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@hirntodt
Last active February 6, 2025 20:14
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day/evening/night motion activated light blueprint
blueprint:
name: 3phase Motion-activated Light-brightness
description: Turn the light on to brightness when motion is detected, depending on the selected time period, different brightness and turn-on time.
domain: automation
input:
motion_entity:
name: Motion Sensor
selector:
entity:
domain: binary_sensor
light_target:
name: Light
selector:
target:
entity:
domain: light
on_evening_time:
name: (Required) On Time Evening
description: The time when the evening mode starts.
selector:
time: {}
on_night_time:
name: (Required) On Time Night
description: The time when the night mode starts.
selector:
time: {}
on_day_time:
name: (Required) On Time Day
description: The time when the day mode starts.
selector:
time: {}
day_brightness:
name: Day brightness
description: Brightness, in daytime mode
default: 1
selector:
number:
min: 1.0
max: 100.0
step: 1.0
mode: slider
evening_brightness:
name: Evening brightness
description: Brightness, in Evening mode
default: 1
selector:
number:
min: 1.0
max: 100.0
step: 1.0
mode: slider
night_brightness:
name: Night brightness
description: Brightness, in night mode mode
default: 1
selector:
number:
min: 1.0
max: 100.0
step: 1.0
mode: slider
no_motion_wait_day:
name: Wait time day
description: Time to leave the light on after detecting the last movement for daytime mode.
default: 120
selector:
number:
min: 0
max: 3600
unit_of_measurement: seconds
no_motion_wait_evening:
name: Wait time evening
description: Time to leave the light on after detecting the last movement for evening mode.
default: 120
selector:
number:
min: 0
max: 3600
unit_of_measurement: seconds
no_motion_wait_night:
name: Wait time night
description: Time to leave the light on after detecting the last movement in night mode
default: 120
selector:
number:
min: 0
max: 3600
unit_of_measurement: seconds
# If motion is detected within the delay,
# we restart the script.
mode: restart
max_exceeded: silent
trigger:
platform: state
entity_id: !input motion_entity
from: "off"
to: "on"
action:
- choose:
- conditions:
- condition: time
after: !input on_night_time
before: !input on_day_time
sequence:
- alias: "Turn on the light"
service: light.turn_on
data:
brightness_pct: !input night_brightness
target: !input light_target
- alias: "Wait until there is no motion from device"
wait_for_trigger:
platform: state
entity_id: !input motion_entity
from: "on"
to: "off"
- alias: "Wait the number of seconds that has been set"
delay: !input no_motion_wait_night
- alias: "Turn off the light"
service: light.turn_off
target: !input light_target
- conditions:
- condition: time
after: !input on_evening_time
before: !input on_night_time
sequence:
- alias: "Turn on the light"
service: light.turn_on
data:
brightness_pct: !input evening_brightness
target: !input light_target
- alias: "Wait until there is no motion from device"
wait_for_trigger:
platform: state
entity_id: !input motion_entity
from: "on"
to: "off"
- alias: "Wait the number of seconds that has been set"
delay: !input no_motion_wait_evening
- alias: "Turn off the light"
service: light.turn_off
target: !input light_target
default:
- alias: "Turn on the light"
service: light.turn_on
data:
brightness_pct: !input day_brightness
target: !input light_target
- alias: "Wait until there is no motion from device"
wait_for_trigger:
platform: state
entity_id: !input motion_entity
from: "on"
to: "off"
- alias: "Wait the number of seconds that has been set"
delay: !input no_motion_wait_day
- alias: "Turn off the light"
service: light.turn_off
target: !input light_target
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