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@HugsLibRecordKeeper
Created August 19, 2019 20:34
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Rimworld output log published using HugsLib
Log uploaded on Monday, August 19, 2019, 4:34:04 PM
Loaded mods:
Core: (no assemblies)
RuntimeGC: RuntimeGC(20.0.15.1)
HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
Mod Manager: 0ColourPicker(2.0.0.22137), 0Harmony(1.2.0.1), FluffyUI(1.0.0.22965), ModManager(av:1.0.0.0,fv:1.31.872), YamlDotNet(av:6.0.0.0,fv:6.1.2.0)
Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
10x Carrying Capacity: (no assemblies)
[v1.0]-LinkableDoors: LinkableDoors(1.0.0.0)
[Beta]Anime Hair: (no assemblies)
[RF] Advanced Bridges [1.0]: Rainbeau's Advanced Bridges(1.0.6889.23495)
AlienFacesExpanded: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
Animal Food Restrictions: 0Harmony(1.2.0.1), FoodRestrictions(1.0.0.0)
Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.6.0)
Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.7046.38269)
Beautiful Water: 0Harmony(1.2.0.1), ModCheck(1.8.1.0)
Bridgello: (no assemblies)
Better Vanilla Masking: (no assemblies)
[SYR] Bullet Casings: 0Harmony(1.2.0.1), BulletCasingMote(1.0.0.0)
Brrr and Phew: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Brrr(1.0.0.0)
[sd] bridges: 0Harmony(1.2.0.1), ModCheck(1.8.0.0), sd_bridges(1.0.6881.34783)
[NL] Chibi Body: (no assemblies)
[NL] Chibi Face Female only: (no assemblies)
[NL] Chibi Face Male only: (no assemblies)
BETTER PASTA Blood Mod: (no assemblies)
Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.14.589)
Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
Change map edge limit: ChangeMapEdge(1.0.6871.14725)
Common Sense: 0Harmony(1.2.0.2), CommonSense(1.0.7169.27698)
Character Editor: 0Harmony(1.1.0.0), CharacterEditor(1.0.0.0)
Cut plants before building: 0Harmony(1.2.0.1), CutPlantsBeforeBuilding(1.0.0.0)
[1.0] DE Surgeries: (no assemblies)
[1.0] DE Surgeries NewRatkinPlus patch: (no assemblies)
[1.0] DE Surgeries - Kijin patch: (no assemblies)
Double Population: (no assemblies)
[1.0] Dire Raids[ov:1.0.0]: DireRaids(0.18.2.0)
Defensive Positions: $HugsLibChecker(0.5.0.0), 0UnofficialMultiplayerAPI(av:1.0.0.0,fv:1.1.0.0), DefensivePositions(av:1.7.0.0,fv:1.8.0)
Deconstruct First: (no assemblies)
Dubs Mint Minimap: 0Harmony(1.2.0.1), DubsMintMinimap(1.1.7099.7307)
EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.13.0)
[RF] Etched Stone Walls [1.0]: 0Harmony(1.2.0.1), Smooth Stone Walls(1.0.6882.21578)
Everytime a door opens you hear Atago saying Ara Ara: (no assemblies)
Facial Stuff 1.0: 0Harmony(1.2.0.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
[KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
FemaleBB BodyType Support: 0Harmony(1.2.0.1), BBBodySupport(1.0.0.0)
FemaleBB BodyType for Human: 0Harmony(1.2.0.1), HumanBBBody(1.0.0.0)
Extended Storage: 0Harmony(1.2.0.1), ExtendedStorage(3.4.1.8646), _harmonycheck(1.0.0.0)
Extended Storage Extended: (no assemblies)
Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
Faction Blender: $HugsLibChecker(0.5.0.0), FactionBlender(1.1.5.1)
[1.0]Forsaken planet: (no assemblies)
[FSF] Encounter Map Resources: (no assemblies)
Fertile Planet: (no assemblies)
[RF] Fertile Fields [1.0]: 0Harmony(1.2.0.1), Rainbeau's Fertile Fields(1.0.6910.32487)
FishIndustry: FishIndustry(1.0.0.0)
GloomyFurniture: Gloomylynx(1.0.4.0)
Gloomy Extra - Kitchen: (no assemblies)
Giddy-up! Core[ov:1.1.6]: GiddyUpCore(0.0.0.0)
Giddy-up! Caravan[ov:1.1.0]: DependencyChecker(1.0.0.0), GiddyUpCaravan(0.0.0.0)
Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0), DependencyChecker(1.0.0.0)
Giddy-up! Ride and Roll[ov:1.2.0]: DependencyChecker(1.0.0.0), GiddyUpRideAndRoll(0.0.0.0)
Harvest Organs Post Mortem - 4.1 [1.0]: Autopsy(4.1.1.0)
[SYR] Harvest Yield Patch: 0Harmony(1.2.0.1), HarvestYieldPatch(1.0.0.0)
H.P. Lovecraft Storyteller - Remastered: 0Harmony(1.0.9.1), HPLovecraft(1.17.1.0)
Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(av:1.0.0.0,fv:1.0.23)
Hunt for Me: 0Harmony(1.2.0.1), aRandomKiwi_HuntForMe(3.3.0.0)
Impassable Chest-deep Water: (no assemblies)
Invisible Roof Support: (no assemblies)
Jabbamonkey's Graphic Overhaul: (no assemblies)
[Uru] Kemono Friends Hair (1.0): (no assemblies)
Lamia(add animal): (no assemblies)
Less Stupid Romance Attempt: RipRomanceAttempt(1.0.0.0)
Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
[SS]Lovely Hair Style: (no assemblies)
[SS]Maid Project: (no assemblies)
Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
Mass Cooking: (no assemblies)
[CP] Metal Gear Solid - Incident Sounds (1.0): (no assemblies)
Milkable Colonists: Milk(1.0.0.0)
More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
More Planning: $HugsLibChecker(0.5.0.0), MorePlanning(5.0.0.0)
More Slaves [1.0]: StockGenerator_Slaves_Patch(1.0.0.0)
MoreMonstergirls: (no assemblies)
More Kawai For Facial Stuff: (no assemblies)
[T] MoreFloors: (no assemblies)
Nier Automata Costume Set: (no assemblies)
[sd] nopower comms console: (no assemblies)
Ooka Miko[1.0]: (no assemblies)
Pain Scale Sanity: 0Harmony(1.1.0.0), PainScaleSanity(1.0.0.0)
Ponytail is Kawaii: (no assemblies)
Prepare Landing[ov:0.9.4]: PrepareLanding(0.9.4.0)
Prison Labor: 0Harmony(1.2.0.1), PrisonLabor(0.8.0.0)
Prisoner Harvesting: (no assemblies)
Quarry 1.0: Quarry(0.19.0.0)
[FSF] Rain Washes Away Filth: (no assemblies)
[RF] Realistic Planets [1.0]: 0Harmony(1.2.0.1), Rainbeau's Realistic Planets(1.0.6913.20726)
Realistic Human Sounds: (no assemblies)
[1.0] Removable Mt.Rock Roof Patche: (no assemblies)
ResearchPal: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), ResearchTree(1.0.0.0)
Repair Workbench: RepairBench(1.0.0.0)
[Uru] Rim Seraph hair (1.0): (no assemblies)
RimFace for Facial Stuff 1.0: (no assemblies)
RimThemes: 0Harmony(1.2.0.1), LibAPNG(0.2.6979.15011), RimThemes(2019.3.4.1)
Mass Effect for RimThemes: (no assemblies)
Rimworld Search Agency: 0Harmony(1.2.0.1), RSA.Core(0.1.0.0), RSA(2.3.0.0), _harmonycheck(1.0.0.0)
[SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
Shields Stand Alone now with Research and Benches: 0Harmony(1.2.0.1), Shields(0.6.0.0)
Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
Simple Slavery[1.0]: SimpleSlavery(1.0.0.0)
Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
Static Quality Plus 1.1: static_quality_plus(1.1.0.0)
Statue of Colonist: 0Harmony(1.2.0.1), StatueOfColonist(1.0.0.0)
Stockpile Stack Limit: 0Harmony(1.2.0.1), StockpileStackLimit(1.2.2.0)
Sun Lights [1.0]: (no assemblies)
Sometimes Raids Go Wrong: SometimesRaidsGoWrong(1.0.7146.25576)
Terraform Rimworld: 0Harmony(1.1.0.0), TerraformRimworld(1.0.0.0)
Tilled Soil: (no assemblies)
[Uru] Touhou Hair (1.0): (no assemblies)
Trap Disable[1.0]: 0Harmony(1.2.0.1), TrapDisable(1.0.0.0)
TY Slender Female Body for B19/1.0: (no assemblies)
War Crimes Expanded: WarCrimesExpanded(1.0.0.0)
Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
Xen's Storytellers - Raul Bison: (no assemblies)
AlienFaces: 0Harmony(1.2.0.1)
[WD] Soil Contrast: (no assemblies)
Restraints: $HugsLibChecker(0.5.0.0), Restraints(1.0.0.0)
A RimWorld of Magic: 0Harmony(1.2.0.1), TorannMagic(2.3.6.1)
Medieval Times: (no assemblies)
Medieval Bones: (no assemblies)
Magical Menagerie: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.6985.20208), AnimalBehavioursAndEvents(1.0.0.0), ModCheck(1.8.1.0)
RimWriter - Books, Scrolls, Tablets, and Libraries: 0Harmony(1.0.9.1), RimWriter(1.1.0.7)
Call of Cthulhu - Factions: 0Harmony(1.0.9.0), CthulhuFactions(1.18.0.0), GraphicApparelDetour(1.19.0.0), _jecsToolsChecker(1.17.0.1)
Call of Cthulhu - Cults: 0Harmony(1.0.9.1), CultOfCthulhu(1.18.0.3)
Call of Cthulhu - Cosmic Horrors: 0Harmony(1.0.9.1), CosmicHorror(1.17.0.4)
Call of Cthulhu - Straitjackets: 0Harmony(1.0.9.0), StraitJacket(1.18.0.0)
Rim of Madness - Bones: 0Harmony(1.0.9.1), BoneMod(1.0.0.0)
Rim of Madness - Vampires: 0Harmony(1.0.9.1), Vampire(1.18.0.0)
Rim of Madness - Werewolves: 0Harmony(1.0.9.1), Werewolf(1.18.0.0)
Avali Continued: 0Harmony(1.1.0.0), Avali(0.9.1.0)
Avali Tweaks: 0Harmony(1.1.0.0), AvaliTweaks(1.0.0.0)
Arachne Race: ArachneHeal(1.0.0.0)
Dragonian Race: 0Harmony(1.2.0.1), Dragonian(1.0.0.0)
Dragonian Race Factions and Scenarios: (no assemblies)
Dragonian Race Apparel Patch: (no assemblies)
Ferian Race: 0Harmony(1.2.0.1), ModCheck(1.8.1.0)
Kijin Race: 0Harmony(1.2.0.1), BBBodySupport(1.0.0.0), Kijin(1.0.0.0)
Kijin - A Rimworld of Magic Apparel Patch: (no assemblies)
Kijin - A Rimworld of Magic Apparel Patch (converted for regular girl pawns): (no assemblies)
Kijin - Call of Cthulhu Apparel Patch: (no assemblies)
Kijin - Maid Project Apparel Patch: (no assemblies)
Kijin - Maid Project Apparel Patch (converted for regular girl pawns): (no assemblies)
Kijin - Medieval Times Apparel Patch: (no assemblies)
Kijin - Medieval Times Apparel Patch (Converted for regular female pawns) : (no assemblies)
KijinOutfitsOnly: (no assemblies)
Kurin, The Three Tailed Fox: 0Harmony(1.2.0.1), NineTailedFox(1.0.0.0)
Kurin, a bad translation: (no assemblies)
Kurin, Apparel Fix: (no assemblies)
NewRatkinPlus: 0Harmony(1.2.0.1), AdditionalVerb(1.0.0.0), NewRatkin(1.0.0.0), SYS(1.0.0.0)
Orassans: 0Harmony(1.1.1.0), BetharianPower(1.0.0.0), Orassans(1.0.0.0)
Orassan Facial Stuff: 0Harmony(1.2.0.1)
Orassans Neko Patch: (no assemblies)
Rabbie The Moonrabbit: (no assemblies)
The Drow Race: (no assemblies)
The Drow Race Facial Stuff Patch: (no assemblies)
Baby and Children: RimWorldChildren(1.0.6985.5907)
BnC Alien Support: BnCAlienSupport(1.0.6985.5912)
RimJobWorld: $HugsLibChecker(0.5.0.0), 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), RJW(1.0.0.0)
Rimworld: Medieval Edition: (no assemblies)
Active Harmony patches:
<FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
<PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
<TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
AbilityAIDef.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+CanPawnUseThisAbility_Patch.Prefix
AbilityDecisionConditionalNode_CasterHealth.CanContinueTraversing: PRE: TorannMagic.HarmonyPatches+CasterHealth_Check_Patch.Prefix
AbilityDef.GetJob: PRE: TorannMagic.HarmonyPatches+AbilityDef_Patch.Prefix
AbilityWorker.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+AbilityWorker_CanPawnUseThisAbility_Patch.Prefix
AbilityWorker.TargetAbilityFor: PRE: TorannMagic.HarmonyPatches+AbilityWorker_TargetAbilityFor_Patch.Prefix
ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
ApparelUtility.HasPartsToWear: post: TorannMagic.HarmonyPatches+BracersOfPacifist_Wear_Prevention.Postfix
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
AttackTargetFinder.CanReach: PRE: TorannMagic.HarmonyPatches+AttackTargetFinder_CanReach_Patch.Prefix
AttackTargetFinder.CanSee: PRE: TorannMagic.HarmonyPatches+AttackTargetFinder_CanSee_Patch.Prefix
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
Autosaver.DoAutosave: post: aRandomKiwi.RimThemes.Autosaver_DoAutosave_Patch.Postfix
BackCompatibility.PawnPostLoadInit: PRE: FoodRestrictions.Patch.Verse_BackCompatibility_PawnPostLoadInit.Prefix
BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
BiomeDef.IsPackAnimalAllowed: post: FactionBlender.HarmonyPatches+BiomeDef_IsPackAnimalAllowed_Patch.IsPackAnimalAllowed_Postfix
Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix TRANS: RimWorldChildren.BedCandidateOverride.AssigningCandidates_Transpiler
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
CameraDriver.Expose: PRE: aRandomKiwi.RimThemes.CameraDriver_Expose_Patch.Prefix
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings TRANS: GiddyUpRideAndRoll.Harmony.CaravanEnterMapUtility_Enter.Transpiler
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
CaravanFormingUtility.AllSendablePawns: post: TorannMagic.HarmonyPatches+AddNullException_Alerts_Patch.Postfix
CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
CastPositionFinder.TryFindCastPosition: PRE: TorannMagic.HarmonyPatches+TryFindCastPosition_Base_Patch.Prefix
ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
ColonistBarColonistDrawer.DrawIcons: post: TorannMagic.HarmonyPatches+ColonistBarColonistDrawer_Patch.Postfix
Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
Command_PawnAbility.GizmoOnGUI: PRE: TorannMagic.HarmonyPatches+GizmoOnGUI_Prefix_Patch.Prefix
CompMilkable.CompInspectStringExtra: post: TorannMagic.HarmonyPatches+CompMilkable_Patch.Postfix
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
CompressibilityDeciderUtility.IsSaveCompressible: post: ExtendedStorage.Patches.CompressibilityDeciderUtility_IsSaveCompressible.Postfix
Corpse.PostMake: post: TorannMagic.HarmonyPatches+Corpse_UndeadStage_Patch.Postfix
Current.Notify_LoadedSceneChanged: post: aRandomKiwi.RimThemes.Notify_LoadedSceneChanged_Patch.Listener
CustomCursor.Activate: PRE: aRandomKiwi.RimThemes.Activate_Patch.Prefix
DamageWorker.ExplosionStart: PRE: TorannMagic.HarmonyPatches+ExplosionNoShaker_Patch.Prefix
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefOfHelper.EnsureInitializedInCtor: PRE: SmartMedicine.Mod.EnsureInitializedInCtorPrefix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
Designation.DesignationDraw: PRE: MorePlanning.Patches.DesignationPlanningDraw.Prefix
Designation.ExposeData: PRE: MorePlanning.Patches.DesignationPlanningExposeData.Prefix
Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.PRMod.AddMapSizeSlider
Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents
Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
DirectXmlLoader.DefFromNode: PRE: aRandomKiwi.RimThemes.DirectXmlLoader_DefFromNode_Patch.Prefix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EditWindow_Log.DoWindowContents: PRE: aRandomKiwi.RimThemes.EditWindow_Log_DoWindowContents_PrefixPatch.PrefixListener post: aRandomKiwi.RimThemes.EditWindow_Log_DoWindowContents_PostfixPatch.PostfixListener
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
FactionGenerator.GenerateFactionsIntoWorld: PRE: [600]Planets_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix
FactionGenerator.NewGeneratedFaction: PRE: [600]Planets_Code.FactionGenerator_NewGeneratedFaction.Prefix
FactionRelationKindUtility.GetColor: PRE: aRandomKiwi.RimThemes.FactionRelationKindUtility_GetColor_Patch.Prefix
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
FertilityGrid.CalculateFertilityAt: post: TorannMagic.HarmonyPatches+FertilityGrid_Patch.Postfix
FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: ExtendedStorage.Patches.FloatMenuMakerMap_AddHumanlikeOrders.Postfix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, TorannMagic.HarmonyPatches+FloatMenuMakerMap_Patch.Postfix
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: TorannMagic.HarmonyPatches+SkipPolymorph_UndraftedOrders_Patch.Prefix post: TorannMagic.HarmonyPatches+FloatMenuMakerMap_MagicJobGiver_Patch.Postfix
FloatMenuMakerMap.ChoicesAtFor: post: GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix, Restraints.FloatMenuMakerMapPatch.Postfix, TorannMagic.HarmonyPatches+FloatMenuMakerMap_ROMV_Undead_Patch.Postfix
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
GUI.DrawTexture: PRE: aRandomKiwi.RimThemes.GUI_DrawTexture_Patch.Prefix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: PRE: aRandomKiwi.RimThemes.GameFinalizeInitPatch.Prefix post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, aRandomKiwi.RimThemes.Background_FinalizeInitPatch.Postfix
GameDataSaveLoader.SaveGame: post: aRandomKiwi.RimThemes.ScribeSaver_FinalizeSaving_Patch.Postfix
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
GenConstruct.BlocksConstruction: post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix
GenDraw.DrawMeshNowOrLater: PRE: TorannMagic.HarmonyPatches+DrawMesh_Cloaks_Patch.Prefix
GenDraw.DrawNoBuildEdgeLines: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.DrawNoBuildEdgeLines_Prefix
GenDraw.DrawNoZoneEdgeLines: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.DrawNoZoneEdgeLines_Prefix
GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryPlaceThing_CommonSensePatch.Postfix
GenGeneric.MethodOnGenericType: PRE: aRandomKiwi.RimThemes.GenGeneric_MethodOnGenericType_Patch.Prefix
GenGrid.InNoBuildEdgeArea: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.IgnoreFunction post: ChangeMapEdge.ChangeMapEdgeHarmony.InNoBuildEdgeArea_Postfix
GenGrid.InNoZoneEdgeArea: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.IgnoreFunction post: ChangeMapEdge.ChangeMapEdgeHarmony.InNoZoneEdgeArea_Postfix
GenGrid.Standable: PRE: TorannMagic.HarmonyPatches+Standable_Patch.Prefix
GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
GenLabel.BestKindLabel: post: SimpleSlavery.GenLabel_BKL_Patch.BestKindLabel_Patch
GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
GenSpawn.Spawn: TRANS: ExtendedStorage.Patches.GenSpawn_Spawn.Transpiler
GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix
GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
GenTemperature.SeasonalShiftAmplitudeAt: post: Planets_Code.GenTemperature_SeasonalShiftAmplitudeAt.Postfix
HaulAIUtility.PawnCanAutomaticallyHaulFast: post: Milk.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.isMilk
HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix
HealthAIUtility.ShouldSeekMedicalRest: post: TorannMagic.HarmonyPatches+Arcane_ManaWeakness_BedRest_Patch.Postfix
HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix, TorannMagic.HarmonyPatches+ITab_Pawn_Gear_Patch.Postfix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop post: SmartMedicine.InterfaceDrop_Patch.Postfix
ITab_Pawn_Gear.TryDrawOverallArmor: post: TorannMagic.HarmonyPatches+ITab_Pawn_GearFillTab_Patch.Postfix
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Pawn_Health..ctor: post: SmartMedicine.SurgeryUnlimited.MakeRoomForSetting.Postfix
ITab_Pawn_Prisoner.get_IsVisible: post: SimpleSlavery.PrisonerTab_IsVisible_Patch.IsVisible_Patch
ITab_Pawn_Visitor.FillTab: TRANS: SimpleSlavery.ITab_PawnVisitor_FillTab_Patch.FillTab_Transpiler
ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab post: ExtendedStorage.Patches.ITab_Storage_FillTab.Postfix
IncidentParmsUtility.GetDefaultPawnGroupMakerParms: post: TorannMagic.HarmonyPatches+GetDefaultPawnGroupMakerParms_Patch.Postfix
IncidentWorker.TryExecute: PRE: TorannMagic.HarmonyPatches+IncidentWorker_TryExecute_Prefix_Patch.Prefix
IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
InspectPaneUtility.ToggleTab: PRE: aRandomKiwi.RimThemes.InspectPaneUtility_ToggleTab_Patch.Prefix
InspectTabBase.DoTabGUI: PRE: aRandomKiwi.RimThemes.InspectTabBase_DoTabGUI_Patch.Prefix
InspirationHandler.TryStartInspiration: PRE: TorannMagic.HarmonyPatches+InspirationHandler_Patch.Prefix
JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
JobDriver_Mine.ResetTicksToPickHit: post: TorannMagic.HarmonyPatches+JobDriver_Mine_Patch.Postfix
JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
JobDriver_TakeToBed.CheckMakeTakeePrisoner: post: SimpleSlavery.JobDriver_TakeToBed_Patch.TakeToBed_Postfix
JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
JobGiver_DropUnusedInventory.TryGiveJob: TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix, TorannMagic.HarmonyPatches+JobGiver_EatRandom_Patch.Prefix
JobGiver_GetFood.TryGiveJob: PRE: TorannMagic.HarmonyPatches+JobGiver_GetFood_Patch.Prefix
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix, TorannMagic.HarmonyPatches+JobGiver_MinionHaul_Patch.Prefix
JobGiver_Kidnap.TryGiveJob: post: TorannMagic.HarmonyPatches+JobGiver_Kidnap_Patch.Postfix
JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
JobGiver_Mate.TryGiveJob: post: TorannMagic.HarmonyPatches+JobGiver_Mate_Patch.Postfix
JobGiver_OptimizeApparel.TryGiveJob: post: SimpleSlavery.OptimizeApparel_Patch.TryGiveJob_Patch, RimWorldChildren.TranspilerHelper+JobDriver_OptimizeApparel_Patch.TryGiveJob_Patch
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
JobGiver_PackFood.TryGiveJob: PRE: CommonSense.JoyPriority+JobGiver_PackFood_TryGiveJob_CommonSensePatch.Prefix
JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
JobGiver_SocialFighting.TryGiveJob: post: TorannMagic.HarmonyPatches+JobGiver_SocialFighting_Patch.Postfix, RimWorldChildren.JobGiver_SocialFighting_TryGiveJob_Patch.TryGiveJob_Postfix
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.FoodCountLimiter+JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix, aRandomKiwi.RimThemes.LoadedModManager_ApplyPatches_Patch.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
LoadedModManager.CombineIntoUnifiedXML: PRE: aRandomKiwi.RimThemes.LoadedModManager_CombineIntoUnifiedXML_Patch.Prefix
LoadedModManager.LoadModXML: PRE: aRandomKiwi.RimThemes.LoadedModManager_LoadModXmlPatch_Patch.Prefix
LoadedModManager.ParseAndProcessXML: PRE: aRandomKiwi.RimThemes.LoadedModManager_ParseAndProcessXML_Patch.Prefix
LongEventHandler.QueueLongEvent: PRE: aRandomKiwi.RimThemes.LongEventHandler_QueueLongEvent_Patch.Prefix
LongEventHandler.QueueLongEvent: PRE: aRandomKiwi.RimThemes.LongEventHandler_QueueLongEvent2_Patch.Prefix
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
LordToil_Siege.CanBeBuilder: PRE: FactionBlender.HarmonyPatches+CanBeBuilder_Patch.Prefix, TorannMagic.HarmonyPatches+CanBeBuilder_Patch.Prefix
LordToil_Siege.Notify_PawnLost: PRE: TorannMagic.HarmonyPatches+Notify_PawnLost_Patch.Prefix
MainMenuDrawer.DoMainMenuControls: post: aRandomKiwi.RimThemes.DoMainMenuControls_Patch.Postfix TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
MainMenuDrawer.MainMenuOnGUI: PRE: aRandomKiwi.RimThemes.MainMenuOnGUI_Patch.Prefix post: ModCheck.DoneLoading.Postfix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.ExposeComponents: PRE: aRandomKiwi.RimThemes.Map_ExposeComponents_Patch.Prefix
Map.ExposeData: PRE: aRandomKiwi.RimThemes.Map_ExposeData_Patch.Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
Map.FinalizeLoading: PRE: aRandomKiwi.RimThemes.MapFinalizeLoadPatch.Prefix TRANS: ExtendedStorage.Patches.Map_FinalizeLoading.Transpiler
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapDrawer.MapMeshDirty: PRE: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_MapMeshDirty.Prefix
MapFileCompressor.ExposeData: PRE: aRandomKiwi.RimThemes.MapLoadCompressedPatch.Prefix
MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: PRE: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_MapInterfaceOnGUI_BeforeMainTabs.Prefix
MapParent.CheckRemoveMapNow: PRE: TorannMagic.HarmonyPatches+CheckRemoveMapNow_Patch.Prefix
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
MentalBreakWorker.TryStart: TRANS: SimpleSlavery.MentalBreakWorker_TryStart_Patch.TryStart_Transpiler
MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix, TorannMagic.HarmonyPatches+MentalStateHandler_Patch.Prefix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
MinifyUtility.MakeMinified: PRE: ExtendedStorage.Patches.MinifyUtility_MakeMinified.Prefix
ModContentPack.LoadDefs: PRE: aRandomKiwi.RimThemes.ModContentPack_LoadDefsPatch_Patch.Prefix
ModContentPack.LoadPatches: PRE: aRandomKiwi.RimThemes.ModContentPack_LoadPatches_Patch.Prefix
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Need_Joy.GainJoy: post: RimWorldChildren.TranspilerHelper+NeedJoy_GainJoy_Patch.GainJoy_Patch
NegativeInteractionUtility.NegativeInteractionChanceFactor: post: TorannMagic.HarmonyPatches+NegativeInteractionChanceFactor_Patch.Postfix
OverallTemperatureUtility.GetTemperatureCurve: post: Planets_Code.OverallTemperatureUtility_GetTemperatureCurve.Postfix
PageUtility.StitchedPages: post: [600]Planets_Code.PageUtility_StitchedPages.Postfix, PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix
Page_ConfigureStartingPawns.DrawPortraitArea: post: CharacterEditor.PRMod.AddCharacterEditorButton
Page_ModsConfig.DoWindowContents: post: aRandomKiwi.RimThemes.DoWindowContents_Patch.Listener
PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
Pawn.CheckAcceptArrest: PRE: TorannMagic.HarmonyPatches+CheckArrest_Undead_Patch.Prefix TRANS: SimpleSlavery.Pawn_CheckAcceptArrest_Patch.CheckArrest_Transpiler
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, GiddyUpRideAndRoll.Harmony.Pawn_GetGizmos.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, SimpleSlavery.Pawn_GetGizmos_Patch.Pawn_GetGizmos_Postfix, TorannMagic.HarmonyPatches+Pawn_DraftController_GetGizmos_Patch.Postfix
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: post: AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix, SimpleSlavery.Pawn_PostApplyDamage_Patch.Beaten
Pawn.PreApplyDamage: PRE: TorannMagic.HarmonyPatches+Pawn_PreApplyDamage.Prefix
Pawn.PreTraded: post: SimpleSlavery.Pawn_PreTraded_Patch.PreTraded_Patch, RimWorldChildren.Harmony.Optional.Pawn_PreTradedPatch.InnocentThought_PreTradedPatch
Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
Pawn.TicksPerMove: post: [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix, TorannMagic.HarmonyPatches+VerifyReservations_Prefix_Patch.Prefix
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
PawnComponentsUtility.AddAndRemoveDynamicComponents: post: FoodRestrictions.Patch.RimWorld_PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: RimWorldChildren.Harmony.Optional.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.InnocentThoughts_AppendThoughtsPatch
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor, SimpleSlavery.PawnGenerator_GP_Patch.GeneratePawn_Patch
PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn, RimWorldChildren.TranspilerHelper+PawnGenerate_Patch._GeneratePawn
PawnGenerator.GenerateTraits: post: TorannMagic.HarmonyPatches+PawnGenerator_Patch.Postfix
PawnGraphicSet.ResolveAllGraphics: post: RimWorldChildren.PawnGraphicSet_ResolveAllGraphics_Patch.ResolveAllGraphics_Patch
PawnGraphicSet.ResolveApparelGraphics: PRE: RimWorldChildren.PawnGraphicSet_ResolveApparelGraphics_Patch.ResolveApparelGraphics_Patch TRANS: RimWorldChildren.PawnGraphicSet_ResolveApparelGraphics_Patch.ResolveApparelGraphics_Transpiler
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupKindWorker_Trader.GenerateCarriers: PRE: [0]FactionBlender.HarmonyPatches+GenerateCarriers_Override.Prefix
PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix post: AvoidFriendlyFire.PawnNameColorUtility_PawnNameColorOf_Patch.Postfix
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
PawnRenderer.RenderPawnInternal: post: RimWorldChildren.PawnRenderer_RenderPawnInternal_Patch.Postfix TRANS: RimWorldChildren.PawnRenderer_RenderPawnInternal_Patch.RenderPawnInternal_Transpiler
PawnRenderer.RenderPortrait: post: SimpleSlavery.PR_RP_Patch.RenderPortrait_Patch
PawnUIOverlay.DrawPawnGUIOverlay: PRE: AvoidFriendlyFire.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
Pawn_ApparelTracker.ApparelChanged: post: RimWorldChildren.Pawn_ApparelTracker_ApparelChanged_Patch.ApparelChanged_Postfix
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
Pawn_DrawTracker.get_DrawPos: post: GiddyUpCore.Harmony.Pawn_DrawTracker_get_DrawPos.Postfix
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix, RimWorldChildren.TranspilerHelper+PawnEquipmentracker_NotifyEquipmentAdded_Patch.Notify_EquipmentAdded_Patch
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
Pawn_FoodRestrictionTracker.get_Configurable: PRE: FoodRestrictions.Patch.RimWorld_Pawn_FoodRestrictionTracker_Configurable.Prefix
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.CheckForStateChange: PRE: TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Prefix post: TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Postfix TRANS: RimWorldChildren.TranspilerHelper+Pawn_HealthTracker_CheckForStateChange_Patch.CheckForStateChange_Transpiler
Pawn_HealthTracker.MakeDowned: post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
Pawn_HealthTracker.PostApplyDamage: post: TorannMagic.HarmonyPatches+PostApplyDamage_Patch.Postfix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage, TorannMagic.HarmonyPatches+PreApplyDamage_Patch.Prefix
Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned post: RimWorldChildren.TranspilerHelper+Pawn_HealtherTracker_ShouldBeDowned_Patch.SBD
Pawn_InteractionsTracker.InteractionsTrackerTick: post: TorannMagic.HarmonyPatches+InteractionsTrackerTick_Patch.Postfix
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix
Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix, TorannMagic.HarmonyPatches+Pawn_NeedsTracker_Patch.Prefix
Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
Pawn_RelationsTracker.AddDirectRelation: post: RimWorldChildren.Give_Hediff_Lacrating.AddDirectRelation_GiveLacrating
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
Pawn_SkillTracker.Learn: PRE: TorannMagic.HarmonyPatches+Pawn_SkillTracker_Base_Patch.Prefix
Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
PlanetShapeGenerator.DoGenerate: PRE: [200]Planets_Code.PlanetShapeGenerator_DoGenerate.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
QualityUtility.GenerateQualityCreatedByPawn: post: TorannMagic.HarmonyPatches+ArcaneForge_Quality_Patch.Postfix
Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
Recipe_Surgery.CheckSurgeryFail: PRE: TorannMagic.HarmonyPatches+CheckSurgeryFail_Base_Patch.Prefix post: RimWorldChildren.Harmony.Optional.Recipe_Surgery_FailPatch.Recipe_Surgery_Fail_InnocentThought
ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles, RimWorldChildren.FindBedForOverride.FindBedFor_Patch
RestUtility.WakeThreshold: post: RimWorldChildren.TranspilerHelper+RestUtility_WakeThreshold_Patch.WakeThreshold_Patch
RestraintsUtility.InRestraints: post: SimpleSlavery.RestraintUtility_Patch.InRestraints_Patch
RestraintsUtility.ShouldShowRestraintsInfo: post: SimpleSlavery.RestraintUtility_Show_Patch.ShouldShowRestraintsInfo_Patch
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
RuntimeHelpers.RunClassConstructor: PRE: aRandomKiwi.RimThemes.RuntimeHelpers_RunClassConstructor_Patch.Prefix
SavedGameLoaderNow.LoadGameFromSaveFileNow: post: Planets_Code.SavedGameLoaderNow_LoadGameFromSaveFileNow.Postfix
ScribeLoader.FinalizeLoading: PRE: aRandomKiwi.RimThemes.ScribeLoader_FinalizeLoading_Patch.Prefix
SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
SettlementBase_TraderTracker.ColonyThingsWillingToBuy: post: SimpleSlavery.SettlementBase_TraderTracker_ASCP_Patch.ASCP_Patch2
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
ShotReport.HitReportFor: PRE: TorannMagic.HarmonyPatches+ShotReport_Patch.Prefix
SkillRecord.Learn: PRE: TorannMagic.HarmonyPatches+SkillRecord_Patch.Prefix
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
StaticConstructorOnStartupUtility.CallAll: PRE: aRandomKiwi.RimThemes.StaticConstructorOnStartupUtility_CallAll_Patch.Prefix
StockGenerator_Animals.HandlesThingDef: PRE: TorannMagic.HarmonyPatches+StockGenerator_Animals_Patch.Prefix
StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
StorageSettings.set_Priority: post: ExtendedStorage.Patches.StorageSettings_set_Priority.Postfix
StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
Text.get_CurFontStyle: PRE: aRandomKiwi.RimThemes.CurFontStyle_Patch.Prefix
Text.get_CurTextAreaReadOnlyStyle: PRE: aRandomKiwi.RimThemes.CurTextAreaReadOnlyStyle_Patch.Prefix
Text.get_CurTextAreaStyle: PRE: aRandomKiwi.RimThemes.CurTextAreaStyle_Patch.Prefix
Text.get_CurTextFieldStyle: PRE: aRandomKiwi.RimThemes.CurTextFieldStyle_Patch.Prefix
Text.get_LineHeight: PRE: aRandomKiwi.RimThemes.LineHeight_Patch.Prefix
Text.get_SpaceBetweenLines: PRE: aRandomKiwi.RimThemes.SpaceBetweenLines_Patch.Prefix
Thing.DrawAt: PRE: ExtendedStorage.Patches.Thing_DrawAt.Prefix
Thing.DrawGUIOverlay: PRE: ExtendedStorage.Patches.Thing_DrawGUIOverlay.Prefix
Thing.IDNumberFromThingID: post: TorannMagic.HarmonyPatches+TechnoWeapon_ThingID.Postfix
Thing.Print: PRE: ExtendedStorage.Patches.Thing_Print.Prefix
Thing.SpawnSetup: TRANS: ExtendedStorage.Patches.Thing_SpawnSetup.Transpiler
Thing.SplitOff: post: ExtendedStorage.Patches.Thing_SplitOff.Postfix
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
ThingWithComps.ExposeData: post: CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.JoyPriority+ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
ThoughtUtility.CanGetThought: post: RimWorldChildren.ThoughtUtility_CanGetThought_Patch.CanGetThought_Patch
ThoughtUtility.GiveThoughtsForPawnExecuted: post: RimWorldChildren.Harmony.Optional.ThoughtUtility_ExecutedPatch.InnocentThoughts_ExecutedPatch
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: RimWorldChildren.Harmony.Optional.ThoughtUtility_OrganHarvestedPatch.InnocentThoughts_OrganHarvestedPatch
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
TileFinder.RandomSettlementTileFor: PRE: [600]Planets_Code.TileFinder_RandomSettlementTileFor.Prefix
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
TooltipUtility.ShotCalculationTipString: PRE: AvoidFriendlyFire.TooltipUtility_ShotCalculationTipString_Patch.Prefix
TradeUtility.AllSellableColonyPawns: post: SimpleSlavery.TradeUtility_ASCP_Patch.ASCP_Patch
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
TrainingCardUtility.TryDrawTrainableRow: PRE: aRandomKiwi.RimThemes.TrainingCardUtility_FinalizeSaving_Patch.Prefix
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook, aRandomKiwi.RimThemes.UIRoot_Patch.OnGUIHook
UI_BackgroundMain.BackgroundOnGUI: PRE: aRandomKiwi.RimThemes.UI_BackgroundMain_Patch.Prefix
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
Verb.TryCastNextBurstShot: post: BulletCasingMote.TryCastNextBurstShotPatch.TryCastNextBurstShot_Postfix, TorannMagic.HarmonyPatches+TryCastNextBurstShot_Monk_Patch.Postfix
Verb.TryFindShootLineFromTo: PRE: TorannMagic.HarmonyPatches+TryFindShootLineFromTo_Base_Patch.Prefix
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
Verb.WarmupComplete: post: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_WarmupComplete.Postfix
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix
VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot post: RimWorldChildren.TranspilerHelper+VerbShoot_TryCastShot_Patch.TryCastShot_Patch
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
Widgets.ButtonImage: PRE: aRandomKiwi.RimThemes.Widgets_ButtonImage_Patch.Prefix
Widgets.ButtonTextSubtle: PRE: aRandomKiwi.RimThemes.ButtonTextSubtle_Patch.Prefix
Widgets.ButtonTextWorker: PRE: aRandomKiwi.RimThemes.ButtonTextWorker_Patch.Prefix
Widgets.DrawWindowBackground: PRE: aRandomKiwi.RimThemes.DrawWindowBackground_Patch.Prefix
Widgets.Label: PRE: aRandomKiwi.RimThemes.Widgets_Label2_Patch.Prefix
Widgets.Label: PRE: aRandomKiwi.RimThemes.Widgets_Label1_Patch.Prefix
Widgets.TextArea: PRE: aRandomKiwi.RimThemes.Widgets_TextArea_Patch.Prefix
Widgets.TextField: PRE: aRandomKiwi.RimThemes.Widgets_TextField_Patch.Prefix
Window.Close: post: aRandomKiwi.RimThemes.Window_Close_Patch.Listener
Window.WindowOnGUI: PRE: aRandomKiwi.RimThemes.WindowStackOnGUI_Patch.Prefix
WindowResizer.DoResizeControl: post: ModManager.Patch_WindowResizer_DoResizeControl.Postfix
WindowStack.Add: PRE: aRandomKiwi.RimThemes.WindowsStack_Add_Patch.Prefix
WindowStack.TryRemove: PRE: aRandomKiwi.RimThemes.WindowStack_TryRemove_Patch.Prefix
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
WorkGiver_DoBill.GetMedicalCareCategory: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
WorkGiver_DoBill.JobOnThing: post: TorannMagic.HarmonyPatches+RegrowthSurgery_WorkGiver_Patch.Postfix
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
WorkGiver_Merge.JobOnThing: TRANS: CommonSense.WorkGiver_Merge_Patch.Transpiler
WorkGiver_Researcher.ShouldSkip: PRE: TorannMagic.HarmonyPatches+WorkGiver_Researcher_Patch.Prefix
WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
WorkGiver_Tend.HasJobOnThing: post: TorannMagic.HarmonyPatches+WorkGiver_Tend_Patch.Postfix TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
WorkGiver_Train.JobOnThing: PRE: GiddyUpCore.Harmony.WorkGiver_Train_JobOnThing.Prefix
WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix
WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
World.ExposeData: PRE: aRandomKiwi.RimThemes.World_ExposeData_Patch.Prefix
World.FinalizeInit: PRE: aRandomKiwi.RimThemes.World_FinalizeInit_Patch.Prefix
World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
WorldGenStep.GenerateWithoutWorldData: PRE: aRandomKiwi.RimThemes.WorldGenStep_Terrain_GenerateWithoutWorldData_Patch.Prefix post: aRandomKiwi.RimThemes.WorldGenStep_Terrain_GenerateWithoutWorldData_Patch.Prefix
WorldGenStep_Components.GenerateFromScribe: PRE: aRandomKiwi.RimThemes.WorldGenStep_Components_GenerateFromScribe_Patch.Prefix post: aRandomKiwi.RimThemes.WorldGenStep_Components_GenerateFromScribe_Patch.Prefix
WorldGenStep_Components.GenerateWithoutWorldData: PRE: aRandomKiwi.RimThemes.WorldGenStep_Components_GenerateWithoutWorldData_Patch.Prefix post: aRandomKiwi.RimThemes.WorldGenStep_Components_GenerateWithoutWorldData_Patch.Prefix
WorldGenStep_Terrain.GenerateFromScribe: PRE: aRandomKiwi.RimThemes.WorldGenStep_Terrain_GenerateFromScribe_Patch.Prefix post: aRandomKiwi.RimThemes.WorldGenStep_Terrain_GenerateFromScribe_Patch.Prefix
WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
WorldGenStep_Terrain.SetupElevationNoise: PRE: Planets_Code.WorldGenStep_Terrain_SetupElevationNoise.Prefix
WorldGenerator.GenerateFromScribe: PRE: aRandomKiwi.RimThemes.WorldGenerator_GenerateFromScribe_Patch.Prefix
WorldGenerator.GenerateWithoutWorldData: PRE: aRandomKiwi.RimThemes.WorldGenerator_GenerateWithoutWorldData_Patch.Prefix
WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
WorldRenderer.RegenerateDirtyLayersNow_Async: PRE: aRandomKiwi.RimThemes.WorldRenderer_RegenerateDirtyLayersNow_Async_Patch.Prefix
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
XmlInheritance.TryRegister: PRE: aRandomKiwi.RimThemes.XmlInheritance_TryRegister_Patch.Prefix
Harmony versions present: 1.2.0.2: net.avilmask.rimworld.mod.CommonSense; 1.2.0.1: UnlimitedHugs.HugsLib, rimworld.aRandomKiwi.RimTheme, HugsLib.AvoidFriendlyFire, HugsLib.BabyAndChildren, fluffy.modmanager, HugsLib.AllowTool, HugsLib.GiddyUpRideAndRoll, HugsLib.SimpleSidearms, HugsLib.SimpleSlavery, HugsLib.ARimWorldOfMagic, net.quicksilverfox.rimworld.mod.animalslogic, HugsLib.GiddyUpCore, HugsLib.Hospitality, com.rimworld.modcheck, Syrchalis.Rimworld.BulletCasingMote, fluffy.colonymanager, uuugggg.rimworld.SmartMedicine.main, Dubwise.DubsMintMinimap, com.extendedstorage.patches, RSA, net.rainbeau.rimworld.mod.realisticplanets, HugsLib.PrepareLanding, rimworld.ResearchPal, RSA.Core, Syrchalis.Rimworld.SetUpCamp, HugsLib.GiddyUpCaravan, HugsLib.MapReroll, FoodRestrictions, com.github.restive2k12.rimworld.mod.moodbar, rimworld.kapitanoczywisty.changemapedge, HugsLib.DefensivePositions, HugsLib.FactionBlender, HugsLib.BattleMounts, HugsLib.Restraints, HugsLib.Autopsy, HugsLib.MilkableColonists, HugsLib.com.github.alandariva.moreplanning; 1.1.0.0: rimworld.mod.charactereditor; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.humanlikeorders, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.installedpart, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds
Platform information: (hidden, use publishing options to include)
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
RimWorld 1.0.2282 rev726
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
ReflectionTypeLoadException getting types in assembly AlienFaces: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
Loader exceptions:
=> System.TypeLoadException: Could not load type 'AlienFaces.ProviderAlienRaces' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'FacialStuff.HumanHeadDrawer' from assembly 'FacialStuff, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'FacialStuff.HumanBipedDrawer' from assembly 'FacialStuff, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'FacialStuff.FaceEditor.Dialog_FaceStyling' from assembly 'FacialStuff, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type '<>c__DisplayClass12_0' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type '<>c' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
ReflectionTypeLoadException getting types in assembly AlienFaces: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
Loader exceptions:
=> System.TypeLoadException: Could not load type 'AlienFaces.AlienHeadDrawer' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'AlienFaces.AlienBipedDrawer' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'AlienFaces.ProviderAlienRaces' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'AlienFaces.Dialog_AlienFaceStyling' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type '<>c__DisplayClass12_0' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type '<>c' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
ReflectionTypeLoadException getting types in assembly AlienFaces: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
Loader exceptions:
=> System.TypeLoadException: Could not load type 'AlienFaces.AlienHeadDrawer' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'AlienFaces.AlienBipedDrawer' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'AlienFaces.ProviderAlienRaces' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'AlienFaces.Dialog_AlienFaceStyling' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type '<>c__DisplayClass12_0' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type '<>c' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
[RuntimeGC] Mod settings loaded.
[HugsLib] version 6.1.3
[ModCheck] using outdated ModCheck.dll. Update all outdated ModCheck.dll files and/or load ModCheck mod first in modlist
[AlienFacesExpanded] Using outdated ModCheck.dll
[[sd] bridges] Using outdated ModCheck.dll
Error while instantiating a mod of type CommonSense.CommonSense: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
at CommonSense.PatchBadHy+JobGiver_UseToilet_GetPriority_CommonSensePatch.Prepare () [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
at Harmony.PatchProcessor.RunMethod[HarmonyPrepare,Boolean] (Boolean defaultIfNotExisting, System.Object[] parameters) [0x00000] in <filename unknown>:0
at Harmony.PatchProcessor.PrepareType () [0x00000] in <filename unknown>:0
at Harmony.PatchProcessor..ctor (Harmony.HarmonyInstance instance, System.Type type, Harmony.HarmonyMethod attributes) [0x00000] in <filename unknown>:0
at Harmony.HarmonyInstance.<PatchAll>b__9_0 (System.Type type) [0x00000] in <filename unknown>:0
at Harmony.CollectionExtensions.Do[Type] (IEnumerable`1 sequence, System.Action`1 action) [0x00000] in <filename unknown>:0
at Harmony.HarmonyInstance.PatchAll (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
at CommonSense.CommonSense..ctor (Verse.ModContentPack content) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at Verse.LoadedModManager.CreateModClasses () [0x00000] in <filename unknown>:0
DubsMintMinimap 1.1.109
Extended Storage 3.4.1.8646 - Harmony patches successful
DependencyChecker!
RimThemes 2019 R3
RSA Core loaded...
RSA Main injected ...
ZLJ's Static Quality Plus :: Initialized
XML error: Duplicate XML node name shaderType in this XML block: <graphicData><texPath>Things/Building/Production/TableSculpting</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><shadowData><volume>(2.9, 0.3, 0.5)</volume><offset>(0, 0, 0)</offset></shadowData><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData>
Root node: <ThingDef ParentName="BenchBase"><defName>TableSculpting</defName><label>sculptor's table</label><description>A workbench equipped for artistic sculpting.</description><thingClass>Building_WorkTable</thingClass><graphicData><texPath>Things/Building/Production/TableSculpting</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><shadowData><volume>(2.9, 0.3, 0.5)</volume><offset>(0, 0, 0)</offset></shadowData><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData><costList><Steel>50</Steel></costList><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><costStuffCount>75</costStuffCount><altitudeLayer>Building</altitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><statBases><WorkToBuild>2500</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-5</Cleanliness></statBases><size>(3,1)</size><designationCategory>Production</designationCategory><passability>PassThroughOnly</passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotKey>Misc2</designationHotKey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><minifiedDef>MinifiedThing</minifiedDef></ThingDef>
XML error: Duplicate XML node name shaderType in this XML block: <graphicData><texPath>Things/Building/Kitchen/Small_Butcher</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType></graphicData>
Root node: <ThingDef ParentName="BenchBase"><defName>TableButcher</defName><label>butcher table</label><description>A heavy table for butchering dead creatures into pieces of raw meat.</description><thingClass>Building_WorkTable</thingClass><graphicData><texPath>Things/Building/Kitchen/Small_Butcher</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><costStuffCount>75</costStuffCount><costList><WoodLog>20</WoodLog></costList><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><altitudeLayer>Building</altitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><statBases><WorkToBuild>2000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-15</Cleanliness></statBases><size>2,1</size><designationCategory>Production</designationCategory><passability>PassThroughOnly</passability><pathCost>60</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><recipes><li>ButcherCorpseFlesh</li><li>Make_Kibble</li><li>MakeMarrowFromBone</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li><li>SM_Sink</li><li>SM_ButcherShelf</li><li>SM_KitchenCupboard_A</li><li>SM_KitchenCupboard_B</li><li>SM_KitchenCupboard_C</li></linkableFacilities></li></comps><designationHotKey>Misc3</designationHotKey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><minifiedDef>MinifiedThing</minifiedDef></ThingDef>
XML error: Duplicate XML node name shaderType in this XML block: <graphicData><texPath>Things/Building/Production/TableTailorHand</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData>
Root node: <ThingDef ParentName="BenchBase"><defName>HandTailoringBench</defName><label>hand tailor bench</label><description>A workbench for tailoring clothes by hand. Works at 50% of the speed of an electric tailoring bench.</description><thingClass>Building_WorkTable</thingClass><graphicData><texPath>Things/Building/Production/TableTailorHand</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><costStuffCount>75</costStuffCount><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><altitudeLayer>Building</altitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><statBases><WorkToBuild>2000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><WorkTableWorkSpeedFactor>0.5</WorkTableWorkSpeedFactor></statBases><size>(3,1)</size><designationCategory>Production</designationCategory><passability>PassThroughOnly</passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><researchPrerequisites><li>ComplexClothing</li></researchPrerequisites><minifiedDef>MinifiedThing</minifiedDef></ThingDef>
XML error: Duplicate XML node name shaderType in this XML block: <graphicData><texPath>Things/Building/Production/TableTailorElectric</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData>
Root node: <ThingDef ParentName="BenchBase"><defName>ElectricTailoringBench</defName><label>electric tailor bench</label><description>A workbench with a sewing machine for rapid tailoring of clothes. Can work without electricity at 50% of normal speed.</description><thingClass>Building_WorkTable</thingClass><graphicData><texPath>Things/Building/Production/TableTailorElectric</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><costStuffCount>75</costStuffCount><costList><Steel>50</Steel><ComponentIndustrial>2</ComponentIndustrial></costList><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><altitudeLayer>Building</altitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><statBases><WorkToBuild>2500</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability></statBases><size>(3,1)</size><designationCategory>Production</designationCategory><passability>PassThroughOnly</passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><constructionSkillPrerequisite>4</constructionSkillPrerequisite><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><unpoweredWorkTableWorkSpeedFactor>0.5</unpoweredWorkTableWorkSpeedFactor></building><comps><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><shortCircuitInRain>true</shortCircuitInRain><basePowerConsumption>120</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li><li Class="CompProperties_Breakdownable" /></comps><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><researchPrerequisites><li>ComplexClothing</li><li>Electricity</li></researchPrerequisites><minifiedDef>MinifiedThing</minifiedDef><tradeability>None</tradeability><destroyOnDrop>true</destroyOnDrop><menuHidden>true</menuHidden></ThingDef>
XML error: Duplicate XML node name shaderType in this XML block: <graphicData><texPath>Things/Building/Production/TableStonecutter</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><shadowData><volume>(2.85, 0.3, 0.62)</volume><offset>(0, 0, 0.20)</offset></shadowData><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData>
Root node: <ThingDef ParentName="BenchBase"><defName>TableStonecutter</defName><label>stonecutter's table</label><description>A work table with saws and chisels for cutting stone chunks into usable blocks.</description><thingClass>Building_WorkTable_HeatPush</thingClass><graphicData><texPath>Things/Building/Production/TableStonecutter</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><shadowData><volume>(2.85, 0.3, 0.62)</volume><offset>(0, 0, 0.20)</offset></shadowData><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData><costStuffCount>75</costStuffCount><costList><Steel>30</Steel></costList><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><altitudeLayer>Building</altitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><statBases><WorkToBuild>2000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-5</Cleanliness></statBases><size>(3,1)</size><designationCategory>Production</designationCategory><passability>PassThroughOnly</passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><researchPrerequisites><li>Stonecutting</li></researchPrerequisites><designationHotKey>Misc9</designationHotKey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><minifiedDef>MinifiedThing</minifiedDef></ThingDef>
XML Verse.GraphicData defines the same field twice: shaderType.
Field contents: CutoutComplex.
Whole XML:
<graphicData><texPath>Things/Building/Production/TableSculpting</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><shadowData><volume>(2.9, 0.3, 0.5)</volume><offset>(0, 0, 0)</offset></shadowData><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData>
XML Verse.GraphicData defines the same field twice: shaderType.
Field contents: CutoutComplex.
Whole XML:
<graphicData><texPath>Things/Building/Kitchen/Small_Butcher</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType></graphicData>
XML Verse.GraphicData defines the same field twice: shaderType.
Field contents: CutoutComplex.
Whole XML:
<graphicData><texPath>Things/Building/Production/TableTailorHand</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData>
XML Verse.GraphicData defines the same field twice: shaderType.
Field contents: CutoutComplex.
Whole XML:
<graphicData><texPath>Things/Building/Production/TableTailorElectric</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData>
XML Verse.GraphicData defines the same field twice: shaderType.
Field contents: CutoutComplex.
Whole XML:
<graphicData><texPath>Things/Building/Production/TableStonecutter</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><shadowData><volume>(2.85, 0.3, 0.62)</volume><offset>(0, 0, 0.20)</offset></shadowData><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData>
Could not find type named AlienFaces.AlienBipedDrawer from node <li Class="AlienFaces.AlienBipedDrawer" />
Exception loading list from XML: System.MissingMethodException: Method not found: 'Default constructor not found...ctor() of FacialStuff.PawnBodyDrawer'.
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[PawnBodyDrawer] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[PawnBodyDrawer] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<bodyDrawers><li Class="AlienFaces.AlienBipedDrawer" /></bodyDrawers>
Could not find type named AlienFaces.AlienHeadDrawer from node <li Class="AlienFaces.AlienHeadDrawer" />
Could not find type named AlienFaces.AlienBipedDrawer from node <li Class="AlienFaces.AlienBipedDrawer" />
Exception loading list from XML: System.MissingMethodException: Method not found: 'Default constructor not found...ctor() of FacialStuff.PawnBodyDrawer'.
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[PawnBodyDrawer] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[PawnBodyDrawer] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<bodyDrawers><li Class="AlienFaces.AlienBipedDrawer" /></bodyDrawers>
Could not find type named AlienFaces.AlienHeadDrawer from node <li Class="AlienFaces.AlienHeadDrawer" />
Could not find type named AlienFaces.AlienBipedDrawer from node <li Class="AlienFaces.AlienBipedDrawer" />
Exception loading list from XML: System.MissingMethodException: Method not found: 'Default constructor not found...ctor() of FacialStuff.PawnBodyDrawer'.
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[PawnBodyDrawer] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[PawnBodyDrawer] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<bodyDrawers><li Class="AlienFaces.AlienBipedDrawer" /></bodyDrawers>
Could not find type named AlienFaces.AlienHeadDrawer from node <li Class="AlienFaces.AlienHeadDrawer" />
[RimThemesError] Invalid custom sound README : Object reference not set to an instance of an object
BodyDef MechanicalCentipede has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
BodyDef Lancer has BodyPartRecord of MechanicalThorax whose children have more coverage than 1.
BodyDef Scyther has BodyPartRecord of MechanicalThorax whose children have more coverage than 1.
BodyDef Fish has BodyPartRecord of Body whose children have more coverage than 1.
BodyDef Squid has BodyPartRecord of SquidBody whose children have more coverage than 1.
Config error in Base_Avali_Standard: FlatscreenTelevision tradeability doesn't allow traders to sell this thing
Config error in Base_Avali_Standard: MegascreenTelevision tradeability doesn't allow traders to sell this thing
Config error in Caravan_Avali_Exotic: FlatscreenTelevision tradeability doesn't allow traders to sell this thing
Config error in Caravan_Avali_Exotic: MegascreenTelevision tradeability doesn't allow traders to sell this thing
Config error in Mech_Centipede: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 9999, so could end up weaponless.
Config error in Mech_Lancer: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 9999, so could end up weaponless.
Config error in MedTimes_Society_Sapper: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 350, so could end up weaponless.
Config error in MedTimes_Warband_Sapper: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 350, so could end up weaponless.
Config error in ArachneSettler: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 5000, so could end up weaponless.
Config error in ArachneElite: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 10000, so could end up weaponless.
Config error in Kijin_Grenadier_Destructive: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 500, so could end up weaponless.
Config error in Kijin_Grenadier_EMP: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 500, so could end up weaponless.
Config error in Kijin_Mercenary_Sniper: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 600, so could end up weaponless.
Config error in Kijin_Mercenary_Heavy: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 1200, so could end up weaponless.
Config error in Kijin_PirateBoss: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 500, so could end up weaponless.
Config error in Kijin_Mercenary_Elite: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 500, so could end up weaponless.
Config error in DRNTF_Vigilante: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 300, so could end up weaponless.
Config error in DRNTF_Soldier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 600, so could end up weaponless.
Config error in DRNTF_EliteSoldier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 600, so could end up weaponless.
Config error in DRNTF_Sniper: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 600, so could end up weaponless.
Config error in RB_Wanderer: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 500, so could end up weaponless.
Config error in RB_SubOfficer: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 1000, so could end up weaponless.
Config error in RB_EliteOfficer: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 1500, so could end up weaponless.
Config error in RB_FRifle: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 500, so could end up weaponless.
Config error in RB_FSniper: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless.
Config error in RB_FMachinegunner: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 1160, so could end up weaponless.
Config error in RB_FSapper: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 500, so could end up weaponless.
Config error in RB_RGunner: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 1500, so could end up weaponless.
Config error in Mercenary_SniperDrow: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 600, so could end up weaponless.
Config error in Mercenary_HeavyDrow: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 1200, so could end up weaponless.
Config error in Drow_shocktroop: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 700, so could end up weaponless.
Translation data for language English has 592 errors. Generate translation report for more info.
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
[Food Restrictions v1.0.0] Initialized
[ColorCodedMoodBar] initialized
Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for CommonSense.PatchRPG ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
at CommonSense.PatchRPG..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (intptr) <0x00065>
at (wrapper dynamic-method) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1 (System.RuntimeTypeHandle) <0x00073>
at (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () <0x000ce>
at Verse.PlayDataLoader.<DoPlayLoad>m__2 () <0x00032>
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () <0x001c3>
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
[ModMetaDataCleaner] Removed 135 Metadata and cleaned 334 PreviewImage.
Removed: Subtle variations for RimThemes, Medieval Edition - Pict Armor (1.0), Medieval Edition - Norse Hauberk (1.0), Giddy-up! Mechanoids, Kijin - Call of Cthulhu Apparel Patch, Go Explore!, Questionable Ethics Enhanced, [1.0] RimCuisine 2: Smokes and Shrooms Expansion, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2 Core, [O21] Anti-Infestation Thumper, Girls' frontline Apparel Pack, Androids, Children, school and learning, Misc. Robots, Multiplayer, Combat Readiness Check, RimFlix, Accurate Mortars, Achtung!, Optimization: Meats, Prisoner Capture and Manipulation, [sd] advanced powergeneration, FrameRateControl, WM Hydroponics with lamps, Advanced Sun Lamp [1.0], Bounded Roof Build Tool, RimCities, Eccentric Tech - Foxy's Armory, Faction Discovery, Quantum Cooling, Variable Population, SF [1.0] Orbital Trader Transponder, Let's Trade! [1.0], [1.0]Lost Forest, Glass+Lights, Misc. Robots++, RimSaves, Combat Training, Cyclone Wire, RT Power Switch, Cargo Pod Transport[1.0], Conduit Deconstruct, Rimsenal - Storyteller pack, Polarisbloc - Core LAB, Polarisbloc - Security Force, Polarisbloc - Mechenemy, Polarisbloc - Storyteller incidents pack, Plant Growing Wall Light, FantasticWorlds, Project XM8, Barbed Wire, Neutroamine Synthesis, [RF] Fishing [1.0], [KV] Show Hair With Hats or Hide All Hats - 1.0, Cultured Meat, ED-Embrasures, MT - Silent Doors, Omni Core Drill, Additional Lights .19, Avali, [1.0] Tranquilizer guns, RT Fuse, Growing Plots, Centralized Climate Control, [1.0] Infinite Mortar Range, Subtle variations for RimThemes, Medieval Edition - Pict Armor (1.0), Medieval Edition - Norse Hauberk (1.0), Giddy-up! Mechanoids, Kijin - Call of Cthulhu Apparel Patch, Go Explore!, Questionable Ethics Enhanced, [1.0] RimCuisine 2: Smokes and Shrooms Expansion, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2 Core, [O21] Anti-Infestation Thumper, Girls' frontline Apparel Pack, Androids, Children, school and learning, Misc. Robots, Multiplayer, Combat Readiness Check, RimFlix, Accurate Mortars, Achtung!, Optimization: Meats, Prisoner Capture and Manipulation, [sd] advanced powergeneration, FrameRateControl, WM Hydroponics with lamps, Advanced Sun Lamp [1.0], Bounded Roof Build Tool, RimCities, Eccentric Tech - Foxy's Armory, Faction Discovery, Quantum Cooling, Variable Population, SF [1.0] Orbital Trader Transponder, Let's Trade! [1.0], [1.0]Lost Forest, Glass+Lights, Misc. Robots++, RimSaves, Combat Training, Cyclone Wire, RT Power Switch, Cargo Pod Transport[1.0], Conduit Deconstruct, Rimsenal - Storyteller pack, Polarisbloc - Core LAB, Polarisbloc - Security Force, Polarisbloc - Mechenemy, Polarisbloc - Storyteller incidents pack, Plant Growing Wall Light, FantasticWorlds, Project XM8, Barbed Wire, Neutroamine Synthesis, [RF] Fishing [1.0], [KV] Show Hair With Hats or Hide All Hats - 1.0, Cultured Meat, ED-Embrasures, MT - Silent Doors, Omni Core Drill, Additional Lights .19, Avali, [1.0] Tranquilizer guns, RT Fuse, Growing Plots, Centralized Climate Control, [1.0] Infinite Mortar Range, Multiplayer
Cleaned: Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Giddy-up! Core, Shields Stand Alone now with Research and Benches, Medieval Bones, Kijin - Call of Cthulhu Apparel Patch, Rim of Madness - Bones, Rim of Madness - Vampires, Rim of Madness - Werewolves, Call of Cthulhu - Straitjackets, Call of Cthulhu - Factions, Call of Cthulhu - Cults, Call of Cthulhu - Cosmic Horrors, RimWriter - Books, Scrolls, Tablets, and Libraries, H.P. Lovecraft Storyteller - Remastered, Rimworld: Medieval Edition, Orassan Facial Stuff, Rabbie The Moonrabbit, Avali Continued, Dragonian Race Factions and Scenarios, Dragonian Race Apparel Patch, Dragonian Race, [sd] bridges, [sd] nopower comms console, Defensive Positions, Simple sidearms, FishIndustry, Change map edge limit, Magical Menagerie, Character Editor, Kijin Race, FemaleBB BodyType Support, War Crimes Expanded, Mod Manager, Humanoid Alien Races 2.0, Colony Manager, Sometimes Raids Go Wrong, Hospitality, NewRatkinPlus, GloomyFurniture, [1.0] DE Surgeries, Impassable Chest-deep Water, Ferian Race, EdB Prepare Carefully, RimThemes, Brrr and Phew, A RimWorld of Magic, More Faction Interaction, Common Sense, Smart Medicine, [SYR] Bullet Casings, [RF] Advanced Bridges [1.0], FemaleBB BodyType for Human, Static Quality Plus 1.1, Simple Slavery[1.0], Dubs Mint Minimap, Deconstruct First, Allow Tool, Avoid Friendly Fire, Bridgello, More Planning, Kijin - Medieval Times Apparel Patch (Converted for regular female pawns) , Kijin - A Rimworld of Magic Apparel Patch (converted for regular girl pawns), Harvest Organs Post Mortem - 4.1 [1.0], Avali Tweaks, Orassans Neko Patch, Mass Effect for RimThemes, Mass Cooking, Lamia(add animal), Rimworld Search Agency, Animal Food Restrictions, Gloomy Extra - Kitchen, Faction Blender, [KV] Faction Control - 1.0, [T] MoreFloors, Better Vanilla Masking, BETTER PASTA Blood Mod, Trap Disable[1.0], Xen's Storytellers - Raul Bison, Milkable Colonists, Kurin, Apparel Fix, Pain Scale Sanity, Kijin - Maid Project Apparel Patch (converted for regular girl pawns), Kijin - Maid Project Apparel Patch, KijinOutfitsOnly, [NL] Chibi Face Female only, [NL] Chibi Body, [NL] Chibi Face Male only, Nier Automata Costume Set, Medieval Times, JecsTools, Kijin - A Rimworld of Magic Apparel Patch, Kijin - Medieval Times Apparel Patch, Map Reroll, [1.0] DE Surgeries - Kijin patch, Hunt for Me, ResearchPal, The Drow Race, [1.0] DE Surgeries NewRatkinPlus patch, Prisoner Harvesting, Terraform Rimworld, Beautiful Water, [SS]Lovely Hair Style, HugsLib, [SS]Maid Project, Where is my weapon?, Animals Logic, [SYR] Set Up Camp, Fertile Planet, Extended Storage Extended, AlienFacesExpanded, [SYR] Harvest Yield Patch, Kurin, a bad translation, [v1.0]-LinkableDoors, [RF] Fertile Fields [1.0], [CP] Metal Gear Solid - Incident Sounds (1.0), Everytime a door opens you hear Atago saying Ara Ara, Kurin, The Three Tailed Fox, Statue of Colonist, More Slaves [1.0], [1.0] Removable Mt.Rock Roof Patche, Prison Labor, Arachne Race, More Kawai For Facial Stuff, [Beta]Anime Hair, Jabbamonkey's Graphic Overhaul, Restraints, TY Slender Female Body for B19/1.0, RimFace for Facial Stuff 1.0, Baby and Children, BnC Alien Support, [RF] Realistic Planets [1.0], Stockpile Stack Limit, Invisible Roof Support, 10x Carrying Capacity, MoreMonstergirls, [RF] Etched Stone Walls [1.0], RuntimeGC, [Uru] Rim Seraph hair (1.0), [Uru] Touhou Hair (1.0), Facial Stuff 1.0, AlienFaces, The Drow Race Facial Stuff Patch, [Uru] Kemono Friends Hair (1.0), Realistic Human Sounds, Orassans, Quarry 1.0, Less Stupid Romance Attempt, Repair Workbench, Extended Storage, [1.0] Dire Raids, Sun Lights [1.0], [WD] Soil Contrast, Double Population, Color Coded Mood Bar, [FSF] Encounter Map Resources, [FSF] Rain Washes Away Filth, Stack XXL, Ponytail is Kawaii, Ooka Miko[1.0], Cut plants before building, Locks, Tilled Soil, [1.0]Forsaken planet, Prepare Landing, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Giddy-up! Core, Shields Stand Alone now with Research and Benches, Medieval Bones, Kijin - Call of Cthulhu Apparel Patch, Rim of Madness - Bones, Rim of Madness - Vampires, Rim of Madness - Werewolves, Call of Cthulhu - Straitjackets, Call of Cthulhu - Factions, Call of Cthulhu - Cults, Call of Cthulhu - Cosmic Horrors, RimWriter - Books, Scrolls, Tablets, and Libraries, H.P. Lovecraft Storyteller - Remastered, Rimworld: Medieval Edition, Orassan Facial Stuff, Rabbie The Moonrabbit, Avali Continued, Dragonian Race Factions and Scenarios, Dragonian Race Apparel Patch, Dragonian Race, [sd] bridges, [sd] nopower comms console, Defensive Positions, Simple sidearms, FishIndustry, Change map edge limit, Magical Menagerie, Character Editor, Kijin Race, FemaleBB BodyType Support, War Crimes Expanded, Mod Manager, Humanoid Alien Races 2.0, Colony Manager, Sometimes Raids Go Wrong, Hospitality, NewRatkinPlus, GloomyFurniture, [1.0] DE Surgeries, Impassable Chest-deep Water, Ferian Race, EdB Prepare Carefully, RimThemes, Brrr and Phew, A RimWorld of Magic, More Faction Interaction, Common Sense, Smart Medicine, [SYR] Bullet Casings, [RF] Advanced Bridges [1.0], FemaleBB BodyType for Human, Static Quality Plus 1.1, Simple Slavery[1.0], Dubs Mint Minimap, Deconstruct First, Allow Tool, Avoid Friendly Fire, Bridgello, More Planning, Kijin - Medieval Times Apparel Patch (Converted for regular female pawns) , Kijin - A Rimworld of Magic Apparel Patch (converted for regular girl pawns), Harvest Organs Post Mortem - 4.1 [1.0], Avali Tweaks, Orassans Neko Patch, Mass Effect for RimThemes, Mass Cooking, Lamia(add animal), Rimworld Search Agency, Animal Food Restrictions, Gloomy Extra - Kitchen, Faction Blender, [KV] Faction Control - 1.0, [T] MoreFloors, Better Vanilla Masking, BETTER PASTA Blood Mod, Trap Disable[1.0], Xen's Storytellers - Raul Bison, Milkable Colonists, Kurin, Apparel Fix, Pain Scale Sanity, Kijin - Maid Project Apparel Patch (converted for regular girl pawns), Kijin - Maid Project Apparel Patch, KijinOutfitsOnly, [NL] Chibi Face Female only, [NL] Chibi Body, [NL] Chibi Face Male only, Nier Automata Costume Set, Medieval Times, JecsTools, Kijin - A Rimworld of Magic Apparel Patch, Kijin - Medieval Times Apparel Patch, Map Reroll, [1.0] DE Surgeries - Kijin patch, Hunt for Me, ResearchPal, The Drow Race, [1.0] DE Surgeries NewRatkinPlus patch, Prisoner Harvesting, Terraform Rimworld, Beautiful Water, [SS]Lovely Hair Style, HugsLib, [SS]Maid Project, Where is my weapon?, Animals Logic, [SYR] Set Up Camp, Fertile Planet, Extended Storage Extended, AlienFacesExpanded, [SYR] Harvest Yield Patch, Kurin, a bad translation, [v1.0]-LinkableDoors, [RF] Fertile Fields [1.0], [CP] Metal Gear Solid - Incident Sounds (1.0), Everytime a door opens you hear Atago saying Ara Ara, Kurin, The Three Tailed Fox, Statue of Colonist, More Slaves [1.0], [1.0] Removable Mt.Rock Roof Patche, Prison Labor, Arachne Race, More Kawai For Facial Stuff, [Beta]Anime Hair, Jabbamonkey's Graphic Overhaul, Restraints, TY Slender Female Body for B19/1.0, RimFace for Facial Stuff 1.0, Baby and Children, BnC Alien Support, [RF] Realistic Planets [1.0], Stockpile Stack Limit, Invisible Roof Support, 10x Carrying Capacity, MoreMonstergirls, [RF] Etched Stone Walls [1.0], RuntimeGC, [Uru] Rim Seraph hair (1.0), [Uru] Touhou Hair (1.0), Facial Stuff 1.0, AlienFaces, The Drow Race Facial Stuff Patch, [Uru] Kemono Friends Hair (1.0), Realistic Human Sounds, Orassans, Quarry 1.0, Less Stupid Romance Attempt, Repair Workbench, Extended Storage, [1.0] Dire Raids, Sun Lights [1.0], [WD] Soil Contrast, Double Population, Color Coded Mood Bar, [FSF] Encounter Map Resources, [FSF] Rain Washes Away Filth, Stack XXL, Ponytail is Kawaii, Ooka Miko[1.0], Cut plants before building, Locks, Tilled Soil, [1.0]Forsaken planet, Prepare Landing, RimJobWorld, Core
[LanguageDataCleaner] Removed 33 LoadedLanguages and cleaned 155 DefInjectionPackages.
Removed Languages: .vs, Korean-SK, Sample, SimplifiedChinese, template, Keyed, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Electricity: Battery, (Medieval) Advanced Smithing Systems
ResearchPal :: redundant prerequisites for Avali melee weapons: Nanolathe
ResearchPal :: redundant prerequisites for Avali shield belt: Nanolathe
ResearchPal :: redundant prerequisites for Aeroponics: Nanolathe
ResearchPal :: redundant prerequisites for Orassan exoskeleton: Multi-analyzer
ResearchPal :: redundant prerequisites for Orassan weaponry: Multi-analyzer
ResearchPal :: redundant prerequisites for Super Acceleration: Nanomachine Industry
ResearchPal :: RimWriter_TechBookshelves has a lower techlevel than (one of) it's prerequisites
ResearchPal :: Lunararchitecture has a lower techlevel than (one of) it's prerequisites
ResearchPal :: Planetcocktail has a lower techlevel than (one of) it's prerequisites
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[PrepareLanding] In constructor.
[HugsLib] initializing PrepareLanding, AllowTool, AvoidFriendlyFire, ChangeMapEdge, CharacterEditor, DireRaids, DefensivePositions, FactionBlender, GiddyUpCore, GiddyUpCaravan, BattleMounts, GiddyUpRideAndRoll, Autopsy, Hospitality, MapReroll, MilkableColonists, com.github.alandariva.moreplanning, SimpleSidearms, SimpleSlavery, StackXXL, TerraformRimworld, Restraints, ARimWorldOfMagic, BabyAndChildren, BnC_Alien_Support, RJW
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: D:\Steam\steamapps\workshop\content\294100\1095331978\Presets
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, RGK_Dresser, RGK_EndTable, RGK_EndTableWithLamp, RGK_EndTableWithLampE, WardrobeA, WardrobeB, GL_Teddy
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, RGK_bedSingle, RGK_bedSingleB, RGK_bedDouble, RGK_bedDoubleB, GL_ClassyDoubleBed, CowgirlBed, TempSleepSpot, MedTimes_Cot, MedTimes_CotDouble, ROMV_SarcophagusBed, ROMV_SimpleCoffinBed, ROMV_RoyalCoffinBed, ROMV_RoyalCoffinDoubleBed, AvaliPillow, AvaliCushion, Crib, ImprovedSleepingSpot, RJW_Bed, RJW_DoubleBed, RJW_RoyalBed
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
[DireRaids] Settings loaded:
pointMultiplier: 3
baseChange: 1.8
minRefireDays: 60
minThreatPoints: 2000
minPopulation: 1
[FactionBlender] Injecting hair, backstory, and trader kinds to our factions
[FactionBlender] Injecting pawn groups to our factions
[FactionBlender] Injecting pawn groups to our race settings
FactionDef ROM_WerewolfClan must have at least one pawnGroupMaker with kindDef 'Peaceful', or 'permanentEnemy', 'isPlayer' or 'hidden' must be set to true. This is a misconfiguration in Rim of Madness - Werewolves.
Tried to get a resource "UI/PlanVisible" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/PlanInvisible" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ToolBoxColor" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ToolBoxColorSelected" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/Plan" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/RemoveIcon" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/PlanToolRemoveAll" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ColorPickerSelect" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ColorPickerOverlay" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/HsvSlider" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
[HugsLib][ERR] com.github.alandariva.moreplanning caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
at MorePlanning.Plan.PlanColorManager.ColorChanged (Int32 numColor) [0x00000] in <filename unknown>:0
at MorePlanning.Plan.PlanColorManager.Load (HugsLib.Settings.ModSettingsPack settings) [0x00000] in <filename unknown>:0
at MorePlanning.MorePlanningMod.DefsLoaded () [0x00000] in <filename unknown>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
[HugsLib][ERR] SimpleSidearms caused an exception during OnDefsLoaded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
at SimpleSidearms.CEPatcher.isCEPresent (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
at SimpleSidearms.SimpleSidearms.DefsLoaded () [0x00000] in <filename unknown>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
[StackXXL] Loaded
[RimThemesError] Error while trying to change theme : The classes in the module cannot be loaded.
Loaded file (Scenario) is from version 1.0.2150 rev801, we are running version 1.0.2282 rev726.
[PrepareLanding] [postfix] StitchedPagesPostFix
[PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages: Found RimWorld.Page_SelectStartingSite.
[PrepareLanding] [postfix] StitchedPagesPostFix /!\ Error !!!! Required page not found /!\
[PrepareLanding] [postfix] StitchedPagesPostFix; Missing page type: RimWorld.Page_CreateWorldParams
[PrepareLanding] [postfix] StitchedPagesPostFix done!
Loaded file (Scenario) is from version 1.0.2150 rev801, we are running version 1.0.2282 rev726.
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
Setting up 3 worker threads for Enlighten.
Thread -> id: 26a74 -> priority: 1
Thread -> id: 27108 -> priority: 1
Thread -> id: 276dc -> priority: 1
[PrepareLanding] WorldLayerBehaviour OnDestroy
[PrepareLanding] MonoController OnDestroy
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvd3dumx.dll 25.21.14.1701]
Renderer: NVIDIA GeForce GTX 1050 Ti
Vendor: NVIDIA
VRAM: 3998 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
RimWorld 1.0.2282 rev726
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
[RuntimeGC] Mod settings loaded.
[HugsLib] version 6.1.3
Initialized OmniCoreDrill patches
Extended Storage 3.4.1.8646 - Harmony patches successful
[AlienFacesExpanded] Using outdated ModCheck.dll
RimThemes 2019 R3
ZLJ's Static Quality Plus :: Initialized
DubsMintMinimap 1.1.109
RSA Core loaded...
RSA Main injected ...
From Beautiful Water: "Impassable Chest-deep Water" detected, loading adjusted beauty values.
XML error: Duplicate XML node name shaderType in this XML block: <graphicData><texPath>Things/Building/Kitchen/Small_Butcher</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType></graphicData>
Root node: <ThingDef ParentName="BenchBase"><defName>TableButcher</defName><label>butcher table</label><description>A heavy table for butchering dead creatures into pieces of raw meat.</description><thingClass>Building_WorkTable</thingClass><graphicData><texPath>Things/Building/Kitchen/Small_Butcher</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><costStuffCount>75</costStuffCount><costList><WoodLog>20</WoodLog></costList><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><altitudeLayer>Building</altitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><statBases><WorkToBuild>2000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-15</Cleanliness></statBases><size>2,1</size><designationCategory>Production</designationCategory><passability>PassThroughOnly</passability><pathCost>60</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><recipes><li>ButcherCorpseFlesh</li><li>Make_Kibble</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li><li>SM_Sink</li><li>SM_ButcherShelf</li><li>SM_KitchenCupboard_A</li><li>SM_KitchenCupboard_B</li><li>SM_KitchenCupboard_C</li></linkableFacilities></li></comps><designationHotKey>Misc3</designationHotKey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><minifiedDef>MinifiedThing</minifiedDef></ThingDef>
XML error: Duplicate XML node name soundDeath in this XML block: <li><def>HumanlikeAdult</def><minAge>18</minAge><soundWounded>Pawn_Human_Wounded</soundWounded><soundDeath>Pawn_Human_Death</soundDeath><soundCall>Pawn_Human_Wounded</soundCall><soundAngry>Pawn_Human_Wounded</soundAngry><soundDeath>Pawn_MGS_Death</soundDeath></li>
Root node: <ThingDef ParentName="BasePawn"><defName>Human</defName><label>human</label><description>A baseline human, mostly unmodified by gene engineering and mostly unchanged by evolutionary pressures on non-Earth planets.</description><statBases><MarketValue>1750</MarketValue><MoveSpeed>4.6</MoveSpeed><Flammability>1.0</Flammability><ComfyTemperatureMin>16</ComfyTemperatureMin><ComfyTemperatureMax>26</ComfyTemperatureMax><LeatherAmount>50</LeatherAmount></statBases><tools><li><label>left fist</label><capacities><li>Blunt</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup><surpriseAttack><extraMeleeDamages><li><def>Stun</def><amount>14</amount></li></extraMeleeDamages></surpriseAttack></li><li><label>right fist</label><capacities><li>Blunt</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup><surpriseAttack><extraMeleeDamages><li><def>Stun</def><amount>14</amount></li></extraMeleeDamages></surpriseAttack></li><li><label>teeth</label><capacities><li>Bite</li></capacities><power>8.2</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup><chanceFactor>0.07</chanceFactor></li><li><label>head</label><capacities><li>Blunt</li></capacities><power>5</power><cooldownTime>2</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable><chanceFactor>0.2</chanceFactor></li></tools><race><thinkTreeMain>Humanlike</thinkTreeMain><thinkTreeConstant>HumanlikeConstant</thinkTreeConstant><intelligence>Humanlike</intelligence><makesFootprints>true</makesFootprints><lifeExpectancy>80</lifeExpectancy><leatherDef>Leather_Human</leatherDef><nameCategory>HumanStandard</nameCategory><body>Human</body><baseBodySize>1</baseBodySize><baseHealthScale>1</baseHealthScale><foodType>OmnivoreHuman</foodType><gestationPeriodDays>45</gestationPeriodDays><meatMarketValue>0.8</meatMarketValue><manhunterOnDamageChance>0.20</manhunterOnDamageChance><manhunterOnTameFailChance>0.02</manhunterOnTameFailChance><litterSizeCurve><points><li>(0.5, 0)</li><li>(1, 1)</li><li>(1.01, 0.02)</li><li>(3.5, 0)</li></points></litterSizeCurve><lifeStageAges><li><def>HumanlikeBaby</def><minAge>0</minAge><soundWounded>Pawn_Human_Wounded</soundWounded><soundDeath>Pawn_Human_Death</soundDeath><soundCall>Pawn_Human_Wounded</soundCall><soundAngry>Pawn_Human_Wounded</soundAngry></li><li><def>HumanlikeToddler</def><minAge>0.9</minAge><soundWounded>Pawn_Human_Wounded</soundWounded><soundDeath>Pawn_Human_Death</soundDeath><soundCall>Pawn_Human_Wounded</soundCall><soundAngry>Pawn_Human_Wounded</soundAngry></li><li><def>HumanlikeChild</def><minAge>3</minAge><soundWounded>Pawn_Human_Wounded</soundWounded><soundDeath>Pawn_Human_Death</soundDeath><soundCall>Pawn_Human_Wounded</soundCall><soundAngry>Pawn_Human_Wounded</soundAngry></li><li><def>HumanlikeTeenager</def><minAge>14</minAge><soundWounded>Pawn_Human_Wounded</soundWounded><soundDeath>Pawn_Human_Death</soundDeath><soundCall>Pawn_Human_Wounded</soundCall><soundAngry>Pawn_Human_Wounded</soundAngry></li><li><def>HumanlikeAdult</def><minAge>18</minAge><soundWounded>Pawn_Human_Wounded</soundWounded><soundDeath>Pawn_Human_Death</soundDeath><soundCall>Pawn_Human_Wounded</soundCall><soundAngry>Pawn_Human_Wounded</soundAngry><soundDeath>Pawn_MGS_Death</soundDeath></li></lifeStageAges><soundMeleeHitPawn>Pawn_Melee_Punch_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_Punch_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_Punch_Miss</soundMeleeMiss><specialShadowData><volume>(0.3, 0.8, 0.4)</volume><offset>(0,0,-0.3)</offset></specialShadowData><ageGenerationCurve><points><li>(4,0)</li><li>(5,20)</li><li>(8,40)</li><li>(14,90)</li><li>(16,100)</li><li>(50,100)</li><li>(60,30)</li><li>(70,18)</li><li>(80,10)</li><li>(90,3)</li><li>(100,0)</li></points></ageGenerationCurve><hediffGiverSets><li>OrganicStandard</li><li>Human</li></hediffGiverSets></race><recipes><li>InstallArchotechEye</li><li>InstallArchotechArm</li><li>InstallArchotechLeg</li><li>InstallPowerClaw</li><li>InstallBionicEye</li><li>InstallBionicArm</li><li>InstallBionicLeg</li><li>InstallBionicSpine</li><li>InstallBionicHeart</li><li>InstallBionicStomach</li><li>InstallBionicEar</li><li>InstallSimpleProstheticArm</li><li>InstallSimpleProstheticLeg</li><li>InstallSimpleProstheticHeart</li><li>InstallCochlearImplant</li><li>InstallPegLeg</li><li>InstallWoodenFoot</li><li>InstallDenture</li><li>InstallJoywire</li><li>InstallPainstopper</li><li>InstallNaturalHeart</li><li>InstallNaturalLung</li><li>InstallNaturalKidney</li><li>InstallNaturalLiver</li><li>ExciseCarcinoma</li><li>AdministerMechSerumHealer</li><li>RemoveBodyPart</li><li>Euthanize</li><li>Anesthetize</li></recipes><comps><li Class="FacialStuff.CompProperties_BodyAnimator"><bipedWithHands>true</bipedWithHands><handType>Human</handType><bodyDrawers><li Class="FacialStuff.HumanBipedDrawer" /></bodyDrawers></li><li Class="FacialStuff.CompProperties_Face"><needsBlankHumanHead>true</needsBlankHumanHead><hasMouth>true</hasMouth><hasBeard>true</hasBeard><hasWrinkles>true</hasWrinkles><hasEyes>true</hasEyes><canRotateHead>true</canRotateHead><headDrawers><li Class="FacialStuff.HumanHeadDrawer" /></headDrawers></li><li><compClass>WhereIsMyWeapon.CompLastEquipment</compClass></li><li Class="Milk.CompProperties_MilkableHuman"><milkDef>Milk</milkDef><milkIntervalDays>3</milkIntervalDays><milkAmount>12</milkAmount><milkFemaleOnly>false</milkFemaleOnly></li></comps></ThingDef>
XML Verse.GraphicData defines the same field twice: shaderType.
Field contents: CutoutComplex.
Whole XML:
<graphicData><texPath>Things/Building/Kitchen/Small_Butcher</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType></graphicData>
XML Verse.LifeStageAge defines the same field twice: soundDeath.
Field contents: Pawn_MGS_Death.
Whole XML:
<li><def>HumanlikeAdult</def><minAge>18</minAge><soundWounded>Pawn_Human_Wounded</soundWounded><soundDeath>Pawn_Human_Death</soundDeath><soundCall>Pawn_Human_Wounded</soundCall><soundAngry>Pawn_Human_Wounded</soundAngry><soundDeath>Pawn_MGS_Death</soundDeath></li>
Could not resolve cross-reference: No Verse.SoundDef named InteractRifle found to give to Verse.ThingDef Gun_TranquilizerRifle (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named InteractAutopistol found to give to Verse.ThingDef Gun_Tranquillzer_Pistol (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named ShotAutopistol found to give to Verse.VerbProperties VerbProperties(tranquilizer pistol) (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named M8single found to give to Verse.VerbProperties VerbProperties(XM8 Carbine) (using undefined sound instead)
Could not resolve cross-reference to RimWorld.ConceptDef named GUC_Animal_Handling (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named BM_Mounting (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named BM_Enemy_Mounting (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsBasic (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsInInventory (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsPrimary (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsMissing (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsAdvanced (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsDropping (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_CEOverride (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named RimWriter_PaperMaking (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named RimWriter_BookBurning (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_TypewriterTable (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROM_SanityLossConcept (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_VampDiablerie (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_VampGenerations (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_GhoulsBloodBond (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Ghouls (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Vampirism (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Vitae (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Bloodlines (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Disciplines (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_BloodPoints (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_BloodPacks (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_TheEmbrace (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_TheBeast (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Rotschreck (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMWW_ConceptBionics (wanter=knowledge)
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Could not resolve cross-reference to RimWorld.ConceptDef named GUC_Animal_Handling (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named BM_Mounting (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named BM_Enemy_Mounting (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsBasic (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsInInventory (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsPrimary (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsMissing (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsAdvanced (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsDropping (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_CEOverride (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named RimWriter_PaperMaking (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named RimWriter_BookBurning (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Jecrell_TypewriterTable (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROM_SanityLossConcept (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_VampDiablerie (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_VampGenerations (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_GhoulsBloodBond (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Ghouls (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Vampirism (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Vitae (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Bloodlines (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Disciplines (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_BloodPoints (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_BloodPacks (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_TheEmbrace (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_TheBeast (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMV_Rotschreck (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named ROMWW_ConceptBionics (wanter=knowledge)
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
[RimThemesError] Invalid custom sound README : Object reference not set to an instance of an object
BodyDef MechanicalCentipede has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
BodyDef Lancer has BodyPartRecord of MechanicalThorax whose children have more coverage than 1.
BodyDef Scyther has BodyPartRecord of MechanicalThorax whose children have more coverage than 1.
BodyDef Vanya_DroidAlpha has BodyPartRecord of MechanicalThorax whose children have more coverage than 1.
Config error in Bullet_XM8: ends with a numerical digit, which is not allowed on ThingDefs.
Config error in Bullet_XM8: ends with a numerical digit, which is not allowed on ThingDefs.
Translation data for language English has 593 errors. Generate translation report for more info.
Enabled Prison Labor v0.9.11
[ColorCodedMoodBar] initialized
Variants found for Things/Pawn/Humanlike/Tails/OTail: 1
Variants found for Things/Pawn/Humanlike/Tails/OTailG: 1
Variants found for EarLeft: 1
Variants found for EarRight: 1
Variants found for Things/Avali/Tail_Male/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Female/TailSide/Tail: 1
Variants found for Things/Avali/Tail_Male/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Things/Avali/Tail_Female/TailBack/Tail: 1
Variants found for Body/RK_Tail: 1
Variants found for Body/RK_EarLeft: 1
Variants found for Body/RK_EarRight: 1
Variants found for Things/Arachne/Body/Spiderbody: 1
Variants found for Things/Arachne/Body/Spiderbody2: 1
Variants found for Things/Arachne/Body/Spiderleg: 1
Variants found for Drow/Drow_Ear: 1
Variants found for Things/Ferian/Tails/TailF: 1
Variants found for DRNTF/Tails/DRNTFTailA: 1
Variants found for DRNTF/Tails/DRNTFTailB: 1
Variants found for DRNTF/Ear/DRNTFEarLA: 1
Variants found for DRNTF/Ear/DRNTFEarLB: 1
Variants found for DRNTF/Ear/DRNTFEarRA: 1
Variants found for DRNTF/Ear/DRNTFEarRB: 1
Variants found for KIJIN/Horn/KIJINHornB: 3
Alien race successfully completed 130 patches with harmony.
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
Show Hair Harmony Patches:
Transpiler:
PawnRenderer.RenderPawnInternal
Postfix:
PawnRenderer.RenderPawnInternal
Game.InitNewGame
SavedGameLoader.LoadGameFromSaveFile
EnhancedDevelopment.Embrasures.Patcher(): Starting.
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
EnhancedDevelopment.Embrasures.Patcher(): Complete.
Facial Stuff successfully completed 485 patches with harmony.
AF :: Aliens Detected.
C:/Users/Culery J Jeffries 3/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
Androids: Fixing surgery recipes for Droids.
Androids: Fixing belts whitelist for AlienRace.ThingDef_AlienRace with defName='ChjBattleDroid'.
[From BnC] Show Hair 1.0 Detected
[From BnC] Humanoid Alien Races 2.0 Detected
[From BnC] BnC Alien Support Detected
[From BnC] RimJobWorld Detected
[From BnC ArSupport] Using alien races now : Avali, Ratkin, AFerian,
[RJW]RomanceDiversified is not detected
[RJW]Rimworld of Magic is detected.
[RJW]Humanoid Alien Races 2.0 is detected. Xenophile and Xenophobe traits active.
[RJW]SimpleSlavery is detected.
[RJW]Children&Pregnancy is detected.
StockpileStackLimit loaded
[HarvestYieldPatch] loaded...
[Food Restrictions v1.0.0] Initialized
Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
[ModMetaDataCleaner] Removed 131 Metadata and cleaned 338 PreviewImage.
Removed: Subtle variations for RimThemes, Medieval Edition - Pict Armor (1.0), Medieval Edition - Norse Hauberk (1.0), Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Giddy-up! Mechanoids, Giddy-up! Core, Shields Stand Alone now with Research and Benches, Medieval Bones, Kijin - Call of Cthulhu Apparel Patch, Kijin - Call of Cthulhu Apparel Patch, Rim of Madness - Bones, Rim of Madness - Vampires, Rim of Madness - Werewolves, Call of Cthulhu - Straitjackets, Call of Cthulhu - Factions, Call of Cthulhu - Cults, Call of Cthulhu - Cosmic Horrors, RimWriter - Books, Scrolls, Tablets, and Libraries, H.P. Lovecraft Storyteller - Remastered, Rimworld: Medieval Edition, Orassan Facial Stuff, Rabbie The Moonrabbit, Avali Continued, Dragonian Race Factions and Scenarios, Dragonian Race Apparel Patch, Dragonian Race, [sd] bridges, [sd] nopower comms console, Defensive Positions, Simple sidearms, FishIndustry, Change map edge limit, Go Explore!, Magical Menagerie, Questionable Ethics Enhanced, [1.0] RimCuisine 2: Smokes and Shrooms Expansion, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2 Core, [O21] Anti-Infestation Thumper, War Crimes Expanded, Multiplayer, Combat Readiness Check, Achtung!, Optimization: Meats, [sd] advanced powergeneration, Orassans Neko Patch, FrameRateControl, Faction Blender, RimCities, [KV] Faction Control - 1.0, [T] MoreFloors, Eccentric Tech - Foxy's Armory, Better Vanilla Masking, Faction Discovery, Quantum Cooling, BETTER PASTA Blood Mod, Trap Disable[1.0], Variable Population, SF [1.0] Orbital Trader Transponder, Let's Trade! [1.0], RimSaves, MT - Silent Doors, Subtle variations for RimThemes, Medieval Edition - Pict Armor (1.0), Medieval Edition - Norse Hauberk (1.0), Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Giddy-up! Mechanoids, Giddy-up! Core, Shields Stand Alone now with Research and Benches, Medieval Bones, Kijin - Call of Cthulhu Apparel Patch, Kijin - Call of Cthulhu Apparel Patch, Rim of Madness - Bones, Rim of Madness - Vampires, Rim of Madness - Werewolves, Call of Cthulhu - Straitjackets, Call of Cthulhu - Factions, Call of Cthulhu - Cults, Call of Cthulhu - Cosmic Horrors, RimWriter - Books, Scrolls, Tablets, and Libraries, H.P. Lovecraft Storyteller - Remastered, Rimworld: Medieval Edition, Orassan Facial Stuff, Rabbie The Moonrabbit, Avali Continued, Dragonian Race Factions and Scenarios, Dragonian Race Apparel Patch, Dragonian Race, [sd] bridges, [sd] nopower comms console, Defensive Positions, Simple sidearms, FishIndustry, Change map edge limit, Go Explore!, Magical Menagerie, Questionable Ethics Enhanced, [1.0] RimCuisine 2: Smokes and Shrooms Expansion, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2 Core, [O21] Anti-Infestation Thumper, War Crimes Expanded, Multiplayer, Combat Readiness Check, Achtung!, Optimization: Meats, [sd] advanced powergeneration, Orassans Neko Patch, FrameRateControl, Faction Blender, RimCities, [KV] Faction Control - 1.0, [T] MoreFloors, Eccentric Tech - Foxy's Armory, Better Vanilla Masking, Faction Discovery, Quantum Cooling, BETTER PASTA Blood Mod, Trap Disable[1.0], Variable Population, SF [1.0] Orbital Trader Transponder, Let's Trade! [1.0], RimSaves, MT - Silent Doors, Multiplayer
Cleaned: Character Editor, Kijin Race, FemaleBB BodyType Support, Mod Manager, Humanoid Alien Races 2.0, Colony Manager, Sometimes Raids Go Wrong, Hospitality, NewRatkinPlus, GloomyFurniture, [1.0] DE Surgeries, Impassable Chest-deep Water, Girls' frontline Apparel Pack, Ferian Race, Androids, Children, school and learning, EdB Prepare Carefully, RimThemes, Misc. Robots, Brrr and Phew, A RimWorld of Magic, More Faction Interaction, Common Sense, RimFlix, Smart Medicine, [SYR] Bullet Casings, Accurate Mortars, [RF] Advanced Bridges [1.0], FemaleBB BodyType for Human, Static Quality Plus 1.1, Simple Slavery[1.0], Dubs Mint Minimap, Deconstruct First, Prisoner Capture and Manipulation, Allow Tool, Avoid Friendly Fire, Bridgello, More Planning, Kijin - Medieval Times Apparel Patch (Converted for regular female pawns) , Kijin - A Rimworld of Magic Apparel Patch (converted for regular girl pawns), Harvest Organs Post Mortem - 4.1 [1.0], Avali Tweaks, Mass Effect for RimThemes, Mass Cooking, Lamia(add animal), Rimworld Search Agency, WM Hydroponics with lamps, Advanced Sun Lamp [1.0], Animal Food Restrictions, Bounded Roof Build Tool, Gloomy Extra - Kitchen, Xen's Storytellers - Raul Bison, Milkable Colonists, Kurin, Apparel Fix, Pain Scale Sanity, Kijin - Maid Project Apparel Patch (converted for regular girl pawns), Kijin - Maid Project Apparel Patch, KijinOutfitsOnly, [NL] Chibi Face Female only, [NL] Chibi Body, [NL] Chibi Face Male only, Nier Automata Costume Set, Medieval Times, JecsTools, Kijin - A Rimworld of Magic Apparel Patch, Kijin - Medieval Times Apparel Patch, Map Reroll, [1.0] DE Surgeries - Kijin patch, [1.0]Lost Forest, Hunt for Me, Glass+Lights, Misc. Robots++, ResearchPal, The Drow Race, [1.0] DE Surgeries NewRatkinPlus patch, Prisoner Harvesting, Terraform Rimworld, Beautiful Water, [SS]Lovely Hair Style, HugsLib, [SS]Maid Project, Combat Training, Cyclone Wire, Where is my weapon?, Animals Logic, RT Power Switch, [SYR] Set Up Camp, Fertile Planet, Extended Storage Extended, AlienFacesExpanded, [SYR] Harvest Yield Patch, Kurin, a bad translation, Cargo Pod Transport[1.0], Conduit Deconstruct, [v1.0]-LinkableDoors, [RF] Fertile Fields [1.0], Rimsenal - Storyteller pack, [CP] Metal Gear Solid - Incident Sounds (1.0), Everytime a door opens you hear Atago saying Ara Ara, Kurin, The Three Tailed Fox, Statue of Colonist, More Slaves [1.0], [1.0] Removable Mt.Rock Roof Patche, Prison Labor, Polarisbloc - Core LAB, Polarisbloc - Security Force, Polarisbloc - Mechenemy, Polarisbloc - Storyteller incidents pack, Arachne Race, More Kawai For Facial Stuff, Plant Growing Wall Light, [Beta]Anime Hair, Jabbamonkey's Graphic Overhaul, FantasticWorlds, Restraints, TY Slender Female Body for B19/1.0, Project XM8, Barbed Wire, RimFace for Facial Stuff 1.0, Baby and Children, BnC Alien Support, Neutroamine Synthesis, [RF] Realistic Planets [1.0], Stockpile Stack Limit, Invisible Roof Support, 10x Carrying Capacity, [RF] Fishing [1.0], MoreMonstergirls, [KV] Show Hair With Hats or Hide All Hats - 1.0, [RF] Etched Stone Walls [1.0], RuntimeGC, [Uru] Rim Seraph hair (1.0), [Uru] Touhou Hair (1.0), Facial Stuff 1.0, AlienFaces, The Drow Race Facial Stuff Patch, [Uru] Kemono Friends Hair (1.0), Realistic Human Sounds, Orassans, Quarry 1.0, Less Stupid Romance Attempt, Repair Workbench, Extended Storage, Cultured Meat, [1.0] Dire Raids, Sun Lights [1.0], ED-Embrasures, [WD] Soil Contrast, Double Population, Color Coded Mood Bar, [FSF] Encounter Map Resources, [FSF] Rain Washes Away Filth, Stack XXL, Ponytail is Kawaii, Omni Core Drill, Ooka Miko[1.0], Cut plants before building, Additional Lights .19, Avali, Locks, [1.0] Tranquilizer guns, RT Fuse, Tilled Soil, Growing Plots, Centralized Climate Control, [1.0]Forsaken planet, Prepare Landing, [1.0] Infinite Mortar Range, Character Editor, Kijin Race, FemaleBB BodyType Support, Mod Manager, Humanoid Alien Races 2.0, Colony Manager, Sometimes Raids Go Wrong, Hospitality, NewRatkinPlus, GloomyFurniture, [1.0] DE Surgeries, Impassable Chest-deep Water, Girls' frontline Apparel Pack, Ferian Race, Androids, Children, school and learning, EdB Prepare Carefully, RimThemes, Misc. Robots, Brrr and Phew, A RimWorld of Magic, More Faction Interaction, Common Sense, RimFlix, Smart Medicine, [SYR] Bullet Casings, Accurate Mortars, [RF] Advanced Bridges [1.0], FemaleBB BodyType for Human, Static Quality Plus 1.1, Simple Slavery[1.0], Dubs Mint Minimap, Deconstruct First, Prisoner Capture and Manipulation, Allow Tool, Avoid Friendly Fire, Bridgello, More Planning, Kijin - Medieval Times Apparel Patch (Converted for regular female pawns) , Kijin - A Rimworld of Magic Apparel Patch (converted for regular girl pawns), Harvest Organs Post Mortem - 4.1 [1.0], Avali Tweaks, Mass Effect for RimThemes, Mass Cooking, Lamia(add animal), Rimworld Search Agency, WM Hydroponics with lamps, Advanced Sun Lamp [1.0], Animal Food Restrictions, Bounded Roof Build Tool, Gloomy Extra - Kitchen, Xen's Storytellers - Raul Bison, Milkable Colonists, Kurin, Apparel Fix, Pain Scale Sanity, Kijin - Maid Project Apparel Patch (converted for regular girl pawns), Kijin - Maid Project Apparel Patch, KijinOutfitsOnly, [NL] Chibi Face Female only, [NL] Chibi Body, [NL] Chibi Face Male only, Nier Automata Costume Set, Medieval Times, JecsTools, Kijin - A Rimworld of Magic Apparel Patch, Kijin - Medieval Times Apparel Patch, Map Reroll, [1.0] DE Surgeries - Kijin patch, [1.0]Lost Forest, Hunt for Me, Glass+Lights, Misc. Robots++, ResearchPal, The Drow Race, [1.0] DE Surgeries NewRatkinPlus patch, Prisoner Harvesting, Terraform Rimworld, Beautiful Water, [SS]Lovely Hair Style, HugsLib, [SS]Maid Project, Combat Training, Cyclone Wire, Where is my weapon?, Animals Logic, RT Power Switch, [SYR] Set Up Camp, Fertile Planet, Extended Storage Extended, AlienFacesExpanded, [SYR] Harvest Yield Patch, Kurin, a bad translation, Cargo Pod Transport[1.0], Conduit Deconstruct, [v1.0]-LinkableDoors, [RF] Fertile Fields [1.0], Rimsenal - Storyteller pack, [CP] Metal Gear Solid - Incident Sounds (1.0), Everytime a door opens you hear Atago saying Ara Ara, Kurin, The Three Tailed Fox, Statue of Colonist, More Slaves [1.0], [1.0] Removable Mt.Rock Roof Patche, Prison Labor, Polarisbloc - Core LAB, Polarisbloc - Security Force, Polarisbloc - Mechenemy, Polarisbloc - Storyteller incidents pack, Arachne Race, More Kawai For Facial Stuff, Plant Growing Wall Light, [Beta]Anime Hair, Jabbamonkey's Graphic Overhaul, FantasticWorlds, Restraints, TY Slender Female Body for B19/1.0, Project XM8, Barbed Wire, RimFace for Facial Stuff 1.0, Baby and Children, BnC Alien Support, Neutroamine Synthesis, [RF] Realistic Planets [1.0], Stockpile Stack Limit, Invisible Roof Support, 10x Carrying Capacity, [RF] Fishing [1.0], MoreMonstergirls, [KV] Show Hair With Hats or Hide All Hats - 1.0, [RF] Etched Stone Walls [1.0], RuntimeGC, [Uru] Rim Seraph hair (1.0), [Uru] Touhou Hair (1.0), Facial Stuff 1.0, AlienFaces, The Drow Race Facial Stuff Patch, [Uru] Kemono Friends Hair (1.0), Realistic Human Sounds, Orassans, Quarry 1.0, Less Stupid Romance Attempt, Repair Workbench, Extended Storage, Cultured Meat, [1.0] Dire Raids, Sun Lights [1.0], ED-Embrasures, [WD] Soil Contrast, Double Population, Color Coded Mood Bar, [FSF] Encounter Map Resources, [FSF] Rain Washes Away Filth, Stack XXL, Ponytail is Kawaii, Omni Core Drill, Ooka Miko[1.0], Cut plants before building, Additional Lights .19, Avali, Locks, [1.0] Tranquilizer guns, RT Fuse, Tilled Soil, Growing Plots, Centralized Climate Control, [1.0]Forsaken planet, Prepare Landing, [1.0] Infinite Mortar Range, RimJobWorld, Core
[LanguageDataCleaner] Removed 31 LoadedLanguages and cleaned 157 DefInjectionPackages.
Removed Languages: Sample, Keyed, Korean-SK, template, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
ResearchPal :: redundant prerequisites for Orassan exoskeleton: Multi-analyzer
ResearchPal :: redundant prerequisites for Orassan weaponry: Multi-analyzer
ResearchPal :: redundant prerequisites for Avali melee weapons: Nanolathe
ResearchPal :: redundant prerequisites for Avali shield belt: Nanolathe
ResearchPal :: redundant prerequisites for Aeroponics: Nanolathe
ResearchPal :: redundant prerequisites for Industrial Climate Control: Electricity
ResearchPal :: PolarisDrugFormula has a lower techlevel than (one of) it's prerequisites
ResearchPal :: PolarisAntibioticProduction has a lower techlevel than (one of) it's prerequisites
ResearchPal :: PolarisHealingPotionProduction has a lower techlevel than (one of) it's prerequisites
ResearchPal :: PolarisReceptorAntagonistProduction has a lower techlevel than (one of) it's prerequisites
ResearchPal :: PolarisSurgicalProgram has a lower techlevel than (one of) it's prerequisites
ResearchPal :: PolarisTransGenderSurgery has a lower techlevel than (one of) it's prerequisites
ResearchPal :: PolarisCureScarsSurgery has a lower techlevel than (one of) it's prerequisites
ResearchPal :: PolarisLongevityResearch has a lower techlevel than (one of) it's prerequisites
ResearchPal :: PolarisRemoveImplants has a lower techlevel than (one of) it's prerequisites
ResearchPal :: PolarisPsionwire has a lower techlevel than (one of) it's prerequisites
ResearchPal :: PolarisSpecialDevice has a lower techlevel than (one of) it's prerequisites
ResearchPal :: PolarisLyraeCurer has a lower techlevel than (one of) it's prerequisites
ResearchPal :: PolarisThermostat has a lower techlevel than (one of) it's prerequisites
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[PrepareLanding] In constructor.
[HugsLib] initializing TranquilizerGunsSetting, CentralizedClimateControl, PrepareLanding, TerraformRimworld, DireRaids, Hospitality, MURUVWallLight, Restraints, CombatTraining, BabyAndChildren, BnC_Alien_Support, Children, RJW, CharacterEditor, MilkableColonists, ARimWorldOfMagic, MapReroll, SimpleSlavery, AllowTool, AvoidFriendlyFire, com.github.alandariva.moreplanning, Autopsy, StackXXL, WM_PonicsWithLamps
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: D:\Steam\steamapps\workshop\content\294100\1095331978\Presets
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, RGK_Dresser, RGK_EndTable, RGK_EndTableWithLamp, RGK_EndTableWithLampE, WardrobeA, WardrobeB, GL_Teddy
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, AvaliPillow, AvaliCushion, CowgirlBed, RGK_bedSingle, RGK_bedSingleB, RGK_bedDouble, RGK_bedDoubleB, GL_ClassyDoubleBed, Crib, ImprovedSleepingSpot, RJW_Bed, RJW_DoubleBed, RJW_RoyalBed, MedTimes_Cot, MedTimes_CotDouble, TempSleepSpot
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
[DireRaids] Settings loaded:
pointMultiplier: 3
baseChange: 1.8
minRefireDays: 60
minThreatPoints: 2000
minPopulation: 1
[StackXXL] Loaded
static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
static_quality_Injector: _SkillRecord _Learn injected successfully!
static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
static_quality_Injector: _Plant _Resting injected successfully!
static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
static_quality_plus injected.
Loaded file (Scenario) is from version 1.0.2150 rev801, we are running version 1.0.2282 rev726.
[PrepareLanding] [postfix] StitchedPagesPostFix
[PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages: Found RimWorld.Page_SelectStartingSite.
[PrepareLanding] [postfix] StitchedPagesPostFix /!\ Error !!!! Required page not found /!\
[PrepareLanding] [postfix] StitchedPagesPostFix; Missing page type: RimWorld.Page_CreateWorldParams
[PrepareLanding] [postfix] StitchedPagesPostFix done!
[PrepareLanding] OnWordAboutToBeGenerated
[PrepareLanding] OnWorldGenerated
Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
Unloading 408 unused Assets to reduce memory usage. Loaded Objects now: 28538.
Total: 898.141235 ms (FindLiveObjects: 3.159923 ms CreateObjectMapping: 2.332059 ms MarkObjects: 890.964661 ms DeleteObjects: 1.683869 ms)
[PrepareLanding] Prefilter: 590492 tiles in WorldGrid.tiles
[PrepareLanding] Page button pressed!
[PrepareLanding] Page button pressed!
Loaded file (Scenario) is from version 1.0.2150 rev801, we are running version 1.0.2282 rev726.
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
Setting up 3 worker threads for Enlighten.
Thread -> id: 275d0 -> priority: 1
Thread -> id: 27064 -> priority: 1
Thread -> id: 27668 -> priority: 1
[PrepareLanding] WorldLayerBehaviour OnDestroy
[PrepareLanding] MonoController OnDestroy
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvd3dumx.dll 25.21.14.1701]
Renderer: NVIDIA GeForce GTX 1050 Ti
Vendor: NVIDIA
VRAM: 3998 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
RimWorld 1.0.2282 rev726
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Multiplayer from Zetrith "1.0.2096" - parsed as "1.0"
ReflectionTypeLoadException getting types in assembly AlienFaces: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
Loader exceptions:
=> System.TypeLoadException: Could not load type 'AlienFaces.ProviderAlienRaces' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'FacialStuff.HumanHeadDrawer' from assembly 'FacialStuff, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'FacialStuff.HumanBipedDrawer' from assembly 'FacialStuff, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'FacialStuff.FaceEditor.Dialog_FaceStyling' from assembly 'FacialStuff, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type '<>c__DisplayClass12_0' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type '<>c' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
ReflectionTypeLoadException getting types in assembly AlienFaces: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
Loader exceptions:
=> System.TypeLoadException: Could not load type 'AlienFaces.AlienHeadDrawer' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'AlienFaces.AlienBipedDrawer' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'AlienFaces.ProviderAlienRaces' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'AlienFaces.Dialog_AlienFaceStyling' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type '<>c__DisplayClass12_0' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type '<>c' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
ReflectionTypeLoadException getting types in assembly AlienFaces: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
Loader exceptions:
=> System.TypeLoadException: Could not load type 'AlienFaces.AlienHeadDrawer' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'AlienFaces.AlienBipedDrawer' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'AlienFaces.ProviderAlienRaces' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'AlienFaces.Dialog_AlienFaceStyling' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type '<>c__DisplayClass12_0' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type '<>c' from assembly 'AlienFaces, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
[RuntimeGC] Mod settings loaded.
[HugsLib] version 6.1.3
[ModCheck] using outdated ModCheck.dll. Update all outdated ModCheck.dll files and/or load ModCheck mod first in modlist
[AlienFacesExpanded] Using outdated ModCheck.dll
[[sd] bridges] Using outdated ModCheck.dll
Error while instantiating a mod of type CommonSense.CommonSense: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
at CommonSense.PatchBadHy+JobGiver_UseToilet_GetPriority_CommonSensePatch.Prepare () [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
at Harmony.PatchProcessor.RunMethod[HarmonyPrepare,Boolean] (Boolean defaultIfNotExisting, System.Object[] parameters) [0x00000] in <filename unknown>:0
at Harmony.PatchProcessor.PrepareType () [0x00000] in <filename unknown>:0
at Harmony.PatchProcessor..ctor (Harmony.HarmonyInstance instance, System.Type type, Harmony.HarmonyMethod attributes) [0x00000] in <filename unknown>:0
at Harmony.HarmonyInstance.<PatchAll>b__9_0 (System.Type type) [0x00000] in <filename unknown>:0
at Harmony.CollectionExtensions.Do[Type] (IEnumerable`1 sequence, System.Action`1 action) [0x00000] in <filename unknown>:0
at Harmony.HarmonyInstance.PatchAll (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
at CommonSense.CommonSense..ctor (Verse.ModContentPack content) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at Verse.LoadedModManager.CreateModClasses () [0x00000] in <filename unknown>:0
DubsMintMinimap 1.1.109
Extended Storage 3.4.1.8646 - Harmony patches successful
DependencyChecker!
RimThemes 2019 R3
RSA Core loaded...
RSA Main injected ...
ZLJ's Static Quality Plus :: Initialized
XML error: Duplicate XML node name shaderType in this XML block: <graphicData><texPath>Things/Building/Production/TableSculpting</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><shadowData><volume>(2.9, 0.3, 0.5)</volume><offset>(0, 0, 0)</offset></shadowData><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData>
Root node: <ThingDef ParentName="BenchBase"><defName>TableSculpting</defName><label>sculptor's table</label><description>A workbench equipped for artistic sculpting.</description><thingClass>Building_WorkTable</thingClass><graphicData><texPath>Things/Building/Production/TableSculpting</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><shadowData><volume>(2.9, 0.3, 0.5)</volume><offset>(0, 0, 0)</offset></shadowData><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData><costList><Steel>50</Steel></costList><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><costStuffCount>75</costStuffCount><altitudeLayer>Building</altitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><statBases><WorkToBuild>2500</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-5</Cleanliness></statBases><size>(3,1)</size><designationCategory>Production</designationCategory><passability>PassThroughOnly</passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><designationHotKey>Misc2</designationHotKey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><minifiedDef>MinifiedThing</minifiedDef></ThingDef>
XML error: Duplicate XML node name shaderType in this XML block: <graphicData><texPath>Things/Building/Kitchen/Small_Butcher</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType></graphicData>
Root node: <ThingDef ParentName="BenchBase"><defName>TableButcher</defName><label>butcher table</label><description>A heavy table for butchering dead creatures into pieces of raw meat.</description><thingClass>Building_WorkTable</thingClass><graphicData><texPath>Things/Building/Kitchen/Small_Butcher</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><costStuffCount>75</costStuffCount><costList><WoodLog>20</WoodLog></costList><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><altitudeLayer>Building</altitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><statBases><WorkToBuild>2000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-15</Cleanliness></statBases><size>2,1</size><designationCategory>Production</designationCategory><passability>PassThroughOnly</passability><pathCost>60</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><recipes><li>ButcherCorpseFlesh</li><li>Make_Kibble</li><li>MakeMarrowFromBone</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li><li>SM_Sink</li><li>SM_ButcherShelf</li><li>SM_KitchenCupboard_A</li><li>SM_KitchenCupboard_B</li><li>SM_KitchenCupboard_C</li></linkableFacilities></li></comps><designationHotKey>Misc3</designationHotKey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><minifiedDef>MinifiedThing</minifiedDef></ThingDef>
XML error: Duplicate XML node name shaderType in this XML block: <graphicData><texPath>Things/Building/Production/TableTailorHand</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData>
Root node: <ThingDef ParentName="BenchBase"><defName>HandTailoringBench</defName><label>hand tailor bench</label><description>A workbench for tailoring clothes by hand. Works at 50% of the speed of an electric tailoring bench.</description><thingClass>Building_WorkTable</thingClass><graphicData><texPath>Things/Building/Production/TableTailorHand</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><costStuffCount>75</costStuffCount><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><altitudeLayer>Building</altitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><statBases><WorkToBuild>2000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><WorkTableWorkSpeedFactor>0.5</WorkTableWorkSpeedFactor></statBases><size>(3,1)</size><designationCategory>Production</designationCategory><passability>PassThroughOnly</passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><researchPrerequisites><li>ComplexClothing</li></researchPrerequisites><minifiedDef>MinifiedThing</minifiedDef></ThingDef>
XML error: Duplicate XML node name shaderType in this XML block: <graphicData><texPath>Things/Building/Production/TableTailorElectric</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData>
Root node: <ThingDef ParentName="BenchBase"><defName>ElectricTailoringBench</defName><label>electric tailor bench</label><description>A workbench with a sewing machine for rapid tailoring of clothes. Can work without electricity at 50% of normal speed.</description><thingClass>Building_WorkTable</thingClass><graphicData><texPath>Things/Building/Production/TableTailorElectric</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><costStuffCount>75</costStuffCount><costList><Steel>50</Steel><ComponentIndustrial>2</ComponentIndustrial></costList><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><altitudeLayer>Building</altitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><statBases><WorkToBuild>2500</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability></statBases><size>(3,1)</size><designationCategory>Production</designationCategory><passability>PassThroughOnly</passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><constructionSkillPrerequisite>4</constructionSkillPrerequisite><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity><unpoweredWorkTableWorkSpeedFactor>0.5</unpoweredWorkTableWorkSpeedFactor></building><comps><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><shortCircuitInRain>true</shortCircuitInRain><basePowerConsumption>120</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li><li Class="CompProperties_Breakdownable" /></comps><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><researchPrerequisites><li>ComplexClothing</li><li>Electricity</li></researchPrerequisites><minifiedDef>MinifiedThing</minifiedDef><tradeability>None</tradeability><destroyOnDrop>true</destroyOnDrop><menuHidden>true</menuHidden></ThingDef>
XML error: Duplicate XML node name shaderType in this XML block: <graphicData><texPath>Things/Building/Production/TableStonecutter</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><shadowData><volume>(2.85, 0.3, 0.62)</volume><offset>(0, 0, 0.20)</offset></shadowData><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData>
Root node: <ThingDef ParentName="BenchBase"><defName>TableStonecutter</defName><label>stonecutter's table</label><description>A work table with saws and chisels for cutting stone chunks into usable blocks.</description><thingClass>Building_WorkTable_HeatPush</thingClass><graphicData><texPath>Things/Building/Production/TableStonecutter</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><shadowData><volume>(2.85, 0.3, 0.62)</volume><offset>(0, 0, 0.20)</offset></shadowData><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData><costStuffCount>75</costStuffCount><costList><Steel>30</Steel></costList><stuffCategories><li>Metallic</li><li>Woody</li></stuffCategories><altitudeLayer>Building</altitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><statBases><WorkToBuild>2000</WorkToBuild><MaxHitPoints>180</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-5</Cleanliness></statBases><size>(3,1)</size><designationCategory>Production</designationCategory><passability>PassThroughOnly</passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><inspectorTabs><li>ITab_Bills</li></inspectorTabs><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li></comps><researchPrerequisites><li>Stonecutting</li></researchPrerequisites><designationHotKey>Misc9</designationHotKey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><minifiedDef>MinifiedThing</minifiedDef></ThingDef>
XML Verse.GraphicData defines the same field twice: shaderType.
Field contents: CutoutComplex.
Whole XML:
<graphicData><texPath>Things/Building/Production/TableSculpting</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><shadowData><volume>(2.9, 0.3, 0.5)</volume><offset>(0, 0, 0)</offset></shadowData><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData>
XML Verse.GraphicData defines the same field twice: shaderType.
Field contents: CutoutComplex.
Whole XML:
<graphicData><texPath>Things/Building/Kitchen/Small_Butcher</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType></graphicData>
XML Verse.GraphicData defines the same field twice: shaderType.
Field contents: CutoutComplex.
Whole XML:
<graphicData><texPath>Things/Building/Production/TableTailorHand</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData>
XML Verse.GraphicData defines the same field twice: shaderType.
Field contents: CutoutComplex.
Whole XML:
<graphicData><texPath>Things/Building/Production/TableTailorElectric</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData>
XML Verse.GraphicData defines the same field twice: shaderType.
Field contents: CutoutComplex.
Whole XML:
<graphicData><texPath>Things/Building/Production/TableStonecutter</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><shadowData><volume>(2.85, 0.3, 0.62)</volume><offset>(0, 0, 0.20)</offset></shadowData><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData><shaderType>CutoutComplex</shaderType><shaderType>CutoutComplex</shaderType></graphicData>
Could not find type named AlienFaces.AlienBipedDrawer from node <li Class="AlienFaces.AlienBipedDrawer" />
Exception loading list from XML: System.MissingMethodException: Method not found: 'Default constructor not found...ctor() of FacialStuff.PawnBodyDrawer'.
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[PawnBodyDrawer] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[PawnBodyDrawer] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<bodyDrawers><li Class="AlienFaces.AlienBipedDrawer" /></bodyDrawers>
Could not find type named AlienFaces.AlienHeadDrawer from node <li Class="AlienFaces.AlienHeadDrawer" />
Could not find type named AlienFaces.AlienBipedDrawer from node <li Class="AlienFaces.AlienBipedDrawer" />
Exception loading list from XML: System.MissingMethodException: Method not found: 'Default constructor not found...ctor() of FacialStuff.PawnBodyDrawer'.
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[PawnBodyDrawer] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[PawnBodyDrawer] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<bodyDrawers><li Class="AlienFaces.AlienBipedDrawer" /></bodyDrawers>
Could not find type named AlienFaces.AlienHeadDrawer from node <li Class="AlienFaces.AlienHeadDrawer" />
Could not find type named AlienFaces.AlienBipedDrawer from node <li Class="AlienFaces.AlienBipedDrawer" />
Exception loading list from XML: System.MissingMethodException: Method not found: 'Default constructor not found...ctor() of FacialStuff.PawnBodyDrawer'.
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ObjectFromXml[PawnBodyDrawer] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
at Verse.DirectXmlToObject.ListFromXml[PawnBodyDrawer] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
XML:
<bodyDrawers><li Class="AlienFaces.AlienBipedDrawer" /></bodyDrawers>
Could not find type named AlienFaces.AlienHeadDrawer from node <li Class="AlienFaces.AlienHeadDrawer" />
Knowledge data was missing key GUC_Animal_Handling. Adding it...
Knowledge data was missing key BM_Mounting. Adding it...
Knowledge data was missing key BM_Enemy_Mounting. Adding it...
Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
Knowledge data was missing key Concept_SidearmsMissing. Adding it...
Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
Knowledge data was missing key Concept_CEOverride. Adding it...
Knowledge data was missing key RimWriter_PaperMaking. Adding it...
Knowledge data was missing key RimWriter_BookBurning. Adding it...
Knowledge data was missing key Jecrell_TypewriterTable. Adding it...
Knowledge data was missing key ROM_SanityLossConcept. Adding it...
Knowledge data was missing key ROMV_VampDiablerie. Adding it...
Knowledge data was missing key ROMV_VampGenerations. Adding it...
Knowledge data was missing key ROMV_GhoulsBloodBond. Adding it...
Knowledge data was missing key ROMV_Ghouls. Adding it...
Knowledge data was missing key ROMV_Vampirism. Adding it...
Knowledge data was missing key ROMV_Vitae. Adding it...
Knowledge data was missing key ROMV_Bloodlines. Adding it...
Knowledge data was missing key ROMV_Disciplines. Adding it...
Knowledge data was missing key ROMV_BloodPoints. Adding it...
Knowledge data was missing key ROMV_BloodPacks. Adding it...
Knowledge data was missing key ROMV_TheEmbrace. Adding it...
Knowledge data was missing key ROMV_TheBeast. Adding it...
Knowledge data was missing key ROMV_Rotschreck. Adding it...
Knowledge data was missing key ROMWW_ConceptBionics. Adding it...
Knowledge data was missing key GUC_Animal_Handling. Adding it...
Knowledge data was missing key BM_Mounting. Adding it...
Knowledge data was missing key BM_Enemy_Mounting. Adding it...
Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
Knowledge data was missing key Concept_SidearmsMissing. Adding it...
Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
Knowledge data was missing key Concept_CEOverride. Adding it...
Knowledge data was missing key RimWriter_PaperMaking. Adding it...
Knowledge data was missing key RimWriter_BookBurning. Adding it...
Knowledge data was missing key Jecrell_TypewriterTable. Adding it...
Knowledge data was missing key ROM_SanityLossConcept. Adding it...
Knowledge data was missing key ROMV_VampDiablerie. Adding it...
Knowledge data was missing key ROMV_VampGenerations. Adding it...
Knowledge data was missing key ROMV_GhoulsBloodBond. Adding it...
Knowledge data was missing key ROMV_Ghouls. Adding it...
Knowledge data was missing key ROMV_Vampirism. Adding it...
Knowledge data was missing key ROMV_Vitae. Adding it...
Knowledge data was missing key ROMV_Bloodlines. Adding it...
Knowledge data was missing key ROMV_Disciplines. Adding it...
Knowledge data was missing key ROMV_BloodPoints. Adding it...
Knowledge data was missing key ROMV_BloodPacks. Adding it...
Knowledge data was missing key ROMV_TheEmbrace. Adding it...
Knowledge data was missing key ROMV_TheBeast. Adding it...
Knowledge data was missing key ROMV_Rotschreck. Adding it...
Knowledge data was missing key ROMWW_ConceptBionics. Adding it...
[RimThemesError] Invalid custom sound README : Object reference not set to an instance of an object
BodyDef MechanicalCentipede has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
BodyDef Lancer has BodyPartRecord of MechanicalThorax whose children have more coverage than 1.
BodyDef Scyther has BodyPartRecord of MechanicalThorax whose children have more coverage than 1.
BodyDef Fish has BodyPartRecord of Body whose children have more coverage than 1.
BodyDef Squid has BodyPartRecord of SquidBody whose children have more coverage than 1.
Config error in Base_Avali_Standard: FlatscreenTelevision tradeability doesn't allow traders to sell this thing
Config error in Base_Avali_Standard: MegascreenTelevision tradeability doesn't allow traders to sell this thing
Config error in Caravan_Avali_Exotic: FlatscreenTelevision tradeability doesn't allow traders to sell this thing
Config error in Caravan_Avali_Exotic: MegascreenTelevision tradeability doesn't allow traders to sell this thing
Config error in Mech_Centipede: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 9999, so could end up weaponless.
Config error in Mech_Lancer: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 9999, so could end up weaponless.
Config error in MedTimes_Society_Sapper: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 350, so could end up weaponless.
Config error in MedTimes_Warband_Sapper: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 350, so could end up weaponless.
Config error in ArachneSettler: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 5000, so could end up weaponless.
Config error in ArachneElite: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 10000, so could end up weaponless.
Config error in Kijin_Grenadier_Destructive: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 500, so could end up weaponless.
Config error in Kijin_Grenadier_EMP: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 500, so could end up weaponless.
Config error in Kijin_Mercenary_Sniper: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 600, so could end up weaponless.
Config error in Kijin_Mercenary_Heavy: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 1200, so could end up weaponless.
Config error in Kijin_PirateBoss: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 500, so could end up weaponless.
Config error in Kijin_Mercenary_Elite: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 500, so could end up weaponless.
Config error in DRNTF_Vigilante: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 300, so could end up weaponless.
Config error in DRNTF_Soldier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 600, so could end up weaponless.
Config error in DRNTF_EliteSoldier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 600, so could end up weaponless.
Config error in DRNTF_Sniper: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 600, so could end up weaponless.
Config error in RB_Wanderer: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 500, so could end up weaponless.
Config error in RB_SubOfficer: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 1000, so could end up weaponless.
Config error in RB_EliteOfficer: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 1500, so could end up weaponless.
Config error in RB_FRifle: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 500, so could end up weaponless.
Config error in RB_FSniper: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless.
Config error in RB_FMachinegunner: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 1160, so could end up weaponless.
Config error in RB_FSapper: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 500, so could end up weaponless.
Config error in RB_RGunner: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 1500, so could end up weaponless.
Config error in Mercenary_SniperDrow: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 600, so could end up weaponless.
Config error in Mercenary_HeavyDrow: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 1200, so could end up weaponless.
Config error in Drow_shocktroop: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 700, so could end up weaponless.
Translation data for language English has 592 errors. Generate translation report for more info.
[Food Restrictions v1.0.0] Initialized
[ColorCodedMoodBar] initialized
Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for CommonSense.PatchRPG ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
at CommonSense.PatchRPG..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (intptr) <0x00065>
at (wrapper dynamic-method) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1 (System.RuntimeTypeHandle) <0x00073>
at (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () <0x000ce>
at Verse.PlayDataLoader.<DoPlayLoad>m__2 () <0x00032>
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () <0x001c3>
[ModMetaDataCleaner] Removed 135 Metadata and cleaned 334 PreviewImage.
Removed: Subtle variations for RimThemes, Medieval Edition - Pict Armor (1.0), Medieval Edition - Norse Hauberk (1.0), Giddy-up! Mechanoids, Kijin - Call of Cthulhu Apparel Patch, Go Explore!, Questionable Ethics Enhanced, [1.0] RimCuisine 2: Smokes and Shrooms Expansion, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2 Core, [O21] Anti-Infestation Thumper, Girls' frontline Apparel Pack, Androids, Children, school and learning, Misc. Robots, Multiplayer, Combat Readiness Check, RimFlix, Accurate Mortars, Achtung!, Optimization: Meats, Prisoner Capture and Manipulation, [sd] advanced powergeneration, FrameRateControl, WM Hydroponics with lamps, Advanced Sun Lamp [1.0], Bounded Roof Build Tool, RimCities, Eccentric Tech - Foxy's Armory, Faction Discovery, Quantum Cooling, Variable Population, SF [1.0] Orbital Trader Transponder, Let's Trade! [1.0], [1.0]Lost Forest, Glass+Lights, Misc. Robots++, RimSaves, Combat Training, Cyclone Wire, RT Power Switch, Cargo Pod Transport[1.0], Conduit Deconstruct, Rimsenal - Storyteller pack, Polarisbloc - Core LAB, Polarisbloc - Security Force, Polarisbloc - Mechenemy, Polarisbloc - Storyteller incidents pack, Plant Growing Wall Light, FantasticWorlds, Project XM8, Barbed Wire, Neutroamine Synthesis, [RF] Fishing [1.0], [KV] Show Hair With Hats or Hide All Hats - 1.0, Cultured Meat, ED-Embrasures, MT - Silent Doors, Omni Core Drill, Additional Lights .19, Avali, [1.0] Tranquilizer guns, RT Fuse, Growing Plots, Centralized Climate Control, [1.0] Infinite Mortar Range, Subtle variations for RimThemes, Medieval Edition - Pict Armor (1.0), Medieval Edition - Norse Hauberk (1.0), Giddy-up! Mechanoids, Kijin - Call of Cthulhu Apparel Patch, Go Explore!, Questionable Ethics Enhanced, [1.0] RimCuisine 2: Smokes and Shrooms Expansion, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2 Core, [O21] Anti-Infestation Thumper, Girls' frontline Apparel Pack, Androids, Children, school and learning, Misc. Robots, Multiplayer, Combat Readiness Check, RimFlix, Accurate Mortars, Achtung!, Optimization: Meats, Prisoner Capture and Manipulation, [sd] advanced powergeneration, FrameRateControl, WM Hydroponics with lamps, Advanced Sun Lamp [1.0], Bounded Roof Build Tool, RimCities, Eccentric Tech - Foxy's Armory, Faction Discovery, Quantum Cooling, Variable Population, SF [1.0] Orbital Trader Transponder, Let's Trade! [1.0], [1.0]Lost Forest, Glass+Lights, Misc. Robots++, RimSaves, Combat Training, Cyclone Wire, RT Power Switch, Cargo Pod Transport[1.0], Conduit Deconstruct, Rimsenal - Storyteller pack, Polarisbloc - Core LAB, Polarisbloc - Security Force, Polarisbloc - Mechenemy, Polarisbloc - Storyteller incidents pack, Plant Growing Wall Light, FantasticWorlds, Project XM8, Barbed Wire, Neutroamine Synthesis, [RF] Fishing [1.0], [KV] Show Hair With Hats or Hide All Hats - 1.0, Cultured Meat, ED-Embrasures, MT - Silent Doors, Omni Core Drill, Additional Lights .19, Avali, [1.0] Tranquilizer guns, RT Fuse, Growing Plots, Centralized Climate Control, [1.0] Infinite Mortar Range, Multiplayer
Cleaned: Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Giddy-up! Core, Shields Stand Alone now with Research and Benches, Medieval Bones, Kijin - Call of Cthulhu Apparel Patch, Rim of Madness - Bones, Rim of Madness - Vampires, Rim of Madness - Werewolves, Call of Cthulhu - Straitjackets, Call of Cthulhu - Factions, Call of Cthulhu - Cults, Call of Cthulhu - Cosmic Horrors, RimWriter - Books, Scrolls, Tablets, and Libraries, H.P. Lovecraft Storyteller - Remastered, Rimworld: Medieval Edition, Orassan Facial Stuff, Rabbie The Moonrabbit, Avali Continued, Dragonian Race Factions and Scenarios, Dragonian Race Apparel Patch, Dragonian Race, [sd] bridges, [sd] nopower comms console, Defensive Positions, Simple sidearms, FishIndustry, Change map edge limit, Magical Menagerie, Character Editor, Kijin Race, FemaleBB BodyType Support, War Crimes Expanded, Mod Manager, Humanoid Alien Races 2.0, Colony Manager, Sometimes Raids Go Wrong, Hospitality, NewRatkinPlus, GloomyFurniture, [1.0] DE Surgeries, Impassable Chest-deep Water, Ferian Race, EdB Prepare Carefully, RimThemes, Brrr and Phew, A RimWorld of Magic, More Faction Interaction, Common Sense, Smart Medicine, [SYR] Bullet Casings, [RF] Advanced Bridges [1.0], FemaleBB BodyType for Human, Static Quality Plus 1.1, Simple Slavery[1.0], Dubs Mint Minimap, Deconstruct First, Allow Tool, Avoid Friendly Fire, Bridgello, More Planning, Kijin - Medieval Times Apparel Patch (Converted for regular female pawns) , Kijin - A Rimworld of Magic Apparel Patch (converted for regular girl pawns), Harvest Organs Post Mortem - 4.1 [1.0], Avali Tweaks, Orassans Neko Patch, Mass Effect for RimThemes, Mass Cooking, Lamia(add animal), Rimworld Search Agency, Animal Food Restrictions, Gloomy Extra - Kitchen, Faction Blender, [KV] Faction Control - 1.0, [T] MoreFloors, Better Vanilla Masking, BETTER PASTA Blood Mod, Trap Disable[1.0], Xen's Storytellers - Raul Bison, Milkable Colonists, Kurin, Apparel Fix, Pain Scale Sanity, Kijin - Maid Project Apparel Patch (converted for regular girl pawns), Kijin - Maid Project Apparel Patch, KijinOutfitsOnly, [NL] Chibi Face Female only, [NL] Chibi Body, [NL] Chibi Face Male only, Nier Automata Costume Set, Medieval Times, JecsTools, Kijin - A Rimworld of Magic Apparel Patch, Kijin - Medieval Times Apparel Patch, Map Reroll, [1.0] DE Surgeries - Kijin patch, Hunt for Me, ResearchPal, The Drow Race, [1.0] DE Surgeries NewRatkinPlus patch, Prisoner Harvesting, Terraform Rimworld, Beautiful Water, [SS]Lovely Hair Style, HugsLib, [SS]Maid Project, Where is my weapon?, Animals Logic, [SYR] Set Up Camp, Fertile Planet, Extended Storage Extended, AlienFacesExpanded, [SYR] Harvest Yield Patch, Kurin, a bad translation, [v1.0]-LinkableDoors, [RF] Fertile Fields [1.0], [CP] Metal Gear Solid - Incident Sounds (1.0), Everytime a door opens you hear Atago saying Ara Ara, Kurin, The Three Tailed Fox, Statue of Colonist, More Slaves [1.0], [1.0] Removable Mt.Rock Roof Patche, Prison Labor, Arachne Race, More Kawai For Facial Stuff, [Beta]Anime Hair, Jabbamonkey's Graphic Overhaul, Restraints, TY Slender Female Body for B19/1.0, RimFace for Facial Stuff 1.0, Baby and Children, BnC Alien Support, [RF] Realistic Planets [1.0], Stockpile Stack Limit, Invisible Roof Support, 10x Carrying Capacity, MoreMonstergirls, [RF] Etched Stone Walls [1.0], RuntimeGC, [Uru] Rim Seraph hair (1.0), [Uru] Touhou Hair (1.0), Facial Stuff 1.0, AlienFaces, The Drow Race Facial Stuff Patch, [Uru] Kemono Friends Hair (1.0), Realistic Human Sounds, Orassans, Quarry 1.0, Less Stupid Romance Attempt, Repair Workbench, Extended Storage, [1.0] Dire Raids, Sun Lights [1.0], [WD] Soil Contrast, Double Population, Color Coded Mood Bar, [FSF] Encounter Map Resources, [FSF] Rain Washes Away Filth, Stack XXL, Ponytail is Kawaii, Ooka Miko[1.0], Cut plants before building, Locks, Tilled Soil, [1.0]Forsaken planet, Prepare Landing, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Giddy-up! Core, Shields Stand Alone now with Research and Benches, Medieval Bones, Kijin - Call of Cthulhu Apparel Patch, Rim of Madness - Bones, Rim of Madness - Vampires, Rim of Madness - Werewolves, Call of Cthulhu - Straitjackets, Call of Cthulhu - Factions, Call of Cthulhu - Cults, Call of Cthulhu - Cosmic Horrors, RimWriter - Books, Scrolls, Tablets, and Libraries, H.P. Lovecraft Storyteller - Remastered, Rimworld: Medieval Edition, Orassan Facial Stuff, Rabbie The Moonrabbit, Avali Continued, Dragonian Race Factions and Scenarios, Dragonian Race Apparel Patch, Dragonian Race, [sd] bridges, [sd] nopower comms console, Defensive Positions, Simple sidearms, FishIndustry, Change map edge limit, Magical Menagerie, Character Editor, Kijin Race, FemaleBB BodyType Support, War Crimes Expanded, Mod Manager, Humanoid Alien Races 2.0, Colony Manager, Sometimes Raids Go Wrong, Hospitality, NewRatkinPlus, GloomyFurniture, [1.0] DE Surgeries, Impassable Chest-deep Water, Ferian Race, EdB Prepare Carefully, RimThemes, Brrr and Phew, A RimWorld of Magic, More Faction Interaction, Common Sense, Smart Medicine, [SYR] Bullet Casings, [RF] Advanced Bridges [1.0], FemaleBB BodyType for Human, Static Quality Plus 1.1, Simple Slavery[1.0], Dubs Mint Minimap, Deconstruct First, Allow Tool, Avoid Friendly Fire, Bridgello, More Planning, Kijin - Medieval Times Apparel Patch (Converted for regular female pawns) , Kijin - A Rimworld of Magic Apparel Patch (converted for regular girl pawns), Harvest Organs Post Mortem - 4.1 [1.0], Avali Tweaks, Orassans Neko Patch, Mass Effect for RimThemes, Mass Cooking, Lamia(add animal), Rimworld Search Agency, Animal Food Restrictions, Gloomy Extra - Kitchen, Faction Blender, [KV] Faction Control - 1.0, [T] MoreFloors, Better Vanilla Masking, BETTER PASTA Blood Mod, Trap Disable[1.0], Xen's Storytellers - Raul Bison, Milkable Colonists, Kurin, Apparel Fix, Pain Scale Sanity, Kijin - Maid Project Apparel Patch (converted for regular girl pawns), Kijin - Maid Project Apparel Patch, KijinOutfitsOnly, [NL] Chibi Face Female only, [NL] Chibi Body, [NL] Chibi Face Male only, Nier Automata Costume Set, Medieval Times, JecsTools, Kijin - A Rimworld of Magic Apparel Patch, Kijin - Medieval Times Apparel Patch, Map Reroll, [1.0] DE Surgeries - Kijin patch, Hunt for Me, ResearchPal, The Drow Race, [1.0] DE Surgeries NewRatkinPlus patch, Prisoner Harvesting, Terraform Rimworld, Beautiful Water, [SS]Lovely Hair Style, HugsLib, [SS]Maid Project, Where is my weapon?, Animals Logic, [SYR] Set Up Camp, Fertile Planet, Extended Storage Extended, AlienFacesExpanded, [SYR] Harvest Yield Patch, Kurin, a bad translation, [v1.0]-LinkableDoors, [RF] Fertile Fields [1.0], [CP] Metal Gear Solid - Incident Sounds (1.0), Everytime a door opens you hear Atago saying Ara Ara, Kurin, The Three Tailed Fox, Statue of Colonist, More Slaves [1.0], [1.0] Removable Mt.Rock Roof Patche, Prison Labor, Arachne Race, More Kawai For Facial Stuff, [Beta]Anime Hair, Jabbamonkey's Graphic Overhaul, Restraints, TY Slender Female Body for B19/1.0, RimFace for Facial Stuff 1.0, Baby and Children, BnC Alien Support, [RF] Realistic Planets [1.0], Stockpile Stack Limit, Invisible Roof Support, 10x Carrying Capacity, MoreMonstergirls, [RF] Etched Stone Walls [1.0], RuntimeGC, [Uru] Rim Seraph hair (1.0), [Uru] Touhou Hair (1.0), Facial Stuff 1.0, AlienFaces, The Drow Race Facial Stuff Patch, [Uru] Kemono Friends Hair (1.0), Realistic Human Sounds, Orassans, Quarry 1.0, Less Stupid Romance Attempt, Repair Workbench, Extended Storage, [1.0] Dire Raids, Sun Lights [1.0], [WD] Soil Contrast, Double Population, Color Coded Mood Bar, [FSF] Encounter Map Resources, [FSF] Rain Washes Away Filth, Stack XXL, Ponytail is Kawaii, Ooka Miko[1.0], Cut plants before building, Locks, Tilled Soil, [1.0]Forsaken planet, Prepare Landing, RimJobWorld, Core
[LanguageDataCleaner] Removed 33 LoadedLanguages and cleaned 155 DefInjectionPackages.
Removed Languages: .vs, Korean-SK, Sample, SimplifiedChinese, template, Keyed, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Electricity: Battery, (Medieval) Advanced Smithing Systems
ResearchPal :: redundant prerequisites for Avali melee weapons: Nanolathe
ResearchPal :: redundant prerequisites for Avali shield belt: Nanolathe
ResearchPal :: redundant prerequisites for Aeroponics: Nanolathe
ResearchPal :: redundant prerequisites for Orassan exoskeleton: Multi-analyzer
ResearchPal :: redundant prerequisites for Orassan weaponry: Multi-analyzer
ResearchPal :: redundant prerequisites for Super Acceleration: Nanomachine Industry
ResearchPal :: RimWriter_TechBookshelves has a lower techlevel than (one of) it's prerequisites
ResearchPal :: Lunararchitecture has a lower techlevel than (one of) it's prerequisites
ResearchPal :: Planetcocktail has a lower techlevel than (one of) it's prerequisites
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[PrepareLanding] In constructor.
[HugsLib] initializing AllowTool, AvoidFriendlyFire, ChangeMapEdge, CharacterEditor, DireRaids, DefensivePositions, FactionBlender, GiddyUpCore, GiddyUpCaravan, BattleMounts, GiddyUpRideAndRoll, Autopsy, Hospitality, MapReroll, MilkableColonists, com.github.alandariva.moreplanning, PrepareLanding, SimpleSidearms, SimpleSlavery, StackXXL, TerraformRimworld, Restraints, ARimWorldOfMagic, BabyAndChildren, BnC_Alien_Support, RJW
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, RGK_Dresser, RGK_EndTable, RGK_EndTableWithLamp, RGK_EndTableWithLampE, WardrobeA, WardrobeB, GL_Teddy
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, RGK_bedSingle, RGK_bedSingleB, RGK_bedDouble, RGK_bedDoubleB, GL_ClassyDoubleBed, CowgirlBed, TempSleepSpot, MedTimes_Cot, MedTimes_CotDouble, ROMV_SarcophagusBed, ROMV_SimpleCoffinBed, ROMV_RoyalCoffinBed, ROMV_RoyalCoffinDoubleBed, AvaliPillow, AvaliCushion, Crib, ImprovedSleepingSpot, RJW_Bed, RJW_DoubleBed, RJW_RoyalBed
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: D:\Steam\steamapps\workshop\content\294100\1095331978\Presets
[DireRaids] Settings loaded:
pointMultiplier: 3
baseChange: 1.8
minRefireDays: 60
minThreatPoints: 2000
minPopulation: 1
[FactionBlender] Injecting hair, backstory, and trader kinds to our factions
[FactionBlender] Injecting pawn groups to our factions
[FactionBlender] Injecting pawn groups to our race settings
FactionDef ROM_WerewolfClan must have at least one pawnGroupMaker with kindDef 'Peaceful', or 'permanentEnemy', 'isPlayer' or 'hidden' must be set to true. This is a misconfiguration in Rim of Madness - Werewolves.
Tried to get a resource "UI/PlanVisible" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/PlanInvisible" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ToolBoxColor" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ToolBoxColorSelected" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/Plan" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/RemoveIcon" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/PlanToolRemoveAll" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ColorPickerSelect" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ColorPickerOverlay" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/HsvSlider" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
[HugsLib][ERR] com.github.alandariva.moreplanning caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
at MorePlanning.Plan.PlanColorManager.ColorChanged (Int32 numColor) [0x00000] in <filename unknown>:0
at MorePlanning.Plan.PlanColorManager.Load (HugsLib.Settings.ModSettingsPack settings) [0x00000] in <filename unknown>:0
at MorePlanning.MorePlanningMod.DefsLoaded () [0x00000] in <filename unknown>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
[HugsLib][ERR] SimpleSidearms caused an exception during OnDefsLoaded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
at SimpleSidearms.CEPatcher.isCEPresent (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
at SimpleSidearms.SimpleSidearms.DefsLoaded () [0x00000] in <filename unknown>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
[StackXXL] Loaded
[RimThemesError] Error while trying to change theme : The classes in the module cannot be loaded.
Loaded file (Scenario) is from version 1.0.2150 rev801, we are running version 1.0.2282 rev726.
[PrepareLanding] [postfix] StitchedPagesPostFix
[PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages: Found RimWorld.Page_SelectStartingSite.
[PrepareLanding] [postfix] StitchedPagesPostFix /!\ Error !!!! Required page not found /!\
[PrepareLanding] [postfix] StitchedPagesPostFix; Missing page type: RimWorld.Page_CreateWorldParams
[PrepareLanding] [postfix] StitchedPagesPostFix done!
[FactionBlender] Re-injecting pawn groups to our factions
[FactionBlender] Re-injecting pawn groups to our race settings
[HugsLib][ERR] com.github.alandariva.moreplanning caused an exception during OnSettingsChanged: System.NullReferenceException: Object reference not set to an instance of an object
at MorePlanning.MorePlanningMod.UpdatePlanOpacity () [0x00000] in <filename unknown>:0
at MorePlanning.MorePlanningMod.SettingsChanged () [0x00000] in <filename unknown>:0
at HugsLib.HugsLibController.OnSettingsChanged () [0x00000] in <filename unknown>:0
[PrepareLanding] OnWordAboutToBeGenerated
Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
at System.Reflection.Assembly.GetTypes () <0x0001d>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
at Verse.ThingWithComps.PostMake () <0x00034>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000b1>
Error in WorldGenStep: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
at System.Reflection.Assembly.GetTypes () <0x0001d>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
at Verse.ThingWithComps.PostMake () <0x00034>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000b1>
Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
at System.Reflection.Assembly.GetTypes () <0x0001d>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
at Verse.ThingWithComps.PostMake () <0x00034>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000b1>
There was an exception thrown by the PawnGenerator during generating a starting pawn. Trying one more time...
Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
at System.Reflection.Assembly.GetTypes () <0x0001d>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
at Verse.ThingWithComps.PostMake () <0x00034>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000b1>
Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
at System.Reflection.Assembly.GetTypes () <0x0001d>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
at Verse.ThingWithComps.PostMake () <0x00034>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000b1>
Exception from asynchronous event: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
at System.Reflection.Assembly.GetTypes () <0x0001d>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
at Verse.ThingWithComps.PostMake () <0x00034>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000b1>
[FactionBlender] Re-injecting pawn groups to our factions
[FactionBlender] Re-injecting pawn groups to our race settings
[HugsLib][ERR] com.github.alandariva.moreplanning caused an exception during OnSettingsChanged: System.NullReferenceException: Object reference not set to an instance of an object
at MorePlanning.MorePlanningMod.UpdatePlanOpacity () [0x00000] in <filename unknown>:0
at MorePlanning.MorePlanningMod.SettingsChanged () [0x00000] in <filename unknown>:0
at HugsLib.HugsLibController.OnSettingsChanged () [0x00000] in <filename unknown>:0
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