Skip to content

Instantly share code, notes, and snippets.

Created August 25, 2015 06:44
Open Broadcaster Software v0.655b log file uploaded at 2015-08-25, 00:44:51 (local time). The log file was approximately 55 minutes old at the time it was uploaded.
23:49:34: Open Broadcaster Software v0.655b - 64bit ( ^ω^)
23:49:34: -------------------------------
23:49:34: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
23:49:34: CPU Speed: 3300MHz
23:49:34: Physical Memory: 16365MB Total, 11299MB Free
23:49:34: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
23:49:34: monitor 1: pos={0, 0}, size={1920, 1080}
23:49:34: Windows Version: 6.1 Build 7601 (revision 18933)
23:49:34: Aero is Enabled
23:49:34: -------------------------------
23:49:34: OBS Modules:
23:49:34: Base Address Module
23:49:34: 000000003FA50000 OBS.exe
23:49:34: 00000000E9450000 OBSApi.dll
23:49:34: 00000000F7CB0000 DShowPlugin.dll
23:49:34: 00000000F7250000 GraphicsCapture.dll
23:49:34: 00000000F72A0000 NoiseGate.dll
23:49:34: 00000000F7810000 PSVPlugin.dll
23:49:34: 00000000F7220000 scenesw.dll
23:49:34: ------------------------------------------
23:49:34: Adapter 1
23:49:34: Video Adapter: NVIDIA GeForce GTX 980
23:49:34: Video Adapter Dedicated Video Memory: 4204462080
23:49:34: Video Adapter Shared System Memory: 4016791552
23:49:34: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
23:49:34: =====Stream Start: 2015-08-24, 23:49:34===============================================
23:49:34: Multithreaded optimizations: On
23:49:34: Base resolution: 1920x1080
23:49:34: Output resolution: 1280x720
23:49:34: ------------------------------------------
23:49:34: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
23:49:34: ------------------------------------------
23:49:34: Audio Format: 44100 Hz
23:49:34: ------------------------------------------
23:49:34: Audio Channels: 2 Ch
23:49:34: Playback device Default
23:49:34: ------------------------------------------
23:49:34: Using desktop audio input: Speakers (Corsair Vengeance 1500)
23:49:34: Global Audio time adjust: 0
23:49:34: ------------------------------------------
23:49:34: Audio Encoding: AAC
23:49:34: bitrate: 112
23:49:34: Using Window Capture
23:49:34: Using bitmap image
23:49:34: Using graphics capture
23:49:34: Trying to hook process: Wow-64.exe
23:49:34: Scene buffering time set to 700
23:49:34: ------------------------------------------
23:49:34: Video Encoding: x264
23:49:34: fps: 30
23:49:34: width: 1280, height: 720
23:49:34: preset: veryfast
23:49:34: profile: main
23:49:34: keyint: 60
23:49:34: CBR: yes
23:49:34: CFR: no
23:49:34: max bitrate: 2000
23:49:34: buffer size: 2000
23:49:34: ------------------------------------------
23:49:34: SharedTexCapture hooked
23:49:38: FlushBufferedVideo: Flushing 2 packets over 34 ms
23:49:38: Total frames encoded: 107, total frames duplicated: 6 (5.61%)
23:49:38: Total frames rendered: 131, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
23:49:38:
23:49:38: Profiler time results:
23:49:38:
23:49:38: ==============================================================
23:49:38: video thread frame - [100%] [avg time: 8.482 ms] [children: 94.7%] [unaccounted: 5.28%]
23:49:38: | scene->Preprocess - [90%] [avg time: 7.632 ms]
23:49:38: | GPU download and conversion - [4.74%] [avg time: 0.402 ms] [children: 1.3%] [unaccounted: 3.44%]
23:49:38: | | flush - [1.23%] [avg time: 0.104 ms]
23:49:38: | | CopyResource - [0.0589%] [avg time: 0.005 ms]
23:49:38: | | conversion to 4:2:0 - [0.0118%] [avg time: 0.001 ms]
23:49:38: Convert444Threads - [100%] [avg time: 0.342 ms] [children: 99.1%] [unaccounted: 0.877%]
23:49:38: | Convert444toNV12 - [99.1%] [avg time: 0.339 ms]
23:49:38: encoder thread frame - [100%] [avg time: 0.751 ms] [children: 0.266%] [unaccounted: 99.7%]
23:49:38: | sending stuff out - [0.266%] [avg time: 0.002 ms]
23:49:38: ==============================================================
23:49:38:
23:49:38:
23:49:38: Profiler CPU results:
23:49:38:
23:49:38: ==============================================================
23:49:38: video thread frame - [cpu time: avg 0.119 ms, total 15.6 ms] [avg calls per frame: 1]
23:49:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:49:38: | GPU download and conversion - [cpu time: avg 0.119 ms, total 15.6 ms] [avg calls per frame: 1]
23:49:38: | | flush - [cpu time: avg 0.119 ms, total 15.6 ms] [avg calls per frame: 1]
23:49:38: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:49:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:49:38: Convert444Threads - [cpu time: avg 0.728 ms, total 156 ms] [avg calls per frame: 2]
23:49:38: | Convert444toNV12 - [cpu time: avg 0.728 ms, total 156 ms] [avg calls per frame: 2]
23:49:38: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:49:38: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:49:38: ==============================================================
23:49:38:
23:49:38: =====Stream End: 2015-08-24, 23:49:38=================================================
23:49:44: Using fixed low latency mode, factor 20
23:49:44: =====Stream Start: 2015-08-24, 23:49:44===============================================
23:49:44: Multithreaded optimizations: On
23:49:44: Base resolution: 1920x1080
23:49:44: Output resolution: 1280x720
23:49:44: ------------------------------------------
23:49:44: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
23:49:44: ------------------------------------------
23:49:44: Audio Format: 44100 Hz
23:49:44: ------------------------------------------
23:49:44: Audio Channels: 2 Ch
23:49:44: Playback device Default
23:49:44: ------------------------------------------
23:49:44: Using desktop audio input: Speakers (Corsair Vengeance 1500)
23:49:44: Global Audio time adjust: 0
23:49:44: ------------------------------------------
23:49:44: Audio Encoding: AAC
23:49:44: bitrate: 112
23:49:44: Using Window Capture
23:49:44: Using bitmap image
23:49:44: Using graphics capture
23:49:44: Trying to hook process: Wow-64.exe
23:49:44: Scene buffering time set to 700
23:49:44: ------------------------------------------
23:49:44: Video Encoding: x264
23:49:44: fps: 30
23:49:44: width: 1280, height: 720
23:49:44: preset: veryfast
23:49:44: profile: main
23:49:44: keyint: 60
23:49:44: CBR: yes
23:49:44: CFR: no
23:49:44: max bitrate: 2000
23:49:44: buffer size: 2000
23:49:44: ------------------------------------------
23:49:44: SharedTexCapture hooked
23:49:45: Using RTMP service: Twitch
23:49:45: Server selection: rtmp://live.twitch.tv/app
23:49:46: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
23:49:46: Completed handshake with rtmp://live.twitch.tv/app in 176 ms.
23:49:46: SO_SNDBUF was at 8192
23:49:46: SO_SNDBUF is now 65536
23:50:29: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 270336)
23:55:45: FlushBufferedVideo: Flushing 4 packets over 100 ms
23:55:45: Total frames encoded: 10817, total frames duplicated: 2412 (22.30%)
23:55:45: Total frames rendered: 9362, number of late frames: 1197 (12.79%) (it's okay for some frames to be late)
23:55:45:
23:55:45: Profiler time results:
23:55:45:
23:55:45: ==============================================================
23:55:45: video thread frame - [100%] [avg time: 31.433 ms] [children: 97.7%] [unaccounted: 2.27%]
23:55:45: | scene->Preprocess - [85.9%] [avg time: 27.004 ms]
23:55:45: | GPU download and conversion - [11.8%] [avg time: 3.716 ms] [children: 0.512%] [unaccounted: 11.3%]
23:55:45: | | flush - [0.471%] [avg time: 0.148 ms]
23:55:45: | | CopyResource - [0.035%] [avg time: 0.011 ms]
23:55:45: | | conversion to 4:2:0 - [0.00636%] [avg time: 0.002 ms]
23:55:45: Convert444Threads - [100%] [avg time: 0.342 ms] [children: 98.5%] [unaccounted: 1.46%]
23:55:45: | Convert444toNV12 - [98.5%] [avg time: 0.337 ms]
23:55:45: encoder thread frame - [100%] [avg time: 0.697 ms] [children: 5.31%] [unaccounted: 94.7%]
23:55:45: | sending stuff out - [5.31%] [avg time: 0.037 ms]
23:55:45: ==============================================================
23:55:45:
23:55:45:
23:55:45: Profiler CPU results:
23:55:45:
23:55:45: ==============================================================
23:55:45: video thread frame - [cpu time: avg 0.414 ms, total 3884.43 ms] [avg calls per frame: 1]
23:55:45: | scene->Preprocess - [cpu time: avg 0.091 ms, total 858.004 ms] [avg calls per frame: 1]
23:55:45: | GPU download and conversion - [cpu time: avg 0.081 ms, total 764.404 ms] [avg calls per frame: 1]
23:55:45: | | flush - [cpu time: avg 0.063 ms, total 592.804 ms] [avg calls per frame: 1]
23:55:45: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:55:45: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:55:45: Convert444Threads - [cpu time: avg 0.315 ms, total 5896.84 ms] [avg calls per frame: 2]
23:55:45: | Convert444toNV12 - [cpu time: avg 0.314 ms, total 5881.24 ms] [avg calls per frame: 2]
23:55:45: encoder thread frame - [cpu time: avg 0.015 ms, total 171.601 ms] [avg calls per frame: 1]
23:55:45: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:55:45: ==============================================================
23:55:45:
23:55:45: =====Stream End: 2015-08-24, 23:55:45=================================================
23:55:45: ~RTMPPublisher: Packet flush completed in 135 ms
23:55:45: ~RTMPPublisher: Send thread terminated in 0 ms
23:55:45: RTMPPublisher::SocketLoop: Graceful loop exit
23:55:45: ~RTMPPublisher: Socket thread terminated in 93 ms
23:55:46: ~RTMPPublisher: Final socket shutdown completed in 106 ms
23:55:46: Average send payload: 12721 bytes, average send interval: 50 ms
23:55:46: Number of times waited to send: 0, Waited for a total of 0 bytes
23:55:46: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:55:46: Number of bytes sent: 91146270
23:56:26: Terminating 0x1604
23:56:26: Terminating 0x1bd0
Last game capture log:
2015-08-24, 23:49:34: we're booting up:
23:49:34: CaptureThread: attached to process Wow-64.exe
23:49:34: D3D9 Present
23:49:34: DXGI Present
23:49:34: (half life scientist) everything.. seems to be in order
23:49:34: DXGI: Found D3D 11
23:49:34: setting up d3d11 data
23:49:34: ---------------------- Cleared D3D11 Capture ----------------------
23:49:34: found dxgi format (dx11) of: 28, size: {1840, 1035}, multisampled: false
23:49:34: DoD3D11Hook: success
23:49:34: successfully capturing d3d11 frames via GPU
23:49:38: stop requested, terminating d3d11 capture
23:49:38: ---------------------- Cleared D3D11 Capture ----------------------
23:49:44: DoD3D11Hook: success
23:49:44: successfully capturing d3d11 frames via GPU
23:55:45: stop requested, terminating d3d11 capture
23:55:45: ---------------------- Cleared D3D11 Capture ----------------------
Last Game Capture Log:
2015-08-25, 00:39:00: we're booting up:
00:39:00: CaptureThread: attached to process Wow-64.exe
00:39:01: D3D9 Present
00:39:01: DXGI Present
00:39:01: (half life scientist) everything.. seems to be in order
00:39:01: DXGI: Found D3D 11
00:39:01: setting up d3d11 data
00:39:01: ---------------------- Cleared D3D11 Capture ----------------------
00:39:01: found dxgi format (dx11) of: 28, size: {1840, 1035}, multisampled: false
00:39:01: DoD3D11Hook: success
00:39:01: successfully capturing d3d11 frames via GPU
00:39:02: stop requested, terminating d3d11 capture
00:39:02: ---------------------- Cleared D3D11 Capture ----------------------
00:39:03: DoD3D11Hook: success
00:39:03: successfully capturing d3d11 frames via GPU
00:44:37: stop requested, terminating d3d11 capture
00:44:37: ---------------------- Cleared D3D11 Capture ----------------------
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment