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February 9, 2025 23:56
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.gitignore unity3d with fmod
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# This .gitignore file should be placed at the root of your Unity project directory | |
# | |
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore | |
# | |
/[Ll]ibrary/ | |
/[Tt]emp/ | |
/[Oo]bj/ | |
/[Bb]uild/ | |
/[Bb]uilds/ | |
/[Ll]ogs/ | |
/[Mm]emoryCaptures/ | |
# Asset meta data should only be ignored when the corresponding asset is also ignored | |
!/[Aa]ssets/**/*.meta | |
# Uncomment this line if you wish to ignore the asset store tools plugin | |
# /[Aa]ssets/AssetStoreTools* | |
# Autogenerated Jetbrains Rider plugin | |
[Aa]ssets/Plugins/Editor/JetBrains* | |
# Visual Studio cache directory | |
.vs/ | |
# Gradle cache directory | |
.gradle/ | |
# Autogenerated VS/MD/Consulo solution and project files | |
ExportedObj/ | |
.consulo/ | |
*.csproj | |
*.unityproj | |
*.sln | |
*.suo | |
*.tmp | |
*.user | |
*.userprefs | |
*.pidb | |
*.booproj | |
*.svd | |
*.pdb | |
*.mdb | |
*.opendb | |
*.VC.db | |
# Unity3D generated meta files | |
*.pidb.meta | |
*.pdb.meta | |
*.mdb.meta | |
# Unity3D generated file on crash reports | |
sysinfo.txt | |
# Builds | |
*.apk | |
*.unitypackage | |
# Crashlytics generated file | |
crashlytics-build.properties | |
### FMOD Unity Integration ### | |
# Never ignore DLLs in the FMOD subfolder, so make sure that the FMOD-folder is in the correct path. | |
!/[Aa]ssets/Plugins/FMOD/**/*.dll | |
# Don't ignore images and gizmos used by FMOD in the Unity Editor | |
!/[Aa}ssets/Gizmos/FMOD/* | |
!/[Aa}ssets/Editor Default Resources/FMOD/* | |
# Ignore the Cache-file since it is updated locally either way | |
/[Aa]ssets/**/FMODStudioCache.asset | |
/[Aa]ssets/**/FMODStudioCache.asset.meta | |
/[Aa]ssets/Plugins/FMOD/Cache.meta | |
/[Aa]ssets/Plugins/FMOD/Cache/Editor.meta | |
# Log-files | |
fmod.log | |
fmod_editor.log | |
# FMOD 1.10.x (Legacy) | |
/Assets/FMODAssets/* | |
/Assets/FMODStudioCache.meta |
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