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@HugsLibRecordKeeper
Created May 25, 2021 04:52
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Rimworld output log published using HugsLib
Log uploaded on Monday, May 24, 2021, 11:51:59 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:1.0.4.0]: 0Harmony(2.0.2), HarmonyMod(1.0.4)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:8.0.1]: 0Harmony(av:2.0.2,fv:1.2.0.1), HugsLib(av:1.0.0,fv:8.0.1)
Biomes! Core(BiomesTeam.BiomesCore): BiomesCore(2.0.0), BiomesKit(1.2.0)
Biomes! Islands(BiomesTeam.BiomesIslands): BiomesIslands(2.0.0), Swimming(1.2.0), TerrainMovementKit(1.2.0.7)
RimThreaded(majorhoff.rimthreaded): RimThreaded(2.2.11)
Active Harmony patches:
Alert_MinorBreakRisk.GetReport: PRE: RimThreaded.Alert_MinorBreakRisk_Patch.GetReport
AlertsReadout.AlertsReadoutUpdate: PRE: RimThreaded.AlertsReadout_Patch.AlertsReadoutUpdate
AmbientSoundManager.EnsureWorldAmbientSoundCreated: PRE: RimThreaded.AmbientSoundManager_Patch.EnsureWorldAmbientSoundCreated
Area.Set: post: RimThreaded.Area_Patch.Set
AttackTargetFinder.BestAttackTarget: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
AttackTargetFinder.CanSee: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
AttackTargetFinder.DebugDrawAttackTargetScores_Update: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
AttackTargetFinder.GetAvailableShootingTargetsByScore: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
AttackTargetReservationManager.FirstReservationFor: PRE: RimThreaded.AttackTargetReservationManager_Patch.FirstReservationFor
AttackTargetReservationManager.GetReservationsCount: PRE: RimThreaded.AttackTargetReservationManager_Patch.GetReservationsCount
AttackTargetReservationManager.IsReservedBy: PRE: RimThreaded.AttackTargetReservationManager_Patch.IsReservedBy
AttackTargetReservationManager.ReleaseAllClaimedBy: PRE: RimThreaded.AttackTargetReservationManager_Patch.ReleaseAllClaimedBy
AttackTargetReservationManager.ReleaseAllForTarget: PRE: RimThreaded.AttackTargetReservationManager_Patch.ReleaseAllForTarget
AttackTargetReservationManager.ReleaseClaimedBy: PRE: RimThreaded.AttackTargetReservationManager_Patch.ReleaseClaimedBy
AttackTargetReservationManager.Reserve: PRE: RimThreaded.AttackTargetReservationManager_Patch.Reserve
AttackTargetsCache.Debug_AssertHostile: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
AttackTargetsCache.DeregisterTarget: PRE: RimThreaded.AttackTargetsCache_Patch.DeregisterTarget
AttackTargetsCache.GetPotentialTargetsFor: PRE: RimThreaded.AttackTargetsCache_Patch.GetPotentialTargetsFor
AttackTargetsCache.Notify_FactionHostilityChanged: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
AttackTargetsCache.RegisterTarget: PRE: RimThreaded.AttackTargetsCache_Patch.RegisterTarget
AttackTargetsCache.TargetsHostileToFaction: PRE: RimThreaded.AttackTargetsCache_Patch.TargetsHostileToFaction
AttackTargetsCache.UpdateTarget: PRE: RimThreaded.AttackTargetsCache_Patch.UpdateTarget
AudioSource.Stop: PRE: RimThreaded.AudioSource_Patch.Stop
AudioSourceMaker.NewAudioSourceOn: PRE: RimThreaded.AudioSourceMaker_Patch.NewAudioSourceOn
BattleLog.Add: TRANS: RimThreaded.BattleLog_Transpile.Add
BeachMaker.Init: PRE: BiomesCore.Patches.BeachMaker_NoBeachBiomes.Prefix
BeautyUtility.AverageBeautyPerceptible: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
BeautyUtility.FillBeautyRelevantCells: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
BiomeDef.CachePlantCommonalitiesIfShould: PRE: RimThreaded.BiomeDef_Patch.CachePlantCommonalitiesIfShould
BuildableDef.get_PlaceWorkers: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
Building_Door.get_DoorPowerOn: PRE: RimThreaded.Building_Door_Patch.get_DoorPowerOn
CaravanEnterMapUtility.Enter: PRE: TerrainMovement.CaravanEnterMapUtility_Enter_Patch.Prefix
CaravanInventoryUtility.AllInventoryItems: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
CaravanInventoryUtility.CaravanInventoryUtilityStaticUpdate: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
CaravanInventoryUtility.MoveAllApparelToSomeonesInventory: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
CaravanInventoryUtility.MoveAllEquipmentToSomeonesInventory: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
CaravanInventoryUtility.MoveAllInventoryToSomeoneElse: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
Caravan_BedsTracker.GetInBedForMedicalReasonsInspectStringLine: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
Caravan_BedsTracker.RecalculateUsedBeds: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
CellFinder.<>c.<RandomRegionNear>b__15_1: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
CellFinder.<>c.<TryFindRandomReachableCellNear>b__17_1: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
CellFinder.FindNoWipeSpawnLocNear: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
CellFinder.RandomRegionNear: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
CellFinder.TryFindBestPawnStandCell: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler, RimThreaded.CellFinder_Patch.TryFindBestPawnStandCell
CellFinder.TryFindRandomCellInRegion: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
CellFinder.TryFindRandomCellNear: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
CellFinder.TryFindRandomEdgeCellWith: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
CellFinder.TryFindRandomEdgeCellWith: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
CellFinder.TryFindRandomReachableCellNear: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
CompCauseGameCondition.CompTick: PRE: RimThreaded.CompCauseGameCondition_Patch.CompTick
CompCauseGameCondition.CreateConditionOn: PRE: RimThreaded.CompCauseGameCondition_Patch.CreateConditionOn
CompCauseGameCondition.GetConditionInstance: PRE: RimThreaded.CompCauseGameCondition_Patch.GetConditionInstance
CompSpawnSubplant.AddProgress_NewTmp: PRE: RimThreaded.CompSpawnSubplant_Transpile.AddProgress_NewTmp
CompSpawnSubplant.DoGrowSubplant: TRANS: RimThreaded.CompSpawnSubplant_Transpile.DoGrowSubplant
CompSpawnSubplant.TryGrowSubplants: PRE: RimThreaded.CompSpawnSubplant_Transpile.TryGrowSubplants
ContentFinder`1.Get: PRE: RimThreaded.ContentFinder_Texture2D_Patch.Get
DamageWorker.ExplosionAffectCell: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
DamageWorker.ExplosionCellsToHit: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
DateNotifier.FindPlayerHomeWithMinTimezone: PRE: RimThreaded.DateNotifier_Patch.FindPlayerHomeWithMinTimezone
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DesignationManager.AddDesignation: PRE: RimThreaded.DesignationManager_Patch.AddDesignation
DesignationManager.RemoveAllDesignationsOfDef: PRE: RimThreaded.DesignationManager_Patch.RemoveAllDesignationsOfDef
DesignationManager.RemoveAllDesignationsOn: PRE: RimThreaded.DesignationManager_Patch.RemoveAllDesignationsOn
DesignationManager.RemoveDesignation: PRE: RimThreaded.DesignationManager_Patch.RemoveDesignation
DesignationManager.SpawnedDesignationsOfDef: PRE: RimThreaded.DesignationManager_Patch.SpawnedDesignationsOfDef
Designator_Haul.DesignateThing: post: RimThreaded.Designator_Haul_Patch.DesignateThing
Designator_RemoveBridge.CanDesignateCell: PRE: BiomesCore.Patches.Designator_RemoveBridge_CanDesignateCell_Patch.Prefix
Designator_Unforbid.DesignateThing: post: RimThreaded.Designator_Unforbid_Patch.DesignateThing
Designator_ZoneAdd_Growing.CanDesignateCell: PRE: BiomesCore.Patches.DesignatorZoneGrowing_CanDesignateCell.Prefix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
DrugAIUtility.IngestAndTakeToInventoryJob: PRE: RimThreaded.DrugAIUtility_Patch.IngestAndTakeToInventoryJob
DynamicDrawManager.DeRegisterDrawable: PRE: RimThreaded.DynamicDrawManager_Patch.DeRegisterDrawable
DynamicDrawManager.RegisterDrawable: PRE: RimThreaded.DynamicDrawManager_Patch.RegisterDrawable
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
FactionManager.FactionManagerTick: PRE: RimThreaded.FactionManager_Patch.FactionManagerTick
Fire.DoComplexCalcs: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
FloatMenuMakerMap.AddHumanlikeOrders: TRANS: RimThreaded.FloatMenuMakerMap_Transpile.AddHumanlikeOrders
FloatMenuMakerMap.TryMakeMultiSelectFloatMenu: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
FloodFiller.FloodFill: PRE: RimThreaded.FloodFiller_Patch.FloodFill
FocusStrengthOffset_GraveCorpseRelationship.CanApply: TRANS: RimThreaded.Pawn_RelationsTracker_Transpile.ReplacePotentiallyRelatedPawns
FoodUtility.AddIngestThoughtsFromIngredient: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
FoodUtility.BestFoodSourceOnMap: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
FoodUtility.BestPawnToHuntForPredator: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
FoodUtility.ThoughtsFromIngesting: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GUIStyle.CalcHeight: PRE: RimThreaded.GUIStyle_Patch.CalcHeight
GUIStyle.CalcSize: PRE: RimThreaded.GUIStyle_Patch.CalcSize
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
GameObject..ctor: TRANS: RimThreaded.GameObject_Patch.TranspileGameObjectString
GameObject..ctor: TRANS: RimThreaded.GameObject_Patch.TranspileGameObjectString
GameObject..ctor: TRANS: RimThreaded.GameObject_Patch.TranspileGameObjectString
GenAdj.TryFindRandomAdjacentCell8WayWithRoomGroup: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GenAdjFast.AdjacentCells8Way: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GenAdjFast.AdjacentCells8Way: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GenAdjFast.AdjacentCellsCardinal: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GenAdjFast.AdjacentCellsCardinal: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GenClosest.RegionwiseBFSWorker: PRE: RimThreaded.GenClosest_Patch.RegionwiseBFSWorker
GenCollection.RemoveAll: PRE: RimThreaded.GenCollection_Patch.RemoveAll_Object_Object_Patch
GenLeaving.DropFilthDueToDamage: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GenRadial.ProcessEquidistantCells: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GenStep_ElevationFertility.Generate: post: BiomesCore.GenSteps.ValleyPatch.Postfix, BiomesIslands.Patches.GenStep_ElevationFertility.Postfix
GenStep_ScatterLumpsMineable.ScatterAt: PRE: BiomesCore.Patches.GenStep_ScatterLumpsMineable_OrePreferredBiome.Prefix
GenStep_ScatterThings.Generate: PRE: BiomesIslands.Patches.GenStep_IslandSteamGeysers.Prefix
GenStep_Scatterer.Generate: TRANS: BiomesIslands.Patches.Scatterer_WaterBiomeFix.Transpiler
GenTemperature.EqualizeTemperaturesThroughBuilding: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GenTemperature.GetTemperatureFromSeasonAtTile: PRE: RimThreaded.GenTemperature_Patch.GetTemperatureFromSeasonAtTile
GenTemperature.PushHeat: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GenTemperature.SeasonalShiftAmplitudeAt: PRE: RimThreaded.GenTemperature_Patch.SeasonalShiftAmplitudeAt
GenText.CapitalizeSentences: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GlobalControlsUtility.DoTimespeedControls: post: RimThreaded.GlobalControlsUtility_Patch.DoTimespeedControls
GrammarResolver.<>c__DisplayClass17_0.<RandomPossiblyResolvableEntry>b__0: TRANS: RimThreaded.GrammarResolver_Transpile.RandomPossiblyResolvableEntryb__0
GrammarResolver.AddRule: TRANS: RimThreaded.GrammarResolver_Transpile.AddRule
GrammarResolver.RandomPossiblyResolvableEntry: TRANS: RimThreaded.GrammarResolver_Transpile.RandomPossiblyResolvableEntry
GrammarResolver.ResolveUnsafe: PRE: RimThreaded.GrammarResolver_Patch.ResolveUnsafe
GrammarResolverSimple.Formatted: TRANS: RimThreaded.GrammarResolverSimple_Transpile.Formatted
GrammarResolverSimpleStringExtensions.Formatted: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GrammarResolverSimpleStringExtensions.Formatted: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GrammarResolverSimpleStringExtensions.Formatted: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GrammarResolverSimpleStringExtensions.Formatted: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GrammarResolverSimpleStringExtensions.Formatted: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GrammarResolverSimpleStringExtensions.Formatted: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GrammarResolverSimpleStringExtensions.Formatted: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GrammarResolverSimpleStringExtensions.Formatted: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GrammarResolverSimpleStringExtensions.Formatted: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
GraphicDatabaseHeadRecords.BuildDatabaseIfNecessary: PRE: RimThreaded.GraphicDatabaseHeadRecords_Patch.BuildDatabaseIfNecessary
Graphics.Blit: PRE: RimThreaded.Graphics_Patch.Blit
Graphics.DrawMesh: PRE: RimThreaded.Graphics_Patch.DrawMesh
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
HediffGiver_Heat.OnIntervalPassed: PRE: RimThreaded.HediffGiver_Heat_Patch.OnIntervalPassed
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: RimThreaded.HediffGiver_Hypothermia_Transpile.OnIntervalPassed
HediffSet.AddDirect: PRE: RimThreaded.HediffSet_Patch.AddDirect
HediffSet.DirtyCache: post: RimThreaded.HediffSet_Patch.DirtyCacheSetInvisbility
ImmunityHandler.ImmunityHandlerTick: PRE: RimThreaded.ImmunityHandler_Patch.ImmunityHandlerTick
ImmunityHandler.NeededImmunitiesNow: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
IncidentWorker_AmbrosiaSprout.CanSpawnAt: PRE: BiomesCore.Patches.AmbrosiaSprout_CanSpawnAt.Prefix
IncidentWorker_CaravanMeeting.GenerateCaravanPawns: PRE: TerrainMovement.IncidentWorker_CaravanMeeting_GenerateCaravanPawns_Patch.Prefix
IncidentWorker_FarmAnimalsWanderIn.CanFireNowSub: PRE: TerrainMovement.FarmAnimalsWanderIn_CanFireNowSub_TerrainAware.Prefix
IncidentWorker_FarmAnimalsWanderIn.TryExecuteWorker: PRE: TerrainMovement.FarmAnimalsWanderIn_TryExecuteWorker_TerrainAware.Prefix
IncidentWorker_HerdMigration.CanFireNowSub: TRANS: TerrainMovement.IncidentWorker_HerdMigration_CanFireNowSub_Patch.Transpiler
IncidentWorker_HerdMigration.TryExecuteWorker: TRANS: TerrainMovement.HerdMigration_TryExecuteWorker_TerrainAware_Patch.Transpiler
IncidentWorker_ManhunterPack.TryExecuteWorker: TRANS: TerrainMovement.IncidentWorker_ManhunterPack_TryExecuteWorker_Patch.Transpiler
IncidentWorker_NeutralGroup.SpawnPawns: PRE: TerrainMovement.IncidentWorker_NeutralGroup_SpawnPawns_TerrainAware_Patch.Prefix
InfestationCellFinder.<>c__DisplayClass25_1.<CalculateClosedAreaSizeGrid>b__3: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
InfestationCellFinder.CalculateClosedAreaSizeGrid: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
InfestationCellFinder.CalculateDistanceToColonyBuildingGrid: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler, RimThreaded.InfestationCellFinder_Patch.CalculateDistanceToColonyBuildingGrid
InfestationCellFinder.CalculateLocationCandidates: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
InfestationCellFinder.CalculateTraversalDistancesToUnroofed: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler, RimThreaded.InfestationCellFinder_Patch.CalculateTraversalDistancesToUnroofed
InfestationCellFinder.DebugDraw: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
InfestationCellFinder.GetScoreAt: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
JobDriver_FollowClose.<MakeNewToils>b__8_0: TRANS: [800]TerrainMovement.JobDriver_FollowClose_MakeNewToils_Patch.Transpiler
JobDriver_Wait.DecorateWaitToil: PRE: TerrainMovement.JobDriver_Wait_DecorateWaitToil_TerrainAware_Patch.Prefix
JobGiver_AnimalFlee.FleeJob: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
JobGiver_ConfigurableHostilityResponse.TryGetFleeJob: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
JobGiver_OptimizeApparel.ApparelScoreGain: PRE: RimThreaded.JobGiver_OptimizeApparel_Patch.ApparelScoreGain
JobGiver_OptimizeApparel.ApparelScoreGain_NewTmp: PRE: RimThreaded.JobGiver_OptimizeApparel_Patch.ApparelScoreGain_NewTmp
JobGiver_OptimizeApparel.TryGiveJob: PRE: RimThreaded.JobGiver_OptimizeApparel_Patch.TryGiveJob
JobGiver_PrepareCaravan_GatherDownedPawns.FindRandomDropCell: PRE: TerrainMovement.JobGiver_PrepareCaravan_GatherDownedPawns_FindRandomDropCell_TerrainAware_Patch.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: RimThreaded.JobGiver_Work_Patch.TryIssueJobPackage
JobMaker.MakeJob: PRE: RimThreaded.JobMaker_Patch.MakeJob
JobMaker.ReturnToPool: PRE: RimThreaded.JobMaker_Patch.ReturnToPool
JobQueue.AnyCanBeginNow: PRE: RimThreaded.JobQueue_Patch.AnyCanBeginNow
JobQueue.Contains: PRE: RimThreaded.JobQueue_Patch.Contains
JobQueue.Dequeue: PRE: RimThreaded.JobQueue_Patch.Dequeue
JobQueue.EnqueueFirst: PRE: RimThreaded.JobQueue_Patch.EnqueueFirst
JobQueue.EnqueueLast: PRE: RimThreaded.JobQueue_Patch.EnqueueLast
JobQueue.Extract: PRE: RimThreaded.JobQueue_Patch.Extract
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LanguageWordInfo.TryResolveGender: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
LightningBoltMeshMaker.NewBoltMesh: PRE: RimThreaded.LightningBoltMeshMaker_Patch.NewBoltMesh
ListerThings.Add: PRE: RimThreaded.ListerThings_Patch.Add
ListerThings.Remove: PRE: RimThreaded.ListerThings_Patch.Remove
LongEventHandler.ExecuteToExecuteWhenFinished: PRE: RimThreaded.LongEventHandler_Patch.ExecuteToExecuteWhenFinished
LongEventHandler.ExecuteWhenFinished: PRE: RimThreaded.LongEventHandler_Patch.ExecuteWhenFinished
LongEventHandler.RunEventFromAnotherThread: PRE: RimThreaded.LongEventHandler_Patch.RunEventFromAnotherThread
Lord.AddPawn: PRE: RimThreaded.Lord_Patch.AddPawn
Lord.RemovePawn: PRE: RimThreaded.Lord_Patch.RemovePawn
LordManager.LordOf: PRE: RimThreaded.LordManager_Patch.LordOf
LordManager.RemoveLord: PRE: RimThreaded.LordManager_Patch.RemoveLord
LordToil_Siege.UpdateAllDuties: PRE: RimThreaded.LordToil_Siege_Patch.UpdateAllDuties
ManhunterPackIncidentUtility.TryFindManhunterAnimalKind: PRE: TerrainMovement.ManhunterPackIncidentUtility_AnimalKind_Patch.Prefix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, TerrainMovement.Map_FinalizeInit_Patch.Postfix
Map.MapUpdate: TRANS: RimThreaded.Map_Transpile.MapUpdate
Map.get_IsPlayerHome: PRE: RimThreaded.Map_Patch.get_IsPlayerHome
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapGenerator.GenerateMap: PRE: RimThreaded.MapGenerator_Patch.GenerateMap
MapPawns.DeRegisterPawn: PRE: TerrainMovement.DeregisterPawnMap.Prefix, RimThreaded.MapPawns_Patch.DeRegisterPawn
MapPawns.EnsureFactionsListsInit: PRE: RimThreaded.MapPawns_Patch.EnsureFactionsListsInit
MapPawns.FreeHumanlikesOfFaction: PRE: RimThreaded.MapPawns_Patch.FreeHumanlikesOfFaction
MapPawns.FreeHumanlikesSpawnedOfFaction: PRE: RimThreaded.MapPawns_Patch.FreeHumanlikesSpawnedOfFaction
MapPawns.PawnsInFaction: PRE: RimThreaded.MapPawns_Patch.PawnsInFaction
MapPawns.RegisterPawn: PRE: RimThreaded.MapPawns_Patch.RegisterPawn
MapPawns.get_AllPawns: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
MapPawns.get_AllPawnsUnspawned: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
MapPawns.get_AnyPawnBlockingMapRemoval: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
MapPawns.get_FreeColonistsAndPrisoners: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
MapPawns.get_FreeColonistsAndPrisonersSpawned: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
MapPawns.get_PrisonersOfColony: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
MapPawns.get_SpawnedDownedPawns: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
MapPawns.get_SpawnedHungryPawns: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
MapPawns.get_SpawnedPawnsWhoShouldHaveInventoryUnloaded: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
MapPawns.get_SpawnedPawnsWhoShouldHaveSurgeryDoneNow: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
MapPawns.get_SpawnedPawnsWithAnyHediff: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
MapTemperature.MapTemperatureTick: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
MaterialPool.MatFrom: PRE: RimThreaded.MaterialPool_Patch.MatFrom
Medicine.GetMedicineCountToFullyHeal: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
MeditationFocusTypeAvailabilityCache.ClearFor: PRE: RimThreaded.MeditationFocusTypeAvailabilityCache_Patch.ClearFor
MeditationFocusTypeAvailabilityCache.PawnCanUse: PRE: RimThreaded.MeditationFocusTypeAvailabilityCache_Patch.PawnCanUse
MemoryThoughtHandler.RemoveMemory: PRE: RimThreaded.MemoryThoughtHandler_Patch.RemoveMemory
MeshMakerPlanes.NewPlaneMesh: PRE: RimThreaded.MeshMakerPlanes_Patch.NewPlaneMesh
MeshMakerShadows.NewShadowMesh: PRE: RimThreaded.MeshMakerShadows_Patch.NewShadowMesh
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MusicManagerPlay.AppropriateNow: post: BiomesCore.Patches.Song_MapAppropriate_Patch.Postfix
Object..ctor: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PathFinder.FindPath: PRE: TerrainMovement.TerrainPathPatch.Prefix TRANS: RimThreaded.PathFinder_Transpile.FindPath
Pawn.Destroy: PRE: RimThreaded.Pawn_Patch.Destroy
Pawn.VerifyReservations: PRE: RimThreaded.Pawn_Patch.VerifyReservations
PawnCapacitiesHandler..ctor: post: RimThreaded.PawnCapacitiesHandler_Patch.Postfix_Constructor
PawnCapacitiesHandler.CapableOf: PRE: RimThreaded.PawnCapacitiesHandler_Patch.CapableOf
PawnCapacitiesHandler.Clear: PRE: RimThreaded.PawnCapacitiesHandler_Patch.Clear
PawnCapacitiesHandler.GetLevel: TRANS: RimThreaded.PawnCapacitiesHandler_Transpile.GetLevel
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: RimThreaded.PawnCapacitiesHandler_Patch.Notify_CapacityLevelsDirty
PawnDestinationReservationManager.GetPawnDestinationSetFor: PRE: RimThreaded.PawnDestinationReservationManager_Patch.GetPawnDestinationSetFor
PawnDestinationReservationManager.Notify_FactionRemoved: PRE: RimThreaded.PawnDestinationReservationManager_Patch.Notify_FactionRemoved
PawnDestinationReservationManager.ObsoleteAllClaimedBy: PRE: RimThreaded.PawnDestinationReservationManager_Patch.ObsoleteAllClaimedBy
PawnDestinationReservationManager.ReleaseAllClaimedBy: PRE: RimThreaded.PawnDestinationReservationManager_Patch.ReleaseAllClaimedBy
PawnDestinationReservationManager.ReleaseAllObsoleteClaimedBy: PRE: RimThreaded.PawnDestinationReservationManager_Patch.ReleaseAllObsoleteClaimedBy
PawnDestinationReservationManager.ReleaseClaimedBy: PRE: RimThreaded.PawnDestinationReservationManager_Patch.ReleaseClaimedBy
PawnDestinationReservationManager.Reserve: PRE: RimThreaded.PawnDestinationReservationManager_Patch.Reserve
PawnDiedOrDownedThoughtsUtility.AppendThoughts_Relations: TRANS: RimThreaded.Pawn_RelationsTracker_Transpile.ReplacePotentiallyRelatedPawns
PawnDiedOrDownedThoughtsUtility.BuildMoodThoughtsListString: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnDiedOrDownedThoughtsUtility.BuildMoodThoughtsListString: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnGraphicSet.MatsBodyBaseAt: TRANS: TerrainMovement.MatsBodyBaseAt.Transpiler
PawnGraphicSet.ResolveAllGraphics: post: TerrainMovement.TerrainAwarePawnGraphicResolveAllGraphics.Postfix
PawnGraphicSet.get_AllResolved: PRE: TerrainMovement.TerrainAwarePawnGraphicAllResolved.Prefix
PawnGroupMakerUtility.ChoosePawnGenOptionsByPoints: TRANS: TerrainMovement.PawnGroupMakerUtility_ChoosePawnGenOptionsByPoints_Patch.Transpiler
PawnKindDefExtensions.LoadTerrainMovementPawnRestrictionsExtension: PRE: Swimming.AquaticExtensionTranslator.Prefix
PawnPath.AddNode: PRE: RimThreaded.PawnPath_Patch.AddNode
PawnPath.ReleaseToPool: PRE: RimThreaded.PawnPath_Patch.ReleaseToPool
PawnUtility.IsInvisible: PRE: RimThreaded.PawnUtility_Patch.IsInvisible
Pawn_HealthTracker.RemoveHediff: PRE: RimThreaded.Pawn_HealthTracker_Patch.RemoveHediff
Pawn_InteractionsTracker.TryInteractRandomly: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
Pawn_JobTracker.TryFindAndStartJob: PRE: RimThreaded.Pawn_JobTracker_Patch.TryFindAndStartJob
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
Pawn_MeleeVerbs.PawnMeleeVerbsStaticUpdate: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
Pawn_MindState.MindStateTick: PRE: RimThreaded.Pawn_MindState_Patch.MindStateTick
Pawn_PathFollower.CostToMoveIntoCell: PRE: TerrainMovement.TerrainAwareFollowerPatch.Prefix
Pawn_PathFollower.PawnCanOccupy: post: TerrainMovement.TerrainAwarePawnCanOccupy.Postfix
Pawn_PlayerSettings.set_Master: PRE: RimThreaded.Pawn_PlayerSettings_Patch.set_Master
Pawn_RelationsTracker.<get_RelatedPawns>d__30.MoveNext: TRANS: RimThreaded.Pawn_RelationsTracker_Transpile.ReplacePotentiallyRelatedPawns
Pawn_RelationsTracker.Notify_PawnKilled: TRANS: RimThreaded.Pawn_RelationsTracker_Transpile.ReplacePotentiallyRelatedPawns
Pawn_RelationsTracker.Notify_PawnSold: TRANS: RimThreaded.Pawn_RelationsTracker_Transpile.ReplacePotentiallyRelatedPawns
Pawn_RelationsTracker.get_FamilyByBlood: PRE: RimThreaded.Pawn_RelationsTracker_Patch.get_FamilyByBlood
Pawn_RelationsTracker.get_RelatedPawns: PRE: RimThreaded.Pawn_RelationsTracker_Patch.get_RelatedPawns
Pawn_WorkSettings.CacheWorkGiversInOrder: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.AllMaps_SpawnedPawnsInFaction: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.Clear: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllCaravansAndTravelingTransportPods_Alive: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMaps: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMapsAndWorld_Alive: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_Colonists: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonists: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonistsAndPrisoners: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonistsAndPrisoners_NoCryptosleep: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonists_NoCryptosleep: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonists_NoLodgers: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_OfPlayerFaction: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_OfPlayerFaction_NoCryptosleep: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_PrisonersOfColony: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMapsWorldAndTemporary_Alive: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMapsWorldAndTemporary_AliveOrDead: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMaps_FreeColonists: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMaps_FreeColonistsAndPrisoners: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMaps_FreeColonistsAndPrisonersSpawned: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMaps_FreeColonistsSpawned: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMaps_PrisonersOfColony: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMaps_PrisonersOfColonySpawned: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_AllMaps_Spawned: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_All_AliveOrDead: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_HomeMaps_FreeColonistsSpawned: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_Temporary: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_Temporary_Alive: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PawnsFinder.get_Temporary_Dead: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
PhysicalInteractionReservationManager.FirstReservationFor: PRE: RimThreaded.PhysicalInteractionReservationManager_Patch.FirstReservationFor
PhysicalInteractionReservationManager.FirstReserverOf: PRE: RimThreaded.PhysicalInteractionReservationManager_Patch.FirstReserverOf
PhysicalInteractionReservationManager.IsReservedBy: PRE: RimThreaded.PhysicalInteractionReservationManager_Patch.IsReservedBy
PhysicalInteractionReservationManager.Release: PRE: RimThreaded.PhysicalInteractionReservationManager_Patch.Release
PhysicalInteractionReservationManager.ReleaseAllClaimedBy: PRE: RimThreaded.PhysicalInteractionReservationManager_Patch.ReleaseAllClaimedBy
PhysicalInteractionReservationManager.ReleaseAllForTarget: PRE: RimThreaded.PhysicalInteractionReservationManager_Patch.ReleaseAllForTarget
PhysicalInteractionReservationManager.ReleaseClaimedBy: PRE: RimThreaded.PhysicalInteractionReservationManager_Patch.ReleaseClaimedBy
PhysicalInteractionReservationManager.Reserve: PRE: RimThreaded.PhysicalInteractionReservationManager_Patch.Reserve
PlantUtility.CanEverPlantAt_NewTemp: PRE: BiomesCore.Patches.PlantUtility_CanEverPlantAt_CavePlants.Prefix, BiomesCore.Patches.PlantUtility_CanEverPlantAt.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.Add: PRE: RimThreaded.PlayLog_Patch.Add
PlayLog.RemoveEntry: PRE: RimThreaded.PlayLog_Patch.RemoveEntry
PortraitRenderer.RenderPortrait: PRE: RimThreaded.PortraitRenderer_Patch.RenderPortrait
Projectile.CheckForFreeInterceptBetween: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
Projectile.ImpactSomething: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
QuestUtility.GetExtraFaction: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
RCellFinder.FindBestAngleAvoidingSpots: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
RCellFinder.RandomAnimalSpawnCell_MapGen: PRE: TerrainMovement.RCellFinder_RandomAnimalSpawnCell_MapGen_IgnoreWander_Patch.Prefix
RCellFinder.RandomWanderDestFor: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
RCellFinder.TryFindEdgeCellFromTargetAvoidingColony: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
RCellFinder.TryFindEdgeCellWithPathToPositionAvoidingColony: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
RCellFinder.TryFindGatheringSpot_NewTemp: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
RCellFinder.TryFindRandomSpotJustOutsideColony: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
RCellFinder.TryFindRandomSpotNearAvoidingHostilePawns: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
Rand.PopState: TRANS: RimThreaded.Rand_Patch.PopState
Rand.PushState: TRANS: RimThreaded.Rand_Patch.PushState
Rand.TryRangeInclusiveWhere: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
Reachability.CanReach: PRE: TerrainMovement.CanReachMoveCheck.Prefix, RimThreaded.Reachability_Patch.CanReach
ReachabilityCache.AddCachedResult: PRE: RimThreaded.ReachabilityCache_Patch.AddCachedResult
ReachabilityCache.CachedResultFor: PRE: RimThreaded.ReachabilityCache_Patch.CachedResultFor
ReachabilityCache.Clear: PRE: RimThreaded.ReachabilityCache_Patch.Clear
ReachabilityCache.ClearFor: PRE: RimThreaded.ReachabilityCache_Patch.ClearFor
ReachabilityCache.ClearForHostile: PRE: RimThreaded.ReachabilityCache_Patch.ClearForHostile
ReachabilityCache.get_Count: PRE: RimThreaded.ReachabilityCache_Patch.get_Count
ReachabilityImmediate.CanReachImmediate: PRE: TerrainMovement.CanReachImmediateMoveCheck.Prefix
RealtimeMoteList.Clear: PRE: RimThreaded.RealtimeMoteList_Patch.Clear
RealtimeMoteList.MoteDespawned: PRE: RimThreaded.RealtimeMoteList_Patch.MoteDespawned
RealtimeMoteList.MoteSpawned: PRE: RimThreaded.RealtimeMoteList_Patch.MoteSpawned
RecipeWorkerCounter.GetCarriedCount: PRE: RimThreaded.RecipeWorkerCounter_Patch.GetCarriedCount
Region.Allows: post: TerrainMovement.TraverseParms_Allows_Movement_Restrictions.Postfix
Region.DangerFor: PRE: RimThreaded.Region_Patch.DangerFor
Region.get_Room: PRE: RimThreaded.Region_Patch.get_Room
RegionAndRoomUpdater.CombineNewAndReusedRoomsIntoContiguousGroups: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
RegionAndRoomUpdater.FloodAndSetRoomGroups: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
RegionAndRoomUpdater.TryRebuildDirtyRegionsAndRooms: PRE: RimThreaded.RegionAndRoomUpdater_Patch.TryRebuildDirtyRegionsAndRooms
RegionCostCalculator.GetPreciseRegionLinkDistances: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler, RimThreaded.RegionCostCalculator_Patch.GetPreciseRegionLinkDistances
RegionCostCalculator.PathableNeighborIndices: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
RegionDirtyer.Notify_ThingAffectingRegionsDespawned: PRE: RimThreaded.RegionDirtyer_Patch.Notify_ThingAffectingRegionsDespawned
RegionDirtyer.Notify_ThingAffectingRegionsSpawned: PRE: RimThreaded.RegionDirtyer_Patch.Notify_ThingAffectingRegionsSpawned
RegionDirtyer.Notify_WalkabilityChanged: PRE: RimThreaded.RegionDirtyer_Patch.Notify_WalkabilityChanged
RegionDirtyer.SetAllClean: PRE: RimThreaded.RegionDirtyer_Patch.SetAllClean
RegionDirtyer.SetAllDirty: PRE: RimThreaded.RegionDirtyer_Patch.SetAllDirty
RegionDirtyer.SetRegionDirty: PRE: RimThreaded.RegionDirtyer_Patch.SetRegionDirty
RegionGrid.GetValidRegionAt: PRE: RimThreaded.RegionGrid_Patch.GetValidRegionAt
RegionLink.Register: PRE: RimThreaded.RegionLink_Patch.Register
RegionListersUpdater.DeregisterInRegions: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
RegionListersUpdater.RegisterInRegions: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
RegionMaker.CreateLinks: PRE: RimThreaded.RegionMaker_Patch.CreateLinks
RegionMaker.FloodFillAndAddCells: PRE: RimThreaded.RegionMaker_Patch.FloodFillAndAddCells
RegionMaker.RegisterThingsInRegionListers: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
RegionTraverser.BFSWorker.BreadthFirstTraverseWork: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
RegionTraverser.BFSWorker.QueueNewOpenRegion: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
RegionTraverser.BreadthFirstTraverse: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
RegionTraverser.RecreateWorkers: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
RenderTexture.GetTemporaryImpl: PRE: RimThreaded.RenderTexture_Patch.GetTemporaryImpl
ReservationManager.AllReservedThings: PRE: RimThreaded.ReservationManager_Patch.AllReservedThings
ReservationManager.CanReserve: PRE: RimThreaded.ReservationManager_Patch.CanReserve post: TerrainMovement.ReservationManager_Reservation_CanReserve_ReachCheckPatch.Postfix
ReservationManager.CanReserveStack: PRE: RimThreaded.ReservationManager_Patch.CanReserveStack
ReservationManager.DebugDrawReservations: PRE: RimThreaded.ReservationManager_Patch.DebugDrawReservations
ReservationManager.DebugString: PRE: RimThreaded.ReservationManager_Patch.DebugString
ReservationManager.ExposeData: PRE: RimThreaded.ReservationManager_Patch.ExposeData
ReservationManager.FirstReservationFor: PRE: RimThreaded.ReservationManager_Patch.FirstReservationFor
ReservationManager.FirstRespectedReserver: PRE: RimThreaded.ReservationManager_Patch.FirstRespectedReserver
ReservationManager.IsReservedByAnyoneOf: PRE: RimThreaded.ReservationManager_Patch.IsReservedByAnyoneOf
ReservationManager.Release: PRE: RimThreaded.ReservationManager_Patch.Release post: RimThreaded.ReservationManager_Patch.PostRelease, RimThreaded.ReservationManager_Patch.PostReleaseAllForTarget
ReservationManager.ReleaseAllClaimedBy: PRE: RimThreaded.ReservationManager_Patch.ReleaseAllClaimedBy
ReservationManager.ReleaseAllForTarget: PRE: RimThreaded.ReservationManager_Patch.ReleaseAllForTarget
ReservationManager.ReleaseClaimedBy: PRE: RimThreaded.ReservationManager_Patch.ReleaseClaimedBy
ReservationManager.Reserve: PRE: RimThreaded.ReservationManager_Patch.Reserve
ReservationManager.ReservedBy: PRE: RimThreaded.ReservationManager_Patch.ReservedBy
ResourceCounter.GetCount: PRE: RimThreaded.ResourceCounter_Patch.GetCount
ResourceCounter.ResetDefs: PRE: RimThreaded.ResourceCounter_Patch.ResetDefs
ResourceCounter.ResetResourceCounts: PRE: RimThreaded.ResourceCounter_Patch.ResetResourceCounts
ResourceCounter.UpdateResourceCounts: PRE: RimThreaded.ResourceCounter_Patch.UpdateResourceCounts
ResourceCounter.get_TotalHumanEdibleNutrition: PRE: RimThreaded.ResourceCounter_Patch.get_TotalHumanEdibleNutrition
Room.Notify_ContainedThingSpawnedOrDespawned: PRE: RimThreaded.Room_Patch.Notify_ContainedThingSpawnedOrDespawned
Room.Notify_RoofChanged: PRE: RimThreaded.Room_Patch.Notify_RoofChanged
Room.Notify_RoomShapeOrContainedBedsChanged: PRE: RimThreaded.Room_Patch.Notify_RoomShapeOrContainedBedsChanged
Room.OpenRoofCountStopAt: PRE: RimThreaded.Room_Patch.OpenRoofCountStopAt
Room.RemoveRegion: PRE: RimThreaded.Room_Patch.RemoveRegion
Room.get_ContainedAndAdjacentThings: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
Room.get_Neighbors: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
Sample.Update: PRE: RimThreaded.Sample_Patch.Update
SampleSustainer.TryMakeAndPlay: PRE: RimThreaded.SampleSustainer_Patch.TryMakeAndPlay
SeasonUtility.GetReportedSeason: PRE: RimThreaded.SeasonUtility_Patch.GetReportedSeason
SectionLayer.GetSubMesh: PRE: RimThreaded.SectionLayer_Patch.GetSubMesh
ShootLeanUtility.LeanShootingSourcesFromTo: PRE: RimThreaded.ShootLeanUtility_Patch.LeanShootingSourcesFromTo
SignalAction_Ambush.DoAction: PRE: TerrainMovement.SignalAction_Ambush_DoAction_Patch2.Prefix
SituationalThoughtHandler..ctor: post: RimThreaded.SituationalThoughtHandler_Patch.Postfix_Constructor
SituationalThoughtHandler.AppendSocialThoughts: PRE: RimThreaded.SituationalThoughtHandler_Patch.AppendSocialThoughts
SituationalThoughtHandler.Notify_SituationalThoughtsDirty: PRE: RimThreaded.SituationalThoughtHandler_Patch.Notify_SituationalThoughtsDirty
SituationalThoughtHandler.RemoveExpiredThoughtsFromCache: PRE: RimThreaded.SituationalThoughtHandler_Patch.RemoveExpiredThoughtsFromCache
SlotGroup.Notify_AddedCell: post: RimThreaded.HaulingCache.NewStockpileCreatedOrMadeUnfull
SoundSizeAggregator.RegisterReporter: PRE: RimThreaded.SoundSizeAggregator_Patch.RegisterReporter
SoundSizeAggregator.RemoveReporter: PRE: RimThreaded.SoundSizeAggregator_Patch.RemoveReporter
SoundSizeAggregator.get_AggregateSize: PRE: RimThreaded.SoundSizeAggregator_Patch.get_AggregateSize
SoundStarter.PlayOneShot: PRE: RimThreaded.SoundStarter_Patch.PlayOneShot
SoundStarter.PlayOneShotOnCamera: PRE: RimThreaded.SoundStarter_Patch.PlayOneShotOnCamera
SteadyEnvironmentEffects.SteadyEnvironmentEffectsTick: PRE: RimThreaded.SteadyEnvironmentEffects_Patch.SteadyEnvironmentEffectsTick
StoryState.RecordPopulationIncrease: PRE: RimThreaded.StoryState_Patch.RecordPopulationIncrease
SubSustainer.SubSustainerUpdate: PRE: RimThreaded.SubSustainer_Patch.SubSustainerUpdate
Sustainer.Cleanup: PRE: RimThreaded.Sustainer_Patch.Cleanup
Sustainer.Maintain: PRE: RimThreaded.Sustainer_Patch.Maintain
SustainerAggregatorUtility.AggregateOrSpawnSustainerFor: PRE: RimThreaded.SustainerAggregatorUtility_Patch.AggregateOrSpawnSustainerFor
SustainerManager.DeregisterSustainer: PRE: RimThreaded.SustainerManager_Patch.DeregisterSustainer
SustainerManager.EndAllInMap: PRE: RimThreaded.SustainerManager_Patch.EndAllInMap
SustainerManager.RegisterSustainer: PRE: RimThreaded.SustainerManager_Patch.RegisterSustainer
SustainerManager.SustainerExists: PRE: RimThreaded.SustainerManager_Patch.SustainerExists
SustainerManager.SustainerManagerUpdate: PRE: RimThreaded.SustainerManager_Patch.SustainerManagerUpdate
SustainerManager.UpdateAllSustainerScopes: PRE: RimThreaded.SustainerManager_Patch.UpdateAllSustainerScopes
TaleManager.Add: PRE: RimThreaded.TaleManager_Patch.Add
TaleManager.RemoveTale: PRE: RimThreaded.TaleManager_Patch.RemoveTale
TendUtility.DoTend: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
TendUtility.GetOptimalHediffsToTendWithSingleTreatment: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
TendUtility.SortByTendPriority: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
TerrainGrid.RemoveTopLayer: post: TerrainMovement.TerrainGrid_RemoveTopLayer_Patch.Postfix
TerrainGrid.ResetGrids: post: TerrainMovement.TerrainGrid_ResetGrids_Patch.Postfix
TerrainGrid.SetTerrain: post: TerrainMovement.TerrainGrid_SetTerrain_Patch.Postfix
Texture2D.Apply: PRE: RimThreaded.Texture2D_Patch.Apply
Texture2D.Internal_Create: PRE: RimThreaded.Texture2D_Patch.Internal_Create
Texture2D.ReadPixels: PRE: RimThreaded.Texture2D_Patch.ReadPixels
ThingDefGenerator_Meat.ImpliedMeatDefs: post: BiomesCore.Patches.BiomesCoreMeatGenerator.Postfix
ThingGrid.DeregisterInCell: PRE: RimThreaded.ThingGrid_Patch.DeregisterInCell
ThingGrid.RegisterInCell: PRE: RimThreaded.ThingGrid_Patch.RegisterInCell
ThingOwnerUtility.AppendThingHoldersFromThings: PRE: RimThreaded.ThingOwnerUtility_Patch.AppendThingHoldersFromThings
ThingOwnerUtility.GetAllThingsRecursively: PRE: RimThreaded.ThingOwnerUtility_Patch.GetAllThingsRecursively
ThingOwnerUtility.GetAllThingsRecursively: PRE: RimThreaded.ThingOwnerUtility_Patch.GetAllThingsRecursively_Thing
ThingOwnerUtility.GetAllThingsRecursively: PRE: RimThreaded.ThingOwnerUtility_Patch.GetAllThingsRecursively_Pawn
ThingOwner`1.Remove: TRANS: RimThreaded.ThingOwnerThing_Transpile.Remove
ThingOwner`1.TryAdd: TRANS: RimThreaded.RimThreadedHarmony.Add3Transpiler
ThinkNode_PrioritySorter.TryIssueJobPackage: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
ThinkNode_SubtreesByTag.TryIssueJobPackage: PRE: RimThreaded.ThinkNode_SubtreesByTag_Patch.TryIssueJobPackage
ThoughtHandler.MoodOffsetOfGroup: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
ThoughtHandler.OpinionOffsetOfGroup: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
ThoughtHandler.TotalMoodOffset: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
ThoughtHandler.TotalOpinionOffset: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
TickList.DeregisterThing: TRANS: RimThreaded.RimThreadedHarmony.WrapMethodInInstanceLock
TickList.RegisterThing: TRANS: RimThreaded.RimThreadedHarmony.WrapMethodInInstanceLock
TickList.Tick: post: RimThreaded.TickList_Patch.TickPostfix TRANS: RimThreaded.TickList_Patch.Tick
TickManager.DoSingleTick: PRE: RimThreaded.TickManager_Patch.DoSingleTick
TickManager.get_TickRateMultiplier: PRE: RimThreaded.TickManager_Patch.get_TickRateMultiplier
TileTemperaturesComp.AverageTemperatureForTwelfth: PRE: RimThreaded.TileTemperaturesComp_Patch.AverageTemperatureForTwelfth
TileTemperaturesComp.ClearCaches: PRE: RimThreaded.TileTemperaturesComp_Patch.ClearCaches
TileTemperaturesComp.GetOutdoorTemp: PRE: RimThreaded.TileTemperaturesComp_Patch.GetOutdoorTemp
TileTemperaturesComp.GetSeasonalTemp: PRE: RimThreaded.TileTemperaturesComp_Patch.GetSeasonalTemp
TileTemperaturesComp.OffsetFromDailyRandomVariation: PRE: RimThreaded.TileTemperaturesComp_Patch.OffsetFromDailyRandomVariation
TileTemperaturesComp.OutdoorTemperatureAcceptableFor: PRE: RimThreaded.TileTemperaturesComp_Patch.OutdoorTemperatureAcceptableFor post: TerrainMovement.TileTemperaturesComp_OutdoorTemperatureAcceptableFor_TerrainAwareHack.Postfix
TileTemperaturesComp.OutdoorTemperatureAt: PRE: RimThreaded.TileTemperaturesComp_Patch.OutdoorTemperatureAt
TileTemperaturesComp.SeasonAcceptableFor: PRE: RimThreaded.TileTemperaturesComp_Patch.SeasonAcceptableFor post: TerrainMovement.TileTemperaturesComp_SeasonAcceptableFor_TerrainAwareHack.Postfix
TileTemperaturesComp.SeasonAndOutdoorTemperatureAcceptableFor: PRE: RimThreaded.TileTemperaturesComp_Patch.SeasonAndOutdoorTemperatureAcceptableFor
TileTemperaturesComp.WorldComponentTick: PRE: RimThreaded.TileTemperaturesComp_Patch.WorldComponentTick
TimeControls.DoTimeControlsGUI: PRE: RimThreaded.TimeControls_Patch.DoTimeControlsGUI
Toils_Ingest.TryFindAdjacentIngestionPlaceSpot: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
TradeShip.PassingShipTick: PRE: RimThreaded.TradeShip_Patch.PassingShipTick
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: TerrainMovement.EnsureHaveExitDestinationKindCheck.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
UniqueIDsManager.GetNextID: PRE: RimThreaded.UniqueIDsManager_Patch.GetNextID
Verb.CanHitFromCellIgnoringRange: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
Verb.TryFindShootLineFromTo: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
Verb.get_DirectOwner: PRE: RimThreaded.Verb_Patch.get_DirectOwner
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WanderUtility.GetColonyWanderRoot: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
WealthWatcher.CalculateWealthFloors: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
WealthWatcher.CalculateWealthItems: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
WealthWatcher.ResetStaticData: PRE: RimThreaded.WealthWatcher_Patch.ResetStaticData
WildAnimalSpawner.SpawnRandomWildAnimalAt: PRE: TerrainMovement.SpawnRandomWildAnimalAtKindCheck.Prefix
WildPlantSpawner.<>c__DisplayClass45_0.<EnoughLowerOrderPlantsNearby>b__1: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
WildPlantSpawner.CalculateDistancesToNearbyClusters: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
WildPlantSpawner.CalculatePlantsWhichCanGrowAt: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
WildPlantSpawner.CheckSpawnWildPlantAt: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
WildPlantSpawner.EnoughLowerOrderPlantsNearby: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
WildPlantSpawner.GetBaseDesiredPlantsCountAt: post: BiomesCore.Patches.WildPlantSpawner_GetBaseDesiredPlantsCountAt.Postfix
WildPlantSpawner.ResetStaticData: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
WildPlantSpawner.WildPlantSpawnerTickInternal: PRE: RimThreaded.WildPlantSpawner_Patch.WildPlantSpawnerTickInternal
WildPlantSpawner.get_CavePlantsCommonalitiesSum: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
WindManager.WindManagerTick: PRE: RimThreaded.WindManager_Patch.WindManagerTick
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: RimThreaded.WorkGiver_ConstructDeliverResources_Transpile.ResourceDeliverJobFor
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: TRANS: RimThreaded.WorkGiver_DoBill_Transpile.AddEveryMedicineToRelevantThings
WorkGiver_DoBill.TryFindBestBillIngredients: TRANS: RimThreaded.WorkGiver_DoBill_Transpile.TryFindBestBillIngredients
WorkGiver_GrowerSow.JobOnCell: PRE: RimThreaded.WorkGiver_GrowerSow_Patch.JobOnCell
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
World.CoastDirectionAt: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
World.NaturalRockTypesIn: post: BiomesIslands.Patches.World_AddNaturalRockTypes.Postfix TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
WorldComponentUtility.WorldComponentTick: PRE: RimThreaded.WorldComponentUtility_Patch.WorldComponentTick
WorldFloodFiller.FloodFill: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
WorldGenStep_Terrain.GenerateTileFor: post: BiomesIslands.Patches.WorldGenStepTerrain_IslandHillliness.Postfix
WorldGrid.FindMostReasonableAdjacentTileForDisplayedPathCost: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
WorldGrid.GetNeighborId: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
WorldGrid.GetTileNeighbor: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
WorldGrid.IsNeighbor: TRANS: RimThreaded.RimThreadedHarmony.ReplaceFieldsTranspiler
WorldObjectsHolder.WorldObjectsHolderTick: PRE: RimThreaded.WorldObjectsHolder_Patch.WorldObjectsHolderTick
WorldPawns.WorldPawnsTick: PRE: RimThreaded.WorldPawns_Patch.WorldPawnsTick
WorldPawns.get_AllPawnsAlive: PRE: RimThreaded.WorldPawns_Patch.get_AllPawnsAlive
Zone.CheckAddHaulDestination: post: RimThreaded.Zone_Patch.CheckAddHaulDestination
ZoneManager.AddZoneGridCell: post: RimThreaded.ZoneManager_Patch.AddZoneGridCell
Harmony versions present: 2.0.4.0: majorhoff.rimthreaded; 2.0.2.0: net.pardeike.rimworld.lib.harmony, rimworld.biomes.core, rimworld.biomes.islands; 2.0.0.9: net.mseal.rimworld.mod.terrain.movement; 2.0.0.8: UnlimitedHugs.HugsLib, net.mseal.rimworld.mod.swimming
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Command line arguments: -savedatafolder=C:\Users\edrio\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
RimWorld 1.2.3005 rev1190
Save data folder overridden to C:\Users\edrio\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
Parsed 2287142613 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Parsed 2287142613 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[HugsLib] version 8.0.1
[Biomes! Core v2.0.0-beta] Initialized
Parsed 3.6 as int.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Biomes! Islands v2.0.0-beta] Initialized
RimThreaded 2.2.11.0 is patching methods...
RimThreaded patching is complete.
Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 11743.
Total: 153.480600 ms (FindLiveObjects: 0.496500 ms CreateObjectMapping: 0.173600 ms MarkObjects: 152.764700 ms DeleteObjects: 0.045500 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 12086.
Total: 153.849800 ms (FindLiveObjects: 0.469100 ms CreateObjectMapping: 0.160700 ms MarkObjects: 153.169900 ms DeleteObjects: 0.049600 ms)
Initializing new game with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- UnlimitedHugs.HugsLib
- BiomesTeam.BiomesCore
- BiomesTeam.BiomesIslands
- majorhoff.rimthreaded
RimThreaded is building new Reservations Dictionary...
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18268.
Total: 197.206200 ms (FindLiveObjects: 0.750200 ms CreateObjectMapping: 0.275700 ms MarkObjects: 196.151200 ms DeleteObjects: 0.028800 ms)
Exception ticking Iguana20092 (at (167, 0, 78)): System.IndexOutOfRangeException: Index was outside the bounds of the array.
at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00042] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.FastPriorityQueue`1[T].Pop () [0x00035] in <7927e938de4c4089b4add4215e58d5b1>:0
at TerrainMovement.TerrainAwarePathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00454] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainPathPatch.Prefix (Verse.AI.PawnPath& __result, Verse.Map ___map, Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00007] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch1(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode) [0x00028] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x0002c] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00211] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x001c8] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn.Tick () [0x00054] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <4da8e9a32d634b3b8accb725f0515e44>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception ticking BiomesIslands_LeatherbackTurtle20096 (at (48, 0, 245)): System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.FastPriorityQueue`1[T].Pop () [0x00035] in <7927e938de4c4089b4add4215e58d5b1>:0
at TerrainMovement.TerrainAwarePathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00454] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainPathPatch.Prefix (Verse.AI.PawnPath& __result, Verse.Map ___map, Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00007] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch1(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode) [0x00028] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x0002c] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00211] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x001c8] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn.Tick () [0x00054] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <4da8e9a32d634b3b8accb725f0515e44>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception ticking BiomesIslands_GreenGecko20091 (at (218, 0, 56)): System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.FastPriorityQueue`1[T].Pop () [0x00035] in <7927e938de4c4089b4add4215e58d5b1>:0
at TerrainMovement.TerrainAwarePathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00454] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainPathPatch.Prefix (Verse.AI.PawnPath& __result, Verse.Map ___map, Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00007] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch1(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode) [0x00028] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x0002c] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00211] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x001c8] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn.Tick () [0x00054] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <4da8e9a32d634b3b8accb725f0515e44>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception ticking BiomesIslands_GreenGecko20093 (at (23, 0, 164)): System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.FastPriorityQueue`1[T].Pop () [0x00035] in <7927e938de4c4089b4add4215e58d5b1>:0
at TerrainMovement.TerrainAwarePathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00454] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainPathPatch.Prefix (Verse.AI.PawnPath& __result, Verse.Map ___map, Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00007] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch1(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode) [0x00028] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x0002c] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00211] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x001c8] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn.Tick () [0x00054] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <4da8e9a32d634b3b8accb725f0515e44>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception ticking BiomesIslands_LeatherbackTurtle20094 (at (46, 0, 245)): System.IndexOutOfRangeException: Index was outside the bounds of the array.
at System.Collections.Generic.List`1[T].Add (T item) [0x0001e] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.FastPriorityQueue`1[T].Push (T item) [0x0000c] in <7927e938de4c4089b4add4215e58d5b1>:0
at TerrainMovement.TerrainAwarePathFinder.InitStatusesAndPushStartNode (System.Int32& curIndex, Verse.IntVec3 start) [0x000b2] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainAwarePathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00368] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainPathPatch.Prefix (Verse.AI.PawnPath& __result, Verse.Map ___map, Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00007] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch1(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode) [0x00028] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x0002c] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00211] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x001c8] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn.Tick () [0x00054] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <4da8e9a32d634b3b8accb725f0515e44>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception ticking BiomesIslands_LeatherbackTurtle20095 (at (47, 0, 245)): System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.FastPriorityQueue`1[T].Pop () [0x00035] in <7927e938de4c4089b4add4215e58d5b1>:0
at TerrainMovement.TerrainAwarePathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00454] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainPathPatch.Prefix (Verse.AI.PawnPath& __result, Verse.Map ___map, Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00007] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch1(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode) [0x00028] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x0002c] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00211] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x001c8] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn.Tick () [0x00054] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <4da8e9a32d634b3b8accb725f0515e44>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception ticking BiomesIslands_GreenGecko20087 (at (78, 0, 26)): System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.FastPriorityQueue`1[T].CompareElements (System.Int32 i, System.Int32 j) [0x00023] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.FastPriorityQueue`1[T].Push (T item) [0x00020] in <7927e938de4c4089b4add4215e58d5b1>:0
at TerrainMovement.TerrainAwarePathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00b9f] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainPathPatch.Prefix (Verse.AI.PawnPath& __result, Verse.Map ___map, Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00007] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch1(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode) [0x00028] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x0002c] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00211] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x001c8] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn.Tick () [0x00054] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <4da8e9a32d634b3b8accb725f0515e44>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception ticking Iguana20086 (at (173, 0, 1)): System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.FastPriorityQueue`1[T].CompareElements (System.Int32 i, System.Int32 j) [0x00023] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.FastPriorityQueue`1[T].Pop () [0x00063] in <7927e938de4c4089b4add4215e58d5b1>:0
at TerrainMovement.TerrainAwarePathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00454] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainPathPatch.Prefix (Verse.AI.PawnPath& __result, Verse.Map ___map, Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00007] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch1(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode) [0x00028] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x0002c] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00211] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x001c8] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn.Tick () [0x00054] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <4da8e9a32d634b3b8accb725f0515e44>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception ticking BiomesIslands_GreenGecko20089 (at (101, 0, 177)): System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.FastPriorityQueue`1[T].Pop () [0x00035] in <7927e938de4c4089b4add4215e58d5b1>:0
at TerrainMovement.TerrainAwarePathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00454] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainPathPatch.Prefix (Verse.AI.PawnPath& __result, Verse.Map ___map, Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00007] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch1(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode) [0x00028] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x0002c] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00211] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x001c8] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn.Tick () [0x00054] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <4da8e9a32d634b3b8accb725f0515e44>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception ticking BiomesIslands_GreenGecko20080 (at (192, 0, 87)): System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.FastPriorityQueue`1[T].CompareElements (System.Int32 i, System.Int32 j) [0x00023] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.FastPriorityQueue`1[T].Push (T item) [0x00020] in <7927e938de4c4089b4add4215e58d5b1>:0
at TerrainMovement.TerrainAwarePathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00b9f] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainPathPatch.Prefix (Verse.AI.PawnPath& __result, Verse.Map ___map, Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00007] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch1(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode) [0x00028] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x0002c] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00211] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x001c8] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn.Tick () [0x00054] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <4da8e9a32d634b3b8accb725f0515e44>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception ticking Iguana20069 (at (167, 0, 151)): System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.FastPriorityQueue`1[T].CompareElements (System.Int32 i, System.Int32 j) [0x00023] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.FastPriorityQueue`1[T].Push (T item) [0x00020] in <7927e938de4c4089b4add4215e58d5b1>:0
at TerrainMovement.TerrainAwarePathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00b9f] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainPathPatch.Prefix (Verse.AI.PawnPath& __result, Verse.Map ___map, Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00007] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch1(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode) [0x00028] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x0002c] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00211] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x001c8] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn.Tick () [0x00054] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <4da8e9a32d634b3b8accb725f0515e44>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Thread: System.Threading.Thread did not finish within 6000ms. Restarting thread...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception ticking BiomesIslands_SeaTurtle20085 (at (155, 0, 227)): System.Threading.ThreadAbortException
at Verse.CellIndices.IndexToCell (System.Int32 ind) [0x0000c] in <7927e938de4c4089b4add4215e58d5b1>:0
at TerrainMovement.TerrainAwarePathFinder.FinalizedPath (System.Int32 finalIndex, System.Boolean usedRegionHeuristics) [0x00024] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainAwarePathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x004c3] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainPathPatch.Prefix (Verse.AI.PawnPath& __result, Verse.Map ___map, Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00007] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch1(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode) [0x00028] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x0002c] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00211] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x001c8] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn.Tick () [0x00054] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <4da8e9a32d634b3b8accb725f0515e44>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Thread: System.Threading.Thread did not finish within 6000ms. Restarting thread...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception ticking BiomesIslands_GreenGecko20079 (at (137, 0, 97)): System.Threading.ThreadAbortException
at Verse.IntVec3..ctor (System.Int32 newX, System.Int32 newY, System.Int32 newZ) <0x1874cd87cc0 + 0x00004> in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.CellIndicesUtility.IndexToCell (System.Int32 ind, System.Int32 mapSizeX) [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.CellIndices.IndexToCell (System.Int32 ind) [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at TerrainMovement.TerrainAwarePathFinder.FinalizedPath (System.Int32 finalIndex, System.Boolean usedRegionHeuristics) [0x00024] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainAwarePathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x004c3] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainPathPatch.Prefix (Verse.AI.PawnPath& __result, Verse.Map ___map, Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00007] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch1(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode) [0x00028] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x0002c] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00211] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x001c8] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn.Tick () [0x00054] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <4da8e9a32d634b3b8accb725f0515e44>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Thread: System.Threading.Thread did not finish within 6000ms. Restarting thread...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Thread: System.Threading.Thread did not finish within 6000ms. Restarting thread...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception ticking BiomesIslands_Seagull20062 (at (240, 0, 28)): System.Threading.ThreadAbortException
at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at RimThreaded.PawnPath_Patch.AddNode (Verse.AI.PawnPath __instance, Verse.IntVec3 nodePosition) [0x0000c] in <4da8e9a32d634b3b8accb725f0515e44>:0
at (wrapper dynamic-method) Verse.AI.PawnPath.Verse.AI.PawnPath.AddNode_Patch1(Verse.AI.PawnPath,Verse.IntVec3)
at TerrainMovement.TerrainAwarePathFinder.FinalizedPath (System.Int32 finalIndex, System.Boolean usedRegionHeuristics) [0x00036] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainAwarePathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x004c3] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainPathPatch.Prefix (Verse.AI.PawnPath& __result, Verse.Map ___map, Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00007] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch1(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode) [0x00028] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x0002c] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00211] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x001c8] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn.Tick () [0x00054] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <4da8e9a32d634b3b8accb725f0515e44>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception ticking BiomesIslands_SeaTurtle20077 (at (184, 0, 237)): System.Threading.ThreadAbortException
at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
at System.Collections.Generic.List`1[T].set_Capacity (System.Int32 value) [0x00021] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.List`1[T].EnsureCapacity (System.Int32 min) [0x00036] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.List`1[T].Add (T item) [0x00010] in <567df3e0919241ba98db88bec4c6696f>:0
at RimThreaded.PawnPath_Patch.AddNode (Verse.AI.PawnPath __instance, Verse.IntVec3 nodePosition) [0x0000c] in <4da8e9a32d634b3b8accb725f0515e44>:0
at (wrapper dynamic-method) Verse.AI.PawnPath.Verse.AI.PawnPath.AddNode_Patch1(Verse.AI.PawnPath,Verse.IntVec3)
at TerrainMovement.TerrainAwarePathFinder.FinalizedPath (System.Int32 finalIndex, System.Boolean usedRegionHeuristics) [0x00036] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainAwarePathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x004c3] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainPathPatch.Prefix (Verse.AI.PawnPath& __result, Verse.Map ___map, Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00007] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch1(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode) [0x00028] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x0002c] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00211] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x001c8] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn.Tick () [0x00054] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <4da8e9a32d634b3b8accb725f0515e44>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Thread: System.Threading.Thread did not finish within 6000ms. Restarting thread...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception ticking BiomesIslands_LeatherbackTurtle20090 (at (12, 0, 168)): System.Threading.ThreadAbortException
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_thread_self_abort()
at RimThreaded.PawnPath_Patch.AddNode (Verse.AI.PawnPath __instance, Verse.IntVec3 nodePosition) [0x00018] in <4da8e9a32d634b3b8accb725f0515e44>:0
at (wrapper dynamic-method) Verse.AI.PawnPath.Verse.AI.PawnPath.AddNode_Patch1(Verse.AI.PawnPath,Verse.IntVec3)
at TerrainMovement.TerrainAwarePathFinder.FinalizedPath (System.Int32 finalIndex, System.Boolean usedRegionHeuristics) [0x00036] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainAwarePathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x004c3] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at TerrainMovement.TerrainPathPatch.Prefix (Verse.AI.PawnPath& __result, Verse.Map ___map, Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.TraverseParms traverseParms, Verse.AI.PathEndMode peMode) [0x00007] in <0f9a56ffd6214d1ca8ab14d3b793dc32>:0
at (wrapper dynamic-method) Verse.AI.PathFinder.Verse.AI.PathFinder.FindPath_Patch1(Verse.AI.PathFinder,Verse.IntVec3,Verse.LocalTargetInfo,Verse.TraverseParms,Verse.AI.PathEndMode)
at Verse.AI.PathFinder.FindPath (Verse.IntVec3 start, Verse.LocalTargetInfo dest, Verse.Pawn pawn, Verse.AI.PathEndMode peMode) [0x00028] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.GenerateNewPath () [0x0002c] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TrySetNewPath () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.TryEnterNextPathCell () [0x00211] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.AI.Pawn_PathFollower.PatherTick () [0x001c8] in <7927e938de4c4089b4add4215e58d5b1>:0
at Verse.Pawn.Tick () [0x00054] in <7927e938de4c4089b4add4215e58d5b1>:0
at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <4da8e9a32d634b3b8accb725f0515e44>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PawnPathPool leak: more paths than spawned pawns. Force-recovering.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Caching Plant Cells...
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