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Open Broadcaster Software v0.656b log file uploaded at 2015-11-04, 14:10:07 (local time). The log file was approximately 4 days and 16 hours old at the time it was uploaded.
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21:44:40: Open Broadcaster Software v0.656b - 32bit (´・ω・`) | |
21:44:40: ------------------------------- | |
21:44:40: CPU Name: Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz | |
21:44:40: CPU Speed: 3093MHz | |
21:44:40: Physical Memory: 4095MB Total, 3871MB Free | |
21:44:40: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4 | |
21:44:40: monitor 1: pos={0, 0}, size={1680, 1050} | |
21:44:40: Windows Version: 6.3 Build 9600 (revision 17415) | |
21:44:40: Aero is Enabled | |
21:44:40: ------------------------------- | |
21:44:40: OBS Modules: | |
21:44:40: Base Address Module | |
21:44:40: 008C0000 OBS.exe | |
21:44:40: 54F70000 OBSApi.dll | |
21:44:40: 54D10000 DShowPlugin.dll | |
21:44:40: 54CE0000 GraphicsCapture.dll | |
21:44:40: 54CB0000 NoiseGate.dll | |
21:44:40: 67690000 PSVPlugin.dll | |
21:44:40: 673C0000 scenesw.dll | |
21:44:40: ------------------------------------------ | |
21:44:40: Adapter 1 | |
21:44:40: Video Adapter: NVIDIA GeForce GT 635 | |
21:44:40: Video Adapter Dedicated Video Memory: 2066542592 | |
21:44:40: Video Adapter Shared System Memory: 2147676160 | |
21:44:40: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true | |
21:44:40: =====Stream Start: 2015-10-30, 21:44:40=============================================== | |
21:44:40: Multithreaded optimizations: On | |
21:44:40: Base resolution: 1680x1050 | |
21:44:40: Output resolution: 1680x1050 | |
21:44:40: ------------------------------------------ | |
21:44:40: Loading up D3D10 on NVIDIA GeForce GT 635 (Adapter 1)... | |
21:44:40: ------------------------------------------ | |
21:44:40: Audio Format: 48000 Hz | |
21:44:40: ------------------------------------------ | |
21:44:40: Audio Channels: 2 Ch | |
21:44:40: Playback device Default | |
21:44:40: ------------------------------------------ | |
21:44:40: Using desktop audio input: Speakers (Realtek High Definition Audio) | |
21:44:40: Global Audio time adjust: 0 | |
21:44:40: ------------------------------------------ | |
21:44:40: Using auxilary audio input: Microphone (HD Webcam C270) | |
21:44:40: Mic time offset: 0 | |
21:44:40: ------------------------------------------ | |
21:44:40: Audio Encoding: AAC | |
21:44:40: bitrate: 128 | |
21:44:40: Using text output | |
21:44:40: Using Window Capture | |
21:44:40: Using graphics capture | |
21:44:41: Using Window Capture | |
21:44:41: Trying to hook process: League of Legends.exe | |
21:44:41: Scene buffering time set to 700 | |
21:44:41: ------------------------------------------ | |
21:44:41: Video Encoding: x264 | |
21:44:41: fps: 30 | |
21:44:41: width: 1680, height: 1050 | |
21:44:41: preset: veryfast | |
21:44:41: profile: main | |
21:44:41: keyint: 60 | |
21:44:41: CBR: yes | |
21:44:41: CFR: yes | |
21:44:41: max bitrate: 1000 | |
21:44:41: buffer size: 1000 | |
21:44:41: ------------------------------------------ | |
21:44:41: SharedTexCapture hooked | |
21:44:42: Using RTMP service: Twitch | |
21:44:42: Server selection: rtmp://live-jfk.twitch.tv/app | |
21:44:42: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps) | |
21:44:42: Completed handshake with rtmp://live-jfk.twitch.tv/app in 216 ms. | |
21:44:43: SO_SNDBUF was at 65536 | |
21:44:48: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 731 / 144384) | |
21:44:50: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 144384) | |
21:55:56: Exit signal received, terminating capture | |
21:57:55: Total frames encoded: 23815, total frames duplicated: 1816 (7.63%) | |
21:57:55: Number of frames skipped due to encoder lag: 232 (0.97%) | |
21:57:55: Total frames rendered: 23394, number of late frames: 157 (0.67%) (it's okay for some frames to be late) | |
21:57:55: | |
21:57:55: Profiler time results: | |
21:57:55: | |
21:57:55: ============================================================== | |
21:57:55: video thread frame - [100%] [avg time: 2.448 ms] [children: 69.1%] [unaccounted: 30.9%] | |
21:57:55: | scene->Preprocess - [31.4%] [avg time: 0.768 ms] | |
21:57:55: | GPU download and conversion - [37.7%] [avg time: 0.924 ms] [children: 4.82%] [unaccounted: 32.9%] | |
21:57:55: | | flush - [2.61%] [avg time: 0.064 ms] | |
21:57:55: | | CopyResource - [0.94%] [avg time: 0.023 ms] | |
21:57:55: | | conversion to 4:2:0 - [1.27%] [avg time: 0.031 ms] | |
21:57:55: Convert444Threads - [100%] [avg time: 0.797 ms] [children: 99%] [unaccounted: 1%] | |
21:57:55: | Convert444toNV12 - [99%] [avg time: 0.789 ms] | |
21:57:55: encoder thread frame - [100%] [avg time: 4.589 ms] [children: 4.27%] [unaccounted: 95.7%] | |
21:57:55: | sending stuff out - [4.27%] [avg time: 0.196 ms] | |
21:57:55: ============================================================== | |
21:57:55: | |
21:57:55: | |
21:57:55: Profiler CPU results: | |
21:57:55: | |
21:57:55: ============================================================== | |
21:57:55: video thread frame - [cpu time: avg 0.601 ms, total 14062.5 ms] [avg calls per frame: 1] | |
21:57:55: | scene->Preprocess - [cpu time: avg 0.126 ms, total 2953.13 ms] [avg calls per frame: 1] | |
21:57:55: | GPU download and conversion - [cpu time: avg 0.072 ms, total 1703.13 ms] [avg calls per frame: 1] | |
21:57:55: | | flush - [cpu time: avg 0.05 ms, total 1187.5 ms] [avg calls per frame: 1] | |
21:57:55: | | CopyResource - [cpu time: avg 0.012 ms, total 281.25 ms] [avg calls per frame: 1] | |
21:57:55: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 78.125 ms] [avg calls per frame: 1] | |
21:57:55: Convert444Threads - [cpu time: avg 0.732 ms, total 34250 ms] [avg calls per frame: 2] | |
21:57:55: | Convert444toNV12 - [cpu time: avg 0.729 ms, total 34125 ms] [avg calls per frame: 2] | |
21:57:55: encoder thread frame - [cpu time: avg 1.378 ms, total 32828.1 ms] [avg calls per frame: 1] | |
21:57:55: | sending stuff out - [cpu time: avg 0.008 ms, total 203.125 ms] [avg calls per frame: 1] | |
21:57:55: ============================================================== | |
21:57:55: | |
21:57:55: =====Stream End: 2015-10-30, 21:57:55================================================= | |
21:57:55: ~RTMPPublisher: Packet flush completed in 119 ms | |
21:57:55: ~RTMPPublisher: Send thread terminated in 0 ms | |
21:57:55: RTMPPublisher::SocketLoop: Graceful loop exit | |
21:57:55: ~RTMPPublisher: Socket thread terminated in 0 ms | |
21:57:57: ~RTMPPublisher: Final socket shutdown completed in 2118 ms | |
21:57:57: Average send payload: 3809 bytes, average send interval: 26 ms | |
21:57:57: Number of times waited to send: 0, Waited for a total of 0 bytes | |
21:57:57: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%) | |
21:57:57: Number of bytes sent: 112071446 | |
22:36:47: Terminating 0x2888 | |
Last game capture log: | |
2015-10-30, 21:44:41: we're booting up: | |
21:44:41: CaptureThread: attached to process League of Legends.exe | |
21:44:41: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application | |
21:44:41: D3D9 Present | |
21:44:41: D3D9EndScene called | |
21:44:41: D3DPRESENT_PARAMETERS { | |
21:44:41: BackBufferWidth: 1680 | |
21:44:41: BackBufferHeight: 1050 | |
21:44:41: BackBufferFormat: D3DFMT_X8R8G8B8 | |
21:44:41: BackBufferCount: 1 | |
21:44:41: MultiSampleType: D3DMULTISAMPLE_NONE | |
21:44:41: MultiSampleQuality: 0 | |
21:44:41: SwapEffect: D3DSWAPEFFECT_DISCARD | |
21:44:41: hDeviceWindow: 5769164 | |
21:44:41: Windowed: true | |
21:44:41: EnableAutoDepthStencil: false | |
21:44:41: AutoDepthStencilFormat: D3DFMT_D24S8 | |
21:44:41: Flags: None | |
21:44:41: FullScreen_RefreshRateInHz: 0 | |
21:44:41: PresentationInterval: 2147483648 | |
21:44:41: }; | |
21:44:41: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application | |
21:44:41: successfully set up d3d9 hooks | |
21:44:41: D3D9Present called | |
21:44:41: DoD3D9GPUHook: success | |
21:44:41: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application | |
21:44:41: DXGI Present | |
21:44:41: D3DSURFACE_DESC { | |
21:44:41: Format: D3DFMT_X8R8G8B8 | |
21:44:41: Type: D3DRTYPE_SURFACE | |
21:44:41: Usage: D3DUSAGE_RENDERTARGET | |
21:44:41: Pool: D3DPOOL_DEFAULT | |
21:44:41: MultiSampleType: D3DMULTISAMPLE_NONE | |
21:44:41: MultiSampleQuality: 0 | |
21:44:41: Width: 1680 | |
21:44:41: Height: 1050 | |
21:44:41: }; | |
21:44:41: successfully capturing d3d9 frames via GPU | |
21:44:41: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application | |
21:44:41: GL Present | |
21:44:41: DirectDraw capture: Windows 8 not supported yet | |
21:44:41: (half life scientist) everything.. seems to be in order | |
Last Game Capture Log: | |
2015-11-03, 14:14:42: we're booting up: | |
14:14:42: CaptureThread: attached to process League of Legends.exe | |
14:14:42: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application | |
14:14:42: D3D9 Present | |
14:14:42: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application | |
14:14:42: DXGI Present | |
14:14:42: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application | |
14:14:42: GL Present | |
14:14:42: DirectDraw capture: Windows 8 not supported yet | |
14:14:42: (half life scientist) everything.. seems to be in order | |
14:14:45: D3D9EndScene called | |
14:14:45: D3DPRESENT_PARAMETERS { | |
14:14:45: BackBufferWidth: 1680 | |
14:14:45: BackBufferHeight: 1050 | |
14:14:45: BackBufferFormat: D3DFMT_X8R8G8B8 | |
14:14:45: BackBufferCount: 1 | |
14:14:45: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:14:45: MultiSampleQuality: 0 | |
14:14:45: SwapEffect: D3DSWAPEFFECT_DISCARD | |
14:14:45: hDeviceWindow: 10880682 | |
14:14:45: Windowed: true | |
14:14:45: EnableAutoDepthStencil: false | |
14:14:45: AutoDepthStencilFormat: D3DFMT_D24S8 | |
14:14:45: Flags: None | |
14:14:45: FullScreen_RefreshRateInHz: 0 | |
14:14:45: PresentationInterval: 2147483648 | |
14:14:45: }; | |
14:14:45: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application | |
14:14:45: successfully set up d3d9 hooks | |
14:14:45: D3D9Present called | |
14:14:45: DoD3D9GPUHook: success | |
14:14:47: D3DSURFACE_DESC { | |
14:14:47: Format: D3DFMT_X8R8G8B8 | |
14:14:47: Type: D3DRTYPE_SURFACE | |
14:14:47: Usage: D3DUSAGE_RENDERTARGET | |
14:14:47: Pool: D3DPOOL_DEFAULT | |
14:14:47: MultiSampleType: D3DMULTISAMPLE_NONE | |
14:14:47: MultiSampleQuality: 0 | |
14:14:47: Width: 1680 | |
14:14:47: Height: 1050 | |
14:14:47: }; | |
14:14:47: successfully capturing d3d9 frames via GPU |
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