This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import asyncio | |
import traceback | |
import typing | |
import enet | |
class BaseConnection: | |
async def on_connect(self): | |
pass |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import json | |
import textwrap | |
import string | |
from typing import * | |
import discord | |
import webhook | |
from discord.ext import commands | |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{"Jax": ["\"Let me at 'em!\"", "\"Who's next?!\"", "\"Imagine if I had a real weapon!\"", "\"Surprise! I'm back.\"", "\"Let's do this!\"", "\"Now it's my turn!\"", "\"Here's to you, kid.\"", "\"It's on!\"", "\"Ready for battle!\"", "\"Bring it on!\"", "\"Who wants a piece of the champ?!\""], "Sona": ["\"Sona plays a note on her etwahl.\"", "\"The fanfare ascends.\"", "\"Remember, we are one.\"", "\"Accelerated movement, I concur.\"", "\"From my mind to yours.\"", "\"Quarter time!\"", "\"Shall we resolve this dissonance?\"", "\"Accurate, like a metronome.\"", "\"A symphony of justice.\"", "\"Just many of them.\"", "\"Here we go.\"", "\"Adagio, summoner.\"", "\"With perfect tempo.\"", "\"Brioso! Brioso!\"", "\"Allegrissimo.\"", "\"A sublime duet.\"", "\"Order through music.\"", "\"Live for the moment.\"", "\"DJ Sona.\"", "\"Harmoniously.\"", "\"Delicately.\"", "\"Move like a metronome.\""], "Varus": ["\"My arrows always find their marks.\"", "\"Only cowards flee their fate.\"", "\"I'm on borrowed time.\"", "\"T |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include "scene/hm2.h" | |
#include "game_client.h" | |
#include "draw/sprite.h" | |
using namespace ace::gl::literals; | |
namespace ace { namespace scene { | |
HM2Font::HM2Font() { | |
this->vao.attrib_pointer("2f,2f,1f,4f,4f", this->vbo.handle); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include "scene/grapher.h" | |
#include "game_client.h" | |
#include "draw/sprite.h" | |
#define exprtk_disable_comments | |
#define exprtk_disable_break_continue | |
#define exprtk_disable_sc_andor | |
#define exprtk_disable_return_statement | |
#define exprtk_disable_string_capabilities | |
#define exprtk_disable_enhanced_features |
OlderNewer