic>4</GW_ComponentRelic><Plasteel>350</Plasteel><Steel>400</Steel><Gold>20</Gold><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>150</HP_Adamantium><HP_Auramite>120</HP_Auramite></costList><costStuffCount>500</costStuffCount><stuffCategories><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearAdrathic</texPath><weapon>GW_TotE_AdrathicSpearR</weapon></li></weaponsToSwitch></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_AdrathicSpear</defName><label>Adrathic Spear</label><description>A variant on the traditional Guardian Spear, the Adrasite Spear combines the same power spear with an adrathic weapon - a gun that fires a disintegrating beam to destroy targets at the molecular level. \n\nAdrathic weapons are a relic of the Dark Age of Technology. When the Emperor unified Terra, long before the Imperium came to be, He had all Adrathic Weapons given to Him on pain of death. Such is their power that only the Adeptus Custodes have wielded them since, and neither the ancient Mechanicum or the Adeptus Mechanicus were granted access to their secrets.</description><graphicData><texPath>Things/Weapons/SpearAdrathic</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>35</ComponentSpacer><ComponentIndustrial>60</ComponentIndustrial><GW_ComponentRelic>4</GW_ComponentRelic><Plasteel>350</Plasteel><Steel>400</Steel><Gold>20</Gold><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>150</HP_Adamantium><HP_Auramite>120</HP_Auramite></costList><costStuffCount>500</costStuffCount><stuffCategories><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearAdrathic</texPath><weapon>GW_TotE_AdrathicSpearR</weapon></li></weaponsToSwitch></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_MeltaSpear</defName><label>Pyrithite Spear</label><description>A combi-weapon, consisting of a disruptive power field around the spear’s head and an integrated melta beam, which fires a blast of energy from a nuclear fusion reaction. The end result is a weapon well-suited to close combat, making a mockery of any armor the enemy possesses. \n\nA wise Space Marine once likened the Adeptus Custodes to lone wolves, compared to the Adeptus Astartes being a pack of war dogs. While the combat prowess of a Custodian far exceeds any single Space Marine, their only flaw is fighting as individuals rather than as a unit - in other words, a lack of real teamwork.</description><graphicData><texPath>Things/Weapons/SpearMelta</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><RangedWeapon_Cooldown>2.0</RangedWeapon_Cooldown><SightsEfficiency>1</SightsEfficiency><ShotSpread>0.11</ShotSpread><SwayFactor>1.56</SwayFactor><Bulk>13</Bulk><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>23</ComponentSpacer><ComponentIndustrial>50</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>350</Plasteel><Steel>400</Steel><Gold>15</Gold><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>100</HP_Auramite></costList><costStuffCount>400</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearMelta</texPath><weapon>GW_TotE_MeltaSpearR</weapon></li></weaponsToSwitch></li><li Class="CombatExtended.CompProperties_AmmoUser"><magazineSize>3</magazineSize><reloadTime>4.8</reloadTime><ammoSet>AmmoSet_MeltaCharge</ammoSet></li><li Class="CombatExtended.CompProperties_FireModes"><aiAimMode>Snapshot</aiAimMode></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_Laser_MeltaCharge</defaultProjectile><warmupTime>0.6</warmupTime><range>12</range><burstShotCount>1</burstShotCount><soundCast>Shot_SniperRifle</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>12</muzzleFlashScale><recoilAmount>2.7</recoilAmount><ticksBetweenBurstShots>12</ticksBetweenBurstShots><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><RangedWeapon_Cooldown>2.0</RangedWeapon_Cooldown><SightsEfficiency>1</SightsEfficiency><ShotSpread>0.11</ShotSpread><SwayFactor>1.56</SwayFactor><Bulk>13</Bulk><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_MeltaSpear</defName><label>Pyrithite Spear</label><description>A combi-weapon, consisting of a disruptive power field around the spear’s head and an integrated melta beam, which fires a blast of energy from a nuclear fusion reaction. The end result is a weapon well-suited to close combat, making a mockery of any armor the enemy possesses. \n\nA wise Space Marine once likened the Adeptus Custodes to lone wolves, compared to the Adeptus Astartes being a pack of war dogs. While the combat prowess of a Custodian far exceeds any single Space Marine, their only flaw is fighting as individuals rather than as a unit - in other words, a lack of real teamwork.</description><graphicData><texPath>Things/Weapons/SpearMelta</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><RangedWeapon_Cooldown>2.0</RangedWeapon_Cooldown><SightsEfficiency>1</SightsEfficiency><ShotSpread>0.11</ShotSpread><SwayFactor>1.56</SwayFactor><Bulk>13</Bulk><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>23</ComponentSpacer><ComponentIndustrial>50</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>350</Plasteel><Steel>400</Steel><Gold>15</Gold><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>100</HP_Auramite></costList><costStuffCount>400</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearMelta</texPath><weapon>GW_TotE_MeltaSpearR</weapon></li></weaponsToSwitch></li><li Class="CombatExtended.CompProperties_AmmoUser"><magazineSize>3</magazineSize><reloadTime>4.8</reloadTime><ammoSet>AmmoSet_MeltaCharge</ammoSet></li><li Class="CombatExtended.CompProperties_FireModes"><aiAimMode>Snapshot</aiAimMode></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_Laser_MeltaCharge</defaultProjectile><warmupTime>0.6</warmupTime><range>12</range><burstShotCount>1</burstShotCount><soundCast>Shot_SniperRifle</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>12</muzzleFlashScale><recoilAmount>2.7</recoilAmount><ticksBetweenBurstShots>12</ticksBetweenBurstShots><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><RangedWeapon_Cooldown>2.0</RangedWeapon_Cooldown><SightsEfficiency>1</SightsEfficiency><ShotSpread>0.11</ShotSpread><SwayFactor>1.56</SwayFactor><Bulk>13</Bulk><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_MeltaSpear</defName><label>Pyrithite Spear</label><description>A combi-weapon, consisting of a disruptive power field around the spear’s head and an integrated melta beam, which fires a blast of energy from a nuclear fusion reaction. The end result is a weapon well-suited to close combat, making a mockery of any armor the enemy possesses. \n\nA wise Space Marine once likened the Adeptus Custodes to lone wolves, compared to the Adeptus Astartes being a pack of war dogs. While the combat prowess of a Custodian far exceeds any single Space Marine, their only flaw is fighting as individuals rather than as a unit - in other words, a lack of real teamwork.</description><graphicData><texPath>Things/Weapons/SpearMelta</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.45</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_CustodesGuard</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><MeleeCounterParryBonus>1.88</MeleeCounterParryBonus><RangedWeapon_Cooldown>2.0</RangedWeapon_Cooldown><SightsEfficiency>1</SightsEfficiency><ShotSpread>0.11</ShotSpread><SwayFactor>1.56</SwayFactor><Bulk>13</Bulk><Bulk>6.5</Bulk><MeleeCounterParryBonus>0.55</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>23</ComponentSpacer><ComponentIndustrial>50</ComponentIndustrial><GW_ComponentRelic>3</GW_ComponentRelic><Plasteel>350</Plasteel><Steel>400</Steel><Gold>15</Gold><HP_Ceramite>200</HP_Ceramite><HP_Adamantium>120</HP_Adamantium><HP_Auramite>100</HP_Auramite></costList><costStuffCount>400</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>250</power><cooldownTime>2.35</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>300</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>300</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/SpearMelta</texPath><weapon>GW_TotE_MeltaSpearR</weapon></li></weaponsToSwitch></li><li Class="CombatExtended.CompProperties_AmmoUser"><magazineSize>3</magazineSize><reloadTime>4.8</reloadTime><ammoSet>AmmoSet_MeltaCharge</ammoSet></li><li Class="CombatExtended.CompProperties_FireModes"><aiAimMode>Snapshot</aiAimMode></li></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-143</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-122</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>122</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>1.1</MeleeDodgeChance></equippedStatOffsets><verbs><li Class="CombatExtended.VerbPropertiesCE"><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_Laser_MeltaCharge</defaultProjectile><warmupTime>0.6</warmupTime><range>12</range><burstShotCount>1</burstShotCount><soundCast>Shot_SniperRifle</soundCast><soundCastTail>GunTail_Heavy</soundCastTail><muzzleFlashScale>12</muzzleFlashScale><recoilAmount>2.7</recoilAmount><ticksBetweenBurstShots>12</ticksBetweenBurstShots><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>0.53</MeleeParryChance><MeleeDodgeChance>0.44</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_CastellanAxe</defName><label>Castellan Axe</label><description>A large, two-handed axe used by the Adeptus Custodes. As well as cleaving through the enemy with the power field-enhanced blade, the Bolt Caster integrated into the weapon also makes short work of enemies out of reach.\n\nIt is heresy for the Adeptus Administratum to record the Custodians ever losing a battle. Officially, any warzone that the Custodians are deployed in is deemed an Imperial victory, even before they have arrived.</description><graphicData><texPath>Things/Weapons/CastellanAxe</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>75</ComponentIndustrial><GW_ComponentRelic>5</GW_ComponentRelic><Plasteel>550</Plasteel><Steel>800</Steel><Gold>40</Gold><HP_Ceramite>400</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>180</HP_Auramite></costList><costStuffCount>650</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>2</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>400</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>400</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/CastellanAxe</texPath><weapon>GW_TotE_CastellanAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_CastellanAxe</defName><label>Castellan Axe</label><description>A large, two-handed axe used by the Adeptus Custodes. As well as cleaving through the enemy with the power field-enhanced blade, the Bolt Caster integrated into the weapon also makes short work of enemies out of reach.\n\nIt is heresy for the Adeptus Administratum to record the Custodians ever losing a battle. Officially, any warzone that the Custodians are deployed in is deemed an Imperial victory, even before they have arrived.</description><graphicData><texPath>Things/Weapons/CastellanAxe</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>75</ComponentIndustrial><GW_ComponentRelic>5</GW_ComponentRelic><Plasteel>550</Plasteel><Steel>800</Steel><Gold>40</Gold><HP_Ceramite>400</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>180</HP_Auramite></costList><costStuffCount>650</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>2</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>400</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>400</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/CastellanAxe</texPath><weapon>GW_TotE_CastellanAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_CastellanAxe</defName><label>Castellan Axe</label><description>A large, two-handed axe used by the Adeptus Custodes. As well as cleaving through the enemy with the power field-enhanced blade, the Bolt Caster integrated into the weapon also makes short work of enemies out of reach.\n\nIt is heresy for the Adeptus Administratum to record the Custodians ever losing a battle. Officially, any warzone that the Custodians are deployed in is deemed an Imperial victory, even before they have arrived.</description><graphicData><texPath>Things/Weapons/CastellanAxe</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>18</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>8.5</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>50</ComponentSpacer><ComponentIndustrial>75</ComponentIndustrial><GW_ComponentRelic>5</GW_ComponentRelic><Plasteel>550</Plasteel><Steel>800</Steel><Gold>40</Gold><HP_Ceramite>400</HP_Ceramite><HP_Adamantium>200</HP_Adamantium><HP_Auramite>180</HP_Auramite></costList><costStuffCount>650</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.65</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>2</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>400</power><cooldownTime>1</cooldownTime><armorPenetrationSharp>400</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/CastellanAxe</texPath><weapon>GW_TotE_CastellanAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_WatchersAxe</defName><label>Watcher's Axe</label><description>The Watcher's Axe is an ancient power axe, combined with a master-crafted boltgun named the “Eagle's Scream”. A unique version of the Castellan Axe, it crackles with golden lightning, and its swing is said to be so powerful that even a Chaos-empowered Dreadnought was once cleaved in twain with a single stroke. \n\nThe true Watcher’s Axe is wielded by Captain-General Trajann Valoris. This is a mere replica, but well-crafted enough that it holds great power of its own.</description><graphicData><texPath>Things/Weapons/WatchersAxe</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>20</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>12</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>70</ComponentSpacer><ComponentIndustrial>90</ComponentIndustrial><GW_ComponentRelic>7</GW_ComponentRelic><Plasteel>880</Plasteel><Steel>1100</Steel><Gold>80</Gold><HP_Ceramite>550</HP_Ceramite><HP_Adamantium>350</HP_Adamantium><HP_Auramite>300</HP_Auramite></costList><costStuffCount>730</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.5</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>1.8</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>444</power><cooldownTime>0.8</cooldownTime><armorPenetrationSharp>444</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/WatchersAxe</texPath><weapon>GW_TotE_WatchersAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>12</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_WatchersAxe</defName><label>Watcher's Axe</label><description>The Watcher's Axe is an ancient power axe, combined with a master-crafted boltgun named the “Eagle's Scream”. A unique version of the Castellan Axe, it crackles with golden lightning, and its swing is said to be so powerful that even a Chaos-empowered Dreadnought was once cleaved in twain with a single stroke. \n\nThe true Watcher’s Axe is wielded by Captain-General Trajann Valoris. This is a mere replica, but well-crafted enough that it holds great power of its own.</description><graphicData><texPath>Things/Weapons/WatchersAxe</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>20</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>12</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>70</ComponentSpacer><ComponentIndustrial>90</ComponentIndustrial><GW_ComponentRelic>7</GW_ComponentRelic><Plasteel>880</Plasteel><Steel>1100</Steel><Gold>80</Gold><HP_Ceramite>550</HP_Ceramite><HP_Adamantium>350</HP_Adamantium><HP_Auramite>300</HP_Auramite></costList><costStuffCount>730</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.5</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>1.8</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>444</power><cooldownTime>0.8</cooldownTime><armorPenetrationSharp>444</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/WatchersAxe</texPath><weapon>GW_TotE_WatchersAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>34000</WorkToMake><Mass>12</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="GW_TotE_BaseMakeableMelee"><defName>GW_TotE_WatchersAxe</defName><label>Watcher's Axe</label><description>The Watcher's Axe is an ancient power axe, combined with a master-crafted boltgun named the “Eagle's Scream”. A unique version of the Castellan Axe, it crackles with golden lightning, and its swing is said to be so powerful that even a Chaos-empowered Dreadnought was once cleaved in twain with a single stroke. \n\nThe true Watcher’s Axe is wielded by Captain-General Trajann Valoris. This is a mere replica, but well-crafted enough that it holds great power of its own.</description><graphicData><texPath>Things/Weapons/WatchersAxe</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>Cutout</shaderType><drawSize>1.5</drawSize></graphicData><recipeMaker><researchPrerequisite>GW_TotE_Castellan</researchPrerequisite><skillRequirements><Crafting>20</Crafting></skillRequirements><displayPriority>445</displayPriority><recipeUsers Inherit="false"><li>GW_SM_TalonOfTheEmperor_WeaponBench</li></recipeUsers></recipeMaker><statBases><WorkToMake>34000</WorkToMake><Mass>12</Mass><Bulk>15</Bulk><MeleeCounterParryBonus>2.02</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.75</MeleeCounterParryBonus></statBases><costList><ComponentSpacer>70</ComponentSpacer><ComponentIndustrial>90</ComponentIndustrial><GW_ComponentRelic>7</GW_ComponentRelic><Plasteel>880</Plasteel><Steel>1100</Steel><Gold>80</Gold><HP_Ceramite>550</HP_Ceramite><HP_Adamantium>350</HP_Adamantium><HP_Auramite>300</HP_Auramite></costList><costStuffCount>730</costStuffCount><stuffCategories Inherit="False"><li>Imperial_Metals</li></stuffCategories><weaponTags><li>GW_TotE_Melee</li><li>GW_TotE_Castellan</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Poke</li></capacities><power>100</power><cooldownTime>1.5</cooldownTime><chanceFactor>0.33</chanceFactor><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe blunt</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>300</power><cooldownTime>1.8</cooldownTime><armorPenetrationSharp>200</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Barrel</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>axe head</label><capacities><li>Cut</li></capacities><power>444</power><cooldownTime>0.8</cooldownTime><armorPenetrationSharp>444</armorPenetrationSharp><armorPenetrationBlunt>100</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps><li Class="WeaponSwitch.CompProperties_SwitchWeapon"><weaponsToSwitch><li><label>Melee</label><description>Swap to Ranged</description><texPath>Things/Weapons/WatchersAxe</texPath><weapon>GW_TotE_WatchersAxeR</weapon></li></weaponsToSwitch></li><li Class="CompProperties_Biocodable"><biocodeOnEquip>True</biocodeOnEquip></li><li Class="GrimworldItemLimit.CompProperties_ItemCraftingLimit" /></comps><equippedAngleOffset>45</equippedAngleOffset><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.3, 0, 0.36)</drawOffset><angleOffset>-123</angleOffset></north><east><drawOffset>(0.15, 0, 0.42)</drawOffset><angleOffset>-112</angleOffset></east><south><drawOffset>(-0.40, 0, 0.47)</drawOffset><angleOffset>-143</angleOffset></south><west><drawOffset>(-0.15, 0, 0.42)</drawOffset><angleOffset>112</angleOffset></west></weaponDraftedDrawOffsets></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>1.95</MeleeParryChance><MeleeDodgeChance>0.87</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0.85</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A large sword for Kurin ceremonial guards. Though unwieldy and slow, it can cleave a person right in half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.0</uiIconScale><techLevel>Industrial</techLevel><weaponTags><li>Kurin_Weapons</li><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic_Weapon</li></stuffCategories><relicChance>3</relicChance><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>10</Crafting></skillRequirements><researchPrerequisites><li>Kurin_CombatT2</li></researchPrerequisites></recipeMaker><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A large sword for Kurin ceremonial guards. Though unwieldy and slow, it can cleave a person right in half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.0</uiIconScale><techLevel>Industrial</techLevel><weaponTags><li>Kurin_Weapons</li><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic_Weapon</li></stuffCategories><relicChance>3</relicChance><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>10</Crafting></skillRequirements><researchPrerequisites><li>Kurin_CombatT2</li></researchPrerequisites></recipeMaker><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets> | |
Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A large sword for Kurin ceremonial guards. Though unwieldy and slow, it can cleave a person right in half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.0</uiIconScale><techLevel>Industrial</techLevel><weaponTags><li>Kurin_Weapons</li><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic_Weapon</li></stuffCategories><relicChance>3</relicChance><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>10</Crafting></skillRequirements><researchPrerequisites><li>Kurin_CombatT2</li></researchPrerequisites></recipeMaker><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets> | |
Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A large sword for Kurin ceremonial guards. Though unwieldy and slow, it can cleave a person right in half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.0</uiIconScale><techLevel>Industrial</techLevel><weaponTags><li>Kurin_Weapons</li><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic_Weapon</li></stuffCategories><relicChance>3</relicChance><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>10</Crafting></skillRequirements><researchPrerequisites><li>Kurin_CombatT2</li></researchPrerequisites></recipeMaker><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets> | |
Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A large sword for Kurin ceremonial guards. Though unwieldy and slow, it can cleave a person right in half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><uiIconScale>1.0</uiIconScale><techLevel>Industrial</techLevel><weaponTags><li>Kurin_Weapons</li><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic_Weapon</li></stuffCategories><relicChance>3</relicChance><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>10</Crafting></skillRequirements><researchPrerequisites><li>Kurin_CombatT2</li></researchPrerequisites></recipeMaker><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A ceremonial sword of kurins. It's not a combat designed sword, but it's good enough to cut enemies in a half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.35</drawSize></graphicData><equippedAngleOffset>-90</equippedAngleOffset><techLevel>Medieval</techLevel><weaponTags Inherit="False"><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><weaponClasses><li>Kurin_Relic</li></weaponClasses><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic</li></stuffCategories><equippedStatOffsets><MoveSpeed>-0.25</MoveSpeed><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>12</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A ceremonial sword of kurins. It's not a combat designed sword, but it's good enough to cut enemies in a half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.35</drawSize></graphicData><equippedAngleOffset>-90</equippedAngleOffset><techLevel>Medieval</techLevel><weaponTags Inherit="False"><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><weaponClasses><li>Kurin_Relic</li></weaponClasses><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic</li></stuffCategories><equippedStatOffsets><MoveSpeed>-0.25</MoveSpeed><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>12</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A ceremonial sword of kurins. It's not a combat designed sword, but it's good enough to cut enemies in a half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.35</drawSize></graphicData><equippedAngleOffset>-90</equippedAngleOffset><techLevel>Medieval</techLevel><weaponTags Inherit="False"><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><weaponClasses><li>Kurin_Relic</li></weaponClasses><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic</li></stuffCategories><equippedStatOffsets><MoveSpeed>-0.25</MoveSpeed><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>12</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets> | |
Root node: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A ceremonial sword of kurins. It's not a combat designed sword, but it's good enough to cut enemies in a half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.35</drawSize></graphicData><equippedAngleOffset>-90</equippedAngleOffset><techLevel>Medieval</techLevel><weaponTags Inherit="False"><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><weaponClasses><li>Kurin_Relic</li></weaponClasses><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic</li></stuffCategories><equippedStatOffsets><MoveSpeed>-0.25</MoveSpeed><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>12</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets> | |
Root node: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A ceremonial sword of kurins. It's not a combat designed sword, but it's good enough to cut enemies in a half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.35</drawSize></graphicData><equippedAngleOffset>-90</equippedAngleOffset><techLevel>Medieval</techLevel><weaponTags Inherit="False"><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><weaponClasses><li>Kurin_Relic</li></weaponClasses><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic</li></stuffCategories><equippedStatOffsets><MoveSpeed>-0.25</MoveSpeed><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>12</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets> | |
Root node: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_MeleeWeapon_Ceremonial_Sword</defName><label>kurin ceremonial sword</label><description>A ceremonial sword of kurins. It's not a combat designed sword, but it's good enough to cut enemies in a half.</description><graphicData><texPath>Kurin/Weapon/Ceremonial_Sword/Texture</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.35</drawSize></graphicData><equippedAngleOffset>-90</equippedAngleOffset><techLevel>Medieval</techLevel><weaponTags Inherit="False"><li>Kurin_Ceremonial_Sword</li><li>AMASword</li></weaponTags><weaponClasses><li>Kurin_Relic</li></weaponClasses><costStuffCount>150</costStuffCount><statBases><WorkToMake>25000</WorkToMake><Mass>3.2</Mass><Bulk>12</Bulk><MeleeCounterParryBonus>0.59</MeleeCounterParryBonus><Bulk>16.78</Bulk><MeleeCounterParryBonus>0.69</MeleeCounterParryBonus></statBases><stuffCategories><li>Metallic</li></stuffCategories><equippedStatOffsets><MoveSpeed>-0.25</MoveSpeed><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.06</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Kurin_Stab_Ceremonial_Sword</li></capacities><power>18</power><cooldownTime>1.78</cooldownTime><armorPenetrationBlunt>1.0</armorPenetrationBlunt><armorPenetrationSharp>2.0</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Kurin_Slash_Ceremonial_Sword</li></capacities><power>48</power><cooldownTime>1.64</cooldownTime><armorPenetrationBlunt>3.24</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>flat side</label><capacities><li>Kurin_Smash_Ceremonial_Sword</li></capacities><power>16</power><cooldownTime>1.78</cooldownTime><chanceFactor>0.36</chanceFactor><armorPenetrationBlunt>1.0</armorPenetrationBlunt><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>12</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><equippedStatOffsets><MeleeCritChance>0.08</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.69</MeleeParryChance><MeleeDodgeChance>0.16</MeleeDodgeChance></equippedStatOffsets><modExtensions><li Class="CombatExtended.GunDrawExtension"><DrawSize>1.35,1.35</DrawSize><DrawOffset>0.0,0.0</DrawOffset></li><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_Gun_Surigum</defName><label>kurin surigum</label><description>A dagger-shaped kurin shuriken. Limited ranged attacks are also possible.</description><graphicData><texPath>Kurin/Weapon/Surigum/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><equippedAngleOffset>-65</equippedAngleOffset><statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><weaponTags Inherit="False"><li>Kurin_Surigum</li></weaponTags><costList><Steel>30</Steel></costList><recipeMaker><recipeUsers Inherit="False"><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>1</power><chanceFactor>0.12</chanceFactor><cooldownTime>1.26</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>12</power><cooldownTime>1.18</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>10</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.51</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_Gun_Surigum</defName><label>kurin surigum</label><description>A dagger-shaped kurin shuriken. Limited ranged attacks are also possible.</description><graphicData><texPath>Kurin/Weapon/Surigum/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><equippedAngleOffset>-65</equippedAngleOffset><statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><weaponTags Inherit="False"><li>Kurin_Surigum</li></weaponTags><costList><Steel>30</Steel></costList><recipeMaker><recipeUsers Inherit="False"><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>1</power><chanceFactor>0.12</chanceFactor><cooldownTime>1.26</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>12</power><cooldownTime>1.18</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>10</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.51</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Kurin_BaseMakeableMelee"><defName>Kurin_Gun_Surigum</defName><label>kurin surigum</label><description>A dagger-shaped kurin shuriken. Limited ranged attacks are also possible.</description><graphicData><texPath>Kurin/Weapon/Surigum/Texture</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><equippedAngleOffset>-65</equippedAngleOffset><statBases><WorkToMake>8000</WorkToMake><Mass>0.4</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><weaponTags Inherit="False"><li>Kurin_Surigum</li></weaponTags><costList><Steel>30</Steel></costList><recipeMaker><recipeUsers Inherit="False"><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Kurin_WeaponT1</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements></recipeMaker><thingCategories><li>Kurin_Weapon_Melee</li></thingCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>1</power><chanceFactor>0.12</chanceFactor><cooldownTime>1.26</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>12</power><cooldownTime>1.18</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>10</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.51</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Lance</defName><label>Milira's Lance</label><description>Milira's Lance. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Lance</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Lance</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>9.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>175</Milira_SunPlateSteel><Plasteel>120</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>6</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Lance</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>1.0</MoveSpeed><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.10</MeleeDodgeChance><MeleeHitChance>15.0</MeleeHitChance><MeleeCritChance>0.5</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Lance</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>35</power><cooldownTime>2.2</cooldownTime><armorPenetration>0.65</armorPenetration><armorPenetrationBlunt>24.53</armorPenetrationBlunt><armorPenetrationSharp>30.5</armorPenetrationSharp></li></tools><comps><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Lance</abilityDef></li><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>30</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.65</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.35</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><Mass>9.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Lance</defName><label>Milira's Lance</label><description>Milira's Lance. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Lance</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Lance</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>9.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>175</Milira_SunPlateSteel><Plasteel>120</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>6</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Lance</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>1.0</MoveSpeed><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.10</MeleeDodgeChance><MeleeHitChance>15.0</MeleeHitChance><MeleeCritChance>0.5</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Lance</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>35</power><cooldownTime>2.2</cooldownTime><armorPenetration>0.65</armorPenetration><armorPenetrationBlunt>24.53</armorPenetrationBlunt><armorPenetrationSharp>30.5</armorPenetrationSharp></li></tools><comps><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Lance</abilityDef></li><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>30</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.65</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.35</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><Mass>9.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Lance</defName><label>Milira's Lance</label><description>Milira's Lance. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Lance</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Lance</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>9.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>175</Milira_SunPlateSteel><Plasteel>120</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>6</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Lance</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>1.0</MoveSpeed><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.10</MeleeDodgeChance><MeleeHitChance>15.0</MeleeHitChance><MeleeCritChance>0.5</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Lance</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>35</power><cooldownTime>2.2</cooldownTime><armorPenetration>0.65</armorPenetration><armorPenetrationBlunt>24.53</armorPenetrationBlunt><armorPenetrationSharp>30.5</armorPenetrationSharp></li></tools><comps><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Lance</abilityDef></li><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>30</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.65</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.35</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Sickle</defName><label>Milira's sickle</label><description>Milira's sickle. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Sickle</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Sickle</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>8.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>1.1</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>175</Milira_SunPlateSteel><Plasteel>120</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>5</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Sickle</researchPrerequisite></recipeMaker><equippedStatOffsets><MeleeHitChance>8</MeleeHitChance><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Sickle</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>24</power><cooldownTime>1.4</cooldownTime><armorPenetrationBlunt>12.55</armorPenetrationBlunt><armorPenetrationSharp>27.25</armorPenetrationSharp></li><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Blunt</li></capacities><power>20</power><cooldownTime>1.1</cooldownTime><armorPenetrationBlunt>31.55</armorPenetrationBlunt><armorPenetrationSharp>13.85</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>20</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Sickle</abilityDef></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>1</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><Mass>8.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>1.1</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Sickle</defName><label>Milira's sickle</label><description>Milira's sickle. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Sickle</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Sickle</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>8.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>1.1</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>175</Milira_SunPlateSteel><Plasteel>120</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>5</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Sickle</researchPrerequisite></recipeMaker><equippedStatOffsets><MeleeHitChance>8</MeleeHitChance><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Sickle</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>24</power><cooldownTime>1.4</cooldownTime><armorPenetrationBlunt>12.55</armorPenetrationBlunt><armorPenetrationSharp>27.25</armorPenetrationSharp></li><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Blunt</li></capacities><power>20</power><cooldownTime>1.1</cooldownTime><armorPenetrationBlunt>31.55</armorPenetrationBlunt><armorPenetrationSharp>13.85</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>20</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Sickle</abilityDef></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>1</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><Mass>8.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>1.1</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Sickle</defName><label>Milira's sickle</label><description>Milira's sickle. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Sickle</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Sickle</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>8.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>15</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>1.1</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>175</Milira_SunPlateSteel><Plasteel>120</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>5</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Sickle</researchPrerequisite></recipeMaker><equippedStatOffsets><MeleeHitChance>8</MeleeHitChance><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Sickle</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>24</power><cooldownTime>1.4</cooldownTime><armorPenetrationBlunt>12.55</armorPenetrationBlunt><armorPenetrationSharp>27.25</armorPenetrationSharp></li><li Class="CombatExtended.ToolCE"><label>Handle</label><capacities><li>Blunt</li></capacities><power>20</power><cooldownTime>1.1</cooldownTime><armorPenetrationBlunt>31.55</armorPenetrationBlunt><armorPenetrationSharp>13.85</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>20</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Sickle</abilityDef></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.6</MeleeCritChance><MeleeParryChance>1</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Hammer</defName><label>Milira's Warhammer</label><description>Milira's Warhammer. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Hammer</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Hammer</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>0.4</generateCommonality><statBases><Mass>12.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>18</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>225</Milira_SunPlateSteel><Plasteel>150</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>8</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Hammer</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>-0.4</MoveSpeed><MeleeCritChance>2.0</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><weaponTags><li>Milira_Melee_Hammer</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>hammer</label><capacities><li>Blunt</li></capacities><power>40</power><cooldownTime>3.0</cooldownTime><armorPenetrationBlunt>31.53</armorPenetrationBlunt><armorPenetrationSharp>16.5</armorPenetrationSharp><extraMeleeDamages><li><def>Stun</def><amount>4</amount><chance>0.33</chance></li></extraMeleeDamages></li><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>32</power><cooldownTime>2.4</cooldownTime><armorPenetrationBlunt>28.3</armorPenetrationBlunt><armorPenetrationSharp>12.5</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>40</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Hammer</abilityDef></li></comps><modExtensions><li Class="Tacticowl.CustomRotation"><extraRotation>45</extraRotation></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.75</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.45</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><Mass>12.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>18</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Hammer</defName><label>Milira's Warhammer</label><description>Milira's Warhammer. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Hammer</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Hammer</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>0.4</generateCommonality><statBases><Mass>12.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>18</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>225</Milira_SunPlateSteel><Plasteel>150</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>8</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Hammer</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>-0.4</MoveSpeed><MeleeCritChance>2.0</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><weaponTags><li>Milira_Melee_Hammer</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>hammer</label><capacities><li>Blunt</li></capacities><power>40</power><cooldownTime>3.0</cooldownTime><armorPenetrationBlunt>31.53</armorPenetrationBlunt><armorPenetrationSharp>16.5</armorPenetrationSharp><extraMeleeDamages><li><def>Stun</def><amount>4</amount><chance>0.33</chance></li></extraMeleeDamages></li><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>32</power><cooldownTime>2.4</cooldownTime><armorPenetrationBlunt>28.3</armorPenetrationBlunt><armorPenetrationSharp>12.5</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>40</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Hammer</abilityDef></li></comps><modExtensions><li Class="Tacticowl.CustomRotation"><extraRotation>45</extraRotation></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.75</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.45</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><Mass>12.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>18</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Hammer</defName><label>Milira's Warhammer</label><description>Milira's Warhammer. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Hammer</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Hammer</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize></graphicData><generateCommonality>0.4</generateCommonality><statBases><Mass>12.8</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>18</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>225</Milira_SunPlateSteel><Plasteel>150</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>8</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Hammer</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>-0.4</MoveSpeed><MeleeCritChance>2.0</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><weaponTags><li>Milira_Melee_Hammer</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>hammer</label><capacities><li>Blunt</li></capacities><power>40</power><cooldownTime>3.0</cooldownTime><armorPenetrationBlunt>31.53</armorPenetrationBlunt><armorPenetrationSharp>16.5</armorPenetrationSharp><extraMeleeDamages><li><def>Stun</def><amount>4</amount><chance>0.33</chance></li></extraMeleeDamages></li><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>32</power><cooldownTime>2.4</cooldownTime><armorPenetrationBlunt>28.3</armorPenetrationBlunt><armorPenetrationSharp>12.5</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>40</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Hammer</abilityDef></li></comps><modExtensions><li Class="Tacticowl.CustomRotation"><extraRotation>45</extraRotation></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.75</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.45</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_TwoHandSword</defName><label>Milira's Greatsword</label><description>Milira's Greatsword. The wielder can use the combat techniques inscribed within the weapon.</description><thingClass>AncotLibrary.ThingWithComps_OverSizedWeapon</thingClass><descriptionHyperlinks><AbilityDef>Milira_Skill_Sword</AbilityDef></descriptionHyperlinks><uiIconPath>Milira/Weapon/Sword</uiIconPath><uiIconScale>1.5</uiIconScale><graphicData><texPath>Milira/Weapon/Sword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,1.5)</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>14.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.8</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>225</Milira_SunPlateSteel><Plasteel>150</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>8</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Sword</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>-0.4</MoveSpeed><MeleeCritChance>0.05</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>50</equippedAngleOffset><weaponTags><li>Milira_Melee_TwoHandSword</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>36</power><cooldownTime>3.2</cooldownTime><armorPenetrationBlunt>24.55</armorPenetrationBlunt><armorPenetrationSharp>40.85</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>100</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Sword</abilityDef></li></comps><modExtensions><li Class="AncotLibrary.ExtraGraphicData_Extension"><graphicData><texPath>Milira/Weapon/Sword_OnHand</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,4.5)</drawSize></graphicData></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.7</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.4</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><Mass>14.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.8</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_TwoHandSword</defName><label>Milira's Greatsword</label><description>Milira's Greatsword. The wielder can use the combat techniques inscribed within the weapon.</description><thingClass>AncotLibrary.ThingWithComps_OverSizedWeapon</thingClass><descriptionHyperlinks><AbilityDef>Milira_Skill_Sword</AbilityDef></descriptionHyperlinks><uiIconPath>Milira/Weapon/Sword</uiIconPath><uiIconScale>1.5</uiIconScale><graphicData><texPath>Milira/Weapon/Sword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,1.5)</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>14.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.8</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>225</Milira_SunPlateSteel><Plasteel>150</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>8</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Sword</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>-0.4</MoveSpeed><MeleeCritChance>0.05</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>50</equippedAngleOffset><weaponTags><li>Milira_Melee_TwoHandSword</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>36</power><cooldownTime>3.2</cooldownTime><armorPenetrationBlunt>24.55</armorPenetrationBlunt><armorPenetrationSharp>40.85</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>100</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Sword</abilityDef></li></comps><modExtensions><li Class="AncotLibrary.ExtraGraphicData_Extension"><graphicData><texPath>Milira/Weapon/Sword_OnHand</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,4.5)</drawSize></graphicData></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.7</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.4</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><Mass>14.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.8</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_TwoHandSword</defName><label>Milira's Greatsword</label><description>Milira's Greatsword. The wielder can use the combat techniques inscribed within the weapon.</description><thingClass>AncotLibrary.ThingWithComps_OverSizedWeapon</thingClass><descriptionHyperlinks><AbilityDef>Milira_Skill_Sword</AbilityDef></descriptionHyperlinks><uiIconPath>Milira/Weapon/Sword</uiIconPath><uiIconScale>1.5</uiIconScale><graphicData><texPath>Milira/Weapon/Sword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,1.5)</drawSize></graphicData><generateCommonality>1.0</generateCommonality><statBases><Mass>14.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>9</Bulk><MeleeCounterParryBonus>0.8</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>225</Milira_SunPlateSteel><Plasteel>150</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>8</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Sword</researchPrerequisite></recipeMaker><equippedStatOffsets><MoveSpeed>-0.4</MoveSpeed><MeleeCritChance>0.05</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>50</equippedAngleOffset><weaponTags><li>Milira_Melee_TwoHandSword</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>36</power><cooldownTime>3.2</cooldownTime><armorPenetrationBlunt>24.55</armorPenetrationBlunt><armorPenetrationSharp>40.85</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>100</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Sword</abilityDef></li></comps><modExtensions><li Class="AncotLibrary.ExtraGraphicData_Extension"><graphicData><texPath>Milira/Weapon/Sword_OnHand</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,4.5)</drawSize></graphicData></li><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.7</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.4</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Spear</defName><label>Milira's Spear</label><description>Milira's Spear. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Spear</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Spear</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,1.5)</drawSize></graphicData><generateCommonality>0.8</generateCommonality><statBases><Mass>7.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>12</Bulk><MeleeCounterParryBonus>2.4</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>125</Milira_SunPlateSteel><Plasteel>100</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>5</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Spear</researchPrerequisite></recipeMaker><equippedStatOffsets><MeleeHitChance>8</MeleeHitChance><MeleeCritChance>0.25</MeleeCritChance><MeleeParryChance>1.8</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Spear</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>20</power><cooldownTime>1.1</cooldownTime><armorPenetrationBlunt>25</armorPenetrationBlunt><armorPenetrationSharp>8.3</armorPenetrationSharp></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Stab</li></capacities><power>18</power><cooldownTime>1.19</cooldownTime><armorPenetrationBlunt>28.25</armorPenetrationBlunt><armorPenetrationSharp>7.25</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>24</power><cooldownTime>1.4</cooldownTime><armorPenetrationBlunt>27.85</armorPenetrationBlunt><armorPenetrationSharp>10.70</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>20</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Spear</abilityDef></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.40</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><Mass>7.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>12</Bulk><MeleeCounterParryBonus>2.4</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Spear</defName><label>Milira's Spear</label><description>Milira's Spear. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Spear</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Spear</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,1.5)</drawSize></graphicData><generateCommonality>0.8</generateCommonality><statBases><Mass>7.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>12</Bulk><MeleeCounterParryBonus>2.4</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>125</Milira_SunPlateSteel><Plasteel>100</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>5</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Spear</researchPrerequisite></recipeMaker><equippedStatOffsets><MeleeHitChance>8</MeleeHitChance><MeleeCritChance>0.25</MeleeCritChance><MeleeParryChance>1.8</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Spear</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>20</power><cooldownTime>1.1</cooldownTime><armorPenetrationBlunt>25</armorPenetrationBlunt><armorPenetrationSharp>8.3</armorPenetrationSharp></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Stab</li></capacities><power>18</power><cooldownTime>1.19</cooldownTime><armorPenetrationBlunt>28.25</armorPenetrationBlunt><armorPenetrationSharp>7.25</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>24</power><cooldownTime>1.4</cooldownTime><armorPenetrationBlunt>27.85</armorPenetrationBlunt><armorPenetrationSharp>10.70</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>20</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Spear</abilityDef></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.40</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><Mass>7.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>12</Bulk><MeleeCounterParryBonus>2.4</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milira_SpaceMeleeBase"><defName>Milira_Spear</defName><label>Milira's Spear</label><description>Milira's Spear. The wielder can use the combat techniques inscribed within the weapon.</description><descriptionHyperlinks><AbilityDef>Milira_Skill_Spear</AbilityDef></descriptionHyperlinks><graphicData><texPath>Milira/Weapon/Spear</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,1.5)</drawSize></graphicData><generateCommonality>0.8</generateCommonality><statBases><Mass>7.5</Mass><Ancot_WeaponMaxCharge>100</Ancot_WeaponMaxCharge><Ancot_WeaponChargeTick>1800</Ancot_WeaponChargeTick><Bulk>12</Bulk><MeleeCounterParryBonus>2.4</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases><costList><Milira_SunPlateSteel>125</Milira_SunPlateSteel><Plasteel>100</Plasteel><Milira_SolarCrystal>6</Milira_SolarCrystal><ComponentSpacer>5</ComponentSpacer></costList><recipeMaker><researchPrerequisite>Milira_Spear</researchPrerequisite></recipeMaker><equippedStatOffsets><MeleeHitChance>8</MeleeHitChance><MeleeCritChance>0.25</MeleeCritChance><MeleeParryChance>1.8</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milira_Melee_Spear</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>20</power><cooldownTime>1.1</cooldownTime><armorPenetrationBlunt>25</armorPenetrationBlunt><armorPenetrationSharp>8.3</armorPenetrationSharp></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Stab</li></capacities><power>18</power><cooldownTime>1.19</cooldownTime><armorPenetrationBlunt>28.25</armorPenetrationBlunt><armorPenetrationSharp>7.25</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>24</power><cooldownTime>1.4</cooldownTime><armorPenetrationBlunt>27.85</armorPenetrationBlunt><armorPenetrationSharp>10.70</armorPenetrationSharp></li></tools><comps><li Class="AncotLibrary.CompProperties_MeleeWeaponCharge_Ability"><chargePerUse>20</chargePerUse><barColor>(0.71,0.88,0.90,0.8)</barColor></li><li Class="CompProperties_EquippableAbility"><abilityDef>Milira_Skill_Spear</abilityDef></li></comps><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.40</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>4.0</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>8</Bulk><MeleeCounterParryBonus>1.05</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CopperCoinSword</defName><label>MoeLotl Copper Coin Sword</label><description>A heavy sword made from hundreds of rusted copper coins strung together, it possesses the unique ability to suppress malicious thoughts.</description><graphicData><texPath>AFE_Weapon/Axolotl_CopperCoinSword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>4.0</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>8</Bulk><MeleeCounterParryBonus>1.05</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>25</power><cooldownTime>1.75</cooldownTime><armorPenetrationBlunt>1.43</armorPenetrationBlunt><armorPenetrationSharp>3.75</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>40</power><cooldownTime>1.58</cooldownTime><armorPenetrationBlunt>3.85</armorPenetrationBlunt><armorPenetrationSharp>2.55</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MentalBreakThreshold>-0.08</MentalBreakThreshold><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.1</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>160</costStuffCount><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li></weaponTags><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>4.0</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>8</Bulk><MeleeCounterParryBonus>1.05</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CopperCoinSword</defName><label>MoeLotl Copper Coin Sword</label><description>A heavy sword made from hundreds of rusted copper coins strung together, it possesses the unique ability to suppress malicious thoughts.</description><graphicData><texPath>AFE_Weapon/Axolotl_CopperCoinSword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>4.0</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>8</Bulk><MeleeCounterParryBonus>1.05</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>25</power><cooldownTime>1.75</cooldownTime><armorPenetrationBlunt>1.43</armorPenetrationBlunt><armorPenetrationSharp>3.75</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>40</power><cooldownTime>1.58</cooldownTime><armorPenetrationBlunt>3.85</armorPenetrationBlunt><armorPenetrationSharp>2.55</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MentalBreakThreshold>-0.08</MentalBreakThreshold><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.1</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>160</costStuffCount><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li></weaponTags><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><MentalBreakThreshold>-0.08</MentalBreakThreshold><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.1</MeleeDodgeChance></equippedStatOffsets> | |
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CopperCoinSword</defName><label>MoeLotl Copper Coin Sword</label><description>A heavy sword made from hundreds of rusted copper coins strung together, it possesses the unique ability to suppress malicious thoughts.</description><graphicData><texPath>AFE_Weapon/Axolotl_CopperCoinSword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>4.0</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>8</Bulk><MeleeCounterParryBonus>1.05</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>25</power><cooldownTime>1.75</cooldownTime><armorPenetrationBlunt>1.43</armorPenetrationBlunt><armorPenetrationSharp>3.75</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>40</power><cooldownTime>1.58</cooldownTime><armorPenetrationBlunt>3.85</armorPenetrationBlunt><armorPenetrationSharp>2.55</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MentalBreakThreshold>-0.08</MentalBreakThreshold><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.1</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>160</costStuffCount><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li></weaponTags><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><MentalBreakThreshold>-0.08</MentalBreakThreshold><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.1</MeleeDodgeChance></equippedStatOffsets> | |
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CopperCoinSword</defName><label>MoeLotl Copper Coin Sword</label><description>A heavy sword made from hundreds of rusted copper coins strung together, it possesses the unique ability to suppress malicious thoughts.</description><graphicData><texPath>AFE_Weapon/Axolotl_CopperCoinSword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>4.0</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>8</Bulk><MeleeCounterParryBonus>1.05</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>25</power><cooldownTime>1.75</cooldownTime><armorPenetrationBlunt>1.43</armorPenetrationBlunt><armorPenetrationSharp>3.75</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>40</power><cooldownTime>1.58</cooldownTime><armorPenetrationBlunt>3.85</armorPenetrationBlunt><armorPenetrationSharp>2.55</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MentalBreakThreshold>-0.08</MentalBreakThreshold><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.1</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>160</costStuffCount><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li></weaponTags><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><MentalBreakThreshold>-0.08</MentalBreakThreshold><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.1</MeleeDodgeChance></equippedStatOffsets> | |
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CopperCoinSword</defName><label>MoeLotl Copper Coin Sword</label><description>A heavy sword made from hundreds of rusted copper coins strung together, it possesses the unique ability to suppress malicious thoughts.</description><graphicData><texPath>AFE_Weapon/Axolotl_CopperCoinSword</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>4.0</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus><Bulk>8</Bulk><MeleeCounterParryBonus>1.05</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>25</power><cooldownTime>1.75</cooldownTime><armorPenetrationBlunt>1.43</armorPenetrationBlunt><armorPenetrationSharp>3.75</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>40</power><cooldownTime>1.58</cooldownTime><armorPenetrationBlunt>3.85</armorPenetrationBlunt><armorPenetrationSharp>2.55</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MentalBreakThreshold>-0.08</MentalBreakThreshold><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.7</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.1</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>160</costStuffCount><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li></weaponTags><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>1.5</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CrimsonBlade</defName><label>MoeLotl Crimson Blade</label><description>The specialized blade used by the Crimson Blood Order, with a thin yet razor-sharp edge that can effortlessly cut through flesh and bone.</description><graphicData><texPath>AFE_Weapon/Axolotl_CrimsonBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>1.5</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>27</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><armorPenetrationSharp>5.50</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>35</power><cooldownTime>0.8</cooldownTime><armorPenetrationBlunt>0.95</armorPenetrationBlunt><armorPenetrationSharp>3.50</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><chanceFactor>0.1</chanceFactor><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeHitChance>+1</MeleeHitChance><ButcheryFleshSpeed>+0.4</ButcheryFleshSpeed><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>200</costStuffCount><costList><DevilstrandCloth>20</DevilstrandCloth><Axolotl_JadeEssencePowder>50</Axolotl_JadeEssencePowder></costList><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>1.5</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CrimsonBlade</defName><label>MoeLotl Crimson Blade</label><description>The specialized blade used by the Crimson Blood Order, with a thin yet razor-sharp edge that can effortlessly cut through flesh and bone.</description><graphicData><texPath>AFE_Weapon/Axolotl_CrimsonBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>1.5</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>27</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><armorPenetrationSharp>5.50</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>35</power><cooldownTime>0.8</cooldownTime><armorPenetrationBlunt>0.95</armorPenetrationBlunt><armorPenetrationSharp>3.50</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><chanceFactor>0.1</chanceFactor><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeHitChance>+1</MeleeHitChance><ButcheryFleshSpeed>+0.4</ButcheryFleshSpeed><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>200</costStuffCount><costList><DevilstrandCloth>20</DevilstrandCloth><Axolotl_JadeEssencePowder>50</Axolotl_JadeEssencePowder></costList><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><MeleeHitChance>+1</MeleeHitChance><ButcheryFleshSpeed>+0.4</ButcheryFleshSpeed><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets> | |
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CrimsonBlade</defName><label>MoeLotl Crimson Blade</label><description>The specialized blade used by the Crimson Blood Order, with a thin yet razor-sharp edge that can effortlessly cut through flesh and bone.</description><graphicData><texPath>AFE_Weapon/Axolotl_CrimsonBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>1.5</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>27</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><armorPenetrationSharp>5.50</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>35</power><cooldownTime>0.8</cooldownTime><armorPenetrationBlunt>0.95</armorPenetrationBlunt><armorPenetrationSharp>3.50</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><chanceFactor>0.1</chanceFactor><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeHitChance>+1</MeleeHitChance><ButcheryFleshSpeed>+0.4</ButcheryFleshSpeed><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>200</costStuffCount><costList><DevilstrandCloth>20</DevilstrandCloth><Axolotl_JadeEssencePowder>50</Axolotl_JadeEssencePowder></costList><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><MeleeHitChance>+1</MeleeHitChance><ButcheryFleshSpeed>+0.4</ButcheryFleshSpeed><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets> | |
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CrimsonBlade</defName><label>MoeLotl Crimson Blade</label><description>The specialized blade used by the Crimson Blood Order, with a thin yet razor-sharp edge that can effortlessly cut through flesh and bone.</description><graphicData><texPath>AFE_Weapon/Axolotl_CrimsonBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>1.5</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>27</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><armorPenetrationSharp>5.50</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>35</power><cooldownTime>0.8</cooldownTime><armorPenetrationBlunt>0.95</armorPenetrationBlunt><armorPenetrationSharp>3.50</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><chanceFactor>0.1</chanceFactor><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeHitChance>+1</MeleeHitChance><ButcheryFleshSpeed>+0.4</ButcheryFleshSpeed><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>200</costStuffCount><costList><DevilstrandCloth>20</DevilstrandCloth><Axolotl_JadeEssencePowder>50</Axolotl_JadeEssencePowder></costList><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><MeleeHitChance>+1</MeleeHitChance><ButcheryFleshSpeed>+0.4</ButcheryFleshSpeed><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets> | |
Root node: <ThingDef ParentName="Base_Axolotl_Sharp_Weapon"><defName>Axolotl_CrimsonBlade</defName><label>MoeLotl Crimson Blade</label><description>The specialized blade used by the Crimson Blood Order, with a thin yet razor-sharp edge that can effortlessly cut through flesh and bone.</description><graphicData><texPath>AFE_Weapon/Axolotl_CrimsonBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.0</drawSize></graphicData><statBases><MaxHitPoints>100</MaxHitPoints><WorkToMake>36000</WorkToMake><Mass>1.5</Mass><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.7</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><possessionCount>1</possessionCount><techLevel>Medieval</techLevel><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>27</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><armorPenetrationSharp>5.50</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>35</power><cooldownTime>0.8</cooldownTime><armorPenetrationBlunt>0.95</armorPenetrationBlunt><armorPenetrationSharp>3.50</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><chanceFactor>0.1</chanceFactor><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.45</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li></tools><equippedStatOffsets><MeleeHitChance>+1</MeleeHitChance><ButcheryFleshSpeed>+0.4</ButcheryFleshSpeed><MeleeCritChance>1</MeleeCritChance><MeleeParryChance>0</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.6</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><stuffCategories><li>Metallic_Weapon</li></stuffCategories><costStuffCount>200</costStuffCount><costList><DevilstrandCloth>20</DevilstrandCloth><Axolotl_JadeEssencePowder>50</Axolotl_JadeEssencePowder></costList><recipeMaker><researchPrerequisite>Axolotl_Research_BloodCult</researchPrerequisite><displayPriority>400</displayPriority></recipeMaker><weaponTags Inherit="false"><li>Axolotl_Weapon_Cult</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name modExtensions in this XML block: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>Kurin_MeleeWeapon_Burning_Heavenly_Flame_Sword</defName><label>Burning Heavenly Flame Sword</label><description>The powerful melee weapon of Kurin is made of better materials than monosword, and has a built-in EMP system that can paralyze the mechanical.</description><soundInteract>Interact_MonoSword</soundInteract><meleeHitSound>MeleeHit_MonoSword</meleeHitSound><graphicData><texPath>Things/KurinWeapon/Burning_Heavenly_Flame_Sword</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Ultra</techLevel><weaponTags><li>Burning_Heavenly_Flame_Sword</li></weaponTags><costList><Plasteel>280</Plasteel><ComponentSpacer>16</ComponentSpacer></costList><thingSetMakerTags><li>RewardStandardQualitySuper</li></thingSetMakerTags><statBases><WorkToMake>34000</WorkToMake><Mass>2</Mass></statBases><equippedAngleOffset>-25</equippedAngleOffset><tools><li><label>handle</label><capacities><li>Blunt</li></capacities><power>12</power><cooldownTime>1.2</cooldownTime></li><li><label>point</label><capacities><li>Stab</li></capacities><power>32</power><cooldownTime>1.5</cooldownTime><extraMeleeDamages><li><def>EMP</def><amount>9</amount></li></extraMeleeDamages><armorPenetration>0.9</armorPenetration></li><li><label>edge</label><capacities><li>Cut</li></capacities><power>32</power><cooldownTime>1.5</cooldownTime><extraMeleeDamages><li><def>EMP</def><amount>9</amount></li></extraMeleeDamages><armorPenetration>0.9</armorPenetration></li></tools><recipeMaker><researchPrerequisites><li>Kurin_CombatT4</li><li>LongBlades</li></researchPrerequisites><skillRequirements><Crafting>12</Crafting></skillRequirements><recipeUsers Inherit="False"><li>FabricationBench</li></recipeUsers><displayPriority>330</displayPriority></recipeMaker><modExtensions><li Class="Tacticowl.CustomRotation"><extraRotation>45</extraRotation></li><li Class="Tacticowl.TwoHander" /></modExtensions><modExtensions><li Class="VFECore.ThingDefExtension"><weaponDraftedDrawOffsets><north><drawOffset>(0.35,0,0.10)</drawOffset></north><east><drawOffset>(0.15,0,0.10)</drawOffset></east><south><drawOffset>(0.35,0,0.10)</drawOffset></south><west><drawOffset>(-0.15,0,0.10)</drawOffset></west></weaponDraftedDrawOffsets></li></modExtensions></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightHalberd</defName><label>Knight halberd</label><description>The standard halberd of the Milian knights, requiring the use of both hands to wield with great momentum and force.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightHalberd</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.5</drawSize></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>20</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightI</researchPrerequisite></recipeMaker><tradeability>None</tradeability><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>4.5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeHitChance>15.0</MeleeHitChance><MeleeCritChance>0.5</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milian_KnightHalberd</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Milira_HitPointPriority</li></capacities><power>35</power><cooldownTime>3.3</cooldownTime><armorPenetrationBlunt>2.43</armorPenetrationBlunt><armorPenetrationSharp>5.956</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>25</power><cooldownTime>2.5</cooldownTime><armorPenetrationBlunt>3.43</armorPenetrationBlunt><armorPenetrationSharp>4.956</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.4</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>4.5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightHalberd</defName><label>Knight halberd</label><description>The standard halberd of the Milian knights, requiring the use of both hands to wield with great momentum and force.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightHalberd</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.5</drawSize></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>20</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightI</researchPrerequisite></recipeMaker><tradeability>None</tradeability><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>4.5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeHitChance>15.0</MeleeHitChance><MeleeCritChance>0.5</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milian_KnightHalberd</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Milira_HitPointPriority</li></capacities><power>35</power><cooldownTime>3.3</cooldownTime><armorPenetrationBlunt>2.43</armorPenetrationBlunt><armorPenetrationSharp>5.956</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>25</power><cooldownTime>2.5</cooldownTime><armorPenetrationBlunt>3.43</armorPenetrationBlunt><armorPenetrationSharp>4.956</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.4</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>4.5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightHalberd</defName><label>Knight halberd</label><description>The standard halberd of the Milian knights, requiring the use of both hands to wield with great momentum and force.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightHalberd</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.5</drawSize></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>20</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightI</researchPrerequisite></recipeMaker><tradeability>None</tradeability><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>4.5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeHitChance>15.0</MeleeHitChance><MeleeCritChance>0.5</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>35</equippedAngleOffset><weaponTags><li>Milian_KnightHalberd</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Milira_HitPointPriority</li></capacities><power>35</power><cooldownTime>3.3</cooldownTime><armorPenetrationBlunt>2.43</armorPenetrationBlunt><armorPenetrationSharp>5.956</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>25</power><cooldownTime>2.5</cooldownTime><armorPenetrationBlunt>3.43</armorPenetrationBlunt><armorPenetrationSharp>4.956</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.4</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightSword</defName><label>Knight sword</label><description>The standard longsword of Milian knights, which can be wielded with one hand. Often used in coordination with a shield.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightSword</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.5</drawSize></graphicData><costStuffCount>60</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>20</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.15</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_KnightSword</li><li>CE_OneHandedWeapon</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>18</power><cooldownTime>1.7</cooldownTime><armorPenetrationSharp>11.425</armorPenetrationSharp><armorPenetrationBlunt>3.48</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>26</power><cooldownTime>1.8</cooldownTime><armorPenetrationSharp>8.956</armorPenetrationSharp><armorPenetrationBlunt>3.43</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightSword</defName><label>Knight sword</label><description>The standard longsword of Milian knights, which can be wielded with one hand. Often used in coordination with a shield.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightSword</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.5</drawSize></graphicData><costStuffCount>60</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>20</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.15</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_KnightSword</li><li>CE_OneHandedWeapon</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>18</power><cooldownTime>1.7</cooldownTime><armorPenetrationSharp>11.425</armorPenetrationSharp><armorPenetrationBlunt>3.48</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>26</power><cooldownTime>1.8</cooldownTime><armorPenetrationSharp>8.956</armorPenetrationSharp><armorPenetrationBlunt>3.43</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightSword</defName><label>Knight sword</label><description>The standard longsword of Milian knights, which can be wielded with one hand. Often used in coordination with a shield.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightSword</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>1.5</drawSize></graphicData><costStuffCount>60</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>20</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.3</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.15</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_KnightSword</li><li>CE_OneHandedWeapon</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>18</power><cooldownTime>1.7</cooldownTime><armorPenetrationSharp>11.425</armorPenetrationSharp><armorPenetrationBlunt>3.48</armorPenetrationBlunt><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>26</power><cooldownTime>1.8</cooldownTime><armorPenetrationSharp>8.956</armorPenetrationSharp><armorPenetrationBlunt>3.43</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightLance</defName><label>Knight lance</label><description>The standard lance of the Milian knights, capable of launching quick, high-penetrating attacks.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightLance</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.4</drawSize></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>15</Milira_SunPlateSteel><Plasteel>40</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightIII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.15</MeleeDodgeChance><MeleeHitChance>12.0</MeleeHitChance><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>45</equippedAngleOffset><weaponTags><li>Milian_KnightLance</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>9</power><cooldownTime>0.6</cooldownTime><armorPenetrationBlunt>9.48</armorPenetrationBlunt><armorPenetrationSharp>18.425</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.35</MeleeCritChance><MeleeParryChance>0.25</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightLance</defName><label>Knight lance</label><description>The standard lance of the Milian knights, capable of launching quick, high-penetrating attacks.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightLance</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.4</drawSize></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>15</Milira_SunPlateSteel><Plasteel>40</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightIII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.15</MeleeDodgeChance><MeleeHitChance>12.0</MeleeHitChance><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>45</equippedAngleOffset><weaponTags><li>Milian_KnightLance</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>9</power><cooldownTime>0.6</cooldownTime><armorPenetrationBlunt>9.48</armorPenetrationBlunt><armorPenetrationSharp>18.425</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.35</MeleeCritChance><MeleeParryChance>0.25</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightLance</defName><label>Knight lance</label><description>The standard lance of the Milian knights, capable of launching quick, high-penetrating attacks.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightLance</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.4</drawSize></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>15</Milira_SunPlateSteel><Plasteel>40</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightIII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.15</MeleeDodgeChance><MeleeHitChance>12.0</MeleeHitChance><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>45</equippedAngleOffset><weaponTags><li>Milian_KnightLance</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>9</power><cooldownTime>0.6</cooldownTime><armorPenetrationBlunt>9.48</armorPenetrationBlunt><armorPenetrationSharp>18.425</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.35</MeleeCritChance><MeleeParryChance>0.25</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightHammer</defName><label>Knight hammer</label><description>The standard war hammer of the Milian knights, capable of causing dizziness in targets upon impact.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightHammer</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.2</drawSize></graphicData><costStuffCount>100</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>40</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightIV</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.34</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>2.0</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_KnightHammer</li><li>CE_OneHandedWeapon</li></weaponTags><weaponClasses><li>MeleeBlunt</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>hammer</label><capacities><li>Blunt</li></capacities><power>20</power><cooldownTime>2.3</cooldownTime><extraMeleeDamages><li><def>Stun</def><amount>4</amount><chance>1.0</chance></li></extraMeleeDamages><armorPenetrationBlunt>7.58</armorPenetrationBlunt><armorPenetrationSharp>2.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.25</MeleeCritChance><MeleeParryChance>0.3</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.34</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightHammer</defName><label>Knight hammer</label><description>The standard war hammer of the Milian knights, capable of causing dizziness in targets upon impact.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightHammer</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.2</drawSize></graphicData><costStuffCount>100</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>40</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightIV</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.34</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>2.0</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_KnightHammer</li><li>CE_OneHandedWeapon</li></weaponTags><weaponClasses><li>MeleeBlunt</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>hammer</label><capacities><li>Blunt</li></capacities><power>20</power><cooldownTime>2.3</cooldownTime><extraMeleeDamages><li><def>Stun</def><amount>4</amount><chance>1.0</chance></li></extraMeleeDamages><armorPenetrationBlunt>7.58</armorPenetrationBlunt><armorPenetrationSharp>2.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.25</MeleeCritChance><MeleeParryChance>0.3</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.34</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_KnightHammer</defName><label>Knight hammer</label><description>The standard war hammer of the Milian knights, capable of causing dizziness in targets upon impact.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/KnightHammer</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.2</drawSize></graphicData><costStuffCount>100</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>40</Plasteel><Milira_SunLightFuel>10</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_KnightIV</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>12000</WorkToMake><Mass>6.0</Mass><Bulk>9</Bulk><MeleeCounterParryBonus>0.25</MeleeCounterParryBonus><Bulk>3.5</Bulk><MeleeCounterParryBonus>0.34</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>2.0</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_KnightHammer</li><li>CE_OneHandedWeapon</li></weaponTags><weaponClasses><li>MeleeBlunt</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>hammer</label><capacities><li>Blunt</li></capacities><power>20</power><cooldownTime>2.3</cooldownTime><extraMeleeDamages><li><def>Stun</def><amount>4</amount><chance>1.0</chance></li></extraMeleeDamages><armorPenetrationBlunt>7.58</armorPenetrationBlunt><armorPenetrationSharp>2.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.25</MeleeCritChance><MeleeParryChance>0.3</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_RookBlade</defName><label>Rook mono-edge blade</label><description>The standard mono-edged blade of the Milian Rook.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/RookBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize><shaderType>CutoutComplex</shaderType></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>50</Plasteel><Milira_SunLightFuel>20</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_RookI</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>18000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_RookBlade</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>32</power><cooldownTime>3.2</cooldownTime><armorPenetrationBlunt>5.43</armorPenetrationBlunt><armorPenetrationSharp>10.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.35</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>18000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_RookBlade</defName><label>Rook mono-edge blade</label><description>The standard mono-edged blade of the Milian Rook.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/RookBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize><shaderType>CutoutComplex</shaderType></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>50</Plasteel><Milira_SunLightFuel>20</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_RookI</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>18000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_RookBlade</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>32</power><cooldownTime>3.2</cooldownTime><armorPenetrationBlunt>5.43</armorPenetrationBlunt><armorPenetrationSharp>10.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.35</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>18000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_RookBlade</defName><label>Rook mono-edge blade</label><description>The standard mono-edged blade of the Milian Rook.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/RookBlade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize><shaderType>CutoutComplex</shaderType></graphicData><costStuffCount>120</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>10</Milira_SunPlateSteel><Plasteel>50</Plasteel><Milira_SunLightFuel>20</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_RookI</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>18000</WorkToMake><Mass>12.0</Mass><Bulk>18</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>-35</equippedAngleOffset><weaponTags><li>Milian_RookBlade</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>32</power><cooldownTime>3.2</cooldownTime><armorPenetrationBlunt>5.43</armorPenetrationBlunt><armorPenetrationSharp>10.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.35</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_RookBladeII</defName><label>Rook colossal blade</label><description>Standard colossal blade for the Milian Rook. Its exaggerated size and thickness make it versatile for both offense and defense.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/RookBladeII</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize><shaderType>CutoutComplex</shaderType></graphicData><costStuffCount>160</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>30</Milira_SunPlateSteel><Plasteel>100</Plasteel><Milira_SunLightFuel>20</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_RookIII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>21000</WorkToMake><Mass>15.0</Mass><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>15</equippedAngleOffset><weaponTags><li>Milian_RookBladeII</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>40</power><cooldownTime>3.5</cooldownTime><armorPenetrationBlunt>8.43</armorPenetrationBlunt><armorPenetrationSharp>13.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.4</MeleeCritChance><MeleeParryChance>0.8</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Bulk in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>21000</WorkToMake><Mass>15.0</Mass><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_RookBladeII</defName><label>Rook colossal blade</label><description>Standard colossal blade for the Milian Rook. Its exaggerated size and thickness make it versatile for both offense and defense.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/RookBladeII</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize><shaderType>CutoutComplex</shaderType></graphicData><costStuffCount>160</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>30</Milira_SunPlateSteel><Plasteel>100</Plasteel><Milira_SunLightFuel>20</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_RookIII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>21000</WorkToMake><Mass>15.0</Mass><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>15</equippedAngleOffset><weaponTags><li>Milian_RookBladeII</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>40</power><cooldownTime>3.5</cooldownTime><armorPenetrationBlunt>8.43</armorPenetrationBlunt><armorPenetrationSharp>13.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.4</MeleeCritChance><MeleeParryChance>0.8</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MarketValue>1600</MarketValue><WorkToMake>21000</WorkToMake><Mass>15.0</Mass><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="Milian_BaseMakeableMelee"><defName>Milian_RookBladeII</defName><label>Rook colossal blade</label><description>Standard colossal blade for the Milian Rook. Its exaggerated size and thickness make it versatile for both offense and defense.</description><techLevel>Spacer</techLevel><graphicData><texPath>Milian/Weapon/RookBladeII</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.5</drawSize><shaderType>CutoutComplex</shaderType></graphicData><costStuffCount>160</costStuffCount><stuffCategories><li>Metallic</li></stuffCategories><costList><Milira_SunPlateSteel>30</Milira_SunPlateSteel><Plasteel>100</Plasteel><Milira_SunLightFuel>20</Milira_SunLightFuel></costList><recipeMaker><researchPrerequisite>Milira_MilianTech_RookIII</researchPrerequisite></recipeMaker><tradeability>None</tradeability><smeltable>false</smeltable><relicChance>0</relicChance><generateCommonality>1.0</generateCommonality><statBases><MarketValue>1600</MarketValue><WorkToMake>21000</WorkToMake><Mass>15.0</Mass><Bulk>22.5</Bulk><MeleeCounterParryBonus>0.6</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.5</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance></equippedStatOffsets><equippedAngleOffset>15</equippedAngleOffset><weaponTags><li>Milian_RookBladeII</li></weaponTags><weaponClasses><li>MeleePiercer</li></weaponClasses><tools><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>40</power><cooldownTime>3.5</cooldownTime><armorPenetrationBlunt>8.43</armorPenetrationBlunt><armorPenetrationSharp>13.25</armorPenetrationSharp></li></tools><comps /><modExtensions><li Class="Tacticowl.TwoHander" /></modExtensions><equippedStatOffsets><MeleeCritChance>0.4</MeleeCritChance><MeleeParryChance>0.8</MeleeParryChance><MeleeDodgeChance>0.25</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="YR_WP_StaffBase" Name="YR_WP_Staff"><defName>YR_WP_Staff</defName><label>Yuran Staff</label><description>This is a tool that Yuran Miko uses for various spells.\n\nYou can use magic that can trap or disturb enemies.\n\nIt causes tremendous additional damage to the entity.</description><verbs><li Class="CombatExtended.VerbPropertiesCE"><recoilAmount>0</recoilAmount><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_YR_WP_Staff</defaultProjectile><warmupTime>3.5</warmupTime><burstShotCount>3</burstShotCount><range>51</range><soundCast>YR_WP_Staff</soundCast></li><li Class="CombatExtended.VerbPropertiesCE"><recoilAmount>0</recoilAmount><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_YR_WP_Staff</defaultProjectile><warmupTime>3.5</warmupTime><burstShotCount>3</burstShotCount><range>51</range><soundCast>YR_WP_Staff</soundCast></li></verbs><comps><li Class="CombatExtended.CompProperties_FireModes" /><li Class="CombatExtended.CompProperties_FireModes" /></comps><recipeMaker><recipeUsers Inherit="false"><li>YR_Shine</li></recipeUsers><researchPrerequisite>Yuran_InoriTech</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><YR_AbilityStatDistance>41</YR_AbilityStatDistance></equippedStatOffsets><statBases><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus><SightsEfficiency>0.75</SightsEfficiency><ShotSpread>0.10</ShotSpread><SwayFactor>1</SwayFactor><Bulk>3</Bulk><Mass>3</Mass><RangedWeapon_Cooldown>1.25</RangedWeapon_Cooldown><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="YR_WP_StaffBase" Name="YR_WP_Staff"><defName>YR_WP_Staff</defName><label>Yuran Staff</label><description>This is a tool that Yuran Miko uses for various spells.\n\nYou can use magic that can trap or disturb enemies.\n\nIt causes tremendous additional damage to the entity.</description><verbs><li Class="CombatExtended.VerbPropertiesCE"><recoilAmount>0</recoilAmount><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_YR_WP_Staff</defaultProjectile><warmupTime>3.5</warmupTime><burstShotCount>3</burstShotCount><range>51</range><soundCast>YR_WP_Staff</soundCast></li><li Class="CombatExtended.VerbPropertiesCE"><recoilAmount>0</recoilAmount><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_YR_WP_Staff</defaultProjectile><warmupTime>3.5</warmupTime><burstShotCount>3</burstShotCount><range>51</range><soundCast>YR_WP_Staff</soundCast></li></verbs><comps><li Class="CombatExtended.CompProperties_FireModes" /><li Class="CombatExtended.CompProperties_FireModes" /></comps><recipeMaker><recipeUsers Inherit="false"><li>YR_Shine</li></recipeUsers><researchPrerequisite>Yuran_InoriTech</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><YR_AbilityStatDistance>41</YR_AbilityStatDistance></equippedStatOffsets><statBases><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus><SightsEfficiency>0.75</SightsEfficiency><ShotSpread>0.10</ShotSpread><SwayFactor>1</SwayFactor><Bulk>3</Bulk><Mass>3</Mass><RangedWeapon_Cooldown>1.25</RangedWeapon_Cooldown><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus><SightsEfficiency>0.75</SightsEfficiency><ShotSpread>0.10</ShotSpread><SwayFactor>1</SwayFactor><Bulk>3</Bulk><Mass>3</Mass><RangedWeapon_Cooldown>1.25</RangedWeapon_Cooldown><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus></statBases> | |
Root node: <ThingDef ParentName="YR_WP_StaffBase" Name="YR_WP_Staff"><defName>YR_WP_Staff</defName><label>Yuran Staff</label><description>This is a tool that Yuran Miko uses for various spells.\n\nYou can use magic that can trap or disturb enemies.\n\nIt causes tremendous additional damage to the entity.</description><verbs><li Class="CombatExtended.VerbPropertiesCE"><recoilAmount>0</recoilAmount><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_YR_WP_Staff</defaultProjectile><warmupTime>3.5</warmupTime><burstShotCount>3</burstShotCount><range>51</range><soundCast>YR_WP_Staff</soundCast></li><li Class="CombatExtended.VerbPropertiesCE"><recoilAmount>0</recoilAmount><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_YR_WP_Staff</defaultProjectile><warmupTime>3.5</warmupTime><burstShotCount>3</burstShotCount><range>51</range><soundCast>YR_WP_Staff</soundCast></li></verbs><comps><li Class="CombatExtended.CompProperties_FireModes" /><li Class="CombatExtended.CompProperties_FireModes" /></comps><recipeMaker><recipeUsers Inherit="false"><li>YR_Shine</li></recipeUsers><researchPrerequisite>Yuran_InoriTech</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><YR_AbilityStatDistance>41</YR_AbilityStatDistance></equippedStatOffsets><statBases><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus><SightsEfficiency>0.75</SightsEfficiency><ShotSpread>0.10</ShotSpread><SwayFactor>1</SwayFactor><Bulk>3</Bulk><Mass>3</Mass><RangedWeapon_Cooldown>1.25</RangedWeapon_Cooldown><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="YR_WP_StaffBase_BlackSnake" Name="YR_WP_Staff_BlackSnake"><defName>YR_WP_Staff_BlackSnake</defName><label>BlackSnake Staff</label><description>This is a tool that Yuran Miko uses for various spells.\n\nYou can use magic that can trap or disturb enemies.\n\nIt causes tremendous additional damage to the entity.</description><verbs><li Class="CombatExtended.VerbPropertiesCE"><recoilAmount>0</recoilAmount><verbClass>CombatExtended.Verb_ShootCE</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Arrow_YR_WP_Staff_F</defaultProjectile><warmupTime>3.5</warmupTime><burstShotCount>1</burstShotCount><range>40</range><soundCast>YR_WP_Staff</soundCast></li></verbs><comps><li Class="CombatExtended.CompProperties_FireModes" /></comps><recipeMaker><recipeUsers Inherit="false"><li>YR_Shine</li></recipeUsers><researchPrerequisite>Yuran_InoriTech</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><YR_AbilityStatDistance>45</YR_AbilityStatDistance></equippedStatOffsets><statBases><SightsEfficiency>0.75</SightsEfficiency><ShotSpread>0.10</ShotSpread><SwayFactor>1</SwayFactor><Bulk>3</Bulk><Mass>3</Mass><RangedWeapon_Cooldown>1.25</RangedWeapon_Cooldown><MeleeCounterParryBonus>0.2</MeleeCounterParryBonus></statBases><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>0.5</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name sowTags in this XML block: <plant><fertilitySensitivity>0.15</fertilitySensitivity><growDays>6</growDays><leaflessGraphicPath>Things/Plant/Ambrosia_Leafless</leaflessGraphicPath><immatureGraphicPath>Things/Plant/Ambrosia_Immature</immatureGraphicPath><harvestYield>4</harvestYield><harvestTag>Standard</harvestTag><harvestAfterGrowth>0.3</harvestAfterGrowth><harvestedThingDef>Ambrosia</harvestedThingDef><visualSizeRange>0.6~1.1</visualSizeRange><topWindExposure>0.1</topWindExposure><wildOrder>2</wildOrder><purpose>Food</purpose><allowAutoCut>false</allowAutoCut><sowMinSkill>10</sowMinSkill><sowTags><li>Ground</li><li>Hydroponic</li></sowTags><sowWork>1000</sowWork><sowTags><li>Ground</li><li>Hydroponic</li></sowTags></plant> | |
Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Ambrosia</defName><label>ambrosia bush</label><description>A rare wild bush which yields the ambrosia fruit. Ambrosia fruit is delicious and produces a drug-like mood boost. Ambrosia cannot be farmed, which makes wild ambrosia groves very valuable.\n\nIts rarity, beauty, and desirability are why ambrosia was named after the food of the ancient Greek gods.</description><statBases><MaxHitPoints>100</MaxHitPoints><Nutrition>0.5</Nutrition></statBases><graphicData><texPath>Things/Plant/Ambrosia</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><selectable>true</selectable><neverMultiSelect>false</neverMultiSelect><pathCost>14</pathCost><ingestible /><plant><fertilitySensitivity>0.15</fertilitySensitivity><growDays>6</growDays><leaflessGraphicPath>Things/Plant/Ambrosia_Leafless</leaflessGraphicPath><immatureGraphicPath>Things/Plant/Ambrosia_Immature</immatureGraphicPath><harvestYield>4</harvestYield><harvestTag>Standard</harvestTag><harvestAfterGrowth>0.3</harvestAfterGrowth><harvestedThingDef>Ambrosia</harvestedThingDef><visualSizeRange>0.6~1.1</visualSizeRange><topWindExposure>0.1</topWindExposure><wildOrder>2</wildOrder><purpose>Food</purpose><allowAutoCut>false</allowAutoCut><sowMinSkill>10</sowMinSkill><sowTags><li>Ground</li><li>Hydroponic</li></sowTags><sowWork>1000</sowWork><sowTags><li>Ground</li><li>Hydroponic</li></sowTags></plant><comps><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(207, 189, 126, 0)</glowColor></li></comps></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name sowWork in this XML block: <plant><fertilityMin>0.5</fertilityMin><fertilitySensitivity>0.5</fertilitySensitivity><growDays>6</growDays><leaflessGraphicPath>Things/Plant/BerryPlant_Leafless</leaflessGraphicPath><immatureGraphicPath>Things/Plant/BerryPlant_Immature</immatureGraphicPath><harvestYield>10</harvestYield><harvestWork>250</harvestWork><harvestTag>Standard</harvestTag><harvestAfterGrowth>0.30</harvestAfterGrowth><harvestedThingDef>RawBerries</harvestedThingDef><wildClusterRadius>5</wildClusterRadius><wildClusterWeight>250</wildClusterWeight><visualSizeRange>0.95~1.7</visualSizeRange><topWindExposure>0.3</topWindExposure><wildOrder>2</wildOrder><purpose>Food</purpose><sowWork>400</sowWork><sowTags><li>Ground</li></sowTags><sowWork>1000</sowWork><sowTags><li>Ground</li><li>Hydroponic</li></sowTags></plant> | |
Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Berry</defName><label>berry bush</label><description>A bushy wild plant which yields delicious berries. Berries can be cooked, but they're also good to eat even when raw.</description><statBases><MaxHitPoints>120</MaxHitPoints><Nutrition>0.50</Nutrition></statBases><graphicData><texPath>Things/Plant/BerryPlant</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><selectable>true</selectable><neverMultiSelect>false</neverMultiSelect><fillPercent>0.20</fillPercent><pathCost>30</pathCost><plant><fertilityMin>0.5</fertilityMin><fertilitySensitivity>0.5</fertilitySensitivity><growDays>6</growDays><leaflessGraphicPath>Things/Plant/BerryPlant_Leafless</leaflessGraphicPath><immatureGraphicPath>Things/Plant/BerryPlant_Immature</immatureGraphicPath><harvestYield>10</harvestYield><harvestWork>250</harvestWork><harvestTag>Standard</harvestTag><harvestAfterGrowth>0.30</harvestAfterGrowth><harvestedThingDef>RawBerries</harvestedThingDef><wildClusterRadius>5</wildClusterRadius><wildClusterWeight>250</wildClusterWeight><visualSizeRange>0.95~1.7</visualSizeRange><topWindExposure>0.3</topWindExposure><wildOrder>2</wildOrder><purpose>Food</purpose><sowWork>400</sowWork><sowTags><li>Ground</li></sowTags><sowWork>1000</sowWork><sowTags><li>Ground</li><li>Hydroponic</li></sowTags></plant></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name sowTags in this XML block: <plant><fertilityMin>0.5</fertilityMin><fertilitySensitivity>0.5</fertilitySensitivity><growDays>6</growDays><leaflessGraphicPath>Things/Plant/BerryPlant_Leafless</leaflessGraphicPath><immatureGraphicPath>Things/Plant/BerryPlant_Immature</immatureGraphicPath><harvestYield>10</harvestYield><harvestWork>250</harvestWork><harvestTag>Standard</harvestTag><harvestAfterGrowth>0.30</harvestAfterGrowth><harvestedThingDef>RawBerries</harvestedThingDef><wildClusterRadius>5</wildClusterRadius><wildClusterWeight>250</wildClusterWeight><visualSizeRange>0.95~1.7</visualSizeRange><topWindExposure>0.3</topWindExposure><wildOrder>2</wildOrder><purpose>Food</purpose><sowWork>400</sowWork><sowTags><li>Ground</li></sowTags><sowWork>1000</sowWork><sowTags><li>Ground</li><li>Hydroponic</li></sowTags></plant> | |
Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Berry</defName><label>berry bush</label><description>A bushy wild plant which yields delicious berries. Berries can be cooked, but they're also good to eat even when raw.</description><statBases><MaxHitPoints>120</MaxHitPoints><Nutrition>0.50</Nutrition></statBases><graphicData><texPath>Things/Plant/BerryPlant</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><selectable>true</selectable><neverMultiSelect>false</neverMultiSelect><fillPercent>0.20</fillPercent><pathCost>30</pathCost><plant><fertilityMin>0.5</fertilityMin><fertilitySensitivity>0.5</fertilitySensitivity><growDays>6</growDays><leaflessGraphicPath>Things/Plant/BerryPlant_Leafless</leaflessGraphicPath><immatureGraphicPath>Things/Plant/BerryPlant_Immature</immatureGraphicPath><harvestYield>10</harvestYield><harvestWork>250</harvestWork><harvestTag>Standard</harvestTag><harvestAfterGrowth>0.30</harvestAfterGrowth><harvestedThingDef>RawBerries</harvestedThingDef><wildClusterRadius>5</wildClusterRadius><wildClusterWeight>250</wildClusterWeight><visualSizeRange>0.95~1.7</visualSizeRange><topWindExposure>0.3</topWindExposure><wildOrder>2</wildOrder><purpose>Food</purpose><sowWork>400</sowWork><sowTags><li>Ground</li></sowTags><sowWork>1000</sowWork><sowTags><li>Ground</li><li>Hydroponic</li></sowTags></plant></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Flammability in this XML block: <statBases><MoveSpeed>6</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.70</ArmorRating_Sharp><ArmorRating_Blunt>0.70</ArmorRating_Blunt><ArmorRating_Heat>0.70</ArmorRating_Heat><FilthRate>0</FilthRate><CaravanRidingSpeedFactor>6.6</CaravanRidingSpeedFactor><MeleeDodgeChance>0.1</MeleeDodgeChance><MeleeCritChance>0.82</MeleeCritChance><MeleeParryChance>0.48</MeleeParryChance><Flammability>0.6</Flammability><Flammability>0.2</Flammability><Flammability>0.0</Flammability></statBases> | |
Root node: <ThingDef ParentName="AnimalThingBase"><defName>Thrumbo</defName><label>thrumbo</label><devNote>misc</devNote><description>A gigantic, graceful creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. While its long fur is exceptionally beautiful, its hide is also incredibly resistant to damage. Its razor-sharp horn fetches a huge price.\n\nLegends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.</description><statBases><MoveSpeed>6</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.70</ArmorRating_Sharp><ArmorRating_Blunt>0.70</ArmorRating_Blunt><ArmorRating_Heat>0.70</ArmorRating_Heat><FilthRate>0</FilthRate><CaravanRidingSpeedFactor>6.6</CaravanRidingSpeedFactor><MeleeDodgeChance>0.1</MeleeDodgeChance><MeleeCritChance>0.82</MeleeCritChance><MeleeParryChance>0.48</MeleeParryChance><Flammability>0.6</Flammability><Flammability>0.2</Flammability><Flammability>0.0</Flammability></statBases><uiIconScale>1.75</uiIconScale><tools><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Cut</li></capacities><power>46</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup><armorPenetrationSharp>3</armorPenetrationSharp><armorPenetrationBlunt>16</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Stab</li></capacities><power>41</power><cooldownTime>2.52</cooldownTime><chanceFactor>0.65</chanceFactor><linkedBodyPartsGroup>HornAttackTool_2</linkedBodyPartsGroup><armorPenetrationSharp>10</armorPenetrationSharp><armorPenetrationBlunt>8</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>right foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><capacities><li>Bite</li></capacities><power>19</power><cooldownTime>1.62</cooldownTime><chanceFactor>0.7</chanceFactor><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><armorPenetrationSharp>0.09</armorPenetrationSharp><armorPenetrationBlunt>2.016</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>11</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor><armorPenetrationBlunt>6</armorPenetrationBlunt></li></tools><race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>6</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>20</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.01</wildness><lifeExpectancy>220</lifeExpectancy><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li><li MayRequire="Ludeon.RimWorld.Ideology">Plant_TreeGauranlen</li><li MayRequire="Ludeon.RimWorld.Biotech">Plant_TreePolux</li><li MayRequire="Ludeon.RimWorld.Anomaly">Plant_TreeHarbinger</li></willNeverEat><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.75</minAge></li><li><def>AnimalAdult</def><minAge>1.332</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><soundEating>Herbivore_Eat</soundEating><headPosPerRotation><li>(0.0, 0, 0.36)</li><li>(0.11, 0, 0.29)</li><li>(0, 0, 0.25)</li><li>(-0.11, 0, 0.29)</li></headPosPerRotation><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>18</nuzzleMtbHours><packAnimal>true</packAnimal><manhunterOnTameFailChance>0</manhunterOnTameFailChance><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>Birdlike</bodyShape></li></modExtensions><comps><li Class="CombatExtended.CompProperties_ArmorDurability"><Durability>3000</Durability><Regenerates>true</Regenerates><RegenInterval>600</RegenInterval><RegenValue>5</RegenValue><MinArmorPct>0.5</MinArmorPct></li><li Class="CompProperties_Shearable"><woolDef>ThrumboWool</woolDef><shearIntervalDays>60</shearIntervalDays><woolAmount>200</woolAmount></li><li Class="CompProperties_Milkable"><milkDef>ThrumboMilk</milkDef><milkIntervalDays>15</milkIntervalDays><milkAmount>5</milkAmount></li></comps></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name Flammability in this XML block: <statBases><MoveSpeed>6</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.70</ArmorRating_Sharp><ArmorRating_Blunt>0.70</ArmorRating_Blunt><ArmorRating_Heat>0.70</ArmorRating_Heat><FilthRate>0</FilthRate><CaravanRidingSpeedFactor>6.6</CaravanRidingSpeedFactor><MeleeDodgeChance>0.1</MeleeDodgeChance><MeleeCritChance>0.82</MeleeCritChance><MeleeParryChance>0.48</MeleeParryChance><Flammability>0.6</Flammability><Flammability>0.2</Flammability><Flammability>0.0</Flammability></statBases> | |
Root node: <ThingDef ParentName="AnimalThingBase"><defName>Thrumbo</defName><label>thrumbo</label><devNote>misc</devNote><description>A gigantic, graceful creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. While its long fur is exceptionally beautiful, its hide is also incredibly resistant to damage. Its razor-sharp horn fetches a huge price.\n\nLegends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.</description><statBases><MoveSpeed>6</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.70</ArmorRating_Sharp><ArmorRating_Blunt>0.70</ArmorRating_Blunt><ArmorRating_Heat>0.70</ArmorRating_Heat><FilthRate>0</FilthRate><CaravanRidingSpeedFactor>6.6</CaravanRidingSpeedFactor><MeleeDodgeChance>0.1</MeleeDodgeChance><MeleeCritChance>0.82</MeleeCritChance><MeleeParryChance>0.48</MeleeParryChance><Flammability>0.6</Flammability><Flammability>0.2</Flammability><Flammability>0.0</Flammability></statBases><uiIconScale>1.75</uiIconScale><tools><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Cut</li></capacities><power>46</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup><armorPenetrationSharp>3</armorPenetrationSharp><armorPenetrationBlunt>16</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Stab</li></capacities><power>41</power><cooldownTime>2.52</cooldownTime><chanceFactor>0.65</chanceFactor><linkedBodyPartsGroup>HornAttackTool_2</linkedBodyPartsGroup><armorPenetrationSharp>10</armorPenetrationSharp><armorPenetrationBlunt>8</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>right foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><capacities><li>Bite</li></capacities><power>19</power><cooldownTime>1.62</cooldownTime><chanceFactor>0.7</chanceFactor><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><armorPenetrationSharp>0.09</armorPenetrationSharp><armorPenetrationBlunt>2.016</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>11</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor><armorPenetrationBlunt>6</armorPenetrationBlunt></li></tools><race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>6</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>20</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.01</wildness><lifeExpectancy>220</lifeExpectancy><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li><li MayRequire="Ludeon.RimWorld.Ideology">Plant_TreeGauranlen</li><li MayRequire="Ludeon.RimWorld.Biotech">Plant_TreePolux</li><li MayRequire="Ludeon.RimWorld.Anomaly">Plant_TreeHarbinger</li></willNeverEat><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.75</minAge></li><li><def>AnimalAdult</def><minAge>1.332</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><soundEating>Herbivore_Eat</soundEating><headPosPerRotation><li>(0.0, 0, 0.36)</li><li>(0.11, 0, 0.29)</li><li>(0, 0, 0.25)</li><li>(-0.11, 0, 0.29)</li></headPosPerRotation><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>18</nuzzleMtbHours><packAnimal>true</packAnimal><manhunterOnTameFailChance>0</manhunterOnTameFailChance><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>Birdlike</bodyShape></li></modExtensions><comps><li Class="CombatExtended.CompProperties_ArmorDurability"><Durability>3000</Durability><Regenerates>true</Regenerates><RegenInterval>600</RegenInterval><RegenValue>5</RegenValue><MinArmorPct>0.5</MinArmorPct></li><li Class="CompProperties_Shearable"><woolDef>ThrumboWool</woolDef><shearIntervalDays>60</shearIntervalDays><woolAmount>200</woolAmount></li><li Class="CompProperties_Milkable"><milkDef>ThrumboMilk</milkDef><milkIntervalDays>15</milkIntervalDays><milkAmount>5</milkAmount></li></comps></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name nameOnTameChance in this XML block: <race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>6</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>20</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.01</wildness><lifeExpectancy>220</lifeExpectancy><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li><li MayRequire="Ludeon.RimWorld.Ideology">Plant_TreeGauranlen</li><li MayRequire="Ludeon.RimWorld.Biotech">Plant_TreePolux</li><li MayRequire="Ludeon.RimWorld.Anomaly">Plant_TreeHarbinger</li></willNeverEat><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.75</minAge></li><li><def>AnimalAdult</def><minAge>1.332</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><soundEating>Herbivore_Eat</soundEating><headPosPerRotation><li>(0.0, 0, 0.36)</li><li>(0.11, 0, 0.29)</li><li>(0, 0, 0.25)</li><li>(-0.11, 0, 0.29)</li></headPosPerRotation><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>18</nuzzleMtbHours><packAnimal>true</packAnimal><manhunterOnTameFailChance>0</manhunterOnTameFailChance><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race> | |
Root node: <ThingDef ParentName="AnimalThingBase"><defName>Thrumbo</defName><label>thrumbo</label><devNote>misc</devNote><description>A gigantic, graceful creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. While its long fur is exceptionally beautiful, its hide is also incredibly resistant to damage. Its razor-sharp horn fetches a huge price.\n\nLegends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.</description><statBases><MoveSpeed>6</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.70</ArmorRating_Sharp><ArmorRating_Blunt>0.70</ArmorRating_Blunt><ArmorRating_Heat>0.70</ArmorRating_Heat><FilthRate>0</FilthRate><CaravanRidingSpeedFactor>6.6</CaravanRidingSpeedFactor><MeleeDodgeChance>0.1</MeleeDodgeChance><MeleeCritChance>0.82</MeleeCritChance><MeleeParryChance>0.48</MeleeParryChance><Flammability>0.6</Flammability><Flammability>0.2</Flammability><Flammability>0.0</Flammability></statBases><uiIconScale>1.75</uiIconScale><tools><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Cut</li></capacities><power>46</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup><armorPenetrationSharp>3</armorPenetrationSharp><armorPenetrationBlunt>16</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Stab</li></capacities><power>41</power><cooldownTime>2.52</cooldownTime><chanceFactor>0.65</chanceFactor><linkedBodyPartsGroup>HornAttackTool_2</linkedBodyPartsGroup><armorPenetrationSharp>10</armorPenetrationSharp><armorPenetrationBlunt>8</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>right foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><capacities><li>Bite</li></capacities><power>19</power><cooldownTime>1.62</cooldownTime><chanceFactor>0.7</chanceFactor><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><armorPenetrationSharp>0.09</armorPenetrationSharp><armorPenetrationBlunt>2.016</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>11</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor><armorPenetrationBlunt>6</armorPenetrationBlunt></li></tools><race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>6</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>20</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.01</wildness><lifeExpectancy>220</lifeExpectancy><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li><li MayRequire="Ludeon.RimWorld.Ideology">Plant_TreeGauranlen</li><li MayRequire="Ludeon.RimWorld.Biotech">Plant_TreePolux</li><li MayRequire="Ludeon.RimWorld.Anomaly">Plant_TreeHarbinger</li></willNeverEat><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.75</minAge></li><li><def>AnimalAdult</def><minAge>1.332</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><soundEating>Herbivore_Eat</soundEating><headPosPerRotation><li>(0.0, 0, 0.36)</li><li>(0.11, 0, 0.29)</li><li>(0, 0, 0.25)</li><li>(-0.11, 0, 0.29)</li></headPosPerRotation><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>18</nuzzleMtbHours><packAnimal>true</packAnimal><manhunterOnTameFailChance>0</manhunterOnTameFailChance><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>Birdlike</bodyShape></li></modExtensions><comps><li Class="CombatExtended.CompProperties_ArmorDurability"><Durability>3000</Durability><Regenerates>true</Regenerates><RegenInterval>600</RegenInterval><RegenValue>5</RegenValue><MinArmorPct>0.5</MinArmorPct></li><li Class="CompProperties_Shearable"><woolDef>ThrumboWool</woolDef><shearIntervalDays>60</shearIntervalDays><woolAmount>200</woolAmount></li><li Class="CompProperties_Milkable"><milkDef>ThrumboMilk</milkDef><milkIntervalDays>15</milkIntervalDays><milkAmount>5</milkAmount></li></comps></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name nuzzleMtbHours in this XML block: <race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>6</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>20</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.01</wildness><lifeExpectancy>220</lifeExpectancy><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li><li MayRequire="Ludeon.RimWorld.Ideology">Plant_TreeGauranlen</li><li MayRequire="Ludeon.RimWorld.Biotech">Plant_TreePolux</li><li MayRequire="Ludeon.RimWorld.Anomaly">Plant_TreeHarbinger</li></willNeverEat><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.75</minAge></li><li><def>AnimalAdult</def><minAge>1.332</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><soundEating>Herbivore_Eat</soundEating><headPosPerRotation><li>(0.0, 0, 0.36)</li><li>(0.11, 0, 0.29)</li><li>(0, 0, 0.25)</li><li>(-0.11, 0, 0.29)</li></headPosPerRotation><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>18</nuzzleMtbHours><packAnimal>true</packAnimal><manhunterOnTameFailChance>0</manhunterOnTameFailChance><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race> | |
Root node: <ThingDef ParentName="AnimalThingBase"><defName>Thrumbo</defName><label>thrumbo</label><devNote>misc</devNote><description>A gigantic, graceful creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. While its long fur is exceptionally beautiful, its hide is also incredibly resistant to damage. Its razor-sharp horn fetches a huge price.\n\nLegends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.</description><statBases><MoveSpeed>6</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.70</ArmorRating_Sharp><ArmorRating_Blunt>0.70</ArmorRating_Blunt><ArmorRating_Heat>0.70</ArmorRating_Heat><FilthRate>0</FilthRate><CaravanRidingSpeedFactor>6.6</CaravanRidingSpeedFactor><MeleeDodgeChance>0.1</MeleeDodgeChance><MeleeCritChance>0.82</MeleeCritChance><MeleeParryChance>0.48</MeleeParryChance><Flammability>0.6</Flammability><Flammability>0.2</Flammability><Flammability>0.0</Flammability></statBases><uiIconScale>1.75</uiIconScale><tools><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Cut</li></capacities><power>46</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup><armorPenetrationSharp>3</armorPenetrationSharp><armorPenetrationBlunt>16</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Stab</li></capacities><power>41</power><cooldownTime>2.52</cooldownTime><chanceFactor>0.65</chanceFactor><linkedBodyPartsGroup>HornAttackTool_2</linkedBodyPartsGroup><armorPenetrationSharp>10</armorPenetrationSharp><armorPenetrationBlunt>8</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>right foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><capacities><li>Bite</li></capacities><power>19</power><cooldownTime>1.62</cooldownTime><chanceFactor>0.7</chanceFactor><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><armorPenetrationSharp>0.09</armorPenetrationSharp><armorPenetrationBlunt>2.016</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>11</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor><armorPenetrationBlunt>6</armorPenetrationBlunt></li></tools><race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>6</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>20</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.01</wildness><lifeExpectancy>220</lifeExpectancy><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li><li MayRequire="Ludeon.RimWorld.Ideology">Plant_TreeGauranlen</li><li MayRequire="Ludeon.RimWorld.Biotech">Plant_TreePolux</li><li MayRequire="Ludeon.RimWorld.Anomaly">Plant_TreeHarbinger</li></willNeverEat><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.75</minAge></li><li><def>AnimalAdult</def><minAge>1.332</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><soundEating>Herbivore_Eat</soundEating><headPosPerRotation><li>(0.0, 0, 0.36)</li><li>(0.11, 0, 0.29)</li><li>(0, 0, 0.25)</li><li>(-0.11, 0, 0.29)</li></headPosPerRotation><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>18</nuzzleMtbHours><packAnimal>true</packAnimal><manhunterOnTameFailChance>0</manhunterOnTameFailChance><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>Birdlike</bodyShape></li></modExtensions><comps><li Class="CombatExtended.CompProperties_ArmorDurability"><Durability>3000</Durability><Regenerates>true</Regenerates><RegenInterval>600</RegenInterval><RegenValue>5</RegenValue><MinArmorPct>0.5</MinArmorPct></li><li Class="CompProperties_Shearable"><woolDef>ThrumboWool</woolDef><shearIntervalDays>60</shearIntervalDays><woolAmount>200</woolAmount></li><li Class="CompProperties_Milkable"><milkDef>ThrumboMilk</milkDef><milkIntervalDays>15</milkIntervalDays><milkAmount>5</milkAmount></li></comps></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name manhunterOnTameFailChance in this XML block: <race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>6</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>20</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.01</wildness><lifeExpectancy>220</lifeExpectancy><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li><li MayRequire="Ludeon.RimWorld.Ideology">Plant_TreeGauranlen</li><li MayRequire="Ludeon.RimWorld.Biotech">Plant_TreePolux</li><li MayRequire="Ludeon.RimWorld.Anomaly">Plant_TreeHarbinger</li></willNeverEat><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.75</minAge></li><li><def>AnimalAdult</def><minAge>1.332</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><soundEating>Herbivore_Eat</soundEating><headPosPerRotation><li>(0.0, 0, 0.36)</li><li>(0.11, 0, 0.29)</li><li>(0, 0, 0.25)</li><li>(-0.11, 0, 0.29)</li></headPosPerRotation><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>18</nuzzleMtbHours><packAnimal>true</packAnimal><manhunterOnTameFailChance>0</manhunterOnTameFailChance><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race> | |
Root node: <ThingDef ParentName="AnimalThingBase"><defName>Thrumbo</defName><label>thrumbo</label><devNote>misc</devNote><description>A gigantic, graceful creature of unknown origin. The thrumbo is gentle by nature, but extremely dangerous when enraged. While its long fur is exceptionally beautiful, its hide is also incredibly resistant to damage. Its razor-sharp horn fetches a huge price.\n\nLegends say that an old thrumbo is the wisest creature in the universe - it simply chooses not to speak.</description><statBases><MoveSpeed>6</MoveSpeed><MarketValue>4000</MarketValue><ComfyTemperatureMin>-65</ComfyTemperatureMin><ComfyTemperatureMax>50</ComfyTemperatureMax><ArmorRating_Sharp>0.70</ArmorRating_Sharp><ArmorRating_Blunt>0.70</ArmorRating_Blunt><ArmorRating_Heat>0.70</ArmorRating_Heat><FilthRate>0</FilthRate><CaravanRidingSpeedFactor>6.6</CaravanRidingSpeedFactor><MeleeDodgeChance>0.1</MeleeDodgeChance><MeleeCritChance>0.82</MeleeCritChance><MeleeParryChance>0.48</MeleeParryChance><Flammability>0.6</Flammability><Flammability>0.2</Flammability><Flammability>0.0</Flammability></statBases><uiIconScale>1.75</uiIconScale><tools><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Cut</li></capacities><power>46</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HornAttackTool</linkedBodyPartsGroup><armorPenetrationSharp>3</armorPenetrationSharp><armorPenetrationBlunt>16</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>horn</label><capacities><li>Stab</li></capacities><power>41</power><cooldownTime>2.52</cooldownTime><chanceFactor>0.65</chanceFactor><linkedBodyPartsGroup>HornAttackTool_2</linkedBodyPartsGroup><armorPenetrationSharp>10</armorPenetrationSharp><armorPenetrationBlunt>8</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>left foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontLeftLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>right foot</label><capacities><li>Blunt</li></capacities><power>22</power><cooldownTime>2.13</cooldownTime><linkedBodyPartsGroup>FrontRightLeg</linkedBodyPartsGroup><armorPenetrationBlunt>14.640</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><capacities><li>Bite</li></capacities><power>19</power><cooldownTime>1.62</cooldownTime><chanceFactor>0.7</chanceFactor><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><armorPenetrationSharp>0.09</armorPenetrationSharp><armorPenetrationBlunt>2.016</armorPenetrationBlunt></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>11</power><cooldownTime>2.52</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><chanceFactor>0.2</chanceFactor><armorPenetrationBlunt>6</armorPenetrationBlunt></li></tools><race><body>QuadrupedAnimalWithHoovesAndHorn</body><herdMigrationAllowed>false</herdMigrationAllowed><baseBodySize>6</baseBodySize><baseHungerRate>0.1</baseHungerRate><baseHealthScale>8.0</baseHealthScale><foodType>VegetarianRoughAnimal, DendrovoreAnimal</foodType><leatherDef>Leather_Thrumbo</leatherDef><trainability>Advanced</trainability><gestationPeriodDays>20</gestationPeriodDays><manhunterOnDamageChance>1.00</manhunterOnDamageChance><wildness>0.01</wildness><lifeExpectancy>220</lifeExpectancy><willNeverEat><li MayRequire="Ludeon.RimWorld.Royalty">Plant_TreeAnima</li><li MayRequire="Ludeon.RimWorld.Ideology">Plant_TreeGauranlen</li><li MayRequire="Ludeon.RimWorld.Biotech">Plant_TreePolux</li><li MayRequire="Ludeon.RimWorld.Anomaly">Plant_TreeHarbinger</li></willNeverEat><lifeStageAges><li><def>AnimalBaby</def><minAge>0</minAge></li><li><def>AnimalJuvenile</def><minAge>0.75</minAge></li><li><def>AnimalAdult</def><minAge>1.332</minAge><soundCall>Pawn_Thrumbo_Call</soundCall><soundAngry>Pawn_Thrumbo_Angry</soundAngry><soundWounded>Pawn_Thrumbo_Pain</soundWounded><soundDeath>Pawn_Thrumbo_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_BigBash_Miss</soundMeleeMiss><soundEating>Herbivore_Eat</soundEating><headPosPerRotation><li>(0.0, 0, 0.36)</li><li>(0.11, 0, 0.29)</li><li>(0, 0, 0.25)</li><li>(-0.11, 0, 0.29)</li></headPosPerRotation><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>18</nuzzleMtbHours><packAnimal>true</packAnimal><manhunterOnTameFailChance>0</manhunterOnTameFailChance><nameOnTameChance>1</nameOnTameChance><nuzzleMtbHours>80</nuzzleMtbHours><manhunterOnTameFailChance>0</manhunterOnTameFailChance></race><tradeTags><li>AnimalExotic</li></tradeTags><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>Birdlike</bodyShape></li></modExtensions><comps><li Class="CombatExtended.CompProperties_ArmorDurability"><Durability>3000</Durability><Regenerates>true</Regenerates><RegenInterval>600</RegenInterval><RegenValue>5</RegenValue><MinArmorPct>0.5</MinArmorPct></li><li Class="CompProperties_Shearable"><woolDef>ThrumboWool</woolDef><shearIntervalDays>60</shearIntervalDays><woolAmount>200</woolAmount></li><li Class="CompProperties_Milkable"><milkDef>ThrumboMilk</milkDef><milkIntervalDays>15</milkIntervalDays><milkAmount>5</milkAmount></li></comps></ThingDef> | |
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39) | |
XML error: Duplicate XML node name comps in this XML block: <AlienRace.ThingDef_AlienRace ParentName="Yuran_PawnBase" Name="YuranBase"><comps><li Class="WeaponUtilityIII.CompProperties_PawnEquipmentGizmo" /><li Class="MYDE_ExGTWorldWar.CompProperties_GiveDashGizmos_Pawn" /></comps><defName>Yuran_Race</defName><label>Yuran</label><description>Yuran is an Ain race with the appearance of a rabbit, and its origin is not known precisely.\nAs a minority race with a small population, there are genetic problems and males do not exist. It continues.\nCentering on the Miko with special abilities that are passed on through blood lineage, they live in a small village-sized village and have faith in the large cherry tree in their hometown.</description><alienRace><generalSettings><reproduction><femaleFertilityAgeFactor><points><li>(1, 1)</li><li>(9999, 1)</li></points></femaleFertilityAgeFactor><maleFertilityAgeFactor><points><li>(1, 1)</li><li>(9999, 1)</li></points></maleFertilityAgeFactor></reproduction><growthAges MayRequire="Ludeon.RimWorld.Biotech"><li>7</li><li>10</li><li>13</li></growthAges><growthFactorByAge MayRequire="Ludeon.RimWorld.Biotech"><points><li>(0,2)</li><li>(3,1.35)</li><li>(7,1.25)</li><li>(10,1.15)</li></points></growthFactorByAge><maleGenderProbability>0</maleGenderProbability><immuneToAge>false</immuneToAge><humanRecipeImport>true</humanRecipeImport><canLayDown>true</canLayDown><maxDamageForSocialfight>5</maxDamageForSocialfight><immuneToXenophobia>true</immuneToXenophobia><minAgeForAdulthood>12.999999</minAgeForAdulthood><disallowedTraits><li><defName>Bloodlust</defName><chance>100</chance></li><li><defName>Psychopath</defName><chance>100</chance></li><li><defName>Cannibal</defName><chance>100</chance></li><li><defName>Abrasive</defName><chance>100</chance></li><li><defName>Brawler</defName><chance>100</chance></li><li><defName>AnnoyingVoice</defName><chance>100</chance></li></disallowedTraits><forcedRaceTraitEntries><li><defName Degree="-1">HAR_Xenophobia</defName><chance>100</chance></li><li><defName>YR_BeautifulVoice</defName><chance>100</chance></li></forcedRaceTraitEntries><alienPartGenerator><borderScale>1</borderScale><atlasScale>4</atlasScale><headTypes><li>YR_Female_AverageNormalAone</li><li>YR_Female_AverageNormalAtwo</li><li>YR_Female_AverageNormalAthree</li><li>YR_Female_AverageNormalAfour</li><li>YR_Female_AverageNormalAfive</li><li>YR_Female_AverageNormalAsix</li><li>YR_Female_AverageNormalAzero</li></headTypes><bodyTypes><li>Thin</li><li MayRequire="Ludeon.RimWorld.Biotech">Child</li></bodyTypes><customDrawSize>(1,1)</customDrawSize><customHeadDrawSize>(1,1)</customHeadDrawSize><customPortraitDrawSize>(1,1)</customPortraitDrawSize><headOffsetDirectional><north><offset>(0, -0.075)</offset><bodyTypes MayRequire="Ludeon.RimWorld.Biotech"><Child MayRequire="Ludeon.RimWorld.Biotech">(0,0)</Child></bodyTypes></north><south><offset>(0, -0.075)</offset><bodyTypes MayRequire="Ludeon.RimWorld.Biotech"><Child MayRequire="Ludeon.RimWorld.Biotech">(0,0)</Child></bodyTypes></south><east><offset>(0, -0.075)</offset><bodyTypes MayRequire="Ludeon.RimWorld.Biotech"><Child MayRequire="Ludeon.RimWorld.Biotech">(0.05,0)</Child></bodyTypes></east><west><offset>(0, -0.075)</offset><bodyTypes MayRequire="Ludeon.RimWorld.Biotech"><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.05,0)</Child></bodyTypes></west></headOffsetDirectional><oldHairAgeRange>65.0~85.0</oldHairAgeRange><colorChannels><li><name>skin</name><first Class="AlienRace.ColorGenerator_SkinColorMelanin"><minMelanin>0</minMelanin><maxMelanin>0</maxMelanin></first><second Class="AlienRace.ColorGenerator_CustomAlienChannel"><colorChannel>skin_1</colorChannel></second></li><li><name>hair</name><first Class="ColorGenerator_Options"><options><li><weight>100</weight><only>(255,255,255)</only></li></options></first><second Class="ColorGenerator_Single"><color>(35, 20, 120)</color></second></li></colorChannels><bodyAddons><li><path>Yuran/Yuranlike/AddonHair/YR_hair</path><conditions><BodyPart><bodyPart>Head</bodyPart></BodyPart><RotStage>Fresh,Rotting</RotStage></conditions><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Tail</defaultOffset><shaderType>Transparent</shaderType><offsets><south><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,-0.02)</Child></bodyTypes><offset>(-0.42,0.29)</offset><layerOffset>-0.273</layerOffset></south><north><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,-0.02)</Child></bodyTypes><offset>(0,0.6</offset><layerOffset>-0.326</layerOffset></north><east><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.02,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.273</layerOffset></east><west><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.02,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.273</layerOffset></west></offsets><scaleWithPawnDrawsize>true</scaleWithPawnDrawsize><alignWithHead>true</alignWithHead></li><li><path>Yuran/Yuranlike/AddonHair/InHair/YR_hairA</path><conditions><BodyPart><bodyPart>Head</bodyPart></BodyPart><Posture><drawnStanding>true</drawnStanding><drawnLaying>true</drawnLaying><drawnInBed>false</drawnInBed></Posture><RotStage>Fresh,Rotting</RotStage></conditions><linkVariantIndexWithPrevious>true</linkVariantIndexWithPrevious><inFrontOfBody>false</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Tail</defaultOffset><shaderType>Transparent</shaderType><offsets><south><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0,-0.02)</Child></bodyTypes><offset>(-0.42,0.29)</offset><layerOffset>0.451</layerOffset></south><north><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,0)</Child></bodyTypes><offset>(0,0.6)</offset><layerOffset>-1</layerOffset></north><east><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.015,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.28</layerOffset></east><west><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.015,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.28</layerOffset></west></offsets><scaleWithPawnDrawsize>true</scaleWithPawnDrawsize><alignWithHead>true</alignWithHead><userCustomizable>false</userCustomizable></li><li><path>Yuran/Yuranlike/AddonHair/SideHair/YR_hairB</path><linkVariantIndexWithPrevious>true</linkVariantIndexWithPrevious><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Tail</defaultOffset><shaderType>Transparent</shaderType><conditions><Apparel><hiddenUnderApparelTag><li>Yuran_HideSide</li></hiddenUnderApparelTag></Apparel><BodyPart><bodyPart>Head</bodyPart></BodyPart><RotStage>Fresh,Rotting</RotStage></conditions><offsets><south><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0,-0.02)</Child></bodyTypes><offset>(-0.42,0.29)</offset><layerOffset>-0.28</layerOffset></south><north><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,-0.02)</Child></bodyTypes><offset>(0,0.6)</offset><layerOffset>-0.34</layerOffset></north><east><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.02,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.27</layerOffset></east><west><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.02,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.27</layerOffset></west></offsets><scaleWithPawnDrawsize>true</scaleWithPawnDrawsize><alignWithHead>true</alignWithHead><userCustomizable>false</userCustomizable></li><li><path>Yuran/Yuranlike/Ear/L/YR_earL</path><conditions><BodyPart><bodyPart>Ear</bodyPart><bodyPartLabel>Left ear</bodyPartLabel></BodyPart><RotStage>Fresh,Rotting</RotStage></conditions><extendedGraphics><Hediff MayRequire="Ludeon.RimWorld.Anomaly" For="Ghoul">Yuran/Yuranlike/Ear/L/YR_earLGH</Hediff></extendedGraphics><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Tail</defaultOffset><shaderType>Transparent</shaderType><offsets><south><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,-0.02)</Child></bodyTypes><offset>(-0.41,0.29)</offset><layerOffset>-0.26</layerOffset></south><north><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,-0.02)</Child></bodyTypes><offset>(0,0.62)</offset><layerOffset>-0.33</layerOffset></north><east><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.02,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.3</layerOffset></east><west><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.02,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.269</layerOffset></west></offsets><scaleWithPawnDrawsize>true</scaleWithPawnDrawsize><alignWithHead>true</alignWithHead><userCustomizable>false</userCustomizable></li><li><path>Yuran/Yuranlike/Ear/R/YR_earR</path><conditions><BodyPart><bodyPart>Ear</bodyPart><bodyPartLabel>Right ear</bodyPartLabel></BodyPart><RotStage>Fresh,Rotting</RotStage></conditions><extendedGraphics><Hediff MayRequire="Ludeon.RimWorld.Anomaly" For="Ghoul">Yuran/Yuranlike/Ear/R/YR_earRGH</Hediff></extendedGraphics><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Tail</defaultOffset><shaderType>Transparent</shaderType><offsets><south><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,-0.02)</Child></bodyTypes><offset>(-0.41,0.29)</offset><layerOffset>-0.26</layerOffset></south><north><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,-0.02)</Child></bodyTypes><offset>(0,0.62)</offset><layerOffset>-0.33</layerOffset></north><east><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.02,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.269</layerOffset></east><west><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.02,-0.02)</Child></bodyTypes><offset>(-0.34,0.27)</offset><layerOffset>-0.3</layerOffset></west></offsets><scaleWithPawnDrawsize>true</scaleWithPawnDrawsize><alignWithHead>true</alignWithHead><userCustomizable>false</userCustomizable></li><li><path>Yuran/Yuranlike/tail/YR_tail</path><conditions><BodyPart><bodyPartLabel>Tail</bodyPartLabel></BodyPart><Posture><drawnStanding>true</drawnStanding><drawnLaying>true</drawnLaying><drawnInBed>false</drawnInBed></Posture><RotStage>Fresh,Rotting</RotStage></conditions><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Tail</defaultOffset><shaderType>Transparent</shaderType><offsets><south><offset>(0,0)</offset><layerOffset>-0.319</layerOffset></south><north><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,0.0098)</Child></bodyTypes><offset>(0,0.54)</offset><layerOffset>-0.5</layerOffset></north><east><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,-0.023)</Child></bodyTypes><offset>(-0.45,0.28)</offset><layerOffset>-0.319</layerOffset></east><west><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,-0.023)</Child></bodyTypes><offset>(-0.45,0.28)</offset><layerOffset>-0.319</layerOffset></west></offsets><scaleWithPawnDrawsize>true</scaleWithPawnDrawsize><userCustomizable>false</userCustomizable></li><li><path>Yuran/Yuranlike/Apparel/Non_SI</path><name>TR_Apparel_out</name><extendedGraphics><Hediff For="YR_AP_WhiteOutCloth">Yuran/Yuranlike/Apparel/Normal/InSide/YR_outcloth1_InSide</Hediff><Hediff For="YR_AP_WhiteSeeCape">Yuran/Yuranlike/Apparel/Normal/InSide/YR_outcloth2_InSide</Hediff><Hediff For="YR_AP_BlackSunOutCloth">Yuran/Yuranlike/Apparel/Normal/InSide/YR_outcloth3_InSide</Hediff></extendedGraphics><conditions><BodyPart><bodyPart>Torso</bodyPart></BodyPart><Posture><drawnStanding>true</drawnStanding><drawnLaying>true</drawnLaying><drawnInBed>false</drawnInBed></Posture></conditions><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Tail</defaultOffset><shaderType>Transparent</shaderType><offsets><south><offset>(-0.42,0.56)</offset><layerOffset>-0.7</layerOffset></south><north><offset>(0,0.9)</offset><layerOffset>-0.7</layerOffset></north><east><offset>(-0.423,0.22)</offset><layerOffset>-0.7</layerOffset></east><west><offset>(-0.423,0.22)</offset><layerOffset>-0.7</layerOffset></west></offsets><userCustomizable>false</userCustomizable></li><li><path>Yuran/Yuranlike/Apparel/Non_HI</path><name>TR_Apparel_in_head</name><extendedGraphics><Hediff For="YR_AP_WhiteHood">Yuran/Yuranlike/Apparel/Normal/InSide/YR_WhiteHood_InSide</Hediff><Hediff For="YR_AP_BlackSunHood">Yuran/Yuranlike/Apparel/Normal/InSide/YR_BlackSunHood_InSide</Hediff></extendedGraphics><conditions><BodyPart><bodyPart>Head</bodyPart></BodyPart><Posture><drawnStanding>true</drawnStanding><drawnLaying>true</drawnLaying><drawnInBed>false</drawnInBed></Posture></conditions><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Tail</defaultOffset><shaderType>Transparent</shaderType><offsets><south><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,0)</Child></bodyTypes><offset>(-0.42,0.28)</offset><layerOffset>-0.7</layerOffset></south><north><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,0)</Child></bodyTypes><offset>(0,0.55)</offset><layerOffset>-0.7</layerOffset></north><east><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,0)</Child></bodyTypes><offset>(-0.34,0.28)</offset><layerOffset>-0.3</layerOffset></east><west><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,0)</Child></bodyTypes><offset>(-0.34,0.28)</offset><layerOffset>-0.3</layerOffset></west></offsets><alignWithHead>true</alignWithHead><userCustomizable>false</userCustomizable></li><li><path>Yuran/Yuranlike/Apparel/Non_HO</path><name>TR_Apparel_out_head</name><extendedGraphics><Hediff For="YR_AP_CombatCloth_Black">Yuran/Yuranlike/Apparel/Gear/OutSide/YR_cloth5OutSide</Hediff></extendedGraphics><conditions><BodyPart><bodyPart>Head</bodyPart></BodyPart><Posture><drawnStanding>true</drawnStanding><drawnLaying>true</drawnLaying><drawnInBed>false</drawnInBed></Posture></conditions><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Tail</defaultOffset><shaderType>Transparent</shaderType><offsets><south><offset>(-0.42,0.22)</offset><layerOffset>-0.273</layerOffset></south><north><offset>(0,0.55)</offset><layerOffset>-0.329</layerOffset></north><east><offset>(-0.423,0.22)</offset><layerOffset>-0.275</layerOffset></east><west><offset>(-0.423,0.22)</offset><layerOffset>-0.275</layerOffset></west></offsets><userCustomizable>false</userCustomizable></li><li><path>Yuran/Yuranlike/Apparel/Non_HO</path><name>TR_Apparel_kasa</name><extendedGraphics><Hediff For="YR_AP_Kasa_Red">Yuran/Yuranlike/Apparel/Kasa/A/Addon/YR_Bangasa_Addon</Hediff><Hediff For="YR_AP_Kasa_White">Yuran/Yuranlike/Apparel/Kasa/B/Addon/YR_Bangasa_Addon</Hediff></extendedGraphics><conditions><BodyPart><bodyPart>Head</bodyPart></BodyPart><Posture><drawnStanding>true</drawnStanding><drawnLaying>true</drawnLaying><drawnInBed>false</drawnInBed></Posture><Drafted>false</Drafted></conditions><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Head</defaultOffset><shaderType>Transparent</shaderType><offsets><south><offset>(0,-0.5)</offset><layerOffset>-0.7801</layerOffset></south><north><offset>(0,-0.35)</offset><layerOffset>-0.64</layerOffset></north><east><offset>(0.068,-0.5)</offset><layerOffset>0.41</layerOffset></east><west><offset>(0.068,-0.5)</offset><layerOffset>0.41</layerOffset></west></offsets><userCustomizable>false</userCustomizable></li><li><path>Yuran/Yuranlike/Apparel/Non_HO</path><name>TR_Apparel_kasa_handle</name><extendedGraphics><Hediff For="YR_AP_Kasa_Red">Yuran/Yuranlike/Apparel/Kasa/A/YR_Bangasa_Thin</Hediff><Hediff For="YR_AP_Kasa_White">Yuran/Yuranlike/Apparel/Kasa/B/YR_Bangasa_Thin</Hediff></extendedGraphics><conditions><BodyPart><bodyPart>Head</bodyPart></BodyPart><Posture><drawnStanding>true</drawnStanding><drawnLaying>true</drawnLaying><drawnInBed>false</drawnInBed></Posture><Drafted>false</Drafted></conditions><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Head</defaultOffset><shaderType>Transparent</shaderType><offsets><south><offset>(0,-0.5)</offset><layerOffset>-0.274</layerOffset></south><north><offset>(0,-0.35)</offset><layerOffset>-0.64</layerOffset></north><east><offset>(0.068,-0.5)</offset><layerOffset>0.4</layerOffset></east><west><offset>(0.068,-0.5)</offset><layerOffset>0.4</layerOffset></west></offsets><userCustomizable>false</userCustomizable></li><li><path>Yuran/Yuranlike/Apparel/Yurantalisman/attached/L/Naked_Thin</path><name>TR_Apparel_talisman_L</name><conditions><ApparelDef><apparel>YR_AP_Sharp</apparel></ApparelDef><Apparel><hiddenUnderApparelTag><li>YR_Hide_talisman</li><li>YuranAddon</li></hiddenUnderApparelTag></Apparel><RotStage>Fresh,Rotting</RotStage></conditions><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Center</defaultOffset><shaderType>Cutout</shaderType><offsets><south><offset>(0,0)</offset><layerOffset>-0.295</layerOffset><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(-0.04,-0.025)</Child></bodyTypes></south><north><offset>(0,0)</offset><layerOffset>-0.64</layerOffset><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0.04,-0.025)</Child></bodyTypes></north><east><offset>(0,0)</offset><layerOffset>-0.295</layerOffset><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0.07,-0.04)</Child></bodyTypes></east><west><offset>(0,0)</offset><layerOffset>-0.295</layerOffset><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0.07,-0.04)</Child></bodyTypes></west></offsets></li><li><path>Yuran/Yuranlike/Apparel/Yurantalisman/attached/R/Naked_Thin</path><name>TR_Apparel_talisman_R</name><conditions><ApparelDef><apparel>YR_AP_Blunt</apparel></ApparelDef><Apparel><hiddenUnderApparelTag><li>YR_Hide_talisman</li><li>YuranAddon</li></hiddenUnderApparelTag></Apparel><RotStage>Fresh,Rotting</RotStage></conditions><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Center</defaultOffset><shaderType>Cutout</shaderType><offsets><south><offset>(0,0)</offset><layerOffset>-0.295</layerOffset><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0.04,-0.025)</Child></bodyTypes></south><north><offset>(0,0)</offset><layerOffset>-0.64</layerOffset><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0.04,-0.025)</Child></bodyTypes></north><east><offset>(0,0)</offset><layerOffset>-0.295</layerOffset><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0.06,-0.015)</Child></bodyTypes></east><west><offset>(0,0)</offset><layerOffset>-0.295</layerOffset><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0.06,-0.015)</Child></bodyTypes></west></offsets></li><li><path>Yuran/Yuranlike/Apparel/Yurantalisman/attached/D/Naked_Thin</path><name>TR_Apparel_talisman_D</name><conditions><ApparelDef><apparel>YR_AP_Heat</apparel></ApparelDef><Apparel><hiddenUnderApparelTag><li>YR_Hide_talisman</li><li>YuranAddon</li></hiddenUnderApparelTag></Apparel><RotStage>Fresh,Rotting</RotStage></conditions><inFrontOfBody>true</inFrontOfBody><colorChannel>base</colorChannel><drawSize>1</drawSize><angle>0</angle><defaultOffset>Center</defaultOffset><shaderType>Cutout</shaderType><offsets><south><offset>(0,0)</offset><layerOffset>-0.295</layerOffset><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,0.074)</Child></bodyTypes></south><north><offset>(0,0)</offset><layerOffset>-0.3</layerOffset><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0,0.074)</Child></bodyTypes></north><east><offset>(0,0)</offset><layerOffset>-0.295</layerOffset><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0.015,0.07)</Child></bodyTypes></east><west><offset>(0,0)</offset><layerOffset>-0.295</layerOffset><bodyTypes><Child MayRequire="Ludeon.RimWorld.Biotech">(0.015,0.07)</Child></bodyTypes></west></offsets></li></bodyAddons></alienPartGenerator></generalSettings><graphicPaths><skinColor>(1,1,1,1)</skinColor><head><path>Yuran/Yuranlike/Heads/Female_YR_head</path><extendedGraphics><Hediff MayRequire="Ludeon.RimWorld.Anomaly" For="Ghoul">Yuran/Yuranlike/Heads/YR_headGH</Hediff></extendedGraphics></head><body><path>Yuran/Yuranlike/Bodies/Naked_Thin</path><extendedGraphics><Age For="HumanlikeBaby" MayRequire="Ludeon.RimWorld.Biotech">Yuran/Yuranlike/Bodies/Naked_Baby</Age><Age For="HumanlikeChild" MayRequire="Ludeon.RimWorld.Biotech"><path>Yuran/Yuranlike/Bodies/Naked_Child</path><extendedGraphics><Hediff MayRequire="Ludeon.RimWorld.Anomaly" For="Ghoul">Yuran/Yuranlike/Bodies/Naked_ChildGH</Hediff></extendedGraphics></Age><Age For="HumanlikeAdult"><path>Yuran/Yuranlike/Bodies/Naked_Thin</path><extendedGraphics><Hediff MayRequire="Ludeon.RimWorld.Anomaly" For="Ghoul">Yuran/Yuranlike/Bodies/Naked_ThinGH</Hediff><BodyType For="Thin">Yuran/Yuranlike/Bodies/Naked_Thin</BodyType></extendedGraphics></Age><BodyType For="Thin_YR_Bote" MayRequire="SutSutMan.YRHentaiPrime">Yuran/Yuranlike/Bodies/Naked_Thin_YR_Bote</BodyType><BodyType For="Thin_YR_BB" MayRequire="SutSutMan.YRHentaiPrime">Yuran/Yuranlike/Bodies/Naked_Thin_YR_BB</BodyType></extendedGraphics></body><skeleton>Yuran/Yuranlike/Bodies/Dessicated_example_Thin</skeleton><stump>Yuran/Yuranlike/Stump/YR_Stump</stump><skull>Yuran/Yuranlike/Bodies/Dessicated_example_Head</skull><swaddle>Yuran/Yuranlike/Stump/YR_Stump</swaddle><apparel><individualPaths><li><key>Apparel_FlakVest</key><value>Yuran/Yuranlike/Apparel/VanillaChange/Vest</value></li><li><key>Apparel_SimpleHelmet</key><value>Yuran/Yuranlike/Apparel/VanillaChange/HeadGear</value></li><li><key>Apparel_AdvancedHelmet</key><value>Yuran/Yuranlike/Apparel/VanillaChange/HeadGear</value></li><li><key>Apparel_SmokepopBelt</key><value>Yuran/Yuranlike/Apparel/VanillaChange/Packs/Pack_Smoke</value></li><li><key>Apparel_FirefoampopPack</key><value>Yuran/Yuranlike/Apparel/VanillaChange/Packs/Pack_Form</value></li><li><key>Apparel_Collar</key><value>Yuran/Yuranlike/Apparel/Normal/Apparel_Collar</value></li><li><key>Apparel_Burka</key><value>Yuran/Yuranlike/Apparel/Non</value></li><li><key>Apparel_PackControl</key><value>Yuran/Yuranlike/Apparel/VanillaChange/Packs/Pack_Mech</value></li><li><key>Apparel_PackBandwidth</key><value>Yuran/Yuranlike/Apparel/VanillaChange/Packs/Pack_Mech</value></li><li><key>Apparel_PackTox</key><value>Yuran/Yuranlike/Apparel/VanillaChange/Packs/Pack_Tox</value></li></individualPaths><overrides><li><wornGraphicPaths><li>Yuran/Yuranlike/Apparel/VanillaChange/MechHeadGearB</li></wornGraphicPaths><apparelTags><li>YR_MechanitorHeadsetBase_Hook</li><li>YR_ApparelArmorHelmetCataphractBase_Hook</li></apparelTags><layers><li>Overhead</li></layers></li><li><wornGraphicPaths><li>Yuran/Yuranlike/Apparel/Gear/YR_hat3</li></wornGraphicPaths><apparelTags><li>YR_ArmorHelmetMakeableBase_Hook</li></apparelTags><layers><li>Overhead</li></layers></li><li><wornGraphicPaths><li>Yuran/Yuranlike/Apparel/VanillaChange/MechHeadGearA</li></wornGraphicPaths><apparelTags><li>YR_ApparelArmorHelmetPowerBase_Hook</li><li>YR_ApparelArmorHelmetReconBase_Hook</li><li>SpacerMilitary</li></apparelTags><layers><li>Overhead</li></layers></li><li><wornGraphicPaths><li>Yuran/Yuranlike/Apparel/VanillaChange/YR_cloth_MechB_Thin</li></wornGraphicPaths><apparelTags><li>PrestigeCombatGear</li><li>YR_ApparelArmorCataphractBase_Hook</li><li>Mechlord</li></apparelTags><layers><li>Middle</li></layers></li><li><wornGraphicPaths><li>Yuran/Yuranlike/Apparel/VanillaChange/YR_cloth4_Thin</li></wornGraphicPaths><apparelTags><li>MedievalMilitary</li><li>IndustrialMilitaryBasic</li></apparelTags><layers><li>Middle</li></layers></li><li><wornGraphicPaths><li>Yuran/Yuranlike/Apparel/VanillaChange/YR_cloth_MechA_Thin</li></wornGraphicPaths><apparelTags><li>SpacerMilitary</li><li>YR_ApparelArmorPowerBase_Hook</li></apparelTags><layers><li>Middle</li></layers></li></overrides></apparel></graphicPaths><styleSettings><li><key>HairDef</key><value><hasStyle>false</hasStyle></value></li><li><key>BeardDef</key><value><hasStyle>false</hasStyle></value></li><li><key>TattooDef</key><value><hasStyle>false</hasStyle></value></li></styleSettings><relationSettings><relationChanceModifierLover>0</relationCha |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment