Skip to content

Instantly share code, notes, and snippets.

Created February 14, 2017 10:30
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save anonymous/0a7a00dbf6aeb5f99b03ada4491e83d7 to your computer and use it in GitHub Desktop.
Save anonymous/0a7a00dbf6aeb5f99b03ada4491e83d7 to your computer and use it in GitHub Desktop.
Open Broadcaster Software v0.659b log file uploaded at 2017-02-14, 04:34:12 (local time). The log file was approximately 2 weeks and 5 days old at the time it was uploaded.
10:20:51: Open Broadcaster Software v0.659b - 64bit ( ^ω^)
10:20:51: -------------------------------
10:20:51: CPU Name: Intel(R) Core(TM) i7 CPU 870 @ 2.93GHz
10:20:51: CPU Speed: 2926MHz
10:20:51: Physical Memory: 16384MB Total, 8565MB Free
10:20:51: stepping id: 5, model 30, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 8, total cores 4
10:20:51: monitor 1: pos={0, 0}, size={1920, 1080}
10:20:51: monitor 2: pos={1920, 0}, size={1920, 1080}
10:20:51: Windows Version: 6.1 Build 7601 (revision 23572)
10:20:51: Aero is Disabled
10:20:51: -------------------------------
10:20:51: OBS Modules:
10:20:51: Base Address Module
10:20:51: 000000003F9D0000 OBS.exe
10:20:51: 00000000EBB80000 OBSApi.dll
10:20:51: 00000000FAE10000 DShowPlugin.dll
10:20:51: 00000000EF2F0000 GraphicsCapture.dll
10:20:51: 00000000EEE70000 NoiseGate.dll
10:20:51: 00000000EE380000 PSVPlugin.dll
10:20:51: 00000000EE350000 scenesw.dll
10:20:51: ------------------------------------------
10:20:51: Adapter 1
10:20:51: Video Adapter: NVIDIA GeForce GTX 670
10:20:51: Video Adapter Dedicated Video Memory: 4222287872
10:20:51: Video Adapter Shared System Memory: 4026531840
10:20:51: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
10:20:51: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
10:20:51: =====Stream Start: 2017-01-25, 10:20:51===============================================
10:20:51: Multithreaded optimizations: On
10:20:51: Base resolution: 1920x1080
10:20:51: Output resolution: 1920x1080
10:20:51: ------------------------------------------
10:20:51: Loading up D3D10 on NVIDIA GeForce GTX 670 (Adapter 1)...
10:20:52: ------------------------------------------
10:20:52: Audio Format: 48000 Hz
10:20:52: ------------------------------------------
10:20:52: Audio Channels: 2 Ch
10:20:52: Playback device Default
10:20:52: ------------------------------------------
10:20:52: Using desktop audio input: Desktop Speakers (High Definition Audio Device)
10:20:52: Global Audio time adjust: 0
10:20:52: ------------------------------------------
10:20:52: Using auxilary audio input: Blue Yeti (USB Audio Device)
10:20:52: Mic time offset: 1
10:20:52: ------------------------------------------
10:20:52: Audio Encoding: AAC
10:20:52: bitrate: 128
10:20:52: Using graphics capture
10:20:52: Trying to hook process: Overwatch.exe
10:20:52: Scene buffering time set to 700
10:20:52: ------------------------------------------
10:20:52: Video Encoding: x264
10:20:52: fps: 30
10:20:52: width: 1920, height: 1080
10:20:52: preset: veryfast
10:20:52: profile: main
10:20:52: keyint: 60
10:20:52: CBR: yes
10:20:52: CFR: yes
10:20:52: max bitrate: 4000
10:20:52: buffer size: 4000
10:20:52: ------------------------------------------
10:20:59: SharedTexCapture hooked
10:21:59: Total frames encoded: 1781, total frames duplicated: 6 (0.34%)
10:21:59: Total frames rendered: 1806, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
10:22:00:
10:22:00: Profiler time results:
10:22:00:
10:22:00: ==============================================================
10:22:00: video thread frame - [100%] [avg time: 1.551 ms] [children: 38.7%] [unaccounted: 61.3%]
10:22:00: | scene->Preprocess - [0.193%] [avg time: 0.003 ms]
10:22:00: | GPU download and conversion - [38.5%] [avg time: 0.597 ms] [children: 37.6%] [unaccounted: 0.903%]
10:22:00: | | flush - [36.9%] [avg time: 0.573 ms]
10:22:00: | | CopyResource - [0.451%] [avg time: 0.007 ms]
10:22:00: | | conversion to 4:2:0 - [0.193%] [avg time: 0.003 ms]
10:22:00: Convert444Threads - [100%] [avg time: 1.878 ms] [children: 99.5%] [unaccounted: 0.532%]
10:22:00: | Convert444toNV12 - [99.5%] [avg time: 1.868 ms]
10:22:00: encoder thread frame - [100%] [avg time: 3.489 ms] [children: 2.06%] [unaccounted: 97.9%]
10:22:00: | sending stuff out - [2.06%] [avg time: 0.072 ms]
10:22:00: ==============================================================
10:22:00:
10:22:00:
10:22:00: Profiler CPU results:
10:22:00:
10:22:00: ==============================================================
10:22:00: video thread frame - [cpu time: avg 0.354 ms, total 639.604 ms] [avg calls per frame: 1]
10:22:00: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:22:00: | GPU download and conversion - [cpu time: avg 0.112 ms, total 202.802 ms] [avg calls per frame: 1]
10:22:00: | | flush - [cpu time: avg 0.086 ms, total 156.001 ms] [avg calls per frame: 1]
10:22:00: | | CopyResource - [cpu time: avg 0.008 ms, total 15.6 ms] [avg calls per frame: 1]
10:22:00: | | conversion to 4:2:0 - [cpu time: avg 0.008 ms, total 15.6 ms] [avg calls per frame: 1]
10:22:00: Convert444Threads - [cpu time: avg 1.869 ms, total 6661.24 ms] [avg calls per frame: 2]
10:22:00: | Convert444toNV12 - [cpu time: avg 1.864 ms, total 6645.64 ms] [avg calls per frame: 2]
10:22:00: encoder thread frame - [cpu time: avg 2.575 ms, total 4586.43 ms] [avg calls per frame: 1]
10:22:00: | sending stuff out - [cpu time: avg 0.052 ms, total 93.601 ms] [avg calls per frame: 1]
10:22:00: ==============================================================
10:22:00:
10:22:00: =====Stream End: 2017-01-25, 10:22:00=================================================
10:22:07: =====Stream Start: 2017-01-25, 10:22:07===============================================
10:22:07: Multithreaded optimizations: On
10:22:07: Base resolution: 1920x1080
10:22:07: Output resolution: 1280x720
10:22:07: ------------------------------------------
10:22:07: Loading up D3D10 on NVIDIA GeForce GTX 670 (Adapter 1)...
10:22:08: ------------------------------------------
10:22:08: Audio Format: 48000 Hz
10:22:08: ------------------------------------------
10:22:08: Audio Channels: 2 Ch
10:22:08: Playback device Default
10:22:08: ------------------------------------------
10:22:08: Using desktop audio input: Desktop Speakers (High Definition Audio Device)
10:22:08: Global Audio time adjust: 0
10:22:08: ------------------------------------------
10:22:08: Audio Encoding: AAC
10:22:08: bitrate: 128
10:22:08: Using graphics capture
10:22:08: Trying to hook process: Overwatch.exe
10:22:08: Scene buffering time set to 700
10:22:08: ------------------------------------------
10:22:08: Video Encoding: x264
10:22:08: fps: 30
10:22:08: width: 1280, height: 720
10:22:08: preset: veryfast
10:22:08: profile: main
10:22:08: keyint: 60
10:22:08: CBR: yes
10:22:08: CFR: yes
10:22:08: max bitrate: 3500
10:22:08: buffer size: 3500
10:22:08: ------------------------------------------
10:22:08: SharedTexCapture hooked
10:23:11: Total frames encoded: 1843, total frames duplicated: 1 (0.05%)
10:23:11: Total frames rendered: 1869, number of late frames: 1 (0.05%) (it's okay for some frames to be late)
10:23:11:
10:23:11: Profiler time results:
10:23:11:
10:23:11: ==============================================================
10:23:11: video thread frame - [100%] [avg time: 0.926 ms] [children: 22.8%] [unaccounted: 77.2%]
10:23:11: | scene->Preprocess - [0.216%] [avg time: 0.002 ms]
10:23:11: | GPU download and conversion - [22.6%] [avg time: 0.209 ms] [children: 21.4%] [unaccounted: 1.19%]
10:23:11: | | flush - [20.4%] [avg time: 0.189 ms]
10:23:11: | | CopyResource - [0.54%] [avg time: 0.005 ms]
10:23:11: | | conversion to 4:2:0 - [0.432%] [avg time: 0.004 ms]
10:23:11: Convert444Threads - [100%] [avg time: 0.817 ms] [children: 99.4%] [unaccounted: 0.612%]
10:23:11: | Convert444toNV12 - [99.4%] [avg time: 0.812 ms]
10:23:11: encoder thread frame - [100%] [avg time: 1.377 ms] [children: 4.87%] [unaccounted: 95.1%]
10:23:11: | sending stuff out - [4.87%] [avg time: 0.067 ms]
10:23:11: ==============================================================
10:23:11:
10:23:11:
10:23:11: Profiler CPU results:
10:23:11:
10:23:11: ==============================================================
10:23:11: video thread frame - [cpu time: avg 0.158 ms, total 296.401 ms] [avg calls per frame: 1]
10:23:11: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:23:11: | GPU download and conversion - [cpu time: avg 0.058 ms, total 109.201 ms] [avg calls per frame: 1]
10:23:11: | | flush - [cpu time: avg 0.05 ms, total 93.601 ms] [avg calls per frame: 1]
10:23:11: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:23:11: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:23:11: Convert444Threads - [cpu time: avg 0.913 ms, total 3369.62 ms] [avg calls per frame: 2]
10:23:11: | Convert444toNV12 - [cpu time: avg 0.913 ms, total 3369.62 ms] [avg calls per frame: 2]
10:23:11: encoder thread frame - [cpu time: avg 0.854 ms, total 1575.61 ms] [avg calls per frame: 1]
10:23:11: | sending stuff out - [cpu time: avg 0.059 ms, total 109.2 ms] [avg calls per frame: 1]
10:23:11: ==============================================================
10:23:11:
10:23:11: =====Stream End: 2017-01-25, 10:23:11=================================================
10:29:39: Terminating 0xcc8
10:29:39: Terminating 0x4e8
Last game capture log:
2017-01-25, 10:20:52: we're booting up:
10:20:52: CaptureThread: attached to process Overwatch.exe
10:20:52: DXGI Present
10:20:52: (half life scientist) everything.. seems to be in order
10:20:52: DXGI: Found D3D 11
10:20:52: setting up d3d11 data
10:20:52: ---------------------- Cleared D3D11 Capture ----------------------
10:20:52: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
10:20:52: DoD3D11Hook: success
10:20:59: successfully capturing d3d11 frames via GPU
10:21:59: stop requested, terminating d3d11 capture
10:21:59: ---------------------- Cleared D3D11 Capture ----------------------
10:22:08: DoD3D11Hook: success
10:22:08: successfully capturing d3d11 frames via GPU
10:23:11: stop requested, terminating d3d11 capture
10:23:11: ---------------------- Cleared D3D11 Capture ----------------------
Last Game Capture Log:
2017-02-14, 03:45:30: we're booting up:
03:45:30: CaptureThread: attached to process Overwatch.exe
03:45:30: DXGI Present
03:45:30: (half life scientist) everything.. seems to be in order
03:45:30: DXGI: Found D3D 11
03:45:30: setting up d3d11 data
03:45:30: ---------------------- Cleared D3D11 Capture ----------------------
03:45:30: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
03:45:30: DoD3D11Hook: success
03:45:30: successfully capturing d3d11 frames via GPU
03:53:29: stop requested, terminating d3d11 capture
03:53:29: ---------------------- Cleared D3D11 Capture ----------------------
03:55:13: DoD3D11Hook: success
03:55:13: successfully capturing d3d11 frames via GPU
04:02:48: stop requested, terminating d3d11 capture
04:02:48: ---------------------- Cleared D3D11 Capture ----------------------
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment