Created
July 18, 2019 17:28
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Rimworld output log published using HugsLib
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Log uploaded on Thursday, July 18, 2019, 8:28:47 PM | |
Loaded mods: | |
Core: (no assemblies) | |
Startup impact: 0Harmony(1.2.0.1), StartupImpact(1.1.7027.12912) | |
HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3) | |
RuntimeGC: RuntimeGC(20.0.15.1) | |
Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), FluffyUI(1.0.0.32946), ModManager(av:1.0.0.0,fv:1.23.832), YamlDotNet(6.0.0.0) | |
Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.11.18.0) | |
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0) | |
Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0) | |
[1.0] Advanced Animal Frameworks 3.4: 0Harmony(1.1.0.0), AnimalJobs(1.0.0.0), AnimalVehicles(1.0.0.0), AnimalWeaponFramework(1.0.0.0) | |
Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(av:1.0.0.0,fv:1.0.18) | |
Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.40421), WorkTab(av:3.0.0.0,fv:3.9.285) | |
Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0) | |
The Birds and the Bees: 0Harmony(1.2.0.1), Fluffy_BirdsAndBees(av:2.0.0.0,fv:2.3.47) | |
Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.8.445) | |
Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.5.71) | |
Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.5.135) | |
Blueprints: Blueprints(av:2.0.0.0,fv:2.6.97) | |
ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0) | |
Increased Stack: (no assemblies) | |
Faction Discovery: Faction Discovery(1.0.3.0) | |
Parallel Power Grid (Parallel Conduits): 0Harmony(1.2.0.1), Parallel PowerGrid(1.7.0.0) | |
Conduit Deconstruct: ConduitDeconstruct(1.0.0.0) | |
Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(1.0.11.0) | |
Growing Plots: (no assemblies) | |
Giddy-up! Core[ov:1.1.6]: GiddyUpCore(0.0.0.0) | |
Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0), DependencyChecker(1.0.0.0) | |
Giddy-up! Caravan[ov:1.1.0]: DependencyChecker(1.0.0.0), GiddyUpCaravan(0.0.0.0) | |
[1.0] Trading Economy Mod 3.1: WalkingProblemUpdateNote(1.0.0.0) | |
Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.4.494) | |
Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68) | |
While You're Up [1.0]: WhileYoureUp(1.0.0.0) | |
Common Sense: 0Harmony(1.2.0.2), CommonSense(1.0.7137.37063) | |
Expanded Prosthetics and Organ Engineering: (no assemblies) | |
[KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0) | |
Roads of the Rim: 0Harmony(1.2.0.1), RoadsOfTheRim(1.0.7013.22096), UnityEngine(0.0.0.0) | |
Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0) | |
Industrial Rollers: RimWorldIndustrialRollers(2.4.3.0) | |
Sparkling Worlds - Full Mod: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0) | |
[1.0] Android tiers: 0Harmony(1.2.0.1), AndroidsAtlasTiers(1.0.0.0) | |
Project RimFactory - Core: 0Harmony(1.1.0.0), 0NoMessySpawns(1.0.0.0), ProjectRimFactory(av:0.2.0.0,fv:1.0.0.0) | |
Project RimFactory - Drones: (no assemblies) | |
Project RimFactory - Insanity: (no assemblies) | |
Project RimFactory - Storage: (no assemblies) | |
Rimatomics: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Rimatomics(1.6.7117.38015) | |
[1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.7134.33100) | |
Misc. Training: TrainingFacility(1.0.0.0) | |
Rimefeller: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Rimefeller(1.2.7137.27809) | |
MiningCo. Spaceship: MiningCo. Spaceship(1.0.0.0) | |
Supply and Demand: 0Harmony(1.2.0.1), SupplyAndDemand(1.0.0.0) | |
DeepRim: 0Harmony(1.2.0.1), DeepRim(0.0.0.0) | |
EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0) | |
[KV] Show Hair With Hats or Hide All Hats - 1.0: 0Harmony(1.2.0.1), ShowHair(1.0.0.0) | |
Turn It On and Off v1.3 [1.0]: $HugsLibChecker(0.5.0.0), TurnItOnandOff(1.0.0.0) | |
Labels on Floor: $HugsLibChecker(0.5.0.0), LabelsOnFloor(1.0.3.0) | |
Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.2.7123.42234) | |
Door Mat R1.0: RimWorld-DoorMat(1.0.0.0) | |
Active Harmony patches: | |
<EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix | |
<MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix | |
<MakeRecipeProducts>c__Iterator0.MoveNext: TRANS: CommonSense.RandomIngredients+GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList | |
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix | |
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix | |
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix | |
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler | |
ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler | |
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether | |
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage | |
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage | |
BackCompatibility.BackCompatibleDefName: PRE: Rimefeller.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix, Rimefeller.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix | |
BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix, Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix | |
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix | |
Bill.PawnAllowedToStartAnew: PRE: AnimalJobsPatch.HarmonyPatches.PawnAllowedToStartAnew_Prefix post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix | |
Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix | |
BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix | |
BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix | |
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix | |
BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix | |
Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Bill_Production.Clone: post: ImprovedWorkbenches.ExtendedBillData_Clone.Postfix | |
Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix | |
Bill_Production.ExposeData: post: ImprovedWorkbenches.ExtendedBillData_ExposeData.Postfix | |
Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix | |
Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix | |
Building_Bed.FacilityChanged: post: LabelsOnFloor.Building_Bed_Medical_Patch.Postfix | |
Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix | |
Building_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix | |
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix | |
Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass | |
Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen | |
Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose | |
Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching | |
Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix | |
Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose | |
Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen | |
Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix | |
Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage | |
Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral | |
Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.RandomIngredients+GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList | |
Building_WorkTable.UsedThisTick: PRE: TurnItOnandOff.Building_WorkTable_UsedThisTick_Patch.UsedThisTick | |
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan | |
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, RoadsOfTheRim.Patch_Caravan_GetGizmos.Postfix | |
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix, RoadsOfTheRim.Patch_Caravan_GetInspectString.Postfix | |
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix | |
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix | |
CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler | |
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix | |
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds | |
Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix | |
CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay | |
ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor | |
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix | |
CompFoodPoisonable.PostIngested: PRE: BlueLeakTest.AndroidsFoodPoisonOverride.Prefix | |
CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons | |
CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix | |
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer | |
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix | |
CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
CompressibilityDeciderUtility.IsSaveCompressible: post: ProjectRimFactory.Common.HarmonyPatches.SaveCompressiblePatch.Postfix | |
Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix | |
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants | |
DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow | |
DebugWindowsOpener.DrawButtons: PRE: Rimefeller.DebugButtonsPatch.Prefix, Rimefeller.DebugButtonsPatch.Prefix post: Rimefeller.DebugButtonsPatch.Postfix, Rimefeller.DebugButtonsPatch.Postfix TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons | |
DeepProfiler.End: PRE: StartupImpact.Patch.DeepProfilerEnd.Prefix | |
DeepProfiler.Start: PRE: StartupImpact.Patch.DeepProfilerStart.Prefix | |
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Rimefeller.HarmonyPatches+Harmony_GenerateImpliedDefs_PreResolve.Prefix, Rimefeller.HarmonyPatches+Harmony_GenerateImpliedDefs_PreResolve.Prefix post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix | |
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: LabelsOnFloor.DesignationCategoryDef_ResolvedAllowedDesignators_Patch.Postfix | |
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix | |
Designator_Build.get_Visible: post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix | |
Designator_RemoveBridge.CanDesignateCell: post: RoadsOfTheRim.Patch_Designator_RemoveBridge_CanDesignateCell.Postfix | |
DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix | |
Dialog_BillConfig.DoWindowContents: post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters | |
Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans | |
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix | |
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton | |
Dialog_RenameZone.SetName: post: LabelsOnFloor.Dialog_RenameZone_SetName_Patch.Postfix | |
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles | |
DirectXmlLoader.DefFromNode: PRE: StartupImpact.Patch.DirectXmlLoaderDefFromNode.Prefix post: StartupImpact.Patch.DirectXmlLoaderDefFromNode.Postfix | |
DynamicDrawManager.DrawDynamicThings: PRE: LabelsOnFloor.DynamicDrawManager_DrawDynamicThings_Patch.Prefix | |
EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler | |
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix | |
Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler | |
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied | |
Faction.TryAffectGoodwillWith: post: Rimatomics.HarmonyPatches+Harmony_TryAffectGoodwillWith.Postfix | |
Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix | |
FactionDialogMaker.FactionDialogFor: post: RoadsOfTheRim.Patch_FactionDialogMaker_FactionDialogFor.Postfix, BlueLeakTest.AndroidFactionDialogOverride.Postfix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix | |
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix | |
FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix | |
FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix | |
FoodUtility.FoodOptimality: post: CommonSense.IngredientPriority+FoodUtility_FoodOptimality.Postfix | |
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix, Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch | |
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement | |
ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix | |
ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix | |
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix | |
Frame.CompleteConstruction: PRE: AnimalJobsPatch.HarmonyPatches.CompleteConstruction_Prefix | |
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook | |
Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix, ShowHair.Patch_Game_InitNewGame.Postfix | |
Game.LoadGame: post: Rimefeller.HarmonyPatches+Harmony_FinalizeInit.Postfix, Rimefeller.HarmonyPatches+Harmony_FinalizeInit.Postfix | |
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix | |
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix | |
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame | |
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix | |
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix | |
GatherSpotLister.RegisterActivated: post: LabelsOnFloor.GatherSpotLister_RegisterActivated_Patch.Postfix | |
GatherSpotLister.RegisterDeactivated: post: LabelsOnFloor.GatherSpotLister_RegisterDeactivated_Patch.Postfix | |
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: MOARANDROIDS.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix, Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix | |
GenConstruct.BlocksConstruction: post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix | |
GenConstruct.CanBuildOnTerrain: post: RoadsOfTheRim.Patch_GenConstruct_CanBuildOnTerrain.Postfix | |
GenConstruct.CanConstruct: PRE: AnimalJobsPatch.HarmonyPatches.CanConstruct_Prefix post: AlienRace.HarmonyPatches.CanConstructPostfix | |
GenConstruct.CanPlaceBlueprintAt: post: RoadsOfTheRim.Patch_GenConstruct_CanPlaceBlueprintAt.Postfix | |
GenConstruct.HandleBlockingThingJob: PRE: AnimalJobsPatch.HarmonyPatches.HandleBlockingThingJob_Prefix | |
GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryPlaceThing_CommonSensePatch.Postfix | |
GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver | |
GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors | |
GenSpawn.Spawn: TRANS: SimpleFixes.Patches.GenSpawn_Spawn.Transpiler | |
GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible | |
GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe | |
GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings | |
GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler | |
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix | |
HealthCardUtility.DrawHediffRow: TRANS: BlueLeakTest.HealthCardUtility_DrawHediffRow.Transpiler | |
HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, BlueLeakTest.AndroidLabelOverwrite.Transpiler | |
HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix | |
HealthCardUtility.GetTooltip: TRANS: BlueLeakTest.HealthCardUtility_GetTooltip.Transpiler | |
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel | |
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix | |
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix | |
HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffSet.CalculatePain: PRE: BlueLeakTest.EstimatePainGivenOverride.Prefix | |
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix | |
ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix | |
ITab_Bills.FillTab: PRE: DubsMintMenus.HarmonyPatches.Prefix | |
ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix | |
ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix | |
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix | |
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
ITab_Pawn_Gear.get_IsVisible: post: AnimalWeaponPatch.HarmonyPatches.IsVisible_Prefix | |
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix | |
ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix | |
ITab_SAL3Bills.FillTab: PRE: DubsMintMenus.HarmonyPatches.Prefix | |
IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler | |
IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler | |
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler | |
IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler | |
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix | |
IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler | |
InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix | |
InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate | |
InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive | |
InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting | |
InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted | |
InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight | |
InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException | |
InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException | |
InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery | |
InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight | |
InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts | |
InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations | |
InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts | |
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException | |
InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance | |
InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought | |
JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix | |
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix | |
JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobGiver_DoBIll_Rework+JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix | |
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix | |
JobDriver_Vomit.MakeNewToils: PRE: BlueLeakTest.DeclineVomitJob.Prefix | |
JobDriver_WatchBuilding.WatchTickAction: PRE: TurnItOnandOff.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction | |
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix, Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob | |
JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.CravingForOutdoors+JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix | |
JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority | |
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix | |
JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler | |
JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix | |
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError | |
JobGiver_PackFood.TryGiveJob: PRE: CommonSense.JoyPriority+JobGiver_PackFood_TryGiveJob_CommonSensePatch.Prefix | |
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix | |
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix | |
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix | |
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix | |
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix | |
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix | |
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.FoodCountLimiter+JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Postfix | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
ListerBuildings.Add: post: LabelsOnFloor.ListerBuildings_Add_Patch.Postfix | |
ListerBuildings.Remove: post: LabelsOnFloor.ListerBuildings_Remove_Patch.Postfix | |
LoadedModManager.LoadModXML: PRE: StartupImpact.Patch.LoadedModManagerLoadModXML.Prefix post: StartupImpact.Patch.LoadedModManagerLoadModXML.Postfix | |
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties | |
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil | |
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties | |
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties | |
LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix | |
LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException | |
LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula | |
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix | |
MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler | |
MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix | |
MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler | |
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler | |
MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix | |
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook | |
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook | |
Map.FinalizeLoading: TRANS: SimpleFixes.Patches.Map_FinalizeLoading.Transpiler | |
Map.get_Biome: post: DeepRim.HarmonyPatches.MapBiomePostfix | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns | |
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns | |
MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix | |
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryPrefix | |
MemoryUtility.ClearAllMapsAndWorld: PRE: DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix | |
MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety | |
MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix | |
MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable | |
MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook | |
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix | |
ModContentPack.<ReloadContent>m__1: PRE: StartupImpact.Patch.ModContentPackReloadContentm__1.Prefix | |
ModContentPack.LoadDefs: post: StartupImpact.Patch.ModContentPackLoadDefs.Postfix | |
ModContentPack.LoadPatches: PRE: StartupImpact.Patch.ModContentPackLoadPatches.Prefix post: StartupImpact.Patch.ModContentPackLoadPatches.Postfix | |
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement | |
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier | |
Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful | |
NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula | |
OptionListingUtility.DrawOptionListing: PRE: StartupImpact.Patch.OptionListingUtilityDrawOptionListing.Prefix | |
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix | |
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix | |
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix | |
PatchOperation.Apply: PRE: StartupImpact.Patch.PatchOperationApply.Prefix post: StartupImpact.Patch.PatchOperationApply.Postfix | |
PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix | |
PathFinder.IsDestroyable: post: DoorsExpanded.HarmonyPatches.IsDestroyable_PostFix | |
PathGrid.CalculatedCostAt: TRANS: ProjectRimFactory.Common.HarmonyPatches.PathGridPatch.Transpiler | |
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix | |
Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance | |
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles | |
Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix | |
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix | |
Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix | |
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix | |
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix | |
Pawn.Kill: post: Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix | |
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix | |
Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought | |
Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix | |
Pawn.SpawnSetup: post: ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix | |
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick | |
Pawn.TicksPerMove: post: [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix | |
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix | |
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled | |
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix | |
PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix | |
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix | |
PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler | |
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix | |
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix | |
PawnCapacityDef.GetLabelFor: PRE: BlueLeakTest.GetLabelForAndroidCapacity.Prefix | |
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: AnimalWeaponPatch.HarmonyPatches.AddAndRemoveDynamicComponents_Prefix | |
PawnComponentsUtility.AddComponentsForSpawn: PRE: AnimalWeaponPatch.HarmonyPatches.AddComponentsForSpawn_Prefix | |
PawnComponentsUtility.CreateInitialComponents: PRE: AnimalWeaponPatch.HarmonyPatches.CreateInitialComponents_Prefix | |
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts | |
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle | |
PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix | |
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix | |
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix | |
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn | |
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix | |
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix | |
PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException, AlienRace.HarmonyPatches.GenerateTraitsPrefix post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler | |
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix | |
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix | |
PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns | |
PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix | |
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix | |
PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse | |
PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix | |
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix | |
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix | |
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix | |
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix | |
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix | |
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix | |
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix | |
PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException | |
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix | |
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix | |
PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix | |
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix | |
PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler | |
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler | |
PawnRenderer.RenderPawnInternal: PRE: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler | |
PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix | |
PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix | |
PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix | |
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction | |
PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix | |
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix | |
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix, AnimalWeaponPatch.HarmonyPatches.TryGenerateWeaponFor_Prefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix | |
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix | |
Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix | |
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix | |
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix | |
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement | |
Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix | |
Pawn_DrawTracker.get_DrawPos: post: GiddyUpCore.Harmony.Pawn_DrawTracker_get_DrawPos.Postfix | |
Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.DrugPolicy+Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix | |
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor | |
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix | |
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix | |
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix | |
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix | |
Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix | |
Pawn_HealthTracker.HasHediffsNeedingTend: PRE: WPVehiclePatch.HarmonyPatches.HasHediffsNeedingTend_Prefix | |
Pawn_HealthTracker.HasHediffsNeedingTendByPlayer: PRE: WPVehiclePatch.HarmonyPatches.HasHediffsNeedingTendByPlayer_Prefix | |
Pawn_HealthTracker.MakeDowned: PRE: BlueLeakTest.DiesUponDowned.Prefix post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix | |
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: BlueLeakTest.DeadPawnMessageRemoval.Prefix | |
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage | |
Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix | |
Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned | |
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement | |
Pawn_JobTracker.CleanupCurrentJob: TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler | |
Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, WhileYoureUp.HaulAdder.MyDetermineNextJob | |
Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix, Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait | |
Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix | |
Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix, GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix | |
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix | |
Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix | |
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix | |
Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought | |
Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler | |
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick | |
Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix | |
Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix | |
Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel | |
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix | |
Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix | |
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix | |
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix | |
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix | |
PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix | |
PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PowerNetGrid.Notify_PowerNetCreated: PRE: Parallel_PowerGrid.Patcher.Notify_PowerNetCreated | |
PowerNetGrid.TransmittedPowerNetAt: post: Parallel_PowerGrid.Patcher.TransmittedPowerNetAt | |
PowerNetMaker.ContiguousPowerBuildings: PRE: Parallel_PowerGrid.Patcher.ContiguousPowerBuildings | |
PowerNetManager.DeletePowerNet: PRE: Parallel_PowerGrid.Patcher.DeletePowerNet | |
PowerNetManager.Notfiy_TransmitterTransmitsPowerNowChanged: PRE: Parallel_PowerGrid.Patcher.Notfiy_TransmitterTransmitsPowerNowChanged | |
PowerNetManager.Notify_ConnectorDespawned: PRE: Parallel_PowerGrid.Patcher.Notify_ConnectorDespawned | |
PowerNetManager.Notify_ConnectorWantsConnect: PRE: Parallel_PowerGrid.Patcher.Notify_ConnectorWantsConnect | |
PowerNetManager.Notify_TransmitterDespawned: PRE: Parallel_PowerGrid.Patcher.Notify_TransmitterDespawned | |
PowerNetManager.Notify_TransmitterSpawned: PRE: Parallel_PowerGrid.Patcher.Notify_TransmitterSpawned | |
PowerNetManager.UpdatePowerNetsAndConnections_First: PRE: Parallel_PowerGrid.Patcher.UpdatePowerNetsAndConnections_First | |
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix | |
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat | |
RaceProperties.get_IsFlesh: post: ProjectRimFactory.Common.HarmonyPatches.RacePropertiesPatch.Postfix | |
Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix | |
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix | |
RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix | |
RecipeWorkerCounter.CountProducts: post: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix | |
Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought | |
Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought | |
Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought | |
Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought | |
RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought | |
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix | |
ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix post: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix | |
ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix | |
ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix | |
RestUtility.CanUseBedEver: PRE: WPVehiclePatch.HarmonyPatches.CanUseBedEver_Prefix post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix | |
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles | |
RoadDefGenStep_Place.Place: post: RoadsOfTheRim.Patch_RoadDefGenStep_Place_Place.Postfix | |
Room.MakeNew: post: LabelsOnFloor.Room_MakeNew_Patch.Postfix | |
Room.Notify_BedTypeChanged: post: LabelsOnFloor.Room_Notify_BedTypeChanged_Patch.Postfix | |
Room.Notify_RoomShapeOrContainedBedsChanged: post: LabelsOnFloor.Room_Notify_RoomShapeOrContainedBedsChanged_Patch.Postfix | |
Room.RemoveRegion: post: LabelsOnFloor.Room_RemoveRegion_Patch.Postfix | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings | |
Sandy_Detailed_RPG_GearTab.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix | |
SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix | |
ScenPart_CreateIncident.Tick: PRE: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Prefix post: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Postfix | |
SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix | |
SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix | |
ShortCircuitUtility.DoShortCircuit: PRE: [800]Parallel_PowerGrid.Patcher.DoShorCircuitBuildingGrid | |
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch | |
SickPawnVisitUtility.CanVisit: PRE: BlueLeakTest.Harmony_FindRandomSickPawn.Prefix | |
Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix | |
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix | |
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix | |
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement | |
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling | |
StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix post: BlueLeakTest.MultiplePawnRacesAtStart.Postfix | |
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix | |
StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized | |
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized | |
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix | |
StaticConstructorOnStartupUtility.CallAll: PRE: StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll.Prefix | |
StatsReportUtility.DrawStatsReport: TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler | |
StockGenerator.RandomCountOf: post: SupplyAndDemand.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix | |
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient | |
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid | |
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix | |
Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix | |
TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought | |
Thing.CanStackWith: post: CommonSense.MealStacking+CompIngredients_CanStackWith_CommonSensePatch.Postfix | |
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix | |
Thing.SplitOff: TRANS: CommonSense.RandomIngredients+Thing_SplitOff_CommonSensePatch.CleanIngList | |
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix | |
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix | |
Thing.get_MarketValue: post: DeepRim.HarmonyPatches.MarketValuePostfix | |
Thing.set_Position: PRE: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Prefix post: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Postfix | |
ThingDef.get_VolumePerUnit: post: ProjectRimFactory.Common.HarmonyPatches.VolumePerUnitPatch.Postfix | |
ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix | |
ThingFilter.get_Summary: PRE: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Prefix | |
ThingMaker.MakeThing: post: CommonSense.RandomIngredients+ThingMaker_MakeThing_CommonSensePatch.Postfix | |
ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix | |
ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix | |
ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix | |
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix, Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix | |
ThingWithComps.ExposeData: post: CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix | |
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix | |
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix | |
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.JoyPriority+ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler | |
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix | |
ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts | |
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts | |
ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression | |
ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable | |
ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable | |
ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable | |
ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable | |
ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable | |
ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh | |
ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogonyTranspiler | |
ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable | |
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal | |
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal | |
ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable | |
ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable | |
ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches) | |
ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogonyTranspiler | |
Toils_Haul.JumpToCarryToNextContainerIfPossible: PRE: AnimalJobsPatch.HarmonyPatches.JumpToCarryToNextContainerIfPossible_Prefix | |
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement | |
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix | |
TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler | |
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix, Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException | |
TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler | |
TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix | |
TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix | |
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix | |
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix | |
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook | |
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix | |
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix | |
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix | |
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon | |
VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix | |
VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix | |
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix | |
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix | |
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix | |
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix | |
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix | |
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot | |
VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties | |
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
WidgetRow.ButtonIcon: PRE: Rimefeller.Jippo.Prefix, Rimefeller.Jippo.Prefix | |
Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix | |
WindowStack.ImmediateWindow: PRE: Rimefeller.Biffo.Prefix, Rimefeller.Biffo.Prefix | |
WorkGiver_DoBill.TryFindBestBillIngredients: post: CommonSense.IngredientPriority+WorkGiver_DoBill_TryStartNewDoBillJob_CommonSensePatch.Postfix | |
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.Prefix | |
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_NoMix: PRE: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.Prefix | |
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix | |
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix | |
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix | |
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix | |
WorkGiver_Merge.JobOnThing: TRANS: CommonSense.WorkGiver_Merge_Patch.Transpiler | |
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix | |
WorkGiver_Train.JobOnThing: PRE: GiddyUpCore.Harmony.WorkGiver_Train_JobOnThing.Prefix | |
WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix | |
WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix | |
WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix | |
WorldGrid.GetRoadMovementDifficultyMultiplier: post: RoadsOfTheRim.Patch_WorldGrid_GetRoadMovementDifficultyMultiplier.Postifx | |
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs | |
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler | |
WorldTargeter.StopTargeting: PRE: RoadsOfTheRim.Patch_WorldTargeter_StopTargeting.Prefix | |
Zone.AddCell: post: LabelsOnFloor.Zone_AddCell_Patch.Postfix | |
Zone.RemoveCell: post: LabelsOnFloor.Zone_RemoveCell_Patch.Postfix | |
ZoneManager.DeregisterZone: post: LabelsOnFloor.ZoneManager_DeregisterZone_Patch.Postfix | |
ZoneManager.RegisterZone: post: LabelsOnFloor.ZoneManager_RegisterZone_Patch.Postfix | |
Zone_Growing.SetPlantDefToGrow: post: LabelsOnFloor.Zone_Growing_SetPlantDefToGrow_Patch.Postfix | |
Harmony versions present: 1.2.0.2: net.avilmask.rimworld.mod.CommonSense, rimworld.erdelf.alien_race.main, net.avilmask.rimworld.mod.CommonSense.RPGInventory; 1.2.0.1: com.github.automatic1111.startupimpact, Dubwise.Rimefeller, UnlimitedHugs.HugsLib, fluffy.modmanager, Dubwise.Rimatomics, fluffy.worktab, Fluffy.BirdsAndBees, fluffy.medicaltab, Fluffy.AnimalTab, HugsLib.Psychology, fluffy.colonymanager, Fluffy.ResearchTree, Dubwise.DubsMintMenus, HugsLib.GiddyUpCore, nomessyspawns.patches, Loconeko.Rimworld.RoadsOfTheRim, HugsLib.Hospitality, HugsLib.GiddyUpCaravan, com.showhair.rimworld.mod, rimworld.rwmods.androidtiers, com.SupesSolutions.ParallelPowerGrid, com.rimfridge.rimworld.mod, com.supplyanddemand.rimworld.mod, com.deeprim.rimworld.mod, HugsLib.ImprovedWorkbenches, HugsLib.WhileYoureUp, HugsLib.BattleMounts, HugsLib.TurnItOnandOff, HugsLib.LabelsOnFloor; 1.1.0.0: com.spdskatr.projectrimfactory, rimworld.walkingproblem.animaljobspatch, rimworld.walkingproblem.wpvehiclepatch, rimworld.walkingproblem.animalweaponpatch, EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.vehicle, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.doorsexpanded, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds | |
Platform information: (hidden, use publishing options to include) | |
Log file contents: | |
Initialize engine version: 5.6.5f1 (2cac56bf7bb6) | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0 | |
RimWorld 1.0.2282 rev726 | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Malformed (correct format is Major.Minor) version string on mod DeepRim from MeowMeow "1.0.0" - parsed as "1.0" | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Malformed (correct format is Major.Minor) version string on mod Project RimFactory - Core from Spdskatr "1.0.0" - parsed as "1.0" | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Malformed (correct format is Major.Minor) version string on mod Project RimFactory - Drones from Spdskatr "1.0.0" - parsed as "1.0" | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Malformed (correct format is Major.Minor) version string on mod Project RimFactory - Insanity from Spdskatr "1.0.0" - parsed as "1.0" | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Malformed (correct format is Major.Minor) version string on mod Project RimFactory - Storage from Spdskatr "1.0.0" - parsed as "1.0" | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Malformed (correct format is Major.Minor) version string on mod DeepRim from MeowMeow "1.0.0" - parsed as "1.0" | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Malformed (correct format is Major.Minor) version string on mod Project RimFactory - Core from Spdskatr "1.0.0" - parsed as "1.0" | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Malformed (correct format is Major.Minor) version string on mod Project RimFactory - Drones from Spdskatr "1.0.0" - parsed as "1.0" | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Malformed (correct format is Major.Minor) version string on mod Project RimFactory - Insanity from Spdskatr "1.0.0" - parsed as "1.0" | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Malformed (correct format is Major.Minor) version string on mod Project RimFactory - Storage from Spdskatr "1.0.0" - parsed as "1.0" | |
[HugsLib] version 6.1.3 | |
[RuntimeGC] Mod settings loaded. | |
DependencyChecker! | |
Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead) | |
No Messy Spawns 1.0.0.0 - Harmony patches successful | |
Rimatomics 1.6.851 | |
Rimefeller 1.2.499 | |
DubsMintMenus 1.2.346 | |
d3d: failed to create 2D texture id=3341 w=4 h=125 mips=8 d3dfmt=21 [invalid call] | |
Translation data for language English has 3 errors. Generate translation report for more info. | |
Alien race successfully completed 130 patches with harmony. | |
Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility. | |
Medical Tab :: Tag CPSource is not associated with any pawnCapacity. This may be intentional. | |
Medical Tab :: Tag HVSource is not associated with any pawnCapacity. This may be intentional. | |
Medical Tab :: Tag EVKidney is not associated with any pawnCapacity. This may be intentional. | |
Medical Tab :: Tag EVLiver is not associated with any pawnCapacity. This may be intentional. | |
Medical Tab :: Tag HVPathway is not associated with any pawnCapacity. This may be intentional. | |
EnhancedDevelopment.Embrasures.Patcher(): Starting. | |
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures | |
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures | |
EnhancedDevelopment.Embrasures.Patcher(): Complete. | |
RimFridge Harmony Patches: | |
Prefix: | |
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge | |
ReachabilityUtility.CanReach | |
Postfix: | |
GameComponentUtility.StartedNewGame | |
GameComponentUtility.LoadedGame | |
Patching | |
SupplyAndDemand Harmony Patches: | |
Postfix: | |
StockGenerator.RandomCountOf | |
DeepRim: Adding Harmony patch | |
Show Hair Harmony Patches: | |
Transpiler: | |
PawnRenderer.RenderPawnInternal | |
Postfix: | |
PawnRenderer.RenderPawnInternal | |
Game.InitNewGame | |
SavedGameLoader.LoadGameFromSaveFile | |
Patching ProjectRimFactory for Mint Menus...OK | |
[ModMetaDataCleaner] Removed 0 Metadata and cleaned 106 PreviewImage. | |
Removed: | |
Cleaned: Hospitality, Rimatomics, Parallel Power Grid (Parallel Conduits), Humanoid Alien Races 2.0, Giddy-up! Core, [1.0] RPG Style Inventory, Misc. Training, Rimefeller, Dubs Mint Menus, Door Mat R1.0, Common Sense, Labels on Floor, Turn It On and Off v1.3 [1.0], While You're Up [1.0], Sparkling Worlds - Full Mod, [1.0] Android tiers, Blueprints, Doors Expanded, Mod Manager, Startup impact, EdB Prepare Carefully, Better Workbench Management, Roads of the Rim, [KV] Show Hair With Hats or Hide All Hats - 1.0, Supply and Demand, MiningCo. Spaceship, [KV] RimFridge - 1.0, JecsTools, RuntimeGC, Psychology, Research Tree, Work Tab, Relations Tab, [1.0] Advanced Animal Frameworks 3.4, [1.0] Trading Economy Mod 3.1, Giddy-up! Caravan, Giddy-up! Battle Mounts, Growing Plots, Conduit Deconstruct, Animal Tab, Medical Tab, Colony Manager, The Birds and the Bees, Industrial Rollers, Faction Discovery, Stack XXL, Expanded Prosthetics and Organ Engineering, HugsLib, Increased Stack, ED-Embrasures, Hospitality, Rimatomics, Parallel Power Grid (Parallel Conduits), Humanoid Alien Races 2.0, Giddy-up! Core, [1.0] RPG Style Inventory, Misc. Training, Rimefeller, Dubs Mint Menus, Door Mat R1.0, Common Sense, Labels on Floor, Turn It On and Off v1.3 [1.0], While You're Up [1.0], Sparkling Worlds - Full Mod, [1.0] Android tiers, Blueprints, Doors Expanded, Mod Manager, Startup impact, EdB Prepare Carefully, Better Workbench Management, Roads of the Rim, [KV] Show Hair With Hats or Hide All Hats - 1.0, Supply and Demand, MiningCo. Spaceship, [KV] RimFridge - 1.0, JecsTools, RuntimeGC, Psychology, Research Tree, Work Tab, Relations Tab, [1.0] Advanced Animal Frameworks 3.4, [1.0] Trading Economy Mod 3.1, Giddy-up! Caravan, Giddy-up! Battle Mounts, Growing Plots, Conduit Deconstruct, Animal Tab, Medical Tab, Colony Manager, The Birds and the Bees, Industrial Rollers, Faction Discovery, Stack XXL, Expanded Prosthetics and Organ Engineering, HugsLib, Increased Stack, ED-Embrasures, Project RimFactory - Storage, Project RimFactory - Insanity, Project RimFactory - Drones, Project RimFactory - Core, DeepRim, Core | |
[LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 141 DefInjectionPackages. | |
Removed Languages: TranslateTemplate, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català | |
[RuntimeGC] Detour completed: MuteGC | |
[HugsLib] initializing Psychology, Hospitality, StackXXL, FactionDiscovery, ImprovedWorkbenches, GiddyUpCore, BattleMounts, GiddyUpCaravan, WhileYoureUp, TurnItOnandOff, LabelsOnFloor | |
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, AndroidOperationKit | |
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, GlitterworldHospitalBedSW, AndroidOperationBed | |
[TurnItOnandOff] Initialized Components | |
[TurnItOnandOff] Registered instance | |
[StackXXL] Loaded | |
[ImprovedWorkbenches] Adding support for ProjectRimFactory | |
[TurnItOnandOff] Loaded 0 of 0 mod support defs. | |
Unloading 5 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 11554. | |
Total: 137.656113 ms (FindLiveObjects: 0.506712 ms CreateObjectMapping: 0.968432 ms MarkObjects: 136.101212 ms DeleteObjects: 0.078194 ms) | |
Loading game from file Planet's Confederacy of Butdelora 21 with mods Core, Startup impact, HugsLib, RuntimeGC, Mod Manager, Psychology, JecsTools, Humanoid Alien Races 2.0, [1.0] Advanced Animal Frameworks 3.4, Hospitality, Work Tab, Stack XXL, The Birds and the Bees, Colony Manager, Medical Tab, Animal Tab, Blueprints, ED-Embrasures, Increased Stack, Faction Discovery, Parallel Power Grid (Parallel Conduits), Conduit Deconstruct, Better Workbench Management, Growing Plots, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, [1.0] Trading Economy Mod 3.1, Research Tree, Relations Tab, While You're Up [1.0], Common Sense, Expanded Prosthetics and Organ Engineering, [KV] RimFridge - 1.0, Roads of the Rim, Doors Expanded, Industrial Rollers, Sparkling Worlds - Full Mod, [1.0] Android tiers, Project RimFactory - Core, Project RimFactory - Drones, Project RimFactory - Insanity, Project RimFactory - Storage, Rimatomics, [1.0] RPG Style Inventory, Misc. Training, Rimefeller, MiningCo. Spaceship, Supply and Demand, DeepRim, EdB Prepare Carefully, [KV] Show Hair With Hats or Hide All Hats - 1.0, Turn It On and Off v1.3 [1.0], Labels on Floor, Dubs Mint Menus, Door Mat R1.0 | |
Could not resolve reference to object with loadID Battle_2763 of type Verse.Battle. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Pawn_RecordsTracker curPathRelToParent= | |
Could not resolve reference to object with loadID Battle_2755 of type Verse.Battle. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Pawn_RecordsTracker curPathRelToParent= | |
Could not resolve reference to object with loadID Battle_2762 of type Verse.Battle. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Pawn_RecordsTracker curPathRelToParent= | |
Could not resolve reference to object with loadID Battle_2763 of type Verse.Battle. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Pawn_RecordsTracker curPathRelToParent= | |
Could not resolve reference to object with loadID Battle_2763 of type Verse.Battle. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.Pawn_RecordsTracker curPathRelToParent= | |
Cleaned up 27 depricated records from Giddy-up! | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 27494. | |
Total: 503.599762 ms (FindLiveObjects: 2.391447 ms CreateObjectMapping: 3.952234 ms MarkObjects: 497.174133 ms DeleteObjects: 0.080987 ms) | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Noob: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Exception drawing Kasumi: System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.Corpse.DrawAt (UnityEngine.Vector3,bool) <0x00028> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00551> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00081> | |
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0003d> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x0004b> | |
at Verse.Thing.Draw () <0x00052> | |
at Verse.ThingWithComps.Draw () <0x0001c> | |
at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x00494> | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Corpse_Capybara5579849 spawned in bugged state. | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.ColonistBar.CheckRecacheEntries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.get_Entries () [0x00000] in <filename unknown>:0 | |
at RimWorld.ColonistBar.ColonistBarOnGUI () [0x00000] in <filename unknown>:0 | |
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0 | |
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0 | |
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0 | |
Corpse_Capybara5579630 spawned in bugged state. | |
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