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Created February 7, 2025 01:27
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ORD131
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globals
// 랜덤 알고리즘
integer GLOBAL_SEED=0
integer MAX_INT = 2147483647
integer LCG_a = 69069
integer LCG_c = 1
// 정적 전역 변수 *변경 절대 금지*
string ORDR_GAME_VERSION="원피스랜덤디펜스R 1.302"
string ORDR_GAME_VERSION_SHORT="|cff00bfff1.302|r"
string ORDR_GAME_SETUP = "RELEASE"
integer ORDR_MAX_PLAYERS = 4
// 난이도 관련
integer ORDR_LVCD_EASY = 1
integer ORDR_LVCD_NORMAL = 2
integer ORDR_LVCD_HARD = 3
integer ORDR_LVCD_HELL = 4
integer ORDR_LVCD_GOD = 5
integer ORDR_LVCD_NIGHTMARE = 6
// 모드 관련
integer ORDR_MDCD_GENERAL = 1 //일반모드
integer ORDR_MDCD_DETER = 2 //변질모드
integer ORDR_MDCD_URF = 3 //초고속모드
integer ORDR_DTCD_INDEX = 0
integer ORDR_DTCD_PLAYER_ID = 1
integer ORDR_DTCD_UNIT_HANDLE_ID = 2
string array ORDR_SCORE_TEXT
integer ARR_MAX_INDEX = 8191
integer ORDR_NAVIGATION_BASIC = 0
// 게임 상태
integer ORDR_GSCD_PLAYING=0
integer ORDR_GSCD_CLEAR=1
// 항법 관련
integer ORDR_NAVIGATION_KING = 1
integer ORDR_NAVIGATION_LOCK = 2
integer ORDR_NAVIGATION_GAMBLE = 3
integer ORDR_NAVIGATION_FORCE = 4
integer ORDR_NAVIGATION_HELP = 5
integer ORDR_NAVIGATION_CHARACTER = 6
// 보니 관련
integer ORDR_BONNEY_AGE_MAX_STACK = 30
// 라운드 스폰 몬스터 수
integer ORDR_ROUND_SPAWN_MONSTERS = 35
// 점수판 관련
string array ORDR_ARR_MODE_TEXT
string array ORDR_ARR_NAVIGATION_TEXT
string array ORDR_ARR_SCORE_PLUS_TEXT
string array ORDR_ARR_SCORE_MINUS_TEXT
integer ORDR_SCPL_STORY_SCORE = 1
integer ORDR_SCPL_LAST_SCORE = 2
integer ORDR_SCPL_NEWWORLD_UNIT = 3
integer ORDR_SCPL_FAST_BOSS = 4
integer ORDR_SCPL_BOSS = 5
integer ORDR_SCPL_HELP_MANA = 6
integer ORDR_SCPL_NEWWORLD = 7
integer ORDR_SCMI_REWARD_USE = 1
// 플레이어별 Integer Data 변수
integer ORDR_PDCD_LOW_GAMBLE_CNT = 1
integer ORDR_PDCD_LOW_GAMBLE_SCNT = 2
integer ORDR_PDCD_MID_GAMBLE_CNT = 3
integer ORDR_PDCD_MID_GAMBLE_SCNT = 4
integer ORDR_PDCD_HIGH_GAMBLE_CNT = 5
integer ORDR_PDCD_HIGH_GAMBLE_SCNT = 6
integer ORDR_PDCD_HIGH_GAMBLE_SSCNT = 7
integer ORDR_PDCD_RAND_GAMBLE_CNT = 8
integer ORDR_PDCD_RAND_GAMBLE_SCNT = 9
integer ORDR_PDCD_LAST_UNIT_CNT = 10
integer ORDR_PDCD_REROLL_CNT = 11
integer ORDR_PDCD_USE_CM_WISP = 12
integer ORDR_PDCD_AP_GAMBLE_CNT = 13
integer ORDR_PDCD_AP_GAMBLE_SCNT = 14
integer ORDR_PDCD_CM_RANDOM_CNT = 15
integer ORDR_PDCD_TREASURE_FOUND_CNT = 16
// 보상 관련 변수
integer ORDR_RWCD_TT_ORDR = 1
integer ORDR_RWCD_TT_NEWBIE = 2
integer ORDR_RWCD_TT_ADVENTURE = 3
integer ORDR_RWCD_WW_TR_TASHIGI = 100
integer ORDR_RWCD_WW_TR_FRANKY = 101
integer ORDR_RWCD_WW_TR_YAMATO = 102
integer ORDR_RWCD_WW_TR_SHANKS = 103
// 해쉬 테이블 관련 변수
integer ORDR_HSKY_SOUND = 1
integer ORDR_HSKY_TRG_TOKY = 2
integer ORDR_HSKY_TMR_TOKY = 3
integer ORDR_HSKY_TMR_ALRAM = 4
integer ORDR_HSKY_TMR_h0C5 = 5
integer ORDR_HSKY_EFT_h0C5 = 6
integer ORDR_HSKY_TMR_LIMIT_ROUND = 7
integer ORDR_HSKY_TMR_TARGET_UNIT = 8
integer ORDR_HSKY_TMR_TEXT = 9
// 원랜디 유닛 관련
integer array ORDR_ARR_UNIT
integer array ORDR_GAME_SET
// 유닛 등급 코드
integer ORDR_GSCD_UNCNT_CM=1
integer ORDR_GSCD_UNCNT_UCM=2
integer ORDR_GSCD_UNCNT_SEPC=3
integer ORDR_GSCD_UNCNT_UNIQ=4
// 흔함 유닛 변수
integer ORDR_UNCD_CM_LUFFY=1 // h003 루피
integer ORDR_UNCD_CM_ZORO=2 // h002 조로
integer ORDR_UNCD_CM_NAMI=3 // h001 나미
integer ORDR_UNCD_CM_USOPP=4 // h007 우솝
integer ORDR_UNCD_CM_SANJI=5 // h004 상지
integer ORDR_UNCD_CM_CHOPPER=6 // h008 쵸파
integer ORDR_UNCD_CM_BUGGY=7 // h005 버기
integer ORDR_UNCD_CM_SWORD=8 // h006 칼병
integer ORDR_UNCD_CM_GUN=9 // h009 총병
// 안흔함 유닛 변수
integer ORDR_UNCD_UCM_BLUENO=101 // h00M 블루노
integer ORDR_UNCD_UCM_FUKUROU=102 // h00A 후쿠로
integer ORDR_UNCD_UCM_ROBIN=103 // h00O 로빈
integer ORDR_UNCD_UCM_BEPO=104 // h00C 베포
integer ORDR_UNCD_UCM_BROOK=105 // h00D 브룩
integer ORDR_UNCD_UCM_INAZUMA=106 // h00I 이나즈마
integer ORDR_UNCD_UCM_USOPP=107 // h00N 우솝
integer ORDR_UNCD_UCM_TASHIGI=108 // h00E 타시기
integer ORDR_UNCD_UCM_CHOPPER=109 // h00G 쵸파
integer ORDR_UNCD_UCM_PERONA=110 // h00J 페로나
integer ORDR_UNCD_UCM_ACE=111 // h00K 에이스
integer ORDR_UNCD_UCM_FRANKY=112 // h00L 프랑키
integer ORDR_UNCD_UCM_HATCHAN=113 // h00F 하찌
// 특별함 유닛 변수
integer ORDR_UNCD_SPEC_XDRAKE=201 // h01K 엑드
integer ORDR_UNCD_SPEC_ENEL=202 // h00Q 에넬
integer ORDR_UNCD_SPEC_MORIA=203 // h00B 모리아
integer ORDR_UNCD_SPEC_NAMI=204 // h00P 나미
integer ORDR_UNCD_SPEC_ROBIN=205 // h00S 로빈
integer ORDR_UNCD_SPEC_LUCCI=206 // h00R 루치
integer ORDR_UNCD_SPEC_ZORO=207 // h00W 조로
integer ORDR_UNCD_SPEC_MARCO=208 // h00T 마르코
integer ORDR_UNCD_SPEC_LUFFY=209 // h00U 루피
integer ORDR_UNCD_SPEC_KUMA=210 // h017 쿠마
integer ORDR_UNCD_SPEC_HAWKINS=211 // h016 바질
integer ORDR_UNCD_SPEC_BUGGY=212 // h015 버기
integer ORDR_UNCD_SPEC_BON_CLAY=213 // h014 봉쿠레
integer ORDR_UNCD_SPEC_SANJI=214 // h013 상디
integer ORDR_UNCD_SPEC_SMOKER=215 // h01F 스모커
integer ORDR_UNCD_SPEC_SQUARD=216 // h012 스쿼드
integer ORDR_UNCD_SPEC_ARLONG=217 // h011 아론
integer ORDR_UNCD_SPEC_ABSALOM=218 // h010 압살롬
integer ORDR_UNCD_SPEC_USOPP=219 // h00Z 우솝
integer ORDR_UNCD_SPEC_KID=220 // h00Y 키드
integer ORDR_UNCD_SPEC_INAZUMA=221 // h00X 이나즈마
integer ORDR_UNCD_SPEC_JINBE=222 // h018 징베
integer ORDR_UNCD_SPEC_CHAKA=223 // h019 챠카
integer ORDR_UNCD_SPEC_BEGE=224 // h01C 갱뱃지
integer ORDR_UNCD_SPEC_KURO=225 // h00V 캡틴크로
integer ORDR_UNCD_SPEC_CROCO=226 // h01A 크로커
integer ORDR_UNCD_SPEC_KILLER=227 // h01B 킬러
integer ORDR_UNCD_SPEC_CHOPPER_GUARD=228 // h01D 쵸파
integer ORDR_UNCD_SPEC_CHOPPER_BRAIN=229 // h01E 쵸파
integer ORDR_UNCD_SPEC_LAW=230 // h01H 로우
integer ORDR_UNCD_SPEC_FRANKY=231 // h01G 프랑키
integer ORDR_UNCD_SPEC_ACE=232 // h01J 에이스
integer ORDR_UNCD_SPEC_HELMEPPO=233 // h01I 헤르메포
// 희귀함 유닛 변수
integer ORDR_UNCD_UNIQ_XDRAKE=301 // h09X 엑드
integer ORDR_UNCD_UNIQ_GARP=302 // h01Q 거프
integer ORDR_UNCD_UNIQ_RYUMA=303 // h025 류마
integer ORDR_UNCD_UNIQ_DOFLA=304 // h01L 도플
integer ORDR_UNCD_UNIQ_MARCO=305 // h022 마르코
integer ORDR_UNCD_UNIQ_TEACH=306 // h021 티치
integer ORDR_UNCD_UNIQ_OARS=307 // h020 오즈
integer ORDR_UNCD_UNIQ_MAGELLAN=308 // h01Z 마젤란
integer ORDR_UNCD_UNIQ_MOMONGA=309 // h01Y 모몬가
integer ORDR_UNCD_UNIQ_LUFFY=310 // h01X 루피
integer ORDR_UNCD_UNIQ_BARTOLOMEO=311 // h01W 바르톨
integer ORDR_UNCD_UNIQ_BURGESS=312 // h01V 바제스
integer ORDR_UNCD_UNIQ_BASIL=313 // h01U 바질
integer ORDR_UNCD_UNIQ_VANDER=314 // h01T 반더
integer ORDR_UNCD_UNIQ_BABY5=315 // h02M 베이비
integer ORDR_UNCD_UNIQ_BENN=316 // h01S 벤베크만
integer ORDR_UNCD_UNIQ_KIZARU=317 // h01R 보르살리노
integer ORDR_UNCD_UNIQ_HANCOCK=318 // h01M 핸콕
integer ORDR_UNCD_UNIQ_BROOK=319 // h01N 브룩
integer ORDR_UNCD_UNIQ_VIVI=320 // h01O 비비
integer ORDR_UNCD_UNIQ_SABO=321 // h05L 사보
integer ORDR_UNCD_UNIQ_AKAINU=322 // h01P 사카즈키
integer ORDR_UNCD_UNIQ_SANJI=323 // h02I 상디
integer ORDR_UNCD_UNIQ_SHANKS=324 // h029 샹크스
integer ORDR_UNCD_UNIQ_SENTO=325 // h028 센토
integer ORDR_UNCD_UNIQ_SUGAR=326 // h027 슈가
integer ORDR_UNCD_UNIQ_SHIRYU=327 // h026 시류
integer ORDR_UNCD_UNIQ_IVANKOV=328 // h02A 엠포
integer ORDR_UNCD_UNIQ_WYPER=329 // h024 와이퍼
integer ORDR_UNCD_UNIQ_USOPP=330 // h02C 우솝
integer ORDR_UNCD_UNIQ_KID=331 // h02D 키드
integer ORDR_UNCD_UNIQ_ZEFF=332 // h02G 제프
integer ORDR_UNCD_UNIQ_ZORO=333 // h02F 조로
integer ORDR_UNCD_UNIQ_JOZU=334 // h02E 죠즈
integer ORDR_UNCD_UNIQ_MIHAWK=335 // h04H 미호크
integer ORDR_UNCD_UNIQ_KAKU=336 // h023 카쿠
integer ORDR_UNCD_UNIQ_KUZAN=337 // h02B 쿠잔
integer ORDR_UNCD_UNIQ_CROCO=338 // h02H 크로커
integer ORDR_UNCD_UNIQ_KINEMON=339 // h02J 킨에몬
integer ORDR_UNCD_UNIQ_CHOPPER=340 // h02K 쵸파
integer ORDR_UNCD_UNIQ_LAW=341 // h02L 로우
integer ORDR_UNCD_UNIQ_PERONA=342 // h05K 페로나
// 사운드 관련 변수. 배열크기 안불러와도됨 (RubiNia)
integer ORDR_SDKY_APPEARED_CROCODILE = 1
integer ORDR_SDKY_APPEARED_KING = 2
integer ORDR_SDKY_APPEARED_AIN = 3
integer ORDR_SDKY_APPEARED_ENEL = 4
integer ORDR_SDKY_APPEARED_KATAKURI = 5
integer ORDR_SDKY_APPEARED_SHINOBU = 6
integer ORDR_SDKY_APPEARED_REDFIELD = 7
integer ORDR_SDKY_APPEARED_REBECCA = 8
integer ORDR_SDKY_APPEARED_MARCO = 9
integer ORDR_SDKY_APPEARED_ALVIDA = 10
integer ORDR_SDKY_5 = 11
integer ORDR_SDKY_arrow001 = 12
integer ORDR_SDKY_arrow002 = 13
integer ORDR_SDKY_BattleShipDeath1 = 14
integer ORDR_SDKY_charge = 15
integer ORDR_SDKY_coinsound = 16
integer ORDR_SDKY_daina5 = 17
integer ORDR_SDKY_dark_effect_02 = 18
integer ORDR_SDKY_darkslash_02 = 19
integer ORDR_SDKY_dedelyshot1 = 20
integer ORDR_SDKY_dedelyshot2 = 21
integer ORDR_SDKY_dedelyshot3 = 22
integer ORDR_SDKY_Disenchant = 23
integer ORDR_SDKY_edward = 24
integer ORDR_SDKY_enel_sf = 25
integer ORDR_SDKY_enel_sf01 = 26
integer ORDR_SDKY_FrostArrowHit1 = 27
integer ORDR_SDKY_GateEpicDeath = 28
integer ORDR_SDKY_gg3 = 29
integer ORDR_SDKY_gue_sword2 = 30
integer ORDR_SDKY_gun1 = 31
integer ORDR_SDKY_GunCartridge2 = 32
integer ORDR_SDKY_gunz = 33
integer ORDR_SDKY_gusword = 34
integer ORDR_SDKY_halfmoon = 35
integer ORDR_SDKY_HERO_CRIME_SPend = 36
integer ORDR_SDKY_Hint = 37
integer ORDR_SDKY_hit_gan401 = 38
integer ORDR_SDKY_hit_gan5 = 39
integer ORDR_SDKY_hit_gan501 = 40
integer ORDR_SDKY_huji02 = 41
integer ORDR_SDKY_ice2 = 42
integer ORDR_SDKY_icesound4 = 43
integer ORDR_SDKY_mihawksf = 44
integer ORDR_SDKY_mihawkslash = 45
integer ORDR_SDKY_mihawkslash9 = 46
integer ORDR_SDKY_PandarenUltimate = 47
integer ORDR_SDKY_pistol_KIss2 = 48
integer ORDR_SDKY_PossessionMissileHit1 = 49
integer ORDR_SDKY_QuestCompleted = 50
integer ORDR_SDKY_r1_cast1 = 51
integer ORDR_SDKY_r1_cast101 = 52
integer ORDR_SDKY_r1_cast2 = 53
integer ORDR_SDKY_r1_cast3 = 54
integer ORDR_SDKY_raily = 55
integer ORDR_SDKY_ReceiveGold = 56
integer ORDR_SDKY_RollingThunder1 = 57
integer ORDR_SDKY_RollingThunder101 = 58
integer ORDR_SDKY_roz3 = 59
integer ORDR_SDKY_roz301 = 60
integer ORDR_SDKY_roz8 = 61
integer ORDR_SDKY_sab501 = 62
integer ORDR_SDKY_sab601 = 63
integer ORDR_SDKY_sabosound2 = 64
integer ORDR_SDKY_ScoutLaunchDeath1 = 65
integer ORDR_SDKY_ShotSound2 = 66
integer ORDR_SDKY_ShotSound201 = 67
integer ORDR_SDKY_slash_row = 68
integer ORDR_SDKY_slash_zoro = 69
integer ORDR_SDKY_Sound_GunFire2 = 70
integer ORDR_SDKY_sowrdhuji1 = 71
integer ORDR_SDKY_sowrdhuji2 = 72
integer ORDR_SDKY_stone = 73
integer ORDR_SDKY_stone01 = 74
integer ORDR_SDKY_stronghit = 75
integer ORDR_SDKY_sword_swipe = 76
integer ORDR_SDKY_swordeffect = 77
integer ORDR_SDKY_swordeffect2 = 78
integer ORDR_SDKY_swordsf1 = 79
integer ORDR_SDKY_swordsf2 = 80
integer ORDR_SDKY_swordsf3 = 81
integer ORDR_SDKY_swordsf5 = 82
integer ORDR_SDKY_swordsf7 = 83
integer ORDR_SDKY_swordweapon = 84
integer ORDR_SDKY_swordweapon01 = 85
integer ORDR_SDKY_sws2 = 86
integer ORDR_SDKY_th1 = 87
integer ORDR_SDKY_ThunderBoltMissileDeath = 88
integer ORDR_SDKY_ThunderBoltMissileDeath01 = 89
integer ORDR_SDKY_thundersound = 90
integer ORDR_SDKY_tiger = 91
integer ORDR_SDKY_Warstomp = 92
integer ORDR_SDKY_suriken3 = 93
integer ORDR_SDKY_r1_cast301 = 94
integer ORDR_SDKY_st1 = 95
integer ORDR_SDKY_st2 = 96
integer ORDR_SDKY_overhit = 97
integer ORDR_SDKY_buljumuck = 98
integer ORDR_SDKY_windcut = 99
integer ORDR_SDKY_se_as_00030206_3 = 100
integer ORDR_SDKY_marco_fire = 101
integer ORDR_SDKY_kiss = 102
integer ORDR_SDKY_shiki_wave2 = 103
integer ORDR_SDKY_shiki_wave3 = 104
integer ORDR_SDKY_reily_pegi = 105
integer ORDR_SDKY_Warning = 106
integer ORDR_SDKY_zoro_sa1 = 107
integer ORDR_SDKY_zoro_sa2 = 108
integer ORDR_SDKY_SmashDuble2 = 109
integer ORDR_SDKY_SmashDuble1 = 110
integer ORDR_SDKY_card_joker = 111
integer ORDR_SDKY_roz1 = 112
integer ORDR_SDKY_roz4 = 113
integer ORDR_SDKY_r1_cast201 = 114
integer ORDR_SDKY_BigBadVoodooSpellBirth1 = 115
integer ORDR_SDKY_sengoku_jong = 116
integer ORDR_SDKY_Jimbe_Effect034 = 117
integer ORDR_SDKY_Jimbe_Effect022 = 118
integer ORDR_SDKY_Jimbe_Effect012 = 119
integer ORDR_SDKY_franky_beamsound = 120
integer ORDR_SDKY_luffy_Jet2 = 121
integer ORDR_SDKY_Luffy_Effect_04 = 122
integer ORDR_SDKY_rojer2z = 123
integer ORDR_SDKY_roger_pegi2 = 124
integer ORDR_SDKY_kizaru_eff13 = 125
integer ORDR_SDKY_SeaGiantWhat3 = 126
integer ORDR_SDKY_Kizaru_Effect_010 = 127
integer ORDR_SDKY_W2 = 128
integer ORDR_SDKY_mmm5 = 129
integer ORDR_SDKY_Baby51 = 130
integer ORDR_SDKY_MinatoQ2 = 131
integer ORDR_SDKY_MinatoQ3 = 132
integer ORDR_SDKY_MinatoQ4 = 133
integer ORDR_SDKY_MinatoE1 = 134
integer ORDR_SDKY_MinatoE2 = 135
integer ORDR_SDKY_MinatoE3 = 136
integer ORDR_SDKY_MinatoW2 = 137
integer ORDR_SDKY_MinatoW3 = 138
integer ORDR_SDKY_MinatoW4 = 139
integer ORDR_SDKY_Kujo_JotaroR3 = 140
integer ORDR_SDKY_Kujo_JotaroR2 = 141
integer ORDR_SDKY_Kujo_JotaroR1 = 142
integer ORDR_SDKY_KujoJotrao_S = 143
integer ORDR_SDKY_KujoJotaroW2 = 144
integer ORDR_SDKY_KujoJotaroW1 = 145
integer ORDR_SDKY_KujoJotaroE2 = 146
integer ORDR_SDKY_KujoJotaroE1 = 147
integer ORDR_SDKY_RyougiEE2 = 148
integer ORDR_SDKY_RyougiEE3 = 149
integer ORDR_SDKY_RyougiEE4 = 150
integer ORDR_SDKY_RyougiEE5 = 151
integer ORDR_SDKY_RyougiR2 = 152
integer ORDR_SDKY_RyougiW4 = 153
integer ORDR_SDKY_RyougiE2 = 154
integer ORDR_SDKY_oden_sound = 155
integer ORDR_SDKY_RyougiEE22 = 156
integer ORDR_SDKY_HigmaW_Shot_1 = 157
integer ORDR_SDKY_HigmaW_Shot_2 = 158
integer ORDR_SDKY_HigmaW_Shot_Long = 159
integer ORDR_SDKY_HigmaQ_Throw = 160
integer ORDR_SDKY_HigmaQ_Shot_2 = 161
integer ORDR_SDKY_HigmaQ_Grap = 162
integer ORDR_SDKY_HigmaQ_Grap_2 = 163
integer ORDR_SDKY_ice_sound3 = 164
integer ORDR_SDKY_ice_sound4 = 165
integer ORDR_SDKY_ice_age_sound3 = 166
integer ORDR_SDKY_Yukari_D1 = 167
integer ORDR_SDKY_Yukari_D2 = 168
integer ORDR_SDKY_Yukari_D3 = 169
integer ORDR_SDKY_Yukari_W2 = 170
integer ORDR_SDKY_Yukari_R1 = 171
integer ORDR_SDKY_Yukari_R2 = 172
integer ORDR_SDKY_Yukari_R4 = 173
integer ORDR_SDKY_Yukari_F2 = 174
integer ORDR_SDKY_napdo2 = 175
integer ORDR_SDKY_napdo7 = 176
integer ORDR_SDKY_napdo10 = 177
integer ORDR_SDKY_whitebird_sound = 178
integer ORDR_SDKY_fl_ge1 = 179
integer ORDR_SDKY_kid_mana_sound = 180
integer ORDR_SDKY_king_sound = 181
integer ORDR_SDKY_siru = 182
integer ORDR_SDKY_law_injection = 183
integer ORDR_SDKY_king4 = 184
integer ORDR_SDKY_thunder_22 = 185
integer ORDR_SDKY_gaban_sword = 186
integer ORDR_SDKY_ichigo_dark3 = 187
integer ORDR_SDKY_deken_sound2 = 188
integer ORDR_SDKY_Byakuya01B = 189
integer ORDR_SDKY_Byakuya02B = 190
integer ORDR_SDKY_vivi_gunz1 = 191
integer ORDR_SDKY_vivi_gunz2 = 192
integer ORDR_SDKY_vivi_gunz3 = 193
integer ORDR_SDKY_vivi_gunz4 = 194
integer ORDR_SDKY_vivi_gunz5 = 195
integer ORDR_SDKY_vivi_gunz6 = 196
integer ORDR_SDKY_Kid_EffectA = 197
integer ORDR_SDKY_Kid_EffectB = 198
integer ORDR_SDKY_Kid_EffectC = 199
integer ORDR_SDKY_franky_Mi_sound = 200
integer ORDR_SDKY_TatsumakiQ22 = 201
integer ORDR_SDKY_TatsumakiT3B2 = 202
integer ORDR_SDKY_ya_dash1 = 203
integer ORDR_SDKY_ya_dash2 = 204
integer ORDR_SDKY_ya_dash3 = 205
integer ORDR_SDKY_ya23 = 206
integer ORDR_SDKY_lamgack = 207
integer ORDR_SDKY_zigun201 = 208
integer ORDR_SDKY_usop_shot_023 = 209
integer ORDR_SDKY_sinobu_sound2 = 210
integer ORDR_SDKY_Kikyo_E01 = 211
integer ORDR_SDKY_Kikyo_E02 = 212
integer ORDR_SDKY_Kikyo_Q = 213
integer ORDR_SDKY_Kikyo_sahon = 214
integer ORDR_SDKY_Kikyo_T = 215
integer ORDR_SDKY_Kikyo_T00 = 216
integer ORDR_SDKY_Kikyo_A = 217
integer ORDR_SDKY_Tatsumaki_E = 218
integer ORDR_SDKY_shir_sound4 = 219
integer ORDR_SDKY_shir_sound3 = 220
integer ORDR_SDKY_kaido_eff_sound = 221
integer ORDR_SDKY_kaido_bong2 = 222
integer ORDR_SDKY_hit_011 = 223
integer ORDR_SDKY_hit_012 = 224
integer ORDR_SDKY_dark_effect2 = 225
integer ORDR_SDKY_siki_mana = 226
integer ORDR_SDKY_hit_014 = 227
integer ORDR_SDKY_Mihawk_wind = 228
integer ORDR_SDKY_SwordEff3 = 229
integer ORDR_SDKY_rl_kick_effect1 = 230
integer ORDR_SDKY_rl_kick_effect0 = 231
integer ORDR_SDKY_rl_kick_effect3 = 232
integer ORDR_SDKY_Perona_kamikazeboom2 = 233
integer ORDR_SDKY_zoro_dechun3 = 234
integer ORDR_SDKY_z_shot_02 = 235
integer ORDR_SDKY_z_shot_01 = 236
integer ORDR_SDKY_z_shot_03 = 237
integer ORDR_SDKY_z_shot_04 = 238
integer ORDR_SDKY_garp_shot = 239
integer ORDR_SDKY_z_mana = 240
integer ORDR_SDKY_bigmam_2 = 241
integer ORDR_SDKY_bigmom_howling4 = 242
integer ORDR_SDKY_bigmam_3 = 243
integer ORDR_SDKY_sandi_kick2 = 244
integer ORDR_SDKY_sandi_kick3 = 245
integer ORDR_SDKY_sandi_kick4 = 246
integer ORDR_SDKY_sandi_kick5 = 247
integer ORDR_SDKY_GoblinZeppelinDeath1 = 248
integer ORDR_SDKY_Buster_Exp = 249
integer ORDR_SDKY_shiki_item_sound = 250
integer ORDR_SDKY_zoro_dechun2 = 251
integer ORDR_SDKY_bazrang = 252
integer ORDR_SDKY_uta_s2 = 253
integer ORDR_SDKY_uta_s1 = 254
integer ORDR_SDKY_uta_b3 = 255
integer ORDR_SDKY_garp_mana2 = 256
integer ORDR_SDKY_kid_item_s = 257
integer ORDR_SDKY_Nami_Item_sound = 258
integer ORDR_SDKY_blade65 = 259
integer ORDR_SDKY_blade75 = 260
integer ORDR_SDKY_EatTreeTarget1 = 261
integer ORDR_SDKY_ThunderClapCaster = 262
integer ORDR_SDKY_shanks_kamusari_1_voice = 263
integer ORDR_SDKY_shanks_kamusari_2_sword = 264
integer ORDR_SDKY_BonneyTR_FullStack = 265
integer ORDR_SDKY_BonneyTR_KumaLaser = 266
integer ORDR_SDKY_BonneyTR_NikaThunder = 267
integer ORDR_SDKY_BonneyTR_Area = 268
integer ORDR_SDKY_gaban_basic_mana_skill_1 = 269
integer ORDR_SDKY_gaban_axewind_5 = 270
integer ORDR_SDKY_gaban_mana_skill_1 = 271
integer ORDR_SDKY_Quest_Alram = 272
integer ORDR_SDKY_Hidden_Create = 273
integer ORDR_SDKY_snd_Yukari = 276
integer ORDR_SDKY_snd_Konpaku = 277
integer ORDR_SDKY_snd_Satoru = 278
integer ORDR_SDKY_snd_Ryogi = 279
integer ORDR_SDKY_snd_Minato = 280
integer ORDR_SDKY_snd_Byakuya = 281
integer ORDR_SDKY_snd_Bronya = 282
integer ORDR_SDKY_snd_Jotaro = 283
integer ORDR_SDKY_snd_Kikyo = 284
integer ORDR_SDKY_snd_Tatsumaki = 285
integer ORDR_SDKY_snd_Higma = 286
integer ORDR_SDKY_snd_Sengoku_2 = 287
integer ORDR_SDKY_snd_Anya = 292
// 사운드 배열 끝. 배열크기 안늘려도됨 (RubiNia)
// 조합 ID 사운드 링크 데이터
hashtable ORDR_FUSION_SOUND_TABLE = InitHashtable()
// 전역 변수 *변경 절대 금지*
constant boolean LIBRARY_AAngle=true
constant boolean LIBRARY_Ascii=true
integer array Ascii___i
integer array Ascii___h
integer array Ascii___y
string array Ascii___c
constant boolean LIBRARY_BigNumTest=true
constant boolean LIBRARY_Board=true
integer Board___THIS=0
integer Board___X=0
integer Board___Y=0
multiboard array Board___B
constant boolean LIBRARY_Distance=true
constant boolean LIBRARY_ITPOOL=true
itempool array itpool
constant boolean LIBRARY_ModifiedEvents=true
constant boolean LIBRARY_Polar=true
constant boolean LIBRARY_TPTTSLinkedVariablesArray=true
constant integer TPTTSLinkedVariablesArray___ARRAY_MAX=51
constant boolean LIBRARY_TimerUtils=true
constant boolean TimerUtils___USE_HASH_TABLE=true
constant boolean TimerUtils___USE_FLEXIBLE_OFFSET=false
constant integer TimerUtils___OFFSET=0x100000
integer TimerUtils___VOFFSET=TimerUtils___OFFSET
constant integer TimerUtils___QUANTITY=1024
constant integer TimerUtils___ARRAY_SIZE=8190
hashtable TimerUtils___ht
integer TimerUtils___tN=0
constant integer TimerUtils___HELD=0x28829022
boolean TimerUtils___didinit=false
constant boolean LIBRARY_UnitCounter=true
hashtable UnitCounter___IDH=InitHashtable()
boolean array UnitCounter___E
hashtable array UnitCounter___H
group array UnitCounter___G
integer UnitCounter___CNT
integer UnitCounter___CNTMAX
trigger UnitCounter___T
group UnitCounter___NG
constant boolean LIBRARY_damagefont=true
string array damagefont___AttachStr
constant boolean LIBRARY_BigNum=true
constant boolean LIBRARY_Fusion=true
constant effecttype Fusion___FUSION_UNIT_COUNT=EFFECT_TYPE_LIGHTNING
constant effecttype Fusion___FUSION_UNIT_TYPE=EFFECT_TYPE_CASTER
constant effecttype Fusion___FUSION_RESULT_COUNT=EFFECT_TYPE_AREA_EFFECT
constant effecttype Fusion___FUSION_RESULT_TYPE=EFFECT_TYPE_TARGET
constant effecttype Fusion___FUSION_GW_COUNT=EFFECT_TYPE_MISSILE
constant effecttype Fusion___FUSION_GW_TYPE=EFFECT_TYPE_SPECIAL
integer Fusion___GW_MAX=0
string array Fusion___GW_TYP
integer array Fusion___GW_CNT
integer Fusion___FR_MAX=0
integer array Fusion___FR_CNT
integer array Fusion___FR_TYP
integer Fusion___U_MAX=0
integer array Fusion___U_CNT
integer array Fusion___U_TYP
// 퓨전 라이브러리 - 조합 이벤트 제공 (동동주)
hashtable FusionEvent___Table = InitHashtable()
trigger FusionEvent___AnyFusioning = CreateTrigger()
trigger FusionEvent___AnyFusioned = CreateTrigger()
constant integer FusionEvent___EVENT_FUSIONING = 1
constant integer FusionEvent___EVENT_FUSIONED = 2
player FusionEvent___EventPlayer = null
integer FusionEvent___EventAbilityId = 0
boolean FusionEvent___EventCancel = false
unit FusionEvent___EventResultUnit = null
constant boolean LIBRARY_TimerPutsTriggerToSleep=true
integer GlobalTV=0
integer Wait=0
constant boolean TimerPutsTriggerToSleep_USE_VARIABLE_ARRAY=false
constant boolean TimerPutsTriggerToSleep_USE_AUTO_FLUSH_location=true
constant boolean TimerPutsTriggerToSleep_USE_AUTO_FLUSH_effect=false
constant boolean TimerPutsTriggerToSleep_USE_AUTO_FLUSH_lightning=false
constant boolean TimerPutsTriggerToSleep_USE_AUTO_FLUSH_force=false
constant boolean TimerPutsTriggerToSleep_USE_AUTO_FLUSH_group=true
constant boolean LIBRARY_VJSELogic=true
constant string VJSELogic__CHARSET="0123456789@abcdefghijkmnopqrstuvwxyz#ABCDEFGHJKLMNOPQRSTUVWXYZ%"
constant boolean LIBRARY_VJSE=true
dialog dialogOrdrGameLevel=null
button array btnOrdrGameLevel
string textOrdrGameLevel
timerdialog udg_Timer_Window=null
timer udg_Timer=null
integer ordrRoundLevel=0
location array udg_Start_Location
group udg_Random_Unit=null
integer udg_Gamble=0
integer udg_Round=0
integer udg_Umma=0
unit udg_Hell_Armor=null
boolean udg_Story_Logic=false
boolean array udg_creep_Logic
integer udg_Tip=0
integer udg_Gigant=0
boolean udg_Story_Logic2=false
string array udg_name
integer udg_integer=0
hashtable udg_AttackTriggerTable=null
integer udg_aaaaa=0
string array udg_stringz
integer array udg_Storyinteger
string udg_MapName
string udg_keySet
integer udg_keyLength=0
string udg_keyFirst
string udg_specialChar
string udg_smallAlphabetChar
string udg_bigAlphabetChar
hashtable udg_dataTextStringHash=null
hashtable udg_dataHash=null
hashtable udg_messageToTargetHash=null
string array udg_playerColor
integer array udg_saveTick
integer array udg_data
boolean array udg_codeSavingNow
boolean udg_TestMode=false
boolean array udg_codeTyping
string array udg_codeString
integer array udg_codeTypingTick
integer array udg_codeLine
boolean array udg_codeLoadingNow
timer udg_LoadTimer=null
string array udg_dataLength1
string array udg_dataLength2
string array udg_dataLength3
string array udg_dataLength4
boolean udg_SaveTools=false
string udg_TestID
location udg_location=null
integer udg_bagUnitType=0
integer array udg_PlayerDeath
integer udg_Normal=0
unit array udg_Tontata
dialog udg_Tontata_Dialoge=null
button array udg_Tontata_Dialoge2
player array udg_TontataPlayer
integer udg_Tontatainteger=0
integer array udg_FrankySunny
integer array udg_Ryuma_Stack
integer array udg_D
unit udg_God_Armor=null
integer array udg_Title_i
sound udg_UnitSound=null
integer array udg_Title_i2
integer array udg_Title_i3
boolean udg_Story_Logic3=false
real udg_Loc=0
integer udg_id=0
timerdialog array udg_Timer_QW
timer array udg_Timer_Q
integer cntFindTreasure=0
integer udg_damage=0
integer udg_damage2=0
timer udg_TIptimer=null
location array udg_Global_Location
location udg_Mix_Loction=null
button array udg_sin_select
integer udg_sinboolan=0
boolean udg_RareQuestopen=false
timerdialog array udg_Timer_SmoW
integer udg_Timer_int=0
integer udg_TimeQL=0
rect array udg_Q_Rect
integer udg_BD=0
integer udg_TimerDQ=0
unit array udg_Q_Buliding
unit array udg_Buliding2
integer array udg_smokehp
real array udg_viviradin
unit udg_Temp_unit=null
real udg_MHreal=0
location udg_StoryBoss=null
unit array udg_Manso
unit array udg_ViViunit
group udg_sponser=null
unit array udg_Mission
integer udg_bosssound=0
integer udg_Timer_DS=0
unit udg_DamgeTarget=null
unit udg_Dm_Caster=null
location udg_DamgeLOC=null
integer udg_SKint=0
integer array udg_U_int
unit array udg_viviSUint
integer udg_Vint1=0
real array udg_V_real
sound udg_Gsound2=null
group udg_Normal_Group=null
integer udg_Rint=0
boolean array udg_Name_Boolean
boolean array udg_FU
real udg_RewarReal=0
group udg_V_Group=null
integer udg_S_int=0
location array udg_S_TargetLOC
location array udg_S_LOC
integer array udg_Round_UnitType
integer udg_SkyPoint=0
timerdialog array udg_Timer_BW
integer udg_Timer_TK=0
location array udg_Uncommon_mixC
integer array udg_Sell_Point1
location udg_Legend_LOC2=null
unit udg_AAAA2=null
location udg_DamageLOC2=null
group array udg_V_Group2
unit array udg_V_3unit
location udg_Sabo_LOC=null
boolean udg_Story_Logic4=false
string array udg_TipText
timerdialog udg_Mare_window=null
boolean udg_enel_boolean=false
integer udg_NM_Perona_Int=0
integer udg_NM_Shadow_Int=0
integer udg_NM_Sint=0
integer udg_NM_dog=0
integer udg_NM_Point=0
integer udg_NM_BoPoint=0
integer udg_BW_int=0
location udg_Wisp_Regen=null
boolean udg_NEW_WORLD=false
integer udg_NM_Ryuma=0
integer udg_Wisp_int=0
location array udg_Story_start
integer udg_EDint=0
real array udg_ED_real
trigger array udg_StoryTrigger
integer udg_BossRectInt=0
group array udg_Mix_Group
integer cntLimitEnemyUnit=0
integer udg_PlayerInt=0
integer udg_MB_Int2=0
rect array udg_Play_Rect
group udg_Mb_Group=null
integer udg_magicDP=0
unit array udg_BossUnit
timerdialog array udg_Timer_BQ
boolean array udg_Name_booleanJoyon
boolean array udg_Name_fervor
integer array udg_TreasureChest
hashtable udg_Hashtable=null
hashtable udg_Hash=null
unit array udg_Hero
integer array udg_Mix_GroupInt
real array udg_cameraOn
location array udg_sell_LOC
integer array udg_penalty_int
real udg_TimerTimeint=0
group array udg_Tashigi_Group
location udg_DamageLoc3=null
real udg_DamageReal=0
real udg_DmageReal=0
unit array udg_Usop_unit
real array udg_Shir_divedemage
unit array udg_StoryUnit
real array udg_PlayerDamage
real udg_damage1st=0
real udg_PlayerDamageOver=0
real udg_DamageStoryAccu=0
integer udg_Story1stInt=0
integer udg_damage1stPlayer=0
timerdialog array udg_Timer_QGold1
real udg_StoryHP=0
group array udg_MB2_Group
location udg_T_Location=null
location udg_rayleigh_LOC=null
sound udg_ASound=null
location udg_Legend_LOC=null
location udg_Team_LOC=null
location array udg_house_LOC
location array udg_PlayZoneLOC
sound udg_EffectSound=null
location udg_Hidden_LOC=null
location udg_Trasnpom_LOC=null
location udg_Immortal_LOC=null
location udg_Immortal_LOC2=null
location udg_Unique_LOC=null
location udg_Transcendence_LOC=null
group udg_Unit_Johab_Group=null
location udg_T_LOC_broockho=null
location udg_Eternal_LOC=null
location udg_LOC2=null
location locModelPack=null
location udg_UTextLoc=null
location udg_E_LOC2=null
location udg_Treasure_LOC=null
sound array udg_ViVi_Sound2
timerdialog array udg_TimerW_Pika
integer array udg_P_Counter
integer udg_Mob_int=0
unit array udg_Q_Buliding_mob
unit array udg_Q_buliding_Cooperation
timerdialog array udg_TimerW_Waporu
integer array udg_Q_1_goldHp
unit unitGameLevelBuff=null
timerdialog array udg_TimerW_Moria
boolean array udg_Quest_absalrom
integer array udg_Quest_FailPoint
group udg_Random_UniqueSpecial=null
boolean array udg_Nami_legend_Boolean
integer udg_PlayerQ=0
integer array udg_Creep_Warning
timerdialog udg_Timder_sinWorldBoss=null
location array udg_Common_Loc
integer array udg_Sunny_int
boolean array udg_aocho
boolean array udg_aocho2
real udg_aoloc=0
timerdialog udg_Story_TimerWindow=null
integer udg_Story_Count=0
timer udg_Story_Timer=null
trigger array udg_StoryUnitBirthTri
real udg_luffyLOCReal=0
real udg_ain_hp=0
integer udg_ain_int=0
integer udg_dog_int=0
location array udg_johabzone
boolean array udg_House_bool
timerdialog array udg_TimerW_Magelran
integer array udg_hero_common
hashtable udg_HashAttack=null
unit array udg_hancock_Eternal
unit array udg_kata_unit
trigger array udg_Kata_trigger
real udg_Bounty_Gold=0
boolean array udg_sancho1
boolean array udg_sancho2
unit array udg_shanks_legend
unit array udg_shanks_legendDummy
real array udg_marco_damage
integer array udg_Gamble_Money_high
real array udg_Gold_Plus
trigger array udg_Shanks_trigger
integer array udg_Save_playcount
integer array udg_Save_playpoint
integer array udg_Save_playerlevel
boolean udg_Save_Load_Boolean=false
integer array udg_present_Save_playpoint
integer array udg_present_BestPlayPoint
unit array udg_Hero_leily
group udg_Damage_Group_Leily=null
unit array udg_Hero_Sandi
unit array udg_Hero_Alvida
unit array udg_Hero_Ryuma
unit array udg_Hero_Queen
unit array udg_Hero_Anya
unit array udg_Hero_Gojo
unit array udg_Hero_Konpa
unit array udg_Hero_Katakuri
unit array udg_Hero_Garp
unit array udg_Hero_Koby
group udg_Damage_Group_Garp=null
group udg_Damage_Group_Shiki=null
unit array udg_Hero_Luffy
unit array udg_Hero_Huji
unit array udg_Hero_Kaido
unit array udg_Hero_Bonney
group udg_Damage_Group_Kaido=null
unit array udg_Hero_Akainu
group udg_Damage_Group_Akainu=null
unit array udg_Hero_Bigmom
group udg_Damage_Group_Bigmom=null
group udg_Damage_Group_Sandi=null
group udg_Damage_Group_Sommon=null
unit array udg_Hero_Sengoku
group udg_Damage_Group_Sengoku=null
unit array udg_Hero_Z
group udg_Damage_Group_Z=null
group udg_Damage_Group_DragonIM=null
group array udg_D_Group_Legend
unit array udg_Hero_Marco
unit array udg_Hero_DP
group udg_Damage_Group_DP=null
group udg_Damage_Group_Nami=null
unit array udg_Hero_Mihawk
group udg_Damage_Group_Robin=null
unit array udg_Hero_Robin
unit array udg_Hero_Paimon
unit array udg_Hero_Higante
unit array udg_Robin_Higante
integer array udg_Higante_Life
boolean array udg_Higante_booleanB
group udg_Damage_Group_Law=null
group udg_Damage_Group_Luffy=null
integer udg_Gold_Math=0
trigger array udg_Hancock_trigger
unit array udg_Hero_sinobu
group udg_Damage_Group_sinobu=null
group udg_Damage_Group_Ain=null
group udg_Damage_Group_carrot=null
unit array udg_Hero_ain
group udg_Damage_Group_baby=null
group udg_Damage_Group_enel=null
integer array udg_Save_Death
integer array udg_yuca_bonus
integer array udg_Load_PlayCount
integer array udg_Load_PlayPoint
integer array udg_Load_PlayBestPoint
group udg_Exp_Group=null
group udg_Damage_Group_Kata=null
unit array udg_Hero_tashigi
unit array udg_Hero_lucci
unit array udg_Hero_hancock_L
unit array udg_Hero_Nami
unit array udg_Hero_koalra
unit array udg_Hero_dragon
unit array udg_Hero_Roger
unit array udg_Hero_buggi
unit array udg_Hero_Ace_E
unit array udg_Hero_Hancock_E
unit array udg_Hero_Caven
unit array udg_Hero_ViVi
unit array udg_Skill_damage_unit
unit array udg_Hero_siki
unit array udg_Hero_enel
boolean array udg_chocho
boolean array udg_chocho2
group array udg_Boss_Groupint
unit array udg_Hero_Kizaru
unit array udg_Hero_Edward_L
unit array udg_Hero_hokins
location array udg_Legend_LOC_re
unit array udg_Hero_toki
unit array udg_Hero_dp_Trans
unit array udg_Hero_ace_trans
unit array udg_Hero_Rebeca
unit array udg_Hero_Red
unit array udg_Hero_Carrot
unit array udg_Hero_Zoro
unit array udg_Hero_Sabo
real udg_Story2y_HP=0
unit array udg_Hero_jimbe
unit array udg_Hero_Franky
unit array udg_Hero_Shirahosi
unit array udg_Hero_Ed_IM
integer array udg_Hero_Int
unit array udg_Transendence_Hero
unit array udg_Hero_itachi
integer udg_hokins_int=0
unit array udg_Hero_Snake
unit array udg_R_Hero_En
unit array udg_R_Hero_Bakuya
group udg_Damage_Group_Kizaru=null
unit array udg_R_Hero_Bronya
unit array udg_R_Hero_BronyaMotar
location array udg_Snake_loc
unit array udg_R_Hero_Huka
unit array udg_R_Hero_Jotro_Unit
sound udg_Jotaro_soundW1=null
sound udg_Jotaro_soundW2=null
sound udg_Jotaro_soundE2=null
sound udg_Jotaro_soundE1=null
unit udg_eff_snake_unit=null
integer array udg_Toja_gold_personal
integer udg_Toja_gold_public=0
unit array udg_Hero_Odeng
unit array udg_H_Perona
unit array udg_Ban_unit
trigger array udg_Ban_Trigger
trigger array udg_Ban_Trigger_IM
unit array udg_Ban_Unit_IM
integer array udg_Ban_Trigger_Limited
unit array udg_Ban_Unit_Limited
integer udg_Ban_int=0
boolean array udg_Ban_int2
boolean array udg_Ban_int3
boolean array udg_Ban_int4
boolean array udg_Ban_int5
unit array udg_R_Hero_Minato
boolean array udg_Minato_move
unit array udg_H_Tichi_crows
location array udg_Snake_LOC
group array udg_Damage_Group_Snake
location udg_huka_LOC=null
unit array udg_R_Hero_Ryougi
location udg_ryougi_LOC=null
boolean array udg_Ryougi_move
integer array udg_R_Johab_Limited
real array udg_ryougi_real
unit array udg_R_BronyaTriggerunit
trigger array udg_bryona_Trigger
group udg_Group_treasure=null
location udg_Loc_Odeng=null
group array udg_Damage_Group_Odeng
unit array udg_Hero_Higma
unit array udg_Hero_Kaido_dragon
unit array udg_R_Hero_Yukari
unit array udg_Hero_Aokiji
location udg_R_Yukari_LOc=null
location array udg_Jimbe_Loc
location udg_R_Johab_Loc=null
integer udg_Tipcount=0
boolean udg_Odeng_trigger_on=false
boolean udg_aho_triger_bool=false
timer udg_Timer_Boss_Sinsekai=null
unit array udg_Unit_Reiju
unit array udg_Unit_Zoro_Regend
unit array udg_Hero_King
unit array udg_Hero_Kid
unit array udg_Hero_siru
unit array udg_T_Kid
item array udg_Item_Kid
boolean array udg_NamiT_Bool
group array udg_Exp_Hero_Group
unit array udg_Ban_Unit_ET
trigger array udg_Ban_Trigger_ET
integer udg_int_Ban=0
boolean array udg_Law_Bool
integer udg_nami_gold_int=0
player udg_Player_Group_Damage=null
group array udg_D_Group_IM
boolean array udg_bugi_johab_Bool
integer array udg_Unit_type_Hidden
integer array udg_Unit_type_Legend
integer array udg_Unit_type_RandomUnit
region udg_region_rect=null
force udg_Player_Group=null
force array udg_Player_Group_Number
integer udg_int_Normal_Type=0
unit array udg_Hero_Brook
integer udg_Bounty_Gold_int=0
integer udg_Gold_PlayerInt=0
real array udg_Real_Normal_Type2
integer udg_int_Normal_Type2=0
integer udg_int_Normal_Type3=0
real udg_Real_Normal_Common=0
unit array udg_hero_Legend_Kuma
unit array udg_Hero_Ulti
unit array udg_Hero_Moria
unit array udg_Hero_Byakuya
integer array udg_Counter_death_amount
unit array udg_Hero_ichigo
location udg_Item_LOC=null
integer udg_Exp=0
unit array udg_hero_deken
integer udg_stat_int=0
integer array udg_Exp_stat
unit array udg_Hero_Tichi
unit array udg_Dummy_Shanks_pegi
unit udg_Exp_temporarily_hero=null
unit array udg_Hero_Gaban
integer array udg_Sinsekai_berserk
sound array udg_ViVi_sound
integer array udg_magicDP_Rine
sound array udg_ViVi_Sound3_gun
unit udg_bakuya_chan=null
boolean array udg_Name_fervor_bool
unit array udg_Round_Unit
unit udg_Unit_Dragon=null
unit udg_story_13unit=null
unit array udg_Unit_BugiSummon
unit array udg_R_Hero_Tatsumaki
boolean array udg_bool_franky_tr
unit array udg_Hero_Yamato
boolean array udg_bool_kid_tr
group udg_Damage_Group_Yamato=null
real array udg_Yamato_Damage
unit udg_Unit_Ed_dummy=null
sound array udg_sound_yamato_dash
real array udg_camera_int
unit array udg_Hero_Usop
unit array udg_R_Hero_kikoyou
unit array udg_enel_Trans
trigger array udg_enel_trigger
trigger array udg_Shanks_Trigger_ET
unit array udg_Hero_Neko_L
boolean udg_Bool_Step=true
integer udg_Death_playerLoop_int=0
real array udg_Kaido_Damage
integer array udg_Kaido_Skill_int
unit udg_Dummy_Unit=null
integer array udg_Tichi_TR_AddInt
location udg_Transcendence_LOC_Tichi=null
location udg_LOC_Siki_IM=null
unit udg_Dummy_Siki_ship=null
item array udg_Item_Treasure
integer udg_berserk_int=0
item array udg_Item_Zoro
location array udg_creep_LOC
unit array udg_creep_unit
item array udg_Item_Siki
integer udg_Creep_Custom_int=0
unit udg_unit_laily=null
integer udg_berserk_bool_int=0
unit array udg_Dummy_perona
group array udg_Perona_dummy_group
boolean array udg_Item_zoro_enma
integer udg_full_B=0
integer array udg_sinsekai_reward_int
integer udg_Boss_count=0
boolean udg_Solo_bool=false
sound array udg_sound_Z
integer udg_full_C=0
integer udg_int_random_tashigi=0
unit array udg_Bigmom_IM_Dumunit
item array udg_Item_Bigmom
player udg_johabPlayer=null
region udg_region_gohome=null
region udg_round_move1=null
region udg_round_move2=null
region udg_round_move3=null
region udg_round_move4=null
integer udg_C_int=0
integer array udg_Save_Modeint
unit array udg_Sin_Sboss
timer array udg_Sin_Sboss_Timer
timerdialog array udg_Sin_Sboss_Twindeow
unit array udg_Hero_Nika
unit array udg_Hero_Rokugu
item array udg_Item_Ryokugu
unit array udg_Roykugu_Meta_unit
unit array udg_Tech_Tree
unit array udg_Tech_GambleRD
unit array udg_Boss_Casting_dummy
real array udg_Boss_Real
unit array udg_Nika_Johab_Unit
item array udg_Item_Luffy
unit array udg_Buster_Call_unit
trigger array udg_BusterCall_Item_Triger
unit array udg_Hero_Uta_Trig_unit
unit array udg_Hero_Uta
integer array udg_Damage_level_Fixed
boolean array udg_Tech_Onedill
boolean array udg_Tech_No_support
boolean array udg_Tech_Characteristic
boolean array udg_Uta_Johab_bool
boolean array flagModelPack
real udg_Dobak_real=0
unit array udg_Boss_Casting_Stun
integer udg_Boss_sin_number=0
integer udg_Sinsaki_int=0
location array udg_Sinsekai_sommon_loc
trigger array udg_sinsekai_Boss_trigger
boolean array udg_item_edward_bool
boolean array udg_zocho1
boolean array udg_zocho2
boolean udg_Bool_sinside_test=false
boolean array udg_Tech_union
boolean array udg_item_Bustercall_bool
boolean array udg_item_slow_bool
unit udg_Temp_hero=null
boolean array udg_lucho_ch1
boolean array udg_lucho_ch2
boolean array udg_Nika_Johab_Bool
boolean array udg_Nika_Item_Bool
integer udg_sinsaki_mob_abil=0
real realGameTimer=0
boolean array udg_aohidden_bool
integer array udg_peronahidden_integer
boolean array udg_Uta_item_bool
item array udg_Item_uta
location array udg_sinsekai_LOC
unit array udg_Hero_MarcoTR
timer udg_roundwait=null
unit array udg_Uta_Unit_tot
group array udg_Uta_Group_army
item udg_ITEM_Last=null
integer array udg_Clear_Game
integer array udg_sinsboss_int
real array udg_Sboss_DamageReal
group udg_Damage_Group=null
item array udg_item_kid_mot
integer udg_treasure_box_int=7
real array udg_treasure_range_int
item array udg_Item_nami
unit array udg_TR_Hero
integer array udg_Stun_int
integer array udg_Item_Int
integer array udg_GambleRD_Int
integer udg_Item_Last2=0
integer udg_doback_int=0
destructable array udg_dest
rect gg_rct_1com1=null
rect gg_rct_1com2=null
rect gg_rct_1com3=null
rect gg_rct_1com4=null
rect gg_rct_1com5=null
rect gg_rct_1com6=null
rect gg_rct_1com7=null
rect gg_rct_1com8=null
rect gg_rct_1com9=null
rect gg_rct_1comZone=null
rect gg_rct_2com1=null
rect gg_rct_2com2=null
rect gg_rct_2com3=null
rect gg_rct_2com4=null
rect gg_rct_2com5=null
rect gg_rct_2com6=null
rect gg_rct_2com7=null
rect gg_rct_2com8=null
rect gg_rct_2com9=null
rect gg_rct_2comZone=null
rect gg_rct_3com1=null
rect gg_rct_3com2=null
rect gg_rct_3com3=null
rect gg_rct_3com4=null
rect gg_rct_3com5=null
rect gg_rct_3com6=null
rect gg_rct_3com7=null
rect gg_rct_3com8=null
rect gg_rct_3com9=null
rect gg_rct_3comZone=null
rect gg_rct_4com1=null
rect gg_rct_4com2=null
rect gg_rct_4com3=null
rect gg_rct_4com4=null
rect gg_rct_4com5=null
rect gg_rct_4com6=null
rect gg_rct_4com7=null
rect gg_rct_4com8=null
rect gg_rct_4com9=null
rect gg_rct_4comZone=null
rect gg_rct_banForever=null
rect gg_rct_creepZone1=null
rect gg_rct_creepZone2=null
rect gg_rct_creepZone3=null
rect gg_rct_creepZone4=null
rect gg_rct_dog_zone=null
rect gg_rct_Expansion_pack=null
rect gg_rct_Go_story=null
rect gg_rct_Go_story_2=null
rect gg_rct_Go_story_3=null
rect gg_rct_Go_story_4=null
rect gg_rct_johab1=null
rect gg_rct_johab2=null
rect gg_rct_johab3=null
rect gg_rct_johab4=null
rect gg_rct_lare_text=null
rect gg_rct_map_base=null
rect gg_rct_mapora=null
rect gg_rct_mix_uncommon=null
rect gg_rct_mix_uncommon2=null
rect gg_rct_mix_uncommon3=null
rect gg_rct_mix_uncommon4=null
rect gg_rct_Model_Pack_R1Unit=null
rect gg_rct_p1_enemy_1=null
rect gg_rct_p1_enemy_2=null
rect gg_rct_p1_enemy_3=null
rect gg_rct_p1_enemy_4=null
rect gg_rct_p1_life_zone=null
rect gg_rct_p2_enemy_1=null
rect gg_rct_p2_enemy_2=null
rect gg_rct_p2_enemy_3=null
rect gg_rct_p2_enemy_4=null
rect gg_rct_p2_life_zone=null
rect gg_rct_p3_enemy_1=null
rect gg_rct_p3_enemy_2=null
rect gg_rct_p3_enemy_3=null
rect gg_rct_p3_enemy_4=null
rect gg_rct_p3_life_zone=null
rect gg_rct_p4_enemy_1=null
rect gg_rct_p4_enemy_2=null
rect gg_rct_p4_enemy_3=null
rect gg_rct_p4_enemy_4=null
rect gg_rct_p4_life_zone=null
rect gg_rct_pack1=null
rect gg_rct_pack2=null
rect gg_rct_pack3=null
rect gg_rct_pack4=null
rect gg_rct_Playzone=null
rect gg_rct_Ran_1=null
rect gg_rct_Ran_6=null
rect gg_rct_Ran_7=null
rect gg_rct_Random_Base=null
rect gg_rct_Random_Mana=null
rect gg_rct_Random_Money=null
rect gg_rct_Random_Unit=null
rect gg_rct_Random_Wood=null
rect gg_rct_SBossRect1=null
rect gg_rct_SbossRect2=null
rect gg_rct_SbossRect3=null
rect gg_rct_SbossRect4=null
rect gg_rct_sinsekaiboss1=null
rect gg_rct_sinsekaiboss2=null
rect gg_rct_sinsekaiboss3=null
rect gg_rct_sinsekaiboss4=null
rect gg_rct_sinsekaiboss5=null
rect gg_rct_sinsekaiboss6=null
rect gg_rct_sinsekaiboss7=null
rect gg_rct_sinsekaiboss8=null
rect gg_rct_Sky_Potal0=null
rect gg_rct_Sky_Potal02=null
rect gg_rct_Sky_Potal1=null
rect gg_rct_Sky_Potal3=null
rect gg_rct_SkyZone1=null
rect gg_rct_SkyZone2=null
rect gg_rct_Startloading=null
rect gg_rct_StoryCenter=null
rect gg_rct_StoryReward_1_0=null
rect gg_rct_StoryReward_1_1=null
rect gg_rct_StoryReward_1_2=null
rect gg_rct_StoryReward_1_3=null
rect gg_rct_StoryReward_1_4=null
rect gg_rct_StoryReward_1_5=null
rect gg_rct_StoryReward_1_6=null
rect gg_rct_StoryReward_1_7=null
rect gg_rct_StoryReward_1_8=null
rect gg_rct_StoryReward_5_1=null
rect gg_rct_StoryReward_5_2=null
rect gg_rct_StoryReward_5_3=null
rect gg_rct_StoryReward_Base1=null
rect gg_rct_StoryReward_Base2=null
rect gg_rct_StoryReward_Base3=null
rect gg_rct_StoryReward_Base4=null
rect gg_rct_StoryReward_Base5=null
rect gg_rct_StoryReward_Base6=null
rect gg_rct_StoryReward_Tier_Legend=null
rect gg_rct_StoryReward_Tier2=null
rect gg_rct_StoryReward_Tier3=null
rect gg_rct_StoryReward_Tier4=null
rect gg_rct_storyToHome=null
rect gg_rct_StoryZone1=null
rect gg_rct_StoryZone2=null
rect gg_rct_StoryZone3=null
rect gg_rct_StoryZone4=null
rect gg_rct_treasure_chest_zone=null
rect gg_rct_UniqueSpecial=null
rect gg_rct_warehouse1=null
rect gg_rct_warehouse2=null
rect gg_rct_warehouse3=null
rect gg_rct_warehouse4=null
rect gg_rct_Wisp_Random_Zone=null
rect gg_rct________015=null
rect gg_rct________047=null
rect gg_rct________074=null
rect gg_rct________075=null
rect gg_rct_IM_Mixlocation=null
rect gg_rct_speciality_Mixlocation=null
rect gg_rct_Model_Pack_R2Unit=null
trigger gg_trg_Mixzone_Delete=null
trigger gg_trg_ini=null
trigger gg_trg_MB2=null
trigger gg_trg_EnemyDeath2=null
trigger gg_trg_DeathTimer5=null
trigger gg_trg_sight=null
trigger gg_trg_AttackHashTable=null
trigger gg_trg_Main_Attack_Trigger_Manager=null
trigger gg_trg_UnitCounter=null
trigger gg_trg_InitStart=null
trigger gg_trg_Select1=null
trigger gg_trg_Select_effect=null
trigger gg_trg_solo_1=null
trigger gg_trg_solo_2=null
trigger gg_trg_solo_3=null
trigger gg_trg_solo_4=null
trigger gg_trg_BaseORD=null
trigger gg_trg_MobBase=null
trigger gg_trg_roundStart1=null
trigger gg_trg_udongText=null
trigger gg_trg_Start2=null
trigger gg_trg_Tip2=null
trigger gg_trg_Model_Pack=null
trigger gg_trg_Model_Pack2=null
trigger gg_trg_Model_Pack3=null
trigger gg_trg_Model_Pack4=null
trigger gg_trg_ch4=null
trigger gg_trg_SaveReward_1=null
trigger gg_trg_SaveReward_2_40round_up=null
trigger gg_trg_ban=null
trigger gg_trg_ban_transendence=null
trigger gg_trg_Round_10ver=null
trigger gg_trg_Enemy_Boss_create=null
trigger gg_trg_Enemy_Boss_sinsekai=null
trigger gg_trg_sinsekai_boss_death=null
trigger gg_trg_Round_boolean_Trigger=null
trigger gg_trg_Save_sido=null
trigger gg_trg_Save_sido2_easy=null
trigger gg_trg_Save_sido3=null
trigger gg_trg_sinside3=null
trigger gg_trg_sinside_attach=null
trigger gg_trg_sin_boss_skill1=null
trigger gg_trg_sin_boss_skill2=null
trigger gg_trg_sin_boss_skill3=null
trigger gg_trg_sin_boss_skill4=null
trigger gg_trg_Log_Pose=null
trigger gg_trg_bangbang1=null
trigger gg_trg_bangbang2=null
trigger gg_trg_bangbang3=null
trigger gg_trg_bangbang4=null
trigger gg_trg_bangbang5=null
trigger gg_trg_bangbang6=null
trigger gg_trg_bangbang7=null
trigger gg_trg_bangbang8=null
trigger gg_trg_bangbang9=null
trigger gg_trg_bangbang10=null
trigger gg_trg_bangbang11=null
trigger gg_trg_bangbang12=null
trigger gg_trg_bangbang13=null
trigger gg_trg_bangbang14=null
trigger gg_trg_bangbang15=null
trigger gg_trg_bangbang16=null
trigger gg_trg_bangbang1_sinsekai=null
trigger gg_trg_bangbang1_sinsekai2=null
trigger gg_trg_bangbang1_sinsekai3=null
trigger gg_trg_bangbang1_sinsekai4=null
trigger gg_trg_bangbang1_sinsekai5=null
trigger gg_trg_bangbang1_sinsekai6=null
trigger gg_trg_bangbang1_sinsekai7=null
trigger gg_trg_bangbang1_sinsekai8=null
trigger gg_trg_mob_out1=null
trigger gg_trg_mob_out2=null
trigger gg_trg_mob_out3=null
trigger gg_trg_mob_out4=null
trigger gg_trg_story_home=null
trigger gg_trg_Gone1=null
trigger gg_trg_Gone2=null
trigger gg_trg_Gone3=null
trigger gg_trg_Gone4=null
trigger gg_trg_story_move1re1=null
trigger gg_trg_story_move1re2=null
trigger gg_trg_story_move1re3=null
trigger gg_trg_story_move1re4=null
trigger gg_trg_out=null
trigger gg_trg_house=null
trigger gg_trg_house2=null
trigger gg_trg_house_OUTcommon1=null
trigger gg_trg_house_OUTcommon2=null
trigger gg_trg_house_OUTcommon3=null
trigger gg_trg_house_OUTcommon4=null
trigger gg_trg_houstbool=null
trigger gg_trg_houstbool2=null
trigger gg_trg_houstbool3=null
trigger gg_trg_houstbool4=null
trigger gg_trg_johabzone_out=null
trigger gg_trg_Mix_LOC=null
trigger gg_trg_Unit_Mougi=null
trigger gg_trg_UnitJohabCounter=null
trigger gg_trg_model_pack_re=null
trigger gg_trg_common_hero=null
trigger gg_trg_tier_Random=null
trigger gg_trg_Buggi=null
trigger gg_trg_Kapone=null
trigger gg_trg_Hidden_perona=null
trigger gg_trg_Hidden_Sunny=null
trigger gg_trg_Hidden_Godenel=null
trigger gg_trg_Hidden_Redforce=null
trigger gg_trg_Hidden_bergo=null
trigger gg_trg_Hidden_Mobidic=null
trigger gg_trg_Hidden_Akainu=null
trigger gg_trg_Hidden_Queen=null
trigger gg_trg_Hidden_kiku=null
trigger gg_trg_Hidden_Aokiji=null
trigger gg_trg_Hidden_Bal=null
trigger gg_trg_Hidden_Tiger=null
trigger gg_trg_Hidden_Dekken=null
trigger gg_trg_Hidden_Killer=null
trigger gg_trg_Hidden_Ryuma=null
trigger gg_trg_Hidden_Mihawk=null
trigger gg_trg_Hidden_Yiwan=null
trigger gg_trg_Hidden_Bonkure=null
trigger gg_trg_Hidden_Sabo=null
trigger gg_trg_Hidden_Stussy=null
trigger gg_trg_Hidden_koalla=null
trigger gg_trg_Hidden_siru=null
trigger gg_trg_Hidden_rebecca=null
trigger gg_trg_Hidden_carrot=null
trigger gg_trg_Hidden_rokugu=null
trigger gg_trg_Eternal_Tichi=null
trigger gg_trg_Eternal_Aokiji=null
trigger gg_trg_Eternal_Law=null
trigger gg_trg_Eternal_Shyrahosi=null
trigger gg_trg_Eternal_Zoro=null
trigger gg_trg_Eternal_Usop=null
trigger gg_trg_Eternal_Robin=null
trigger gg_trg_Eternal_Nami=null
trigger gg_trg_Eternal_Brook=null
trigger gg_trg_Eternal_Luffy=null
trigger gg_trg_Eternal_Snake_Luffy=null
trigger gg_trg_Eternal_chopa=null
trigger gg_trg_Eternal_Franky=null
trigger gg_trg_Eternal_Akainu=null
trigger gg_trg_Eternal_Shanks=null
trigger gg_trg_Eternal_Sandi=null
trigger gg_trg_Eternal_Kizaru=null
trigger gg_trg_Eternal_DP=null
trigger gg_trg_Eternal_Sabo=null
trigger gg_trg_Eternal_huji=null
trigger gg_trg_Eternal_Tashigi=null
trigger gg_trg_Eternal_Lucci=null
trigger gg_trg_Eternal_Hokins=null
trigger gg_trg_Eternal_jinbe=null
trigger gg_trg_Eternal_Kid=null
trigger gg_trg_Eternal_Yamato=null
trigger gg_trg_Eternal_ryokugyu=null
trigger gg_trg_Eternal_Bonney=null
trigger gg_trg_IM_roger_1=null
trigger gg_trg_IM_lailiey1=null
trigger gg_trg_IM_musasi1=null
trigger gg_trg_IM_garp1=null
trigger gg_trg_IM_sengoku1=null
trigger gg_trg_IM_siki_1=null
trigger gg_trg_IM_dragon=null
trigger gg_trg_IM_edward1=null
trigger gg_trg_IM_Z_1=null
trigger gg_trg_IM_Kaido=null
trigger gg_trg_IM_Bigmam=null
trigger gg_trg_Eternal_Nika=null
trigger gg_trg_Forever_ACE=null
trigger gg_trg_Forever_Bugi=null
trigger gg_trg_Forever__Hancock=null
trigger gg_trg_Forever_Cavendish=null
trigger gg_trg_Forever_vivi=null
trigger gg_trg_Forever_mihawk=null
trigger gg_trg_Forever_oden=null
trigger gg_trg_Forever_uta=null
trigger gg_trg_ORDCamera_on=null
trigger gg_trg_ORDCamera_off=null
trigger gg_trg_ORDAlarm_on=null
trigger gg_trg_ORDAlarm_off=null
trigger gg_trg_Normal=null
trigger gg_trg_stop_claer=null
trigger gg_trg_Random_Base1=null
trigger gg_trg_Random_BaseHero=null
trigger gg_trg_heroLevel=null
trigger gg_trg_Random_Wood=null
trigger gg_trg_Random_Gold=null
trigger gg_trg_Random_Mana=null
trigger gg_trg_Absolb1=null
trigger gg_trg_Bustercall_Etc1=null
trigger gg_trg_Bustercall_Etc2=null
trigger gg_trg_Bustercall_Etc3=null
trigger gg_trg_Bustercall_Etc4=null
trigger gg_trg_Bustercall_Etc5=null
trigger gg_trg_upgrade_______u=null
trigger gg_trg_Acient_Ship=null
trigger gg_trg_Token=null
trigger gg_trg_Money_Gemble_1_re=null
trigger gg_trg_Money_Gemble_2=null
trigger gg_trg_Money_Gemble_3=null
trigger gg_trg_Money_trade=null
trigger gg_trg_Money_trade2=null
trigger gg_trg_unique_unit_create=null
trigger gg_trg_unique_rerole=null
trigger gg_trg_item_Gemble=null
trigger gg_trg_Unit_Gemble_0=null
trigger gg_trg_Unit_Gemble_2=null
trigger gg_trg_Unit_Gemble_3=null
trigger gg_trg_Unit_Gemble_4=null
trigger gg_trg_Unit_Gemble_Absalrom=null
trigger gg_trg_unique_sell=null
trigger gg_trg_unique_sell2=null
trigger gg_trg_unique_sell3=null
trigger gg_trg_unique_sell4=null
trigger gg_trg_unique_sell5=null
trigger gg_trg_unique_sell6=null
trigger gg_trg_unique_sell7=null
trigger gg_trg_unique_sell8=null
trigger gg_trg_item_up=null
trigger gg_trg_item_up2=null
trigger gg_trg_sell_ship=null
trigger gg_trg_Story_Tier1A=null
trigger gg_trg_Story_Tier1B=null
trigger gg_trg_Story_Tier1C=null
trigger gg_trg_Story_Tier1D=null
trigger gg_trg_Story_Tier1E=null
trigger gg_trg_Story_Tier1F=null
trigger gg_trg_Story_Tier1G=null
trigger gg_trg_Story_Tier1H=null
trigger gg_trg_Story_Tier1I=null
trigger gg_trg_Story_Tier2=null
trigger gg_trg_Story_Tier3=null
trigger gg_trg_Story_Tier4=null
trigger gg_trg_Story_Tier5_wood_gold=null
trigger gg_trg_wood_gold=null
trigger gg_trg_ranyou=null
trigger gg_trg_Story_Tier5_rayleigh=null
trigger gg_trg_Story_Tier5_kuma=null
trigger gg_trg_Story_Tier6_Legend=null
trigger gg_trg_BossReward=null
trigger gg_trg_storyStart=null
trigger gg_trg_Story_damage=null
trigger gg_trg_Story_reward1=null
trigger gg_trg_Story_reward2=null
trigger gg_trg_Story_reward3=null
trigger gg_trg_Story_reward4=null
trigger gg_trg_Story_reward5=null
trigger gg_trg_Story_reward6=null
trigger gg_trg_Story_reward7=null
trigger gg_trg_Story_reward8=null
trigger gg_trg_Story_reward9=null
trigger gg_trg_Story_reward10=null
trigger gg_trg_Story_reward11=null
trigger gg_trg_Story_reward12=null
trigger gg_trg_Story_reward13=null
trigger gg_trg_Story2=null
trigger gg_trg_StoryUnitBirth=null
trigger gg_trg_Story_count1=null
trigger gg_trg_Story_count2=null
trigger gg_trg_Story_count3=null
trigger gg_trg_Story_count4=null
trigger gg_trg_Story_count5=null
trigger gg_trg_Story_count6=null
trigger gg_trg_Story_count7=null
trigger gg_trg_Story_count8=null
trigger gg_trg_Story_count9=null
trigger gg_trg_Story_count10=null
trigger gg_trg_Story_count11=null
trigger gg_trg_Story_count12=null
trigger gg_trg_kingnokuni=null
trigger gg_trg_Quest_Gold=null
trigger gg_trg_Quest_Smoker=null
trigger gg_trg_Quest_bajse=null
trigger gg_trg_Quest_pika=null
trigger gg_trg_Quest_waporu=null
trigger gg_trg_Quest_moria=null
trigger gg_trg_Quest_garp=null
trigger gg_trg_creep_reward=null
trigger gg_trg_Creep_Damage=null
trigger gg_trg_door_quest=null
trigger gg_trg_Red_dog=null
trigger gg_trg_Quest_sky_1=null
trigger gg_trg_Quest_sky_2=null
trigger gg_trg_Quest_sky_3=null
trigger gg_trg_rare_quest2move4=null
trigger gg_trg_rare_quest2move=null
trigger gg_trg_treasure=null
trigger gg_trg_common1=null
trigger gg_trg_common2=null
trigger gg_trg_Speical1=null
trigger gg_trg_Speical2=null
trigger gg_trg_Speical3=null
trigger gg_trg_Speical4=null
trigger gg_trg_Speical5=null
trigger gg_trg_Speical6=null
trigger gg_trg_Speical7=null
trigger gg_trg_Speical8=null
trigger gg_trg_Speical9=null
trigger gg_trg_Speical10=null
trigger gg_trg_Speical12=null
trigger gg_trg_Pirates_docking_1=null
trigger gg_trg_Unique1=null
trigger gg_trg_Unique2=null
trigger gg_trg_Unique3=null
trigger gg_trg_Unique4=null
trigger gg_trg_Unique5=null
trigger gg_trg_Unique6=null
trigger gg_trg_Unique7=null
trigger gg_trg_Unique8=null
trigger gg_trg_Unique9=null
trigger gg_trg_Unique10=null
trigger gg_trg_Unique11=null
trigger gg_trg_Unique12=null
trigger gg_trg_Unique13=null
trigger gg_trg_Unique14=null
trigger gg_trg_Unique16=null
trigger gg_trg_Unique17=null
trigger gg_trg_Unique18=null
trigger gg_trg_Unique19=null
trigger gg_trg_Unique20=null
trigger gg_trg_Unique21=null
trigger gg_trg_Unique22=null
trigger gg_trg_Unique23=null
trigger gg_trg_Unique26=null
trigger gg_trg_Unique27=null
trigger gg_trg_Unique281=null
trigger gg_trg_Tich1_danil=null
trigger gg_trg_Unique29=null
trigger gg_trg_Unique30=null
trigger gg_trg_Unique31=null
trigger gg_trg_Unique32=null
trigger gg_trg_Unique33=null
trigger gg_trg_Unique34=null
trigger gg_trg_Unique35=null
trigger gg_trg_Hidden1=null
trigger gg_trg_Hidden2=null
trigger gg_trg_Hidden3=null
trigger gg_trg_Hidden3buggi=null
trigger gg_trg_Hidden4=null
trigger gg_trg_Hidden5=null
trigger gg_trg_Akainu_02_hidden=null
trigger gg_trg_Hidden6=null
trigger gg_trg_Hidden8=null
trigger gg_trg_Hidden9=null
trigger gg_trg_Hidden11=null
trigger gg_trg_Hidden12=null
trigger gg_trg_Hidden13=null
trigger gg_trg_deken_skill_1=null
trigger gg_trg_deken_Mana=null
trigger gg_trg_Hidden14=null
trigger gg_trg_Hidden14_perona_use2=null
trigger gg_trg_Hidden14_perona_missile=null
trigger gg_trg_perona_Mana=null
trigger gg_trg_Koalla_Attack=null
trigger gg_trg_koalla_skill_Mana=null
trigger gg_trg_koalla_skill_1=null
trigger gg_trg_Hidden15=null
trigger gg_trg_siru_1=null
trigger gg_trg_siru_R=null
trigger gg_trg_Hidden16=null
trigger gg_trg_Hidden17=null
trigger gg_trg_Hidden19=null
trigger gg_trg_Hidden20=null
trigger gg_trg_Hidden21=null
trigger gg_trg_Hidden23_rokugu=null
trigger gg_trg_Hidden25_Stussy=null
trigger gg_trg_Hidden26_Queen=null
trigger gg_trg_Queen_Skill1=null
trigger gg_trg_Queen_Skill2=null
trigger gg_trg_Legend0=null
trigger gg_trg_Legend1_sandi=null
trigger gg_trg_Legend1sc=null
trigger gg_trg_Legend2=null
trigger gg_trg_Legend3=null
trigger gg_trg_Legend4=null
trigger gg_trg_Legend4_shikirock=null
trigger gg_trg_Legend4_shickirock2=null
trigger gg_trg_Legend5=null
trigger gg_trg_Legend51=null
trigger gg_trg_Legend6=null
trigger gg_trg_Legend7=null
trigger gg_trg_Legend8=null
trigger gg_trg_Legend9=null
trigger gg_trg_Legend10=null
trigger gg_trg_Legend10_shanks_pegi1=null
trigger gg_trg_Legend10_shanks_pegi2=null
trigger gg_trg_Legend10_shanks_pegi3=null
trigger gg_trg_Legend10_shanks_pegi4=null
trigger gg_trg_Legend11=null
trigger gg_trg_Legend11_______u=null
trigger gg_trg_Legend12=null
trigger gg_trg_Legend13=null
trigger gg_trg_Legend13_2=null
trigger gg_trg_Legend14=null
trigger gg_trg_Legend_han_1=null
trigger gg_trg_Legend_han_kiss=null
trigger gg_trg_Legend_han_kiss_damage=null
trigger gg_trg_Legend_han_kiss_damagesc2=null
trigger gg_trg_Legend15=null
trigger gg_trg_Legend16=null
trigger gg_trg_Legend16sc=null
trigger gg_trg_Legend17_Marco=null
trigger gg_trg_Legend17_Marcodamage=null
trigger gg_trg_Legend17_MacroLifeSkill=null
trigger gg_trg_Legend18=null
trigger gg_trg_Legend19=null
trigger gg_trg_Legend19_0=null
trigger gg_trg_Legend19_1=null
trigger gg_trg_Legend20=null
trigger gg_trg_Legend21sc=null
trigger gg_trg_Legend22=null
trigger gg_trg_Legend23=null
trigger gg_trg_Legend25=null
trigger gg_trg_Legend26=null
trigger gg_trg_Legend26_tichi_crows=null
trigger gg_trg_Legend27=null
trigger gg_trg_Legend_272_suger=null
trigger gg_trg_Legend28Koby=null
trigger gg_trg_Legend29=null
trigger gg_trg_Legend30=null
trigger gg_trg_Legend30mirror=null
trigger gg_trg_Legend31=null
trigger gg_trg_Legend31_toki=null
trigger gg_trg_Legend32=null
trigger gg_trg_Legend32_neko1=null
trigger gg_trg_Legend33=null
trigger gg_trg_King_skill_1=null
trigger gg_trg_King_skill_1sc=null
trigger gg_trg_King_skill_1ex=null
trigger gg_trg_Legend34Moria=null
trigger gg_trg_Legend34Moria_Skill=null
trigger gg_trg_Legend35ulti=null
trigger gg_trg_Legend35ulti_trg3=null
trigger gg_trg_Legend35ulti_trg=null
trigger gg_trg_Legend36_kinemon=null
trigger gg_trg_Legend37_Hibari=null
trigger gg_trg_Hibari_Skill01=null
trigger gg_trg_Hibari_Active=null
trigger gg_trg_Love_Lunch=null
trigger gg_trg_Hidden22_balra=null
trigger gg_trg_Hidden8Ryuma=null
trigger gg_trg_hiru_japog=null
trigger gg_trg_kuma_warp=null
trigger gg_trg_sinobu_Exploration=null
trigger gg_trg_Transpom1=null
trigger gg_trg_Transpom2=null
trigger gg_trg_Transpom_dp=null
trigger gg_trg_Transpom3=null
trigger gg_trg_Transpom_AceMana=null
trigger gg_trg_Transpom_Ace_bulRemake=null
trigger gg_trg_Transpom5_Kobymana=null
trigger gg_trg_Transpom6=null
trigger gg_trg_Kaku_Attack=null
trigger gg_trg_croTrans=null
trigger gg_trg_cro_skill_2=null
trigger gg_trg_cro_skill_3=null
trigger gg_trg_EnelAttack=null
trigger gg_trg_Enel_Discharge=null
trigger gg_trg_Enel_Mana=null
trigger gg_trg_Enel_skill_2=null
trigger gg_trg_enel_thunder1=null
trigger gg_trg_enel_thunder2=null
trigger gg_trg_enel_thunder3=null
trigger gg_trg_enel_thunder4=null
trigger gg_trg_RebecaAttack=null
trigger gg_trg_Rebeca_Skill_1=null
trigger gg_trg_Rebeca_Skill_3=null
trigger gg_trg_Rebeca_Skill_Mana=null
trigger gg_trg_RedAttack=null
trigger gg_trg_Red_skill_1=null
trigger gg_trg_Red_skill_Life=null
trigger gg_trg_katakuriAttack=null
trigger gg_trg_katakuri_Skill_2=null
trigger gg_trg_Kata_03=null
trigger gg_trg_kata_04_pegi1=null
trigger gg_trg_kata_04_pegi2=null
trigger gg_trg_kata_04_pegi3=null
trigger gg_trg_kata_04_pegi4=null
trigger gg_trg_AinAttack=null
trigger gg_trg_Ain_Skill_1=null
trigger gg_trg_Ain_Skill_2=null
trigger gg_trg_carrotattack=null
trigger gg_trg_carrot_skill_2=null
trigger gg_trg_Sinobu_Attack=null
trigger gg_trg_Sinobu_Skill_hp2=null
trigger gg_trg_Sinobu_Skill_5_mirror=null
trigger gg_trg_Sinobu_Skill_4=null
trigger gg_trg_Sinobu_Skill_3=null
trigger gg_trg_King_Attack=null
trigger gg_trg_King_skill_2_tr=null
trigger gg_trg_King_skill_2=null
trigger gg_trg_Marco_Attack=null
trigger gg_trg_Marco_AttackBird=null
trigger gg_trg_Marco_Feather2=null
trigger gg_trg_Marco_S1=null
trigger gg_trg_Marco_S2=null
trigger gg_trg_Alvida_Attack=null
trigger gg_trg_Alvida_AttackDamage=null
trigger gg_trg_Alvida_Mana=null
trigger gg_trg_icebug_ship=null
trigger gg_trg_elf_steal=null
trigger gg_trg_elf_steal2=null
trigger gg_trg_Luchi_Attack=null
trigger gg_trg_Luchi_Skill_1_Kick2=null
trigger gg_trg_Luchi_Skill_2_ZiGun=null
trigger gg_trg_Luchi_Skill_3_6kinggun=null
trigger gg_trg_LuchiAwk_Attack=null
trigger gg_trg_LuchiAwk_Skill_1_SuGun=null
trigger gg_trg_LuchiAwk_Skill_2_kinggun=null
trigger gg_trg_Ruffy_Attack=null
trigger gg_trg_Ruffy_AttackDamage=null
trigger gg_trg_Ruffy_Mana=null
trigger gg_trg_Ruffy_Mana_backup=null
trigger gg_trg_Shanks_Attack=null
trigger gg_trg_ShanksKamusariCast=null
trigger gg_trg_ShanksKamusariEffect=null
trigger gg_trg_Shanks_ET_pegi1=null
trigger gg_trg_Shanks_ET_pegi2=null
trigger gg_trg_Shanks_ET_pegi3=null
trigger gg_trg_Shanks_ET_pegi4=null
trigger gg_trg_Shanks_skill_5=null
trigger gg_trg_Law_Attack=null
trigger gg_trg_Law_Skill_2=null
trigger gg_trg_Law_Skill_2_reinforce=null
trigger gg_trg_Law_skill_5=null
trigger gg_trg_SandiAttack_Upgrade=null
trigger gg_trg_SandiAttack=null
trigger gg_trg_Sandi_skill_1=null
trigger gg_trg_Sandi_skill_Mana2=null
trigger gg_trg_Akainu_Attack=null
trigger gg_trg_Akainu_01=null
trigger gg_trg_Akainu_01_Shoot=null
trigger gg_trg_Akainu_02=null
trigger gg_trg_Akainu_03=null
trigger gg_trg_Sabo_Attack=null
trigger gg_trg_Sabo_Life=null
trigger gg_trg_Sabo_Mana=null
trigger gg_trg_Sabo_Skill_1=null
trigger gg_trg_Robin_Attack=null
trigger gg_trg_Higante_Attack=null
trigger gg_trg_Higante_Attack_1=null
trigger gg_trg_Higante_Attack_2=null
trigger gg_trg_Higante_Attack_3=null
trigger gg_trg_Higante_Skill_1=null
trigger gg_trg_Higante_Skill_2=null
trigger gg_trg_Robine_skill_1=null
trigger gg_trg_Robine_skill_2=null
trigger gg_trg_Robine_skill_3=null
trigger gg_trg_Chopa_Attack=null
trigger gg_trg_Chopatank=null
trigger gg_trg_Sirahoshi_Attack=null
trigger gg_trg_Sirahoshi_skill_3=null
trigger gg_trg_Sirahoshi_skill_Mana=null
trigger gg_trg_Tashigi_Attack=null
trigger gg_trg_Kinemon_Attack=null
trigger gg_trg_tahsigi=null
trigger gg_trg_Tasigi_02=null
trigger gg_trg_Tasigi_03=null
trigger gg_trg_Tichi_Attack=null
trigger gg_trg_Tichi_skill_1=null
trigger gg_trg_Tichi_skill_2_tr=null
trigger gg_trg_Tichi_skill_3=null
trigger gg_trg_Tichi_skill_4=null
trigger gg_trg_Tichi_skill_4_tr=null
trigger gg_trg_Huji_Attack=null
trigger gg_trg_Huji01=null
trigger gg_trg_Huji_02=null
trigger gg_trg_Huji02DM=null
trigger gg_trg_Huji_03=null
trigger gg_trg_Huji_meteor=null
trigger gg_trg_Franky_Attack=null
trigger gg_trg_FrankyG_Attack=null
trigger gg_trg_FrankyG_Mana=null
trigger gg_trg_Franky_Skill_Mana1=null
trigger gg_trg_Franky_Skill_1=null
trigger gg_trg_Franky_Sunny_Make=null
trigger gg_trg_Franky_misiile_re=null
trigger gg_trg_DP_Attack=null
trigger gg_trg_DP_AttackDamage=null
trigger gg_trg_DP_Attack_gaksung=null
trigger gg_trg_DP_AttackDamagegaksung=null
trigger gg_trg_DP_Skill_3=null
trigger gg_trg_DP_Skill_2=null
trigger gg_trg_Usop_Attack=null
trigger gg_trg_Usop_Skill_2=null
trigger gg_trg_Usop_Skill_10Ton=null
trigger gg_trg_Usop_Skill_Mana=null
trigger gg_trg_Kizaru_Attack=null
trigger gg_trg_Kizaru_Skill_mana=null
trigger gg_trg_Kizaru_01_shoot=null
trigger gg_trg_Kizaru_01=null
trigger gg_trg_Aokigi_Attack=null
trigger gg_trg_Aokigi_skill_2=null
trigger gg_trg_Aokigi_skill_3=null
trigger gg_trg_Aokigi_skill_4=null
trigger gg_trg_Zoro_Attack_re=null
trigger gg_trg_Zoro_Attack_enma=null
trigger gg_trg_Zoro_tiger=null
trigger gg_trg_Zoro_saza1=null
trigger gg_trg_Zoro_raven=null
trigger gg_trg_Zoro_samchun1=null
trigger gg_trg_Zoro_Samchun2=null
trigger gg_trg_Zoro_enfor_3dragon=null
trigger gg_trg_Zoro_enfor_flying_draong=null
trigger gg_trg_Zoro_Skill_11=null
trigger gg_trg_Nami_Attack=null
trigger gg_trg_Nami_Skill_1=null
trigger gg_trg_Nami_Skill_2=null
trigger gg_trg_Nami_Skill_2_______u=null
trigger gg_trg_Nami_Skill_4=null
trigger gg_trg_BrookAttack=null
trigger gg_trg_Brook_Skill_Mana=null
trigger gg_trg_Brook_Skill_1=null
trigger gg_trg_Brook_Skill_3=null
trigger gg_trg_Hokins_Attack=null
trigger gg_trg_Hokins_mana=null
trigger gg_trg_Hokins_Skill_3=null
trigger gg_trg_Hokins_Skill_4=null
trigger gg_trg_Hokins=null
trigger gg_trg_hokins_fortune=null
trigger gg_trg_jinbe_Attack=null
trigger gg_trg_Jimbe=null
trigger gg_trg_Jimbe_jingak=null
trigger gg_trg_Jimbe_Mu=null
trigger gg_trg_Snake_Attack=null
trigger gg_trg_Snake_Attack_BlackMamba=null
trigger gg_trg_BlackMamba_skill_1=null
trigger gg_trg_BlackMamba_Eff=null
trigger gg_trg_Snake_2=null
trigger gg_trg_Snake_3_Kingkobra=null
trigger gg_trg_Kid_Attack=null
trigger gg_trg_Kid_Skill_3_item=null
trigger gg_trg_Kid_Skill_3=null
trigger gg_trg_Kid_Skill_Mana=null
trigger gg_trg_Kid_Skill_Mana_Tr=null
trigger gg_trg_Kid_Skill_Life=null
trigger gg_trg_Kid_Skill_Life2=null
trigger gg_trg_Yamato_Attack=null
trigger gg_trg_Yamato_Attack_Damage=null
trigger gg_trg_Yamato_Attack_insu=null
trigger gg_trg_Yamato_Attack_Damage2=null
trigger gg_trg_Yamato_Life_skill=null
trigger gg_trg_Yamato_Dash=null
trigger gg_trg_Rokugu_Attack=null
trigger gg_trg_RokuguTree_Attack=null
trigger gg_trg_Rokugu_skill_1=null
trigger gg_trg_Rokugu_Tree_S=null
trigger gg_trg_Bonney_Attack=null
trigger gg_trg_Bonney_AttackG
trigger gg_trg_Bonney_Skill_1=null
trigger gg_trg_Bonney_Skill_2=null
trigger gg_trg_BonneyAge=null
trigger gg_trg_Bonney_Mana=null
trigger gg_trg_En_skill=null
trigger gg_trg_isz=null
trigger gg_trg_yostuba=null
trigger gg_trg_yostuba_tr=null
trigger gg_trg_EXPLOSION=null
trigger gg_trg_paimon=null
trigger gg_trg_Paimon_skill_1=null
trigger gg_trg_Paimon_skill_2=null
trigger gg_trg_peng=null
trigger gg_trg_Light1=null
trigger gg_trg_Naruto1=null
trigger gg_trg_cat1=null
trigger gg_trg_yomi2=null
trigger gg_trg_k1=null
trigger gg_trg_ichigo1=null
trigger gg_trg_ichigo2=null
trigger gg_trg_En_Attack=null
trigger gg_trg_En_nomal=null
trigger gg_trg_Bronya_Attack=null
trigger gg_trg_BronyaMotar_Attack=null
trigger gg_trg_Huka_Attack=null
trigger gg_trg_FuHua_Q3=null
trigger gg_trg_FuHua_W=null
trigger gg_trg_FuHua_F=null
trigger gg_trg_Jotaro_Attack=null
trigger gg_trg_Jotaro_W=null
trigger gg_trg_Jotaro_E=null
trigger gg_trg_Jotaro_R=null
trigger gg_trg_Jotaro_D2=null
trigger gg_trg_Konpa_Attack=null
trigger gg_trg_KonpaSummon_Attack=null
trigger gg_trg_KonpaSummon=null
trigger gg_trg_Konpa_Skill01=null
trigger gg_trg_Konpa_Life=null
trigger gg_trg_Konpa_Mana=null
trigger gg_trg_Konpa_AttackDamage=null
trigger gg_trg_Gojo_Attack=null
trigger gg_trg_Gojo_Attack2=null
trigger gg_trg_Gojo_Skill01=null
trigger gg_trg_Gojo_Skill02=null
trigger gg_trg_Gojo_Skill03=null
trigger gg_trg_GojoMana=null
trigger gg_trg_Anya_Attack=null
trigger gg_trg_Anya_Passive=null
trigger gg_trg_Anya_Gift=null
trigger gg_trg_Anya_Mana=null
trigger gg_trg_Anya_Life=null
trigger gg_trg_Anya_Skill1=null
trigger gg_trg_Anya_Skill2=null
trigger gg_trg_Minato_Attack=null
trigger gg_trg_Minato_Q2=null
trigger gg_trg_Minato_E=null
trigger gg_trg_Minato_Mana=null
trigger gg_trg_Ryougi_Attack=null
trigger gg_trg_Ryougi_Shiki_2=null
trigger gg_trg_Ryougi_Skill_3=null
trigger gg_trg_Ryougi_Skill_3_double=null
trigger gg_trg_Ryougi_Skill_3_triple=null
trigger gg_trg_Ryougi_Shiki_R2=null
trigger gg_trg_Yukari_Attack=null
trigger gg_trg_Yukari_D2=null
trigger gg_trg_Yukari_W=null
trigger gg_trg_Yukari_R2=null
trigger gg_trg_kikoyou_Attack=null
trigger gg_trg_kikoyou_skill_1=null
trigger gg_trg_kikoyou_skill_2=null
trigger gg_trg_kikoyou_hp=null
trigger gg_trg_kikoyou_mana=null
trigger gg_trg_Bronya_Skill_1=null
trigger gg_trg_BronyaMotar_laser=null
trigger gg_trg_BronyaMotar_R=null
trigger gg_trg_BronyaMotar_E=null
trigger gg_trg_BronyaMotar_move1=null
trigger gg_trg_BronyaMotar_move2=null
trigger gg_trg_BronyaMotar_move3=null
trigger gg_trg_BronyaMotar_move4=null
trigger gg_trg_BronyaMotar_move_rota2=null
trigger gg_trg_itachi_Attack=null
trigger gg_trg_itachi=null
trigger gg_trg_byakuya_Attack=null
trigger gg_trg_byakuya_Chan=null
trigger gg_trg_byakuya_Q=null
trigger gg_trg_Byakuya_E=null
trigger gg_trg_Byakuya_R=null
trigger gg_trg_Tatsumaki_Attack=null
trigger gg_trg_Tatsumaki_Q2_Attack=null
trigger gg_trg_Tatsumaki_R_Attack=null
trigger gg_trg_Tatsumaki_T_Explosion_by_AZ_Attack=null
trigger gg_trg_Higma_Attack=null
trigger gg_trg_Higma_Q=null
trigger gg_trg_Higma_W=null
trigger gg_trg_Bigmam_Attack=null
trigger gg_trg_Bigmam_hp=null
trigger gg_trg_Bigmam_Eat=null
trigger gg_trg_LaillySkill3=null
trigger gg_trg_LaillySkill=null
trigger gg_trg_Kick_1=null
trigger gg_trg_LaillySkill1=null
trigger gg_trg_LaillySkill2=null
trigger gg_trg_Shiki_Attack=null
trigger gg_trg_Shiki_Lion=null
trigger gg_trg_Shiki_ship2=null
trigger gg_trg_Shiki_stone=null
trigger gg_trg_Shiki_SKill_item=null
trigger gg_trg_Shiki_champa2=null
trigger gg_trg_Shiki_Ship=null
trigger gg_trg_Sengoku_Attack=null
trigger gg_trg_Sengoku_Skill_1=null
trigger gg_trg_Sengoku_Skill_1_______u=null
trigger gg_trg_Seongoku_Skill_4=null
trigger gg_trg_Sengoku_Skill_Item=null
trigger gg_trg_Dragon_Attack=null
trigger gg_trg_Dragon_Skill_Mana=null
trigger gg_trg_Dragon_Skill_1=null
trigger gg_trg_Dragon_Skill_2dummy=null
trigger gg_trg_Dragon_Skill_1_T=null
trigger gg_trg_Garp_Attack=null
trigger gg_trg_Garp_AttackDamage=null
trigger gg_trg_Garp_Mana2=null
trigger gg_trg_Z_Attack=null
trigger gg_trg_Z_Skill_Mana=null
trigger gg_trg_Z_Skill_1=null
trigger gg_trg_Z_skill_3=null
trigger gg_trg_Ed_Attack=null
trigger gg_trg_Ed_Skill_Mana=null
trigger gg_trg_Ed_Skill_1=null
trigger gg_trg_Ed_Skill_1_Item=null
trigger gg_trg_Ed_Skill_2_______u=null
trigger gg_trg_Ed_Skill_2sc=null
trigger gg_trg_roger_Attack=null
trigger gg_trg_roger_Skill_2=null
trigger gg_trg_roger_Mana=null
trigger gg_trg_Gaban_Attack=null
trigger gg_trg_Gaban_Skill01=null
trigger gg_trg_Gaban_Skill02=null
trigger gg_trg_Gaban_Skill03=null
trigger gg_trg_Gaban_Skill_mana=null
trigger gg_trg_Kaido_Attack=null
trigger gg_trg_Kaido_Dragon_Attack=null
trigger gg_trg_Kaido_Skill_1_8=null
trigger gg_trg_Kaido_Mana=null
trigger gg_trg_kaido_buff=null
trigger gg_trg_Kaido_Dragon_melee_1=null
trigger gg_trg_Kaido_Dragon_Skill_2=null
trigger gg_trg_Kaido_Dragon_buster=null
trigger gg_trg_WeaponShip_1=null
trigger gg_trg_WeaponShip_2=null
trigger gg_trg_Nika_Attack=null
trigger gg_trg_Nika_Random_Punch=null
trigger gg_trg_Nika_AttackDamage=null
trigger gg_trg_Ace_Attack=null
trigger gg_trg_ace_skill_3=null
trigger gg_trg_ace_skill_5=null
trigger gg_trg_Hancock_Attack=null
trigger gg_trg_arrow_h2=null
trigger gg_trg_hancock_skill_9=null
trigger gg_trg_hancock_skill_10=null
trigger gg_trg_hancock_skill_Mana=null
trigger gg_trg_hancock_petrification=null
trigger gg_trg_Legend14han_petrification1=null
trigger gg_trg_Legend14han_petrification2=null
trigger gg_trg_Legend14han_petrification3=null
trigger gg_trg_Legend14han_petrification4=null
trigger gg_trg_Bugi_Attack=null
trigger gg_trg_Bugi_Attacksommon2=null
trigger gg_trg_Bugi_SommonDamage2=null
trigger gg_trg_Bugi_money=null
trigger gg_trg_Cavendish_Attack=null
trigger gg_trg_Cavendish_skill_Mana=null
trigger gg_trg_Cavendish_skill_6=null
trigger gg_trg_ViVi_Attack=null
trigger gg_trg_vivi_skill_2=null
trigger gg_trg_vivi_Skill_Double=null
trigger gg_trg_vivi_skill_Double2=null
trigger gg_trg_vivi_Skill_3_Triple=null
trigger gg_trg_vivi_Skill_4_Mana=null
trigger gg_trg_vivi_Skill_5_buff=null
trigger gg_trg_vivi_buff=null
trigger gg_trg_vivi_upgrade=null
trigger gg_trg_Mihawk_Attack=null
trigger gg_trg_MIhawk_Mana=null
trigger gg_trg_Mihawk_2=null
trigger gg_trg_Mihawk_4=null
trigger gg_trg_Odeng_Attack=null
trigger gg_trg_Odeng_Skill_mana=null
trigger gg_trg_Odeng_Skill=null
trigger gg_trg_Odeng_dibuff=null
trigger gg_trg_Uta_Attack=null
trigger gg_trg_Uta_ArmyS=null
trigger gg_trg_Uta_Tots=null
trigger gg_trg_tots_R=null
trigger gg_trg_Uta_World=null
trigger gg_trg_Uta_WorldLive=null
trigger gg_trg_Uta_skill_1=null
trigger gg_trg_Uta_skill_1_double=null
trigger gg_trg_Uta_skill_2=null
trigger gg_trg_Uta_skill_3_mana=null
trigger gg_trg_Ryuma_Attack=null
trigger gg_trg_Ryuma_Skill_Mana1=null
trigger gg_trg_Ryuma_Skill_Mana=null
trigger gg_trg_Ryuma_Skill_01=null
trigger gg_trg_Ryuma_Stack=null
trigger gg_trg_Koby_Attack=null
trigger gg_trg_Koby_Skill01=null
trigger gg_trg_Koby_Skill02=null
trigger gg_trg_Koby_Skill_Life=null
trigger gg_trg_Koby_Timer=null
trigger gg_trg_change=null
trigger gg_trg_T_Ability_hero=null
trigger gg_trg_Money_trade2_______u=null
trigger gg_trg_heroLevel_______________2=null
trigger gg_trg_R_Unit_skill_tr=null
trigger gg_trg_vJass_Save_Engine=null
trigger gg_trg_Savedata_Temp=null
trigger gg_trg_My_Sample_Savecode_Config=null
trigger gg_trg_Trigger_Chat_Save_Load_Version_1=null
trigger gg_trg_StoryZone_on=null
trigger gg_trg_StoryZone_off=null
unit gg_unit_H0C4_0702=null
unit gg_unit_h08C_0001=null
unit gg_unit_h08C_0002=null
unit gg_unit_h08C_0003=null
unit gg_unit_h08C_0004=null
unit gg_unit_h04A_0143=null
unit gg_unit_n00E_0800=null
unit gg_unit_H090_0226=null
unit gg_unit_n00E_0799=null
unit gg_unit_H08V_0225=null
unit gg_unit_h04G_0008=null
unit gg_unit_h07C_0043=null
unit gg_unit_h04C_0007=null
unit gg_unit_H09E_0224=null
unit gg_unit_H09H_0223=null
unit gg_unit_H08W_0221=null
unit gg_unit_H0BK_0220=null
unit gg_unit_H067_0220=null
unit gg_unit_H057_0220=null
unit gg_unit_h05B_0220=null
unit gg_unit_h058_0220=null
unit gg_unit_h059_0220=null
unit gg_unit_h05C_0220=null
unit gg_unit_h05A_0220=null
unit gg_unit_h08R_0220=null
unit gg_unit_h0CJ_0220=null
unit gg_unit_h03L_0220=null
unit gg_unit_h03P_0220=null
unit gg_unit_h03Q_0220=null
unit gg_unit_h03U_0220=null
unit gg_unit_h03X_0220=null
unit gg_unit_h03Z_0229=null
unit gg_unit_h041_0234=null
unit gg_unit_h03N_0223=null
unit gg_unit_h044_0220=null
unit gg_unit_h03W_0221=null
unit gg_unit_h03T_0222=null
unit gg_unit_h03R_0224=null
unit gg_unit_h03O_0225=null
unit gg_unit_h03M_0226=null
unit gg_unit_h055_0227=null
unit gg_unit_h03J_0228=null
unit gg_unit_h03Y_0230=null
unit gg_unit_h043_0231=null
unit gg_unit_h07L_0232=null
unit gg_unit_h03V_0233=null
unit gg_unit_h046_0235=null
unit gg_unit_h045_0236=null
unit gg_unit_h048_0237=null
unit gg_unit_h047_0238=null
unit gg_unit_h05S_0221=null
unit gg_unit_h07N_0222=null
unit gg_unit_h05W_0223=null
unit gg_unit_h07J_0224=null
unit gg_unit_h05V_0225=null
unit gg_unit_h0CK_0226=null
unit gg_unit_h04F_0140=null
unit gg_unit_n00E_0798=null
unit gg_unit_H0C4_0337=null
unit gg_unit_H08Y_0706=null
unit gg_unit_H0C4_0712=null
unit gg_unit_h07M_0039=null
unit gg_unit_H0B5_0227=null
unit gg_unit_h04E_0138=null
unit gg_unit_h04B_0137=null
unit gg_unit_n000_0113=null
unit gg_unit_h04Q_0741=null
unit gg_unit_h04J_0046=null
unit gg_unit_o02N_0124=null
unit gg_unit_n00E_0609=null
unit gg_unit_H099_0236=null
unit gg_unit_H09A_0235=null
unit gg_unit_h049_0142=null
unit gg_unit_h07A_0687=null
unit gg_unit_H08Z_0234=null
unit gg_unit_H08U_0233=null
unit gg_unit_H091_0707=null
unit gg_unit_H097_0127=null
unit gg_unit_H094_0119=null
unit gg_unit_h04D_0770=null
unit gg_unit_h0AI_0759=null
unit gg_unit_H08X_0002=null
unit gg_unit_h07B_0686=null
unit gg_unit_H09I_0439=null
unit gg_unit_h084_0661=null
unit gg_unit_H09F_0232=null
unit gg_unit_h05F_0631=null
unit gg_unit_H05N_0653=null
unit gg_unit_h08A_0051=null
unit gg_unit_H096_0060=null
unit gg_unit_H092_0229=null
unit gg_unit_h07C_0680=null
unit gg_unit_h07A_0677=null
unit gg_unit_H0B2_0231=null
unit gg_unit_h07I_0295=null
unit gg_unit_H0B4_0230=null
unit gg_unit_h07B_0676=null
unit gg_unit_H0BD_0730=null
unit gg_unit_h05G_0183=null
unit gg_unit_h08A_0049=null
unit gg_unit_e0FJ_0144=null
unit gg_unit_h08A_0056=null
unit gg_unit_h07B_0041=null
unit gg_unit_h07A_0042=null
unit gg_unit_ncp2_0500=null
unit gg_unit_H098_0704=null
unit gg_unit_H09B_0228=null
unit gg_unit_ncp2_0047=null
unit gg_unit_h05I_0355=null
unit gg_unit_ncp2_0114=null
unit gg_unit_H095_0136=null
unit gg_unit_ncp2_0611=null
unit gg_unit_h07D_0644=null
unit gg_unit_h07D_0645=null
unit gg_unit_h07C_0646=null
unit gg_unit_h08A_0053=null
unit gg_unit_h07B_0656=null
unit gg_unit_h07A_0657=null
unit gg_unit_h07C_0670=null
unit gg_unit_h05E_0347=null
unit gg_unit_h040_0334=null
unit gg_unit_H089_0633=null
unit gg_unit_H089_0626=null
unit gg_unit_H089_0465=null
unit gg_unit_H089_0464=null
unit gg_unit_e0FJ_0642=null
unit gg_unit_e0FJ_0608=null
unit gg_unit_e0FJ_0641=null
unit gg_unit_H0BL_0000=null
unit gg_unit_H0CO_0221=null
unit gg_unit_H0C4_0532=null
unit gg_unit_h0CI_0239=null
destructable gg_dest_ZTsg_0053=null
destructable gg_dest_B003_0094=null
destructable gg_dest_B002_0066=null
hashtable hash=InitHashtable()
integer mbo
integer array PLAYER_UNIT_COUNTER
integer array TEMPDATA_PLAYER_PLAYTIME
integer array TEMPDATA_PLAYER_PLAYPOINT
integer array TEMPDATA_PLAYER_LEVEL
integer array TEMPDATA_PLAYER_BESTPOINT
trigger l__library_init
constant integer si__AAngle=1
constant integer si__Ascii___Inits=2
constant integer si__boardItem=3
constant integer si__boardY=4
constant integer si__board=5
integer si__board_F=0
integer si__board_I=0
integer array si__board_V
constant integer si__Distance=6
constant integer si__Polar=7
constant integer si__unitcounter=8
integer si__unitcounter_F=0
integer si__unitcounter_I=0
integer array si__unitcounter_V
constant integer si__BigNum_l=9
integer si__BigNum_l_F=0
integer si__BigNum_l_I=0
integer array si__BigNum_l_V
integer array s__BigNum_l_leaf
integer array s__BigNum_l_next
constant integer si__BigNum=10
integer si__BigNum_F=0
integer si__BigNum_I=0
integer array si__BigNum_V
integer array s__BigNum_list
integer array s__BigNum_base
constant integer si__TimerPutsTriggerToSleep___TrigInfo=11
integer si__TimerPutsTriggerToSleep___TrigInfo_F=0
integer si__TimerPutsTriggerToSleep___TrigInfo_I=0
integer array si__TimerPutsTriggerToSleep___TrigInfo_V
region array s__TimerPutsTriggerToSleep___TrigInfo_Reg
trigger array s__TimerPutsTriggerToSleep___TrigInfo_Trig
trigger array s__TimerPutsTriggerToSleep___TrigInfo_TrigForCond
integer array s__TimerPutsTriggerToSleep___TrigInfo_toStage
triggeraction array s__TimerPutsTriggerToSleep___TrigInfo_Action
integer array s__TimerPutsTriggerToSleep___TrigInfo_TV
integer array s__TimerPutsTriggerToSleep___TrigInfo_prev
integer array s__TimerPutsTriggerToSleep___TrigInfo_post
integer s__TimerPutsTriggerToSleep___TrigInfo_last
boolean array s__TimerPutsTriggerToSleep___TrigInfo_GoThrough
hashtable s__TimerPutsTriggerToSleep___TrigInfo_HASH=InitHashtable()
constant integer si__TrigVariables=12
integer si__TrigVariables_F=0
integer si__TrigVariables_I=0
integer array si__TrigVariables_V
boolean s__TrigVariables_ThroughTimer=false
constant integer s__TrigVariables_HELD=0x28829022
integer array s__TrigVariables_NextGlobalTV
integer array s__TrigVariables_Stage
integer array s__TrigVariables_NextStage
trigger array s__TrigVariables_CurrentTrigger
eventid array s__TrigVariables_EventId
timer array s__TrigVariables_t
integer array s__TrigVariables_UserData
boolean array s__TrigVariables_Destructable
integer array s__TrigVariables_LearnedSkillLevel
string array s__TrigVariables_EventPlayerChatString
string array s__TrigVariables_EventPlayerChatStringMatched
real array s__TrigVariables_OrderPointX
real array s__TrigVariables_OrderPointY
real array s__TrigVariables_SpellTargetX
real array s__TrigVariables_SpellTargetY
unit array s__TrigVariables_TriggerUnit
unit array s__TrigVariables_Attacker
unit array s__TrigVariables_AttackedUnit
unit array s__TrigVariables_BuyingUnit
unit array s__TrigVariables_CancelledStructure
unit array s__TrigVariables_SpellAbilityUnit
unit array s__TrigVariables_ConstructingStructure
unit array s__TrigVariables_ConstructedStructure
unit array s__TrigVariables_DecayingUnit
unit array s__TrigVariables_DyingUnit
unit array s__TrigVariables_EnteringUnit
unit array s__TrigVariables_ManipulatingUnit
unit array s__TrigVariables_KillingUnit
unit array s__TrigVariables_LearningUnit
unit array s__TrigVariables_LeavingUnit
unit array s__TrigVariables_LevelingUnit
unit array s__TrigVariables_LoadedUnit
unit array s__TrigVariables_OrderedUnit
unit array s__TrigVariables_ChangingUnit
unit array s__TrigVariables_ResearchingUnit
unit array s__TrigVariables_RevivableUnit
unit array s__TrigVariables_RevivingUnit
unit array s__TrigVariables_SellingUnit
unit array s__TrigVariables_SoldUnit
unit array s__TrigVariables_SummonedUnit
unit array s__TrigVariables_SummoningUnit
unit array s__TrigVariables_OrderTargetUnit
unit array s__TrigVariables_SpellTargetUnit
unit array s__TrigVariables_EventTargetUnit
unit array s__TrigVariables_TrainedUnit
unit array s__TrigVariables_TransportUnit
unit array s__TrigVariables_DetectedUnit
unit array s__TrigVariables_Rescuer
unitstate array s__TrigVariables_EventUnitState
playerstate array s__TrigVariables_EventPlayerState
gamestate array s__TrigVariables_EventGameState
integer array s__TrigVariables_TrainedUnitType
integer array s__TrigVariables_IssuedOrderId
destructable array s__TrigVariables_DyingDestructable
destructable array s__TrigVariables_OrderTargetDestructable
destructable array s__TrigVariables_SpellTargetDestructable
item array s__TrigVariables_ManipulatedItem
item array s__TrigVariables_SoldItem
item array s__TrigVariables_OrderTargetItem
item array s__TrigVariables_SpellTargetItem
integer array s__TrigVariables_Researched
integer array s__TrigVariables_SpellAbilityId
integer array s__TrigVariables_LearnedSkill
player array s__TrigVariables_ChangingUnitPrevOwner
player array s__TrigVariables_TriggerPlayer
player array s__TrigVariables_EventDetectingPlayer
player array s__TrigVariables_WinningPlayer
dialog array s__TrigVariables_ClickedDialog
button array s__TrigVariables_ClickedButton
timer array s__TrigVariables_ExpiredTimer
real array s__TrigVariables_EventDamage
unit array s__TrigVariables_EventDamageSource
region array s__TrigVariables_TriggeringRegion
timer s__TrigVariables_TimerForExecuteTrigger=CreateTimer()
trigger array s__TrigVariables_RegisteredTrigger
integer s__TrigVariables_RegisteredCnt=0
trigger s__TrigVariables_LastRgstTrig=null
boolean s__TrigVariables_RgstSeparately=false
hashtable s__TrigVariables_RgstHASH=InitHashtable()
integer array s__TrigVariables_last
integer s__TrigVariables_HiEveryone=0
integer s__TrigVariables_thisForVoid=0
trigger s__TrigVariables_trigForVoid=CreateTrigger()
constant integer s__TrigVariables_arraySize=425
constant integer s__TrigVariables_offset=s__TrigVariables_arraySize+2
constant integer s__TrigVariables_offsetplayer=s__TrigVariables_offset*0
constant integer s__TrigVariables_offsetforce=s__TrigVariables_offset*1
constant integer s__TrigVariables_offsetgroup=s__TrigVariables_offset*2
constant integer s__TrigVariables_offsetitem=s__TrigVariables_offset*3
constant integer s__TrigVariables_offseteffect=s__TrigVariables_offset*4
constant integer s__TrigVariables_offsettimer=s__TrigVariables_offset*5
constant integer s__TrigVariables_offsetunit=s__TrigVariables_offset*6
constant integer s__TrigVariables_offsetlocation=s__TrigVariables_offset*7
constant integer s__TrigVariables_offsetlightning=s__TrigVariables_offset*8
constant integer s__TrigVariables_offsetinteger=s__TrigVariables_offset*9
constant integer s__TrigVariables_offsetreal=s__TrigVariables_offset*10
constant integer s__TrigVariables_offsetboolean=s__TrigVariables_offset*11
constant integer s__TrigVariables_offsettexttag=s__TrigVariables_offset*12
constant integer s__TrigVariables_offsetstring=s__TrigVariables_offset*13
constant integer s__TrigVariables_offsetSize=s__TrigVariables_offset*14
constant hashtable s__TrigVariables_HashMain=InitHashtable()
constant boolean s__TrigVariables_autoRemoveforce=true
constant boolean s__TrigVariables_autoRemovegroup=true
constant boolean s__TrigVariables_autoRemoveeffect=true
constant boolean s__TrigVariables_autoRemovelocation=true
constant boolean s__TrigVariables_autoRemovelightning=true
constant boolean s__TrigVariables_tempdebugunit=true
integer s__TrigVariables_thisTemp=0
integer array s__TrigVariables_player
integer array s__TrigVariables_lastSetplayer
constant hashtable s__TrigVariables_Hashplayer=InitHashtable()
integer array s__TrigVariables_force
integer array s__TrigVariables_lastSetforce
constant hashtable s__TrigVariables_Hashforce=InitHashtable()
integer array s__TrigVariables_group
integer array s__TrigVariables_lastSetgroup
constant hashtable s__TrigVariables_Hashgroup=InitHashtable()
integer array s__TrigVariables_item
integer array s__TrigVariables_lastSetitem
constant hashtable s__TrigVariables_Hashitem=InitHashtable()
integer array s__TrigVariables_effect
integer array s__TrigVariables_lastSeteffect
constant hashtable s__TrigVariables_Hasheffect=InitHashtable()
integer array s__TrigVariables_timer
integer array s__TrigVariables_lastSettimer
constant hashtable s__TrigVariables_Hashtimer=InitHashtable()
integer array s__TrigVariables_unit
integer array s__TrigVariables_lastSetunit
constant hashtable s__TrigVariables_Hashunit=InitHashtable()
integer array s__TrigVariables_location
integer array s__TrigVariables_lastSetlocation
constant hashtable s__TrigVariables_Hashlocation=InitHashtable()
integer array s__TrigVariables_lightning
integer array s__TrigVariables_lastSetlightning
constant hashtable s__TrigVariables_Hashlightning=InitHashtable()
integer array s__TrigVariables_integer
integer array s__TrigVariables_lastSetinteger
constant hashtable s__TrigVariables_Hashinteger=InitHashtable()
integer array s__TrigVariables_real
integer array s__TrigVariables_lastSetreal
constant hashtable s__TrigVariables_Hashreal=InitHashtable()
integer array s__TrigVariables_boolean
integer array s__TrigVariables_lastSetboolean
constant hashtable s__TrigVariables_Hashboolean=InitHashtable()
integer array s__TrigVariables_texttag
integer array s__TrigVariables_lastSettexttag
constant hashtable s__TrigVariables_Hashtexttag=InitHashtable()
integer array s__TrigVariables_string
integer array s__TrigVariables_lastSetstring
constant hashtable s__TrigVariables_Hashstring=InitHashtable()
integer s__TrigVariables_Body=0
integer s__TrigVariables_Copy=0
constant integer si__Savecode=13
integer si__Savecode_F=0
integer si__Savecode_I=0
integer array si__Savecode_V
real array s__Savecode_digits
integer array s__Savecode_bignum
constant integer si__VJSE__CONFIG=14
constant integer s__VJSE__CONFIG_MAP_KEY=31345262
constant integer s__VJSE__CONFIG_MAX_VERSION_SUPPORT=150
constant integer si__VJSE__PROC=15
hashtable s__VJSE__PROC_TABLE=InitHashtable()
constant integer s__VJSE__PROC_E_ENCODE=9
constant integer s__VJSE__PROC_E_DECODE=11
integer s__VJSE__PROC_P_CODE=0
player s__VJSE__PROC_P_PLAYER=null
string s__VJSE__PROC_P_SAVECODE=""
constant integer si__VJSERESULT=16
constant integer s__VJSERESULT_OK=13
constant integer s__VJSERESULT_ERROR=15
constant integer si__VJSE=17
constant integer si__playerforCall=18
constant integer si__forceforCall=19
constant integer si__groupforCall=20
constant integer si__itemforCall=21
constant integer si__effectforCall=22
constant integer si__timerforCall=23
constant integer si__unitforCall=24
constant integer si__locationforCall=25
constant integer si__lightningforCall=26
constant integer si__integerforCall=27
constant integer si__realforCall=28
constant integer si__booleanforCall=29
constant integer si__texttagforCall=30
constant integer si__stringforCall=31
integer array s__TimerUtils___data
timer array s__TimerUtils___tT
trigger array s__s__TrigVariables_tEventId
trigger array s__s__TrigVariables_tCopyByEventId
trigger array s__s__TrigVariables_tEmptyTrigVars
trigger st__BigNum_l_onDestroy
trigger st__BigNum_onDestroy
trigger st__TimerPutsTriggerToSleep___TrigInfo_onDestroy
trigger st__TimerPutsTriggerToSleep___TrigInfo_create
trigger st__TimerPutsTriggerToSleep___TrigInfo_destroy
trigger st__TrigVariables_ExecuteTrigger
trigger st__TrigVariables_onDestroy
trigger st__TrigVariables_DeleteAllTriggers
trigger st__TrigVariables_setVoid
trigger st__TrigVariables_LVforCreate
trigger st__TrigVariables_Setplayer
trigger st__TrigVariables_Getplayer
trigger st__TrigVariables_Setforce
trigger st__TrigVariables_Getforce
trigger st__TrigVariables_Setgroup
trigger st__TrigVariables_Getgroup
trigger st__TrigVariables_Setitem
trigger st__TrigVariables_Getitem
trigger st__TrigVariables_Seteffect
trigger st__TrigVariables_Geteffect
trigger st__TrigVariables_Settimer
trigger st__TrigVariables_Gettimer
trigger st__TrigVariables_Setunit
trigger st__TrigVariables_Getunit
trigger st__TrigVariables_Setlocation
trigger st__TrigVariables_Getlocation
trigger st__TrigVariables_Setlightning
trigger st__TrigVariables_Getlightning
trigger st__TrigVariables_Setinteger
trigger st__TrigVariables_Getinteger
trigger st__TrigVariables_Setreal
trigger st__TrigVariables_Getreal
trigger st__TrigVariables_Setboolean
trigger st__TrigVariables_Getboolean
trigger st__TrigVariables_Settexttag
trigger st__TrigVariables_Gettexttag
trigger st__TrigVariables_Setstring
trigger st__TrigVariables_Getstring
trigger st__TrigVariables_destroy
trigger st__Savecode_onDestroy
trigger array st___prototype3
boolean f__result_boolean
trigger array st___prototype7
trigger array st___prototype10
trigger array st___prototype11
trigger array st___prototype12
trigger array st___prototype13
trigger array st___prototype14
trigger array st___prototype15
integer f__arg_integer1
integer f__arg_integer2
player f__arg_player1
force f__arg_force1
group f__arg_group1
item f__arg_item1
effect f__arg_effect1
timer f__arg_timer1
unit f__arg_unit1
location f__arg_location1
lightning f__arg_lightning1
real f__arg_real1
boolean f__arg_boolean1
texttag f__arg_texttag1
string f__arg_string1
trigger f__arg_trigger1
alliancetype f__arg_alliancetype1
playerstate f__arg_playerstate1
limitop f__arg_limitop1
integer f__arg_this
integer f__result_integer
player f__result_player
force f__result_force
group f__result_group
item f__result_item
effect f__result_effect
timer f__result_timer
unit f__result_unit
location f__result_location
lightning f__result_lightning
real f__result_real
texttag f__result_texttag
string f__result_string
real udg_door_hp=0
trigger gg_trg_ORD_Door_hp=null
string array TEMPDATA_SAVE_CODE
trigger gg_trg_ORD_Save=null
integer cntUnique2=0
integer array arrUnitUnique2
boolean array arrFlagAlarm
boolean array arrFlagLoad
trigger gg_trg_BBBB = null
real nIngStoryMaxHP=0
real nTempStoryMaxHP=0
boolean flagStoryOff = false
boolean array arrFlagCrip3Off
boolean array flagItemUseSengoku
string array arrOriginalPlayerName
real array arrTreasureX
real array arrTreasureY
integer treasure_i=0
timer timerTreasure = null
integer numTreasureTotal=0
integer array arrPlayerItemTOT
integer array arrPlayerItemSpec
integer array arrPlayerItemUniq
integer array arrPlayerItemLegend
integer array arrPlayerItemTrans
integer ORDR_ITEM_SPEC = 1
integer ORDR_ITEM_UNIQ = 2
integer ORDR_ITEM_LEGEND = 3
integer ORDR_ITEM_TRANS = 4
integer ORDR_ERROR_FAIL = -1
integer ORDR_ITEM_RANDOM = -1
real delayOriginalMissionTreasure = 97.0
real array arrMissionTreasureDelay
hashtable ordrHashTable = InitHashtable()
boolean array Ryuma_Mix
boolean array Ryuma_Fusion_Check
boolean array Koby_Mix
// 보상 지급 관련
hashtable reward_hashTable
string array reward_availableTitles
integer array reward_availableSpheres
boolean reward_isOrdrPlayerExists = false
integer reward_TITLE_ORDR = 1
integer reward_TITLE_NEWBIE = 2
integer reward_TITLE_ADVENTURER = 3
integer reward_TITLE_CONQUEROR = 4
integer reward_TITLE_RYUO = 5
integer reward_TITLE_SEASON1_FINAL = 6
integer reward_TITLE_HIBARI = 7
integer reward_TITLE_MOOMOO = 8
integer reward_TITLE_KONPA = 9
integer reward_TITLE_ANEMONE = 10
integer reward_TITLE_TAEYEON = 11
integer reward_TITLE_DUKE = 12
integer reward_TITLE_KONNOYUUKI = 13
integer reward_TITLE_NAMUMU = 14
integer reward_TITLE_AECHEL = 15
integer reward_TITLE_HOJUN = 16
integer reward_TITLE_NINEEIGHT = 17
integer reward_TITLE_PARKM = 18
integer reward_TITLE_SUBBN = 19
integer reward_TITLE_TMDRK980730 = 20
integer reward_TITLE_MANGNY = 21
integer reward_TITLE_BLACK = 22
integer reward_TITLE_STAFF = 23
integer reward_TITLE_SHRXM = 24
integer reward_TITLE_RHDWN = 25
integer reward_TITLE_BBANGJI = 26
integer reward_SPHERE_WHITEWING = 1
integer reward_SPHERE_BLUEWING = 2
integer reward_SPHERE_BLACKWING = 3
integer reward_SPHERE_KaidoOra1 = 4
integer reward_SPHERE_KaidoOra2 = 5
integer reward_SPHERE_6 = 6
integer reward_SPHERE_7 = 7
integer reward_SPHERE_8 = 8
integer reward_SPHERE_9 = 9
integer reward_SPHERE_10 = 10
integer reward_SPHERE_11 = 11
integer reward_SPHERE_12 = 12
integer reward_SPHERE_13 = 13
integer reward_SPHERE_14 = 14
integer reward_SPHERE_15 = 15
integer reward_SPHERE_16 = 16
integer reward_SPHERE_17 = 17
integer reward_SPHERE_18 = 18
integer reward_SPHERE_19 = 19
integer reward_SPHERE_20 = 20
//ORDR 전용
integer reward_SPHERE_ORDRORIGIN1 = 21
integer reward_SPHERE_ORDRORIGIN2 = 22
integer reward_SPHERE_ORDRORIGIN3 = 23
integer reward_SPHERE_ORDRORIGIN4 = 24
integer reward_SPHERE_ORDRORIGIN5 = 25
integer reward_SPHERE_ORDRORIGIN6 = 26
integer reward_SPHERE_ORDRORIGIN7 = 27
integer reward_SPHERE_ORDRORIGIN8 = 28
integer reward_SPHERE_ORDRORIGIN9 = 29
integer reward_SPHERE_ORDRORIGIN10 = 30
integer reward_SPHERE_ORDRORIGIN11 = 31
integer reward_SPHERE_ORDRORIGIN12 = 32
integer reward_SPHERE_ORDRORIGIN13 = 33
integer reward_SPHERE_ORDRORIGIN14 = 34
integer reward_SPHERE_ORDRORIGIN15 = 35
integer reward_SPHERE_ORDRORIGIN16 = 36
integer reward_SPHERE_ORDRORIGIN17 = 37
integer reward_SPHERE_ORDRORIGIN18 = 38
integer reward_SPHERE_ORDRORIGIN19 = 39
integer reward_SPHERE_ORDRORIGIN20 = 40
integer reward_SPHERE_ORDRORIGIN21 = 41
integer reward_SPHERE_ORDRORIGIN22 = 42
// 플레이어명 관련
string array playerName_coloredPlayerNames
string array playerName_loadTitles
string array playerName_rewardTitles
//
dialog dialogModeSelect=null
button array btnModeSelect
trigger trgModeSelectDialog=null
integer ordrGameLevel=0
integer ordrModeLevel=0
integer ordrGameState=0
integer array ordrGameScore
integer array ordrGamePartyScore
integer array arrTokiHandleID
integer cntTokiHandleID=0
timer timerTokiActive=null
integer tokiSkillplayerID=0
integer indexArrForTemp=0
group array arrTempGroup
location array arrTempLocation
boolean flagMissionTreasure=false
// 플레이어별 최상위 유닛 카운터
integer array arrPlayersTopUnitCnt
// 플레이어별 항법 체크
integer array arrPlayersNavigationNum
// 클리어 점수 계산
integer array ordrClearScore
integer array ordrClearPlusScore
integer array ordrClearMinusScore
// 플레이어별 integer Data 담는 변수
integer array arrPlayerData
integer array arrPlayerUnitData
// 제한
unit unitJohabZone_h08Q = null // 알비다
// 초월
unit unitJohabZone_H0BX = null // 보니
//사운드
hashtable SoundHash= InitHashtable()
sound SND
sound array arrOrdrSound
boolean array arrOrdrSoundCheck
//핸들 프로파일러
constant boolean LIBRARY_HandleProfiler=true
constant real HandleProfiler___INITIAL_HANDLE_TIMEOUT= 1.0
constant real HandleProfiler___HANDLE_TIMEOUT= 1.0
boolean HandleProfiler___SHOW_MSG= false
boolean HandleProfiler___SIMPLE_MSG= false
constant integer HandleProfiler___HANDLE_OFFSET= 0x100000
integer HandleProfiler___INITIAL_HANDLE= HandleProfiler___HANDLE_OFFSET
integer HandleProfiler___INITIAL_INSTANCE= 0
integer HandleProfiler___NEWEST_HANDLE= HandleProfiler___HANDLE_OFFSET
integer HandleProfiler___NEWEST_INSTANCE= 0
integer HandleProfiler___LATEST_HANDLE= HandleProfiler___HANDLE_OFFSET
integer HandleProfiler___LATEST_INSTANCE= 0
integer HandleProfiler___COUNTER_REUSE= 0
integer HandleProfiler___COUNTER_ALLOC= 1
integer HandleProfiler___COUNTER_BOTH= 1
constant real HandleProfiler___HOLDER_X= - 3.141592
constant real HandleProfiler___HOLDER_Y= 3.141592
location HandleProfiler___HANDLE_HOLDER= null
trigger HandleProfiler___TRIG_INITIAL_HANDLE= CreateTrigger()
timer HandleProfiler___HANDLE_TIMER= CreateTimer()
constant integer si__HandleProfiler=1
constant integer si__HandleProfiler___ProfileAction=2
endglobals
function IsReforged takes nothing returns boolean
return GetLocalizedString("REFORGED") != "REFORGED"
endfunction
function s__HandleProfiler__set_ShowMessage takes boolean f returns nothing
set HandleProfiler___SHOW_MSG=f
endfunction
function s__HandleProfiler__get_ShowMessage takes nothing returns boolean
return HandleProfiler___SHOW_MSG
endfunction
function s__HandleProfiler__get_HandleOffset takes nothing returns integer
return HandleProfiler___HANDLE_OFFSET
endfunction
function s__HandleProfiler__get_InitialHandle takes nothing returns integer
return HandleProfiler___INITIAL_HANDLE
endfunction
function s__HandleProfiler__get_InitialInstance takes nothing returns integer
return HandleProfiler___INITIAL_INSTANCE
endfunction
function s__HandleProfiler__get_NewestHandle takes nothing returns integer
return HandleProfiler___NEWEST_HANDLE
endfunction
function s__HandleProfiler__get_NewestInstance takes nothing returns integer
return HandleProfiler___NEWEST_INSTANCE
endfunction
function s__HandleProfiler__get_LatestHandle takes nothing returns integer
return HandleProfiler___LATEST_HANDLE
endfunction
function s__HandleProfiler__get_LatestInstance takes nothing returns integer
return HandleProfiler___LATEST_INSTANCE
endfunction
function s__HandleProfiler___ProfileAction_onHandleTimeout takes nothing returns nothing
local location l= Location(HandleProfiler___HOLDER_X, HandleProfiler___HOLDER_Y)
set HandleProfiler___NEWEST_HANDLE=GetHandleId(HandleProfiler___HANDLE_HOLDER)
set HandleProfiler___NEWEST_INSTANCE=HandleProfiler___NEWEST_HANDLE - HandleProfiler___INITIAL_HANDLE
call RemoveLocation(HandleProfiler___HANDLE_HOLDER)
set HandleProfiler___HANDLE_HOLDER=l
set l=null
set HandleProfiler___COUNTER_BOTH=HandleProfiler___COUNTER_BOTH + 1
if HandleProfiler___NEWEST_HANDLE > HandleProfiler___LATEST_HANDLE then
set HandleProfiler___COUNTER_ALLOC=HandleProfiler___COUNTER_ALLOC + 1
set HandleProfiler___LATEST_HANDLE=HandleProfiler___NEWEST_HANDLE
set HandleProfiler___LATEST_INSTANCE=HandleProfiler___LATEST_HANDLE - HandleProfiler___INITIAL_HANDLE
else
set HandleProfiler___COUNTER_REUSE=HandleProfiler___COUNTER_REUSE + 1
endif
if ORDR_GAME_SETUP == "TEST" and HandleProfiler___SHOW_MSG then
if not HandleProfiler___SIMPLE_MSG then
call DisplayTextToPlayer(GetLocalPlayer(), 0.0, 0.0, "최근 핸들값: " + I2S(HandleProfiler___NEWEST_HANDLE) + "\n최근 개체수: " + I2S(HandleProfiler___NEWEST_INSTANCE - 1) + "\n최대 핸들값: " + I2S(HandleProfiler___LATEST_HANDLE) + "\n최대 개체수: " + I2S(HandleProfiler___LATEST_INSTANCE - 1) + "\n재사용 비율: " + R2S(HandleProfiler___COUNTER_REUSE * 100.0 / HandleProfiler___COUNTER_BOTH) + "%")
else
call DisplayTextToPlayer(GetLocalPlayer(), 0.0, 0.0, "최대 개체수: " + I2S(HandleProfiler___LATEST_INSTANCE - 1) + " (" + R2S(HandleProfiler___COUNTER_REUSE * 100.0 / HandleProfiler___COUNTER_BOTH) + "% 재사용됨)")
endif
endif
endfunction
function s__HandleProfiler___ProfileAction_onInitialHandleTimeout takes nothing returns nothing
set HandleProfiler___HANDLE_HOLDER=Location(HandleProfiler___HOLDER_X, HandleProfiler___HOLDER_Y)
set HandleProfiler___INITIAL_HANDLE=GetHandleId(HandleProfiler___HANDLE_HOLDER)
set HandleProfiler___INITIAL_INSTANCE=HandleProfiler___INITIAL_HANDLE - HandleProfiler___HANDLE_OFFSET
set HandleProfiler___NEWEST_HANDLE=GetHandleId(HandleProfiler___HANDLE_HOLDER)
set HandleProfiler___NEWEST_INSTANCE=HandleProfiler___NEWEST_HANDLE - HandleProfiler___INITIAL_HANDLE
set HandleProfiler___LATEST_HANDLE=GetHandleId(HandleProfiler___HANDLE_HOLDER)
set HandleProfiler___LATEST_INSTANCE=HandleProfiler___LATEST_HANDLE - HandleProfiler___INITIAL_HANDLE
if ORDR_GAME_SETUP == "TEST" then
call DisplayTextToPlayer(GetLocalPlayer(), 0.0, 0.0, "핸들 오프셋: " + I2S(HandleProfiler___HANDLE_OFFSET) + "\n" + "초기 핸들값: " + I2S(HandleProfiler___INITIAL_HANDLE) + "\n" + "초기 개체수: " + I2S(HandleProfiler___INITIAL_INSTANCE - 1))
endif
call TimerStart(HandleProfiler___HANDLE_TIMER, HandleProfiler___HANDLE_TIMEOUT, true, function s__HandleProfiler___ProfileAction_onHandleTimeout)
endfunction
function s__HandleProfiler___ProfileAction_onInit takes nothing returns nothing
local trigger trig= CreateTrigger()
call TriggerAddAction(trig, function s__HandleProfiler___ProfileAction_onInitialHandleTimeout)
call TriggerRegisterTimerEvent(trig, HandleProfiler___INITIAL_HANDLE_TIMEOUT, false)
set trig=null
endfunction
function Insert_ORDR_ARR_UNIT takes integer grade, integer index, integer value returns nothing
if(grade != 0) then
set ORDR_GAME_SET[grade] = ORDR_GAME_SET[grade] + 1
endif
set ORDR_ARR_UNIT[index] = value
endfunction
function ForGroupPlayerMatching takes player whichPlayer, boolexpr filter, code callback returns nothing
// ForGroup + GetUnitsOfPlayerMatching
local group g = CreateGroup()
call GroupEnumUnitsOfPlayer(g, whichPlayer, filter)
call ForGroup(g, callback)
call DestroyGroup(g)
call DestroyBoolExpr(filter)
// 지역 변수 참조 제거
set g = null
endfunction
function ForGroupPlayerAndTypeId takes player whichPlayer, integer unitid, code callback returns nothing
// ForGroup + GetUnitsOfPlayerAndTypeId
local group g = CreateGroup()
set bj_groupEnumTypeId = unitid
call GroupEnumUnitsOfPlayer(g, whichPlayer, filterGetUnitsOfPlayerAndTypeId)
call ForGroup(g, callback)
call DestroyGroup(g)
// 지역 변수 참조 제거
set g = null
endfunction
function GroupPickRandomInRect takes rect r, boolexpr filter returns unit
// GroupPickRandomUnit + GetUnitsInRectMatching
local group g = CreateGroup()
call GroupEnumUnitsInRect(g, r, filter)
set bj_groupRandomConsidered = 0
set bj_groupRandomCurrentPick = null
call ForGroup(g, function GroupPickRandomUnitEnum)
call DestroyGroup(g)
call DestroyBoolExpr(filter)
// 지역 변수 참조 제거
set g = null
return bj_groupRandomCurrentPick
endfunction
function GroupPickRandomInRangeOfLoc takes real radius, location whichLocation, boolexpr filter returns unit
// GroupPickRandomUnit + GetUnitsInRangeOfLocMatching
local group g = CreateGroup()
call GroupEnumUnitsInRangeOfLoc(g, whichLocation, radius, filter)
set bj_groupRandomConsidered = 0
set bj_groupRandomCurrentPick = null
call ForGroup(g, function GroupPickRandomUnitEnum)
call DestroyGroup(g)
call DestroyBoolExpr(filter)
// 지역 변수 참조 제거
set g = null
return bj_groupRandomCurrentPick
endfunction
function ForGroupInRect takes rect r, boolexpr filter, code callback returns nothing
// ForGroup + GetUnitsInRectMatching
local group g = CreateGroup()
call GroupEnumUnitsInRect(g, r, filter)
call ForGroup(g, callback)
call DestroyGroup(g)
call DestroyBoolExpr(filter)
// 지역 변수 참조 제거
set g = null
endfunction
function ForGroupInRangeOfLoc takes real radius, location whichLocation, boolexpr filter, code callback returns nothing
// ForGroup + GetUnitsInRangeOfLocMatching
local group g = CreateGroup()
call GroupEnumUnitsInRangeOfLoc(g, whichLocation, radius, filter)
call ForGroup(g, callback)
call DestroyGroup(g)
call DestroyBoolExpr(filter)
// 지역 변수 참조 제거
set g = null
endfunction
function ForGroupInRangeOfUnit takes real radius, unit whichUnit, boolexpr filter, code callback returns nothing
// ForGroup + GetUnitsInRangeOfLocMatching
local group g = CreateGroup()
local location loc = GetUnitLoc(whichUnit)
call GroupEnumUnitsInRangeOfLoc(g, loc, radius, filter)
call ForGroup(g, callback)
call DestroyGroup(g)
call DestroyBoolExpr(filter)
call RemoveLocation(loc)
// 지역 변수 참조 제거
set loc = null
set g = null
endfunction
function SetUnitXY takes unit setU, real loc_x, real loc_y returns nothing
call SetUnitX(setU, -10400.0)
call SetUnitY(setU, loc_y)
call SetUnitX(setU, loc_x)
call IssueImmediateOrder(setU,"stop")
endfunction
////////////////////////////
//
// 공용 Math 함수들
//
////////////////////////////
function Math_Abs_real takes real r returns real
if r < 0 then
return -r
else
return r
endif
endfunction
function Math_Abs_integer takes integer i returns integer
if i < 0 then
return -i
else
return i
endif
endfunction
function Math_Min_real takes real a, real b returns real
if a < b then
return a
else
return b
endif
endfunction
function Math_Max_real takes real a, real b returns real
if a > b then
return a
else
return b
endif
endfunction
function Math_Min_integer takes integer a, integer b returns integer
if a < b then
return a
else
return b
endif
endfunction
function Math_Max_integer takes integer a, integer b returns integer
if a > b then
return a
else
return b
endif
endfunction
function Math_Round takes real r returns integer
return R2I(r + 0.5)
endfunction
////////////////////////////
//
// 랜덤(LCG) 함수들
//
////////////////////////////
// [0, 1) 범위 임의 실수값 반환
function LCG takes nothing returns real
// 초기 시드 값 설정 (한 번만 실행)
if GLOBAL_SEED == 0 then
set GLOBAL_SEED = GetRandomInt(1, 1000000)
endif
// Linear Congruential Generator (LCG) 알고리즘 사용
set GLOBAL_SEED = ModuloInteger(LCG_a * GLOBAL_SEED + LCG_c, MAX_INT)
return I2R(GLOBAL_SEED) / I2R(MAX_INT)
endfunction
function GetCustomRandomInt takes integer paramMin, integer paramMax returns integer
local integer min = Math_Min_integer(paramMin, paramMax)
local integer diff = Math_Abs_integer(paramMax - paramMin)
return R2I(LCG() * (diff + 1)) + min
endfunction
function GetCustomRandomReal takes real paramMin, real paramMax returns real
local real min = Math_Min_real(paramMin, paramMax)
local real diff = Math_Abs_real(paramMax - paramMin)
return min + (diff * LCG())
endfunction
////////////////////////////
function Common_PlayerId_IsDead takes integer paramPlayerId returns boolean
return udg_PlayerDeath[paramPlayerId + 1]==1
endfunction
function Common_Player_IsDead takes player paramPlayer returns boolean
return Common_PlayerId_IsDead(GetPlayerId(paramPlayer))
endfunction
function Common_Unit_IsLineUnit takes unit u returns boolean
return GetUnitPointValue(u) < 200
endfunction
function Common_Unit_IsBossUnit takes unit u returns boolean
return GetUnitPointValue(u) == 200
endfunction
function Common_Unit_IsStoryUnit takes unit u returns boolean
return GetUnitPointValue(u) == 300
endfunction
function Common_Unit_AddAbilityPermanent takes unit u, integer abilityId returns nothing
//@NOTE (RubiNia) 지급될 오라, 날개 어빌리티(스피어) 를 이미 가지고 있을경우 미지급
if (GetUnitAbilityLevel(u, abilityId) == 0) then
call UnitAddAbility(u, abilityId)
call UnitMakeAbilityPermanent(u, true, abilityId)
else
return
endif
endfunction
function Common_Unit_IsTranscendentUnit takes unit u returns boolean
return GetUnitAbilityLevel(u, 'A07O') > 0 and GetUnitAbilityLevel(u, 'Aloc') == 0
endfunction
function InitGlobalVariable takes nothing returns nothing
set ORDR_ARR_MODE_TEXT[ORDR_MDCD_GENERAL] = "|cff00bfff일반|r"
set ORDR_ARR_MODE_TEXT[ORDR_MDCD_DETER] = "|cffee82ee변질|r"
set ORDR_ARR_MODE_TEXT[ORDR_MDCD_URF] = "|cffe00d22초고속|r"
set ORDR_ARR_NAVIGATION_TEXT[0] = "미선택"
set ORDR_ARR_NAVIGATION_TEXT[ORDR_NAVIGATION_KING] = "패왕의 길"
set ORDR_ARR_NAVIGATION_TEXT[ORDR_NAVIGATION_LOCK] = "도움소 잠그기"
set ORDR_ARR_NAVIGATION_TEXT[ORDR_NAVIGATION_GAMBLE] = "도박광"
set ORDR_ARR_NAVIGATION_TEXT[ORDR_NAVIGATION_FORCE] = "연합세력"
set ORDR_ARR_NAVIGATION_TEXT[ORDR_NAVIGATION_HELP] = "최고의 도움"
set ORDR_ARR_NAVIGATION_TEXT[ORDR_NAVIGATION_CHARACTER] = "특성공학"
set ORDR_ARR_SCORE_PLUS_TEXT[ORDR_SCPL_STORY_SCORE] = "스토리 점수 : "
set ORDR_ARR_SCORE_PLUS_TEXT[ORDR_SCPL_LAST_SCORE] = "(신세계)마지막 라운드 유닛 점수 : "
set ORDR_ARR_SCORE_PLUS_TEXT[ORDR_SCPL_NEWWORLD_UNIT] = "(신세계)라운드 유닛 점수 : "
set ORDR_ARR_SCORE_PLUS_TEXT[ORDR_SCPL_FAST_BOSS] = "(신세계)신속한 보스 처치 : "
set ORDR_ARR_SCORE_PLUS_TEXT[ORDR_SCPL_BOSS] = "(신세계)보스 처치 : "
set ORDR_ARR_SCORE_PLUS_TEXT[ORDR_SCPL_HELP_MANA] = "도움소 마나 : "
set ORDR_ARR_SCORE_PLUS_TEXT[ORDR_SCPL_NEWWORLD] = "(신세계) 진입 : "
set ORDR_ARR_SCORE_MINUS_TEXT[ORDR_SCMI_REWARD_USE] = "(신세계)보상 사용 : "
endfunction
function SetArrPlayerData takes integer playerId, integer index, integer value returns nothing
set arrPlayerData[playerId + ORDR_MAX_PLAYERS * index] = value
endfunction
function GetArrPlayerData takes integer playerId, integer index returns integer
return arrPlayerData[playerId + ORDR_MAX_PLAYERS * index]
endfunction
function SetArrPlayerUnitData takes integer playerId, integer index, integer value returns nothing
set arrPlayerUnitData[playerId + ORDR_MAX_PLAYERS * index] = value
endfunction
function GetArrPlayerUnitData takes integer playerId, integer index returns integer
return arrPlayerUnitData[playerId + ORDR_MAX_PLAYERS * index]
endfunction
////////////////////////////
//
// 칭호/날개 등 보상 관련 코드
//
////////////////////////////
function Reward_AddData takes string parentKey, integer childKey, integer value returns nothing
call SaveInteger(reward_hashTable, StringHash(parentKey), childKey, value)
endfunction
function Reward_GetData takes string parentKey, integer childKey returns integer
return LoadInteger(reward_hashTable, StringHash(parentKey), childKey)
endfunction
function Reward_AddTitleData takes string userName, integer whichTitle returns nothing
call Reward_AddData(userName, StringHash("title"), whichTitle)
endfunction
function Reward_GetTitle takes string userName returns integer
return Reward_GetData(userName, StringHash("title"))
endfunction
function Reward_HasTitle takes string userName returns boolean
return Reward_GetTitle(userName) > 0
endfunction
function GetRelatedUnit takes integer unitId returns integer
if unitId == 'H09H' then // 상초강
return 'H09G'
elseif unitId == 'H097' then // 아오초
return 'H0B1'
elseif unitId == 'H09F' then // 염왕
return 'H0BT'
elseif unitId == 'H099' then // 루초(니카)
return 'H0BK'
elseif unitId == 'H0B2' then // 뱀초(니카)
return 'H0BK'
endif
return 0
endfunction
//@ParKm 날개정보 해시테이블에 추가
function Reward_AddSphereData takes string userName, integer whichUnit, integer whichSphere returns nothing
local string userNameR = userName + "ORDR" + I2S(whichUnit)
local integer relatedUnit = GetRelatedUnit(whichUnit)
local integer count = LoadInteger(reward_hashTable, StringHash(userNameR), whichSphere)
if count == 0 then
call Reward_AddData(userNameR, whichSphere, 1)
endif
if relatedUnit > 0 then
set userNameR = userName + "ORDR" + I2S(relatedUnit)
set count = LoadInteger(reward_hashTable, StringHash(userNameR), whichSphere)
if count == 0 then
call Reward_AddData(userNameR, whichSphere, 1)
endif
endif
endfunction
// 여기에 모든 칭호지급데이터를 추가
function Reward_AddTitleData_1 takes nothing returns nothing
call Reward_AddTitleData("딜러형#3110", reward_TITLE_ORDR)
call Reward_AddTitleData("에이스#33287", reward_TITLE_ORDR)
call Reward_AddTitleData("aechel", reward_TITLE_AECHEL)
call Reward_AddTitleData("Duke_", reward_TITLE_DUKE)
call Reward_AddTitleData("Gungone", reward_TITLE_ORDR)
call Reward_AddTitleData("konpa", reward_TITLE_KONPA)
call Reward_AddTitleData("MINO#31693", reward_TITLE_NEWBIE)
call Reward_AddTitleData("moomoo", reward_TITLE_MOOMOO)
call Reward_AddTitleData("Namumu", reward_TITLE_NAMUMU)
call Reward_AddTitleData("OneChangSub", reward_TITLE_ORDR)
call Reward_AddTitleData("ORD_Sang", reward_TITLE_ORDR)
call Reward_AddTitleData("RubiNia", reward_TITLE_ORDR)
call Reward_AddTitleData("SSR#31436", reward_TITLE_ORDR)
call Reward_AddTitleData("ttAL", reward_TITLE_ORDR)
call Reward_AddTitleData("Anemone", reward_TITLE_ANEMONE)
call Reward_AddTitleData("daldoll123", reward_TITLE_ORDR)
call Reward_AddTitleData("cfc369", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("valteil", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wasabi", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("1a2a3a", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Anzull", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("buta", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Compulsion", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("DAk", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("DragonBlade#31429", reward_TITLE_NEWBIE)
call Reward_AddTitleData("father_69", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ORDplus", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("sakaharu77", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("02052082784", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("준마이트#3427", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("AHMIK", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Baka.", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("DarkSL", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Eric", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("EZno", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hyunjong4563", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kimj6580", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kwonmeo", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("MasterDead", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Megachoco", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pocarisweat777", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sen71922", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Sin_sa", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ska3050", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SoonZoom", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("VIOLET.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("vk12", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Vmonevolution", reward_TITLE_NEWBIE)
call Reward_AddTitleData("vo8794#3354", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zcn00", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("A_Wool", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Aru-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("AyaAya", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dmsrn98", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ensly", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("fckzev51", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("gooddog", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HardCAke", reward_TITLE_NEWBIE)
call Reward_AddTitleData("indigolaEnd", reward_TITLE_NEWBIE)
call Reward_AddTitleData("INE", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Jack.O.Rantern", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jun528", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kapia", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Kid", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Kor0Demon#1246", reward_TITLE_NEWBIE)
call Reward_AddTitleData("LABIS", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("MiGanJ1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("oss2552", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pang95", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("PRMS", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("qhfkxkdns", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Rhapsody_Sword", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Sauce", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("snrndi5", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("sokomadeda", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zmrz4", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("alcamy", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Cap_T.M", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("CaptainWoon", reward_TITLE_NEWBIE)
call Reward_AddTitleData("chojy01", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("coolzxcv1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ikana", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("it0615", reward_TITLE_NEWBIE)
call Reward_AddTitleData("KillerJ0", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("KONGSICK", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Lictor_Alpha", reward_TITLE_NEWBIE)
call Reward_AddTitleData("lNFP", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Macaw#31445", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Neo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("nomboguy", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("occgnv", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("OREO", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Pachinko", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SUPPERBBAKGOSU", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tjrrb1910", reward_TITLE_NEWBIE)
call Reward_AddTitleData(".R.M.T.", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("889ss", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("토끼팔이소년#3119", reward_TITLE_HOJUN)
call Reward_AddTitleData("akdsisyd", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Aoks_BaeckSoo", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("bangkal", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bernice930", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("bol4_fan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("boonseki", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Cexking-_-", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("cyrano2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("eoehdduwleh#3423", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("HongParkSa", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ikdae", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("inu07", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("j2k#31742", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kamigami", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kimhoot", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("LavaSpawn", reward_TITLE_NEWBIE)
call Reward_AddTitleData("leegpals2", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("Maluika", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("NightShade", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Nvang98", reward_TITLE_NEWBIE)
call Reward_AddTitleData("oiOvO#3353", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ouuouu789", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Rancer", reward_TITLE_NEWBIE)
call Reward_AddTitleData("renards99#1168", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rlatjdvlf12", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("RonaIdo", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("RU_", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ryugihyeon", reward_TITLE_NEWBIE)
call Reward_AddTitleData("saku88", reward_TITLE_NEWBIE)
call Reward_AddTitleData("see781111", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("sin_ya12", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Sinbee", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("sway", reward_TITLE_NEWBIE)
call Reward_AddTitleData("trailer", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("Vengeance", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Vine", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("yij0301", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("2v1101", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("51dlwogus51", reward_TITLE_NEWBIE)
call Reward_AddTitleData("710.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Blue_Archive", reward_TITLE_NEWBIE)
call Reward_AddTitleData("crow_coco", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("HALLAND_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jmjy3014", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("PinguDaNoot", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SeoHamin", reward_TITLE_ADVENTURER)
call Reward_AddTitleData(".ene", reward_TITLE_NEWBIE)
call Reward_AddTitleData("3729", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("A.R.O.N.A", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("awawawawawawaw1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("back_hit", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bind", reward_TITLE_NEWBIE)
call Reward_AddTitleData("BlackWolf", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Boss_7777", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("circ", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("commor", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("decken", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("denken", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dirtydegrader", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dkflfkd3tp", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dolsoe", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Enahs", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("F-ck", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Flos", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gaori", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gksrb0316", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("gosegulove", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Ha_na", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HanaMaru", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hjn6296", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Hochi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hopeofbreath", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("huchi0922", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ioioii", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jinhun1220", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JUDY", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kk72917", reward_TITLE_NEWBIE)
call Reward_AddTitleData("knorrr", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kyun6028", reward_TITLE_NEWBIE)
call Reward_AddTitleData("likesyun", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("lkong17", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("MELIGO", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Moonstari", reward_TITLE_NEWBIE)
call Reward_AddTitleData("muhyung", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Nahhs", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("noobyking", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Now", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ONITSUK4", reward_TITLE_NEWBIE)
call Reward_AddTitleData("P.Pirate", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Penguin66", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("R.K.O", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rnrn8", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("s2alls22", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Seabreeze", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SniperUsopp", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sonchng", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("suise", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("teto00", reward_TITLE_NEWBIE)
call Reward_AddTitleData("waterman", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("whrhkralsu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("WURAE", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Yamato.TR", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("yjc0304", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yongKbox", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("_-_", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("3111", reward_TITLE_NEWBIE)
call Reward_AddTitleData("굴러다뇨#3285", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("상일#31855", reward_TITLE_NEWBIE)
call Reward_AddTitleData("이엘#3342", reward_TITLE_NINEEIGHT)
call Reward_AddTitleData("Alvida", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Arcaffe", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("aria0904", reward_TITLE_NEWBIE)
call Reward_AddTitleData("aRME.", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("BabMuRa#3773", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("bhb123", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("chlrjsehd", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CHOBOK", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("daeh8", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("DamYo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dnfqh3146", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Dongbaek", reward_TITLE_NEWBIE)
call Reward_AddTitleData("DONGHWA", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dongram", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Fumika", reward_TITLE_NEWBIE)
call Reward_AddTitleData("fuwa_fuwa_time", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("gksktl111", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gorden9j", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Gumurock", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hamasu271", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hoo_n", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hyeon", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("idolmaster", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("J_SUGA", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kimjh2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("King_Gnu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("KingHyeon", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kiritofan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kul", reward_TITLE_NEWBIE)
call Reward_AddTitleData("lapislazuli", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Lenny", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Lifeline", reward_TITLE_NEWBIE)
call Reward_AddTitleData("loha", reward_TITLE_NEWBIE)
call Reward_AddTitleData("loveiu930516", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Maecheonhyang", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Mr.J", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Naruhodo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("NQuys", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("nyeonge", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("pacify", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("pigro", reward_TITLE_NEWBIE)
call Reward_AddTitleData("PLEE", reward_TITLE_NEWBIE)
call Reward_AddTitleData("PR5", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("PSTAR", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("RageHearts", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Rlaaoel", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("rlatlgjs12345", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Rocodin", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("sexngkyu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Shirahoshi.", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SKYKING", reward_TITLE_NEWBIE)
call Reward_AddTitleData("steelo", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Steralisk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("suho", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Tae_Su", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("tottan", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("TTomato", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Uramia", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("walpi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wocks0313", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Wooyou", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("www5487", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yang02052", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("you0294", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zotgosoo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CHA", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dlfna1351", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gksehdvm1", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hun4316", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("KimJaeHooN", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Lilac.", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("locati", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Mark-2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("rabbins", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rklrkfhtm", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Soppy", reward_TITLE_ADVENTURER)
call Reward_AddTitleData(".Hanni", reward_TITLE_NEWBIE)
call Reward_AddTitleData("038", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("스크류바#31161", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("암모니아#31121", reward_TITLE_NEWBIE)
call Reward_AddTitleData("anjk0223", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Ard", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("BBonGsS", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("bess123", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("binzeeno", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bobobboo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Bomddang", reward_TITLE_NEWBIE)
call Reward_AddTitleData("creditkeun", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("d851012#3406", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("db2246", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Delli", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dkansk24", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Godbin", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("gomal", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Goro", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Henry__", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Homunculus", reward_TITLE_NEWBIE)
call Reward_AddTitleData("house407", reward_TITLE_NEWBIE)
call Reward_AddTitleData("joker7899", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Lil.", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Lruka", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("MakNodong", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("molegetda", reward_TITLE_NEWBIE)
call Reward_AddTitleData("nsns0101", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Ochannel", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Onihime", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ReDux", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("rietakahashi", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("RoseGarden", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("royalkaiser", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SaintB", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sungyoon2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SunnyD#31406", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tiffjt11", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("TimeS1ip", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tjdalsqudtls", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("tmgell", reward_TITLE_NEWBIE)
call Reward_AddTitleData("U__DOK", reward_TITLE_NEWBIE)
call Reward_AddTitleData("us_Kotori", reward_TITLE_NEWBIE)
call Reward_AddTitleData("vegaysh", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wok1121", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ygm2000", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("YMAT", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("yourfaceisugly", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Z22Z", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Persona_", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("요리뛰고죠리뛰고#3527", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("angmercy", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Banana-_-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("beyourgirl", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dnjzmz00", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("doomdoom2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ERIS", reward_TITLE_NEWBIE)
call Reward_AddTitleData("loveeogh215", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Luminary", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("OverSleep#31616", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("pks6710", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rhmab", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rkfqlWla", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rockgyu", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SabaodyParttime", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Sitry", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SnowRain#31444", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Zior.Park", reward_TITLE_NEWBIE)
call Reward_AddTitleData("-load", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("[Aqua]", reward_TITLE_NEWBIE)
call Reward_AddTitleData("18sseki", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("20221218", reward_TITLE_NEWBIE)
call Reward_AddTitleData("이재승#31481", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("abcdr1234", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ALGS", reward_TITLE_NEWBIE)
call Reward_AddTitleData("apqwne", reward_TITLE_NEWBIE)
call Reward_AddTitleData("auddns5889", reward_TITLE_NEWBIE)
call Reward_AddTitleData("BabyBee", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Banwor_ryung", reward_TITLE_NEWBIE)
call Reward_AddTitleData("basaran12", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bighan01", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Blackhole", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Blacklist", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CAN", reward_TITLE_NEWBIE)
call Reward_AddTitleData("chichoonetool", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Chupapa", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cloud_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Cocoa_H", reward_TITLE_NEWBIE)
call Reward_AddTitleData("d2343#3295", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dbrtka2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Deru", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dheud0520", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Disps#3384", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dkdk1329", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dnwls5229", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dudnql", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dyna00", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Elox", reward_TITLE_NEWBIE)
call Reward_AddTitleData("emiya18", reward_TITLE_NEWBIE)
call Reward_AddTitleData("EYEZX", reward_TITLE_NEWBIE)
call Reward_AddTitleData("FAR", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("FL_O", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("forplayord", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("foxvoice", reward_TITLE_NEWBIE)
call Reward_AddTitleData("FreeI", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gefe", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GEMINI", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Gisella#3574", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gksqlc4456", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Godzilra", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GORMDADADADA", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gurb407", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Gurume", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hanjungsoo15", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hapok_", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("heewoong", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HUTHUHUT", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("insane99", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jaykai77", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jbin321", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JMT_Mintchoco", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Jo.Takuri", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Josh", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("K_K", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kaower", reward_TITLE_NEWBIE)
call Reward_AddTitleData("KAR1NA", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Kashaasdzz", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kdw", reward_TITLE_NEWBIE)
call Reward_AddTitleData("keki", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("KIMJOAIN", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kirua", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kiss1541", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kive", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kkkyyyttt", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kkt6954", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("LeeTS", reward_TITLE_NEWBIE)
call Reward_AddTitleData("linkkul", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Lisa", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("lollol99", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("lsy724", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("magan3210", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Magppie", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("marron", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("mbc1352", reward_TITLE_NEWBIE)
call Reward_AddTitleData("MeongMi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("michuri", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("mira1210", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Muddly", reward_TITLE_NEWBIE)
call Reward_AddTitleData("MUZIK.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("NANAMING", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Natu_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("nicono", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Nyongki", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ORDKAMISAMA", reward_TITLE_NEWBIE)
call Reward_AddTitleData("OrOi.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ParKm", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("pmisla", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Post.It", reward_TITLE_NEWBIE)
call Reward_AddTitleData("psj212", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("psychometry", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("puppy7962", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("purpleclouds", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Rachie", reward_TITLE_NEWBIE)
call Reward_AddTitleData("reap", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Respm", reward_TITLE_NEWBIE)
call Reward_AddTitleData("RiFT", reward_TITLE_NEWBIE)
call Reward_AddTitleData("segugu", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SemYo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SEUNGHUN", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Seventhsin", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("sexysiwoo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sibal4048", reward_TITLE_NEWBIE)
call Reward_AddTitleData("skrrl", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("songtom123", reward_TITLE_STAFF)
call Reward_AddTitleData("SooBean1231", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sotuin#3584", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SsizZ", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SukDae", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sxxsxxjxx", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("thisisnotlee", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("tikes25", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("tjdalsrb", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tkvkdldj422", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tosik4", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("towo#3695", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Tsubasa", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("umc2016", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("unggod", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Uso", reward_TITLE_NEWBIE)
call Reward_AddTitleData("V3rit4s", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("VIC", reward_TITLE_NEWBIE)
call Reward_AddTitleData("VitaToc", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wh3942", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("whrhksgml365", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("woong2525", reward_TITLE_NEWBIE)
call Reward_AddTitleData("woonghee", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Yggdrasill", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ykh0207", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("youngdo99", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ys1609", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Yun_JJong", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("yw3837", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zaphkiel", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zeul", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ZZYZX", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pyb322", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SP_", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("eveooline", reward_TITLE_STAFF)
call Reward_AddTitleData("gorea", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("qoooop", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("도라희#31776", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jaj98122", reward_TITLE_STAFF)
call Reward_AddTitleData("cotkddoqkqh", reward_TITLE_STAFF)
call Reward_AddTitleData("BabySoul", reward_TITLE_STAFF)
call Reward_AddTitleData("Min07", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Akgun", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ascal123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ashdkqwhek", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ATOM.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Axez", reward_TITLE_NEWBIE)
call Reward_AddTitleData("AYAYA", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("bbobggi", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("blutrot", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("bobe1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("brawnyit", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("chaoscjd", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("chlrjsdn25", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cosk25", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dodo0", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dovita7240", reward_TITLE_NEWBIE)
call Reward_AddTitleData("emrkwkdlt", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Equals", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Faker", reward_TITLE_NEWBIE)
call Reward_AddTitleData("FeelGoodRain", reward_TITLE_NEWBIE)
call Reward_AddTitleData("fly8188", reward_TITLE_NEWBIE)
call Reward_AddTitleData("FX6", reward_TITLE_NEWBIE)
call Reward_AddTitleData("guswjd0318", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ICEANGEL", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("iisssii2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("inert1977", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ing-u", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jae21guns", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Jjuni01", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jk1366", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jung9509", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("junjn", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kairoskronos", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Khaki", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kimchifree", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("KIMJONGWON", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Kindness", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("l3lacky", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("L457", reward_TITLE_NEWBIE)
call Reward_AddTitleData("llzell", reward_TITLE_NEWBIE)
call Reward_AddTitleData("longpu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("lvonman", reward_TITLE_NEWBIE)
call Reward_AddTitleData("lyw6511", reward_TITLE_NEWBIE)
call Reward_AddTitleData("mdhbest", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Mercedes9", reward_TITLE_NEWBIE)
call Reward_AddTitleData("MINOFLOW", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("momongaa", reward_TITLE_NEWBIE)
call Reward_AddTitleData("MRCH", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("oloololololo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("oniwooki", reward_TITLE_NEWBIE)
call Reward_AddTitleData("PcPc", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("pwsz", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Rainout", reward_TITLE_NEWBIE)
call Reward_AddTitleData("remindd", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rjswn1026", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("rlarlcjs93", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("royalzootad", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Silentt", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tae324324", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tkdgus3373", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Uga999", reward_TITLE_NEWBIE)
call Reward_AddTitleData("volvol", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("whwlsgks1234", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yamatosalangdan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("YounHa__", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Yumsas", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zeon2312", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("pit", reward_TITLE_STAFF)
call Reward_AddTitleData("TaeY", reward_TITLE_STAFF)
call Reward_AddTitleData("1601349", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("23.03.03", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("aasi3", reward_TITLE_NEWBIE)
call Reward_AddTitleData("AdelaAmbeMubalsa1234", reward_TITLE_NEWBIE)
call Reward_AddTitleData("araragy", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("as2542", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bajd936412", reward_TITLE_NEWBIE)
call Reward_AddTitleData("BBuRing", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Birdring#3855", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Boxer.", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("c11611", reward_TITLE_NEWBIE)
call Reward_AddTitleData("choo.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("conex11", reward_TITLE_NEWBIE)
call Reward_AddTitleData("DarkRoad", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("denim", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dhfn321", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dlwodk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dourang2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Elfriede", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ereos1234", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Fhanim", reward_TITLE_NEWBIE)
call Reward_AddTitleData("God-kimchi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gogosipak", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gubne", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("inss", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jui1014", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kanbookx2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kimmi0857", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kkangjin", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kwag005", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Lailla", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("LDBLS", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Logen", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Melts", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("minj0450", reward_TITLE_NEWBIE)
call Reward_AddTitleData("moopama", reward_TITLE_NEWBIE)
call Reward_AddTitleData("munbae", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Nijika", reward_TITLE_NEWBIE)
call Reward_AddTitleData("oh55555", reward_TITLE_NEWBIE)
call Reward_AddTitleData("oop7989", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Ophelin", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pine", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Poomong", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qkrwg0827", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qwert1245", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Red_Hood", reward_TITLE_NEWBIE)
call Reward_AddTitleData("redalice0108", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("rhgkfka1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rhyn", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Ricream", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SANDI", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SH_H", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SickGeller", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sss1417", reward_TITLE_NEWBIE)
call Reward_AddTitleData("StarGun", reward_TITLE_NEWBIE)
call Reward_AddTitleData("TheLoser", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("titjd123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("toddlf0705", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tuong136lm", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Udongein", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Valor", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Ya_Serious_Bruh", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yijm0309", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("YYGK_ZDD", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yyuio77", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("a4627", reward_TITLE_NEWBIE)
call Reward_AddTitleData("asd20082", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("baedug", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("bsw119", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("chaehye0n", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Claim", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("coses", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("cota", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dlxkr12", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dmsrm98", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("galapagos", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Godeuk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Godgeuny", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Goob", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GyomeCross", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hackan", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("heewoong12", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hisame", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hogochu", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Hojol", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Horuss", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hqq", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HyunSeo", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("IloveORDR", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kimsu14758", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kkt01214", reward_TITLE_NEWBIE)
call Reward_AddTitleData("lemon1234", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Loreras", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Lottie", reward_TITLE_NEWBIE)
call Reward_AddTitleData("m1ngu01", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Macho.H", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Mubalsa1234", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("mytodays", reward_TITLE_NEWBIE)
call Reward_AddTitleData("nccount", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Nomumu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("nsa13917", reward_TITLE_NEWBIE)
call Reward_AddTitleData("nunumanse", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("penxk1041", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pping", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Respina", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Rhcrp", reward_TITLE_NEWBIE)
call Reward_AddTitleData("s-zz", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Sanshin", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("sititing", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ssibaldo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("starg1624", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tpdlv10", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("whd", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ysjjsh", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zet", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zkfp1234", reward_TITLE_NEWBIE)
call Reward_AddTitleData("4men", reward_TITLE_NEWBIE)
call Reward_AddTitleData("aimyon3", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("bluerice", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cord", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("DENT", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GomG", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gunin", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Hue-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jihnge11", reward_TITLE_NEWBIE)
call Reward_AddTitleData("juicyjelly", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pay2pay", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pornhub_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Relax-", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SaGwaSok", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SH_J", reward_TITLE_NEWBIE)
call Reward_AddTitleData("staygun", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("vafo", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Whois", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wjy0901", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Wolhyang", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("고양이#32488", reward_TITLE_NEWBIE)
call Reward_AddTitleData("김장김치#31919", reward_TITLE_NEWBIE)
call Reward_AddTitleData("노빠꾸플레이#3703", reward_TITLE_NEWBIE)
call Reward_AddTitleData("오빠야#3414", reward_TITLE_NEWBIE)
call Reward_AddTitleData("호드를위하여#33125", reward_TITLE_NEWBIE)
call Reward_AddTitleData("AceDie", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Aoks_sink", reward_TITLE_NEWBIE)
call Reward_AddTitleData("as147814", reward_TITLE_NEWBIE)
call Reward_AddTitleData("aubdemisoda", reward_TITLE_NEWBIE)
call Reward_AddTitleData("BangHyun", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("blue-bloo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("BrioSo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Byung_Ary", reward_TITLE_NEWBIE)
call Reward_AddTitleData("chael", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Crash", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dlf23", reward_TITLE_NEWBIE)
call Reward_AddTitleData("doaltlqkf", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dodong31", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dogjisu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Domabem01", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dopaka", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dosa0825", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ehdrjs8608", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("EPPE", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GOYARD-_-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HeBird", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HSH1616", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("huiya666", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hwang9098", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HyVen", reward_TITLE_NEWBIE)
call Reward_AddTitleData("iam567", reward_TITLE_NEWBIE)
call Reward_AddTitleData("injabaeji", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Jaehong_E", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kayterma", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Kimjonguk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("LeeDo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("mansin0404", reward_TITLE_NEWBIE)
call Reward_AddTitleData("NGC96", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Onki", reward_TITLE_NEWBIE)
call Reward_AddTitleData("overwatchAi6#1540", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Ozing-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qls7808", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sexngkyu#3947", reward_TITLE_NEWBIE)
call Reward_AddTitleData("siroyuki.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Smurf", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Soriheda", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Squid_Man", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SSORAKA", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Teapoi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("the_coolboy", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Tidshan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tlals93", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("vhffk851", reward_TITLE_NEWBIE)
call Reward_AddTitleData("WANGRAM", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wlgksgo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("YE5", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yongj1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("2400kcal", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("BackGu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("enha4", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gksksla38", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HanaFo", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Jadan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jamin", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kotohime", reward_TITLE_NEWBIE)
call Reward_AddTitleData("min00911", reward_TITLE_NEWBIE)
call Reward_AddTitleData("njddong", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sbk3623", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wisdomcat18", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wkddntjr1234", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Asrai", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ch96sun", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ChungJu", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ddingseo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("doeoll", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dud008", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ENDWALKER", reward_TITLE_NEWBIE)
call Reward_AddTitleData("flarehusband", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hanenek", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ikoweas", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Irene.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Jungho", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Liberator", reward_TITLE_NEWBIE)
call Reward_AddTitleData("lmgox311", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("OR_dsd", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("pig1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pxduck", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qksql1004", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("rjwm63", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SABO", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SAYMYNAME", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Specialist", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Yuna", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("chris997", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GayGuy", reward_TITLE_NEWBIE)
call Reward_AddTitleData("mitis", reward_TITLE_NEWBIE)
call Reward_AddTitleData("never0000", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("gardner", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Morak", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hetsa", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Runday1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("windmoon93", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ka_ka_oo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("990124YuA", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Taurissan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("WinterMist", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Choinjae", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Hyosoby", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Oboon2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("abec", reward_TITLE_NEWBIE)
call Reward_AddTitleData("epmusung", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hwan8853", reward_TITLE_NEWBIE)
call Reward_AddTitleData("KimSe.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dhdh0931", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tjdh", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sn0wman", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cnacnsms115", reward_TITLE_NEWBIE)
call Reward_AddTitleData("moritahikaru", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Sarddong", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qwe113", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("[lips]Well", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Savebank", reward_TITLE_NEWBIE)
call Reward_AddTitleData("MatChi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("shinobu0216", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wkek", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kods", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HellLight", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Hibari", reward_TITLE_HIBARI)
call Reward_AddTitleData("Grandeur", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pho9902", reward_TITLE_NEWBIE)
call Reward_AddTitleData("snp2515snp", reward_TITLE_NEWBIE)
call Reward_AddTitleData("PingDooSoon", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Lilias", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("alstn123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("vayu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("123132321213", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Jungiesean", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Karung8282", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GoatPepsi", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Bye", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Pang_", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jisu1179", reward_TITLE_NEWBIE)
call Reward_AddTitleData("5DANG", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kjy1053", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ybeogmi", reward_TITLE_ORDR)
call Reward_AddTitleData("경츄#31588", reward_TITLE_NEWBIE)
call Reward_AddTitleData("김또#31590", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kofdeep#3769", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("karyuan12", reward_TITLE_NEWBIE)
call Reward_AddTitleData("플레이오브더게임#3155", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kingtu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yaga", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dlekwjd", reward_TITLE_NEWBIE)
call Reward_AddTitleData("xksti", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Dduarin", reward_TITLE_NEWBIE)
call Reward_AddTitleData("khunf0605", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Shougod", reward_TITLE_NEWBIE)
call Reward_AddTitleData("djd3nt", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Peace_Cho", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ahrlgud123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SSPa", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("zxc10043", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Somga", reward_TITLE_NEWBIE)
call Reward_AddTitleData("OTK", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kwh", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dwn04", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Wangkang", reward_TITLE_NEWBIE)
call Reward_AddTitleData("swieee", reward_TITLE_NEWBIE)
call Reward_AddTitleData("3wook2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Exel", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Mins_man", reward_TITLE_NEWBIE)
call Reward_AddTitleData("malesas#3771", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Choyihyun", reward_TITLE_NEWBIE)
call Reward_AddTitleData("deirs", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pash9801", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HIFUMI", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JiEbang2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jeekid", reward_TITLE_NEWBIE)
call Reward_AddTitleData("thegee", reward_TITLE_NEWBIE)
call Reward_AddTitleData("BBAQ", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("lucci_tr", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Pangaea_", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("wlstjd8774", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Dawniy", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("okdraw", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Panigale", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bepo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("941117", reward_TITLE_NEWBIE)
call Reward_AddTitleData("REYZ", reward_TITLE_NEWBIE)
call Reward_AddTitleData("해군의홍일점#3722", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ericphillip", reward_TITLE_NEWBIE)
call Reward_AddTitleData("LSS_", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("pirisy", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Waki", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("yarnee", reward_TITLE_NEWBIE)
call Reward_AddTitleData("brazazoa", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CheckTop", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ohchiba", reward_TITLE_NEWBIE)
call Reward_AddTitleData("EMT09", reward_TITLE_NEWBIE)
call Reward_AddTitleData("papazone", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("리두나#3443", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cks.", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("idnew", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Nitinol", reward_TITLE_NEWBIE)
call Reward_AddTitleData("chorong980", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rapid95", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kss1135", reward_TITLE_NEWBIE)
call Reward_AddTitleData("veveaca#3598", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ACEofFirefist", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("qjsldxkdla ", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cy1995", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("lyg_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wo_ong", reward_TITLE_NEWBIE)
call Reward_AddTitleData("AdelaAmber", reward_TITLE_NEWBIE)
call Reward_AddTitleData("43DY", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qwer9626", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sabin", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jsamj", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hyoja94", reward_TITLE_NEWBIE)
call Reward_AddTitleData("godgodgyu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("shadow-_-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("REI10611", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gorapaduk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hkcs3753", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Luffy.TR", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("yyg1025", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sjs5530", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sc5919", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Renic", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tkddns", reward_TITLE_NEWBIE)
call Reward_AddTitleData("KoreaAirForce", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Bnet", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("oisi12", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("muyen1234", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Puzzle#31637", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kabir", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ZELEEK", reward_TITLE_NEWBIE)
call Reward_AddTitleData("국경없는사랑#3617", reward_TITLE_NEWBIE)
call Reward_AddTitleData("redpierrot#31593", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ljh0917", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ydh1", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("aaddee4421", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GOSEGU_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("grancla", reward_TITLE_NEWBIE)
call Reward_AddTitleData("syujang99", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Daye_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("chamchi3", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Golden", reward_TITLE_NEWBIE)
call Reward_AddTitleData("PeachyB", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("TA-512KA", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pizza428", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ZoroPirates", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Hee95", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("tnstnqhfao12", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Note_", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("gzodi0", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Porong", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("invincible", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sonq", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qkrrasd123123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Kotori", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("csmystyle", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HyVent", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rkdxjtjr", reward_TITLE_NEWBIE)
call Reward_AddTitleData("venivvvv", reward_TITLE_NEWBIE)
call Reward_AddTitleData("6623", reward_TITLE_NEWBIE)
call Reward_AddTitleData("vol2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("lPAKA99l", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CCC.Gamsikdan", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Discomunication", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Drukun", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("gggyy3616", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("gonigoni123", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("Gravez", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("no31", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("Mild7Light", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("sexyroy", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("seungju1210", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("fktlsptm", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("oon220", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zoostar", reward_TITLE_NEWBIE)
call Reward_AddTitleData("parkjs", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GaeNim", reward_TITLE_NEWBIE)
call Reward_AddTitleData("BBEKHO", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Bamyouran98", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CJH__", reward_TITLE_NEWBIE)
call Reward_AddTitleData("psh20712", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("shichibukai", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Plum_Snack", reward_TITLE_NEWBIE)
call Reward_AddTitleData("OverKill", reward_TITLE_NEWBIE)
call Reward_AddTitleData("blackbull1123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("PacWick", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CUTE.DAMI", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Pizza_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("euioa", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wgtjdwls11", reward_TITLE_NEWBIE)
call Reward_AddTitleData("AB_Slime", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jaegom", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tyong", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Raa", reward_TITLE_NEWBIE)
call Reward_AddTitleData("im6638", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Jack_cap", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tsunami", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Wa_ME", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rushonly98", reward_TITLE_NEWBIE)
call Reward_AddTitleData("namsca", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Swiftsword", reward_TITLE_NEWBIE)
call Reward_AddTitleData("RoseTea#31306", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("pkyespkyes", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JJ84", reward_TITLE_NEWBIE)
call Reward_AddTitleData("PS2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("agumon77", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("HomeRun", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("megamj", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("NI_NO", reward_TITLE_NEWBIE)
call Reward_AddTitleData("언더테이커#31256", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rooun", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GoGuMa_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("o3o-wc", reward_TITLE_NEWBIE)
call Reward_AddTitleData("junny511", reward_TITLE_NEWBIE)
call Reward_AddTitleData("chaxx", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Ujamong", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Feely", reward_TITLE_NEWBIE)
call Reward_AddTitleData("이누#31886", reward_TITLE_NEWBIE)
call Reward_AddTitleData("19451", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jeje0618", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("RIVERMONG", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Die", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("BUCKZI", reward_TITLE_NEWBIE)
call Reward_AddTitleData("farfal#3489", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SW_Joker", reward_TITLE_NEWBIE)
call Reward_AddTitleData("IgnitE-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("woooyj97", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("crab", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("yoonchang1", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("inacien", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("Cama2tachi", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("Hope..", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("mom", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("DDingJ", reward_TITLE_CONQUEROR)
call Reward_AddTitleData("725", reward_TITLE_SEASON1_FINAL)
call Reward_AddTitleData("ghkswls", reward_TITLE_SEASON1_FINAL)
call Reward_AddTitleData("din", reward_TITLE_SEASON1_FINAL)
call Reward_AddTitleData("RusTD", reward_TITLE_SEASON1_FINAL)
call Reward_AddTitleData("shine77277", reward_TITLE_RYUO)
call Reward_AddTitleData("Superbee", reward_TITLE_RYUO)
call Reward_AddTitleData("w8chikita.ac", reward_TITLE_RYUO)
call Reward_AddTitleData("myeongwoo", reward_TITLE_RYUO)
call Reward_AddTitleData("Tiramisu", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Poniard", reward_TITLE_NEWBIE)
call Reward_AddTitleData("mcahd134", reward_TITLE_NEWBIE)
call Reward_AddTitleData("NansiGro", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SuperPowerBoy", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Connection", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Sh1mKl", reward_TITLE_NEWBIE)
call Reward_AddTitleData("roal0521", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hm326710", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("abcdef715", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ehdfhr9990", reward_TITLE_NEWBIE)
call Reward_AddTitleData("smkang97", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kts0123", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kira05132", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JuHyun_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("RTRTR", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sangyoon", reward_TITLE_NEWBIE)
call Reward_AddTitleData("LucaKung", reward_TITLE_NEWBIE)
call Reward_AddTitleData("EveXile", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ad169631", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Suckit", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Sein-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("naturalbaby", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Diba", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dusghks2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("BADA", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dydzlzl", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Haschwalth#31192", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jgt9150", reward_TITLE_NEWBIE)
call Reward_AddTitleData("TEDJANG", reward_TITLE_NEWBIE)
call Reward_AddTitleData("lsis", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kolp", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jungmannim", reward_TITLE_NEWBIE)
call Reward_AddTitleData("solium", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Bye2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wkddud21", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("mulmin", reward_TITLE_NEWBIE)
call Reward_AddTitleData("오메가쓰리#31897", reward_TITLE_NEWBIE)
call Reward_AddTitleData("10061006", reward_TITLE_NEWBIE)
call Reward_AddTitleData("matcha", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Cpping", reward_TITLE_NEWBIE)
call Reward_AddTitleData("oGGa", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("shh1296", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wlgnstj2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HyoWon", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Riken", reward_TITLE_NEWBIE)
call Reward_AddTitleData("A-Ship", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hyosung155", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ZeraL115", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rhdrlvnd", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HID", reward_TITLE_NEWBIE)
call Reward_AddTitleData("call112", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dbghkscjf77", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Nre_wps", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JinyXO", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kimusauce", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JSBK", reward_TITLE_NEWBIE)
call Reward_AddTitleData("meteorhyun", reward_TITLE_NEWBIE)
call Reward_AddTitleData("lall3333", reward_TITLE_NEWBIE)
call Reward_AddTitleData("최우영", reward_TITLE_NEWBIE)
call Reward_AddTitleData("andbandb", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gimoakddi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("LKJUIOP", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Proceed", reward_TITLE_NEWBIE)
call Reward_AddTitleData("RBidus", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hohunaji", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Sep", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Rkdus2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Ssapdong", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hyeokju3198", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("akskqnsh", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bugcut", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Tear_Drop", reward_TITLE_NEWBIE)
call Reward_AddTitleData("doparalo", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("moyon", reward_TITLE_NEWBIE)
call Reward_AddTitleData("seono_12", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ricelumps", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pjshome5", reward_TITLE_NEWBIE)
call Reward_AddTitleData("1.D.98", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("lilac5", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pby02012", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Donggil1230", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ASKM", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("taptap.0", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("grinder", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yeori-_-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("KongT_T", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dla6948", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hw060628", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("aok7O7", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("TKTLAL", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pigonhe", reward_TITLE_NEWBIE)
call Reward_AddTitleData("binwar", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Eldaren", reward_TITLE_NEWBIE)
call Reward_AddTitleData("flydarkman", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ChaN0.0b", reward_TITLE_NEWBIE)
call Reward_AddTitleData("MoRuAll", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Seomuel", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Egg", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kyro97", reward_TITLE_NEWBIE)
call Reward_AddTitleData("irea", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Godmanbeen", reward_TITLE_NEWBIE)
call Reward_AddTitleData("FUZ1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pigg", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Raic", reward_TITLE_NEWBIE)
call Reward_AddTitleData("doyoismylove", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kyle111", reward_TITLE_NEWBIE)
call Reward_AddTitleData("king_dh", reward_TITLE_NEWBIE)
call Reward_AddTitleData("akrxk12", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bmg1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SORA_GINKO", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ShinYongW", reward_TITLE_NEWBIE)
call Reward_AddTitleData("RickThomson", reward_TITLE_NEWBIE)
call Reward_AddTitleData("DO2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("join", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Returnee", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Lolily", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gh2028", reward_TITLE_NEWBIE)
call Reward_AddTitleData("doodoongtak", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tessader01", reward_TITLE_NEWBIE)
call Reward_AddTitleData("DFM", reward_TITLE_NEWBIE)
call Reward_AddTitleData("trollpanda", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("baechu3242", reward_TITLE_NEWBIE)
call Reward_AddTitleData("poiu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hyesung", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yesnick", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rastei", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jmk1125", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rkdgksrha", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Jatdaem", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Tri", reward_TITLE_NEWBIE)
call Reward_AddTitleData("mincoy", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ksg8875", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cock", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cut__", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Leaf_Cat", reward_TITLE_NEWBIE)
call Reward_AddTitleData("DOADAD", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Moug", reward_TITLE_NEWBIE)
call Reward_AddTitleData("a15358777", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hya", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rrrr14", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kyline", reward_TITLE_NEWBIE)
call Reward_AddTitleData("210year", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("paril", reward_TITLE_NEWBIE)
call Reward_AddTitleData("suny", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dy8752", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ycg123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("UmJunSik1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Lunarian", reward_TITLE_NEWBIE)
call Reward_AddTitleData("mraz1090", reward_TITLE_NEWBIE)
call Reward_AddTitleData("[ORD]R", reward_TITLE_NEWBIE)
call Reward_AddTitleData("4979z", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rubato", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Suhyup-__-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("꽃돼지#3130", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qkrwnstn4383", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Lugia", reward_TITLE_NEWBIE)
call Reward_AddTitleData("IgnitE_-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kse0218", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rp4vlwk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("chanyoyo", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kama1596", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Baxter", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Bone", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kyokyo_OmO", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("deris", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sksms84", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dkdlvmff1", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("MiroKONG", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dyun", reward_TITLE_NEWBIE)
call Reward_AddTitleData("burnE", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rlawodyd13", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kimsunbae", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("POKED", reward_TITLE_NEWBIE)
call Reward_AddTitleData("FINGERMASTER", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Reato", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("lky8742", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JUN7l", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tnitni", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hhg117", reward_TITLE_NEWBIE)
call Reward_AddTitleData("eseqc", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Shanksgod", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("rndit", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Ei8ht", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("towoozZ", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Karon05", reward_TITLE_NEWBIE)
call Reward_AddTitleData("772233", reward_TITLE_NEWBIE)
call Reward_AddTitleData("fuckthatbitch", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HINA_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Soso", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yorigasm", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("photatochip", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JeolMi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("deamholt", reward_TITLE_NEWBIE)
call Reward_AddTitleData("akadonx", reward_TITLE_NEWBIE)
call Reward_AddTitleData("asdf6475", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Pay", reward_TITLE_NEWBIE)
call Reward_AddTitleData("MANDEX", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kDmaN", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bang126", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Rampage", reward_TITLE_NEWBIE)
call Reward_AddTitleData("shsh", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Dveil98", reward_TITLE_NEWBIE)
call Reward_AddTitleData("StarDirt", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GLO", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kgh4538", reward_TITLE_NEWBIE)
call Reward_AddTitleData("배통삼#3250", reward_TITLE_NEWBIE)
call Reward_AddTitleData("KoMa", reward_TITLE_NEWBIE)
call Reward_AddTitleData("5230101", reward_TITLE_NEWBIE)
call Reward_AddTitleData("viewjis", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Ssenim", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ONJO", reward_TITLE_NEWBIE)
call Reward_AddTitleData("aaa", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("posegrapes", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Mango.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Lobsterduck", reward_TITLE_NEWBIE)
call Reward_AddTitleData("BaeBuler", reward_TITLE_NEWBIE)
call Reward_AddTitleData("4quil", reward_TITLE_NEWBIE)
call Reward_AddTitleData(".LoveMe.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("me1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Yachae", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ght4753", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Beep", reward_TITLE_NEWBIE)
call Reward_AddTitleData("classG", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Cheeaty", reward_TITLE_NEWBIE)
call Reward_AddTitleData("0320christ", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("muyusik", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cptmfnr2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("motki", reward_TITLE_NEWBIE)
call Reward_AddTitleData("drasf", reward_TITLE_NEWBIE)
call Reward_AddTitleData("shfrhshfwk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("chimzilzil", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qjsldxkdla", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("bangcall", reward_TITLE_NEWBIE)
call Reward_AddTitleData("becu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("PYOc", reward_TITLE_NEWBIE)
call Reward_AddTitleData("nescm#3789", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ICDA", reward_TITLE_NEWBIE)
call Reward_AddTitleData("DOYOMAYO", reward_TITLE_NEWBIE)
call Reward_AddTitleData("RED_OP", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("GyoR1_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ORIBI", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kyokyo_OvO", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("slolb", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kangscv96", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Togu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Wantgotop", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tjdah9968", reward_TITLE_NEWBIE)
call Reward_AddTitleData("LeAlice", reward_TITLE_NEWBIE)
call Reward_AddTitleData("15571601", reward_TITLE_NEWBIE)
call Reward_AddTitleData("saboten", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bluebear0707", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Audrey", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("taejunbozi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sexyboychihoon", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hyeonsu0311", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("stc", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Newbie_0823", reward_TITLE_NEWBIE)
call Reward_AddTitleData("뽈롱#31477", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("wu1128", reward_TITLE_NEWBIE)
call Reward_AddTitleData("No1dea", reward_TITLE_NEWBIE)
call Reward_AddTitleData("EasyGo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Singno#1467", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Whitefox", reward_TITLE_NEWBIE)
call Reward_AddTitleData("K_erry", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Z_sky", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jhyun0205", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Andorthy", reward_TITLE_NEWBIE)
call Reward_AddTitleData("naso", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("killgak", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sonsss", reward_TITLE_NEWBIE)
call Reward_AddTitleData("NalDaRamGe", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CCkim", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gusehd1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("NYord", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cjswo4802", reward_TITLE_NEWBIE)
call Reward_AddTitleData("start75913", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ODCA", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Sonak21", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Eiga", reward_TITLE_NEWBIE)
call Reward_AddTitleData("creira112233", reward_TITLE_NEWBIE)
call Reward_AddTitleData("MegaGiga", reward_TITLE_NEWBIE)
call Reward_AddTitleData("TCJoker", reward_TITLE_NEWBIE)
call Reward_AddTitleData("porch", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JJISONG", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Iine", reward_TITLE_NEWBIE)
call Reward_AddTitleData("swooxz", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Tsukuyomi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wjddns726", reward_TITLE_NEWBIE)
call Reward_AddTitleData("uuu345", reward_TITLE_NEWBIE)
call Reward_AddTitleData("haow1234", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SNS", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("LeeSunny", reward_TITLE_NEWBIE)
call Reward_AddTitleData("icyRoad", reward_TITLE_NEWBIE)
call Reward_AddTitleData("beberry", reward_TITLE_NEWBIE)
call Reward_AddTitleData("fishmom", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tteanggu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ssupernova", reward_TITLE_NEWBIE)
call Reward_AddTitleData("NUAAAAA#3845", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("tpqmstm2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ps930722", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("lcm7405", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("be555", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dnjs5348770", reward_TITLE_NEWBIE)
call Reward_AddTitleData("LoonDa", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kandr", reward_TITLE_NEWBIE)
call Reward_AddTitleData("parsley", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("sc991", reward_TITLE_NEWBIE)
call Reward_AddTitleData("fmRlQlRl1213", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Ganna", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dutjd123", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dldydgns", reward_TITLE_NEWBIE)
call Reward_AddTitleData("haddong", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Ohtani_Shohei", reward_TITLE_NEWBIE)
call Reward_AddTitleData("I3utter", reward_TITLE_NEWBIE)
call Reward_AddTitleData("soopi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("nojun", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jinsu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("no4cdu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qaz0435", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sry", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("chuuuu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wjdtjdgnsv", reward_TITLE_NEWBIE)
call Reward_AddTitleData("koYne", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("heaco", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gnh2959", reward_TITLE_NEWBIE)
call Reward_AddTitleData("deepslow", reward_TITLE_NEWBIE)
call Reward_AddTitleData("밥좀주성#3211", reward_TITLE_NEWBIE)
call Reward_AddTitleData("LuNaTic.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Dow", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wnsrn", reward_TITLE_NEWBIE)
call Reward_AddTitleData("heogser_0", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kjh0438", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kimyejin5534", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Herjea52", reward_TITLE_NEWBIE)
call Reward_AddTitleData("owut5081", reward_TITLE_NEWBIE)
call Reward_AddTitleData("noah98", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Zigzaguri", reward_TITLE_NEWBIE)
call Reward_AddTitleData("uhbeel", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("htw610725", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("iam0615", reward_TITLE_NEWBIE)
call Reward_AddTitleData("takkle", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dhqh1997", reward_TITLE_NEWBIE)
call Reward_AddTitleData("chamggae", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qwerty2308", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dlwkdsk12", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("War-_-Craft", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qkqh8441", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("nkyeong4", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Angle", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CT_TIMO", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Nicorobin", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("mireuzz", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Y-doran", reward_TITLE_NEWBIE)
call Reward_AddTitleData("BBanS", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("thefirs", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hyomin97", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Fatty", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dongka_1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ots7642", reward_TITLE_NEWBIE)
call Reward_AddTitleData("12369as", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Noc", reward_TITLE_NEWBIE)
call Reward_AddTitleData("re0985", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Seunghoon", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("NF99", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Woman", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("starrynight0815", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GordonRamsay", reward_TITLE_NEWBIE)
call Reward_AddTitleData("carisuke", reward_TITLE_NEWBIE)
call Reward_AddTitleData("김두한#31428", reward_TITLE_NEWBIE)
call Reward_AddTitleData("slrskdlzl", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cucuro", reward_TITLE_NEWBIE)
call Reward_AddTitleData("meme50", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("mouse3", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("LucaToni", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zenluvluv2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("shgudrhs2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Beenex", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("gisangmom", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("chlrjssm7", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sunhiro0601", reward_TITLE_NEWBIE)
call Reward_AddTitleData("RORORO5", reward_TITLE_NEWBIE)
call Reward_AddTitleData("trang2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kimgam", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Ac8_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CS_", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ingsyu#31150", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("H.Enya", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cjp115", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ptr0124", reward_TITLE_NEWBIE)
call Reward_AddTitleData("oilSanD", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("pongpong#3188", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CJWCJW96", reward_TITLE_NEWBIE)
call Reward_AddTitleData("PL4CE", reward_TITLE_NEWBIE)
call Reward_AddTitleData("acetk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qkrflvmf", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jh_p", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Kirices", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Nocritical", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dpffldnt", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Tougy", reward_TITLE_NEWBIE)
call Reward_AddTitleData("J1NU", reward_TITLE_NEWBIE)
call Reward_AddTitleData("NCSE", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Soraka", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kingik", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kdm9621", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Catherine", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kk6905", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Antory", reward_TITLE_NEWBIE)
call Reward_AddTitleData("baratie", reward_TITLE_NEWBIE)
call Reward_AddTitleData("koki", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wowoepsl", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wlsdn1152", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jamjam2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("BBangchul", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Gasai_Yuki", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Mkei_98", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hye_Jg", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("msap11", reward_TITLE_NEWBIE)
call Reward_AddTitleData("xlos20", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Eun-Ha", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Thingseok", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dhguswn99", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qwe564qwr", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hangle", reward_TITLE_NEWBIE)
call Reward_AddTitleData("NanBong", reward_TITLE_NEWBIE)
call Reward_AddTitleData("LOGICA", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Grayscale", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jkan999", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SHOWMETHEM0NEY", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gigiman", reward_TITLE_NEWBIE)
call Reward_AddTitleData("DDUNDDUN2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ehdrbwld", reward_TITLE_NEWBIE)
call Reward_AddTitleData("TheNelly", reward_TITLE_NEWBIE)
call Reward_AddTitleData("chiking", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("gypsy_song", reward_TITLE_NEWBIE)
call Reward_AddTitleData("s.s", reward_TITLE_NEWBIE)
call Reward_AddTitleData("only_Physic", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dobar317", reward_TITLE_NEWBIE)
call Reward_AddTitleData("chusong", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hyoin", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kangch0258", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Kox", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sella_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jjingbe", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rla2066", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zksre", reward_TITLE_NEWBIE)
call Reward_AddTitleData("leechul", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sobohibi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("smileeeee9267", reward_TITLE_NEWBIE)
endfunction
function Reward_AddTitleData_2 takes nothing returns nothing
call Reward_AddTitleData("potter0124", reward_TITLE_NEWBIE)
call Reward_AddTitleData("LisNim", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hyeonhak", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dealer", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yjyj9977", reward_TITLE_NEWBIE)
call Reward_AddTitleData("카톡묵지마#3775", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hoya_737", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dkekek33", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wkfyd10", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zuzu77", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ypc640", reward_TITLE_NEWBIE)
call Reward_AddTitleData("uouo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Annapurna", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Ban12", reward_TITLE_NEWBIE)
call Reward_AddTitleData("xkzl3707", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Eyoon", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Lahit", reward_TITLE_NEWBIE)
call Reward_AddTitleData("YENROCK", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("D.SANABI", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Aje", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("리르#31207", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jdr89", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("bluestones", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("subbn", reward_TITLE_SUBBN)
call Reward_AddTitleData("tmdrk980730", reward_TITLE_TMDRK980730)
call Reward_AddTitleData("Konno.Yuuki", reward_TITLE_KONNOYUUKI)
call Reward_AddTitleData("sury", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JSM1016", reward_TITLE_NEWBIE)
call Reward_AddTitleData("esj_3", reward_TITLE_NEWBIE)
call Reward_AddTitleData("DavidWon", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Walmon", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pakalove", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("akekr1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Anwoong", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SICKOMODE", reward_TITLE_NEWBIE)
call Reward_AddTitleData("khj950929", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jjm0479", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ddongback", reward_TITLE_NEWBIE)
call Reward_AddTitleData("0509yschoi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ok4dollar", reward_TITLE_NEWBIE)
call Reward_AddTitleData("소울맨#3463", reward_TITLE_NEWBIE)
call Reward_AddTitleData("meinn9844", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Breaker", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jsh3337", reward_TITLE_NEWBIE)
call Reward_AddTitleData("소달#3436", reward_TITLE_NEWBIE)
call Reward_AddTitleData("miniuns", reward_TITLE_NEWBIE)
call Reward_AddTitleData("burnho", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tjehtjeh", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jd232", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HotSexyGay", reward_TITLE_NEWBIE)
call Reward_AddTitleData("alsk135", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ChanH0", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kys87951", reward_TITLE_NEWBIE)
call Reward_AddTitleData("맥크리#35638", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Navl", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Drrr", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dlwns0125", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Gyeonu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("121122", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("paku_papa", reward_TITLE_NEWBIE)
call Reward_AddTitleData("mrshrimps2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("trarara990", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ILOwrIn", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("d4vd", reward_TITLE_NEWBIE)
call Reward_AddTitleData("MANGNY", reward_TITLE_MANGNY)
call Reward_AddTitleData("anyeong1023", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qndu0706", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ejs8911", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gombo02", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("XILE", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rafino23", reward_TITLE_NEWBIE)
call Reward_AddTitleData("neulha", reward_TITLE_NEWBIE)
call Reward_AddTitleData("k_dahan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("OwO_OuO", reward_TITLE_NEWBIE)
call Reward_AddTitleData("inven", reward_TITLE_NEWBIE)
call Reward_AddTitleData("MULDAMN", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("gimozzii", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("goden", reward_TITLE_NEWBIE)
call Reward_AddTitleData("INRI", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("A1xleft", reward_TITLE_NEWBIE)
call Reward_AddTitleData("k_ing0654", reward_TITLE_NEWBIE)
call Reward_AddTitleData("서블리#31342", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ho123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dptmxpzm00", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ksj8732", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("mizu67", reward_TITLE_NEWBIE)
call Reward_AddTitleData("S00", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kms910807", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("S_S_x", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Beni", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rika", reward_TITLE_NEWBIE)
call Reward_AddTitleData("chy0084", reward_TITLE_NEWBIE)
call Reward_AddTitleData("PearMin", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tamaki", reward_TITLE_NEWBIE)
call Reward_AddTitleData("lilililo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("colaghost", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jkk1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("croket", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dokay", reward_TITLE_NEWBIE)
call Reward_AddTitleData("KimOkJi", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("XYW", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ahdehf10", reward_TITLE_NEWBIE)
call Reward_AddTitleData("matp", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hero1997", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("linseul", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ingss", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("qweopr", reward_TITLE_NEWBIE)
call Reward_AddTitleData("saran-ean", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Jiero", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sangwooyo95", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sixxh", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wendelken", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dnfla3055", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yeedud", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gda05152", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("S.Kafka", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Mon2Sun", reward_TITLE_NEWBIE)
call Reward_AddTitleData("heapa310", reward_TITLE_ORDR)
call Reward_AddTitleData("Teach", reward_TITLE_PARKM)
call Reward_AddTitleData("Liz", reward_TITLE_NEWBIE)
call Reward_AddTitleData("aidye", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Rind", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Mozunono", reward_TITLE_NEWBIE)
call Reward_AddTitleData("odongja", reward_TITLE_NEWBIE)
call Reward_AddTitleData("[zobe._.]", reward_TITLE_NEWBIE)
call Reward_AddTitleData("raosgun", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hazbin7", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Akkuma", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("UGTOran", reward_TITLE_NEWBIE)
call Reward_AddTitleData("OlOk7l", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Shai", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Mzup", reward_TITLE_NEWBIE)
call Reward_AddTitleData("juhan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("shry21", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ho970807", reward_TITLE_NEWBIE)
call Reward_AddTitleData("move.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("skymeko", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wolfnine", reward_TITLE_NEWBIE)
call Reward_AddTitleData("marcophoenix", reward_TITLE_NEWBIE)
call Reward_AddTitleData("twoho", reward_TITLE_NEWBIE)
call Reward_AddTitleData("B.sung", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rd_9811", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jasonhsn123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("choco.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("lissss", reward_TITLE_NEWBIE)
call Reward_AddTitleData("IsekaiIdol", reward_TITLE_NEWBIE)
call Reward_AddTitleData("evo80", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ts06040", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Oshare", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rnalsz", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cjdsjrnfl", reward_TITLE_NEWBIE)
call Reward_AddTitleData("diethat", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sln88713", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("wkanfthl", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("lungvyu", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dukal", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Minimanimo", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("앵겨#3367", reward_TITLE_NEWBIE)
call Reward_AddTitleData("songsong2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("masiac", reward_TITLE_NEWBIE)
call Reward_AddTitleData("다원", reward_TITLE_NEWBIE)
call Reward_AddTitleData("RnE", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ggggggooooodddd", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ehdrjs0612", reward_TITLE_NEWBIE)
call Reward_AddTitleData("shindongmin", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Akainu...", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tlll", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Joon8", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hwangmi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cnqudrb", reward_TITLE_NEWBIE)
call Reward_AddTitleData("goldcup2002", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Omok-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Seongge", reward_TITLE_NEWBIE)
call Reward_AddTitleData("238", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Willson", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ikas", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ysss8595", reward_TITLE_NEWBIE)
call Reward_AddTitleData("LL1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dana99", reward_TITLE_NEWBIE)
call Reward_AddTitleData("aa1234", reward_TITLE_NEWBIE)
call Reward_AddTitleData("BearPooh", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sky7pink", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SEXY132", reward_TITLE_NEWBIE)
call Reward_AddTitleData("윤상복", reward_TITLE_NEWBIE)
call Reward_AddTitleData("seongjin", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zorororo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sgun0123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("DDoiV#3883", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("lamo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yeleun01", reward_TITLE_NEWBIE)
call Reward_AddTitleData("varong357", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("bleeink", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("BIt_Akuma", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Blind_Fool", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hops7", reward_TITLE_NEWBIE)
call Reward_AddTitleData("painterly32", reward_TITLE_NEWBIE)
call Reward_AddTitleData("moja.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wnrjs0325", reward_TITLE_NEWBIE)
call Reward_AddTitleData("si1verwind", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kangsol", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ddalma", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Feias", reward_TITLE_NEWBIE)
call Reward_AddTitleData("lhc0275", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ghlckddl", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wjdtmdeo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("midnight-rain", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yuuki_.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("[ORD]Y", reward_TITLE_NEWBIE)
call Reward_AddTitleData("KOH0207", reward_TITLE_NEWBIE)
call Reward_AddTitleData("NaHcli", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Strelka", reward_TITLE_NEWBIE)
call Reward_AddTitleData("redline", reward_TITLE_NEWBIE)
call Reward_AddTitleData("thsgnstjr7", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ttyo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("parkju06", reward_TITLE_NEWBIE)
call Reward_AddTitleData("key1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sasung", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bigerfed", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Hyorik", reward_TITLE_NEWBIE)
call Reward_AddTitleData("NEWpirarucu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("thdcksdn2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sinmyo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("swordheon", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wwoo2541", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Hartanis#3185", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ord_gogo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("MadC", reward_TITLE_NEWBIE)
call Reward_AddTitleData("limdk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Traceon", reward_TITLE_NEWBIE)
call Reward_AddTitleData("goejrrl", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Rocks", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("rudy1206", reward_TITLE_NEWBIE)
call Reward_AddTitleData("AOX", reward_TITLE_NEWBIE)
call Reward_AddTitleData("mooscoos", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Citron", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("RockShaman", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Mongdal", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Delight99", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Alchemist2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("인욱짱123#3317", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Ouro_Kronii", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ha0", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GuetbaSokchock", reward_TITLE_NEWBIE)
call Reward_AddTitleData("seondong", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Dalcom_J", reward_TITLE_NEWBIE)
call Reward_AddTitleData("윤상복#3930", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rhekfl", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wjdals218", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Norrow", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dennis951448", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tij0468", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dam-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Vic_tory", reward_TITLE_NEWBIE)
call Reward_AddTitleData("YaMung", reward_TITLE_NEWBIE)
call Reward_AddTitleData("vbak", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pgd4512", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jinan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("OATHKEEPER#1963", reward_TITLE_NEWBIE)
call Reward_AddTitleData("큿짱좋아#3988", reward_TITLE_NEWBIE)
call Reward_AddTitleData("le990", reward_TITLE_NEWBIE)
call Reward_AddTitleData("saycue", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qawsedrfWW#3730", reward_TITLE_NEWBIE)
call Reward_AddTitleData("muyoha", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tjqtnaos", reward_TITLE_NEWBIE)
call Reward_AddTitleData("daehyeon2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("박군#31506", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("tjsdmd0912", reward_TITLE_NEWBIE)
call Reward_AddTitleData("g9g9", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Scarletr.LMTD", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kiseon", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Opdenboschs", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Kapple", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dasf36", reward_TITLE_NEWBIE)
call Reward_AddTitleData("guraks", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Binance", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Musugguri", reward_TITLE_NEWBIE)
call Reward_AddTitleData("quartcoat", reward_TITLE_NEWBIE)
call Reward_AddTitleData("starki", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cheppy0331", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Eisritter", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Ashtarte", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("MrBono", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Qhfhfl", reward_TITLE_NEWBIE)
call Reward_AddTitleData("th0708", reward_TITLE_NEWBIE)
call Reward_AddTitleData("mmmuk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Gawain", reward_TITLE_NEWBIE)
call Reward_AddTitleData("minn", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zkvpcjsgk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Magnus", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Nemoko", reward_TITLE_NEWBIE)
call Reward_AddTitleData("byu0324", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Hook#31873", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jungyun", reward_TITLE_NEWBIE)
call Reward_AddTitleData("in_no", reward_TITLE_NEWBIE)
call Reward_AddTitleData("mandoo7", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GyeongSan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("seo12345", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sun0", reward_TITLE_NEWBIE)
call Reward_AddTitleData("frabbit", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Annmir", reward_TITLE_NEWBIE)
call Reward_AddTitleData("95champ", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Ki.R.A", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SuPia.Brain", reward_TITLE_NEWBIE)
call Reward_AddTitleData("treeyar", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Londe_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ppr1014", reward_TITLE_NEWBIE)
call Reward_AddTitleData("몌별#3900", reward_TITLE_NEWBIE)
call Reward_AddTitleData("fkdlzmfhtm77", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Snowman", reward_TITLE_NEWBIE)
call Reward_AddTitleData("아저씨#31838", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Triste", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("didtjsdnn", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Eje", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yn1001", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Powerhu#31744", reward_TITLE_NEWBIE)
call Reward_AddTitleData("TAPE2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bubbang", reward_TITLE_NEWBIE)
call Reward_AddTitleData("-z-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Primo#31851", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("tksekfkqkrWKd", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("reeshin", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Lalune", reward_TITLE_NEWBIE)
call Reward_AddTitleData("leerin", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kimnoi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("manofman9589", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sphamm", reward_TITLE_NEWBIE)
call Reward_AddTitleData("MoneyOcean", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bapsay", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Kasihe", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gkskantk7", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dnjsrlhoo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Angzuno", reward_TITLE_NEWBIE)
call Reward_AddTitleData("야무야무 #3751", reward_TITLE_NEWBIE)
call Reward_AddTitleData("guimontag", reward_TITLE_NEWBIE)
call Reward_AddTitleData("EdwardTeach", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pjk504", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Notion", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SIKKKK", reward_TITLE_NEWBIE)
call Reward_AddTitleData("DDAT_SU", reward_TITLE_NEWBIE)
call Reward_AddTitleData("IllIilllililli", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Abrasax", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Hikikomori", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Dotori-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Zelos#31137", reward_TITLE_NEWBIE)
call Reward_AddTitleData("샤루#31292", reward_TITLE_NEWBIE)
call Reward_AddTitleData("styx", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jingang", reward_TITLE_NEWBIE)
call Reward_AddTitleData("부천활잡이#3137", reward_TITLE_NEWBIE)
call Reward_AddTitleData("juo1207", reward_TITLE_NEWBIE)
call Reward_AddTitleData("DEVILUKEmomo", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Jayun", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ekfgh78", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Pore", reward_TITLE_NEWBIE)
call Reward_AddTitleData("m93107424", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GGyu#31578", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ord_1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HyunDDeul", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Roid.aC", reward_TITLE_NEWBIE)
call Reward_AddTitleData("parklee625", reward_TITLE_NEWBIE)
call Reward_AddTitleData("patrickredfield", reward_TITLE_NEWBIE)
call Reward_AddTitleData("UNXX", reward_TITLE_NEWBIE)
call Reward_AddTitleData("eizm", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JY_129", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Rit914", reward_TITLE_NEWBIE)
call Reward_AddTitleData("timenight", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("lee0661", reward_TITLE_NEWBIE)
call Reward_AddTitleData("abcdef1978", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Rims0521", reward_TITLE_NEWBIE)
call Reward_AddTitleData("BeautifulDance", reward_TITLE_NEWBIE)
call Reward_AddTitleData("komgom", reward_TITLE_NEWBIE)
call Reward_AddTitleData("nik7994", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ujune", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kseom99", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ILK_KARAM", reward_TITLE_NEWBIE)
call Reward_AddTitleData("매너있는놈#3421", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jeonghk12", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Feral", reward_TITLE_NEWBIE)
call Reward_AddTitleData("0310", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sealhwa21", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Eden10", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zz22617", reward_TITLE_NEWBIE)
call Reward_AddTitleData("highjam", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yoo19965", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wjswk200993", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wipi13", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Marquess", reward_TITLE_NEWBIE)
call Reward_AddTitleData("song2song2song2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Nettie", reward_TITLE_NEWBIE)
call Reward_AddTitleData("13ig", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zeroth2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sad1234", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gyurae", reward_TITLE_NEWBIE)
call Reward_AddTitleData("isco", reward_TITLE_NEWBIE)
call Reward_AddTitleData("alsl", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Jino9024", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Heesuk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Thing_won", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CexMasTe4", reward_TITLE_NEWBIE)
call Reward_AddTitleData("IllIllIll", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bnb7546", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wollaws", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pbk1998", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Temujin", reward_TITLE_NEWBIE)
call Reward_AddTitleData("PiZon", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Kid_tr", reward_TITLE_NEWBIE)
call Reward_AddTitleData("weon5990", reward_TITLE_NEWBIE)
call Reward_AddTitleData("carrykong", reward_TITLE_NEWBIE)
call Reward_AddTitleData("DEVlL", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JJikmukpa", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Bonduring", reward_TITLE_NEWBIE)
call Reward_AddTitleData("vs6321", reward_TITLE_NEWBIE)
call Reward_AddTitleData("shou[t]", reward_TITLE_NEWBIE)
call Reward_AddTitleData("DK9947", reward_TITLE_NEWBIE)
call Reward_AddTitleData("blizard", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gywls584", reward_TITLE_NEWBIE)
call Reward_AddTitleData("xoox", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Play_man", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Boring_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("aco", reward_TITLE_NEWBIE)
call Reward_AddTitleData("youngjunjeon", reward_TITLE_NEWBIE)
call Reward_AddTitleData("J.Rose.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Cash", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kongbul", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wjdtndyd123123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("khankhan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("karpe", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("tnlsdoden", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Dans", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("daminka8", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("YumDang", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SanjiTR", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kkk6446112", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("니코", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Eojini", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jonna", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("0due__", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("tAnGu", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Beogeum", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("wuwu8219", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("faiya11", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kkl2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Moon_Halo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("수쁜#3733", reward_TITLE_SUBBN)
call Reward_AddTitleData("qwer495187", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("xxx19956", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("MooMoo123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hawelcom", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Mifil", reward_TITLE_NEWBIE)
call Reward_AddTitleData("EriCa", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HOTS", reward_TITLE_NEWBIE)
call Reward_AddTitleData("vegito123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("vlklk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Penchi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Piel", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Sweety", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Halo_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Nia.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ast705", reward_TITLE_NEWBIE)
call Reward_AddTitleData("baran", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sjt9003", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JAEYONG", reward_TITLE_NEWBIE)
call Reward_AddTitleData("monkeyDamalam", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dandan_god", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wlswnalsdn2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kimesone1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bod", reward_TITLE_NEWBIE)
call Reward_AddTitleData("manamic", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Tora", reward_TITLE_NEWBIE)
call Reward_AddTitleData("DICISPLE", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pokerface#11216", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yebit", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Whic", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Honey__", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zorotr", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rabbit4", reward_TITLE_NEWBIE)
call Reward_AddTitleData("darjingmi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jehyunpk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Joker_Cook", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dkrkfl13", reward_TITLE_NEWBIE)
call Reward_AddTitleData("moonha96", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Luna015", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zsq125", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kyokyo_OwO", reward_TITLE_NEWBIE)
call Reward_AddTitleData("망고", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ruaan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zutopia", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Hyunae#3294", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sOsimi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Joker_Zero", reward_TITLE_NEWBIE)
call Reward_AddTitleData("winston#31524", reward_TITLE_NEWBIE)
call Reward_AddTitleData("alstn979", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Aron-_-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("9998880", reward_TITLE_NEWBIE)
call Reward_AddTitleData("inhuk3275", reward_TITLE_NEWBIE)
call Reward_AddTitleData("so_site", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hyo_S2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("junghyun0074", reward_TITLE_NEWBIE)
call Reward_AddTitleData("snakegoblin", reward_TITLE_NEWBIE)
call Reward_AddTitleData("skstkwk15", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ho54", reward_TITLE_NEWBIE)
call Reward_AddTitleData("shgh2748", reward_TITLE_NEWBIE)
call Reward_AddTitleData("real", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Klang", reward_TITLE_NEWBIE)
call Reward_AddTitleData("justaori#3694", reward_TITLE_NEWBIE)
call Reward_AddTitleData("P-102", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kt626", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bix", reward_TITLE_NEWBIE)
call Reward_AddTitleData("2pl", reward_TITLE_NEWBIE)
call Reward_AddTitleData("alsk1038", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("MarlboroRed", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("yuon11662", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Bingo.", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Shade825", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("youngrak", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("블랙", reward_TITLE_BLACK)
call Reward_AddTitleData("hrhrhr", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Yunsul", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gajck", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Kazero", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yty3132", reward_TITLE_NEWBIE)
call Reward_AddTitleData("boyhood2002", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sdzafhlke", reward_TITLE_NEWBIE)
call Reward_AddTitleData("LucyRoze", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cntpghwkd", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kimesin1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("__Nell", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CP9_Fukuro", reward_TITLE_NEWBIE)
call Reward_AddTitleData("2jongyeon", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jun178", reward_TITLE_NEWBIE)
call Reward_AddTitleData("PPAKSE", reward_TITLE_NEWBIE)
call Reward_AddTitleData("NTR", reward_TITLE_NEWBIE)
call Reward_AddTitleData("coc.0", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GongDaeJang", reward_TITLE_NEWBIE)
call Reward_AddTitleData("P8KA", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qwer151412", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wnstkd700", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sH_Zero", reward_TITLE_NEWBIE)
call Reward_AddTitleData("occurs", reward_TITLE_NEWBIE)
call Reward_AddTitleData("desms123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("aid150#31503", reward_TITLE_NEWBIE)
call Reward_AddTitleData("redhat", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jhk99880", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GGGZ", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Sunnyda", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Arang", reward_TITLE_NEWBIE)
call Reward_AddTitleData("xis1031", reward_TITLE_NEWBIE)
call Reward_AddTitleData("UVA_Pang", reward_TITLE_NEWBIE)
call Reward_AddTitleData("KousakaHonoka", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Gamja.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rnrals21", reward_TITLE_NEWBIE)
call Reward_AddTitleData("K____CH", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ciro", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Bocchi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Superton", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Beehoney", reward_TITLE_NEWBIE)
call Reward_AddTitleData("lukkk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("J.ob", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GGoma", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Darudang", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Aiu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("myuri016", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Joker_2hang2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cellodanny", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bbousong", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gunko1234", reward_TITLE_NEWBIE)
call Reward_AddTitleData("asshole", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Panda1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("skyaespa", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hugudung", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Riot", reward_TITLE_NEWBIE)
call Reward_AddTitleData("king1sj", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Stream_Why", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jod4412", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ksy21333", reward_TITLE_NEWBIE)
call Reward_AddTitleData("whdnjsdn", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dkl123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Veatrice", reward_TITLE_NEWBIE)
call Reward_AddTitleData("boose", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Aria", reward_TITLE_NEWBIE)
call Reward_AddTitleData("krap92", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gilssam", reward_TITLE_NEWBIE)
call Reward_AddTitleData("WJSNBona", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qwaqwe", reward_TITLE_NEWBIE)
call Reward_AddTitleData("asqw1234", reward_TITLE_NEWBIE)
call Reward_AddTitleData("extremis", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wjdgns1359", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kovapo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Inu_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("1227", reward_TITLE_NEWBIE)
call Reward_AddTitleData("lve8610", reward_TITLE_NEWBIE)
call Reward_AddTitleData("vekey0420", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Unit1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Broly", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("CP.Zero", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Asb79", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Legios12", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("February", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("G_G3", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("0912", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("chilhwn", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Cc_ccc", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Kunmien#3760", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hphp1578", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qkrgustn052", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bing", reward_TITLE_NEWBIE)
call Reward_AddTitleData("BASILEIA", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Album", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yeomprivate", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dlooof", reward_TITLE_NEWBIE)
call Reward_AddTitleData("vr1tz", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hwp0807", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HaYuri", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GGunman", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hotttson", reward_TITLE_NEWBIE)
call Reward_AddTitleData("skdpfdyd", reward_TITLE_NEWBIE)
call Reward_AddTitleData("muryang07", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Skins", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kailrock", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Extra", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ovowo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("RYUKS", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Meco", reward_TITLE_NEWBIE)
call Reward_AddTitleData("배추#31474", reward_TITLE_NEWBIE)
call Reward_AddTitleData("donkey0921", reward_TITLE_NEWBIE)
call Reward_AddTitleData("NUNEZ", reward_TITLE_NEWBIE)
call Reward_AddTitleData("z9star", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rlaqudwn", reward_TITLE_NEWBIE)
call Reward_AddTitleData("05-01-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("God]E_Nel", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cms492", reward_TITLE_NEWBIE)
call Reward_AddTitleData("guggi7937", reward_TITLE_NEWBIE)
call Reward_AddTitleData("xooan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wings90", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ggogam", reward_TITLE_NEWBIE)
call Reward_AddTitleData("3313", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Vento80", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Changmoo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("4pan4pan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wnsehd12345", reward_TITLE_NEWBIE)
call Reward_AddTitleData("slaveofblack", reward_TITLE_NEWBIE)
call Reward_AddTitleData("BumbleBee", reward_TITLE_NEWBIE)
call Reward_AddTitleData("youngay", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Confirm.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("buzesil_01", reward_TITLE_NEWBIE)
call Reward_AddTitleData("aabqweq", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tenbird", reward_TITLE_NEWBIE)
call Reward_AddTitleData("makino", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Liblis_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("choeho98", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kst3079", reward_TITLE_NEWBIE)
call Reward_AddTitleData("LeMon[Tree]", reward_TITLE_NEWBIE)
call Reward_AddTitleData("seokong", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Daikong", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Ed-guy", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Deku", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Suit", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JOTBUG-_-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JAEHYEUN", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zzzezzz", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Ahhachoi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("poly", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kwltkd1147", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bigbaby", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Twalo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Meltina", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rkehgn", reward_TITLE_NEWBIE)
call Reward_AddTitleData("onoel", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ytyyty65", reward_TITLE_NEWBIE)
call Reward_AddTitleData("C.P.9", reward_TITLE_NEWBIE)
call Reward_AddTitleData("shrch12", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Joker_19950528", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Yuck_Chundo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ArenAB", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ilil", reward_TITLE_NEWBIE)
call Reward_AddTitleData("-Duby", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zzibore", reward_TITLE_NEWBIE)
call Reward_AddTitleData("woong123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("MrHammer", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hb0726", reward_TITLE_NEWBIE)
call Reward_AddTitleData("skg2120", reward_TITLE_NEWBIE)
call Reward_AddTitleData("moraa", reward_TITLE_NEWBIE)
call Reward_AddTitleData("newbie77", reward_TITLE_NEWBIE)
call Reward_AddTitleData("f-key", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sksk2wl", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Nick#31740", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ZzaZza", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hosu1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("one_07", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sdc162", reward_TITLE_NEWBIE)
call Reward_AddTitleData("spurs", reward_TITLE_NEWBIE)
call Reward_AddTitleData("myme11", reward_TITLE_NEWBIE)
call Reward_AddTitleData("guppye", reward_TITLE_NEWBIE)
call Reward_AddTitleData("incoding", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Jyoon", reward_TITLE_NEWBIE)
call Reward_AddTitleData("한발에한놈#3561", reward_TITLE_NEWBIE)
call Reward_AddTitleData("khmfreeto", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dus2302", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kms3267", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JJun", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Hyp_oM", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Hiphop", reward_TITLE_NEWBIE)
call Reward_AddTitleData("skg06094", reward_TITLE_NEWBIE)
call Reward_AddTitleData("poikjmn123", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Sowol", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Snow_Leopard", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("S_Nami", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("heo98", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("nuruguru", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("factorio", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("sunft05", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("nagisso", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Plato", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("skirt9", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Re_", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("pro5790", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("vicot", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("pressure", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("addahyeongnim", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Hong_", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Nyong._.", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Blaster", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("tree0999", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Alphagyo", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("one11", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("fuari", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("h10198", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("REAS0N", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Airdeck", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("yzgn12", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Joker_Mingo", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("chunho", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("sky0319", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("rkelznds", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Pretender", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ahri00", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Shawnan", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("cool2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Detolsand", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("yongzzang", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("PisAller", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("koonabin", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("monene", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("wls654", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SSSSSSSSSSSIBAR", reward_TITLE_NEWBIE)
call Reward_AddTitleData("resbleus", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hed", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qwqipo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Appassionate", reward_TITLE_NEWBIE)
call Reward_AddTitleData("d0ng", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wlstjdkelz", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ghk131", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CatoPhan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("handel4", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Demichev", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bada97", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Adhesive", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JoonE", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ruisa", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JellalFernandes", reward_TITLE_STAFF)
call Reward_AddTitleData("bugee", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Bunkol", reward_TITLE_NEWBIE)
call Reward_AddTitleData("namho0907", reward_TITLE_NEWBIE)
call Reward_AddTitleData("shrxm", reward_TITLE_SHRXM)
call Reward_AddTitleData("no34", reward_TITLE_NEWBIE)
call Reward_AddTitleData("s2053", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wndrms123123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Monsi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SinGen", reward_TITLE_NEWBIE)
call Reward_AddTitleData("allqaq", reward_TITLE_NEWBIE)
call Reward_AddTitleData("idbi1356", reward_TITLE_NEWBIE)
call Reward_AddTitleData("angelheart", reward_TITLE_NEWBIE)
call Reward_AddTitleData("WintersWolf", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gks2320", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sangdo0", reward_TITLE_NEWBIE)
call Reward_AddTitleData("interbay", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Gomen", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("whit1101", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("tlqkf132", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("gpfla4949", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("yh121772", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("joppap", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("prison", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("gksthf5903", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Littleman", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("GyoY", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("po2515", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("qhfvps1589", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("rkem123123", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Blueming", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("litt7777", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Prayone", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("alzon", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("asd777", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("fjvm100", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jinnnnnnnnnnng", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("스톰#3833", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("weather", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("god_u", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("조이는보이#3468", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("fhdl723", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("26256273", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("vgp9282", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dpng5", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("용용#3115", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ATW", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SOTTIYA", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Soonbin", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("sella", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zo45", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Woo_yomi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("scor9964", reward_TITLE_NEWBIE)
call Reward_AddTitleData("syd04067", reward_TITLE_NEWBIE)
call Reward_AddTitleData("acne", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("LEG", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Bajrang_Gun", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("zxcvv0987", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ljh593518", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("O_oo", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("하고자하네#3770", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("내가남자임#3605", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Endorsi", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("qlrtmxk96", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Nodachi", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("choco0713", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("wjddlstjr63", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jsrokaf", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kgc", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Toreta", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("2009.2.2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("lbtrkfka", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("radiology", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Leecross#3955", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("sh_s_hy", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("feul_624", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kdl9103", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("wjsdnwlsdhkf", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("KuroKami", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("cklover", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("noheul", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("tkachs5508", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("katakuri", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("BLUE_OP", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Cult#31652", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("tbdkcpf", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hahahoho", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("YTJS.Touma", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("DP123", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("cksaud33", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("seoKB", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Kanako", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("KamuSaree", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ORD.LEE", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dow12345", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Josu", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("호뚱스#3573", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("G.D", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kunga58", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jeon1h", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Holeungeh", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("xwhdgus", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hjlee7744", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Pingshin.", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ciqk", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("lowol", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dkdk47", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hgsk", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("AngAng", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Prinny", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Guy", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("inggi", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("JUNYE#31811", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("mumuchii", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Shanks", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dnddnwls", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Eznoong", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Masin2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ORD0401", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Exel__K", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("erd", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Kimrockhun", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("smileee_ee", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("qwe9648", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jump77", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Hair.", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("special#3352", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Joker_ABC", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("iOS", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("snowFlake", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ETCE", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ddunseo", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("JJEOMBUSH", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Tokyo_Hot", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("stokesia", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("lidcombe#11176", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("iznamoo", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("minseo852", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("뿌셔뿌셔#31668", reward_TITLE_NEWBIE)
call Reward_AddTitleData("shadebisu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Hisoca-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("mymee11", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kzk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Lovin#31198", reward_TITLE_NEWBIE)
call Reward_AddTitleData("stella9912", reward_TITLE_NEWBIE)
call Reward_AddTitleData("r1ax0gus", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bmbmbmb", reward_TITLE_NEWBIE)
call Reward_AddTitleData("graell", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sparta727", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ITZY", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Alice#33397", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HeroesLore", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dkdk3328", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Utopia.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Rin#32839", reward_TITLE_NEWBIE)
call Reward_AddTitleData("onerandomgod", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dart", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gmanfdl", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kkh4026", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GODHONGMAN", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Wild", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kim9332", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yeongjae", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Dragonfly15", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Joker_Burgess", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Ezsia#3625", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gjack", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Joker_loha", reward_TITLE_NEWBIE)
call Reward_AddTitleData("응내팟지#3439", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JJam_Ju", reward_TITLE_NEWBIE)
call Reward_AddTitleData("LuTaS", reward_TITLE_NEWBIE)
call Reward_AddTitleData("veta", reward_TITLE_NEWBIE)
call Reward_AddTitleData("s_pagi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dorohedoro", reward_TITLE_NEWBIE)
call Reward_AddTitleData("johnba", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dnjswls", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hunnnnn", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Jaewoops#3839", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Flet", reward_TITLE_NEWBIE)
call Reward_AddTitleData("vivezdv123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JackStar77", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bocumaster", reward_TITLE_NEWBIE)
call Reward_AddTitleData("aa1366", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bigsmall", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dlaalsckd28", reward_TITLE_NEWBIE)
call Reward_AddTitleData("EHEH", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Villain", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ekfka1010", reward_TITLE_NEWBIE)
call Reward_AddTitleData("krang", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dnjstjr34", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Koz", reward_TITLE_NEWBIE)
call Reward_AddTitleData("New_e", reward_TITLE_NEWBIE)
call Reward_AddTitleData("porkcutlet", reward_TITLE_NEWBIE)
call Reward_AddTitleData("once1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("BDSM", reward_TITLE_NEWBIE)
call Reward_AddTitleData("NAND#31731", reward_TITLE_NEWBIE)
call Reward_AddTitleData("이르르피#3403", reward_TITLE_NEWBIE)
call Reward_AddTitleData("vetements", reward_TITLE_NEWBIE)
call Reward_AddTitleData("9tales0506", reward_TITLE_NEWBIE)
call Reward_AddTitleData("NeoRene", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ManGoooo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Tandoo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("mo____zi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dtg011", reward_TITLE_NEWBIE)
call Reward_AddTitleData("naivey", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wlswndud1324", reward_TITLE_NEWBIE)
call Reward_AddTitleData("TenZ", reward_TITLE_NEWBIE)
call Reward_AddTitleData("powerred", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Sinal2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("LinEL", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dbstlrl8423", reward_TITLE_NEWBIE)
call Reward_AddTitleData("khg6613", reward_TITLE_NEWBIE)
call Reward_AddTitleData("moongi7", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rhruden1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hoyaseon", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jaemmmm", reward_TITLE_NEWBIE)
call Reward_AddTitleData("BLACK87", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Tearia", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Kusanagi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Lions", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gwd1346", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kingken", reward_TITLE_NEWBIE)
call Reward_AddTitleData("skylove9098", reward_TITLE_NEWBIE)
call Reward_AddTitleData("배고픈지성인#3394", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SiwooDaddy", reward_TITLE_NEWBIE)
call Reward_AddTitleData("치로#31297", reward_TITLE_NEWBIE)
call Reward_AddTitleData("VD01", reward_TITLE_NEWBIE)
call Reward_AddTitleData("fbdkem12", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gutae", reward_TITLE_NEWBIE)
call Reward_AddTitleData("QOK2002", reward_TITLE_NEWBIE)
call Reward_AddTitleData("골드로져#31889", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dldldodo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hanjin1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("moeun", reward_TITLE_NEWBIE)
call Reward_AddTitleData("8T1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("youhan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kimikdoo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("J_soll", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rlatkdgus1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tmdgus7375", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Duuuuuum", reward_TITLE_NEWBIE)
call Reward_AddTitleData("haqua3164", reward_TITLE_NEWBIE)
call Reward_AddTitleData("as123456", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Pang-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("inva", reward_TITLE_NEWBIE)
call Reward_AddTitleData("KAKASl", reward_TITLE_NEWBIE)
call Reward_AddTitleData("비구름#31650", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Hosim2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("almond99", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bazzi3", reward_TITLE_NEWBIE)
call Reward_AddTitleData("fhrkrl123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kimDjh", reward_TITLE_NEWBIE)
call Reward_AddTitleData("iopnce9", reward_TITLE_NEWBIE)
call Reward_AddTitleData("DamSol", reward_TITLE_NEWBIE)
call Reward_AddTitleData("데토", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Yuzuriha-Inori", reward_TITLE_NEWBIE)
call Reward_AddTitleData("eqw9192", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dyong121", reward_TITLE_NEWBIE)
call Reward_AddTitleData("g0g", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rlgk555", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Eunyang", reward_TITLE_NEWBIE)
call Reward_AddTitleData("1hyung", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zero_9", reward_TITLE_NEWBIE)
call Reward_AddTitleData("riyoung", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kkr583", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("vvvpenro", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Re.N", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("cc2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("-_-22", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("NAMNYEON#1938", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("EndlessKoala", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Random78", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("IMIMIMI", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("하나도안매움#3211", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Clare", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("asuari", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("영민몽#3706", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dong_156", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("bomax", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("wjswk200994", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("luccy", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("promotion", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("AroMa", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Aris_", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("NaReun73", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Jerry_0000", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ukhyunnn", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("B_B_GN", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("gusgkr", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Jinu_", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Agumon", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kangdh0731", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("rabu", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("fa13579", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("동네양아치#3927", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Dr.Hiluluk", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Dominater#31432", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("wnsdyd", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Lovea", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ghay0903", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Hyoshin_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("everystar", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pya2phy", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Atlantis", reward_TITLE_NEWBIE)
call Reward_AddTitleData("pinsir", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Daejibar022", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dbsxorrl1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Wonseogi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bys2...", reward_TITLE_NEWBIE)
call Reward_AddTitleData("off-white", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Alexia_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("taky", reward_TITLE_NEWBIE)
call Reward_AddTitleData("D.MUSASI", reward_TITLE_NEWBIE)
call Reward_AddTitleData("onerandzz", reward_TITLE_NEWBIE)
call Reward_AddTitleData("disciple", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Britannica", reward_TITLE_NEWBIE)
call Reward_AddTitleData("eosskzm", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JAW", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Sinu_Han", reward_TITLE_NEWBIE)
call Reward_AddTitleData("nana_6", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Law.tr", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Gyugeo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("O-x-O", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ORRD", reward_TITLE_NEWBIE)
call Reward_AddTitleData("einsteins", reward_TITLE_NEWBIE)
call Reward_AddTitleData("FedEx", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Line_cl", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Thisgun", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kirin", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yamyam2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("[NaDa]_H", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wuhashira", reward_TITLE_NEWBIE)
call Reward_AddTitleData("swll", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ottshi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("10Duk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Jaiski", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Lezend", reward_TITLE_NEWBIE)
call Reward_AddTitleData("choboGAB", reward_TITLE_NEWBIE)
call Reward_AddTitleData("loIIol", reward_TITLE_NEWBIE)
call Reward_AddTitleData("One9nim", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jimsniper", reward_TITLE_NEWBIE)
call Reward_AddTitleData("uphy1004", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Rlack", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ssana2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("astin", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kimwnsn", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SEUNGSANG", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Trolly_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Arch", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Xiaofense", reward_TITLE_NEWBIE)
call Reward_AddTitleData("asdfg456", reward_TITLE_NEWBIE)
call Reward_AddTitleData("이화수육개장#3765", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SunilMun", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CoeurBattant", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sosk9582", reward_TITLE_NEWBIE)
call Reward_AddTitleData("helloiser", reward_TITLE_NEWBIE)
call Reward_AddTitleData("NSG", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bs0104542", reward_TITLE_NEWBIE)
call Reward_AddTitleData("iieiieii", reward_TITLE_NEWBIE)
call Reward_AddTitleData("smooth", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wns724", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HI.", reward_TITLE_NEWBIE)
call Reward_AddTitleData("vando", reward_TITLE_NEWBIE)
call Reward_AddTitleData("binord", reward_TITLE_NEWBIE)
call Reward_AddTitleData("koreanteacher", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SinB", reward_TITLE_NEWBIE)
call Reward_AddTitleData("YJHN", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hhh0791#3184", reward_TITLE_NEWBIE)
call Reward_AddTitleData("cara90000", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jonghee1004", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Corsair#31261", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jyopang", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Shin36", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ttp", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dmswls", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("HOVER", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("KOR_EA", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("aqws123123", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("cacacea", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("SOS119", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dleofksp", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("RIXT", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dkaox9", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Chupa#31318", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("never2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("defult4135", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("GATSBY", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Snakeman.TR", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Reid", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ingyeoking", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("korwa", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("WooYeon_J", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Agathon", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("akwtn1001", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("째째#31967", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("신성#3154", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hybridon", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("doyou", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("bully", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("R_J", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Joker", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("dicegame", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("TheJuke#4974", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("JEANJEAN#31771", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("detail", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Brr", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("qudejr14", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Requiem_tedy", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Scissor7", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("beloved6321#4807", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("bara_tie", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("la_b", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Tinh.LaBui", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hospital-VIP", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("is_fox", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("nippert40", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("nyanya", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("DarChung", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("South", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("XXIN", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("song3032", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Nodongmin", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("xoddl123", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("7600", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("sexyrion", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Yujeon09", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("nanika", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hbho3", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jsljj01", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("name6392", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jd9028", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("rake3204", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Orccc", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("koju2002", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("simooran", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("chlwldnd200", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jundhkdwn", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("iegend", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("TAK-MK.2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Moon..", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("sergal#3893", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Hana#3521", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ccoantt", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("NoPaiN_", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ZzaBaRap", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("김범준#31663", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("m_PP", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("HaaA", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Rando", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("tndud3141", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Bae2", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Jongsan", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("mck1", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Turker", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("wjdrmfthsus", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("라이터#31994", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("veryhotpang", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("YG_-", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("askman", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("sexkingkha", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Ogak", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("wqwqzlzl1", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ToSpin#3187", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("yuriyong", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jj990819", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("IREZMI", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("LEAF_LEAF", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("zzobabhyun", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("GiveMeRoar", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("0ma", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("gunners", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gsm05103", reward_TITLE_NEWBIE)
call Reward_AddTitleData("B00B00", reward_TITLE_NEWBIE)
call Reward_AddTitleData("whathow", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CDGI", reward_TITLE_NEWBIE)
call Reward_AddTitleData("i_am_bulle", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Honday", reward_TITLE_NEWBIE)
call Reward_AddTitleData("toobi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("babyFace", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Nemesia7#3596", reward_TITLE_NEWBIE)
call Reward_AddTitleData("AAAAA", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rlatpqhd6956", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jisurk154", reward_TITLE_NEWBIE)
call Reward_AddTitleData("_ARIA_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("koep46", reward_TITLE_NEWBIE)
call Reward_AddTitleData("alcls2562", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wonping", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CaribbeanBay", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dong28000", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dbrjsrb1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zellenet", reward_TITLE_NEWBIE)
call Reward_AddTitleData("GGao", reward_TITLE_NEWBIE)
call Reward_AddTitleData("COBBY", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Ratel", reward_TITLE_NEWBIE)
call Reward_AddTitleData("priaselay", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Ms_See_To", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Blay#31560", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yoows2761", reward_TITLE_NEWBIE)
call Reward_AddTitleData("arkyjun", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Saya#3666", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CPA", reward_TITLE_NEWBIE)
call Reward_AddTitleData("vhfmtlxldk", reward_TITLE_NEWBIE)
call Reward_AddTitleData("thug", reward_TITLE_NEWBIE)
call Reward_AddTitleData("LucciB", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dmdrk1881", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SiNs.0217", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Kaketo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("coolfin", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Privilege", reward_TITLE_NEWBIE)
call Reward_AddTitleData("apso", reward_TITLE_NEWBIE)
call Reward_AddTitleData("욕구충족#31460", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yhop1004", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CP-9", reward_TITLE_NEWBIE)
call Reward_AddTitleData("엄마#38572", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Zoro.TR", reward_TITLE_NEWBIE)
call Reward_AddTitleData("catbr0", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Havertz", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gfsd2397", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Bathory", reward_TITLE_NEWBIE)
call Reward_AddTitleData("a0060", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Masitaya", reward_TITLE_NEWBIE)
call Reward_AddTitleData("INDRA", reward_TITLE_NEWBIE)
call Reward_AddTitleData("taka1001", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Egis", reward_TITLE_NEWBIE)
call Reward_AddTitleData("issue95", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Westblue", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wryyyyyyy#3496", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Spooooon_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Balvenie", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hongdory", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jwmin99", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bore3584", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Bunny#1461", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Weekend", reward_TITLE_NEWBIE)
call Reward_AddTitleData("QGyu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jsrudy", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ggutra", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hodd", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Dal2Cha5LunDa", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Jelly21", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JungJa4Se", reward_TITLE_NEWBIE)
call Reward_AddTitleData("chexchocooreo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("LD.H", reward_TITLE_NEWBIE)
call Reward_AddTitleData("alsrlfm", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Scarklet", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Hero.aC", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wmfwnd", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sallas", reward_TITLE_NEWBIE)
call Reward_AddTitleData("book12", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Helicopter", reward_TITLE_NEWBIE)
call Reward_AddTitleData("m2st", reward_TITLE_NEWBIE)
call Reward_AddTitleData("사과#31375", reward_TITLE_NEWBIE)
call Reward_AddTitleData("mantoz", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hong1101", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sinwo0278", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rkawkdy", reward_TITLE_NEWBIE)
call Reward_AddTitleData("trace10", reward_TITLE_NEWBIE)
call Reward_AddTitleData("puch30", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hoonge", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dlfkd1205", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qweasd8", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Closed", reward_TITLE_NEWBIE)
call Reward_AddTitleData("tkalghks1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("KizU", reward_TITLE_NEWBIE)
call Reward_AddTitleData("-weel", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Hila", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Malone", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zozo220", reward_TITLE_NEWBIE)
call Reward_AddTitleData("jowan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ok14", reward_TITLE_NEWBIE)
call Reward_AddTitleData("zxcccc", reward_TITLE_NEWBIE)
call Reward_AddTitleData("db-_-", reward_TITLE_NEWBIE)
call Reward_AddTitleData("1995.05.28", reward_TITLE_NEWBIE)
call Reward_AddTitleData("shop210", reward_TITLE_NEWBIE)
call Reward_AddTitleData("leessang9", reward_TITLE_NEWBIE)
call Reward_AddTitleData("vydndrl1234", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kyh0909", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JongBo", reward_TITLE_NEWBIE)
call Reward_AddTitleData("samgak", reward_TITLE_NEWBIE)
call Reward_AddTitleData("JvckiWai7", reward_TITLE_NEWBIE)
call Reward_AddTitleData("kuuk_", reward_TITLE_NEWBIE)
call Reward_AddTitleData("달려라거북이#31847", reward_TITLE_NEWBIE)
call Reward_AddTitleData("colorddong", reward_TITLE_RHDWN)
call Reward_AddTitleData("DDUDI", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("nun791", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("youthin", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("mjo", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("hagaren", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("XPPL", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Minstar", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("9io", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Reveka_", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Dor", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kyokyo_OoO", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("LoQu", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Ensis", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("kkoo4567", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("illsaoi", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("KHAN37", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("wing3066", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("wjdansdldi", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("wwogns", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("salah", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("a1mok", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("HYED", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("HACHEOLWOO#3324", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("qkr2784", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Hyyena", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("sostjdghks", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("autos98", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("shd4828", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("wjgusdnd94", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("conan7777", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("jaejjang", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("JustBeaver", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("WingKing", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("Kick", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("ZERO_STONE", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("rtboa113", reward_TITLE_ADVENTURER)
call Reward_AddTitleData("45789623", reward_TITLE_NEWBIE)
call Reward_AddTitleData("MTfury", reward_TITLE_NEWBIE)
call Reward_AddTitleData("igeco3000", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Purin2", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Kitagawa", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dmmk72", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sdfdas156", reward_TITLE_NEWBIE)
call Reward_AddTitleData("mirmiri0822", reward_TITLE_NEWBIE)
call Reward_AddTitleData("rgb123", reward_TITLE_NEWBIE)
call Reward_AddTitleData("CHCHCH1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SeoBi#31504", reward_TITLE_NEWBIE)
call Reward_AddTitleData("seingo1", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ktw15963", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Lizzz", reward_TITLE_NEWBIE)
call Reward_AddTitleData("hoyeon7", reward_TITLE_NEWBIE)
call Reward_AddTitleData("singdae", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HANSIA", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dulan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("elrktn", reward_TITLE_NEWBIE)
call Reward_AddTitleData("NRG", reward_TITLE_NEWBIE)
call Reward_AddTitleData("SEJ", reward_TITLE_NEWBIE)
call Reward_AddTitleData("YJM", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Sexy_Boy", reward_TITLE_NEWBIE)
call Reward_AddTitleData("djun7982", reward_TITLE_NEWBIE)
call Reward_AddTitleData("FuHrer_GD", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Cario", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Titleist", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gaebockchi", reward_TITLE_NEWBIE)
call Reward_AddTitleData("gandalp777", reward_TITLE_NEWBIE)
call Reward_AddTitleData("whyso", reward_TITLE_NEWBIE)
call Reward_AddTitleData("t52006", reward_TITLE_NEWBIE)
call Reward_AddTitleData("islim97", reward_TITLE_NEWBIE)
call Reward_AddTitleData("dupal", reward_TITLE_NEWBIE)
call Reward_AddTitleData("slander_sky", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sptqmf12", reward_TITLE_NEWBIE)
call Reward_AddTitleData("wodyd0820", reward_TITLE_NEWBIE)
call Reward_AddTitleData("katarina", reward_TITLE_NEWBIE)
call Reward_AddTitleData("O_A", reward_TITLE_NEWBIE)
call Reward_AddTitleData("qweasd83", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Chowon", reward_TITLE_NEWBIE)
call Reward_AddTitleData("chajjindol", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Damdy", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Awaken#31583", reward_TITLE_NEWBIE)
call Reward_AddTitleData("H.U.N", reward_TITLE_NEWBIE)
call Reward_AddTitleData("ok45873", reward_TITLE_NEWBIE)
call Reward_AddTitleData("HAHAHOHOHEE", reward_TITLE_NEWBIE)
call Reward_AddTitleData("sks5584", reward_TITLE_NEWBIE)
call Reward_AddTitleData("yws455", reward_TITLE_NEWBIE)
call Reward_AddTitleData("Sukchan", reward_TITLE_NEWBIE)
call Reward_AddTitleData("keemjinu", reward_TITLE_NEWBIE)
call Reward_AddTitleData("bbangji", reward_TITLE_BBANGJI)
endfunction
// 여기에 모든 효과지급데이터를 추가
function Reward_AddAllSphereData takes nothing returns nothing
call Reward_AddSphereData("Megachoco", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Min07", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("circ", 'H08Y', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Persona_", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("linkkul", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("aechel", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Yamato.TR", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("zmrz4", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("snrndi5", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("konpa", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ORD_Sang", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Gungone", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("토끼팔이소년#3119", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("이엘#3342", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Maluika", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("kkangjin", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Cap_T.M", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Claim", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("gubne", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("circ", 'H094', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("konpa", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("yorigasm", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("unbbarmangame", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Luminary", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("decken", 'H090', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ASKM", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ttsbsg", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("김또#31590", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Waki", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("towo#3695", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Soppy", 'H099', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("CCC.Gamsikdan", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Discomunication", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("aechel", 'H08X', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("AMD", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("aechel", 'H092', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H097', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("konpa", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("konpa", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("konpa", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("konpa", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Gungone", 'H091', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("밤", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("SooBean1231", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("hamasu271", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("sititing", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("A_Wool", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("rnrn8", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("xaxa", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("JellalFernandes", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("GGeungHwan", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("02052082784", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("araragy", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("luccy", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("vrains", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("doguri#31291", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("hamiet12#3378", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("sotuin#3584", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Parkna#3101", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Kid", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("guswjd0318", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("fktlsptm", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("rlatjdvlf12", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("sexyroy", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("seungju1210", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("IceAngel", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Boxer.", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Mild7Light", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("no31", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("leegpals2", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Gravez", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("gonigoni123", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("gggyy3616", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("trailer", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Kindness", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Sinbee", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("cfc369", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Nino2", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("decken", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("decken", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Namumu", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("konpa", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("토끼팔이소년#3119", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("토끼팔이소년#3119", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("토끼팔이소년#3119", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("kimsu0530", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("mom", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("mom", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Hope..", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hope..", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("DDingJ", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("DDingJ", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("myeongwoo", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("myeongwoo", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("shine77277", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("shine77277", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Superbee", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Superbee", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("w8chikita.ac", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("w8chikita.ac", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("woooyj97", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("woooyj97", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Crab", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Crab", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("725", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ghkswls", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("din", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RusTD", 'H097', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("725", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("ghkswls", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("din", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("RusTD", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Cama2tachi", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Cama2tachi", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("ParKm", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("AMD", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("AMD", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Inacien", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Inacien", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("yoonchang1", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("yoonchang1", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("AMD", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("AMD", 'H091', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("AMD", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("BBAQ", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Lailla", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("725", 'H09I', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("725", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("725", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ghkswls", 'H090', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ghkswls", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ghkswls", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("din", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("din", 'H090', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("din", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RusTD", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RusTD", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RusTD", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Superbee", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("myeongwoo", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("shine77277", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("w8chikita.ac", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ybeogmi", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ybeogmi", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("AYAYA", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("rubato", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Returnee", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Claim", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Mr.J", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("HongParkSa", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("aRME.", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("d851012#3406", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("tosik4", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("call112", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("towo#3695", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ensly", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Baka.", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ORD_Sang", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("lollol99", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Aru-", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("jaj98122", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Reato", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("cozz", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Miyao", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("dpeks", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("ll330ll", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MINJUNJWA", 'H09E', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("circ", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("PeachyB", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MELIGO", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("해군의홍일점#3722", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MRCH", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("qksql1004", 'H08Y', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Soppy", 'H094', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("akdsisyd", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("mouse3", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Loreras", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("BBanS", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("SeoHamin", 'H094', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("kkt6954", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Daramjyo", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Crash", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("re0985", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("rkdals1211", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ysmin", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("DorrrrrrroThy", 'H08Y', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Mongus#1246", 'H096', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("l3lacky", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("수쁜#3733", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("tmdrk980730", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("HIFUMI", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ILOwrIn", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("VIOLET.", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("NicoRobin", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("zmrz4", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("BabySoul", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("BabySoul", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("songtom123", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("songtom123", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("cotkddoqkqh", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("cotkddoqkqh", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("TaeY", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("pit", 'H097', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Bomddang", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ingss", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("wendelken", 'H091', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("수쁜#3733", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("tmdrk980730", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("tmdrk980730", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("tmdrk980730", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H09B', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H0B2', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H096', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H08Y', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H09I', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H0B4', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H097', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H090', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Teach", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("HyunSeo", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("J_SUGA", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hee95", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("wkanfthl", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ensly", 'H08Y', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("hyeon", 'H09E', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bugee", 'H099', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("eveooline", 'H0BL', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("jaj98122", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("aechel", 'H096', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("aechel", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("aechel", 'H0B2', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Soppy", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Shai", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("CS_", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("injabaeji", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("noobyking", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ddalma", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("rastei", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Konno.Yuuki", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Konno.Yuuki", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Konno.Yuuki", 'H08Z', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Konno.Yuuki", 'H08Y', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Konno.Yuuki", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Konno.Yuuki", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Konno.Yuuki", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Konno.Yuuki", 'H092', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Konno.Yuuki", 'H095', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Konno.Yuuki", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Konno.Yuuki", 'H094', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Konno.Yuuki", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Konno.Yuuki", 'H096', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Konno.Yuuki", 'H0B4', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Konno.Yuuki", 'H09H', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Konno.Yuuki", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Konno.Yuuki", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Konno.Yuuki", 'H08X', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Konno.Yuuki", 'H099', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Konno.Yuuki", 'H09F', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Konno.Yuuki", 'H09B', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Konno.Yuuki", 'H091', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Konno.Yuuki", 'H090', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Konno.Yuuki", 'H097', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Konno.Yuuki", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Konno.Yuuki", 'H09E', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Konno.Yuuki", 'H0B2', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Konno.Yuuki", 'H0BL', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Konno.Yuuki", 'H09I', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Konno.Yuuki", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Konno.Yuuki", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Hibari", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H08Y', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H092', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H094', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H096', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H0B4', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Hibari", 'H08X', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H099', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H09B', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H091', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H090', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Hibari", 'H097', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H09E', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H0B2', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H0BL', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Hibari", 'H09I', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Hibari", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Hibari", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("rlatjdvlf12", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ORD_Sang", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("PeachyB", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("밤", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("밤", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("dbrtka2", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Lilias", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Luffy.TR", 'H099', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("psj212", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bleeink", 'H094', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("dukal", 'H08Y', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("hybridon", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ZoroPirates", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("doomdoom2", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MRCH", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("hyeonsu0311", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("slrskdlzl", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("SanjiTR", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("hye_Jg", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("dkdlvmff1", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("LeeDo", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Beogeum", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("SuperPowerBoy", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("asd20082", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("koYne", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("BBAQ", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("NalDaRamGe", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Tae_Su", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("chiking", 'H09E', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("gksehdvm1", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("SOTTIYA", 'H09I', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("faiya11", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Luminary", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H08Y', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H092', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H094', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H096', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H0B4', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H08X', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H099', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H09B', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H091', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H090', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H097', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H09E', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H0B2', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H0BL', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'H09I', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("MANGNY", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("MANGNY", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Tsubasa", 'H094', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ACEofFirefist", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("OverSleep#31616", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ensly", 'H094', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ygm2000", 'H099', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Soppy", 'H092', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("smileee_ee", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("wasabi", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H08Z', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("블랙", 'H08Y', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H092', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H094', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("블랙", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H096', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("블랙", 'H0B4', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("블랙", 'H08X', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H099', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H09F', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("블랙", 'H09B', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H091', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H08Z', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("블랙", 'H090', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("블랙", 'H097', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H09E', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H0B2', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H0BL', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H09I', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("블랙", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("블랙", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Rocodin", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("tree0999", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("BabyBee", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("INE", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Shawnan", 'H096', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("fuari", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("wh3942", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("-load", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("dutjd123", 'H08Y', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Dow", 'H096', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RockShaman", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("hye_Jg", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("nyanya", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("pressure", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Eric", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("eveooline", 'H09F', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("BabySoul", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("BabySoul", 'H095', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("songtom123", 'H090', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("cotkddoqkqh", 'H09E', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("TaeY", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("jaj98122", 'H09F', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("pit", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("JellalFernandes", 'H090', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Kindness", 'H09F', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("din", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("cord", 'H0BD', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("cang98", 'H090', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("vk12", 'H05N', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Shanksgod", 'H097', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("shine77277", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("hamasu271", 'H0BD', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("CCC.Gamsikdan", 'H05N', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("VIOLET.", 'H099', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("patrickredfield", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("cord", 'H098', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Cama2tachi", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("shine77277", 'H090', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Kindness", 'H08X', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("mom", 'H09I', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("mom", 'H097', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Shanksgod", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("KONGSICK", 'H097', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Cama2tachi", 'H09H', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("BeautifulDance", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("din", 'H095', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("aechel", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("aechel", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Duke_", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H08Y', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H092', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H094', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H096', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H0B4', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H08X', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H099', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H09B', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H091', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H090', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Duke_", 'H097', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H09E', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H0B2', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H0BL', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Duke_", 'H09I', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Duke_", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Duke_", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("RubiNia", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H08Y', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H092', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H094', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H096', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H0B4', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H08X', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H099', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H09B', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H091', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H090', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("RubiNia", 'H097', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H09E', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H0B2', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H0BL', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RubiNia", 'H09I', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("RubiNia", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("RubiNia", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("ParKm", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H08Y', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H092', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H094', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H096', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H0B4', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H08X', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H099', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H09B', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H091', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H090', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("ParKm", 'H097', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H09E', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H0B2', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H0BL', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ParKm", 'H09I', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("ParKm", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("ParKm", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("토끼팔이소년#3119", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("토끼팔이소년#3119", 'H05N', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H08Y', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H092', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H094', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H096', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H0B4', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H08X', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H099', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H09B', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H091', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H090', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H097', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H09E', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H0B2', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H0BL', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H09I', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'h05W', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Anemone", 'h07J', reward_SPHERE_BLUEWING)
call Reward_AddSphereData("Anemone", 'H05N', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H0BD', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H08Z', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H08Y', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H098', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H09A', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H0B5', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H092', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H095', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H0BX', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H094', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H08U', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H096', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H0B4', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H09H', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H08V', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H08X', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H099', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H09F', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H09B', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H091', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H08Z', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H090', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H097', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H0B5', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H09E', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H0B2', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H0BL', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Anemone", 'H09I', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Gungone", 'H09I', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("subbn", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Namumu", 'H094', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("rushonly98", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("shine77277", 'H0B5', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("vk12", 'H094', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("02052082784", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("shanksgod", 'H08Z', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("889ss", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("faiya11", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("SexyFish", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Magppie", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("whit1101", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("emiya18", 'H094', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Cult#31652", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Pingshin.", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("SanjiTR", 'H09H', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("YTJS.Touma", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("shrxm", 'H05N', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("hye_Jg", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("heo98", 'H0BL', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("promotion", 'H096', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("pkyespkyes", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Navl", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Snakeman.TR", 'H0B2', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("kkt6954", 'H094', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Yamato.TR", 'H0BD', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("LeeDo", 'H09E', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("hapok_", 'H094', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Ogak", 'H08Y', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Bocchi", 'H09H', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("BBAQ", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("JEANJEAN#31771", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("moraa", 'H094', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("BBAQ", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("wasabi", 'H0BX', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("gisangmom", 'H099', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("nyanya", 'H08V', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Darong__", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("RINGGA", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("sexyrion", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("SuperPowerBoy", 'H08V', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("aok7O7", 'H099', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("yuriyong", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Requiem_tedy", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("jaj98122", 'H0BL', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("jaj98122", 'H099', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("TaeY", 'H090', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("eveooline", 'H092', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("cotkddoqkqh", 'H092', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("BabySoul", 'H096', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("BabySoul", 'H097', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("shine77277", 'H097', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("CCC.Gamsikdan", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Baxter", 'H097', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Baxter", 'H09I', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("shine77277", 'H0CO', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Baxter", 'H0CO', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("shanksgod", 'H08Y', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Baxter", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("VIOLET.", 'H0CO', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("블랙", 'H0CO', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Gungone", 'H0CO', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("CCC.Gamsikdan", 'H08U', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("chichoonetool", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Penguin66", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("KHAN37", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("leegpals2", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("ksj8732", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("blutrot", 'H090', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("HYED", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("NaReun73", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("0ma", 'H096', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("LeeDo", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("shine77277", 'H08U', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("KONGSICK", 'H08W', reward_SPHERE_BLACKWING)
call Reward_AddSphereData("Hibari", 'H0CO', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H05N', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H0BD', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H08Y', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H098', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H09A', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H092', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H095', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H0BX', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H094', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H08U', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H096', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H0B4', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H09H', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H08V', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H08W', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H08X', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H099', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H09F', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H09B', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H091', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H08Z', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H090', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H097', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H0B5', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H09E', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H0B2', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H0BL', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H09I', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("bbangji", 'H0CO', reward_SPHERE_WHITEWING)
//---------------------------------------------------------------------------------------------------------------------
//바꾸지마시오---------------------------------지울사람 루비니아 아니면 파큼임 난 다알고있다 지우면 맵 올리는사람 각오해라----
call Reward_AddSphereData("aechel", 'H096', reward_SPHERE_ORDRORIGIN5)
call Reward_AddSphereData("Namumu", 'H094', reward_SPHERE_ORDRORIGIN3)
call Reward_AddSphereData("MANGNY", 'h084', reward_SPHERE_ORDRORIGIN4)
call Reward_AddSphereData("Gungone", 'h0CJ', reward_SPHERE_WHITEWING)
call Reward_AddSphereData("Anemone", 'H0BX', reward_SPHERE_ORDRORIGIN6)
call Reward_AddSphereData("블랙", 'H08W', reward_SPHERE_ORDRORIGIN7)
call Reward_AddSphereData("Hibari", 'H08W', reward_SPHERE_ORDRORIGIN1)
call Reward_AddSphereData("Duke_", 'h09M', reward_SPHERE_ORDRORIGIN2)
call Reward_AddSphereData("Hibari", 'h049', reward_SPHERE_ORDRORIGIN8) //레불
call Reward_AddSphereData("Hibari", 'h04C', reward_SPHERE_ORDRORIGIN8) //거불
call Reward_AddSphereData("Hibari", 'H08V', reward_SPHERE_ORDRORIGIN9) //나미
call Reward_AddSphereData("Hibari", 'H098', reward_SPHERE_ORDRORIGIN9) //로빈
call Reward_AddSphereData("MANGNY", 'h05C', reward_SPHERE_ORDRORIGIN10) //핸영
call Reward_AddSphereData("subbn", 'H05N', reward_SPHERE_ORDRORIGIN11) //타시기
call Reward_AddSphereData("수쁜#3733", 'H05N', reward_SPHERE_ORDRORIGIN11) //타시기
call Reward_AddSphereData("Konno.Yuuki", 'H092', reward_SPHERE_ORDRORIGIN12) //사보
call Reward_AddSphereData("토끼팔이소년#3119", 'h040', reward_SPHERE_ORDRORIGIN8)//아인
call Reward_AddSphereData("토끼팔이소년#3119", 'H098', reward_SPHERE_ORDRORIGIN13)//로빈
call Reward_AddSphereData("블랙", 'H08U', reward_SPHERE_ORDRORIGIN8)//시라호시
call Reward_AddSphereData("블랙", 'h05C', reward_SPHERE_ORDRORIGIN9)
call Reward_AddSphereData("shrxm", 'H05N', reward_SPHERE_ORDRORIGIN14)
call Reward_AddSphereData("Hibari", 'h04J', reward_SPHERE_ORDRORIGIN15)//로져 히바리
call Reward_AddSphereData("블랙", 'h084', reward_SPHERE_ORDRORIGIN16)//시노부 히바리
call Reward_AddSphereData("Parkm", 'h084', reward_SPHERE_ORDRORIGIN16)//시노부
call Reward_AddSphereData("Teach", 'h084', reward_SPHERE_ORDRORIGIN16)//시노부
call Reward_AddSphereData("Hibari", 'h084', reward_SPHERE_ORDRORIGIN16)//시노부 히바리
call Reward_AddSphereData("Hibari", 'h05C', reward_SPHERE_ORDRORIGIN17)
call Reward_AddSphereData("MANGNY", 'h087', reward_SPHERE_ORDRORIGIN18) //토키 오라
call Reward_AddSphereData("ParKm", 'H08U', reward_SPHERE_ORDRORIGIN8)//시라호시
call Reward_AddSphereData("shrxm", 'H08U', reward_SPHERE_ORDRORIGIN8)//시라호시
call Reward_AddSphereData("ORD_Sang", 'h07M', reward_SPHERE_KaidoOra1)//용버지지
call Reward_AddSphereData("ORD_Sang", 'h07M', reward_SPHERE_KaidoOra2)
call Reward_AddSphereData("aechel", 'h07M', reward_SPHERE_KaidoOra1)//용버지지
call Reward_AddSphereData("aechel", 'h07M', reward_SPHERE_KaidoOra2)
call Reward_AddSphereData("Hibari", 'h0CM', reward_SPHERE_ORDRORIGIN20)
call Reward_AddSphereData("colorddong", 'H05N', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H0BD', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H08Z', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H08Y', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H098', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H09A', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H0B5', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H092', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H095', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H0BX', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H094', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H08U', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H096', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H0B4', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H09H', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H08V', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H08W', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H08X', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H099', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H09F', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H09B', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H091', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H08Z', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H090', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H097', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H0B5', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H09E', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H0B2', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H0BL', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H09I', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H09I', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'H0CO', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'h0CM', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("colorddong", 'h02W', reward_SPHERE_ORDRORIGIN19)
call Reward_AddSphereData("Hibari", 'h0CM', reward_SPHERE_ORDRORIGIN20)
call Reward_AddSphereData("shrxm", 'H08W', reward_SPHERE_ORDRORIGIN3)
call Reward_AddSphereData("shrxm", 'H0CO', reward_SPHERE_ORDRORIGIN21)
call Reward_AddSphereData("shrxm", 'h0CJ', reward_SPHERE_ORDRORIGIN22)
endfunction
// 여기에 모든 칭호/날개 목록을 추가
function Reward_InitCandidates takes nothing returns nothing
set reward_availableTitles[reward_TITLE_ORDR] = "|cffc7ffd9[ORDR]|r"
set reward_availableTitles[reward_TITLE_NEWBIE] = "|cff64ff85[새싹]|r"
set reward_availableTitles[reward_TITLE_ADVENTURER] = "|cff76b9fd[모험가]|r"
set reward_availableTitles[reward_TITLE_CONQUEROR] = "|cff816bff[패왕]|r"
set reward_availableTitles[reward_TITLE_RYUO] = "|cffe200b1[류오]|r"
set reward_availableTitles[reward_TITLE_SEASON1_FINAL] = "|cffffd92e[명왕]|r"
set reward_availableTitles[reward_TITLE_HIBARI] = "|cfff8dfaf[히바리]|r"
set reward_availableTitles[reward_TITLE_MOOMOO] = "|cff2272eb[개발자]|r"
set reward_availableTitles[reward_TITLE_KONPA] = "|cfff8dfaf[콘파쿠요우무]|r"
set reward_availableTitles[reward_TITLE_ANEMONE] = "|cffe833c1[Blossom]|r"
set reward_availableTitles[reward_TITLE_DUKE] = "|cfff7a0a0[조이는보이]|r"
set reward_availableTitles[reward_TITLE_KONNOYUUKI] = "|cffF0490C[혁참초]|r"
set reward_availableTitles[reward_TITLE_NAMUMU] = "|cffFFFFFF[나무무]|r"
set reward_availableTitles[reward_TITLE_AECHEL] = "|cfff48f0a[나다십새야]|r"
set reward_availableTitles[reward_TITLE_HOJUN] = "|cffe4002b[페이커]|r"
set reward_availableTitles[reward_TITLE_NINEEIGHT] = "|cff0aa2fa[Developer]|r"
set reward_availableTitles[reward_TITLE_PARKM] = "|cffd6f0ff[프로페서]|r"
set reward_availableTitles[reward_TITLE_SUBBN] = "|cfffab4ac[토키]|r"
set reward_availableTitles[reward_TITLE_TMDRK980730] = "|cff6DA5DE[모델노예]|r"
set reward_availableTitles[reward_TITLE_MANGNY] = "|cfffff564[스타]|r"
set reward_availableTitles[reward_TITLE_BLACK] = "|cffffffff[단끝견]|r"
set reward_availableTitles[reward_TITLE_STAFF] = "|cffFF85FF[STAFF]|r"
set reward_availableTitles[reward_TITLE_SHRXM] = "|cff64ff85[노예]|r"
set reward_availableTitles[reward_TITLE_RHDWN] = "|cffF58092[공쥬]|r"
set reward_availableTitles[reward_TITLE_BBANGJI] = "|cffef00c3[빵지]|r"
set reward_availableSpheres[reward_SPHERE_WHITEWING] = 'ARWW'
set reward_availableSpheres[reward_SPHERE_BLUEWING] = 'A0U6'
set reward_availableSpheres[reward_SPHERE_BLACKWING] = 'A1BO'
set reward_availableSpheres[reward_SPHERE_KaidoOra1] = 'A0ZN'
set reward_availableSpheres[reward_SPHERE_KaidoOra2] = 'A0ZR'
set reward_availableSpheres[reward_SPHERE_6] = 'A0ZR'
set reward_availableSpheres[reward_SPHERE_7] = 'A0ZR'
set reward_availableSpheres[reward_SPHERE_8] = 'A0ZR'
set reward_availableSpheres[reward_SPHERE_9] = 'A0ZR'
set reward_availableSpheres[reward_SPHERE_10] = 'A0ZR'
set reward_availableSpheres[reward_SPHERE_11] = 'A0ZR'
set reward_availableSpheres[reward_SPHERE_12] = 'A0ZR'
set reward_availableSpheres[reward_SPHERE_13] = 'A0ZR'
set reward_availableSpheres[reward_SPHERE_14] = 'A0ZR'
set reward_availableSpheres[reward_SPHERE_15] = 'A0ZR'
set reward_availableSpheres[reward_SPHERE_16] = 'A0ZR'
set reward_availableSpheres[reward_SPHERE_17] = 'A0ZR'
set reward_availableSpheres[reward_SPHERE_18] = 'A0ZR'
set reward_availableSpheres[reward_SPHERE_19] = 'A0ZR'
set reward_availableSpheres[reward_SPHERE_20] = 'A0ZR'
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN1] = 'A1BU'//날개 히바리
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN2] = 'A1BT'//오라 구니
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN3] = 'A1BP'//날개 나무무
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN4] = 'A1BQ'//날개 망니
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN5] = 'A1BR'//날개 성주
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN6] = 'A1BS'//오라 아네모네
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN7] = 'A1BV'//오라 호군
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN8] = 'A1BW'//오라
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN9] = 'A1BX'//오라
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN10] = 'A1BY'//오라 파랑
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN11] = 'A1BZ'//오라 보라
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN12] = 'A1C0'//오라
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN13] = 'A1C7'//호준 로빈 오라
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN14] = 'A1C8'//오라
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN15] = 'A1C9'//로져오라
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN16] = 'A1CA'//시노부 오라
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN17] = 'A1CB'//핸영 오라
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN18] = 'A1CD'//토키 오라
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN19] = 'A1D0'//덱공주
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN20] = 'A1D1'//히바리
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN21] = 'A1D3'//코비 날개
set reward_availableSpheres[reward_SPHERE_ORDRORIGIN22] = 'A1D2'//류마 날개
endfunction
// 초기화 함수들
function Reward_InitData takes nothing returns nothing
set reward_hashTable = InitHashtable()
call ForForce(bj_FORCE_PLAYER[0], function Reward_AddTitleData_1)
call ForForce(bj_FORCE_PLAYER[0], function Reward_AddTitleData_2)
call Reward_AddAllSphereData()
endfunction
function Reward_Init takes nothing returns nothing
call Reward_InitCandidates()
call Reward_InitData()
endfunction
// 날개/오라 지급 함수들
function Reward_AttachSphere takes unit u, integer whichSphere returns nothing
local integer abilityId = reward_availableSpheres[whichSphere]
if abilityId == null then
return
endif
call Common_Unit_AddAbilityPermanent(u, abilityId)
endfunction
// 보상날개 - 데이터 존재하는 경우 부착
function Reward_AttachRewardSphere takes unit u returns nothing
local integer unitId = GetUnitTypeId(u)
local integer cplayerId = GetConvertedPlayerId(GetOwningPlayer(u))
local string userName = arrOriginalPlayerName[cplayerId]
local string userNameR = userName + "ORDR" + I2S(unitId)
local integer rewardCount
local integer i = 1
// @NOTE(moomoo): PlayerName_GetPlayerName가 정의되기 전이므로 원시값을 사용
// @NOTE(ParKM): 해시테이블에 닉네임+보상전역변수가 있을경우 부착
loop
exitwhen reward_availableSpheres[i] == 0
set rewardCount = LoadInteger(reward_hashTable, StringHash(userNameR), i)
if rewardCount > 0 then
call Reward_AttachSphere(u, i)
endif
set i = i + 1
endloop
endfunction
// 제한됨오라 - 해당 유저가 칭호를 갖고있는경우 부착
function Reward_AttachLimitedOra takes unit u returns nothing
local integer unitId = GetUnitTypeId(u)
local integer cplayerId = GetConvertedPlayerId(GetOwningPlayer(u))
// @NOTE(moomoo): PlayerName_GetPlayerName가 정의되기 전이므로 원시값을 사용
local boolean hasTitle = Reward_HasTitle(arrOriginalPlayerName[cplayerId])
if hasTitle == false then
return
endif
if(unitId=='h05F') then
call Common_Unit_AddAbilityPermanent(u, 'A0RZ')
if(2==5) then
call AddSpecialEffectTargetUnitBJ("chest",u,"Z_Ora_Wing_gold.mdx")
endif
elseif(unitId=='h0AI') then // 킹
call Common_Unit_AddAbilityPermanent(u, 'A10J')
call AddSpecialEffectTargetUnitBJ("origin",u,"Void_wing_ora3.mdx")
elseif(unitId=='h040') then // 아인
call Common_Unit_AddAbilityPermanent(u, 'A0RS')
if(2==5) then
call AddSpecialEffectTargetUnitBJ("chest",u,"Wings_enthusiasm2.mdx")
endif
elseif(unitId=='h05E') then // 에넬
call AddSpecialEffectTargetUnitBJ("origin",u,"BlueWave.mdx")
call AddSpecialEffectTargetUnitBJ("origin",u,"Ora_enel.mdx")
elseif(unitId=='h07I') then // 카타쿠리
call AddSpecialEffectTargetUnitBJ("origin",u,"Z_Ora_beam(purpleblack).mdx")
call AddSpecialEffectTargetUnitBJ("origin",u,"RedShield.mdx")
elseif(unitId=='h084') then // 시노부
call AddSpecialEffectTargetUnitBJ("origin",u,"Ora_sinobu6.mdx")
call AddSpecialEffectTargetUnitBJ("chest",u,"Ora_sinobu4.mdx")
if(2==5) then
call AddSpecialEffectTargetUnitBJ("chest",u,"YH9.mdx")
endif
elseif(unitId=='h05G') then // 레필
call AddSpecialEffectTargetUnitBJ("origin",u,"Ora_Red.mdx")
call AddSpecialEffectTargetUnitBJ("origin",u,"Ora_Red3.mdx")
elseif(unitId=='h05I') then // 레베카
call AddSpecialEffectTargetUnitBJ("origin",u,"Ora_rebeca.mdx")
elseif(unitId=='h08O') then // 마르코
call Common_Unit_AddAbilityPermanent(u, 'A17L')
elseif(unitId=='h08Q') then // 알비다
call AddSpecialEffectTargetUnitBJ("origin",u,"war3mapImported\\Hero_FacelessVoid_N0.mdx")
endif
endfunction
// with ORDR오라 - ORDR팀과 함께 플레이할 경우 초월유닛 오라부착
function Reward_AttachWithORDROra takes unit u returns nothing
if reward_isOrdrPlayerExists and Common_Unit_IsTranscendentUnit(u) then
// 오라스피어 부착 코드를 여기에 작성
call Common_Unit_AddAbilityPermanent(u, 'A18X')
endif
endfunction
// 유닛에게 적절한 특수효과를 부착
function Reward_AttachAvailableEffect takes unit u returns nothing
local integer unitId = GetUnitTypeId(u)
local integer cplayerId = GetConvertedPlayerId(GetOwningPlayer(u))
if cplayerId >= 5 then
return
endif
call Reward_AttachRewardSphere(u)
call Reward_AttachLimitedOra(u)
call Reward_AttachWithORDROra(u)
endfunction
////////////////////////////
//
// 플레이어명 관련 코드
//
////////////////////////////
function PlayerName_GetPlayerName takes integer argCPlayerId returns string
return arrOriginalPlayerName[argCPlayerId]
endfunction
function PlayerName_GetPlayerColor takes integer argCPlayerId returns string
if(argCPlayerId==1) then
return "|c00ff0202"
elseif(argCPlayerId==2) then
return "|cff0041FF"
elseif(argCPlayerId==3) then
return "|cff530080"
elseif(argCPlayerId==4) then
return "|cffFFFC00"
else
return ""
endif
endfunction
function PlayerName_GetLoadTitle takes integer clearCount returns string
if(clearCount == 0) then
return ""
elseif(clearCount <= 5) then
return "|cffd6d6d6[견습]|r"
elseif(clearCount <= 15) then
return "|cff47bbff[선원]|r"
elseif(clearCount <= 25) then
return "|cff7fff5f[루키]|r"
elseif(clearCount <= 35) then
return "|cff6d6d6d[최악의세대]|r"
elseif(clearCount <= 70) then
return "|cff4f86ff[3D2Y]|r"
elseif(clearCount <= 100) then
return "|cff00a03d[대선단]|r"
elseif(clearCount <= 150) then
return "|cff6f00ff[오황]|r"
elseif(clearCount <= 200) then
return "|cffa4d1ff[D.]|r"
elseif(clearCount <= 250) then
return "|cff327744[혁명군]|r"
elseif(clearCount <= 300) then
return "|cfff9fc75[사황]|r"
elseif(clearCount <= 350) then
return "|cff799bf2[레벨리]|r"
elseif(clearCount <= 400) then
return "|cfff5f0c5[천룡인]|r"
else
return "|cffdc143c[해적왕]|r"
endif
endfunction
function PlayerName_GetRewardTitle takes integer argCPlayerId returns string
local string originalPlayerName = PlayerName_GetPlayerName(argCPlayerId)
local integer titleIndex
set titleIndex = Reward_GetTitle(originalPlayerName)
if titleIndex > 0 then
if titleIndex == reward_TITLE_ORDR or titleIndex == reward_TITLE_HIBARI or titleIndex == reward_TITLE_MOOMOO or titleIndex == reward_TITLE_KONPA or titleIndex == reward_TITLE_ANEMONE or titleIndex == reward_TITLE_DUKE or titleIndex == reward_TITLE_KONNOYUUKI or titleIndex == reward_TITLE_NAMUMU or titleIndex == reward_TITLE_AECHEL or titleIndex == reward_TITLE_HOJUN or titleIndex == reward_TITLE_NINEEIGHT or titleIndex == reward_TITLE_PARKM or titleIndex == reward_TITLE_SUBBN or titleIndex == reward_TITLE_TMDRK980730 or titleIndex == reward_TITLE_MANGNY or titleIndex == reward_TITLE_BLACK or titleIndex == reward_TITLE_SHRXM or titleIndex ==reward_TITLE_RHDWN or titleIndex == reward_TITLE_BBANGJI then
set reward_isOrdrPlayerExists = true
endif
return reward_availableTitles[titleIndex]
else
return ""
endif
endfunction
function PlayerName_Render takes integer argCPlayerId returns nothing
local string resTitle
local string playerColor = PlayerName_GetPlayerColor(argCPlayerId)
local string prefix
local string rewardTitle = playerName_rewardTitles[argCPlayerId]
local string loadTitle = playerName_loadTitles[argCPlayerId]
local string coloredPlayerName = playerName_coloredPlayerNames[argCPlayerId]
if(IsReforged()) then
set prefix = playerColor + "[★]|r"
else
set prefix = ""
endif
set resTitle = prefix + rewardTitle + loadTitle + coloredPlayerName
call SetPlayerName(ConvertedPlayer(argCPlayerId),(resTitle))
endfunction
// 변수별 초기화 함수들
function PlayerName_InitColoredPlayerName takes integer argCPlayerId returns nothing
local string playerColor = PlayerName_GetPlayerColor(argCPlayerId)
if(IsReforged()) then
set playerName_coloredPlayerNames[argCPlayerId]= playerColor + "(" + PlayerName_GetPlayerName(argCPlayerId) + ")|r"
else
set playerName_coloredPlayerNames[argCPlayerId]= playerColor + PlayerName_GetPlayerName(argCPlayerId) + "|r"
endif
endfunction
function PlayerName_InitLoadTitle takes integer argCPlayerId returns nothing
set playerName_loadTitles[argCPlayerId] = PlayerName_GetLoadTitle(udg_Load_PlayCount[argCPlayerId])
endfunction
function PlayerName_InitRewardTitle takes integer argCPlayerId returns nothing
set playerName_rewardTitles[argCPlayerId] = PlayerName_GetRewardTitle(argCPlayerId)
endfunction
// 설정 함수들
function PlayerName_SetRewardTitle takes integer argCPlayerId, string title returns nothing
set playerName_rewardTitles[argCPlayerId] = title
endfunction
// 초기화 함수 전체 호출
function PlayerName_Init takes nothing returns nothing
local integer convertedPlayerId = 1
loop
exitwhen convertedPlayerId > 4
call PlayerName_InitColoredPlayerName(convertedPlayerId)
call PlayerName_InitLoadTitle(convertedPlayerId)
call PlayerName_InitRewardTitle(convertedPlayerId)
call PlayerName_Render(convertedPlayerId)
set convertedPlayerId = convertedPlayerId + 1
endloop
endfunction
////////////////////////////
function InitLoopCall takes nothing returns nothing
local string array arrPlayerID
local string tempPlayerId
local integer loop_i = 0
set loop_i = 1
loop
exitwhen loop_i > 4
// 자동으로 '알람켜기' 상태
set arrFlagAlarm[loop_i]=true
// 리롤 회수 장전
call SetArrPlayerData(loop_i, ORDR_PDCD_REROLL_CNT, 2)
/////////////////////////////////////////////////////////////
set loop_i = loop_i + 1
endloop
endfunction
function TransferItem takes unit fromUnit, unit toUnit, integer itemId returns nothing
local item it=null
local integer i=0
loop
set it = UnitItemInSlot(fromUnit, i)
if it != null and GetItemTypeId(it) == itemId then
exitwhen true
endif
set it = null
set i = i + 1
exitwhen i > 5
endloop
if it != null then
call UnitRemoveItem(fromUnit, it)
call UnitAddItem(toUnit, it)
endif
// 로컬 변수 참조 제거
set it=null
endfunction
function MakeSound takes string soundpath, string tag, integer vol, real pitch, boolean threeD, real minDis, real maxDis returns sound
local integer dur= GetSoundFileDuration(soundpath)
set SND=LoadSoundHandle(SoundHash, StringHash(tag), StringHash(soundpath))
// 해당 경로의 사운드가 없으면 변수를 새로 생성하고, 이미 생성되었으면 패스함
if SND == null then
if threeD then
set SND=CreateSound(soundpath, false, true, true, 10, 10, "DefaultEAXON")
call SetSoundDuration(SND, dur)
call SetSoundChannel(SND, 0)
call SetSoundVolume(SND, vol)
call SetSoundPitch(SND, pitch)
call SetSoundDistances(SND, minDis, maxDis)
call SetSoundDistanceCutoff(SND, 5000.0)
call SetSoundConeAngles(SND, 0.0, 0.0, 127)
call SetSoundConeOrientation(SND, 0.0, 0.0, 0.0)
else
set SND=CreateSound(soundpath, false, false, false, 10, 10, "DefaultEAXON")
call SetSoundDuration(SND, dur)
call SetSoundChannel(SND, 0)
call SetSoundVolume(SND, vol)
call SetSoundPitch(SND, pitch)
endif
call SaveSoundHandle(SoundHash, StringHash(tag), StringHash(soundpath), SND)
endif
return SND
endfunction
function UseSound_All takes string soundpath, string tag, integer vol, real pitch returns sound
return MakeSound(soundpath , tag , vol , pitch , false , 0 , 0)
endfunction
function UseSound takes player p, string soundpath, string tag, integer vol, real pitch returns nothing
set bj_lastPlayedSound=MakeSound(soundpath , tag , vol , pitch , false , 0 , 0)
if ( bj_lastPlayedSound != null ) then
if ( GetLocalPlayer() == p ) then
call StartSound(bj_lastPlayedSound)
endif
endif
endfunction
function UseSound3D_All takes string soundpath, string tag, integer vol, real pitch, real minDis, real maxDis returns sound
return MakeSound(soundpath , tag , vol , pitch , TRUE , minDis , maxDis)
endfunction
function UseSound3D takes unit u, string soundpath, string tag, integer vol, real pitch, real minDis, real maxDis returns nothing
set bj_lastPlayedSound=MakeSound(soundpath , tag , vol , pitch , TRUE , minDis , maxDis)
if ( bj_lastPlayedSound != null ) then
if ( GetLocalPlayer() == GetOwningPlayer(u) ) then
call AttachSoundToUnit(bj_lastPlayedSound, u)
call SetSoundVolume(bj_lastPlayedSound, 127)
call StartSound(bj_lastPlayedSound)
endif
endif
endfunction
function InsertOrdrSound takes integer paramSoundCd returns sound
// 한 개의 사운드 두 번 인서트 방지
if(arrOrdrSoundCheck[paramSoundCd]) then
return arrOrdrSound[paramSoundCd]
endif
set arrOrdrSoundCheck[paramSoundCd] = true
if(paramSoundCd <= 100) then
if(paramSoundCd == ORDR_SDKY_APPEARED_CROCODILE) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Crocodile.mp3",false,false,false,10,10,"")
endif
if(paramSoundCd == ORDR_SDKY_APPEARED_KING) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\King.mp3",false,false,false,10,10,"")
endif
if(paramSoundCd == ORDR_SDKY_APPEARED_AIN) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Ain.mp3",false,false,false,10,10,"")
endif
if(paramSoundCd == ORDR_SDKY_APPEARED_ENEL) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Enel.mp3",false,false,false,10,10,"")
endif
if(paramSoundCd == ORDR_SDKY_APPEARED_KATAKURI) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Katakuri.mp3",false,false,false,10,10,"")
endif
if(paramSoundCd == ORDR_SDKY_APPEARED_SHINOBU) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Shinobu.mp3",false,false,false,10,10,"")
endif
if(paramSoundCd == ORDR_SDKY_APPEARED_REDFIELD) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Redfield.mp3",false,false,false,10,10,"")
endif
if(paramSoundCd == ORDR_SDKY_APPEARED_REBECCA) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Rebecca.mp3",false,false,false,10,10,"")
endif
if(paramSoundCd == ORDR_SDKY_APPEARED_MARCO) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Marco.mp3",false,false,false,10,10,"")
endif
if(paramSoundCd == ORDR_SDKY_APPEARED_ALVIDA) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Alvida.mp3",false,false,false,10,10,"")
endif
if(paramSoundCd == ORDR_SDKY_5) then
set arrOrdrSound[paramSoundCd]=CreateSound("5.mp3",false,false,false,10,10,"")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2932)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_arrow001) then
set arrOrdrSound[paramSoundCd]=CreateSound("arrow001.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1016)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_arrow002) then
set arrOrdrSound[paramSoundCd]=CreateSound("arrow002.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],756)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_BattleShipDeath1) then
set arrOrdrSound[paramSoundCd]=CreateSound("Doodads\\Northrend\\Water\\Battleship\\BattleShipDeath1.wav",false,true,true,10,10,"DefaultEAXON")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"BattleShipDeath")
call SetSoundDuration(arrOrdrSound[paramSoundCd],3065)
endif
if(paramSoundCd == ORDR_SDKY_charge) then
set arrOrdrSound[paramSoundCd]=CreateSound("charge.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2236)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.8)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1850.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_coinsound) then
set arrOrdrSound[paramSoundCd]=CreateSound("coinsound.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1955)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_daina5) then
set arrOrdrSound[paramSoundCd]=CreateSound("daina5.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2132)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,3000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],2700.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_dark_effect_02) then
set arrOrdrSound[paramSoundCd]=CreateSound("dark_effect_02.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.6)
call SetSoundDistances(arrOrdrSound[paramSoundCd],0.0,2100.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_darkslash_02) then
set arrOrdrSound[paramSoundCd]=CreateSound("darkslash_02.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],486)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.5)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1850.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_dedelyshot1) then
set arrOrdrSound[paramSoundCd]=CreateSound("hit-gan5.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1113)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_dedelyshot2) then
set arrOrdrSound[paramSoundCd]=CreateSound("hit-gan5.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1113)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_dedelyshot3) then
set arrOrdrSound[paramSoundCd]=CreateSound("hit-gan5.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1113)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Disenchant) then
set arrOrdrSound[paramSoundCd]=CreateSound("Abilities\\Spells\\Orc\\Disenchant\\Disenchant.wav",false,true,true,10,10,"SpellsEAX")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"Disenchant")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2043)
endif
if(paramSoundCd == ORDR_SDKY_edward) then
set arrOrdrSound[paramSoundCd]=CreateSound("edward.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2086)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],110)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_enel_sf) then
set arrOrdrSound[paramSoundCd]=CreateSound("enel_sf.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2210)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],2000.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_enel_sf01) then
set arrOrdrSound[paramSoundCd]=CreateSound("enel_sf.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2210)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.8)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,5000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],3000.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_FrostArrowHit1) then
set arrOrdrSound[paramSoundCd]=CreateSound("Abilities\\Spells\\Other\\FrostArrows\\FrostArrowHit1.wav",false,true,true,10,10,"MissilesEAX")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"FrostArrowHit")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1115)
endif
if(paramSoundCd == ORDR_SDKY_GateEpicDeath) then
set arrOrdrSound[paramSoundCd]=CreateSound("Doodads\\LordaeronSummer\\Terrain\\Gate\\GateEpicDeath.wav",false,true,true,10,10,"DefaultEAXON")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"GateDeath")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1582)
endif
if(paramSoundCd == ORDR_SDKY_gg3) then
set arrOrdrSound[paramSoundCd]=CreateSound("gg3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1139)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,3000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],2600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_gue_sword2) then
set arrOrdrSound[paramSoundCd]=CreateSound("gue_sword2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],721)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],110)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.2)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_gun1) then
set arrOrdrSound[paramSoundCd]=CreateSound("gun1.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],857)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_GunCartridge2) then
set arrOrdrSound[paramSoundCd]=CreateSound("GunCartridge2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],939)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],950.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_gunz) then
set arrOrdrSound[paramSoundCd]=CreateSound("gunz.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1301)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_gusword) then
set arrOrdrSound[paramSoundCd]=CreateSound("gusword.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],721)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.8)
call SetSoundDistances(arrOrdrSound[paramSoundCd],0.0,10000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],3000.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_halfmoon) then
set arrOrdrSound[paramSoundCd]=CreateSound("halfmoon.mp3",false,true,false,10,10,"MissilesEAX")
call SetSoundDuration(arrOrdrSound[paramSoundCd],930)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],110)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.6)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1700.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_HERO_CRIME_SPend) then
set arrOrdrSound[paramSoundCd]=CreateSound("HERO_CRIME_SPend.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2220)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_Hint) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Interface\\Hint.wav",false,false,false,10,10,"")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"Hint")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2006)
endif
if(paramSoundCd == ORDR_SDKY_hit_gan401) then
set arrOrdrSound[paramSoundCd]=CreateSound("hit-gan4.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1097)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.7)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1050.0,1350.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1200.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_hit_gan5) then
set arrOrdrSound[paramSoundCd]=CreateSound("hit-gan5.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1113)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,4000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],3000.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_hit_gan501) then
set arrOrdrSound[paramSoundCd]=CreateSound("hit-gan5.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1113)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_huji02) then
set arrOrdrSound[paramSoundCd]=CreateSound("swordsf5.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1636)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],115)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2250.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],2000.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_ice2) then
set arrOrdrSound[paramSoundCd]=CreateSound("ice2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],886)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],100)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.3)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_icesound4) then
set arrOrdrSound[paramSoundCd]=CreateSound("icesound4.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],883)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_mihawksf) then
set arrOrdrSound[paramSoundCd]=CreateSound("mihawksf.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1192)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],110)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2250.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1900.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_mihawkslash) then
set arrOrdrSound[paramSoundCd]=CreateSound("mihawkslash.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],956)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],115)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2100.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],2000.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_mihawkslash9) then
set arrOrdrSound[paramSoundCd]=CreateSound("mihawkslash9.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1087)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2150.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1850.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_PandarenUltimate) then
set arrOrdrSound[paramSoundCd]=CreateSound("Abilities\\Spells\\Other\\StormEarthFire\\PandarenUltimate.wav",false,true,true,10,10,"SpellsEAX")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"StormEarthFireSound")
call SetSoundDuration(arrOrdrSound[paramSoundCd],3251)
call SetSoundPitch(arrOrdrSound[paramSoundCd],2.0)
endif
if(paramSoundCd == ORDR_SDKY_pistol_KIss2) then
set arrOrdrSound[paramSoundCd]=CreateSound("pistol_KIss2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1121)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],100)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.8)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,1450.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_PossessionMissileHit1) then
set arrOrdrSound[paramSoundCd]=CreateSound("Abilities\\Spells\\Undead\\Possession\\PossessionMissileHit1.wav",false,true,true,10,10,"SpellsEAX")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"PossessionMissileHit")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1170)
endif
if(paramSoundCd == ORDR_SDKY_QuestCompleted) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Interface\\QuestCompleted.wav",false,false,false,10,10,"DefaultEAXON")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"QuestCompleted")
call SetSoundDuration(arrOrdrSound[paramSoundCd],5155)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
endif
if(paramSoundCd == ORDR_SDKY_r1_cast1) then
set arrOrdrSound[paramSoundCd]=CreateSound("r1_cast1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],747)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.5)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1250.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1150.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_r1_cast101) then
set arrOrdrSound[paramSoundCd]=CreateSound("r1_cast1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],747)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1250.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1100.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_r1_cast2) then
set arrOrdrSound[paramSoundCd]=CreateSound("r1_cast2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1165)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.5)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1250.0,1650.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_r1_cast3) then
set arrOrdrSound[paramSoundCd]=CreateSound("r1_cast3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1923)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1250.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1100.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_raily) then
set arrOrdrSound[paramSoundCd]=CreateSound("mihawksf.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1192)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],110)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.3)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2250.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],2000.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_ReceiveGold) then
set arrOrdrSound[paramSoundCd]=CreateSound("Abilities\\Spells\\Items\\ResourceItems\\ReceiveGold.wav",false,true,true,10,10,"SpellsEAX")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"ReceiveGold")
call SetSoundDuration(arrOrdrSound[paramSoundCd],589)
endif
if(paramSoundCd == ORDR_SDKY_RollingThunder1) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Ambient\\DoodadEffects\\RollingThunder1.wav",false,false,false,10,10,"DefaultEAXON")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"RollingThunderSound")
call SetSoundDuration(arrOrdrSound[paramSoundCd],3831)
endif
if(paramSoundCd == ORDR_SDKY_RollingThunder101) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Ambient\\DoodadEffects\\RollingThunder1.wav",false,false,false,10,10,"DefaultEAXON")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"RollingThunderSound")
call SetSoundDuration(arrOrdrSound[paramSoundCd],3831)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.3)
endif
if(paramSoundCd == ORDR_SDKY_roz3) then
set arrOrdrSound[paramSoundCd]=CreateSound("roz3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],904)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],120)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,3000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],2500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_roz301) then
set arrOrdrSound[paramSoundCd]=CreateSound("roz3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],904)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],115)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,3000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],2500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_roz8) then
set arrOrdrSound[paramSoundCd]=CreateSound("roz8.mp3",false,true,false,11,12,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1590)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],90)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1000.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_sab501) then
set arrOrdrSound[paramSoundCd]=CreateSound("sab5.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1668)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],103)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1450.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1250.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_sab601) then
set arrOrdrSound[paramSoundCd]=CreateSound("sab6.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2215)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.8)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1450.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1250.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_sabosound2) then
set arrOrdrSound[paramSoundCd]=CreateSound("sabosound2.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2017)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_ScoutLaunchDeath1) then
set arrOrdrSound[paramSoundCd]=CreateSound("Units\\NightElf\\Owl\\ScoutLaunchDeath1.wav",false,true,true,10,18,"SpellsEAX")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"ScoutDeath")
call SetSoundDuration(arrOrdrSound[paramSoundCd],3303)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.7)
call SetSoundDistances(arrOrdrSound[paramSoundCd],600.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
endif
if(paramSoundCd == ORDR_SDKY_ShotSound2) then
set arrOrdrSound[paramSoundCd]=CreateSound("ShotSound2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1512)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],85)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,1800.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_ShotSound201) then
set arrOrdrSound[paramSoundCd]=CreateSound("ShotSound2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1512)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],85)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,1800.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_slash_row) then
set arrOrdrSound[paramSoundCd]=CreateSound("slash-row.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1792)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],110)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1850.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_slash_zoro) then
set arrOrdrSound[paramSoundCd]=CreateSound("slash-zoro.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1479)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,4000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],3000.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Sound_GunFire2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound_GunFire2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],696)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],100)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_sowrdhuji1) then
set arrOrdrSound[paramSoundCd]=CreateSound("sowrdhuji1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],800)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.6)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,2400.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1950.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_sowrdhuji2) then
set arrOrdrSound[paramSoundCd]=CreateSound("sowrdhuji2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],617)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.7)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,2400.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1900.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_stone) then
set arrOrdrSound[paramSoundCd]=CreateSound("stone.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1218)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],110)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.3)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2200.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],2100.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_stone01) then
set arrOrdrSound[paramSoundCd]=CreateSound("stone.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1218)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.5)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2100.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_stronghit) then
set arrOrdrSound[paramSoundCd]=CreateSound("stronghit.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2576)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],110)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.6)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1700.0,2000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_sword_swipe) then
set arrOrdrSound[paramSoundCd]=CreateSound("sword_swipe.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],826)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],100)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2750.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],2500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_swordeffect) then
set arrOrdrSound[paramSoundCd]=CreateSound("swordeffect.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1610)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.8)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,3500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],4000.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_swordeffect2) then
set arrOrdrSound[paramSoundCd]=CreateSound("swordeffect2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1740)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,4000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],3000.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_swordsf1) then
set arrOrdrSound[paramSoundCd]=CreateSound("swordsf1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1087)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],105)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2100.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1800.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_swordsf2) then
set arrOrdrSound[paramSoundCd]=CreateSound("swordsf2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1087)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],112)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.4)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1800.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_swordsf3) then
set arrOrdrSound[paramSoundCd]=CreateSound("swordsf3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1400)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],100)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],2200.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_swordsf5) then
set arrOrdrSound[paramSoundCd]=CreateSound("swordsf5.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1636)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],110)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2200.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],2000.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_swordsf7) then
set arrOrdrSound[paramSoundCd]=CreateSound("swordsf7.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2994)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],115)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1850.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_swordweapon) then
set arrOrdrSound[paramSoundCd]=CreateSound("swordweapon.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1322)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.8)
call SetSoundDistances(arrOrdrSound[paramSoundCd],0.0,10000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],3000.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_swordweapon01) then
set arrOrdrSound[paramSoundCd]=CreateSound("swordweapon.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1322)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1800.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_sws2) then
set arrOrdrSound[paramSoundCd]=CreateSound("sws2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1270)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,3000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],2500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_th1) then
set arrOrdrSound[paramSoundCd]=CreateSound("th1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],3909)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],85)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.8)
call SetSoundDistances(arrOrdrSound[paramSoundCd],800.0,1200.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1150.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_ThunderBoltMissileDeath) then
set arrOrdrSound[paramSoundCd]=CreateSound("Abilities\\Spells\\Human\\StormBolt\\ThunderBoltMissileDeath.wav",false,true,true,10,10,"SpellsEAX")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"StormBolt")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2236)
endif
if(paramSoundCd == ORDR_SDKY_ThunderBoltMissileDeath01) then
set arrOrdrSound[paramSoundCd]=CreateSound("Abilities\\Spells\\Human\\StormBolt\\ThunderBoltMissileDeath.wav",false,true,true,10,10,"SpellsEAX")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"StormBolt")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2236)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.3)
endif
if(paramSoundCd == ORDR_SDKY_thundersound) then
set arrOrdrSound[paramSoundCd]=CreateSound("thundersound.mp3",false,true,false,10,50,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1692)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],117)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1750.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_tiger) then
set arrOrdrSound[paramSoundCd]=CreateSound("tiger.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1244)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],100)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,3000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],2500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Warstomp) then
set arrOrdrSound[paramSoundCd]=CreateSound("Units\\Orc\\Tauren\\Warstomp.wav",false,true,true,10,10,"SpellsEAX")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"Pulverize")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2163)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.2)
endif
if(paramSoundCd == ORDR_SDKY_suriken3) then
set arrOrdrSound[paramSoundCd]=CreateSound("suriken3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],626)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],100)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,2600.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_r1_cast301) then
set arrOrdrSound[paramSoundCd]=CreateSound("r1_cast3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1923)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.6)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,2500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_st1) then
set arrOrdrSound[paramSoundCd]=CreateSound("st1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1224)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],100)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_st2) then
set arrOrdrSound[paramSoundCd]=CreateSound("st2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],864)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.8)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_overhit) then
set arrOrdrSound[paramSoundCd]=CreateSound("overhit.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1724)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],109)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.3)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_buljumuck) then
set arrOrdrSound[paramSoundCd]=CreateSound("buljumuck.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2168)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,2500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_windcut) then
set arrOrdrSound[paramSoundCd]=CreateSound("windcut.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1594)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,2500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1700.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_se_as_00030206_3) then
set arrOrdrSound[paramSoundCd]=CreateSound("se_as_00030206_3.mp3",false,true,false,10,10,"CombatSoundsEAX")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2952)
call SetSoundChannel(arrOrdrSound[paramSoundCd],5)
call SetSoundVolume(arrOrdrSound[paramSoundCd],100)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,2200.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
elseif(paramSoundCd <= 200) then
if(paramSoundCd == ORDR_SDKY_marco_fire) then
set arrOrdrSound[paramSoundCd]=CreateSound("marco_fire.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2847)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,2500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],2000.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_kiss) then
set arrOrdrSound[paramSoundCd]=CreateSound("kiss.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],834)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],110)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,2250.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1750.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_shiki_wave2) then
set arrOrdrSound[paramSoundCd]=CreateSound("shiki_wave2.mp3",false,false,false,10,10,"")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2508)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_shiki_wave3) then
set arrOrdrSound[paramSoundCd]=CreateSound("shiki_wave3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2456)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],100)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.4)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,2000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_reily_pegi) then
set arrOrdrSound[paramSoundCd]=CreateSound("reily_pegi.mp3",false,true,false,10,10,"SpellsEAX")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2299)
call SetSoundChannel(arrOrdrSound[paramSoundCd],5)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.2)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1700.0,2550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1900.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Warning) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Interface\\Warning.wav",false,false,false,10,10,"")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"Warning")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1904)
endif
if(paramSoundCd == ORDR_SDKY_zoro_sa1) then
set arrOrdrSound[paramSoundCd]=CreateSound("zoro_sa1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],808)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,2000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1800.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_zoro_sa2) then
set arrOrdrSound[paramSoundCd]=CreateSound("zoro_sa2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],652)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,2000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1800.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_SmashDuble2) then
set arrOrdrSound[paramSoundCd]=CreateSound("SmashDuble2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1672)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.2)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1800.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1700.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_SmashDuble1) then
set arrOrdrSound[paramSoundCd]=CreateSound("SmashDuble1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1593)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1800.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1700.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_card_joker) then
set arrOrdrSound[paramSoundCd]=CreateSound("card_joker.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],808)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],100)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1800.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1700.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_roz1) then
set arrOrdrSound[paramSoundCd]=CreateSound("roz1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],460)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],110)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1700.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_roz4) then
set arrOrdrSound[paramSoundCd]=CreateSound("roz4.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],460)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],100)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1800.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1700.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_r1_cast201) then
set arrOrdrSound[paramSoundCd]=CreateSound("r1_cast2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1165)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.5)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1700.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_BigBadVoodooSpellBirth1) then
set arrOrdrSound[paramSoundCd]=CreateSound("Abilities\\Spells\\Orc\\Voodoo\\BigBadVoodooSpellBirth1.wav",false,true,true,10,10,"SpellsEAX")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"VoodooBirth")
call SetSoundDuration(arrOrdrSound[paramSoundCd],3442)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.5)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1800.0,3000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],2000.0)
endif
if(paramSoundCd == ORDR_SDKY_sengoku_jong) then
set arrOrdrSound[paramSoundCd]=CreateSound("sengoku_jong.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1704)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],119)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.8)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1520.0,2150.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1800.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Jimbe_Effect034) then
set arrOrdrSound[paramSoundCd]=CreateSound("Jimbe_Effect034.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1486)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1750.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1545.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Jimbe_Effect022) then
set arrOrdrSound[paramSoundCd]=CreateSound("Jimbe_Effect022.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1746)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.4)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1720.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1625.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Jimbe_Effect012) then
set arrOrdrSound[paramSoundCd]=CreateSound("Jimbe_Effect012.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1277)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.5)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1725.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1625.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_franky_beamsound) then
set arrOrdrSound[paramSoundCd]=CreateSound("franky_beamsound.mp3",false,true,false,10,9,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1416)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],100)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1650.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_luffy_Jet2) then
set arrOrdrSound[paramSoundCd]=CreateSound("luffy_Jet2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1590)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1700.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Luffy_Effect_04) then
set arrOrdrSound[paramSoundCd]=CreateSound("Luffy_Effect_04.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2919)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1700.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_rojer2z) then
set arrOrdrSound[paramSoundCd]=CreateSound("rojer2z.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2880)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.5)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,2250.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1700.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_roger_pegi2) then
set arrOrdrSound[paramSoundCd]=CreateSound("roger_pegi2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],940)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],108)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1600.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1700.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_kizaru_eff13) then
set arrOrdrSound[paramSoundCd]=CreateSound("kizaru_eff13.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],3354)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],120)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1650.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_SeaGiantWhat3) then
set arrOrdrSound[paramSoundCd]=CreateSound("Units\\Creeps\\SeaGiant\\SeaGiantWhat3.wav",false,true,true,10,10,"DefaultEAXON")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"SeaGiantWhat")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2153)
endif
if(paramSoundCd == ORDR_SDKY_Kizaru_Effect_010) then
set arrOrdrSound[paramSoundCd]=CreateSound("Kizaru_Effect_010.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],936)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],105)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.4)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1750.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1650.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_W2) then
set arrOrdrSound[paramSoundCd]=CreateSound("W2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1440)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1600.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1550.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_mmm5) then
set arrOrdrSound[paramSoundCd]=CreateSound("mmm5.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],940)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1600.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1550.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Baby51) then
set arrOrdrSound[paramSoundCd]=CreateSound("Baby51.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1548)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1600.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1550.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_MinatoQ2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\MinatoQ2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1188)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_MinatoQ3) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\MinatoQ3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],720)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_MinatoQ4) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\MinatoQ4.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],936)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_MinatoE1) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\MinatoE1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1836)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1700.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_MinatoE2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\MinatoE2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1188)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1600.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1550.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_MinatoE3) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\MinatoE3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1872)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_MinatoW2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\MinatoW2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],324)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_MinatoW3) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\MinatoW3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],792)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_MinatoW4) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\MinatoW4.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],756)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Kujo_JotaroR3) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Kujo JotaroR3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2299)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Kujo_JotaroR2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Kujo JotaroR2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2016)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Kujo_JotaroR1) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Kujo JotaroR1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],3672)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_KujoJotrao_S) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\KujoJotrao_S.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2880)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_KujoJotaroW2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\KujoJotaroW2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1440)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_KujoJotaroW1) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\KujoJotaroW1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],684)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_KujoJotaroE2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\KujoJotaroE2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],3708)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_KujoJotaroE1) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\KujoJotaroE1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1855)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_RyougiEE2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\RyougiEE2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],756)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_RyougiEE3) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\RyougiEE3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],504)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_RyougiEE4) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\RyougiEE4.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],144)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_RyougiEE5) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\RyougiEE5.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],612)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_RyougiR2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\RyougiR2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1692)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_RyougiW4) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\RyougiW4.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],828)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_RyougiE2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\RyougiE2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],648)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_oden_sound) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\oden_sound.MP3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],5825)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
endif
if(paramSoundCd == ORDR_SDKY_RyougiEE22) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\RyougiEE22.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],612)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_HigmaW_Shot_1) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\HigmaW Shot 1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],504)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_HigmaW_Shot_2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\HigmaW Shot 2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],504)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_HigmaW_Shot_Long) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\HigmaW Shot Long.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1260)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_HigmaQ_Throw) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\HigmaQ Throw.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_HigmaQ_Shot_2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\HigmaQ Shot 2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_HigmaQ_Grap) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\HigmaQ Grap.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_HigmaQ_Grap_2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\HigmaQ Grap 2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_ice_sound3) then
set arrOrdrSound[paramSoundCd]=CreateSound("ice_sound3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],612)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_ice_sound4) then
set arrOrdrSound[paramSoundCd]=CreateSound("ice_sound4.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1095)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1600.0,1650.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1625.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_ice_age_sound3) then
set arrOrdrSound[paramSoundCd]=CreateSound("ice_age_sound3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1296)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1600.0,1650.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1625.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Yukari_D1) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Yukari_D1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],972)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Yukari_D2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Yukari_D2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1908)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Yukari_D3) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Yukari_D3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1656)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Yukari_W2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Yukari_W2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1224)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Yukari_R1) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Yukari_R1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],864)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Yukari_R2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Yukari_R2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2016)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Yukari_R4) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Yukari_R4.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1152)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Yukari_F2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Yukari_F2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],972)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1525.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_napdo2) then
set arrOrdrSound[paramSoundCd]=CreateSound("napdo2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],744)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],85)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.8)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_napdo7) then
set arrOrdrSound[paramSoundCd]=CreateSound("napdo7.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],828)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1400.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1200.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_napdo10) then
set arrOrdrSound[paramSoundCd]=CreateSound("napdo10.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],964)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.3)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1700.0,2000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1800.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_whitebird_sound) then
set arrOrdrSound[paramSoundCd]=CreateSound("whitebird_sound.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2448)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1700.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1800.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_fl_ge1) then
set arrOrdrSound[paramSoundCd]=CreateSound("fl-ge1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],732)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],110)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1400.0,1600.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_kid_mana_sound) then
set arrOrdrSound[paramSoundCd]=CreateSound("kid_mana_sound.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1728)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1700.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_king_sound) then
set arrOrdrSound[paramSoundCd]=CreateSound("king_sound.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1378)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1400.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1300.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_siru) then
set arrOrdrSound[paramSoundCd]=CreateSound("siru.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],828)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1300.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1200.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_law_injection) then
set arrOrdrSound[paramSoundCd]=CreateSound("law_injection.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],828)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],108)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],800.0,1050.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1000.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_king4) then
set arrOrdrSound[paramSoundCd]=CreateSound("king4.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1116)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.2)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1200.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1100.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_thunder_22) then
set arrOrdrSound[paramSoundCd]=CreateSound("thunder_22.mp3",false,true,false,10,10,"CombatSoundsEAX")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1260)
call SetSoundChannel(arrOrdrSound[paramSoundCd],14)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.8)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1200.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1150.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_gaban_sword) then
set arrOrdrSound[paramSoundCd]=CreateSound("gaban_sword.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],756)
call SetSoundChannel(arrOrdrSound[paramSoundCd],5)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1100.0,1300.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1250.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_ichigo_dark3) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\ichigo_dark3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1296)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,1350.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1300.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_deken_sound2) then
set arrOrdrSound[paramSoundCd]=CreateSound("deken_sound2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],884)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,1400.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1300.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Byakuya01B) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Byakuya01B.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],4104)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,1400.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1300.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Byakuya02B) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Byakuya02B.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],4536)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,1400.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1300.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_vivi_gunz1) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\vivi_gunz1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],900)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_vivi_gunz2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\vivi_gunz2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1044)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_vivi_gunz3) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\vivi_gunz3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],808)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_vivi_gunz4) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\vivi_gunz4.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],936)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.3)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_vivi_gunz5) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\vivi_gunz5.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1116)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,1600.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_vivi_gunz6) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\vivi_gunz6.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],828)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Kid_EffectA) then
set arrOrdrSound[paramSoundCd]=CreateSound("Kid EffectA.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2116)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Kid_EffectB) then
set arrOrdrSound[paramSoundCd]=CreateSound("Kid EffectB.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],601)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1600.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1550.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Kid_EffectC) then
set arrOrdrSound[paramSoundCd]=CreateSound("Kid EffectC.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1358)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1600.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1550.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_franky_Mi_sound) then
set arrOrdrSound[paramSoundCd]=CreateSound("franky_Mi_sound.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1486)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],110)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1400.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1300.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
elseif(paramSoundCd <= 300) then
if(paramSoundCd == ORDR_SDKY_TatsumakiQ22) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\TatsumakiQ22.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],864)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.2)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,1600.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_TatsumakiT3B2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\TatsumakiT3B2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1728)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,1600.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1550.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_ya_dash1) then
set arrOrdrSound[paramSoundCd]=CreateSound("ya_dash1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1080)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_ya_dash2) then
set arrOrdrSound[paramSoundCd]=CreateSound("ya_dash2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1008)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_ya_dash3) then
set arrOrdrSound[paramSoundCd]=CreateSound("ya_dash3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1404)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_ya23) then
set arrOrdrSound[paramSoundCd]=CreateSound("ya23.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1116)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.8)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_lamgack) then
set arrOrdrSound[paramSoundCd]=CreateSound("lamgack.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],936)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,1700.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1620.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_zigun201) then
set arrOrdrSound[paramSoundCd]=CreateSound("zigun2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1224)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1150.0,1650.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1575.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_usop_shot_023) then
set arrOrdrSound[paramSoundCd]=CreateSound("usop_shot_023.mp3",false,true,false,10,14,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],648)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],95)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1550.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_sinobu_sound2) then
set arrOrdrSound[paramSoundCd]=CreateSound("sinobu_sound2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],756)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1450.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Kikyo_E01) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Kikyo_E01.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1200)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Kikyo_E02) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Kikyo_E02.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2160)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Kikyo_Q) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Kikyo_Q.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],672)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Kikyo_sahon) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Kikyo_sahon.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],900)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.3)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Kikyo_T) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Kikyo_T.mp3",false,true,false,10,9,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1512)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.3)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Kikyo_T00) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Kikyo_T00.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1620)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Kikyo_A) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Kikyo_A.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],784)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1100.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Tatsumaki_E) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Tatsumaki_E.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1097)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],110)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_shir_sound4) then
set arrOrdrSound[paramSoundCd]=CreateSound("shir_sound4.mp3",false,true,false,10,8,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1116)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_shir_sound3) then
set arrOrdrSound[paramSoundCd]=CreateSound("shir_sound3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1512)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],115)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.5)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1450.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_kaido_eff_sound) then
set arrOrdrSound[paramSoundCd]=CreateSound("kaido_eff_sound.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1471)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1100.0,1600.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1550.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_kaido_bong2) then
set arrOrdrSound[paramSoundCd]=CreateSound("kaido_bong2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1487)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1050.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_hit_011) then
set arrOrdrSound[paramSoundCd]=CreateSound("hit_011.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],576)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1550.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_hit_012) then
set arrOrdrSound[paramSoundCd]=CreateSound("hit_012.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],522)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1550.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_dark_effect2) then
set arrOrdrSound[paramSoundCd]=CreateSound("dark_effect2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1254)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_siki_mana) then
set arrOrdrSound[paramSoundCd]=CreateSound("siki_mana.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1149)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1550.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_hit_014) then
set arrOrdrSound[paramSoundCd]=CreateSound("hit_014.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],862)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1550.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Mihawk_wind) then
set arrOrdrSound[paramSoundCd]=CreateSound("Mihawk_wind.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],844)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1250.0,1700.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1800.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_SwordEff3) then
set arrOrdrSound[paramSoundCd]=CreateSound("SwordEff3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],836)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1250.0,1750.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_rl_kick_effect1) then
set arrOrdrSound[paramSoundCd]=CreateSound("rl_kick_effect1.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1228)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1650.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_rl_kick_effect0) then
set arrOrdrSound[paramSoundCd]=CreateSound("rl_kick_effect0.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1959)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1650.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_rl_kick_effect3) then
set arrOrdrSound[paramSoundCd]=CreateSound("rl_kick_effect3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2011)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1850.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1900.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Perona_kamikazeboom2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Perona_kamikazeboom2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1750)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_zoro_dechun3) then
set arrOrdrSound[paramSoundCd]=CreateSound("zoro_dechun3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1656)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1600.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1700.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_z_shot_02) then
set arrOrdrSound[paramSoundCd]=CreateSound("z_shot_02.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],690)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_z_shot_01) then
set arrOrdrSound[paramSoundCd]=CreateSound("z_shot_01.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],716)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_z_shot_03) then
set arrOrdrSound[paramSoundCd]=CreateSound("z_shot_03.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],820)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],900.0,1400.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_z_shot_04) then
set arrOrdrSound[paramSoundCd]=CreateSound("z_shot_04.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],847)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],900.0,1400.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1500.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_garp_shot) then
set arrOrdrSound[paramSoundCd]=CreateSound("garp_shot.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1019)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,1650.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1685.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_z_mana) then
set arrOrdrSound[paramSoundCd]=CreateSound("z_mana.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1933)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1600.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1700.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_bigmam_2) then
set arrOrdrSound[paramSoundCd]=CreateSound("bigmam_2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1698)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.3)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1550.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_bigmom_howling4) then
set arrOrdrSound[paramSoundCd]=CreateSound("bigmom_howling4.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2455)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1550.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_bigmam_3) then
set arrOrdrSound[paramSoundCd]=CreateSound("bigmam_3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1149)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1100.0,1750.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1700.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_sandi_kick2) then
set arrOrdrSound[paramSoundCd]=CreateSound("sandi_kick2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],914)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1450.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_sandi_kick3) then
set arrOrdrSound[paramSoundCd]=CreateSound("sandi_kick3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],758)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1450.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_sandi_kick4) then
set arrOrdrSound[paramSoundCd]=CreateSound("sandi_kick4.mp3",false,true,false,10,10,"KotoDrumsEAX")
call SetSoundDuration(arrOrdrSound[paramSoundCd],679)
call SetSoundChannel(arrOrdrSound[paramSoundCd],5)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1450.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_sandi_kick5) then
set arrOrdrSound[paramSoundCd]=CreateSound("sandi_kick5.mp3",false,true,false,10,10,"KotoDrumsEAX")
call SetSoundDuration(arrOrdrSound[paramSoundCd],653)
call SetSoundChannel(arrOrdrSound[paramSoundCd],14)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.1)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1450.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_GoblinZeppelinDeath1) then
set arrOrdrSound[paramSoundCd]=CreateSound("Units\\Creeps\\GoblinZeppelin\\GoblinZeppelinDeath1.wav",false,true,true,10,10,"DefaultEAXON")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"GoblinZeppelinDeath")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2370)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.2)
call SetSoundDistances(arrOrdrSound[paramSoundCd],600.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
endif
if(paramSoundCd == ORDR_SDKY_Buster_Exp) then
set arrOrdrSound[paramSoundCd]=CreateSound("Buster_Exp.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2010)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,2000.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1850.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_shiki_item_sound) then
set arrOrdrSound[paramSoundCd]=CreateSound("shiki_item_sound.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1351)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1400.0,1800.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_zoro_dechun2) then
set arrOrdrSound[paramSoundCd]=CreateSound("zoro_dechun2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],925)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1600.0,1850.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1720.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_bazrang) then
set arrOrdrSound[paramSoundCd]=CreateSound("bazrang.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],3510)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1700.0,1950.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1800.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_uta_s2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\uta_s2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1662)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1500.0,1600.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1550.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_uta_s1) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\uta_s1.mp3",false,false,false,10,10,"")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1271)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_uta_b3) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\uta_b3.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],961)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,1650.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1600.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_garp_mana2) then
set arrOrdrSound[paramSoundCd]=CreateSound("garp_mana2.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2264)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1120.0,1750.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1725.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_kid_item_s) then
set arrOrdrSound[paramSoundCd]=CreateSound("kid_item_s.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1630)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1450.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_Nami_Item_sound) then
set arrOrdrSound[paramSoundCd]=CreateSound("Nami_Item_sound.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],2134)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],0.9)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_blade65) then
set arrOrdrSound[paramSoundCd]=CreateSound("blade65.mp3",false,false,false,10,10,"")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1801)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_blade75) then
set arrOrdrSound[paramSoundCd]=CreateSound("blade75.mp3",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1410)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1000.0,1500.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1400.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_EatTreeTarget1) then
set arrOrdrSound[paramSoundCd]=CreateSound("Abilities\\Spells\\NightElf\\EatTree\\EatTreeTarget1.wav",false,true,true,10,10,"SpellsEAX")
call SetSoundParamsFromLabel(arrOrdrSound[paramSoundCd],"EatTreeMunch")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1101)
endif
if(paramSoundCd == ORDR_SDKY_ThunderClapCaster) then
set arrOrdrSound[paramSoundCd]=CreateSound("Abilities\\Spells\\Human\\ThunderClap\\ThunderClapCaster.wav",false,true,true,10,10,"SpellsEAX")
call SetSoundDuration(arrOrdrSound[paramSoundCd],3451)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_shanks_kamusari_1_voice) then
set arrOrdrSound[paramSoundCd]=CreateSound("war3mapImported\\shanks_kamusari_1_voice.mp3",false,false,false,10,10,"SpellsEAX")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1512)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_shanks_kamusari_2_sword) then
set arrOrdrSound[paramSoundCd]=CreateSound("war3mapImported\\shanks_kamusari_2_sword.mp3",false,false,false,10,10,"SpellsEAX")
call SetSoundDuration(arrOrdrSound[paramSoundCd],3979)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_BonneyTR_FullStack) then
set arrOrdrSound[paramSoundCd]=CreateSound("war3mapImported\\BonneyTR\\sound_BonneyTR_FullStack.wav",false,true,false,10,10,"SpellsEAX")
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_BonneyTR_KumaLaser) then
set arrOrdrSound[paramSoundCd]=CreateSound("war3mapImported\\BonneyTR\\sound_BonneyTR_KumaLaser.wav",false,true,false,10,10,"SpellsEAX")
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_BonneyTR_NikaThunder) then
set arrOrdrSound[paramSoundCd]=CreateSound("war3mapImported\\BonneyTR\\sound_BonneyTR_NikaThunder.wav",false,true,false,10,10,"SpellsEAX")
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_BonneyTR_Area) then
set arrOrdrSound[paramSoundCd]=CreateSound("war3mapImported\\BonneyTR\\sound_BonneyTR_Area.wav",false,true,false,10,10,"SpellsEAX")
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_gaban_basic_mana_skill_1) then
set arrOrdrSound[paramSoundCd]=CreateSound("war3mapImported\\gaban_basic_mana_skill_1.wav",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],650)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,1650.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1685.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_gaban_axewind_5) then
set arrOrdrSound[paramSoundCd]=CreateSound("war3mapImported\\gaban_axewind_5.wav",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],750)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,1650.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1685.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_gaban_mana_skill_1) then
set arrOrdrSound[paramSoundCd]=CreateSound("war3mapImported\\gaban_mana_skill_1.wav",false,true,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],1700)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
call SetSoundDistances(arrOrdrSound[paramSoundCd],1200.0,1650.0)
call SetSoundDistanceCutoff(arrOrdrSound[paramSoundCd],1685.0)
call SetSoundConeAngles(arrOrdrSound[paramSoundCd],0.0,0.0,127)
call SetSoundConeOrientation(arrOrdrSound[paramSoundCd],0.0,0.0,0.0)
endif
if(paramSoundCd == ORDR_SDKY_snd_Yukari) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Yukari.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],8000)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_snd_Konpaku) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Konpaku.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],7000)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_snd_Satoru) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Satoru.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],6000)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_snd_Ryogi) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Ryogi.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],5000)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_snd_Minato) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Minato.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],6900)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_snd_Byakuya) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Byakuya.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],6000)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_snd_Bronya) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Bronya.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],4000)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_snd_Jotaro) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Jotaro.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],5000)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_snd_Kikyo) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Kikyo.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],5000)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_snd_Tatsumaki) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Tatsumaki.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],5000)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_snd_Higma) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Higma.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],4000)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_snd_Sengoku_2) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Sengoku_2.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],4000)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_snd_Anya) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Anya.mp3",false,false,false,10,10,"DefaultEAXON")
call SetSoundDuration(arrOrdrSound[paramSoundCd],6000)
call SetSoundChannel(arrOrdrSound[paramSoundCd],0)
call SetSoundVolume(arrOrdrSound[paramSoundCd],127)
call SetSoundPitch(arrOrdrSound[paramSoundCd],1.0)
endif
if(paramSoundCd == ORDR_SDKY_Quest_Alram) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Interface\\QuestNew.wav",false,false,false,10,10,"")
endif
if(paramSoundCd == ORDR_SDKY_Hidden_Create) then
set arrOrdrSound[paramSoundCd]=CreateSound("Sound\\Interface\\GoodJob.wav",false,false,false,10,10,"")
endif
endif
return arrOrdrSound[paramSoundCd]
endfunction
function GetOrdrSound takes integer paramSoundCd returns sound
if(arrOrdrSoundCheck[paramSoundCd]) then
else
call InsertOrdrSound(paramSoundCd)
endif
return arrOrdrSound[paramSoundCd]
endfunction
function StartOrdrSoundForPlayer takes integer paramPlayerId, integer paramSoundCd returns nothing
if(arrOrdrSoundCheck[paramSoundCd]) then
else
call InsertOrdrSound(paramSoundCd)
endif
call StartSoundForPlayerBJ(Player(paramPlayerId-1), InsertOrdrSound(paramSoundCd))
endfunction
function PlayOrdrSound takes integer paramSoundCd returns nothing
if(arrOrdrSoundCheck[paramSoundCd]) then
else
call InsertOrdrSound(paramSoundCd)
endif
call PlaySoundBJ(arrOrdrSound[paramSoundCd])
endfunction
function PlayOrdrSoundOnUnit takes integer paramSoundCd, real paramVolume, unit paramUnit returns nothing
if(arrOrdrSoundCheck[paramSoundCd]) then
else
call InsertOrdrSound(paramSoundCd)
endif
call PlaySoundOnUnitBJ(InsertOrdrSound(paramSoundCd), paramVolume, paramUnit)
endfunction
function StopOrdrSound takes integer paramSoundCd, boolean killWhenDone returns nothing
if(arrOrdrSoundCheck[paramSoundCd]) then
else
call InsertOrdrSound(paramSoundCd)
endif
call StopSoundBJ(InsertOrdrSound(paramSoundCd), killWhenDone)
endfunction
function PlayOrdrSoundAtPoint takes integer paramSoundCd, real paramVolume, location paramLocation, real fadeInTime returns nothing
if(arrOrdrSoundCheck[paramSoundCd]) then
else
call InsertOrdrSound(paramSoundCd)
endif
call PlaySoundAtPointBJ(InsertOrdrSound(paramSoundCd), paramVolume, paramLocation, fadeInTime)
endfunction
function HandlerTimerMissionAlram takes nothing returns nothing
local string finalText = null
local timer tempTimer = GetExpiredTimer()
local integer timerHandleId = GetHandleId(tempTimer)
// 타이머 저장한 변수 불러오기
local integer playerId = LoadInteger(ordrHashTable, ORDR_HSKY_TMR_ALRAM, timerHandleId)
local integer limitRound = LoadInteger(ordrHashTable, ORDR_HSKY_TMR_LIMIT_ROUND, timerHandleId)
local unit targetUnit = LoadUnitHandle(ordrHashTable, ORDR_HSKY_TMR_TARGET_UNIT, timerHandleId)
local string text = LoadStr(ordrHashTable, ORDR_HSKY_TMR_TEXT, timerHandleId)
set finalText = "|cffffd700(!)|r " + "|cffff0000" + text + "|r"
if(targetUnit != null) then
if (IsUnitType(targetUnit, UNIT_TYPE_HERO) == true) then
set finalText = finalText + " : 기록지침"
else
set finalText = finalText + " : " + GetUnitName(targetUnit)
endif
endif
if(arrFlagAlarm[playerId]) then
if(limitRound == 0 or ordrRoundLevel<limitRound) then
call DisplayTimedTextToForce(udg_Player_Group_Number[playerId],5.00, finalText)
call StartOrdrSoundForPlayer(playerId, ORDR_SDKY_Quest_Alram)
endif
endif
// 타이머 초기화
call PauseTimer(tempTimer)
call DestroyTimer(tempTimer)
// 타이머 저장한 변수 초기화
call SaveInteger(ordrHashTable, ORDR_HSKY_TMR_ALRAM, timerHandleId, 0)
call SaveInteger(ordrHashTable, ORDR_HSKY_TMR_LIMIT_ROUND, timerHandleId, 0)
call SaveUnitHandle(ordrHashTable, ORDR_HSKY_TMR_TARGET_UNIT, timerHandleId, null)
call SaveStr(ordrHashTable, ORDR_HSKY_TMR_TEXT, timerHandleId, null)
// 로컬 변수 참조 제거
set tempTimer = null
set targetUnit = null
endfunction
function StartTimerAlramMission takes integer playerId, integer limitRound, real timeout, unit targetUnit, string text returns nothing
// 알람타이머 변수
local timer timerAlramMission = CreateTimer()
local integer timerHandleId = 0
// 알람타이머 시작
call TimerStart(timerAlramMission, timeout, false, function HandlerTimerMissionAlram)
// 알람타이머 핸들 ID로 Parameter 저장
set timerHandleId = GetHandleId(timerAlramMission)
call SaveInteger(ordrHashTable, ORDR_HSKY_TMR_ALRAM, timerHandleId, playerId)
call SaveInteger(ordrHashTable, ORDR_HSKY_TMR_LIMIT_ROUND, timerHandleId, limitRound)
if(targetUnit != null) then
call SaveUnitHandle(ordrHashTable, ORDR_HSKY_TMR_TARGET_UNIT, timerHandleId, targetUnit)
endif
call SaveStr(ordrHashTable, ORDR_HSKY_TMR_TEXT, timerHandleId, text)
// 로컬 변수 참조 제거
set timerAlramMission=null
endfunction
function SetOrdrClearPlusScore takes integer playerId, integer index, integer value returns nothing
set ordrClearPlusScore[playerId + ORDR_MAX_PLAYERS * index] = value
endfunction
function GetOrdrClearPlusScore takes integer playerId, integer index returns integer
return ordrClearPlusScore[playerId + ORDR_MAX_PLAYERS * index]
endfunction
function SetOrdrClearMinusScore takes integer playerId, integer index, integer value returns nothing
set ordrClearMinusScore[playerId + ORDR_MAX_PLAYERS * index] = value
endfunction
function GetOrdrClearMinusScore takes integer playerId, integer index returns integer
return ordrClearMinusScore[playerId + ORDR_MAX_PLAYERS * index]
endfunction
function ShowScoreBoard takes integer paramCPlayerId returns nothing
// 점수판 목록
call DisplayTimedTextToForce(udg_Player_Group_Number[paramCPlayerId],20.00,"◎ 플레이어 : |cff6799FF" + playerName_coloredPlayerNames[paramCPlayerId] + "|r / ◎ 세이브 : " + I2S(udg_Load_PlayCount[paramCPlayerId]))
call DisplayTimedTextToForce(udg_Player_Group_Number[paramCPlayerId],20.00,"◎ 버전 : |cff6799FF" + ORDR_GAME_VERSION + "|r")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramCPlayerId],20.00,"◎ 난이도 : " + textOrdrGameLevel + " / ◎ 모드 : " + ORDR_ARR_MODE_TEXT[ordrModeLevel])
call DisplayTimedTextToForce(udg_Player_Group_Number[paramCPlayerId],20.00,"◎ 최종 유닛카운트 : |cffFAED7D" + I2S(GetArrPlayerData(paramCPlayerId, ORDR_PDCD_LAST_UNIT_CNT)) + "|r")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramCPlayerId],20.00,"◎ 클리어점수 : |cffFAED7D" + I2S(ordrClearScore[paramCPlayerId]) + "|r")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramCPlayerId],20.00,"◎ 항법 : |cffB2EBF4" + ORDR_ARR_NAVIGATION_TEXT[arrPlayersNavigationNum[paramCPlayerId]] + "|r")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramCPlayerId],20.00,"◎ 최상위 유닛|cffFAED7D : " + I2S(arrPlayersTopUnitCnt[paramCPlayerId]) + "|r개")
//call DisplayTimedTextToForce(udg_Player_Group_Number[paramCPlayerId],20.00," |cff00fa9a《 초월함 》|r |c00bc4346《 불멸의 》|r |cffC15AF4《 영원한 》|r |cffffd700《 제한됨 》|r")
//call DisplayTimedTextToForce(udg_Player_Group_Number[paramCPlayerId],20.00,"|CFFFAED7D   9개     9개      9개     9개|r")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramCPlayerId],20.00,"◎ 보물 발견|cffFAED7D : " + I2S(GetArrPlayerData(paramCPlayerId, ORDR_PDCD_TREASURE_FOUND_CNT)) + "|r개")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramCPlayerId],20.00,"◎ 유닛 도박")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramCPlayerId],20.00," |cffF15F5F▶ 하급|r : |cffFAED7D" + I2S(GetArrPlayerData(paramCPlayerId, ORDR_PDCD_LOW_GAMBLE_CNT)) + "|r회 / 성공 |cffFAED7D" + I2S(GetArrPlayerData(paramCPlayerId, ORDR_PDCD_LOW_GAMBLE_SCNT)) + "|r회")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramCPlayerId],20.00," |cffF15F5F▶ 중급|r : |cffFAED7D" + I2S(GetArrPlayerData(paramCPlayerId, ORDR_PDCD_MID_GAMBLE_CNT)) + "|r회 / 성공 |cffFAED7D" + I2S(GetArrPlayerData(paramCPlayerId, ORDR_PDCD_MID_GAMBLE_SCNT)) + "|r회")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramCPlayerId],20.00," |cffF15F5F▶ 고급|r : |cffFAED7D" + I2S(GetArrPlayerData(paramCPlayerId, ORDR_PDCD_HIGH_GAMBLE_CNT)) + "|r회 / 대성공 |cffFAED7D" + I2S(GetArrPlayerData(paramCPlayerId, ORDR_PDCD_HIGH_GAMBLE_SSCNT)) + "|r회 / 성공 |cffFAED7D" + I2S(GetArrPlayerData(paramCPlayerId, ORDR_PDCD_HIGH_GAMBLE_SCNT)) + "|r회")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramCPlayerId],20.00," |cffF15F5F▶ 다른세계|r : |cffFAED7D" + I2S(GetArrPlayerData(paramCPlayerId, ORDR_PDCD_RAND_GAMBLE_CNT)) + "|r회 / 성공 |cffFAED7D" + I2S(GetArrPlayerData(paramCPlayerId, ORDR_PDCD_RAND_GAMBLE_SCNT)) + "|r회")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramCPlayerId],20.00," |cffF15F5F▶ 압살롬|r : |cffFAED7D" + I2S(GetArrPlayerData(paramCPlayerId, ORDR_PDCD_AP_GAMBLE_CNT)) + "|r회 / 성공 |cffFAED7D" + I2S(GetArrPlayerData(paramCPlayerId, ORDR_PDCD_AP_GAMBLE_SCNT)) + "|r회")
endfunction
function ShowScoreCommonBoard takes integer paramPlayerId returns nothing
// 점수판 목록
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],20.00,"◎ '랜덤 위습'으로 획득한 '흔함 유닛' 통계")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],20.00," |cffF15F5F▶ 루피 : |cffFAED7D" + I2S(GetArrPlayerUnitData(paramPlayerId, ORDR_UNCD_CM_LUFFY)) + "|r개")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],20.00," |cffF15F5F▶ 조로 : |cffFAED7D" + I2S(GetArrPlayerUnitData(paramPlayerId, ORDR_UNCD_CM_ZORO)) + "|r개")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],20.00," |cffF15F5F▶ 나미 : |cffFAED7D" + I2S(GetArrPlayerUnitData(paramPlayerId, ORDR_UNCD_CM_NAMI)) + "|r개")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],20.00," |cffF15F5F▶ 우솝 : |cffFAED7D" + I2S(GetArrPlayerUnitData(paramPlayerId, ORDR_UNCD_CM_USOPP)) + "|r개")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],20.00," |cffF15F5F▶ 상디 : |cffFAED7D" + I2S(GetArrPlayerUnitData(paramPlayerId, ORDR_UNCD_CM_SANJI)) + "|r개")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],20.00," |cffF15F5F▶ 쵸파 : |cffFAED7D" + I2S(GetArrPlayerUnitData(paramPlayerId, ORDR_UNCD_CM_CHOPPER)) + "|r개")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],20.00," |cffF15F5F▶ 버기 : |cffFAED7D" + I2S(GetArrPlayerUnitData(paramPlayerId, ORDR_UNCD_CM_BUGGY)) + "|r개")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],20.00," |cffF15F5F▶ 해군 총병 : |cffFAED7D" + I2S(GetArrPlayerUnitData(paramPlayerId, ORDR_UNCD_CM_GUN)) + "|r개")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],20.00," |cffF15F5F▶ 해군 칼병 : |cffFAED7D" + I2S(GetArrPlayerUnitData(paramPlayerId, ORDR_UNCD_CM_SWORD)) + "|r개")
endfunction
function ShowScorePlusBoard takes integer paramPlayerId returns nothing
local integer loop_i = 0
local integer tempScore = 0
// 점수판 목록
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],20.00," ")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],20.00,"◎ 득점 요소")
set loop_i = 1
loop
exitwhen loop_i > 7
set tempScore = GetOrdrClearPlusScore(paramPlayerId, loop_i)
if(tempScore != 0) then
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],20.00," |cffF15F5F▶ " + ORDR_ARR_SCORE_PLUS_TEXT[loop_i] + "|r : |cffFAED7D" + I2S(tempScore) + "|r점")
endif
set loop_i = loop_i + 1
endloop
endfunction
function ShowScoreMinusBoard takes integer paramPlayerId returns nothing
local integer loop_i = 0
local integer tempScore = 0
// 점수판 목록
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],20.00," ")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],20.00,"◎ 감점 요소")
set loop_i = 1
loop
exitwhen loop_i > 1
set tempScore = GetOrdrClearMinusScore(paramPlayerId, loop_i)
if(tempScore != 0) then
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],20.00," |cffF15F5F▶ " + ORDR_ARR_SCORE_MINUS_TEXT[loop_i] + "|r : |cffFAED7D" + I2S(tempScore) + "|r점")
endif
set loop_i = loop_i + 1
endloop
endfunction
function ShowClearBoard takes integer paramPlayerId returns nothing
// 클리어 문구
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],100000.00," ")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],100000.00,"|cff6B66FF원피스랜덤디펜스|r를 클리어하셨습니다.")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],100000.00,"플레이 해주셔서 감사합니다.")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],100000.00,"공식 커뮤니티 : ORDR.CO.KR")
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],100000.00," ")
endfunction
function CreateRequiredQuest takes string subject, string contents, string iconPath, boolean questType returns nothing
local quest tempQuest = CreateQuest()
call QuestSetTitle(tempQuest, subject)
call QuestSetDescription(tempQuest, contents)
call QuestSetIconPath(tempQuest, iconPath)
call QuestSetRequired(tempQuest, questType) // 필수 퀘스트로 설정
call QuestSetDiscovered(tempQuest, true)
// 로컬 변수 참조 제거
set tempQuest = null
endfunction
function InitQuest takes nothing returns nothing
call CreateRequiredQuest("ORDR", " 맵 배포 : ORDR 커뮤니티 디스코드 [ORDR.CO.KR] ", "ReplaceableTextures\\CommandButtons\\BTNHeroPaladin.blp", true)
call CreateRequiredQuest("Command", "-시야 [숫자], -sight [num], ㅅㅇ [숫자]
-스토리켜기, -story on, ㅅㅌㄹㅋㄱ
-스토리끄기, -story off, ㅅㅌㄹㄲㄱ
-진동켜기, -cam on, ㅈㄷㅋㄱ
-진동끄기, -cam off, ㅈㄷㄲㄱ
-폐문, -door, ㅍㅁ
-알람켜기, -alarm on, ㅇㄹㅋㄱ
-알람끄기, -alarm off, ㅇㄹㄲㄱ
-점수판, -score, ㅈㅅㅍ
-점수판+, -score+, ㅈㅅㅍㅍ
-점수판-, -score-, ㅈㅅㅍㅁ
-점수판흔함, -scorecommon, ㅈㅅㅍㅎㅎ", "ReplaceableTextures\\CommandButtons\\BTNHeroPaladin.blp", true)
call CreateRequiredQuest("Save & Load", "- 세이브 시스템 -
(누적 보상) 5회 : 특성 포인트 1
(누적 보상) 10회 : 금 10
(누적 보상) 15회 : 특성 포인트 1
(누적 보상) 20회 : 나무 1
(누적 보상) 25회 : 특성 포인트 1
(누적 보상) 30회 : 41라 이후 랜덤위습 1개
(누적 보상) 35회 : 41라 이후 랜덤위습 1개
(누적 보상) 40회 : 41라 이후 랜덤위습 1개", "ReplaceableTextures\\CommandButtons\\BTNHeroPaladin.blp", true)
endfunction
function CheckKingLimitCheck takes integer paramPlayerID returns boolean
if GetBooleanAnd(arrPlayersNavigationNum[paramPlayerID] == ORDR_NAVIGATION_KING, arrPlayersTopUnitCnt[paramPlayerID] > 0) then
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerID], 0, "|cffffd700(!)|r |cffff0000[항법 :: 패왕의길]|r 최상위 유닛을 이미 보유중입니다")
return true
endif
return false
endfunction
function SetArrPlayersTopUnitCnt takes integer playerId returns nothing
if CheckKingLimitCheck(playerId) then
return
endif
set arrPlayersTopUnitCnt[playerId] = arrPlayersTopUnitCnt[playerId] + 1
if(arrPlayersNavigationNum[playerId] == ORDR_NAVIGATION_KING) then //랜유랑 랜제만
call SetPlayerAbilityAvailableBJ(false,'A02O',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A10A',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A1A5',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A0S0',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A0RP',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A007',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A0UH',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A1A6',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A011',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A18P',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A0Y3',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A0Y9',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A0XT',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A0YK',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A0Y6',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A19S',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A19U',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A19T',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A12C',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A19W',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A19V',Player(playerId-1))
call SetPlayerAbilityAvailableBJ(false,'A1AD',Player(playerId-1))
endif
endfunction
function GetTempGroup takes integer index returns group
return arrTempGroup[index]
endfunction
function GetTempLocation takes integer index returns location
return arrTempLocation[index]
endfunction
function GetIndexArrForTemp takes nothing returns integer
if(indexArrForTemp == ARR_MAX_INDEX) then
set indexArrForTemp = 1
else
set indexArrForTemp = indexArrForTemp + 1
endif
return indexArrForTemp
endfunction
function FilterTokiSkill takes nothing returns boolean
local boolean flag=false
local unit filterUnit = GetFilterUnit()
local player p = GetOwningPlayer(filterUnit)
if(GetPlayerSlotState(p) == PLAYER_SLOT_STATE_PLAYING) then
if(GetUnitPointValue(filterUnit)>100) then
if UnitHasBuffBJ(filterUnit,'B04O')==false then
set flag = true
endif
endif
endif
// 로컬 변수 참조 제거
set filterUnit = null
set p = null
return flag
endfunction
function HandlerTokiSkill takes nothing returns nothing
local timer tempTimer = GetExpiredTimer()
local integer timerHandleId = GetHandleId(tempTimer)
local unit tempUnit=null
local unit u=null
local integer loop_i=0
local integer tempUnitHandleId = LoadInteger(ordrHashTable, ORDR_HSKY_TMR_TOKY, timerHandleId)
local integer tempIndex = GetIndexArrForTemp()
set tempUnit = LoadUnitHandle(ordrHashTable, ORDR_HSKY_TRG_TOKY, tempUnitHandleId)
if(tempUnit == null) then //토키가없으면 다 종료
call PauseTimer(tempTimer)
call DestroyTimer(tempTimer)
set tempTimer = null
call SaveUnitHandle(ordrHashTable, ORDR_HSKY_TRG_TOKY, tempUnitHandleId, null)
call SaveInteger(ordrHashTable, ORDR_HSKY_TMR_TOKY, timerHandleId, 0)
return
endif
set arrTempGroup[tempIndex] = CreateGroup()
set arrTempLocation[tempIndex] = Location(GetUnitX(tempUnit), GetUnitY(tempUnit))
call GroupEnumUnitsInRangeOfLoc(GetTempGroup(tempIndex), GetTempLocation(tempIndex), 450.00, Condition(function FilterTokiSkill))
call CreateNUnitsAtLoc(1,'e0IG',Player(4),arrTempLocation[tempIndex],0.0)
call IssueTargetOrderBJ(GetLastCreatedUnit(), "unholyfrenzy", tempUnit) //토키한테 거는 버프
call GroupRemoveUnit(arrTempGroup[tempIndex], tempUnit)
set loop_i = 0
loop
exitwhen loop_i >= 2
set u = GroupPickRandomUnit(arrTempGroup[tempIndex])
if (u == null) then
exitwhen true
endif
//call BJDebugMsg("걸린놈: " + GetUnitName(u))
if IsUnitEnemy(u, GetOwningPlayer(tempUnit)) == false then
//call BJDebugMsg("버프받는놈: " + GetUnitName(u))
call IssueTargetOrderBJ(GetLastCreatedUnit(), "unholyfrenzy", u)
call GroupRemoveUnit(arrTempGroup[tempIndex], u)
set loop_i = loop_i + 1
else
call GroupRemoveUnit(arrTempGroup[tempIndex], u)
endif
endloop
call DestroyGroup(arrTempGroup[tempIndex])
call RemoveLocation(arrTempLocation[tempIndex])
// 로컬 변수 참조 제거
set tempTimer=null
set tempUnit=null
set u=null
endfunction
function AddToki takes unit paramUnit returns nothing
local timer timerTokiBuff = CreateTimer()
local integer timerHandleId = 0
local integer tempUnitHandleId = GetHandleId(paramUnit)
// 토키 핸들 ID 추가해주기
call SaveUnitHandle(ordrHashTable, ORDR_HSKY_TRG_TOKY, tempUnitHandleId, paramUnit)
// 타이머 작동
call TimerStart(timerTokiBuff, 9.00, true, function HandlerTokiSkill)
set timerHandleId = GetHandleId(timerTokiBuff)
call SaveInteger(ordrHashTable, ORDR_HSKY_TMR_TOKY, timerHandleId, tempUnitHandleId)
// 로컬 변수 참조 제거
set timerTokiBuff=null
endfunction
function AttackHandleOrder takes unit paramAttacker, unit paramTarget, integer orderId returns nothing
if(orderId == 0) then
call IssueImmediateOrder(paramAttacker,"holdposition")
return
elseif GetUnitTypeId(paramTarget) == 0 then
elseif IsUnitType(paramTarget, UNIT_TYPE_DEAD) then
elseif GetUnitState(paramTarget, UNIT_STATE_LIFE) <= 0 then
elseif GetWidgetLife(paramTarget) > 0.405 then
call IssueTargetOrder(paramAttacker, "attack", paramTarget)
return
endif
call IssueImmediateOrder(paramAttacker,"stop")
endfunction
function SetPlayerItemSpec takes integer playerId, integer index, integer value returns nothing
set arrPlayerItemSpec[playerId + ORDR_MAX_PLAYERS * index] = value
endfunction
function SetPlayerItemUniq takes integer playerId, integer index, integer value returns nothing
set arrPlayerItemUniq[playerId + ORDR_MAX_PLAYERS * index] = value
endfunction
function SetPlayerItemLegend takes integer playerId, integer index, integer value returns nothing
set arrPlayerItemLegend[playerId + ORDR_MAX_PLAYERS * index] = value
endfunction
function SetPlayerItemTrans takes integer playerId, integer index, integer value returns nothing
set arrPlayerItemTrans[playerId + ORDR_MAX_PLAYERS * index] = value
endfunction
function SetPlayerItemTOT takes integer playerId, integer index, integer value returns nothing
set arrPlayerItemTOT[playerId + ORDR_MAX_PLAYERS * index] = value
endfunction
function GetPlayerItemSpec takes integer playerId, integer index returns integer
return arrPlayerItemSpec[playerId + ORDR_MAX_PLAYERS * index]
endfunction
function GetPlayerItemUniq takes integer playerId, integer index returns integer
return arrPlayerItemUniq[playerId + ORDR_MAX_PLAYERS * index]
endfunction
function GetPlayerItemLegend takes integer playerId, integer index returns integer
return arrPlayerItemLegend[playerId + ORDR_MAX_PLAYERS * index]
endfunction
function GetPlayerItemTrans takes integer playerId, integer index returns integer
return arrPlayerItemTrans[playerId + ORDR_MAX_PLAYERS * index]
endfunction
function GetPlayerItemTOT takes integer playerId, integer index returns integer
return arrPlayerItemTOT[playerId + ORDR_MAX_PLAYERS * index]
endfunction
function RemovePlayerItemSpec takes integer playerId, integer index returns nothing
local integer i
local integer maxIndex = GetPlayerItemTOT(playerId, ORDR_ITEM_SPEC)
if index < 1 or index > maxIndex then
return
endif
set i = index
loop
exitwhen i >= maxIndex
set arrPlayerItemSpec[playerId + ORDR_MAX_PLAYERS * i] = arrPlayerItemSpec[playerId + ORDR_MAX_PLAYERS * (i + 1)]
set i = i + 1
endloop
set arrPlayerItemSpec[playerId + ORDR_MAX_PLAYERS * (maxIndex)] = 0
call SetPlayerItemTOT(playerId, ORDR_ITEM_SPEC, GetPlayerItemTOT(playerId, ORDR_ITEM_SPEC)-1)
endfunction
function RemovePlayerItemUniq takes integer playerId, integer index returns nothing
local integer i
local integer maxIndex = GetPlayerItemTOT(playerId, ORDR_ITEM_UNIQ)
if index < 1 or index > maxIndex then
return
endif
set i = index
loop
exitwhen i >= maxIndex
set arrPlayerItemUniq[playerId + ORDR_MAX_PLAYERS * i] = arrPlayerItemUniq[playerId + ORDR_MAX_PLAYERS * (i + 1)]
set i = i + 1
endloop
set arrPlayerItemUniq[playerId + ORDR_MAX_PLAYERS * (maxIndex)] = 0
call SetPlayerItemTOT(playerId, ORDR_ITEM_UNIQ, GetPlayerItemTOT(playerId, ORDR_ITEM_UNIQ)-1)
endfunction
function RemovePlayerItemLegend takes integer playerId, integer index returns nothing
local integer i
local integer maxIndex = GetPlayerItemTOT(playerId, ORDR_ITEM_LEGEND)
if index < 1 or index > maxIndex then
return
endif
set i = index
loop
exitwhen i >= maxIndex
set arrPlayerItemLegend[playerId + ORDR_MAX_PLAYERS * i] = arrPlayerItemLegend[playerId + ORDR_MAX_PLAYERS * (i + 1)]
set i = i + 1
endloop
set arrPlayerItemLegend[playerId + ORDR_MAX_PLAYERS * (maxIndex)] = 0
call SetPlayerItemTOT(playerId, ORDR_ITEM_LEGEND, GetPlayerItemTOT(playerId, ORDR_ITEM_LEGEND)-1)
endfunction
function RemovePlayerItemTrans takes integer playerId, integer index returns nothing
local integer i
local integer maxIndex = GetPlayerItemTOT(playerId, ORDR_ITEM_TRANS)
if index < 1 or index > maxIndex then
return
endif
set i = index
loop
exitwhen i >= maxIndex
set arrPlayerItemTrans[playerId + ORDR_MAX_PLAYERS * i] = arrPlayerItemTrans[playerId + ORDR_MAX_PLAYERS * (i + 1)]
set i = i + 1
endloop
set arrPlayerItemTrans[playerId + ORDR_MAX_PLAYERS * (maxIndex)] = 0
call SetPlayerItemTOT(playerId, ORDR_ITEM_TRANS, GetPlayerItemTOT(playerId, ORDR_ITEM_TRANS)-1)
endfunction
function AddPlayerItemSpec takes integer playerId, integer value returns nothing
set arrPlayerItemSpec[playerId + ORDR_MAX_PLAYERS * (GetPlayerItemTOT(playerId, ORDR_ITEM_SPEC)+1)] = value
call SetPlayerItemTOT(playerId, ORDR_ITEM_SPEC, GetPlayerItemTOT(playerId, ORDR_ITEM_SPEC)+1)
endfunction
function AddPlayerItemUniq takes integer playerId, integer value returns nothing
set arrPlayerItemUniq[playerId + ORDR_MAX_PLAYERS * (GetPlayerItemTOT(playerId, ORDR_ITEM_UNIQ)+1)] = value
call SetPlayerItemTOT(playerId, ORDR_ITEM_UNIQ, GetPlayerItemTOT(playerId, ORDR_ITEM_UNIQ)+1)
endfunction
function AddPlayerItemLegend takes integer playerId, integer value returns nothing
set arrPlayerItemLegend[playerId + ORDR_MAX_PLAYERS * (GetPlayerItemTOT(playerId, ORDR_ITEM_LEGEND)+1)] = value
call SetPlayerItemTOT(playerId, ORDR_ITEM_LEGEND, GetPlayerItemTOT(playerId, ORDR_ITEM_LEGEND)+1)
endfunction
function AddPlayerItemTrans takes integer playerId, integer value returns nothing
set arrPlayerItemTrans[playerId + ORDR_MAX_PLAYERS * (GetPlayerItemTOT(playerId, ORDR_ITEM_TRANS)+1)] = value
call SetPlayerItemTOT(playerId, ORDR_ITEM_TRANS, GetPlayerItemTOT(playerId, ORDR_ITEM_TRANS)+1)
endfunction
function FindPlayerItemTransIndex takes integer playerId, integer value returns integer
local integer i = 1
loop
exitwhen i > GetPlayerItemTOT(playerId, ORDR_ITEM_TRANS)
if arrPlayerItemTrans[playerId + ORDR_MAX_PLAYERS * i] == value then
return i
endif
set i = i + 1
endloop
return 0
endfunction
function FindPlayerItemLegendIndex takes integer playerId, integer value returns integer
local integer i = 1
loop
exitwhen i > GetPlayerItemTOT(playerId, ORDR_ITEM_LEGEND)
if arrPlayerItemLegend[playerId + ORDR_MAX_PLAYERS * i] == value then
return i
endif
set i = i + 1
endloop
return 0
endfunction
function FindPlayerItemUniqIndex takes integer playerId, integer value returns integer
local integer i = 1
loop
exitwhen i > GetPlayerItemTOT(playerId, ORDR_ITEM_UNIQ)
if arrPlayerItemUniq[playerId + ORDR_MAX_PLAYERS * i] == value then
return i
endif
set i = i + 1
endloop
return 0
endfunction
function FindPlayerItemSpecIndex takes integer playerId, integer value returns integer
local integer i = 1
loop
exitwhen i > GetPlayerItemTOT(playerId, ORDR_ITEM_SPEC)
if arrPlayerItemSpec[playerId + ORDR_MAX_PLAYERS * i] == value then
return i
endif
set i = i + 1
endloop
return 0
endfunction
function winPlayerItem takes integer playerId, integer paramItemCode returns nothing
set udg_ITEM_Last=CreateItemLoc(paramItemCode,udg_Mix_Loction)
call UnitAddItemSwapped(udg_ITEM_Last,udg_Tech_Tree[playerId])
call DisplayTimedTextToForce(udg_Player_Group_Number[playerId],5.00,"★아이템 : "+ GetItemName(udg_ITEM_Last)+"획득!")
endfunction
function winPlayerItemSpec takes integer playerId, integer paramItemCode returns nothing
local integer tempRnd = 0
local integer index = 0
if(paramItemCode == ORDR_ITEM_RANDOM) then
if(GetPlayerItemTOT(playerId, ORDR_ITEM_SPEC) == 0) then
else
set index = GetCustomRandomInt(1, GetPlayerItemTOT(playerId, ORDR_ITEM_SPEC))
call winPlayerItem(playerId, GetPlayerItemSpec(playerId, index))
call RemovePlayerItemSpec(playerId, index)
endif
else
set index = FindPlayerItemSpecIndex(playerId, paramItemCode)
if(index == 0) then
else
call winPlayerItem(playerId, GetPlayerItemSpec(playerId, index))
call RemovePlayerItemSpec(playerId, index)
endif
endif
endfunction
function winPlayerItemUniq takes integer playerId, integer paramItemCode returns nothing
local integer tempRnd = 0
local integer index = 0
if(paramItemCode == ORDR_ITEM_RANDOM) then
if(GetPlayerItemTOT(playerId, ORDR_ITEM_UNIQ) == 0) then
call winPlayerItemSpec(playerId, ORDR_ITEM_RANDOM)
else
set index = GetCustomRandomInt(1, GetPlayerItemTOT(playerId, ORDR_ITEM_UNIQ))
call winPlayerItem(playerId, GetPlayerItemUniq(playerId, index))
call RemovePlayerItemUniq(playerId, index)
endif
else
set index = FindPlayerItemUniqIndex(playerId, paramItemCode)
if(index == 0) then
else
call winPlayerItem(playerId, GetPlayerItemUniq(playerId, index))
call RemovePlayerItemUniq(playerId, index)
endif
endif
endfunction
function winPlayerItemLegend takes integer playerId, integer paramItemCode returns nothing
local integer tempRnd = 0
local integer index = 0
if(paramItemCode == ORDR_ITEM_RANDOM) then
if(GetPlayerItemTOT(playerId, ORDR_ITEM_LEGEND) == 0) then
call winPlayerItemUniq(playerId, ORDR_ITEM_RANDOM)
else
set index = GetCustomRandomInt(1, GetPlayerItemTOT(playerId, ORDR_ITEM_LEGEND))
call winPlayerItem(playerId, GetPlayerItemLegend(playerId, index))
call RemovePlayerItemLegend(playerId, index)
endif
else
set index = FindPlayerItemLegendIndex(playerId, paramItemCode)
if(index == 0) then
else
call winPlayerItem(playerId, GetPlayerItemLegend(playerId, index))
call RemovePlayerItemLegend(playerId, index)
endif
endif
endfunction
function winPlayerItemTrans takes integer playerId, integer paramItemCode returns nothing
local integer tempRnd = 0
local integer index = 0
if(paramItemCode == ORDR_ITEM_RANDOM) then
if(GetPlayerItemTOT(playerId, ORDR_ITEM_TRANS) == 0) then
call winPlayerItemLegend(playerId, ORDR_ITEM_RANDOM)
else
set index = GetCustomRandomInt(1, GetPlayerItemTOT(playerId, ORDR_ITEM_TRANS))
call winPlayerItem(playerId, GetPlayerItemTrans(playerId, index))
call RemovePlayerItemTrans(playerId, index)
endif
else
set index = FindPlayerItemTransIndex(playerId, paramItemCode)
if(index == 0) then
else
call winPlayerItem(playerId, GetPlayerItemTrans(playerId, index))
call RemovePlayerItemTrans(playerId, index)
endif
endif
endfunction
function winPlayerItemGamble takes nothing returns nothing
local integer playerId = GetConvertedPlayerId(GetTriggerPlayer())
local integer tempRnd = GetCustomRandomInt(0, 99)
set udg_Item_Int[playerId]=(udg_Item_Int[playerId]-1)
if(udg_Tech_No_support[playerId]) then
if(tempRnd < 50) then
call winPlayerItemUniq(playerId, ORDR_ITEM_RANDOM)
elseif(tempRnd < 85) then
call winPlayerItemLegend(playerId, ORDR_ITEM_RANDOM)
else
call winPlayerItemTrans(playerId, ORDR_ITEM_RANDOM)
endif
else
if(tempRnd < 50) then
call winPlayerItemSpec(playerId, ORDR_ITEM_RANDOM)
elseif(tempRnd < 75) then
call winPlayerItemUniq(playerId, ORDR_ITEM_RANDOM)
elseif(tempRnd < 93) then
call winPlayerItemLegend(playerId, ORDR_ITEM_RANDOM)
else
call winPlayerItemTrans(playerId, ORDR_ITEM_RANDOM)
endif
endif
endfunction
function winPlayerItemRandom takes integer playerId returns nothing
local integer tempRnd = GetCustomRandomInt(0, 99)
if(tempRnd < 50) then
call winPlayerItemSpec(playerId, ORDR_ITEM_RANDOM)
elseif(tempRnd < 75) then
call winPlayerItemUniq(playerId, ORDR_ITEM_RANDOM)
elseif(tempRnd < 93) then
call winPlayerItemLegend(playerId, ORDR_ITEM_RANDOM)
else
call winPlayerItemTrans(playerId, ORDR_ITEM_RANDOM)
endif
endfunction
function sc__Savecode_onDestroy takes integer this returns nothing
set f__arg_this=this
call TriggerEvaluate(st__Savecode_onDestroy)
endfunction
function s__Savecode__allocate takes nothing returns integer
local integer this=si__Savecode_F
if(this!=0)then
set si__Savecode_F=si__Savecode_V[this]
else
set si__Savecode_I=si__Savecode_I+1
set this=si__Savecode_I
endif
if(this>8190)then
return 0
endif
set si__Savecode_V[this]=-1
return this
endfunction
function sc__Savecode_deallocate takes integer this returns nothing
if this==null then
return
elseif(si__Savecode_V[this]!=-1)then
return
endif
set f__arg_this=this
call TriggerEvaluate(st__Savecode_onDestroy)
set si__Savecode_V[this]=si__Savecode_F
set si__Savecode_F=this
endfunction
function sc__TrigVariables_ExecuteTrigger takes integer this returns nothing
set f__arg_this=this
call TriggerEvaluate(st__TrigVariables_ExecuteTrigger)
endfunction
function sc__TrigVariables_onDestroy takes integer this returns nothing
set f__arg_this=this
call TriggerEvaluate(st__TrigVariables_onDestroy)
endfunction
function sc__TrigVariables_DeleteAllTriggers takes integer this returns nothing
set f__arg_this=this
call TriggerEvaluate(st__TrigVariables_DeleteAllTriggers)
endfunction
function sc__TrigVariables_setVoid takes integer this returns nothing
set s__TrigVariables_thisForVoid=this
call TriggerEvaluate(s__TrigVariables_trigForVoid)
endfunction
function sc__TrigVariables_LVforCreate takes integer this returns nothing
set s__TrigVariables_player[this]=this
set s__TrigVariables_force[this]=this
set s__TrigVariables_group[this]=this
set s__TrigVariables_item[this]=this
set s__TrigVariables_effect[this]=this
set s__TrigVariables_timer[this]=this
set s__TrigVariables_unit[this]=this
set s__TrigVariables_location[this]=this
set s__TrigVariables_lightning[this]=this
set s__TrigVariables_integer[this]=this
set s__TrigVariables_real[this]=this
set s__TrigVariables_boolean[this]=this
endfunction
function sc__TrigVariables_Setplayer takes integer this,integer i,player x returns nothing
set f__arg_this=this
set f__arg_integer1=i
set f__arg_player1=x
call TriggerEvaluate(st__TrigVariables_Setplayer)
endfunction
function sc__TrigVariables_Getplayer takes integer this,integer i returns player
return LoadPlayerHandle(s__TrigVariables_Hashplayer,0,this*s__TrigVariables_arraySize+i)
endfunction
function sc__TrigVariables_Setforce takes integer this,integer i,force x returns nothing
set f__arg_this=this
set f__arg_integer1=i
set f__arg_force1=x
call TriggerEvaluate(st__TrigVariables_Setforce)
endfunction
function sc__TrigVariables_Getforce takes integer this,integer i returns force
return LoadForceHandle(s__TrigVariables_Hashforce,0,this*s__TrigVariables_arraySize+i)
endfunction
function sc__TrigVariables_Setgroup takes integer this,integer i,group x returns nothing
set f__arg_this=this
set f__arg_integer1=i
set f__arg_group1=x
call TriggerEvaluate(st__TrigVariables_Setgroup)
endfunction
function sc__TrigVariables_Getgroup takes integer this,integer i returns group
return LoadGroupHandle(s__TrigVariables_Hashgroup,0,this*s__TrigVariables_arraySize+i)
endfunction
function sc__TrigVariables_Setitem takes integer this,integer i,item x returns nothing
set f__arg_this=this
set f__arg_integer1=i
set f__arg_item1=x
call TriggerEvaluate(st__TrigVariables_Setitem)
endfunction
function sc__TrigVariables_Getitem takes integer this,integer i returns item
return LoadItemHandle(s__TrigVariables_Hashitem,0,this*s__TrigVariables_arraySize+i)
endfunction
function sc__TrigVariables_Seteffect takes integer this,integer i,effect x returns nothing
set f__arg_this=this
set f__arg_integer1=i
set f__arg_effect1=x
call TriggerEvaluate(st__TrigVariables_Seteffect)
endfunction
function sc__TrigVariables_Geteffect takes integer this,integer i returns effect
return LoadEffectHandle(s__TrigVariables_Hasheffect,0,this*s__TrigVariables_arraySize+i)
endfunction
function sc__TrigVariables_Settimer takes integer this,integer i,timer x returns nothing
set f__arg_this=this
set f__arg_integer1=i
set f__arg_timer1=x
call TriggerEvaluate(st__TrigVariables_Settimer)
endfunction
function sc__TrigVariables_Gettimer takes integer this,integer i returns timer
return LoadTimerHandle(s__TrigVariables_Hashtimer,0,this*s__TrigVariables_arraySize+i)
endfunction
function sc__TrigVariables_Setunit takes integer this,integer i,unit x returns nothing
set f__arg_this=this
set f__arg_integer1=i
set f__arg_unit1=x
call TriggerEvaluate(st__TrigVariables_Setunit)
endfunction
function sc__TrigVariables_Getunit takes integer this,integer i returns unit
return LoadUnitHandle(s__TrigVariables_Hashunit,0,this*s__TrigVariables_arraySize+i)
endfunction
function sc__TrigVariables_Setlocation takes integer this,integer i,location x returns nothing
set f__arg_this=this
set f__arg_integer1=i
set f__arg_location1=x
call TriggerEvaluate(st__TrigVariables_Setlocation)
endfunction
function sc__TrigVariables_Getlocation takes integer this,integer i returns location
return LoadLocationHandle(s__TrigVariables_Hashlocation,0,this*s__TrigVariables_arraySize+i)
endfunction
function sc__TrigVariables_Setlightning takes integer this,integer i,lightning x returns nothing
set f__arg_this=this
set f__arg_integer1=i
set f__arg_lightning1=x
call TriggerEvaluate(st__TrigVariables_Setlightning)
endfunction
function sc__TrigVariables_Getlightning takes integer this,integer i returns lightning
return LoadLightningHandle(s__TrigVariables_Hashlightning,0,this*s__TrigVariables_arraySize+i)
endfunction
function sc__TrigVariables_Setinteger takes integer this,integer i,integer x returns nothing
set f__arg_this=this
set f__arg_integer1=i
set f__arg_integer2=x
call TriggerEvaluate(st__TrigVariables_Setinteger)
endfunction
function sc__TrigVariables_Getinteger takes integer this,integer i returns integer
return LoadInteger(s__TrigVariables_Hashinteger,0,this*s__TrigVariables_arraySize+i)
endfunction
function sc__TrigVariables_Setreal takes integer this,integer i,real x returns nothing
set f__arg_this=this
set f__arg_integer1=i
set f__arg_real1=x
call TriggerEvaluate(st__TrigVariables_Setreal)
endfunction
function sc__TrigVariables_Getreal takes integer this,integer i returns real
return LoadReal(s__TrigVariables_Hashreal,0,this*s__TrigVariables_arraySize+i)
endfunction
function sc__TrigVariables_Setboolean takes integer this,integer i,boolean x returns nothing
set f__arg_this=this
set f__arg_integer1=i
set f__arg_boolean1=x
call TriggerEvaluate(st__TrigVariables_Setboolean)
endfunction
function sc__TrigVariables_Getboolean takes integer this,integer i returns boolean
return LoadBoolean(s__TrigVariables_Hashboolean,0,this*s__TrigVariables_arraySize+i)
endfunction
function sc__TrigVariables_Settexttag takes integer this,integer i,texttag x returns nothing
set f__arg_this=this
set f__arg_integer1=i
set f__arg_texttag1=x
call TriggerEvaluate(st__TrigVariables_Settexttag)
endfunction
function sc__TrigVariables_Gettexttag takes integer this,integer i returns texttag
return LoadTextTagHandle(s__TrigVariables_Hashtexttag,0,this*s__TrigVariables_arraySize+i)
endfunction
function sc__TrigVariables_Setstring takes integer this,integer i,string x returns nothing
set f__arg_this=this
set f__arg_integer1=i
set f__arg_string1=x
call TriggerEvaluate(st__TrigVariables_Setstring)
endfunction
function sc__TrigVariables_Getstring takes integer this,integer i returns string
return LoadStr(s__TrigVariables_Hashstring,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables__allocate takes nothing returns integer
local integer this=si__TrigVariables_F
if(this!=0)then
set si__TrigVariables_F=si__TrigVariables_V[this]
else
set si__TrigVariables_I=si__TrigVariables_I+1
set this=si__TrigVariables_I
endif
if(this>8190)then
return 0
endif
set s__TrigVariables_NextGlobalTV[this]=s__TrigVariables_HELD
set s__TrigVariables_Stage[this]=s__TrigVariables_HELD
set s__TrigVariables_last[this]=0
set s__TrigVariables_lastSetplayer[this]=-1
set s__TrigVariables_lastSetforce[this]=-1
set s__TrigVariables_lastSetgroup[this]=-1
set s__TrigVariables_lastSetitem[this]=-1
set s__TrigVariables_lastSeteffect[this]=-1
set s__TrigVariables_lastSettimer[this]=-1
set s__TrigVariables_lastSetunit[this]=-1
set s__TrigVariables_lastSetlocation[this]=-1
set s__TrigVariables_lastSetlightning[this]=-1
set s__TrigVariables_lastSetinteger[this]=-1
set s__TrigVariables_lastSetreal[this]=-1
set s__TrigVariables_lastSetboolean[this]=-1
set s__TrigVariables_lastSettexttag[this]=-1
set s__TrigVariables_lastSetstring[this]=-1
set si__TrigVariables_V[this]=-1
return this
endfunction
function sc__TrigVariables_deallocate takes integer this returns nothing
if this==null then
return
elseif(si__TrigVariables_V[this]!=-1)then
return
endif
set f__arg_this=this
call TriggerEvaluate(st__TrigVariables_onDestroy)
set si__TrigVariables_V[this]=si__TrigVariables_F
set si__TrigVariables_F=this
endfunction
function sc__TimerPutsTriggerToSleep___TrigInfo_onDestroy takes integer this returns nothing
call TriggerRemoveAction(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],s__TimerPutsTriggerToSleep___TrigInfo_Action[this])
if s__TimerPutsTriggerToSleep___TrigInfo_Reg[this]!=null then
call RemoveRegion(s__TimerPutsTriggerToSleep___TrigInfo_Reg[this])
endif
call RemoveSavedInteger(s__TimerPutsTriggerToSleep___TrigInfo_HASH,0,GetHandleId(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this]))
call DestroyTrigger(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this])
call DestroyTrigger(s__TimerPutsTriggerToSleep___TrigInfo_TrigForCond[this])
set s__TimerPutsTriggerToSleep___TrigInfo_post[s__TimerPutsTriggerToSleep___TrigInfo_prev[this]]=s__TimerPutsTriggerToSleep___TrigInfo_post[this]
set s__TimerPutsTriggerToSleep___TrigInfo_prev[s__TimerPutsTriggerToSleep___TrigInfo_post[this]]=s__TimerPutsTriggerToSleep___TrigInfo_prev[this]
set s__TimerPutsTriggerToSleep___TrigInfo_prev[this]=0
set s__TimerPutsTriggerToSleep___TrigInfo_post[this]=0
endfunction
function sc__TimerPutsTriggerToSleep___TrigInfo_create takes nothing returns integer
call TriggerEvaluate(st__TimerPutsTriggerToSleep___TrigInfo_create)
return f__result_integer
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo__allocate takes nothing returns integer
local integer this=si__TimerPutsTriggerToSleep___TrigInfo_F
if(this!=0)then
set si__TimerPutsTriggerToSleep___TrigInfo_F=si__TimerPutsTriggerToSleep___TrigInfo_V[this]
else
set si__TimerPutsTriggerToSleep___TrigInfo_I=si__TimerPutsTriggerToSleep___TrigInfo_I+1
set this=si__TimerPutsTriggerToSleep___TrigInfo_I
endif
if(this>8190)then
return 0
endif
set s__TimerPutsTriggerToSleep___TrigInfo_Reg[this]=null
set s__TimerPutsTriggerToSleep___TrigInfo_Trig[this]=CreateTrigger()
set s__TimerPutsTriggerToSleep___TrigInfo_TrigForCond[this]=CreateTrigger()
set si__TimerPutsTriggerToSleep___TrigInfo_V[this]=-1
return this
endfunction
function sc__TimerPutsTriggerToSleep___TrigInfo_deallocate takes integer this returns nothing
if this==null then
return
elseif(si__TimerPutsTriggerToSleep___TrigInfo_V[this]!=-1)then
return
endif
set f__arg_this=this
call TriggerEvaluate(st__TimerPutsTriggerToSleep___TrigInfo_onDestroy)
set si__TimerPutsTriggerToSleep___TrigInfo_V[this]=si__TimerPutsTriggerToSleep___TrigInfo_F
set si__TimerPutsTriggerToSleep___TrigInfo_F=this
endfunction
function sc__BigNum_onDestroy takes integer this returns nothing
set f__arg_this=this
call TriggerEvaluate(st__BigNum_onDestroy)
endfunction
function s__BigNum__allocate takes nothing returns integer
local integer this=si__BigNum_F
if(this!=0)then
set si__BigNum_F=si__BigNum_V[this]
else
set si__BigNum_I=si__BigNum_I+1
set this=si__BigNum_I
endif
if(this>8190)then
return 0
endif
set si__BigNum_V[this]=-1
return this
endfunction
function sc__BigNum_deallocate takes integer this returns nothing
if this==null then
return
elseif(si__BigNum_V[this]!=-1)then
return
endif
set f__arg_this=this
call TriggerEvaluate(st__BigNum_onDestroy)
set si__BigNum_V[this]=si__BigNum_F
set si__BigNum_F=this
endfunction
function sc__BigNum_l_onDestroy takes integer this returns nothing
endfunction
function s__BigNum_l__allocate takes nothing returns integer
local integer this=si__BigNum_l_F
if(this!=0)then
set si__BigNum_l_F=si__BigNum_l_V[this]
else
set si__BigNum_l_I=si__BigNum_l_I+1
set this=si__BigNum_l_I
endif
if(this>8190)then
return 0
endif
set si__BigNum_l_V[this]=-1
return this
endfunction
function sc__BigNum_l_deallocate takes integer this returns nothing
if this==null then
return
elseif(si__BigNum_l_V[this]!=-1)then
return
endif
set f__arg_this=this
call TriggerEvaluate(st__BigNum_l_onDestroy)
set si__BigNum_l_V[this]=si__BigNum_l_F
set si__BigNum_l_F=this
endfunction
function s__unitcounter__allocate takes nothing returns integer
local integer this=si__unitcounter_F
if(this!=0)then
set si__unitcounter_F=si__unitcounter_V[this]
else
set si__unitcounter_I=si__unitcounter_I+1
set this=si__unitcounter_I
endif
if(this>8190)then
return 0
endif
set si__unitcounter_V[this]=-1
return this
endfunction
function s__unitcounter_deallocate takes integer this returns nothing
if this==null then
return
elseif(si__unitcounter_V[this]!=-1)then
return
endif
set si__unitcounter_V[this]=si__unitcounter_F
set si__unitcounter_F=this
endfunction
function s__board__allocate takes nothing returns integer
local integer this=si__board_F
if(this!=0)then
set si__board_F=si__board_V[this]
else
set si__board_I=si__board_I+1
set this=si__board_I
endif
if(this>8190)then
return 0
endif
set si__board_V[this]=-1
return this
endfunction
function s__board_deallocate takes integer this returns nothing
if this==null then
return
elseif(si__board_V[this]!=-1)then
return
endif
set si__board_V[this]=si__board_F
set si__board_F=this
endfunction
function sc___prototype3_execute takes integer i returns nothing
call TriggerExecute(st___prototype3[i])
endfunction
function sc___prototype3_evaluate takes integer i returns boolean
call TriggerEvaluate(st___prototype3[i])
return f__result_boolean
endfunction
function sc___prototype7_execute takes integer i returns nothing
call TriggerExecute(st___prototype7[i])
endfunction
function sc___prototype7_evaluate takes integer i returns nothing
call TriggerEvaluate(st___prototype7[i])
endfunction
function sc___prototype10_execute takes integer i,trigger a1,boolean a2 returns nothing
set f__arg_trigger1=a1
set f__arg_boolean1=a2
call TriggerExecute(st___prototype10[i])
endfunction
function sc___prototype10_evaluate takes integer i,trigger a1,boolean a2 returns nothing
set f__arg_trigger1=a1
set f__arg_boolean1=a2
call TriggerEvaluate(st___prototype10[i])
endfunction
function sc___prototype11_execute takes integer i,trigger a1,alliancetype a2 returns nothing
set f__arg_trigger1=a1
set f__arg_alliancetype1=a2
call TriggerExecute(st___prototype11[i])
endfunction
function sc___prototype11_evaluate takes integer i,trigger a1,alliancetype a2 returns nothing
set f__arg_trigger1=a1
set f__arg_alliancetype1=a2
call TriggerEvaluate(st___prototype11[i])
endfunction
function sc___prototype12_execute takes integer i,trigger a1,playerstate a2,limitop a3,real a4 returns nothing
set f__arg_trigger1=a1
set f__arg_playerstate1=a2
set f__arg_limitop1=a3
set f__arg_real1=a4
call TriggerExecute(st___prototype12[i])
endfunction
function sc___prototype12_evaluate takes integer i,trigger a1,playerstate a2,limitop a3,real a4 returns nothing
set f__arg_trigger1=a1
set f__arg_playerstate1=a2
set f__arg_limitop1=a3
set f__arg_real1=a4
call TriggerEvaluate(st___prototype12[i])
endfunction
function sc___prototype13_execute takes integer i,trigger a1,integer a2,integer a3 returns nothing
set f__arg_trigger1=a1
set f__arg_integer1=a2
set f__arg_integer2=a3
call TriggerExecute(st___prototype13[i])
endfunction
function sc___prototype13_evaluate takes integer i,trigger a1,integer a2,integer a3 returns nothing
set f__arg_trigger1=a1
set f__arg_integer1=a2
set f__arg_integer2=a3
call TriggerEvaluate(st___prototype13[i])
endfunction
function sc___prototype14_execute takes integer i,trigger a1 returns nothing
set f__arg_trigger1=a1
call TriggerExecute(st___prototype14[i])
endfunction
function sc___prototype14_evaluate takes integer i,trigger a1 returns nothing
set f__arg_trigger1=a1
call TriggerEvaluate(st___prototype14[i])
endfunction
function sc___prototype15_execute takes integer i,trigger a1,string a2,boolean a3 returns nothing
set f__arg_trigger1=a1
set f__arg_string1=a2
set f__arg_boolean1=a3
call TriggerExecute(st___prototype15[i])
endfunction
function sc___prototype15_evaluate takes integer i,trigger a1,string a2,boolean a3 returns nothing
set f__arg_trigger1=a1
set f__arg_string1=a2
set f__arg_boolean1=a3
call TriggerEvaluate(st___prototype15[i])
endfunction
function s__AAngle_Cycle takes real a,real b,real c returns real
local real d=c-b
local real v=ModuloReal(a-b,d)
if v<0 then
set v=v+d
endif
return b+v
endfunction
function s__AAngle_trans takes real a,real t,real d returns real
return a+RMaxBJ(-d,RMinBJ(d,s__AAngle_Cycle(t-a,-180,180)))
endfunction
function s__AAngle_PBP takes real x,real y,real tx,real ty returns real
local real dx=tx-x
local real dy=ty-y
return Atan2(dy,dx)*bj_RADTODEG
endfunction
function s__AAngle_WBP takes widget w,real tx,real ty returns real
local real dx=tx-GetWidgetX(w)
local real dy=ty-GetWidgetY(w)
return Atan2(dy,dx)*bj_RADTODEG
endfunction
function s__AAngle_WBW takes widget w,widget t returns real
local real dx=GetWidgetX(t)-GetWidgetX(w)
local real dy=GetWidgetY(t)-GetWidgetY(w)
return Atan2(dy,dx)*bj_RADTODEG
endfunction
function s__AAngle_PBW takes real x,real y,widget t returns real
local real dx=GetWidgetX(t)-x
local real dy=GetWidgetY(t)-y
return Atan2(dy,dx)*bj_RADTODEG
endfunction
function s__AAngle_RadPBP takes real x,real y,real tx,real ty returns real
local real dx=tx-x
local real dy=ty-y
return Atan2(dy,dx)
endfunction
function s__AAngle_RadWBP takes widget w,real tx,real ty returns real
local real dx=tx-GetWidgetX(w)
local real dy=ty-GetWidgetY(w)
return Atan2(dy,dx)
endfunction
function s__AAngle_RadWBW takes widget w,widget t returns real
local real dx=GetWidgetX(t)-GetWidgetX(w)
local real dy=GetWidgetY(t)-GetWidgetY(w)
return Atan2(dy,dx)
endfunction
function s__AAngle_RadPBW takes real x,real y,widget t returns real
local real dx=GetWidgetX(t)-x
local real dy=GetWidgetY(t)-y
return Atan2(dy,dx)
endfunction
function Char2Ascii takes string p returns integer
local integer z=Ascii___i[StringHash(p)/ 0x1F0748+0x40D]
if(Ascii___c[z]!=p)then
if(Ascii___c[z-32]!=p)then
if(Ascii___c[Ascii___h[z]]!=p)then
if(Ascii___c[Ascii___y[z]]!=p)then
if(Ascii___c[83]!=p)then
return 0
endif
return 83
endif
return Ascii___y[z]
endif
return Ascii___h[z]
endif
return z-32
endif
return z
endfunction
function Ascii2Char takes integer a returns string
return Ascii___c[a]
endfunction
function A2S takes integer a returns string
local string s=""
loop
set s=Ascii___c[a-a/ 256*256]+s
set a=a/ 256
exitwhen 0==a
endloop
return s
endfunction
function S2A takes string s returns integer
local integer a=0
local integer l=StringLength(s)
local integer j=0
local string m
local integer l__Ascii___h
loop
exitwhen j==l
set a=a*256+Char2Ascii(SubString(s,j,j+1))
set j=j+1
endloop
return a
endfunction
function s__Ascii___Inits_Ascii___Init__onInit takes nothing returns nothing
set Ascii___i[966]=8
set Ascii___i[1110]=9
set Ascii___i[1621]=10
set Ascii___i[1375]=12
set Ascii___i[447]=13
set Ascii___i[233]=32
set Ascii___i[2014]=33
set Ascii___i[1348]=34
set Ascii___i[1038]=35
set Ascii___i[1299]=36
set Ascii___i[1018]=37
set Ascii___i[1312]=38
set Ascii___i[341]=39
set Ascii___i[939]=40
set Ascii___i[969]=41
set Ascii___i[952]=42
set Ascii___i[2007]=43
set Ascii___i[1415]=44
set Ascii___i[2020]=45
set Ascii___i[904]=46
set Ascii___i[1941]=47
set Ascii___i[918]=48
set Ascii___i[1593]=49
set Ascii___i[719]=50
set Ascii___i[617]=51
set Ascii___i[703]=52
set Ascii___i[573]=53
set Ascii___i[707]=54
set Ascii___i[1208]=55
set Ascii___i[106]=56
set Ascii___i[312]=57
set Ascii___i[124]=58
set Ascii___i[1176]=59
set Ascii___i[74]=60
set Ascii___i[1206]=61
set Ascii___i[86]=62
set Ascii___i[340]=63
set Ascii___i[35]=64
set Ascii___i[257]=65
set Ascii___i[213]=66
set Ascii___i[271]=67
set Ascii___i[219]=68
set Ascii___i[1330]=69
set Ascii___i[1425]=70
set Ascii___i[1311]=71
set Ascii___i[238]=72
set Ascii___i[1349]=73
set Ascii___i[244]=74
set Ascii___i[1350]=75
set Ascii___i[205]=76
set Ascii___i[1392]=77
set Ascii___i[1378]=78
set Ascii___i[1432]=79
set Ascii___i[1455]=80
set Ascii___i[1454]=81
set Ascii___i[1431]=82
set Ascii___i[1409]=83
set Ascii___i[1442]=84
set Ascii___i[534]=85
set Ascii___i[1500]=86
set Ascii___i[771]=87
set Ascii___i[324]=88
set Ascii___i[1021]=89
set Ascii___i[73]=90
set Ascii___i[1265]=91
set Ascii___i[1941]=92
set Ascii___i[1671]=93
set Ascii___i[1451]=94
set Ascii___i[1952]=95
set Ascii___i[252]=96
set Ascii___i[257]=97
set Ascii___i[213]=98
set Ascii___i[271]=99
set Ascii___i[219]=100
set Ascii___i[1330]=101
set Ascii___i[1425]=102
set Ascii___i[1311]=103
set Ascii___i[238]=104
set Ascii___i[1349]=105
set Ascii___i[244]=106
set Ascii___i[1350]=107
set Ascii___i[205]=108
set Ascii___i[1392]=109
set Ascii___i[1378]=110
set Ascii___i[1432]=111
set Ascii___i[1455]=112
set Ascii___i[1454]=113
set Ascii___i[1431]=114
set Ascii___i[1409]=115
set Ascii___i[1442]=116
set Ascii___i[534]=117
set Ascii___i[1500]=118
set Ascii___i[771]=119
set Ascii___i[324]=120
set Ascii___i[1021]=121
set Ascii___i[73]=122
set Ascii___i[868]=123
set Ascii___i[1254]=124
set Ascii___i[588]=125
set Ascii___i[93]=126
set Ascii___i[316]=161
set Ascii___i[779]=162
set Ascii___i[725]=163
set Ascii___i[287]=164
set Ascii___i[212]=165
set Ascii___i[7]=166
set Ascii___i[29]=167
set Ascii___i[1958]=168
set Ascii___i[1009]=169
set Ascii___i[1580]=170
set Ascii___i[1778]=171
set Ascii___i[103]=172
set Ascii___i[400]=174
set Ascii___i[1904]=175
set Ascii___i[135]=176
set Ascii___i[1283]=177
set Ascii___i[469]=178
set Ascii___i[363]=179
set Ascii___i[550]=180
set Ascii___i[1831]=181
set Ascii___i[1308]=182
set Ascii___i[1234]=183
set Ascii___i[1017]=184
set Ascii___i[1093]=185
set Ascii___i[1577]=186
set Ascii___i[606]=187
set Ascii___i[1585]=188
set Ascii___i[1318]=189
set Ascii___i[980]=190
set Ascii___i[1699]=191
set Ascii___i[1292]=192
set Ascii___i[477]=193
set Ascii___i[709]=194
set Ascii___i[1600]=195
set Ascii___i[2092]=196
set Ascii___i[50]=197
set Ascii___i[546]=198
set Ascii___i[408]=199
set Ascii___i[853]=200
set Ascii___i[205]=201
set Ascii___i[411]=202
set Ascii___i[1311]=203
set Ascii___i[1422]=204
set Ascii___i[1808]=205
set Ascii___i[457]=206
set Ascii___i[1280]=207
set Ascii___i[614]=208
set Ascii___i[1037]=209
set Ascii___i[237]=210
set Ascii___i[1409]=211
set Ascii___i[1023]=212
set Ascii___i[1361]=213
set Ascii___i[695]=214
set Ascii___i[161]=215
set Ascii___i[1645]=216
set Ascii___i[1822]=217
set Ascii___i[644]=218
set Ascii___i[1395]=219
set Ascii___i[677]=220
set Ascii___i[1677]=221
set Ascii___i[881]=222
set Ascii___i[861]=223
set Ascii___i[1408]=224
set Ascii___i[1864]=225
set Ascii___i[1467]=226
set Ascii___i[1819]=227
set Ascii___i[1971]=228
set Ascii___i[949]=229
set Ascii___i[774]=230
set Ascii___i[1828]=231
set Ascii___i[865]=232
set Ascii___i[699]=233
set Ascii___i[786]=234
set Ascii___i[1806]=235
set Ascii___i[1286]=236
set Ascii___i[1128]=237
set Ascii___i[1490]=238
set Ascii___i[1720]=239
set Ascii___i[1817]=240
set Ascii___i[729]=241
set Ascii___i[1191]=242
set Ascii___i[1164]=243
set Ascii___i[413]=244
set Ascii___i[349]=245
set Ascii___i[1409]=246
set Ascii___i[660]=247
set Ascii___i[2016]=248
set Ascii___i[1087]=249
set Ascii___i[1497]=250
set Ascii___i[753]=251
set Ascii___i[1579]=252
set Ascii___i[1456]=253
set Ascii___i[606]=254
set Ascii___i[1625]=255
set Ascii___h[92]=47
set Ascii___h[201]=108
set Ascii___h[201]=76
set Ascii___h[203]=103
set Ascii___h[203]=71
set Ascii___h[246]=115
set Ascii___h[246]=83
set Ascii___h[246]=211
set Ascii___h[254]=187
set Ascii___y[201]=108
set Ascii___y[203]=103
set Ascii___y[246]=115
set Ascii___c[8]="\b"
set Ascii___c[9]="\t"
set Ascii___c[10]="
"
set Ascii___c[12]="\f"
set Ascii___c[13]="
"
set Ascii___c[32]=" "
set Ascii___c[33]="!"
set Ascii___c[34]="0"
set Ascii___c[35]="#"
set Ascii___c[36]="$"
set Ascii___c[37]="%"
set Ascii___c[38]="&"
set Ascii___c[39]="'"
set Ascii___c[40]="("
set Ascii___c[41]=")"
set Ascii___c[42]="*"
set Ascii___c[43]="+"
set Ascii___c[44]=","
set Ascii___c[45]="-"
set Ascii___c[46]="."
set Ascii___c[47]="/"
set Ascii___c[48]="0"
set Ascii___c[49]="1"
set Ascii___c[50]="2"
set Ascii___c[51]="3"
set Ascii___c[52]="4"
set Ascii___c[53]="5"
set Ascii___c[54]="6"
set Ascii___c[55]="7"
set Ascii___c[56]="8"
set Ascii___c[57]="9"
set Ascii___c[58]=":"
set Ascii___c[59]=";"
set Ascii___c[60]="<"
set Ascii___c[61]="="
set Ascii___c[62]=">"
set Ascii___c[63]="?"
set Ascii___c[64]="@"
set Ascii___c[65]="A"
set Ascii___c[66]="B"
set Ascii___c[67]="C"
set Ascii___c[68]="D"
set Ascii___c[69]="E"
set Ascii___c[70]="F"
set Ascii___c[71]="G"
set Ascii___c[72]="H"
set Ascii___c[73]="I"
set Ascii___c[74]="J"
set Ascii___c[75]="K"
set Ascii___c[76]="L"
set Ascii___c[77]="M"
set Ascii___c[78]="N"
set Ascii___c[79]="O"
set Ascii___c[80]="P"
set Ascii___c[81]="Q"
set Ascii___c[82]="R"
set Ascii___c[83]="S"
set Ascii___c[84]="T"
set Ascii___c[85]="U"
set Ascii___c[86]="V"
set Ascii___c[87]="W"
set Ascii___c[88]="X"
set Ascii___c[89]="Y"
set Ascii___c[90]="Z"
set Ascii___c[91]="["
set Ascii___c[92]="\\"
set Ascii___c[93]="]"
set Ascii___c[94]="^"
set Ascii___c[95]="_"
set Ascii___c[96]="`"
set Ascii___c[97]="a"
set Ascii___c[98]="b"
set Ascii___c[99]="c"
set Ascii___c[100]="d"
set Ascii___c[101]="e"
set Ascii___c[102]="f"
set Ascii___c[103]="g"
set Ascii___c[104]="h"
set Ascii___c[105]="i"
set Ascii___c[106]="j"
set Ascii___c[107]="k"
set Ascii___c[108]="l"
set Ascii___c[109]="m"
set Ascii___c[110]="n"
set Ascii___c[111]="o"
set Ascii___c[112]="p"
set Ascii___c[113]="q"
set Ascii___c[114]="r"
set Ascii___c[115]="s"
set Ascii___c[116]="t"
set Ascii___c[117]="u"
set Ascii___c[118]="v"
set Ascii___c[119]="w"
set Ascii___c[120]="x"
set Ascii___c[121]="y"
set Ascii___c[122]="z"
set Ascii___c[123]="{"
set Ascii___c[124]="|"
set Ascii___c[125]="}"
set Ascii___c[126]="~"
set Ascii___c[128]="€"
set Ascii___c[130]="?"
set Ascii___c[131]="?"
set Ascii___c[132]="?"
set Ascii___c[133]="…"
set Ascii___c[134]="†"
set Ascii___c[135]="‡"
set Ascii___c[136]="?"
set Ascii___c[137]="‰"
set Ascii___c[138]="?"
set Ascii___c[139]="?"
set Ascii___c[140]="Œ"
set Ascii___c[142]="?"
set Ascii___c[145]="‘"
set Ascii___c[146]="’"
set Ascii___c[147]="“"
set Ascii___c[148]="”"
set Ascii___c[149]="?"
set Ascii___c[150]="?"
set Ascii___c[151]="?"
set Ascii___c[152]="?"
set Ascii___c[153]="™"
set Ascii___c[154]="?"
set Ascii___c[155]="?"
set Ascii___c[156]="œ"
set Ascii___c[158]="?"
set Ascii___c[159]="?"
set Ascii___c[160]=" "
set Ascii___c[161]="¡"
set Ascii___c[162]="¢"
set Ascii___c[163]="£"
set Ascii___c[164]="¤"
set Ascii___c[165]="¥"
set Ascii___c[166]="|"
set Ascii___c[167]="§"
set Ascii___c[168]="¨"
set Ascii___c[169]="ⓒ"
set Ascii___c[170]="ª"
set Ascii___c[171]="≪"
set Ascii___c[172]="¬"
set Ascii___c[174]="®"
set Ascii___c[175]="?"
set Ascii___c[176]="°"
set Ascii___c[177]="±"
set Ascii___c[178]="²"
set Ascii___c[179]="³"
set Ascii___c[180]="´"
set Ascii___c[181]="μ"
set Ascii___c[182]="¶"
set Ascii___c[183]="·"
set Ascii___c[184]="¸"
set Ascii___c[185]="¹"
set Ascii___c[186]="º"
set Ascii___c[187]="≫"
set Ascii___c[188]="¼"
set Ascii___c[189]="½"
set Ascii___c[190]="¾"
set Ascii___c[191]="¿"
set Ascii___c[192]="A"
set Ascii___c[193]="A"
set Ascii___c[194]="A"
set Ascii___c[195]="A"
set Ascii___c[196]="A"
set Ascii___c[197]="A"
set Ascii___c[198]="Æ"
set Ascii___c[199]="C"
set Ascii___c[200]="E"
set Ascii___c[201]="E"
set Ascii___c[202]="E"
set Ascii___c[203]="E"
set Ascii___c[204]="I"
set Ascii___c[205]="I"
set Ascii___c[206]="I"
set Ascii___c[207]="I"
set Ascii___c[208]="Ð"
set Ascii___c[209]="N"
set Ascii___c[210]="O"
set Ascii___c[211]="O"
set Ascii___c[212]="O"
set Ascii___c[213]="O"
set Ascii___c[214]="O"
set Ascii___c[215]="×"
set Ascii___c[216]="Ø"
set Ascii___c[217]="U"
set Ascii___c[218]="U"
set Ascii___c[219]="U"
set Ascii___c[220]="U"
set Ascii___c[221]="Y"
set Ascii___c[222]="Þ"
set Ascii___c[223]="ß"
set Ascii___c[224]="a"
set Ascii___c[225]="a"
set Ascii___c[226]="a"
set Ascii___c[227]="a"
set Ascii___c[228]="a"
set Ascii___c[229]="a"
set Ascii___c[230]="æ"
set Ascii___c[231]="c"
set Ascii___c[232]="e"
set Ascii___c[233]="e"
set Ascii___c[234]="e"
set Ascii___c[235]="e"
set Ascii___c[236]="i"
set Ascii___c[237]="i"
set Ascii___c[238]="i"
set Ascii___c[239]="i"
set Ascii___c[240]="ð"
set Ascii___c[241]="n"
set Ascii___c[242]="o"
set Ascii___c[243]="o"
set Ascii___c[244]="o"
set Ascii___c[245]="o"
set Ascii___c[246]="o"
set Ascii___c[247]="÷"
set Ascii___c[248]="ø"
set Ascii___c[249]="u"
set Ascii___c[250]="u"
set Ascii___c[251]="u"
set Ascii___c[252]="u"
set Ascii___c[253]="y"
set Ascii___c[254]="þ"
set Ascii___c[255]="y"
endfunction
function BigNumTest_Closeto takes real x,real y returns boolean
return RAbsBJ(x-y)<=0.001
endfunction
function BigNumTest__prop_Closeto takes nothing returns boolean
return BigNumTest_Closeto(1,1)and BigNumTest_Closeto(1,1.0005)and not BigNumTest_Closeto(0,1)
endfunction
function BigNumTest_DebugMsg takes string s returns nothing
call BJDebugMsg(s)
call Cheat("DebugMsg: "+s)
endfunction
function BigNumTest_Assert takes string name,integer t returns nothing
if sc___prototype3_evaluate(t)then
else
call BigNumTest_DebugMsg("|cffff0000"+"Failed "+"|r"+name)
call Cheat("DebugMsg: Failed "+name)
endif
endfunction
function s__boardItem_get takes integer this returns multiboarditem
return MultiboardGetItem(Board___B[Board___THIS],Board___Y,Board___X)
endfunction
function s__boardItem__set_value takes integer this,string s returns nothing
local multiboarditem mbi=MultiboardGetItem(Board___B[Board___THIS],Board___Y,Board___X)
call MultiboardSetItemValue(mbi,s)
call MultiboardReleaseItem(mbi)
set mbi=null
endfunction
function s__boardItem__set_icon takes integer this,string s returns nothing
local multiboarditem mbi=MultiboardGetItem(Board___B[Board___THIS],Board___Y,Board___X)
call MultiboardSetItemIcon(mbi,s)
call MultiboardReleaseItem(mbi)
set mbi=null
endfunction
function s__boardItem__set_scale takes integer this,real r returns nothing
local multiboarditem mbi=MultiboardGetItem(Board___B[Board___THIS],Board___Y,Board___X)
call MultiboardSetItemWidth(mbi,r)
call MultiboardReleaseItem(mbi)
set mbi=null
endfunction
function s__boardItem_setStyle takes integer this,boolean f1,boolean f2 returns nothing
local multiboarditem mbi=MultiboardGetItem(Board___B[Board___THIS],Board___Y,Board___X)
call MultiboardSetItemStyle(mbi,f1,f2)
call MultiboardReleaseItem(mbi)
set mbi=null
endfunction
function s__boardY__getindex takes integer this,integer i returns integer
set Board___Y=i
return 0
endfunction
function s__board_supress takes boolean f returns nothing
call MultiboardSuppressDisplay(f)
endfunction
function s__board_create takes nothing returns integer
local integer this=s__board__allocate()
set Board___B[this]=CreateMultiboard()
return this
endfunction
function s__board__getindex takes integer this,integer i returns integer
set Board___THIS=this
set Board___X=i
return 0
endfunction
function s__board__set_width takes integer this,integer i returns nothing
call MultiboardSetColumnCount(Board___B[this],i)
endfunction
function s__board__get_width takes integer this returns integer
return MultiboardGetColumnCount(Board___B[this])
endfunction
function s__board__set_height takes integer this,integer i returns nothing
call MultiboardSetRowCount(Board___B[this],i)
endfunction
function s__board__get_height takes integer this returns integer
return MultiboardGetRowCount(Board___B[this])
endfunction
function s__board__set_title takes integer this,string s returns nothing
call MultiboardSetTitleText(Board___B[this],s)
endfunction
function s__board__get_title takes integer this returns string
return MultiboardGetTitleText(Board___B[this])
endfunction
function s__board__set_visible takes integer this,boolean f returns nothing
call MultiboardDisplay(Board___B[this],f)
endfunction
function s__board__get_visible takes integer this returns boolean
return IsMultiboardDisplayed(Board___B[this])
endfunction
function s__board__set_value takes integer this,string s returns nothing
call MultiboardSetItemsValue(Board___B[this],s)
endfunction
function s__board__set_icon takes integer this,string s returns nothing
call MultiboardSetItemsIcon(Board___B[this],s)
endfunction
function s__board__set_scale takes integer this,real r returns nothing
call MultiboardSetItemsWidth(Board___B[this],r)
endfunction
function s__board_clear takes integer this returns nothing
call MultiboardClear(Board___B[this])
endfunction
function s__board_minimize takes integer this,boolean f returns nothing
call MultiboardMinimize(Board___B[this],f)
endfunction
function s__board_minimized takes integer this returns boolean
return IsMultiboardMinimized(Board___B[this])
endfunction
function s__board_setStyle takes integer this,boolean f1,boolean f2 returns nothing
call MultiboardSetItemsStyle(Board___B[this],f1,f2)
endfunction
function s__board_destroy takes integer this returns nothing
call DestroyMultiboard(Board___B[this])
set Board___B[this]=null
call s__board_deallocate(this)
endfunction
function s__Distance_PBP takes real x,real y,real tx,real ty returns real
local real dx=tx-x
local real dy=ty-y
return SquareRoot(dx*dx+dy*dy)
endfunction
function s__Distance_WBP takes widget w,real tx,real ty returns real
local real dx=tx-GetWidgetX(w)
local real dy=ty-GetWidgetY(w)
return SquareRoot(dx*dx+dy*dy)
endfunction
function s__Distance_WBW takes widget w,widget t returns real
local real dx=GetWidgetX(t)-GetWidgetX(w)
local real dy=GetWidgetY(t)-GetWidgetY(w)
return SquareRoot(dx*dx+dy*dy)
endfunction
function s__Distance_PBW takes real x,real y,widget t returns real
local real dx=GetWidgetX(t)-x
local real dy=GetWidgetY(t)-y
return SquareRoot(dx*dx+dy*dy)
endfunction
function SetPlayerPlusScore takes integer paramPlayerId, integer paramSCCD, integer paramScore returns nothing
set ordrClearScore[paramPlayerId] = ordrClearScore[paramPlayerId] + paramScore
call SetOrdrClearPlusScore(paramPlayerId, paramSCCD, GetOrdrClearPlusScore(paramPlayerId, paramSCCD) + paramScore)
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],2.00,("(득점) " + ORDR_ARR_SCORE_PLUS_TEXT[paramSCCD] + I2S(paramScore) + "점"))
call s__boardItem__set_value(s__boardY__getindex(s__board__getindex(mbo,1), paramPlayerId), I2S(ordrClearScore[paramPlayerId]) + "점")
endfunction
function SetPlayerMinusScore takes integer paramPlayerId, integer paramSCCD, integer paramScore returns nothing
set ordrClearScore[paramPlayerId] = ordrClearScore[paramPlayerId] - paramScore
call SetOrdrClearMinusScore(paramPlayerId, paramSCCD, GetOrdrClearMinusScore(paramPlayerId, paramSCCD) + paramScore)
call DisplayTimedTextToForce(udg_Player_Group_Number[paramPlayerId],2.00,("(감점) " + ORDR_ARR_SCORE_PLUS_TEXT[paramSCCD] + I2S(paramScore) + "점"))
call s__boardItem__set_value(s__boardY__getindex(s__board__getindex(mbo,1), paramPlayerId), I2S(ordrClearScore[paramPlayerId]) + "점")
endfunction
function TriggerRegisterAnyUnitEventBJBJ takes trigger trig,playerunitevent whichEvent returns nothing
local integer index
set index=0
loop
call TriggerRegisterPlayerUnitEvent(trig,Player(index),whichEvent,null)
set index=index+1
exitwhen index==9
endloop
endfunction
function TriggerRegisterAnyPlayerSelectionEventBJBJ takes trigger trig,boolean selected returns nothing
local integer i=0
loop
call TriggerRegisterPlayerSelectionEventBJ(trig,Player(i),selected)
set i=i+1
exitwhen i>=9
endloop
endfunction
function TriggerRegisterAnyPlayerSelectionEventBJ takes trigger trig,boolean selected returns nothing
call sc___prototype10_evaluate(1,trig,selected)
endfunction
function TriggerRegisterPlayerAllianceChangeBJBJ takes trigger trig,alliancetype whichAlliance returns nothing
local integer i=0
loop
call TriggerRegisterPlayerAllianceChange(trig,Player(i),whichAlliance)
set i=i+1
exitwhen i>=9
endloop
endfunction
function TriggerRegisterPlayerAllianceChangeBJ takes trigger trig,alliancetype whichAlliance returns nothing
call sc___prototype11_evaluate(1,trig,whichAlliance)
endfunction
function TriggerRegisterPlayerStateEventBJBJ takes trigger trig,playerstate whichState,limitop opcode,real limitval returns nothing
local integer i=0
loop
call TriggerRegisterPlayerStateEvent(trig,Player(i),whichState,opcode,limitval)
set i=i+1
exitwhen i>=9
endloop
endfunction
function TriggerRegisterPlayerStateEventBJ takes trigger trig,playerstate whichState,limitop opcode,real limitval returns nothing
call sc___prototype12_evaluate(1,trig,whichState,opcode,limitval)
endfunction
function TriggerRegisterAnyPlayerKeyEventBJBJ takes trigger trig,integer keType,integer keKey returns nothing
local integer i=0
loop
call TriggerRegisterPlayerKeyEventBJ(trig,Player(i),keType,keKey)
set i=i+1
exitwhen i>=9
endloop
endfunction
function TriggerRegisterAnyPlayerKeyEventBJ takes trigger trig,integer keType,integer keKey returns nothing
call sc___prototype13_evaluate(1,trig,keType,keKey)
endfunction
function TriggerRegisterAnyPlayerEventVictoryBJBJ takes trigger trig returns nothing
local integer i=0
loop
call TriggerRegisterPlayerEventVictory(trig,Player(i))
set i=i+1
exitwhen i>=9
endloop
endfunction
function TriggerRegisterAnyPlayerEventVictoryBJ takes trigger trig returns nothing
call sc___prototype14_evaluate(1,trig)
endfunction
function TriggerRegisterAnyPlayerEventDefeatBJBJ takes trigger trig returns nothing
local integer i=0
loop
call TriggerRegisterPlayerEventDefeat(trig,Player(i))
set i=i+1
exitwhen i>=9
endloop
endfunction
function TriggerRegisterAnyPlayerEventDefeatBJ takes trigger trig returns nothing
call sc___prototype14_evaluate(2,trig)
endfunction
function TriggerRegisterAnyPlayerEventLeaveBJBJ takes trigger trig returns nothing
local integer i=0
loop
call TriggerRegisterPlayerEventLeave(trig,Player(i))
set i=i+1
exitwhen i>=9
endloop
endfunction
function TriggerRegisterAnyPlayerEventLeaveBJ takes trigger trig returns nothing
call sc___prototype14_evaluate(3,trig)
endfunction
function TriggerRegisterAnyPlayerEventAllianceChangedBJBJ takes trigger trig returns nothing
local integer i=0
loop
call TriggerRegisterPlayerEventAllianceChanged(trig,Player(i))
set i=i+1
exitwhen i>=9
endloop
endfunction
function TriggerRegisterAnyPlayerEventAllianceChangedBJ takes trigger trig returns nothing
call sc___prototype14_evaluate(4,trig)
endfunction
function TriggerRegisterAnyPlayerEventEndCinematicBJBJ takes trigger trig returns nothing
local integer i=0
loop
call TriggerRegisterPlayerEventEndCinematic(trig,Player(i))
set i=i+1
exitwhen i>=9
endloop
endfunction
function TriggerRegisterAnyPlayerEventEndCinematicBJ takes trigger trig returns nothing
call sc___prototype14_evaluate(5,trig)
endfunction
function TriggerRegisterAnyPlayerChatEventBJBJ takes trigger trig,string chatMessageToDetect,boolean exactMatchOnly returns nothing
local integer i=0
loop
call TriggerRegisterPlayerChatEvent(trig,Player(i),chatMessageToDetect,exactMatchOnly)
set i=i+1
exitwhen i>=4
endloop
endfunction
function TriggerRegisterAnyPlayerChatEventBJ takes trigger trig,string chatMessageToDetect,boolean exactMatchOnly returns nothing
call sc___prototype15_evaluate(1,trig,chatMessageToDetect,exactMatchOnly)
endfunction
function s__Polar_RadX takes real dist,real angle returns real
return dist*Cos(angle)
endfunction
function s__Polar_RadY takes real dist,real angle returns real
return dist*Sin(angle)
endfunction
function s__Polar_X takes real dist,real angle returns real
return dist*Cos(angle*bj_DEGTORAD)
endfunction
function s__Polar_Y takes real dist,real angle returns real
return dist*Sin(angle*bj_DEGTORAD)
endfunction
function SetTimerData takes timer t,integer value returns nothing
call SaveInteger(TimerUtils___ht,0,GetHandleId(t),value)
endfunction
function GetTimerData takes timer t returns integer
return LoadInteger(TimerUtils___ht,0,GetHandleId(t))
endfunction
function NewTimerEx takes integer value returns timer
if(TimerUtils___tN==0)then
if(not TimerUtils___didinit)then
call sc___prototype7_evaluate(1)
set TimerUtils___tN=TimerUtils___tN-1
else
set s__TimerUtils___tT[0]=CreateTimer()
endif
else
set TimerUtils___tN=TimerUtils___tN-1
endif
call SetTimerData(s__TimerUtils___tT[TimerUtils___tN],value)
return s__TimerUtils___tT[TimerUtils___tN]
endfunction
function NewTimer takes nothing returns timer
return NewTimerEx(0)
endfunction
function ReleaseTimer takes timer t returns nothing
if(t==null)then
return
endif
if(TimerUtils___tN==TimerUtils___ARRAY_SIZE)then
call PauseTimer(t)
call DestroyTimer(t)
else
call PauseTimer(t)
if(GetTimerData(t)==TimerUtils___HELD)then
return
endif
call SetTimerData(t,TimerUtils___HELD)
set s__TimerUtils___tT[TimerUtils___tN]=t
set TimerUtils___tN=TimerUtils___tN+1
endif
endfunction
function TimerUtils___init takes nothing returns nothing
local integer i=0
local integer o=-1
local boolean oops=false
if(TimerUtils___didinit)then
return
else
set TimerUtils___didinit=true
endif
set TimerUtils___ht=InitHashtable()
loop
exitwhen(i==TimerUtils___QUANTITY)
set s__TimerUtils___tT[i]=CreateTimer()
call SetTimerData(s__TimerUtils___tT[i],TimerUtils___HELD)
set i=i+1
endloop
set TimerUtils___tN=TimerUtils___QUANTITY
endfunction
function IsUnitCountedTo takes unit u,integer uc returns boolean
return IsUnitInGroup(u,UnitCounter___G[uc])
endfunction
function GetUnitCountedTypeId takes unit u,integer uc returns integer
if not IsUnitCountedTo(u,uc)then
return 0
endif
return LoadInteger(UnitCounter___IDH,0,GetHandleId(u))
endfunction
function UnitCounterRemoveUnit takes integer uc,unit u returns nothing
local group g=null
if not UnitCounter___E[uc]then
return
endif
if not IsUnitCountedTo(u,uc)then
return
endif
set g=LoadGroupHandle(UnitCounter___H[uc],0,LoadInteger(UnitCounter___IDH,0,GetHandleId(u)))
call GroupRemoveUnit(g,u)
call GroupRemoveUnit(UnitCounter___G[uc],u)
set g=null
endfunction
function UnitCounter___EnumCount takes nothing returns nothing
if IsUnitType(GetEnumUnit(),UNIT_TYPE_DEAD)then
return
endif
set UnitCounter___CNT=UnitCounter___CNT+1
endfunction
function UnitCounterGetCounted takes integer uc,integer typeId returns integer
local group g=null
local integer c
if not UnitCounter___E[uc]then
return 0
endif
set g=LoadGroupHandle(UnitCounter___H[uc],0,typeId)
if g==null then
return 0
endif
set UnitCounter___CNT=0
call ForGroup(g,function UnitCounter___EnumCount)
set c=UnitCounter___CNT
set g=null
return c
endfunction
function UnitCounter___EnumIter takes nothing returns nothing
if IsUnitType(GetEnumUnit(),UNIT_TYPE_DEAD)then
return
endif
if UnitCounter___CNT==UnitCounter___CNTMAX then
call GroupAddUnit(UnitCounter___NG,GetEnumUnit())
return
endif
set UnitCounter___CNT=UnitCounter___CNT+1
call TriggerEvaluate(UnitCounter___T)
if IsUnitType(GetEnumUnit(),UNIT_TYPE_DEAD)then
return
endif
call GroupAddUnit(UnitCounter___NG,GetEnumUnit())
endfunction
function ForUnitCounter takes integer uc,integer typeId,integer n,code c returns nothing
local group g=null
if not UnitCounter___E[uc]then
return
endif
set g=LoadGroupHandle(UnitCounter___H[uc],0,typeId)
if g==null then
return
endif
set UnitCounter___CNT=0
set UnitCounter___CNTMAX=n
set UnitCounter___NG=CreateGroup()
set UnitCounter___T=CreateTrigger()
call TriggerAddCondition(UnitCounter___T,Condition(c))
call ForGroup(g,function UnitCounter___EnumIter)
call DestroyTrigger(UnitCounter___T)
set UnitCounter___T=null
call GroupClear(g)
call DestroyGroup(g)
set g=null
call SaveGroupHandle(UnitCounter___H[uc],0,typeId,UnitCounter___NG)
set UnitCounter___NG=null
endfunction
function UnitCounterAddUnitEx takes integer uc,unit u,integer typeId returns nothing
local group g=null
if not UnitCounter___E[uc]then
return
endif
if IsUnitCountedTo(u,uc)then
return
endif
set g=LoadGroupHandle(UnitCounter___H[uc],0,typeId)
if g==null then
set g=CreateGroup()
call SaveGroupHandle(UnitCounter___H[uc],0,typeId,g)
endif
call GroupAddUnit(UnitCounter___G[uc],u)
call GroupAddUnit(g,u)
call SaveInteger(UnitCounter___IDH,0,GetHandleId(u),typeId)
set g=null
endfunction
function UnitCounterAddUnit takes integer uc,unit u returns nothing
call UnitCounterAddUnitEx(uc,u,GetUnitTypeId(u))
endfunction
function CreateUnitCounter takes nothing returns integer
local integer c=s__unitcounter__allocate()
set UnitCounter___E[c]=true
set UnitCounter___G[c]=CreateGroup()
set UnitCounter___H[c]=InitHashtable()
return c
endfunction
function damagetext takes unit t,real dmg,string str,real r,real g,real b,real size,real height returns nothing
local string s=I2S(R2I(dmg))
local integer slength=StringLength(s)
local integer a=0
local integer d=0
local unit u=CreateUnit(Player(12),'e05E',GetUnitX(t)+(slength-3)*25,GetUnitY(t),270)
call SetUnitVertexColorBJ(u,r,g,b,0)
call SetUnitScalePercent(u,size,100,100)
call SetUnitFlyHeight(u,height,0)
loop
exitwhen a>slength-4
set d=S2I(SubString(s,a,a+1))
call DestroyEffect(AddSpecialEffectTarget("war3mapImported\\S"+str+I2S(d)+".mdx",u,damagefont___AttachStr[slength-4-a]))
set a=a+1
endloop
set u=null
endfunction
function damagefont___Fontit takes nothing returns nothing
set damagefont___AttachStr[0]="first"
set damagefont___AttachStr[1]="second"
set damagefont___AttachStr[2]="third"
set damagefont___AttachStr[3]="fourth"
set damagefont___AttachStr[4]="fifth"
set damagefont___AttachStr[5]="sixth"
endfunction
function log takes real y,real base returns real
local real x
local real factor=1.0
local real logy=0.0
local real sign=1.0
if(y<0.)then
return 0.0
endif
if(y<1.)then
set y=1.0/ y
set sign=-1.0
endif
loop
exitwhen y<1.0001
if(y>base)then
set y=y/ base
set logy=logy+factor
else
set base=SquareRoot(base)
set factor=factor/ 2.
endif
endloop
return sign*logy
endfunction
function BigNum__prop_Log takes nothing returns boolean
if not BigNumTest_Closeto(log(10,10),1)then
return false
elseif not BigNumTest_Closeto(log(10,2.7182818),2.302585)then
return false
elseif not BigNumTest_Closeto(log(0.5,10),-0.30103)then
return false
endif
return true
endfunction
function s__BigNum_l_create takes nothing returns integer
local integer bl=s__BigNum_l__allocate()
set s__BigNum_l_next[bl]=0
set s__BigNum_l_leaf[bl]=0
return bl
endfunction
function s__BigNum_l_onDestroy takes integer this returns nothing
endfunction
function s__BigNum_l_deallocate takes integer this returns nothing
if this==null then
return
elseif(si__BigNum_l_V[this]!=-1)then
return
endif
call s__BigNum_l_onDestroy(this)
set si__BigNum_l_V[this]=si__BigNum_l_F
set si__BigNum_l_F=this
endfunction
function s__BigNum_l_Clean takes integer this returns boolean
if s__BigNum_l_next[this]==0 and s__BigNum_l_leaf[this]==0 then
return true
elseif s__BigNum_l_next[this]!=0 and s__BigNum_l_Clean(s__BigNum_l_next[this])then
call s__BigNum_l_deallocate(s__BigNum_l_next[this])
set s__BigNum_l_next[this]=0
return s__BigNum_l_leaf[this]==0
else
return false
endif
endfunction
function s__BigNum_l_DivSmall takes integer this,integer base,integer denom returns integer
local integer quotient
local integer remainder=0
local integer num
if s__BigNum_l_next[this]!=0 then
set remainder=s__BigNum_l_DivSmall(s__BigNum_l_next[this],base,denom)
endif
set num=s__BigNum_l_leaf[this]+remainder*base
set quotient=num/ denom
set remainder=num-quotient*denom
set s__BigNum_l_leaf[this]=quotient
return remainder
endfunction
function s__BigNum_create takes integer base returns integer
local integer b=s__BigNum__allocate()
set s__BigNum_list[b]=0
set s__BigNum_base[b]=base
return b
endfunction
function s__BigNum_onDestroy takes integer this returns nothing
local integer cur=s__BigNum_list[this]
local integer next
loop
exitwhen cur==0
set next=s__BigNum_l_next[cur]
call s__BigNum_l_deallocate(cur)
set cur=next
endloop
endfunction
function s__BigNum_deallocate takes integer this returns nothing
if this==null then
return
elseif(si__BigNum_V[this]!=-1)then
return
endif
call s__BigNum_onDestroy(this)
set si__BigNum_V[this]=si__BigNum_F
set si__BigNum_F=this
endfunction
function s__BigNum_IsZero takes integer this returns boolean
local integer cur=s__BigNum_list[this]
loop
exitwhen cur==0
if s__BigNum_l_leaf[cur]!=0 then
return false
endif
set cur=s__BigNum_l_next[cur]
endloop
return true
endfunction
function s__BigNum_Dump takes integer this returns nothing
local integer cur=s__BigNum_list[this]
local string s=""
loop
exitwhen cur==0
set s=I2S(s__BigNum_l_leaf[cur])+" "+s
set cur=s__BigNum_l_next[cur]
endloop
call BJDebugMsg(s)
endfunction
function s__BigNum_Clean takes integer this returns nothing
local integer cur=s__BigNum_list[this]
call s__BigNum_l_Clean(cur)
endfunction
function s__BigNum_AddSmall takes integer this,integer carry returns nothing
local integer next
local integer cur=s__BigNum_list[this]
local integer sum
if cur==0 then
set cur=s__BigNum_l_create()
set s__BigNum_list[this]=cur
endif
loop
exitwhen carry==0
set sum=s__BigNum_l_leaf[cur]+carry
set carry=sum/ s__BigNum_base[this]
set sum=sum-carry*s__BigNum_base[this]
set s__BigNum_l_leaf[cur]=sum
if s__BigNum_l_next[cur]==0 then
set s__BigNum_l_next[cur]=s__BigNum_l_create()
endif
set cur=s__BigNum_l_next[cur]
endloop
endfunction
function s__BigNum_MulSmall takes integer this,integer x returns nothing
local integer cur=s__BigNum_list[this]
local integer product
local integer remainder
local integer carry=0
loop
exitwhen cur==0 and carry==0
set product=x*s__BigNum_l_leaf[cur]+carry
set carry=product/ s__BigNum_base[this]
set remainder=product-carry*s__BigNum_base[this]
set s__BigNum_l_leaf[cur]=remainder
if s__BigNum_l_next[cur]==0 and carry!=0 then
set s__BigNum_l_next[cur]=s__BigNum_l_create()
endif
set cur=s__BigNum_l_next[cur]
endloop
endfunction
function s__BigNum_DivSmall takes integer this,integer denom returns integer
return s__BigNum_l_DivSmall(s__BigNum_list[this],s__BigNum_base[this],denom)
endfunction
function s__BigNum_LastDigit takes integer this returns integer
local integer cur=s__BigNum_list[this]
local integer next
loop
set next=s__BigNum_l_next[cur]
exitwhen next==0
set cur=next
endloop
return s__BigNum_l_leaf[cur]
endfunction
function BigNum__prop_Allocator1 takes nothing returns boolean
local integer b1
local integer b2
set b1=s__BigNum_create(37)
call s__BigNum_deallocate(b1)
set b2=s__BigNum_create(37)
call s__BigNum_deallocate(b2)
return b1==b2
endfunction
function BigNum__prop_Allocator2 takes nothing returns boolean
local integer b1
local boolean b=false
set b1=s__BigNum_create(37)
call s__BigNum_AddSmall(b1,17)
call s__BigNum_MulSmall(b1,19)
call s__BigNum_deallocate(b1)
return b
endfunction
function BigNum__prop_Arith takes nothing returns boolean
local integer b1
set b1=s__BigNum_create(37)
call s__BigNum_AddSmall(b1,73)
call s__BigNum_MulSmall(b1,39)
call s__BigNum_AddSmall(b1,17)
if s__BigNum_DivSmall(b1,100)!=64 then
return false
elseif s__BigNum_DivSmall(b1,7)!=0 then
return false
elseif s__BigNum_IsZero(b1)then
return false
elseif s__BigNum_DivSmall(b1,3)!=1 then
return false
elseif s__BigNum_DivSmall(b1,3)!=1 then
return false
elseif not s__BigNum_IsZero(b1)then
return false
endif
return true
endfunction
function Fusion___ReadGWCNT takes integer abid,effecttype eft,effecttype eft2 returns integer
local string s="|"
local integer i=0
if GetAbilityEffectById(abid,eft,0)==null then
return i
endif
loop
exitwhen GetAbilityEffectById(abid,eft,i)==s
set s=GetAbilityEffectById(abid,eft,i)
set Fusion___GW_TYP[i]=GetAbilityEffectById(abid,eft,i)
set Fusion___GW_CNT[i]=S2I(GetAbilityEffectById(abid,eft2,i))
set i=i+1
endloop
return i
endfunction
function Fusion___ReadUCNT takes integer abid,effecttype eft,effecttype eft2 returns integer
local string s="|"
local integer i=0
if GetAbilityEffectById(abid,eft,0)==null then
return i
endif
loop
exitwhen GetAbilityEffectById(abid,eft,i)==s
set s=GetAbilityEffectById(abid,eft,i)
set Fusion___U_TYP[i]=S2A(s)
set Fusion___U_CNT[i]=S2I(GetAbilityEffectById(abid,eft2,i))
set i=i+1
endloop
return i
endfunction
function Fusion___ReadFRCNT takes integer abid,effecttype eft,effecttype eft2 returns integer
local string s="|"
local integer i=0
if GetAbilityEffectById(abid,eft,0)==null then
return i
endif
loop
exitwhen GetAbilityEffectById(abid,eft,i)==s
set s=GetAbilityEffectById(abid,eft,i)
set Fusion___FR_TYP[i]=S2A(s)
set Fusion___FR_CNT[i]=IMaxBJ(1,S2I(GetAbilityEffectById(abid,eft2,i)))
set i=i+1
endloop
return i
endfunction
function SetFusion takes integer abid returns nothing
set Fusion___GW_MAX=Fusion___ReadGWCNT(abid,Fusion___FUSION_GW_TYPE,Fusion___FUSION_GW_COUNT)
set Fusion___U_MAX=Fusion___ReadUCNT(abid,Fusion___FUSION_UNIT_TYPE,Fusion___FUSION_UNIT_COUNT)
set Fusion___FR_MAX=Fusion___ReadFRCNT(abid,Fusion___FUSION_RESULT_TYPE,Fusion___FUSION_RESULT_COUNT)
endfunction
function GetFusionGWMax takes nothing returns integer
return Fusion___GW_MAX
endfunction
function GetFusionGWType takes integer i returns string
return Fusion___GW_TYP[i]
endfunction
function GetFusionGWCount takes integer i returns integer
return Fusion___GW_CNT[i]
endfunction
function GetFusionUnitMax takes nothing returns integer
return Fusion___U_MAX
endfunction
function GetFusionUnitType takes integer i returns integer
return Fusion___U_TYP[i]
endfunction
function GetFusionUnitCount takes integer i returns integer
return Fusion___U_CNT[i]
endfunction
function GetFusionResultMax takes nothing returns integer
return Fusion___FR_MAX
endfunction
function GetFusionResultType takes integer i returns integer
return Fusion___FR_TYP[i]
endfunction
function GetFusionResultCount takes integer i returns integer
return Fusion___FR_CNT[i]
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_Actions takes integer this returns nothing
set s__TrigVariables_Stage[GlobalTV]=s__TimerPutsTriggerToSleep___TrigInfo_toStage[this]
if s__TrigVariables_last[GlobalTV]==this then
set s__TrigVariables_last[GlobalTV]=s__TimerPutsTriggerToSleep___TrigInfo_prev[this]
endif
call sc__TimerPutsTriggerToSleep___TrigInfo_deallocate(this)
call PauseTimer(s__TrigVariables_t[GlobalTV])
call sc__TrigVariables_ExecuteTrigger(GlobalTV)
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_APCondition takes nothing returns boolean
local integer this=LoadInteger(s__TimerPutsTriggerToSleep___TrigInfo_HASH,0,GetHandleId(GetTriggeringTrigger()))
local integer PreTV=GlobalTV
set GlobalTV=s__TimerPutsTriggerToSleep___TrigInfo_TV[this]
set Wait=GlobalTV
if TriggerEvaluate(s__TimerPutsTriggerToSleep___TrigInfo_TrigForCond[this])then
call s__TimerPutsTriggerToSleep___TrigInfo_Actions(this)
endif
set GlobalTV=PreTV
set Wait=GlobalTV
return true
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost takes integer this,boolexpr filter returns nothing
call TriggerAddCondition(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],Condition(function s__TimerPutsTriggerToSleep___TrigInfo_APCondition))
call TriggerAddCondition(s__TimerPutsTriggerToSleep___TrigInfo_TrigForCond[this],filter)
set s__TimerPutsTriggerToSleep___TrigInfo_prev[this]=s__TimerPutsTriggerToSleep___TrigInfo_last
set s__TimerPutsTriggerToSleep___TrigInfo_post[s__TimerPutsTriggerToSleep___TrigInfo_prev[this]]=this
set s__TimerPutsTriggerToSleep___TrigInfo_last=this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterEnterRect takes rect whichRect,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
set s__TimerPutsTriggerToSleep___TrigInfo_Reg[this]=CreateRegion()
call RegionAddRect(s__TimerPutsTriggerToSleep___TrigInfo_Reg[this],whichRect)
call TriggerRegisterEnterRegion(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],s__TimerPutsTriggerToSleep___TrigInfo_Reg[this],null)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterUnitEvent takes unit whichUnit,unitevent whichEvent,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
call TriggerRegisterUnitEvent(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],whichUnit,whichEvent)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterLeaveRect takes rect whichRect,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
set s__TimerPutsTriggerToSleep___TrigInfo_Reg[this]=CreateRegion()
call RegionAddRect(s__TimerPutsTriggerToSleep___TrigInfo_Reg[this],whichRect)
call TriggerRegisterLeaveRegion(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],s__TimerPutsTriggerToSleep___TrigInfo_Reg[this],null)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterPlayerStateEvent takes player whichPlayer,playerstate whichState,limitop opcode,real limitval,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
call TriggerRegisterPlayerStateEvent(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],whichPlayer,whichState,opcode,limitval)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterPlayerUnitEvent takes player whichPlayer,playerunitevent whichPlayerUnitEvent,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
call TriggerRegisterPlayerUnitEvent(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],whichPlayer,whichPlayerUnitEvent,null)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterAnyUnitEvent takes playerunitevent whichPlayerUnitEvent,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
local integer i=0
loop
call TriggerRegisterPlayerUnitEvent(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],Player(i),whichPlayerUnitEvent,null)
set i=i+1
exitwhen i>=16
endloop
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterTimerExpireEvent takes timer t,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
call TriggerRegisterTimerExpireEvent(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],t)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterUnitInRange takes unit whichUnit,real range,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
call TriggerRegisterUnitInRange(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],whichUnit,range,null)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterUnitStateEvent takes unit whichUnit,unitstate whichState,limitop opcode,real limitval,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
call TriggerRegisterUnitStateEvent(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],whichUnit,whichState,opcode,limitval)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterDialogEvent takes dialog whichDialog,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
call TriggerRegisterDialogEvent(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],whichDialog)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterTrackableHitEvent takes trackable t,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
call TriggerRegisterTrackableHitEvent(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],t)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterTrackableTrackEvent takes trackable t,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
call TriggerRegisterTrackableTrackEvent(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],t)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterPlayerEvent takes player whichPlayer,playerevent whichPlayerEvent,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
call TriggerRegisterPlayerEvent(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],whichPlayer,whichPlayerEvent)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterPlayerAllianceChange takes player whichPlayer,alliancetype whichAlliance,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
call TriggerRegisterPlayerAllianceChange(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],whichPlayer,whichAlliance)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterPlayerChatEvent takes player whichPlayer,string chatMessageToDetect,boolean exactMatchOnly,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
call TriggerRegisterPlayerChatEvent(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],whichPlayer,chatMessageToDetect,exactMatchOnly)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterEnterRegion takes region whichRegion,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
call TriggerRegisterEnterRegion(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],whichRegion,null)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterLeaveRegion takes region whichRegion,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
call TriggerRegisterLeaveRegion(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],whichRegion,null)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterPlayerSelectionEvent takes player whichPlayer,boolean selected,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
call TriggerRegisterPlayerSelectionEventBJ(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],whichPlayer,selected)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterDeathEvent takes widget whichWidget,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
call TriggerRegisterDeathEvent(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],whichWidget)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_RegisterGameStateEventTimeOfDay takes limitop opcode,real limitval,boolexpr filter returns integer
local integer this=sc__TimerPutsTriggerToSleep___TrigInfo_create()
call TriggerRegisterGameStateEventTimeOfDay(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],opcode,limitval)
call s__TimerPutsTriggerToSleep___TrigInfo_RegisterPost(this,filter)
return this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_SetInfo takes integer tv,integer tostage returns nothing
local integer this=s__TimerPutsTriggerToSleep___TrigInfo_last
set s__TimerPutsTriggerToSleep___TrigInfo_toStage[this]=tostage
set s__TimerPutsTriggerToSleep___TrigInfo_TV[this]=tv
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_DeleteAll takes integer fromWhat returns nothing
local integer this=fromWhat
local integer temp
loop
exitwhen this==0
set temp=s__TimerPutsTriggerToSleep___TrigInfo_prev[this]
call sc__TimerPutsTriggerToSleep___TrigInfo_deallocate(this)
set this=temp
endloop
set this=0
set s__TimerPutsTriggerToSleep___TrigInfo_prev[this]=0
set s__TimerPutsTriggerToSleep___TrigInfo_post[this]=0
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_onDestroy takes integer this returns nothing
call TriggerRemoveAction(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this],s__TimerPutsTriggerToSleep___TrigInfo_Action[this])
if s__TimerPutsTriggerToSleep___TrigInfo_Reg[this]!=null then
call RemoveRegion(s__TimerPutsTriggerToSleep___TrigInfo_Reg[this])
endif
call RemoveSavedInteger(s__TimerPutsTriggerToSleep___TrigInfo_HASH,0,GetHandleId(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this]))
call DestroyTrigger(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this])
call DestroyTrigger(s__TimerPutsTriggerToSleep___TrigInfo_TrigForCond[this])
set s__TimerPutsTriggerToSleep___TrigInfo_post[s__TimerPutsTriggerToSleep___TrigInfo_prev[this]]=s__TimerPutsTriggerToSleep___TrigInfo_post[this]
set s__TimerPutsTriggerToSleep___TrigInfo_prev[s__TimerPutsTriggerToSleep___TrigInfo_post[this]]=s__TimerPutsTriggerToSleep___TrigInfo_prev[this]
set s__TimerPutsTriggerToSleep___TrigInfo_prev[this]=0
set s__TimerPutsTriggerToSleep___TrigInfo_post[this]=0
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_deallocate takes integer this returns nothing
if this==null then
return
elseif(si__TimerPutsTriggerToSleep___TrigInfo_V[this]!=-1)then
return
endif
call s__TimerPutsTriggerToSleep___TrigInfo_onDestroy(this)
set si__TimerPutsTriggerToSleep___TrigInfo_V[this]=si__TimerPutsTriggerToSleep___TrigInfo_F
set si__TimerPutsTriggerToSleep___TrigInfo_F=this
endfunction
function s__TimerPutsTriggerToSleep___TrigInfo_create takes nothing returns integer
local integer this=s__TimerPutsTriggerToSleep___TrigInfo__allocate()
call SaveInteger(s__TimerPutsTriggerToSleep___TrigInfo_HASH,0,GetHandleId(s__TimerPutsTriggerToSleep___TrigInfo_Trig[this]),this)
return this
endfunction
function s__TrigVariables_OrderPointLoc takes integer this returns location
return Location(s__TrigVariables_OrderPointX[this],s__TrigVariables_OrderPointY[this])
endfunction
function s__TrigVariables_SpellTargetLoc takes integer this returns location
return Location(s__TrigVariables_SpellTargetX[this],s__TrigVariables_SpellTargetY[this])
endfunction
function s__TrigVariables_SetUserData takes integer this,integer i returns nothing
set s__TrigVariables_UserData[this]=i
endfunction
function s__TrigVariables_GetUserData takes integer this returns integer
return s__TrigVariables_UserData[this]
endfunction
function s__TrigVariables_Flush takes integer this returns nothing
if s__TrigVariables_t[this]==null then
return
endif
set s__TrigVariables_HiEveryone=this
call TriggerEvaluate(s__s__TrigVariables_tEmptyTrigVars[GetHandleId(s__TrigVariables_EventId[this])])
call ReleaseTimer(s__TrigVariables_t[this])
set s__TrigVariables_t[this]=null
call sc__TrigVariables_DeleteAllTriggers(this)
call sc__TrigVariables_deallocate(this)
endfunction
function s__TrigVariables_TimerAutoFlush takes nothing returns nothing
local integer this=GetTimerData(GetExpiredTimer())
call s__TrigVariables_Flush(this)
endfunction
function s__TrigVariables_ExecuteTriggerResetGlobalTV takes nothing returns nothing
set GlobalTV=0
set Wait=GlobalTV
endfunction
function s__TrigVariables_ExecuteTrigger takes integer this returns nothing
local integer PreGlobalTV=GlobalTV
set s__TrigVariables_ThroughTimer=true
set GlobalTV=this
set Wait=GlobalTV
set s__TrigVariables_Destructable[this]=true
call TriggerExecute(s__TrigVariables_CurrentTrigger[this])
set s__TrigVariables_ThroughTimer=false
if s__TrigVariables_Destructable[this]then
call s__TrigVariables_Flush(this)
endif
set GlobalTV=PreGlobalTV
set Wait=GlobalTV
call TimerStart(s__TrigVariables_TimerForExecuteTrigger,0,false,function s__TrigVariables_ExecuteTriggerResetGlobalTV)
endfunction
function s__TrigVariables_TimerExecuteTrigger takes nothing returns nothing
local integer this=GetTimerData(GetExpiredTimer())
set s__TrigVariables_Stage[this]=s__TrigVariables_NextStage[this]
call s__TrigVariables_ExecuteTrigger(this)
endfunction
function s__TrigVariables_SleepForStage takes integer this,real dur,integer stage returns nothing
if s__TrigVariables_t[this]==null then
return
endif
set s__TrigVariables_NextStage[this]=stage
set s__TrigVariables_Destructable[this]=false
call TimerStart(s__TrigVariables_t[this],dur,false,function s__TrigVariables_TimerExecuteTrigger)
endfunction
function s__TrigVariables_SleepForStageNext takes integer this,real dur returns nothing
call s__TrigVariables_SleepForStage(this,dur,s__TrigVariables_Stage[this]+1)
endfunction
function s__TrigVariables_SleepForStagePrev takes integer this,real dur returns nothing
call s__TrigVariables_SleepForStage(this,dur,s__TrigVariables_Stage[this]-1)
endfunction
function s__TrigVariables_SleepForStageAdd takes integer this,real dur,integer add returns nothing
call s__TrigVariables_SleepForStage(this,dur,s__TrigVariables_Stage[this]+add)
endfunction
function s__TrigVariables_SettingVariables takes nothing returns integer
local integer this
local eventid EVENT
set s__TrigVariables_ThroughTimer=true
set this=s__TrigVariables__allocate()
set GlobalTV=this
set Wait=GlobalTV
set s__TrigVariables_EventId[this]=GetTriggerEventId()
set s__TrigVariables_t[this]=NewTimerEx(this)
set s__TrigVariables_CurrentTrigger[this]=GetTriggeringTrigger()
call TimerStart(s__TrigVariables_t[this],0,false,function s__TrigVariables_TimerAutoFlush)
set s__TrigVariables_HiEveryone=this
call TriggerEvaluate(s__s__TrigVariables_tEventId[GetHandleId(s__TrigVariables_EventId[this])])
call sc__TrigVariables_LVforCreate(this)
return this
endfunction
function s__TrigVariables_SettingEx takes integer stage returns nothing
local integer this
local eventid EVENT
if GlobalTV!=0 and s__TrigVariables_Stage[GlobalTV]==s__TrigVariables_HELD then
set s__TrigVariables_Stage[GlobalTV]=stage
return
elseif s__TrigVariables_ThroughTimer then
return
endif
set this=s__TrigVariables_SettingVariables()
set s__TrigVariables_Stage[this]=stage
endfunction
function s__TrigVariables_Setting takes nothing returns nothing
call s__TrigVariables_SettingEx(1)
endfunction
function s__TrigVariables_SettingIn takes nothing returns nothing
local integer TempGlobalTV
if GlobalTV==0 then
set TempGlobalTV=GlobalTV
call s__TrigVariables_SettingVariables()
set s__TrigVariables_NextGlobalTV[GlobalTV]=TempGlobalTV
elseif s__TrigVariables_CurrentTrigger[GlobalTV]!=GetTriggeringTrigger()then
set TempGlobalTV=GlobalTV
call s__TrigVariables_SettingVariables()
set s__TrigVariables_NextGlobalTV[GlobalTV]=TempGlobalTV
endif
endfunction
function s__TrigVariables_SettingOut takes nothing returns nothing
local integer temp
if s__TrigVariables_NextGlobalTV[GlobalTV]!=s__TrigVariables_HELD then
set temp=s__TrigVariables_NextGlobalTV[GlobalTV]
set s__TrigVariables_NextGlobalTV[GlobalTV]=s__TrigVariables_HELD
set GlobalTV=temp
set Wait=GlobalTV
else
set s__TrigVariables_ThroughTimer=false
endif
endfunction
function s__TrigVariables_RegisterSettingOutCallback takes nothing returns nothing
local timer tm=GetExpiredTimer()
local trigger trig=LoadTriggerHandle(s__TrigVariables_RgstHASH,0,GetHandleId(tm))
call TriggerAddAction(trig,function s__TrigVariables_SettingOut)
set trig=null
call RemoveSavedHandle(s__TrigVariables_RgstHASH,0,GetHandleId(tm))
call DestroyTimer(tm)
set tm=null
endfunction
function s__TrigVariables_RegisterTimerPutsTriggerToSleep takes trigger t returns nothing
local timer tm
if s__TrigVariables_LastRgstTrig==t then
return
endif
set s__TrigVariables_LastRgstTrig=t
call TriggerAddAction(t,function s__TrigVariables_SettingIn)
if s__TrigVariables_RgstSeparately then
set tm=CreateTimer()
call SaveTriggerHandle(s__TrigVariables_RgstHASH,0,GetHandleId(tm),t)
call TimerStart(tm,0,false,function s__TrigVariables_RegisterSettingOutCallback)
set tm=null
else
set s__TrigVariables_RegisteredTrigger[s__TrigVariables_RegisteredCnt]=t
set s__TrigVariables_RegisteredCnt=s__TrigVariables_RegisteredCnt+1
endif
endfunction
function s__TrigVariables_RegisterInitTimer takes nothing returns nothing
local integer i=0
loop
exitwhen i>=s__TrigVariables_RegisteredCnt
call TriggerAddAction(s__TrigVariables_RegisteredTrigger[i],function s__TrigVariables_SettingOut)
set s__TrigVariables_RegisteredTrigger[i]=null
set i=i+1
endloop
set s__TrigVariables_RegisteredCnt=0
set s__TrigVariables_LastRgstTrig=null
set s__TrigVariables_RgstSeparately=true
endfunction
function s__TrigVariables_InitTimer takes nothing returns nothing
call DestroyTimer(GetExpiredTimer())
call s__TrigVariables_RegisterInitTimer()
endfunction
function s__TrigVariables_onInit takes nothing returns nothing
call TimerStart(CreateTimer(),0,false,function s__TrigVariables_InitTimer)
endfunction
function s__TrigVariables_onDestroy takes integer this returns nothing
set s__TrigVariables_CurrentTrigger[this]=null
set s__TrigVariables_EventId[this]=null
set s__TrigVariables_UserData[this]=0
set s__TrigVariables_Destructable[this]=false
call sc__TrigVariables_setVoid(this)
endfunction
function s__TrigVariables_deallocate takes integer this returns nothing
if this==null then
return
elseif(si__TrigVariables_V[this]!=-1)then
return
endif
call s__TrigVariables_onDestroy(this)
set si__TrigVariables_V[this]=si__TrigVariables_F
set si__TrigVariables_F=this
endfunction
function s__TrigVariables_SleepTVForStage takes integer tv,real timeout,integer stage returns nothing
call s__TrigVariables_SleepForStage((tv),timeout,stage)
endfunction
function s__TrigVariables_RegisterEnterRect takes integer this,rect whichRect,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterEnterRect(whichRect,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterUnitEvent takes integer this,unit whichUnit,unitevent whichEvent,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterUnitEvent(whichUnit,whichEvent,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterLeaveRect takes integer this,rect whichRect,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterLeaveRect(whichRect,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterPlayerStateEvent takes integer this,player whichPlayer,playerstate whichState,limitop opcode,real limitval,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterPlayerStateEvent(whichPlayer,whichState,opcode,limitval,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterPlayerUnitEvent takes integer this,player whichPlayer,playerunitevent whichPlayerUnitEvent,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterPlayerUnitEvent(whichPlayer,whichPlayerUnitEvent,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterAnyUnitEvent takes integer this,playerunitevent whichPlayerUnitEvent,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterAnyUnitEvent(whichPlayerUnitEvent,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterTimerExpireEvent takes integer this,timer t,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterTimerExpireEvent(t,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterUnitInRange takes integer this,unit whichUnit,real range,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterUnitInRange(whichUnit,range,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterUnitStateEvent takes integer this,unit whichUnit,unitstate whichState,limitop opcode,real limitval,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterUnitStateEvent(whichUnit,whichState,opcode,limitval,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterDialogEvent takes integer this,dialog whichDialog,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterDialogEvent(whichDialog,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterTrackableHitEvent takes integer this,trackable t,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterTrackableHitEvent(t,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterTrackableTrackEvent takes integer this,trackable t,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterTrackableTrackEvent(t,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterPlayerEvent takes integer this,player whichPlayer,playerevent whichPlayerEvent,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterPlayerEvent(whichPlayer,whichPlayerEvent,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterPlayerAllianceChange takes integer this,player whichPlayer,alliancetype whichAlliance,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterPlayerAllianceChange(whichPlayer,whichAlliance,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterPlayerChatEvent takes integer this,player whichPlayer,string chatMessageToDetect,boolean exactMatchOnly,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterPlayerChatEvent(whichPlayer,chatMessageToDetect,exactMatchOnly,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterEnterRegion takes integer this,region whichRegion,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterEnterRegion(whichRegion,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterLeaveRegion takes integer this,region whichRegion,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterLeaveRegion(whichRegion,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterPlayerSelectionEvent takes integer this,player whichPlayer,boolean selected,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterPlayerSelectionEvent(whichPlayer,selected,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterDeathEvent takes integer this,widget whichWidget,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterDeathEvent(whichWidget,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_RegisterGameStateEventTimeOfDay takes integer this,limitop opcode,real limitval,boolexpr filter,integer tostage returns nothing
set s__TimerPutsTriggerToSleep___TrigInfo_last=s__TrigVariables_last[this]
set s__TrigVariables_last[this]=s__TimerPutsTriggerToSleep___TrigInfo_RegisterGameStateEventTimeOfDay(opcode,limitval,filter)
call s__TimerPutsTriggerToSleep___TrigInfo_SetInfo(this,tostage)
endfunction
function s__TrigVariables_DeleteAllTriggers takes integer this returns nothing
call s__TimerPutsTriggerToSleep___TrigInfo_DeleteAll(s__TrigVariables_last[this])
set s__TrigVariables_last[this]=0
endfunction
function s__TrigVariables_WhenEventId_0 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_WinningPlayer[this]=GetTriggerPlayer()
return false
endfunction
function s__TrigVariables_WhenEventId_4 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_ExpiredTimer[this]=GetExpiredTimer()
return false
endfunction
function s__TrigVariables_WhenEventId_5 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_TriggeringRegion[this]=GetTriggeringRegion()
set s__TrigVariables_EnteringUnit[this]=GetEnteringUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_6 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_TriggeringRegion[this]=GetTriggeringRegion()
set s__TrigVariables_LeavingUnit[this]=GetLeavingUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_3 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_EventPlayerState[this]=GetEventPlayerState()
return false
endfunction
function s__TrigVariables_WhenEventId_G2 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
return false
endfunction
function s__TrigVariables_WhenEventId_16 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_EventPlayerChatString[this]=GetEventPlayerChatString()
set s__TrigVariables_EventPlayerChatStringMatched[this]=GetEventPlayerChatStringMatched()
return false
endfunction
function s__TrigVariables_WhenEventId_G1 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_18 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_Attacker[this]=GetAttacker()
set s__TrigVariables_AttackedUnit[this]=GetTriggerUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_19 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_Rescuer[this]=GetRescuer()
return false
endfunction
function s__TrigVariables_WhenEventId_20 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_KillingUnit[this]=GetKillingUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_21 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_DecayingUnit[this]=GetDecayingUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_22 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_DetectedUnit[this]=GetDetectedUnit()
set s__TrigVariables_EventDetectingPlayer[this]=GetEventDetectingPlayer()
return false
endfunction
function s__TrigVariables_WhenEventId_26 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_ConstructingStructure[this]=GetConstructingStructure()
return false
endfunction
function s__TrigVariables_WhenEventId_27 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_CancelledStructure[this]=GetCancelledStructure()
return false
endfunction
function s__TrigVariables_WhenEventId_28 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_ConstructedStructure[this]=GetConstructedStructure()
return false
endfunction
function s__TrigVariables_WhenEventId_32 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_TrainedUnitType[this]=GetTrainedUnitType()
return false
endfunction
function s__TrigVariables_WhenEventId_33 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_TrainedUnitType[this]=GetTrainedUnitType()
return false
endfunction
function s__TrigVariables_WhenEventId_34 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_TrainedUnit[this]=GetTrainedUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_35 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_Researched[this]=GetResearched()
set s__TrigVariables_ResearchingUnit[this]=GetResearchingUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_36 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_Researched[this]=GetResearched()
set s__TrigVariables_ResearchingUnit[this]=GetResearchingUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_37 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_Researched[this]=GetResearched()
set s__TrigVariables_ResearchingUnit[this]=GetResearchingUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_38 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_IssuedOrderId[this]=GetIssuedOrderId()
set s__TrigVariables_OrderedUnit[this]=GetOrderedUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_39 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_IssuedOrderId[this]=GetIssuedOrderId()
set s__TrigVariables_OrderPointX[this]=GetOrderPointX()
set s__TrigVariables_OrderPointY[this]=GetOrderPointY()
set s__TrigVariables_OrderedUnit[this]=GetOrderedUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_40 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_IssuedOrderId[this]=GetIssuedOrderId()
set s__TrigVariables_OrderedUnit[this]=GetOrderedUnit()
set s__TrigVariables_OrderTargetUnit[this]=GetOrderTargetUnit()
set s__TrigVariables_OrderTargetDestructable[this]=GetOrderTargetDestructable()
set s__TrigVariables_OrderTargetItem[this]=GetOrderTargetItem()
return false
endfunction
function s__TrigVariables_WhenEventId_47 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_SummonedUnit[this]=GetSummonedUnit()
set s__TrigVariables_SummoningUnit[this]=GetSummoningUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_48 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_ManipulatedItem[this]=GetManipulatedItem()
set s__TrigVariables_ManipulatingUnit[this]=GetManipulatingUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_49 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_ManipulatedItem[this]=GetManipulatedItem()
set s__TrigVariables_ManipulatingUnit[this]=GetManipulatingUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_50 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_ManipulatedItem[this]=GetManipulatedItem()
set s__TrigVariables_ManipulatingUnit[this]=GetManipulatingUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_277 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_ManipulatedItem[this]=GetManipulatedItem()
set s__TrigVariables_ManipulatingUnit[this]=GetManipulatingUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_51 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_LoadedUnit[this]=GetLoadedUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_41 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_LevelingUnit[this]=GetLevelingUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_42 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_LearnedSkill[this]=GetLearnedSkill()
set s__TrigVariables_LearnedSkillLevel[this]=GetLearnedSkillLevel()
set s__TrigVariables_LearningUnit[this]=GetLearningUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_43 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_RevivableUnit[this]=GetRevivableUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_44 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_RevivingUnit[this]=GetRevivingUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_45 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_RevivingUnit[this]=GetRevivingUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_46 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_RevivingUnit[this]=GetRevivingUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_52 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_EventDamage[this]=GetEventDamage()
set s__TrigVariables_EventDamageSource[this]=GetEventDamageSource()
return false
endfunction
function s__TrigVariables_WhenEventId_60 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_EventTargetUnit[this]=GetEventTargetUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_61 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_92 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_ClickedButton[this]=GetClickedButton()
set s__TrigVariables_ClickedDialog[this]=GetClickedDialog()
return false
endfunction
function s__TrigVariables_WhenEventId_G3 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_SpellAbilityUnit[this]=GetSpellAbilityUnit()
set s__TrigVariables_SpellAbilityId[this]=GetSpellAbilityId()
set s__TrigVariables_SpellTargetX[this]=GetSpellTargetX()
set s__TrigVariables_SpellTargetY[this]=GetSpellTargetY()
set s__TrigVariables_SpellTargetDestructable[this]=GetSpellTargetDestructable()
set s__TrigVariables_SpellTargetItem[this]=GetSpellTargetItem()
set s__TrigVariables_SpellTargetUnit[this]=GetSpellTargetUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_G4 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
return false
endfunction
function s__TrigVariables_WhenEventId_270 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_ChangingUnitPrevOwner[this]=GetChangingUnitPrevOwner()
set s__TrigVariables_ChangingUnit[this]=GetChangingUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_269 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_SellingUnit[this]=GetSellingUnit()
set s__TrigVariables_SoldUnit[this]=GetSoldUnit()
set s__TrigVariables_BuyingUnit[this]=GetBuyingUnit()
return false
endfunction
function s__TrigVariables_WhenEventId_271 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=GetTriggerPlayer()
set s__TrigVariables_TriggerUnit[this]=GetTriggerUnit()
set s__TrigVariables_SoldItem[this]=GetSoldItem()
return false
endfunction
function s__TrigVariables_InitWhenEventId takes nothing returns nothing
local trigger LastTrigger=null
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_0))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_GAME_VICTORY)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_4))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_GAME_TIMER_EXPIRED)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_5))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_GAME_ENTER_REGION)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_6))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_GAME_LEAVE_REGION)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_3))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_STATE_LIMIT)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_16))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_CHAT)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_52))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_DAMAGED)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_60))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_ACQUIRED_TARGET)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_61))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_TARGET_IN_RANGE)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_92))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_DIALOG_BUTTON_CLICK)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_26))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_CONSTRUCT_START)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_270))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_CHANGE_OWNER)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_269))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_SELL)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_271))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_SELL_ITEM)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_18))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_ATTACKED)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_19))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_RESCUED)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_20))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_DEATH)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_21))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_DECAY)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_22))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_DETECTED)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_27))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_CONSTRUCT_CANCEL)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_28))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_CONSTRUCT_FINISH)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_32))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_TRAIN_START)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_33))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_TRAIN_CANCEL)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_34))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_TRAIN_FINISH)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_35))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_RESEARCH_START)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_36))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_RESEARCH_CANCEL)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_37))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_RESEARCH_FINISH)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_38))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_ISSUED_ORDER)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_39))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_40))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_47))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_SUMMON)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_48))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_DROP_ITEM)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_49))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_PICKUP_ITEM)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_50))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_USE_ITEM)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_277))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_USE_ITEM)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_51))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_LOADED)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_41))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_HERO_LEVEL)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_42))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_HERO_SKILL)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_43))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_HERO_REVIVABLE)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_44))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_HERO_REVIVE_START)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_45))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_HERO_REVIVE_CANCEL)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_46))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_HERO_REVIVE_FINISH)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_CHANGE_OWNER)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_CHANGE_OWNER)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_SELL)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_SELL)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_SELL_ITEM)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_SELL_ITEM)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_ATTACKED)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_ATTACKED)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_RESCUED)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_RESCUED)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_DEATH)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_DEATH)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_DECAY)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_DECAY)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_DETECTED)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_DETECTED)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_CONSTRUCT_CANCEL)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_CONSTRUCT_CANCEL)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_CONSTRUCT_FINISH)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_CONSTRUCT_FINISH)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_TRAIN_START)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_TRAIN_START)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_TRAIN_CANCEL)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_TRAIN_CANCEL)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_TRAIN_FINISH)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_TRAIN_FINISH)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_RESEARCH_START)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_RESEARCH_START)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_RESEARCH_CANCEL)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_RESEARCH_CANCEL)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_RESEARCH_FINISH)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_RESEARCH_FINISH)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_ISSUED_ORDER)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_ISSUED_ORDER)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_ISSUED_POINT_ORDER)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_ISSUED_TARGET_ORDER)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_SUMMON)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_SUMMON)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_DROP_ITEM)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_DROP_ITEM)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_PICKUP_ITEM)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_PICKUP_ITEM)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_USE_ITEM)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_USE_ITEM)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_USE_ITEM)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_USE_ITEM)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_LOADED)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_LOADED)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_HERO_LEVEL)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_HERO_LEVEL)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_HERO_SKILL)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_HERO_SKILL)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_HERO_REVIVABLE)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_HERO_REVIVABLE)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_HERO_REVIVE_START)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_HERO_REVIVE_START)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_HERO_REVIVE_CANCEL)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_HERO_REVIVE_CANCEL)]
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_HERO_REVIVE_FINISH)]=s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_HERO_REVIVE_FINISH)]
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_G1))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_HIDDEN)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_SELECTED)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_DESELECTED)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_UPGRADE_START)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_UPGRADE_CANCEL)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_UPGRADE_FINISH)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_HIDDEN)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_SELECTED)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_DESELECTED)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_UPGRADE_START)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_UPGRADE_CANCEL)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_UPGRADE_FINISH)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_G2))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_ALLIANCE_CHANGED)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_DEFEAT)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_VICTORY)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_LEAVE)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_END_CINEMATIC)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_G3))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_SPELL_CHANNEL)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_SPELL_CAST)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_SPELL_EFFECT)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_SPELL_FINISH)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_UNIT_SPELL_ENDCAST)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_SPELL_CHANNEL)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_SPELL_CAST)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_SPELL_EFFECT)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_SPELL_FINISH)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_UNIT_SPELL_ENDCAST)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_WhenEventId_G4))
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_ARROW_LEFT_DOWN)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_ARROW_LEFT_UP)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_ARROW_RIGHT_DOWN)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_ARROW_RIGHT_UP)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_ARROW_DOWN_DOWN)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_ARROW_DOWN_UP)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_ARROW_UP_DOWN)]=LastTrigger
set s__s__TrigVariables_tEventId[GetHandleId(EVENT_PLAYER_ARROW_UP_UP)]=LastTrigger
endfunction
function s__TrigVariables_TPTTS_WhenEventId__onInit takes nothing returns nothing
call s__TrigVariables_InitWhenEventId()
endfunction
function s__TrigVariables_addFuncForVoid takes code func returns nothing
local code dddd=func
call TriggerAddCondition(s__TrigVariables_trigForVoid,Condition(dddd))
endfunction
function s__TrigVariables_setVoid takes integer this returns nothing
set s__TrigVariables_thisForVoid=this
call TriggerEvaluate(s__TrigVariables_trigForVoid)
endfunction
function s__TrigVariables_LVforCreate takes integer this returns nothing
set s__TrigVariables_player[this]=this
set s__TrigVariables_force[this]=this
set s__TrigVariables_group[this]=this
set s__TrigVariables_item[this]=this
set s__TrigVariables_effect[this]=this
set s__TrigVariables_timer[this]=this
set s__TrigVariables_unit[this]=this
set s__TrigVariables_location[this]=this
set s__TrigVariables_lightning[this]=this
set s__TrigVariables_integer[this]=this
set s__TrigVariables_real[this]=this
set s__TrigVariables_boolean[this]=this
endfunction
constant function s__TrigVariables_I2I takes integer i returns integer
return i
endfunction
function s__TrigVariables_locationDelete takes location x returns nothing
call RemoveLocation(x)
endfunction
function s__TrigVariables_effectDelete takes effect x returns nothing
call DestroyEffect(x)
endfunction
function s__TrigVariables_lightningDelete takes lightning x returns nothing
if x!=null then
call DestroyLightning(x)
endif
endfunction
function s__TrigVariables_groupDelete takes group x returns nothing
call DestroyGroup(x)
endfunction
function s__TrigVariables_forceDelete takes force x returns nothing
call DestroyForce(x)
endfunction
function s__TrigVariables__get_playerA takes integer this returns player
return sc__TrigVariables_Getplayer(this,0)
endfunction
function s__TrigVariables__get_playerB takes integer this returns player
return sc__TrigVariables_Getplayer(this,1)
endfunction
function s__TrigVariables__get_playerC takes integer this returns player
return sc__TrigVariables_Getplayer(this,2)
endfunction
function s__TrigVariables__get_playerD takes integer this returns player
return sc__TrigVariables_Getplayer(this,3)
endfunction
function s__TrigVariables__get_playerE takes integer this returns player
return sc__TrigVariables_Getplayer(this,4)
endfunction
function s__TrigVariables__get_playerF takes integer this returns player
return sc__TrigVariables_Getplayer(this,5)
endfunction
function s__TrigVariables__get_playerG takes integer this returns player
return sc__TrigVariables_Getplayer(this,6)
endfunction
function s__TrigVariables__get_playerH takes integer this returns player
return sc__TrigVariables_Getplayer(this,7)
endfunction
function s__TrigVariables__get_playerI takes integer this returns player
return sc__TrigVariables_Getplayer(this,8)
endfunction
function s__TrigVariables__get_playerJ takes integer this returns player
return sc__TrigVariables_Getplayer(this,9)
endfunction
function s__TrigVariables__get_playerK takes integer this returns player
return sc__TrigVariables_Getplayer(this,10)
endfunction
function s__TrigVariables__get_playerL takes integer this returns player
return sc__TrigVariables_Getplayer(this,11)
endfunction
function s__TrigVariables__get_playerM takes integer this returns player
return sc__TrigVariables_Getplayer(this,12)
endfunction
function s__TrigVariables__get_playerN takes integer this returns player
return sc__TrigVariables_Getplayer(this,13)
endfunction
function s__TrigVariables__get_playerO takes integer this returns player
return sc__TrigVariables_Getplayer(this,14)
endfunction
function s__TrigVariables__get_playerP takes integer this returns player
return sc__TrigVariables_Getplayer(this,15)
endfunction
function s__TrigVariables__get_player0 takes integer this returns player
return sc__TrigVariables_Getplayer(this,0)
endfunction
function s__TrigVariables__get_player1 takes integer this returns player
return sc__TrigVariables_Getplayer(this,1)
endfunction
function s__TrigVariables__get_player2 takes integer this returns player
return sc__TrigVariables_Getplayer(this,2)
endfunction
function s__TrigVariables__get_player3 takes integer this returns player
return sc__TrigVariables_Getplayer(this,3)
endfunction
function s__TrigVariables__get_player4 takes integer this returns player
return sc__TrigVariables_Getplayer(this,4)
endfunction
function s__TrigVariables__get_player5 takes integer this returns player
return sc__TrigVariables_Getplayer(this,5)
endfunction
function s__TrigVariables__get_player6 takes integer this returns player
return sc__TrigVariables_Getplayer(this,6)
endfunction
function s__TrigVariables__get_player7 takes integer this returns player
return sc__TrigVariables_Getplayer(this,7)
endfunction
function s__TrigVariables__get_player8 takes integer this returns player
return sc__TrigVariables_Getplayer(this,8)
endfunction
function s__TrigVariables__get_player9 takes integer this returns player
return sc__TrigVariables_Getplayer(this,9)
endfunction
function s__TrigVariables__get_player10 takes integer this returns player
return sc__TrigVariables_Getplayer(this,10)
endfunction
function s__TrigVariables__get_player11 takes integer this returns player
return sc__TrigVariables_Getplayer(this,11)
endfunction
function s__TrigVariables__get_player12 takes integer this returns player
return sc__TrigVariables_Getplayer(this,12)
endfunction
function s__TrigVariables__get_player13 takes integer this returns player
return sc__TrigVariables_Getplayer(this,13)
endfunction
function s__TrigVariables__get_player14 takes integer this returns player
return sc__TrigVariables_Getplayer(this,14)
endfunction
function s__TrigVariables__get_player15 takes integer this returns player
return sc__TrigVariables_Getplayer(this,15)
endfunction
function s__TrigVariables__set_playerA takes integer this,player which returns nothing
call sc__TrigVariables_Setplayer(this,0,which)
endfunction
function s__TrigVariables__set_playerB takes integer this,player which returns nothing
call sc__TrigVariables_Setplayer(this,1,which)
endfunction
function s__TrigVariables__set_playerC takes integer this,player which returns nothing
call sc__TrigVariables_Setplayer(this,2,which)
endfunction
function s__TrigVariables__set_playerD takes integer this,player which returns nothing
call sc__TrigVariables_Setplayer(this,3,which)
endfunction
function s__TrigVariables__set_playerE takes integer this,player which returns nothing
call sc__TrigVariables_Setplayer(this,4,which)
endfunction
function s__TrigVariables__set_playerF takes integer this,player which returns nothing
call sc__TrigVariables_Setplayer(this,5,which)
endfunction
function s__TrigVariables__set_playerG takes integer this,player which returns nothing
call sc__TrigVariables_Setplayer(this,6,which)
endfunction
function s__TrigVariables__set_playerH takes integer this,player which returns nothing
call sc__TrigVariables_Setplayer(this,7,which)
endfunction
function s__TrigVariables__set_playerI takes integer this,player which returns nothing
call sc__TrigVariables_Setplayer(this,8,which)
endfunction
function s__TrigVariables__set_playerJ takes integer this,player which returns nothing
call sc__TrigVariables_Setplayer(this,9,which)
endfunction
function s__TrigVariables__set_playerK takes integer this,player which returns nothing
call sc__TrigVariables_Setplayer(this,10,which)
endfunction
function s__TrigVariables__set_playerL takes integer this,player which returns nothing
call sc__TrigVariables_Setplayer(this,11,which)
endfunction
function s__TrigVariables__set_playerM takes integer this,player which returns nothing
call sc__TrigVariables_Setplayer(this,12,which)
endfunction
function s__TrigVariables__set_playerN takes integer this,player which returns nothing
call sc__TrigVariables_Setplayer(this,13,which)
endfunction
function s__TrigVariables__set_playerO takes integer this,player which returns nothing
call sc__TrigVariables_Setplayer(this,14,which)
endfunction
function s__TrigVariables__set_playerP takes integer this,player which returns nothing
call sc__TrigVariables_Setplayer(this,15,which)
endfunction
function s__TrigVariables_getIndicatorplayer takes integer this,integer id returns integer
return LoadInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetplayer+id+2)-2
endfunction
function s__TrigVariables_setIndicatorplayer takes integer this,integer id,integer value returns nothing
call SaveInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetplayer+id+2,value+2)
endfunction
function s__TrigVariables_remIndicatorplayer takes integer this,integer id returns nothing
call RemoveSavedInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetplayer+id+2)
endfunction
function s__TrigVariables_LinkedVariables_player__StateSetUsedplayer takes integer this,integer id returns nothing
if s__TrigVariables_getIndicatorplayer(this,id)==-2 then
call s__TrigVariables_setIndicatorplayer(this,id,s__TrigVariables_lastSetplayer[this])
set s__TrigVariables_lastSetplayer[this]=id
endif
endfunction
function s__TrigVariables_SetplayerNaive takes integer this,integer i,player x returns nothing
call SavePlayerHandle(s__TrigVariables_Hashplayer,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Setplayer takes integer this,integer i,player x returns nothing
call s__TrigVariables_LinkedVariables_player__StateSetUsedplayer(this,i)
call RemoveSavedHandle(s__TrigVariables_Hashplayer,0,this*s__TrigVariables_arraySize+i)
call SavePlayerHandle(s__TrigVariables_Hashplayer,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Getplayer takes integer this,integer i returns player
return LoadPlayerHandle(s__TrigVariables_Hashplayer,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_Remplayer takes integer this,integer i returns nothing
call RemoveSavedHandle(s__TrigVariables_Hashplayer,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_SetplayerBy takes integer this,integer i,player x returns nothing
call s__TrigVariables_Setplayer(this,i,x)
endfunction
function s__TrigVariables_GetplayerBy takes integer this,integer i returns player
return s__TrigVariables_Getplayer(this,i)
endfunction
function s__TrigVariables_setVoidplayer takes nothing returns nothing
local integer this=s__TrigVariables_thisForVoid
local integer i
local integer k
if s__TrigVariables_lastSetplayer[this]==-1 then
return
endif
set i=s__TrigVariables_lastSetplayer[this]
loop
exitwhen i==-1
call s__TrigVariables_Remplayer(this,i)
set k=s__TrigVariables_getIndicatorplayer(this,i)
call s__TrigVariables_remIndicatorplayer(this,i)
set i=k
endloop
endfunction
function s__TrigVariables_LinkedVariables_player__onInit takes nothing returns nothing
call s__TrigVariables_addFuncForVoid(function s__TrigVariables_setVoidplayer)
endfunction
function s__TrigVariables__get_forceA takes integer this returns force
return sc__TrigVariables_Getforce(this,0)
endfunction
function s__TrigVariables__get_forceB takes integer this returns force
return sc__TrigVariables_Getforce(this,1)
endfunction
function s__TrigVariables__get_forceC takes integer this returns force
return sc__TrigVariables_Getforce(this,2)
endfunction
function s__TrigVariables__get_forceD takes integer this returns force
return sc__TrigVariables_Getforce(this,3)
endfunction
function s__TrigVariables__get_forceE takes integer this returns force
return sc__TrigVariables_Getforce(this,4)
endfunction
function s__TrigVariables__get_forceF takes integer this returns force
return sc__TrigVariables_Getforce(this,5)
endfunction
function s__TrigVariables__get_forceG takes integer this returns force
return sc__TrigVariables_Getforce(this,6)
endfunction
function s__TrigVariables__get_forceH takes integer this returns force
return sc__TrigVariables_Getforce(this,7)
endfunction
function s__TrigVariables__get_forceI takes integer this returns force
return sc__TrigVariables_Getforce(this,8)
endfunction
function s__TrigVariables__get_forceJ takes integer this returns force
return sc__TrigVariables_Getforce(this,9)
endfunction
function s__TrigVariables__get_forceK takes integer this returns force
return sc__TrigVariables_Getforce(this,10)
endfunction
function s__TrigVariables__get_forceL takes integer this returns force
return sc__TrigVariables_Getforce(this,11)
endfunction
function s__TrigVariables__get_forceM takes integer this returns force
return sc__TrigVariables_Getforce(this,12)
endfunction
function s__TrigVariables__get_forceN takes integer this returns force
return sc__TrigVariables_Getforce(this,13)
endfunction
function s__TrigVariables__get_forceO takes integer this returns force
return sc__TrigVariables_Getforce(this,14)
endfunction
function s__TrigVariables__get_forceP takes integer this returns force
return sc__TrigVariables_Getforce(this,15)
endfunction
function s__TrigVariables__get_force0 takes integer this returns force
return sc__TrigVariables_Getforce(this,0)
endfunction
function s__TrigVariables__get_force1 takes integer this returns force
return sc__TrigVariables_Getforce(this,1)
endfunction
function s__TrigVariables__get_force2 takes integer this returns force
return sc__TrigVariables_Getforce(this,2)
endfunction
function s__TrigVariables__get_force3 takes integer this returns force
return sc__TrigVariables_Getforce(this,3)
endfunction
function s__TrigVariables__get_force4 takes integer this returns force
return sc__TrigVariables_Getforce(this,4)
endfunction
function s__TrigVariables__get_force5 takes integer this returns force
return sc__TrigVariables_Getforce(this,5)
endfunction
function s__TrigVariables__get_force6 takes integer this returns force
return sc__TrigVariables_Getforce(this,6)
endfunction
function s__TrigVariables__get_force7 takes integer this returns force
return sc__TrigVariables_Getforce(this,7)
endfunction
function s__TrigVariables__get_force8 takes integer this returns force
return sc__TrigVariables_Getforce(this,8)
endfunction
function s__TrigVariables__get_force9 takes integer this returns force
return sc__TrigVariables_Getforce(this,9)
endfunction
function s__TrigVariables__get_force10 takes integer this returns force
return sc__TrigVariables_Getforce(this,10)
endfunction
function s__TrigVariables__get_force11 takes integer this returns force
return sc__TrigVariables_Getforce(this,11)
endfunction
function s__TrigVariables__get_force12 takes integer this returns force
return sc__TrigVariables_Getforce(this,12)
endfunction
function s__TrigVariables__get_force13 takes integer this returns force
return sc__TrigVariables_Getforce(this,13)
endfunction
function s__TrigVariables__get_force14 takes integer this returns force
return sc__TrigVariables_Getforce(this,14)
endfunction
function s__TrigVariables__get_force15 takes integer this returns force
return sc__TrigVariables_Getforce(this,15)
endfunction
function s__TrigVariables__set_forceA takes integer this,force which returns nothing
call sc__TrigVariables_Setforce(this,0,which)
endfunction
function s__TrigVariables__set_forceB takes integer this,force which returns nothing
call sc__TrigVariables_Setforce(this,1,which)
endfunction
function s__TrigVariables__set_forceC takes integer this,force which returns nothing
call sc__TrigVariables_Setforce(this,2,which)
endfunction
function s__TrigVariables__set_forceD takes integer this,force which returns nothing
call sc__TrigVariables_Setforce(this,3,which)
endfunction
function s__TrigVariables__set_forceE takes integer this,force which returns nothing
call sc__TrigVariables_Setforce(this,4,which)
endfunction
function s__TrigVariables__set_forceF takes integer this,force which returns nothing
call sc__TrigVariables_Setforce(this,5,which)
endfunction
function s__TrigVariables__set_forceG takes integer this,force which returns nothing
call sc__TrigVariables_Setforce(this,6,which)
endfunction
function s__TrigVariables__set_forceH takes integer this,force which returns nothing
call sc__TrigVariables_Setforce(this,7,which)
endfunction
function s__TrigVariables__set_forceI takes integer this,force which returns nothing
call sc__TrigVariables_Setforce(this,8,which)
endfunction
function s__TrigVariables__set_forceJ takes integer this,force which returns nothing
call sc__TrigVariables_Setforce(this,9,which)
endfunction
function s__TrigVariables__set_forceK takes integer this,force which returns nothing
call sc__TrigVariables_Setforce(this,10,which)
endfunction
function s__TrigVariables__set_forceL takes integer this,force which returns nothing
call sc__TrigVariables_Setforce(this,11,which)
endfunction
function s__TrigVariables__set_forceM takes integer this,force which returns nothing
call sc__TrigVariables_Setforce(this,12,which)
endfunction
function s__TrigVariables__set_forceN takes integer this,force which returns nothing
call sc__TrigVariables_Setforce(this,13,which)
endfunction
function s__TrigVariables__set_forceO takes integer this,force which returns nothing
call sc__TrigVariables_Setforce(this,14,which)
endfunction
function s__TrigVariables__set_forceP takes integer this,force which returns nothing
call sc__TrigVariables_Setforce(this,15,which)
endfunction
function s__TrigVariables_getIndicatorforce takes integer this,integer id returns integer
return LoadInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetforce+id+2)-2
endfunction
function s__TrigVariables_setIndicatorforce takes integer this,integer id,integer value returns nothing
call SaveInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetforce+id+2,value+2)
endfunction
function s__TrigVariables_remIndicatorforce takes integer this,integer id returns nothing
call RemoveSavedInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetforce+id+2)
endfunction
function s__TrigVariables_LinkedVariables_force__StateSetUsedforce takes integer this,integer id returns nothing
if s__TrigVariables_getIndicatorforce(this,id)==-2 then
call s__TrigVariables_setIndicatorforce(this,id,s__TrigVariables_lastSetforce[this])
set s__TrigVariables_lastSetforce[this]=id
endif
endfunction
function s__TrigVariables_SetforceNaive takes integer this,integer i,force x returns nothing
call SaveForceHandle(s__TrigVariables_Hashforce,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Setforce takes integer this,integer i,force x returns nothing
call s__TrigVariables_LinkedVariables_force__StateSetUsedforce(this,i)
call RemoveSavedHandle(s__TrigVariables_Hashforce,0,this*s__TrigVariables_arraySize+i)
call SaveForceHandle(s__TrigVariables_Hashforce,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Getforce takes integer this,integer i returns force
return LoadForceHandle(s__TrigVariables_Hashforce,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_Remforce takes integer this,integer i returns nothing
call RemoveSavedHandle(s__TrigVariables_Hashforce,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_SetforceAutoRemove takes integer this,integer i,force x returns nothing
call s__TrigVariables_forceDelete(s__TrigVariables_Getforce(this,i))
call s__TrigVariables_Setforce(this,i,x)
endfunction
function s__TrigVariables_SetforceBy takes integer this,integer i,force x returns nothing
call s__TrigVariables_SetforceAutoRemove(this,i,x)
endfunction
function s__TrigVariables_SetLLV2forceAutoRemove takes integer this,integer i,force x returns nothing
call s__TrigVariables_SetforceAutoRemove(this,i,x)
endfunction
function s__TrigVariables_GetforceBy takes integer this,integer i returns force
return s__TrigVariables_Getforce(this,i)
endfunction
function s__TrigVariables_setVoidforce takes nothing returns nothing
local integer this=s__TrigVariables_thisForVoid
local integer i
local integer k
if s__TrigVariables_lastSetforce[this]==-1 then
return
endif
set i=s__TrigVariables_lastSetforce[this]
loop
exitwhen i==-1
call s__TrigVariables_Remforce(this,i)
set k=s__TrigVariables_getIndicatorforce(this,i)
call s__TrigVariables_remIndicatorforce(this,i)
set i=k
endloop
endfunction
function s__TrigVariables_LinkedVariables_force__onInit takes nothing returns nothing
call s__TrigVariables_addFuncForVoid(function s__TrigVariables_setVoidforce)
endfunction
function s__TrigVariables__get_groupA takes integer this returns group
return sc__TrigVariables_Getgroup(this,0)
endfunction
function s__TrigVariables__get_groupB takes integer this returns group
return sc__TrigVariables_Getgroup(this,1)
endfunction
function s__TrigVariables__get_groupC takes integer this returns group
return sc__TrigVariables_Getgroup(this,2)
endfunction
function s__TrigVariables__get_groupD takes integer this returns group
return sc__TrigVariables_Getgroup(this,3)
endfunction
function s__TrigVariables__get_groupE takes integer this returns group
return sc__TrigVariables_Getgroup(this,4)
endfunction
function s__TrigVariables__get_groupF takes integer this returns group
return sc__TrigVariables_Getgroup(this,5)
endfunction
function s__TrigVariables__get_groupG takes integer this returns group
return sc__TrigVariables_Getgroup(this,6)
endfunction
function s__TrigVariables__get_groupH takes integer this returns group
return sc__TrigVariables_Getgroup(this,7)
endfunction
function s__TrigVariables__get_groupI takes integer this returns group
return sc__TrigVariables_Getgroup(this,8)
endfunction
function s__TrigVariables__get_groupJ takes integer this returns group
return sc__TrigVariables_Getgroup(this,9)
endfunction
function s__TrigVariables__get_groupK takes integer this returns group
return sc__TrigVariables_Getgroup(this,10)
endfunction
function s__TrigVariables__get_groupL takes integer this returns group
return sc__TrigVariables_Getgroup(this,11)
endfunction
function s__TrigVariables__get_groupM takes integer this returns group
return sc__TrigVariables_Getgroup(this,12)
endfunction
function s__TrigVariables__get_groupN takes integer this returns group
return sc__TrigVariables_Getgroup(this,13)
endfunction
function s__TrigVariables__get_groupO takes integer this returns group
return sc__TrigVariables_Getgroup(this,14)
endfunction
function s__TrigVariables__get_groupP takes integer this returns group
return sc__TrigVariables_Getgroup(this,15)
endfunction
function s__TrigVariables__get_group0 takes integer this returns group
return sc__TrigVariables_Getgroup(this,0)
endfunction
function s__TrigVariables__get_group1 takes integer this returns group
return sc__TrigVariables_Getgroup(this,1)
endfunction
function s__TrigVariables__get_group2 takes integer this returns group
return sc__TrigVariables_Getgroup(this,2)
endfunction
function s__TrigVariables__get_group3 takes integer this returns group
return sc__TrigVariables_Getgroup(this,3)
endfunction
function s__TrigVariables__get_group4 takes integer this returns group
return sc__TrigVariables_Getgroup(this,4)
endfunction
function s__TrigVariables__get_group5 takes integer this returns group
return sc__TrigVariables_Getgroup(this,5)
endfunction
function s__TrigVariables__get_group6 takes integer this returns group
return sc__TrigVariables_Getgroup(this,6)
endfunction
function s__TrigVariables__get_group7 takes integer this returns group
return sc__TrigVariables_Getgroup(this,7)
endfunction
function s__TrigVariables__get_group8 takes integer this returns group
return sc__TrigVariables_Getgroup(this,8)
endfunction
function s__TrigVariables__get_group9 takes integer this returns group
return sc__TrigVariables_Getgroup(this,9)
endfunction
function s__TrigVariables__get_group10 takes integer this returns group
return sc__TrigVariables_Getgroup(this,10)
endfunction
function s__TrigVariables__get_group11 takes integer this returns group
return sc__TrigVariables_Getgroup(this,11)
endfunction
function s__TrigVariables__get_group12 takes integer this returns group
return sc__TrigVariables_Getgroup(this,12)
endfunction
function s__TrigVariables__get_group13 takes integer this returns group
return sc__TrigVariables_Getgroup(this,13)
endfunction
function s__TrigVariables__get_group14 takes integer this returns group
return sc__TrigVariables_Getgroup(this,14)
endfunction
function s__TrigVariables__get_group15 takes integer this returns group
return sc__TrigVariables_Getgroup(this,15)
endfunction
function s__TrigVariables__set_groupA takes integer this,group which returns nothing
call sc__TrigVariables_Setgroup(this,0,which)
endfunction
function s__TrigVariables__set_groupB takes integer this,group which returns nothing
call sc__TrigVariables_Setgroup(this,1,which)
endfunction
function s__TrigVariables__set_groupC takes integer this,group which returns nothing
call sc__TrigVariables_Setgroup(this,2,which)
endfunction
function s__TrigVariables__set_groupD takes integer this,group which returns nothing
call sc__TrigVariables_Setgroup(this,3,which)
endfunction
function s__TrigVariables__set_groupE takes integer this,group which returns nothing
call sc__TrigVariables_Setgroup(this,4,which)
endfunction
function s__TrigVariables__set_groupF takes integer this,group which returns nothing
call sc__TrigVariables_Setgroup(this,5,which)
endfunction
function s__TrigVariables__set_groupG takes integer this,group which returns nothing
call sc__TrigVariables_Setgroup(this,6,which)
endfunction
function s__TrigVariables__set_groupH takes integer this,group which returns nothing
call sc__TrigVariables_Setgroup(this,7,which)
endfunction
function s__TrigVariables__set_groupI takes integer this,group which returns nothing
call sc__TrigVariables_Setgroup(this,8,which)
endfunction
function s__TrigVariables__set_groupJ takes integer this,group which returns nothing
call sc__TrigVariables_Setgroup(this,9,which)
endfunction
function s__TrigVariables__set_groupK takes integer this,group which returns nothing
call sc__TrigVariables_Setgroup(this,10,which)
endfunction
function s__TrigVariables__set_groupL takes integer this,group which returns nothing
call sc__TrigVariables_Setgroup(this,11,which)
endfunction
function s__TrigVariables__set_groupM takes integer this,group which returns nothing
call sc__TrigVariables_Setgroup(this,12,which)
endfunction
function s__TrigVariables__set_groupN takes integer this,group which returns nothing
call sc__TrigVariables_Setgroup(this,13,which)
endfunction
function s__TrigVariables__set_groupO takes integer this,group which returns nothing
call sc__TrigVariables_Setgroup(this,14,which)
endfunction
function s__TrigVariables__set_groupP takes integer this,group which returns nothing
call sc__TrigVariables_Setgroup(this,15,which)
endfunction
function s__TrigVariables_getIndicatorgroup takes integer this,integer id returns integer
return LoadInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetgroup+id+2)-2
endfunction
function s__TrigVariables_setIndicatorgroup takes integer this,integer id,integer value returns nothing
call SaveInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetgroup+id+2,value+2)
endfunction
function s__TrigVariables_remIndicatorgroup takes integer this,integer id returns nothing
call RemoveSavedInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetgroup+id+2)
endfunction
function s__TrigVariables_LinkedVariables_group__StateSetUsedgroup takes integer this,integer id returns nothing
if s__TrigVariables_getIndicatorgroup(this,id)==-2 then
call s__TrigVariables_setIndicatorgroup(this,id,s__TrigVariables_lastSetgroup[this])
set s__TrigVariables_lastSetgroup[this]=id
endif
endfunction
function s__TrigVariables_SetgroupNaive takes integer this,integer i,group x returns nothing
call SaveGroupHandle(s__TrigVariables_Hashgroup,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Setgroup takes integer this,integer i,group x returns nothing
call s__TrigVariables_LinkedVariables_group__StateSetUsedgroup(this,i)
call RemoveSavedHandle(s__TrigVariables_Hashgroup,0,this*s__TrigVariables_arraySize+i)
call SaveGroupHandle(s__TrigVariables_Hashgroup,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Getgroup takes integer this,integer i returns group
return LoadGroupHandle(s__TrigVariables_Hashgroup,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_Remgroup takes integer this,integer i returns nothing
call RemoveSavedHandle(s__TrigVariables_Hashgroup,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_SetgroupAutoRemove takes integer this,integer i,group x returns nothing
call s__TrigVariables_groupDelete(s__TrigVariables_Getgroup(this,i))
call s__TrigVariables_Setgroup(this,i,x)
endfunction
function s__TrigVariables_SetgroupBy takes integer this,integer i,group x returns nothing
call s__TrigVariables_SetgroupAutoRemove(this,i,x)
endfunction
function s__TrigVariables_SetLLV3groupAutoRemove takes integer this,integer i,group x returns nothing
call s__TrigVariables_SetgroupAutoRemove(this,i,x)
endfunction
function s__TrigVariables_GetgroupBy takes integer this,integer i returns group
return s__TrigVariables_Getgroup(this,i)
endfunction
function s__TrigVariables_setVoidgroup takes nothing returns nothing
local integer this=s__TrigVariables_thisForVoid
local integer i
local integer k
if s__TrigVariables_lastSetgroup[this]==-1 then
return
endif
set i=s__TrigVariables_lastSetgroup[this]
loop
exitwhen i==-1
call s__TrigVariables_groupDelete(s__TrigVariables_Getgroup(this,i))
call s__TrigVariables_Remgroup(this,i)
set k=s__TrigVariables_getIndicatorgroup(this,i)
call s__TrigVariables_remIndicatorgroup(this,i)
set i=k
endloop
endfunction
function s__TrigVariables_LinkedVariables_group__onInit takes nothing returns nothing
call s__TrigVariables_addFuncForVoid(function s__TrigVariables_setVoidgroup)
endfunction
function s__TrigVariables__get_itemA takes integer this returns item
return sc__TrigVariables_Getitem(this,0)
endfunction
function s__TrigVariables__get_itemB takes integer this returns item
return sc__TrigVariables_Getitem(this,1)
endfunction
function s__TrigVariables__get_itemC takes integer this returns item
return sc__TrigVariables_Getitem(this,2)
endfunction
function s__TrigVariables__get_itemD takes integer this returns item
return sc__TrigVariables_Getitem(this,3)
endfunction
function s__TrigVariables__get_itemE takes integer this returns item
return sc__TrigVariables_Getitem(this,4)
endfunction
function s__TrigVariables__get_itemF takes integer this returns item
return sc__TrigVariables_Getitem(this,5)
endfunction
function s__TrigVariables__get_itemG takes integer this returns item
return sc__TrigVariables_Getitem(this,6)
endfunction
function s__TrigVariables__get_itemH takes integer this returns item
return sc__TrigVariables_Getitem(this,7)
endfunction
function s__TrigVariables__get_itemI takes integer this returns item
return sc__TrigVariables_Getitem(this,8)
endfunction
function s__TrigVariables__get_itemJ takes integer this returns item
return sc__TrigVariables_Getitem(this,9)
endfunction
function s__TrigVariables__get_itemK takes integer this returns item
return sc__TrigVariables_Getitem(this,10)
endfunction
function s__TrigVariables__get_itemL takes integer this returns item
return sc__TrigVariables_Getitem(this,11)
endfunction
function s__TrigVariables__get_itemM takes integer this returns item
return sc__TrigVariables_Getitem(this,12)
endfunction
function s__TrigVariables__get_itemN takes integer this returns item
return sc__TrigVariables_Getitem(this,13)
endfunction
function s__TrigVariables__get_itemO takes integer this returns item
return sc__TrigVariables_Getitem(this,14)
endfunction
function s__TrigVariables__get_itemP takes integer this returns item
return sc__TrigVariables_Getitem(this,15)
endfunction
function s__TrigVariables__get_item0 takes integer this returns item
return sc__TrigVariables_Getitem(this,0)
endfunction
function s__TrigVariables__get_item1 takes integer this returns item
return sc__TrigVariables_Getitem(this,1)
endfunction
function s__TrigVariables__get_item2 takes integer this returns item
return sc__TrigVariables_Getitem(this,2)
endfunction
function s__TrigVariables__get_item3 takes integer this returns item
return sc__TrigVariables_Getitem(this,3)
endfunction
function s__TrigVariables__get_item4 takes integer this returns item
return sc__TrigVariables_Getitem(this,4)
endfunction
function s__TrigVariables__get_item5 takes integer this returns item
return sc__TrigVariables_Getitem(this,5)
endfunction
function s__TrigVariables__get_item6 takes integer this returns item
return sc__TrigVariables_Getitem(this,6)
endfunction
function s__TrigVariables__get_item7 takes integer this returns item
return sc__TrigVariables_Getitem(this,7)
endfunction
function s__TrigVariables__get_item8 takes integer this returns item
return sc__TrigVariables_Getitem(this,8)
endfunction
function s__TrigVariables__get_item9 takes integer this returns item
return sc__TrigVariables_Getitem(this,9)
endfunction
function s__TrigVariables__get_item10 takes integer this returns item
return sc__TrigVariables_Getitem(this,10)
endfunction
function s__TrigVariables__get_item11 takes integer this returns item
return sc__TrigVariables_Getitem(this,11)
endfunction
function s__TrigVariables__get_item12 takes integer this returns item
return sc__TrigVariables_Getitem(this,12)
endfunction
function s__TrigVariables__get_item13 takes integer this returns item
return sc__TrigVariables_Getitem(this,13)
endfunction
function s__TrigVariables__get_item14 takes integer this returns item
return sc__TrigVariables_Getitem(this,14)
endfunction
function s__TrigVariables__get_item15 takes integer this returns item
return sc__TrigVariables_Getitem(this,15)
endfunction
function s__TrigVariables__set_itemA takes integer this,item which returns nothing
call sc__TrigVariables_Setitem(this,0,which)
endfunction
function s__TrigVariables__set_itemB takes integer this,item which returns nothing
call sc__TrigVariables_Setitem(this,1,which)
endfunction
function s__TrigVariables__set_itemC takes integer this,item which returns nothing
call sc__TrigVariables_Setitem(this,2,which)
endfunction
function s__TrigVariables__set_itemD takes integer this,item which returns nothing
call sc__TrigVariables_Setitem(this,3,which)
endfunction
function s__TrigVariables__set_itemE takes integer this,item which returns nothing
call sc__TrigVariables_Setitem(this,4,which)
endfunction
function s__TrigVariables__set_itemF takes integer this,item which returns nothing
call sc__TrigVariables_Setitem(this,5,which)
endfunction
function s__TrigVariables__set_itemG takes integer this,item which returns nothing
call sc__TrigVariables_Setitem(this,6,which)
endfunction
function s__TrigVariables__set_itemH takes integer this,item which returns nothing
call sc__TrigVariables_Setitem(this,7,which)
endfunction
function s__TrigVariables__set_itemI takes integer this,item which returns nothing
call sc__TrigVariables_Setitem(this,8,which)
endfunction
function s__TrigVariables__set_itemJ takes integer this,item which returns nothing
call sc__TrigVariables_Setitem(this,9,which)
endfunction
function s__TrigVariables__set_itemK takes integer this,item which returns nothing
call sc__TrigVariables_Setitem(this,10,which)
endfunction
function s__TrigVariables__set_itemL takes integer this,item which returns nothing
call sc__TrigVariables_Setitem(this,11,which)
endfunction
function s__TrigVariables__set_itemM takes integer this,item which returns nothing
call sc__TrigVariables_Setitem(this,12,which)
endfunction
function s__TrigVariables__set_itemN takes integer this,item which returns nothing
call sc__TrigVariables_Setitem(this,13,which)
endfunction
function s__TrigVariables__set_itemO takes integer this,item which returns nothing
call sc__TrigVariables_Setitem(this,14,which)
endfunction
function s__TrigVariables__set_itemP takes integer this,item which returns nothing
call sc__TrigVariables_Setitem(this,15,which)
endfunction
function s__TrigVariables_getIndicatoritem takes integer this,integer id returns integer
return LoadInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetitem+id+2)-2
endfunction
function s__TrigVariables_setIndicatoritem takes integer this,integer id,integer value returns nothing
call SaveInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetitem+id+2,value+2)
endfunction
function s__TrigVariables_remIndicatoritem takes integer this,integer id returns nothing
call RemoveSavedInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetitem+id+2)
endfunction
function s__TrigVariables_LinkedVariables_item__StateSetUseditem takes integer this,integer id returns nothing
if s__TrigVariables_getIndicatoritem(this,id)==-2 then
call s__TrigVariables_setIndicatoritem(this,id,s__TrigVariables_lastSetitem[this])
set s__TrigVariables_lastSetitem[this]=id
endif
endfunction
function s__TrigVariables_SetitemNaive takes integer this,integer i,item x returns nothing
call SaveItemHandle(s__TrigVariables_Hashitem,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Setitem takes integer this,integer i,item x returns nothing
call s__TrigVariables_LinkedVariables_item__StateSetUseditem(this,i)
call RemoveSavedHandle(s__TrigVariables_Hashitem,0,this*s__TrigVariables_arraySize+i)
call SaveItemHandle(s__TrigVariables_Hashitem,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Getitem takes integer this,integer i returns item
return LoadItemHandle(s__TrigVariables_Hashitem,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_Remitem takes integer this,integer i returns nothing
call RemoveSavedHandle(s__TrigVariables_Hashitem,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_SetitemBy takes integer this,integer i,item x returns nothing
call s__TrigVariables_Setitem(this,i,x)
endfunction
function s__TrigVariables_GetitemBy takes integer this,integer i returns item
return s__TrigVariables_Getitem(this,i)
endfunction
function s__TrigVariables_setVoiditem takes nothing returns nothing
local integer this=s__TrigVariables_thisForVoid
local integer i
local integer k
if s__TrigVariables_lastSetitem[this]==-1 then
return
endif
set i=s__TrigVariables_lastSetitem[this]
loop
exitwhen i==-1
call s__TrigVariables_Remitem(this,i)
set k=s__TrigVariables_getIndicatoritem(this,i)
call s__TrigVariables_remIndicatoritem(this,i)
set i=k
endloop
endfunction
function s__TrigVariables_LinkedVariables_item__onInit takes nothing returns nothing
call s__TrigVariables_addFuncForVoid(function s__TrigVariables_setVoiditem)
endfunction
function s__TrigVariables__get_effectA takes integer this returns effect
return sc__TrigVariables_Geteffect(this,0)
endfunction
function s__TrigVariables__get_effectB takes integer this returns effect
return sc__TrigVariables_Geteffect(this,1)
endfunction
function s__TrigVariables__get_effectC takes integer this returns effect
return sc__TrigVariables_Geteffect(this,2)
endfunction
function s__TrigVariables__get_effectD takes integer this returns effect
return sc__TrigVariables_Geteffect(this,3)
endfunction
function s__TrigVariables__get_effectE takes integer this returns effect
return sc__TrigVariables_Geteffect(this,4)
endfunction
function s__TrigVariables__get_effectF takes integer this returns effect
return sc__TrigVariables_Geteffect(this,5)
endfunction
function s__TrigVariables__get_effectG takes integer this returns effect
return sc__TrigVariables_Geteffect(this,6)
endfunction
function s__TrigVariables__get_effectH takes integer this returns effect
return sc__TrigVariables_Geteffect(this,7)
endfunction
function s__TrigVariables__get_effectI takes integer this returns effect
return sc__TrigVariables_Geteffect(this,8)
endfunction
function s__TrigVariables__get_effectJ takes integer this returns effect
return sc__TrigVariables_Geteffect(this,9)
endfunction
function s__TrigVariables__get_effectK takes integer this returns effect
return sc__TrigVariables_Geteffect(this,10)
endfunction
function s__TrigVariables__get_effectL takes integer this returns effect
return sc__TrigVariables_Geteffect(this,11)
endfunction
function s__TrigVariables__get_effectM takes integer this returns effect
return sc__TrigVariables_Geteffect(this,12)
endfunction
function s__TrigVariables__get_effectN takes integer this returns effect
return sc__TrigVariables_Geteffect(this,13)
endfunction
function s__TrigVariables__get_effectO takes integer this returns effect
return sc__TrigVariables_Geteffect(this,14)
endfunction
function s__TrigVariables__get_effectP takes integer this returns effect
return sc__TrigVariables_Geteffect(this,15)
endfunction
function s__TrigVariables__get_effect0 takes integer this returns effect
return sc__TrigVariables_Geteffect(this,0)
endfunction
function s__TrigVariables__get_effect1 takes integer this returns effect
return sc__TrigVariables_Geteffect(this,1)
endfunction
function s__TrigVariables__get_effect2 takes integer this returns effect
return sc__TrigVariables_Geteffect(this,2)
endfunction
function s__TrigVariables__get_effect3 takes integer this returns effect
return sc__TrigVariables_Geteffect(this,3)
endfunction
function s__TrigVariables__get_effect4 takes integer this returns effect
return sc__TrigVariables_Geteffect(this,4)
endfunction
function s__TrigVariables__get_effect5 takes integer this returns effect
return sc__TrigVariables_Geteffect(this,5)
endfunction
function s__TrigVariables__get_effect6 takes integer this returns effect
return sc__TrigVariables_Geteffect(this,6)
endfunction
function s__TrigVariables__get_effect7 takes integer this returns effect
return sc__TrigVariables_Geteffect(this,7)
endfunction
function s__TrigVariables__get_effect8 takes integer this returns effect
return sc__TrigVariables_Geteffect(this,8)
endfunction
function s__TrigVariables__get_effect9 takes integer this returns effect
return sc__TrigVariables_Geteffect(this,9)
endfunction
function s__TrigVariables__get_effect10 takes integer this returns effect
return sc__TrigVariables_Geteffect(this,10)
endfunction
function s__TrigVariables__get_effect11 takes integer this returns effect
return sc__TrigVariables_Geteffect(this,11)
endfunction
function s__TrigVariables__get_effect12 takes integer this returns effect
return sc__TrigVariables_Geteffect(this,12)
endfunction
function s__TrigVariables__get_effect13 takes integer this returns effect
return sc__TrigVariables_Geteffect(this,13)
endfunction
function s__TrigVariables__get_effect14 takes integer this returns effect
return sc__TrigVariables_Geteffect(this,14)
endfunction
function s__TrigVariables__get_effect15 takes integer this returns effect
return sc__TrigVariables_Geteffect(this,15)
endfunction
function s__TrigVariables__set_effectA takes integer this,effect which returns nothing
call sc__TrigVariables_Seteffect(this,0,which)
endfunction
function s__TrigVariables__set_effectB takes integer this,effect which returns nothing
call sc__TrigVariables_Seteffect(this,1,which)
endfunction
function s__TrigVariables__set_effectC takes integer this,effect which returns nothing
call sc__TrigVariables_Seteffect(this,2,which)
endfunction
function s__TrigVariables__set_effectD takes integer this,effect which returns nothing
call sc__TrigVariables_Seteffect(this,3,which)
endfunction
function s__TrigVariables__set_effectE takes integer this,effect which returns nothing
call sc__TrigVariables_Seteffect(this,4,which)
endfunction
function s__TrigVariables__set_effectF takes integer this,effect which returns nothing
call sc__TrigVariables_Seteffect(this,5,which)
endfunction
function s__TrigVariables__set_effectG takes integer this,effect which returns nothing
call sc__TrigVariables_Seteffect(this,6,which)
endfunction
function s__TrigVariables__set_effectH takes integer this,effect which returns nothing
call sc__TrigVariables_Seteffect(this,7,which)
endfunction
function s__TrigVariables__set_effectI takes integer this,effect which returns nothing
call sc__TrigVariables_Seteffect(this,8,which)
endfunction
function s__TrigVariables__set_effectJ takes integer this,effect which returns nothing
call sc__TrigVariables_Seteffect(this,9,which)
endfunction
function s__TrigVariables__set_effectK takes integer this,effect which returns nothing
call sc__TrigVariables_Seteffect(this,10,which)
endfunction
function s__TrigVariables__set_effectL takes integer this,effect which returns nothing
call sc__TrigVariables_Seteffect(this,11,which)
endfunction
function s__TrigVariables__set_effectM takes integer this,effect which returns nothing
call sc__TrigVariables_Seteffect(this,12,which)
endfunction
function s__TrigVariables__set_effectN takes integer this,effect which returns nothing
call sc__TrigVariables_Seteffect(this,13,which)
endfunction
function s__TrigVariables__set_effectO takes integer this,effect which returns nothing
call sc__TrigVariables_Seteffect(this,14,which)
endfunction
function s__TrigVariables__set_effectP takes integer this,effect which returns nothing
call sc__TrigVariables_Seteffect(this,15,which)
endfunction
function s__TrigVariables_getIndicatoreffect takes integer this,integer id returns integer
return LoadInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offseteffect+id+2)-2
endfunction
function s__TrigVariables_setIndicatoreffect takes integer this,integer id,integer value returns nothing
call SaveInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offseteffect+id+2,value+2)
endfunction
function s__TrigVariables_remIndicatoreffect takes integer this,integer id returns nothing
call RemoveSavedInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offseteffect+id+2)
endfunction
function s__TrigVariables_LinkedVariables_effect__StateSetUsedeffect takes integer this,integer id returns nothing
if s__TrigVariables_getIndicatoreffect(this,id)==-2 then
call s__TrigVariables_setIndicatoreffect(this,id,s__TrigVariables_lastSeteffect[this])
set s__TrigVariables_lastSeteffect[this]=id
endif
endfunction
function s__TrigVariables_SeteffectNaive takes integer this,integer i,effect x returns nothing
call SaveEffectHandle(s__TrigVariables_Hasheffect,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Seteffect takes integer this,integer i,effect x returns nothing
call s__TrigVariables_LinkedVariables_effect__StateSetUsedeffect(this,i)
call RemoveSavedHandle(s__TrigVariables_Hasheffect,0,this*s__TrigVariables_arraySize+i)
call SaveEffectHandle(s__TrigVariables_Hasheffect,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Geteffect takes integer this,integer i returns effect
return LoadEffectHandle(s__TrigVariables_Hasheffect,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_Remeffect takes integer this,integer i returns nothing
call RemoveSavedHandle(s__TrigVariables_Hasheffect,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_SeteffectAutoRemove takes integer this,integer i,effect x returns nothing
call s__TrigVariables_effectDelete(s__TrigVariables_Geteffect(this,i))
call s__TrigVariables_Seteffect(this,i,x)
endfunction
function s__TrigVariables_SeteffectBy takes integer this,integer i,effect x returns nothing
call s__TrigVariables_SeteffectAutoRemove(this,i,x)
endfunction
function s__TrigVariables_SetLLV3effectAutoRemove takes integer this,integer i,effect x returns nothing
call s__TrigVariables_SeteffectAutoRemove(this,i,x)
endfunction
function s__TrigVariables_GeteffectBy takes integer this,integer i returns effect
return s__TrigVariables_Geteffect(this,i)
endfunction
function s__TrigVariables_setVoideffect takes nothing returns nothing
local integer this=s__TrigVariables_thisForVoid
local integer i
local integer k
if s__TrigVariables_lastSeteffect[this]==-1 then
return
endif
set i=s__TrigVariables_lastSeteffect[this]
loop
exitwhen i==-1
call s__TrigVariables_Remeffect(this,i)
set k=s__TrigVariables_getIndicatoreffect(this,i)
call s__TrigVariables_remIndicatoreffect(this,i)
set i=k
endloop
endfunction
function s__TrigVariables_LinkedVariables_effect__onInit takes nothing returns nothing
call s__TrigVariables_addFuncForVoid(function s__TrigVariables_setVoideffect)
endfunction
function s__TrigVariables__get_timerA takes integer this returns timer
return sc__TrigVariables_Gettimer(this,0)
endfunction
function s__TrigVariables__get_timerB takes integer this returns timer
return sc__TrigVariables_Gettimer(this,1)
endfunction
function s__TrigVariables__get_timerC takes integer this returns timer
return sc__TrigVariables_Gettimer(this,2)
endfunction
function s__TrigVariables__get_timerD takes integer this returns timer
return sc__TrigVariables_Gettimer(this,3)
endfunction
function s__TrigVariables__get_timerE takes integer this returns timer
return sc__TrigVariables_Gettimer(this,4)
endfunction
function s__TrigVariables__get_timerF takes integer this returns timer
return sc__TrigVariables_Gettimer(this,5)
endfunction
function s__TrigVariables__get_timerG takes integer this returns timer
return sc__TrigVariables_Gettimer(this,6)
endfunction
function s__TrigVariables__get_timerH takes integer this returns timer
return sc__TrigVariables_Gettimer(this,7)
endfunction
function s__TrigVariables__get_timerI takes integer this returns timer
return sc__TrigVariables_Gettimer(this,8)
endfunction
function s__TrigVariables__get_timerJ takes integer this returns timer
return sc__TrigVariables_Gettimer(this,9)
endfunction
function s__TrigVariables__get_timerK takes integer this returns timer
return sc__TrigVariables_Gettimer(this,10)
endfunction
function s__TrigVariables__get_timerL takes integer this returns timer
return sc__TrigVariables_Gettimer(this,11)
endfunction
function s__TrigVariables__get_timerM takes integer this returns timer
return sc__TrigVariables_Gettimer(this,12)
endfunction
function s__TrigVariables__get_timerN takes integer this returns timer
return sc__TrigVariables_Gettimer(this,13)
endfunction
function s__TrigVariables__get_timerO takes integer this returns timer
return sc__TrigVariables_Gettimer(this,14)
endfunction
function s__TrigVariables__get_timerP takes integer this returns timer
return sc__TrigVariables_Gettimer(this,15)
endfunction
function s__TrigVariables__get_timer0 takes integer this returns timer
return sc__TrigVariables_Gettimer(this,0)
endfunction
function s__TrigVariables__get_timer1 takes integer this returns timer
return sc__TrigVariables_Gettimer(this,1)
endfunction
function s__TrigVariables__get_timer2 takes integer this returns timer
return sc__TrigVariables_Gettimer(this,2)
endfunction
function s__TrigVariables__get_timer3 takes integer this returns timer
return sc__TrigVariables_Gettimer(this,3)
endfunction
function s__TrigVariables__get_timer4 takes integer this returns timer
return sc__TrigVariables_Gettimer(this,4)
endfunction
function s__TrigVariables__get_timer5 takes integer this returns timer
return sc__TrigVariables_Gettimer(this,5)
endfunction
function s__TrigVariables__get_timer6 takes integer this returns timer
return sc__TrigVariables_Gettimer(this,6)
endfunction
function s__TrigVariables__get_timer7 takes integer this returns timer
return sc__TrigVariables_Gettimer(this,7)
endfunction
function s__TrigVariables__get_timer8 takes integer this returns timer
return sc__TrigVariables_Gettimer(this,8)
endfunction
function s__TrigVariables__get_timer9 takes integer this returns timer
return sc__TrigVariables_Gettimer(this,9)
endfunction
function s__TrigVariables__get_timer10 takes integer this returns timer
return sc__TrigVariables_Gettimer(this,10)
endfunction
function s__TrigVariables__get_timer11 takes integer this returns timer
return sc__TrigVariables_Gettimer(this,11)
endfunction
function s__TrigVariables__get_timer12 takes integer this returns timer
return sc__TrigVariables_Gettimer(this,12)
endfunction
function s__TrigVariables__get_timer13 takes integer this returns timer
return sc__TrigVariables_Gettimer(this,13)
endfunction
function s__TrigVariables__get_timer14 takes integer this returns timer
return sc__TrigVariables_Gettimer(this,14)
endfunction
function s__TrigVariables__get_timer15 takes integer this returns timer
return sc__TrigVariables_Gettimer(this,15)
endfunction
function s__TrigVariables__set_timerA takes integer this,timer which returns nothing
call sc__TrigVariables_Settimer(this,0,which)
endfunction
function s__TrigVariables__set_timerB takes integer this,timer which returns nothing
call sc__TrigVariables_Settimer(this,1,which)
endfunction
function s__TrigVariables__set_timerC takes integer this,timer which returns nothing
call sc__TrigVariables_Settimer(this,2,which)
endfunction
function s__TrigVariables__set_timerD takes integer this,timer which returns nothing
call sc__TrigVariables_Settimer(this,3,which)
endfunction
function s__TrigVariables__set_timerE takes integer this,timer which returns nothing
call sc__TrigVariables_Settimer(this,4,which)
endfunction
function s__TrigVariables__set_timerF takes integer this,timer which returns nothing
call sc__TrigVariables_Settimer(this,5,which)
endfunction
function s__TrigVariables__set_timerG takes integer this,timer which returns nothing
call sc__TrigVariables_Settimer(this,6,which)
endfunction
function s__TrigVariables__set_timerH takes integer this,timer which returns nothing
call sc__TrigVariables_Settimer(this,7,which)
endfunction
function s__TrigVariables__set_timerI takes integer this,timer which returns nothing
call sc__TrigVariables_Settimer(this,8,which)
endfunction
function s__TrigVariables__set_timerJ takes integer this,timer which returns nothing
call sc__TrigVariables_Settimer(this,9,which)
endfunction
function s__TrigVariables__set_timerK takes integer this,timer which returns nothing
call sc__TrigVariables_Settimer(this,10,which)
endfunction
function s__TrigVariables__set_timerL takes integer this,timer which returns nothing
call sc__TrigVariables_Settimer(this,11,which)
endfunction
function s__TrigVariables__set_timerM takes integer this,timer which returns nothing
call sc__TrigVariables_Settimer(this,12,which)
endfunction
function s__TrigVariables__set_timerN takes integer this,timer which returns nothing
call sc__TrigVariables_Settimer(this,13,which)
endfunction
function s__TrigVariables__set_timerO takes integer this,timer which returns nothing
call sc__TrigVariables_Settimer(this,14,which)
endfunction
function s__TrigVariables__set_timerP takes integer this,timer which returns nothing
call sc__TrigVariables_Settimer(this,15,which)
endfunction
function s__TrigVariables_getIndicatortimer takes integer this,integer id returns integer
return LoadInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsettimer+id+2)-2
endfunction
function s__TrigVariables_setIndicatortimer takes integer this,integer id,integer value returns nothing
call SaveInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsettimer+id+2,value+2)
endfunction
function s__TrigVariables_remIndicatortimer takes integer this,integer id returns nothing
call RemoveSavedInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsettimer+id+2)
endfunction
function s__TrigVariables_LinkedVariables_timer__StateSetUsedtimer takes integer this,integer id returns nothing
if s__TrigVariables_getIndicatortimer(this,id)==-2 then
call s__TrigVariables_setIndicatortimer(this,id,s__TrigVariables_lastSettimer[this])
set s__TrigVariables_lastSettimer[this]=id
endif
endfunction
function s__TrigVariables_SettimerNaive takes integer this,integer i,timer x returns nothing
call SaveTimerHandle(s__TrigVariables_Hashtimer,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Settimer takes integer this,integer i,timer x returns nothing
call s__TrigVariables_LinkedVariables_timer__StateSetUsedtimer(this,i)
call RemoveSavedHandle(s__TrigVariables_Hashtimer,0,this*s__TrigVariables_arraySize+i)
call SaveTimerHandle(s__TrigVariables_Hashtimer,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Gettimer takes integer this,integer i returns timer
return LoadTimerHandle(s__TrigVariables_Hashtimer,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_Remtimer takes integer this,integer i returns nothing
call RemoveSavedHandle(s__TrigVariables_Hashtimer,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_SettimerBy takes integer this,integer i,timer x returns nothing
call s__TrigVariables_Settimer(this,i,x)
endfunction
function s__TrigVariables_GettimerBy takes integer this,integer i returns timer
return s__TrigVariables_Gettimer(this,i)
endfunction
function s__TrigVariables_setVoidtimer takes nothing returns nothing
local integer this=s__TrigVariables_thisForVoid
local integer i
local integer k
if s__TrigVariables_lastSettimer[this]==-1 then
return
endif
set i=s__TrigVariables_lastSettimer[this]
loop
exitwhen i==-1
call s__TrigVariables_Remtimer(this,i)
set k=s__TrigVariables_getIndicatortimer(this,i)
call s__TrigVariables_remIndicatortimer(this,i)
set i=k
endloop
endfunction
function s__TrigVariables_LinkedVariables_timer__onInit takes nothing returns nothing
call s__TrigVariables_addFuncForVoid(function s__TrigVariables_setVoidtimer)
endfunction
function s__TrigVariables__get_unitA takes integer this returns unit
return sc__TrigVariables_Getunit(this,0)
endfunction
function s__TrigVariables__get_unitB takes integer this returns unit
return sc__TrigVariables_Getunit(this,1)
endfunction
function s__TrigVariables__get_unitC takes integer this returns unit
return sc__TrigVariables_Getunit(this,2)
endfunction
function s__TrigVariables__get_unitD takes integer this returns unit
return sc__TrigVariables_Getunit(this,3)
endfunction
function s__TrigVariables__get_unitE takes integer this returns unit
return sc__TrigVariables_Getunit(this,4)
endfunction
function s__TrigVariables__get_unitF takes integer this returns unit
return sc__TrigVariables_Getunit(this,5)
endfunction
function s__TrigVariables__get_unitG takes integer this returns unit
return sc__TrigVariables_Getunit(this,6)
endfunction
function s__TrigVariables__get_unitH takes integer this returns unit
return sc__TrigVariables_Getunit(this,7)
endfunction
function s__TrigVariables__get_unitI takes integer this returns unit
return sc__TrigVariables_Getunit(this,8)
endfunction
function s__TrigVariables__get_unitJ takes integer this returns unit
return sc__TrigVariables_Getunit(this,9)
endfunction
function s__TrigVariables__get_unitK takes integer this returns unit
return sc__TrigVariables_Getunit(this,10)
endfunction
function s__TrigVariables__get_unitL takes integer this returns unit
return sc__TrigVariables_Getunit(this,11)
endfunction
function s__TrigVariables__get_unitM takes integer this returns unit
return sc__TrigVariables_Getunit(this,12)
endfunction
function s__TrigVariables__get_unitN takes integer this returns unit
return sc__TrigVariables_Getunit(this,13)
endfunction
function s__TrigVariables__get_unitO takes integer this returns unit
return sc__TrigVariables_Getunit(this,14)
endfunction
function s__TrigVariables__get_unitP takes integer this returns unit
return sc__TrigVariables_Getunit(this,15)
endfunction
function s__TrigVariables__get_unit0 takes integer this returns unit
return sc__TrigVariables_Getunit(this,0)
endfunction
function s__TrigVariables__get_unit1 takes integer this returns unit
return sc__TrigVariables_Getunit(this,1)
endfunction
function s__TrigVariables__get_unit2 takes integer this returns unit
return sc__TrigVariables_Getunit(this,2)
endfunction
function s__TrigVariables__get_unit3 takes integer this returns unit
return sc__TrigVariables_Getunit(this,3)
endfunction
function s__TrigVariables__get_unit4 takes integer this returns unit
return sc__TrigVariables_Getunit(this,4)
endfunction
function s__TrigVariables__get_unit5 takes integer this returns unit
return sc__TrigVariables_Getunit(this,5)
endfunction
function s__TrigVariables__get_unit6 takes integer this returns unit
return sc__TrigVariables_Getunit(this,6)
endfunction
function s__TrigVariables__get_unit7 takes integer this returns unit
return sc__TrigVariables_Getunit(this,7)
endfunction
function s__TrigVariables__get_unit8 takes integer this returns unit
return sc__TrigVariables_Getunit(this,8)
endfunction
function s__TrigVariables__get_unit9 takes integer this returns unit
return sc__TrigVariables_Getunit(this,9)
endfunction
function s__TrigVariables__get_unit10 takes integer this returns unit
return sc__TrigVariables_Getunit(this,10)
endfunction
function s__TrigVariables__get_unit11 takes integer this returns unit
return sc__TrigVariables_Getunit(this,11)
endfunction
function s__TrigVariables__get_unit12 takes integer this returns unit
return sc__TrigVariables_Getunit(this,12)
endfunction
function s__TrigVariables__get_unit13 takes integer this returns unit
return sc__TrigVariables_Getunit(this,13)
endfunction
function s__TrigVariables__get_unit14 takes integer this returns unit
return sc__TrigVariables_Getunit(this,14)
endfunction
function s__TrigVariables__get_unit15 takes integer this returns unit
return sc__TrigVariables_Getunit(this,15)
endfunction
function s__TrigVariables__set_unitA takes integer this,unit which returns nothing
call sc__TrigVariables_Setunit(this,0,which)
endfunction
function s__TrigVariables__set_unitB takes integer this,unit which returns nothing
call sc__TrigVariables_Setunit(this,1,which)
endfunction
function s__TrigVariables__set_unitC takes integer this,unit which returns nothing
call sc__TrigVariables_Setunit(this,2,which)
endfunction
function s__TrigVariables__set_unitD takes integer this,unit which returns nothing
call sc__TrigVariables_Setunit(this,3,which)
endfunction
function s__TrigVariables__set_unitE takes integer this,unit which returns nothing
call sc__TrigVariables_Setunit(this,4,which)
endfunction
function s__TrigVariables__set_unitF takes integer this,unit which returns nothing
call sc__TrigVariables_Setunit(this,5,which)
endfunction
function s__TrigVariables__set_unitG takes integer this,unit which returns nothing
call sc__TrigVariables_Setunit(this,6,which)
endfunction
function s__TrigVariables__set_unitH takes integer this,unit which returns nothing
call sc__TrigVariables_Setunit(this,7,which)
endfunction
function s__TrigVariables__set_unitI takes integer this,unit which returns nothing
call sc__TrigVariables_Setunit(this,8,which)
endfunction
function s__TrigVariables__set_unitJ takes integer this,unit which returns nothing
call sc__TrigVariables_Setunit(this,9,which)
endfunction
function s__TrigVariables__set_unitK takes integer this,unit which returns nothing
call sc__TrigVariables_Setunit(this,10,which)
endfunction
function s__TrigVariables__set_unitL takes integer this,unit which returns nothing
call sc__TrigVariables_Setunit(this,11,which)
endfunction
function s__TrigVariables__set_unitM takes integer this,unit which returns nothing
call sc__TrigVariables_Setunit(this,12,which)
endfunction
function s__TrigVariables__set_unitN takes integer this,unit which returns nothing
call sc__TrigVariables_Setunit(this,13,which)
endfunction
function s__TrigVariables__set_unitO takes integer this,unit which returns nothing
call sc__TrigVariables_Setunit(this,14,which)
endfunction
function s__TrigVariables__set_unitP takes integer this,unit which returns nothing
call sc__TrigVariables_Setunit(this,15,which)
endfunction
function s__TrigVariables_getIndicatorunit takes integer this,integer id returns integer
return LoadInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetunit+id+2)-2
endfunction
function s__TrigVariables_setIndicatorunit takes integer this,integer id,integer value returns nothing
call SaveInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetunit+id+2,value+2)
endfunction
function s__TrigVariables_remIndicatorunit takes integer this,integer id returns nothing
call RemoveSavedInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetunit+id+2)
endfunction
function s__TrigVariables_LinkedVariables_unit__StateSetUsedunit takes integer this,integer id returns nothing
if s__TrigVariables_getIndicatorunit(this,id)==-2 then
call s__TrigVariables_setIndicatorunit(this,id,s__TrigVariables_lastSetunit[this])
set s__TrigVariables_lastSetunit[this]=id
endif
endfunction
function s__TrigVariables_SetunitNaive takes integer this,integer i,unit x returns nothing
call SaveUnitHandle(s__TrigVariables_Hashunit,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Setunit takes integer this,integer i,unit x returns nothing
call s__TrigVariables_LinkedVariables_unit__StateSetUsedunit(this,i)
call RemoveSavedHandle(s__TrigVariables_Hashunit,0,this*s__TrigVariables_arraySize+i)
call SaveUnitHandle(s__TrigVariables_Hashunit,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Getunit takes integer this,integer i returns unit
return LoadUnitHandle(s__TrigVariables_Hashunit,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_Remunit takes integer this,integer i returns nothing
call RemoveSavedHandle(s__TrigVariables_Hashunit,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_SetunitBy takes integer this,integer i,unit x returns nothing
call s__TrigVariables_Setunit(this,i,x)
endfunction
function s__TrigVariables_GetunitBy takes integer this,integer i returns unit
return s__TrigVariables_Getunit(this,i)
endfunction
function s__TrigVariables_setVoidunit takes nothing returns nothing
local integer this=s__TrigVariables_thisForVoid
local integer i
local integer k
if s__TrigVariables_lastSetunit[this]==-1 then
return
endif
set i=s__TrigVariables_lastSetunit[this]
loop
exitwhen i==-1
call s__TrigVariables_Remunit(this,i)
set k=s__TrigVariables_getIndicatorunit(this,i)
call s__TrigVariables_remIndicatorunit(this,i)
set i=k
endloop
endfunction
function s__TrigVariables_LinkedVariables_unit__onInit takes nothing returns nothing
call s__TrigVariables_addFuncForVoid(function s__TrigVariables_setVoidunit)
endfunction
function s__TrigVariables__get_locationA takes integer this returns location
return sc__TrigVariables_Getlocation(this,0)
endfunction
function s__TrigVariables__get_locationB takes integer this returns location
return sc__TrigVariables_Getlocation(this,1)
endfunction
function s__TrigVariables__get_locationC takes integer this returns location
return sc__TrigVariables_Getlocation(this,2)
endfunction
function s__TrigVariables__get_locationD takes integer this returns location
return sc__TrigVariables_Getlocation(this,3)
endfunction
function s__TrigVariables__get_locationE takes integer this returns location
return sc__TrigVariables_Getlocation(this,4)
endfunction
function s__TrigVariables__get_locationF takes integer this returns location
return sc__TrigVariables_Getlocation(this,5)
endfunction
function s__TrigVariables__get_locationG takes integer this returns location
return sc__TrigVariables_Getlocation(this,6)
endfunction
function s__TrigVariables__get_locationH takes integer this returns location
return sc__TrigVariables_Getlocation(this,7)
endfunction
function s__TrigVariables__get_locationI takes integer this returns location
return sc__TrigVariables_Getlocation(this,8)
endfunction
function s__TrigVariables__get_locationJ takes integer this returns location
return sc__TrigVariables_Getlocation(this,9)
endfunction
function s__TrigVariables__get_locationK takes integer this returns location
return sc__TrigVariables_Getlocation(this,10)
endfunction
function s__TrigVariables__get_locationL takes integer this returns location
return sc__TrigVariables_Getlocation(this,11)
endfunction
function s__TrigVariables__get_locationM takes integer this returns location
return sc__TrigVariables_Getlocation(this,12)
endfunction
function s__TrigVariables__get_locationN takes integer this returns location
return sc__TrigVariables_Getlocation(this,13)
endfunction
function s__TrigVariables__get_locationO takes integer this returns location
return sc__TrigVariables_Getlocation(this,14)
endfunction
function s__TrigVariables__get_locationP takes integer this returns location
return sc__TrigVariables_Getlocation(this,15)
endfunction
function s__TrigVariables__get_location0 takes integer this returns location
return sc__TrigVariables_Getlocation(this,0)
endfunction
function s__TrigVariables__get_location1 takes integer this returns location
return sc__TrigVariables_Getlocation(this,1)
endfunction
function s__TrigVariables__get_location2 takes integer this returns location
return sc__TrigVariables_Getlocation(this,2)
endfunction
function s__TrigVariables__get_location3 takes integer this returns location
return sc__TrigVariables_Getlocation(this,3)
endfunction
function s__TrigVariables__get_location4 takes integer this returns location
return sc__TrigVariables_Getlocation(this,4)
endfunction
function s__TrigVariables__get_location5 takes integer this returns location
return sc__TrigVariables_Getlocation(this,5)
endfunction
function s__TrigVariables__get_location6 takes integer this returns location
return sc__TrigVariables_Getlocation(this,6)
endfunction
function s__TrigVariables__get_location7 takes integer this returns location
return sc__TrigVariables_Getlocation(this,7)
endfunction
function s__TrigVariables__get_location8 takes integer this returns location
return sc__TrigVariables_Getlocation(this,8)
endfunction
function s__TrigVariables__get_location9 takes integer this returns location
return sc__TrigVariables_Getlocation(this,9)
endfunction
function s__TrigVariables__get_location10 takes integer this returns location
return sc__TrigVariables_Getlocation(this,10)
endfunction
function s__TrigVariables__get_location11 takes integer this returns location
return sc__TrigVariables_Getlocation(this,11)
endfunction
function s__TrigVariables__get_location12 takes integer this returns location
return sc__TrigVariables_Getlocation(this,12)
endfunction
function s__TrigVariables__get_location13 takes integer this returns location
return sc__TrigVariables_Getlocation(this,13)
endfunction
function s__TrigVariables__get_location14 takes integer this returns location
return sc__TrigVariables_Getlocation(this,14)
endfunction
function s__TrigVariables__get_location15 takes integer this returns location
return sc__TrigVariables_Getlocation(this,15)
endfunction
function s__TrigVariables__set_locationA takes integer this,location which returns nothing
call sc__TrigVariables_Setlocation(this,0,which)
endfunction
function s__TrigVariables__set_locationB takes integer this,location which returns nothing
call sc__TrigVariables_Setlocation(this,1,which)
endfunction
function s__TrigVariables__set_locationC takes integer this,location which returns nothing
call sc__TrigVariables_Setlocation(this,2,which)
endfunction
function s__TrigVariables__set_locationD takes integer this,location which returns nothing
call sc__TrigVariables_Setlocation(this,3,which)
endfunction
function s__TrigVariables__set_locationE takes integer this,location which returns nothing
call sc__TrigVariables_Setlocation(this,4,which)
endfunction
function s__TrigVariables__set_locationF takes integer this,location which returns nothing
call sc__TrigVariables_Setlocation(this,5,which)
endfunction
function s__TrigVariables__set_locationG takes integer this,location which returns nothing
call sc__TrigVariables_Setlocation(this,6,which)
endfunction
function s__TrigVariables__set_locationH takes integer this,location which returns nothing
call sc__TrigVariables_Setlocation(this,7,which)
endfunction
function s__TrigVariables__set_locationI takes integer this,location which returns nothing
call sc__TrigVariables_Setlocation(this,8,which)
endfunction
function s__TrigVariables__set_locationJ takes integer this,location which returns nothing
call sc__TrigVariables_Setlocation(this,9,which)
endfunction
function s__TrigVariables__set_locationK takes integer this,location which returns nothing
call sc__TrigVariables_Setlocation(this,10,which)
endfunction
function s__TrigVariables__set_locationL takes integer this,location which returns nothing
call sc__TrigVariables_Setlocation(this,11,which)
endfunction
function s__TrigVariables__set_locationM takes integer this,location which returns nothing
call sc__TrigVariables_Setlocation(this,12,which)
endfunction
function s__TrigVariables__set_locationN takes integer this,location which returns nothing
call sc__TrigVariables_Setlocation(this,13,which)
endfunction
function s__TrigVariables__set_locationO takes integer this,location which returns nothing
call sc__TrigVariables_Setlocation(this,14,which)
endfunction
function s__TrigVariables__set_locationP takes integer this,location which returns nothing
call sc__TrigVariables_Setlocation(this,15,which)
endfunction
function s__TrigVariables_getIndicatorlocation takes integer this,integer id returns integer
return LoadInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetlocation+id+2)-2
endfunction
function s__TrigVariables_setIndicatorlocation takes integer this,integer id,integer value returns nothing
call SaveInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetlocation+id+2,value+2)
endfunction
function s__TrigVariables_remIndicatorlocation takes integer this,integer id returns nothing
call RemoveSavedInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetlocation+id+2)
endfunction
function s__TrigVariables_LinkedVariables_location__StateSetUsedlocation takes integer this,integer id returns nothing
if s__TrigVariables_getIndicatorlocation(this,id)==-2 then
call s__TrigVariables_setIndicatorlocation(this,id,s__TrigVariables_lastSetlocation[this])
set s__TrigVariables_lastSetlocation[this]=id
endif
endfunction
function s__TrigVariables_SetlocationNaive takes integer this,integer i,location x returns nothing
call SaveLocationHandle(s__TrigVariables_Hashlocation,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Setlocation takes integer this,integer i,location x returns nothing
call s__TrigVariables_LinkedVariables_location__StateSetUsedlocation(this,i)
call RemoveSavedHandle(s__TrigVariables_Hashlocation,0,this*s__TrigVariables_arraySize+i)
call SaveLocationHandle(s__TrigVariables_Hashlocation,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Getlocation takes integer this,integer i returns location
return LoadLocationHandle(s__TrigVariables_Hashlocation,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_Remlocation takes integer this,integer i returns nothing
call RemoveSavedHandle(s__TrigVariables_Hashlocation,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_SetlocationAutoRemove takes integer this,integer i,location x returns nothing
call s__TrigVariables_locationDelete(s__TrigVariables_Getlocation(this,i))
call s__TrigVariables_Setlocation(this,i,x)
endfunction
function s__TrigVariables_SetlocationBy takes integer this,integer i,location x returns nothing
call s__TrigVariables_SetlocationAutoRemove(this,i,x)
endfunction
function s__TrigVariables_SetLLV5locationAutoRemove takes integer this,integer i,location x returns nothing
call s__TrigVariables_SetlocationAutoRemove(this,i,x)
endfunction
function s__TrigVariables_GetlocationBy takes integer this,integer i returns location
return s__TrigVariables_Getlocation(this,i)
endfunction
function s__TrigVariables_setVoidlocation takes nothing returns nothing
local integer this=s__TrigVariables_thisForVoid
local integer i
local integer k
if s__TrigVariables_lastSetlocation[this]==-1 then
return
endif
set i=s__TrigVariables_lastSetlocation[this]
loop
exitwhen i==-1
call s__TrigVariables_locationDelete(s__TrigVariables_Getlocation(this,i))
call s__TrigVariables_Remlocation(this,i)
set k=s__TrigVariables_getIndicatorlocation(this,i)
call s__TrigVariables_remIndicatorlocation(this,i)
set i=k
endloop
endfunction
function s__TrigVariables_LinkedVariables_location__onInit takes nothing returns nothing
call s__TrigVariables_addFuncForVoid(function s__TrigVariables_setVoidlocation)
endfunction
function s__TrigVariables__get_lightningA takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,0)
endfunction
function s__TrigVariables__get_lightningB takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,1)
endfunction
function s__TrigVariables__get_lightningC takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,2)
endfunction
function s__TrigVariables__get_lightningD takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,3)
endfunction
function s__TrigVariables__get_lightningE takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,4)
endfunction
function s__TrigVariables__get_lightningF takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,5)
endfunction
function s__TrigVariables__get_lightningG takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,6)
endfunction
function s__TrigVariables__get_lightningH takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,7)
endfunction
function s__TrigVariables__get_lightningI takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,8)
endfunction
function s__TrigVariables__get_lightningJ takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,9)
endfunction
function s__TrigVariables__get_lightningK takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,10)
endfunction
function s__TrigVariables__get_lightningL takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,11)
endfunction
function s__TrigVariables__get_lightningM takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,12)
endfunction
function s__TrigVariables__get_lightningN takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,13)
endfunction
function s__TrigVariables__get_lightningO takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,14)
endfunction
function s__TrigVariables__get_lightningP takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,15)
endfunction
function s__TrigVariables__get_lightning0 takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,0)
endfunction
function s__TrigVariables__get_lightning1 takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,1)
endfunction
function s__TrigVariables__get_lightning2 takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,2)
endfunction
function s__TrigVariables__get_lightning3 takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,3)
endfunction
function s__TrigVariables__get_lightning4 takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,4)
endfunction
function s__TrigVariables__get_lightning5 takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,5)
endfunction
function s__TrigVariables__get_lightning6 takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,6)
endfunction
function s__TrigVariables__get_lightning7 takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,7)
endfunction
function s__TrigVariables__get_lightning8 takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,8)
endfunction
function s__TrigVariables__get_lightning9 takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,9)
endfunction
function s__TrigVariables__get_lightning10 takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,10)
endfunction
function s__TrigVariables__get_lightning11 takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,11)
endfunction
function s__TrigVariables__get_lightning12 takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,12)
endfunction
function s__TrigVariables__get_lightning13 takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,13)
endfunction
function s__TrigVariables__get_lightning14 takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,14)
endfunction
function s__TrigVariables__get_lightning15 takes integer this returns lightning
return sc__TrigVariables_Getlightning(this,15)
endfunction
function s__TrigVariables__set_lightningA takes integer this,lightning which returns nothing
call sc__TrigVariables_Setlightning(this,0,which)
endfunction
function s__TrigVariables__set_lightningB takes integer this,lightning which returns nothing
call sc__TrigVariables_Setlightning(this,1,which)
endfunction
function s__TrigVariables__set_lightningC takes integer this,lightning which returns nothing
call sc__TrigVariables_Setlightning(this,2,which)
endfunction
function s__TrigVariables__set_lightningD takes integer this,lightning which returns nothing
call sc__TrigVariables_Setlightning(this,3,which)
endfunction
function s__TrigVariables__set_lightningE takes integer this,lightning which returns nothing
call sc__TrigVariables_Setlightning(this,4,which)
endfunction
function s__TrigVariables__set_lightningF takes integer this,lightning which returns nothing
call sc__TrigVariables_Setlightning(this,5,which)
endfunction
function s__TrigVariables__set_lightningG takes integer this,lightning which returns nothing
call sc__TrigVariables_Setlightning(this,6,which)
endfunction
function s__TrigVariables__set_lightningH takes integer this,lightning which returns nothing
call sc__TrigVariables_Setlightning(this,7,which)
endfunction
function s__TrigVariables__set_lightningI takes integer this,lightning which returns nothing
call sc__TrigVariables_Setlightning(this,8,which)
endfunction
function s__TrigVariables__set_lightningJ takes integer this,lightning which returns nothing
call sc__TrigVariables_Setlightning(this,9,which)
endfunction
function s__TrigVariables__set_lightningK takes integer this,lightning which returns nothing
call sc__TrigVariables_Setlightning(this,10,which)
endfunction
function s__TrigVariables__set_lightningL takes integer this,lightning which returns nothing
call sc__TrigVariables_Setlightning(this,11,which)
endfunction
function s__TrigVariables__set_lightningM takes integer this,lightning which returns nothing
call sc__TrigVariables_Setlightning(this,12,which)
endfunction
function s__TrigVariables__set_lightningN takes integer this,lightning which returns nothing
call sc__TrigVariables_Setlightning(this,13,which)
endfunction
function s__TrigVariables__set_lightningO takes integer this,lightning which returns nothing
call sc__TrigVariables_Setlightning(this,14,which)
endfunction
function s__TrigVariables__set_lightningP takes integer this,lightning which returns nothing
call sc__TrigVariables_Setlightning(this,15,which)
endfunction
function s__TrigVariables_getIndicatorlightning takes integer this,integer id returns integer
return LoadInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetlightning+id+2)-2
endfunction
function s__TrigVariables_setIndicatorlightning takes integer this,integer id,integer value returns nothing
call SaveInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetlightning+id+2,value+2)
endfunction
function s__TrigVariables_remIndicatorlightning takes integer this,integer id returns nothing
call RemoveSavedInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetlightning+id+2)
endfunction
function s__TrigVariables_LinkedVariables_lightning__StateSetUsedlightning takes integer this,integer id returns nothing
if s__TrigVariables_getIndicatorlightning(this,id)==-2 then
call s__TrigVariables_setIndicatorlightning(this,id,s__TrigVariables_lastSetlightning[this])
set s__TrigVariables_lastSetlightning[this]=id
endif
endfunction
function s__TrigVariables_SetlightningNaive takes integer this,integer i,lightning x returns nothing
call SaveLightningHandle(s__TrigVariables_Hashlightning,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Setlightning takes integer this,integer i,lightning x returns nothing
call s__TrigVariables_LinkedVariables_lightning__StateSetUsedlightning(this,i)
call RemoveSavedHandle(s__TrigVariables_Hashlightning,0,this*s__TrigVariables_arraySize+i)
call SaveLightningHandle(s__TrigVariables_Hashlightning,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Getlightning takes integer this,integer i returns lightning
return LoadLightningHandle(s__TrigVariables_Hashlightning,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_Remlightning takes integer this,integer i returns nothing
call RemoveSavedHandle(s__TrigVariables_Hashlightning,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_SetlightningAutoRemove takes integer this,integer i,lightning x returns nothing
call s__TrigVariables_lightningDelete(s__TrigVariables_Getlightning(this,i))
call s__TrigVariables_Setlightning(this,i,x)
endfunction
function s__TrigVariables_SetlightningBy takes integer this,integer i,lightning x returns nothing
call s__TrigVariables_SetlightningAutoRemove(this,i,x)
endfunction
function s__TrigVariables_SetLLV5lightningAutoRemove takes integer this,integer i,lightning x returns nothing
call s__TrigVariables_SetlightningAutoRemove(this,i,x)
endfunction
function s__TrigVariables_GetlightningBy takes integer this,integer i returns lightning
return s__TrigVariables_Getlightning(this,i)
endfunction
function s__TrigVariables_setVoidlightning takes nothing returns nothing
local integer this=s__TrigVariables_thisForVoid
local integer i
local integer k
if s__TrigVariables_lastSetlightning[this]==-1 then
return
endif
set i=s__TrigVariables_lastSetlightning[this]
loop
exitwhen i==-1
call s__TrigVariables_Remlightning(this,i)
set k=s__TrigVariables_getIndicatorlightning(this,i)
call s__TrigVariables_remIndicatorlightning(this,i)
set i=k
endloop
endfunction
function s__TrigVariables_LinkedVariables_lightning__onInit takes nothing returns nothing
call s__TrigVariables_addFuncForVoid(function s__TrigVariables_setVoidlightning)
endfunction
function s__TrigVariables__get_integerA takes integer this returns integer
return sc__TrigVariables_Getinteger(this,0)
endfunction
function s__TrigVariables__get_integerB takes integer this returns integer
return sc__TrigVariables_Getinteger(this,1)
endfunction
function s__TrigVariables__get_integerC takes integer this returns integer
return sc__TrigVariables_Getinteger(this,2)
endfunction
function s__TrigVariables__get_integerD takes integer this returns integer
return sc__TrigVariables_Getinteger(this,3)
endfunction
function s__TrigVariables__get_integerE takes integer this returns integer
return sc__TrigVariables_Getinteger(this,4)
endfunction
function s__TrigVariables__get_integerF takes integer this returns integer
return sc__TrigVariables_Getinteger(this,5)
endfunction
function s__TrigVariables__get_integerG takes integer this returns integer
return sc__TrigVariables_Getinteger(this,6)
endfunction
function s__TrigVariables__get_integerH takes integer this returns integer
return sc__TrigVariables_Getinteger(this,7)
endfunction
function s__TrigVariables__get_integerI takes integer this returns integer
return sc__TrigVariables_Getinteger(this,8)
endfunction
function s__TrigVariables__get_integerJ takes integer this returns integer
return sc__TrigVariables_Getinteger(this,9)
endfunction
function s__TrigVariables__get_integerK takes integer this returns integer
return sc__TrigVariables_Getinteger(this,10)
endfunction
function s__TrigVariables__get_integerL takes integer this returns integer
return sc__TrigVariables_Getinteger(this,11)
endfunction
function s__TrigVariables__get_integerM takes integer this returns integer
return sc__TrigVariables_Getinteger(this,12)
endfunction
function s__TrigVariables__get_integerN takes integer this returns integer
return sc__TrigVariables_Getinteger(this,13)
endfunction
function s__TrigVariables__get_integerO takes integer this returns integer
return sc__TrigVariables_Getinteger(this,14)
endfunction
function s__TrigVariables__get_integerP takes integer this returns integer
return sc__TrigVariables_Getinteger(this,15)
endfunction
function s__TrigVariables__get_integer0 takes integer this returns integer
return sc__TrigVariables_Getinteger(this,0)
endfunction
function s__TrigVariables__get_integer1 takes integer this returns integer
return sc__TrigVariables_Getinteger(this,1)
endfunction
function s__TrigVariables__get_integer2 takes integer this returns integer
return sc__TrigVariables_Getinteger(this,2)
endfunction
function s__TrigVariables__get_integer3 takes integer this returns integer
return sc__TrigVariables_Getinteger(this,3)
endfunction
function s__TrigVariables__get_integer4 takes integer this returns integer
return sc__TrigVariables_Getinteger(this,4)
endfunction
function s__TrigVariables__get_integer5 takes integer this returns integer
return sc__TrigVariables_Getinteger(this,5)
endfunction
function s__TrigVariables__get_integer6 takes integer this returns integer
return sc__TrigVariables_Getinteger(this,6)
endfunction
function s__TrigVariables__get_integer7 takes integer this returns integer
return sc__TrigVariables_Getinteger(this,7)
endfunction
function s__TrigVariables__get_integer8 takes integer this returns integer
return sc__TrigVariables_Getinteger(this,8)
endfunction
function s__TrigVariables__get_integer9 takes integer this returns integer
return sc__TrigVariables_Getinteger(this,9)
endfunction
function s__TrigVariables__get_integer10 takes integer this returns integer
return sc__TrigVariables_Getinteger(this,10)
endfunction
function s__TrigVariables__get_integer11 takes integer this returns integer
return sc__TrigVariables_Getinteger(this,11)
endfunction
function s__TrigVariables__get_integer12 takes integer this returns integer
return sc__TrigVariables_Getinteger(this,12)
endfunction
function s__TrigVariables__get_integer13 takes integer this returns integer
return sc__TrigVariables_Getinteger(this,13)
endfunction
function s__TrigVariables__get_integer14 takes integer this returns integer
return sc__TrigVariables_Getinteger(this,14)
endfunction
function s__TrigVariables__get_integer15 takes integer this returns integer
return sc__TrigVariables_Getinteger(this,15)
endfunction
function s__TrigVariables__set_integerA takes integer this,integer which returns nothing
call sc__TrigVariables_Setinteger(this,0,which)
endfunction
function s__TrigVariables__set_integerB takes integer this,integer which returns nothing
call sc__TrigVariables_Setinteger(this,1,which)
endfunction
function s__TrigVariables__set_integerC takes integer this,integer which returns nothing
call sc__TrigVariables_Setinteger(this,2,which)
endfunction
function s__TrigVariables__set_integerD takes integer this,integer which returns nothing
call sc__TrigVariables_Setinteger(this,3,which)
endfunction
function s__TrigVariables__set_integerE takes integer this,integer which returns nothing
call sc__TrigVariables_Setinteger(this,4,which)
endfunction
function s__TrigVariables__set_integerF takes integer this,integer which returns nothing
call sc__TrigVariables_Setinteger(this,5,which)
endfunction
function s__TrigVariables__set_integerG takes integer this,integer which returns nothing
call sc__TrigVariables_Setinteger(this,6,which)
endfunction
function s__TrigVariables__set_integerH takes integer this,integer which returns nothing
call sc__TrigVariables_Setinteger(this,7,which)
endfunction
function s__TrigVariables__set_integerI takes integer this,integer which returns nothing
call sc__TrigVariables_Setinteger(this,8,which)
endfunction
function s__TrigVariables__set_integerJ takes integer this,integer which returns nothing
call sc__TrigVariables_Setinteger(this,9,which)
endfunction
function s__TrigVariables__set_integerK takes integer this,integer which returns nothing
call sc__TrigVariables_Setinteger(this,10,which)
endfunction
function s__TrigVariables__set_integerL takes integer this,integer which returns nothing
call sc__TrigVariables_Setinteger(this,11,which)
endfunction
function s__TrigVariables__set_integerM takes integer this,integer which returns nothing
call sc__TrigVariables_Setinteger(this,12,which)
endfunction
function s__TrigVariables__set_integerN takes integer this,integer which returns nothing
call sc__TrigVariables_Setinteger(this,13,which)
endfunction
function s__TrigVariables__set_integerO takes integer this,integer which returns nothing
call sc__TrigVariables_Setinteger(this,14,which)
endfunction
function s__TrigVariables__set_integerP takes integer this,integer which returns nothing
call sc__TrigVariables_Setinteger(this,15,which)
endfunction
function s__TrigVariables_getIndicatorinteger takes integer this,integer id returns integer
return LoadInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetinteger+id+2)-2
endfunction
function s__TrigVariables_setIndicatorinteger takes integer this,integer id,integer value returns nothing
call SaveInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetinteger+id+2,value+2)
endfunction
function s__TrigVariables_remIndicatorinteger takes integer this,integer id returns nothing
call RemoveSavedInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetinteger+id+2)
endfunction
function s__TrigVariables_LinkedVariables_integer__StateSetUsedinteger takes integer this,integer id returns nothing
if s__TrigVariables_getIndicatorinteger(this,id)==-2 then
call s__TrigVariables_setIndicatorinteger(this,id,s__TrigVariables_lastSetinteger[this])
set s__TrigVariables_lastSetinteger[this]=id
endif
endfunction
function s__TrigVariables_SetintegerNaive takes integer this,integer i,integer x returns nothing
call SaveInteger(s__TrigVariables_Hashinteger,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Setinteger takes integer this,integer i,integer x returns nothing
call s__TrigVariables_LinkedVariables_integer__StateSetUsedinteger(this,i)
call RemoveSavedInteger(s__TrigVariables_Hashinteger,0,this*s__TrigVariables_arraySize+i)
call SaveInteger(s__TrigVariables_Hashinteger,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Getinteger takes integer this,integer i returns integer
return LoadInteger(s__TrigVariables_Hashinteger,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_Reminteger takes integer this,integer i returns nothing
call RemoveSavedInteger(s__TrigVariables_Hashinteger,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_SetintegerBy takes integer this,integer i,integer x returns nothing
call s__TrigVariables_Setinteger(this,i,x)
endfunction
function s__TrigVariables_GetintegerBy takes integer this,integer i returns integer
return s__TrigVariables_Getinteger(this,i)
endfunction
function s__TrigVariables_setVoidinteger takes nothing returns nothing
local integer this=s__TrigVariables_thisForVoid
local integer i
local integer k
if s__TrigVariables_lastSetinteger[this]==-1 then
return
endif
set i=s__TrigVariables_lastSetinteger[this]
loop
exitwhen i==-1
call s__TrigVariables_Reminteger(this,i)
set k=s__TrigVariables_getIndicatorinteger(this,i)
call s__TrigVariables_remIndicatorinteger(this,i)
set i=k
endloop
endfunction
function s__TrigVariables_LinkedVariables_integer__onInit takes nothing returns nothing
call s__TrigVariables_addFuncForVoid(function s__TrigVariables_setVoidinteger)
endfunction
function s__TrigVariables__get_realA takes integer this returns real
return sc__TrigVariables_Getreal(this,0)
endfunction
function s__TrigVariables__get_realB takes integer this returns real
return sc__TrigVariables_Getreal(this,1)
endfunction
function s__TrigVariables__get_realC takes integer this returns real
return sc__TrigVariables_Getreal(this,2)
endfunction
function s__TrigVariables__get_realD takes integer this returns real
return sc__TrigVariables_Getreal(this,3)
endfunction
function s__TrigVariables__get_realE takes integer this returns real
return sc__TrigVariables_Getreal(this,4)
endfunction
function s__TrigVariables__get_realF takes integer this returns real
return sc__TrigVariables_Getreal(this,5)
endfunction
function s__TrigVariables__get_realG takes integer this returns real
return sc__TrigVariables_Getreal(this,6)
endfunction
function s__TrigVariables__get_realH takes integer this returns real
return sc__TrigVariables_Getreal(this,7)
endfunction
function s__TrigVariables__get_realI takes integer this returns real
return sc__TrigVariables_Getreal(this,8)
endfunction
function s__TrigVariables__get_realJ takes integer this returns real
return sc__TrigVariables_Getreal(this,9)
endfunction
function s__TrigVariables__get_realK takes integer this returns real
return sc__TrigVariables_Getreal(this,10)
endfunction
function s__TrigVariables__get_realL takes integer this returns real
return sc__TrigVariables_Getreal(this,11)
endfunction
function s__TrigVariables__get_realM takes integer this returns real
return sc__TrigVariables_Getreal(this,12)
endfunction
function s__TrigVariables__get_realN takes integer this returns real
return sc__TrigVariables_Getreal(this,13)
endfunction
function s__TrigVariables__get_realO takes integer this returns real
return sc__TrigVariables_Getreal(this,14)
endfunction
function s__TrigVariables__get_realP takes integer this returns real
return sc__TrigVariables_Getreal(this,15)
endfunction
function s__TrigVariables__get_real0 takes integer this returns real
return sc__TrigVariables_Getreal(this,0)
endfunction
function s__TrigVariables__get_real1 takes integer this returns real
return sc__TrigVariables_Getreal(this,1)
endfunction
function s__TrigVariables__get_real2 takes integer this returns real
return sc__TrigVariables_Getreal(this,2)
endfunction
function s__TrigVariables__get_real3 takes integer this returns real
return sc__TrigVariables_Getreal(this,3)
endfunction
function s__TrigVariables__get_real4 takes integer this returns real
return sc__TrigVariables_Getreal(this,4)
endfunction
function s__TrigVariables__get_real5 takes integer this returns real
return sc__TrigVariables_Getreal(this,5)
endfunction
function s__TrigVariables__get_real6 takes integer this returns real
return sc__TrigVariables_Getreal(this,6)
endfunction
function s__TrigVariables__get_real7 takes integer this returns real
return sc__TrigVariables_Getreal(this,7)
endfunction
function s__TrigVariables__get_real8 takes integer this returns real
return sc__TrigVariables_Getreal(this,8)
endfunction
function s__TrigVariables__get_real9 takes integer this returns real
return sc__TrigVariables_Getreal(this,9)
endfunction
function s__TrigVariables__get_real10 takes integer this returns real
return sc__TrigVariables_Getreal(this,10)
endfunction
function s__TrigVariables__get_real11 takes integer this returns real
return sc__TrigVariables_Getreal(this,11)
endfunction
function s__TrigVariables__get_real12 takes integer this returns real
return sc__TrigVariables_Getreal(this,12)
endfunction
function s__TrigVariables__get_real13 takes integer this returns real
return sc__TrigVariables_Getreal(this,13)
endfunction
function s__TrigVariables__get_real14 takes integer this returns real
return sc__TrigVariables_Getreal(this,14)
endfunction
function s__TrigVariables__get_real15 takes integer this returns real
return sc__TrigVariables_Getreal(this,15)
endfunction
function s__TrigVariables__set_realA takes integer this,real which returns nothing
call sc__TrigVariables_Setreal(this,0,which)
endfunction
function s__TrigVariables__set_realB takes integer this,real which returns nothing
call sc__TrigVariables_Setreal(this,1,which)
endfunction
function s__TrigVariables__set_realC takes integer this,real which returns nothing
call sc__TrigVariables_Setreal(this,2,which)
endfunction
function s__TrigVariables__set_realD takes integer this,real which returns nothing
call sc__TrigVariables_Setreal(this,3,which)
endfunction
function s__TrigVariables__set_realE takes integer this,real which returns nothing
call sc__TrigVariables_Setreal(this,4,which)
endfunction
function s__TrigVariables__set_realF takes integer this,real which returns nothing
call sc__TrigVariables_Setreal(this,5,which)
endfunction
function s__TrigVariables__set_realG takes integer this,real which returns nothing
call sc__TrigVariables_Setreal(this,6,which)
endfunction
function s__TrigVariables__set_realH takes integer this,real which returns nothing
call sc__TrigVariables_Setreal(this,7,which)
endfunction
function s__TrigVariables__set_realI takes integer this,real which returns nothing
call sc__TrigVariables_Setreal(this,8,which)
endfunction
function s__TrigVariables__set_realJ takes integer this,real which returns nothing
call sc__TrigVariables_Setreal(this,9,which)
endfunction
function s__TrigVariables__set_realK takes integer this,real which returns nothing
call sc__TrigVariables_Setreal(this,10,which)
endfunction
function s__TrigVariables__set_realL takes integer this,real which returns nothing
call sc__TrigVariables_Setreal(this,11,which)
endfunction
function s__TrigVariables__set_realM takes integer this,real which returns nothing
call sc__TrigVariables_Setreal(this,12,which)
endfunction
function s__TrigVariables__set_realN takes integer this,real which returns nothing
call sc__TrigVariables_Setreal(this,13,which)
endfunction
function s__TrigVariables__set_realO takes integer this,real which returns nothing
call sc__TrigVariables_Setreal(this,14,which)
endfunction
function s__TrigVariables__set_realP takes integer this,real which returns nothing
call sc__TrigVariables_Setreal(this,15,which)
endfunction
function s__TrigVariables_getIndicatorreal takes integer this,integer id returns integer
return LoadInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetreal+id+2)-2
endfunction
function s__TrigVariables_setIndicatorreal takes integer this,integer id,integer value returns nothing
call SaveInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetreal+id+2,value+2)
endfunction
function s__TrigVariables_remIndicatorreal takes integer this,integer id returns nothing
call RemoveSavedInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetreal+id+2)
endfunction
function s__TrigVariables_LinkedVariables_real__StateSetUsedreal takes integer this,integer id returns nothing
if s__TrigVariables_getIndicatorreal(this,id)==-2 then
call s__TrigVariables_setIndicatorreal(this,id,s__TrigVariables_lastSetreal[this])
set s__TrigVariables_lastSetreal[this]=id
endif
endfunction
function s__TrigVariables_SetrealNaive takes integer this,integer i,real x returns nothing
call SaveReal(s__TrigVariables_Hashreal,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Setreal takes integer this,integer i,real x returns nothing
call s__TrigVariables_LinkedVariables_real__StateSetUsedreal(this,i)
call RemoveSavedReal(s__TrigVariables_Hashreal,0,this*s__TrigVariables_arraySize+i)
call SaveReal(s__TrigVariables_Hashreal,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Getreal takes integer this,integer i returns real
return LoadReal(s__TrigVariables_Hashreal,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_Remreal takes integer this,integer i returns nothing
call RemoveSavedReal(s__TrigVariables_Hashreal,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_SetrealBy takes integer this,integer i,real x returns nothing
call s__TrigVariables_Setreal(this,i,x)
endfunction
function s__TrigVariables_GetrealBy takes integer this,integer i returns real
return s__TrigVariables_Getreal(this,i)
endfunction
function s__TrigVariables_setVoidreal takes nothing returns nothing
local integer this=s__TrigVariables_thisForVoid
local integer i
local integer k
if s__TrigVariables_lastSetreal[this]==-1 then
return
endif
set i=s__TrigVariables_lastSetreal[this]
loop
exitwhen i==-1
call s__TrigVariables_Remreal(this,i)
set k=s__TrigVariables_getIndicatorreal(this,i)
call s__TrigVariables_remIndicatorreal(this,i)
set i=k
endloop
endfunction
function s__TrigVariables_LinkedVariables_real__onInit takes nothing returns nothing
call s__TrigVariables_addFuncForVoid(function s__TrigVariables_setVoidreal)
endfunction
function s__TrigVariables__get_booleanA takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,0)
endfunction
function s__TrigVariables__get_booleanB takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,1)
endfunction
function s__TrigVariables__get_booleanC takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,2)
endfunction
function s__TrigVariables__get_booleanD takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,3)
endfunction
function s__TrigVariables__get_booleanE takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,4)
endfunction
function s__TrigVariables__get_booleanF takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,5)
endfunction
function s__TrigVariables__get_booleanG takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,6)
endfunction
function s__TrigVariables__get_booleanH takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,7)
endfunction
function s__TrigVariables__get_booleanI takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,8)
endfunction
function s__TrigVariables__get_booleanJ takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,9)
endfunction
function s__TrigVariables__get_booleanK takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,10)
endfunction
function s__TrigVariables__get_booleanL takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,11)
endfunction
function s__TrigVariables__get_booleanM takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,12)
endfunction
function s__TrigVariables__get_booleanN takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,13)
endfunction
function s__TrigVariables__get_booleanO takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,14)
endfunction
function s__TrigVariables__get_booleanP takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,15)
endfunction
function s__TrigVariables__get_boolean0 takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,0)
endfunction
function s__TrigVariables__get_boolean1 takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,1)
endfunction
function s__TrigVariables__get_boolean2 takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,2)
endfunction
function s__TrigVariables__get_boolean3 takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,3)
endfunction
function s__TrigVariables__get_boolean4 takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,4)
endfunction
function s__TrigVariables__get_boolean5 takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,5)
endfunction
function s__TrigVariables__get_boolean6 takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,6)
endfunction
function s__TrigVariables__get_boolean7 takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,7)
endfunction
function s__TrigVariables__get_boolean8 takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,8)
endfunction
function s__TrigVariables__get_boolean9 takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,9)
endfunction
function s__TrigVariables__get_boolean10 takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,10)
endfunction
function s__TrigVariables__get_boolean11 takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,11)
endfunction
function s__TrigVariables__get_boolean12 takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,12)
endfunction
function s__TrigVariables__get_boolean13 takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,13)
endfunction
function s__TrigVariables__get_boolean14 takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,14)
endfunction
function s__TrigVariables__get_boolean15 takes integer this returns boolean
return sc__TrigVariables_Getboolean(this,15)
endfunction
function s__TrigVariables__set_booleanA takes integer this,boolean which returns nothing
call sc__TrigVariables_Setboolean(this,0,which)
endfunction
function s__TrigVariables__set_booleanB takes integer this,boolean which returns nothing
call sc__TrigVariables_Setboolean(this,1,which)
endfunction
function s__TrigVariables__set_booleanC takes integer this,boolean which returns nothing
call sc__TrigVariables_Setboolean(this,2,which)
endfunction
function s__TrigVariables__set_booleanD takes integer this,boolean which returns nothing
call sc__TrigVariables_Setboolean(this,3,which)
endfunction
function s__TrigVariables__set_booleanE takes integer this,boolean which returns nothing
call sc__TrigVariables_Setboolean(this,4,which)
endfunction
function s__TrigVariables__set_booleanF takes integer this,boolean which returns nothing
call sc__TrigVariables_Setboolean(this,5,which)
endfunction
function s__TrigVariables__set_booleanG takes integer this,boolean which returns nothing
call sc__TrigVariables_Setboolean(this,6,which)
endfunction
function s__TrigVariables__set_booleanH takes integer this,boolean which returns nothing
call sc__TrigVariables_Setboolean(this,7,which)
endfunction
function s__TrigVariables__set_booleanI takes integer this,boolean which returns nothing
call sc__TrigVariables_Setboolean(this,8,which)
endfunction
function s__TrigVariables__set_booleanJ takes integer this,boolean which returns nothing
call sc__TrigVariables_Setboolean(this,9,which)
endfunction
function s__TrigVariables__set_booleanK takes integer this,boolean which returns nothing
call sc__TrigVariables_Setboolean(this,10,which)
endfunction
function s__TrigVariables__set_booleanL takes integer this,boolean which returns nothing
call sc__TrigVariables_Setboolean(this,11,which)
endfunction
function s__TrigVariables__set_booleanM takes integer this,boolean which returns nothing
call sc__TrigVariables_Setboolean(this,12,which)
endfunction
function s__TrigVariables__set_booleanN takes integer this,boolean which returns nothing
call sc__TrigVariables_Setboolean(this,13,which)
endfunction
function s__TrigVariables__set_booleanO takes integer this,boolean which returns nothing
call sc__TrigVariables_Setboolean(this,14,which)
endfunction
function s__TrigVariables__set_booleanP takes integer this,boolean which returns nothing
call sc__TrigVariables_Setboolean(this,15,which)
endfunction
function s__TrigVariables_getIndicatorboolean takes integer this,integer id returns integer
return LoadInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetboolean+id+2)-2
endfunction
function s__TrigVariables_setIndicatorboolean takes integer this,integer id,integer value returns nothing
call SaveInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetboolean+id+2,value+2)
endfunction
function s__TrigVariables_remIndicatorboolean takes integer this,integer id returns nothing
call RemoveSavedInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetboolean+id+2)
endfunction
function s__TrigVariables_LinkedVariables_boolean__StateSetUsedboolean takes integer this,integer id returns nothing
if s__TrigVariables_getIndicatorboolean(this,id)==-2 then
call s__TrigVariables_setIndicatorboolean(this,id,s__TrigVariables_lastSetboolean[this])
set s__TrigVariables_lastSetboolean[this]=id
endif
endfunction
function s__TrigVariables_SetbooleanNaive takes integer this,integer i,boolean x returns nothing
call SaveBoolean(s__TrigVariables_Hashboolean,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Setboolean takes integer this,integer i,boolean x returns nothing
call s__TrigVariables_LinkedVariables_boolean__StateSetUsedboolean(this,i)
call RemoveSavedBoolean(s__TrigVariables_Hashboolean,0,this*s__TrigVariables_arraySize+i)
call SaveBoolean(s__TrigVariables_Hashboolean,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Getboolean takes integer this,integer i returns boolean
return LoadBoolean(s__TrigVariables_Hashboolean,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_Remboolean takes integer this,integer i returns nothing
call RemoveSavedBoolean(s__TrigVariables_Hashboolean,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_SetbooleanBy takes integer this,integer i,boolean x returns nothing
call s__TrigVariables_Setboolean(this,i,x)
endfunction
function s__TrigVariables_GetbooleanBy takes integer this,integer i returns boolean
return s__TrigVariables_Getboolean(this,i)
endfunction
function s__TrigVariables_setVoidboolean takes nothing returns nothing
local integer this=s__TrigVariables_thisForVoid
local integer i
local integer k
if s__TrigVariables_lastSetboolean[this]==-1 then
return
endif
set i=s__TrigVariables_lastSetboolean[this]
loop
exitwhen i==-1
call s__TrigVariables_Remboolean(this,i)
set k=s__TrigVariables_getIndicatorboolean(this,i)
call s__TrigVariables_remIndicatorboolean(this,i)
set i=k
endloop
endfunction
function s__TrigVariables_LinkedVariables_boolean__onInit takes nothing returns nothing
call s__TrigVariables_addFuncForVoid(function s__TrigVariables_setVoidboolean)
endfunction
function s__TrigVariables__get_texttagA takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,0)
endfunction
function s__TrigVariables__get_texttagB takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,1)
endfunction
function s__TrigVariables__get_texttagC takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,2)
endfunction
function s__TrigVariables__get_texttagD takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,3)
endfunction
function s__TrigVariables__get_texttagE takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,4)
endfunction
function s__TrigVariables__get_texttagF takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,5)
endfunction
function s__TrigVariables__get_texttagG takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,6)
endfunction
function s__TrigVariables__get_texttagH takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,7)
endfunction
function s__TrigVariables__get_texttagI takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,8)
endfunction
function s__TrigVariables__get_texttagJ takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,9)
endfunction
function s__TrigVariables__get_texttagK takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,10)
endfunction
function s__TrigVariables__get_texttagL takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,11)
endfunction
function s__TrigVariables__get_texttagM takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,12)
endfunction
function s__TrigVariables__get_texttagN takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,13)
endfunction
function s__TrigVariables__get_texttagO takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,14)
endfunction
function s__TrigVariables__get_texttagP takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,15)
endfunction
function s__TrigVariables__get_texttag0 takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,0)
endfunction
function s__TrigVariables__get_texttag1 takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,1)
endfunction
function s__TrigVariables__get_texttag2 takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,2)
endfunction
function s__TrigVariables__get_texttag3 takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,3)
endfunction
function s__TrigVariables__get_texttag4 takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,4)
endfunction
function s__TrigVariables__get_texttag5 takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,5)
endfunction
function s__TrigVariables__get_texttag6 takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,6)
endfunction
function s__TrigVariables__get_texttag7 takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,7)
endfunction
function s__TrigVariables__get_texttag8 takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,8)
endfunction
function s__TrigVariables__get_texttag9 takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,9)
endfunction
function s__TrigVariables__get_texttag10 takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,10)
endfunction
function s__TrigVariables__get_texttag11 takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,11)
endfunction
function s__TrigVariables__get_texttag12 takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,12)
endfunction
function s__TrigVariables__get_texttag13 takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,13)
endfunction
function s__TrigVariables__get_texttag14 takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,14)
endfunction
function s__TrigVariables__get_texttag15 takes integer this returns texttag
return sc__TrigVariables_Gettexttag(this,15)
endfunction
function s__TrigVariables__set_texttagA takes integer this,texttag which returns nothing
call sc__TrigVariables_Settexttag(this,0,which)
endfunction
function s__TrigVariables__set_texttagB takes integer this,texttag which returns nothing
call sc__TrigVariables_Settexttag(this,1,which)
endfunction
function s__TrigVariables__set_texttagC takes integer this,texttag which returns nothing
call sc__TrigVariables_Settexttag(this,2,which)
endfunction
function s__TrigVariables__set_texttagD takes integer this,texttag which returns nothing
call sc__TrigVariables_Settexttag(this,3,which)
endfunction
function s__TrigVariables__set_texttagE takes integer this,texttag which returns nothing
call sc__TrigVariables_Settexttag(this,4,which)
endfunction
function s__TrigVariables__set_texttagF takes integer this,texttag which returns nothing
call sc__TrigVariables_Settexttag(this,5,which)
endfunction
function s__TrigVariables__set_texttagG takes integer this,texttag which returns nothing
call sc__TrigVariables_Settexttag(this,6,which)
endfunction
function s__TrigVariables__set_texttagH takes integer this,texttag which returns nothing
call sc__TrigVariables_Settexttag(this,7,which)
endfunction
function s__TrigVariables__set_texttagI takes integer this,texttag which returns nothing
call sc__TrigVariables_Settexttag(this,8,which)
endfunction
function s__TrigVariables__set_texttagJ takes integer this,texttag which returns nothing
call sc__TrigVariables_Settexttag(this,9,which)
endfunction
function s__TrigVariables__set_texttagK takes integer this,texttag which returns nothing
call sc__TrigVariables_Settexttag(this,10,which)
endfunction
function s__TrigVariables__set_texttagL takes integer this,texttag which returns nothing
call sc__TrigVariables_Settexttag(this,11,which)
endfunction
function s__TrigVariables__set_texttagM takes integer this,texttag which returns nothing
call sc__TrigVariables_Settexttag(this,12,which)
endfunction
function s__TrigVariables__set_texttagN takes integer this,texttag which returns nothing
call sc__TrigVariables_Settexttag(this,13,which)
endfunction
function s__TrigVariables__set_texttagO takes integer this,texttag which returns nothing
call sc__TrigVariables_Settexttag(this,14,which)
endfunction
function s__TrigVariables__set_texttagP takes integer this,texttag which returns nothing
call sc__TrigVariables_Settexttag(this,15,which)
endfunction
function s__TrigVariables_getIndicatortexttag takes integer this,integer id returns integer
return LoadInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsettexttag+id+2)-2
endfunction
function s__TrigVariables_setIndicatortexttag takes integer this,integer id,integer value returns nothing
call SaveInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsettexttag+id+2,value+2)
endfunction
function s__TrigVariables_remIndicatortexttag takes integer this,integer id returns nothing
call RemoveSavedInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsettexttag+id+2)
endfunction
function s__TrigVariables_LinkedVariables_texttag__StateSetUsedtexttag takes integer this,integer id returns nothing
if s__TrigVariables_getIndicatortexttag(this,id)==-2 then
call s__TrigVariables_setIndicatortexttag(this,id,s__TrigVariables_lastSettexttag[this])
set s__TrigVariables_lastSettexttag[this]=id
endif
endfunction
function s__TrigVariables_SettexttagNaive takes integer this,integer i,texttag x returns nothing
call SaveTextTagHandle(s__TrigVariables_Hashtexttag,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Settexttag takes integer this,integer i,texttag x returns nothing
call s__TrigVariables_LinkedVariables_texttag__StateSetUsedtexttag(this,i)
call RemoveSavedHandle(s__TrigVariables_Hashtexttag,0,this*s__TrigVariables_arraySize+i)
call SaveTextTagHandle(s__TrigVariables_Hashtexttag,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Gettexttag takes integer this,integer i returns texttag
return LoadTextTagHandle(s__TrigVariables_Hashtexttag,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_Remtexttag takes integer this,integer i returns nothing
call RemoveSavedHandle(s__TrigVariables_Hashtexttag,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_SettexttagBy takes integer this,integer i,texttag x returns nothing
call s__TrigVariables_Settexttag(this,i,x)
endfunction
function s__TrigVariables_GettexttagBy takes integer this,integer i returns texttag
return s__TrigVariables_Gettexttag(this,i)
endfunction
function s__TrigVariables_setVoidtexttag takes nothing returns nothing
local integer this=s__TrigVariables_thisForVoid
local integer i
local integer k
if s__TrigVariables_lastSettexttag[this]==-1 then
return
endif
set i=s__TrigVariables_lastSettexttag[this]
loop
exitwhen i==-1
call s__TrigVariables_Remtexttag(this,i)
set k=s__TrigVariables_getIndicatortexttag(this,i)
call s__TrigVariables_remIndicatortexttag(this,i)
set i=k
endloop
endfunction
function s__TrigVariables_LinkedVariables_texttag__onInit takes nothing returns nothing
call s__TrigVariables_addFuncForVoid(function s__TrigVariables_setVoidtexttag)
endfunction
function s__TrigVariables__get_stringA takes integer this returns string
return sc__TrigVariables_Getstring(this,0)
endfunction
function s__TrigVariables__get_stringB takes integer this returns string
return sc__TrigVariables_Getstring(this,1)
endfunction
function s__TrigVariables__get_stringC takes integer this returns string
return sc__TrigVariables_Getstring(this,2)
endfunction
function s__TrigVariables__get_stringD takes integer this returns string
return sc__TrigVariables_Getstring(this,3)
endfunction
function s__TrigVariables__get_stringE takes integer this returns string
return sc__TrigVariables_Getstring(this,4)
endfunction
function s__TrigVariables__get_stringF takes integer this returns string
return sc__TrigVariables_Getstring(this,5)
endfunction
function s__TrigVariables__get_stringG takes integer this returns string
return sc__TrigVariables_Getstring(this,6)
endfunction
function s__TrigVariables__get_stringH takes integer this returns string
return sc__TrigVariables_Getstring(this,7)
endfunction
function s__TrigVariables__get_stringI takes integer this returns string
return sc__TrigVariables_Getstring(this,8)
endfunction
function s__TrigVariables__get_stringJ takes integer this returns string
return sc__TrigVariables_Getstring(this,9)
endfunction
function s__TrigVariables__get_stringK takes integer this returns string
return sc__TrigVariables_Getstring(this,10)
endfunction
function s__TrigVariables__get_stringL takes integer this returns string
return sc__TrigVariables_Getstring(this,11)
endfunction
function s__TrigVariables__get_stringM takes integer this returns string
return sc__TrigVariables_Getstring(this,12)
endfunction
function s__TrigVariables__get_stringN takes integer this returns string
return sc__TrigVariables_Getstring(this,13)
endfunction
function s__TrigVariables__get_stringO takes integer this returns string
return sc__TrigVariables_Getstring(this,14)
endfunction
function s__TrigVariables__get_stringP takes integer this returns string
return sc__TrigVariables_Getstring(this,15)
endfunction
function s__TrigVariables__get_string0 takes integer this returns string
return sc__TrigVariables_Getstring(this,0)
endfunction
function s__TrigVariables__get_string1 takes integer this returns string
return sc__TrigVariables_Getstring(this,1)
endfunction
function s__TrigVariables__get_string2 takes integer this returns string
return sc__TrigVariables_Getstring(this,2)
endfunction
function s__TrigVariables__get_string3 takes integer this returns string
return sc__TrigVariables_Getstring(this,3)
endfunction
function s__TrigVariables__get_string4 takes integer this returns string
return sc__TrigVariables_Getstring(this,4)
endfunction
function s__TrigVariables__get_string5 takes integer this returns string
return sc__TrigVariables_Getstring(this,5)
endfunction
function s__TrigVariables__get_string6 takes integer this returns string
return sc__TrigVariables_Getstring(this,6)
endfunction
function s__TrigVariables__get_string7 takes integer this returns string
return sc__TrigVariables_Getstring(this,7)
endfunction
function s__TrigVariables__get_string8 takes integer this returns string
return sc__TrigVariables_Getstring(this,8)
endfunction
function s__TrigVariables__get_string9 takes integer this returns string
return sc__TrigVariables_Getstring(this,9)
endfunction
function s__TrigVariables__get_string10 takes integer this returns string
return sc__TrigVariables_Getstring(this,10)
endfunction
function s__TrigVariables__get_string11 takes integer this returns string
return sc__TrigVariables_Getstring(this,11)
endfunction
function s__TrigVariables__get_string12 takes integer this returns string
return sc__TrigVariables_Getstring(this,12)
endfunction
function s__TrigVariables__get_string13 takes integer this returns string
return sc__TrigVariables_Getstring(this,13)
endfunction
function s__TrigVariables__get_string14 takes integer this returns string
return sc__TrigVariables_Getstring(this,14)
endfunction
function s__TrigVariables__get_string15 takes integer this returns string
return sc__TrigVariables_Getstring(this,15)
endfunction
function s__TrigVariables__set_stringA takes integer this,string which returns nothing
call sc__TrigVariables_Setstring(this,0,which)
endfunction
function s__TrigVariables__set_stringB takes integer this,string which returns nothing
call sc__TrigVariables_Setstring(this,1,which)
endfunction
function s__TrigVariables__set_stringC takes integer this,string which returns nothing
call sc__TrigVariables_Setstring(this,2,which)
endfunction
function s__TrigVariables__set_stringD takes integer this,string which returns nothing
call sc__TrigVariables_Setstring(this,3,which)
endfunction
function s__TrigVariables__set_stringE takes integer this,string which returns nothing
call sc__TrigVariables_Setstring(this,4,which)
endfunction
function s__TrigVariables__set_stringF takes integer this,string which returns nothing
call sc__TrigVariables_Setstring(this,5,which)
endfunction
function s__TrigVariables__set_stringG takes integer this,string which returns nothing
call sc__TrigVariables_Setstring(this,6,which)
endfunction
function s__TrigVariables__set_stringH takes integer this,string which returns nothing
call sc__TrigVariables_Setstring(this,7,which)
endfunction
function s__TrigVariables__set_stringI takes integer this,string which returns nothing
call sc__TrigVariables_Setstring(this,8,which)
endfunction
function s__TrigVariables__set_stringJ takes integer this,string which returns nothing
call sc__TrigVariables_Setstring(this,9,which)
endfunction
function s__TrigVariables__set_stringK takes integer this,string which returns nothing
call sc__TrigVariables_Setstring(this,10,which)
endfunction
function s__TrigVariables__set_stringL takes integer this,string which returns nothing
call sc__TrigVariables_Setstring(this,11,which)
endfunction
function s__TrigVariables__set_stringM takes integer this,string which returns nothing
call sc__TrigVariables_Setstring(this,12,which)
endfunction
function s__TrigVariables__set_stringN takes integer this,string which returns nothing
call sc__TrigVariables_Setstring(this,13,which)
endfunction
function s__TrigVariables__set_stringO takes integer this,string which returns nothing
call sc__TrigVariables_Setstring(this,14,which)
endfunction
function s__TrigVariables__set_stringP takes integer this,string which returns nothing
call sc__TrigVariables_Setstring(this,15,which)
endfunction
function s__TrigVariables_getIndicatorstring takes integer this,integer id returns integer
return LoadInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetstring+id+2)-2
endfunction
function s__TrigVariables_setIndicatorstring takes integer this,integer id,integer value returns nothing
call SaveInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetstring+id+2,value+2)
endfunction
function s__TrigVariables_remIndicatorstring takes integer this,integer id returns nothing
call RemoveSavedInteger(s__TrigVariables_HashMain,0,this*s__TrigVariables_offsetSize+s__TrigVariables_offsetstring+id+2)
endfunction
function s__TrigVariables_LinkedVariables_string__StateSetUsedstring takes integer this,integer id returns nothing
if s__TrigVariables_getIndicatorstring(this,id)==-2 then
call s__TrigVariables_setIndicatorstring(this,id,s__TrigVariables_lastSetstring[this])
set s__TrigVariables_lastSetstring[this]=id
endif
endfunction
function s__TrigVariables_SetstringNaive takes integer this,integer i,string x returns nothing
call SaveStr(s__TrigVariables_Hashstring,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Setstring takes integer this,integer i,string x returns nothing
call s__TrigVariables_LinkedVariables_string__StateSetUsedstring(this,i)
call RemoveSavedString(s__TrigVariables_Hashstring,0,this*s__TrigVariables_arraySize+i)
call SaveStr(s__TrigVariables_Hashstring,0,this*s__TrigVariables_arraySize+i,x)
endfunction
function s__TrigVariables_Getstring takes integer this,integer i returns string
return LoadStr(s__TrigVariables_Hashstring,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_Remstring takes integer this,integer i returns nothing
call RemoveSavedString(s__TrigVariables_Hashstring,0,this*s__TrigVariables_arraySize+i)
endfunction
function s__TrigVariables_SetstringBy takes integer this,integer i,string x returns nothing
call s__TrigVariables_Setstring(this,i,x)
endfunction
function s__TrigVariables_GetstringBy takes integer this,integer i returns string
return s__TrigVariables_Getstring(this,i)
endfunction
function s__TrigVariables_setVoidstring takes nothing returns nothing
local integer this=s__TrigVariables_thisForVoid
local integer i
local integer k
if s__TrigVariables_lastSetstring[this]==-1 then
return
endif
set i=s__TrigVariables_lastSetstring[this]
loop
exitwhen i==-1
call s__TrigVariables_Remstring(this,i)
set k=s__TrigVariables_getIndicatorstring(this,i)
call s__TrigVariables_remIndicatorstring(this,i)
set i=k
endloop
endfunction
function s__TrigVariables_LinkedVariables_string__onInit takes nothing returns nothing
call s__TrigVariables_addFuncForVoid(function s__TrigVariables_setVoidstring)
endfunction
function s__TrigVariables_CopyByEventId_0 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_WinningPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_4 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_ExpiredTimer[this]=s__TrigVariables_ExpiredTimer[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_5 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_TriggeringRegion[this]=s__TrigVariables_TriggeringRegion[s__TrigVariables_Body]
set s__TrigVariables_EnteringUnit[this]=s__TrigVariables_EnteringUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_6 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_TriggeringRegion[this]=s__TrigVariables_TriggeringRegion[s__TrigVariables_Body]
set s__TrigVariables_LeavingUnit[this]=s__TrigVariables_LeavingUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_3 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_EventPlayerState[this]=s__TrigVariables_EventPlayerState[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_G2 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_16 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_EventPlayerChatString[this]=s__TrigVariables_EventPlayerChatString[s__TrigVariables_Body]
set s__TrigVariables_EventPlayerChatStringMatched[this]=s__TrigVariables_EventPlayerChatStringMatched[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_G1 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_18 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_Attacker[this]=s__TrigVariables_Attacker[s__TrigVariables_Body]
set s__TrigVariables_AttackedUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_19 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_Rescuer[this]=s__TrigVariables_Rescuer[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_20 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_KillingUnit[this]=s__TrigVariables_KillingUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_21 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_DecayingUnit[this]=s__TrigVariables_DecayingUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_22 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_DetectedUnit[this]=s__TrigVariables_DetectedUnit[s__TrigVariables_Body]
set s__TrigVariables_EventDetectingPlayer[this]=s__TrigVariables_EventDetectingPlayer[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_26 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_ConstructingStructure[this]=s__TrigVariables_ConstructingStructure[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_27 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_CancelledStructure[this]=s__TrigVariables_CancelledStructure[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_28 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_ConstructedStructure[this]=s__TrigVariables_ConstructedStructure[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_32 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_TrainedUnitType[this]=s__TrigVariables_TrainedUnitType[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_33 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_TrainedUnitType[this]=s__TrigVariables_TrainedUnitType[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_34 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_TrainedUnit[this]=s__TrigVariables_TrainedUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_35 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_Researched[this]=s__TrigVariables_Researched[s__TrigVariables_Body]
set s__TrigVariables_ResearchingUnit[this]=s__TrigVariables_ResearchingUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_36 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_Researched[this]=s__TrigVariables_Researched[s__TrigVariables_Body]
set s__TrigVariables_ResearchingUnit[this]=s__TrigVariables_ResearchingUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_37 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_Researched[this]=s__TrigVariables_Researched[s__TrigVariables_Body]
set s__TrigVariables_ResearchingUnit[this]=s__TrigVariables_ResearchingUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_38 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_IssuedOrderId[this]=s__TrigVariables_IssuedOrderId[s__TrigVariables_Body]
set s__TrigVariables_OrderedUnit[this]=s__TrigVariables_OrderedUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_39 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_IssuedOrderId[this]=s__TrigVariables_IssuedOrderId[s__TrigVariables_Body]
set s__TrigVariables_OrderPointX[this]=s__TrigVariables_OrderPointX[s__TrigVariables_Body]
set s__TrigVariables_OrderPointY[this]=s__TrigVariables_OrderPointY[s__TrigVariables_Body]
set s__TrigVariables_OrderedUnit[this]=s__TrigVariables_OrderedUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_40 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_IssuedOrderId[this]=s__TrigVariables_IssuedOrderId[s__TrigVariables_Body]
set s__TrigVariables_OrderedUnit[this]=s__TrigVariables_OrderedUnit[s__TrigVariables_Body]
set s__TrigVariables_OrderTargetUnit[this]=s__TrigVariables_OrderTargetUnit[s__TrigVariables_Body]
set s__TrigVariables_OrderTargetDestructable[this]=s__TrigVariables_OrderTargetDestructable[s__TrigVariables_Body]
set s__TrigVariables_OrderTargetItem[this]=s__TrigVariables_OrderTargetItem[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_47 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_SummonedUnit[this]=s__TrigVariables_SummonedUnit[s__TrigVariables_Body]
set s__TrigVariables_SummoningUnit[this]=s__TrigVariables_SummoningUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_48 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_ManipulatedItem[this]=s__TrigVariables_ManipulatedItem[s__TrigVariables_Body]
set s__TrigVariables_ManipulatingUnit[this]=s__TrigVariables_ManipulatingUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_49 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_ManipulatedItem[this]=s__TrigVariables_ManipulatedItem[s__TrigVariables_Body]
set s__TrigVariables_ManipulatingUnit[this]=s__TrigVariables_ManipulatingUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_50 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_ManipulatedItem[this]=s__TrigVariables_ManipulatedItem[s__TrigVariables_Body]
set s__TrigVariables_ManipulatingUnit[this]=s__TrigVariables_ManipulatingUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_277 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_ManipulatedItem[this]=s__TrigVariables_ManipulatedItem[s__TrigVariables_Body]
set s__TrigVariables_ManipulatingUnit[this]=s__TrigVariables_ManipulatingUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_51 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_LoadedUnit[this]=s__TrigVariables_LoadedUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_41 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_LevelingUnit[this]=s__TrigVariables_LevelingUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_42 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_LearnedSkill[this]=s__TrigVariables_LearnedSkill[s__TrigVariables_Body]
set s__TrigVariables_LearnedSkillLevel[this]=s__TrigVariables_LearnedSkillLevel[s__TrigVariables_Body]
set s__TrigVariables_LearningUnit[this]=s__TrigVariables_LearningUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_43 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_RevivableUnit[this]=s__TrigVariables_RevivableUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_44 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_RevivingUnit[this]=s__TrigVariables_RevivingUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_45 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_RevivingUnit[this]=s__TrigVariables_RevivingUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_46 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_RevivingUnit[this]=s__TrigVariables_RevivingUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_52 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_EventDamage[this]=s__TrigVariables_EventDamage[s__TrigVariables_Body]
set s__TrigVariables_EventDamageSource[this]=s__TrigVariables_EventDamageSource[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_60 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_EventTargetUnit[this]=s__TrigVariables_EventTargetUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_61 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_92 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_ClickedButton[this]=s__TrigVariables_ClickedButton[s__TrigVariables_Body]
set s__TrigVariables_ClickedDialog[this]=s__TrigVariables_ClickedDialog[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_G3 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_SpellAbilityUnit[this]=s__TrigVariables_SpellAbilityUnit[s__TrigVariables_Body]
set s__TrigVariables_SpellAbilityId[this]=s__TrigVariables_SpellAbilityId[s__TrigVariables_Body]
set s__TrigVariables_SpellTargetX[this]=s__TrigVariables_SpellTargetX[s__TrigVariables_Body]
set s__TrigVariables_SpellTargetY[this]=s__TrigVariables_SpellTargetY[s__TrigVariables_Body]
set s__TrigVariables_SpellTargetDestructable[this]=s__TrigVariables_SpellTargetDestructable[s__TrigVariables_Body]
set s__TrigVariables_SpellTargetItem[this]=s__TrigVariables_SpellTargetItem[s__TrigVariables_Body]
set s__TrigVariables_SpellTargetUnit[this]=s__TrigVariables_SpellTargetUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_G4 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_270 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_ChangingUnitPrevOwner[this]=s__TrigVariables_ChangingUnitPrevOwner[s__TrigVariables_Body]
set s__TrigVariables_ChangingUnit[this]=s__TrigVariables_ChangingUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_269 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_SellingUnit[this]=s__TrigVariables_SellingUnit[s__TrigVariables_Body]
set s__TrigVariables_SoldUnit[this]=s__TrigVariables_SoldUnit[s__TrigVariables_Body]
set s__TrigVariables_BuyingUnit[this]=s__TrigVariables_BuyingUnit[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyByEventId_271 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_TriggerPlayer[this]=s__TrigVariables_TriggerPlayer[s__TrigVariables_Body]
set s__TrigVariables_TriggerUnit[this]=s__TrigVariables_TriggerUnit[s__TrigVariables_Body]
set s__TrigVariables_SoldItem[this]=s__TrigVariables_SoldItem[s__TrigVariables_Body]
return false
endfunction
function s__TrigVariables_CopyDataByEventId takes boolean bb returns boolean
local integer this=s__TrigVariables_Copy
set s__TrigVariables_EventId[this]=s__TrigVariables_EventId[s__TrigVariables_Body]
call TriggerEvaluate(s__s__TrigVariables_tCopyByEventId[GetHandleId(s__TrigVariables_EventId[s__TrigVariables_Body])])
return false
endfunction
function s__TrigVariables_InitCopyByEventId takes nothing returns nothing
local trigger LastTrigger=null
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_0))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_GAME_VICTORY)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_4))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_GAME_TIMER_EXPIRED)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_5))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_GAME_ENTER_REGION)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_6))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_GAME_LEAVE_REGION)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_3))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_STATE_LIMIT)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_16))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_CHAT)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_52))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_DAMAGED)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_60))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_ACQUIRED_TARGET)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_61))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_TARGET_IN_RANGE)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_92))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_DIALOG_BUTTON_CLICK)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_26))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_CONSTRUCT_START)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_270))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_CHANGE_OWNER)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_269))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_SELL)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_271))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_SELL_ITEM)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_18))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_ATTACKED)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_19))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_RESCUED)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_20))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_DEATH)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_21))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_DECAY)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_22))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_DETECTED)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_27))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_CONSTRUCT_CANCEL)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_28))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_CONSTRUCT_FINISH)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_32))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_TRAIN_START)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_33))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_TRAIN_CANCEL)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_34))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_TRAIN_FINISH)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_35))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_RESEARCH_START)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_36))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_RESEARCH_CANCEL)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_37))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_RESEARCH_FINISH)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_38))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_ISSUED_ORDER)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_39))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_40))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_47))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_SUMMON)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_48))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_DROP_ITEM)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_49))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_PICKUP_ITEM)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_50))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_USE_ITEM)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_277))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_USE_ITEM)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_51))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_LOADED)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_41))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_HERO_LEVEL)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_42))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_HERO_SKILL)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_43))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_HERO_REVIVABLE)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_44))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_HERO_REVIVE_START)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_45))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_HERO_REVIVE_CANCEL)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_46))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_HERO_REVIVE_FINISH)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_CHANGE_OWNER)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_CHANGE_OWNER)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_SELL)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_SELL)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_SELL_ITEM)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_SELL_ITEM)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_ATTACKED)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_ATTACKED)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_RESCUED)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_RESCUED)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_DEATH)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_DEATH)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_DECAY)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_DECAY)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_DETECTED)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_DETECTED)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_CONSTRUCT_CANCEL)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_CONSTRUCT_CANCEL)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_CONSTRUCT_FINISH)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_CONSTRUCT_FINISH)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_TRAIN_START)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_TRAIN_START)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_TRAIN_CANCEL)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_TRAIN_CANCEL)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_TRAIN_FINISH)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_TRAIN_FINISH)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_RESEARCH_START)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_RESEARCH_START)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_RESEARCH_CANCEL)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_RESEARCH_CANCEL)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_RESEARCH_FINISH)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_RESEARCH_FINISH)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_ISSUED_ORDER)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_ISSUED_ORDER)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_ISSUED_POINT_ORDER)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_ISSUED_TARGET_ORDER)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_SUMMON)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_SUMMON)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_DROP_ITEM)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_DROP_ITEM)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_PICKUP_ITEM)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_PICKUP_ITEM)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_USE_ITEM)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_USE_ITEM)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_USE_ITEM)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_USE_ITEM)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_LOADED)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_LOADED)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_HERO_LEVEL)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_HERO_LEVEL)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_HERO_SKILL)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_HERO_SKILL)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_HERO_REVIVABLE)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_HERO_REVIVABLE)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_HERO_REVIVE_START)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_HERO_REVIVE_START)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_HERO_REVIVE_CANCEL)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_HERO_REVIVE_CANCEL)]
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_HERO_REVIVE_FINISH)]=s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_HERO_REVIVE_FINISH)]
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_G1))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_HIDDEN)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_SELECTED)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_DESELECTED)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_UPGRADE_START)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_UPGRADE_CANCEL)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_UPGRADE_FINISH)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_HIDDEN)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_SELECTED)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_DESELECTED)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_UPGRADE_START)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_UPGRADE_CANCEL)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_UPGRADE_FINISH)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_G2))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_ALLIANCE_CHANGED)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_DEFEAT)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_VICTORY)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_LEAVE)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_END_CINEMATIC)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_G3))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_SPELL_CHANNEL)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_SPELL_CAST)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_SPELL_EFFECT)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_SPELL_FINISH)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_UNIT_SPELL_ENDCAST)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_SPELL_CHANNEL)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_SPELL_CAST)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_SPELL_EFFECT)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_SPELL_FINISH)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_UNIT_SPELL_ENDCAST)]=LastTrigger
set LastTrigger=CreateTrigger()
call TriggerAddCondition(LastTrigger,Condition(function s__TrigVariables_CopyByEventId_G4))
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_ARROW_LEFT_DOWN)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_ARROW_LEFT_UP)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_ARROW_RIGHT_DOWN)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_ARROW_RIGHT_UP)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_ARROW_DOWN_DOWN)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_ARROW_DOWN_UP)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_ARROW_UP_DOWN)]=LastTrigger
set s__s__TrigVariables_tCopyByEventId[GetHandleId(EVENT_PLAYER_ARROW_UP_UP)]=LastTrigger
endfunction
function s__TrigVariables_TPTTS_CopyByEventId__onInit takes nothing returns nothing
call s__TrigVariables_InitCopyByEventId()
endfunction
function s__TrigVariables_CopyDataplayer2 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
local integer i
local integer k
if s__TrigVariables_lastSetplayer[s__TrigVariables_Body]==-1 then
return false
endif
set i=s__TrigVariables_lastSetplayer[s__TrigVariables_Body]
loop
exitwhen i==-1
call s__TrigVariables_Setplayer(this,i,s__TrigVariables_GetplayerBy(s__TrigVariables_Body,i))
set i=s__TrigVariables_getIndicatorplayer((s__TrigVariables_Body),i)
endloop
return false
endfunction
function s__TrigVariables_CopyDataplayer takes boolean bb returns boolean
call ForForce(bj_FORCE_PLAYER[0],function s__TrigVariables_CopyDataplayer2)
return false
endfunction
function s__TrigVariables_CopyDataforce2 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
local integer i
local integer k
if s__TrigVariables_lastSetforce[s__TrigVariables_Body]==-1 then
return false
endif
set i=s__TrigVariables_lastSetforce[s__TrigVariables_Body]
loop
exitwhen i==-1
call s__TrigVariables_Setforce(this,i,s__TrigVariables_GetforceBy(s__TrigVariables_Body,i))
set i=s__TrigVariables_getIndicatorforce((s__TrigVariables_Body),i)
endloop
return false
endfunction
function s__TrigVariables_CopyDataforce takes boolean bb returns boolean
call ForForce(bj_FORCE_PLAYER[0],function s__TrigVariables_CopyDataforce2)
return false
endfunction
function s__TrigVariables_CopyDatagroup2 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
local integer i
local integer k
if s__TrigVariables_lastSetgroup[s__TrigVariables_Body]==-1 then
return false
endif
set i=s__TrigVariables_lastSetgroup[s__TrigVariables_Body]
loop
exitwhen i==-1
call s__TrigVariables_Setgroup(this,i,s__TrigVariables_GetgroupBy(s__TrigVariables_Body,i))
set i=s__TrigVariables_getIndicatorgroup((s__TrigVariables_Body),i)
endloop
return false
endfunction
function s__TrigVariables_CopyDatagroup takes boolean bb returns boolean
call ForForce(bj_FORCE_PLAYER[0],function s__TrigVariables_CopyDatagroup2)
return false
endfunction
function s__TrigVariables_CopyDataitem2 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
local integer i
local integer k
if s__TrigVariables_lastSetitem[s__TrigVariables_Body]==-1 then
return false
endif
set i=s__TrigVariables_lastSetitem[s__TrigVariables_Body]
loop
exitwhen i==-1
call s__TrigVariables_Setitem(this,i,s__TrigVariables_GetitemBy(s__TrigVariables_Body,i))
set i=s__TrigVariables_getIndicatoritem((s__TrigVariables_Body),i)
endloop
return false
endfunction
function s__TrigVariables_CopyDataitem takes boolean bb returns boolean
call ForForce(bj_FORCE_PLAYER[0],function s__TrigVariables_CopyDataitem2)
return false
endfunction
function s__TrigVariables_CopyDataeffect2 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
local integer i
local integer k
if s__TrigVariables_lastSeteffect[s__TrigVariables_Body]==-1 then
return false
endif
set i=s__TrigVariables_lastSeteffect[s__TrigVariables_Body]
loop
exitwhen i==-1
call s__TrigVariables_Seteffect(this,i,s__TrigVariables_GeteffectBy(s__TrigVariables_Body,i))
set i=s__TrigVariables_getIndicatoreffect((s__TrigVariables_Body),i)
endloop
return false
endfunction
function s__TrigVariables_CopyDataeffect takes boolean bb returns boolean
call ForForce(bj_FORCE_PLAYER[0],function s__TrigVariables_CopyDataeffect2)
return false
endfunction
function s__TrigVariables_CopyDatatimer2 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
local integer i
local integer k
if s__TrigVariables_lastSettimer[s__TrigVariables_Body]==-1 then
return false
endif
set i=s__TrigVariables_lastSettimer[s__TrigVariables_Body]
loop
exitwhen i==-1
call s__TrigVariables_Settimer(this,i,s__TrigVariables_GettimerBy(s__TrigVariables_Body,i))
set i=s__TrigVariables_getIndicatortimer((s__TrigVariables_Body),i)
endloop
return false
endfunction
function s__TrigVariables_CopyDatatimer takes boolean bb returns boolean
call ForForce(bj_FORCE_PLAYER[0],function s__TrigVariables_CopyDatatimer2)
return false
endfunction
function s__TrigVariables_CopyDataunit2 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
local integer i
local integer k
if s__TrigVariables_lastSetunit[s__TrigVariables_Body]==-1 then
return false
endif
set i=s__TrigVariables_lastSetunit[s__TrigVariables_Body]
loop
exitwhen i==-1
call s__TrigVariables_Setunit(this,i,s__TrigVariables_GetunitBy(s__TrigVariables_Body,i))
set i=s__TrigVariables_getIndicatorunit((s__TrigVariables_Body),i)
endloop
return false
endfunction
function s__TrigVariables_CopyDataunit takes boolean bb returns boolean
call ForForce(bj_FORCE_PLAYER[0],function s__TrigVariables_CopyDataunit2)
return false
endfunction
function s__TrigVariables_CopyDatalocation2 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
local integer i
local integer k
if s__TrigVariables_lastSetlocation[s__TrigVariables_Body]==-1 then
return false
endif
set i=s__TrigVariables_lastSetlocation[s__TrigVariables_Body]
loop
exitwhen i==-1
call s__TrigVariables_Setlocation(this,i,s__TrigVariables_GetlocationBy(s__TrigVariables_Body,i))
set i=s__TrigVariables_getIndicatorlocation((s__TrigVariables_Body),i)
endloop
return false
endfunction
function s__TrigVariables_CopyDatalocation takes boolean bb returns boolean
call ForForce(bj_FORCE_PLAYER[0],function s__TrigVariables_CopyDatalocation2)
return false
endfunction
function s__TrigVariables_CopyDatalightning2 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
local integer i
local integer k
if s__TrigVariables_lastSetlightning[s__TrigVariables_Body]==-1 then
return false
endif
set i=s__TrigVariables_lastSetlightning[s__TrigVariables_Body]
loop
exitwhen i==-1
call s__TrigVariables_Setlightning(this,i,s__TrigVariables_GetlightningBy(s__TrigVariables_Body,i))
set i=s__TrigVariables_getIndicatorlightning((s__TrigVariables_Body),i)
endloop
return false
endfunction
function s__TrigVariables_CopyDatalightning takes boolean bb returns boolean
call ForForce(bj_FORCE_PLAYER[0],function s__TrigVariables_CopyDatalightning2)
return false
endfunction
function s__TrigVariables_CopyDatainteger2 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
local integer i
local integer k
if s__TrigVariables_lastSetinteger[s__TrigVariables_Body]==-1 then
return false
endif
set i=s__TrigVariables_lastSetinteger[s__TrigVariables_Body]
loop
exitwhen i==-1
call s__TrigVariables_Setinteger(this,i,s__TrigVariables_GetintegerBy(s__TrigVariables_Body,i))
set i=s__TrigVariables_getIndicatorinteger((s__TrigVariables_Body),i)
endloop
return false
endfunction
function s__TrigVariables_CopyDatainteger takes boolean bb returns boolean
call ForForce(bj_FORCE_PLAYER[0],function s__TrigVariables_CopyDatainteger2)
return false
endfunction
function s__TrigVariables_CopyDatareal2 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
local integer i
local integer k
if s__TrigVariables_lastSetreal[s__TrigVariables_Body]==-1 then
return false
endif
set i=s__TrigVariables_lastSetreal[s__TrigVariables_Body]
loop
exitwhen i==-1
call s__TrigVariables_Setreal(this,i,s__TrigVariables_GetrealBy(s__TrigVariables_Body,i))
set i=s__TrigVariables_getIndicatorreal((s__TrigVariables_Body),i)
endloop
return false
endfunction
function s__TrigVariables_CopyDatareal takes boolean bb returns boolean
call ForForce(bj_FORCE_PLAYER[0],function s__TrigVariables_CopyDatareal2)
return false
endfunction
function s__TrigVariables_CopyDataboolean2 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
local integer i
local integer k
if s__TrigVariables_lastSetboolean[s__TrigVariables_Body]==-1 then
return false
endif
set i=s__TrigVariables_lastSetboolean[s__TrigVariables_Body]
loop
exitwhen i==-1
call s__TrigVariables_Setboolean(this,i,s__TrigVariables_GetbooleanBy(s__TrigVariables_Body,i))
set i=s__TrigVariables_getIndicatorboolean((s__TrigVariables_Body),i)
endloop
return false
endfunction
function s__TrigVariables_CopyDataboolean takes boolean bb returns boolean
call ForForce(bj_FORCE_PLAYER[0],function s__TrigVariables_CopyDataboolean2)
return false
endfunction
function s__TrigVariables_CopyDatatexttag2 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
local integer i
local integer k
if s__TrigVariables_lastSettexttag[s__TrigVariables_Body]==-1 then
return false
endif
set i=s__TrigVariables_lastSettexttag[s__TrigVariables_Body]
loop
exitwhen i==-1
call s__TrigVariables_Settexttag(this,i,s__TrigVariables_GettexttagBy(s__TrigVariables_Body,i))
set i=s__TrigVariables_getIndicatortexttag((s__TrigVariables_Body),i)
endloop
return false
endfunction
function s__TrigVariables_CopyDatatexttag takes boolean bb returns boolean
call ForForce(bj_FORCE_PLAYER[0],function s__TrigVariables_CopyDatatexttag2)
return false
endfunction
function s__TrigVariables_CopyDatastring2 takes nothing returns boolean
local integer this=s__TrigVariables_Copy
local integer i
local integer k
if s__TrigVariables_lastSetstring[s__TrigVariables_Body]==-1 then
return false
endif
set i=s__TrigVariables_lastSetstring[s__TrigVariables_Body]
loop
exitwhen i==-1
call s__TrigVariables_Setstring(this,i,s__TrigVariables_GetstringBy(s__TrigVariables_Body,i))
set i=s__TrigVariables_getIndicatorstring((s__TrigVariables_Body),i)
endloop
return false
endfunction
function s__TrigVariables_CopyDatastring takes boolean bb returns boolean
call ForForce(bj_FORCE_PLAYER[0],function s__TrigVariables_CopyDatastring2)
return false
endfunction
function s__TrigVariables_CopyDataAll takes integer this,boolean bb returns boolean
call s__TrigVariables_CopyDataplayer(false)
call s__TrigVariables_CopyDataforce(false)
call s__TrigVariables_CopyDatagroup(false)
call s__TrigVariables_CopyDataitem(false)
call s__TrigVariables_CopyDataeffect(false)
call s__TrigVariables_CopyDatatimer(false)
call s__TrigVariables_CopyDataunit(false)
call s__TrigVariables_CopyDatalocation(false)
call s__TrigVariables_CopyDatalightning(false)
call s__TrigVariables_CopyDatainteger(false)
call s__TrigVariables_CopyDatareal(false)
call s__TrigVariables_CopyDataboolean(false)
call s__TrigVariables_CopyDatatexttag(false)
call s__TrigVariables_CopyDatastring(false)
call s__TrigVariables_CopyDataByEventId(false)
return false
endfunction
function s__TrigVariables_CopyCreate takes integer this returns boolean
local integer temp=GlobalTV
if s__TrigVariables_Copy!=0 then
call s__TrigVariables_Flush(s__TrigVariables_Copy)
endif
set s__TrigVariables_Copy=s__TrigVariables_SettingVariables()
set GlobalTV=temp
set Wait=GlobalTV
set s__TrigVariables_Body=this
return false
endfunction
function s__TrigVariables_CopyDataOptions takes boolean bb returns nothing
endfunction
function s__TrigVariables_CopyExecuteTrigger takes integer this,trigger tTemp returns nothing
local integer temp
if s__TrigVariables_Copy==0 then
return
endif
set temp=GlobalTV
set GlobalTV=s__TrigVariables_Copy
set Wait=GlobalTV
set s__TrigVariables_CurrentTrigger[GlobalTV]=tTemp
call s__TrigVariables_ExecuteTrigger(GlobalTV)
set s__TrigVariables_Copy=0
set GlobalTV=temp
set Wait=GlobalTV
set s__TrigVariables_ThroughTimer=true
endfunction
function s__TrigVariables_EmptyTrigVars_0 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_WinningPlayer[this]=null
return false
endfunction
function s__TrigVariables_EmptyTrigVars_4 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_ExpiredTimer[this]=null
return false
endfunction
function s__TrigVariables_EmptyTrigVars_5 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerUnit[this]=null
set s__TrigVariables_TriggeringRegion[this]=null
set s__TrigVariables_EnteringUnit[this]=null
return false
endfunction
function s__TrigVariables_EmptyTrigVars_6 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerUnit[this]=null
set s__TrigVariables_TriggeringRegion[this]=null
set s__TrigVariables_LeavingUnit[this]=null
return false
endfunction
function s__TrigVariables_EmptyTrigVars_3 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=null
set s__TrigVariables_EventPlayerState[this]=null
return false
endfunction
function s__TrigVariables_EmptyTrigVars_G2 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=null
return false
endfunction
function s__TrigVariables_EmptyTrigVars_16 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=null
set s__TrigVariables_EventPlayerChatString[this]=null
set s__TrigVariables_EventPlayerChatStringMatched[this]=null
return false
endfunction
function s__TrigVariables_EmptyTrigVars_G1 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=null
set s__TrigVariables_TriggerUnit[this]=null
return false
endfunction
function s__TrigVariables_EmptyTrigVars_18 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=null
set s__TrigVariables_TriggerUnit[this]=null
set s__TrigVariables_Attacker[this]=null
set s__TrigVariables_AttackedUnit[this]=null
return false
endfunction
function s__TrigVariables_EmptyTrigVars_19 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=null
set s__TrigVariables_TriggerUnit[this]=null
set s__TrigVariables_Rescuer[this]=null
return false
endfunction
function s__TrigVariables_EmptyTrigVars_20 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=null
set s__TrigVariables_TriggerUnit[this]=null
set s__TrigVariables_KillingUnit[this]=null
return false
endfunction
function s__TrigVariables_EmptyTrigVars_21 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=null
set s__TrigVariables_TriggerUnit[this]=null
set s__TrigVariables_DecayingUnit[this]=null
return false
endfunction
function s__TrigVariables_EmptyTrigVars_22 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=null
set s__TrigVariables_TriggerUnit[this]=null
set s__TrigVariables_DetectedUnit[this]=null
set s__TrigVariables_EventDetectingPlayer[this]=null
return false
endfunction
function s__TrigVariables_EmptyTrigVars_26 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=null
set s__TrigVariables_TriggerUnit[this]=null
set s__TrigVariables_ConstructingStructure[this]=null
return false
endfunction
function s__TrigVariables_EmptyTrigVars_27 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=null
set s__TrigVariables_TriggerUnit[this]=null
set s__TrigVariables_CancelledStructure[this]=null
return false
endfunction
function s__TrigVariables_EmptyTrigVars_28 takes nothing returns boolean
local integer this=s__TrigVariables_HiEveryone
set s__TrigVariables_TriggerPlayer[this]=null
set s__TrigVariables_TriggerUnit[this]=null
set s__TrigVariables_ConstructedStructure[this]=null
return false
endfunction
function s__TrigVariables_EmptyTrigVars_32 takes not
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