I hereby claim:
- I am mosesthipparthi on github.
- I am themoses (https://keybase.io/themoses) on keybase.
- I have a public key ASBaYypUo06kHDfSr53mhCha233-paGtJHpxe4kALmTjeAo
To claim this, I am signing this object:
I hereby claim:
To claim this, I am signing this object:
| // Creating a node graph editor for ImGui | |
| // Quick demo, not production code! This is more of a demo of how to use ImGui to create custom stuff. | |
| // Better version by @daniel_collin here https://gist.github.com/emoon/b8ff4b4ce4f1b43e79f2 | |
| // See https://github.com/ocornut/imgui/issues/306 | |
| // v0.02 | |
| // Animated gif: https://cloud.githubusercontent.com/assets/8225057/9472357/c0263c04-4b4c-11e5-9fdf-2cd4f33f6582.gif | |
| // NB: You can use math functions/operators on ImVec2 if you #define IMGUI_DEFINE_MATH_OPERATORS and #include "imgui_internal.h" | |
| // Here we only declare simple +/- operators so others don't leak into the demo code. | |
| static inline ImVec2 operator+(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x+rhs.x, lhs.y+rhs.y); } |
| https://coggle.it/diagram/WiZDg7EWPgABAnwh |
| ## Sublime Text 3 Serial key build is 3103 | |
| —– BEGIN LICENSE —– | |
| Michael Barnes | |
| Single User License | |
| EA7E-821385 | |
| 8A353C41 872A0D5C DF9B2950 AFF6F667 | |
| C458EA6D 8EA3C286 98D1D650 131A97AB | |
| AA919AEC EF20E143 B361B1E7 4C8B7F04 | |
| B085E65E 2F5F5360 8489D422 FB8FC1AA |
| /* Compile with: g++ -Wall –Werror -o shell shell.c */ | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <string.h> | |
| #include <ctype.h> | |
| #include <unistd.h> | |
| #include <sys/types.h> | |
| #include <sys/wait.h> |
At the top of the file there should be a short introduction and/ or overview that explains what the project is. This description should match descriptions added for package managers (Gemspec, package.json, etc.)
Show what the library does as concisely as possible, developers should be able to figure out how your project solves their problem by looking at the code example. Make sure the API you are showing off is obvious, and that your code is short and concise.